mudra-skills 3.0.2 → 3.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. package/package.json +1 -1
  2. package/skills/mudra-master/SKILL.md +0 -196
  3. package/skills/mudra-master/mudra-preview/SKILL.md +0 -150
  4. package/skills/mudra-master/mudra-preview/assets/ar-menu.html +0 -382
  5. package/skills/mudra-master/mudra-preview/assets/document-scroller.html +0 -468
  6. package/skills/mudra-master/mudra-preview/assets/drum-machine.html +0 -788
  7. package/skills/mudra-master/mudra-preview/assets/emg-visualizer.html +0 -390
  8. package/skills/mudra-master/mudra-preview/assets/generative-art.html +0 -408
  9. package/skills/mudra-master/mudra-preview/assets/gesture-assistant.html +0 -342
  10. package/skills/mudra-master/mudra-preview/assets/gesture-speech.html +0 -444
  11. package/skills/mudra-master/mudra-preview/assets/hands-free-desktop.html +0 -376
  12. package/skills/mudra-master/mudra-preview/assets/model-rotator.html +0 -365
  13. package/skills/mudra-master/mudra-preview/assets/mudra-duel.html +0 -3200
  14. package/skills/mudra-master/mudra-preview/assets/mudra-monitor.html +0 -1451
  15. package/skills/mudra-master/mudra-preview/assets/mudra-ultimate-template.html +0 -891
  16. package/skills/mudra-master/mudra-preview/assets/music-sequencer.html +0 -455
  17. package/skills/mudra-master/mudra-preview/assets/neural-pong.html +0 -380
  18. package/skills/mudra-master/mudra-preview/assets/neural-snake.html +0 -364
  19. package/skills/mudra-master/mudra-preview/assets/presentation-controller.html +0 -345
  20. package/skills/mudra-master/mudra-preview/assets/pressure-painter.html +0 -285
  21. package/skills/mudra-master/mudra-preview/assets/runner.html +0 -1812
  22. package/skills/mudra-master/mudra-preview/assets/smart-home.html +0 -461
  23. package/skills/mudra-master/mudra-preview/assets/space-invaders.html +0 -1154
  24. package/skills/mudra-master/mudra-preview/assets/waterful-ring-toss.html +0 -1624
  25. package/skills/mudra-master/mudra-preview/references/agent_protocol.json +0 -634
  26. package/skills/mudra-master/mudra-preview/references/prompt.md +0 -16746
  27. package/skills/mudra-master/mudra-xr/SKILL.md +0 -245
  28. package/skills/mudra-master/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
  29. package/skills/mudra-master/mudra-xr/assets/demos/aisimulator.html +0 -792
  30. package/skills/mudra-master/mudra-xr/assets/demos/balloonpop.html +0 -422
  31. package/skills/mudra-master/mudra-xr/assets/demos/ballpit.html +0 -284
  32. package/skills/mudra-master/mudra-xr/assets/demos/drone.html +0 -41
  33. package/skills/mudra-master/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
  34. package/skills/mudra-master/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
  35. package/skills/mudra-master/mudra-xr/assets/demos/math3d.html +0 -188
  36. package/skills/mudra-master/mudra-xr/assets/demos/measure.html +0 -247
  37. package/skills/mudra-master/mudra-xr/assets/demos/occlusion.html +0 -251
  38. package/skills/mudra-master/mudra-xr/assets/demos/rain.html +0 -498
  39. package/skills/mudra-master/mudra-xr/assets/demos/screenwiper.html +0 -432
  40. package/skills/mudra-master/mudra-xr/assets/demos/splash.html +0 -519
  41. package/skills/mudra-master/mudra-xr/assets/demos/webcam_gestures.html +0 -253
  42. package/skills/mudra-master/mudra-xr/assets/demos/xremoji.html +0 -833
  43. package/skills/mudra-master/mudra-xr/assets/demos/xrpoet.html +0 -151
  44. package/skills/mudra-master/mudra-xr/assets/samples/depthmap.html +0 -266
  45. package/skills/mudra-master/mudra-xr/assets/samples/depthmesh.html +0 -100
  46. package/skills/mudra-master/mudra-xr/assets/samples/game_rps.html +0 -1099
  47. package/skills/mudra-master/mudra-xr/assets/samples/gestures_custom.html +0 -467
  48. package/skills/mudra-master/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
  49. package/skills/mudra-master/mudra-xr/assets/samples/lighting.html +0 -163
  50. package/skills/mudra-master/mudra-xr/assets/samples/mesh_detection.html +0 -46
  51. package/skills/mudra-master/mudra-xr/assets/samples/modelviewer.html +0 -183
  52. package/skills/mudra-master/mudra-xr/assets/samples/paint.html +0 -133
  53. package/skills/mudra-master/mudra-xr/assets/samples/planar-vst.html +0 -45
  54. package/skills/mudra-master/mudra-xr/assets/samples/reticle.html +0 -95
  55. package/skills/mudra-master/mudra-xr/assets/samples/skybox_agent.html +0 -384
  56. package/skills/mudra-master/mudra-xr/assets/samples/sound.html +0 -390
  57. package/skills/mudra-master/mudra-xr/assets/samples/ui.html +0 -496
  58. package/skills/mudra-master/mudra-xr/assets/samples/virtual-screens.html +0 -808
  59. package/skills/mudra-master/mudra-xr/assets/templates/0_basic.html +0 -64
  60. package/skills/mudra-master/mudra-xr/assets/templates/1_ui.html +0 -107
  61. package/skills/mudra-master/mudra-xr/assets/templates/2_hands.html +0 -183
  62. package/skills/mudra-master/mudra-xr/assets/templates/3_depth.html +0 -89
  63. package/skills/mudra-master/mudra-xr/assets/templates/4_stereo.html +0 -84
  64. package/skills/mudra-master/mudra-xr/assets/templates/5_camera.html +0 -117
  65. package/skills/mudra-master/mudra-xr/assets/templates/6_ai.html +0 -154
  66. package/skills/mudra-master/mudra-xr/assets/templates/7_ai_live.html +0 -253
  67. package/skills/mudra-master/mudra-xr/assets/templates/8_objects.html +0 -95
  68. package/skills/mudra-master/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
  69. package/skills/mudra-master/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
  70. package/skills/mudra-master/mudra-xr/assets/templates/meshes.html +0 -47
  71. package/skills/mudra-master/mudra-xr/assets/templates/planes.html +0 -47
  72. package/skills/mudra-master/mudra-xr/assets/templates/uikit.html +0 -187
  73. package/skills/mudra-master/mudra-xr/references/agent_protocol.json +0 -865
  74. package/skills/mudra-master/mudra-xr/references/prompt.md +0 -1605
  75. package/skills/mudra-preview/SKILL.md +0 -159
  76. package/skills/mudra-preview/assets/ar-menu.html +0 -382
  77. package/skills/mudra-preview/assets/document-scroller.html +0 -468
  78. package/skills/mudra-preview/assets/drum-machine.html +0 -788
  79. package/skills/mudra-preview/assets/emg-visualizer.html +0 -390
  80. package/skills/mudra-preview/assets/generative-art.html +0 -408
  81. package/skills/mudra-preview/assets/gesture-assistant.html +0 -342
  82. package/skills/mudra-preview/assets/gesture-speech.html +0 -444
  83. package/skills/mudra-preview/assets/hands-free-desktop.html +0 -376
  84. package/skills/mudra-preview/assets/model-rotator.html +0 -365
  85. package/skills/mudra-preview/assets/mudra-duel.html +0 -3200
  86. package/skills/mudra-preview/assets/mudra-monitor.html +0 -1451
  87. package/skills/mudra-preview/assets/mudra-ultimate-template.html +0 -997
  88. package/skills/mudra-preview/assets/music-sequencer.html +0 -455
  89. package/skills/mudra-preview/assets/neural-pong.html +0 -380
  90. package/skills/mudra-preview/assets/neural-snake.html +0 -364
  91. package/skills/mudra-preview/assets/presentation-controller.html +0 -345
  92. package/skills/mudra-preview/assets/pressure-painter.html +0 -285
  93. package/skills/mudra-preview/assets/runner.html +0 -1812
  94. package/skills/mudra-preview/assets/smart-home.html +0 -461
  95. package/skills/mudra-preview/assets/space-invaders.html +0 -1154
  96. package/skills/mudra-preview/assets/waterful-ring-toss.html +0 -1624
  97. package/skills/mudra-preview/references/agent_protocol.json +0 -701
  98. package/skills/mudra-preview/references/prompt.md +0 -16731
  99. package/skills/mudra-xr/SKILL.md +0 -245
  100. package/skills/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
  101. package/skills/mudra-xr/assets/demos/aisimulator.html +0 -792
  102. package/skills/mudra-xr/assets/demos/balloonpop.html +0 -422
  103. package/skills/mudra-xr/assets/demos/ballpit.html +0 -284
  104. package/skills/mudra-xr/assets/demos/drone.html +0 -41
  105. package/skills/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
  106. package/skills/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
  107. package/skills/mudra-xr/assets/demos/math3d.html +0 -188
  108. package/skills/mudra-xr/assets/demos/measure.html +0 -247
  109. package/skills/mudra-xr/assets/demos/occlusion.html +0 -251
  110. package/skills/mudra-xr/assets/demos/rain.html +0 -498
  111. package/skills/mudra-xr/assets/demos/screenwiper.html +0 -432
  112. package/skills/mudra-xr/assets/demos/splash.html +0 -519
  113. package/skills/mudra-xr/assets/demos/webcam_gestures.html +0 -253
  114. package/skills/mudra-xr/assets/demos/xremoji.html +0 -833
  115. package/skills/mudra-xr/assets/demos/xrpoet.html +0 -151
  116. package/skills/mudra-xr/assets/samples/depthmap.html +0 -266
  117. package/skills/mudra-xr/assets/samples/depthmesh.html +0 -100
  118. package/skills/mudra-xr/assets/samples/game_rps.html +0 -1099
  119. package/skills/mudra-xr/assets/samples/gestures_custom.html +0 -467
  120. package/skills/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
  121. package/skills/mudra-xr/assets/samples/lighting.html +0 -163
  122. package/skills/mudra-xr/assets/samples/mesh_detection.html +0 -46
  123. package/skills/mudra-xr/assets/samples/modelviewer.html +0 -183
  124. package/skills/mudra-xr/assets/samples/paint.html +0 -133
  125. package/skills/mudra-xr/assets/samples/planar-vst.html +0 -45
  126. package/skills/mudra-xr/assets/samples/reticle.html +0 -95
  127. package/skills/mudra-xr/assets/samples/skybox_agent.html +0 -384
  128. package/skills/mudra-xr/assets/samples/sound.html +0 -390
  129. package/skills/mudra-xr/assets/samples/ui.html +0 -496
  130. package/skills/mudra-xr/assets/samples/virtual-screens.html +0 -808
  131. package/skills/mudra-xr/assets/templates/0_basic.html +0 -64
  132. package/skills/mudra-xr/assets/templates/1_ui.html +0 -107
  133. package/skills/mudra-xr/assets/templates/2_hands.html +0 -183
  134. package/skills/mudra-xr/assets/templates/3_depth.html +0 -89
  135. package/skills/mudra-xr/assets/templates/4_stereo.html +0 -84
  136. package/skills/mudra-xr/assets/templates/5_camera.html +0 -117
  137. package/skills/mudra-xr/assets/templates/6_ai.html +0 -154
  138. package/skills/mudra-xr/assets/templates/7_ai_live.html +0 -253
  139. package/skills/mudra-xr/assets/templates/8_objects.html +0 -95
  140. package/skills/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
  141. package/skills/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
  142. package/skills/mudra-xr/assets/templates/meshes.html +0 -47
  143. package/skills/mudra-xr/assets/templates/planes.html +0 -47
  144. package/skills/mudra-xr/assets/templates/uikit.html +0 -187
  145. package/skills/mudra-xr/references/agent_protocol.json +0 -865
  146. package/skills/mudra-xr/references/prompt.md +0 -1605
@@ -1,833 +0,0 @@
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- <!doctype html>
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- <!-- reference: demos/xremoji -->
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- <html lang="en">
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- <head>
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- <title>Meet emoji</title>
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-
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- <meta
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- name="viewport"
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- content="width=device-width, initial-scale=1.0, user-scalable=no"
