melonjs 20.3.0 → 20.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -19
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +3 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -19
- package/build/audio/backend/engine.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts +1 -51
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/backend/spatial.d.ts.map +1 -1
- package/build/audio/backend/types.d.ts +11 -1
- package/build/audio/backend/types.d.ts.map +1 -1
- package/build/audio/backend/voice.d.ts +0 -25
- package/build/audio/backend/voice.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +6 -79
- package/build/audio/state.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +0 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +86 -79
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +0 -12
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +1 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +2652 -413
- package/build/index.js.map +3 -3
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +0 -81
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +1 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +0 -16
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +42 -33
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +1 -30
- package/build/loader/parsers/audio.d.ts.map +1 -1
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +2 -65
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +0 -7
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +0 -55
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +26 -104
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +130 -141
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +1 -44
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +0 -45
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +0 -95
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +0 -14
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +0 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +0 -66
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +0 -12
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +0 -1
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +1 -31
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +2 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +0 -10
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +0 -1
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +0 -113
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +0 -81
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -75
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +0 -43
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +0 -49
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +22 -285
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +1 -230
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +0 -88
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +5 -4
- package/skills/melonjs/SKILL.md +1 -1
- package/skills/melonjs-3d/SKILL.md +301 -2
- package/skills/melonjs-3d-assets/SKILL.md +25 -6
- package/skills/melonjs-audio/SKILL.md +21 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +4 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +2 -1
- package/skills/melonjs-loading-assets/SKILL.md +30 -1
- package/skills/melonjs-performance/SKILL.md +5 -0
- package/skills/melonjs-tilemaps/SKILL.md +31 -11
- package/skills/melonjs-ui-and-text/SKILL.md +17 -127
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*/
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endPostEffect(renderable: any): void;
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/**
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* Say once, per excluded path and mode, that an advanced blend mode is
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* falling back to `"normal"`. A silent data-dependent fallback is exactly
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* what the advanced-blend work exists to remove, so the exclusions are
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* loud.
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* already inside the bracket machinery. The safe form to call from any
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*/
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_drainAdvancedBlend(): void;
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/**
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* Open an advanced-blend bracket: capture the destination, then redirect
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* this draw into an offscreen target. Closed by {@link _closeAdvancedBlend}
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* case the draw proceeds unbracketed (plain source-over)
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* @ignore
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*/
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_openAdvancedBlend(): boolean;
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/**
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* Close an advanced-blend bracket: drain the offscreen, return to the
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* parent target, and composite through {@link BlendEffect}.
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* @ignore
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*/
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_closeAdvancedBlend(): void;
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* Lights past `MAX_LIGHTS` are silently dropped. Also caches the
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* active light count on the renderer so `drawImage` can dispatch
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* something to light them with.
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* @param {Iterable<object>} [lights] - active `Light2d` instances; falsy/empty no-ops the lit pipeline
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* @param {object} [ambient] - ambient lighting color (0..255 RGB); defaults to black
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* @param {number} [translateX=0] - world-to-screen X translate (matches `Camera2d.draw()`)
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* @param {number} [translateY=0] - world-to-screen Y translate
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+
*/
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+
setLightUniforms(lights?: Iterable<object>, ambient?: object, translateX?: number, translateY?: number): void;
|
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157
|
/**
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158
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* Clears the gl context with the given color.
|
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159
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* @param {Color|string} [color="#000000"] - CSS color.
|
|
@@ -403,38 +198,8 @@ export default class WebGLRenderer extends Renderer {
|
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403
198
|
* @see WebGLRenderer#createPattern
|
|
404
199
|
*/
|
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200
|
drawPattern(pattern: TextureAtlas, x: number, y: number, width: number, height: number): void;
|
|
406
|
-
|
|
407
|
-
* Draw a textured triangle mesh.
|
|
408
|
-
* Enables hardware depth testing and backface culling for the
|
|
409
|
-
* duration of the draw, then restores the previous GL state. Large
|
|
410
|
-
* meshes are automatically chunked across multiple draw calls to
|
|
411
|
-
* fit the vertex/index buffer limits.
|
|
412
|
-
*
|
|
413
|
-
* Multi-material meshes (OBJ files with multiple `usemtl` groups +
|
|
414
|
-
* a bound MTL) don't add any per-material draw calls here — the
|
|
415
|
-
* per-material colors are baked into `mesh.vertexColors` at
|
|
416
|
-
* construction time and pushed through the batcher's per-vertex
|
|
417
|
-
* `aColor` attribute. `mesh.tint` still multiplies on top at draw
|
|
418
|
-
* time, so flash / fade / team-color via `setTint` work the same
|
|
419
|
-
* as single-material. (The chunking-for-buffer-limits behavior
|
|
420
|
-
* above still applies to multi-material meshes as well.)
|
|
421
|
-
* @param {Mesh} mesh - a Mesh renderable or compatible object
|
|
422
|
-
* @param {Matrix3d} [modelMatrix] - where the mesh sits in the world. When
|
|
423
|
-
* given, the mesh is drawn from persistent model-space geometry and placed
|
|
424
|
-
* entirely by uniforms; when omitted, its vertices are taken as already
|
|
425
|
-
* positioned and accumulated through the batcher (the 2D-camera path).
|
|
426
|
-
*/
|
|
427
|
-
/**
|
|
428
|
-
* Draw one ground shadow per instance of an `InstancedMesh` (#1515), in a
|
|
429
|
-
* single call over the same instance buffer the mesh drew from.
|
|
430
|
-
* @param {InstancedMesh} mesh - the mesh casting the shadows
|
|
431
|
-
* @param {Matrix3d} shadowMatrix - the group matrix flattened onto the ground
|
|
432
|
-
* @param {object} quad - the shared shadow quad
|
|
433
|
-
* @ignore
|
|
434
|
-
*/
|
|
435
|
-
drawInstancedShadow(mesh: InstancedMesh, shadowMatrix: Matrix3d, quad: object): void;
|
|
201
|
+
drawInstancedShadow(mesh: any, shadowMatrix: any, quad: any): void;
|
|
436
202
|
drawMesh(mesh: any, modelMatrix: any): void;
|
|
437
|
-
_meshShaderWarned: boolean | undefined;
|
|
438
203
|
/**
|
|
439
204
|
* starts a new path by emptying the list of sub-paths. Call this method when you want to create a new path
|
|
440
205
|
* @example
|
|
@@ -506,9 +271,9 @@ export default class WebGLRenderer extends Renderer {
|
|
|
506
271
|
* @param {number} y - The y axis of the coordinate for the rectangle starting point.
|
|
507
272
|
* @param {number} width - The rectangle's width.
|
|
508
273
|
* @param {number} height - The rectangle's height.
|
|
509
|
-
* @param {number}
|
|
274
|
+
* @param {number} radii - The corner radius.
|
|
510
275
|
*/
|
|
511
|
-
roundRect(x: number, y: number, width: number, height: number, radii:
|
|
276
|
+
roundRect(x: number, y: number, width: number, height: number, radii: number): void;
|
|
512
277
|
/**
|
|
513
278
|
* stroke the given shape or the current defined path
|
|
514
279
|
* @param {Rect|RoundRect|Polygon|Line|Ellipse|Bounds} [shape] - a shape object to stroke
|
|
@@ -568,24 +333,6 @@ export default class WebGLRenderer extends Renderer {
|
|
|
568
333
|
*/
|
|
569
334
|
setBlendMode(mode?: string, premultipliedAlpha?: boolean): string;
|
|
570
335
|
currentPremultipliedAlpha: any;
|
|
571
|
-
/**
|
|
572
|
-
* Map the backend-neutral default filter mode
|
|
573
|
-
* ({@link Renderer#getDefaultTextureFilter}) to the GL enum
|
|
574
|
-
* (`gl.LINEAR` / `gl.NEAREST`) used for textures that don't carry their own
|
|
575
|
-
* `texture.filter`. The neutral resolver lives on the base renderer so a
|
|
576
|
-
* future WebGPU backend reuses it and maps to `GPUFilterMode` instead.
|
|
577
|
-
* @returns {number} `gl.LINEAR` or `gl.NEAREST`
|
|
578
|
-
* @ignore
|
|
579
|
-
*/
|
|
580
|
-
_glTextureFilter(): number;
|
|
581
|
-
/**
|
|
582
|
-
* Re-apply a min/mag filter to every currently-bound texture across all
|
|
583
|
-
* batchers (see https://github.com/melonjs/melonJS/issues/1279). Shared by
|
|
584
|
-
* {@link WebGLRenderer#setAntiAlias} and {@link WebGLRenderer#setTextureFilter}.
|
|
585
|
-
* @param {number} filter - `gl.LINEAR` or `gl.NEAREST`
|
|
586
|
-
* @ignore
|
|
587
|
-
*/
|
|
588
|
-
_reapplyTextureFilter(filter: number): void;
|
|
589
336
|
/**
|
|
590
337
|
* Return the global alpha
|
|
591
338
|
* @returns {number} global alpha value
|
|
@@ -684,25 +431,15 @@ export default class WebGLRenderer extends Renderer {
|
|
|
684
431
|
* @param {number} [f] - the f component to multiply the current matrix by; omitted when `a` is a matrix
|
|
685
432
|
*/
|
|
686
433
|
transform(a: Matrix2d | Matrix3d | number, b?: number, c?: number, d?: number, e?: number, f?: number): void;
|
|
687
|
-
/**
|
|
688
|
-
* A mask limits rendering elements to the shape and position of the given mask object.
|
|
689
|
-
* If the drawing or rendering area is larger than the mask, only the intersecting part of the renderable will be visible.
|
|
690
|
-
* (Note Mask are not preserved through renderer context save and restore and need so be manually cleared)
|
|
691
|
-
* @see CanvasRenderer#clearMask
|
|
692
|
-
* @param {Rect|RoundRect|Polygon|Line|Ellipse} [mask] - a shape defining the mask to be applied
|
|
693
|
-
* @param {boolean} [invert=false] - either the given shape should define what is visible (default) or the opposite
|
|
694
|
-
*/
|
|
695
|
-
setMask(mask?: Rect | RoundRect | Polygon | Line | Ellipse, invert?: boolean): void;
|
|
696
|
-
_maskDepthWarned: boolean | undefined;
|
|
697
434
|
#private;
|
|
698
435
|
}
|
|
699
436
|
import Renderer from "./../renderer.js";
|
|
700
437
|
import RenderTargetPool from "../rendertarget/render_target_pool.js";
|
|
701
|
-
import { Matrix3d } from "../../math/matrix3d.ts";
|
|
702
438
|
import BlendEffect from "../effects/blendEffect.js";
|
|
703
439
|
import WebGLRenderTarget from "../rendertarget/webglrendertarget.js";
|
|
704
440
|
import { GLSamplerCache } from "./utils/samplercache.js";
|
|
705
441
|
import { Bounds } from "../../physics/bounds.ts";
|
|
442
|
+
import { Matrix3d } from "../../math/matrix3d.ts";
|
|
706
443
|
import { WebGLBatcher } from "./batchers/batcher.js";
|
|
707
444
|
import TextureCache from "./../texture/cache.js";
|
|
708
445
|
import RadialGradientEffect from "../effects/radialGradient.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AA6GA;;;GAGG;AACH;IAQE;;;;;OAKG;IACH,oBAJU,MAAM,CAIU;IAU1B;;;OAGG;IACH,IAFU,qBAAqB,CAEI;IAiBnC;;;OAGG;IACH,oCAIE;IAEF;;;;;OAKG;IAIH;;;OAGG;IACH,8BAAgC;IAChC;;;OAGG;IACH,yBAAyB;IAEzB;;;;;;;;;;;;;OAaG;IACH,8CAAqC;IACrC;;;OAGG;IACH,2BAAsC;IACtC;;;OAGG;IACH,oDAAqC;IACrC;;;OAGG;IACH,4BAA+B;IAC/B;;;OAGG;IACH,2BAA2B;IAC3B;;;OAGG;IACH,2FAAgC;IAChC;;;OAGG;IACH,+BAAkC;IAClC;;;OAGG;IACH,+BAAqC;IASrC;;;;;OAKG;IACH,UAHU,MAAM,CAGO;IAEvB;;;OAGG;IACH,cAFU,WAAW,CAEqB;IAE1C;;;;;;;;OAQG;IACH,cAJU,cAAc,CAIuB;IAE/C;;;;;;;;;;;;;;OAcG;IACH,cAJU,YAAY,CAI4B;IAElD;;;;OAIG;IACH,sBAHU,MAAM,CAMf;IACD;;;;;;;;;OASG;IACH,0BAJU,MAAM,CAIiB;IAEjC;;;;;OAKG;IACH,iBAJU,MAAM,CAOf;IAED;;;;OAIG;IACH;;;QAEE;IAIF;;;OAGG;IACH,kBAA6B;IAG7B;;;OAGG;IACH,kBAAoB;IAGpB;;;OAGG;IACH,sBAA4B;IAM5B;;;OAGG;IACH,wBAAwB;IAExB;;;;OAIG;IACH,kBAFU,QAAQ,CAEuC;IAEzD;;;OAGG;IACH,gBAFU,YAAY,CAES;IAmpEhC,0BANU,YAAY,GAAC,SAAS,EAQ/B;IAxBD;;;;OAIG;IACH;;;;;;;;;;;;OAYG;IACH,sBAFU,YAAY,GAAC,SAAS,CAI/B;IA1oEA;;;;;;;;OAQG;IACH,oBAJU,MAAM,CAIY;IAE5B;;;OAGG;IACH,iCAAyB;IAwBzB;;;OAGG;IACH,wBAA2B;IAkB3B,oBAAqD;IAwFrD,wBAEC;IACD,qDAIC;IACD,kDAIC;IAsBF;;;;;OAKG;IACH,oBAJU,MAAM,CAMf;IAiBC;;;OAGG;IACH;;;;;;;;kBAuBC;IAgCH;;OAEG;IACH;;;;;;OAMG;IACH;;;;OAIG;IACH,yBAFW,MAAM,QAUhB;IAyGC