novel-maker 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +209 -0
- package/bin/novel-maker.js +229 -0
- package/package.json +33 -0
- package/skill/CHANGELOG.md +82 -0
- package/skill/QUICK-REF.md +168 -0
- package/skill/README.md +75 -0
- package/skill/SKILL.md +715 -0
- package/skill/agents/README.md +59 -0
- package/skill/agents/auditor.md +234 -0
- package/skill/agents/coordinator.md +150 -0
- package/skill/agents/planner.md +220 -0
- package/skill/agents/reviewer.md +249 -0
- package/skill/agents/reviser.md +144 -0
- package/skill/agents/writer.md +213 -0
- package/skill/arc-templates/README.md +43 -0
- package/skill/arc-templates/apocalypse/ability.md +81 -0
- package/skill/arc-templates/apocalypse/faction.md +81 -0
- package/skill/arc-templates/apocalypse/humanity.md +81 -0
- package/skill/arc-templates/apocalypse/survival.md +81 -0
- package/skill/arc-templates/game/competition.md +81 -0
- package/skill/arc-templates/game/dungeon.md +81 -0
- package/skill/arc-templates/game/guild-war.md +81 -0
- package/skill/arc-templates/game/leveling.md +80 -0
- package/skill/arc-templates/general/challenge.md +44 -0
- package/skill/arc-templates/general/conflict.md +71 -0
- package/skill/arc-templates/general/explore.md +71 -0
- package/skill/arc-templates/general/growth.md +71 -0
- package/skill/arc-templates/general/mystery.md +71 -0
- package/skill/arc-templates/general/relation.md +71 -0
- package/skill/arc-templates/history/battle.md +71 -0
- package/skill/arc-templates/history/politics.md +71 -0
- package/skill/arc-templates/history/reform.md +71 -0
- package/skill/arc-templates/infinite-flow/boss.md +71 -0
- package/skill/arc-templates/infinite-flow/dungeon.md +71 -0
- package/skill/arc-templates/infinite-flow/enhance.md +71 -0
- package/skill/arc-templates/infinite-flow/team.md +71 -0
- package/skill/arc-templates/mystery/case.md +71 -0
- package/skill/arc-templates/mystery/deduction.md +71 -0
- package/skill/arc-templates/mystery/twist.md +71 -0
- package/skill/arc-templates/romance/angst.md +80 -0
- package/skill/arc-templates/romance/chase.md +71 -0
- package/skill/arc-templates/romance/slow-burn.md +71 -0
- package/skill/arc-templates/romance/sweet.md +80 -0
- package/skill/arc-templates/sci-fi/awakening.md +81 -0
- package/skill/arc-templates/sci-fi/breakthrough.md +81 -0
- package/skill/arc-templates/sci-fi/contact.md +81 -0
- package/skill/arc-templates/sci-fi/exploration.md +81 -0
- package/skill/arc-templates/urban/business.md +71 -0
- package/skill/arc-templates/urban/revenge.md +71 -0
- package/skill/arc-templates/urban/rise.md +71 -0
- package/skill/arc-templates/urban/romance.md +71 -0
- package/skill/arc-templates/western-fantasy/adventure.md +80 -0
- package/skill/arc-templates/western-fantasy/kingdom.md +71 -0
- package/skill/arc-templates/western-fantasy/magic-awakening.md +71 -0
- package/skill/arc-templates/western-fantasy/racial-conflict.md +71 -0
- package/skill/arc-templates/wuxia/breakthrough.md +71 -0
- package/skill/arc-templates/wuxia/grudge.md +71 -0
- package/skill/arc-templates/wuxia/hero-path.md +71 -0
- package/skill/arc-templates/wuxia/sect-war.md +71 -0
- package/skill/arc-templates/xianxia/breakthrough.md +71 -0
- package/skill/arc-templates/xianxia/dungeon.md +71 -0
- package/skill/arc-templates/xianxia/tournament.md +71 -0
- package/skill/arc-templates/xianxia/tribulation.md +71 -0
- package/skill/docs/examples.md +61 -0
- package/skill/docs/faq.md +81 -0
- package/skill/docs/installation.md +87 -0
- package/skill/docs/quickstart.md +83 -0
- package/skill/genre-packs/README.md +47 -0
- package/skill/genre-packs/_default/arc-types.md +153 -0
- package/skill/genre-packs/_default/rules.md +56 -0
- package/skill/genre-packs/_default/templates.md +135 -0
- package/skill/genre-packs/apocalypse/arc-types.md +109 -0
- package/skill/genre-packs/apocalypse/rules.md +113 -0
- package/skill/genre-packs/apocalypse/settings.md +106 -0
- package/skill/genre-packs/apocalypse/templates.md +192 -0
- package/skill/genre-packs/game/arc-types.md +109 -0
- package/skill/genre-packs/game/rules.md +113 -0
- package/skill/genre-packs/game/settings.md +103 -0
- package/skill/genre-packs/game/templates.md +173 -0
- package/skill/genre-packs/history/arc-types.md +109 -0
- package/skill/genre-packs/history/rules.md +107 -0
- package/skill/genre-packs/history/settings.md +126 -0
- package/skill/genre-packs/history/templates.md +179 -0
- package/skill/genre-packs/infinite-flow/arc-types.md +101 -0
- package/skill/genre-packs/infinite-flow/rules.md +75 -0
