net.dreditor.minigames.ca 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/ArgumentBuilder.cs +80 -80
- package/ArgumentBuilder.cs.meta +11 -11
- package/ArgumentPage.cs +36 -36
- package/ArgumentPage.cs.meta +11 -11
- package/ArgumentQuestionPanel.cs +136 -136
- package/ArgumentQuestionPanel.cs.meta +11 -11
- package/ClosingArgumentSettings.cs +23 -23
- package/ClosingArgumentSettings.cs.meta +11 -11
- package/ClosingArgumentStockBase.cs +250 -250
- package/ClosingArgumentStockBase.cs.meta +11 -11
- package/DREditor.Minigames.CA.asmdef +24 -24
- package/DREditor.Minigames.CA.asmdef.meta +7 -7
- package/Editor/ArgumentBuilderEditor.cs +139 -139
- package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
- package/Editor/ArgumentPageEditor.cs +283 -283
- package/Editor/ArgumentPageEditor.cs.meta +11 -11
- package/Editor/ArgumentPanelEditor.cs +141 -141
- package/Editor/ArgumentPanelEditor.cs.meta +11 -11
- package/Editor/ArgumentStockEditor.cs +167 -167
- package/Editor/ArgumentStockEditor.cs.meta +11 -11
- package/Editor/CAHandyFields.cs +32 -32
- package/Editor/CAHandyFields.cs.meta +1 -1
- package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
- package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
- package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
- package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
- package/Editor.meta +8 -8
- package/IActiveStockPanel.cs +36 -36
- package/IActiveStockPanel.cs.meta +11 -11
- package/IArgumentPreviewInitializer.cs +19 -19
- package/IArgumentPreviewInitializer.cs.meta +11 -11
- package/IClosingArgumentListener.cs +17 -17
- package/IClosingArgumentListener.cs.meta +11 -11
- package/IClosingArgumentPagePreviewer.cs +16 -16
- package/IClosingArgumentPagePreviewer.cs.meta +11 -11
- package/IClosingArgumentResetable.cs +15 -15
- package/IClosingArgumentResetable.cs.meta +11 -11
- package/ILockPreview.cs +16 -16
- package/ILockPreview.cs.meta +11 -11
- package/IPageListener.cs +17 -17
- package/IPageListener.cs.meta +11 -11
- package/IPagesInitializer.cs +17 -17
- package/IPagesInitializer.cs.meta +11 -11
- package/ITotalStockListener.cs +16 -16
- package/ITotalStockListener.cs.meta +11 -11
- package/Managers/ArgumentInitializerBase.cs +17 -17
- package/Managers/ArgumentInitializerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentInitializer.cs +128 -128
- package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
- package/Managers/ClosingArgumentManager.cs +269 -269
- package/Managers/ClosingArgumentManager.cs.meta +10 -10
- package/Managers/ClosingArgumentManagerBase.cs +146 -146
- package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
- package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
- package/Managers.meta +8 -8
- package/Pages/IPageInitializer.cs +23 -23
- package/Pages/IPageInitializer.cs.meta +11 -11
- package/Pages/MainPagePreviewer.cs +66 -66
- package/Pages/MainPagePreviewer.cs.meta +11 -11
- package/Pages/MiniPageInitializer.cs +144 -144
- package/Pages/MiniPageInitializer.cs.meta +11 -11
- package/Pages/MoveMainPagesComponent.cs +163 -163
- package/Pages/MoveMainPagesComponent.cs.meta +11 -11
- package/Pages/MovePageComponent.cs +104 -104
- package/Pages/MovePageComponent.cs.meta +11 -11
- package/Pages/MovePageHandler.cs +215 -215
- package/Pages/MovePageHandler.cs.meta +11 -11
- package/Pages/PageArrows.cs +124 -124
- package/Pages/PageArrows.cs.meta +11 -11
- package/Pages/PageCounter.cs +65 -65
- package/Pages/PageCounter.cs.meta +11 -11
- package/Pages/PageHandlerBase.cs +30 -30
- package/Pages/PageHandlerBase.cs.meta +11 -11
- package/Pages/PageInitializer.cs +195 -195
- package/Pages/PageInitializer.cs.meta +11 -11
- package/Pages/PageInitializerBase.cs +65 -65
- package/Pages/PageInitializerBase.cs.meta +11 -11
- package/Pages/PagePreviewer.cs +57 -57
- package/Pages/PagePreviewer.cs.meta +11 -11
- package/Pages.meta +8 -8
- package/PanelInitializerBase.cs +147 -147
- package/PanelInitializerBase.cs.meta +11 -11
- package/Panels/ClosingArgumentReticle.cs +169 -169
- package/Panels/ClosingArgumentReticle.cs.meta +11 -11
- package/Panels/ClosingArgumentShooter.cs +153 -153
- package/Panels/ClosingArgumentShooter.cs.meta +11 -11
- package/Panels/CorrectMiniPanelUpdater.cs +45 -45
- package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
- package/Panels/CorrectPanelUpdater.cs +24 -24
- package/Panels/CorrectPanelUpdater.cs.meta +11 -11
- package/Panels/PanelInitializer.cs +51 -51
- package/Panels/PanelInitializer.cs.meta +11 -11
- package/Panels/PreviewPanelInitializer.cs +58 -58
- package/Panels/PreviewPanelInitializer.cs.meta +11 -11
- package/Panels/QuestionPanel.cs +143 -143
- package/Panels/QuestionPanel.cs.meta +11 -11
- package/Panels/QuestionPanelBase.cs +68 -68
- package/Panels/QuestionPanelBase.cs.meta +11 -11
- package/Panels.meta +8 -8
- package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
- package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
