net.dreditor.minigames.ca 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ArgumentBuilder.cs +80 -80
  3. package/ArgumentBuilder.cs.meta +11 -11
  4. package/ArgumentPage.cs +36 -36
  5. package/ArgumentPage.cs.meta +11 -11
  6. package/ArgumentQuestionPanel.cs +136 -136
  7. package/ArgumentQuestionPanel.cs.meta +11 -11
  8. package/ClosingArgumentSettings.cs +23 -23
  9. package/ClosingArgumentSettings.cs.meta +11 -11
  10. package/ClosingArgumentStockBase.cs +250 -250
  11. package/ClosingArgumentStockBase.cs.meta +11 -11
  12. package/DREditor.Minigames.CA.asmdef +24 -24
  13. package/DREditor.Minigames.CA.asmdef.meta +7 -7
  14. package/Editor/ArgumentBuilderEditor.cs +139 -139
  15. package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
  16. package/Editor/ArgumentPageEditor.cs +283 -283
  17. package/Editor/ArgumentPageEditor.cs.meta +11 -11
  18. package/Editor/ArgumentPanelEditor.cs +141 -141
  19. package/Editor/ArgumentPanelEditor.cs.meta +11 -11
  20. package/Editor/ArgumentStockEditor.cs +167 -167
  21. package/Editor/ArgumentStockEditor.cs.meta +11 -11
  22. package/Editor/CAHandyFields.cs +32 -32
  23. package/Editor/CAHandyFields.cs.meta +1 -1
  24. package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
  25. package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
  26. package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
  27. package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
  28. package/Editor.meta +8 -8
  29. package/IActiveStockPanel.cs +36 -36
  30. package/IActiveStockPanel.cs.meta +11 -11
  31. package/IArgumentPreviewInitializer.cs +19 -19
  32. package/IArgumentPreviewInitializer.cs.meta +11 -11
  33. package/IClosingArgumentListener.cs +17 -17
  34. package/IClosingArgumentListener.cs.meta +11 -11
  35. package/IClosingArgumentPagePreviewer.cs +16 -16
  36. package/IClosingArgumentPagePreviewer.cs.meta +11 -11
  37. package/IClosingArgumentResetable.cs +15 -15
  38. package/IClosingArgumentResetable.cs.meta +11 -11
  39. package/ILockPreview.cs +16 -16
  40. package/ILockPreview.cs.meta +11 -11
  41. package/IPageListener.cs +17 -17
  42. package/IPageListener.cs.meta +11 -11
  43. package/IPagesInitializer.cs +17 -17
  44. package/IPagesInitializer.cs.meta +11 -11
  45. package/ITotalStockListener.cs +16 -16
  46. package/ITotalStockListener.cs.meta +11 -11
  47. package/Managers/ArgumentInitializerBase.cs +17 -17
  48. package/Managers/ArgumentInitializerBase.cs.meta +11 -11
  49. package/Managers/ClosingArgumentInitializer.cs +128 -128
  50. package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
  51. package/Managers/ClosingArgumentManager.cs +269 -269
  52. package/Managers/ClosingArgumentManager.cs.meta +10 -10
  53. package/Managers/ClosingArgumentManagerBase.cs +146 -146
  54. package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
  55. package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
  56. package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
  57. package/Managers.meta +8 -8
  58. package/Pages/IPageInitializer.cs +23 -23
  59. package/Pages/IPageInitializer.cs.meta +11 -11
  60. package/Pages/MainPagePreviewer.cs +66 -66
  61. package/Pages/MainPagePreviewer.cs.meta +11 -11
  62. package/Pages/MiniPageInitializer.cs +144 -144
  63. package/Pages/MiniPageInitializer.cs.meta +11 -11
  64. package/Pages/MoveMainPagesComponent.cs +163 -163
  65. package/Pages/MoveMainPagesComponent.cs.meta +11 -11
  66. package/Pages/MovePageComponent.cs +104 -104
  67. package/Pages/MovePageComponent.cs.meta +11 -11
  68. package/Pages/MovePageHandler.cs +215 -215
  69. package/Pages/MovePageHandler.cs.meta +11 -11
  70. package/Pages/PageArrows.cs +124 -124
  71. package/Pages/PageArrows.cs.meta +11 -11
  72. package/Pages/PageCounter.cs +65 -65
  73. package/Pages/PageCounter.cs.meta +11 -11
  74. package/Pages/PageHandlerBase.cs +30 -30
  75. package/Pages/PageHandlerBase.cs.meta +11 -11
  76. package/Pages/PageInitializer.cs +195 -195
  77. package/Pages/PageInitializer.cs.meta +11 -11
  78. package/Pages/PageInitializerBase.cs +65 -65
  79. package/Pages/PageInitializerBase.cs.meta +11 -11
  80. package/Pages/PagePreviewer.cs +57 -57
  81. package/Pages/PagePreviewer.cs.meta +11 -11
  82. package/Pages.meta +8 -8
  83. package/PanelInitializerBase.cs +147 -147
  84. package/PanelInitializerBase.cs.meta +11 -11
  85. package/Panels/ClosingArgumentReticle.cs +169 -169
