net.dreditor.minigames.ca 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/ArgumentBuilder.cs +80 -80
- package/ArgumentBuilder.cs.meta +11 -11
- package/ArgumentPage.cs +36 -36
- package/ArgumentPage.cs.meta +11 -11
- package/ArgumentQuestionPanel.cs +136 -136
- package/ArgumentQuestionPanel.cs.meta +11 -11
- package/ClosingArgumentSettings.cs +23 -23
- package/ClosingArgumentSettings.cs.meta +11 -11
- package/ClosingArgumentStockBase.cs +250 -250
- package/ClosingArgumentStockBase.cs.meta +11 -11
- package/DREditor.Minigames.CA.asmdef +24 -24
- package/DREditor.Minigames.CA.asmdef.meta +7 -7
- package/Editor/ArgumentBuilderEditor.cs +139 -139
- package/Editor/ArgumentBuilderEditor.cs.meta +12 -12
- package/Editor/ArgumentPageEditor.cs +283 -283
- package/Editor/ArgumentPageEditor.cs.meta +11 -11
- package/Editor/ArgumentPanelEditor.cs +141 -141
- package/Editor/ArgumentPanelEditor.cs.meta +11 -11
- package/Editor/ArgumentStockEditor.cs +167 -167
- package/Editor/ArgumentStockEditor.cs.meta +11 -11
- package/Editor/CAHandyFields.cs +32 -32
- package/Editor/CAHandyFields.cs.meta +1 -1
- package/Editor/DREditor.Minigames.CA.Editor.asmdef +20 -20
- package/Editor/DREditor.Minigames.CA.Editor.asmdef.meta +7 -7
- package/Editor/PreviewableArgumentBuilderEditor.cs +286 -286
- package/Editor/PreviewableArgumentBuilderEditor.cs.meta +12 -12
- package/Editor.meta +8 -8
- package/IActiveStockPanel.cs +36 -36
- package/IActiveStockPanel.cs.meta +11 -11
- package/IArgumentPreviewInitializer.cs +19 -19
- package/IArgumentPreviewInitializer.cs.meta +11 -11
- package/IClosingArgumentListener.cs +17 -17
- package/IClosingArgumentListener.cs.meta +11 -11
- package/IClosingArgumentPagePreviewer.cs +16 -16
- package/IClosingArgumentPagePreviewer.cs.meta +11 -11
- package/IClosingArgumentResetable.cs +15 -15
- package/IClosingArgumentResetable.cs.meta +11 -11
- package/ILockPreview.cs +16 -16
- package/ILockPreview.cs.meta +11 -11
- package/IPageListener.cs +17 -17
- package/IPageListener.cs.meta +11 -11
- package/IPagesInitializer.cs +17 -17
- package/IPagesInitializer.cs.meta +11 -11
- package/ITotalStockListener.cs +16 -16
- package/ITotalStockListener.cs.meta +11 -11
- package/Managers/ArgumentInitializerBase.cs +17 -17
- package/Managers/ArgumentInitializerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentInitializer.cs +128 -128
- package/Managers/ClosingArgumentInitializer.cs.meta +10 -10
- package/Managers/ClosingArgumentManager.cs +269 -269
- package/Managers/ClosingArgumentManager.cs.meta +10 -10
- package/Managers/ClosingArgumentManagerBase.cs +146 -146
- package/Managers/ClosingArgumentManagerBase.cs.meta +11 -11
- package/Managers/ClosingArgumentPreviewInitializer.cs +80 -80
- package/Managers/ClosingArgumentPreviewInitializer.cs.meta +17 -17
- package/Managers.meta +8 -8
- package/Pages/IPageInitializer.cs +23 -23
- package/Pages/IPageInitializer.cs.meta +11 -11
- package/Pages/MainPagePreviewer.cs +66 -66
- package/Pages/MainPagePreviewer.cs.meta +11 -11
- package/Pages/MiniPageInitializer.cs +144 -144
- package/Pages/MiniPageInitializer.cs.meta +11 -11
- package/Pages/MoveMainPagesComponent.cs +163 -163
- package/Pages/MoveMainPagesComponent.cs.meta +11 -11
- package/Pages/MovePageComponent.cs +104 -104
- package/Pages/MovePageComponent.cs.meta +11 -11
- package/Pages/MovePageHandler.cs +215 -215
- package/Pages/MovePageHandler.cs.meta +11 -11
- package/Pages/PageArrows.cs +124 -124
- package/Pages/PageArrows.cs.meta +11 -11
- package/Pages/PageCounter.cs +65 -65
- package/Pages/PageCounter.cs.meta +11 -11
- package/Pages/PageHandlerBase.cs +30 -30
- package/Pages/PageHandlerBase.cs.meta +11 -11
- package/Pages/PageInitializer.cs +195 -195
- package/Pages/PageInitializer.cs.meta +11 -11
- package/Pages/PageInitializerBase.cs +65 -65
- package/Pages/PageInitializerBase.cs.meta +11 -11
- package/Pages/PagePreviewer.cs +57 -57
- package/Pages/PagePreviewer.cs.meta +11 -11
- package/Pages.meta +8 -8
- package/PanelInitializerBase.cs +147 -147
- package/PanelInitializerBase.cs.meta +11 -11
- package/Panels/ClosingArgumentReticle.cs +169 -169
- package/Panels/ClosingArgumentReticle.cs.meta +11 -11
- package/Panels/ClosingArgumentShooter.cs +153 -153
- package/Panels/ClosingArgumentShooter.cs.meta +11 -11
- package/Panels/CorrectMiniPanelUpdater.cs +45 -45
- package/Panels/CorrectMiniPanelUpdater.cs.meta +11 -11
- package/Panels/CorrectPanelUpdater.cs +24 -24
- package/Panels/CorrectPanelUpdater.cs.meta +11 -11
- package/Panels/PanelInitializer.cs +51 -51
- package/Panels/PanelInitializer.cs.meta +11 -11
- package/Panels/PreviewPanelInitializer.cs +58 -58
