novel-maker 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +209 -0
- package/bin/novel-maker.js +229 -0
- package/package.json +33 -0
- package/skill/CHANGELOG.md +82 -0
- package/skill/QUICK-REF.md +168 -0
- package/skill/README.md +75 -0
- package/skill/SKILL.md +715 -0
- package/skill/agents/README.md +59 -0
- package/skill/agents/auditor.md +234 -0
- package/skill/agents/coordinator.md +150 -0
- package/skill/agents/planner.md +220 -0
- package/skill/agents/reviewer.md +249 -0
- package/skill/agents/reviser.md +144 -0
- package/skill/agents/writer.md +213 -0
- package/skill/arc-templates/README.md +43 -0
- package/skill/arc-templates/apocalypse/ability.md +81 -0
- package/skill/arc-templates/apocalypse/faction.md +81 -0
- package/skill/arc-templates/apocalypse/humanity.md +81 -0
- package/skill/arc-templates/apocalypse/survival.md +81 -0
- package/skill/arc-templates/game/competition.md +81 -0
- package/skill/arc-templates/game/dungeon.md +81 -0
- package/skill/arc-templates/game/guild-war.md +81 -0
- package/skill/arc-templates/game/leveling.md +80 -0
- package/skill/arc-templates/general/challenge.md +44 -0
- package/skill/arc-templates/general/conflict.md +71 -0
- package/skill/arc-templates/general/explore.md +71 -0
- package/skill/arc-templates/general/growth.md +71 -0
- package/skill/arc-templates/general/mystery.md +71 -0
- package/skill/arc-templates/general/relation.md +71 -0
- package/skill/arc-templates/history/battle.md +71 -0
- package/skill/arc-templates/history/politics.md +71 -0
- package/skill/arc-templates/history/reform.md +71 -0
- package/skill/arc-templates/infinite-flow/boss.md +71 -0
- package/skill/arc-templates/infinite-flow/dungeon.md +71 -0
- package/skill/arc-templates/infinite-flow/enhance.md +71 -0
- package/skill/arc-templates/infinite-flow/team.md +71 -0
- package/skill/arc-templates/mystery/case.md +71 -0
- package/skill/arc-templates/mystery/deduction.md +71 -0
- package/skill/arc-templates/mystery/twist.md +71 -0
- package/skill/arc-templates/romance/angst.md +80 -0
- package/skill/arc-templates/romance/chase.md +71 -0
- package/skill/arc-templates/romance/slow-burn.md +71 -0
- package/skill/arc-templates/romance/sweet.md +80 -0
- package/skill/arc-templates/sci-fi/awakening.md +81 -0
- package/skill/arc-templates/sci-fi/breakthrough.md +81 -0
- package/skill/arc-templates/sci-fi/contact.md +81 -0
- package/skill/arc-templates/sci-fi/exploration.md +81 -0
- package/skill/arc-templates/urban/business.md +71 -0
- package/skill/arc-templates/urban/revenge.md +71 -0
- package/skill/arc-templates/urban/rise.md +71 -0
- package/skill/arc-templates/urban/romance.md +71 -0
- package/skill/arc-templates/western-fantasy/adventure.md +80 -0
- package/skill/arc-templates/western-fantasy/kingdom.md +71 -0
- package/skill/arc-templates/western-fantasy/magic-awakening.md +71 -0
- package/skill/arc-templates/western-fantasy/racial-conflict.md +71 -0
- package/skill/arc-templates/wuxia/breakthrough.md +71 -0
- package/skill/arc-templates/wuxia/grudge.md +71 -0
- package/skill/arc-templates/wuxia/hero-path.md +71 -0
- package/skill/arc-templates/wuxia/sect-war.md +71 -0
- package/skill/arc-templates/xianxia/breakthrough.md +71 -0
- package/skill/arc-templates/xianxia/dungeon.md +71 -0
- package/skill/arc-templates/xianxia/tournament.md +71 -0
- package/skill/arc-templates/xianxia/tribulation.md +71 -0
- package/skill/docs/examples.md +61 -0
- package/skill/docs/faq.md +81 -0
- package/skill/docs/installation.md +87 -0
- package/skill/docs/quickstart.md +83 -0
- package/skill/genre-packs/README.md +47 -0
- package/skill/genre-packs/_default/arc-types.md +153 -0
- package/skill/genre-packs/_default/rules.md +56 -0
