net.dreditor.minigames.ca 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/ArgumentBuilder.cs +80 -80
- package/ArgumentBuilder.cs.meta +11 -11
- package/ArgumentPage.cs +36 -36
- package/ArgumentPage.cs.meta +11 -11
- package/ArgumentQuestionPanel.cs +136 -136
- package/ArgumentQuestionPanel.cs.meta +11 -11
- package/ClosingArgumentSettings.cs +23 -23
- package/ClosingArgumentSettings.cs.meta +11 -11
- package/ClosingArgumentStockBase.cs +250 -250
- package/ClosingArgumentStockBase.cs.meta +11 -11
- package/DREditor.Minigames.CA.asmdef +24 -24
- package/DREditor.Minigames.CA.asmdef.meta +7 -7
- package/Editor/ArgumentBuilderEditor.cs +139 -139
- package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
- package/Editor/ArgumentPageEditor.cs +283 -283
- package/Editor/ArgumentPageEditor.cs.meta +11 -11
- package/Editor/ArgumentPanelEditor.cs +141 -141
- package/Editor/ArgumentPanelEditor.cs.meta +11 -11
- package/Editor/ArgumentStockEditor.cs +167 -167
- package/Editor/ArgumentStockEditor.cs.meta +11 -11
- package/Editor/CAHandyFields.cs +32 -32
- package/Editor/CAHandyFields.cs.meta +1 -1
- package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
- package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
- package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
- package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
- package/Editor.meta +8 -8
- package/IActiveStockPanel.cs +36 -36
- package/IActiveStockPanel.cs.meta +11 -11
- package/IArgumentPreviewInitializer.cs +19 -19
- package/IArgumentPreviewInitializer.cs.meta +11 -11
- package/IClosingArgumentListener.cs +17 -17
- package/IClosingArgumentListener.cs.meta +11 -11
- package/IClosingArgumentPagePreviewer.cs +16 -16
- package/IClosingArgumentPagePreviewer.cs.meta +11 -11
- package/IClosingArgumentResetable.cs +15 -15
- package/IClosingArgumentResetable.cs.meta +11 -11
- package/ILockPreview.cs +16 -16
- package/ILockPreview.cs.meta +11 -11
- package/IPageListener.cs +17 -17
- package/IPageListener.cs.meta +11 -11
- package/IPagesInitializer.cs +17 -17
- package/IPagesInitializer.cs.meta +11 -11
- package/ITotalStockListener.cs +16 -16
- package/ITotalStockListener.cs.meta +11 -11
- package/Managers/ArgumentInitializerBase.cs +17 -17
- package/Managers/ArgumentInitializerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentInitializer.cs +128 -128
- package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
- package/Managers/ClosingArgumentManager.cs +269 -269
- package/Managers/ClosingArgumentManager.cs.meta +10 -10
- package/Managers/ClosingArgumentManagerBase.cs +146 -146
- package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
- package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
- package/Managers.meta +8 -8
- package/Pages/IPageInitializer.cs +23 -23
- package/Pages/IPageInitializer.cs.meta +11 -11
- package/Pages/MainPagePreviewer.cs +66 -66
- package/Pages/MainPagePreviewer.cs.meta +11 -11
- package/Pages/MiniPageInitializer.cs +144 -144
- package/Pages/MiniPageInitializer.cs.meta +11 -11
- package/Pages/MoveMainPagesComponent.cs +163 -163
- package/Pages/MoveMainPagesComponent.cs.meta +11 -11
- package/Pages/MovePageComponent.cs +104 -104
- package/Pages/MovePageComponent.cs.meta +11 -11
- package/Pages/MovePageHandler.cs +215 -215
- package/Pages/MovePageHandler.cs.meta +11 -11
- package/Pages/PageArrows.cs +124 -124
- package/Pages/PageArrows.cs.meta +11 -11
- package/Pages/PageCounter.cs +65 -65
- package/Pages/PageCounter.cs.meta +11 -11
- package/Pages/PageHandlerBase.cs +30 -30
- package/Pages/PageHandlerBase.cs.meta +11 -11
- package/Pages/PageInitializer.cs +195 -195
- package/Pages/PageInitializer.cs.meta +11 -11
- package/Pages/PageInitializerBase.cs +65 -65
- package/Pages/PageInitializerBase.cs.meta +11 -11
- package/Pages/PagePreviewer.cs +57 -57
- package/Pages/PagePreviewer.cs.meta +11 -11
- package/Pages.meta +8 -8
- package/PanelInitializerBase.cs +147 -147
- package/PanelInitializerBase.cs.meta +11 -11
- package/Panels/ClosingArgumentReticle.cs +169 -169