- package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
- package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
- package/{Samples → Samples~}/CAResult.asset +21 -21
- package/{Samples → Samples~}/CAResult.asset.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
- package/{Samples → Samples~}/CA_Animations.meta +8 -8
- package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
- package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers.meta +8 -8
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages.meta +8 -8
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks.meta +8 -8
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI.meta +8 -8
- package/Stocks/ActiveStockPanel.cs +177 -177
- package/Stocks/ActiveStockPanel.cs.meta +11 -11
- package/Stocks/ActiveStockPanelBase.cs +80 -80
- package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
- package/Stocks/ActiveStockPanelStateable.cs +142 -142
- package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
- package/Stocks/ClosingArgumentStock.cs +120 -120
- package/Stocks/ClosingArgumentStock.cs.meta +11 -11
- package/Stocks/ShootCAStockVisibility.cs +133 -133
- package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
- package/Stocks/StockParent.cs +127 -127
- package/Stocks/StockParent.cs.meta +11 -11
- package/Stocks.meta +8 -8
- package/package.json +46 -41
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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// Original Author: Henry (Meowpixel)
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// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.UI;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace DREditor.Minigames.CA
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{
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///
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public abstract class ClosingArgumentStockBase : MonoBehaviour, IClosingArgumentResetable, ILockPreview
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public List<ClosingArgumentStockBase> nodeDirections;
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[FormerlySerializedAs("flavourText")]
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public string flavorText;
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public virtual void SetFlavorText(string flavorText) => this.flavorText = flavorText;
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{
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public virtual void SetActivePanelScale(Vector2 activePanelScale) => this.activePanelScale = activePanelScale;
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public virtual void SetActivePanelPosition(Vector2 activePanelPos) => this.activePanelPos = activePanelPos;
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public virtual void Solve()
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{
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SetRemainingLocks(completedIndex);
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UpdateLockState();
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UpdateStockLocks();
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public virtual void UpdateLockState()
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{
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OnStockUnlocked();
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/// </summary>
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protected virtual void OnStockUnlocked() => SetRemainingLocks(unlockedIndex);
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/// <summary>
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///
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/// </summary>
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/// <param name="isHovering"></param>
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public abstract void SetHover(bool isHovering);
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/// <summary>
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///
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/// </summary>
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/// <param name="isClicked"></param>
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public abstract void SetClicked(bool isClicked);
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/// <inheritdoc/>
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public virtual void CAReset() => SetRemainingLocks(completedIndex);
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/// <summary>
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///
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/// </summary>
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public virtual void UpdateStockLocks()
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{
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//updates the remaining locks across each stock.