- package/skill/genre-packs/_default/templates.md +135 -0
- package/skill/genre-packs/apocalypse/arc-types.md +109 -0
- package/skill/genre-packs/apocalypse/rules.md +113 -0
- package/skill/genre-packs/apocalypse/settings.md +106 -0
- package/skill/genre-packs/apocalypse/templates.md +192 -0
- package/skill/genre-packs/game/arc-types.md +109 -0
- package/skill/genre-packs/game/rules.md +113 -0
- package/skill/genre-packs/game/settings.md +103 -0
- package/skill/genre-packs/game/templates.md +173 -0
- package/skill/genre-packs/history/arc-types.md +109 -0
- package/skill/genre-packs/history/rules.md +107 -0
- package/skill/genre-packs/history/settings.md +126 -0
- package/skill/genre-packs/history/templates.md +179 -0
- package/skill/genre-packs/infinite-flow/arc-types.md +101 -0
- package/skill/genre-packs/infinite-flow/rules.md +75 -0
- package/skill/genre-packs/infinite-flow/settings.md +102 -0
- package/skill/genre-packs/infinite-flow/templates.md +226 -0
- package/skill/genre-packs/mystery/arc-types.md +109 -0
- package/skill/genre-packs/mystery/rules.md +107 -0
- package/skill/genre-packs/mystery/settings.md +103 -0
- package/skill/genre-packs/mystery/templates.md +178 -0
- package/skill/genre-packs/romance/arc-types.md +130 -0
- package/skill/genre-packs/romance/rules.md +88 -0
- package/skill/genre-packs/romance/settings.md +146 -0
- package/skill/genre-packs/romance/templates.md +245 -0
- package/skill/genre-packs/sci-fi/arc-types.md +109 -0
- package/skill/genre-packs/sci-fi/rules.md +113 -0
- package/skill/genre-packs/sci-fi/settings.md +99 -0
- package/skill/genre-packs/sci-fi/templates.md +170 -0
- package/skill/genre-packs/urban/arc-types.md +101 -0
- package/skill/genre-packs/urban/rules.md +75 -0
- package/skill/genre-packs/urban/settings.md +82 -0
- package/skill/genre-packs/urban/templates.md +212 -0
- package/skill/genre-packs/western-fantasy/arc-types.md +128 -0
- package/skill/genre-packs/western-fantasy/rules.md +88 -0
- package/skill/genre-packs/western-fantasy/settings.md +160 -0
- package/skill/genre-packs/western-fantasy/templates.md +225 -0
- package/skill/genre-packs/wuxia/arc-types.md +126 -0
- package/skill/genre-packs/wuxia/rules.md +86 -0
- package/skill/genre-packs/wuxia/settings.md +150 -0
- package/skill/genre-packs/wuxia/templates.md +195 -0
- package/skill/genre-packs/xianxia/arc-types.md +101 -0
- package/skill/genre-packs/xianxia/rules.md +74 -0
- package/skill/genre-packs/xianxia/settings.md +107 -0
- package/skill/genre-packs/xianxia/templates.md +202 -0
- package/skill/hooks/README.md +102 -0
- package/skill/hooks/chapter-complete.md +176 -0
- package/skill/hooks/context-injection.md +152 -0
- package/skill/hooks/intent-detection.md +183 -0
- package/skill/hooks/review-trigger.md +219 -0
- package/skill/hooks/summary-trigger.md +185 -0
- package/skill/references/act-guidance.md +228 -0
- package/skill/references/audit-core.md +130 -0
- package/skill/references/audit-dimensions.md +202 -0
- package/skill/references/character-voice-card.md +196 -0
- package/skill/references/consistency-checker.md +209 -0
- package/skill/references/content-expansion.md +68 -0
- package/skill/references/creative-constraints.md +200 -0
- package/skill/references/data-agent.md +286 -0
- package/skill/references/dialogue-writing.md +104 -0
- package/skill/references/editorial-perspective.md +166 -0
- package/skill/references/emotion-curve.md +127 -0
- package/skill/references/genre-rules.md +389 -0
- package/skill/references/golden-opening.md +81 -0
- package/skill/references/memory-system.md +288 -0
- package/skill/references/pacing-analysis.md +201 -0
- package/skill/references/platform-rules.md +244 -0
