novel-maker 2.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +209 -0
- package/bin/novel-maker.js +229 -0
- package/package.json +33 -0
- package/skill/CHANGELOG.md +82 -0
- package/skill/QUICK-REF.md +168 -0
- package/skill/README.md +75 -0
- package/skill/SKILL.md +715 -0
- package/skill/agents/README.md +59 -0
- package/skill/agents/auditor.md +234 -0
- package/skill/agents/coordinator.md +150 -0
- package/skill/agents/planner.md +220 -0
- package/skill/agents/reviewer.md +249 -0
- package/skill/agents/reviser.md +144 -0
- package/skill/agents/writer.md +213 -0
- package/skill/arc-templates/README.md +43 -0
- package/skill/arc-templates/apocalypse/ability.md +81 -0
- package/skill/arc-templates/apocalypse/faction.md +81 -0
- package/skill/arc-templates/apocalypse/humanity.md +81 -0
- package/skill/arc-templates/apocalypse/survival.md +81 -0
- package/skill/arc-templates/game/competition.md +81 -0
- package/skill/arc-templates/game/dungeon.md +81 -0
- package/skill/arc-templates/game/guild-war.md +81 -0
- package/skill/arc-templates/game/leveling.md +80 -0
- package/skill/arc-templates/general/challenge.md +44 -0
- package/skill/arc-templates/general/conflict.md +71 -0
- package/skill/arc-templates/general/explore.md +71 -0
- package/skill/arc-templates/general/growth.md +71 -0
- package/skill/arc-templates/general/mystery.md +71 -0
- package/skill/arc-templates/general/relation.md +71 -0
- package/skill/arc-templates/history/battle.md +71 -0
- package/skill/arc-templates/history/politics.md +71 -0
- package/skill/arc-templates/history/reform.md +71 -0
- package/skill/arc-templates/infinite-flow/boss.md +71 -0
- package/skill/arc-templates/infinite-flow/dungeon.md +71 -0
- package/skill/arc-templates/infinite-flow/enhance.md +71 -0
- package/skill/arc-templates/infinite-flow/team.md +71 -0
- package/skill/arc-templates/mystery/case.md +71 -0
- package/skill/arc-templates/mystery/deduction.md +71 -0
- package/skill/arc-templates/mystery/twist.md +71 -0
- package/skill/arc-templates/romance/angst.md +80 -0
- package/skill/arc-templates/romance/chase.md +71 -0
- package/skill/arc-templates/romance/slow-burn.md +71 -0
- package/skill/arc-templates/romance/sweet.md +80 -0
- package/skill/arc-templates/sci-fi/awakening.md +81 -0
- package/skill/arc-templates/sci-fi/breakthrough.md +81 -0
- package/skill/arc-templates/sci-fi/contact.md +81 -0
- package/skill/arc-templates/sci-fi/exploration.md +81 -0
- package/skill/arc-templates/urban/business.md +71 -0
- package/skill/arc-templates/urban/revenge.md +71 -0
- package/skill/arc-templates/urban/rise.md +71 -0
- package/skill/arc-templates/urban/romance.md +71 -0
- package/skill/arc-templates/western-fantasy/adventure.md +80 -0
- package/skill/arc-templates/western-fantasy/kingdom.md +71 -0
- package/skill/arc-templates/western-fantasy/magic-awakening.md +71 -0
- package/skill/arc-templates/western-fantasy/racial-conflict.md +71 -0
- package/skill/arc-templates/wuxia/breakthrough.md +71 -0
- package/skill/arc-templates/wuxia/grudge.md +71 -0
- package/skill/arc-templates/wuxia/hero-path.md +71 -0
- package/skill/arc-templates/wuxia/sect-war.md +71 -0
- package/skill/arc-templates/xianxia/breakthrough.md +71 -0
- package/skill/arc-templates/xianxia/dungeon.md +71 -0
- package/skill/arc-templates/xianxia/tournament.md +71 -0
- package/skill/arc-templates/xianxia/tribulation.md +71 -0
- package/skill/docs/examples.md +61 -0
- package/skill/docs/faq.md +81 -0
- package/skill/docs/installation.md +87 -0
- package/skill/docs/quickstart.md +83 -0
- package/skill/genre-packs/README.md +47 -0
- package/skill/genre-packs/_default/arc-types.md +153 -0
- package/skill/genre-packs/_default/rules.md +56 -0
- package/skill/genre-packs/_default/templates.md +135 -0
- package/skill/genre-packs/apocalypse/arc-types.md +109 -0
- package/skill/genre-packs/apocalypse/rules.md +113 -0
- package/skill/genre-packs/apocalypse/settings.md +106 -0
- package/skill/genre-packs/apocalypse/templates.md +192 -0
- package/skill/genre-packs/game/arc-types.md +109 -0
- package/skill/genre-packs/game/rules.md +113 -0
- package/skill/genre-packs/game/settings.md +103 -0
- package/skill/genre-packs/game/templates.md +173 -0
- package/skill/genre-packs/history/arc-types.md +109 -0
- package/skill/genre-packs/history/rules.md +107 -0
- package/skill/genre-packs/history/settings.md +126 -0
- package/skill/genre-packs/history/templates.md +179 -0