- package/skill/genre-packs/infinite-flow/settings.md +102 -0
- package/skill/genre-packs/infinite-flow/templates.md +226 -0
- package/skill/genre-packs/mystery/arc-types.md +109 -0
- package/skill/genre-packs/mystery/rules.md +107 -0
- package/skill/genre-packs/mystery/settings.md +103 -0
- package/skill/genre-packs/mystery/templates.md +178 -0
- package/skill/genre-packs/romance/arc-types.md +130 -0
- package/skill/genre-packs/romance/rules.md +88 -0
- package/skill/genre-packs/romance/settings.md +146 -0
- package/skill/genre-packs/romance/templates.md +245 -0
- package/skill/genre-packs/sci-fi/arc-types.md +109 -0
- package/skill/genre-packs/sci-fi/rules.md +113 -0
- package/skill/genre-packs/sci-fi/settings.md +99 -0
- package/skill/genre-packs/sci-fi/templates.md +170 -0
- package/skill/genre-packs/urban/arc-types.md +101 -0
- package/skill/genre-packs/urban/rules.md +75 -0
- package/skill/genre-packs/urban/settings.md +82 -0
- package/skill/genre-packs/urban/templates.md +212 -0
- package/skill/genre-packs/western-fantasy/arc-types.md +128 -0
- package/skill/genre-packs/western-fantasy/rules.md +88 -0
- package/skill/genre-packs/western-fantasy/settings.md +160 -0
- package/skill/genre-packs/western-fantasy/templates.md +225 -0
- package/skill/genre-packs/wuxia/arc-types.md +126 -0
- package/skill/genre-packs/wuxia/rules.md +86 -0
- package/skill/genre-packs/wuxia/settings.md +150 -0
- package/skill/genre-packs/wuxia/templates.md +195 -0
- package/skill/genre-packs/xianxia/arc-types.md +101 -0
- package/skill/genre-packs/xianxia/rules.md +74 -0
- package/skill/genre-packs/xianxia/settings.md +107 -0
- package/skill/genre-packs/xianxia/templates.md +202 -0
- package/skill/hooks/README.md +102 -0
- package/skill/hooks/chapter-complete.md +176 -0
- package/skill/hooks/context-injection.md +152 -0
- package/skill/hooks/intent-detection.md +183 -0
- package/skill/hooks/review-trigger.md +219 -0
- package/skill/hooks/summary-trigger.md +185 -0
- package/skill/references/act-guidance.md +228 -0
- package/skill/references/audit-core.md +130 -0
- package/skill/references/audit-dimensions.md +202 -0
- package/skill/references/character-voice-card.md +196 -0
- package/skill/references/consistency-checker.md +209 -0
- package/skill/references/content-expansion.md +68 -0
- package/skill/references/creative-constraints.md +200 -0
- package/skill/references/data-agent.md +286 -0
- package/skill/references/dialogue-writing.md +104 -0
- package/skill/references/editorial-perspective.md +166 -0
- package/skill/references/emotion-curve.md +127 -0
- package/skill/references/genre-rules.md +389 -0
- package/skill/references/golden-opening.md +81 -0
- package/skill/references/memory-system.md +288 -0
- package/skill/references/pacing-analysis.md +201 -0
- package/skill/references/platform-rules.md +244 -0
- package/skill/references/plot-structures.md +108 -0
- package/skill/references/reader-feedback.md +119 -0
- package/skill/references/rhythm-system.md +204 -0
- package/skill/references/style-imitation.md +193 -0
- package/skill/references/sweet-spot-tracking.md +182 -0
- package/skill/references/usage-guide.md +174 -0
- package/skill/references/writing-methods.md +169 -0
- package/skill/rules/anti-ai-expressions.md +206 -0
- package/skill/rules/character-voice.md +184 -0
- package/skill/rules/consistency-check.md +232 -0
- package/skill/rules/smart-query.md +263 -0
- package/skill/scripts/README.md +380 -0
- package/skill/scripts/auditor/chapter_transition.py +217 -0
- package/skill/scripts/auditor/consistency_scan.py +194 -0
- package/skill/scripts/auditor/dialogue_checker.py +194 -0
- package/skill/scripts/auditor/hook_report.py +115 -0
- package/skill/scripts/auditor/pacing_optimizer.py +303 -0
- package/skill/scripts/auditor/pacing_report.py +275 -0
- package/skill/scripts/auditor/pre_audit.py +203 -0
- package/skill/scripts/auditor/style_check.py +158 -0
- package/skill/scripts/auditor/worldbuilding_checker.py +637 -0
- package/skill/scripts/common/analyze.py +129 -0
- package/skill/scripts/common/init_guide.py +796 -0
- package/skill/scripts/common/install.py +169 -0
- package/skill/scripts/common/nm_utils.py +296 -0
- package/skill/scripts/common/validate.py +215 -0
- package/skill/scripts/coordinator/stats_report.py +165 -0
- package/skill/scripts/coordinator/volume_batch.py +121 -0
- package/skill/scripts/planner/outline_extractor.py +89 -0
- package/skill/scripts/planner/planner_context.py +220 -0
- package/skill/scripts/planner/query_engine.py +289 -0
- package/skill/scripts/reviewer/chapter_diff.py +143 -0