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foreach (Transform child in transform.parent)
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{
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ClosingArgumentStockBase childStock = child.GetComponent<ClosingArgumentStockBase>();
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if (childStock.remainingLocks > 0)
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childStock.SetRemainingLocks(childStock.remainingLocks - 1);
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}
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}
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/// <summary>
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///
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/// </summary>
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[ContextMenu("Rewire")]
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public void Rewire()
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{
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nodeDirections.Clear();
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nodeDirections = new(4);
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var directions = RewireUINavigation.FindClosestTransforms(transform);
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foreach (var direction in directions)
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if (direction != null)
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nodeDirections.Add(direction.GetComponent<ClosingArgumentStockBase>());
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else
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nodeDirections.Add(null);
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}
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/// <inheritdoc/>
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public virtual void PreviewLockState(bool previewLockState)
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{
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|
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if (!previewLockState)
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{
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SetRemainingLocks(0);
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|
-
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|
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UpdateLockState();
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}
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}
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|
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}
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1
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+
// Original Author: Henry (Meowpixel)
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2
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+
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
+
using DREditor.UI;
|
|
4
|
+
using System.Collections.Generic;
|
|
5
|
+
using UnityEngine;
|
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6
|
+
using UnityEngine.Serialization;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.Minigames.CA
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
public abstract class ClosingArgumentStockBase : MonoBehaviour, IClosingArgumentResetable, ILockPreview
|
|
14
|
+
{
|
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15
|
+
/// <summary>
|
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16
|
+
///
|
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17
|
+
/// </summary>
|
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|
+
[Header("")]
|
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19
|
+
[Divider]
|
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20
|
+
[Tooltip("")]
|
|
21
|
+
[SerializeField] protected int unlockIndex = 0;
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
[Tooltip("")]
|
|
27
|
+
[SerializeField] protected int unlockedIndex = -1;
|
|
28
|
+
|
|
29
|
+
/// <summary>
|
|
30
|
+
///
|
|
31
|
+
/// </summary>
|
|
32
|
+
[Tooltip("")]
|
|
33
|
+
[SerializeField] protected int completedIndex = -2;
|
|
34
|
+
|
|
35
|
+
|
|
36
|
+
/// <summary>
|
|
37
|
+
///
|
|
38
|
+
/// </summary>
|
|
39
|
+
[Header("")]
|
|
40
|
+
[Divider]
|
|
41
|
+
[Tooltip("")]
|
|
42
|
+
public List<ClosingArgumentStockBase> nodeDirections;
|
|
43
|
+
|
|
44
|
+
/// <summary>
|
|
45
|
+
///
|
|
46
|
+
/// </summary>
|
|
47
|
+
[Tooltip("")]
|
|
48
|
+
[FormerlySerializedAs("flavourText")]
|
|
49
|
+
public string flavorText;
|
|
50
|
+
|
|
51
|
+
/// <summary>
|
|
52
|
+
///
|
|
53
|
+
/// </summary>
|
|
54
|
+
[Tooltip("")]