- package/Panels/ClosingArgumentReticle.cs.meta +11 -11
- package/Panels/ClosingArgumentShooter.cs +153 -153
- package/Panels/ClosingArgumentShooter.cs.meta +11 -11
- package/Panels/CorrectMiniPanelUpdater.cs +45 -45
- package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
- package/Panels/CorrectPanelUpdater.cs +24 -24
- package/Panels/CorrectPanelUpdater.cs.meta +11 -11
- package/Panels/PanelInitializer.cs +51 -51
- package/Panels/PanelInitializer.cs.meta +11 -11
- package/Panels/PreviewPanelInitializer.cs +58 -58
- package/Panels/PreviewPanelInitializer.cs.meta +11 -11
- package/Panels/QuestionPanel.cs +143 -143
- package/Panels/QuestionPanel.cs.meta +11 -11
- package/Panels/QuestionPanelBase.cs +68 -68
- package/Panels/QuestionPanelBase.cs.meta +11 -11
- package/Panels.meta +8 -8
- package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
- package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
- package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
- package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
- package/{Samples → Samples~}/CAResult.asset +21 -21
- package/{Samples → Samples~}/CAResult.asset.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
- package/{Samples → Samples~}/CA_Animations.meta +8 -8
- package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
- package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers.meta +8 -8
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages.meta +8 -8
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks.meta +8 -8
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI.meta +8 -8
- package/Stocks/ActiveStockPanel.cs +177 -177
- package/Stocks/ActiveStockPanel.cs.meta +11 -11
- package/Stocks/ActiveStockPanelBase.cs +80 -80
- package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
- package/Stocks/ActiveStockPanelStateable.cs +142 -142
- package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
- package/Stocks/ClosingArgumentStock.cs +120 -120
- package/Stocks/ClosingArgumentStock.cs.meta +11 -11
- package/Stocks/ShootCAStockVisibility.cs +133 -133
- package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
- package/Stocks/StockParent.cs +127 -127
- package/Stocks/StockParent.cs.meta +11 -11
- package/Stocks.meta +8 -8
- package/package.json +46 -41
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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// Original Author: Henry (Meowpixel)
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// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.EventObjects;
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using DREditor.UIHandling;
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using System.Collections;
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using UnityEngine;
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namespace DREditor.Minigames.CA.Stocks
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{
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///
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[ClassHeader(nameof(UIVisibilityComponent) + ", " + nameof(IUIVisibility) +
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public class ShootCAStockVisibility : UIVisibilityComponent
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{
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[Tooltip("")]
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[SerializeField] protected Transform whitePanel = null;
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[Header("")]
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[Divider]
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[SerializeField] protected Vector3 startingLocalPosition = Vector3.zero;
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[Tooltip("")]
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[SerializeField] protected Vector3 startingLocalScale = new(0.8f, 0.8f, 1);
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[Tooltip("")]
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[SerializeField] protected TransformWithEvent caPanelTarget = null;
