melonjs 20.2.0 → 20.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (515) hide show
  1. package/README.md +86 -8
  2. package/build/application/application.d.ts +0 -17
  3. package/build/application/application.d.ts.map +1 -1
  4. package/build/application/settings.d.ts +6 -2
  5. package/build/application/settings.d.ts.map +1 -1
  6. package/build/audio/audio.d.ts +2 -2
  7. package/build/audio/audio.d.ts.map +1 -1
  8. package/build/audio/backend/buffer.d.ts +26 -0
  9. package/build/audio/backend/buffer.d.ts.map +1 -0
  10. package/build/audio/backend/cache.d.ts +2 -0
  11. package/build/audio/backend/cache.d.ts.map +1 -0
  12. package/build/audio/backend/core.d.ts +24 -0
  13. package/build/audio/backend/core.d.ts.map +1 -0
  14. package/build/audio/backend/engine.d.ts +35 -0
  15. package/build/audio/backend/engine.d.ts.map +1 -0
  16. package/build/audio/backend/sound.d.ts +29 -0
  17. package/build/audio/backend/sound.d.ts.map +1 -0
  18. package/build/audio/backend/spatial.d.ts +191 -0
  19. package/build/audio/backend/spatial.d.ts.map +1 -0
  20. package/build/audio/backend/types.d.ts +107 -0
  21. package/build/audio/backend/types.d.ts.map +1 -0
  22. package/build/audio/backend/voice.d.ts +8 -0
  23. package/build/audio/backend/voice.d.ts.map +1 -0
  24. package/build/audio/playback.d.ts +49 -4
  25. package/build/audio/playback.d.ts.map +1 -1
  26. package/build/audio/procedural.d.ts.map +1 -1
  27. package/build/audio/state.d.ts +69 -0
  28. package/build/audio/state.d.ts.map +1 -0
  29. package/build/audio/types.d.ts +93 -1
  30. package/build/audio/types.d.ts.map +1 -1
  31. package/build/camera/camera2d.d.ts +0 -68
  32. package/build/camera/camera2d.d.ts.map +1 -1
  33. package/build/camera/camera3d.d.ts +91 -84
  34. package/build/camera/camera3d.d.ts.map +1 -1
  35. package/build/camera/effects/fade_effect.d.ts +0 -5
  36. package/build/camera/effects/fade_effect.d.ts.map +1 -1
  37. package/build/camera/effects/mask_effect.d.ts +0 -5
  38. package/build/camera/effects/mask_effect.d.ts.map +1 -1
  39. package/build/camera/fog.d.ts +118 -0
  40. package/build/camera/fog.d.ts.map +1 -0
  41. package/build/const.d.ts +2 -2
  42. package/build/geometries/box3d.d.ts +0 -28
  43. package/build/geometries/box3d.d.ts.map +1 -1
  44. package/build/geometries/ellipse.d.ts +0 -20
  45. package/build/geometries/ellipse.d.ts.map +1 -1
  46. package/build/geometries/observablePoint.d.ts +0 -3
  47. package/build/geometries/observablePoint.d.ts.map +1 -1
  48. package/build/geometries/path2d.d.ts +0 -19
  49. package/build/geometries/path2d.d.ts.map +1 -1
  50. package/build/geometries/polygon.d.ts +0 -12
  51. package/build/geometries/polygon.d.ts.map +1 -1
  52. package/build/geometries/roundrect.d.ts +0 -18
  53. package/build/geometries/roundrect.d.ts.map +1 -1
  54. package/build/geometries/sphere.d.ts +0 -9
  55. package/build/geometries/sphere.d.ts.map +1 -1
  56. package/build/geometries/toarccanvas.d.ts.map +1 -1
  57. package/build/index.d.ts +1 -0
  58. package/build/index.d.ts.map +1 -1
  59. package/build/index.js +12150 -11289
  60. package/build/index.js.map +4 -4
  61. package/build/input/gamepad.d.ts.map +1 -1
  62. package/build/input/input.d.ts +19 -0
  63. package/build/input/input.d.ts.map +1 -1
  64. package/build/input/pointer.d.ts +0 -4
  65. package/build/input/pointer.d.ts.map +1 -1
  66. package/build/input/pointerevent.d.ts +0 -6
  67. package/build/input/pointerevent.d.ts.map +1 -1
  68. package/build/lang/deprecated.d.ts +4 -2
  69. package/build/lang/deprecated.d.ts.map +1 -1
  70. package/build/level/gltf/GLTFModel.d.ts +0 -81
  71. package/build/level/gltf/GLTFModel.d.ts.map +1 -1
  72. package/build/level/gltf/GLTFScene.d.ts +13 -44
  73. package/build/level/gltf/GLTFScene.d.ts.map +1 -1
  74. package/build/level/gltf/gltf_sampler.d.ts +1 -48
  75. package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
  76. package/build/level/level.d.ts +195 -113
  77. package/build/level/level.d.ts.map +1 -1
  78. package/build/level/tiled/TMXGroup.d.ts +1 -65
  79. package/build/level/tiled/TMXGroup.d.ts.map +1 -1
  80. package/build/level/tiled/TMXLayer.d.ts +0 -44
  81. package/build/level/tiled/TMXLayer.d.ts.map +1 -1
  82. package/build/level/tiled/TMXObject.d.ts +1 -136
  83. package/build/level/tiled/TMXObject.d.ts.map +1 -1
  84. package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
  85. package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
  86. package/build/level/tiled/TMXTile.d.ts +1 -30
  87. package/build/level/tiled/TMXTile.d.ts.map +1 -1
  88. package/build/level/tiled/TMXTileMap.d.ts +0 -10
  89. package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
  90. package/build/level/tiled/TMXTileset.d.ts +0 -113
  91. package/build/level/tiled/TMXTileset.d.ts.map +1 -1
  92. package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
  93. package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
  94. package/build/level/tiled/TMXUtils.d.ts +1 -43
  95. package/build/level/tiled/TMXUtils.d.ts.map +1 -1
  96. package/build/level/tiled/factories/shape.d.ts +1 -7
  97. package/build/level/tiled/factories/shape.d.ts.map +1 -1
  98. package/build/level/tiled/factories/text.d.ts +1 -7
  99. package/build/level/tiled/factories/text.d.ts.map +1 -1
  100. package/build/level/tiled/factories/tile.d.ts +1 -7
  101. package/build/level/tiled/factories/tile.d.ts.map +1 -1
  102. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
  103. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
  104. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
  105. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
  106. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
  107. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
  108. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
  109. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
  110. package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
  111. package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
  112. package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
  113. package/build/level/tiled/renderer/autodetect.d.ts +1 -6
  114. package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
  115. package/build/lighting/light2d.d.ts +0 -25
  116. package/build/lighting/light2d.d.ts.map +1 -1
  117. package/build/lighting/light3d.d.ts +0 -16
  118. package/build/lighting/light3d.d.ts.map +1 -1
  119. package/build/loader/loader.d.ts +46 -73
  120. package/build/loader/loader.d.ts.map +1 -1
  121. package/build/loader/loadingscreen.d.ts +0 -33
  122. package/build/loader/loadingscreen.d.ts.map +1 -1
  123. package/build/loader/parsers/aseprite.d.ts +0 -13
  124. package/build/loader/parsers/aseprite.d.ts.map +1 -1
  125. package/build/loader/parsers/audio.d.ts +2 -0
  126. package/build/loader/parsers/audio.d.ts.map +1 -0
  127. package/build/loader/parsers/binary.d.ts +1 -10
  128. package/build/loader/parsers/binary.d.ts.map +1 -1
  129. package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
  130. package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
  131. package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
  132. package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
  133. package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
  134. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
  135. package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