  86. package/Panels/ClosingArgumentReticle.cs.meta +11 -11
  87. package/Panels/ClosingArgumentShooter.cs +153 -153
  88. package/Panels/ClosingArgumentShooter.cs.meta +11 -11
  89. package/Panels/CorrectMiniPanelUpdater.cs +45 -45
  90. package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
  91. package/Panels/CorrectPanelUpdater.cs +24 -24
  92. package/Panels/CorrectPanelUpdater.cs.meta +11 -11
  93. package/Panels/PanelInitializer.cs +51 -51
  94. package/Panels/PanelInitializer.cs.meta +11 -11
  95. package/Panels/PreviewPanelInitializer.cs +58 -58
  96. package/Panels/PreviewPanelInitializer.cs.meta +11 -11
  97. package/Panels/QuestionPanel.cs +143 -143
  98. package/Panels/QuestionPanel.cs.meta +11 -11
  99. package/Panels/QuestionPanelBase.cs +68 -68
  100. package/Panels/QuestionPanelBase.cs.meta +11 -11
  101. package/Panels.meta +8 -8
  102. package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
  103. package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
  104. package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
  105. package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
  106. package/{Samples → Samples~}/CAResult.asset +21 -21
  107. package/{Samples → Samples~}/CAResult.asset.meta +8 -8
  108. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
  109. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
  110. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
  111. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
  112. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
  113. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
  114. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
  115. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
  116. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
  117. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
  118. package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
  119. package/{Samples → Samples~}/CA_Animations.meta +8 -8
  120. package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
  121. package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
  122. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
  123. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
  124. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
  125. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
  126. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
  127. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
  128. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
  129. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
  130. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
  131. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
  132. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
  133. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
  134. package/{Samples → Samples~}/Managers.meta +8 -8
  135. package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
  136. package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
  137. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
  138. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
  139. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
  140. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
  141. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
  142. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
  143. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
  144. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
  145. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
  146. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
  147. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
  148. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
  149. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
  150. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
  151. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
  152. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
  153. package/{Samples → Samples~}/Pages.meta +8 -8
  154. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
  155. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
  156. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
  157. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
  158. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
  159. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