- package/skill/genre-packs/infinite-flow/arc-types.md +101 -0
- package/skill/genre-packs/infinite-flow/rules.md +75 -0
- package/skill/genre-packs/infinite-flow/settings.md +102 -0
- package/skill/genre-packs/infinite-flow/templates.md +226 -0
- package/skill/genre-packs/mystery/arc-types.md +109 -0
- package/skill/genre-packs/mystery/rules.md +107 -0
- package/skill/genre-packs/mystery/settings.md +103 -0
- package/skill/genre-packs/mystery/templates.md +178 -0
- package/skill/genre-packs/romance/arc-types.md +130 -0
- package/skill/genre-packs/romance/rules.md +88 -0
- package/skill/genre-packs/romance/settings.md +146 -0
- package/skill/genre-packs/romance/templates.md +245 -0
- package/skill/genre-packs/sci-fi/arc-types.md +109 -0
- package/skill/genre-packs/sci-fi/rules.md +113 -0
- package/skill/genre-packs/sci-fi/settings.md +99 -0
- package/skill/genre-packs/sci-fi/templates.md +170 -0
- package/skill/genre-packs/urban/arc-types.md +101 -0
- package/skill/genre-packs/urban/rules.md +75 -0
- package/skill/genre-packs/urban/settings.md +82 -0
- package/skill/genre-packs/urban/templates.md +212 -0
- package/skill/genre-packs/western-fantasy/arc-types.md +128 -0
- package/skill/genre-packs/western-fantasy/rules.md +88 -0
- package/skill/genre-packs/western-fantasy/settings.md +160 -0
- package/skill/genre-packs/western-fantasy/templates.md +225 -0
- package/skill/genre-packs/wuxia/arc-types.md +126 -0
- package/skill/genre-packs/wuxia/rules.md +86 -0
- package/skill/genre-packs/wuxia/settings.md +150 -0
- package/skill/genre-packs/wuxia/templates.md +195 -0
- package/skill/genre-packs/xianxia/arc-types.md +101 -0
- package/skill/genre-packs/xianxia/rules.md +74 -0
- package/skill/genre-packs/xianxia/settings.md +107 -0
- package/skill/genre-packs/xianxia/templates.md +202 -0
- package/skill/hooks/README.md +102 -0
- package/skill/hooks/chapter-complete.md +176 -0
- package/skill/hooks/context-injection.md +152 -0
- package/skill/hooks/intent-detection.md +183 -0
- package/skill/hooks/review-trigger.md +219 -0
- package/skill/hooks/summary-trigger.md +185 -0
- package/skill/references/act-guidance.md +228 -0
- package/skill/references/audit-core.md +130 -0
- package/skill/references/audit-dimensions.md +202 -0
- package/skill/references/character-voice-card.md +196 -0
- package/skill/references/consistency-checker.md +209 -0
- package/skill/references/content-expansion.md +68 -0
- package/skill/references/creative-constraints.md +200 -0
- package/skill/references/data-agent.md +286 -0
- package/skill/references/dialogue-writing.md +104 -0
- package/skill/references/editorial-perspective.md +166 -0
- package/skill/references/emotion-curve.md +127 -0
- package/skill/references/genre-rules.md +389 -0
- package/skill/references/golden-opening.md +81 -0
- package/skill/references/memory-system.md +288 -0
- package/skill/references/pacing-analysis.md +201 -0
- package/skill/references/platform-rules.md +244 -0
- package/skill/references/plot-structures.md +108 -0
- package/skill/references/reader-feedback.md +119 -0
- package/skill/references/rhythm-system.md +204 -0
- package/skill/references/style-imitation.md +193 -0
- package/skill/references/sweet-spot-tracking.md +182 -0
- package/skill/references/usage-guide.md +174 -0
- package/skill/references/writing-methods.md +169 -0
- package/skill/rules/anti-ai-expressions.md +206 -0
- package/skill/rules/character-voice.md +184 -0
- package/skill/rules/consistency-check.md +232 -0
- package/skill/rules/smart-query.md +263 -0
- package/skill/scripts/README.md +380 -0
- package/skill/scripts/auditor/chapter_transition.py +217 -0
- package/skill/scripts/auditor/consistency_scan.py +194 -0
- package/skill/scripts/auditor/dialogue_checker.py +194 -0
- package/skill/scripts/auditor/hook_report.py +115 -0
- package/skill/scripts/auditor/pacing_optimizer.py +303 -0
- package/skill/scripts/auditor/pacing_report.py +275 -0
- package/skill/scripts/auditor/pre_audit.py +203 -0
- package/skill/scripts/auditor/style_check.py +158 -0
- package/skill/scripts/auditor/worldbuilding_checker.py +637 -0
- package/skill/scripts/common/analyze.py +129 -0
- package/skill/scripts/common/init_guide.py +796 -0
- package/skill/scripts/common/install.py +169 -0
- package/skill/scripts/common/nm_utils.py +296 -0
- package/skill/scripts/common/validate.py +215 -0
- package/skill/scripts/coordinator/stats_report.py +165 -0
- package/skill/scripts/coordinator/volume_batch.py +121 -0
