net.dreditor.minigames.ca 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (193) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ArgumentBuilder.cs +80 -80
  3. package/ArgumentBuilder.cs.meta +11 -11
  4. package/ArgumentPage.cs +36 -36
  5. package/ArgumentPage.cs.meta +11 -11
  6. package/ArgumentQuestionPanel.cs +136 -136
  7. package/ArgumentQuestionPanel.cs.meta +11 -11
  8. package/ClosingArgumentSettings.cs +23 -23
  9. package/ClosingArgumentSettings.cs.meta +11 -11
  10. package/ClosingArgumentStockBase.cs +250 -250
  11. package/ClosingArgumentStockBase.cs.meta +11 -11
  12. package/DREditor.Minigames.CA.asmdef +24 -24
  13. package/DREditor.Minigames.CA.asmdef.meta +7 -7
  14. package/Editor/ArgumentBuilderEditor.cs +139 -139
  15. package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
  16. package/Editor/ArgumentPageEditor.cs +283 -283
  17. package/Editor/ArgumentPageEditor.cs.meta +11 -11
  18. package/Editor/ArgumentPanelEditor.cs +141 -141
  19. package/Editor/ArgumentPanelEditor.cs.meta +11 -11
  20. package/Editor/ArgumentStockEditor.cs +167 -167
  21. package/Editor/ArgumentStockEditor.cs.meta +11 -11
  22. package/Editor/CAHandyFields.cs +32 -32
  23. package/Editor/CAHandyFields.cs.meta +1 -1
  24. package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
  25. package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
  26. package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
  27. package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
  28. package/Editor.meta +8 -8
  29. package/IActiveStockPanel.cs +36 -36
  30. package/IActiveStockPanel.cs.meta +11 -11
  31. package/IArgumentPreviewInitializer.cs +19 -19
  32. package/IArgumentPreviewInitializer.cs.meta +11 -11
  33. package/IClosingArgumentListener.cs +17 -17
  34. package/IClosingArgumentListener.cs.meta +11 -11
  35. package/IClosingArgumentPagePreviewer.cs +16 -16
  36. package/IClosingArgumentPagePreviewer.cs.meta +11 -11
  37. package/IClosingArgumentResetable.cs +15 -15
  38. package/IClosingArgumentResetable.cs.meta +11 -11
  39. package/ILockPreview.cs +16 -16
  40. package/ILockPreview.cs.meta +11 -11
  41. package/IPageListener.cs +17 -17
  42. package/IPageListener.cs.meta +11 -11
  43. package/IPagesInitializer.cs +17 -17
  44. package/IPagesInitializer.cs.meta +11 -11
  45. package/ITotalStockListener.cs +16 -16
  46. package/ITotalStockListener.cs.meta +11 -11
  47. package/Managers/ArgumentInitializerBase.cs +17 -17
  48. package/Managers/ArgumentInitializerBase.cs.meta +11 -11
  49. package/Managers/ClosingArgumentInitializer.cs +128 -128
  50. package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
  51. package/Managers/ClosingArgumentManager.cs +269 -269
  52. package/Managers/ClosingArgumentManager.cs.meta +10 -10
  53. package/Managers/ClosingArgumentManagerBase.cs +146 -146
  54. package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
  55. package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
  56. package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
  57. package/Managers.meta +8 -8
  58. package/Pages/IPageInitializer.cs +23 -23
  59. package/Pages/IPageInitializer.cs.meta +11 -11
  60. package/Pages/MainPagePreviewer.cs +66 -66
  61. package/Pages/MainPagePreviewer.cs.meta +11 -11
  62. package/Pages/MiniPageInitializer.cs +144 -144
  63. package/Pages/MiniPageInitializer.cs.meta +11 -11
  64. package/Pages/MoveMainPagesComponent.cs +163 -163
  65. package/Pages/MoveMainPagesComponent.cs.meta +11 -11
  66. package/Pages/MovePageComponent.cs +104 -104
  67. package/Pages/MovePageComponent.cs.meta +11 -11
  68. package/Pages/MovePageHandler.cs +215 -215
  69. package/Pages/MovePageHandler.cs.meta +11 -11
  70. package/Pages/PageArrows.cs +124 -124
  71. package/Pages/PageArrows.cs.meta +11 -11
  72. package/Pages/PageCounter.cs +65 -65
  73. package/Pages/PageCounter.cs.meta +11 -11
  74. package/Pages/PageHandlerBase.cs +30 -30
  75. package/Pages/PageHandlerBase.cs.meta +11 -11
  76. package/Pages/PageInitializer.cs +195 -195
  77. package/Pages/PageInitializer.cs.meta +11 -11
  78. package/Pages/PageInitializerBase.cs +65 -65
  79. package/Pages/PageInitializerBase.cs.meta +11 -11
  80. package/Pages/PagePreviewer.cs +57 -57
  81. package/Pages/PagePreviewer.cs.meta +11 -11
  82. package/Pages.meta +8 -8
  83. package/PanelInitializerBase.cs +147 -147
  84. package/PanelInitializerBase.cs.meta +11 -11
  85. package/Panels/ClosingArgumentReticle.cs +169 -169
  86. package/Panels/ClosingArgumentReticle.cs.meta +11 -11
  87. package/Panels/ClosingArgumentShooter.cs +153 -153