  160. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
  161. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
  162. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
  163. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
  164. package/{Samples → Samples~}/Stocks.meta +8 -8
  165. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
  166. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
  167. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
  168. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
  169. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
  170. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
  171. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
  172. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
  173. package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
  174. package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
  175. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
  176. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
  177. package/{Samples → Samples~}/UI.meta +8 -8
  178. package/Stocks/ActiveStockPanel.cs +177 -177
  179. package/Stocks/ActiveStockPanel.cs.meta +11 -11
  180. package/Stocks/ActiveStockPanelBase.cs +80 -80
  181. package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
  182. package/Stocks/ActiveStockPanelStateable.cs +142 -142
  183. package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
  184. package/Stocks/ClosingArgumentStock.cs +120 -120
  185. package/Stocks/ClosingArgumentStock.cs.meta +11 -11
  186. package/Stocks/ShootCAStockVisibility.cs +133 -133
  187. package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
  188. package/Stocks/StockParent.cs +127 -127
  189. package/Stocks/StockParent.cs.meta +11 -11
  190. package/Stocks.meta +8 -8
  191. package/package.json +46 -41
  192. package/package.json.meta +7 -7
  193. package/Samples.meta +0 -8
@@ -1,284 +1,284 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using System;
4
- using UnityEditor;
5
- using UnityEngine;
6
-
7
- namespace DREditor.Minigames.CA.Editor
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- [Serializable]
13
- public class ArgumentPageEditor
14
- {
15
- /// <summary>
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- ///
17
- /// </summary>
18
- protected ArgumentPanelEditor questionPanelDisplayer = new();
19
-
20
- /// <summary>
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- ///
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- /// </summary>
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- protected Action callback;
24
-
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- /// <summary>
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- ///
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- /// </summary>
28
- protected int stockCounter;
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-
30
- /// <summary>
31
- ///
32
- /// </summary>
33
- protected int currentStock = 1;
34
-
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- /// <summary>
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- ///
37
- /// </summary>
38
- protected int totalStock = 0;
39
-
40
- /// <summary>
41
- ///
42
- /// </summary>
43
- protected ArgumentBuilder builder;
44
-
45
- /// <summary>
46
- ///
47
- /// </summary>
48
- protected ArgumentPage page;
49
-
50
- /// <summary>
51
- ///
52
- /// </summary>
53
- protected int pageIndex;
54
-
55
-
56
- /// <summary>
57
- ///
58
- /// </summary>
59
- public virtual void Reset() => stockCounter = 0;
60
-
61
- /// <summary>
62
- ///
63
- /// </summary>
64
- /// <param name="totalStock"></param>
65
- public virtual void Initialize(int totalStock) => this.totalStock = totalStock;
66
-
67
- /// <summary>
68
- ///
69
- /// </summary>
70
- /// <param name="currentStock"></param>
71
- public virtual void SetCurrentStock(int currentStock) => this.currentStock = currentStock;
72
-
73
- /// <summary>
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- ///
75
- /// </summary>
76
- /// <returns></returns>
77
- public virtual int GetCurrentStockIndex() => currentStock;
78
-
79
-
80
- /// <summary>
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- ///
82
- /// </summary>
83
- /// <param name="builder"></param>
84
- /// <param name="page"></param>
85
- /// <param name="pageIndex"></param>
86
- /// <param name="callback"></param>
87
- public virtual void DisplayPage(ArgumentBuilder builder, ArgumentPage page, int pageIndex, Action callback)