- package/skill/scripts/planner/outline_extractor.py +89 -0
- package/skill/scripts/planner/planner_context.py +220 -0
- package/skill/scripts/planner/query_engine.py +289 -0
- package/skill/scripts/reviewer/chapter_diff.py +143 -0
- package/skill/scripts/reviewer/character_arc_tracker.py +191 -0
- package/skill/scripts/reviewer/emotion_curve.py +340 -0
- package/skill/scripts/reviewer/foreshadowing_tracker.py +286 -0
- package/skill/scripts/reviewer/subplot_tracker.py +207 -0
- package/skill/scripts/reviewer/summary_generator.py +130 -0
- package/skill/scripts/reviewer/truth_diff.py +227 -0
- package/skill/scripts/reviewer/truth_manager.py +120 -0
- package/skill/scripts/test_scripts.py +366 -0
- package/skill/scripts/writer/build_write_context.py +255 -0
- package/skill/scripts/writer/chapter_info.py +67 -0
- package/skill/scripts/writer/check_wordcount.py +115 -0
- package/skill/scripts/writer/scene_builder.py +227 -0
- package/skill/scripts/writer/style_anchor.py +135 -0
- package/skill/styles/author-styles.md +53 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//345/277/230/350/257/255.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//347/210/261/346/275/234/346/260/264/347/232/204/344/271/214/350/264/274.md +110 -0
- package/skill/styles/authors//344/270/245/350/260/250/350/256/276/345/256/232/346/265/201//350/250/200/345/275/222/346/255/243/344/274/240.md +110 -0
- package/skill/styles/authors//345/244/232/347/245/236/350/257/235/347/203/255/350/241/200/346/265/201//344/270/211/344/271/235/351/237/263/345/237/237.md +108 -0
- package/skill/styles/authors//346/202/254/347/226/221/346/216/250/347/220/206/346/265/201//346/235/200/350/231/253/351/230/237/351/230/237/345/221/230.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/270/211/345/244/251/344/270/244/350/247/211.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//344/274/232/350/257/264/350/257/235/347/232/204/350/202/230/345/255/220.md +110 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/215/226/346/212/245/345/260/217/351/203/216/345/220/233.md +108 -0
- package/skill/styles/authors//346/220/236/347/254/221/345/271/275/351/273/230/346/265/201//345/274/210/351/235/222/345/263/260.md +123 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/224/220/345/256/266/344/270/211/345/260/221.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//345/244/251/350/232/225/345/234/237/350/261/206.md +110 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/210/221/345/220/203/350/245/277/347/272/242/346/237/277.md +108 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//346/273/232/345/274/200.md +109 -0
- package/skill/styles/authors//347/203/255/350/241/200/345/215/207/347/272/247/346/265/201//350/276/260/344/270/234.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//345/244/251/344/270/213/351/234/270/345/224/261.md +110 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//346/234/210/345/205/263.md +108 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/220/247/351/274/216.md +109 -0
- package/skill/styles/authors//347/211/271/350/211/262/351/242/206/345/237/237/346/265/201//350/235/264/350/235/266/350/223/235.md +112 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//346/204/244/346/200/222/347/232/204/351/246/231/350/225/211.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/203/275/347/201/253/346/210/217/350/257/270/344/276/257.md +109 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//347/214/253/350/205/273.md +110 -0
- package/skill/styles/authors//347/273/206/350/205/273/346/226/207/351/235/222/346/265/201//350/200/263/346/240/271.md +109 -0
- package/skill/templates/INDEX.md +48 -0
- package/skill/templates/act-plan.md +72 -0
- package/skill/templates/chapter.md +53 -0
- package/skill/templates/character-profile.md +107 -0
- package/skill/templates/character-voice.md +106 -0
- package/skill/templates/constitution.md +90 -0
- package/skill/templates/emotional-arcs.md +37 -0
- package/skill/templates/hook-template.md +68 -0
- package/skill/templates/outline.md +155 -0
- package/skill/templates/plot-card.md +432 -0
- package/skill/templates/power-system.md +124 -0
- package/skill/templates/presets.json +69 -0
- package/skill/templates/review-report.md +135 -0
- package/skill/templates/scene-plan.md +221 -0
- package/skill/templates/scene-template.md +78 -0
- package/skill/templates/subplot-board.md +48 -0
- package/skill/templates/summary-10chapters.md +79 -0