- package/skill/scripts/reviewer/character_arc_tracker.py +191 -0
- package/skill/scripts/reviewer/emotion_curve.py +340 -0
- package/skill/scripts/reviewer/foreshadowing_tracker.py +286 -0
- package/skill/scripts/reviewer/subplot_tracker.py +207 -0
- package/skill/scripts/reviewer/summary_generator.py +130 -0
- package/skill/scripts/reviewer/truth_diff.py +227 -0
- package/skill/scripts/reviewer/truth_manager.py +120 -0
- package/skill/scripts/test_scripts.py +366 -0
- package/skill/scripts/writer/build_write_context.py +255 -0
- package/skill/scripts/writer/chapter_info.py +67 -0
- package/skill/scripts/writer/check_wordcount.py +115 -0
- package/skill/scripts/writer/scene_builder.py +227 -0
- package/skill/scripts/writer/style_anchor.py +135 -0
- package/skill/styles/author-styles.md +53 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//345/277/230/350/257/255.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//347/210/261/346/275/234/346/260/264/347/232/204/344/271/214/350/264/274.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//350/250/200/345/275/222/346/255/243/344/274/240.md +110 -0
- package/skill/styles/authors//345/244/232/347/245/236/350/257/235/347/203/255/350/241/200/346/265/201//344/270/211/344/271/235/351/237/263/345/237/237.md +108 -0
- package/skill/styles/authors//346/202/254/347/226/221/346/216/250/347/220/206/346/265/201//346/235/200/350/231/253/351/230/237/351/230/237/345/221/230.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/270/211/345/244/251/344/270/244/350/247/211.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/274/232/350/257/264/350/257/235/347/232/204/350/202/230/345/255/220.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/215/226/346/212/245/345/260/217/351/203/216/345/220/233.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/274/210/351/235/222/345/263/260.md +123 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/224/220/345/256/266/344/270/211/345/260/221.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/244/251/350/232/225/345/234/237/350/261/206.md +110 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/210/221/345/220/203/350/245/277/347/272/242/346/237/277.md +108 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/273/232/345/274/200.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//350/276/260/344/270/234.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//345/244/251/344/270/213/351/234/270/345/224/261.md +110 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//346/234/210/345/205/263.md +108 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/220/247/351/274/216.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/235/264/350/235/266/350/223/235.md +112 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//346/204/244/346/200/222/347/232/204/351/246/231/350/225/211.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/203/275/347/201/253/346/210/217/350/257/270/344/276/257.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/214/253/350/205/273.md +110 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//350/200/263/346/240/271.md +109 -0
- package/skill/templates/INDEX.md +48 -0
- package/skill/templates/act-plan.md +72 -0
- package/skill/templates/chapter.md +53 -0
- package/skill/templates/character-profile.md +107 -0
- package/skill/templates/character-voice.md +106 -0
- package/skill/templates/constitution.md +90 -0
- package/skill/templates/emotional-arcs.md +37 -0
- package/skill/templates/hook-template.md +68 -0
- package/skill/templates/outline.md +155 -0
- package/skill/templates/plot-card.md +432 -0
- package/skill/templates/power-system.md +124 -0
- package/skill/templates/presets.json +69 -0
- package/skill/templates/review-report.md +135 -0
- package/skill/templates/scene-plan.md +221 -0
- package/skill/templates/scene-template.md +78 -0
- package/skill/templates/subplot-board.md +48 -0
- package/skill/templates/summary-10chapters.md +79 -0
- package/skill/templates/summary-50chapters.md +131 -0
- package/skill/templates/summary-volume.md +148 -0
- package/skill/templates/timeline.md +37 -0
- package/skill/templates/volume-plan.md +44 -0
- package/skill/templates/world-setting.md +151 -0
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
# 宗门大比弧
|
|
2
|
+
|
|
3
|
+
> 主角参加宗门内部比武大会,一路过关斩将,最终赢得荣耀的弧线
|
|
4
|
+
|
|
5
|
+
## 弧线结构
|
|
6
|
+
|
|
7
|
+
报名 → 初赛 → 复赛 → 决赛 → 奖励
|
|
8
|
+
|
|
9
|
+
## 阶段定义
|
|
10
|
+
|
|
11
|
+
### 阶段 1:报名(2-3章)
|
|
12
|
+
**目标:** 交代大比背景、规则和参赛动机,建立期待感
|
|
13
|
+
**关键事件:**
|
|
14
|
+
- 宗门大比即将开始,公布规则和奖励
|
|
15
|
+
- 主角决定参赛(主动或被迫),明确目标