|
|
55
|
+
public int remainingLocks;
|
|
56
|
+
|
|
57
|
+
/// <summary>
|
|
58
|
+
///
|
|
59
|
+
/// </summary>
|
|
60
|
+
[Tooltip("")]
|
|
61
|
+
public bool selectable = true;
|
|
62
|
+
|
|
63
|
+
|
|
64
|
+
|
|
65
|
+
/// <summary>
|
|
66
|
+
///
|
|
67
|
+
/// </summary>
|
|
68
|
+
[Tooltip("")]
|
|
69
|
+
public Vector2 activePanelScale;
|
|
70
|
+
|
|
71
|
+
/// <summary>
|
|
72
|
+
///
|
|
73
|
+
/// </summary>
|
|
74
|
+
[Tooltip("")]
|
|
75
|
+
public Vector2 activePanelPos;
|
|
76
|
+
|
|
77
|
+
|
|
78
|
+
/// <summary>
|
|
79
|
+
///
|
|
80
|
+
/// </summary>
|
|
81
|
+
public bool ToBeUnlocked { get; protected set; } = false;
|
|
82
|
+
|
|
83
|
+
/// <summary>
|
|
84
|
+
///
|
|
85
|
+
/// </summary>
|
|
86
|
+
public bool IsUnlocked { get; protected set; } = false;
|
|
87
|
+
|
|
88
|
+
/// <summary>
|
|
89
|
+
///
|
|
90
|
+
/// </summary>
|
|
91
|
+
public bool Solved { get; protected set; } = false;
|
|
92
|
+
|
|
93
|
+
|
|
94
|
+
/// <summary>
|
|
95
|
+
///
|
|
96
|
+
/// </summary>
|
|
97
|
+
protected int totalLocks = -1;
|
|
98
|
+
|
|
99
|
+
|
|
100
|
+
/// <summary>
|
|
101
|
+
///
|
|
102
|
+
/// </summary>
|
|
103
|
+
/// <param name="flavorText"></param>
|
|
104
|
+
public virtual void SetFlavorText(string flavorText) => this.flavorText = flavorText;
|
|
105
|
+
|
|
106
|
+
/// <summary>
|
|
107
|
+
///
|
|
108
|
+
/// </summary>
|
|
109
|
+
/// <param name="totalLocks"></param>
|
|
110
|
+
public virtual void SetTotalLocks(int totalLocks)
|
|
111
|
+
{
|
|
112
|
+
this.totalLocks = totalLocks;
|
|
113
|
+
|
|
114
|
+
ResetRemainingLocks();
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
/// <summary>
|
|
118
|
+
///
|
|
119
|
+
/// </summary>
|
|
120
|
+
public virtual void ResetRemainingLocks() => SetRemainingLocks(totalLocks);
|
|
121
|
+
|
|
122
|
+
/// <summary>
|
|
123
|
+
///
|
|
124
|
+
/// </summary>
|
|
125
|
+
/// <param name="remainingLocks"></param>
|
|
126
|
+
public virtual void SetRemainingLocks(int remainingLocks)
|
|
127
|
+
{
|
|
128
|
+
this.remainingLocks = remainingLocks;
|
|
129
|
+
|
|
130
|
+
ToBeUnlocked = remainingLocks == unlockIndex;
|
|
131
|
+
|
|
132
|
+
IsUnlocked = remainingLocks == unlockedIndex;
|
|
133
|
+
|
|
134
|
+
Solved = remainingLocks == completedIndex;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
/// <summary>
|
|
138
|
+
///
|
|
139
|
+
/// </summary>
|
|
140
|
+
/// <param name="obj"></param>
|
|
141
|
+
public abstract void SetStockVisual(object obj);
|
|
142
|
+
|
|
143
|
+
/// <summary>
|
|
144
|
+
///
|
|
145
|
+
/// </summary>
|
|
146
|
+
/// <returns></returns>
|
|
147
|
+
public abstract object GetStockVisual();
|
|
148
|
+
|
|
149
|
+
/// <summary>
|
|
150
|
+
///
|
|
151
|
+
/// </summary>
|
|
152
|
+
/// <param name="activePanelScale"></param>
|
|
153
|
+
public virtual void SetActivePanelScale(Vector2 activePanelScale) => this.activePanelScale = activePanelScale;
|
|
154
|
+
|
|
155
|
+
/// <summary>
|
|
156
|
+
///
|
|
157
|
+
/// </summary>
|
|
158
|
+
/// <param name="activePanelPos"></param>
|
|
159
|
+
public virtual void SetActivePanelPosition(Vector2 activePanelPos) => this.activePanelPos = activePanelPos;
|
|
160
|
+
|
|
161
|
+
/// <summary>
|
|
162
|
+
///
|
|
163
|
+
/// </summary>
|
|
164
|
+
public virtual void Solve()
|
|
165
|
+
{
|
|
166
|
+
SetRemainingLocks(completedIndex);
|
|
167
|
+
|
|
168
|
+
UpdateLockState();
|
|
169
|
+
|
|
170
|
+
UpdateStockLocks();
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
/// <summary>
|
|
174
|
+
///
|
|
175
|
+
/// </summary>
|
|
176
|
+
public virtual void UpdateLockState()
|
|
177
|
+
{
|
|
178
|
+
if ((IsUnlocked || ToBeUnlocked) && !Solved)
|
|
179
|
+
OnStockUnlocked();
|
|
180
|
+
|
|
181
|
+
selectable = !Solved && (IsUnlocked || ToBeUnlocked);
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
/// <summary>
|
|
185
|
+
///
|
|
186
|
+
/// </summary>
|
|
187
|
+
protected virtual void OnStockUnlocked() => SetRemainingLocks(unlockedIndex);
|
|
188
|
+
|
|
189
|
+
|
|
190
|
+
/// <summary>
|
|
191
|
+
///
|
|
192
|
+
/// </summary>
|
|
193
|
+
/// <param name="isHovering"></param>
|
|
194
|
+
public abstract void SetHover(bool isHovering);
|
|
195
|
+
|
|
196
|
+
/// <summary>
|
|
197
|
+
///
|
|
198
|
+
/// </summary>
|
|
199
|
+
/// <param name="isClicked"></param>
|
|
200
|
+
public abstract void SetClicked(bool isClicked);
|
|
201
|
+
|
|
202
|
+
/// <inheritdoc/>
|
|
203
|
+
public virtual void CAReset() => SetRemainingLocks(completedIndex);
|
|
204
|
+
|
|
205
|
+
/// <summary>
|
|
206
|
+
///
|
|
207
|
+
/// </summary>
|
|
208
|
+
public virtual void UpdateStockLocks()
|
|
209
|
+
{
|
|
210
|
+
//updates the remaining locks across each stock.