  136. package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
  137. package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
  138. package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
  139. package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
  140. package/build/loader/parsers/fontface.d.ts +1 -13
  141. package/build/loader/parsers/fontface.d.ts.map +1 -1
  142. package/build/loader/parsers/gltf.d.ts +1 -70
  143. package/build/loader/parsers/gltf.d.ts.map +1 -1
  144. package/build/loader/parsers/image.d.ts +1 -22
  145. package/build/loader/parsers/image.d.ts.map +1 -1
  146. package/build/loader/parsers/json.d.ts +1 -10
  147. package/build/loader/parsers/json.d.ts.map +1 -1
  148. package/build/loader/parsers/mtl.d.ts +1 -28
  149. package/build/loader/parsers/mtl.d.ts.map +1 -1
  150. package/build/loader/parsers/obj.d.ts +1 -59
  151. package/build/loader/parsers/obj.d.ts.map +1 -1
  152. package/build/loader/parsers/pbr.d.ts +1 -62
  153. package/build/loader/parsers/pbr.d.ts.map +1 -1
  154. package/build/loader/parsers/script.d.ts +1 -10
  155. package/build/loader/parsers/script.d.ts.map +1 -1
  156. package/build/loader/parsers/shader.d.ts +1 -52
  157. package/build/loader/parsers/shader.d.ts.map +1 -1
  158. package/build/loader/parsers/tmx.d.ts +1 -10
  159. package/build/loader/parsers/tmx.d.ts.map +1 -1
  160. package/build/loader/parsers/video.d.ts +1 -10
  161. package/build/loader/parsers/video.d.ts.map +1 -1
  162. package/build/math/color.d.ts.map +1 -1
  163. package/build/math/noise.d.ts +0 -40
  164. package/build/math/noise.d.ts.map +1 -1
  165. package/build/math/observableVector2d.d.ts +0 -3
  166. package/build/math/observableVector2d.d.ts.map +1 -1
  167. package/build/math/observableVector3d.d.ts +0 -3
  168. package/build/math/observableVector3d.d.ts.map +1 -1
  169. package/build/math/vector2d.d.ts +0 -6
  170. package/build/math/vector2d.d.ts.map +1 -1
  171. package/build/math/vertex.d.ts +25 -0
  172. package/build/math/vertex.d.ts.map +1 -1
  173. package/build/particles/emitter.d.ts +0 -65
  174. package/build/particles/emitter.d.ts.map +1 -1
  175. package/build/particles/particle.d.ts +0 -81
  176. package/build/particles/particle.d.ts.map +1 -1
  177. package/build/physics/adapter.d.ts +3 -3
  178. package/build/physics/bounds.d.ts +0 -1
  179. package/build/physics/bounds.d.ts.map +1 -1
  180. package/build/physics/broadphase/broadphase.d.ts +0 -7
  181. package/build/physics/broadphase/broadphase.d.ts.map +1 -1
  182. package/build/physics/broadphase/octree.d.ts +0 -91
  183. package/build/physics/broadphase/octree.d.ts.map +1 -1
  184. package/build/physics/broadphase/quadtree.d.ts +0 -47
  185. package/build/physics/broadphase/quadtree.d.ts.map +1 -1
  186. package/build/physics/builtin/body.d.ts +5 -69
  187. package/build/physics/builtin/body.d.ts.map +1 -1
  188. package/build/physics/builtin/detector.d.ts +0 -312
  189. package/build/physics/builtin/detector.d.ts.map +1 -1
  190. package/build/physics/builtin/sat.d.ts +1 -48
  191. package/build/physics/builtin/sat.d.ts.map +1 -1
  192. package/build/physics/builtin/sat3d.d.ts +1 -56
  193. package/build/physics/builtin/sat3d.d.ts.map +1 -1
  194. package/build/physics/collision.d.ts +0 -2
  195. package/build/physics/collision.d.ts.map +1 -1
  196. package/build/physics/response.d.ts +0 -1
  197. package/build/physics/response.d.ts.map +1 -1
  198. package/build/physics/world.d.ts.map +1 -1
  199. package/build/plugin/plugin.d.ts +9 -1
  200. package/build/plugin/plugin.d.ts.map +1 -1
  201. package/build/polyfill/index.d.ts +1 -4
  202. package/build/polyfill/index.d.ts.map +1 -1
  203. package/build/renderable/anchorPoint.d.ts +1 -73
  204. package/build/renderable/anchorPoint.d.ts.map +1 -1
  205. package/build/renderable/animation.d.ts +0 -7
  206. package/build/renderable/animation.d.ts.map +1 -1
  207. package/build/renderable/colorlayer.d.ts +0 -5
  208. package/build/renderable/colorlayer.d.ts.map +1 -1
  209. package/build/renderable/container.d.ts +0 -55
  210. package/build/renderable/container.d.ts.map +1 -1
  211. package/build/renderable/draggable.d.ts +0 -5
  212. package/build/renderable/draggable.d.ts.map +1 -1
  213. package/build/renderable/dragndrop.d.ts +1 -12
  214. package/build/renderable/dragndrop.d.ts.map +1 -1
  215. package/build/renderable/entity/entity.d.ts +0 -8
  216. package/build/renderable/entity/entity.d.ts.map +1 -1
  217. package/build/renderable/frameAnimation.d.ts +0 -41
  218. package/build/renderable/frameAnimation.d.ts.map +1 -1
  219. package/build/renderable/groundshadow.d.ts +1 -91
  220. package/build/renderable/groundshadow.d.ts.map +1 -1
  221. package/build/renderable/imagelayer.d.ts +0 -29
  222. package/build/renderable/imagelayer.d.ts.map +1 -1
  223. package/build/renderable/instanced_mesh.d.ts +26 -104
  224. package/build/renderable/instanced_mesh.d.ts.map +1 -1
  225. package/build/renderable/mesh.d.ts +145 -140
  226. package/build/renderable/mesh.d.ts.map +1 -1
  227. package/build/renderable/nineslicesprite.d.ts +0 -4
  228. package/build/renderable/nineslicesprite.d.ts.map +1 -1
  229. package/build/renderable/renderable.d.ts +17 -54
  230. package/build/renderable/renderable.d.ts.map +1 -1
  231. package/build/renderable/sprite.d.ts +7 -52
  232. package/build/renderable/sprite.d.ts.map +1 -1
  233. package/build/renderable/sprite3d.d.ts +0 -95
  234. package/build/renderable/sprite3d.d.ts.map +1 -1
  235. package/build/renderable/text/bitmaptext.d.ts +0 -14
  236. package/build/renderable/text/bitmaptext.d.ts.map +1 -1
  237. package/build/renderable/text/bitmaptextdata.d.ts +0 -22
  238. package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
  239. package/build/renderable/text/glyph.d.ts +1 -39
  240. package/build/renderable/text/glyph.d.ts.map +1 -1
  241. package/build/renderable/text/text.d.ts +0 -20
  242. package/build/renderable/text/text.d.ts.map +1 -1
  243. package/build/renderable/text/textstyle.d.ts +1 -5
  244. package/build/renderable/text/textstyle.d.ts.map +1 -1
  245. package/build/renderable/trail.d.ts +0 -29
  246. package/build/renderable/trail.d.ts.map +1 -1
  247. package/build/renderable/trigger.d.ts +0 -6
  248. package/build/renderable/trigger.d.ts.map +1 -1
  249. package/build/renderable/ui/uibaseelement.d.ts +0 -40
  250. package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
  251. package/build/renderable/ui/uispriteelement.d.ts +0 -35
  252. package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
  253. package/build/state/stage.d.ts +4 -68
  254. package/build/state/stage.d.ts.map +1 -1
  255. package/build/state/state.d.ts.map +1 -1
  256. package/build/system/device.d.ts +0 -12
  257. package/build/system/device.d.ts.map +1 -1
  258. package/build/system/dom.d.ts +1 -8
  259. package/build/system/dom.d.ts.map +1 -1
  260. package/build/system/event.d.ts +1 -1
  261. package/build/system/legacy_pool.d.ts +1 -6
  262. package/build/system/legacy_pool.d.ts.map +1 -1
  263. package/build/system/platform.d.ts +21 -2
  264. package/build/system/platform.d.ts.map +1 -1
  265. package/build/system/pool.d.ts +0 -9
  266. package/build/system/pool.d.ts.map +1 -1
  267. package/build/system/save.d.ts.map +1 -1
  268. package/build/system/timer.d.ts +0 -20
  269. package/build/system/timer.d.ts.map +1 -1
  270. package/build/tweens/tween.d.ts +0 -62
  271. package/build/tweens/tween.d.ts.map +1 -1
