melonjs 20.3.0 → 20.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (442) hide show
  1. package/README.md +19 -19
  2. package/build/application/application.d.ts +0 -17
  3. package/build/application/application.d.ts.map +1 -1
  4. package/build/application/settings.d.ts +3 -0
  5. package/build/application/settings.d.ts.map +1 -1
  6. package/build/audio/audio.d.ts.map +1 -1
  7. package/build/audio/backend/engine.d.ts +0 -19
  8. package/build/audio/backend/engine.d.ts.map +1 -1
  9. package/build/audio/backend/sound.d.ts +1 -51
  10. package/build/audio/backend/sound.d.ts.map +1 -1
  11. package/build/audio/backend/spatial.d.ts.map +1 -1
  12. package/build/audio/backend/types.d.ts +11 -1
  13. package/build/audio/backend/types.d.ts.map +1 -1
  14. package/build/audio/backend/voice.d.ts +0 -25
  15. package/build/audio/backend/voice.d.ts.map +1 -1
  16. package/build/audio/playback.d.ts.map +1 -1
  17. package/build/audio/procedural.d.ts.map +1 -1
  18. package/build/audio/state.d.ts +6 -79
  19. package/build/audio/state.d.ts.map +1 -1
  20. package/build/camera/camera2d.d.ts +0 -68
  21. package/build/camera/camera2d.d.ts.map +1 -1
  22. package/build/camera/camera3d.d.ts +86 -79
  23. package/build/camera/camera3d.d.ts.map +1 -1
  24. package/build/camera/effects/fade_effect.d.ts +0 -5
  25. package/build/camera/effects/fade_effect.d.ts.map +1 -1
  26. package/build/camera/effects/mask_effect.d.ts +0 -5
  27. package/build/camera/effects/mask_effect.d.ts.map +1 -1
  28. package/build/camera/fog.d.ts +118 -0
  29. package/build/camera/fog.d.ts.map +1 -0
  30. package/build/geometries/box3d.d.ts +0 -28
  31. package/build/geometries/box3d.d.ts.map +1 -1
  32. package/build/geometries/ellipse.d.ts +0 -20
  33. package/build/geometries/ellipse.d.ts.map +1 -1
  34. package/build/geometries/observablePoint.d.ts +0 -3
  35. package/build/geometries/observablePoint.d.ts.map +1 -1
  36. package/build/geometries/path2d.d.ts +0 -19
  37. package/build/geometries/path2d.d.ts.map +1 -1
  38. package/build/geometries/polygon.d.ts +0 -12
  39. package/build/geometries/polygon.d.ts.map +1 -1
  40. package/build/geometries/roundrect.d.ts +0 -18
  41. package/build/geometries/roundrect.d.ts.map +1 -1
  42. package/build/geometries/sphere.d.ts +0 -9
  43. package/build/geometries/sphere.d.ts.map +1 -1
  44. package/build/geometries/toarccanvas.d.ts.map +1 -1
  45. package/build/index.d.ts +1 -0
  46. package/build/index.d.ts.map +1 -1
  47. package/build/index.js +2652 -413
  48. package/build/index.js.map +3 -3
  49. package/build/input/gamepad.d.ts.map +1 -1
  50. package/build/input/pointer.d.ts +0 -4
  51. package/build/input/pointer.d.ts.map +1 -1
  52. package/build/input/pointerevent.d.ts +0 -6
  53. package/build/input/pointerevent.d.ts.map +1 -1
  54. package/build/lang/deprecated.d.ts.map +1 -1
  55. package/build/level/gltf/GLTFModel.d.ts +0 -81
  56. package/build/level/gltf/GLTFModel.d.ts.map +1 -1
  57. package/build/level/gltf/GLTFScene.d.ts +1 -44
  58. package/build/level/gltf/GLTFScene.d.ts.map +1 -1
  59. package/build/level/gltf/gltf_sampler.d.ts +1 -48
  60. package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
  61. package/build/level/level.d.ts +195 -113
  62. package/build/level/level.d.ts.map +1 -1
  63. package/build/level/tiled/TMXGroup.d.ts +1 -65
  64. package/build/level/tiled/TMXGroup.d.ts.map +1 -1
  65. package/build/level/tiled/TMXLayer.d.ts +0 -44
  66. package/build/level/tiled/TMXLayer.d.ts.map +1 -1
  67. package/build/level/tiled/TMXObject.d.ts +1 -136
  68. package/build/level/tiled/TMXObject.d.ts.map +1 -1
  69. package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
  70. package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
  71. package/build/level/tiled/TMXTile.d.ts +1 -30
  72. package/build/level/tiled/TMXTile.d.ts.map +1 -1
  73. package/build/level/tiled/TMXTileMap.d.ts +0 -10
  74. package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
  75. package/build/level/tiled/TMXTileset.d.ts +0 -113
  76. package/build/level/tiled/TMXTileset.d.ts.map +1 -1
  77. package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
  78. package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
  79. package/build/level/tiled/TMXUtils.d.ts +1 -43
  80. package/build/level/tiled/TMXUtils.d.ts.map +1 -1
  81. package/build/level/tiled/factories/shape.d.ts +1 -7
  82. package/build/level/tiled/factories/shape.d.ts.map +1 -1
  83. package/build/level/tiled/factories/text.d.ts +1 -7
  84. package/build/level/tiled/factories/text.d.ts.map +1 -1
  85. package/build/level/tiled/factories/tile.d.ts +1 -7
  86. package/build/level/tiled/factories/tile.d.ts.map +1 -1
  87. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
  88. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
  89. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
  90. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
  91. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
  92. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
  93. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
  94. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
  95. package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
  96. package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
  97. package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
  98. package/build/level/tiled/renderer/autodetect.d.ts +1 -6
  99. package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
  100. package/build/lighting/light2d.d.ts +0 -25
  101. package/build/lighting/light2d.d.ts.map +1 -1
  102. package/build/lighting/light3d.d.ts +0 -16
  103. package/build/lighting/light3d.d.ts.map +1 -1
  104. package/build/loader/loader.d.ts +42 -33
  105. package/build/loader/loader.d.ts.map +1 -1
  106. package/build/loader/loadingscreen.d.ts +0 -33
  107. package/build/loader/loadingscreen.d.ts.map +1 -1
  108. package/build/loader/parsers/aseprite.d.ts +0 -13
  109. package/build/loader/parsers/aseprite.d.ts.map +1 -1
  110. package/build/loader/parsers/audio.d.ts +1 -30
  111. package/build/loader/parsers/audio.d.ts.map +1 -1
  112. package/build/loader/parsers/binary.d.ts +1 -10
  113. package/build/loader/parsers/binary.d.ts.map +1 -1
  114. package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
  115. package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
  116. package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
  117. package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
  118. package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
  119. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
  120. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
  121. package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
  122. package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
  123. package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
  124. package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
  125. package/build/loader/parsers/fontface.d.ts +1 -13
  126. package/build/loader/parsers/fontface.d.ts.map +1 -1
  127. package/build/loader/parsers/gltf.d.ts +1 -70
  128. package/build/loader/parsers/gltf.d.ts.map +1 -1
  129. package/build/loader/parsers/image.d.ts +1 -22
  130. package/build/loader/parsers/image.d.ts.map +1 -1
  131. package/build/loader/parsers/json.d.ts +1 -10
  132. package/build/loader/parsers/json.d.ts.map +1 -1
  133. package/build/loader/parsers/mtl.d.ts +1 -28
  134. package/build/loader/parsers/mtl.d.ts.map +1 -1
  135. package/build/loader/parsers/obj.d.ts +1 -59
  136. package/build/loader/parsers/obj.d.ts.map +1 -1
  137. package/build/loader/parsers/pbr.d.ts +1 -62
  138. package/build/loader/parsers/pbr.d.ts.map +1 -1
  139. package/build/loader/parsers/script.d.ts +1 -10
  140. package/build/loader/parsers/script.d.ts.map +1 -1
  141. package/build/loader/parsers/shader.d.ts +1 -52
  142. package/build/loader/parsers/shader.d.ts.map +1 -1
  143. package/build/loader/parsers/tmx.d.ts +1 -10
  144. package/build/loader/parsers/tmx.d.ts.map +1 -1
  145. package/build/loader/parsers/video.d.ts +1 -10
  146. package/build/loader/parsers/video.d.ts.map +1 -1
  147. package/build/math/color.d.ts.map +1 -1
  148. package/build/math/noise.d.ts +0 -40
  149. package/build/math/noise.d.ts.map +1 -1
  150. package/build/math/observableVector2d.d.ts +0 -3
  151. package/build/math/observableVector2d.d.ts.map +1 -1
  152. package/build/math/observableVector3d.d.ts +0 -3
  153. package/build/math/observableVector3d.d.ts.map +1 -1
  154. package/build/math/vector2d.d.ts +0 -6
  155. package/build/math/vector2d.d.ts.map +1 -1
  156. package/build/math/vertex.d.ts +25 -0
  157. package/build/math/vertex.d.ts.map +1 -1
  158. package/build/particles/emitter.d.ts +0 -65
  159. package/build/particles/emitter.d.ts.map +1 -1
  160. package/build/particles/particle.d.ts +0 -81
  161. package/build/particles/particle.d.ts.map +1 -1
  162. package/build/physics/bounds.d.ts +0 -1
  163. package/build/physics/bounds.d.ts.map +1 -1
  164. package/build/physics/broadphase/broadphase.d.ts +0 -7
  165. package/build/physics/broadphase/broadphase.d.ts.map +1 -1
  166. package/build/physics/broadphase/octree.d.ts +0 -91
  167. package/build/physics/broadphase/octree.d.ts.map +1 -1
  168. package/build/physics/broadphase/quadtree.d.ts +0 -47
  169. package/build/physics/broadphase/quadtree.d.ts.map +1 -1
  170. package/build/physics/builtin/body.d.ts +2 -65
  171. package/build/physics/builtin/body.d.ts.map +1 -1
  172. package/build/physics/builtin/detector.d.ts +0 -312
  173. package/build/physics/builtin/detector.d.ts.map +1 -1
  174. package/build/physics/builtin/sat.d.ts +1 -48
  175. package/build/physics/builtin/sat.d.ts.map +1 -1
  176. package/build/physics/builtin/sat3d.d.ts +1 -56
  177. package/build/physics/builtin/sat3d.d.ts.map +1 -1
  178. package/build/physics/collision.d.ts +0 -2
  179. package/build/physics/collision.d.ts.map +1 -1
  180. package/build/physics/response.d.ts +0 -1
  181. package/build/physics/response.d.ts.map +1 -1
  182. package/build/physics/world.d.ts.map +1 -1
  183. package/build/renderable/anchorPoint.d.ts +1 -73
  184. package/build/renderable/anchorPoint.d.ts.map +1 -1
  185. package/build/renderable/animation.d.ts +0 -7
  186. package/build/renderable/animation.d.ts.map +1 -1
  187. package/build/renderable/colorlayer.d.ts +0 -5
  188. package/build/renderable/colorlayer.d.ts.map +1 -1
  189. package/build/renderable/container.d.ts +0 -55
  190. package/build/renderable/container.d.ts.map +1 -1
  191. package/build/renderable/draggable.d.ts +0 -5
  192. package/build/renderable/draggable.d.ts.map +1 -1
  193. package/build/renderable/dragndrop.d.ts +1 -12
  194. package/build/renderable/dragndrop.d.ts.map +1 -1
  195. package/build/renderable/entity/entity.d.ts +0 -8
  196. package/build/renderable/entity/entity.d.ts.map +1 -1
  197. package/build/renderable/frameAnimation.d.ts +0 -41
  198. package/build/renderable/frameAnimation.d.ts.map +1 -1
  199. package/build/renderable/groundshadow.d.ts +1 -91
  200. package/build/renderable/groundshadow.d.ts.map +1 -1
  201. package/build/renderable/imagelayer.d.ts +0 -29
  202. package/build/renderable/imagelayer.d.ts.map +1 -1
  203. package/build/renderable/instanced_mesh.d.ts +26 -104
  204. package/build/renderable/instanced_mesh.d.ts.map +1 -1
  205. package/build/renderable/mesh.d.ts +130 -141
  206. package/build/renderable/mesh.d.ts.map +1 -1
  207. package/build/renderable/nineslicesprite.d.ts +0 -4
  208. package/build/renderable/nineslicesprite.d.ts.map +1 -1
  209. package/build/renderable/renderable.d.ts +1 -44
  210. package/build/renderable/renderable.d.ts.map +1 -1
  211. package/build/renderable/sprite.d.ts +0 -45
  212. package/build/renderable/sprite.d.ts.map +1 -1
  213. package/build/renderable/sprite3d.d.ts +0 -95
  214. package/build/renderable/sprite3d.d.ts.map +1 -1
  215. package/build/renderable/text/bitmaptext.d.ts +0 -14
  216. package/build/renderable/text/bitmaptext.d.ts.map +1 -1
  217. package/build/renderable/text/bitmaptextdata.d.ts +0 -22
  218. package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
  219. package/build/renderable/text/glyph.d.ts +1 -39
  220. package/build/renderable/text/glyph.d.ts.map +1 -1
  221. package/build/renderable/text/text.d.ts +0 -20
  222. package/build/renderable/text/text.d.ts.map +1 -1
  223. package/build/renderable/text/textstyle.d.ts +1 -5
  224. package/build/renderable/text/textstyle.d.ts.map +1 -1
  225. package/build/renderable/trail.d.ts +0 -29
  226. package/build/renderable/trail.d.ts.map +1 -1
  227. package/build/renderable/trigger.d.ts +0 -6
  228. package/build/renderable/trigger.d.ts.map +1 -1
  229. package/build/renderable/ui/uibaseelement.d.ts +0 -40
  230. package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
  231. package/build/renderable/ui/uispriteelement.d.ts +0 -35
  232. package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
  233. package/build/state/stage.d.ts +0 -66
  234. package/build/state/stage.d.ts.map +1 -1
  235. package/build/state/state.d.ts.map +1 -1
  236. package/build/system/device.d.ts +0 -12
  237. package/build/system/device.d.ts.map +1 -1
  238. package/build/system/dom.d.ts +1 -8
  239. package/build/system/dom.d.ts.map +1 -1
  240. package/build/system/legacy_pool.d.ts +1 -6
  241. package/build/system/legacy_pool.d.ts.map +1 -1
  242. package/build/system/platform.d.ts +0 -1
  243. package/build/system/platform.d.ts.map +1 -1
  244. package/build/system/pool.d.ts +0 -9
  245. package/build/system/pool.d.ts.map +1 -1
  246. package/build/system/save.d.ts.map +1 -1
  247. package/build/system/timer.d.ts +0 -20
  248. package/build/system/timer.d.ts.map +1 -1
  249. package/build/tweens/tween.d.ts +0 -62
  250. package/build/tweens/tween.d.ts.map +1 -1
  251. package/build/utils/array-multimap.d.ts +1 -13
  252. package/build/utils/array-multimap.d.ts.map +1 -1
  253. package/build/utils/decode.d.ts.map +1 -1
  254. package/build/utils/fetchdata.d.ts +1 -31
  255. package/build/utils/fetchdata.d.ts.map +1 -1
  256. package/build/utils/utils.d.ts +0 -13
  257. package/build/utils/utils.d.ts.map +1 -1
  258. package/build/video/blendmodes.d.ts +1 -106
  259. package/build/video/blendmodes.d.ts.map +1 -1
  260. package/build/video/buffer/index.d.ts +1 -39
  261. package/build/video/buffer/index.d.ts.map +1 -1
  262. package/build/video/buffer/vertex.d.ts +1 -82
  263. package/build/video/buffer/vertex.d.ts.map +1 -1
  264. package/build/video/canvas/canvas_renderer.d.ts +2 -23
  265. package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
  266. package/build/video/canvas_factory.d.ts +1 -24
  267. package/build/video/canvas_factory.d.ts.map +1 -1
  268. package/build/video/effects/blendEffect.d.ts +0 -54
  269. package/build/video/effects/blendEffect.d.ts.map +1 -1
  270. package/build/video/effects/colorMatrix.d.ts +0 -10
  271. package/build/video/effects/colorMatrix.d.ts.map +1 -1
  272. package/build/video/effects/glsl_realization.d.ts +1 -17
  273. package/build/video/effects/glsl_realization.d.ts.map +1 -1
  274. package/build/video/effects/radialGradient.d.ts +0 -1
  275. package/build/video/effects/radialGradient.d.ts.map +1 -1
  276. package/build/video/effects/shadereffect.d.ts +0 -113
  277. package/build/video/effects/shadereffect.d.ts.map +1 -1
  278. package/build/video/effects/wgsl/layout.d.ts +1 -27
  279. package/build/video/effects/wgsl/layout.d.ts.map +1 -1
  280. package/build/video/effects/wgsl/parse.d.ts +1 -8
  281. package/build/video/effects/wgsl/parse.d.ts.map +1 -1
  282. package/build/video/effects/wgsl/scaffold.d.ts +1 -42
  283. package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
  284. package/build/video/effects/wgsl_realization.d.ts +1 -82
  285. package/build/video/effects/wgsl_realization.d.ts.map +1 -1
  286. package/build/video/gpu/batcher.d.ts +1 -13
  287. package/build/video/gpu/batcher.d.ts.map +1 -1
  288. package/build/video/gpu/instancerecord.d.ts +1 -163
  289. package/build/video/gpu/instancerecord.d.ts.map +1 -1
  290. package/build/video/gpu/meshchunk.d.ts +1 -48
  291. package/build/video/gpu/meshchunk.d.ts.map +1 -1
  292. package/build/video/gpu/meshvertex.d.ts +1 -53
  293. package/build/video/gpu/meshvertex.d.ts.map +1 -1
  294. package/build/video/gpu/primitives.d.ts +1 -59
  295. package/build/video/gpu/primitives.d.ts.map +1 -1
  296. package/build/video/gpu/quadcorners.d.ts +1 -10
  297. package/build/video/gpu/quadcorners.d.ts.map +1 -1
  298. package/build/video/gpu/textureslots.d.ts +1 -121
  299. package/build/video/gpu/textureslots.d.ts.map +1 -1
  300. package/build/video/gpu/texturestore.d.ts +1 -138
  301. package/build/video/gpu/texturestore.d.ts.map +1 -1
  302. package/build/video/gpu/topology.d.ts.map +1 -1
  303. package/build/video/gpu/vertexformat.d.ts +0 -28
  304. package/build/video/gpu/vertexformat.d.ts.map +1 -1
  305. package/build/video/gradient.d.ts +0 -81
  306. package/build/video/gradient.d.ts.map +1 -1
  307. package/build/video/renderer.d.ts +21 -102
  308. package/build/video/renderer.d.ts.map +1 -1
  309. package/build/video/renderstate.d.ts +0 -51
  310. package/build/video/renderstate.d.ts.map +1 -1
  311. package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
  312. package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
  313. package/build/video/rendertarget/render_target_pool.d.ts +1 -82
  314. package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
  315. package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
  316. package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
  317. package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
  318. package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
  319. package/build/video/texture/atlas.d.ts +1 -75
  320. package/build/video/texture/atlas.d.ts.map +1 -1
  321. package/build/video/texture/cache.d.ts +0 -136
  322. package/build/video/texture/cache.d.ts.map +1 -1
  323. package/build/video/texture/frametexture.d.ts +1 -71
  324. package/build/video/texture/frametexture.d.ts.map +1 -1
  325. package/build/video/texture/noise_texture2d.d.ts +0 -43
  326. package/build/video/texture/noise_texture2d.d.ts.map +1 -1
  327. package/build/video/texture/parser/aseprite.d.ts +1 -8
  328. package/build/video/texture/parser/aseprite.d.ts.map +1 -1
  329. package/build/video/texture/parser/spritesheet.d.ts +1 -8
  330. package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
  331. package/build/video/texture/parser/texturepacker.d.ts +1 -8
  332. package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
  333. package/build/video/texture/resource.d.ts +0 -9
  334. package/build/video/texture/resource.d.ts.map +1 -1
  335. package/build/video/texture/texture2d.d.ts +0 -11
  336. package/build/video/texture/texture2d.d.ts.map +1 -1
  337. package/build/video/utils/autodetect.d.ts +1 -5
  338. package/build/video/utils/autodetect.d.ts.map +1 -1
  339. package/build/video/webgl/batchers/batcher.d.ts +0 -55
  340. package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
  341. package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
  342. package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
  343. package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
  344. package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
  345. package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
  346. package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
  347. package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
  348. package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
  349. package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
  350. package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
  351. package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
  352. package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
  353. package/build/video/webgl/buffer/index.d.ts +1 -36
  354. package/build/video/webgl/buffer/index.d.ts.map +1 -1
  355. package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
  356. package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
  357. package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
  358. package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
  359. package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
  360. package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
  361. package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
  362. package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
  363. package/build/video/webgl/glshader.d.ts +0 -49
  364. package/build/video/webgl/glshader.d.ts.map +1 -1
  365. package/build/video/webgl/lighting/pack3d.d.ts +1 -47
  366. package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
  367. package/build/video/webgl/lighting/std140.d.ts +1 -109
  368. package/build/video/webgl/lighting/std140.d.ts.map +1 -1
  369. package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
  370. package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
  371. package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
  372. package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
  373. package/build/video/webgl/shaders/multitexture.d.ts +1 -9
  374. package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
  375. package/build/video/webgl/texture/store.d.ts +1 -50
  376. package/build/video/webgl/texture/store.d.ts.map +1 -1
  377. package/build/video/webgl/utils/attributes.d.ts +1 -11
  378. package/build/video/webgl/utils/attributes.d.ts.map +1 -1
  379. package/build/video/webgl/utils/maxtextures.d.ts +1 -36
  380. package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
  381. package/build/video/webgl/utils/precision.d.ts +1 -14
  382. package/build/video/webgl/utils/precision.d.ts.map +1 -1
  383. package/build/video/webgl/utils/program.d.ts +1 -5
  384. package/build/video/webgl/utils/program.d.ts.map +1 -1
  385. package/build/video/webgl/utils/samplercache.d.ts +1 -68
  386. package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
  387. package/build/video/webgl/utils/string.d.ts +1 -21
  388. package/build/video/webgl/utils/string.d.ts.map +1 -1
  389. package/build/video/webgl/utils/topology.d.ts +1 -23
  390. package/build/video/webgl/utils/topology.d.ts.map +1 -1
  391. package/build/video/webgl/utils/uniforms.d.ts +1 -25
  392. package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
  393. package/build/video/webgl/utils/vertexformat.d.ts +1 -26
  394. package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
  395. package/build/video/webgl/webgl_renderer.d.ts +22 -285
  396. package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
  397. package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
  398. package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
  399. package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
  400. package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
  401. package/build/video/webgpu/batchers/mesh_batcher.d.ts +1 -230
  402. package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
  403. package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
  404. package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
  405. package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
  406. package/build/video/webgpu/buffer/arena.d.ts +1 -63
  407. package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
  408. package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
  409. package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
  410. package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
  411. package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
  412. package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
  413. package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
  414. package/build/video/webgpu/effect_binding.d.ts +1 -16
  415. package/build/video/webgpu/effect_binding.d.ts.map +1 -1
  416. package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
  417. package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
  418. package/build/video/webgpu/pipeline/cache.d.ts +1 -163
  419. package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
  420. package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
  421. package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
  422. package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
  423. package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
  424. package/build/video/webgpu/texture/compressed.d.ts +1 -32
  425. package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
  426. package/build/video/webgpu/texture/frametexture.d.ts +1 -62
  427. package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
  428. package/build/video/webgpu/texture/store.d.ts +1 -147
  429. package/build/video/webgpu/texture/store.d.ts.map +1 -1
  430. package/build/video/webgpu/webgpu_renderer.d.ts +0 -88
  431. package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
  432. package/package.json +5 -4
  433. package/skills/melonjs/SKILL.md +1 -1
  434. package/skills/melonjs-3d/SKILL.md +301 -2
  435. package/skills/melonjs-3d-assets/SKILL.md +25 -6
  436. package/skills/melonjs-audio/SKILL.md +21 -0
  437. package/skills/melonjs-camera-and-drawing/SKILL.md +4 -0
  438. package/skills/melonjs-effects-and-shaders/SKILL.md +2 -1
  439. package/skills/melonjs-loading-assets/SKILL.md +30 -1
  440. package/skills/melonjs-performance/SKILL.md +5 -0
  441. package/skills/melonjs-tilemaps/SKILL.md +31 -11
  442. package/skills/melonjs-ui-and-text/SKILL.md +17 -127
@@ -1,11 +1,6 @@
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- /**
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- * enable the nocache mechanism
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- * @ignore
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- */
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- export function setNocache(enable?: boolean): void;
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+
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  /**
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  * Sets the options for the loader.
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- * @memberof loader
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  * @param {Object} options - The options to set.
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  * @param {string} [options.crossOrigin] - The crossOrigin attribute to configure the CORS requests for Image and Video data element.
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  * @param {boolean} [options.nocache] - Enable or disable the nocache mechanism.
@@ -29,8 +24,6 @@ export function setOptions(options: {
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  /**
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  * change the default baseURL for the given asset type.<br>
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  * (this will prepend the asset URL and must finish with a '/')
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- * @name setBaseURL
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- * @memberof loader
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  * @public
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  * @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface", "aseprite", "shader", "obj", "mtl", "gltf", "glb"
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  * @param {string} [url="./"] - default base URL
@@ -45,7 +38,6 @@ export function setBaseURL(type: string, url?: string): void;
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  /**
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  * an asset definition to be used with the loader
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  * @typedef {object} Asset
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- * @memberof loader
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  * @property {string} name - name of the asset
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  * @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
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  * @property {string|string[]} [src] - path and/or file name of the resource (for audio assets only the path is required).
@@ -99,7 +91,6 @@ export function setBaseURL(type: string, url?: string): void;
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  */
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  /**
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- * @memberof loader
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  * @param {string} type - asset type
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  * @param {function} parserFn - parser function
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  * @see {@link Asset.type}
@@ -122,7 +113,6 @@ export function setBaseURL(type: string, url?: string): void;
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  export function setParser(type: string, parserFn: Function): void;
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  /**
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  * set all the specified game assets to be preloaded.
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- * @memberof loader
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  * @param {Asset[]} assets - list of assets to load
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  * @param {Function} [onloadcb=loader.onload] - function to be called when all resources are loaded
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  * @param {boolean} [switchToLoadState=true] - automatically switch to the loading screen
@@ -174,7 +164,6 @@ export function setParser(type: string, parserFn: Function): void;
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  export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?: boolean): Promise<void>;
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  /**
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  * @example
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@@ -191,7 +180,6 @@ export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?
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  export function reload(src: string): void;
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  /**
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- * @memberof loader
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  * @param {Asset} asset
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  * @param {Function} [onload] - function to be called when the asset is loaded
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  * @param {Function} [onerror] - function to be called in case of error
@@ -227,7 +215,6 @@ export function reload(src: string): void;
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  export function load(asset: Asset, onload?: Function, onerror?: Function): number | Promise<void>;
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  /**
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- * @memberof loader
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  * @example me.loader.unload({name: "avatar", type:"image"});
@@ -236,14 +223,12 @@ export function load(asset: Asset, onload?: Function, onerror?: Function): numbe
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  export function unload(asset: Asset): boolean;
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  /**
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  * @example me.loader.unloadAll();
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  * @category Assets
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  */
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  export function unloadAll(): void;
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  /**
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- * @memberof loader
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  * @param {string} elt - name of the tmx/tsx element ("map1");
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  * @category Assets
@@ -251,7 +236,6 @@ export function unloadAll(): void;
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  export function getTMX(elt: string): object;
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  /**
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- * @memberof loader
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  * @param {string} elt - name of the binary object ("ymTrack");
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  * @category Assets
@@ -259,7 +243,6 @@ export function getTMX(elt: string): object;
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  export function getBinary(elt: string): object;
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  /**
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  * @param {string} image - name of the Image element ("tileset-platformer");
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  * @returns {HTMLImageElement|CompressedImage|null} requested element or null if not found
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  * @category Assets
@@ -267,7 +250,6 @@ export function getBinary(elt: string): object;
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  export function getImage(image: string): HTMLImageElement | CompressedImage | null;
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  /**
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  * @returns {JSON}
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  * @category Assets
@@ -275,7 +257,6 @@ export function getImage(image: string): HTMLImageElement | CompressedImage | nu
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  export function getJSON(elt: string): JSON;
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  /**
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- * @memberof loader
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  * @param {string} elt - name of the OBJ file (as specified in the preload list)
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  * @returns {object} parsed OBJ data with `vertices` (Float32Array), `uvs` (Float32Array), `indices` (Uint16Array), and `vertexCount` (number), or null if not found
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  * @category Assets
@@ -336,7 +317,6 @@ export function getOBJ(elt: string): object;
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  * call via `me.level.load(name)` — exactly like a Tiled map. Reach for
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  * `getGLTF` only when you want to inspect the raw descriptor (e.g. to frame
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  * a `Camera3d` from the embedded camera).
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- * @memberof loader
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  * @param {string} elt - name of the glTF/GLB file (as specified in the preload list)
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  * @returns {GLTFData|null} the parsed scene descriptor, or `null` if not found
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  * @category Assets
@@ -387,7 +367,6 @@ export function getGLTF(elt: string): GLTFData | null;
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  * built-in rendering. Note that shader assets require an initialized
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  * Application (`await app.init()`) — an inherent precondition of the
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  * preload flow, since the loading screen itself needs the renderer.
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- * @memberof loader
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  * @param {string} elt - name of the shader asset (as specified in the preload list)
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  * @returns {ShaderEffect|GLShader|null} the shared, precompiled shader, or `null` if not found
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  * @category Assets
@@ -420,7 +399,6 @@ export function getGLTF(elt: string): GLTFData | null;
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  export function getShader(elt: string): ShaderEffect | GLShader | null;
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  /**
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  * return the specified MTL material data
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- * @memberof loader
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  * @param {string} elt - name of the MTL file (as specified in the preload list)
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  * @returns {object} map of material names to properties (`Kd`, `d`, `map_Kd`), or null if not found
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  * @category Assets
@@ -451,7 +429,6 @@ export function getShader(elt: string): ShaderEffect | GLShader | null;
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  export function getMTL(elt: string): object;
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  /**
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  * return the specified Video Object
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- * @memberof loader
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  * @param {string} elt - name of the video file
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  * @returns {HTMLVideoElement}
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  * @category Assets
@@ -459,7 +436,6 @@ export function getMTL(elt: string): object;
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  export function getVideo(elt: string): HTMLVideoElement;
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  /**
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  * return the specified FontFace Object
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- * @memberof loader
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  * @param {string} elt - name of the font file
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  * @returns {FontFace}
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  * @category Assets
@@ -482,14 +458,15 @@ export const baseURL: {
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  * The "anonymous" keyword means that there will be no exchange of user credentials via cookies,
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  * client-side SSL certificates or HTTP authentication as described in the Terminology section of the CORS specification.<br>
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  * @type {string}
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- * @name crossOrigin
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- * @memberof loader
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  * @default undefined
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  * @see {@link setOptions}
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  * @see {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes}
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+ * @deprecated since 20.4.0, read-only — set it with
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+ * {@link setOptions}. This is a module binding, so assigning to it throws a
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+ * `TypeError`; the example below never worked.
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  * @example
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  * // allow for cross-origin texture loading
492
- * me.loader.crossOrigin = "anonymous";
469
+ * me.loader.setOptions({ crossOrigin: "anonymous" });
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  *
494
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  * // set all resources to be loaded
495
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  * me.loader.preload(game.resources, () => this.loaded());
@@ -500,14 +477,15 @@ export let crossOrigin: string;
500
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  * authorization headers or TLS client certificates. Setting withCredentials has no effect on same-site requests.
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  * @public
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  * @type {boolean}
503
- * @name withCredentials
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  * @see {@link setOptions}
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  * @default false
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- * @memberof loader
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  * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials}
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+ * @deprecated since 20.4.0, read-only — set it with
484
+ * {@link setOptions}. This is a module binding, so assigning to it throws a
485
+ * `TypeError`; the example below never worked.
508
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  * @example
509
- * // enable withCredentials
510
- * me.loader.withCredentials = true;
487
+ * // enable withCredentials, for assets behind a session cookie or login
488
+ * me.loader.setOptions({ withCredentials: true });
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  *
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  * // set all resources to be loaded
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  * me.loader.preload(game.resources, () => this.loaded());
@@ -516,7 +494,38 @@ export let withCredentials: boolean;
516
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  /**
517
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  * an asset definition to be used with the loader
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  */
519
- export type Asset = object;
497
+ export type Asset = {
498
+ /**
499
+ * - name of the asset
500
+ */
501
+ name: string;
502
+ /**
503
+ * - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
504
+ */
505
+ type: string;
506
+ /**
507
+ * - path and/or file name of the resource (for audio assets only the path is required).
508
+ * For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
509
+ * The loader will try each source in order and use the first one that loads successfully.
510
+ */
511
+ src?: string | string[];
512
+ /**
513
+ * - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets
514
+ */
515
+ data?: string;
516
+ /**
517
+ * - Set to true to not to wait for large audio or video file to be downloaded before playing.
518
+ */
519
+ stream?: boolean;
520
+ /**
521
+ * - Set to true to automatically start playing audio or video when loaded or added to a scene (using autoplay might require user iteraction to enable it)
522
+ */
523
+ autoplay?: boolean;
524
+ /**
525
+ * - Set to true to automatically loop the audio or video when playing
526
+ */
527
+ loop?: boolean;
528
+ };
520
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  /**
521
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  * a parsed glTF/GLB scene descriptor, as returned by {@link loader.getGLTF}
522
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  */
@@ -1 +1 @@
1
- {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAuFA;;;GAGG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;;;GAcG;AACH,iCATW,MAAM,QACN,MAAM,QA6BhB;AAkGD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsDG;AAEH;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkDG;AACH,gCAhDW,KAAK,EAAE,2CAEP,OAAO,GACL,OAAO,CAAC,IAAI,CAAC,CAoFzB;AAED;;;;;;;;;;;;;;;IAeI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,4BAhCW,KAAK,0CAGH,MAAM,GAAC,OAAO,CAAC,IAAI,CAAC,CAqGhC;AAED;;;;;;;GAOG;AACH,8BALW,KAAK,GACH,OAAO,CA6HnB;AAED;;;;;GAKG;AACH,kCAyGC;AAED;;;;;;GAMG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAiClB;AAED;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsCG;AACH,6BAhBW,MAAM,GACJ,QAAQ,GAAC,IAAI,CAqBzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8DG;AACH,+BA7BW,MAAM,GACJ,YAAY,GAAC,QAAQ,GAAC,IAAI,CAkCtC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;;GAMG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AA9kCD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAbU,MAAM,CAaO;AAEvB;;;;;;;;;;;;;;;;GAgBG;AACH,4BAbU,OAAO,CAakB;;;;oBAgLtB,MAAM;;;;;;;;WA0qBL,MAAM,EAAE;;;;aACR,KAAK,CAAC;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,WAAW,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAA;SAAC,CAAC;QAAC,YAAY,CAAC,EAAE,MAAM,CAAA;KAAC,CAAC;;;;YAClJ,MAAM,EAAE;;;;YACR;QAAC,GAAG,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,EAAE,CAAA;KAAC;;;;WAC9B,MAAM,EAAE;;;;gBACR,MAAM,EAAE"}
1
+ {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAyFA;;;;GAIG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;GAYG;AACH,iCATW,MAAM,QACN,MAAM,QA6BhB;AAuGD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqDG;AAEH;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,gCAhDW,KAAK,EAAE,2CAEP,OAAO,GACL,OAAO,CAAC,IAAI,CAAC,CAoFzB;AAED;;;;;;;;;;;;;;IAcI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,4BAhCW,KAAK,0CAGH,MAAM,GAAC,OAAO,CAAC,IAAI,CAAC,CAqGhC;AAED;;;;;;GAMG;AACH,8BALW,KAAK,GACH,OAAO,CA6HnB;AAED;;;;GAIG;AACH,kCAyGC;AAED;;;;;GAKG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAiClB;AAED;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,6BAhBW,MAAM,GACJ,QAAQ,GAAC,IAAI,CAqBzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6DG;AACH,+BA7BW,MAAM,GACJ,YAAY,GAAC,QAAQ,GAAC,IAAI,CAkCtC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;GAKG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AAlkCD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAdU,MAAM,CAcO;AAEvB;;;;;;;;;;;;;;;;;GAiBG;AACH,4BAdU,OAAO,CAckB;;;;;;;;UAoLrB,MAAM;;;;UACN,MAAM;;;;;;UACN,MAAM,GAAC,MAAM,EAAE;;;;WAGf,MAAM;;;;aACN,OAAO;;;;eACP,OAAO;;;;WACP,OAAO;;;;;;;;;WAqpBP,MAAM,EAAE;;;;aACR,KAAK,CAAC;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,WAAW,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAA;SAAC,CAAC;QAAC,YAAY,CAAC,EAAE,MAAM,CAAA;KAAC,CAAC;;;;YAClJ,MAAM,EAAE;;;;YACR;QAAC,GAAG,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,EAAE,CAAA;KAAC;;;;WAC9B,MAAM,EAAE;;;;gBACR,MAAM,EAAE"}
@@ -1,36 +1,3 @@
1
1
  export default DefaultLoadingScreen;
2
- /**
3
- * a default loading screen
4
- * @ignore
5
- */
6
- declare class DefaultLoadingScreen extends Stage {
7
- /**
8
- * Pin the loading screen to a Camera2d regardless of the
9
- * application's `cameraClass` setting. The loader must render
10
- * correctly even when the host app opts in to Camera3d globally
11
- * — a perspective camera applied to a 2D progress bar would
12
- * stretch / clip the bar based on its depth.
13
- */
14
- constructor();
15
- /**
16
- * @ignore
17
- */
18
- progressBar: null;
19
- /**
20
- * @ignore
21
- */
22
- logoSprite: null;
23
- /**
24
- * call when the loader is resetted
25
- * @ignore
26
- */
27
- onResetEvent(app: any): void;
28
- /**
29
- * Called by engine before deleting the object
30
- * @ignore
31
- */
32
- onDestroyEvent(): void;
33
- #private;
34
- }
35
2
  import Stage from "./../state/stage.ts";
36
3
  //# sourceMappingURL=loadingscreen.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";AA6EA;;;GAGG;AACH;IAuBC;;;;;;OAMG;IACH,cAEC;IA/BD;;OAEG;IACH,kBAAmB;IAEnB;;OAEG;IACH,iBAAkB;IAyBlB;;;OAGG;IACH,6BAiCC;IAiCD;;;OAGG;IACH,uBAOC;;CACD;kBAlMiB,qBAAqB"}
1
+ {"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";AAiFA;;;;GAIG;AACH;IA2BC;;;;;;OAMG;IACH,cAEC;IAnCD;;;OAGG;IACH,kBAAmB;IAEnB;;;OAGG;IACH,iBAAkB;IA2BlB;;;;OAIG;IACH,6BAiCC;IAkCD;;;;OAIG;IACH,uBAOC;;CACD;kBA9MiB,qBAAqB"}
@@ -21,17 +21,4 @@ export function parseAseprite(buffer: any, imageName?: string): Promise<{
21
21
  };
22
22
  };
23
23
  }>;
24
- /**
25
- * preload an .aseprite binary file: fetches the file, parses + composites it,
26
- * then stores the resulting bitmap in `imgList` and the JSON sidecar in
27
- * `jsonList` under the same asset name — so TextureAtlas, TMXTileset, etc.
28
- * can resolve it via the usual getImage() / getJSON() lookups.
29
- * @param {loader.Asset} data - asset descriptor
30
- * @param {Function} [onload]
31
- * @param {Function} [onerror]
32
- * @param {Object} [settings]
33
- * @returns {number}
34
- * @ignore
35
- */
36
- export function preloadAseprite(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
37
24
  //# sourceMappingURL=aseprite.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AA+gBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;GAWG;AACH,sCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAwBlB"}
1
+ {"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AAqhBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;;GAYG;AACH,sCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
@@ -1,31 +1,2 @@
1
- /**
2
- * parse/preload an Audio file
3
- *
4
- * Unlike the other parsers this one delegates rather than doing the work
5
- * itself: audio assets are owned by the audio module, which decodes them
6
- * through its own backend and tracks them for playback. Keeping that
7
- * delegation here means every asset type is registered the same way — from a
8
- * parser of the same shape in this directory — and the loader never reaches
9
- * into the audio module directly, so replacing the audio backend cannot ripple
10
- * into the loader.
11
- * @param {loader.Asset} data - asset data
12
- * @param {Function} [onload] - function to be called when the resource is loaded
13
- * @param {Function} [onerror] - function to be called in case of error
14
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
15
- * @returns {number} the amount of corresponding resource parsed/preloaded
16
- * @ignore
17
- */
18
- export function preloadAudio(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
19
- /**
20
- * unload the given audio asset
21
- * @param {string} name - asset name
22
- * @returns {boolean} true if unloaded
23
- * @ignore
24
- */
25
- export function unloadAudio(name: string): boolean;
26
- /**
27
- * unload all audio assets
28
- * @ignore
29
- */
30
- export function unloadAllAudio(): void;
1
+
31
2
  //# sourceMappingURL=audio.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"audio.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/audio.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;GAgBG;AACH,mCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAKlB;AAED;;;;;GAKG;AACH,kCAJW,MAAM,GACJ,OAAO,CAKnB;AAED;;;GAGG;AACH,uCAEC"}
1
+ {"version":3,"file":"audio.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/audio.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;GAiBG;AACH,mCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAMlB;AAED;;;;;;GAMG;AACH,kCALW,MAAM,GACJ,OAAO,CAMnB;AAED;;;;GAIG;AACH,uCAEC"}
@@ -1,11 +1,2 @@
1
- /**
2
- * parse/preload a Binary file
3
- * @param {loader.Asset} data - asset data
4
- * @param {Function} [onload] - function to be called when the asset is loaded
5
- * @param {Function} [onerror] - function to be called in case of error
6
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
7
- * @returns {number} the amount of corresponding resource parsed/preloaded
8
- * @ignore
9
- */
10
- export function preloadBinary(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
1
+
11
2
  //# sourceMappingURL=binary.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA;;;;;;;;GAQG;AACH,oCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAsBlB"}
1
+ {"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,oCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAuBlB"}
@@ -1 +1 @@
1
- {"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"AAmEA,yEAgDC;;;;;UA1Ga,UAAU;;;;WACV,MAAM;;;;YACN,MAAM;;;;;;;;;aAMN,sBAAsB,EAAE;;;;WACxB,MAAM;;;;YACN,MAAM;;;;YACN,MAAM;;;;gBACN,OAAO;;;;oBACP,OAAO"}
1
+ {"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"AAwEA,yEAgDC;;;;;UA/Ga,UAAU;;;;WACV,MAAM;;;;YACN,MAAM;;;;;;;;;aAMN,sBAAsB,EAAE;;;;WACxB,MAAM;;;;YACN,MAAM;;;;YACN,MAAM;;;;gBACN,OAAO;;;;oBACP,OAAO"}
@@ -1,8 +1,2 @@
1
- /**
2
- * Parse a DDS compressed texture file.
3
- * @param {ArrayBuffer} data - the DDS file data
4
- * @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
5
- * @ignore
6
- */
7
- export function parseDDS(data: ArrayBuffer): CompressedImage;
1
+
8
2
  //# sourceMappingURL=parseDDS.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA;;;;;GAKG;AACH,+BAJW,WAAW,GACT,eAAe,CAoE3B"}
1
+ {"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAqE3B"}
@@ -1,8 +1,2 @@
1
- /**
2
- * Parse a KTX v1 compressed texture file.
3
- * @param {ArrayBuffer} data - the KTX file data
4
- * @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
5
- * @ignore
6
- */
7
- export function parseKTX(data: ArrayBuffer): CompressedImage;
1
+
8
2
  //# sourceMappingURL=parseKTX.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA;;;;;GAKG;AACH,+BAJW,WAAW,GACT,eAAe,CA+E3B"}
1
+ {"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAgF3B"}
@@ -1,8 +1,2 @@
1
- /**
2
- * Parse a KTX v2 compressed texture file.
3
- * @param {ArrayBuffer} data - the KTX2 file data
4
- * @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
5
- * @ignore
6
- */
7
- export function parseKTX2(data: ArrayBuffer): CompressedImage;
1
+
8
2
  //# sourceMappingURL=parseKTX2.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA;;;;;GAKG;AACH,gCAJW,WAAW,GACT,eAAe,CA0E3B"}
1
+ {"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA;;;;;;GAMG;AACH,gCALW,WAAW,GACT,eAAe,CA2E3B"}
@@ -1,8 +1,2 @@
1
- /**
2
- * Parse a PKM compressed texture file.
3
- * @param {ArrayBuffer} data - the raw PKM file data
4
- * @returns {CompressedImage} a compressed texture object
5
- * @ignore
6
- */
7
- export function parsePKM(data: ArrayBuffer): CompressedImage;
1
+
8
2
  //# sourceMappingURL=parsePKM.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA;;;;;GAKG;AACH,+BAJW,WAAW,GACT,eAAe,CAiD3B"}
1
+ {"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAkD3B"}
@@ -1,8 +1,2 @@
1
- /**
2
- * parse a PVR v3 compressed texture file
3
- * @param {ArrayBuffer} data - the PVR file data
4
- * @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
5
- * @ignore
6
- */
7
- export function parsePVR(data: ArrayBuffer): CompressedImage;
1
+
8
2
  //# sourceMappingURL=parsePVR.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA;;;;;GAKG;AACH,+BAJW,WAAW,GACT,eAAe,CAqD3B"}
1
+ {"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAsD3B"}
@@ -1,14 +1,2 @@
1
- /**
2
- * parse/preload a font face
3
- * @param {loader.Asset} data - asset data
4
- * @param {Function} [onload] - function to be called when the asset is loaded
5
- * @param {Function} [onerror] - function to be called in case of error
6
- * @returns {number} the amount of corresponding resource parsed/preloaded
7
- * @ignore
8
- * @example
9
- * preloadFontFace([
10
- * { name: "'kenpixel'", type: "fontface", src: "data/font/kenvector_future.woff2" }
11
- * ]);
12
- */
13
- export function preloadFontFace(data: loader.Asset, onload?: Function, onerror?: Function): number;
1
+
14
2
  //# sourceMappingURL=fontface.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;GAWG;AACH,sCAVW,MAAM,CAAC,KAAK,0CAGV,MAAM,CA+DlB"}
1
+ {"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;GAYG;AACH,sCAXW,MAAM,CAAC,KAAK,0CAGV,MAAM,CAgElB"}
@@ -1,71 +1,2 @@
1
- /**
2
- * Split a GLB binary container into its JSON description and binary buffer.
3
- * @param {ArrayBuffer} arrayBuffer
4
- * @returns {{ json: object, bin: Uint8Array | null }}
5
- * @ignore
6
- */
7
- export function parseGLB(arrayBuffer: ArrayBuffer): {
8
- json: object;
9
- bin: Uint8Array | null;
10
- };
11
- /**
12
- * Read an accessor into a flat TypedArray (stride-aware, non-interleaved
13
- * fast-path covered as a subset).
14
- * @ignore
15
- */
16
- export function readAccessor(json: any, buffers: any, accessorIndex: any): any;
17
- /**
18
- * Compose a column-major 4x4 local matrix from translation / rotation
19
- * (quaternion) / scale arrays — the glTF TRS convention — writing into `out`.
20
- * In-place so the per-frame animation pose path allocates nothing.
21
- * @param {number[]} out - 16-element destination (returned)
22
- * @param {number[]} translation - [tx, ty, tz]
23
- * @param {number[]} rotation - quaternion [qx, qy, qz, qw]
24
- * @param {number[]} scale - [sx, sy, sz]
25
- * @returns {number[]} `out`
26
- * @ignore
27
- */
28
- export function composeTRSInto(out: number[], translation: number[], rotation: number[], scale: number[]): number[];
29
- /**
30
- * Allocating form of {@link composeTRSInto} — returns a fresh 16-element array.
31
- * @param {number[]} translation - [tx, ty, tz]
32
- * @param {number[]} rotation - quaternion [qx, qy, qz, qw]
33
- * @param {number[]} scale - [sx, sy, sz]
34
- * @returns {number[]} 16-element column-major matrix
35
- * @ignore
36
- */
37
- export function composeTRS(translation: number[], rotation: number[], scale: number[]): number[];
38
- /** Compose a node's local matrix from its `matrix` or TRS fields. @ignore */
39
- export function nodeLocalMatrix(node: any): any;
40
- /**
41
- * Column-major 4x4 multiply `a * b`, writing into `out`. `out` must NOT alias
42
- * `a` or `b` (results are written as they're computed). In-place so the
43
- * per-frame pose path allocates nothing.
44
- * @ignore
45
- */
46
- export function multiplyMatrixInto(out: any, a: any, b: any): any;
47
- /** Allocating form of {@link multiplyMatrixInto}: `a * b` → fresh array. @ignore */
48
- export function multiplyMatrix(a: any, b: any): any;
49
- /**
50
- * Parse a glTF/GLB ArrayBuffer into a flat, instantiable scene descriptor.
51
- * @param {ArrayBuffer} arrayBuffer - the .glb / .gltf bytes
52
- * @param {string} [baseURI] - the asset's own URL, used to resolve external
53
- * `.bin` buffers and image files referenced by relative `uri`. Omit for a fully
54
- * self-contained GLB (embedded buffers + data-URI / bufferView images).
55
- * @param {object} [settings] - loader settings forwarded to `fetchData` for
56
- * external resources (crossOrigin / withCredentials / nocache).
57
- * @returns {Promise<object>} `{ nodes, cameras, lights, bounds, graph, animations }`
58
- * @ignore
59
- */
60
- export function parseGLTF(arrayBuffer: ArrayBuffer, baseURI?: string, settings?: object): Promise<object>;
61
- /**
62
- * parse/preload a glTF/GLB file
63
- * @param {loader.Asset} data - asset data
64
- * @param {Function} [onload] - function to be called when the resource is loaded
65
- * @param {Function} [onerror] - function to be called in case of error
66
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
67
- * @returns {number} the amount of corresponding resource parsed/preloaded
68
- * @ignore
69
- */
70
- export function preloadGLTF(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
1
+
71
2
  //# sourceMappingURL=gltf.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"gltf.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/gltf.js"],"names":[],"mappings":"AA0CA;;;;;GAKG;AACH,sCAJW,WAAW,GACT;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,UAAU,GAAG,IAAI,CAAA;CAAE,CAkCpD;AAmED;;;;GAIG;AACH,+EAgCC;AA0KD;;;;;;;;;;GAUG;AACH,oCAPW,MAAM,EAAE,eACR,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAoCpB;AAED;;;;;;;GAOG;AACH,wCANW,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAKpB;AAED,6EAA6E;AAC7E,gDASC;AAiED;;;;;GAKG;AACH,kEAWC;AAED,oFAAoF;AACpF,oDAEC;AA8HD;;;;;;;;;;GAUG;AACH,uCATW,WAAW,YACX,MAAM,aAGN,MAAM,GAEJ,OAAO,CAAC,MAAM,CAAC,CAqa3B;AAED;;;;;;;;GAQG;AACH,kCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA6BlB"}
1
+ {"version":3,"file":"gltf.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/gltf.js"],"names":[],"mappings":"AA2CA;;;;;;GAMG;AACH,sCALW,WAAW,GACT;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,UAAU,GAAG,IAAI,CAAA;CAAE,CAmCpD;AAsED;;;;;GAKG;AACH,+EAgCC;AA8KD;;;;;;;;;;;GAWG;AACH,oCARW,MAAM,EAAE,eACR,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAqCpB;AAED;;;;;;;;GAQG;AACH,wCAPW,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAMpB;AAED;;;;GAIG;AACH,gDASC;AAsED;;;;;;GAMG;AACH,kEAWC;AAED;;;;GAIG;AACH,oDAEC;AAmID;;;;;;;;;;;GAWG;AACH,uCAVW,WAAW,YACX,MAAM,aAGN,MAAM,GAEJ,OAAO,CAAC,MAAM,CAAC,CAsa3B;AAED;;;;;;;;;GASG;AACH,kCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA8BlB"}
@@ -1,23 +1,2 @@
1
- /**
2
- * parse/preload an image
3
- * @param {loader.Asset} img
4
- * @param {Function} [onload] - function to be called when the resource is loaded
5
- * @param {Function} [onerror] - function to be called in case of error
6
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
7
- * @returns {number} the amount of corresponding resource parsed/preloaded
8
- * @ignore
9
- * @example
10
- * preloadImages([
11
- * { name : 'image1', src : 'images/image1.png'},
12
- * { name : 'image2', src : 'images/image2.png'},
13
- * { name : 'image3', src : 'images/image3.png'},
14
- * // compressed texture with fallback chain
15
- * { name : 'image4', src : [
16
- * 'images/image4.astc.ktx', // try ASTC first
17
- * 'images/image4.dds', // then S3TC via DDS
18
- * 'images/image4.png' // fallback to PNG
19
- * ]}
20
- * ]);
21
- */
22
- export function preloadImage(img: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
1
+
23
2
  //# sourceMappingURL=image.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"image.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/image.js"],"names":[],"mappings":"AAuDA;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,kCAnBW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA4ClB"}
1
+ {"version":3,"file":"image.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/image.js"],"names":[],"mappings":"AAwDA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,kCApBW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA6ClB"}
@@ -1,11 +1,2 @@
1
- /**
2
- * parse/preload a JSON files
3
- * @param {loader.Asset} data - asset data
4
- * @param {Function} [onload] - function to be called when the resource is loaded
5
- * @param {Function} [onerror] - function to be called in case of error
6
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
7
- * @returns {number} the amount of corresponding resource parsed/preloaded
8
- * @ignore
9
- */
10
- export function preloadJSON(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
1
+
11
2
  //# sourceMappingURL=json.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"json.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/json.js"],"names":[],"mappings":"AAGA;;;;;;;;GAQG;AACH,kCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAwBlB"}
1
+ {"version":3,"file":"json.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/json.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,kCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
@@ -1,29 +1,2 @@
1
- /**
2
- * Parse a Wavefront MTL file into material data.
3
- * Supports: `newmtl`, `Kd` (diffuse color), `Ke` (emissive color), `Ks`/`Ns`
4
- * (specular color and exponent), `Pr`/`Pm` (the PBR roughness/metalness
5
- * extension, approximated onto the specular terms when `Ks`/`Ns` are absent),
6
- * `map_Kd` (diffuse texture), `map_d` (alpha map), `d`/`Tr`
7
- * (opacity/transparency).
8
- *
9
- * Limitations:
10
- * - Ambient (`Ka`), optical density (`Ni`) and illumination model (`illum`) are parsed but ignored
11
- * - Normal maps (`map_bump`, `bump`), specular maps (`map_Ks`), and other texture maps are not supported
12
- *
13
- * @param {string} text - raw MTL file contents
14
- * @param {string} basePath - base URL path for resolving texture references
15
- * @returns {object} map of material names to their properties
16
- * @ignore
17
- */
18
- export function parseMTL(text: string, basePath: string): object;
19
- /**
20
- * Parse/preload a Wavefront MTL material file.
21
- * @param {loader.Asset} data - asset data
22
- * @param {Function} [onload] - function to be called when the resource is loaded
23
- * @param {Function} [onerror] - function to be called in case of error
24
- * @param {Object} [settings] - Additional settings to be passed when loading the asset
25
- * @returns {number} the amount of corresponding resource parsed/preloaded
26
- * @ignore
27
- */
28
- export function preloadMTL(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
1
+
29
2
  //# sourceMappingURL=mtl.d.ts.map