88
- {
89
- this.builder = builder;
90
-
91
- this.callback = callback;
92
-
93
- this.page = page;
94
-
95
- this.pageIndex = pageIndex;
96
-
97
- DisplayPageInfo();
98
- }
99
-
100
- #region Show Page Info
101
-
102
- /// <summary>
103
- ///
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- /// </summary>
105
- protected virtual void DisplayPageInfo()
106
- {
107
- using (new EditorGUILayout.VerticalScope())
108
- {
109
- DisplayPageSprite();
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-
111
- DisplayQuestionPanels();
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-
113
- DisplayPageEndButtons();
114
- }
115
- }
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-
117
- /// <summary>
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- ///
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- /// </summary>
120
- protected virtual void DisplayPageSprite()
121
- {
122
- GUILayout.Space(5);
123
-
124
- using (new EditorGUILayout.VerticalScope())
125
- {
126
- using (new EditorGUILayout.HorizontalScope())
127
- {
128
- GUILayout.Label(
129
- new GUIContent(
130
- "Page Sprite:",
131
- "Sprite used as the visual for this argument page in the Closing Argument builder."),
132
- GUILayout.Width(120));
133
-
134
- using (new EditorGUILayout.VerticalScope())
135
- {
136
- EditorGUI.BeginChangeCheck();
137
-
138
- page.SetPageSprite(
139
- (Sprite)EditorGUILayout.ObjectField(page.pageSprite, typeof(Sprite), false, GUILayout.Width(120)));
140
-
141
- if (EditorGUI.EndChangeCheck())
142
- callback?.Invoke();
143
- }
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- }
145
-
146
- if (page.pageSprite != null)
147
- GUILayout.Label(
148
- AssetPreview.GetAssetPreview(page.pageSprite),
149
- GUILayout.MaxWidth(500),
150
- GUILayout.MaxHeight(281.25f));
151
- }
152
- }
153
-
154
- /// <summary>
155
- ///
156
- /// </summary>
157
- protected virtual void DisplayQuestionPanels()
158
- {
159
- if (page.questionPanels.Count > 0)
160
- {
161
- GUILayout.Space(20);
162
-
163
- for (int j = 0; j < page.questionPanels.Count; j++)
164
- DisplayQuestionPanel(j);
165
- }
166
- }
167
-
168
- /// <summary>
169
- ///
170
- /// </summary>
171
- /// <param name="j"></param>
172
- protected virtual void DisplayQuestionPanel(int j)
173
- {
174
- using (new EditorGUILayout.VerticalScope())
175
- {
176
- stockCounter++;
177
-
178
- EditorGUILayout.LabelField($" Stock {stockCounter}", EditorStyles.boldLabel);
179
-
180
- using (new EditorGUILayout.HorizontalScope("Box"))
181
- {
182
- using (new EditorGUILayout.VerticalScope())
183
- {
184
- questionPanelDisplayer.DisplayPanel(page.questionPanels[j], callback);
185
-
186
- GUILayout.Space(7.5f);
187
-
188
- // Max width set so that flexible space works correctly and the 'Remove Stock' button is always visible
189
- using (new EditorGUILayout.HorizontalScope(GUILayout.MaxWidth(Screen.width - 50)))
190
- {
191
- GUILayout.FlexibleSpace();
192
-
193
- if (GUILayout.Button(new GUIContent("Remove Stock", "Remove the current stock panel."),
194
- GUILayout.Width(100)))
195
- {
196
- // get index of removed stock
197
- int stockIndex = builder.GetStockIndex(page.questionPanels[j]);
198
-
199
- page.questionPanels.RemoveAt(j);
200
-
201
- callback?.Invoke();
202
-
203
- if (currentStock != 1 && stockIndex < currentStock)
204
- currentStock--;
205
- }
206
- }
207
-
208
- GUILayout.Space(2.5f);
209
- }
210
- }
211
-
212
- GUILayout.Space(10);
213
- }
214
- }
215
-
216
- /// <summary>
217
- ///
218
- /// </summary>
219
- protected virtual void DisplayPageEndButtons()
220
- {
221
- // Max width set so that flexible space works correctly and the 'Remove Page' button is always visible
222
- using (new EditorGUILayout.HorizontalScope(GUILayout.MaxWidth(Screen.width - 42)))
223
- {
224
- if (page.questionPanels.Count >= 0 && totalStock < 10)
225
- {
226
- if (GUILayout.Button(new GUIContent("Add Stock", "Add a new question panel to this page."),
227
- GUILayout.Width(100)))
228
- {
229
- page.AddNewPanel();
230
-
231
- callback?.Invoke();
232
- }
233
- }
234
-
235
- GUILayout.FlexibleSpace();
236
- }
237
- }
238
-
239
- #endregion
240
-
241
- #region Display Preview
242
-
243
- /// <summary>
244
- ///
245
- /// </summary>
246
- /// <param name="previewCallback"></param>
247
- public virtual void DisplayPreviewStockButtons(Action previewCallback)
248
- {
249
- string previewLabel = totalStock == 0 ?