  272. package/build/utils/array-multimap.d.ts +1 -13
  273. package/build/utils/array-multimap.d.ts.map +1 -1
  274. package/build/utils/decode.d.ts.map +1 -1
  275. package/build/utils/fetchdata.d.ts +2 -0
  276. package/build/utils/fetchdata.d.ts.map +1 -0
  277. package/build/utils/utils.d.ts +0 -13
  278. package/build/utils/utils.d.ts.map +1 -1
  279. package/build/video/blendmodes.d.ts +1 -106
  280. package/build/video/blendmodes.d.ts.map +1 -1
  281. package/build/video/buffer/index.d.ts +1 -39
  282. package/build/video/buffer/index.d.ts.map +1 -1
  283. package/build/video/buffer/vertex.d.ts +1 -82
  284. package/build/video/buffer/vertex.d.ts.map +1 -1
  285. package/build/video/canvas/canvas_renderer.d.ts +7 -25
  286. package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
  287. package/build/video/canvas_factory.d.ts +1 -24
  288. package/build/video/canvas_factory.d.ts.map +1 -1
  289. package/build/video/effects/blendEffect.d.ts +0 -54
  290. package/build/video/effects/blendEffect.d.ts.map +1 -1
  291. package/build/video/effects/blur.d.ts +4 -4
  292. package/build/video/effects/blur.d.ts.map +1 -1
  293. package/build/video/effects/chromaticAberration.d.ts +5 -5
  294. package/build/video/effects/chromaticAberration.d.ts.map +1 -1
  295. package/build/video/effects/colorMatrix.d.ts +5 -15
  296. package/build/video/effects/colorMatrix.d.ts.map +1 -1
  297. package/build/video/effects/desaturate.d.ts +5 -5
  298. package/build/video/effects/desaturate.d.ts.map +1 -1
  299. package/build/video/effects/dissolve.d.ts +4 -4
  300. package/build/video/effects/dissolve.d.ts.map +1 -1
  301. package/build/video/effects/dropShadow.d.ts +5 -5
  302. package/build/video/effects/dropShadow.d.ts.map +1 -1
  303. package/build/video/effects/flash.d.ts +4 -4
  304. package/build/video/effects/flash.d.ts.map +1 -1
  305. package/build/video/effects/glow.d.ts +5 -5
  306. package/build/video/effects/glow.d.ts.map +1 -1
  307. package/build/video/effects/glsl_realization.d.ts +1 -17
  308. package/build/video/effects/glsl_realization.d.ts.map +1 -1
  309. package/build/video/effects/hologram.d.ts +4 -4
  310. package/build/video/effects/hologram.d.ts.map +1 -1
  311. package/build/video/effects/invert.d.ts +5 -5
  312. package/build/video/effects/invert.d.ts.map +1 -1
  313. package/build/video/effects/outline.d.ts +6 -6
  314. package/build/video/effects/outline.d.ts.map +1 -1
  315. package/build/video/effects/pixelate.d.ts +4 -4
  316. package/build/video/effects/pixelate.d.ts.map +1 -1
  317. package/build/video/effects/radialGradient.d.ts +2 -3
  318. package/build/video/effects/radialGradient.d.ts.map +1 -1
  319. package/build/video/effects/scanline.d.ts +6 -6
  320. package/build/video/effects/scanline.d.ts.map +1 -1
  321. package/build/video/effects/sepia.d.ts +5 -5
  322. package/build/video/effects/sepia.d.ts.map +1 -1
  323. package/build/video/effects/shadereffect.d.ts +12 -123
  324. package/build/video/effects/shadereffect.d.ts.map +1 -1
  325. package/build/video/effects/shine.d.ts +3 -3
  326. package/build/video/effects/shine.d.ts.map +1 -1
  327. package/build/video/effects/tintPulse.d.ts +4 -4
  328. package/build/video/effects/tintPulse.d.ts.map +1 -1
  329. package/build/video/effects/vignette.d.ts +6 -6
  330. package/build/video/effects/vignette.d.ts.map +1 -1
  331. package/build/video/effects/wave.d.ts +4 -4
  332. package/build/video/effects/wave.d.ts.map +1 -1
  333. package/build/video/effects/wgsl/layout.d.ts +1 -27
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  488. package/skills/AGENTS.md +67 -0
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  496. package/skills/melonjs-effects-and-shaders/SKILL.md +178 -0
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  512. package/build/audio/backend.d.ts +0 -140
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@@ -1,25 +1,4 @@
1
- /**
2
- * Return a default shape (polygon) for the given dimensions,
3
- * or the existing shapes if already defined in settings.
4
- * @param {object} settings - TMX object settings
5
- * @returns {Polygon|object[]} shape(s) for the object body
6
- * @ignore
7
- */
8
- export function getDefaultShape(settings: object): Polygon | object[];
9
- /**
10
- * Detect the object type from its TMX settings.
11
- * The detection order is:
12
- * 1. TMXLayer instances → "layer" (passthrough)
13
- * 2. Object class matching a registered factory → class name
14
- * 3. Object name matching a registered factory → name
15
- * 4. Object with text data → "text"
16
- * 5. Object with tile/gid data → "tile"
17
- * 6. Everything else → "shape"
18
- * @param {object} settings - TMX object settings
19
- * @returns {string} the factory type key
20
- * @ignore
21
- */
22
- export function detectObjectType(settings: object): string;
1
+
23
2
  /**
24
3
  * Register a factory function for a given Tiled object type.
25
4
  * When a Tiled map is loaded, objects are matched to factories using the following
@@ -77,22 +56,4 @@ export function registerTiledObjectFactory(type: string, factory: Function): voi
77
56
  * // CoinEntity is now available both in the pool AND as a Tiled object factory
78
57
  */
79
58
  export function registerTiledObjectClass(name: string, Constructor: Function): void;
80
- /**
81
- * Queue a class for registration as a Tiled object factory.
82
- * Registrations are applied when initFactories() runs (on first
83
- * createTMXObject call), avoiding circular import issues at module load time.
84
- * @param {string} name - the Tiled class or name to match
85
- * @param {Function} Constructor - class constructor with signature (x, y, settings)
86
- * @ignore
87
- */
88
- export function registerBuiltinTiledClass(name: string, Constructor: Function): void;
89
- /**
90
- * Instantiate a TMX object based on its settings, using the registered factory
91
- * for its detected type.
92
- * @param {object} settings - TMX object settings
93
- * @param {TMXTileMap} map - the parent tile map
94
- * @returns {Renderable} the instantiated object
95
- * @ignore
96
- */
97
- export function createTMXObject(settings: object, map: TMXTileMap): Renderable;
98
59
  //# sourceMappingURL=TMXObjectFactory.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXObjectFactory.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXObjectFactory.js"],"names":[],"mappings":"AA2BA;;;;;;GAMG;AACH,0CAJW,MAAM,GACJ,OAAO,GAAC,MAAM,EAAE,CAY5B;AAED;;;;;;;;;;;;GAYG;AACH,2CAJW,MAAM,GACJ,MAAM,CAsBlB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,iDApBW,MAAM,2BAgChB;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,+CAZW,MAAM,+BA6BhB;AAQD;;;;;;;GAOG;AACH,gDAJW,MAAM,+BAWhB;AAoCD;;;;;;;GAOG;AACH,0CALW,MAAM,OACN,UAAU,GACR,UAAU,CAqBtB"}
1
+ {"version":3,"file":"TMXObjectFactory.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXObjectFactory.js"],"names":[],"mappings":"AA8BA;;;;;;;GAOG;AACH,0CALW,MAAM,GACJ,OAAO,GAAC,MAAM,EAAE,CAiB5B;AAED;;;;;;;;;;;;;GAaG;AACH,2CALW,MAAM,GACJ,MAAM,CAuBlB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,iDApBW,MAAM,2BAgChB;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,+CAZW,MAAM,+BA6BhB;AASD;;;;;;;;GAQG;AACH,gDALW,MAAM,+BAYhB;AAqCD;;;;;;;;GAQG;AACH,0CANW,MAAM,OACN,UAAU,GACR,UAAU,CAsBtB"}
@@ -1,21 +1,4 @@
1
- /**
2
- * Apply a flip-mask transform to a Matrix2d in-place. Resets the matrix to
3
- * identity first, then applies the H / V / AD operations to flip / rotate a
4
- * tile of `width × height` pixels around its center.