|
|
211
|
+
foreach (Transform child in transform.parent)
|
|
212
|
+
{
|
|
213
|
+
ClosingArgumentStockBase childStock = child.GetComponent<ClosingArgumentStockBase>();
|
|
214
|
+
|
|
215
|
+
if (childStock.remainingLocks > 0)
|
|
216
|
+
childStock.SetRemainingLocks(childStock.remainingLocks - 1);
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
/// <summary>
|
|
221
|
+
///
|
|
222
|
+
/// </summary>
|
|
223
|
+
[ContextMenu("Rewire")]
|
|
224
|
+
public void Rewire()
|
|
225
|
+
{
|
|
226
|
+
nodeDirections.Clear();
|
|
227
|
+
|
|
228
|
+
nodeDirections = new(4);
|
|
229
|
+
|
|
230
|
+
var directions = RewireUINavigation.FindClosestTransforms(transform);
|
|
231
|
+
|
|
232
|
+
foreach (var direction in directions)
|
|
233
|
+
if (direction != null)
|
|
234
|
+
nodeDirections.Add(direction.GetComponent<ClosingArgumentStockBase>());
|
|
235
|
+
else
|
|
236
|
+
nodeDirections.Add(null);
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
|
|
240
|
+
/// <inheritdoc/>
|
|
241
|
+
public virtual void PreviewLockState(bool previewLockState)
|
|
242
|
+
{
|
|
243
|
+
if (!previewLockState)
|
|
244
|
+
{
|
|
245
|
+
SetRemainingLocks(0);
|
|
246
|
+
|
|
247
|
+
UpdateLockState();
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
251
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: d455bc72ad2efa543a4fda795a09902b
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: d455bc72ad2efa543a4fda795a09902b
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,25 +1,25 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "DREditor.Minigames.CA",
|
|
3
|
-
"rootNamespace": "",
|
|
4
|
-
"references": [
|
|
5
|
-
"Unity.InputSystem",
|
|
6
|
-
"Unity.TextMeshPro",
|
|
7
|
-
"DREditor",
|
|
8
|
-
"DREditor.Editor",
|
|
9
|
-
"DREditor.Controls",
|
|
10
|
-
"DREditor.Fading",
|
|
11
|
-
"DREditor.Audio",
|
|
12
|
-
"DREditor.UI",
|
|
13
|
-
"DREditor.UIHandling",
|
|
14
|
-
"DREditor.Minigames"
|
|
15
|
-
],
|
|
16
|
-
"includePlatforms": [],
|
|
17
|
-
"excludePlatforms": [],
|
|
18
|
-
"allowUnsafeCode": false,
|
|
19
|
-
"overrideReferences": false,
|
|
20
|
-
"precompiledReferences": [],
|
|
21
|
-
"autoReferenced": true,
|
|
22
|
-
"defineConstraints": [],
|
|
23
|
-
"versionDefines": [],
|
|
24
|
-
"noEngineReferences": false
|
|
1
|
+
{
|
|
2
|
+
"name": "DREditor.Minigames.CA",
|
|
3
|
+
"rootNamespace": "",
|
|
4
|
+
"references": [
|
|
5
|
+
"Unity.InputSystem",
|
|
6
|
+
"Unity.TextMeshPro",
|
|
7
|
+
"DREditor",
|
|
8
|
+
"DREditor.Editor",
|
|
9
|
+
"DREditor.Controls",
|
|
10
|
+
"DREditor.Fading",
|
|
11
|
+
"DREditor.Audio",
|
|
12
|
+
"DREditor.UI",
|
|
13
|
+
"DREditor.UIHandling",
|
|
14
|
+
"DREditor.Minigames"
|
|
15
|
+
],
|
|
16
|
+
"includePlatforms": [],
|
|
17
|
+
"excludePlatforms": [],
|
|
18
|
+
"allowUnsafeCode": false,
|
|
19
|
+
"overrideReferences": false,
|
|
20
|
+
"precompiledReferences": [],
|
|
21
|
+
"autoReferenced": true,
|
|
22
|
+
"defineConstraints": [],
|
|
23
|
+
"versionDefines": [],
|
|
24
|
+
"noEngineReferences": false
|
|
25
25
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
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|
2
|
-
guid: 8daed44e5a2bd2e498aa186575458d4d
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3
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-
AssemblyDefinitionImporter:
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|
4
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-
externalObjects: {}
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5
|
-
userData:
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|
6
|
-
assetBundleName:
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|
7
|
-
assetBundleVariant:
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|
1
|
+
fileFormatVersion: 2
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|
2
|
+
guid: 8daed44e5a2bd2e498aa186575458d4d
|
|
3
|
+
AssemblyDefinitionImporter:
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|
4
|
+
externalObjects: {}
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|
5
|
+
userData:
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|
6
|
+
assetBundleName:
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|
7
|
+
assetBundleVariant:
|