mudra-skills 3.0.2 → 3.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/skills/mudra-master/SKILL.md +0 -196
- package/skills/mudra-master/mudra-preview/SKILL.md +0 -150
- package/skills/mudra-master/mudra-preview/assets/ar-menu.html +0 -382
- package/skills/mudra-master/mudra-preview/assets/document-scroller.html +0 -468
- package/skills/mudra-master/mudra-preview/assets/drum-machine.html +0 -788
- package/skills/mudra-master/mudra-preview/assets/emg-visualizer.html +0 -390
- package/skills/mudra-master/mudra-preview/assets/generative-art.html +0 -408
- package/skills/mudra-master/mudra-preview/assets/gesture-assistant.html +0 -342
- package/skills/mudra-master/mudra-preview/assets/gesture-speech.html +0 -444
- package/skills/mudra-master/mudra-preview/assets/hands-free-desktop.html +0 -376
- package/skills/mudra-master/mudra-preview/assets/model-rotator.html +0 -365
- package/skills/mudra-master/mudra-preview/assets/mudra-duel.html +0 -3200
- package/skills/mudra-master/mudra-preview/assets/mudra-monitor.html +0 -1451
- package/skills/mudra-master/mudra-preview/assets/mudra-ultimate-template.html +0 -891
- package/skills/mudra-master/mudra-preview/assets/music-sequencer.html +0 -455
- package/skills/mudra-master/mudra-preview/assets/neural-pong.html +0 -380
- package/skills/mudra-master/mudra-preview/assets/neural-snake.html +0 -364
- package/skills/mudra-master/mudra-preview/assets/presentation-controller.html +0 -345
- package/skills/mudra-master/mudra-preview/assets/pressure-painter.html +0 -285
- package/skills/mudra-master/mudra-preview/assets/runner.html +0 -1812
- package/skills/mudra-master/mudra-preview/assets/smart-home.html +0 -461
- package/skills/mudra-master/mudra-preview/assets/space-invaders.html +0 -1154
- package/skills/mudra-master/mudra-preview/assets/waterful-ring-toss.html +0 -1624
- package/skills/mudra-master/mudra-preview/references/agent_protocol.json +0 -634
- package/skills/mudra-master/mudra-preview/references/prompt.md +0 -16746
- package/skills/mudra-master/mudra-xr/SKILL.md +0 -245
- package/skills/mudra-master/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
- package/skills/mudra-master/mudra-xr/assets/demos/aisimulator.html +0 -792
- package/skills/mudra-master/mudra-xr/assets/demos/balloonpop.html +0 -422
- package/skills/mudra-master/mudra-xr/assets/demos/ballpit.html +0 -284
- package/skills/mudra-master/mudra-xr/assets/demos/drone.html +0 -41
- package/skills/mudra-master/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
- package/skills/mudra-master/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
- package/skills/mudra-master/mudra-xr/assets/demos/math3d.html +0 -188
- package/skills/mudra-master/mudra-xr/assets/demos/measure.html +0 -247
- package/skills/mudra-master/mudra-xr/assets/demos/occlusion.html +0 -251
- package/skills/mudra-master/mudra-xr/assets/demos/rain.html +0 -498
- package/skills/mudra-master/mudra-xr/assets/demos/screenwiper.html +0 -432
- package/skills/mudra-master/mudra-xr/assets/demos/splash.html +0 -519
- package/skills/mudra-master/mudra-xr/assets/demos/webcam_gestures.html +0 -253
- package/skills/mudra-master/mudra-xr/assets/demos/xremoji.html +0 -833
- package/skills/mudra-master/mudra-xr/assets/demos/xrpoet.html +0 -151
- package/skills/mudra-master/mudra-xr/assets/samples/depthmap.html +0 -266
- package/skills/mudra-master/mudra-xr/assets/samples/depthmesh.html +0 -100
- package/skills/mudra-master/mudra-xr/assets/samples/game_rps.html +0 -1099
- package/skills/mudra-master/mudra-xr/assets/samples/gestures_custom.html +0 -467
- package/skills/mudra-master/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
- package/skills/mudra-master/mudra-xr/assets/samples/lighting.html +0 -163
- package/skills/mudra-master/mudra-xr/assets/samples/mesh_detection.html +0 -46
- package/skills/mudra-master/mudra-xr/assets/samples/modelviewer.html +0 -183
- package/skills/mudra-master/mudra-xr/assets/samples/paint.html +0 -133
- package/skills/mudra-master/mudra-xr/assets/samples/planar-vst.html +0 -45
- package/skills/mudra-master/mudra-xr/assets/samples/reticle.html +0 -95
- package/skills/mudra-master/mudra-xr/assets/samples/skybox_agent.html +0 -384
- package/skills/mudra-master/mudra-xr/assets/samples/sound.html +0 -390
- package/skills/mudra-master/mudra-xr/assets/samples/ui.html +0 -496
- package/skills/mudra-master/mudra-xr/assets/samples/virtual-screens.html +0 -808
- package/skills/mudra-master/mudra-xr/assets/templates/0_basic.html +0 -64
- package/skills/mudra-master/mudra-xr/assets/templates/1_ui.html +0 -107
- package/skills/mudra-master/mudra-xr/assets/templates/2_hands.html +0 -183
- package/skills/mudra-master/mudra-xr/assets/templates/3_depth.html +0 -89
- package/skills/mudra-master/mudra-xr/assets/templates/4_stereo.html +0 -84
- package/skills/mudra-master/mudra-xr/assets/templates/5_camera.html +0 -117
- package/skills/mudra-master/mudra-xr/assets/templates/6_ai.html +0 -154
- package/skills/mudra-master/mudra-xr/assets/templates/7_ai_live.html +0 -253
- package/skills/mudra-master/mudra-xr/assets/templates/8_objects.html +0 -95
- package/skills/mudra-master/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
- package/skills/mudra-master/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
- package/skills/mudra-master/mudra-xr/assets/templates/meshes.html +0 -47
- package/skills/mudra-master/mudra-xr/assets/templates/planes.html +0 -47
- package/skills/mudra-master/mudra-xr/assets/templates/uikit.html +0 -187
- package/skills/mudra-master/mudra-xr/references/agent_protocol.json +0 -865
- package/skills/mudra-master/mudra-xr/references/prompt.md +0 -1605
- package/skills/mudra-preview/SKILL.md +0 -159
- package/skills/mudra-preview/assets/ar-menu.html +0 -382
- package/skills/mudra-preview/assets/document-scroller.html +0 -468
- package/skills/mudra-preview/assets/drum-machine.html +0 -788
- package/skills/mudra-preview/assets/emg-visualizer.html +0 -390
- package/skills/mudra-preview/assets/generative-art.html +0 -408
- package/skills/mudra-preview/assets/gesture-assistant.html +0 -342
- package/skills/mudra-preview/assets/gesture-speech.html +0 -444
- package/skills/mudra-preview/assets/hands-free-desktop.html +0 -376
- package/skills/mudra-preview/assets/model-rotator.html +0 -365
- package/skills/mudra-preview/assets/mudra-duel.html +0 -3200
- package/skills/mudra-preview/assets/mudra-monitor.html +0 -1451
- package/skills/mudra-preview/assets/mudra-ultimate-template.html +0 -997
- package/skills/mudra-preview/assets/music-sequencer.html +0 -455
- package/skills/mudra-preview/assets/neural-pong.html +0 -380
- package/skills/mudra-preview/assets/neural-snake.html +0 -364
- package/skills/mudra-preview/assets/presentation-controller.html +0 -345
- package/skills/mudra-preview/assets/pressure-painter.html +0 -285
- package/skills/mudra-preview/assets/runner.html +0 -1812
- package/skills/mudra-preview/assets/smart-home.html +0 -461
- package/skills/mudra-preview/assets/space-invaders.html +0 -1154
- package/skills/mudra-preview/assets/waterful-ring-toss.html +0 -1624
- package/skills/mudra-preview/references/agent_protocol.json +0 -701
- package/skills/mudra-preview/references/prompt.md +0 -16731
- package/skills/mudra-xr/SKILL.md +0 -245
- package/skills/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
- package/skills/mudra-xr/assets/demos/aisimulator.html +0 -792
- package/skills/mudra-xr/assets/demos/balloonpop.html +0 -422
- package/skills/mudra-xr/assets/demos/ballpit.html +0 -284
- package/skills/mudra-xr/assets/demos/drone.html +0 -41
- package/skills/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
- package/skills/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
- package/skills/mudra-xr/assets/demos/math3d.html +0 -188
- package/skills/mudra-xr/assets/demos/measure.html +0 -247
- package/skills/mudra-xr/assets/demos/occlusion.html +0 -251
- package/skills/mudra-xr/assets/demos/rain.html +0 -498
- package/skills/mudra-xr/assets/demos/screenwiper.html +0 -432
- package/skills/mudra-xr/assets/demos/splash.html +0 -519
- package/skills/mudra-xr/assets/demos/webcam_gestures.html +0 -253
- package/skills/mudra-xr/assets/demos/xremoji.html +0 -833
- package/skills/mudra-xr/assets/demos/xrpoet.html +0 -151
- package/skills/mudra-xr/assets/samples/depthmap.html +0 -266
- package/skills/mudra-xr/assets/samples/depthmesh.html +0 -100
- package/skills/mudra-xr/assets/samples/game_rps.html +0 -1099
- package/skills/mudra-xr/assets/samples/gestures_custom.html +0 -467
- package/skills/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
- package/skills/mudra-xr/assets/samples/lighting.html +0 -163
- package/skills/mudra-xr/assets/samples/mesh_detection.html +0 -46
- package/skills/mudra-xr/assets/samples/modelviewer.html +0 -183
- package/skills/mudra-xr/assets/samples/paint.html +0 -133
- package/skills/mudra-xr/assets/samples/planar-vst.html +0 -45
- package/skills/mudra-xr/assets/samples/reticle.html +0 -95
- package/skills/mudra-xr/assets/samples/skybox_agent.html +0 -384
- package/skills/mudra-xr/assets/samples/sound.html +0 -390
- package/skills/mudra-xr/assets/samples/ui.html +0 -496
- package/skills/mudra-xr/assets/samples/virtual-screens.html +0 -808
- package/skills/mudra-xr/assets/templates/0_basic.html +0 -64
- package/skills/mudra-xr/assets/templates/1_ui.html +0 -107
- package/skills/mudra-xr/assets/templates/2_hands.html +0 -183
- package/skills/mudra-xr/assets/templates/3_depth.html +0 -89
- package/skills/mudra-xr/assets/templates/4_stereo.html +0 -84
- package/skills/mudra-xr/assets/templates/5_camera.html +0 -117
- package/skills/mudra-xr/assets/templates/6_ai.html +0 -154
- package/skills/mudra-xr/assets/templates/7_ai_live.html +0 -253
- package/skills/mudra-xr/assets/templates/8_objects.html +0 -95
- package/skills/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
- package/skills/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
- package/skills/mudra-xr/assets/templates/meshes.html +0 -47
- package/skills/mudra-xr/assets/templates/planes.html +0 -47
- package/skills/mudra-xr/assets/templates/uikit.html +0 -187
- package/skills/mudra-xr/references/agent_protocol.json +0 -865
- package/skills/mudra-xr/references/prompt.md +0 -1605
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#include <common>
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146
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varying vec2 vUv;
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147
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uniform vec4 uClearColor;
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void main() {
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gl_FragColor = uClearColor;
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152
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}`,
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153
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};
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155
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// --- ScreenWiperShader inlined ---
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156
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const noise_texture = new THREE.TextureLoader().load(
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157
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'screenwiper_assets/Noise.png'
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158
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);
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noise_texture.wrapS = THREE.RepeatWrapping;
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noise_texture.wrapT = THREE.RepeatWrapping;
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162
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const color_map = new THREE.TextureLoader().load(
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163
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'screenwiper_assets/ColorMap.png'
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);
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color_map.wrapS = THREE.RepeatWrapping;
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const ScreenWiperShader = {
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name: 'ScreenWiperShader',
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defines: {
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DEG_TO_RAD: 3.14159265359 / 180.0,
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},
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uniforms: {
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uTexture: {value: noise_texture},
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uMask: {value: null},
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uColorMap: {value: color_map},
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uTime: {value: new THREE.Vector4(0.0, 0.0, 0.0, 0.0)},
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uMoveSpeed: {value: 0.1},
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uColorSpeed: {value: 0.2},
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uPulseSpeed: {value: 4.0},
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uPulseAmount: {value: 0.025},
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uHoleColor: {
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value: new THREE.Vector4(
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49.0 / 255,
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103.0 / 255,
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187
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154.0 / 255,
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64.0 / 255
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),
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},
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},
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vertexShader: /* glsl */ `
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varying vec2 vUv;
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197
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void main() {
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vUv = uv;
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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202
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}`,
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fragmentShader: /* glsl */ `
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206
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#include <common>
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207
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208
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varying vec2 vUv;
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209
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210
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uniform sampler2D uTexture;
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uniform sampler2D uMask;
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uniform sampler2D uColorMap;
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213
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uniform vec4 uTime;
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uniform float uColorSpeed;
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uniform float uMoveSpeed;
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216
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uniform float uPulseSpeed;
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uniform float uPulseAmount;
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218
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uniform vec4 uHoleColor;
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221
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void main() {
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// Sample at uv scale 1.
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223
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vec2 uv1 = vUv;
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uv1.x += sin(uTime.x * 4.89 * uMoveSpeed);
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225
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uv1.y += uTime.y * .123 * uMoveSpeed;
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vec4 tex1 = texture(uTexture, 2.0 * uv1);
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227
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228
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// Sample at uv scale 2.
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229
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vec2 uv2 = vUv * 2.0;
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uv2.x += uTime.y * 0.277 * uMoveSpeed;
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uv2.y += sin(uTime.x * 6.231 * uMoveSpeed);
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vec4 tex2 = texture(uTexture, 2.0 * uv2);
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234
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float totalValue = (tex1.r * 0.75) + (tex2.r * 0.25);
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235
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vec4 mapColor = texture(uColorMap, vec2(totalValue + uTime.x * uColorSpeed, 0.5));
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236
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vec4 col = saturate(mapColor);
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237
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col.a = 1.0;
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238
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239
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// Mask.
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240
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float pulseInside = sin(uTime.y * uPulseSpeed + vUv.x * 150.0) * uPulseAmount;
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241
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float pulseOutside = cos(uTime.y * uPulseSpeed + vUv.x * 150.0) * uPulseAmount;
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242
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vec4 mask = texture(uMask, vUv);
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243
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vec4 tintedCol = mix(col, uHoleColor, 0.5);
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col = mix(tintedCol, col, step(0.8 + pulseOutside, mask.r));
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col.a = mix(0.0, max(col.a, tintedCol.a), step(0.5 + pulseInside, mask.r));
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246
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gl_FragColor = col;
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247
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}`,
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248
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};
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249
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250
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// --- ScreenWiper inlined ---
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251
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const raycaster = new THREE.Raycaster();
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252
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253
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const clearpass = new ShaderPass(ClearShader);
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254
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clearpass.renderToScreen = false;
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255
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256
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class ScreenWiper extends THREE.Mesh {
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257
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activeControllers = [];
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258
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259
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constructor() {
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260
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const NATIVE_RESOLUTION = 1024;
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261
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const RESOLUTION_MULTIPLIER = 4;
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262
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const RESOLUTION = NATIVE_RESOLUTION * RESOLUTION_MULTIPLIER;
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263
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const renderTargetA = new THREE.WebGLRenderTarget(RESOLUTION, RESOLUTION);
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264
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const renderTargetB = new THREE.WebGLRenderTarget(RESOLUTION, RESOLUTION);
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265
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266
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const geometry = new THREE.SphereGeometry(15, 32, 16);
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267
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const material = new THREE.ShaderMaterial({
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268
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name: 'ScreenWiperShader',
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269
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defines: Object.assign({}, ScreenWiperShader.defines),
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270
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uniforms: THREE.UniformsUtils.clone(ScreenWiperShader.uniforms),
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271
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vertexShader: ScreenWiperShader.vertexShader,
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272
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fragmentShader: ScreenWiperShader.fragmentShader,
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273
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transparent: true,
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274
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side: THREE.DoubleSide,
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275
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});
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276
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super(geometry, material);
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277
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this.renderTargetA = renderTargetA;
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278
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this.renderTargetB = renderTargetB;
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279
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280
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this.shaderpass = new ShaderPass(AlphaShader);
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281
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this.controllerActiveUniforms = [
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282
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this.shaderpass.material.uniforms.uLeftWiperActive,
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283
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this.shaderpass.material.uniforms.uRightWiperActive,
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284
|
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];
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285
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this.controllerCartesianCoordinateUniforms = [
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286
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this.shaderpass.material.uniforms.uLeftHandCartesianCoordinate,
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287
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this.shaderpass.material.uniforms.uRightHandCartesianCoordinate,
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288
|
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];
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289
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this.worldPosition = new THREE.Vector3();
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290
|
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this.starttime = Date.now();
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291
|
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}
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292
|
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293
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clear(renderer) {
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294
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const xrEnabled = renderer.xr.enabled;
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295
|
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const xrTarget = renderer.getRenderTarget();
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296
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297
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renderer.xr.enabled = false;
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298
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clearpass.render(renderer, this.renderTargetA, null);
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299
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clearpass.render(renderer, this.renderTargetB, null);
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300
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this.material.uniforms.uMask.value = this.renderTargetB.texture;
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301
|
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302
|
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renderer.xr.enabled = xrEnabled;
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303
|
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renderer.setRenderTarget(xrTarget);
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304
|
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}
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305
|
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|
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306
|
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update(renderer) {
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307
|
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const camera = renderer.xr.getCamera().cameras[0];
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308
|
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if (camera != null) {
|
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309
|
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this.position.copy(camera.position);
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310
|
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}
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311
|
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312
|
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this.getWorldPosition(this.worldPosition);
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|
313
|
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for (let i = 0; i < 2; i++) {
|
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314
|
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if (i < this.activeControllers.length) {
|
|
315
|
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this.controllerActiveUniforms[i].value = true;
|
|
316
|
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const controller = this.activeControllers[i];
|
|
317
|
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raycaster.setFromXRController(controller);
|
|
318
|
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const intersects = raycaster.intersectObject(this);
|
|
319
|
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if (intersects.length > 0) {
|
|
320
|
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this.controllerCartesianCoordinateUniforms[i].value
|
|
321
|
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.copy(intersects[0].point)
|
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322
|
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.sub(this.worldPosition)
|
|
323
|
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.normalize();
|
|
324
|
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}
|
|
325
|
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} else {
|
|
326
|
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this.controllerActiveUniforms[i].value = false;
|
|
327
|
-
}
|
|
328
|
-
}
|
|
329
|
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|
|
330
|
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const elapsedTime = (Date.now() - this.starttime) / 1000;
|
|
331
|
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if (this.material.uniforms.uTime) {
|
|
332
|
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this.material.uniforms.uTime.value.set(
|
|
333
|
-
elapsedTime / 20,
|
|
334
|
-
elapsedTime,
|
|
335
|
-
elapsedTime * 2,
|
|
336
|
-
elapsedTime * 3
|
|
337
|
-
);
|
|
338
|
-
}
|
|
339
|
-
|
|
340
|
-
const xrEnabled = renderer.xr.enabled;
|
|
341
|
-
const xrTarget = renderer.getRenderTarget();
|
|
342
|
-
|
|
343
|
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renderer.xr.enabled = false;
|
|
344
|
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[this.renderTargetA, this.renderTargetB] = [
|
|
345
|
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this.renderTargetB,
|
|
346
|
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this.renderTargetA,
|
|
347
|
-
];
|
|
348
|
-
this.shaderpass.renderToScreen = false;
|
|
349
|
-
this.shaderpass.render(renderer, this.renderTargetB, this.renderTargetA);
|
|
350
|
-
this.material.uniforms.uMask.value = this.renderTargetB.texture;
|
|
351
|
-
|
|
352
|
-
renderer.xr.enabled = xrEnabled;
|
|
353
|
-
renderer.setRenderTarget(xrTarget);
|
|
354
|
-
}
|
|
355
|
-
|
|
356
|
-
addActiveController(controller) {
|
|
357
|
-
this.activeControllers.push(controller);
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
removeActiveController(controller) {
|
|
361
|
-
const index = this.activeControllers.indexOf(controller);
|
|
362
|
-
if (index != -1) {
|
|
363
|
-
this.activeControllers.splice(index, 1);
|
|
364
|
-
}
|
|
365
|
-
}
|
|
366
|
-
|
|
367
|
-
dispose() {
|
|
368
|
-
this.renderTargetA.dispose();
|
|
369
|
-
this.renderTargetB.dispose();
|
|
370
|
-
this.shaderpass.dispose();
|
|
371
|
-
this.material.dispose();
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
startTransition(passthrough) {
|
|
375
|
-
this.shaderpass.material.uniforms.uReturnSpeed.value = passthrough
|
|
376
|
-
? -0.005
|
|
377
|
-
: 0.005;
|
|
378
|
-
}
|
|
379
|
-
}
|
|
380
|
-
|
|
381
|
-
// --- ScreenWiperScene inlined ---
|
|
382
|
-
class ScreenWiperScene extends xb.Script {
|
|
383
|
-
screenWiper = new ScreenWiper({
|
|
384
|
-
width: 1.0,
|
|
385
|
-
height: 1.0,
|
|
386
|
-
color: new THREE.Color(0x000000),
|
|
387
|
-
speed: 0.5,
|
|
388
|
-
direction: 'right',
|
|
389
|
-
start: 0.0,
|
|
390
|
-
end: 1.0,
|
|
391
|
-
});
|
|
392
|
-
|
|
393
|
-
constructor(opts) {
|
|
394
|
-
super(opts);
|
|
395
|
-
this.add(this.screenWiper);
|
|
396
|
-
}
|
|
397
|
-
|
|
398
|
-
init() {
|
|
399
|
-
this.screenWiper.clear(xb.core.renderer);
|
|
400
|
-
}
|
|
401
|
-
|
|
402
|
-
onSelectStart(event) {
|
|
403
|
-
this.screenWiper.addActiveController(event.target);
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
onSelectEnd(event) {
|
|
407
|
-
this.screenWiper.removeActiveController(event.target);
|
|
408
|
-
}
|
|
409
|
-
|
|
410
|
-
update() {
|
|
411
|
-
this.screenWiper.update(xb.core.renderer);
|
|
412
|
-
}
|
|
413
|
-
}
|
|
414
|
-
|
|
415
|
-
const options = new xb.Options();
|
|
416
|
-
options.simulator.instructions.enabled = false;
|
|
417
|
-
options.antialias = true;
|
|
418
|
-
options.reticles.enabled = true;
|
|
419
|
-
options.visualizeRays = true;
|
|
420
|
-
|
|
421
|
-
function start() {
|
|
422
|
-
xb.add(new ScreenWiperScene());
|
|
423
|
-
xb.init(options);
|
|
424
|
-
}
|
|
425
|
-
|
|
426
|
-
document.addEventListener('DOMContentLoaded', function () {
|
|
427
|
-
start();
|
|
428
|
-
});
|
|
429
|
-
|
|
430
|
-
</script>
|
|
431
|
-
</body>
|
|
432
|
-
</html>
|