- package/skill/templates/summary-50chapters.md +131 -0
- package/skill/templates/summary-volume.md +148 -0
- package/skill/templates/timeline.md +37 -0
- package/skill/templates/volume-plan.md +44 -0
- package/skill/templates/world-setting.md +151 -0
|
@@ -0,0 +1,193 @@
|
|
|
1
|
+
# 文风模仿指南
|
|
2
|
+
|
|
3
|
+
> 如何在 NovelMaker 中使用和自定义文风模仿
|
|
4
|
+
|
|
5
|
+
## 快速使用
|
|
6
|
+
|
|
7
|
+
### 1. 使用内置作者文风
|
|
8
|
+
|
|
9
|
+
在对话中直接告诉 AI:
|
|
10
|
+
|
|
11
|
+
```
|
|
12
|
+
请使用弈青峰的文风写作
|
|
13
|
+
```
|
|
14
|
+
|
|
15
|
+
或:
|
|
16
|
+
|
|
17
|
+
```
|
|
18
|
+
模仿辰东风格,写一段宏大战斗场景
|
|
19
|
+
```
|
|
20
|
+
|
|
21
|
+
### 2. 在创作宪法中指定
|
|
22
|
+
|
|
23
|
+
在 `.novel-maker/memory/constitution.md` 中添加:
|
|
24
|
+
|
|
25
|
+
```markdown
|
|
26
|
+
## 文风模仿
|
|
27
|
+
- **主文风**:弈青峰(搞笑接地气)
|
|
28
|
+
- **战斗文风**:天蚕土豆(热血爽快)
|
|
29
|
+
- **情感文风**:猫腻(细腻深刻)
|
|
30
|
+
```
|
|
31
|
+
|
|
32
|
+
### 3. 混合多文风
|
|
33
|
+
|
|
34
|
+
```
|
|
35
|
+
日常对话用弈青峰风格(搞笑接地气)
|
|
36
|
+
战斗场面用天蚕土豆风格(热血爽快)
|
|
37
|
+
情感描写用猫腻风格(细腻深刻)
|
|
38
|
+
世界观描写用辰东风格(宏大深远)
|
|
39
|
+
```
|
|
40
|
+
|
|
41
|
+
## 内置作者文风
|
|
42
|
+
|
|
43
|
+
| 作者 | 风格标签 | 适用题材 | 文件路径 |
|
|
44
|
+
|------|---------|---------|---------|
|
|
45
|
+
| 弈青峰 | 幽默、接地气、搞笑 | 都市异能、搞笑修仙 | `styles/authors/弈青峰.md` |
|
|
46
|
+
| 辰东 | 宏大、悬念、群像 | 玄幻、仙侠 | `styles/authors/辰东.md` |
|
|
47
|
+
| 唐家三少 | 热血、励志、成长 | 玄幻、奇幻 | `styles/authors/唐家三少.md` |
|
|
48
|
+
| 我吃西红柿 | 升级、宏大、三观正 | 玄幻、科幻 | `styles/authors/我吃西红柿.md` |
|
|
49
|
+
| 天蚕土豆 | 热血、退婚流、逆袭 | 玄幻 | `styles/authors/天蚕土豆.md` |
|
|
50
|
+
| 猫腻 | 细腻、文青、哲理 | 历史、仙侠 | `styles/authors/猫腻.md` |
|
|
51
|
+
| 爱潜水的乌贼 | 设定严谨、多元融合 | 诡秘、仙侠、科幻 | `styles/authors/爱潜水的乌贼.md` |
|
|
52
|
+
| 会说话的肘子 | 幽默、脑洞、温情 | 都市、废土、科幻 | `styles/authors/会说话的肘子.md` |
|
|
53
|
+
| 忘语 | 严谨、凡人流、稳健 | 仙侠 | `styles/authors/忘语.md` |
|
|
54
|
+
| 耳根 | 深沉、宿命、情感 | 仙侠 | `styles/authors/耳根.md` |
|
|
55
|
+
| 烽火戏诸侯 | 文笔优美、哲理、江湖 | 武侠、仙侠 | `styles/authors/烽火戏诸侯.md` |
|
|
56
|
+
|
|
57
|
+
## 自定义文风
|
|
58
|
+
|
|
59
|
+
### 方法一:提供作品片段
|
|
60
|
+
|
|
61
|
+
告诉 AI:
|
|
62
|
+
|
|
63
|
+
```
|
|
64
|
+
这是我的作品片段:[粘贴 3-5 段文字]
|
|
65
|
+
|
|
66
|
+
请分析我的写作风格,并生成文风配置文件
|
|
67
|
+
```
|
|
68
|
+
|
|
69
|
+
AI 会:
|
|
70
|
+
1. 分析句式特征
|
|
71
|
+
2. 提取常用词汇
|
|
72
|
+
3. 总结描写偏好
|
|
73
|
+
4. 生成配置文件到 `styles/authors/`
|
|
74
|
+
|
|
75
|
+
### 方法二:手动创建
|
|
76
|
+
|
|
77
|
+
创建 `styles/authors/我的文风.md`,参考以下模板:
|
|
78
|
+
|
|
79
|
+
```markdown
|
|
80
|
+
# [你的名字] 文风配置
|
|
81
|
+
|
|
82
|
+
## 作者信息
|
|
83
|
+
- **风格标签**:#[标签1] #[标签2] #[标签3]
|
|
84
|
+
|
|
85
|
+
## 核心写作原则
|
|
86
|
+
1. [原则1]
|
|
87
|
+
2. [原则2]
|
|
88
|
+
3. [原则3]
|
|
89
|
+
|
|
90
|
+
## 句式特征
|
|
91
|
+
### 高频句式
|
|
92
|
+
- [句式1]
|
|
93
|
+
- [句式2]
|
|
94
|
+
- [句式3]
|
|
95
|
+
|
|
96
|
+
## 描写规则
|
|
97
|
+
- **动作描写**:[特征]
|
|
98
|
+
- **场景描写**:[特征]
|
|
99
|
+
- **情感描写**:[特征]
|
|
100
|
+
- **对话风格**:[特征]
|
|
101
|
+
|
|
102
|
+
## 禁忌
|
|
103
|
+
- [禁忌1]
|
|
104
|
+
- [禁忌2]
|
|
105
|
+
- [禁忌3]
|
|
106
|
+
```
|
|
107
|
+
|
|
108
|
+
### 方法三:学习现有作者
|
|
109
|
+
|
|
110
|
+
告诉 AI:
|
|
111
|
+
|
|
112
|
+
```
|
|
113
|
+
我想学习弈青峰的搞笑风格,但加入自己的特色:
|
|
114
|
+
- 保持搞笑接地气
|
|
115
|
+
- 增加更多温情元素
|
|
116
|
+
- 减少网络用语
|
|
117
|
+
|
|
118
|
+
请帮我生成一个混合文风配置
|
|
119
|
+
```
|
|
120
|
+
|
|
121
|
+
## 文风切换
|
|
122
|
+
|
|
123
|
+
### 场景切换
|
|
124
|
+
|
|
125
|
+
```
|
|
126
|
+
【日常对话场景】使用弈青峰风格
|
|
127
|
+
- 轻松幽默
|
|
128
|
+
- 接地气
|
|
129
|
+
- 网络热梗
|
|
130
|
+
|
|
131
|
+
【战斗场景】使用天蚕土豆风格
|
|
132
|
+
- 热血激昂
|
|
133
|
+
- 节奏明快
|
|
134
|
+
- 招式帅气
|
|
135
|
+
|
|
136
|
+
【情感场景】使用猫腻风格
|
|
137
|
+
- 细腻深刻
|
|
138
|
+
- 不直白
|
|
139
|
+
- 有哲理
|
|
140
|
+
|
|
141
|
+
【宏大场景】使用辰东风格
|
|
142
|
+
- 气势磅礴
|
|
143
|
+
- 意境深远
|
|
144
|
+
- 世界观展开
|
|
145
|
+
```
|
|
146
|
+
|
|
147
|
+
### 章节切换
|
|
148
|
+
|
|
149
|
+
```
|
|
150
|
+
第1-3章:弈青峰风格(搞笑开局)
|
|
151
|
+
第4-10章:天蚕土豆风格(热血升级)
|
|
152
|
+
第11-20章:猫腻风格(情感深化)
|
|
153
|
+
第21-30章:辰东风格(宏大展开)
|
|
154
|
+
```
|
|
155
|
+
|
|
156
|
+
## 文风检查
|
|
157
|
+
|
|
158
|
+
写完一章后,告诉 AI:
|
|
159
|
+
|
|
160
|
+
```
|
|
161
|
+
请检查这章的文风是否符合弈青峰风格
|
|
162
|
+
```
|
|
163
|
+
|
|
164
|
+
AI 会检查:
|
|
165
|
+
- 句式是否符合特征
|
|
166
|
+
- 对话是否接地气
|
|
167
|
+
- 是否有搞笑元素
|
|
168
|
+
- 是否有AI味
|
|
169
|
+
- 是否符合描写规则
|
|
170
|
+
|
|
171
|
+
## 注意事项
|
|
172
|
+
|
|
173
|
+
### 保持一致性
|
|
174
|
+
|
|
175
|
+
- 同一章节不要频繁切换文风
|
|
176
|
+
- 一个场景用一个文风
|
|
177
|
+
- 跨章节切换要自然过渡
|
|
178
|
+
|
|
179
|
+
### 避免过度模仿
|
|
180
|
+
|
|
181
|
+
- 学习风格,不要照搬
|
|
182
|
+
- 保持自己的特色
|
|
183
|
+
- 不要过度使用特定作者的标志性句式
|
|
184
