net.dreditor.minigames.ca 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ArgumentBuilder.cs +80 -80
  3. package/ArgumentBuilder.cs.meta +11 -11
  4. package/ArgumentPage.cs +36 -36
  5. package/ArgumentPage.cs.meta +11 -11
  6. package/ArgumentQuestionPanel.cs +136 -136
  7. package/ArgumentQuestionPanel.cs.meta +11 -11
  8. package/ClosingArgumentSettings.cs +23 -23
  9. package/ClosingArgumentSettings.cs.meta +11 -11
  10. package/ClosingArgumentStockBase.cs +250 -250
  11. package/ClosingArgumentStockBase.cs.meta +11 -11
  12. package/DREditor.Minigames.CA.asmdef +24 -24
  13. package/DREditor.Minigames.CA.asmdef.meta +7 -7
  14. package/Editor/ArgumentBuilderEditor.cs +139 -139
  15. package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
  16. package/Editor/ArgumentPageEditor.cs +283 -283
  17. package/Editor/ArgumentPageEditor.cs.meta +11 -11
  18. package/Editor/ArgumentPanelEditor.cs +141 -141
  19. package/Editor/ArgumentPanelEditor.cs.meta +11 -11
  20. package/Editor/ArgumentStockEditor.cs +167 -167
  21. package/Editor/ArgumentStockEditor.cs.meta +11 -11
  22. package/Editor/CAHandyFields.cs +32 -32
  23. package/Editor/CAHandyFields.cs.meta +1 -1
  24. package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
  25. package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
  26. package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
  27. package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
  28. package/Editor.meta +8 -8
  29. package/IActiveStockPanel.cs +36 -36
  30. package/IActiveStockPanel.cs.meta +11 -11
  31. package/IArgumentPreviewInitializer.cs +19 -19
  32. package/IArgumentPreviewInitializer.cs.meta +11 -11
  33. package/IClosingArgumentListener.cs +17 -17
  34. package/IClosingArgumentListener.cs.meta +11 -11
  35. package/IClosingArgumentPagePreviewer.cs +16 -16
  36. package/IClosingArgumentPagePreviewer.cs.meta +11 -11
  37. package/IClosingArgumentResetable.cs +15 -15
  38. package/IClosingArgumentResetable.cs.meta +11 -11
  39. package/ILockPreview.cs +16 -16
  40. package/ILockPreview.cs.meta +11 -11
  41. package/IPageListener.cs +17 -17
  42. package/IPageListener.cs.meta +11 -11
  43. package/IPagesInitializer.cs +17 -17
  44. package/IPagesInitializer.cs.meta +11 -11
  45. package/ITotalStockListener.cs +16 -16
  46. package/ITotalStockListener.cs.meta +11 -11
  47. package/Managers/ArgumentInitializerBase.cs +17 -17
  48. package/Managers/ArgumentInitializerBase.cs.meta +11 -11
  49. package/Managers/ClosingArgumentInitializer.cs +128 -128
  50. package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
  51. package/Managers/ClosingArgumentManager.cs +269 -269
  52. package/Managers/ClosingArgumentManager.cs.meta +10 -10
  53. package/Managers/ClosingArgumentManagerBase.cs +146 -146
  54. package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
  55. package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
  56. package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
  57. package/Managers.meta +8 -8
  58. package/Pages/IPageInitializer.cs +23 -23
  59. package/Pages/IPageInitializer.cs.meta +11 -11
  60. package/Pages/MainPagePreviewer.cs +66 -66
  61. package/Pages/MainPagePreviewer.cs.meta +11 -11
  62. package/Pages/MiniPageInitializer.cs +144 -144
  63. package/Pages/MiniPageInitializer.cs.meta +11 -11
  64. package/Pages/MoveMainPagesComponent.cs +163 -163
  65. package/Pages/MoveMainPagesComponent.cs.meta +11 -11
  66. package/Pages/MovePageComponent.cs +104 -104
  67. package/Pages/MovePageComponent.cs.meta +11 -11
  68. package/Pages/MovePageHandler.cs +215 -215
  69. package/Pages/MovePageHandler.cs.meta +11 -11
  70. package/Pages/PageArrows.cs +124 -124
  71. package/Pages/PageArrows.cs.meta +11 -11
  72. package/Pages/PageCounter.cs +65 -65
  73. package/Pages/PageCounter.cs.meta +11 -11
  74. package/Pages/PageHandlerBase.cs +30 -30
  75. package/Pages/PageHandlerBase.cs.meta +11 -11
  76. package/Pages/PageInitializer.cs +195 -195
  77. package/Pages/PageInitializer.cs.meta +11 -11
  78. package/Pages/PageInitializerBase.cs +65 -65
  79. package/Pages/PageInitializerBase.cs.meta +11 -11
  80. package/Pages/PagePreviewer.cs +57 -57
  81. package/Pages/PagePreviewer.cs.meta +11 -11
  82. package/Pages.meta +8 -8