- package/Panels/PreviewPanelInitializer.cs.meta +11 -11
- package/Panels/QuestionPanel.cs +143 -143
- package/Panels/QuestionPanel.cs.meta +11 -11
- package/Panels/QuestionPanelBase.cs +68 -68
- package/Panels/QuestionPanelBase.cs.meta +11 -11
- package/Panels.meta +8 -8
- package/{Samples → Samples~}/CACameraEnabled.asset +21 -21
- package/{Samples → Samples~}/CACameraEnabled.asset.meta +8 -8
- package/{Samples → Samples~}/CAPanelTarget.asset +25 -25
- package/{Samples → Samples~}/CAPanelTarget.asset.meta +8 -8
- package/{Samples → Samples~}/CAResult.asset +21 -21
- package/{Samples → Samples~}/CAResult.asset.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Hidden.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim +600 -600
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown Top.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim +582 -582
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Being Shown.anim.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller +188 -188
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square/Mystery Square.controller.meta +8 -8
- package/{Samples → Samples~}/CA_Animations/CA_Page_Square.meta +8 -8
- package/{Samples → Samples~}/CA_Animations.meta +8 -8
- package/{Samples → Samples~}/Managers/CA_Camera.prefab +159 -159
- package/{Samples → Samples~}/Managers/CA_Camera.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab +195 -195
- package/{Samples → Samples~}/Managers/CA_Camera_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab +267 -267
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab +613 -613
- package/{Samples → Samples~}/Managers/CA_Manager_Preview_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab +443 -443
- package/{Samples → Samples~}/Managers/CA_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab +709 -709
- package/{Samples → Samples~}/Managers/CA_Manager_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab +433 -433
- package/{Samples → Samples~}/Managers/CA_Result_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Managers.meta +8 -8
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab +305 -305
- package/{Samples → Samples~}/Pages/CA_Colliders.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab +221 -221
- package/{Samples → Samples~}/Pages/CA_Main_Page_Arrows_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab +435 -435
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab +220 -220
- package/{Samples → Samples~}/Pages/CA_Page_Gameplay_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab +337 -337
- package/{Samples → Samples~}/Pages/CA_Reticle_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab +148 -148
- package/{Samples → Samples~}/Pages/CA_Reticle_Shooter_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab +857 -857
- package/{Samples → Samples~}/Pages/Mystery_Square_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab +203 -203
- package/{Samples → Samples~}/Pages/Page_Add_Ons_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab +256 -256
- package/{Samples → Samples~}/Pages/Page_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Pages.meta +8 -8
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab +110 -110
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab +731 -731
- package/{Samples → Samples~}/Stocks/CA_Stock_Display_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab +427 -427
- package/{Samples → Samples~}/Stocks/CA_Stock_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab +61 -61
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab +1017 -1017
- package/{Samples → Samples~}/Stocks/CA_Stock_Parent_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Stocks.meta +8 -8
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab +229 -229
- package/{Samples → Samples~}/UI/CA_Trial_Timer_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab +86 -86
- package/{Samples → Samples~}/UI/CA_UI_Background_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab +109 -109
- package/{Samples → Samples~}/UI/CA_UI_Pages_Decorations_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab +464 -464
- package/{Samples → Samples~}/UI/CA_UI_Stock_Panel_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab +261 -261
- package/{Samples → Samples~}/UI/CA_UI_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab +831 -831
- package/{Samples → Samples~}/UI/Page_Counter_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/UI.meta +8 -8
- package/Stocks/ActiveStockPanel.cs +177 -177
- package/Stocks/ActiveStockPanel.cs.meta +11 -11
- package/Stocks/ActiveStockPanelBase.cs +80 -80
- package/Stocks/ActiveStockPanelBase.cs.meta +11 -11
- package/Stocks/ActiveStockPanelStateable.cs +142 -142
- package/Stocks/ActiveStockPanelStateable.cs.meta +11 -11
- package/Stocks/ClosingArgumentStock.cs +120 -120
- package/Stocks/ClosingArgumentStock.cs.meta +11 -11
- package/Stocks/ShootCAStockVisibility.cs +133 -133
- package/Stocks/ShootCAStockVisibility.cs.meta +1 -1
- package/Stocks/StockParent.cs +127 -127
- package/Stocks/StockParent.cs.meta +11 -11
- package/Stocks.meta +8 -8
- package/package.json +46 -41
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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// Original Author: Henry (Meowpixel)
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// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.UIHandling;
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using System.Collections;
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using TMPro;
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using UnityEngine;
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namespace DREditor.Minigames.CA.Stocks
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(ActiveStockPanelStateable) + ", " + nameof(ActiveStockPanelBase) + ", " +
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nameof(IClosingArgumentListener) + ", " + nameof(ILockPreview) +
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"\n\n")]
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public class ActiveStockPanel : ActiveStockPanelStateable
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{
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///
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/// </summary>
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[Header("")]
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[Divider]
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[Tooltip("")]
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[SerializeField] protected UIVisibilityComponent panelShootAnimation = null;
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///
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[Tooltip("")]
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[SerializeField] protected UIVisibilityComponent unlockUI = null;
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected SpriteRenderer borderSprite = null;
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected TMP_Text activePanelText;
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected SpriteRenderer activeStockRenderer;
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///
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/// </summary>
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[Header("")]
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[Divider]
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[Tooltip("")]
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[SerializeField] protected Sprite inactivePanelSprite = null;
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[Tooltip("")]
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[SerializeField] protected Sprite activePanelSprite = null;
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[Tooltip("")]
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[SerializeField] protected Sprite lockedPanelSprite = null;
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[Tooltip("")]
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[SerializeField] protected Sprite unlockPanelSprite = null;
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[Tooltip("")]
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[SerializeField] protected Sprite solvedPanelSprite = null;
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protected override void OnStockUnsolved()
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{
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borderSprite.sprite = inactivePanelSprite;
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ApplyStockToPanel();
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}
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protected override void OnStockSolved()
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{
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borderSprite.sprite = solvedPanelSprite;
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ApplyStockToPanel();
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}
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protected override void OnStockUnlock()
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{
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base.OnStockUnlock();
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borderSprite.sprite = unlockPanelSprite;
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StartCoroutine(OnStockUnlockRoutine());
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protected virtual IEnumerator OnStockUnlockRoutine()
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{
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DisableInput();
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activePanelText.text = "";
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if (unlockUI != null)
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yield return unlockUI.ShowTillComplete();
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currentStock.UpdateLockState();
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ApplyStockToPanel();
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borderSprite.sprite = inactivePanelSprite;
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EnableInput();
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}
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protected virtual void ApplyStockToPanel()
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{
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activePanelText.text = currentStock.flavorText;
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activeStockRenderer.sprite = (Sprite)currentStock.GetStockVisual();
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activeStockRenderer.transform.localPosition = currentStock.activePanelPos;
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activeStockRenderer.transform.localScale = currentStock.activePanelScale;
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}
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/// <inheritdoc/>
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protected override void OnStockLocked()
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{
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borderSprite.sprite = lockedPanelSprite;
|
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150
|
-
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if (currentStock.remainingLocks == 1)
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activePanelText.text = "Solve another panel to unlock.";
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else
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activePanelText.text = "Solve another " + currentStock.remainingLocks.ToString() + " panels to unlock.";
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}
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/// <inheritdoc/>
|
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159
|
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protected override IEnumerator OnStockShot()
|
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{
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|
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borderSprite.sprite = activePanelSprite;
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162
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-
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|
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yield return panelShootAnimation.ShowTillComplete();
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}
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-
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-
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/// <summary>
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///
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/// </summary>
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/// <param name="hoveredObject"></param>
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public override void OnStockCorrect(Transform hoveredObject)
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{
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borderSprite.sprite = solvedPanelSprite;
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-
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|
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base.OnStockCorrect(hoveredObject);
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}
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|
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}
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1
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+
// Original Author: Henry (Meowpixel)
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2
|
+
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
+
using DREditor.UIHandling;
|
|
4
|
+
using System.Collections;
|
|
5
|
+
using TMPro;
|
|
6
|
+
using UnityEngine;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.Minigames.CA.Stocks
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
[ClassHeader(nameof(ActiveStockPanelStateable) + ", " + nameof(ActiveStockPanelBase) + ", " +
|
|
14
|
+
nameof(IClosingArgumentListener) + ", " + nameof(ILockPreview) +
|
|
15
|
+
"\n\n")]
|
|
16
|
+
public class ActiveStockPanel : ActiveStockPanelStateable
|
|
17
|
+
{
|
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18
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+
/// <summary>
|
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19
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+
///
|
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20
|
+
/// </summary>
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21
|
+
[Header("")]
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22
|
+
[Divider]
|
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23
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+
[Tooltip("")]
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24
|
+
[SerializeField] protected UIVisibilityComponent panelShootAnimation = null;
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+
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+
/// <summary>
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27
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+
///
|
|
28
|
+
/// </summary>
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29
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+
[Tooltip("")]
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|
+
[SerializeField] protected UIVisibilityComponent unlockUI = null;
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31
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+
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+
/// <summary>
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33
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+
///
|
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34
|
+
/// </summary>
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35
|
+
[Tooltip("")]
|
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36
|
+
[SerializeField] protected SpriteRenderer borderSprite = null;
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+
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+
/// <summary>
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39
|
+
///
|
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|
+
/// </summary>
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|
+
[Tooltip("")]
|
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|
+
[SerializeField] protected TMP_Text activePanelText;
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|
+
|
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44
|
+
/// <summary>
|
|
45
|
+
///
|
|
46
|
+
/// </summary>
|
|
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|
+
[Tooltip("")]
|
|
48
|
+
[SerializeField] protected SpriteRenderer activeStockRenderer;
|
|
49
|
+
|
|
50
|
+
|
|
51
|
+
/// <summary>
|
|
52
|
+
///
|
|
53
|
+
/// </summary>
|
|
54
|
+
[Header("")]
|
|
55
|
+
[Divider]
|
|
56
|
+
[Tooltip("")]
|
|
57
|
+
[SerializeField] protected Sprite inactivePanelSprite = null;
|
|
58
|
+
|
|
59
|
+
/// <summary>
|
|
60
|
+
///
|
|
61
|
+
/// </summary>
|
|
62
|
+
[Tooltip("")]
|
|
63
|
+
[SerializeField] protected Sprite activePanelSprite = null;
|
|
64
|
+
|
|
65
|
+
/// <summary>
|
|
66
|
+
///
|
|
67
|
+
/// </summary>
|
|
68
|
+
[Tooltip("")]
|
|
69
|
+
[SerializeField] protected Sprite lockedPanelSprite = null;
|
|
70
|
+
|
|
71
|
+
/// <summary>
|
|
72
|
+
///
|
|
73
|
+
/// </summary>
|
|
74
|
+
[Tooltip("")]
|
|
75
|
+
[SerializeField] protected Sprite unlockPanelSprite = null;
|
|
76
|
+
|
|
77
|
+
/// <summary>
|
|
78
|
+
///
|
|
79
|
+
/// </summary>
|
|
80
|
+
[Tooltip("")]
|
|
81
|
+
[SerializeField] protected Sprite solvedPanelSprite = null;
|
|
82
|
+
|
|
83
|
+
|
|
84
|
+
/// <inheritdoc/>
|
|
85
|
+
protected override void OnStockUnsolved()
|
|
86
|
+
{
|
|
87
|
+
borderSprite.sprite = inactivePanelSprite;
|
|
88
|
+
|
|
89
|
+
ApplyStockToPanel();
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
/// <inheritdoc/>
|
|
93
|
+
protected override void OnStockSolved()
|
|
94
|
+
{
|
|
95
|
+
borderSprite.sprite = solvedPanelSprite;
|
|
96
|
+
|
|
97
|
+
ApplyStockToPanel();
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
/// <inheritdoc/>
|
|
101
|
+
protected override void OnStockUnlock()
|
|
102
|
+
{
|
|
103
|
+
base.OnStockUnlock();
|
|
104
|
+
|
|
105
|
+