5
- *
6
- * This is the typed-array equivalent of `Tile.setTileTransform()` — both share
7
- * the same math, but this variant is driven by a packed 3-bit mask (H=1, V=2,
8
- * AD=4) so callers that have raw layerData bytes can build a flip transform
9
- * without constructing a Tile.
10
- *
11
- * @param {Matrix2d} transform - the matrix to fill (mutated in place)
12
- * @param {number} flipMask - 3-bit packed flip mask
13
- * @param {number} width - tile width in pixels
14
- * @param {number} height - tile height in pixels
15
- * @returns {Matrix2d} the same matrix, for chaining
16
- * @ignore
17
- */
18
- export function buildFlipTransform(transform: Matrix2d, flipMask: number, width: number, height: number): Matrix2d;
1
+
19
2
  /**
20
3
  * a basic tile object
21
4
  * @category Tilemap
@@ -33,12 +16,6 @@ export default class Tile extends Bounds {
33
16
  * @type {TMXTileset}
34
17
  */
35
18
  tileset: TMXTileset;
36
- /**
37
- * the tile transformation matrix (if flipped)
38
- * @type {Matrix2d|null}
39
- * @ignore
40
- */
41
- currentTransform: Matrix2d | null;
42
19
  /**
43
20
  * tile column position in the map
44
21
  * @type {number}
@@ -74,12 +51,6 @@ export default class Tile extends Bounds {
74
51
  * @type {boolean}
75
52
  */
76
53
  flipped: boolean;
77
- /**
78
- * set the transformation matrix for this tile
79
- * @param {Matrix2d} transform - the transformation matrix to apply
80
- * @ignore
81
- */
82
- setTileTransform(transform: Matrix2d): void;
83
54
  /**
84
55
  * return a renderable object for this Tile object
85
56
  * @param {object} [settings] - see {@link Sprite}
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTile.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTile.js"],"names":[],"mappings":"AAgBA;;;;;;;;;;;;;;;;GAgBG;AACH,8CAPW,QAAQ,YACR,MAAM,SACN,MAAM,UACN,MAAM,GACJ,QAAQ,CAwBpB;AAED;;;GAGG;AACH;IACC;;;;;OAKG;IACH,eALW,MAAM,KACN,MAAM,OACN,MAAM,WACN,UAAU,EAkFpB;IA/DA;;;OAGG;IACH,SAFU,UAAU,CAEE;IAEtB;;;;OAIG;IACH,kBAHU,QAAQ,GAAC,IAAI,CAGK;IAE5B;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,QAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,WAFU,OAAO,CAEiC;IAElD;;;OAGG;IACH,SAFU,OAAO,CAE8C;IAYhE;;;;OAIG;IACH,4BAHW,QAAQ,QAmBlB;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,UAAU,CAmDtB;CACD;yBAlOwB,wBAAwB;uBAC1B,yBAAyB"}
1
+ {"version":3,"file":"TMXTile.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTile.js"],"names":[],"mappings":"AAgBA;;;;;;;;;;;;;;;;;GAiBG;AACH,8CARW,QAAQ,YACR,MAAM,SACN,MAAM,UACN,MAAM,GACJ,QAAQ,CAyBpB;AAED;;;GAGG;AACH;IACC;;;;;OAKG;IACH,eALW,MAAM,KACN,MAAM,OACN,MAAM,WACN,UAAU,EAmFpB;IAhEA;;;OAGG;IACH,SAFU,UAAU,CAEE;IAEtB;;;;;OAKG;IACH,kBAJU,QAAQ,GAAC,IAAI,CAIK;IAE5B;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,QAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,WAFU,OAAO,CAEiC;IAElD;;;OAGG;IACH,SAFU,OAAO,CAE8C;IAYhE;;;;;OAKG;IACH,4BAJW,QAAQ,QAoBlB;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,UAAU,CAmDtB;CACD;yBArOwB,wBAAwB;uBAC1B,yBAAyB"}
@@ -14,11 +14,6 @@ export default class TMXTileMap {
14
14
  * level.addTo(app.world, true);
15
15
  */
16
16
  constructor(levelId: string, data: object);
17
- /**
18
- * the level data (JSON)
19
- * @ignore
20
- */
21
- data: object;
22
17
  /**
23
18
  * name of the tilemap
24
19
  * @type {string}
@@ -119,11 +114,6 @@ export default class TMXTileMap {
119
114
  * @returns {Bounds}
120
115
  */
121
116
  getBounds(): Bounds;
122
- /**
123
- * parse the map
124
- * @ignore
125
- */
126
- readMapObjects(data: any): void;
127
117
  /**
128
118
  * add all the map layers and objects to the given container.
129
119
  * note : this will not automatically update the camera viewport
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTileMap.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileMap.js"],"names":[],"mappings":"AAsIA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,qBARW,MAAM,QACN,MAAM,EAgKhB;IAxJA;;;OAGG;IACH,aAAgB;IAEhB;;;OAGG;IACH,MAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,QAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,MAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,YAFU,MAAM,CAEkB;IAElC;;;;OAIG;IACH,UAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,aAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,SAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,cAFU,MAAM,CAE0B;IAE1C;;;OAGG;IACH,OAFU,MAAM,CAEO;IAGvB,6CAAoB;IAInB,cAAgB;IAIhB,oBAAsB;IAIvB,kBAA8C;IAG9C,iCAAmD;IAGnD,sBAAwC;IACxC,iBAAmC;IACnC,kBAAqC;IAGrC,YAAoD;IAGpD,WAA8B;IAC9B,YAAgC;IAGhC,qBAA2C;IAwB3C,qBAAwB;IAGzB;;;OAGG;IACH,eAFa,WAAW,CAUvB;IAHC,+OAAuC;IAKzC;;;OAGG;IACH,aAFa,MAAM,CAKlB;IAED;;;OAGG;IACH,gCA2DC;IAED;;;;;;;;;;;OAWG;IACH,iBATW,SAAS,YACT,OAAO,sBACP,OAAO,QA+EjB;IAED;;;;;;;;;OASG;IACH,qBAJW,OAAO,GAEL,UAAU,EAAE,CA4GxB;IAED;;;OAGG;IACH,aAFa,QAAQ,EAAE,CAMtB;IAED;;OAEG;IACH,gBAKC;CACD;4BA1lB2B,sBAAsB;sBAV5B,+BAA+B;qBAOhC,eAAe"}
1