  83. package/PanelInitializerBase.cs +147 -147
  84. package/PanelInitializerBase.cs.meta +11 -11
  85. package/Panels/ClosingArgumentReticle.cs +169 -169
  86. package/Panels/ClosingArgumentReticle.cs.meta +11 -11
  87. package/Panels/ClosingArgumentShooter.cs +153 -153
  88. package/Panels/ClosingArgumentShooter.cs.meta +11 -11
  89. package/Panels/CorrectMiniPanelUpdater.cs +45 -45
  90. package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
  91. package/Panels/CorrectPanelUpdater.cs +24 -24
  92. package/Panels/CorrectPanelUpdater.cs.meta +11 -11
  93. package/Panels/PanelInitializer.cs +51 -51
  94. package/Panels/PanelInitializer.cs.meta +11 -11
  95. package/Panels/PreviewPanelInitializer.cs +58 -58
  96. package/Panels/PreviewPanelInitializer.cs.meta +11 -11
  97. package/Panels/QuestionPanel.cs +143 -143
  98. package/Panels/QuestionPanel.cs.meta +11 -11
  99. package/Panels/QuestionPanelBase.cs +68 -68
  100. package/Panels/QuestionPanelBase.cs.meta +11 -11
  101. package/Panels.meta +8 -8
  102. package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
  103. package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
  104. package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
  105. package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
  106. package/{Samples → Samples~}/CAResult.asset +21 -21
  107. package/{Samples → Samples~}/CAResult.asset.meta +8 -8
  108. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
  109. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
  110. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
  111. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
  112. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
  113. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
  114. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
  115. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
  116. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
  117. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
  118. package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
  119. package/{Samples → Samples~}/CA_Animations.meta +8 -8
  120. package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
  121. package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
  122. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
  123. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
  124. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
  125. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
  126. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
  127. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
  128. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
  129. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
  130. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
  131. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
  132. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
  133. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
  134. package/{Samples → Samples~}/Managers.meta +8 -8
  135. package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
  136. package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
  137. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
  138. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
  139. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
  140. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
  141. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
  142. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
  143. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
  144. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
  145. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
  146. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
  147. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
  148. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
  149. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
  150. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
  151. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
  152. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
  153. package/{Samples → Samples~}/Pages.meta +8 -8
  154. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
  155. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