  88. package/Panels/ClosingArgumentShooter.cs.meta +11 -11
  89. package/Panels/CorrectMiniPanelUpdater.cs +45 -45
  90. package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
  91. package/Panels/CorrectPanelUpdater.cs +24 -24
  92. package/Panels/CorrectPanelUpdater.cs.meta +11 -11
  93. package/Panels/PanelInitializer.cs +51 -51
  94. package/Panels/PanelInitializer.cs.meta +11 -11
  95. package/Panels/PreviewPanelInitializer.cs +58 -58
  96. package/Panels/PreviewPanelInitializer.cs.meta +11 -11
  97. package/Panels/QuestionPanel.cs +143 -143
  98. package/Panels/QuestionPanel.cs.meta +11 -11
  99. package/Panels/QuestionPanelBase.cs +68 -68
  100. package/Panels/QuestionPanelBase.cs.meta +11 -11
  101. package/Panels.meta +8 -8
  102. package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
  103. package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
  104. package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
  105. package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
  106. package/{Samples → Samples~}/CAResult.asset +21 -21
  107. package/{Samples → Samples~}/CAResult.asset.meta +8 -8
  108. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
  109. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
  110. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
  111. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
  112. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
  113. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
  114. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
  115. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
  116. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
  117. package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
  118. package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
  119. package/{Samples → Samples~}/CA_Animations.meta +8 -8
  120. package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
  121. package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
  122. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
  123. package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
  124. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
  125. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
  126. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
  127. package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
  128. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
  129. package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
  130. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
  131. package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
  132. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
  133. package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
  134. package/{Samples → Samples~}/Managers.meta +8 -8
  135. package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
  136. package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
  137. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
  138. package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
  139. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
  140. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
  141. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
  142. package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
  143. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
  144. package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
  145. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
  146. package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
  147. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
  148. package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
  149. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
  150. package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
  151. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
  152. package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
  153. package/{Samples → Samples~}/Pages.meta +8 -8
  154. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
  155. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
  156. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
  157. package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
  158. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
  159. package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
  160. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
  161. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
  162. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
  163. package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
