mudra-skills 3.0.2 → 3.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (146) hide show
  1. package/package.json +1 -1
  2. package/skills/mudra-master/SKILL.md +0 -196
  3. package/skills/mudra-master/mudra-preview/SKILL.md +0 -150
  4. package/skills/mudra-master/mudra-preview/assets/ar-menu.html +0 -382
  5. package/skills/mudra-master/mudra-preview/assets/document-scroller.html +0 -468
  6. package/skills/mudra-master/mudra-preview/assets/drum-machine.html +0 -788
  7. package/skills/mudra-master/mudra-preview/assets/emg-visualizer.html +0 -390
  8. package/skills/mudra-master/mudra-preview/assets/generative-art.html +0 -408
  9. package/skills/mudra-master/mudra-preview/assets/gesture-assistant.html +0 -342
  10. package/skills/mudra-master/mudra-preview/assets/gesture-speech.html +0 -444
  11. package/skills/mudra-master/mudra-preview/assets/hands-free-desktop.html +0 -376
  12. package/skills/mudra-master/mudra-preview/assets/model-rotator.html +0 -365
  13. package/skills/mudra-master/mudra-preview/assets/mudra-duel.html +0 -3200
  14. package/skills/mudra-master/mudra-preview/assets/mudra-monitor.html +0 -1451
  15. package/skills/mudra-master/mudra-preview/assets/mudra-ultimate-template.html +0 -891
  16. package/skills/mudra-master/mudra-preview/assets/music-sequencer.html +0 -455
  17. package/skills/mudra-master/mudra-preview/assets/neural-pong.html +0 -380
  18. package/skills/mudra-master/mudra-preview/assets/neural-snake.html +0 -364
  19. package/skills/mudra-master/mudra-preview/assets/presentation-controller.html +0 -345
  20. package/skills/mudra-master/mudra-preview/assets/pressure-painter.html +0 -285
  21. package/skills/mudra-master/mudra-preview/assets/runner.html +0 -1812
  22. package/skills/mudra-master/mudra-preview/assets/smart-home.html +0 -461
  23. package/skills/mudra-master/mudra-preview/assets/space-invaders.html +0 -1154
  24. package/skills/mudra-master/mudra-preview/assets/waterful-ring-toss.html +0 -1624
  25. package/skills/mudra-master/mudra-preview/references/agent_protocol.json +0 -634
  26. package/skills/mudra-master/mudra-preview/references/prompt.md +0 -16746
  27. package/skills/mudra-master/mudra-xr/SKILL.md +0 -245
  28. package/skills/mudra-master/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
  29. package/skills/mudra-master/mudra-xr/assets/demos/aisimulator.html +0 -792
  30. package/skills/mudra-master/mudra-xr/assets/demos/balloonpop.html +0 -422
  31. package/skills/mudra-master/mudra-xr/assets/demos/ballpit.html +0 -284
  32. package/skills/mudra-master/mudra-xr/assets/demos/drone.html +0 -41
  33. package/skills/mudra-master/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
  34. package/skills/mudra-master/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
  35. package/skills/mudra-master/mudra-xr/assets/demos/math3d.html +0 -188
  36. package/skills/mudra-master/mudra-xr/assets/demos/measure.html +0 -247
  37. package/skills/mudra-master/mudra-xr/assets/demos/occlusion.html +0 -251
  38. package/skills/mudra-master/mudra-xr/assets/demos/rain.html +0 -498
  39. package/skills/mudra-master/mudra-xr/assets/demos/screenwiper.html +0 -432
  40. package/skills/mudra-master/mudra-xr/assets/demos/splash.html +0 -519
  41. package/skills/mudra-master/mudra-xr/assets/demos/webcam_gestures.html +0 -253
  42. package/skills/mudra-master/mudra-xr/assets/demos/xremoji.html +0 -833
  43. package/skills/mudra-master/mudra-xr/assets/demos/xrpoet.html +0 -151
  44. package/skills/mudra-master/mudra-xr/assets/samples/depthmap.html +0 -266
  45. package/skills/mudra-master/mudra-xr/assets/samples/depthmesh.html +0 -100
  46. package/skills/mudra-master/mudra-xr/assets/samples/game_rps.html +0 -1099
  47. package/skills/mudra-master/mudra-xr/assets/samples/gestures_custom.html +0 -467
  48. package/skills/mudra-master/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
  49. package/skills/mudra-master/mudra-xr/assets/samples/lighting.html +0 -163
  50. package/skills/mudra-master/mudra-xr/assets/samples/mesh_detection.html +0 -46
  51. package/skills/mudra-master/mudra-xr/assets/samples/modelviewer.html +0 -183
  52. package/skills/mudra-master/mudra-xr/assets/samples/paint.html +0 -133
  53. package/skills/mudra-master/mudra-xr/assets/samples/planar-vst.html +0 -45
  54. package/skills/mudra-master/mudra-xr/assets/samples/reticle.html +0 -95
  55. package/skills/mudra-master/mudra-xr/assets/samples/skybox_agent.html +0 -384
  56. package/skills/mudra-master/mudra-xr/assets/samples/sound.html +0 -390
  57. package/skills/mudra-master/mudra-xr/assets/samples/ui.html +0 -496
  58. package/skills/mudra-master/mudra-xr/assets/samples/virtual-screens.html +0 -808
  59. package/skills/mudra-master/mudra-xr/assets/templates/0_basic.html +0 -64
  60. package/skills/mudra-master/mudra-xr/assets/templates/1_ui.html +0 -107
  61. package/skills/mudra-master/mudra-xr/assets/templates/2_hands.html +0 -183
  62. package/skills/mudra-master/mudra-xr/assets/templates/3_depth.html +0 -89
  63. package/skills/mudra-master/mudra-xr/assets/templates/4_stereo.html +0 -84
  64. package/skills/mudra-master/mudra-xr/assets/templates/5_camera.html +0 -117
  65. package/skills/mudra-master/mudra-xr/assets/templates/6_ai.html +0 -154
  66. package/skills/mudra-master/mudra-xr/assets/templates/7_ai_live.html +0 -253
  67. package/skills/mudra-master/mudra-xr/assets/templates/8_objects.html +0 -95
  68. package/skills/mudra-master/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
  69. package/skills/mudra-master/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
  70. package/skills/mudra-master/mudra-xr/assets/templates/meshes.html +0 -47
  71. package/skills/mudra-master/mudra-xr/assets/templates/planes.html +0 -47
  72. package/skills/mudra-master/mudra-xr/assets/templates/uikit.html +0 -187
  73. package/skills/mudra-master/mudra-xr/references/agent_protocol.json +0 -865