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[Tooltip("")]
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[SerializeField] protected Vector3 targetLocalScale = new(0.2f, 0.2f, 1);
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[Tooltip("")]
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[SerializeField] protected float positionSpeedDivisor = 0.33333f;
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[Tooltip("")]
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[SerializeField] protected float scaleSpeedMultiplier = 2.7f;
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protected float positionSpeed;
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protected virtual void Start() => HideUI();
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protected override void HideUI() => whitePanel.gameObject.SetActive(false);
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protected override void ShowUI()
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whitePanel.gameObject.SetActive(true);
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whitePanel.localPosition = startingLocalPosition;
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whitePanel.localScale = startingLocalScale;
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protected override IEnumerator WaitForUIToComplete()
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{
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InitializePositionSpeed();
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while (NotAtTargetPosition())
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{
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protected virtual void InitializePositionSpeed() =>
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positionSpeed = (caPanelTarget.Value.Pos - whitePanel.position).magnitude / positionSpeedDivisor;
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protected virtual bool NotAtTargetPosition() => whitePanel.position != caPanelTarget.Value.Pos;
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protected virtual void UpdateAnimation()
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{
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UpdateLocalPosition();
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UpdateLocalScale();
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protected virtual void UpdateLocalPosition() =>
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whitePanel.position = Vector3
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.MoveTowards(whitePanel.position, caPanelTarget.Value.Pos, positionSpeed * Time.deltaTime);
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protected virtual void UpdateLocalScale() =>
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.MoveTowards(whitePanel.localScale, targetLocalScale, scaleSpeedMultiplier * Time.deltaTime);
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}
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// Original Author: Henry (Meowpixel)
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// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.EventObjects;
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using DREditor.UIHandling;
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using System.Collections;
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using UnityEngine;
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namespace DREditor.Minigames.CA.Stocks
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{
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/// <summary>
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[ClassHeader(nameof(UIVisibilityComponent) + ", " + nameof(IUIVisibility) +
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public class ShootCAStockVisibility : UIVisibilityComponent
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{
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[Tooltip("")]