  164. package/{Samples → Samples~}/Stocks.meta +8 -8
  165. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
  166. package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
  167. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
  168. package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
  169. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
  170. package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
  171. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
  172. package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
  173. package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
  174. package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
  175. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
  176. package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
  177. package/{Samples → Samples~}/UI.meta +8 -8
  178. package/Stocks/ActiveStockPanel.cs +177 -177
  179. package/Stocks/ActiveStockPanel.cs.meta +11 -11
  180. package/Stocks/ActiveStockPanelBase.cs +80 -80
  181. package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
  182. package/Stocks/ActiveStockPanelStateable.cs +142 -142
  183. package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
  184. package/Stocks/ClosingArgumentStock.cs +120 -120
  185. package/Stocks/ClosingArgumentStock.cs.meta +11 -11
  186. package/Stocks/ShootCAStockVisibility.cs +133 -133
  187. package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
  188. package/Stocks/StockParent.cs +127 -127
  189. package/Stocks/StockParent.cs.meta +11 -11
  190. package/Stocks.meta +8 -8
  191. package/package.json +46 -41
  192. package/package.json.meta +7 -7
  193. package/Samples.meta +0 -8
@@ -1,147 +1,147 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using DREditor.EventObjects;
4
- using DREditor.Fading;
5
- using DREditor.Services;
6
- using System.Collections;
7
- using UnityEngine;
8
-
9
- namespace DREditor.Minigames.CA.Managers
10
- {
11
- /// <summary>
12
- ///
13
- /// </summary>
14
- public abstract class ClosingArgumentManagerBase : MinigameManagerBase
15
- {
16
- /// <summary>
17
- ///
18
- /// </summary>
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- [Header("")]
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- [Divider]
21
- [Tooltip("")]
22
- [SerializeField] protected bool debug = false;
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-
24
- /// <summary>
25
- ///
26
- /// </summary>
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- [Tooltip("")]
28
- [SerializeField] protected bool debugTransition = false;
29
-
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- /// <summary>
31
- ///
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- /// </summary>
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- [Tooltip("")]
34
- [SerializeField] protected ArgumentBuilder builder;
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-
36
-
37
- /// <summary>
38
- ///
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- /// </summary>
40
- [Header("")]
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- [Divider]
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- [Tooltip("")]
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- [SerializeField] protected ArgumentInitializerBase initializer = null;
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-
45
- /// <summary>
46
- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected float fadeToBlackDuration = 1;
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-
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-
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- /// <summary>
53
- ///
54
- /// </summary>
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- [Header("")]
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- [Divider]
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- [Tooltip("")]
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- [SerializeField] protected BoolWithEvent inputAllowed = null;
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-
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-
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- /// <summary>
62
- ///
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- /// </summary>
64
- protected int totalStock = 0;
65
-
66
-
67
- protected virtual void Start()
68
- {
69
- if (debug)
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- Initialize(builder);
71
-
72
- if (debugTransition)
73
- PlayMinigame(builder);
74
- }
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="obj"></param>
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- /// <remarks></remarks>