+ {"version":3,"file":"TMXTileMap.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileMap.js"],"names":[],"mappings":"AA2IA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,qBARW,MAAM,QACN,MAAM,EAiKhB;IAzJA;;;;OAIG;IACH,aAAgB;IAEhB;;;OAGG;IACH,MAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,QAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,MAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,YAFU,MAAM,CAEkB;IAElC;;;;OAIG;IACH,UAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,aAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,SAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,cAFU,MAAM,CAE0B;IAE1C;;;OAGG;IACH,OAFU,MAAM,CAEO;IAGvB,6CAAoB;IAInB,cAAgB;IAIhB,oBAAsB;IAIvB,kBAA8C;IAG9C,iCAAmD;IAGnD,sBAAwC;IACxC,iBAAmC;IACnC,kBAAqC;IAGrC,YAAoD;IAGpD,WAA8B;IAC9B,YAAgC;IAGhC,qBAA2C;IAwB3C,qBAAwB;IAGzB;;;OAGG;IACH,eAFa,WAAW,CAUvB;IAHC,+OAAuC;IAKzC;;;OAGG;IACH,aAFa,MAAM,CAKlB;IAED;;;;OAIG;IACH,gCA2DC;IAED;;;;;;;;;;;OAWG;IACH,iBATW,SAAS,YACT,OAAO,sBACP,OAAO,QAgFjB;IAED;;;;;;;;;OASG;IACH,qBAJW,OAAO,GAEL,UAAU,EAAE,CA4GxB;IAED;;;OAGG;IACH,aAFa,QAAQ,EAAE,CAMtB;IAED;;OAEG;IACH,gBAKC;CACD;4BAlmB2B,sBAAsB;sBAV5B,+BAA+B;qBAOhC,eAAe"}
@@ -9,18 +9,6 @@ export default class TMXTileset {
9
9
  * @param {number} [mapTileheight] - the map's tile grid height in pixels
10
10
  */
11
11
  constructor(tileset: object, mapTilewidth?: number, mapTileheight?: number);
12
- /**
13
- * per-tile properties indexed by gid
14
- * @type {Map<number, object>}
15
- * @ignore
16
- */
17
- tileProperties: Map<number, object>;
18
- /**
19
- * per-tile images for "Collection of Image" tilesets, indexed by gid
20
- * @type {Map<number, HTMLImageElement|HTMLCanvasElement>}
21
- * @ignore
22
- */
23
- imageCollection: Map<number, HTMLImageElement | HTMLCanvasElement>;
24
12
  /**
25
13
  * the first global tile ID of this tileset
26
14
  * @type {number}
@@ -90,75 +78,12 @@ export default class TMXTileset {
90
78
  * @default "stretch"
91
79
  */
92
80
  fillmode: string;
93
- /**
94
- * the map's tile grid width (used for tilerendersize="grid")
95
- * @type {number}
96
- * @ignore
97
- */
98
- mapTilewidth: number;
99
- /**
100
- * the map's tile grid height (used for tilerendersize="grid")
101
- * @type {number}
102
- * @ignore
103
- */
104
- mapTileheight: number;
105
- /**
106
- * precomputed render scale for tilerendersize="grid" (spritesheet only)
107
- * @private
108
- */
109
- private _renderScaleX;
110
- _renderScaleY: number;
111
- _renderDw: number;
112
- _renderDh: number;
113
- _renderDyOffset: number;
114
- _renderDxCenter: number;
115
- _renderDyCenter: number;
116
- /**
117
- * per-tile sub-rectangles (Tiled 1.9+), indexed by local tile id
118
- * @type {Map<number, {x: number, y: number, width: number, height: number}>}
119
- * @ignore
120
- */
121
- tileSubRects: Map<number, {
122
- x: number;
123
- y: number;
124
- width: number;
125
- height: number;
126
- }>;
127
81
  /**
128
82
  * Tileset animations
129
83
  * @private
130
84
  * @type {Map}
131
85
  */
132
86
  private animations;
133
- /**
134
- * Remember the last update timestamp to prevent too many animation updates
135
- * @private
136
- */
137
- private _lastUpdate;
138
- /**
139
- * If `tileset.image` was loaded via the .aseprite binary parser, walk
140
- * its `meta.frameTags` and synthesize per-tile animations. Each tag
141
- * `{ from, to }` becomes an animation on tile `from` that cycles through
142
- * tiles `[from..to]` using each frame's `duration`.
143
- *
144
- * Throws on tag configurations that don't map to Tiled's animation model:
145
- * non-forward direction (Tiled animations are forward-only) and non-zero
146
- * repeat counts (Tiled animations loop forever).
147
- * @ignore
148
- */
149
- _applyAsepriteFrameTags(tileset: any): void;
150
- /**
151
- * Parse individual tile entries for animations, properties, and images.
152
- * @param {object[]|object} [tiles] - tile entries (array in JSON, object in XML)
153
- * @ignore
154
- */
155
- _parseTiles(tiles?: object[] | object): void;
156
- /**
157
- * Initialize the texture atlas for a spritesheet tileset.
158
- * @param {object} tileset - tileset data
159
- * @ignore
160
- */
161
- _initAtlas(tileset: object): void;
162
87
  image: any;
163
88
  texture: any;
164
89
  atlas: any;
@@ -168,13 +93,6 @@ export default class TMXTileset {
168
93
  * @returns {HTMLImageElement|HTMLCanvasElement|undefined} corresponding image or undefined
169
94
  */
170
95
  getTileImage(gid: number): HTMLImageElement | HTMLCanvasElement | undefined;
171
- /**
172
- * set the tile properties
173
- * @param {number} gid - global tile ID
174
- * @param {object} prop - property object
175
- * @ignore
176
- */
177
- setTileProperty(gid: number, prop: object): void;
178
96
  /**
179
97
  * return true if the gid belongs to the tileset
180
98
  * @param {number} gid
@@ -193,37 +111,6 @@ export default class TMXTileset {
193
111
  * @returns {object|undefined} tile properties or undefined
194
112
  */
195
113
  getTileProperties(tileId: number): object | undefined;
196
- /**
197
- * update tile animations
198
- * @param {number} dt - time delta in milliseconds
199
- * @returns {boolean} true if any animation frame changed
200
- * @ignore
201
- */
202
- update(dt: number): boolean;
203
- /**
204
- * draw a tile at the specified position
205
- * @param {CanvasRenderer|WebGLRenderer} renderer - a renderer instance
206
- * @param {number} dx - destination x position
207
- * @param {number} dy - destination y position
208
- * @param {Tile} tmxTile - the tile object to draw
209
- * @ignore
210
- */
211
- drawTile(renderer: CanvasRenderer | WebGLRenderer, dx: number, dy: number, tmxTile: Tile): void;
212
- /**
213
- * draw a tile at the specified position from raw (gid, flipMask) data
214
- *
215
- * Like {@link drawTile} but bypasses the {@link Tile} object entirely:
216
- * the renderer hot loop can pass the GID and flip mask straight from
217
- * `layer.layerData` without ever allocating a Tile instance.
218
- *
219
- * @param {CanvasRenderer|WebGLRenderer} renderer - a renderer instance
220
- * @param {number} dx - destination x position
221
- * @param {number} dy - destination y position
222
- * @param {number} gid - the tile's global id (with flip bits already stripped)
223
- * @param {number} flipMask - 3-bit packed flip mask (H=1, V=2, AD=4)
224
- * @ignore
225
- */
226
- drawTileRaw(renderer: CanvasRenderer | WebGLRenderer, dx: number, dy: number, gid: number, flipMask: number): void;
227
114
  }
228
115
  import { Vector2d } from "../../math/vector2d.ts";
229
116
  //# sourceMappingURL=TMXTileset.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTileset.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileset.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH;IACC;;;;OAIG;IACH,qBAJY,MAAM,iBACN,MAAM,kBACN,MAAM,EAoNjB;IAjNA;;;;OAIG;IACH,gBAHU,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAGE;IAE/B;;;;OAIG;IACH,iBAHU,GAAG,CAAC,MAAM,EAAE,gBAAgB,GAAC,iBAAiB,CAAC,CAGzB;IAEhC;;;OAGG;IACH,UAFU,MAAM,CAEiB;IAEjC;;;OAGG;IACH,SAFU,MAAM,CAEY;IAe5B;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEmB;IAEnC;;;OAGG;IACH,YAFU,MAAM,CAEqB;IAErC;;;;OAIG;IACH,SAHU,MAAM,CAGsB;IAEtC;;;;OAIG;IACH,QAHU,MAAM,CAGoB;IAEpC;;;OAGG;IACH,YAFU,QAAQ,CAEc;IAEhC;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,cAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAE0B;IAE1C;;;;OAIG;IACH,gBAHU,MAAM,CAGsC;IAEtD;;;;OAIG;IACH,UAHU,MAAM,CAG6B;IAE7C;;;;OAIG;IACH,cAHU,MAAM,CAGkC;IAElD;;;;OAIG;IACH,eAHU,MAAM,CAGqC;IAErD;;;OAGG;IACH,sBAAsB;IACtB,sBAAsB;IACtB,kBAA+B;IAC/B,kBAAgC;IAChC,wBAAwB;IACxB,wBAAwB;IACxB,wBAAwB;IAsBxB;;;;OAIG;IACH,cAHU,GAAG,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,CAAC,CAG/C;IAE7B;;;;OAIG;IACH,mBAA2B;IAE3B;;;OAGG;IACH,oBAAoB;IAsCrB;;;;;;;;;;OAUG;IACH,4CAgEC;IAED;;;;OAIG;IACH,oBAHW,MAAM,EAAE,GAAC,MAAM,QA2GzB;IAED;;;;OAIG;IACH,oBAHW,MAAM,QA0ChB;IArCA,WAAoC;IASpC,aAKE;IACF,WAAoC;IAwBrC;;;;OAIG;IACH,kBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,SAAS,CAIxD;IAED;;;;;OAKG;IACH,qBAJW,MAAM,QACN,MAAM,QAKhB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAYlB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;OAKG;IACH,WAJW,MAAM,GACJ,OAAO,CAwBnB;IAED;;;;;;;OAOG;IACH,mBANW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,WACN,IAAI,QAqFd;IAED;;;;;;;;;;;;;OAaG;IACH,sBAPW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,OACN,MAAM,YACN,MAAM,QA+FhB;CACD;yBA7uBwB,wBAAwB"}
1
+ {"version":3,"file":"TMXTileset.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileset.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH;IACC;;;;OAIG;IACH,qBAJY,MAAM,iBACN,MAAM,kBACN,MAAM,EAqPjB;IAlPA;;;;;OAKG;IACH,gBAJU,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAIE;IAE/B;;;;;OAKG;IACH,iBAJU,GAAG,CAAC,MAAM,EAAE,gBAAgB,GAAC,iBAAiB,CAAC,CAIzB;IAEhC;;;OAGG;IACH,UAFU,MAAM,CAEiB;IAEjC;;;OAGG;IACH,SAFU,MAAM,CAEY;IAe5B;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEmB;IAEnC;;;OAGG;IACH,YAFU,MAAM,CAEqB;IAErC;;;;OAIG;IACH,SAHU,MAAM,CAGsB;IAEtC;;;;OAIG;IACH,QAHU,MAAM,CAGoB;IAEpC;;;OAGG;IACH,YAFU,QAAQ,CAEc;IAEhC;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,cAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAE0B;IAE1C;;;;OAIG;IACH,gBAHU,MAAM,CAGsC;IAEtD;;;;OAIG;IACH,UAHU,MAAM,CAG6B;IAE7C;;;;;OAKG;IACH,cAJU,MAAM,CAIkC;IAElD;;;;;OAKG;IACH,eAJU,MAAM,CAIqC;IAErD;;;;;OAKG;IACH,sBAAsB;IACtB;;;OAGG;IACH,sBAAsB;IACtB;;;OAGG;IACH,kBAA+B;IAC/B;;;OAGG;IACH,kBAAgC;IAChC;;;OAGG;IACH,wBAAwB;IACxB;;;OAGG;IACH,wBAAwB;IACxB;;;OAGG;IACH,wBAAwB;IAsBxB;;;;;OAKG;IACH,cAJU,GAAG,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,CAAC,CAI/C;IAE7B;;;;OAIG;IACH,mBAA2B;IAE3B;;;;;OAKG;IACH,oBAAoB;IAsCrB;;;;;;;;;;;OAWG;IACH,4CAgEC;IAED;;;;;OAKG;IACH,oBAJW,MAAM,EAAE,GAAC,MAAM,QA4GzB;IAED;;;;;OAKG;IACH,oBAJW,MAAM,QA2ChB;IArCA,WAAoC;IASpC,aAKE;IACF,WAAoC;IAwBrC;;;;OAIG;IACH,kBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,SAAS,CAIxD;IAED;;;;;;OAMG;IACH,qBALW,MAAM,QACN,MAAM,QAMhB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAYlB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;OAMG;IACH,WALW,MAAM,GACJ,OAAO,CAyBnB;IAED;;;;;;;;OAQG;IACH,mBAPW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,WACN,IAAI,QAsFd;IAED;;;;;;;;;;;;;;OAcG;IACH,sBARW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,OACN,MAAM,YACN,MAAM,QAgGhB;CACD;yBArxBwB,wBAAwB"}
@@ -4,7 +4,6 @@
4
4
  export default class TMXTilesetGroup {
5
5
  tilesets: any[];
6
6
  length: number;
7
- _lastTileset: any;
8
7
  /**
9
8
  * add a tileset to the tileset group
10
9
  * @param {TMXTileset} tileset
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTilesetGroup.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTilesetGroup.js"],"names":[],"mappings":"AAEA;;GAEG;AACH;IAEE,gBAAkB;IAClB,eAAe;IAEf,kBAAwB;IAGzB;;;OAGG;IACH,aAFW,UAAU,QAKpB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,UAAU,CAItB;IAED;;;;;OAKG;IACH,qBAHW,MAAM,GACJ,UAAU,CAmCtB;CACD"}
1
+ {"version":3,"file":"TMXTilesetGroup.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTilesetGroup.js"],"names":[],"mappings":"AAEA;;GAEG;AACH;IAEE,gBAAkB;IAClB,eAAe;IAEf;;;OAGG;IACH,kBAAwB;IAGzB;;;OAGG;IACH,aAFW,UAAU,QAKpB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,UAAU,CAItB;IAED;;;;;OAKG;IACH,qBAHW,MAAM,GACJ,UAAU,CAmCtB;CACD"}
@@ -1,22 +1,4 @@
1
- /**
2
- * Decode an embedded base64 image, cache it in imgList, and return
3
- * a generated filename (with extension) suitable for getImage().
4
- * Works for both XML-parsed data (base64 string) and JSON data.
5
- * @ignore
6
- * @param {string} base64 - raw base64-encoded image data
7
- * @param {string} [format="png"] - image format
8
- * @param {number} [width] - image width hint
9
- * @param {number} [height] - image height hint
10
- * @returns {string} generated filename (e.g. "__embedded_0.png")
11
- */
12
- export function cacheEmbeddedImage(base64: string, format?: string, width?: number, height?: number): string;
13
- /**
14
- * If the given data object has an embedded base64 image (JSON `imagedata`
15
- * property), decode it, cache it, and replace with a generated filename.
16
- * @ignore
17
- * @param {object} data - tileset, tile, or layer data
18
- */
19
- export function resolveEmbeddedImage(data: object): void;
1
+
20
2
  /**
21
3
  * Convert a Tiled blend mode name to a canonical melonJS blend mode.
22
4
  * Tiled uses "add" for additive blending; melonJS renderers accept
@@ -29,38 +11,14 @@ export function resolveEmbeddedImage(data: object): void;
29
11
  * @returns {string} the melonJS blend mode name
30
12
  */
31
13
  export function tiledBlendMode(mode?: string): string;
32
- /**
33
- * Apply an opacity multiplier to a renderable and its child renderable (if any).
34
- * @ignore
35
- * @param {Renderable} obj - the renderable to apply to
36
- * @param {number} opacity - the opacity multiplier
37
- */
38
- export function applyObjectOpacity(obj: Renderable, opacity: number): void;
39
- /**
40
- * Propagate a blend mode to a renderable and its child renderable (if any).
41
- * Only applies when the object still has the default "normal" blend mode.
42
- * @ignore
43
- * @param {Renderable} obj - the renderable to apply to
44
- * @param {string} blendMode - the blend mode to propagate
45
- */
46
- export function propagateBlendMode(obj: Renderable, blendMode: string): void;
47
- /**
48
- * Parse a Tiled tint color hex string into a melonJS Color object.