borderSprite.sprite = unlockPanelSprite;
|
|
106
|
+
|
|
107
|
+
StartCoroutine(OnStockUnlockRoutine());
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/// <summary>
|
|
111
|
+
///
|
|
112
|
+
/// </summary>
|
|
113
|
+
protected virtual IEnumerator OnStockUnlockRoutine()
|
|
114
|
+
{
|
|
115
|
+
DisableInput();
|
|
116
|
+
|
|
117
|
+
activePanelText.text = "";
|
|
118
|
+
|
|
119
|
+
if (unlockUI != null)
|
|
120
|
+
yield return unlockUI.ShowTillComplete();
|
|
121
|
+
|
|
122
|
+
currentStock.UpdateLockState();
|
|
123
|
+
|
|
124
|
+
ApplyStockToPanel();
|
|
125
|
+
|
|
126
|
+
borderSprite.sprite = inactivePanelSprite;
|
|
127
|
+
|
|
128
|
+
EnableInput();
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
/// <summary>
|
|
132
|
+
///
|
|
133
|
+
/// </summary>
|
|
134
|
+
protected virtual void ApplyStockToPanel()
|
|
135
|
+
{
|
|
136
|
+
activePanelText.text = currentStock.flavorText;
|
|
137
|
+
|
|
138
|
+
activeStockRenderer.sprite = (Sprite)currentStock.GetStockVisual();
|
|
139
|
+
|
|
140
|
+
activeStockRenderer.transform.localPosition = currentStock.activePanelPos;
|
|
141
|
+
|
|
142
|
+
activeStockRenderer.transform.localScale = currentStock.activePanelScale;
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
|
|
146
|
+
/// <inheritdoc/>
|
|
147
|
+
protected override void OnStockLocked()
|
|
148
|
+
{
|
|
149
|
+
borderSprite.sprite = lockedPanelSprite;
|
|
150
|
+
|
|
151
|
+
if (currentStock.remainingLocks == 1)
|
|
152
|
+
activePanelText.text = "Solve another panel to unlock.";
|
|
153
|
+
else
|
|
154
|
+
activePanelText.text = "Solve another " + currentStock.remainingLocks.ToString() + " panels to unlock.";
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
|
|
158
|
+
/// <inheritdoc/>
|
|
159
|
+
protected override IEnumerator OnStockShot()
|
|
160
|
+
{
|
|
161
|
+
borderSprite.sprite = activePanelSprite;
|
|
162
|
+
|
|
163
|
+
yield return panelShootAnimation.ShowTillComplete();
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
|
|
167
|
+
/// <summary>
|
|
168
|
+
///
|
|
169
|
+
/// </summary>
|
|
170
|
+
/// <param name="hoveredObject"></param>
|
|
171
|
+
public override void OnStockCorrect(Transform hoveredObject)
|
|
172
|
+
{
|
|
173
|
+
borderSprite.sprite = solvedPanelSprite;
|
|
174
|
+
|
|
175
|
+
base.OnStockCorrect(hoveredObject);
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
178
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 932151a921e22494f8bbd3cec2b76c8f
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 932151a921e22494f8bbd3cec2b76c8f
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,81 +1,81 @@
|
|
|
1
|
-
// Original Author: Henry (Meowpixel)
|
|
2
|
-
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
-
using DREditor.EventObjects;
|
|
4
|
-
using System.Collections;
|
|
5
|
-
using UnityEngine;
|
|
6
|
-
|
|
7
|
-
namespace DREditor.Minigames.CA.Stocks
|
|
8
|
-
{
|
|
9
|
-
/// <summary>
|
|
10
|
-
///
|
|
11
|
-
/// </summary>
|
|
12
|
-
public abstract class ActiveStockPanelBase : ControlledComponent, IClosingArgumentListener, IActiveStockPanel
|
|
13
|
-
{
|
|
14
|
-
/// <summary>
|
|
15
|
-
///
|
|
16
|
-
/// </summary>
|
|
17
|
-
protected ClosingArgumentStockBase firstStock;
|
|
18
|
-
|
|
19
|
-
/// <summary>
|
|
20
|
-
///
|
|
21
|
-
/// </summary>
|
|
22
|
-
protected ClosingArgumentStockBase currentStock;
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
/// <summary>
|
|
26
|
-
///
|
|
27
|
-
/// </summary>
|
|
28
|
-
/// <param name="currentStock"></param>
|
|
29
|
-
protected virtual void SetCurrentStock(ClosingArgumentStockBase currentStock) => this.currentStock = currentStock;
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
/// <inheritdoc/>
|
|
33
|
-
public virtual void InitializeActivePanel(int stockIndex)
|
|
34
|
-
{
|
|
35
|
-
var parentStock = transform.parent.GetComponentInChildren<ClosingArgumentStockBase>();
|
|
36
|
-
|
|
37
|
-
if (parentStock == null)
|
|
38
|
-
return;
|
|
39
|
-
|
|
40
|
-
var stockParent = parentStock.transform.parent;
|
|
41
|
-
|
|
42
|
-
var newStock = stockParent.transform.GetChild(stockIndex).GetComponent<ClosingArgumentStockBase>();
|
|
43
|
-
|
|
44
|
-
firstStock = newStock;
|
|
45
|
-
|
|
46
|
-
SetCurrentStock(newStock);
|
|
47
|
-
|
|
48
|
-
currentStock.SetHover(true);
|
|
49
|
-
|
|
50
|
-
currentStock.UpdateLockState();
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
/// <inheritdoc/>
|
|
54
|
-
public virtual IEnumerator ShootStock()
|
|
55
|
-
{
|
|
56
|
-
currentStock.SetClicked(true);
|
|
57
|
-
|
|
58
|
-
yield return OnStockShot();
|
|
59
|
-
|
|
60
|
-
currentStock.SetClicked(false);