- package/skill/references/plot-structures.md +108 -0
- package/skill/references/reader-feedback.md +119 -0
- package/skill/references/rhythm-system.md +204 -0
- package/skill/references/style-imitation.md +193 -0
- package/skill/references/sweet-spot-tracking.md +182 -0
- package/skill/references/usage-guide.md +174 -0
- package/skill/references/writing-methods.md +169 -0
- package/skill/rules/anti-ai-expressions.md +206 -0
- package/skill/rules/character-voice.md +184 -0
- package/skill/rules/consistency-check.md +232 -0
- package/skill/rules/smart-query.md +263 -0
- package/skill/scripts/README.md +380 -0
- package/skill/scripts/auditor/chapter_transition.py +217 -0
- package/skill/scripts/auditor/consistency_scan.py +194 -0
- package/skill/scripts/auditor/dialogue_checker.py +194 -0
- package/skill/scripts/auditor/hook_report.py +115 -0
- package/skill/scripts/auditor/pacing_optimizer.py +303 -0
- package/skill/scripts/auditor/pacing_report.py +275 -0
- package/skill/scripts/auditor/pre_audit.py +203 -0
- package/skill/scripts/auditor/style_check.py +158 -0
- package/skill/scripts/auditor/worldbuilding_checker.py +637 -0
- package/skill/scripts/common/analyze.py +129 -0
- package/skill/scripts/common/init_guide.py +796 -0
- package/skill/scripts/common/install.py +169 -0
- package/skill/scripts/common/nm_utils.py +296 -0
- package/skill/scripts/common/validate.py +215 -0
- package/skill/scripts/coordinator/stats_report.py +165 -0
- package/skill/scripts/coordinator/volume_batch.py +121 -0
- package/skill/scripts/planner/outline_extractor.py +89 -0
- package/skill/scripts/planner/planner_context.py +220 -0
- package/skill/scripts/planner/query_engine.py +289 -0
- package/skill/scripts/reviewer/chapter_diff.py +143 -0
- package/skill/scripts/reviewer/character_arc_tracker.py +191 -0
- package/skill/scripts/reviewer/emotion_curve.py +340 -0
- package/skill/scripts/reviewer/foreshadowing_tracker.py +286 -0
- package/skill/scripts/reviewer/subplot_tracker.py +207 -0
- package/skill/scripts/reviewer/summary_generator.py +130 -0
- package/skill/scripts/reviewer/truth_diff.py +227 -0
- package/skill/scripts/reviewer/truth_manager.py +120 -0
- package/skill/scripts/test_scripts.py +366 -0
- package/skill/scripts/writer/build_write_context.py +255 -0
- package/skill/scripts/writer/chapter_info.py +67 -0
- package/skill/scripts/writer/check_wordcount.py +115 -0
- package/skill/scripts/writer/scene_builder.py +227 -0
- package/skill/scripts/writer/style_anchor.py +135 -0
- package/skill/styles/author-styles.md +53 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//345/277/230/350/257/255.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//347/210/261/346/275/234/346/260/264/347/232/204/344/271/214/350/264/274.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//350/250/200/345/275/222/346/255/243/344/274/240.md +110 -0
- package/skill/styles/authors//345/244/232/347/245/236/350/257/235/347/203/255/350/241/200/346/265/201//344/270/211/344/271/235/351/237/263/345/237/237.md +108 -0
- package/skill/styles/authors//346/202/254/347/226/221/346/216/250/347/220/206/346/265/201//346/235/200/350/231/253/351/230/237/351/230/237/345/221/230.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/270/211/345/244/251/344/270/244/350/247/211.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/274/232/350/257/264/350/257/235/347/232/204/350/202/230/345/255/220.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/215/226/346/212/245/345/260/217/351/203/216/345/220/233.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/274/210/351/235/222/345/263/260.md +123 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/224/220/345/256/266/344/270/211/345/260/221.