|
+
|
|
185
|
+
### 逐步融合
|
|
186
|
+
|
|
187
|
+
- 先用一个主文风
|
|
188
|
+
- 熟练后再混合
|
|
189
|
+
- 不要同时用太多文风
|
|
190
|
+
|
|
191
|
+
---
|
|
192
|
+
|
|
193
|
+
*文风模仿指南 v1.0*
|
|
@@ -0,0 +1,182 @@
|
|
|
1
|
+
# 爽点密度追踪
|
|
2
|
+
|
|
3
|
+
> 追踪和管理作品中的爽点分布,确保商业可读性
|
|
4
|
+
|
|
5
|
+
## 什么是爽点
|
|
6
|
+
|
|
7
|
+
爽点是让读者产生"爽快感"的情节节点,是网文商业性的核心要素。
|
|
8
|
+
|
|
9
|
+
## 爽点分类
|
|
10
|
+
|
|
11
|
+
### 按类型分
|
|
12
|
+
|
|
13
|
+
| 类型 | 说明 | 示例 | 适用场景 |
|
|
14
|
+
|------|------|------|---------|
|
|
15
|
+
| 打脸爽 | 嘲讽→反杀 | "你说我是废物?看好了" | 人际冲突 |
|
|
16
|
+
| 突破爽 | 升级→碾压 | 突破境界,一击秒杀 | 修炼/成长 |
|
|
17
|
+
| 逆袭爽 | 绝境→翻盘 | 必死之局,绝地反击 | 危机场景 |
|
|
18
|
+
| 装逼爽 | 淡然→震惊 | 随手一击,众人震惊 | 实力展示 |
|
|
19
|
+
| 复仇爽 | 血债→血偿 | 灭门之仇,一朝得报 | 恩怨清算 |
|
|
20
|
+
| 智谋爽 | 布局→收网 | 运筹帷幄,决胜千里 | 权谋/推理 |
|
|
21
|
+
| 情感爽 | 误会→和解 | 冰释前嫌,重归于好 | 感情线 |
|
|
22
|
+
| 身份爽 | 隐藏→揭示 | 乞丐竟是皇子 | 身份反转 |
|
|
23
|
+
| 收获爽 | 付出→回报 | 历经艰险,获得宝物 | 探险/任务 |
|
|
24
|
+
| 碾压爽 | 对手→秒杀 | 降维打击,毫无悬念 | 实力展示 |
|
|
25
|
+
|
|
26
|
+
### 按强度分
|
|
27
|
+
|
|
28
|
+
| 强度 | 说明 | 持续时间 | 使用频率 |
|
|
29
|
+
|------|------|---------|---------|
|
|
30
|
+
| S5 超级爽 | 全书级别高潮 | 3-5章铺垫 | 每卷1-2次 |
|
|
31
|
+
| S4 大爽 | 卷级别高潮 | 2-3章铺垫 | 每5-8章1次 |
|
|
32
|
+
| S3 中爽 | 章节级别高潮 | 1章铺垫 | 每3-5章1次 |
|
|
33
|
+
| S2 小爽 | 段落级别快感 | 半章铺垫 | 每1-3章1次 |
|
|
34
|
+
| S1 微爽 | 细节级别满足 | 即时 | 每章可有 |
|
|
35
|
+
|
|
36
|
+
## 爽点密度标准
|
|
37
|
+
|
|
38
|
+
### 按平台分
|
|
39
|
+
|
|
40
|
+
| 平台 | 最低密度 | 推荐密度 | 说明 |
|
|
41
|
+
|------|---------|---------|------|
|
|
42
|
+
| 番茄小说 | 每3章1个S2+ | 每2章1个S2+ | 免费阅读,需高密度 |
|
|
43
|
+
| 起点中文网 | 每5章1个S2+ | 每3章1个S2+ | 付费阅读,可适度铺垫 |
|
|
44
|
+
| 晋江文学城 | 每5章1个情感爽 | 每3章1个情感爽 | 女性向,情感爽为主 |
|
|
45
|
+
|
|
46
|
+
### 按位置分
|
|
47
|
+
|
|
48
|
+
| 位置 | 密度要求 | 说明 |
|
|
49
|
+
|------|---------|------|
|
|
50
|
+
| 前3章 | 至少1个S3+ | 开篇必须抓住读者 |
|
|
51
|
+
| 前10章 | 至少2个S3+ | 建立核心吸引力 |
|
|
52
|
+
| 每卷开头 | 1个S3+ | 新卷开篇需吸引 |
|
|
53
|
+
| 每卷结尾 | 1个S4+ | 卷末高潮 |
|
|
54
|
+
| 每5章 | 至少1个S3+ | 维持追读动力 |
|
|
55
|
+
|
|
56
|
+
## 追踪系统
|
|
57
|
+
|
|
58
|
+
### 爽点记录表
|
|
59
|
+
|
|
60
|
+
每章写完后,审计师记录爽点信息:
|
|
61
|
+
|
|
62
|
+
```json
|
|
63
|
+
{
|
|
64
|
+
"chapter": 15,
|
|
65
|
+
"sweet_spots": [
|
|
66
|
+
{
|
|
67
|
+
"type": "打脸爽",
|
|
68
|
+
"intensity": "S3",
|
|
69
|
+
"position": "章末",
|
|
70
|
+
"description": "主角当众揭穿反派阴谋",
|
|
71
|
+
"effectiveness": "A"
|
|
72
|
+
}
|
|
73
|
+
],
|
|
74
|
+
"total_intensity": "S3",
|
|
75
|
+
"gap_since_last": 2
|
|
76
|
+
}
|
|
77
|
+
```
|
|
78
|
+
|
|
79
|
+
### 密度报告
|
|
80
|
+
|
|
81
|
+
每5章生成一次爽点密度报告:
|
|
82
|
+
|
|
83
|
+
```markdown
|
|
84
|
+
# 爽点密度报告(第11-15章)
|
|
85
|
+
|
|
86
|
+
## 统计
|
|
87
|
+
- 总爽点数:4
|
|
88
|
+
- S5: 0 | S4: 1 | S3: 2 | S2: 1
|
|
89
|
+
- 平均密度:每1.25章1个S2+
|
|
90
|
+
- 最大间隔:2章
|
|
91
|
+
|
|
92
|
+
## 分布图
|
|
93
|
+
```
|
|
94
|
+
Ch11: S2 (小爽)
|
|
95
|
+
Ch12: -- (无爽点)
|
|
96
|
+
Ch13: S3 (中爽 - 打脸)
|
|
97
|
+
Ch14: S3 (中爽 - 突破)
|
|
98
|
+
Ch15: S4 (大爽 - 逆袭)
|
|
99
|
+
```
|
|
100
|
+
|
|
101
|
+
## 评估
|
|
102
|
+
- 密度:✅ 达标(推荐每3章1个S2+)
|
|
103
|
+
- 分布:✅ 均匀
|
|
104
|
+
- 类型:⚠️ 缺少情感爽,建议增加
|
|
105
|
+
- 强度:✅ 有递进
|
|
106
|
+
|
|
107
|
+
## 建议
|
|
108
|
+
1. 第12章可增加一个小爽点
|
|
109
|
+
2. 后续可增加情感爽类型
|
|
110
|
+
```
|
|
111
|
+
|
|
112
|
+
## 爽点设计原则
|
|
113
|
+
|
|
114
|
+
### 1. 铺垫与释放
|
|
115
|
+
|
|
116
|
+
```
|
|
117
|
+
铺垫(压)→ 释放(爆)
|
|
118
|
+
|
|
119
|
+
铺垫越长,释放越爽:
|
|
120
|
+
- 1章铺垫 → S2 小爽
|
|
121
|
+
- 3章铺垫 → S3 中爽
|
|
122
|
+
- 5章铺垫 → S4 大爽
|
|
123
|
+
- 10章铺垫 → S5 超级爽
|
|
124
|
+
```
|
|
125
|
+
|
|
126
|
+
### 2. 类型多样化
|
|
127
|
+
|
|
128
|
+
避免连续使用同一类型爽点:
|
|
129
|
+
```
|
|
130
|
+
❌ 打脸→打脸→打脸→打脸(单调)
|
|
131
|
+
✅ 打脸→突破→智谋→复仇(多样)
|
|
132
|
+
```
|
|
133
|
+
|
|
134
|
+
### 3. 强度递进
|
|
135
|
+
|
|
136
|
+
爽点强度应随剧情递进:
|
|
137
|
+
```
|
|
138
|
+
第1卷:S2-S3 为主
|
|
139
|
+
第2卷:S3-S4 为主
|
|
140
|
+
第3卷:S4-S5 为主
|
|
141
|
+
```
|
|
142
|
+
|
|
143
|
+
### 4. 与情绪曲线配合
|
|
144
|
+
|
|
145
|
+
```
|
|
146
|
+
情绪单元:压-小扬-压-爆
|
|
147
|
+
对应爽点:S1-S2-S1-S3+
|
|
148
|
+
|
|
149
|
+
"压"时铺垫爽点
|
|
150
|
+
"爆"时释放爽点
|
|
151
|
+
```
|
|
152
|
+
|
|
153
|
+
## 常见问题
|
|
154
|
+
|
|
155
|
+
### Q1:爽点太少怎么办?
|
|
156
|
+
**A:** 检查是否有可加速的铺垫,将部分铺垫压缩,提前释放爽点。
|
|
157
|
+
|
|
158
|
+
### Q2:爽点太多读者疲劳怎么办?
|
|
159
|
+
**A:** 在高强度爽点后安排"缓冲章"(S1-S2),让读者情绪回落。
|
|
160
|
+
|
|
161
|
+
### Q3:如何设计"大爽"?
|
|
162
|
+
**A:** 大爽需要长铺垫(5章+),多线收束,让读者期待值拉满后再释放。
|
|
163
|
+
|
|
164
|
+
### Q4:情感爽怎么设计?
|
|
165
|
+
**A:** 先建立角色魅力,制造误会/分离,再安排和解/重逢。
|
|
166
|
+
|
|
167
|
+
## 爽点检查清单
|
|
168
|
+
|
|
169
|
+
每5章审查时检查:
|
|
170
|
+
- [ ] 是否有至少1个S3+爽点?