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- public void PlayMinigame(ScriptableObject obj)
83
- => FindAnyObjectByType<ClosingArgumentManagerBase>().PlayClosingArgument((ArgumentBuilder)obj);
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-
85
- /// <summary>
86
- ///
87
- /// </summary>
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- /// <param name="builder"></param>
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- protected virtual void PlayClosingArgument(ArgumentBuilder builder)
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- => StartCoroutine(ArgumentStartRoutine(builder));
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-
92
-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="builder"></param>
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- protected virtual IEnumerator ArgumentStartRoutine(ArgumentBuilder builder)
98
- {
99
- if (ServiceLocator.HasService<GlobalFade>())
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- yield return ServiceLocator.GetService<GlobalFade>().FadeToRoutine(fadeToBlackDuration);
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-
102
- Initialize(builder);
103
- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="builder"></param>
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- protected virtual void Initialize(ArgumentBuilder builder)
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- {
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- this.builder = builder;
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-
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- TrialTimer.Initialize(builder.times);
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-
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- initializer.InitializeArgument(builder);
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-
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- totalStock = builder.GetTotalStock();
118
- }
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-
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-
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- /// <inheritdoc/>
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- protected override void OnPlayerDeath()
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- {
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- base.OnPlayerDeath();
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-
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- StopGame();
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- }
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-
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- /// <inheritdoc/>
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- protected override void OnTimeUp()
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- {
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- base.OnTimeUp();
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-
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- StopGame();
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void StopGame()
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- {
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- TrialTimer.StopTimer();
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-
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- inputAllowed.SetValue(false);
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- }
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- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using DREditor.EventObjects;
4
+ using DREditor.Fading;
5
+ using DREditor.Services;
6
+ using System.Collections;
7
+ using UnityEngine;
8
+
9
+ namespace DREditor.Minigames.CA.Managers
10
+ {
11
+ /// <summary>
12
+ ///
13
+ /// </summary>
14
+ public abstract class ClosingArgumentManagerBase : MinigameManagerBase
15
+ {
16
+ /// <summary>
17
+ ///
18
+ /// </summary>
19
+ [Header("")]
20
+ [Divider]
21
+ [Tooltip("")]
22
+ [SerializeField] protected bool debug = false;
23
+
24
+ /// <summary>
25
+ ///
26
+ /// </summary>
27
+ [Tooltip("")]
28
+ [SerializeField] protected bool debugTransition = false;
29
+
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ [Tooltip("")]
34
+ [SerializeField] protected ArgumentBuilder builder;
35
+
36
+
37
+ /// <summary>
38
+ ///
39
+ /// </summary>
40
+ [Header("")]
41
+ [Divider]
42
+ [Tooltip("")]
43
+ [SerializeField] protected ArgumentInitializerBase initializer = null;
44
+
45
+ /// <summary>
46
+ ///
47
+ /// </summary>
48
+ [Tooltip("")]
49
+ [SerializeField] protected float fadeToBlackDuration = 1;
50
+
51
+
52
+ /// <summary>
53
+ ///
54
+ /// </summary>
55