  156. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
  157. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
  158. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
  159. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
  160. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
  161. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
  162. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
  163. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
  164. package/{Samples → Samples~}/Stocks.meta +8 -8
  165. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
  166. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
  167. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
  168. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
  169. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
  170. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
  171. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
  172. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
  173. package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
  174. package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
  175. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
  176. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
  177. package/{Samples → Samples~}/UI.meta +8 -8
  178. package/Stocks/ActiveStockPanel.cs +177 -177
  179. package/Stocks/ActiveStockPanel.cs.meta +11 -11
  180. package/Stocks/ActiveStockPanelBase.cs +80 -80
  181. package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
  182. package/Stocks/ActiveStockPanelStateable.cs +142 -142
  183. package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
  184. package/Stocks/ClosingArgumentStock.cs +120 -120
  185. package/Stocks/ClosingArgumentStock.cs.meta +11 -11
  186. package/Stocks/ShootCAStockVisibility.cs +133 -133
  187. package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
  188. package/Stocks/StockParent.cs +127 -127
  189. package/Stocks/StockParent.cs.meta +11 -11
  190. package/Stocks.meta +8 -8
  191. package/package.json +46 -41
  192. package/package.json.meta +7 -7
  193. package/Samples.meta +0 -8
@@ -1,251 +1,251 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using DREditor.UI;
4
- using System.Collections.Generic;
5
- using UnityEngine;
6
- using UnityEngine.Serialization;
7
-
8
- namespace DREditor.Minigames.CA
9
- {
10
- /// <summary>
11
- ///
12
- /// </summary>
13
- public abstract class ClosingArgumentStockBase : MonoBehaviour, IClosingArgumentResetable, ILockPreview
14
- {
15
- /// <summary>
16
- ///
17
- /// </summary>
18
- [Header("")]
19
- [Divider]
20
- [Tooltip("")]
21
- [SerializeField] protected int unlockIndex = 0;
22
-
23
- /// <summary>
24
- ///
25
- /// </summary>
26
- [Tooltip("")]
27
- [SerializeField] protected int unlockedIndex = -1;
28
-
29
- /// <summary>
30
- ///
31
- /// </summary>
32
- [Tooltip("")]
33
- [SerializeField] protected int completedIndex = -2;
34
-
35
-
36
- /// <summary>
37
- ///
38
- /// </summary>
39
- [Header("")]
40
- [Divider]
41
- [Tooltip("")]
42
- public List<ClosingArgumentStockBase> nodeDirections;
43
-
44
- /// <summary>
45
- ///
46
- /// </summary>
47
- [Tooltip("")]
48
- [FormerlySerializedAs("flavourText")]
49
- public string flavorText;
50
-
51
- /// <summary>
52
- ///
53
- /// </summary>
54
- [Tooltip("")]
55
- public int remainingLocks;
56
-
57
- /// <summary>
58
- ///
59
- /// </summary>
60
- [Tooltip("")]
61
- public bool selectable = true;
62
-
63
-
64
-
65
- /// <summary>
66
- ///
67
- /// </summary>
68
- [Tooltip("")]
69
- public Vector2 activePanelScale;
70
-
71
- /// <summary>
72
- ///
73
- /// </summary>
74
- [Tooltip("")]
75
- public Vector2 activePanelPos;
76
-
77
-
78
- /// <summary>
79
- ///
80
- /// </summary>
81
- public bool ToBeUnlocked { get; protected set; } = false;
82
-
83
- /// <summary>
84
- ///
85
- /// </summary>
86
- public bool IsUnlocked { get; protected set; } = false;
87
-
88
- /// <summary>
89
- ///
90
- /// </summary>
91
- public bool Solved { get; protected set; } = false;
92
-
93
-
94
- /// <summary>
95
- ///
96
- /// </summary>
97
- protected int totalLocks = -1;
98
-
99
-
100
- /// <summary>
101
- ///
102
- /// </summary>
103
- /// <param name="flavorText"></param>
104