;;;OAGG;IACH,+CAA6B;IAY7B;;;OAGG;IACH,sCAA4B;IAQ5B;;;OAGG;IACH,mBAA8B;IAW9B;;;OAGG;IACH,4EAA0C;IAI5C;;;;;;;;OAQG;IACH,qBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,GAAC,SAAS,CA6B5B;IAED;;;;;OAKG;IACH,oBAJW,YAAY,SACZ,MAAM,aACN,OAAO,QAoBjB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,WACN,QAAQ,GACN,YAAY,CAuExB;IASD;;;;;;;;;;;OAWG;IACH,qBAVW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,WAC1G,MAAM,GACJ,YAAY,CA6BxB;IAkBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BALW,QAAQ,CAAC,MAAM,CAAC,YAChB,MAAM,eACN,MAAM,eACN,MAAM,QA8BhB;IAxBC;;;OAGG;IACH,oFAAwD;IAsB1D;;;;;;;;;;;;;;;;OAgBG;IACH,8BALa,MAAM,CAalB;IA8CD;;;;;;;;;;OAUG;IACH,kBAJa,YAAY,CAsBxB;IA0ED;;;OAGG;IACH,mCA+IC;IAED;;;;;;;;;OASG;IACH,yBAJa,YAAY,CAUxB;IAED;;;;;;;;;;;;;;;OAeG;IACH,4BANW,MAAM,WACN,YAAY,QAWtB;IAoED;;;OAGG;IACH,qCAuHC;IAED;;;;;;;;OAQG;IACH,iCAJW,MAAM,QAahB;IAED;;;;;;OAMG;IACH,4BAIC;IAED;;;;;;;;OAQG;IACH,sBALa,OAAO,CA0EnB;IAED;;;;;OAKG;IACH,4BA6CC;IA4KD;;;;OAIG;IACH,mBAHW,KAAK,GAAC,MAAM,WACZ,OAAO,QAyBjB;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAUhB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iBAjBW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,GAAC,eAAe,MAC1H,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAkHhB;IAED;;;;;;;;OAQG;IACH,qBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH;;;;;;;;OAQG;IACH;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,QAgChB;IAED,mEAUC;IAED,4CAqIC;IA1DC;;;OAGG;IACH,uCAA6B;IAwD/B;;;;;;;;;;;;;;;OAeG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,6BAEC;IAED;;;;;;;OAOG;IACH,sBALW,MAAM,OACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;;OASG;IACH,oBAPW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,UANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,SAC1C,OAAO,QA2BjB;IAED;;;OAGG;IACH,aAFW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,QAIpD;IAED;;OAEG;IACH,kBAEC;IA4BD,oCAEC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CA8ClB;IAjCC,+BAAmD;IAgJrD;;;;;;;;;OASG;IACH,oBAJa,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,8BAJW,MAAM,QAoBhB;IAqCD;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAoBD;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAqCjB;IA2ED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAkDjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAuDjB;IAoFD;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QA4FhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IA2FD;;;;;;;;;OASG;IACH,gBAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAmChB;IAsIE;;;OAGG;IACH,sCAA4B;;CAoD/B;qBAzlHoB,kBAAkB;6BACV,uCAAuC;wBAJ5C,2BAA2B;8BAKrB,sCAAsC;+BAoBrC,yBAAyB;uBA3CjC,yBAAyB;yBADvB,wBAAwB;6BAiCpB,uBAAuB;yBAP3B,uBAAuB;iCANf,8BAA8B;6BAKrB,uBAAuB;0CAevB,oCAAoC;6BAbjD,8BAA8B;sBA5B1B,uBAAuB;0BAiDjC,iCAAiC;+BAC5B,iCAAiC;6BACnC,6BAA6B;0BAChC,4BAA4B;6BACzB,+BAA+B;8BAC9B,wBAAwB"}
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@@ -29,12 +29,6 @@ export default class WebGPULitMeshBatcher extends WebGPUMeshBatcher {
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dynamicOffset: any;
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frameId: any;
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} | null | undefined;
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-
/**
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* build the light-block layout once per device (init drops it when the
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* device changes)
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* @ignore
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*/
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-
ensureLightsLayout(): GPUBindGroupLayout;
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}
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import WebGPUMeshBatcher from "./mesh_batcher.js";
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//# sourceMappingURL=lit_mesh_batcher.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"lit_mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_mesh_batcher.js"],"names":[],"mappings":"AAmBA;;;;;;;;;;;;;;;;GAgBG;AACH;IACC;;OAEG;IACH,kDAoBC;IAhBC,6CAA6B;IAU9B,iDAAiD;IACjD,qDAAqD;IAErD,2CAAgC;IAEhC;;;;yBAAwB;
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1
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+
{"version":3,"file":"lit_mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_mesh_batcher.js"],"names":[],"mappings":"AAmBA;;;;;;;;;;;;;;;;GAgBG;AACH;IACC;;OAEG;IACH,kDAoBC;IAhBC,6CAA6B;IAU9B,iDAAiD;IACjD,qDAAqD;IAErD,2CAAgC;IAEhC;;;;yBAAwB;IAkDzB;;;;;OAKG;IACH,yCAkBC;CAoKD;8BA7R6B,mBAAmB"}
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@@ -46,14 +46,6 @@ export default class WebGPULitQuadBatcher extends WebGPUQuadBatcher {
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* @returns {boolean} true when lit draws can bind a valid light block
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*/
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48
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hasCurrentLightBinding(frameId: number): boolean;
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/**
|
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* Resolve (and lazily upload) the resident texture for a normal-map
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* source, re-uploading when its duck-typed `version` stamp advances.
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* @param {HTMLImageElement|HTMLCanvasElement|OffscreenCanvas|ImageBitmap} source - the normal-map image
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* @returns {object} {texture, view, version, width, height}
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-
* @ignore
|
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*/
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-
residentNormalMap(source: HTMLImageElement | HTMLCanvasElement | OffscreenCanvas | ImageBitmap): object;
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/**
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* Add a lit textured quad — the base contract plus the normal map the
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* segment shades with.
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,kDAmDC;IA9CA,uBAQE;IACF,kBAaE;IAcF,iDAA+C;IAE/C,2CAAgC;IAEhC;;;;yBAAwB;IAGxB,wCAA6B;IAE7B,0CAA+B;IAGhC;;;;OAIG;IACH,yBAFW,MAAM,QAuChB;IAED;;;;;;OAMG;IACH,gCAHW,MAAM,GACJ,OAAO,CAInB;IAED
|
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1
|
+
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,kDAmDC;IA9CA,uBAQE;IACF,kBAaE;IAcF,iDAA+C;IAE/C,2CAAgC;IAEhC;;;;yBAAwB;IAGxB,wCAA6B;IAE7B,0CAA+B;IAGhC;;;;OAIG;IACH,yBAFW,MAAM,QAuChB;IAED;;;;;;OAMG;IACH,gCAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,0BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuDlB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,0BAdW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,MAAM,QAyDhB;IAyBD;;;OAGG;IACH,uDASC;CAuBD;8BArU6B,mBAAmB"}
|