+ [Header("")]
56
+ [Divider]
57
+ [Tooltip("")]
58
+ [SerializeField] protected BoolWithEvent inputAllowed = null;
59
+
60
+
61
+ /// <summary>
62
+ ///
63
+ /// </summary>
64
+ protected int totalStock = 0;
65
+
66
+
67
+ protected virtual void Start()
68
+ {
69
+ if (debug)
70
+ Initialize(builder);
71
+
72
+ if (debugTransition)
73
+ PlayMinigame(builder);
74
+ }
75
+
76
+
77
+ /// <summary>
78
+ ///
79
+ /// </summary>
80
+ /// <param name="obj"></param>
81
+ /// <remarks></remarks>
82
+ public void PlayMinigame(ScriptableObject obj)
83
+ => FindAnyObjectByType<ClosingArgumentManagerBase>().PlayClosingArgument((ArgumentBuilder)obj);
84
+
85
+ /// <summary>
86
+ ///
87
+ /// </summary>
88
+ /// <param name="builder"></param>
89
+ protected virtual void PlayClosingArgument(ArgumentBuilder builder)
90
+ => StartCoroutine(ArgumentStartRoutine(builder));
91
+
92
+
93
+ /// <summary>
94
+ ///
95
+ /// </summary>
96
+ /// <param name="builder"></param>
97
+ protected virtual IEnumerator ArgumentStartRoutine(ArgumentBuilder builder)
98
+ {
99
+ if (ServiceLocator.HasService<GlobalFade>())
100
+ yield return ServiceLocator.GetService<GlobalFade>().FadeToRoutine(fadeToBlackDuration);
101
+
102
+ Initialize(builder);
103
+ }
104
+
105
+ /// <summary>
106
+ ///
107
+ /// </summary>
108
+ /// <param name="builder"></param>
109
+ protected virtual void Initialize(ArgumentBuilder builder)
110
+ {
111
+ this.builder = builder;
112
+
113
+ TrialTimer.Initialize(builder.times);
114
+
115
+ initializer.InitializeArgument(builder);
116
+
117
+ totalStock = builder.GetTotalStock();
118
+ }
119
+
120
+
121
+ /// <inheritdoc/>
122
+ protected override void OnPlayerDeath()
123
+ {
124
+ base.OnPlayerDeath();
125
+
126
+ StopGame();
127
+ }
128
+
129
+ /// <inheritdoc/>
130
+ protected override void OnTimeUp()
131
+ {
132
+ base.OnTimeUp();
133
+
134
+ StopGame();
135
+ }
136
+
137
+ /// <summary>
138
+ ///
139
+ /// </summary>
140
+ protected virtual void StopGame()
141
+ {
142
+ TrialTimer.StopTimer();
143
+
144
+ inputAllowed.SetValue(false);
145
+ }
146
+ }
147
147
  }
@@ -1,11 +1,11 @@
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@@ -1,81 +1,81 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using UnityEngine;
4
-
5
- namespace DREditor.Minigames.CA.Managers
6
- {
7
- /// <summary>
8
- ///
9
- /// </summary>
10
- [ClassHeader(nameof(ClosingArgumentInitializer) + ", " + nameof(ArgumentInitializerBase) + ", " +
11
- nameof(IArgumentPreviewInitializer) +
12
- "\n\n")]
13
- public class ClosingArgumentPreviewInitializer : ClosingArgumentInitializer, IArgumentPreviewInitializer
14
- {
15
- /// <summary>
16
- ///
17
- /// </summary>
18
- [Header("")]
19
- [Divider]
20
- [Tooltip("")]
21
- [SerializeField] protected ArgumentBuilder builder;
22
-
23
- /// <summary>
24
- ///
25
- /// </summary>
26
- [Tooltip("")]
27
- [SerializeField] protected int previewCurrentPage;
28
-
29
- /// <summary>
30
- ///
31
- /// </summary>
32
- [Tooltip("")]
33
- [SerializeField] protected int previewStockIndex;
34
-
35
-
36
- /// <summary>
37
- ///
38
- /// </summary>
39
- [ContextMenu("Initialize Preview")]
40
- public void Call() => InitializePreview(builder, previewCurrentPage, previewStockIndex);
41
-
42
-
43
- public virtual void InitializePreview(ScriptableObject builder, int currentPage, int stockIndex)
44
- {
45
- SetTotalStock(((ArgumentBuilder)builder).GetTotalStock());
46
-
47
- InitializePageInitializer();
48
-
49
- pageInitializer.InitializePages(((ArgumentBuilder)builder).pages);
50
-
51
- RelinkStocks(true);
52
-
53
- InitializeActiveStockPanel(stockIndex);
54
-
55
- InvokePagePreviewers(currentPage);
56
- }
57
-
58
- /// <summary>
59
- ///
60
- /// </summary>
61
- /// <param name="stockIndex"></param>
62
- protected virtual void InitializeActiveStockPanel(int stockIndex)
63
- {
64
- IActiveStockPanel activeStockPanel = transform.parent.GetComponentInChildren<IActiveStockPanel>();
65
-
66
- activeStockPanel.InitializeActivePanel(stockIndex);
67
- }
68
-
69
- /// <summary>
70
- ///
71
- /// </summary>
72
- /// <param name="currentPage"></param>
73
- protected virtual void InvokePagePreviewers(int currentPage)
74
- {
75
- var pagePreviewers = transform.parent.GetComponentsInChildren<IClosingArgumentPagePreviewer>();
76
-
77
- foreach (var previewer in pagePreviewers)
78
- previewer.InitializePreviewPages(currentPage);
79
- }
80
- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using UnityEngine;
4
+
5
+ namespace DREditor.Minigames.CA.Managers
6
+ {
7
+ /// <summary>
8
+ ///
9
+ /// </summary>
10
+ [ClassHeader(nameof(ClosingArgumentInitializer) + ", " + nameof(ArgumentInitializerBase) + ", " +