  74. package/skills/mudra-master/mudra-xr/references/prompt.md +0 -1605
  75. package/skills/mudra-preview/SKILL.md +0 -159
  76. package/skills/mudra-preview/assets/ar-menu.html +0 -382
  77. package/skills/mudra-preview/assets/document-scroller.html +0 -468
  78. package/skills/mudra-preview/assets/drum-machine.html +0 -788
  79. package/skills/mudra-preview/assets/emg-visualizer.html +0 -390
  80. package/skills/mudra-preview/assets/generative-art.html +0 -408
  81. package/skills/mudra-preview/assets/gesture-assistant.html +0 -342
  82. package/skills/mudra-preview/assets/gesture-speech.html +0 -444
  83. package/skills/mudra-preview/assets/hands-free-desktop.html +0 -376
  84. package/skills/mudra-preview/assets/model-rotator.html +0 -365
  85. package/skills/mudra-preview/assets/mudra-duel.html +0 -3200
  86. package/skills/mudra-preview/assets/mudra-monitor.html +0 -1451
  87. package/skills/mudra-preview/assets/mudra-ultimate-template.html +0 -997
  88. package/skills/mudra-preview/assets/music-sequencer.html +0 -455
  89. package/skills/mudra-preview/assets/neural-pong.html +0 -380
  90. package/skills/mudra-preview/assets/neural-snake.html +0 -364
  91. package/skills/mudra-preview/assets/presentation-controller.html +0 -345
  92. package/skills/mudra-preview/assets/pressure-painter.html +0 -285
  93. package/skills/mudra-preview/assets/runner.html +0 -1812
  94. package/skills/mudra-preview/assets/smart-home.html +0 -461
  95. package/skills/mudra-preview/assets/space-invaders.html +0 -1154
  96. package/skills/mudra-preview/assets/waterful-ring-toss.html +0 -1624
  97. package/skills/mudra-preview/references/agent_protocol.json +0 -701
  98. package/skills/mudra-preview/references/prompt.md +0 -16731
  99. package/skills/mudra-xr/SKILL.md +0 -245
  100. package/skills/mudra-xr/assets/demos/3dgs-walkthrough.html +0 -242
  101. package/skills/mudra-xr/assets/demos/aisimulator.html +0 -792
  102. package/skills/mudra-xr/assets/demos/balloonpop.html +0 -422
  103. package/skills/mudra-xr/assets/demos/ballpit.html +0 -284
  104. package/skills/mudra-xr/assets/demos/drone.html +0 -41
  105. package/skills/mudra-xr/assets/demos/gemini-icebreakers.html +0 -338
  106. package/skills/mudra-xr/assets/demos/gemini-xrobject.html +0 -302
  107. package/skills/mudra-xr/assets/demos/math3d.html +0 -188
  108. package/skills/mudra-xr/assets/demos/measure.html +0 -247
  109. package/skills/mudra-xr/assets/demos/occlusion.html +0 -251
  110. package/skills/mudra-xr/assets/demos/rain.html +0 -498
  111. package/skills/mudra-xr/assets/demos/screenwiper.html +0 -432
  112. package/skills/mudra-xr/assets/demos/splash.html +0 -519
  113. package/skills/mudra-xr/assets/demos/webcam_gestures.html +0 -253
  114. package/skills/mudra-xr/assets/demos/xremoji.html +0 -833
  115. package/skills/mudra-xr/assets/demos/xrpoet.html +0 -151
  116. package/skills/mudra-xr/assets/samples/depthmap.html +0 -266
  117. package/skills/mudra-xr/assets/samples/depthmesh.html +0 -100
  118. package/skills/mudra-xr/assets/samples/game_rps.html +0 -1099
  119. package/skills/mudra-xr/assets/samples/gestures_custom.html +0 -467
  120. package/skills/mudra-xr/assets/samples/gestures_heuristic.html +0 -256
  121. package/skills/mudra-xr/assets/samples/lighting.html +0 -163
  122. package/skills/mudra-xr/assets/samples/mesh_detection.html +0 -46
  123. package/skills/mudra-xr/assets/samples/modelviewer.html +0 -183
  124. package/skills/mudra-xr/assets/samples/paint.html +0 -133
  125. package/skills/mudra-xr/assets/samples/planar-vst.html +0 -45
  126. package/skills/mudra-xr/assets/samples/reticle.html +0 -95
  127. package/skills/mudra-xr/assets/samples/skybox_agent.html +0 -384
  128. package/skills/mudra-xr/assets/samples/sound.html +0 -390
  129. package/skills/mudra-xr/assets/samples/ui.html +0 -496
  130. package/skills/mudra-xr/assets/samples/virtual-screens.html +0 -808
  131. package/skills/mudra-xr/assets/templates/0_basic.html +0 -64
  132. package/skills/mudra-xr/assets/templates/1_ui.html +0 -107
  133. package/skills/mudra-xr/assets/templates/2_hands.html +0 -183
  134. package/skills/mudra-xr/assets/templates/3_depth.html +0 -89
  135. package/skills/mudra-xr/assets/templates/4_stereo.html +0 -84
  136. package/skills/mudra-xr/assets/templates/5_camera.html +0 -117
  137. package/skills/mudra-xr/assets/templates/6_ai.html +0 -154
  138. package/skills/mudra-xr/assets/templates/7_ai_live.html +0 -253
  139. package/skills/mudra-xr/assets/templates/8_objects.html +0 -95
  140. package/skills/mudra-xr/assets/templates/9_xr-toggle.html +0 -90
  141. package/skills/mudra-xr/assets/templates/heuristic_hand_gestures.html +0 -102
  142. package/skills/mudra-xr/assets/templates/meshes.html +0 -47
  143. package/skills/mudra-xr/assets/templates/planes.html +0 -47
  144. package/skills/mudra-xr/assets/templates/uikit.html +0 -187
  145. package/skills/mudra-xr/references/agent_protocol.json +0 -865
  146. package/skills/mudra-xr/references/prompt.md +0 -1605
@@ -1,151 +0,0 @@
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- <!doctype html>
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- <!-- reference: demos/xrpoet -->
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- <html lang="en">
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- <head>
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-
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- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
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-
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- <title>Gemini Poem Generator</title>
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- <link type="text/css" rel="stylesheet" href="https://xrblocks.github.io/css/xr.css" />
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- <script>
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- window.litDisableBundleWarning = true;