|
|
171
|
+
- [ ] 爽点类型是否多样(不重复)?
|
|
172
|
+
- [ ] 爽点间隔是否合理(不超过3章)?
|
|
173
|
+
- [ ] 爽点强度是否有递进?
|
|
174
|
+
- [ ] 爽点是否有铺垫(非突兀)?
|
|
175
|
+
- [ ] 是否符合平台密度要求?
|
|
176
|
+
|
|
177
|
+
## 参考资源
|
|
178
|
+
|
|
179
|
+
- [编辑视角审查](editorial-perspective.md)
|
|
180
|
+
- [节奏系统](rhythm-system.md)
|
|
181
|
+
- [情绪曲线](emotion-curve.md)
|
|
182
|
+
- [平台适配规则](platform-rules.md)
|
|
@@ -0,0 +1,174 @@
|
|
|
1
|
+
# NovelMaker 使用指南
|
|
2
|
+
|
|
3
|
+
## 快速开始
|
|
4
|
+
|
|
5
|
+
### 1. 初始化项目
|
|
6
|
+
|
|
7
|
+
```
|
|
8
|
+
/novel-maker init 开始写一本玄幻修仙小说
|
|
9
|
+
```
|
|
10
|
+
|
|
11
|
+
AI 会引导你完成:
|
|
12
|
+
- 情绪标签选择(6大标签)
|
|
13
|
+
- 填写书名、题材、一句话简介
|
|
14
|
+
- 设置主角基本信息
|
|
15
|
+
- 选择文风(自动推荐)
|
|
16
|
+
- 确定目标平台和字数
|
|
17
|
+
|
|
18
|
+
### 2. 生成大纲
|
|
19
|
+
|
|
20
|
+
```
|
|
21
|
+
/novel-maker plan 帮我生成总大纲
|
|
22
|
+
```
|
|
23
|
+
|
|
24
|
+
### 3. 开始写作(每次写后自动审查+字数检查+更新)
|
|
25
|
+
|
|
26
|
+
```
|
|
27
|
+
/novel-maker write 写第一章,主角在精神病院醒来
|
|
28
|
+
```
|
|
29
|
+
|
|
30
|
+
### 4. 审查质量
|
|
31
|
+
|
|
32
|
+
```
|
|
33
|
+
/novel-maker review 帮我看看这一章
|
|
34
|
+
```
|
|
35
|
+
|
|
36
|
+
## 进阶用法
|
|
37
|
+
|
|
38
|
+
### 灵感助手
|
|
39
|
+
|
|
40
|
+
```
|
|
41
|
+
/novel-maker inspire # 获取灵感建议
|
|
42
|
+
/novel-maker inspire 冲突设计 # 定向获取灵感
|
|
43
|
+
```
|
|
44
|
+
|
|
45
|
+
### 幕(Act)工作流
|
|
46
|
+
|
|
47
|
+
幕是卷内的剧情弧,有独立起承转合。当前幕章节写完后,使用 `/novel-maker act`。
|
|
48
|
+
|
|
49
|
+
```
|
|
50
|
+
/novel-maker act 下一幕怎么走
|
|
51
|
+
↓ 阶段一:AI展示创作全景(卷进度/角色/伏笔/情绪/字数)
|
|
52
|
+
↓ 阶段二:6条差异化分支 + AI推荐度 + 默认章节数
|
|
53
|
+
↓ 阶段三:用户选择 + 设定章节数(如"选B,写6章")
|
|
54
|
+
→ AI分析偏离影响(🟢🟡🟠🔴)→ 提醒用户
|
|
55
|
+
→ 同步更新:大纲 + 卷计划 + 记忆 + 伏笔
|
|
56
|
+
→ 生成幕大纲(章节细纲)
|
|
57
|
+
↓ /novel-maker write 进入写作循环
|
|
58
|
+
每次写后:字数检查 + 更新大纲 + 更新记忆
|
|
59
|
+
```
|
|
60
|
+
|
|
61
|
+
**示例略览:**
|
|
62
|
+
|
|
63
|
+
```
|
|
64
|
+
用户:/novel-maker act
|
|
65
|
+
|
|
66
|
+
AI:
|
|
67
|
+
## 📍 第一卷「青云宗的试炼」— 当前创作全景
|
|
68
|
+
- 卷进度:8/30章(2幕),主角击败内门弟子,长老欲收徒
|
|
69
|
+
- 待回收伏笔:隐藏血脉(🔴)、宗门令牌(🟡)
|
|
70
|
+
- 情绪位置:爆点刚释放,建议缓冲或回环
|
|
71
|
+
|
|
72
|
+
## 🎬 6条分支走向
|
|
73
|
+
|
|
74
|
+
```
|
|
75
|
+
A. [主线推进] 突破到筑基期,开始宗门大比剧情 (+4章)
|
|
76
|
+
B. [危机升级] 反派开始针对主角,主角遭遇暗杀 (+3章)
|
|
77
|
+
C. [支线展开] 探索秘境,结识新盟友 (+5章)
|
|
78
|
+
D. [缓冲沉淀] 日常修炼,加深与配角的互动 (+3章)
|
|
79
|
+
E. [回环收束] 收束前期伏笔,解决旧恩怨 (+3章)
|
|
80
|
+
F. [颠覆转向] 发现惊人真相,剧情方向大反转 (+4章)
|
|
81
|
+
```
|
|
82
|
+
|
|
83
|
+
用户:选B,写6章
|
|
84
|
+
|
|
85
|
+
AI:
|
|
86
|
+
## ⚠ 偏离分析:🟢 无偏离(本幕在总大纲计划内)
|
|
87
|
+
## ✅ 同步完成:幕计划+大纲+伏笔+记忆已更新
|
|
88
|
+
/novel-maker write 写第9章
|
|
89
|
+
```
|
|
90
|
+
|
|
91
|
+
> 完整幕引导系统见 `references/act-guidance.md`
|
|
92
|
+
|
|
93
|
+
### 文风定制
|
|
94
|
+
|
|
95
|
+
```
|
|
96
|
+
日常对话使用弈青峰风格(搞笑接地气)
|
|
97
|
+
战斗场面使用天蚕土豆风格(热血爽快)
|
|
98
|
+
```
|
|
99
|
+
|
|
100
|
+
#### 分析个人风格
|
|
101
|
+
|
|
102
|
+
```
|
|
103
|
+
这是我的作品片段:[粘贴3-5段文字]
|
|
104
|
+
请分析我的写作风格,更新到 personal-voice.md
|
|
105
|
+
```
|
|
106
|
+
|
|
107
|
+
### 多线索管理
|
|
108
|
+
|
|
109
|
+
```
|
|
110
|
+
我有三条线索需要并行推进:
|
|
111
|
+
- 主线:主角升级
|
|
112
|
+
- 支线1:配角冒险
|
|
113
|
+
- 支线2:反派阴谋
|
|
114
|
+
请帮我规划如何交替推进
|
|
115
|
+
```
|
|
116
|
+
|
|
117
|
+
### 约束与规则
|
|
118
|
+
|
|
119
|
+
```
|
|
120
|
+
增加以下约束规则:
|
|
121
|
+
1. [规则1]
|
|
122
|
+
2. [规则2]
|
|
123
|
+
更新到创作宪法中
|
|
124
|
+
```
|
|
125
|
+
|
|
126
|
+
```
|
|
127
|
+
/novel-maker review constraint # 查看三轴混搭组合
|
|
128
|
+
/novel-maker review constraint # 检查是否使用常见套路
|
|
129
|
+
```
|
|
130
|
+
|
|
131
|
+
### 节奏与实体
|
|
132
|
+
|
|
133
|
+
```
|
|
134
|
+
/novel-maker review pacing # 分析本章节奏
|
|
135
|
+
/novel-maker review pacing volume # 查看整卷节奏曲线
|
|
136
|
+
/novel-maker memory entity 角色 # 列出所有角色
|
|
137
|
+
/novel-maker memory entity C001 # 查看指定实体
|
|
138
|
+
```
|
|
139
|
+
|
|
140
|
+
## 最佳实践
|
|
141
|
+
|
|
142
|
+
### 写作前
|
|
143
|
+
|
|
144
|
+
1. 完善创作宪法
|
|
145
|
+
2. 更新角色档案
|
|
146
|
+
3. 检查伏笔状态
|
|
147
|
+
4. 回顾前文摘要
|
|
148
|
+
|
|
149
|
+
### 写作中
|
|
150
|
+
|
|
151
|
+
1. 遵循大纲规划
|
|
152
|
+
2. 注意角色一致性
|
|
153
|
+
3. 设置章末悬念
|
|
154
|
+
4. 控制节奏快慢
|
|
155
|
+
|
|
156
|
+
### 写作后
|
|
157
|
+
|
|
158
|
+
1. 自动审查(AI自动完成)
|
|
159
|
+
2. 更新真相文件
|
|
160
|
+
3. 确认新实体
|
|
161
|
+
4. 选择后续走向
|
|
162
|
+
|
|
163
|
+
## 问题排查
|
|
164
|
+
|
|
165
|
+
| 问题 | 尝试 |
|
|
166
|
+
|------|------|
|
|
167
|
+
| 内容不符合预期 | 检查创作宪法、大纲是否完善;提供更具体的写作指引 |
|
|
168
|
+
| 前后矛盾 | `/novel-maker review consistency`;检查真相文件是否更新 |
|
|
169
|
+
| 有AI味 | `/novel-maker review AI味重不重`;参考 `rules/anti-ai-expressions.md` |
|
|
170
|
+
| 节奏问题 | `/novel-maker review pacing`;调整章节节奏评级 |
|
|
171
|
+
|
|
172
|
+
---
|
|
173
|
+
|
|
174
|
+
*本文档适用于 NovelMaker v1.5.0*
|
|
@@ -0,0 +1,169 @@
|
|
|
1
|
+
# 写作方法详解
|
|
2
|
+
|
|
3
|
+
## 1. 三幕结构 (Three-Act Structure)
|
|
4
|
+
|
|
5
|
+
### 概述
|
|
6
|
+
最经典的叙事结构,将故事分为三个部分:
|
|
7
|
+
- **第一幕(开端)** - 占25%,介绍角色和世界观,触发事件
|
|
8
|
+
- **第二幕(对抗)** - 占50%,主角面临挑战和成长
|
|
9
|
+
- **第三幕(结局)** - 占25%,高潮和解决
|
|
10
|
+
|
|
11
|
+
### 结构详情
|
|
12
|
+
|
|
13
|
+
#### 第一幕:建制 (Setup)
|
|
14
|
+
1. **开场画面** - 展示主角的日常生活
|
|
15
|
+
2. **主题呈现** - 暗示故事主题
|
|
16
|
+
3. **铺垫** - 介绍角色和世界观
|
|
17
|
+
4. **触发事件** - 打破平衡的事件
|
|
18
|
+
5. **辩论** - 主角犹豫是否接受挑战
|
|
19
|
+
6. **第二幕衔接点** - 主角做出决定,进入新世界
|
|
20
|
+
|
|
21
|
+
#### 第二幕:对抗 (Confrontation)
|
|
22
|
+
1. **B故事** - 情感线/爱情线
|
|
23
|
+
2. **游戏时间** - 展示新世界的乐趣
|
|
24
|
+
3. **中点** - 重大转折,主角从被动变主动
|
|
25
|
+
4. **坏蛋逼近** - 外部压力和内部矛盾
|
|
26
|
+
5. **一无所有** - 最黑暗的时刻
|
|
27
|
+
6. **灵魂黑夜** - 主角反思和成长
|
|
28
|
+
7. **第三幕衔接点** - 找到解决方案
|
|
29
|
+
|
|
30
|
+
#### 第三幕:解决 (Resolution)
|
|
31
|
+
1. **高潮** - 最终对决
|
|
32
|
+
2. **结局** - 展示新状态
|
|
33
|
+
3. **终场画面** - 与开场画面对比
|
|
34
|
+
|
|
35
|
+
### 网文应用
|
|
36
|
+
- 每卷可以是一个完整的三幕结构
|
|
37
|
+
- 每章也可以是微缩的三幕结构
|
|
38
|
+
- 适合:玄幻、仙侠、都市等长篇网文
|
|
39
|
+
|
|
40
|
+
---
|
|
41
|
+
|
|
42
|
+
## 2. 英雄之旅 (Hero's Journey)
|
|
43
|
+
|
|
44
|
+
### 12阶段模型
|
|
45
|
+
|
|
46
|
+
1. **平凡世界** - 主角的日常生活
|
|
47
|
+
2. **冒险召唤** - 收到挑战或任务
|
|
48
|
+
3. **拒绝召唤** - 恐惧和犹豫
|
|
49
|
+
4. **见导师** - 获得指导和工具
|
|
50
|
+
5. **跨越门槛** - 进入未知世界
|
|
51
|
+
6. **考验、盟友、敌人** - 初步适应
|
|
52
|
+
7. **接近洞穴** - 接近核心危险
|
|
53
|
+
8. **磨难** - 最大考验,死亡与重生
|
|
54
|
+
9. **报酬** - 获得奖励或知识
|
|
55
|
+
10. **返回之路** - 带着报酬回家
|
|
56
|
+
11. **复活** - 最终考验
|
|
57
|
+
12. **满载而归** - 回归并带来改变
|
|
58
|
+
|
|
59
|
+
### 网文应用
|
|
60
|
+
- 适合升级流、冒险类网文
|
|
61
|
+
- 每个大境界突破可以是一个完整的英雄之旅
|
|
62
|
+
- 适合:玄幻、仙侠、奇幻、冒险
|
|
63
|
+
|
|
64
|
+
---
|
|
65
|
+
|
|
66
|
+
## 3. 雪花写作法 (Snowflake Method)
|
|
67
|
+
|
|
68
|
+
### 10步流程
|
|
69
|
+
|
|
70
|
+
1. **一句话概括** - 15字以内
|
|
71
|
+
2. **一段话概括** - 5句话,包含3个灾难+结局
|
|
72
|
+
3. **角色表** - 每个角色的动机、目标、冲突、领悟
|
|
73
|
+
4. **一页纸大纲** - 扩展段落为完整大纲
|
|
74
|
+
5. **角色大纲** - 每个角色的详细背景
|
|
75
|
+
6. **四页纸大纲** - 进一步扩展细节
|
|
76
|
+
7. **角色宝典** - 所有角色的详细信息
|
|
77
|
+
8. **场景清单** - 列出所有场景
|
|
78
|
+
9. **场景规划** - 每个场景的POV角色和冲突
|
|
79
|
+
10. **写初稿** - 开始正式写作
|
|
80
|
+
|
|
81
|
+
### 网文应用
|
|
82
|
+
- 适合系统性规划长篇小说
|
|
83
|
+
- 先用1-3步验证创意可行性
|
|
84
|
+
- 适合所有题材,特别是需要严密设定的作品
|
|
85
|
+
|
|
86
|
+
---
|
|
87
|
+
|
|
88
|
+
## 4. 七点结构 (Seven-Point Structure)
|
|
89
|
+
|
|
90
|
+
### 七个关键点
|
|
91
|
+
|
|
92
|
+
1. **钩子** - 开场吸引读者
|
|
93
|
+
2. **第一情节点** - 故事真正开始
|
|
94
|
+
3. **第一次挤压** - 主角面临压力
|
|
95
|
+
4. **中点** - 从被动反应转为主动行动
|
|
96
|
+
5. **第二次挤压** - 更大的压力
|
|
97
|
+
6. **第二情节点** - 找到最终解决方案
|
|
98
|
+
7. **结局** - 高潮和解决
|
|
99
|
+
|
|
100
|
+
### 网文应用
|
|
101
|
+
- 简洁高效,适合网文的快节奏
|
|
102
|
+
- 每卷可以是一个七点结构
|
|
103
|
+
- 适合:都市、玄幻、悬疑
|
|
104
|
+
|
|
105
|
+
---
|
|
106
|
+
|
|
107
|
+
## 5. 故事圈 (Story Circle)
|
|
108
|
+
|
|
109
|
+
### 8步循环
|
|
110
|
+
|
|
111
|
+
1. **你** - 一个处于舒适区的角色
|
|
112
|
+
2. **需要** - 但他们想要某样东西
|
|
113
|
+
3. **去** - 进入不熟悉的情境
|
|
114
|
+
4. **搜索** - 适应它
|
|
115
|
+
5. **找到** - 得到想要的
|
|
116
|
+
6. **付出代价** - 为此付出沉重代价
|
|
117
|
+
7. **返回** - 回到熟悉的情境
|
|
118
|
+
8. **改变** - 但已经改变
|
|
119
|
+
|
|
120
|
+
### 网文应用
|
|
121
|
+
- 简洁的循环结构
|
|
122
|
+
- 适合单元剧式的网文
|
|
123
|
+
- 每个副本/秘境可以是一个故事圈
|
|
124
|
+
|
|
125
|
+
---
|
|
126
|
+
|
|
127
|
+
## 6. 皮克斯公式 (Pixar Pitch)
|
|
128
|
+
|
|
129
|
+
### 叙事模板
|
|
130
|
+
|
|
131
|
+
1. **从前** - 介绍背景
|
|
132
|
+
2. **每天** - 日常状态
|
|
133
|
+
3. **直到有一天** - 触发事件
|
|
134
|
+
4. **因为那个** - 连锁反应1
|
|
135
|
+
5. **因为那个** - 连锁反应2
|
|
136
|
+
6. **直到最后** - 结局
|
|
137
|
+
|
|
138
|
+
### 网文应用
|
|
139
|
+
- 快速验证故事逻辑
|
|
140
|
+
- 适合检查情节连贯性
|
|
141
|
+
- 适合短篇和中篇
|
|
142
|
+
|
|
143
|
+
---
|
|
144
|
+
|
|
145
|
+
## 选择建议
|
|
146
|
+
|
|
147
|
+
| 题材 | 推荐方法 | 理由 |
|
|
148
|
+
|------|---------|------|
|
|
149
|
+
| 玄幻升级流 | 英雄之旅 | 契合成长弧线 |
|
|
150
|
+
| 都市言情 | 三幕结构 | 情感线完整 |
|
|
151
|
+
| 悬疑推理 | 七点结构 | 节奏紧凑 |
|
|
152
|
+
| 奇幻冒险 | 故事圈 | 单元剧灵活 |
|
|
153
|
+
| 科幻 | 雪花写作法 | 需要严密设定 |
|
|
154
|
+
| 历史 | 三幕结构 | 史诗感强 |
|
|
155
|
+
| 灵异 | 故事圈 | 独立事件串联 |
|
|
156
|
+
|
|
157
|
+
---
|
|
158
|
+
|
|
159
|
+
## 混合使用
|
|
160
|
+
|
|
161
|
+
可以混合多种方法:
|
|
162
|
+
|
|
163
|
+
- **宏观**:用三幕结构规划整本书
|
|
164
|
+
- **中观**:用七点结构规划每卷
|
|
165
|
+
- **微观**:用故事圈或皮克斯公式规划每章
|
|
166
|
+
|
|
167
|
+
---
|
|
168
|
+
|
|
169
|
+
*参考文档:NovelMaker 写作方法指南 v1.0*
|