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/244/251/350/232/225/345/234/237/350/261/206.md +110 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/210/221/345/220/203/350/245/277/347/272/242/346/237/277.md +108 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/273/232/345/274/200.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//350/276/260/344/270/234.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//345/244/251/344/270/213/351/234/270/345/224/261.md +110 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//346/234/210/345/205/263.md +108 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/220/247/351/274/216.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/235/264/350/235/266/350/223/235.md +112 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//346/204/244/346/200/222/347/232/204/351/246/231/350/225/211.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/203/275/347/201/253/346/210/217/350/257/270/344/276/257.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/214/253/350/205/273.md +110 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//350/200/263/346/240/271.md +109 -0
- package/skill/templates/INDEX.md +48 -0
- package/skill/templates/act-plan.md +72 -0
- package/skill/templates/chapter.md +53 -0
- package/skill/templates/character-profile.md +107 -0
- package/skill/templates/character-voice.md +106 -0
- package/skill/templates/constitution.md +90 -0
- package/skill/templates/emotional-arcs.md +37 -0
- package/skill/templates/hook-template.md +68 -0
- package/skill/templates/outline.md +155 -0
- package/skill/templates/plot-card.md +432 -0
- package/skill/templates/power-system.md +124 -0
- package/skill/templates/presets.json +69 -0
- package/skill/templates/review-report.md +135 -0
- package/skill/templates/scene-plan.md +221 -0
- package/skill/templates/scene-template.md +78 -0
- package/skill/templates/subplot-board.md +48 -0
- package/skill/templates/summary-10chapters.md +79 -0
- package/skill/templates/summary-50chapters.md +131 -0
- package/skill/templates/summary-volume.md +148 -0
- package/skill/templates/timeline.md +37 -0
- package/skill/templates/volume-plan.md +44 -0
- package/skill/templates/world-setting.md +151 -0
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# 通用写作规则
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> 适用于所有题材的基础写作规则
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## 核心原则
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1. **故事为王** - 所有情节服务于故事主线
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2. **角色驱动** - 角色行为符合其性格和动机
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3. **节奏把控** - 张弛有度,避免连续平淡或过度刺激
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4. **伏笔回收** - 所有伏笔必须有交代
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## 常见错误
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### 1. 设定堆砌
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- ❌ 大段介绍世界观、力量体系
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- ❌ 无理由的运气、无条件的胜利
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- ✅ 胜利有代价,成长有过程
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- ❌ 配角只为主角服务,没有自己的目标
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- ✅ 配角有自己的故事线和动机
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- ✅ 每次冲突都有代价和成长
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## 平台审核注意事项
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### 通用红线
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- 涉政内容
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- 暴力血腥
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- 色情低俗
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- 封建迷信