11
+ nameof(IArgumentPreviewInitializer) +
12
+ "\n\n")]
13
+ public class ClosingArgumentPreviewInitializer : ClosingArgumentInitializer, IArgumentPreviewInitializer
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ [Header("")]
19
+ [Divider]
20
+ [Tooltip("")]
21
+ [SerializeField] protected ArgumentBuilder builder;
22
+
23
+ /// <summary>
24
+ ///
25
+ /// </summary>
26
+ [Tooltip("")]
27
+ [SerializeField] protected int previewCurrentPage;
28
+
29
+ /// <summary>
30
+ ///
31
+ /// </summary>
32
+ [Tooltip("")]
33
+ [SerializeField] protected int previewStockIndex;
34
+
35
+
36
+ /// <summary>
37
+ ///
38
+ /// </summary>
39
+ [ContextMenu("Initialize Preview")]
40
+ public void Call() => InitializePreview(builder, previewCurrentPage, previewStockIndex);
41
+
42
+
43
+ public virtual void InitializePreview(ScriptableObject builder, int currentPage, int stockIndex)
44
+ {
45
+ SetTotalStock(((ArgumentBuilder)builder).GetTotalStock());
46
+
47
+ InitializePageInitializer();
48
+
49
+ pageInitializer.InitializePages(((ArgumentBuilder)builder).pages);
50
+
51
+ RelinkStocks(true);
52
+
53
+ InitializeActiveStockPanel(stockIndex);
54
+
55
+ InvokePagePreviewers(currentPage);
56
+ }
57
+
58
+ /// <summary>
59
+ ///
60
+ /// </summary>
61
+ /// <param name="stockIndex"></param>
62
+ protected virtual void InitializeActiveStockPanel(int stockIndex)
63
+ {
64
+ IActiveStockPanel activeStockPanel = transform.parent.GetComponentInChildren<IActiveStockPanel>();
65
+
66
+ activeStockPanel.InitializeActivePanel(stockIndex);
67
+ }
68
+
69
+ /// <summary>
70
+ ///
71
+ /// </summary>
72
+ /// <param name="currentPage"></param>
73
+ protected virtual void InvokePagePreviewers(int currentPage)
74
+ {
75
+ var pagePreviewers = transform.parent.GetComponentsInChildren<IClosingArgumentPagePreviewer>();
76
+
77
+ foreach (var previewer in pagePreviewers)
78
+ previewer.InitializePreviewPages(currentPage);
79
+ }
80
+ }
81
81
  }
@@ -1,18 +1,18 @@
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- externalObjects: {}
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+ - pageAddonprefab: {instanceID: 0}
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+ - panelPrefab: {instanceID: 0}
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+ - stockParent: {instanceID: 0}
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+ - cam: {instanceID: 0}
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+ executionOrder: 0
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+ icon: {instanceID: 0}
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+ userData:
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+ assetBundleName:
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  assetBundleVariant:
package/Managers.meta CHANGED
@@ -1,8 +1,8 @@
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- guid: cebc68b9708bef740909bcb4b7332951
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- folderAsset: yes
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- DefaultImporter:
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@@ -1,24 +1,24 @@
1
- // Original Author: Henry (Meowpixel)
2
- // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
- using UnityEngine;
4
-
5
- namespace DREditor.Minigames.CA.Pages
6
- {
7
- /// <summary>
8
- ///
9
- /// </summary>
10
- public interface IPageInitializer
11
- {
12
- /// <summary>
13
- ///
14
- /// </summary>
15
- /// <param name="spawnedPage"></param>
16
- /// <param name="totalPages"></param>
17
- void OnPageSpawned(GameObject spawnedPage, int totalPages);
18
-
19
- /// <summary>
20
- ///
21
- /// </summary>
22
- void SetUpPageDisplay();
23
- }
1
+ // Original Author: Henry (Meowpixel)
2
+ // Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
3
+ using UnityEngine;
4
+
5
+ namespace DREditor.Minigames.CA.Pages
6
+ {
7
+ /// <summary>
8
+ ///
9
+ /// </summary>
10
+ public interface IPageInitializer
11
+ {
12
+ /// <summary>
13
+ ///
14
+ /// </summary>
15
+ /// <param name="spawnedPage"></param>
16
+ /// <param name="totalPages"></param>
17
+ void OnPageSpawned(GameObject spawnedPage, int totalPages);
18
+
19
+ /// <summary>
20
+ ///
21
+ /// </summary>
22
+ void SetUpPageDisplay();
23
+ }
24
24
  }
@@ -1,11 +1,11 @@
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+ fileFormatVersion: 2
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+ guid: 7c41b1690daeba94f91212152cb32b32
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+ externalObjects: {}
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+ userData:
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+ assetBundleVariant: