melonjs 20.3.0 → 20.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -19
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +3 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -19
- package/build/audio/backend/engine.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts +1 -51
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/backend/spatial.d.ts.map +1 -1
- package/build/audio/backend/types.d.ts +11 -1
- package/build/audio/backend/types.d.ts.map +1 -1
- package/build/audio/backend/voice.d.ts +0 -25
- package/build/audio/backend/voice.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +6 -79
- package/build/audio/state.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +0 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +86 -79
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +0 -12
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +1 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +2652 -413
- package/build/index.js.map +3 -3
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +0 -81
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +1 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +0 -16
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +42 -33
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +1 -30
- package/build/loader/parsers/audio.d.ts.map +1 -1
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +2 -65
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +0 -7
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +0 -55
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +26 -104
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +130 -141
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +1 -44
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +0 -45
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +0 -95
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +0 -14
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +0 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +0 -66
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +0 -12
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +0 -1
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +1 -31
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +2 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +0 -10
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +0 -1
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +0 -113
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +0 -81
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -75
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +0 -43
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +0 -49
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +22 -285
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +1 -230
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +0 -88
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +5 -4
- package/skills/melonjs/SKILL.md +1 -1
- package/skills/melonjs-3d/SKILL.md +301 -2
- package/skills/melonjs-3d-assets/SKILL.md +25 -6
- package/skills/melonjs-audio/SKILL.md +21 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +4 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +2 -1
- package/skills/melonjs-loading-assets/SKILL.md +30 -1
- package/skills/melonjs-performance/SKILL.md +5 -0
- package/skills/melonjs-tilemaps/SKILL.md +31 -11
- package/skills/melonjs-ui-and-text/SKILL.md +17 -127
package/build/loader/loader.d.ts
CHANGED
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@@ -1,11 +1,6 @@
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-
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* enable the nocache mechanism
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* @ignore
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*/
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export function setNocache(enable?: boolean): void;
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/**
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* Sets the options for the loader.
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* @memberof loader
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* @param {Object} options - The options to set.
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* @param {string} [options.crossOrigin] - The crossOrigin attribute to configure the CORS requests for Image and Video data element.
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* @param {boolean} [options.nocache] - Enable or disable the nocache mechanism.
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@@ -29,8 +24,6 @@ export function setOptions(options: {
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/**
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* change the default baseURL for the given asset type.<br>
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* (this will prepend the asset URL and must finish with a '/')
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* @name setBaseURL
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* @memberof loader
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* @public
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* @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface", "aseprite", "shader", "obj", "mtl", "gltf", "glb"
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* @param {string} [url="./"] - default base URL
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@@ -45,7 +38,6 @@ export function setBaseURL(type: string, url?: string): void;
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/**
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* an asset definition to be used with the loader
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* @typedef {object} Asset
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* @memberof loader
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* @property {string} name - name of the asset
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* @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
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* @property {string|string[]} [src] - path and/or file name of the resource (for audio assets only the path is required).
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@@ -99,7 +91,6 @@ export function setBaseURL(type: string, url?: string): void;
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*/
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/**
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* specify a parser/preload function for the given asset type
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* @memberof loader
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* @param {string} type - asset type
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* @param {function} parserFn - parser function
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* @see {@link Asset.type}
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@@ -122,7 +113,6 @@ export function setBaseURL(type: string, url?: string): void;
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113
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export function setParser(type: string, parserFn: Function): void;
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/**
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* set all the specified game assets to be preloaded.
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* @memberof loader
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* @param {Asset[]} assets - list of assets to load
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* @param {Function} [onloadcb=loader.onload] - function to be called when all resources are loaded
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* @param {boolean} [switchToLoadState=true] - automatically switch to the loading screen
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@@ -174,7 +164,6 @@ export function setParser(type: string, parserFn: Function): void;
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export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?: boolean): Promise<void>;
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/**
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* retry loading assets after a loading failure
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* @param {string} src - src of asset to reload
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* @example
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* event.on(
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@@ -191,7 +180,6 @@ export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?