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- 违背社会主义核心价值观
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### 敏感题材处理
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- 避免直接描写死亡,用"陨落"、"消散"等替代
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- 避免过度血腥的战斗描写
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## 读者期待
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### 网文核心爽点
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1. **升级变强** - 实力提升的成就感
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2. **打脸逆袭** - 从弱到强的反转
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3. **获得认可** - 被他人尊重和崇拜
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4. **探索未知** - 发现新世界、新秘密
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### 主角模板
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```markdown
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## 基本信息
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- 姓名:
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## 核心设定
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- 核心目标:
|
|
17
|
+
- 核心冲突:
|
|
18
|
+
|
|
19
|
+
## 性格特点
|
|
20
|
+
- 外在表现:
|
|
21
|
+
- 内在本质:
|
|
22
|
+
- 成长方向:
|
|
23
|
+
|
|
24
|
+
## 能力体系
|
|
25
|
+
- 当前能力:
|
|
26
|
+
- 潜在能力:
|
|
27
|
+
- 限制/弱点:
|
|
28
|
+
```
|
|
29
|
+
|
|
30
|
+
### 配角模板
|
|
31
|
+
```markdown
|
|
32
|
+
## 基本信息
|
|
33
|
+
- 姓名:
|
|
34
|
+
- 与主角关系:
|
|
35
|
+
- 阵营:
|
|
36
|
+
|
|
37
|
+
## 角色定位
|
|
38
|
+
- 功能定位:(导师/对手/伙伴/恋人)
|
|
39
|
+
- 情感定位:(正面/中立/反面)
|
|
40
|
+
- 戏份定位:(主要/次要/龙套)
|
|
41
|
+
|
|
42
|
+
## 个人故事线
|
|
43
|
+
- 个人目标:
|
|
44
|
+
- 个人冲突:
|
|
45
|
+
- 命运走向:
|
|
46
|
+
```
|
|
47
|
+
|
|
48
|
+
### 反派模板
|
|
49
|
+
```markdown
|
|
50
|
+
## 基本信息
|
|
51
|
+
- 姓名/代号:
|
|
52
|
+
- 势力:
|
|
53
|
+
- 地位:
|
|
54
|
+
|
|
55
|
+
## 反派定位
|
|
56
|
+
- 威胁等级:
|
|
57
|
+
- 与主角的冲突点:
|
|
58
|
+
- 存在意义:
|
|
59
|
+
|
|
60
|
+
## 命运轨迹
|
|
61
|
+
- 初次登场:
|
|
62
|
+
- 中期对抗:
|
|
63
|
+
- 最终结局:
|
|
64
|
+
```
|
|
65
|
+
|
|
66
|
+
## 场景模板
|
|
67
|
+
|
|
68
|
+
### 战斗场景
|
|
69
|
+
```markdown
|
|
70
|
+
## 场景设置
|
|
71
|
+
- 地点:
|
|
72
|
+
- 时间:
|
|
73
|
+
- 参与者:
|
|
74
|
+
|
|
75
|
+
## 战斗流程
|
|
76
|
+
1. 开场:展示双方实力差距
|
|
77
|
+
2. 试探:小规模交锋
|
|
78
|
+
3. 升级:使用更强手段
|
|
79
|
+
4. 转折:出现意外或突破
|
|
80
|
+
5. 高潮:决定性一击
|
|
81
|
+
6. 结局:胜负分晓
|
|
82
|
+
|
|
83
|
+
## 情绪曲线
|
|
84
|
+
- 开始:紧张/期待
|
|
85
|
+
- 中期:激烈/担忧
|
|
86
|
+
- 高潮:震撼/爽快
|
|
87
|
+
- 结束:满足/期待
|
|
88
|
+
```
|
|
89
|
+
|
|
90
|
+
### 对话场景
|
|
91
|
+
```markdown
|
|
92
|
+
## 场景设置
|
|
93
|
+
- 地点:
|
|
94
|
+
- 人物:
|
|
95
|
+
- 目的:
|
|
96
|
+
|
|
97
|
+
## 对话节奏
|
|
98
|
+
1. 开场:自然引入
|
|
99
|
+
2. 试探:互相试探底线
|
|
100
|
+
3. 冲突:观点碰撞
|
|
101
|
+
4. 转折:新的信息或态度变化
|
|
102
|
+
5. 结束:达成某种结果
|
|
103
|
+
|
|
104
|
+
## 对话技巧
|
|
105
|
+
- 每句话要有目的
|
|
106
|
+
- 避免大段独白
|
|
107
|
+
- 用动作和表情辅助
|
|
108
|
+
- 留白和潜台词
|
|
109
|
+
```
|
|
110
|
+
|
|
111
|
+
## 力量体系模板
|
|
112
|
+
|
|
113
|
+
```markdown
|
|
114
|
+
## 等级划分
|
|
115
|
+
- 等级 1:入门
|
|
116
|
+
- 等级 2:初阶
|
|
117
|
+
- 等级 3:中阶
|
|
118
|
+
- 等级 4:高阶
|
|
119
|
+
- 等级 5:巅峰
|
|
120
|
+
|
|
121
|
+
## 升级条件
|
|
122
|
+
- 资源需求:
|
|
123
|
+
- 时间需求:
|
|
124
|
+
- 突破条件:
|
|
125
|
+
|
|
126
|
+
## 能力表现
|
|
127
|
+
- 每等级的典型能力:
|
|
128
|
+
- 等级差距的影响:
|
|
129
|
+
- 特殊能力解锁:
|
|
130
|
+
|
|
131
|
+
## 限制与代价
|
|
132
|
+
- 使用限制:
|
|
133
|
+
- 升级代价:
|
|
134
|
+
- 特殊副作用:
|
|
135
|
+
```
|
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
# 末世弧线类型
|
|
2
|
+
|
|
3
|
+
> 末世题材专用的弧线类型
|
|
4
|
+
|
|
5
|
+
## 生存弧
|
|
6
|
+
|
|
7
|
+
**结构:** 灾难→求生→适应→稳定→危机→重建
|
|
8
|
+
|
|
9
|
+
**适用场景:**
|
|
10
|
+
- 末世初期生存
|
|
11
|
+
- 个人成长故事
|
|
12
|
+
- 生存挑战
|
|
13
|
+
|
|
14
|
+
**阶段说明:**
|
|
15
|
+
1. **灾难**(1-2章):灾难发生,世界崩塌
|
|
16
|
+