49
- * @ignore
50
- * @param {string} tintcolor - hex color string from Tiled (e.g. "#ff0000")
51
- * @returns {Color|undefined} parsed Color, or undefined if no tint
52
- */
53
- export function parseTintColor(tintcolor: string): Color | undefined;
54
14
  /**
55
15
  * Parse a XML TMX object and returns the corresponding javascript object
56
- * @memberof TMXUtils
57
16
  * @param {Document} xml - XML TMX object
58
17
  * @returns {object} Javascript object
59
18
  */
60
19
  export function parse(xml: Document): object;
61
20
  /**
62
21
  * Apply TMX Properties to the given object
63
- * @memberof TMXUtils
64
22
  * @param {object} obj - object to apply the properties to
65
23
  * @param {object} data - TMX data object
66
24
  */
@@ -1 +1 @@
1
- {"version":3,"file":"TMXUtils.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXUtils.js"],"names":[],"mappings":"AAQA;;;;;;;;;;GAUG;AACH,2CANW,MAAM,WACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,MAAM,CAMlB;AAED;;;;;GAKG;AACH,2CAFW,MAAM,QAchB;AAED;;;;;;;;;;GAUG;AACH,sCAHW,MAAM,GACJ,MAAM,CAOlB;AAED;;;;;GAKG;AACH,wCAHW,UAAU,WACV,MAAM,QAUhB;AAED;;;;;;GAMG;AACH,wCAHW,UAAU,aACV,MAAM,QAiBhB;AAED;;;;;GAKG;AACH,0CAHW,MAAM,GACJ,KAAK,GAAC,SAAS,CAO3B;AAyTD;;;;;GAKG;AACH,2BAHW,QAAQ,GACN,MAAM,CAIlB;AAED;;;;;GAKG;AACH,wCAHW,MAAM,QACN,MAAM,QAgDhB"}
1
+ {"version":3,"file":"TMXUtils.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXUtils.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;GAWG;AACH,2CANW,MAAM,WACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,MAAM,CAMlB;AAED;;;;;;GAMG;AACH,2CAFW,MAAM,QAchB;AAED;;;;;;;;;;GAUG;AACH,sCAHW,MAAM,GACJ,MAAM,CAOlB;AAED;;;;;;GAMG;AACH,wCAHW,UAAU,WACV,MAAM,QAUhB;AAED;;;;;;;GAOG;AACH,wCAHW,UAAU,aACV,MAAM,QAiBhB;AAED;;;;;;GAMG;AACH,0CAHW,MAAM,GACJ,KAAK,GAAC,SAAS,CAO3B;AA4TD;;;;GAIG;AACH,2BAHW,QAAQ,GACN,MAAM,CAIlB;AAED;;;;GAIG;AACH,wCAHW,MAAM,QACN,MAAM,QAgDhB"}
@@ -1,9 +1,3 @@
1
- /**
2
- * create an unnamed shape object (Renderable with a static adapter-managed body)
3
- * @param {object} settings - TMX object settings
4
- * @returns {Renderable} the created shape object
5
- * @ignore
6
- */
7
- export function createShapeObject(settings: object): Renderable;
1
+
8
2
  import Renderable from "../../../renderable/renderable.js";
9
3
  //# sourceMappingURL=shape.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"shape.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/shape.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,4CAJW,MAAM,GACJ,UAAU,CAqCtB;uBA3CsB,mCAAmC"}
1
+ {"version":3,"file":"shape.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/shape.js"],"names":[],"mappings":"AAIA;;;;;;GAMG;AACH,4CALW,MAAM,GACJ,UAAU,CAsCtB;uBA5CsB,mCAAmC"}
@@ -1,8 +1,2 @@
1
- /**
2
- * create a Text or BitmapText object from TMX settings
3
- * @param {object} settings - TMX object settings
4
- * @returns {Renderable} the created text object
5
- * @ignore
6
- */
7
- export function createTextObject(settings: object): Renderable;
1
+
8
2
  //# sourceMappingURL=text.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/text.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AACH,2CAJW,MAAM,GACJ,UAAU,CAatB"}
1
+ {"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/text.js"],"names":[],"mappings":"AAGA;;;;;;GAMG;AACH,2CALW,MAAM,GACJ,UAAU,CActB"}
@@ -1,8 +1,2 @@
1
- /**
2
- * create a renderable from an embedded tile object
3
- * @param {object} settings - TMX object settings
4
- * @returns {Renderable} the created tile object
5
- * @ignore
6
- */
7
- export function createTileObject(settings: object): Renderable;
1
+
8
2
  //# sourceMappingURL=tile.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"tile.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/tile.js"],"names":[],"mappings":"AAEA;;;;;GAKG;AACH,2CAJW,MAAM,GACJ,UAAU,CAgBtB"}
1
+ {"version":3,"file":"tile.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/tile.js"],"names":[],"mappings":"AAEA;;;;;;GAMG;AACH,2CALW,MAAM,GACJ,UAAU,CAiBtB"}
@@ -17,66 +17,6 @@ export default class TMXHexagonalRenderer extends TMXRenderer {
17
17
  columnwidth: any;
18
18
  rowheight: any;
19
19
  centers: Vector2d[];
20
- /**
21
- * return true if the renderer can render the specified layer
22
- * @ignore
23
- */
24
- canRender(layer: any): boolean;
25
- /**
26
- * return the bounding rect for this map renderer
27
- * @ignore
28
- */
29
- getBounds(layer: any): import("../../../index.ts").Bounds;
30
- /**
31
- * @ignore
32
- */
33
- doStaggerX(x: any): number | false;
34
- /**
35
- * @ignore
36
- */
37
- doStaggerY(y: any): number | false;
38
- /**
39
- * @ignore
40
- */
41
- topLeft(x: any, y: any, v: any): any;
42
- /**
43
- * @ignore
44
- */
45
- topRight(x: any, y: any, v: any): any;
46
- /**
47
- * @ignore
48
- */
49
- bottomLeft(x: any, y: any, v: any): any;
50
- /**
51
- * @ignore
52
- */
53
- bottomRight(x: any, y: any, v: any): any;
54
- /**
55
- * return the tile position corresponding to the specified pixel
56
- * @ignore
57
- */
58
- pixelToTileCoords(x: any, y: any, v: any): any;
59
- /**
60
- * return the pixel position corresponding of the specified tile
61
- * @ignore
62
- */
63
- tileToPixelCoords(x: any, y: any, v: any): any;
64
- /**
65
- * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
66
- * @ignore
67
- */
68
- drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
69
- /**
70
- * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
71
- * rendering loop to bypass Tile construction
72
- * @ignore
73
- */
74
- drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
75
- /**
76
- * draw the tile map
77
- * @ignore
78
- */
79
- drawTileLayer(renderer: any, layer: any, rect: any): void;
80
20
  }
81
21
  import TMXRenderer from "./TMXRenderer.js";
82
22
  import { Vector2d } from "../../../math/vector2d.ts";
@@ -1 +1 @@
1
- {"version":3,"file":"TMXHexagonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXHexagonalRenderer.js"],"names":[],"mappings":"AAmBA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAgCpB;IA3BA,mBAA2C;IAC3C,kBAAuC;IACvC,qBAA8C;IAE9C,iBAAoB;IACpB,iBAAoB;IAUpB,oBAA0D;IAC1D,oBAA2D;IAE3D,iBAAsD;IACtD,eAAoD;IAEpD,oBAKC;IAGF;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DA0BC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,qCAiBC;IAED;;OAEG;IACH,sCAiBC;IAED;;OAEG;IACH,wCAiBC;IAED;;OAEG;IACH,yCAiBC;IAED;;;OAGG;IACH,+CAqFC;IAED;;;OAGG;IACH,+CAoBC;IAED;;;OAGG;IACH,4DAaC;IAED;;;;OAIG;IACH,wFAYC;IAED;;;OAGG;IACH,0DAoKC;CACD;wBA1gBuB,kBAAkB;yBAHH,2BAA2B"}
1