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- </script>
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- <script type="importmap">
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- {
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- "imports": {
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- "three": "https://cdn.jsdelivr.net/npm/three@0.182.0/build/three.module.js",
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- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.182.0/examples/jsm/",
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- "troika-three-text": "https://cdn.jsdelivr.net/gh/protectwise/troika@028b81cf308f0f22e5aa8e78196be56ec1997af5/packages/troika-three-text/src/index.js",
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- "troika-three-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-three-utils/src/index.js",
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- "troika-worker-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-worker-utils/src/index.js",
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- "bidi-js": "https://esm.sh/bidi-js@%5E1.0.2?target=es2022",
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- "webgl-sdf-generator": "https://esm.sh/webgl-sdf-generator@1.1.1/es2022/webgl-sdf-generator.mjs",
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- "lit": "https://cdn.jsdelivr.net/gh/lit/dist@3/core/lit-core.min.js",
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- "lit/": "https://esm.run/lit@3/",
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- "xrblocks": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/xrblocks.js",
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- "xrblocks/addons/": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/addons/",
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- "@google/genai": "https://cdn.jsdelivr.net/npm/@google/genai/+esm"
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- }
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- }
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- </script>
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- </head>
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-
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- <body>
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- <script type="module">
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- import 'xrblocks/addons/simulator/SimulatorAddons.js';
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-
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- import * as xb from 'xrblocks';
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-
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- // --- PoemGenerator inlined ---
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- class PoemGenerator extends xb.Script {
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- constructor() {
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- super();
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- this.panel = null;
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- this.isProcessing = false;
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- this.responseDisplay = null;
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- }
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-
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- init() {
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- this.ai = xb.core.ai;
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- this.deviceCamera = xb.core.deviceCamera;
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-
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- this.createPanel();
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- }
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-
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- createPanel() {
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- this.panel = new xb.SpatialPanel({
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- width: 2.0,
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- height: 1.25,
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- backgroundColor: '#1a1a1abb',
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- });
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- this.panel.position.set(0, 1.6, -2);
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- this.add(this.panel);
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-
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- const grid = this.panel.addGrid();
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-
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- const responseRow = grid.addRow({weight: 0.9});
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- this.responseDisplay = new xb.ScrollingTroikaTextView({
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- text: '',
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- fontSize: 0.03,
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- });
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- responseRow.add(this.responseDisplay);
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-
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- const buttonRow = grid.addRow({weight: 0.2});
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-
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- const videoRow = grid.addRow({weight: 0.7});
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- this.videoView = new xb.VideoView({
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- width: 1.0,
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- height: 1.0,
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- mode: 'stretch',
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- });
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- videoRow.add(this.videoView);
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-