2. **求生**(3-5章):艰难求生,活下来
|
|
17
|
+
3. **适应**(3-5章):适应末世,找到生存方式
|
|
18
|
+
4. **稳定**(2-3章):建立稳定的生存基础
|
|
19
|
+
5. **危机**(2-3章):遭遇重大危机
|
|
20
|
+
6. **重建**(1-2章):克服危机,开始重建
|
|
21
|
+
|
|
22
|
+
**情绪曲线:**
|
|
23
|
+
- 灾难:震惊→恐惧
|
|
24
|
+
- 求生:紧张→疲惫
|
|
25
|
+
- 适应:焦虑→希望
|
|
26
|
+
- 稳定:平静→满足
|
|
27
|
+
- 危机:绝望→挣扎
|
|
28
|
+
- 重建:希望→期待
|
|
29
|
+
|
|
30
|
+
---
|
|
31
|
+
|
|
32
|
+
## 势力争霸弧
|
|
33
|
+
|
|
34
|
+
**结构:** 崛起→扩张→冲突→危机→决战→统一
|
|
35
|
+
|
|
36
|
+
**适用场景:**
|
|
37
|
+
- 势力建立和发展
|
|
38
|
+
- 势力冲突和战争
|
|
39
|
+
- 统一和重建
|
|
40
|
+
|
|
41
|
+
**阶段说明:**
|
|
42
|
+
1. **崛起**(3-5章):建立势力,崭露头角
|
|
43
|
+
2. **扩张**(3-5章):扩张势力,壮大实力
|
|
44
|
+
3. **冲突**(3-5章):与其他势力冲突
|
|
45
|
+
4. **危机**(2-3章):遭遇重大危机
|
|
46
|
+
5. **决战**(2-3章):关键战役
|
|
47
|
+
6. **统一**(1-2章):统一或达成平衡
|
|
48
|
+
|
|
49
|
+
**情绪曲线:**
|
|
50
|
+
- 崛起:兴奋→期待
|
|
51
|
+
- 扩张:自信→紧张
|
|
52
|
+
- 冲突:激烈→焦虑
|
|
53
|
+
- 危机:绝望→挣扎
|
|
54
|
+
- 决战:震撼→热血
|
|
55
|
+
- 统一:满足→深思
|
|
56
|
+
|
|
57
|
+
---
|
|
58
|
+
|
|
59
|
+
## 异能觉醒弧
|
|
60
|
+
|
|
61
|
+
**结构:** 觉醒→探索→成长→冲突→突破→进化
|
|
62
|
+
|
|
63
|
+
**适用场景:**
|
|
64
|
+
- 异能觉醒和成长
|
|
65
|
+
- 异能者的故事
|
|
66
|
+
- 异能冲突
|
|
67
|
+
|
|
68
|
+
**阶段说明:**
|
|
69
|
+
1. **觉醒**(1-2章):异能觉醒
|
|
70
|
+
2. **探索**(2-3章):探索异能能力
|
|
71
|
+
3. **成长**(3-5章):提升异能等级
|
|
72
|
+
4. **冲突**(2-3章):与其他异能者冲突
|
|
73
|
+
5. **突破**(2-3章):异能突破
|
|
74
|
+
6. **进化**(1-2章):异能进化
|
|
75
|
+
|
|
76
|
+
**情绪曲线:**
|
|
77
|
+
- 觉醒:震惊→好奇
|
|
78
|
+
- 探索:兴奋→专注
|
|
79
|
+
- 成长:期待→满足
|
|
80
|
+
- 冲突:紧张→激烈
|
|
81
|
+
- 突破:狂喜→震撼
|
|
82
|
+
- 进化:满足→期待
|
|
83
|
+
|
|
84
|
+
---
|
|
85
|
+
|
|
86
|
+
## 人性考验弧
|
|
87
|
+
|
|
88
|
+
**结构:** 信任→背叛→危机→选择→成长→救赎
|
|
89
|
+
|
|
90
|
+
**适用场景:**
|
|
91
|
+
- 人性探讨
|
|
92
|
+
- 道德困境
|
|
93
|
+
- 信任危机
|
|
94
|
+
|
|
95
|
+
**阶段说明:**
|
|
96
|
+
1. **信任**(2-3章):建立信任关系
|
|
97
|
+
2. **背叛**(1-2章):遭遇背叛
|
|
98
|
+
3. **危机**(2-3章):陷入危机
|
|
99
|
+
4. **选择**(1-2章):面临道德选择
|
|
100
|
+
5. **成长**(2-3章):在困境中成长
|
|
101
|
+
6. **救赎**(1-2章):找到救赎之路
|
|
102
|
+
|
|
103
|
+
**情绪曲线:**
|
|
104
|
+
- 信任:温暖→期待
|
|
105
|
+
- 背叛:震惊→愤怒
|
|
106
|
+
- 危机:绝望→挣扎
|
|
107
|
+
- 选择:纠结→坚定
|
|
108
|
+
- 成长:痛苦→希望
|
|
109
|
+
- 救赎:感动→释然
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
# 末世写作规则
|
|
2
|
+
|
|
3
|
+
> 末世题材的核心规则和避坑指南
|
|
4
|
+
|
|
5
|
+
## 核心要素
|
|
6
|
+
|
|
7
|
+
### 1. 生存描写
|
|
8
|
+
- 生存压力要真实
|
|
9
|
+
- 资源稀缺要有体现
|
|
10
|
+
- 道德困境要有展现
|
|
11
|
+
- 人性考验要深刻
|
|
12
|
+
|
|
13
|
+
### 2. 异能设定
|
|
14
|
+
- 异能体系要清晰
|
|
15
|
+
- 能力获取要有代价
|
|
16
|
+
- 异能不能解决所有问题
|
|
17
|
+
- 避免异能万能论
|
|
18
|
+
|
|
19
|
+
### 3. 势力分布
|
|
20
|
+
- 势力划分要合理
|
|
21
|
+
- 势力冲突要有逻辑
|
|
22
|
+
- 势力关系要复杂
|
|
23
|
+
- 避免势力脸谱化
|
|
24
|
+
|
|
25
|
+
### 4. 资源管理
|
|
26
|
+
- 资源种类要明确
|
|
27
|
+
- 资源获取要有难度
|
|
28
|
+
- 资源分配要有矛盾
|
|
29
|
+
- 避免资源无限
|
|
30
|
+
|
|
31
|
+
## 常见错误
|
|
32
|
+
|
|
33
|
+
### 1. 生存失真
|
|
34
|
+
- ❌ 主角从不缺食物和水
|
|
35
|
+
- ❌ 生存太过轻松
|
|
36
|
+
- ❌ 没有疾病和伤痛
|
|
37
|
+
- ✅ 生存压力要真实
|
|
38
|
+
- ✅ 资源获取要有代价
|
|
39
|
+
- ✅ 疾病和伤痛要体现
|
|
40
|
+
|
|
41
|
+
### 2. 异能崩坏
|
|
42
|
+
- ❌ 异能可以解决一切问题
|
|
43
|
+
- ❌ 异能没有使用限制
|
|
44
|
+
- ❌ 异能升级太容易
|
|
45
|
+
- ✅ 异能要有使用限制
|
|
46
|
+
- ✅ 异能获取要有代价
|
|
47
|
+
- ✅ 异能不能替代生存技能
|
|
48
|
+
|
|
49
|
+
### 3. 人性单薄
|
|
50
|
+
- ❌ 人性只有善恶两面
|
|
51
|
+
- ❌ 道德选择太简单
|
|
52
|
+
- ❌ 没有道德困境
|
|
53
|
+
- ✅ 人性要复杂多面
|
|
54
|
+
- ✅ 道德选择要有重量
|
|
55
|
+
- ✅ 道德困境要深刻
|
|
56
|
+
|
|
57
|
+
### 4. 势力脸谱化
|
|
58
|
+
- ❌ 势力只有好坏之分
|
|
59
|
+
- ❌ 势力冲突没有深度
|
|
60
|
+
- ❌ 势力领袖都是疯子
|
|
61
|
+
- ✅ 势力要有自己的理念
|
|
62
|
+
- ✅ 势力冲突要有深度
|
|
63
|
+
- ✅ 势力领袖要立体
|
|
64
|
+
|
|
65
|
+
## 读者期待
|
|
66
|
+
|
|
67
|
+
### 末世爽点
|
|
68
|
+
1. **生存快感** - 在绝境中生存的成就感
|
|
69
|
+
2. **实力提升** - 异能觉醒和升级的爽快
|
|
70
|
+
3. **势力争霸** - 建立势力的成就感
|
|
71
|
+
4. **人性探讨** - 对人性的深刻思考
|
|
72
|
+