250
- "No Stock to Preview" :
251
- $"Previewing stock {currentStock}/{totalStock}";
252
-
253
- GUILayout.Label(previewLabel);
254
-
255
- GUI.enabled = !(currentStock <= 1);
256
-
257
- StockButtonPreview("<", -1, previewCallback);
258
-
259
- GUI.enabled = !(currentStock >= totalStock);
260
-
261
- StockButtonPreview(">", 1, previewCallback);
262
-
263
- GUI.enabled = true;
264
- }
265
-
266
- /// <summary>
267
- ///
268
- /// </summary>
269
- /// <param name="buttonText"></param>
270
- /// <param name="addStock"></param>
271
- /// <param name="previewCallback"></param>
272
- protected virtual void StockButtonPreview(string buttonText, int addStock, Action previewCallback)
273
- {
274
- if (GUILayout.Button(buttonText))
275
- {
276
- currentStock += addStock;
277
-
278
- previewCallback?.Invoke();
279
- }
280
- }
281
-
282
- #endregion
283
- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using System;
4
+ using UnityEditor;
5
+ using UnityEngine;
6
+
7
+ namespace DREditor.Minigames.CA.Editor
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ [Serializable]
13
+ public class ArgumentPageEditor
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ protected ArgumentPanelEditor questionPanelDisplayer = new();
19
+
20
+ /// <summary>
21
+ ///
22
+ /// </summary>
23
+ protected Action callback;
24
+
25
+ /// <summary>
26
+ ///
27
+ /// </summary>
28
+ protected int stockCounter;
29
+
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ protected int currentStock = 1;
34
+
35
+ /// <summary>
36
+ ///
37
+ /// </summary>
38
+ protected int totalStock = 0;
39
+
40
+ /// <summary>
41
+ ///
42
+ /// </summary>
43
+ protected ArgumentBuilder builder;
44
+
45
+ /// <summary>
46
+ ///
47
+ /// </summary>
48
+ protected ArgumentPage page;
49
+
50
+ /// <summary>
51
+ ///
52
+ /// </summary>
53
+ protected int pageIndex;
54
+
55
+
56
+ /// <summary>
57
+ ///
58
+ /// </summary>
59
+ public virtual void Reset() => stockCounter = 0;
60
+
61
+ /// <summary>
62
+ ///
63
+ /// </summary>
64
+ /// <param name="totalStock"></param>
65
+ public virtual void Initialize(int totalStock) => this.totalStock = totalStock;
66
+
67
+ /// <summary>
68
+ ///
69
+ /// </summary>
70
+ /// <param name="currentStock"></param>
71
+ public virtual void SetCurrentStock(int currentStock) => this.currentStock = currentStock;
72
+
73
+ /// <summary>
74
+ ///
75
+ /// </summary>
76
+ /// <returns></returns>
77
+ public virtual int GetCurrentStockIndex() => currentStock;
78
+
79
+
80
+ /// <summary>
81
+ ///
82
+ /// </summary>
83
+ /// <param name="builder"></param>
84
+ /// <param name="page"></param>
85
+ /// <param name="pageIndex"></param>
86
+ /// <param name="callback"></param>
87
+ public virtual void DisplayPage(ArgumentBuilder builder, ArgumentPage page, int pageIndex, Action callback)
88
+ {
89
+ this.builder = builder;
90
+
91
+ this.callback = callback;
92
+
93
+ this.page = page;
94
+
95
+ this.pageIndex = pageIndex;
96
+
97
+ DisplayPageInfo();
98
+ }
99
+
100
+ #region Show Page Info
101
+
102
+ /// <summary>
103
+ ///
104
+ /// </summary>
105
+ protected virtual void DisplayPageInfo()
106
+ {
107
+ using (new EditorGUILayout.VerticalScope())
108
+ {
109
+ DisplayPageSprite();
110
+
111
+ DisplayQuestionPanels();
112
+
113
+ DisplayPageEndButtons();
114
+ }
115
+ }
116
+
117
+ /// <summary>
118
+ ///
119
+ /// </summary>
120
+ protected virtual void DisplayPageSprite()
121
+ {
122
+ GUILayout.Space(5);
123
+
124
+ using (new EditorGUILayout.VerticalScope())
125
+ {
126
+ using (new EditorGUILayout.HorizontalScope())
127
+ {
128
+ GUILayout.Label(
129
+ new GUIContent(
130
+ "Page Sprite:",
131
+ "Sprite used as the visual for this argument page in the Closing Argument builder."),
132
+ GUILayout.Width(120));
133
+
134
+ using (new EditorGUILayout.VerticalScope())
135
+ {
136
+ EditorGUI.BeginChangeCheck();
137
+
138
+ page.SetPageSprite(
139