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- />
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-
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- <link type="text/css" rel="stylesheet" href="https://xrblocks.github.io/css/xr.css" />
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- <script>
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- window.litDisableBundleWarning = true;
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- </script>
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- <script type="importmap">
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- {
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- "imports": {
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- "lit": "https://cdn.jsdelivr.net/gh/lit/dist@3/core/lit-core.min.js",
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- "lit/": "https://esm.run/lit@3/",
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- "three": "https://cdn.jsdelivr.net/npm/three@0.182.0/build/three.module.js",
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- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.182.0/examples/jsm/",
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- "troika-three-text": "https://cdn.jsdelivr.net/gh/protectwise/troika@028b81cf308f0f22e5aa8e78196be56ec1997af5/packages/troika-three-text/src/index.js",
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- "troika-three-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-three-utils/src/index.js",
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- "troika-worker-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-worker-utils/src/index.js",
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- "bidi-js": "https://esm.sh/bidi-js@%5E1.0.2?target=es2022",
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- "webgl-sdf-generator": "https://esm.sh/webgl-sdf-generator@1.1.1/es2022/webgl-sdf-generator.mjs",
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- "@tensorflow/tfjs-core": "https://cdn.jsdelivr.net/npm/@tensorflow/tfjs-core/+esm",
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- "@tensorflow/tfjs": "https://cdn.jsdelivr.net/npm/@tensorflow/tfjs/+esm",
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- "@tensorflow/tfjs-backend-webgpu": "https://cdn.jsdelivr.net/npm/@tensorflow/tfjs-backend-webgpu/+esm",
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- "@litertjs/core": "https://unpkg.com/@litertjs/core@0.2.1",
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- "@litertjs/tfjs-interop": "https://unpkg.com/@litertjs/tfjs-interop@1.0.1",
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- "@litertjs/wasm-utils": "https://unpkg.com/@litertjs/wasm-utils@0.2.1",
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- "xrblocks": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/xrblocks.js",
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- "xrblocks/addons/": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/addons/"
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- }
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- }
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- </script>
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- </head>
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-
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- <body>
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- <script type="module">
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- import 'xrblocks/addons/simulator/SimulatorAddons.js';
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-
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- import * as THREE from 'three';
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- import * as xb from 'xrblocks';
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-
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- // TensorflowJS + WebGpu backend
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- import * as tf from '@tensorflow/tfjs';
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- import {WebGPUBackend} from '@tensorflow/tfjs-backend-webgpu';
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-
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- // LiteRt-eap
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- import {loadLiteRt, setWebGpuDevice} from '@litertjs/core';
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- import {runWithTfjsTensors} from '@litertjs/tfjs-interop';
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-
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- // --- AnimationHandler inlined ---
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- let globalIndex = 0;
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-
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- class AnimationItemView {
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- constructor(options, objectView, modelView, isDebug = false) {
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- this.options = {...options};
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- this.objectView = objectView;
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- this.modelView = modelView;
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- this.isDebug = isDebug;
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- this.isReady = false;
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- this.isPlaying = false;
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- this.animationStartTime = performance.now();
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- this.enableDebugIfNeeded();
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- }
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-
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- enableDebugIfNeeded() {
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- if (this.isDebug) {
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- return;
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- }
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-
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- this.uniqueId = globalIndex++;
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-
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- this.name = 'GLTF_MODEL_VIEW_' + this.uniqueId;
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-
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- console.time(this.name);
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-
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- this.modelView.name = 'ModelViewer-' + this.uniqueId;
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-
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- this.objectView.name = 'ObjectView-' + this.uniqueId;
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- }
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-
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- printItemInfo() {
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- if (!this.isDebug) return;
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-
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- this.printInfo(this.modelView);
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- this.printInfo(this.objectView);
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- }
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-
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- printInfo(model) {
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- if (!model) {
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- console.warn('Model is null or undefined.');
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- return;
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- }
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-
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- console.log(`--- Model Information: ${model.name || 'Unnamed Model'} ---`);
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-
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- console.log(
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- 'Position:',
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- model.position.x.toFixed(2),
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- model.position.y.toFixed(2),
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- model.position.z.toFixed(2)
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- );
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-
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- console.log(
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- 'Scale:',
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- model.scale.x.toFixed(5),
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- model.scale.y.toFixed(5),
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- model.scale.z.toFixed(5)
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- );
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-
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- const boundingBox = new THREE.Box3().setFromObject(model);
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- const size = new THREE.Vector3();
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- boundingBox.getSize(size);
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- console.log(
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- 'Size (Width x Height x Depth):',
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- `${size.x.toFixed(2)} x ${size.y.toFixed(2)} x ${size.z.toFixed(2)}`
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- );
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-
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- console.log('------------------------------------------');
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- }
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-
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- onSceneReady(data, scene) {
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- this.isReady = true;
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- if (data.position) {
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- this.modelView.position.copy(data.position);
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- }
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-
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- const scene_position = data.model.position || {x: 0, y: 0, z: 0};
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- scene.position.copy(scene_position);
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-
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- if (this.isDebug) console.timeEnd(this.name);
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- }
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-
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- updateOptions(newOptions) {
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- this.options = {...newOptions};
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- }
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- }
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-
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- class AnimationHandler {
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- constructor(data, isDebug = false) {
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- this.data = data;
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- this.isDebug = isDebug;
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- this.animationViews = [];
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- }
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-
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- init(core, panel, options = {}) {
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- this.loadGltfModels(panel, this.data, options);
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- for (let i = 0; i < this.animationViews.length; ++i) {
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- const item = this.animationViews[i];
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- core.scene.add(item.modelView);
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- }
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- }
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-
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- loadGltfModels(panel, data, options) {
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- let result = [];
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- for (let i = 0; i < data.length; i++) {
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- if (data[i].model) {
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- let objectView = new xb.View();
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- const model = new xb.ModelViewer({});
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- model.visible = false;
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- model.startAnimationOnLoad = false;
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-
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- const animationItem = new AnimationItemView(
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- options,
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- objectView,
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- model,
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- this.isDebug
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- );
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- this.animationViews.push(animationItem);
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-
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- model.loadGLTFModel({
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- data: data[i].model,
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- setupRaycastCylinder: false,
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- setupRaycastBox: true,
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- renderer: xb.core.renderer,
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- setupPlatform: false,
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- onSceneLoaded: (scene) => {
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- animationItem.onSceneReady(data[i], scene);
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- },
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- });
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- objectView.add(model);
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- panel.add(objectView);
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- }
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- }
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- panel.updateLayouts();
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- }
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-
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- onBeforePlay() {
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- // Empty
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- }
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-
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- onBeforeUpdate() {}
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-
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- play(playbackTime = 1800) {
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- if (this.isPlaying) {
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- return;
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- }
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-
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- this.isPlaying = true;
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-
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- this.animationDuration = playbackTime;
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-
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- this.onBeforePlay();
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-
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- for (let i = 0; i < this.animationViews.length; ++i) {
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- const item = this.animationViews[i];
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- item.modelView.playClipAnimationOnce();
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-
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- item.printItemInfo();
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- }
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- this.setVisibility(true);
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-
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- setTimeout(() => {
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- this.setVisibility(false);
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- setTimeout(() => {
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- this.isPlaying = false;
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- }, 150);
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- }, playbackTime);
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- }
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-
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- setVisibility(visible) {
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- for (let i = 0; i < this.animationViews.length; ++i) {
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- const item = this.animationViews[i];
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- item.modelView.visible = visible;
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- }
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- }
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- }
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-
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- // --- BalloonsAnimationHandler inlined ---
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- const defaultOptions = {
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- oscillationAmplitude: 0.2,
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- oscillationFrequencyX: 0.2,
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- oscillationFrequencyZ: 0.3,
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- };
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-
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- class BalloonsAnimationHandler extends AnimationHandler {
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- constructor(data, isDebug) {
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- super(data, isDebug);
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- this.animationStartTime = performance.now();
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- this.animationDuration = 3000;
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- this.totalVerticalDistance = 0.15;
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- }
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-
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- init(core, panel, options = {}) {
250
- super.init(core, panel, {...defaultOptions, ...options});
251
- }
252
-
253
- onBeforePlay() {
254
- this.animationStartTime = performance.now();
255
-
256
- for (let i = 0; i < this.data.length; ++i) {
257
- let original = this.data[i].position;
258
- if (original) {
259
- this.animationViews[i].modelView.position.copy({
260
- x: original.x + (Math.random() - 0.5),
261
- y: original.y + (Math.random() - 0.5),
262
- z: original.z + (Math.random() - 0.5),
263
- });
264
- }
265
-
266
- this.animationViews[i].updateOptions({
267
- oscillationAmplitude:
268
- defaultOptions.oscillationAmplitude + (Math.random() - 0.5) * 0.2,
269
- oscillationFrequencyX:
270
- defaultOptions.oscillationFrequencyX + (Math.random() - 0.5) * 0.2,
271
- oscillationFrequencyZ:
272
- defaultOptions.oscillationFrequencyZ + (Math.random() - 0.5) * 0.2,
273
- });
274
- }
275
- }
276
-
277
- onBeforeUpdate() {
278
- const currentTime = performance.now();
279
- const elapsedTime = currentTime - this.animationStartTime;
280
- const progress = Math.min(1, elapsedTime / this.animationDuration);
281
-
282
- this.animationViews.forEach((viewData) => {
283
- const mv = viewData.modelView;
284
- const startY = mv.position.y || 0;
285
-
286
- const opt = viewData.options;
287
-
288
- mv.position.y = startY + this.totalVerticalDistance * progress;
289
-
290
- const time = currentTime * 0.001;
291
- mv.position.x +=
292
- Math.sin(time * opt.oscillationFrequencyX * Math.PI * 2) *
293
- opt.oscillationAmplitude *
294
- progress;
295
- mv.position.z +=
296
- Math.cos(time * opt.oscillationFrequencyZ * Math.PI * 2) *
297
- opt.oscillationAmplitude *
298
- progress;
299
- });
300
- }
301
- }
302
-
303
- // --- GestureDetectionHandler inlined ---
304
- const HAND_JOINT_COUNT = 25;
305
- const HAND_JOINT_IDX_CONNECTION_MAP = [
306
- [1, 2],
307
- [2, 3],
308
- [3, 4],
309
- [5, 6],
310
- [6, 7],
311
- [7, 8],
312
- [8, 9],
313
- [10, 11],
314
- [11, 12],
315
- [12, 13],
316
- [13, 14],
317
- [15, 16],
318
- [16, 17],
319
- [17, 18],
320
- [18, 19],
321
- [20, 21],
322
- [21, 22],
323
- [22, 23],
324
- [23, 24],
325
- ];
326
-
327
- const HAND_BONE_IDX_CONNECTION_MAP = [
328
- [0, 1],
329
- [1, 2],
330
- [3, 4],
331
- [4, 5],
332
- [5, 6],
333
- [7, 8],
334
- [8, 9],
335
- [9, 10],
336
- [11, 12],
337
- [12, 13],
338
- [13, 14],
339
- [15, 16],
340
- [16, 17],
341
- [17, 18],
342
- ];
343
-
344
- const UNKNOWN_GESTURE = 7;
345
-
346
- class LatestTaskQueue {
347
- constructor() {
348
- this.latestTask = null;
349
- this.isProcessing = false;
350
- }
351
-
352
- enqueue(task) {
353
- if (typeof task !== 'function') {
354
- console.error('Task must be a function.');
355
- return;
356
- }
357
- this.latestTask = task;
358
- if (!this.isProcessing) {
359
- this.processLatestTask();
360
- }
361
- }
362
-
363
- processLatestTask() {
364
- if (this.latestTask) {
365
- this.isProcessing = true;
366
- const taskToProcess = this.latestTask;
367
- this.latestTask = null;
368
-
369
- setTimeout(async () => {
370
- try {
371
- await taskToProcess();
372
- } catch (error) {
373
- console.error('Error processing latest task:', error);
374
- } finally {
375
- this.isProcessing = false;
376
- if (this.latestTask) {
377
- this.processLatestTask();
378
- }
379
- }
380
- }, 0);
381
- }
382
- }
383
-
384
- getSize() {
385
- return this.latestTask === null ? 0 : 1;
386
- }
387
-
388
- isEmpty() {
389
- return this.latestTask === null;
390
- }
391
- }
392
-
393
- class GestureDetectionHandler {
394
- constructor() {
395
- this.modelPath = './custom_gestures_model.tflite';
396
- this.modelState = 'None';
397
-
398
- this.queue = [];
399
- this.queue.push(new LatestTaskQueue());
400
- this.queue.push(new LatestTaskQueue());
401
-
402
- setTimeout(() => {
403
- this.setBackendAndLoadModel();
404
- }, 1);
405
- }
406
-
407
- async setBackendAndLoadModel() {
408
- this.modelState = 'Loading';
409
- try {
410
- await tf.setBackend('webgpu');
411
- await tf.ready();
412
-
413
- const wasmPath = 'https://unpkg.com/@litertjs/core@0.2.1/wasm/';
414
- const liteRt = await loadLiteRt(wasmPath);
415
-
416
- const backend = tf.backend();
417
- setWebGpuDevice(backend.device);
418
-
419
- await this.loadModel(liteRt);
420
-
421
- if (this.model) {
422
- console.log('MODEL DETAILS: ', this.model.getInputDetails());
423
- }
424
- this.modelState = 'Ready';
425
- } catch (error) {
426
- console.error('Failed to load model or backend:', error);
427
- }
428
- }
429
-
430
- async loadModel(liteRt) {
431
- try {
432
- this.model = await liteRt.loadAndCompile(this.modelPath, {
433
- accelerator: 'webgpu',
434
- });
435
- } catch (error) {
436
- this.model = null;
437
- console.error('Error loading model:', error);
438
- }
439
- }
440
-
441
- calculateRelativeHandBoneAngles(jointPositions) {
442
- let jointPositionsReshaped = [];
443
-
444
- jointPositionsReshaped = jointPositions.reshape([HAND_JOINT_COUNT, 3]);
445
-
446
- const boneVectors = [];
447
- HAND_JOINT_IDX_CONNECTION_MAP.forEach(([joint1, joint2]) => {
448
- const boneVector = jointPositionsReshaped
449
- .slice([joint2, 0], [1, 3])
450
- .sub(jointPositionsReshaped.slice([joint1, 0], [1, 3]))
451
- .squeeze();
452
- const norm = boneVector.norm();
453
- const normalizedBoneVector = boneVector.div(norm);
454
- boneVectors.push(normalizedBoneVector);
455
- });
456
-
457
- const relativeHandBoneAngles = [];
458
- HAND_BONE_IDX_CONNECTION_MAP.forEach(([bone1, bone2]) => {
459
- const angle = boneVectors[bone1].dot(boneVectors[bone2]);
460
- relativeHandBoneAngles.push(angle);
461
- });
462
-
463
- return tf.stack(relativeHandBoneAngles);
464
- }
465
-
466
- async detectGesture(handJoints) {
467
- if (!this.model || !handJoints || handJoints.length !== 25 * 3) {
468
- console.log('Invalid hand joints or model load error.');
469
- return UNKNOWN_GESTURE;
470
- }
471
-
472
- try {
473
- const tensor = this.calculateRelativeHandBoneAngles(
474
- tf.tensor1d(handJoints)
475
- );
476
-
477
- let tensorReshaped = tensor.reshape([
478
- 1,
479
- HAND_BONE_IDX_CONNECTION_MAP.length,
480
- 1,
481
- ]);
482
- var result = -1;
483
-
484
- result = runWithTfjsTensors(this.model, tensorReshaped);
485
-
486
- let integerLabel = result[0].as1D().arraySync();
487
- if (integerLabel.length == 7) {
488
- let x = integerLabel[0];
489
- let idx = 0;
490
- for (let t = 0; t < 7; ++t) {
491
- if (integerLabel[t] > x) {
492
- idx = t;
493
- x = integerLabel[t];
494
- }
495
- }
496
- return idx;
497
- }
498
- } catch (error) {
499
- console.error('Error:', error);
500
- }
501
- return UNKNOWN_GESTURE;
502
- }
503
-
504
- postTask(joints, handIndex) {
505
- if (Object.keys(joints).length !== 25) {
506
- return UNKNOWN_GESTURE;
507
- }
508
-
509
- let handJointPositions = [];
510
- for (const i in joints) {
511
- handJointPositions.push(joints[i].position.x);
512
- handJointPositions.push(joints[i].position.y);
513
- handJointPositions.push(joints[i].position.z);
514
- }
515
-
516
- if (handJointPositions.length !== 25 * 3) {
517
- return UNKNOWN_GESTURE;
518
- }
519
-
520
- if (handIndex >= 0 && handIndex < this.queue.length) {
521
- this.queue[handIndex].enqueue(async () => {
522
- let result = await this.detectGesture(handJointPositions);
523
- if (result === 2 && !this.isThumbUp(handJointPositions, 2, 3, 4)) {
524
- result = 0;
525
- }
526
- if (this.observer && this.observer.onGestureDetected) {
527
- this.observer.onGestureDetected(handIndex, result);
528
- }
529
- });
530
- }
531
- }
532
-
533
- isThumbUp(d1, p1, p2, p3) {
534
- return this.isThumbUpSimple(d1, p1, p3);
535
- }
536
-
537
- isThumbUpAdvanced(data, p1, p2, p3) {
538
- const v1 = {
539
- x: data[p2 * 3] - data[p1 * 3],
540
- y: data[p2 * 3 + 1] - data[p1 * 3 + 1],
541
- z: data[p2 * 3 + 2] - data[p1 * 3 + 2],
542
- };
543
-
544
- const v2 = {
545
- x: data[p3 * 3] - data[p2 * 3],
546
- y: data[p3 * 3 + 1] - data[p2 * 3 + 1],
547
- z: data[p3 * 3 + 2] - data[p2 * 3 + 2],
548
- };
549
-
550
- const dotProduct = v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
551
-
552
- const magnitudeV1 = Math.sqrt(v1.x * v1.x + v1.y * v1.y + v1.z * v1.z);
553
- const magnitudeV2 = Math.sqrt(v2.x * v2.x + v2.y * v2.y + v2.z * v2.z);
554
-
555
- if (magnitudeV1 === 0 || magnitudeV2 === 0) {
556
- return false;
557
- }
558
-
559
- const cosAngle = dotProduct / (magnitudeV1 * magnitudeV2);
560
-
561
- const angleRadians = Math.acos(Math.max(-1, Math.min(1, cosAngle)));
562
-
563
- const angleDegrees = angleRadians * (180 / Math.PI);
564
-
565
- const thumbUpThreshold = 90;
566
-
567
- return angleDegrees > thumbUpThreshold;
568
- }
569
-
570
- isThumbUpSimple(data, p1, p2) {
571
- const vector = {
572
- x: data[p2 * 3] - data[p1 * 3],
573
- y: data[p2 * 3 + 1] - data[p1 * 3 + 1],
574
- z: data[p2 * 3 + 2] - data[p1 * 3 + 2],
575
- };
576
-
577
- const magnitude = Math.sqrt(
578
- vector.x * vector.x + vector.y * vector.y + vector.z * vector.z
579
- );
580
-
581
- if (magnitude < 0.001) {
582
- return false;
583
- }
584
-
585
- const normalizedVector = {
586
- x: vector.x / magnitude,
587
- y: vector.y / magnitude,
588
- z: vector.z / magnitude,
589
- };
590
-
591
- const upVector = {x: 0, y: 1, z: 0};
592
-
593
- const dotProduct =
594
- normalizedVector.x * upVector.x +
595
- normalizedVector.y * upVector.y +
596
- normalizedVector.z * upVector.z;
597
-
598
- const cos45Degrees = Math.cos((45 * Math.PI) / 180);
599
-
600
- return dotProduct >= cos45Degrees;
601
- }
602
-
603
- registerObserver(observer) {
604
- this.observer = observer;
605
- }
606
- }
607
-
608
- // --- MeetEmoji inlined ---
609
- const LEFT_HAND_INDEX = 0;
610
- const RIGHT_HAND_INDEX = 1;
611
-
612
- const PROPRIETARY_ASSETS_PATH =
613
- 'https://cdn.jsdelivr.net/gh/xrblocks/proprietary-assets@main/';
614
-
615
- const BALLOONS_MODELS = [
616
- {
617
- model: {
618
- scale: {x: 1, y: 1, z: 1},
619
- rotation: {x: 0, y: 0, z: 0},
620
- path: PROPRIETARY_ASSETS_PATH + 'balloons/',
621
- model: 'scene.gltf',
622
- verticallyAlignObject: true,
623
- },
624
- position: {x: 4, y: -1.2, z: -5},
625
- },
626
- {
627
- model: {
628
- scale: {x: 1, y: 1, z: 1},
629
- rotation: {x: 0, y: 0, z: 0},
630
- path: PROPRIETARY_ASSETS_PATH + 'balloons/',
631
- model: 'scene.gltf',
632
- verticallyAlignObject: true,
633
- },
634
- position: {x: 0, y: -1, z: -5},
635
- },
636
- {
637
- model: {
638
- scale: {x: 1, y: 1, z: 1},
639
- rotation: {x: 0, y: 0, z: 0},
640
- path: PROPRIETARY_ASSETS_PATH + 'balloons/',
641
- model: 'scene.gltf',
642
- verticallyAlignObject: true,
643
- },
644
- position: {x: -4, y: -1.2, z: -5},
645
- },
646
- ];
647
-
648
- const VICTORY_MODELS = [
649
- {
650
- model: {
651
- scale: {x: 0.05, y: 0.05, z: 0.05},
652
- rotation: {x: 0, y: 0, z: 0},
653
- scene_position: {x: 0, y: 0, z: 0},
654
- path: PROPRIETARY_ASSETS_PATH + 'Confetti/',
655
- model: 'scene.gltf',
656
- verticallyAlignObject: true,
657
- },
658
- position: {x: 34, y: -15, z: 15},
659
- },
660
- {
661
- model: {
662
- scale: {x: 0.05, y: 0.05, z: 0.05},
663
- rotation: {x: 0, y: 0, z: 0},
664
- scene_position: {x: 0, y: 0, z: 0},
665
- path: PROPRIETARY_ASSETS_PATH + 'Confetti/',
666
- model: 'scene.gltf',
667
- verticallyAlignObject: true,
668
- },
669
- position: {x: -34, y: -15, z: 15},
670
- },
671
- ];
672
-
673
- class MeetEmoji extends xb.Script {
674
- constructor() {
675
- super();
676
- this.handGesture = [0, 0];
677
-
678
- this.playBalloonsOnUpdate = false;
679
- this.playConfettiOnUpdate = false;
680
-
681
- {
682
- const panel = new xb.SpatialPanel({
683
- backgroundColor: '#00000000',
684
- useDefaultPosition: false,
685
- showEdge: false,
686
- });
687
- panel.scale.set(panel.width, panel.height, 1);
688
- panel.isRoot = true;
689
- this.add(panel);
690
-
691
- const grid = panel.addGrid();
692
- grid.addRow({weight: 0.4});
693
-
694
- grid.addRow({weight: 0.1});
695
- const controlRow = grid.addRow({weight: 0.5});
696
- const ctrlPanel = controlRow.addPanel({backgroundColor: '#000000bb'});
697
-
698
- const ctrlGrid = ctrlPanel.addGrid();
699
- {
700
- const midColumn = ctrlGrid.addCol({weight: 0.9});
701
-
702
- midColumn.addRow({weight: 0.3});
703
-
704
- const gesturesRow = midColumn.addRow({weight: 0.4});
705
-
706
- gesturesRow.addCol({weight: 0.05});
707
-
708
- const textCol = gesturesRow.addCol({weight: 1.0});
709
- textCol.addRow({weight: 1.0}).addText({
710
- text: 'Give the victory or thumbs-up gestures a try!',
711
- fontColor: '#ffffff',
712
- fontSize: 0.05,
713
- });
714
-
715
- gesturesRow.addCol({weight: 0.01});
716
-
717
- midColumn.addRow({weight: 0.1});
718
- }
719
-
720
- const orbiter = ctrlGrid.addOrbiter();
721
- orbiter.addExitButton();
722
-
723
- panel.updateLayouts();
724
-
725
- this.panel = panel;
726
-
727
- this.victoryHandler = new AnimationHandler(VICTORY_MODELS);
728
- this.balloonsHandler = new BalloonsAnimationHandler(BALLOONS_MODELS);
729
-
730
- this.gestureDetectionHandler = new GestureDetectionHandler();
731
- this.gestureDetectionHandler.registerObserver(this);
732
- }
733
-
734
- this.frameId = 0;
735
- }
736
-
737
- onGestureDetected(handIndex, result) {
738
- if (this.handGesture[handIndex] !== result) {
739
- if (result === 4) {
740
- if (!this.victoryHandler.isPlaying) this.playConfettiOnUpdate = true;
741
- } else if (result === 2) {
742
- if (!this.balloonsHandler.isPlaying) this.playBalloonsOnUpdate = true;
743
- }
744
-
745
- if (
746
- this.handGesture[handIndex] === 4 ||
747
- this.handGesture[handIndex] === 2
748
- ) {
749
- this.onGestureStopped(handIndex, this.handGesture[handIndex]);
750
- }
751
- this.handGesture[handIndex] = result;
752
- }
753
- }
754
-
755
- onGestureStopped(handIndex, gestureIndex) {
756
- // TODO: we could hide animation on gesture stop
757
- }
758
-
759
- init() {
760
- xb.core.renderer.localClippingEnabled = true;
761
-
762
- this.add(new THREE.HemisphereLight(0x888877, 0x777788, 3));
763
- const light = new THREE.DirectionalLight(0xffffff, 5.0);
764
- light.position.set(-0.5, 4, 1.0);
765
- this.add(light);
766
-
767
- this.panel.position.set(0, 1.2, -1.0);
768
-
769
- this.victoryHandler.init(xb.core, this.panel);
770
- this.balloonsHandler.init(xb.core, this.panel);
771
- }
772
-
773
- onSelectStart(event) {}
774
-
775
- onSelecting(id) {}
776
-
777
- async update() {
778
- if (this.playConfettiOnUpdate) {
779
- this.victoryHandler.play(3000);
780
- this.playConfettiOnUpdate = false;
781
- }
782
-
783
- if (this.playBalloonsOnUpdate) {
784
- this.balloonsHandler.play(3000);
785
- this.playBalloonsOnUpdate = false;
786
- }
787
-
788
- if (this.balloonsHandler) {
789
- this.balloonsHandler.onBeforeUpdate();
790
- }
791
-
792
- if (this.frameId % 5 === 0 || false) {
793
- const hands = xb.core.user.hands;
794
- if (hands != null && hands.hands && hands.hands.length == 2) {
795
- this.gestureDetectionHandler.postTask(
796
- hands.hands[LEFT_HAND_INDEX].joints,
797
- LEFT_HAND_INDEX
798
- );
799
- this.gestureDetectionHandler.postTask(
800
- hands.hands[RIGHT_HAND_INDEX].joints,
801
- RIGHT_HAND_INDEX
802
- );
803
- }
804
- }
805
-
806
- this.frameId++;
807
- }
808
- }
809
-
810
- const options = new xb.Options({
811
- antialias: true,
812
- reticles: {enabled: true},
813
- visualizeRays: false,
814
- hands: {enabled: true, visualization: true},
815
- simulator: {defaultMode: xb.SimulatorMode.POSE},
816
- });
817
- options.simulator.instructions.enabled = false;
818
-
819
- async function start() {
820
- xb.add(new MeetEmoji());
821
- options.setAppTitle('XR Emoji');
822
- await xb.init(options);
823
- }
824
-
825
- document.addEventListener('DOMContentLoaded', function () {
826
- setTimeout(function () {
827
- start();
828
- }, 200);
829
- });
830
-
831
- </script>
832
- </body>
833
- </html>