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export function reload(src: string): void;
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/**
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* Load a single asset (to be used if you need to load additional asset(s) during the game)
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* @memberof loader
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* @param {Asset} asset
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* @param {Function} [onload] - function to be called when the asset is loaded
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* @param {Function} [onerror] - function to be called in case of error
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@@ -227,7 +215,6 @@ export function reload(src: string): void;
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export function load(asset: Asset, onload?: Function, onerror?: Function): number | Promise<void>;
|
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/**
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* unload the specified asset to free memory
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* @param {Asset} asset
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* @returns {boolean} true if unloaded
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* @example me.loader.unload({name: "avatar", type:"image"});
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export function unload(asset: Asset): boolean;
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/**
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* unload all resources to free memory
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* @example me.loader.unloadAll();
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* @category Assets
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*/
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export function unloadAll(): void;
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/**
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* return the specified TMX/TSX object
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* @param {string} elt - name of the tmx/tsx element ("map1");
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* @returns {object} requested element or null if not found
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* @category Assets
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@@ -251,7 +236,6 @@ export function unloadAll(): void;
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export function getTMX(elt: string): object;
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/**
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* return the specified Binary object
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* @memberof loader
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* @param {string} elt - name of the binary object ("ymTrack");
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* @returns {object} requested element or null if not found
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* @category Assets
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@@ -259,7 +243,6 @@ export function getTMX(elt: string): object;
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export function getBinary(elt: string): object;
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/**
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* return the specified Image Object
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* @param {string} image - name of the Image element ("tileset-platformer");
|
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* @returns {HTMLImageElement|CompressedImage|null} requested element or null if not found
|
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* @category Assets
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@@ -267,7 +250,6 @@ export function getBinary(elt: string): object;
|
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export function getImage(image: string): HTMLImageElement | CompressedImage | null;
|
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/**
|
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* return the specified JSON Object
|
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* @param {string} elt - name of the json file
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* @returns {JSON}
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* @category Assets
|
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@@ -275,7 +257,6 @@ export function getImage(image: string): HTMLImageElement | CompressedImage | nu
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export function getJSON(elt: string): JSON;
|
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/**
|
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* return the specified OBJ model data
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* @param {string} elt - name of the OBJ file (as specified in the preload list)
|
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* @returns {object} parsed OBJ data with `vertices` (Float32Array), `uvs` (Float32Array), `indices` (Uint16Array), and `vertexCount` (number), or null if not found
|
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* @category Assets
|
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@@ -336,7 +317,6 @@ export function getOBJ(elt: string): object;
|
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336
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* call via `me.level.load(name)` — exactly like a Tiled map. Reach for
|
|
337
318
|
* `getGLTF` only when you want to inspect the raw descriptor (e.g. to frame
|
|
338
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* a `Camera3d` from the embedded camera).
|
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* @memberof loader
|
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* @param {string} elt - name of the glTF/GLB file (as specified in the preload list)
|
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* @returns {GLTFData|null} the parsed scene descriptor, or `null` if not found
|
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342
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* @category Assets
|
|
@@ -387,7 +367,6 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
387
367
|
* built-in rendering. Note that shader assets require an initialized
|
|
388
368
|
* Application (`await app.init()`) — an inherent precondition of the
|
|
389
369
|
* preload flow, since the loading screen itself needs the renderer.
|
|
390
|
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* @memberof loader
|
|
391
370
|
* @param {string} elt - name of the shader asset (as specified in the preload list)
|
|
392
371
|
* @returns {ShaderEffect|GLShader|null} the shared, precompiled shader, or `null` if not found
|
|
393
372
|
* @category Assets
|
|
@@ -420,7 +399,6 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
420
399
|
export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
421
400
|
/**
|
|
422
401
|
* return the specified MTL material data
|
|
423
|
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* @memberof loader
|
|
424
402
|
* @param {string} elt - name of the MTL file (as specified in the preload list)
|
|
425
403
|
* @returns {object} map of material names to properties (`Kd`, `d`, `map_Kd`), or null if not found
|
|
426
404
|
* @category Assets
|
|
@@ -451,7 +429,6 @@ export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
|
451
429
|
export function getMTL(elt: string): object;
|
|
452
430
|
/**
|
|
453
431
|
* return the specified Video Object
|
|
454
|
-
* @memberof loader
|
|
455
432
|
* @param {string} elt - name of the video file
|
|
456
433
|
* @returns {HTMLVideoElement}
|
|
457
434
|
* @category Assets
|
|
@@ -459,7 +436,6 @@ export function getMTL(elt: string): object;
|
|
|
459
436
|
export function getVideo(elt: string): HTMLVideoElement;
|
|
460
437
|
/**
|
|
461
438
|
* return the specified FontFace Object
|
|
462
|
-
* @memberof loader
|
|
463
439
|
* @param {string} elt - name of the font file
|
|
464
440
|
* @returns {FontFace}
|
|
465
441
|
* @category Assets
|
|
@@ -482,14 +458,15 @@ export const baseURL: {
|
|
|
482
458
|
* The "anonymous" keyword means that there will be no exchange of user credentials via cookies,
|
|
483
459
|
* client-side SSL certificates or HTTP authentication as described in the Terminology section of the CORS specification.<br>
|
|
484
460
|
* @type {string}
|
|
485
|
-
* @name crossOrigin
|
|
486
|
-
* @memberof loader
|
|
487
461
|
* @default undefined
|
|
488
462
|
* @see {@link setOptions}
|
|
489
463
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes}
|
|
464
|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
465
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
466
|
+
* `TypeError`; the example below never worked.
|
|
490
467
|
* @example
|
|
491
468
|
* // allow for cross-origin texture loading
|
|
492
|
-
* me.loader.crossOrigin
|
|
469
|
+
* me.loader.setOptions({ crossOrigin: "anonymous" });
|
|
493
470
|
*
|
|
494
471
|
* // set all resources to be loaded
|
|
495
472
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
@@ -500,14 +477,15 @@ export let crossOrigin: string;
|
|
|
500
477
|
* authorization headers or TLS client certificates. Setting withCredentials has no effect on same-site requests.
|
|
501
478
|
* @public
|
|
502
479
|
* @type {boolean}
|
|
503
|
-
* @name withCredentials
|
|
504
480
|
* @see {@link setOptions}
|
|
505
481
|
* @default false
|
|
506
|
-
* @memberof loader
|
|
507
482
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials}
|
|
483
|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
484
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
485
|
+
* `TypeError`; the example below never worked.
|
|
508
486
|
* @example
|
|
509
|
-
* // enable withCredentials
|
|
510
|
-
* me.loader.withCredentials
|
|
487
|
+
* // enable withCredentials, for assets behind a session cookie or login
|
|
488
|
+
* me.loader.setOptions({ withCredentials: true });
|
|
511
489
|
*
|
|
512
490
|
* // set all resources to be loaded
|
|
513
491
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
@@ -516,7 +494,38 @@ export let withCredentials: boolean;
|
|
|
516
494
|
/**
|
|
517
495
|
* an asset definition to be used with the loader
|
|
518
496
|
*/
|
|
519
|
-
export type Asset =
|
|
497
|
+
export type Asset = {
|
|
498
|
+
/**
|
|
499
|
+
* - name of the asset
|
|
500
|
+
*/
|
|
501
|
+
name: string;
|
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502
|
+
/**
|
|
503
|
+
* - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
|
|
504
|
+
*/
|
|
505
|
+
type: string;
|
|
506
|
+
/**
|
|
507
|
+
* - path and/or file name of the resource (for audio assets only the path is required).
|
|
508
|
+
* For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
|
|
509
|
+
* The loader will try each source in order and use the first one that loads successfully.
|
|
510
|
+
*/
|
|
511
|
+
src?: string | string[];
|
|
512
|
+
/**
|
|
513
|
+
* - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets
|
|
514
|
+
*/
|
|
515
|
+
data?: string;
|
|
516
|
+
/**
|
|
517
|
+
* - Set to true to not to wait for large audio or video file to be downloaded before playing.
|
|
518
|
+
*/
|
|
519
|
+
stream?: boolean;
|
|
520
|
+
/**
|
|
521
|
+
* - Set to true to automatically start playing audio or video when loaded or added to a scene (using autoplay might require user iteraction to enable it)
|
|
522
|
+
*/
|
|
523
|
+
autoplay?: boolean;
|
|
524
|
+
/**
|
|
525
|
+
* - Set to true to automatically loop the audio or video when playing
|
|
526
|
+
*/
|
|
527
|
+
loop?: boolean;
|
|
528
|
+
};
|
|
520
529
|
/**
|
|
521
530
|
* a parsed glTF/GLB scene descriptor, as returned by {@link loader.getGLTF}
|
|
522
531
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAyFA;;;;GAIG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;GAYG;AACH,iCATW,MAAM,QACN,MAAM,QA6BhB;AAuGD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqDG;AAEH;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,gCAhDW,KAAK,EAAE,2CAEP,OAAO,GACL,OAAO,CAAC,IAAI,CAAC,CAoFzB;AAED;;;;;;;;;;;;;;IAcI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,4BAhCW,KAAK,0CAGH,MAAM,GAAC,OAAO,CAAC,IAAI,CAAC,CAqGhC;AAED;;;;;;GAMG;AACH,8BALW,KAAK,GACH,OAAO,CA6HnB;AAED;;;;GAIG;AACH,kCAyGC;AAED;;;;;GAKG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAiClB;AAED;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,6BAhBW,MAAM,GACJ,QAAQ,GAAC,IAAI,CAqBzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6DG;AACH,+BA7BW,MAAM,GACJ,YAAY,GAAC,QAAQ,GAAC,IAAI,CAkCtC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;GAKG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AAlkCD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAdU,MAAM,CAcO;AAEvB;;;;;;;;;;;;;;;;;GAiBG;AACH,4BAdU,OAAO,CAckB;;;;;;;;UAoLrB,MAAM;;;;UACN,MAAM;;;;;;UACN,MAAM,GAAC,MAAM,EAAE;;;;WAGf,MAAM;;;;aACN,OAAO;;;;eACP,OAAO;;;;WACP,OAAO;;;;;;;;;WAqpBP,MAAM,EAAE;;;;aACR,KAAK,CAAC;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,WAAW,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAA;SAAC,CAAC;QAAC,YAAY,CAAC,EAAE,MAAM,CAAA;KAAC,CAAC;;;;YAClJ,MAAM,EAAE;;;;YACR;QAAC,GAAG,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,EAAE,CAAA;KAAC;;;;WAC9B,MAAM,EAAE;;;;gBACR,MAAM,EAAE"}
|
|
@@ -1,36 +1,3 @@
|
|
|
1
1
|
export default DefaultLoadingScreen;
|
|
2
|
-
/**
|
|
3
|
-
* a default loading screen
|
|
4
|
-
* @ignore
|
|
5
|
-
*/
|
|
6
|
-
declare class DefaultLoadingScreen extends Stage {
|
|
7
|
-
/**
|
|
8
|
-
* Pin the loading screen to a Camera2d regardless of the
|
|
9
|
-
* application's `cameraClass` setting. The loader must render
|
|
10
|
-
* correctly even when the host app opts in to Camera3d globally
|
|
11
|
-
* — a perspective camera applied to a 2D progress bar would
|
|
12
|
-
* stretch / clip the bar based on its depth.
|
|
13
|
-
*/
|
|
14
|
-
constructor();
|
|
15
|
-
/**
|
|
16
|
-
* @ignore
|
|
17
|
-
*/
|
|
18
|
-
progressBar: null;
|
|
19
|
-
/**
|
|
20
|
-
* @ignore
|
|
21
|
-
*/
|
|
22
|
-
logoSprite: null;
|
|
23
|
-
/**
|
|
24
|
-
* call when the loader is resetted
|
|
25
|
-
* @ignore
|
|
26
|
-
*/
|
|
27
|
-
onResetEvent(app: any): void;
|
|
28
|
-
/**
|
|
29
|
-
* Called by engine before deleting the object
|
|
30
|
-
* @ignore
|
|
31
|
-
*/
|
|
32
|
-
onDestroyEvent(): void;
|
|
33
|
-
#private;
|
|
34
|
-
}
|
|
35
2
|
import Stage from "./../state/stage.ts";
|
|
36
3
|
//# sourceMappingURL=loadingscreen.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";AAiFA;;;;GAIG;AACH;IA2BC;;;;;;OAMG;IACH,cAEC;IAnCD;;;OAGG;IACH,kBAAmB;IAEnB;;;OAGG;IACH,iBAAkB;IA2BlB;;;;OAIG;IACH,6BAiCC;IAkCD;;;;OAIG;IACH,uBAOC;;CACD;kBA9MiB,qBAAqB"}
|
|
@@ -21,17 +21,4 @@ export function parseAseprite(buffer: any, imageName?: string): Promise<{
|
|
|
21
21
|
};
|
|
22
22
|
};
|
|
23
23
|
}>;
|
|
24
|
-
/**
|
|
25
|
-
* preload an .aseprite binary file: fetches the file, parses + composites it,
|
|
26
|
-
* then stores the resulting bitmap in `imgList` and the JSON sidecar in
|
|
27
|
-
* `jsonList` under the same asset name — so TextureAtlas, TMXTileset, etc.
|
|
28
|
-
* can resolve it via the usual getImage() / getJSON() lookups.
|
|
29
|
-
* @param {loader.Asset} data - asset descriptor
|
|
30
|
-
* @param {Function} [onload]
|
|
31
|
-
* @param {Function} [onerror]
|
|
32
|
-
* @param {Object} [settings]
|
|
33
|
-
* @returns {number}
|
|
34
|
-
* @ignore
|
|
35
|
-
*/
|
|
36
|
-
export function preloadAseprite(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
37
24
|
//# sourceMappingURL=aseprite.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AAqhBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;;GAYG;AACH,sCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
|
|
@@ -1,31 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload an Audio file
|
|
3
|
-
*
|
|
4
|
-
* Unlike the other parsers this one delegates rather than doing the work
|
|
5
|
-
* itself: audio assets are owned by the audio module, which decodes them
|
|
6
|
-
* through its own backend and tracks them for playback. Keeping that
|
|
7
|
-
* delegation here means every asset type is registered the same way — from a
|
|
8
|
-
* parser of the same shape in this directory — and the loader never reaches
|
|
9
|
-
* into the audio module directly, so replacing the audio backend cannot ripple
|
|
10
|
-
* into the loader.
|
|
11
|
-
* @param {loader.Asset} data - asset data
|
|
12
|
-
* @param {Function} [onload] - function to be called when the resource is loaded
|
|
13
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
14
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
15
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
16
|
-
* @ignore
|
|
17
|
-
*/
|
|
18
|
-
export function preloadAudio(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
19
|
-
/**
|
|
20
|
-
* unload the given audio asset
|
|
21
|
-
* @param {string} name - asset name
|
|
22
|
-
* @returns {boolean} true if unloaded
|
|
23
|
-
* @ignore
|
|
24
|
-
*/
|
|
25
|
-
export function unloadAudio(name: string): boolean;
|
|
26
|
-
/**
|
|
27
|
-
* unload all audio assets
|
|
28
|
-
* @ignore
|
|
29
|
-
*/
|
|
30
|
-
export function unloadAllAudio(): void;
|
|
1
|
+
|
|
31
2
|
//# sourceMappingURL=audio.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"audio.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/audio.js"],"names":[],"mappings":"AAGA
|
|
1
|
+
{"version":3,"file":"audio.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/audio.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;GAiBG;AACH,mCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAMlB;AAED;;;;;;GAMG;AACH,kCALW,MAAM,GACJ,OAAO,CAMnB;AAED;;;;GAIG;AACH,uCAEC"}
|
|
@@ -1,11 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload a Binary file
|
|
3
|
-
* @param {loader.Asset} data - asset data
|
|
4
|
-
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
7
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
8
|
-
* @ignore
|
|
9
|
-
*/
|
|
10
|
-
export function preloadBinary(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
1
|
+
|
|
11
2
|
//# sourceMappingURL=binary.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA
|
|
1
|
+
{"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,oCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAuBlB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"AAwEA,yEAgDC;;;;;UA/Ga,UAAU;;;;WACV,MAAM;;;;YACN,MAAM;;;;;;;;;aAMN,sBAAsB,EAAE;;;;WACxB,MAAM;;;;YACN,MAAM;;;;YACN,MAAM;;;;gBACN,OAAO;;;;oBACP,OAAO"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a DDS compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the DDS file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseDDS(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseDDS.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA
|
|
1
|
+
{"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAqE3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a KTX v1 compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the KTX file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseKTX(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseKTX.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA
|
|
1
|
+
{"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAgF3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a KTX v2 compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the KTX2 file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseKTX2(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseKTX2.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA
|
|
1
|
+
{"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA;;;;;;GAMG;AACH,gCALW,WAAW,GACT,eAAe,CA2E3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a PKM compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the raw PKM file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parsePKM(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parsePKM.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA
|
|
1
|
+
{"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAkD3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse a PVR v3 compressed texture file
|
|
3
|
-
* @param {ArrayBuffer} data - the PVR file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parsePVR(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parsePVR.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA
|
|
1
|
+
{"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAsD3B"}
|
|
@@ -1,14 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload a font face
|
|
3
|
-
* @param {loader.Asset} data - asset data
|
|
4
|
-
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
7
|
-
* @ignore
|
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8
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* @example
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* preloadFontFace([
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* { name: "'kenpixel'", type: "fontface", src: "data/font/kenvector_future.woff2" }
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* ]);
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*/
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export function preloadFontFace(data: loader.Asset, onload?: Function, onerror?: Function): number;
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//# sourceMappingURL=fontface.d.ts.map
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@@ -1 +1 @@
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{"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA
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{"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;GAYG;AACH,sCAXW,MAAM,CAAC,KAAK,0CAGV,MAAM,CAgElB"}
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@@ -1,71 +1,2 @@
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* Split a GLB binary container into its JSON description and binary buffer.
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* @param {ArrayBuffer} arrayBuffer
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* @returns {{ json: object, bin: Uint8Array | null }}
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* @ignore
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*/
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export function parseGLB(arrayBuffer: ArrayBuffer): {
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json: object;
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bin: Uint8Array | null;
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};
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/**
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* Read an accessor into a flat TypedArray (stride-aware, non-interleaved
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* fast-path covered as a subset).
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* @ignore
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*/
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export function readAccessor(json: any, buffers: any, accessorIndex: any): any;
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/**
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* Compose a column-major 4x4 local matrix from translation / rotation
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* (quaternion) / scale arrays — the glTF TRS convention — writing into `out`.
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* In-place so the per-frame animation pose path allocates nothing.
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* @param {number[]} out - 16-element destination (returned)
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* @param {number[]} translation - [tx, ty, tz]
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* @param {number[]} rotation - quaternion [qx, qy, qz, qw]
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* @param {number[]} scale - [sx, sy, sz]
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* @returns {number[]} `out`
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* @ignore
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*/
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export function composeTRSInto(out: number[], translation: number[], rotation: number[], scale: number[]): number[];
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/**
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* Allocating form of {@link composeTRSInto} — returns a fresh 16-element array.
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* @param {number[]} translation - [tx, ty, tz]
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* @param {number[]} rotation - quaternion [qx, qy, qz, qw]
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* @param {number[]} scale - [sx, sy, sz]
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* @returns {number[]} 16-element column-major matrix
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* @ignore
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*/
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export function composeTRS(translation: number[], rotation: number[], scale: number[]): number[];
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/** Compose a node's local matrix from its `matrix` or TRS fields. @ignore */
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export function nodeLocalMatrix(node: any): any;
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/**
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* Column-major 4x4 multiply `a * b`, writing into `out`. `out` must NOT alias
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* `a` or `b` (results are written as they're computed). In-place so the
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* per-frame pose path allocates nothing.
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* @ignore
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*/
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-
export function multiplyMatrixInto(out: any, a: any, b: any): any;
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/** Allocating form of {@link multiplyMatrixInto}: `a * b` → fresh array. @ignore */
|
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export function multiplyMatrix(a: any, b: any): any;
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/**
|
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* Parse a glTF/GLB ArrayBuffer into a flat, instantiable scene descriptor.
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* @param {ArrayBuffer} arrayBuffer - the .glb / .gltf bytes
|
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* @param {string} [baseURI] - the asset's own URL, used to resolve external
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* `.bin` buffers and image files referenced by relative `uri`. Omit for a fully
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* self-contained GLB (embedded buffers + data-URI / bufferView images).
|
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* @param {object} [settings] - loader settings forwarded to `fetchData` for
|
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* external resources (crossOrigin / withCredentials / nocache).
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* @returns {Promise<object>} `{ nodes, cameras, lights, bounds, graph, animations }`
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* @ignore
|
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*/
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export function parseGLTF(arrayBuffer: ArrayBuffer, baseURI?: string, settings?: object): Promise<object>;
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/**
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* parse/preload a glTF/GLB file
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63
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* @param {loader.Asset} data - asset data
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* @param {Function} [onload] - function to be called when the resource is loaded
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* @param {Function} [onerror] - function to be called in case of error
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* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
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|
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* @returns {number} the amount of corresponding resource parsed/preloaded
|
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68
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-
* @ignore
|
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-
*/
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|
-
export function preloadGLTF(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
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1
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+
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//# sourceMappingURL=gltf.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"gltf.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/gltf.js"],"names":[],"mappings":"
|
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1
|
+
{"version":3,"file":"gltf.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/gltf.js"],"names":[],"mappings":"AA2CA;;;;;;GAMG;AACH,sCALW,WAAW,GACT;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,UAAU,GAAG,IAAI,CAAA;CAAE,CAmCpD;AAsED;;;;;GAKG;AACH,+EAgCC;AA8KD;;;;;;;;;;;GAWG;AACH,oCARW,MAAM,EAAE,eACR,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAqCpB;AAED;;;;;;;;GAQG;AACH,wCAPW,MAAM,EAAE,YACR,MAAM,EAAE,SACR,MAAM,EAAE,GACN,MAAM,EAAE,CAMpB;AAED;;;;GAIG;AACH,gDASC;AAsED;;;;;;GAMG;AACH,kEAWC;AAED;;;;GAIG;AACH,oDAEC;AAmID;;;;;;;;;;;GAWG;AACH,uCAVW,WAAW,YACX,MAAM,aAGN,MAAM,GAEJ,OAAO,CAAC,MAAM,CAAC,CAsa3B;AAED;;;;;;;;;GASG;AACH,kCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA8BlB"}
|
|
@@ -1,23 +1,2 @@
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1
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-
|
|
2
|
-
* parse/preload an image
|
|
3
|
-
* @param {loader.Asset} img
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|
4
|
-
* @param {Function} [onload] - function to be called when the resource is loaded
|
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5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
7
|
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* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
8
|
-
* @ignore
|
|
9
|
-
* @example
|
|
10
|
-
* preloadImages([
|
|
11
|
-
* { name : 'image1', src : 'images/image1.png'},
|
|
12
|
-
* { name : 'image2', src : 'images/image2.png'},
|
|
13
|
-
* { name : 'image3', src : 'images/image3.png'},
|
|
14
|
-
* // compressed texture with fallback chain
|
|
15
|
-
* { name : 'image4', src : [
|
|
16
|
-
* 'images/image4.astc.ktx', // try ASTC first
|
|
17
|
-
* 'images/image4.dds', // then S3TC via DDS
|
|
18
|
-
* 'images/image4.png' // fallback to PNG
|
|
19
|
-
* ]}
|
|
20
|
-
* ]);
|
|
21
|
-
*/
|
|
22
|
-
export function preloadImage(img: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
1
|
+
|
|
23
2
|
//# sourceMappingURL=image.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"image.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/image.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"image.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/image.js"],"names":[],"mappings":"AAwDA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,kCApBW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CA6ClB"}
|
|
@@ -1,11 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload a JSON files
|
|
3
|
-
* @param {loader.Asset} data - asset data
|
|
4
|
-
* @param {Function} [onload] - function to be called when the resource is loaded
|
|
5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
7
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
8
|
-
* @ignore
|
|
9
|
-
*/
|
|
10
|
-
export function preloadJSON(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
1
|
+
|
|
11
2
|
//# sourceMappingURL=json.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"json.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/json.js"],"names":[],"mappings":"AAGA
|
|
1
|
+
{"version":3,"file":"json.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/json.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,kCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
|
|
@@ -1,29 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a Wavefront MTL file into material data.
|
|
3
|
-
* Supports: `newmtl`, `Kd` (diffuse color), `Ke` (emissive color), `Ks`/`Ns`
|
|
4
|
-
* (specular color and exponent), `Pr`/`Pm` (the PBR roughness/metalness
|
|
5
|
-
* extension, approximated onto the specular terms when `Ks`/`Ns` are absent),
|
|
6
|
-
* `map_Kd` (diffuse texture), `map_d` (alpha map), `d`/`Tr`
|
|
7
|
-
* (opacity/transparency).
|
|
8
|
-
*
|
|
9
|
-
* Limitations:
|
|
10
|
-
* - Ambient (`Ka`), optical density (`Ni`) and illumination model (`illum`) are parsed but ignored
|
|
11
|
-
* - Normal maps (`map_bump`, `bump`), specular maps (`map_Ks`), and other texture maps are not supported
|
|
12
|
-
*
|
|
13
|
-
* @param {string} text - raw MTL file contents
|
|
14
|
-
* @param {string} basePath - base URL path for resolving texture references
|
|
15
|
-
* @returns {object} map of material names to their properties
|
|
16
|
-
* @ignore
|
|
17
|
-
*/
|
|
18
|
-
export function parseMTL(text: string, basePath: string): object;
|
|
19
|
-
/**
|
|
20
|
-
* Parse/preload a Wavefront MTL material file.
|
|
21
|
-
* @param {loader.Asset} data - asset data
|
|
22
|
-
* @param {Function} [onload] - function to be called when the resource is loaded
|
|
23
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
24
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
25
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
26
|
-
* @ignore
|
|
27
|
-
*/
|
|
28
|
-
export function preloadMTL(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
1
|
+
|
|
29
2
|
//# sourceMappingURL=mtl.d.ts.map
|