5. **希望感** - 在绝望中看到希望
|
|
73
|
+
|
|
74
|
+
### 节奏建议
|
|
75
|
+
- 生存压力要持续存在
|
|
76
|
+
- 每5-8章一个小危机
|
|
77
|
+
- 异能觉醒要循序渐进
|
|
78
|
+
- 避免连续3章以上的纯战斗
|
|
79
|
+
- 保持希望感和紧张感
|
|
80
|
+
|
|
81
|
+
## 生存描写技巧
|
|
82
|
+
|
|
83
|
+
### 生存要素
|
|
84
|
+
- **食物**:获取难度、保存问题、分配矛盾
|
|
85
|
+
- **水**:水源寻找、净化方法、储备问题
|
|
86
|
+
- ** shelter**:避难所选择、防御工事、舒适度
|
|
87
|
+
- **医疗**:药品稀缺、伤病处理、医疗技能
|
|
88
|
+
|
|
89
|
+
### 生存挑战
|
|
90
|
+
- **自然环境**:极端天气、地形困难
|
|
91
|
+
- **丧尸/怪物**:数量、种类、进化
|
|
92
|
+
- **人类威胁**:掠夺者、势力冲突
|
|
93
|
+
- **资源枯竭**:食物耗尽、弹药不足
|
|
94
|
+
|
|
95
|
+
### 道德困境
|
|
96
|
+
- **资源分配**:谁先获得资源
|
|
97
|
+
- **牺牲选择**:救谁放弃谁
|
|
98
|
+
- **信任危机**:是否相信陌生人
|
|
99
|
+
- **底线坚守**:为了生存是否放弃道德
|
|
100
|
+
|
|
101
|
+
## 平台审核注意事项
|
|
102
|
+
|
|
103
|
+
### 末世题材红线
|
|
104
|
+
- 避免过度血腥的暴力描写
|
|
105
|
+
- 避免美化掠夺和杀戮
|
|
106
|
+
- 避免过度悲观的末世描写
|
|
107
|
+
- 避免涉及现实敏感事件
|
|
108
|
+
|
|
109
|
+
### 敏感元素处理
|
|
110
|
+
- 人性黑暗要适度展现
|
|
111
|
+
- 暴力描写要有节制
|
|
112
|
+
- 希望感要贯穿始终
|
|
113
|
+
- 道德底线要坚守
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
# 末世设定参考
|
|
2
|
+
|
|
3
|
+
> 末世题材常用的设定参考
|
|
4
|
+
|
|
5
|
+
## 末世类型设定
|
|
6
|
+
|
|
7
|
+
### 灾难类型
|
|
8
|
+
- **丧尸末世**:病毒爆发,丧尸横行
|
|
9
|
+
- **病毒末世**:致命病毒,人口锐减
|
|
10
|
+
- **核战末世**:核战争后,辐射污染
|
|
11
|
+
- **天灾末世**:自然灾害,环境剧变
|
|
12
|
+
- **异界入侵**:外星入侵或异界生物
|
|
13
|
+
- **科技失控**:AI叛变或科技灾难
|
|
14
|
+
|
|
15
|
+
### 灾难特征
|
|
16
|
+
- **爆发速度**:瞬间爆发/缓慢蔓延
|
|
17
|
+
- **影响范围**:局部/全球
|
|
18
|
+
- **持续时间**:短暂/永久
|
|
19
|
+
- **可逆性**:可逆转/不可逆转
|
|
20
|
+
|
|
21
|
+
## 异能体系设定
|
|
22
|
+
|
|
23
|
+
### 异能类型
|
|
24
|
+
```
|
|
25
|
+
异能体系
|
|
26
|
+
├── 元素系
|
|
27
|
+
│ ├── 火系(攻击型)
|
|
28
|
+
│ ├── 水系(治愈型)
|
|
29
|
+
│ ├── 风系(速度型)
|
|
30
|
+
│ └── 土系(防御型)
|
|
31
|
+
├── 强化系
|
|
32
|
+
│ ├── 力量强化
|
|
33
|
+
│ ├── 速度强化
|
|
34
|
+
│ ├── 感知强化
|
|
35
|
+
│ └── 身体强化
|
|
36
|
+
├── 特殊系
|
|
37
|
+
│ ├── 空间系
|
|
38
|
+
│ ├── 时间系
|
|
39
|
+
│ ├── 精神系
|
|
40
|
+
│ └── 预知系
|
|
41
|
+
└── 变异系
|
|
42
|
+
├── 身体变异
|
|
43
|
+
├── 基因变异
|
|
44
|
+
└── 精神变异
|
|
45
|
+
```
|
|
46
|
+
|
|
47
|
+
### 异能等级
|
|
48
|
+
- **F级**:刚觉醒,能力微弱
|
|
49
|
+
- **E级**:初步掌握,能力有限
|
|
50
|
+
- **D级**:熟练运用,能力稳定
|
|
51
|
+
- **C级**:精通级别,能力强大
|
|
52
|
+
- **B级**:专家级别,能力卓越
|
|
53
|
+
- **A级**:大师级别,能力超凡
|
|
54
|
+
- **S级**:传说级别,能力逆天
|
|
55
|
+
|
|
56
|
+
### 异能获取
|
|
57
|
+
- **天生觉醒**:灾难后自然觉醒
|
|
58
|
+
- **基因改造**:通过科技手段获得
|
|
59
|
+
- **病毒感染**:感染后变异获得
|
|
60
|
+
- **特殊物品**:通过特殊物品获得
|
|
61
|
+
|
|
62
|
+
## 势力分布设定
|
|
63
|
+
|
|
64
|
+
### 势力类型
|
|
65
|
+
- **政府残余**:原政府残余力量
|
|
66
|
+
- **军方势力**:军队建立的势力
|
|
67
|
+
- **民间势力**:平民建立的势力
|
|
68
|
+
- **宗教势力**:宗教组织建立的势力
|
|
69
|
+
- **异能者势力**:异能者建立的势力
|
|
70
|
+
- **掠夺者**:以掠夺为生的势力
|
|
71
|
+
|
|
72
|
+
### 势力理念
|
|
73
|
+
- **秩序派**:恢复秩序,重建文明
|
|
74
|
+
- **自由派**:自由生存,不受约束
|
|
75
|
+
- **扩张派**:扩张势力,统一天下
|
|
76
|
+
- **保守派**:固守地盘,不求扩张
|
|
77
|
+
- **掠夺派**:掠夺资源,弱肉强食
|
|
78
|
+
|
|
79
|
+
### 势力关系
|
|
80
|
+
- **同盟**:共同利益,相互支持
|
|
81
|
+
- **敌对**:利益冲突,相互对抗
|
|
82
|
+
- **中立**:不参与冲突,保持中立
|
|
83
|
+
- **附庸**:依附强大势力
|
|
84
|
+
- **贸易**:资源交换,互利共赢
|
|
85
|
+
|
|
86
|
+
## 常见设定
|
|
87
|
+
|
|
88
|
+
### 资源设定
|
|
89
|
+
- **食物**:罐头、干粮、种子
|
|
90
|
+
- **水**:瓶装水、净水器、水源
|
|
91
|
+
- **武器**:冷兵器、枪械、弹药
|
|
92
|
+
- **药品**:医疗用品、抗生素、疫苗
|
|
93
|
+
- **燃料**:汽油、柴油、电池
|
|
94
|
+
- **材料**:建材、工具、零件
|
|
95
|
+
|
|
96
|
+
### 丧尸设定
|
|
97
|
+
- **普通丧尸**:速度慢,数量多
|
|
98
|
+
- **变异丧尸**:速度快,能力强
|
|
99
|
+
- **特殊丧尸**:拥有特殊能力
|
|
100
|
+
- **丧尸王**:拥有智慧,指挥丧尸
|
|
101
|
+
|
|
102
|
+
### 生存设施
|
|
103
|
+
- **避难所**:地下掩体、高层建筑
|
|
104
|
+
- **资源点**:超市、仓库、医院
|
|
105
|
+
- **防御工事**:围墙、陷阱、哨塔
|
|
106
|
+
- **生活设施**:住所、医疗室、训练场
|
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
# 末世模板
|
|
2
|
+
|
|
3
|
+
> 末世题材专用的模板
|
|
4
|
+
|
|
5
|
+
## 角色模板
|
|
6
|