+ {"version":3,"file":"TMXHexagonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXHexagonalRenderer.js"],"names":[],"mappings":"AAmBA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAgCpB;IA3BA,mBAA2C;IAC3C,kBAAuC;IACvC,qBAA8C;IAE9C,iBAAoB;IACpB,iBAAoB;IAUpB,oBAA0D;IAC1D,oBAA2D;IAE3D,iBAAsD;IACtD,eAAoD;IAEpD,oBAKC;IAGF;;;;OAIG;IACH,+BAEC;IAED;;;;OAIG;IACH,0DA0BC;IAED;;;OAGG;IACH,mCAEC;IAED;;;OAGG;IACH,mCAEC;IAED;;;OAGG;IACH,qCAiBC;IAED;;;OAGG;IACH,sCAiBC;IAED;;;OAGG;IACH,wCAiBC;IAED;;;OAGG;IACH,yCAiBC;IAED;;;;OAIG;IACH,+CAqFC;IAED;;;;OAIG;IACH,+CAoBC;IAED;;;;OAIG;IACH,4DAaC;IAED;;;;;OAKG;IACH,wFAYC;IAED;;;;OAIG;IACH,0DAoKC;CACD;wBAvhBuB,kBAAkB;yBAHH,2BAA2B"}
@@ -10,48 +10,6 @@ export default class TMXIsometricRenderer extends TMXRenderer {
10
10
  hTilewidth: number;
11
11
  hTileheight: number;
12
12
  originX: number;
13
- /**
14
- * return true if the renderer can render the specified layer
15
- * @ignore
16
- */
17
- canRender(layer: any): boolean;
18
- /**
19
- * return the bounding rect for this map renderer
20
- * @ignore
21
- */
22
- getBounds(layer: any): import("../../../index.ts").Bounds;
23
- /**
24
- * return the tile position corresponding to the specified pixel
25
- * @ignore
26
- */
27
- pixelToTileCoords(x: any, y: any, v: any): any;
28
- /**
29
- * return the pixel position corresponding of the specified tile
30
- * @ignore
31
- */
32
- tileToPixelCoords(x: any, y: any, v: any): any;
33
- /**
34
- * fix the position of Objects to match
35
- * the way Tiled places them
36
- * @ignore
37
- */
38
- adjustPosition(obj: any): void;
39
- /**
40
- * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
41
- * @ignore
42
- */
43
- drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
44
- /**
45
- * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
46
- * rendering loop to bypass Tile construction
47
- * @ignore
48
- */
49
- drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
50
- /**
51
- * draw the tile map
52
- * @ignore
53
- */
54
- drawTileLayer(renderer: any, layer: any, rect: any): void;
55
13
  }
56
14
  import TMXRenderer from "./TMXRenderer.js";
57
15
  //# sourceMappingURL=TMXIsometricRenderer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXIsometricRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXIsometricRenderer.js"],"names":[],"mappings":"AAKA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAQpB;IAHA,mBAAoC;IACpC,oBAAsC;IACtC,gBAA0C;IAG3C;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DASC;IAED;;;OAGG;IACH,+CAMC;IAED;;;OAGG;IACH,+CAMC;IAED;;;;OAIG;IACH,+BAWC;IAED;;;OAGG;IACH,4DASC;IAED;;;;OAIG;IACH,wFAQC;IAED;;;OAGG;IACH,0DA8HC;CACD;wBApPuB,kBAAkB"}
1
+ {"version":3,"file":"TMXIsometricRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXIsometricRenderer.js"],"names":[],"mappings":"AAKA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAQpB;IAHA,mBAAoC;IACpC,oBAAsC;IACtC,gBAA0C;IAG3C;;;;OAIG;IACH,+BAEC;IAED;;;;OAIG;IACH,0DASC;IAED;;;;OAIG;IACH,+CAMC;IAED;;;;OAIG;IACH,+CAMC;IAED;;;;;OAKG;IACH,+BAWC;IAED;;;;OAIG;IACH,4DASC;IAED;;;;;OAKG;IACH,wFAQC;IAED;;;;OAIG;IACH,0DA8HC;CACD;wBA5PuB,kBAAkB"}
@@ -25,11 +25,6 @@ export default class TMXObliqueRenderer extends TMXOrthogonalRenderer {
25
25
  * @type {number}
26
26
  */
27
27
  shearY: number;
28
- /**
29
- * determinant of the shear matrix (for inverse transform)
30
- * @type {number}
31
- */
32
- _det: number;
33
28
  /**
34
29
  * return the bounding rect for this map renderer
35
30
  * @param {TMXLayer} [layer] - calculate the bounding rect for a specific layer
@@ -1 +1 @@
1
- {"version":3,"file":"TMXObliqueRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXObliqueRenderer.js"],"names":[],"mappings":"AAKA;;;;;GAKG;AACH;IAOE;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,QAFU,MAAM,CAEsD;IAEtE;;;OAGG;IACH,QAFU,MAAM,CAEoD;IAEpE;;;OAGG;IACH,MAFU,MAAM,CAEyB;IAe1C;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAqBlB;CAgKD;kCAlPiC,4BAA4B;qBADzC,kBAAkB"}
1
+ {"version":3,"file":"TMXObliqueRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXObliqueRenderer.js"],"names":[],"mappings":"AAKA;;;;;GAKG;AACH;IAOE;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,QAFU,MAAM,CAEsD;IAEtE;;;OAGG;IACH,QAFU,MAAM,CAEoD;IAEpE;;;;;OAKG;IACH,MAJU,MAAM,CAIyB;IAgB1C;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAqBlB;CAqKD;kCA1PiC,4BAA4B;qBADzC,kBAAkB"}
@@ -7,37 +7,6 @@ export default class TMXOrthogonalRenderer extends TMXRenderer {
7
7
  * @param {TMXTileMap} map - the TMX map
8
8
  */
9
9
  constructor(map: TMXTileMap);
10
- /**
11
- * return true if the renderer can render the specified layer
12
- * @ignore
13
- */
14
- canRender(layer: any): boolean;
15
- /**
16
- * return the tile position corresponding to the specified pixel
17
- * @ignore
18
- */
19
- pixelToTileCoords(x: any, y: any, v: any): any;
20
- /**
21
- * return the pixel position corresponding of the specified tile
22
- * @ignore
23
- */
24
- tileToPixelCoords(x: any, y: any, v: any): any;
25
- /**
26
- * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
27
- * @ignore
28
- */
29
- drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
30
- /**
31
- * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
32
- * rendering loop to bypass Tile construction
33
- * @ignore
34
- */
35
- drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
36
- /**
37
- * draw the tile map
38
- * @ignore
39
- */
40
- drawTileLayer(renderer: any, layer: any, rect: any): void;
41
10
  }
42
11
  import TMXRenderer from "./TMXRenderer.js";
43
12
  //# sourceMappingURL=TMXOrthogonalRenderer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXOrthogonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXOrthogonalRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAIpB;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,4DASC;IAED;;;;OAIG;IACH,wFAQC;IAED;;;OAGG;IACH,0DA6EC;CACD;wBAxJuB,kBAAkB"}
1
+ {"version":3,"file":"TMXOrthogonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXOrthogonalRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAIpB;IAED;;;;OAIG;IACH,+BAEC;IAED;;;;OAIG;IACH,+CAGC;IAED;;;;OAIG;IACH,+CAGC;IAED;;;;OAIG;IACH,4DASC;IAED;;;;;OAKG;IACH,wFAQC;IAED;;;;OAIG;IACH,0DA6EC;CACD;wBA9JuB,kBAAkB"}
@@ -56,14 +56,14 @@ export default class TMXRenderer {
56
56
  * @param {number} y - Y coordinate where to draw the tile
57
57
  * @param {Tile} tile - the tile object to draw
58
58
  */
59
- drawTile(): void;
59
+ drawTile(renderer: CanvasRenderer | WebGLRenderer, x: number, y: number, tile: Tile): void;
60
60
  /**
61
61
  * draw the given TMX Layer for the given area
62
62
  * @param {CanvasRenderer|WebGLRenderer} renderer - a renderer object
63
63
  * @param {TMXLayer} layer - a TMX Layer object
64
64
  * @param {Rect} rect - the area of the layer to draw
65
65
  */
66
- drawTileLayer(): void;
66
+ drawTileLayer(renderer: CanvasRenderer | WebGLRenderer, layer: TMXLayer, rect: Rect): void;
67
67
  }
68
68
  import { Bounds } from "./../../../physics/bounds.ts";
69
69
  import TMXLayer from "./../TMXLayer.js";