|
|
16
|
+
- 各方势力暗流涌动,潜在对手陆续登场
|
|
17
|
+
**情绪走向:** 期待 → 紧张
|
|
18
|
+
**章节建议:** 2-3章
|
|
19
|
+
|
|
20
|
+
### 阶段 2:初赛(2-3章)
|
|
21
|
+
**目标:** 通过初赛展示实力,同时观察潜在对手
|
|
22
|
+
**关键事件:**
|
|
23
|
+
- 初赛采用群战/积分/淘汰制,门槛较低
|
|
24
|
+
- 主角轻松通过,但有意隐藏部分实力
|
|
25
|
+
- 观察到几个实力强劲的对手,暗中评估
|
|
26
|
+
**情绪走向:** 从容 → 留意
|
|
27
|
+
**章节建议:** 2-3章
|
|
28
|
+
|
|
29
|
+
### 阶段 3:复赛(2-3章)
|
|
30
|
+
**目标:** 遭遇强劲对手,比赛进入白热化
|
|
31
|
+
**关键事件:**
|
|
32
|
+
- 遇到实力相当的对手,展开苦战
|
|
33
|
+
- 被迫展露更多底牌和手段
|
|
34
|
+
- 险胜或惨胜,同时暴露了弱点
|
|
35
|
+
**情绪走向:** 紧张 → 激烈
|
|
36
|
+
**章节建议:** 2-3章
|
|
37
|
+
|
|
38
|
+
### 阶段 4:决赛(2-3章)
|
|
39
|
+
**目标:** 巅峰对决,大比的最高潮
|
|
40
|
+
**关键事件:**
|
|
41
|
+
- 对阵最强对手,双方倾尽全力
|
|
42
|
+
- 战斗过程中展现各自的成长和底牌
|
|
43
|
+
- 关键时刻以出人意料的方式取胜
|
|
44
|
+
**情绪走向:** 白热化 → 震撼
|
|
45
|
+
**章节建议:** 2-3章
|
|
46
|
+
|
|
47
|
+
### 阶段 5:奖励(1-2章)
|
|
48
|
+
**目标:** 领取奖励,收获名声,为后续剧情铺垫
|
|
49
|
+
**关键事件:**
|
|
50
|
+
- 获得大比奖励(功法/丹药/资源/地位)
|
|
51
|
+
- 名声大振,引来各方关注(包括敌意)
|
|
52
|
+
- 大比中发现的线索或伏笔开始展开
|
|
53
|
+
**情绪走向:** 满足 → 展望
|
|
54
|
+
**章节建议:** 1-2章
|
|
55
|
+
|
|
56
|
+
## 关键场景
|
|
57
|
+
|
|
58
|
+
1. **强者亮相**:主要对手首次展示实力的震撼场景,需要让读者感受到威胁
|
|
59
|
+
2. **苦战获胜**:主角遭遇真正强敌、险胜的场景,需要节奏紧凑、攻防转换精彩
|
|
60
|
+
3. **决赛巅峰**:大比最终对决的场景,需要调动所有铺垫,做到情绪和战斗的双重高潮
|
|
61
|
+
|
|
62
|
+
## 注意事项
|
|
63
|
+
|
|
64
|
+
- **对手不能太弱**:每个阶段的对手都要有真正的威胁,不能让主角碾压全场
|
|
65
|
+
- **战斗要多样化**:不同对手应有不同的战斗风格和手段,避免千篇一律的打斗
|
|
66
|
+
- **不要忽略配角**:其他参赛者的战斗和故事也能丰富大比的精彩度
|
|
67
|
+
- **大比要有后续影响**:大比的结果必须对后续剧情产生实质性影响,不能比完就忘
|
|
68
|
+
|
|
69
|
+
## 适用题材
|
|
70
|
+
|
|
71
|
+
修仙宗门、武道大会、学院竞技、比武招亲、天下第一武道会
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
# 渡劫弧
|
|
2
|
+
|
|
3
|
+
> 主角面对天劫考验,经历失败后重修,最终成功渡劫的弧线
|
|
4
|
+
|
|
5
|
+
## 弧线结构
|
|
6
|
+
|
|
7
|
+
准备 → 渡劫 → 失败 → 再修 → 成功
|
|
8
|
+
|
|
9
|
+
## 阶段定义
|
|
10
|
+
|
|
11
|
+
### 阶段 1:准备(2-3章)
|
|
12
|
+
**目标:** 渡劫在即,主角进行全面准备
|
|
13
|
+
**关键事件:**
|
|
14
|
+
- 感知到天劫将至,确定大致时间
|
|
15
|
+
- 搜集渡劫所需的丹药、法宝和防护手段
|
|
16
|
+
- 向有经验的前辈请教渡劫心得
|
|
17
|
+
**情绪走向:** 紧迫 → 郑重
|
|
18
|
+
**章节建议:** 2-3章
|
|
19
|
+
|
|
20
|
+
### 阶段 2:渡劫(1-2章)
|
|
21
|
+
**目标:** 天劫降临,主角正面应对
|
|
22
|
+
**关键事件:**
|
|
23
|
+
- 天劫正式降临,雷劫轰下
|
|
24
|
+
- 主角运用准备的手段逐一抵挡
|
|
25
|
+
- 天劫威力远超预期,形势急转直下
|
|
26
|
+
**情绪走向:** 紧张 → 危急
|
|
27
|
+
**章节建议:** 1-2章
|
|
28
|
+
|
|
29
|
+
### 阶段 3:失败(1-2章)
|
|
30
|
+
**目标:** 渡劫失败,遭受重创,但保住性命
|
|
31
|
+
**关键事件:**
|
|
32
|
+
- 在最后关头功亏一篑,被天劫击溃
|
|
33
|
+
- 身受重伤,修为受损
|
|
34
|
+
- 内心遭受巨大打击,但求生意志未灭
|
|
35
|
+
**情绪走向:** 绝望 → 低谷
|
|
36
|
+
**章节建议:** 1-2章
|
|
37
|
+
|
|
38
|
+
### 阶段 4:再修(2-3章)
|
|
39
|
+
**目标:** 从失败中汲取教训,重新修炼
|
|
40
|
+
**关键事件:**
|
|
41
|
+
- 疗伤恢复,反思失败的原因
|
|
42
|
+
- 发现自身功法或心境的缺陷
|
|
43
|
+
- 针对性地弥补不足,修炼新的保命手段
|
|
44
|
+
**情绪走向:** 沉淀 → 坚定
|
|
45
|
+
**章节建议:** 2-3章
|
|
46
|
+
|
|
47
|
+
### 阶段 5:成功(1-2章)
|
|
48
|
+
**目标:** 再次面对天劫,成功渡过
|
|
49
|
+
**关键事件:**
|
|
50
|
+
- 天劫再次降临,这次更加猛烈
|
|
51
|
+
- 主角吸取上次教训,从容应对
|
|
52
|
+
- 在最后关头以全新领悟成功渡劫
|
|
53
|
+
**情绪走向:** 紧张 → 狂喜
|
|
54
|
+
**章节建议:** 1-2章
|
|
55
|
+
|
|
56
|
+
## 关键场景
|
|
57
|
+
|
|
58
|
+
1. **天劫降临**:雷劫轰下的宏大场面,需要有天地之威的压迫感
|
|
59
|
+
2. **功亏一篑**:渡劫失败的惨烈场景,需要让读者感到痛心但不绝望
|
|
60
|
+
3. **逆天成功**:再次渡劫成功的壮丽场景,需要与上次失败形成鲜明对比
|
|
61
|
+
|
|
62
|
+
## 注意事项
|
|
63
|
+
|
|
64
|
+
- **失败不能白费**:第一次失败必须有实质性的收获(认知/经验),否则就是注水
|
|
65
|
+
- **再修不能太长**:重修过程要精炼,重点放在认知提升而非重复修炼
|
|
66
|
+
- **天劫要有层次**:不同阶段的天劫威力应有递进,不能每次都一样
|
|
67
|
+
- **心境比实力重要**:渡劫的核心考验应该是心境而非单纯的实力对抗
|
|
68
|
+
|
|
69
|
+
## 适用题材
|
|
70
|
+
|
|
71
|
+
修仙渡劫、武道突破、飞升成仙、炼体锻魂、逆天改命
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# 示例项目
|
|
2
|
+
|
|
3
|
+
> 通过完整示例快速了解 NovelMaker 创作流程
|
|
4
|
+
|
|
5
|
+
## 示例列表
|
|
6
|
+
|
|
7
|
+
### 1. 修仙小说示例
|
|
8
|
+
|
|
9
|
+
**题材:** 玄幻修仙
|
|
10
|
+
**情绪标签:** 打脸爽文
|
|
11
|
+
**文风:** 天蚕土豆
|
|
12
|
+
|
|
13
|
+
**包含内容:**
|
|
14
|
+
- 完整的创作宪法配置
|
|
15
|
+
- 三幕结构大纲
|
|
16
|
+
- 第一卷计划(20章)
|
|
17
|
+
- 3章已写好的章节内容
|
|
18
|
+
- 完整的真相文件
|
|
19
|
+
|
|
20
|
+
**快速体验:**
|
|
21
|
+
|
|
22
|
+
```bash
|
|
23
|
+
# 复制示例到你的项目
|
|
24
|
+
cp -r examples/cultivation-novel/.novel-maker ./
|
|
25
|
+
cp -r examples/cultivation-novel/novels ./
|
|
26
|
+
|
|
27
|
+
# 在 IDE 中继续写作
|
|
28
|
+
/novel-maker write 写第四章
|
|
29
|
+
```
|
|
30
|
+
|
|
31
|
+
### 2. 都市搞笑示例
|
|
32
|
+
|
|
33
|
+
**题材:** 都市搞笑
|
|
34
|
+
**情绪标签:** 爆笑反套路
|
|
35
|
+
**文风:** 会说话的肘子
|
|
36
|
+
|
|
37
|
+
**包含内容:**
|
|
38
|
+
- 完整的创作宪法配置
|
|
39
|
+
- 三幕结构大纲
|
|
40
|
+
- 第一卷计划(15章)
|
|
41
|
+
- 3章已写好的章节内容
|
|
42
|
+
|
|
43
|
+
### 3. 悬疑惊悚示例
|
|
44
|
+
|
|
45
|
+
**题材:** 悬疑诡秘
|
|
46
|
+
**情绪标签:** 悬疑惊悚
|
|
47
|
+
**文风:** 爱潜水的乌贼
|
|
48
|
+
|
|
49
|
+
**包含内容:**
|
|
50
|
+
- 完整的创作宪法配置
|
|
51
|
+
- 三幕结构大纲
|
|
52
|
+
- 第一卷计划(12章)