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
/// <summary>
|
|
64
|
-
///
|
|
65
|
-
/// </summary>
|
|
66
|
-
protected abstract IEnumerator OnStockShot();
|
|
67
|
-
|
|
68
|
-
/// <inheritdoc/>
|
|
69
|
-
public virtual bool CurrentStockSelectable() => currentStock.selectable;
|
|
70
|
-
|
|
71
|
-
/// <inheritdoc/>
|
|
72
|
-
public virtual bool CurrentStockMatches(Transform selectedStock) => selectedStock == currentStock.transform;
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
/// <inheritdoc/>
|
|
76
|
-
public abstract void OnStockCorrect(Transform hoveredObject);
|
|
77
|
-
|
|
78
|
-
/// <inheritdoc/>
|
|
79
|
-
public virtual void CAReset() => SetCurrentStock(firstStock);
|
|
80
|
-
}
|
|
1
|
+
// Original Author: Henry (Meowpixel)
|
|
2
|
+
// Updated/Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
3
|
+
using DREditor.EventObjects;
|
|
4
|
+
using System.Collections;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace DREditor.Minigames.CA.Stocks
|
|
8
|
+
{
|
|
9
|
+
/// <summary>
|
|
10
|
+
///
|
|
11
|
+
/// </summary>
|
|
12
|
+
public abstract class ActiveStockPanelBase : ControlledComponent, IClosingArgumentListener, IActiveStockPanel
|
|
13
|
+
{
|
|
14
|
+
/// <summary>
|
|
15
|
+
///
|
|
16
|
+
/// </summary>
|
|
17
|
+
protected ClosingArgumentStockBase firstStock;
|
|
18
|
+
|
|
19
|
+
/// <summary>
|
|
20
|
+
///
|
|
21
|
+
/// </summary>
|
|
22
|
+
protected ClosingArgumentStockBase currentStock;
|
|
23
|
+
|
|
24
|
+
|
|
25
|
+
/// <summary>
|
|
26
|
+
///
|
|
27
|
+
/// </summary>
|
|
28
|
+
/// <param name="currentStock"></param>
|
|
29
|
+
protected virtual void SetCurrentStock(ClosingArgumentStockBase currentStock) => this.currentStock = currentStock;
|
|
30
|
+
|
|
31
|
+
|
|
32
|
+
/// <inheritdoc/>
|
|
33
|
+
public virtual void InitializeActivePanel(int stockIndex)
|
|
34
|
+
{
|
|
35
|
+
var parentStock = transform.parent.GetComponentInChildren<ClosingArgumentStockBase>();
|
|
36
|
+
|
|
37
|
+
if (parentStock == null)
|
|
38
|
+
return;
|
|
39
|
+
|
|
40
|
+
var stockParent = parentStock.transform.parent;
|
|
41
|
+
|
|
42
|
+
var newStock = stockParent.transform.GetChild(stockIndex).GetComponent<ClosingArgumentStockBase>();
|
|
43
|
+
|
|
44
|
+
firstStock = newStock;
|
|
45
|
+
|
|
46
|
+
SetCurrentStock(newStock);
|
|
47
|
+
|
|
48
|
+
currentStock.SetHover(true);
|
|
49
|
+
|
|
50
|
+
currentStock.UpdateLockState();
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
/// <inheritdoc/>
|
|
54
|
+
public virtual IEnumerator ShootStock()
|
|
55
|
+
{
|
|
56
|
+
currentStock.SetClicked(true);
|
|
57
|
+
|
|
58
|
+
yield return OnStockShot();
|
|
59
|
+
|
|
60
|
+
currentStock.SetClicked(false);
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/// <summary>
|
|
64
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+
///
|
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65
|
+
/// </summary>
|
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66
|
+
protected abstract IEnumerator OnStockShot();
|
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67
|
+
|
|
68
|
+
/// <inheritdoc/>
|
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69
|
+
public virtual bool CurrentStockSelectable() => currentStock.selectable;
|
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70
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+
|
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71
|
+
/// <inheritdoc/>
|
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72
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+
public virtual bool CurrentStockMatches(Transform selectedStock) => selectedStock == currentStock.transform;
|
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73
|
+
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74
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+
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75
|
+
/// <inheritdoc/>
|
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76
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+
public abstract void OnStockCorrect(Transform hoveredObject);
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77
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+
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78
|
+
/// <inheritdoc/>
|
|
79
|
+
public virtual void CAReset() => SetCurrentStock(firstStock);
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80
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+
}
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81
81
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}
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