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- const buttonPanel = buttonRow.addPanel({
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- backgroundColor: '#00000000',
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- showEdge: false,
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- });
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- buttonPanel.addGrid().addIconButton({
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- text: 'photo_camera',
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- fontSize: 0.6,
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- backgroundColor: '#FFFFFF',
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- defaultOpacity: 0.2,
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- hoverOpacity: 0.8,
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- selectedOpacity: 1.0,
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- }).onTriggered = () => this.captureAndGeneratePoem();
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-
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- if (this.deviceCamera) {
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- this.videoView.load(this.deviceCamera);
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- }
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- }
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-
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- async captureAndGeneratePoem() {
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- if (this.isProcessing || !this.ai?.isAvailable()) return;
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- this.isProcessing = true;
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-
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- const snapshot = this.deviceCamera.getSnapshot({outputFormat: 'base64'});
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- if (!snapshot) {
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- throw new Error('Failed to capture video snapshot.');
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- }
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- const {strippedBase64, mimeType} = xb.parseBase64DataURL(snapshot);
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- const image = {inlineData: {mimeType: mimeType, data: strippedBase64}};
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- const question =
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- 'Can you write a 12 lined, lighthearted poem about what you see?';
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- const parts = [image, {text: question}];
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-
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- try {
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- const response = await this.ai.query({
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- type: 'multiPart',
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- parts: parts,
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- });
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- this.responseDisplay.addText(`${response.text}\n\n`);
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- } catch (error) {
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- this.responseDisplay.addText(`Error: ${error.message}\n\n`);
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- }
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-
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- this.isProcessing = false;
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- }
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- }
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-
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- const options = new xb.Options();
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- options.simulator.instructions.enabled = false;
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- options.enableUI();
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- options.enableAI();
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- options.enableCamera();
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- options.setAppTitle('XR Poet');
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-
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- function start() {
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- try {
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- xb.init(options);
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- xb.add(new PoemGenerator());
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- } catch (error) {
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- console.error('Failed to initialize XR app:', error);
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- }
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- }
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-
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- document.addEventListener('DOMContentLoaded', function () {
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- start();
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- });
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-
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- </script>
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- </body>
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- </html>
@@ -1,266 +0,0 @@
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- <!doctype html>
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- <!-- reference: samples/depthmap -->
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- <html lang="en">
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- <head>
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- <title>Depth Map | XR Blocks</title>
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-
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- <meta
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- name="viewport"
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- content="width=device-width, initial-scale=1.0, user-scalable=no"
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- />
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-
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- <link type="text/css" rel="stylesheet" href="https://xrblocks.github.io/css/xr.css" />
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- <script>
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- window.litDisableBundleWarning = true;
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- </script>
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- <script type="importmap">
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- {
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- "imports": {
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- "three": "https://cdn.jsdelivr.net/npm/three@0.182.0/build/three.module.js",
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- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.182.0/examples/jsm/",
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- "troika-three-text": "https://cdn.jsdelivr.net/gh/protectwise/troika@028b81cf308f0f22e5aa8e78196be56ec1997af5/packages/troika-three-text/src/index.js",
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- "troika-three-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-three-utils/src/index.js",
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- "troika-worker-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-worker-utils/src/index.js",
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- "bidi-js": "https://esm.sh/bidi-js@%5E1.0.2?target=es2022",
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- "webgl-sdf-generator": "https://esm.sh/webgl-sdf-generator@1.1.1/es2022/webgl-sdf-generator.mjs",
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- "lit": "https://cdn.jsdelivr.net/gh/lit/dist@3/core/lit-core.min.js",
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- "lit/": "https://esm.run/lit@3/",
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- "xrblocks": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/xrblocks.js",
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- "xrblocks/addons/": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/addons/"
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- }
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- }
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- </script>
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- </head>
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-
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- <body>
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- <script type="module">
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- import 'xrblocks/addons/simulator/instructions/SimulatorInstructions.js';
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-
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- import * as THREE from 'three';
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- import {FullScreenQuad} from 'three/addons/postprocessing/Pass.js';
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- import * as xb from 'xrblocks';
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-
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- // --- Inlined: depthmap.glsl.js ---
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- const DepthMapShader = {
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- name: 'DepthMapShader',
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- defines: {},
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-
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- vertexShader: /* glsl */ `
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- varying vec2 vTexCoord;
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-
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- void main() {
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- vTexCoord = uv;
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- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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- }
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- `,
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-
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- fragmentShader: /* glsl */ `
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- #include <packing>
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-
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- precision mediump float;
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-
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- uniform sampler2D uDepthTexture;
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- uniform sampler2DArray uDepthTextureArray;
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- uniform float uRawValueToMeters;
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- uniform float uAlpha;
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- uniform float uIsTextureArray;
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- uniform int uView;
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- uniform float uDepthNear;
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-
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- uniform sampler2D tDiffuse;
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- uniform float cameraNear;
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- uniform float cameraFar;
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-
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- varying vec2 vTexCoord;
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-
76
- float DepthGetMeters(in sampler2D depth_texture, in vec2 depth_uv) {
77
- // Assume we're using floating point depth.
78
- return uRawValueToMeters * texture2D(depth_texture, depth_uv).r;
79
- }
80
-
81
- float DepthArrayGetMeters(in sampler2DArray depth_texture, in vec2 depth_uv) {
82
- float textureValue = texture(depth_texture, vec3(depth_uv.x, depth_uv.y, uView)).r;
83
- return uRawValueToMeters * uDepthNear / (1.0 - textureValue);
84
- }
85
-
86
- vec3 TurboColormap(in float x) {
87
- const vec4 kRedVec4 = vec4(0.55305649, 3.00913185, -5.46192616, -11.11819092);
88
- const vec4 kGreenVec4 = vec4(0.16207513, 0.17712472, 15.24091500, -36.50657960);
89
- const vec4 kBlueVec4 = vec4(-0.05195877, 5.18000081, -30.94853351, 81.96403246);
90
- const vec2 kRedVec2 = vec2(27.81927491, -14.87899417);
91
- const vec2 kGreenVec2 = vec2(25.95549545, -5.02738237);
92
- const vec2 kBlueVec2 = vec2(-86.53476570, 30.23299484);
93
-
94
- // Adjusts color space via 6 degree poly interpolation to avoid pure red.
95
- x = clamp(x * 0.9 + 0.03, 0.0, 1.0);
96
- vec4 v4 = vec4( 1.0, x, x * x, x * x * x);
97
- vec2 v2 = v4.zw * v4.z;
98
- return vec3(
99
- dot(v4, kRedVec4) + dot(v2, kRedVec2),
100
- dot(v4, kGreenVec4) + dot(v2, kGreenVec2),
101
- dot(v4, kBlueVec4) + dot(v2, kBlueVec2)
102
- );
103
- }
104
-
105
- void main(void) {
106
- vec4 texCoord = vec4(vTexCoord, 0, 1);
107
- vec2 uv = texCoord.xy;
108
-
109
- vec4 diffuse = texture2D( tDiffuse, texCoord.xy );
110
- highp float real_depth;
111
- if (uIsTextureArray < 0.5) {
112
- uv.y = 1.0 - uv.y;
113
- real_depth = DepthGetMeters(uDepthTexture, uv);
114
- } else
115
- real_depth = DepthArrayGetMeters(uDepthTextureArray, uv);
116
- vec4 depth_visualization = vec4(
117
- TurboColormap(clamp(real_depth / 8.0, 0.0, 1.0)), 1.0);
118
- gl_FragColor = mix(diffuse, depth_visualization, uAlpha);
119
- }
120
- `,
121
- };
122
-
123
- // --- Inlined: DepthVisualizationPass.js ---
124
- class DepthVisualizationPass extends xb.XRPass {
125
- constructor() {
126
- super();
127
- this.depthTextures = [null, null];
128
- this.uniforms = {
129
- uDepthTexture: {value: null},
130
- uDepthTextureArray: {value: null},
131
- uRawValueToMeters: {value: 8.0 / 65536.0},
132
- uAlpha: {value: 1.0},
133
- tDiffuse: {value: null},
134
- uView: {value: 0},
135
- uIsTextureArray: {value: 0},
136
- // Used to interpret Quest 3 depth.
137
- uDepthNear: {value: 0},
138
- };
139
- this.depthMapQuad = new FullScreenQuad(
140
- new THREE.ShaderMaterial({
141
- name: 'DepthMapShader',
142
- uniforms: this.uniforms,
143
- vertexShader: DepthMapShader.vertexShader,
144
- fragmentShader: DepthMapShader.fragmentShader,
145
- })
146
- );
147
- }
148
-
149
- setAlpha(value) {
150
- this.uniforms.uAlpha.value = value;
151
- }
152
-
153
- updateEnvironmentalDepthTexture(xrDepth) {
154
- this.depthTextures[0] = xrDepth.getTexture(0);
155
- this.depthTextures[1] = xrDepth.getTexture(1);
156
- this.uniforms.uRawValueToMeters.value = xrDepth.rawValueToMeters;
157
- if (this.depthTextures[0]) {
158
- this.uniforms.uIsTextureArray.value = this.depthTextures[0]
159
- .isExternalTexture
160
- ? 1.0
161
- : 0;
162
- }
163
- }
164
-
165
- render(renderer, writeBuffer, readBuffer, deltaTime, maskActive, viewId) {
166
- const texture = this.depthTextures[viewId];
167
- if (!texture) return;
168
- if (texture.isExternalTexture) {
169
- this.uniforms.uDepthTextureArray.value = texture;
170
- const depthNear = xb.core.depth.gpuDepthData[0].depthNear;
171
- this.uniforms.uDepthNear.value = depthNear;
172
- } else {
173
- this.uniforms.uDepthTexture.value = texture;
174
- }
175
- this.uniforms.tDiffuse.value = readBuffer.texture;
176
- this.uniforms.uView.value = viewId;
177
- renderer.setRenderTarget(this.renderToScreen ? null : writeBuffer);
178
- this.depthMapQuad.render(renderer);
179
- }
180
-
181
- dispose() {
182
- this.depthMapQuad.dispose();
183
- }
184
- }
185
-
186
- // --- Inlined: DepthMapScene.js ---
187
- class DepthMapScene extends xb.Script {
188
- init() {
189
- if (xb.core.effects) {
190
- this.depthVisPass = new DepthVisualizationPass(xb.scene, xb.core.camera);
191
- xb.core.effects.addPass(this.depthVisPass);
192
- } else {
193
- console.error(
194
- 'This sample needs post processing for adding the depth visualization pass. Please enable options.usePostprocessing'
195
- );
196
- }
197
-
198
- this.depthMeshAlphaSlider = new xb.FreestandingSlider(
199
- /*start=*/ 1.0,
200
- /*min=*/ 0.0,
201
- /*max=*/ 1.0,
202
- /*scale*/ 5.0
203
- );
204
- // Which controller is currently selecting depthMeshAlphaSlider.
205
- this.currentSliderController = null;
206
-
207
- const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 3);
208
- light.position.set(0.5, 1, 0.25);
209
- this.add(light);
210
- }
211
-
212
- onSelectStart(event) {
213
- const controller = event.target;
214
- controller.userData.selected = true;
215
- this.currentSliderController = controller;
216
- this.depthMeshAlphaSlider.setInitialPose(
217
- controller.position,
218
- controller.quaternion
219
- );
220
- }
221
-
222
- onSelectEnd(event) {
223
- const controller = event.target;
224
- controller.userData.selected = false;
225
- if (this.currentSliderController == controller) {
226
- const opacity = this.depthMeshAlphaSlider.getValueFromController(
227
- this.currentSliderController
228
- );
229
- this.depthVisPass.setAlpha(opacity);
230
- this.depthMeshAlphaSlider.updateValue(opacity);
231
- }
232
- this.currentSliderController = null;
233
- }
234
-
235
- update() {
236
- if (this.currentSliderController) {
237
- const opacity = this.depthMeshAlphaSlider.getValueFromController(
238
- this.currentSliderController
239
- );
240
- this.depthVisPass.setAlpha(opacity);
241
- }
242
- this.depthVisPass.updateEnvironmentalDepthTexture(xb.core.depth);
243
- }
244
- }
245
-
246
- // --- Main entry point ---
247
- const options = new xb.Options();
248
- options.simulator.instructions.enabled = false;
249
- options.depth.enabled = true;
250
- options.depth.depthTexture.enabled = true;
251
- options.depth.depthTypeRequest = [xb.getUrlParameter('depthType') ?? 'raw'];
252
- options.usePostprocessing = true;
253