|
|
53
|
+
- 3章已写好的章节内容
|
|
54
|
+
|
|
55
|
+
## 如何使用示例
|
|
56
|
+
|
|
57
|
+
1. **查看配置**:了解创作宪法和真相文件的结构
|
|
58
|
+
2. **阅读大纲**:理解三幕结构和幕规划
|
|
59
|
+
3. **阅读已写章节**:了解写作风格和质量标准
|
|
60
|
+
4. **继续写作**:使用 `/novel-maker write` 继续创作
|
|
61
|
+
5. **审查质量**:使用 `/novel-maker review` 检查质量
|
|
@@ -0,0 +1,81 @@
|
|
|
1
|
+
# 常见问题
|
|
2
|
+
|
|
3
|
+
## 安装问题
|
|
4
|
+
|
|
5
|
+
### Q: 安装后 AI 没识别到技能?
|
|
6
|
+
|
|
7
|
+
**解决方案:**
|
|
8
|
+
1. 确认路径正确(注意是 `skills/novel-maker/` 不是直接 `skills/`)
|
|
9
|
+
2. 确认 `SKILL.md` 存在于目录根
|
|
10
|
+
3. 重启 IDE 会话
|
|
11
|
+
4. 输入 `/novel-maker help` 手动触发
|
|
12
|
+
|
|
13
|
+
### Q: npx novel-maker 运行失败?
|
|
14
|
+
|
|
15
|
+
**解决方案:**
|
|
16
|
+
1. 检查 Node.js 版本(需要 >= 16.0.0)
|
|
17
|
+
2. 检查网络连接
|
|
18
|
+
3. 尝试使用管理员权限运行
|
|
19
|
+
4. 使用手动安装方式
|
|
20
|
+
|
|
21
|
+
### Q: 可以全局安装吗?
|
|
22
|
+
|
|
23
|
+
**解决方案:**
|
|
24
|
+
可以。全局路径一般为 `~/.<ide>/skills/novel-maker/`,所有项目都能使用。
|
|
25
|
+
|
|
26
|
+
## 使用问题
|
|
27
|
+
|
|
28
|
+
### Q: 生成的内容不符合预期?
|
|
29
|
+
|
|
30
|
+
**解决方案:**
|
|
31
|
+
1. 检查创作宪法是否完善
|
|
32
|
+
2. 提供更具体的写作指引
|
|
33
|
+
3. 使用 `/novel-maker review` 检查问题
|
|
34
|
+
4. 调整文风设置
|
|
35
|
+
|
|
36
|
+
### Q: 字数不达标怎么办?
|
|
37
|
+
|
|
38
|
+
**解决方案:**
|
|
39
|
+
- AI 会自动扩写,直到达标
|
|
40
|
+
- 也可以手动使用 `/novel-maker expand` 扩写
|
|
41
|
+
- 检查字数设置是否合理
|
|
42
|
+
|
|
43
|
+
### Q: 如何切换文风?
|
|
44
|
+
|
|
45
|
+
**解决方案:**
|
|
46
|
+
```
|
|
47
|
+
/novel-maker style 换辰东风格
|
|
48
|
+
```
|
|
49
|
+
|
|
50
|
+
### Q: 如何查看当前设定?
|
|
51
|
+
|
|
52
|
+
**解决方案:**
|
|
53
|
+
```
|
|
54
|
+
/novel-maker memory 主角什么等级
|
|
55
|
+
```
|
|
56
|
+
|
|
57
|
+
## 高级问题
|
|
58
|
+
|
|
59
|
+
### Q: 如何自定义情绪标签?
|
|
60
|
+
|
|
61
|
+
**解决方案:**
|
|
62
|
+
1. 编辑 `.novel-maker/memory/constitution.md`
|
|
63
|
+
2. 修改情绪标签配置
|
|
64
|
+
3. 重启 IDE 会话
|
|
65
|
+
|
|
66
|
+
### Q: 如何导入现有小说?
|
|
67
|
+
|
|
68
|
+
**解决方案:**
|
|
69
|
+
1. 将小说内容放入 `novels/` 目录
|
|
70
|
+
2. 运行 `/novel-maker memory` 更新记忆
|
|
71
|
+
3. 运行 `/novel-maker review` 检查一致性
|
|
72
|
+
|
|
73
|
+
### Q: 脚本需要额外安装依赖吗?
|
|
74
|
+
|
|
75
|
+
**解决方案:**
|
|
76
|
+
不需要。所有 Python 脚本只使用标准库(`os`、`re`、`json`、`argparse`、`pathlib`)。
|
|
77
|
+
|
|
78
|
+
### Q: 这个技能仓库和 MCP 有什么区别?
|
|
79
|
+
|
|
80
|
+
**解决方案:**
|
|
81
|
+
MCP 是外部服务接口协议,需要运行额外进程;Skill 是纯 Markdown 指令包,零依赖、零配置、无需启动,开箱即用。
|
|
@@ -0,0 +1,87 @@
|
|
|
1
|
+
# 安装指南
|
|
2
|
+
|
|
3
|
+
> NovelMaker 支持 18 款主流 AI 编程工具
|
|
4
|
+
|
|
5
|
+
## 一键安装(推荐)
|
|
6
|
+
|
|
7
|
+
```bash
|
|
8
|
+
cd /your/project
|
|
9
|
+
npx novel-maker
|
|
10
|
+
```
|
|
11
|
+
|
|
12
|
+
脚本会自动检测你项目中使用的 IDE,将技能安装到正确位置。
|
|
13
|
+
|
|
14
|
+
### 指定 IDE
|
|
15
|
+
|
|
16
|
+
如果自动检测失败,可以显式指定:
|
|
17
|
+
|
|
18
|
+
```bash
|
|
19
|
+
npx novel-maker --tool trae
|
|
20
|
+
```
|
|
21
|
+
|
|
22
|
+
### 支持的 IDE 列表
|
|
23
|
+
|
|
24
|
+
| IDE | 类型 | 安装路径 |
|
|
25
|
+
|-----|------|----------|
|
|
26
|
+
| Claude Code | CLI | `.claude/skills/novel-maker/` |
|
|
27
|
+
| Copilot CLI | CLI | `.claude/skills/novel-maker/` |
|
|
28
|
+
| Hermes Agent | CLI | `.hermes/skills/novel-maker/` |
|
|
29
|
+
| Cursor | IDE | `.cursor/rules/novel-maker/` |
|
|
30
|
+
| Windsurf | IDE | `.windsurf/skills/novel-maker/` |
|
|
31
|
+
| Kiro | IDE | `.kiro/steering/` |
|
|
32
|
+
| Gemini CLI | CLI | `.gemini/skills/novel-maker/` |
|
|
33
|
+
| Codex CLI | CLI | `.codex/skills/novel-maker/` |
|
|
34
|
+
| Aider | CLI | `.aider/skills/novel-maker/` |
|
|
35
|
+
| Trae | IDE | `.trae/skills/novel-maker/` |
|
|
36
|
+
| VS Code (Copilot) | IDE 插件 | `.github/superpowers/` |
|
|
37
|
+
| DeerFlow | Agent 框架 | `skills/custom/novel-maker/` |
|
|
38
|
+
| OpenCode | CLI | `.opencode/skills/novel-maker/` |
|
|
39
|
+
| OpenClaw | CLI | `skills/novel-maker/` |
|
|
40
|
+
| Qwen Code | IDE 插件 | `.qwen/skills/novel-maker/` |
|
|
41
|
+
| Antigravity | CLI | `.agents/skills/novel-maker/` |
|
|
42
|
+
| Claw Code | CLI (Rust) | `.claw/skills/novel-maker/` |
|
|
43
|
+
| Qoder | IDE | `.qoder/skills/novel-maker/` |
|
|
44
|
+
|
|
45
|
+
## 手动安装
|
|
46
|
+
|
|
47
|
+
如果 npx 不可用,可以手动复制:
|
|
48
|
+
|
|
49
|
+
```bash
|
|
50
|
+
# Trae
|
|
51
|
+
cp -r skill/* .trae/skills/novel-maker/
|
|
52
|
+
|
|
53
|
+
# Claude Code
|
|
54
|
+
cp -r skill/* .claude/skills/novel-maker/
|
|
55
|
+
|
|
56
|
+
# Cursor
|
|
57
|
+
cp -r skill/* .cursor/rules/novel-maker/
|
|
58
|
+
```
|
|
59
|
+
|
|
60
|
+
## 卸载
|
|
61
|
+
|
|
62
|
+
```bash
|
|
63
|
+
npx novel-maker --uninstall
|
|
64
|
+
```
|
|
65
|
+
|
|
66
|
+
## 安装验证
|
|
67
|
+
|
|
68
|
+
安装完成后,在 IDE 聊天框输入:
|
|
69
|
+
|
|
70
|
+
```
|
|
71
|
+
/novel-maker help
|
|
72
|
+
```
|
|
73
|
+
|
|
74
|
+
如果返回帮助信息,说明安装成功。
|
|
75
|
+
|
|
76
|
+
## 常见问题
|
|
77
|
+
|
|
78
|
+
### Q: 安装后 AI 没识别到技能?
|
|
79
|
+
|
|
80
|
+
1. 确认路径正确
|
|
81
|
+
2. 确认 `SKILL.md` 存在于目录根
|
|
82
|
+
3. 重启 IDE 会话
|
|
83
|
+
4. 输入 `/novel-maker help` 手动触发
|
|
84
|
+
|
|
85
|
+
### Q: 可以全局安装吗?
|
|
86
|
+
|
|
87
|
+
可以。全局路径一般为 `~/.<ide>/skills/novel-maker/`,所有项目都能使用。
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
# 5分钟快速上手
|
|
2
|
+
|
|
3
|
+
> 从零到写出第一章
|
|
4
|
+
|
|
5
|
+
## 前提条件
|
|
6
|
+
|
|
7
|
+
- 已安装 AI IDE(Trae / Claude Code / Cursor 等)
|
|
8
|
+
- 已安装 NovelMaker 技能
|
|
9
|
+
|
|
10
|
+
## 第一步:初始化项目(2分钟)
|
|
11
|
+
|
|
12
|
+
### 1.1 输入初始化指令
|
|
13
|
+
|
|
14
|
+
在 AI IDE 聊天框中输入:
|
|
15
|
+
|
|
16
|
+
```
|
|
17
|
+
/novel-maker init 开始写一本修仙小说
|
|
18
|
+
```
|
|
19
|
+
|
|
20
|
+
> 你可以替换 "修仙小说" 为你想要的任何题材
|
|
21
|
+
|
|
22
|
+
### 1.2 选择启动方式
|
|
23
|
+
|
|
24
|
+
AI 会询问你选择启动方式:
|
|
25
|
+
|
|
26
|
+
1. **使用预设模板**(推荐新手)- 5个预设模板可选
|
|
27
|
+
2. **自定义配置** - 完全控制所有设置
|
|
28
|
+
3. **从现有配置导入** - 复用已有配置
|
|
29
|
+
|
|
30
|
+
### 1.3 完成配置
|
|
31
|
+
|
|
32
|
+
根据选择的启动方式,完成剩余配置项。AI 会显示进度指示器,让你知道当前进度。
|
|
33
|
+
|
|
34
|
+
### 1.4 确认配置
|
|
35
|
+
|
|
36
|
+
完成配置后,AI 会展示配置摘要,确认无误后输入 "确认"。
|
|
37
|
+
|
|
38
|
+
## 第二步:生成大纲(1分钟)
|
|
39
|
+
|
|
40
|
+
```
|
|
41
|
+
/novel-maker plan 帮我生成总大纲
|
|
42
|
+
```
|
|
43
|
+
|
|
44
|
+
AI 会生成:
|
|
45
|
+
- 三幕结构大纲
|
|
46
|
+
- 角色设定
|
|
47
|
+
- 世界观框架
|
|
48
|
+
- 分卷大纲
|
|
49
|
+
|
|
50
|
+
## 第三步:写出第一章(2分钟)
|
|
51
|
+
|
|
52
|
+
```
|
|
53
|
+
/novel-maker write 写第一章,主角在宗门被欺负
|
|
54
|
+
```
|
|
55
|
+
|
|
56
|
+
AI 会自动:
|
|
57
|
+
1. 生成 3 个版本的开篇 50 字(黄金开篇)
|
|
58
|
+
2. 选择后生成完整章节(2500-3500字)
|
|
59
|
+
3. 自动审查质量(AI味检测、一致性检查)
|
|
60
|
+
4. 检查字数是否达标
|
|
61
|
+
|
|
62
|
+
## 第四步:继续写作
|
|
63
|
+
|
|
64
|
+
```
|
|
65
|
+
/novel-maker write 继续写,主角遇到了敌人
|
|
66
|
+
```
|
|
67
|
+
|
|
68
|
+
### 日常写作循环
|
|
69
|
+
|
|
70
|
+
```
|
|
71
|
+
/novel-maker write 继续写
|
|
72
|
+
↓ AI自动: 写作 → 审查 → 字数检查 → 更新大纲/记忆
|
|
73
|
+
满意 → 继续
|
|
74
|
+
不满意 → /novel-maker review fix 帮我改一下
|
|
75
|
+
字数不足 → /novel-maker expand 扩充本章
|
|
76
|
+
写完当前幕 → /novel-maker act 下一幕怎么走
|
|
77
|
+
```
|
|
78
|
+
|
|
79
|
+
## 下一步
|
|
80
|
+
|
|
81
|
+
- 查看 [示例项目](examples.md) 了解完整创作流程
|
|
82
|
+
- 阅读 [完整功能说明](../SKILL.md) 了解更多高级功能
|
|
83
|
+
- 遇到问题?查看 [常见问题](faq.md)
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
# 题材包系统
|
|
2
|
+
|
|
3
|
+
> 为不同题材提供专门的写作规则、模板和设定参考
|
|
4
|
+
|
|
5
|
+
## 使用方式
|
|
6
|
+
|
|
7
|
+
初始化小说项目时,选择题材会自动加载对应的题材包:
|
|
8
|
+
|
|
9
|
+
```
|
|
10
|
+
/novel-maker init 开始写一本修仙小说
|
|
11
|
+
```
|
|
12
|
+
|
|
13
|
+
## 可用题材包
|
|
14
|
+
|
|
15
|
+
| 题材包 | 说明 | 特定内容 |
|
|
16
|
+
|--------|------|----------|
|
|
17
|
+
| xianxia | 修仙 | 境界体系、宗门设定、秘境模板、渡劫规则 |
|
|
18
|
+
| urban | 都市 | 商战模板、复仇套路、崛起路径、感情线 |
|
|
19
|
+
| infinite-flow | 无限流 | 副本设计、强化体系、团队配置、BOSS战 |
|
|
20
|
+
| mystery | 悬疑 | 案件设计、推理线索、反转技巧、伏笔布局 |
|
|
21
|
+
| history | 历史 | 权谋模板、战役描写、改革路线、朝堂设定 |
|
|
22
|
+
| sci-fi | 科幻 | 科技体系、星际设定、AI描写、时间线管理 |
|
|
23
|
+
| game | 游戏 | 游戏系统、等级体系、装备设计、副本攻略 |
|
|
24
|
+
| apocalypse | 末世 | 生存体系、异能设定、势力分布、资源管理 |
|
|
25
|
+
| western-fantasy | 西幻 | 魔法体系、种族设定、骑士精神、王国政治 |
|
|
26
|
+
| wuxia | 武侠 | 武功体系、江湖规矩、侠义精神、门派纷争 |
|
|
27
|
+
| romance | 言情 | 感情线设计、人物关系、情感冲突、甜蜜互动 |
|
|
28
|
+
|
|
29
|
+
## 题材包内容
|
|
30
|
+
|
|
31
|
+
每个题材包包含:
|
|
32
|
+
|
|
33
|
+
- `rules.md` - 该题材的写作规则和禁忌
|
|
34
|
+
- `templates.md` - 该题材特有的模板(角色、场景、力量体系)
|
|
35
|
+
- `arc-types.md` - 该题材常用的弧线类型
|
|
36
|
+
- `settings.md` - 该题材的常见设定参考
|
|
37
|
+
|
|
38
|
+
## 与现有系统集成
|
|
39
|
+
|
|
40
|
+
- 初始化时选择题材,自动加载对应题材包
|
|
41
|
+
- 题材包中的规则补充 `genre-rules.md` 中的通用规则
|
|
42
|
+
- 角色创建时参考题材包中的设定模板
|
|
43
|
+
- 幕规划时参考题材包中的弧线类型
|
|
44
|
+
|
|
45
|
+
## 扩展题材包
|
|
46
|
+
|
|
47
|
+
如需添加新题材包,创建对应目录并包含上述四个文件即可。
|
|
@@ -0,0 +1,153 @@
|
|
|
1
|
+
# 通用弧线类型
|
|
2
|
+
|
|
3
|
+
> 适用于所有题材的基础弧线类型
|
|
4
|
+
|
|
5
|
+
## 挑战弧
|
|
6
|
+
|
|
7
|
+
**结构:** 准备→挑战→失败→成长→再战→胜利
|
|
8
|
+
|
|
9
|
+
**适用场景:**
|
|
10
|
+
- 升级突破
|
|
11
|
+
- 对抗强敌
|
|
12
|
+
- 完成任务
|
|
13
|
+
|
|
14
|
+
**阶段说明:**
|
|
15
|
+
1. **准备**(2-3章):展示挑战的重要性,主角准备/训练
|
|
16
|
+
2. **挑战**(1-2章):遭遇挑战,暴露不足
|
|
17
|
+
3. **失败**(1章):失败或撤退,遭受挫折
|
|
18
|
+
4. **成长**(2-3章):反思失败,寻找提升方法
|
|
19
|
+
5. **再战**(2-3章):重新挑战,展示成长
|
|
20
|
+
6. **胜利**(1章):最终胜利,获得奖励
|
|
21
|
+
|
|
22
|
+
**情绪曲线:**
|
|
23
|
+
- 准备:期待→紧张
|
|
24
|
+
- 挑战:紧张→激烈
|
|
25
|
+
- 失败:挫败→低落
|
|
26
|
+
- 成长:希望→坚定
|
|
27
|
+
- 再战:紧张→激烈
|
|
28
|
+
- 胜利:爽快→满足
|
|
29
|
+
|
|
30
|
+
---
|
|
31
|
+
|
|
32
|
+
## 探索弧
|
|
33
|
+
|
|
34
|
+
**结构:** 发现→探索→危险→收获→揭秘
|
|
35
|
+
|
|
36
|
+
**适用场景:**
|
|
37
|
+
- 秘境探险
|
|
38
|
+
- 副本挑战
|
|
39
|
+
- 寻找宝物
|
|
40
|
+
|
|
41
|
+
**阶段说明:**
|
|
42
|
+
1. **发现**(1-2章):发现新地点或线索
|
|
43
|
+
2. **探索**(2-3章):深入探索,收集信息
|
|
44
|
+
3. **危险**(1-2章):遭遇危险或陷阱
|
|
45
|
+
4. **收获**(1章):获得宝物或关键信息
|
|
46
|
+
5. **揭秘**(1章):揭示更大的秘密
|
|
47
|
+
|
|
48
|
+
**情绪曲线:**
|
|
49
|
+
- 发现:好奇→期待
|
|
50
|
+
- 探索:兴奋→紧张
|
|
51
|
+
- 危险:恐惧→紧张
|
|
52
|
+
- 收获:惊喜→满足
|
|
53
|
+
- 揭秘:震撼→期待
|
|
54
|
+
|
|
55
|
+
---
|
|
56
|
+
|
|
57
|
+
## 冲突弧
|
|
58
|
+
|
|
59
|
+
**结构:** 摩擦→升级→对决→后果→新平衡
|
|
60
|
+
|
|
61
|
+
**适用场景:**
|
|
62
|
+
- 势力对抗
|
|
63
|
+
- 理念冲突
|
|
64
|
+
- 资源争夺
|
|
65
|
+
|
|
66
|
+
**阶段说明:**
|
|
67
|
+
1. **摩擦**(2-3章):小规模冲突,积累矛盾
|
|
68
|
+
2. **升级**(2-3章):冲突升级,双方加码
|
|
69
|
+
3. **对决**(2-3章):正面交锋
|
|
70
|
+
4. **后果**(1-2章):处理对决的后果
|
|
71
|
+
5. **新平衡**(1章):建立新的秩序
|
|
72
|
+
|
|
73
|
+
**情绪曲线:**
|
|
74
|
+
- 摩擦:不满→愤怒
|
|
75
|
+
- 升级:紧张→激烈
|
|
76
|
+
- 对决:高潮→爆发
|
|
77
|
+
- 后果:反思→调整
|
|
78
|
+
- 新平衡:接受→期待
|
|
79
|
+
|
|
80
|
+
---
|
|
81
|
+
|
|
82
|
+
## 悬疑弧
|
|
83
|
+
|
|
84
|
+
**结构:** 线索→调查→误导→真相→反转
|
|
85
|
+
|
|
86
|
+
**适用场景:**
|
|
87
|
+
- 谜题破解
|
|
88
|
+
- 阴谋揭露
|
|
89
|
+
- 真相追寻
|
|
90
|
+
|
|
91
|
+
**阶段说明:**
|
|
92
|
+
1. **线索**(1-2章):发现异常或线索
|
|
93
|
+
2. **调查**(2-3章):深入调查,收集证据
|
|
94
|
+
3. **误导**(1-2章):出现误导性信息
|
|
95
|
+
4. **真相**(1章):揭示真相
|
|
96
|
+
5. **反转**(1章):出人意料的反转
|
|
97
|
+
|
|
98
|
+
**情绪曲线:**
|
|
99
|
+
- 线索:好奇→困惑
|
|
100
|
+
- 调查:专注→紧张
|
|
101
|
+
- 误导:困惑→怀疑
|
|
102
|
+
- 真相:震惊→恍然
|
|
103
|
+
- 反转:震撼→深思
|
|
104
|
+
|
|
105
|
+
---
|
|
106
|
+
|
|
107
|
+
## 成长弧
|
|
108
|
+
|
|
109
|
+
**结构:** 困境→学习→实践→突破→蜕变
|
|
110
|
+
|
|
111
|
+
**适用场景:**
|
|
112
|
+
- 角色成长
|
|
113
|
+
- 能力提升
|
|
114
|
+
- 心态转变
|
|
115
|
+
|
|
116
|
+
**阶段说明:**
|
|
117
|
+
1. **困境**(2-3章):遭遇困境,暴露不足
|
|
118
|
+
2. **学习**(2-3章):寻找方法,开始学习
|
|
119
|
+
3. **实践**(2-3章):实际应用,积累经验
|
|
120
|
+
4. **突破**(1-2章):关键突破
|
|
121
|
+
5. **蜕变**(1章):完成蜕变,获得成长
|
|
122
|
+
|
|
123
|
+
**情绪曲线:**
|
|
124
|
+
- 困境:挫败→低落
|
|
125
|
+
- 学习:希望→专注
|
|
126
|
+
- 实践:紧张→坚定
|
|
127
|
+
- 突破:激动→爽快
|
|
128
|
+
- 蜕变:满足→期待
|
|
129
|
+
|
|
130
|
+
---
|
|
131
|
+
|
|
132
|
+
## 关系弧
|
|
133
|
+
|
|
134
|
+
**结构:** 相遇→冲突→理解→和解→深化
|
|
135
|
+
|
|
136
|
+
**适用场景:**
|
|
137
|
+
- 人际关系发展
|
|
138
|
+
- 感情线推进
|
|
139
|
+
- 阵营转变
|
|
140
|
+
|
|
141
|
+
**阶段说明:**
|
|
142
|
+
1. **相遇**(1-2章):初次相遇,第一印象
|
|
143
|
+
2. **冲突**(2-3章):产生矛盾或误解
|
|
144
|
+
3. **理解**(2-3章):逐渐理解对方
|
|
145
|
+
4. **和解**(1-2章):化解矛盾
|
|
146
|
+
5. **深化**(1章):关系更进一步
|
|
147
|
+
|
|
148
|
+
**情绪曲线:**
|
|
149
|
+
- 相遇:好奇→中立
|
|
150
|
+
- 冲突:对立→不满
|
|
151
|
+
- 理解:同情→认同
|
|
152
|
+
- 和解:释然→温暖
|
|
153
|
+
- 深化:信任→期待
|