+ (Sprite)EditorGUILayout.ObjectField(page.pageSprite, typeof(Sprite), false, GUILayout.Width(120)));
140
+
141
+ if (EditorGUI.EndChangeCheck())
142
+ callback?.Invoke();
143
+ }
144
+ }
145
+
146
+ if (page.pageSprite != null)
147
+ GUILayout.Label(
148
+ AssetPreview.GetAssetPreview(page.pageSprite),
149
+ GUILayout.MaxWidth(500),
150
+ GUILayout.MaxHeight(281.25f));
151
+ }
152
+ }
153
+
154
+ /// <summary>
155
+ ///
156
+ /// </summary>
157
+ protected virtual void DisplayQuestionPanels()
158
+ {
159
+ if (page.questionPanels.Count > 0)
160
+ {
161
+ GUILayout.Space(20);
162
+
163
+ for (int j = 0; j < page.questionPanels.Count; j++)
164
+ DisplayQuestionPanel(j);
165
+ }
166
+ }
167
+
168
+ /// <summary>
169
+ ///
170
+ /// </summary>
171
+ /// <param name="j"></param>
172
+ protected virtual void DisplayQuestionPanel(int j)
173
+ {
174
+ using (new EditorGUILayout.VerticalScope())
175
+ {
176
+ stockCounter++;
177
+
178
+ EditorGUILayout.LabelField($" Stock {stockCounter}", EditorStyles.boldLabel);
179
+
180
+ using (new EditorGUILayout.HorizontalScope("Box"))
181
+ {
182
+ using (new EditorGUILayout.VerticalScope())
183
+ {
184
+ questionPanelDisplayer.DisplayPanel(page.questionPanels[j], callback);
185
+
186
+ GUILayout.Space(7.5f);
187
+
188
+ // Max width set so that flexible space works correctly and the 'Remove Stock' button is always visible
189
+ using (new EditorGUILayout.HorizontalScope(GUILayout.MaxWidth(Screen.width - 50)))
190
+ {
191
+ GUILayout.FlexibleSpace();
192
+
193
+ if (GUILayout.Button(new GUIContent("Remove Stock", "Remove the current stock panel."),
194
+ GUILayout.Width(100)))
195
+ {
196
+ // get index of removed stock
197
+ int stockIndex = builder.GetStockIndex(page.questionPanels[j]);
198
+
199
+ page.questionPanels.RemoveAt(j);
200
+
201
+ callback?.Invoke();
202
+
203
+ if (currentStock != 1 && stockIndex < currentStock)
204
+ currentStock--;
205
+ }
206
+ }
207
+
208
+ GUILayout.Space(2.5f);
209
+ }
210
+ }
211
+
212
+ GUILayout.Space(10);
213
+ }
214
+ }
215
+
216
+ /// <summary>
217
+ ///
218
+ /// </summary>
219
+ protected virtual void DisplayPageEndButtons()
220
+ {
221
+ // Max width set so that flexible space works correctly and the 'Remove Page' button is always visible
222
+ using (new EditorGUILayout.HorizontalScope(GUILayout.MaxWidth(Screen.width - 42)))
223
+ {
224
+ if (page.questionPanels.Count >= 0 && totalStock < 10)
225
+ {
226
+ if (GUILayout.Button(new GUIContent("Add Stock", "Add a new question panel to this page."),
227
+ GUILayout.Width(100)))
228
+ {
229
+ page.AddNewPanel();
230
+
231
+ callback?.Invoke();
232
+ }
233
+ }
234
+
235
+ GUILayout.FlexibleSpace();
236
+ }
237
+ }
238
+
239
+ #endregion
240
+
241
+ #region Display Preview
242
+
243
+ /// <summary>
244
+ ///
245
+ /// </summary>
246
+ /// <param name="previewCallback"></param>
247
+ public virtual void DisplayPreviewStockButtons(Action previewCallback)
248
+ {
249
+ string previewLabel = totalStock == 0 ?
250
+ "No Stock to Preview" :
251
+ $"Previewing stock {currentStock}/{totalStock}";
252
+
253
+ GUILayout.Label(previewLabel);
254
+
255
+ GUI.enabled = !(currentStock <= 1);
256
+
257
+ StockButtonPreview("<", -1, previewCallback);
258
+
259
+ GUI.enabled = !(currentStock >= totalStock);
260
+
261
+ StockButtonPreview(">", 1, previewCallback);
262
+
263
+ GUI.enabled = true;
264
+ }
265
+
266
+ /// <summary>
267
+ ///
268
+ /// </summary>
269
+ /// <param name="buttonText"></param>
270
+ /// <param name="addStock"></param>
271
+ /// <param name="previewCallback"></param>
272
+ protected virtual void StockButtonPreview(string buttonText, int addStock, Action previewCallback)
273
+ {
274
+ if (GUILayout.Button(buttonText))
275
+ {
276
+ currentStock += addStock;
277
+
278
+ previewCallback?.Invoke();
279
+ }
280
+ }
281
+
282
+ #endregion
283
+ }
284
284
  }
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