+
|
|
7
|
+
### 幸存者模板
|
|
8
|
+
```markdown
|
|
9
|
+
## 基本信息
|
|
10
|
+
- 姓名:
|
|
11
|
+
- 年龄:
|
|
12
|
+
- 末世前职业:
|
|
13
|
+
|
|
14
|
+
## 生存信息
|
|
15
|
+
- 生存技能:
|
|
16
|
+
- 擅长领域:(战斗/医疗/搜索/建造)
|
|
17
|
+
- 资源储备:
|
|
18
|
+
- 避难所:
|
|
19
|
+
|
|
20
|
+
## 性格特征
|
|
21
|
+
- 性格特点:
|
|
22
|
+
- 道德底线:
|
|
23
|
+
- 生存理念:
|
|
24
|
+
- 弱点/创伤:
|
|
25
|
+
|
|
26
|
+
## 人物关系
|
|
27
|
+
- 同伴关系:
|
|
28
|
+
- 势力归属:
|
|
29
|
+
- 敌对关系:
|
|
30
|
+
- 情感关系:
|
|
31
|
+
|
|
32
|
+
## 命运轨迹
|
|
33
|
+
- 末世初期:(如何活下来)
|
|
34
|
+
- 中期:(如何适应末世)
|
|
35
|
+
- 后期:(如何重建)
|
|
36
|
+
```
|
|
37
|
+
|
|
38
|
+
### 异能者模板
|
|
39
|
+
```markdown
|
|
40
|
+
## 基本信息
|
|
41
|
+
- 姓名:
|
|
42
|
+
- 异能类型:(元素/强化/特殊)
|
|
43
|
+
- 觉醒时间:
|
|
44
|
+
|
|
45
|
+
## 异能信息
|
|
46
|
+
- 异能等级:
|
|
47
|
+
- 核心能力:
|
|
48
|
+
- 使用限制:
|
|
49
|
+
- 进化方向:
|
|
50
|
+
|
|
51
|
+
## 生存信息
|
|
52
|
+
- 势力归属:
|
|
53
|
+
- 生存技能:
|
|
54
|
+
- 资源储备:
|
|
55
|
+
- 避难所:
|
|
56
|
+
|
|
57
|
+
## 性格特征
|
|
58
|
+
- 性格特点:
|
|
59
|
+
- 道德底线:
|
|
60
|
+
- 对异能的态度:
|
|
61
|
+
- 弱点:
|
|
62
|
+
|
|
63
|
+
## 命运轨迹
|
|
64
|
+
- 觉醒:(如何觉醒异能)
|
|
65
|
+
- 成长:(如何提升异能)
|
|
66
|
+
- 抉择:(关键选择)
|
|
67
|
+
- 结局:(最终命运)
|
|
68
|
+
```
|
|
69
|
+
|
|
70
|
+
### 势力首领模板
|
|
71
|
+
```markdown
|
|
72
|
+
## 基本信息
|
|
73
|
+
- 姓名/称号:
|
|
74
|
+
- 势力名称:
|
|
75
|
+
- 势力规模:
|
|
76
|
+
|
|
77
|
+
## 领导信息
|
|
78
|
+
- 治理理念:
|
|
79
|
+
- 领导风格:
|
|
80
|
+
- 核心政策:
|
|
81
|
+
- 势力特色:
|
|
82
|
+
|
|
83
|
+
## 性格特征
|
|
84
|
+
- 性格特点:
|
|
85
|
+
- 道德底线:
|
|
86
|
+
- 执念/信念:
|
|
87
|
+
- 弱点:
|
|
88
|
+
|
|
89
|
+
## 人物关系
|
|
90
|
+
- 核心成员:
|
|
91
|
+
- 盟友关系:
|
|
92
|
+
- 敌对势力:
|
|
93
|
+
- 内部矛盾:
|
|
94
|
+
|
|
95
|
+
## 命运轨迹
|
|
96
|
+
- 崛起:(如何建立势力)
|
|
97
|
+
- 扩张:(如何壮大势力)
|
|
98
|
+
- 危机:(面临的最大危机)
|
|
99
|
+
- 结局:(势力的最终命运)
|
|
100
|
+
```
|
|
101
|
+
|
|
102
|
+
## 场景模板
|
|
103
|
+
|
|
104
|
+
### 末世场景
|
|
105
|
+
```markdown
|
|
106
|
+
## 场景设置
|
|
107
|
+
- 地点:(城市废墟/避难所/野外)
|
|
108
|
+
- 环境:(天气/时间/危险等级)
|
|
109
|
+
- 资源状况:
|
|
110
|
+
|
|
111
|
+
## 场景流程
|
|
112
|
+
1. 进入:进入场景
|
|
113
|
+
2. 探索:搜索资源或信息
|
|
114
|
+
3. 遭遇:遇到危险或机遇
|
|
115
|
+
4. 应对:采取行动
|
|
116
|
+
5. 发现:关键发现
|
|
117
|
+
6. 撤离:安全离开或陷入困境
|
|
118
|
+
|
|
119
|
+
## 描写要点
|
|
120
|
+
- 环境的荒凉和危险
|
|
121
|
+
- 资源的稀缺和珍贵
|
|
122
|
+
- 人性的善恶和挣扎
|
|
123
|
+
- 生存的艰难和希望
|
|
124
|
+
|
|
125
|
+
## 情绪曲线
|
|
126
|
+
- 进入:紧张→谨慎
|
|
127
|
+
- 探索:好奇→警觉
|
|
128
|
+
- 遭遇:震惊→恐惧
|
|
129
|
+
- 应对:紧张→焦虑
|
|
130
|
+
- 发现:惊喜→希望
|
|
131
|
+
- 撤离:释放→期待
|
|
132
|
+
```
|
|
133
|
+
|
|
134
|
+
### 生存场景
|
|
135
|
+
```markdown
|
|
136
|
+
## 场景设置
|
|
137
|
+
- 地点:(避难所/野外营地/安全屋)
|
|
138
|
+
- 时间:(白天/夜晚)
|
|
139
|
+
- 资源状况:
|
|
140
|
+
|
|
141
|
+
## 生存流程
|
|
142
|
+
1. 准备:准备生存物资
|
|
143
|
+
2. 执行:执行生存任务
|
|
144
|
+
3. 意外:突发状况
|
|
145
|
+
4. 应对:处理危机
|
|
146
|
+
5. 收获:获得资源或信息
|
|
147
|
+
6. 休整:恢复和整理
|
|
148
|
+
|
|
149
|
+
## 生存要素
|
|
150
|
+
- 食物获取
|
|
151
|
+
- 水源寻找
|
|
152
|
+
- 避难所维护
|
|
153
|
+
- 防御工事
|
|
154
|
+
|
|
155
|
+
## 情绪曲线
|
|
156
|
+
- 准备:紧张→专注
|
|
157
|
+
- 执行:专注→疲惫
|
|
158
|
+
- 意外:震惊→焦虑
|
|
159
|
+
- 应对:紧张→坚定
|
|
160
|
+
- 收获:惊喜→满足
|
|
161
|
+
- 休整:平静→期待
|
|
162
|
+
```
|
|
163
|
+
|
|
164
|
+
### 势力冲突场景
|
|
165
|
+
```markdown
|
|
166
|
+
## 场景设置
|
|
167
|
+
- 地点:(势力边界/资源点/避难所)
|
|
168
|
+
- 冲突双方:
|
|
169
|
+
- 冲突原因:
|
|
170
|
+
|
|
171
|
+
## 冲突流程
|
|
172
|
+
1. 对峙:双方对峙
|
|
173
|
+
2. 交涉:尝试谈判
|
|
174
|
+
3. 破裂:谈判破裂
|
|
175
|
+
4. 战斗:爆发冲突
|
|
176
|
+
5. 转折:关键变化
|
|
177
|
+
6. 结局:冲突结果
|
|
178
|
+
|
|
179
|
+
## 冲突要素
|
|
180
|
+
- 实力对比
|
|
181
|
+
- 资源争夺
|
|
182
|
+
- 理念冲突
|
|
183
|
+
- 人性考验
|
|
184
|
+
|
|
185
|
+
## 情绪曲线
|
|
186
|
+
- 对峙:紧张→戒备
|
|
187
|
+
- 交涉:谨慎→希望
|
|
188
|
+
- 破裂:失望→愤怒
|
|
189
|
+
- 战斗:激烈→恐惧
|
|
190
|
+
- 转折:震惊→紧张
|
|
191
|
+
- 结局:释放→深思
|
|
192
|
+
```
|