- public virtual void SetFlavorText(string flavorText) => this.flavorText = flavorText;
105
-
106
- /// <summary>
107
- ///
108
- /// </summary>
109
- /// <param name="totalLocks"></param>
110
- public virtual void SetTotalLocks(int totalLocks)
111
- {
112
- this.totalLocks = totalLocks;
113
-
114
- ResetRemainingLocks();
115
- }
116
-
117
- /// <summary>
118
- ///
119
- /// </summary>
120
- public virtual void ResetRemainingLocks() => SetRemainingLocks(totalLocks);
121
-
122
- /// <summary>
123
- ///
124
- /// </summary>
125
- /// <param name="remainingLocks"></param>
126
- public virtual void SetRemainingLocks(int remainingLocks)
127
- {
128
- this.remainingLocks = remainingLocks;
129
-
130
- ToBeUnlocked = remainingLocks == unlockIndex;
131
-
132
- IsUnlocked = remainingLocks == unlockedIndex;
133
-
134
- Solved = remainingLocks == completedIndex;
135
- }
136
-
137
- /// <summary>
138
- ///
139
- /// </summary>
140
- /// <param name="obj"></param>
141
- public abstract void SetStockVisual(object obj);
142
-
143
- /// <summary>
144
- ///
145
- /// </summary>
146
- /// <returns></returns>
147
- public abstract object GetStockVisual();
148
-
149
- /// <summary>
150
- ///
151
- /// </summary>
152
- /// <param name="activePanelScale"></param>
153
- public virtual void SetActivePanelScale(Vector2 activePanelScale) => this.activePanelScale = activePanelScale;
154
-
155
- /// <summary>
156
- ///
157
- /// </summary>
158
- /// <param name="activePanelPos"></param>
159
- public virtual void SetActivePanelPosition(Vector2 activePanelPos) => this.activePanelPos = activePanelPos;
160
-
161
- /// <summary>
162
- ///
163
- /// </summary>
164
- public virtual void Solve()
165
- {
166
- SetRemainingLocks(completedIndex);
167
-
168
- UpdateLockState();
169
-
170
- UpdateStockLocks();
171
- }
172
-
173
- /// <summary>
174
- ///
175
- /// </summary>
176
- public virtual void UpdateLockState()
177
- {
178
- if ((IsUnlocked || ToBeUnlocked) && !Solved)
179
- OnStockUnlocked();
180
-
181
- selectable = !Solved && (IsUnlocked || ToBeUnlocked);
182
- }
183
-
184
- /// <summary>
185
- ///
186
- /// </summary>
187
- protected virtual void OnStockUnlocked() => SetRemainingLocks(unlockedIndex);
188
-
189
-
190
- /// <summary>
191
- ///
192
- /// </summary>
193
- /// <param name="isHovering"></param>
194
- public abstract void SetHover(bool isHovering);
195
-
196
- /// <summary>
197
- ///
198
- /// </summary>
199
- /// <param name="isClicked"></param>
200
- public abstract void SetClicked(bool isClicked);
201
-
202
- /// <inheritdoc/>
203
- public virtual void CAReset() => SetRemainingLocks(completedIndex);
204
-
205
- /// <summary>
206
- ///
207
- /// </summary>
208
- public virtual void UpdateStockLocks()
209
- {
210
- //updates the remaining locks across each stock.
211
- foreach (Transform child in transform.parent)
212
- {
213
- ClosingArgumentStockBase childStock = child.GetComponent<ClosingArgumentStockBase>();
214
-
215
- if (childStock.remainingLocks > 0)
216
- childStock.SetRemainingLocks(childStock.remainingLocks - 1);
217
- }
218
- }
219
-
220
- /// <summary>
221
- ///
222
- /// </summary>
223
- [ContextMenu("Rewire")]
224
- public void Rewire()
225
- {
226
- nodeDirections.Clear();
227
-
228
- nodeDirections = new(4);
229
-
230
- var directions = RewireUINavigation.FindClosestTransforms(transform);
231
-
232
- foreach (var direction in directions)
233
- if (direction != null)
234
- nodeDirections.Add(direction.GetComponent<ClosingArgumentStockBase>());
235
- else
236
- nodeDirections.Add(null);
237
- }
238
-
239
-
240
- /// <inheritdoc/>
241
- public virtual void PreviewLockState(bool previewLockState)
242
- {
243
- if (!previewLockState)
244
- {
245
- SetRemainingLocks(0);
246
-
247
- UpdateLockState();
248
- }
249
- }
250
- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using DREditor.UI;
4
+ using System.Collections.Generic;
5
+ using UnityEngine;
6
+ using UnityEngine.Serialization;
7
+
8
+ namespace DREditor.Minigames.CA
9
+ {
10
+ /// <summary>
11
+ ///
12
+ /// </summary>
13
+ public abstract class ClosingArgumentStockBase : MonoBehaviour, IClosingArgumentResetable, ILockPreview
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ [Header("")]
19
+ [Divider]
20
+ [Tooltip("")]
21
+ [SerializeField] protected int unlockIndex = 0;
22
+
23
+ /// <summary>
24
+ ///
25