- options.setAppTitle('Depth Map');
254
-
255
- function start() {
256
- xb.add(new DepthMapScene());
257
- xb.init(options);
258
- }
259
-
260
- document.addEventListener('DOMContentLoaded', function () {
261
- start();
262
- });
263
-
264
- </script>
265
- </body>
266
- </html>
@@ -1,100 +0,0 @@
1
- <!doctype html>
2
- <!-- reference: samples/depthmesh -->
3
- <html lang="en">
4
- <head>
5
- <title>Depth Mesh | XR Blocks</title>
6
-
7
- <meta
8
- name="viewport"
9
- content="width=device-width, initial-scale=1.0, user-scalable=no"
10
- />
11
-
12
- <link type="text/css" rel="stylesheet" href="https://xrblocks.github.io/css/xr.css" />
13
- <script type="importmap">
14
- {
15
- "imports": {
16
- "three": "https://cdn.jsdelivr.net/npm/three@0.182.0/build/three.module.js",
17
- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.182.0/examples/jsm/",
18
- "troika-three-text": "https://cdn.jsdelivr.net/gh/protectwise/troika@028b81cf308f0f22e5aa8e78196be56ec1997af5/packages/troika-three-text/src/index.js",
19
- "troika-three-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-three-utils/src/index.js",
20
- "troika-worker-utils": "https://cdn.jsdelivr.net/gh/protectwise/troika@v0.52.4/packages/troika-worker-utils/src/index.js",
21
- "bidi-js": "https://esm.sh/bidi-js@%5E1.0.2?target=es2022",
22
- "webgl-sdf-generator": "https://esm.sh/webgl-sdf-generator@1.1.1/es2022/webgl-sdf-generator.mjs",
23
- "lit": "https://cdn.jsdelivr.net/gh/lit/dist@3/core/lit-core.min.js",
24
- "lit/": "https://esm.run/lit@3/",
25
- "xrblocks": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/xrblocks.js",
26
- "xrblocks/addons/": "https://cdn.jsdelivr.net/npm/xrblocks@0.11.0/build/addons/"
27
- }
28
- }
29
- </script>
30
- </head>
31
-
32
- <body>
33
- <script type="module">
34
- import * as THREE from 'three';
35
- import * as xb from 'xrblocks';
36
-
37
- class DepthMeshVisualizer extends xb.Script {
38
- currentSliderController = null;
39
- depthMeshAlphaSlider = new xb.FreestandingSlider(
40
- /*start=*/ 1.0,
41
- /*min=*/ 0.0,
42
- /*max=*/ 1.0,
43
- /*scale*/ 5.0
44
- );
45
-
46
- constructor() {
47
- super();
48
- const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 3);
49
- light.position.set(0.5, 1, 0.25);
50
- this.add(light);
51
- }
52
-
53
- init() {
54
- xb.core.depth.depthMesh.material.uniforms.uOpacity.value =
55
- this.depthMeshAlphaSlider.startingValue;
56
- }
57
-
58
- onSelectStart(event) {
59
- this.currentSliderController = event.target;
60
- this.depthMeshAlphaSlider.setInitialPoseFromController(
61
- this.currentSliderController
62
- );
63
- }
64
-
65
- onSelectEnd(event) {
66
- const controller = event.target;
67
- if (this.currentSliderController == controller) {
68
- const opacity = this.depthMeshAlphaSlider.getValueFromController(
69
- this.currentSliderController
70
- );
71
- xb.core.depth.depthMesh.material.uniforms.uOpacity.value = opacity;
72
- this.depthMeshAlphaSlider.updateValue(opacity);
73
- }
74
- this.currentSliderController = null;
75
- }
76
-
77
- update() {
78
- if (this.currentSliderController) {
79
- const opacity = this.depthMeshAlphaSlider.getValueFromController(
80
- this.currentSliderController
81
- );
82
- xb.core.depth.depthMesh.material.uniforms.uOpacity.value = opacity;
83
- console.log('opacity:' + opacity);
84
- }
85
- }
86
- }
87
-
88
- document.addEventListener('DOMContentLoaded', function () {
89
- const options = new xb.Options();
90
- options.simulator.instructions.enabled = false;
91
- options.setAppTitle('Depth Mesh');
92
- options.depth = new xb.DepthOptions(xb.xrDepthMeshVisualizationOptions);
93
- options.depth.depthTypeRequest = [xb.getUrlParameter('depthType') ?? 'raw'];
94
- xb.add(new DepthMeshVisualizer());
95
- xb.init(options);
96
- });
97
-
98
- </script>
99
- </body>
100
- </html>