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[SerializeField] protected Transform whitePanel = null;
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[Header("")]
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[Divider]
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[SerializeField] protected Vector3 startingLocalPosition = Vector3.zero;
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[SerializeField] protected Vector3 startingLocalScale = new(0.8f, 0.8f, 1);
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[SerializeField] protected TransformWithEvent caPanelTarget = null;
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///
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+
/// </summary>
|
|
46
|
+
[Tooltip("")]
|
|
47
|
+
[SerializeField] protected Vector3 targetLocalScale = new(0.2f, 0.2f, 1);
|
|
48
|
+
|
|
49
|
+
/// <summary>
|
|
50
|
+
///
|
|
51
|
+
/// </summary>
|
|
52
|
+
[Tooltip("")]
|
|
53
|
+
[SerializeField] protected float positionSpeedDivisor = 0.33333f;
|
|
54
|
+
|
|
55
|
+
/// <summary>
|
|
56
|
+
///
|
|
57
|
+
/// </summary>
|
|
58
|
+
[Tooltip("")]
|
|
59
|
+
[SerializeField] protected float scaleSpeedMultiplier = 2.7f;
|
|
60
|
+
|
|
61
|
+
|
|
62
|
+
/// <summary>
|
|
63
|
+
///
|
|
64
|
+
/// </summary>
|
|
65
|
+
protected float positionSpeed;
|
|
66
|
+
|
|
67
|
+
|
|
68
|
+
/// <inheritdoc/>
|
|
69
|
+
protected virtual void Start() => HideUI();
|
|
70
|
+
|
|
71
|
+
protected override void HideUI() => whitePanel.gameObject.SetActive(false);
|
|
72
|
+
|
|
73
|
+
/// <inheritdoc/>
|
|
74
|
+
protected override void ShowUI()
|
|
75
|
+
{
|
|
76
|
+
whitePanel.gameObject.SetActive(true);
|
|
77
|
+
|
|
78
|
+
whitePanel.localPosition = startingLocalPosition;
|
|
79
|
+
|
|
80
|
+
whitePanel.localScale = startingLocalScale;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
/// <inheritdoc/>
|
|
84
|
+
protected override IEnumerator WaitForUIToComplete()
|
|
85
|
+
{
|
|
86
|
+
InitializePositionSpeed();
|
|
87
|
+
|
|
88
|
+
while (NotAtTargetPosition())
|
|
89
|
+
{
|
|
90
|
+
UpdateAnimation();
|
|
91
|
+
|
|
92
|
+
yield return null;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
HideUI();
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
/// <summary>
|
|
99
|
+
///
|
|
100
|
+
/// </summary>
|
|
101
|
+
protected virtual void InitializePositionSpeed() =>
|
|
102
|
+
positionSpeed = (caPanelTarget.Value.Pos - whitePanel.position).magnitude / positionSpeedDivisor;
|
|
103
|
+
|
|
104
|
+
/// <summary>
|
|
105
|
+
///
|
|
106
|
+
/// </summary>
|
|
107
|
+
/// <returns></returns>
|
|
108
|
+
protected virtual bool NotAtTargetPosition() => whitePanel.position != caPanelTarget.Value.Pos;
|
|
109
|
+
|
|
110
|
+
/// <summary>
|
|
111
|
+
///
|
|
112
|
+
/// </summary>
|
|
113
|
+
protected virtual void UpdateAnimation()
|
|
114
|
+
{
|
|
115
|
+
UpdateLocalPosition();
|
|
116
|
+
|
|
117
|
+
UpdateLocalScale();
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
/// <summary>
|
|
121
|
+
///
|
|
122
|
+
/// </summary>
|
|
123
|
+
protected virtual void UpdateLocalPosition() =>
|
|
124
|
+
whitePanel.position = Vector3
|
|
125
|
+
.MoveTowards(whitePanel.position, caPanelTarget.Value.Pos, positionSpeed * Time.deltaTime);
|
|
126
|
+
|
|
127
|
+
/// <summary>
|
|
128
|
+
///
|
|
129
|
+
/// </summary>
|
|
130
|
+
protected virtual void UpdateLocalScale() =>
|
|
131
|
+
whitePanel.localScale = Vector3
|
|
132
|
+
.MoveTowards(whitePanel.localScale, targetLocalScale, scaleSpeedMultiplier * Time.deltaTime);
|
|
133
|
+
}
|
|
134
134
|
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
1
|
+
fileFormatVersion: 2
|
|
2
2
|
guid: dfa70117ccc5ffb41bb90bd2b63ba921
|
package/Stocks/StockParent.cs
CHANGED
|
@@ -1,128 +1,128 @@
|
|
|
1
|
-
// Original Author: Henry (Meowpixel)
|
|
2
|
-
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
-
using System.Collections.Generic;
|
|
4
|
-
using UnityEditor;
|
|
5
|
-
using UnityEngine;
|
|
6
|
-
|
|
7
|
-
namespace DREditor.Minigames.CA.Stocks
|
|
8
|
-
{
|
|
9
|
-
/// <summary>
|
|
10
|
-
///
|
|
11
|
-
/// </summary>
|
|
12
|
-
[ClassHeader("")]
|
|
13
|
-
public class StockParent : MonoBehaviour
|
|
14
|
-
{
|
|
15
|
-
/// <summary>
|
|
16
|
-
///
|
|
17
|
-
/// </summary>
|
|
18
|
-
[Tooltip("")]
|
|
19
|
-
[SerializeField] protected GameObject stockPrefab = null;
|
|
20
|
-
|
|
21
|
-
/// <summary>
|
|
22
|
-
///
|
|
23
|
-
/// </summary>
|
|
24
|
-
[Tooltip("")]
|
|
25
|
-
[SerializeField] protected string indexNameDivider = "_";
|
|
26
|
-
|
|
27
|
-
/// <summary>
|
|
28
|
-
///
|
|
29
|
-
/// </summary>
|
|
30
|
-
[Tooltip("")]
|
|
31
|
-
[SerializeField] protected Vector3 rotation = new(0, 0, -8);
|
|
32
|
-
|
|
33
|
-
/// <summary>
|
|
34
|
-
///
|
|
35
|
-
/// </summary>
|
|
36
|
-
[Tooltip("")]
|
|
37
|
-
[SerializeField]
|
|
38
|
-
protected List<Vector3> stockPositions = new()
|
|
39
|
-
{
|
|
40
|
-
new(10.88f, -2.59f, 0f),
|
|
41
|
-
new(11.92f, -2.56f, 0f),
|
|
42
|
-
new(11.02f, -1.63f, 0f),
|
|
43
|
-
new(12.06f, -1.60f, 0f),
|
|
44
|
-
new(10.74f, -3.55f, 0f),
|
|
45
|
-
new(11.78f, -3.52f, 0f),
|
|
46
|
-
new(11.16f, -0.67f, 0f),
|
|
47
|
-
new(12.20f, -0.64f, 0f),
|
|
48
|
-
new(10.60f, -4.51f, 0f),
|
|
49
|
-
new(11.64f, -4.48f, 0f)
|
|
50
|
-
};
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
/// <summary>
|
|
54
|
-
///
|
|
55
|
-
/// </summary>
|
|
56
|
-
[ContextMenu("Record")]
|
|
57
|
-
public void Record()
|
|
58
|
-
{
|
|
59
|
-
stockPositions.Clear();
|
|
60
|
-
|
|
61
|
-
int stockCount = GetComponentsInChildren<ClosingArgumentStockBase>().Length;
|
|
62
|
-
|
|
63
|
-
for (int i = 0; i < stockCount; i++)
|
|
64
|
-
{
|
|
65
|
-
ClosingArgumentStockBase currentStock = transform.GetChild(i).GetComponent<ClosingArgumentStockBase>();
|
|
66
|
-
|
|
67
|
-
stockPositions.Add(currentStock.transform.localPosition);
|
|
68
|
-
}
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
/// <summary>
|
|
73
|
-
///
|
|
74
|
-
/// </summary>
|
|
75
|
-
[ContextMenu("Apply")]
|
|
76
|
-
public void Apply()
|
|
77
|
-
{
|
|
78
|
-
DestroyAllChildren();
|
|
79
|
-
|
|
80
|
-
#if UNITY_EDITOR
|
|
81
|
-
|
|
82
|
-
for (int i = 0; i < stockPositions.Count; i++)
|
|
83
|
-
{
|
|
84
|
-
var instance = UnityEditor.PrefabUtility.InstantiatePrefab(stockPrefab, transform);
|
|
85
|
-
|
|
86
|
-
instance.name = instance.name + indexNameDivider + i;
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
#endif
|
|
90
|
-
|
|
91
|
-
for (int i = 0; i < stockPositions.Count; i++)
|
|
92
|
-
{
|
|
93
|
-
ClosingArgumentStockBase currentStock = transform.GetChild(i).GetComponent<ClosingArgumentStockBase>();
|
|
94
|
-
|
|
95
|
-
currentStock.transform.localPosition = stockPositions[i];
|
|
96
|
-
|
|
97
|
-
currentStock.transform.localEulerAngles = rotation;
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
var stocks = GetComponentsInChildren<ClosingArgumentStockBase>();
|
|
101
|
-
|
|
102
|
-
foreach (var stock in stocks)
|
|
103
|
-
stock.Rewire();
|
|
104
|
-
|
|
105
|
-
#if UNITY_EDITOR
|
|
106
|
-
|
|
107
|
-
EditorUtility.SetDirty(transform.root);
|
|
108
|
-
|
|
109
|
-
#endif
|
|
110
|
-
}
|
|
111
|
-
|
|
112
|
-
/// <summary>
|
|
113
|
-
///
|
|
114
|
-
/// </summary>
|
|
115
|
-
protected void DestroyAllChildren()
|
|
116
|
-
{
|
|
117
|
-
int childCount = transform.childCount;
|
|
118
|
-
|
|
119
|
-
for (int i = childCount - 1; i >= 0; i--)
|
|
120
|
-
if (Application.isPlaying)
|
|
121
|
-
Destroy(transform.GetChild(i).gameObject);
|
|
122
|
-
else
|
|
123
|
-
DestroyImmediate(transform.GetChild(i).gameObject);
|
|
124
|
-
|
|
125
|
-
UnityEngine.Debug.Log($"{childCount} children destroyed from parent: {gameObject.name}");
|
|
126
|
-
}
|
|
127
|
-
}
|
|
1
|
+
// Original Author: Henry (Meowpixel)
|
|
2
|
+
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using UnityEditor;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace DREditor.Minigames.CA.Stocks
|
|
8
|
+
{
|
|
9
|
+
/// <summary>
|
|
10
|
+
///
|
|
11
|
+
/// </summary>
|
|
12
|
+
[ClassHeader("")]
|
|
13
|
+
public class StockParent : MonoBehaviour
|
|
14
|
+
{
|
|
15
|
+
/// <summary>
|
|
16
|
+
///
|
|
17
|
+
/// </summary>
|
|
18
|
+
[Tooltip("")]
|
|
19
|
+
[SerializeField] protected GameObject stockPrefab = null;
|
|
20
|
+
|
|
21
|
+
/// <summary>
|
|
22
|
+
///
|
|
23
|
+
/// </summary>
|
|
24
|
+
[Tooltip("")]
|
|
25
|
+
[SerializeField] protected string indexNameDivider = "_";
|
|
26
|
+
|
|
27
|
+
/// <summary>
|
|
28
|
+
///
|
|
29
|
+
/// </summary>
|
|
30
|
+
[Tooltip("")]
|
|
31
|
+
[SerializeField] protected Vector3 rotation = new(0, 0, -8);
|
|
32
|
+
|
|
33
|
+
/// <summary>
|
|
34
|
+
///
|
|
35
|
+
/// </summary>
|
|
36
|
+
[Tooltip("")]
|
|
37
|
+
[SerializeField]
|
|
38
|
+
protected List<Vector3> stockPositions = new()
|
|
39
|
+
{
|
|
40
|
+
new(10.88f, -2.59f, 0f),
|
|
41
|
+
new(11.92f, -2.56f, 0f),
|
|
42
|
+
new(11.02f, -1.63f, 0f),
|
|
43
|
+
new(12.06f, -1.60f, 0f),
|
|
44
|
+
new(10.74f, -3.55f, 0f),
|
|
45
|
+
new(11.78f, -3.52f, 0f),
|
|
46
|
+
new(11.16f, -0.67f, 0f),
|
|
47
|
+
new(12.20f, -0.64f, 0f),
|
|
48
|
+
new(10.60f, -4.51f, 0f),
|
|
49
|
+
new(11.64f, -4.48f, 0f)
|
|
50
|
+
};
|
|
51
|
+
|
|
52
|
+
|
|
53
|
+
/// <summary>
|
|
54
|
+
///
|
|
55
|
+
/// </summary>
|
|
56
|
+
[ContextMenu("Record")]
|
|
57
|
+
public void Record()
|
|
58
|
+
{
|
|
59
|
+
stockPositions.Clear();
|
|
60
|
+
|
|
61
|
+
int stockCount = GetComponentsInChildren<ClosingArgumentStockBase>().Length;
|
|
62
|
+
|
|
63
|
+
for (int i = 0; i < stockCount; i++)
|
|
64
|
+
{
|
|
65
|
+
ClosingArgumentStockBase currentStock = transform.GetChild(i).GetComponent<ClosingArgumentStockBase>();
|
|
66
|
+
|
|
67
|
+
stockPositions.Add(currentStock.transform.localPosition);
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
|
|
72
|
+
/// <summary>
|
|
73
|
+
///
|
|
74
|
+
/// </summary>
|
|
75
|
+
[ContextMenu("Apply")]
|
|
76
|
+
public void Apply()
|
|
77
|
+
{
|
|
78
|
+
DestroyAllChildren();
|
|
79
|
+
|
|
80
|
+
#if UNITY_EDITOR
|
|
81
|
+
|
|
82
|
+
for (int i = 0; i < stockPositions.Count; i++)
|
|
83
|
+
{
|
|
84
|
+
var instance = UnityEditor.PrefabUtility.InstantiatePrefab(stockPrefab, transform);
|
|
85
|
+
|
|
86
|
+
instance.name = instance.name + indexNameDivider + i;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
#endif
|
|
90
|
+
|
|
91
|
+
for (int i = 0; i < stockPositions.Count; i++)
|
|
92
|
+
{
|
|
93
|
+
ClosingArgumentStockBase currentStock = transform.GetChild(i).GetComponent<ClosingArgumentStockBase>();
|
|
94
|
+
|
|
95
|
+
currentStock.transform.localPosition = stockPositions[i];
|
|
96
|
+
|
|
97
|
+
currentStock.transform.localEulerAngles = rotation;
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
var stocks = GetComponentsInChildren<ClosingArgumentStockBase>();
|
|
101
|
+
|
|
102
|
+
foreach (var stock in stocks)
|
|
103
|
+
stock.Rewire();
|
|
104
|
+
|
|
105
|
+
#if UNITY_EDITOR
|
|
106
|
+
|
|
107
|
+
EditorUtility.SetDirty(transform.root);
|
|
108
|
+
|
|
109
|
+
#endif
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
/// <summary>
|
|
113
|
+
///
|
|
114
|
+
/// </summary>
|
|
115
|
+
protected void DestroyAllChildren()
|
|
116
|
+
{
|
|
117
|
+
int childCount = transform.childCount;
|
|
118
|
+
|
|
119
|
+
for (int i = childCount - 1; i >= 0; i--)
|
|
120
|
+
if (Application.isPlaying)
|
|
121
|
+
Destroy(transform.GetChild(i).gameObject);
|
|
122
|
+
else
|
|
123
|
+
DestroyImmediate(transform.GetChild(i).gameObject);
|
|
124
|
+
|
|
125
|
+
UnityEngine.Debug.Log($"{childCount} children destroyed from parent: {gameObject.name}");
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
128
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 12623e6a025e21c4f9e32fac3952c40b
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
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30
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34
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|
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|
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37
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41
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