+ /// </summary>
26
+ [Tooltip("")]
27
+ [SerializeField] protected int unlockedIndex = -1;
28
+
29
+ /// <summary>
30
+ ///
31
+ /// </summary>
32
+ [Tooltip("")]
33
+ [SerializeField] protected int completedIndex = -2;
34
+
35
+
36
+ /// <summary>
37
+ ///
38
+ /// </summary>
39
+ [Header("")]
40
+ [Divider]
41
+ [Tooltip("")]
42
+ public List<ClosingArgumentStockBase> nodeDirections;
43
+
44
+ /// <summary>
45
+ ///
46
+ /// </summary>
47
+ [Tooltip("")]
48
+ [FormerlySerializedAs("flavourText")]
49
+ public string flavorText;
50
+
51
+ /// <summary>
52
+ ///
53
+ /// </summary>
54
+ [Tooltip("")]
55
+ public int remainingLocks;
56
+
57
+ /// <summary>
58
+ ///
59
+ /// </summary>
60
+ [Tooltip("")]
61
+ public bool selectable = true;
62
+
63
+
64
+
65
+ /// <summary>
66
+ ///
67
+ /// </summary>
68
+ [Tooltip("")]
69
+ public Vector2 activePanelScale;
70
+
71
+ /// <summary>
72
+ ///
73
+ /// </summary>
74
+ [Tooltip("")]
75
+ public Vector2 activePanelPos;
76
+
77
+
78
+ /// <summary>
79
+ ///
80
+ /// </summary>
81
+ public bool ToBeUnlocked { get; protected set; } = false;
82
+
83
+ /// <summary>
84
+ ///
85
+ /// </summary>
86
+ public bool IsUnlocked { get; protected set; } = false;
87
+
88
+ /// <summary>
89
+ ///
90
+ /// </summary>
91
+ public bool Solved { get; protected set; } = false;
92
+
93
+
94
+ /// <summary>
95
+ ///
96
+ /// </summary>
97
+ protected int totalLocks = -1;
98
+
99
+
100
+ /// <summary>
101
+ ///
102
+ /// </summary>
103
+ /// <param name="flavorText"></param>
104
+ public virtual void SetFlavorText(string flavorText) => this.flavorText = flavorText;
105
+
106
+ /// <summary>
107
+ ///
108
+ /// </summary>
109
+ /// <param name="totalLocks"></param>
110
+ public virtual void SetTotalLocks(int totalLocks)
111
+ {
112
+ this.totalLocks = totalLocks;
113
+
114
+ ResetRemainingLocks();
115
+ }
116
+
117
+ /// <summary>
118
+ ///
119
+ /// </summary>
120
+ public virtual void ResetRemainingLocks() => SetRemainingLocks(totalLocks);
121
+
122
+ /// <summary>
123
+ ///
124
+ /// </summary>
125
+ /// <param name="remainingLocks"></param>
126
+ public virtual void SetRemainingLocks(int remainingLocks)
127
+ {
128
+ this.remainingLocks = remainingLocks;
129
+
130
+ ToBeUnlocked = remainingLocks == unlockIndex;
131
+
132
+ IsUnlocked = remainingLocks == unlockedIndex;
133
+
134
+ Solved = remainingLocks == completedIndex;
135
+ }
136
+
137
+ /// <summary>
138
+ ///
139
+ /// </summary>
140
+ /// <param name="obj"></param>
141
+ public abstract void SetStockVisual(object obj);
142
+
143
+ /// <summary>
144
+ ///
145
+ /// </summary>
146
+ /// <returns></returns>
147
+ public abstract object GetStockVisual();
148
+
149
+ /// <summary>
150
+ ///
151
+ /// </summary>
152
+ /// <param name="activePanelScale"></param>
153
+ public virtual void SetActivePanelScale(Vector2 activePanelScale) => this.activePanelScale = activePanelScale;
154
+
155
+ /// <summary>
156
+ ///
157
+ /// </summary>
158
+ /// <param name="activePanelPos"></param>
159
+ public virtual void SetActivePanelPosition(Vector2 activePanelPos) => this.activePanelPos = activePanelPos;
160
+
161
+ /// <summary>
162
+ ///
163
+ /// </summary>
164
+ public virtual void Solve()
165
+ {
166
+ SetRemainingLocks(completedIndex);
167
+
168
+ UpdateLockState();
169
+
170
+ UpdateStockLocks();
171
+ }
172
+
173
+ /// <summary>
174
+ ///
175
+ /// </summary>
176
+ public virtual void UpdateLockState()
177
+ {
178
+ if ((IsUnlocked || ToBeUnlocked) && !Solved)
179
+ OnStockUnlocked();
180
+
181
+ selectable = !Solved && (IsUnlocked || ToBeUnlocked);
182
+ }
183
+
184
+ /// <summary>
185
+ ///
186
+ /// </summary>
187
+ protected virtual void OnStockUnlocked() => SetRemainingLocks(unlockedIndex);
188
+
189
+
190
+ /// <summary>
191
+ ///
192
+ /// </summary>
193
+ /// <param name="isHovering"></param>
194
+ public abstract void SetHover(bool isHovering);
195
+
196
+ /// <summary>
197
+ ///
198
+ /// </summary>
199
+ /// <param name="isClicked"></param>
200
+ public abstract void SetClicked(bool isClicked);
201
+
202
+ /// <inheritdoc/>
203
+ public virtual void CAReset() => SetRemainingLocks(completedIndex);
204
+
205
+ /// <summary>
206
+ ///
207
+ /// </summary>
208
+ public virtual void UpdateStockLocks()
209
+ {
210
+ //updates the remaining locks across each stock.
211
+ foreach (Transform child in transform.parent)
212
+ {
213
+ ClosingArgumentStockBase childStock = child.GetComponent<ClosingArgumentStockBase>();
214
+
215
+ if (childStock.remainingLocks > 0)
216
+ childStock.SetRemainingLocks(childStock.remainingLocks - 1);
217
+ }
218
+ }
219
+
220
+ /// <summary>
221
+ ///
222
+ /// </summary>
223
+ [ContextMenu("Rewire")]
224
+ public void Rewire()
225
+ {
226
+ nodeDirections.Clear();
227
+
228
+ nodeDirections = new(4);
229
+
230
+ var directions = RewireUINavigation.FindClosestTransforms(transform);
231
+
232
+ foreach (var direction in directions)
233
+ if (direction != null)
234
+ nodeDirections.Add(direction.GetComponent<ClosingArgumentStockBase>());
235
+ else
236
+ nodeDirections.Add(null);
237
+ }
238
+
239
+
240
+ /// <inheritdoc/>
241
+ public virtual void PreviewLockState(bool previewLockState)
242
+ {
243
+ if (!previewLockState)
244
+ {
245
+ SetRemainingLocks(0);
246
+
247
+ UpdateLockState();
248
+ }
249
+ }
250
+ }
251
251
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: d455bc72ad2efa543a4fda795a09902b
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: d455bc72ad2efa543a4fda795a09902b
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,25 +1,25 @@
1
- {
2
- "name": "DREditor.Minigames.CA",
3
- "rootNamespace": "",
4
- "references": [
5
- "Unity.InputSystem",
6
- "Unity.TextMeshPro",
7
- "DREditor",
8
- "DREditor.Editor",
9
- "DREditor.Controls",
10
- "DREditor.Fading",
11
- "DREditor.Audio",
12
- "DREditor.UI",
13
- "DREditor.UIHandling",
14
- "DREditor.Minigames"
15
- ],
16
- "includePlatforms": [],
17
- "excludePlatforms": [],
18
- "allowUnsafeCode": false,
19
- "overrideReferences": false,
20
- "precompiledReferences": [],
21
- "autoReferenced": true,
22
- "defineConstraints": [],
23
- "versionDefines": [],
24
- "noEngineReferences": false
1
+ {
2
+ "name": "DREditor.Minigames.CA",
3
+ "rootNamespace": "",
4
+ "references": [
5
+ "Unity.InputSystem",
6
+ "Unity.TextMeshPro",
7
+ "DREditor",
8
+ "DREditor.Editor",
9
+ "DREditor.Controls",
10
+ "DREditor.Fading",
11
+ "DREditor.Audio",
12
+ "DREditor.UI",
13
+ "DREditor.UIHandling",
14
+ "DREditor.Minigames"
15
+ ],
16
+ "includePlatforms": [],
17
+ "excludePlatforms": [],
18
+ "allowUnsafeCode": false,
19
+ "overrideReferences": false,
20
+ "precompiledReferences": [],
21
+ "autoReferenced": true,
22
+ "defineConstraints": [],
23
+ "versionDefines": [],
24
+ "noEngineReferences": false
25
25
  }
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 8daed44e5a2bd2e498aa186575458d4d
3
- AssemblyDefinitionImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 8daed44e5a2bd2e498aa186575458d4d
3
+ AssemblyDefinitionImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant: