melonjs 20.2.0 → 20.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +86 -8
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +6 -2
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +2 -2
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/buffer.d.ts +26 -0
- package/build/audio/backend/buffer.d.ts.map +1 -0
- package/build/audio/backend/cache.d.ts +2 -0
- package/build/audio/backend/cache.d.ts.map +1 -0
- package/build/audio/backend/core.d.ts +24 -0
- package/build/audio/backend/core.d.ts.map +1 -0
- package/build/audio/backend/engine.d.ts +35 -0
- package/build/audio/backend/engine.d.ts.map +1 -0
- package/build/audio/backend/sound.d.ts +29 -0
- package/build/audio/backend/sound.d.ts.map +1 -0
- package/build/audio/backend/spatial.d.ts +191 -0
- package/build/audio/backend/spatial.d.ts.map +1 -0
- package/build/audio/backend/types.d.ts +107 -0
- package/build/audio/backend/types.d.ts.map +1 -0
- package/build/audio/backend/voice.d.ts +8 -0
- package/build/audio/backend/voice.d.ts.map +1 -0
- package/build/audio/playback.d.ts +49 -4
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +69 -0
- package/build/audio/state.d.ts.map +1 -0
- package/build/audio/types.d.ts +93 -1
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +0 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +91 -84
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/const.d.ts +2 -2
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +0 -12
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +1 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +12150 -11289
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/input.d.ts +19 -0
- package/build/input/input.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts +4 -2
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +0 -81
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +13 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +0 -16
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +46 -73
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +2 -0
- package/build/loader/parsers/audio.d.ts.map +1 -0
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/adapter.d.ts +3 -3
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +5 -69
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/plugin/plugin.d.ts +9 -1
- package/build/plugin/plugin.d.ts.map +1 -1
- package/build/polyfill/index.d.ts +1 -4
- package/build/polyfill/index.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +0 -7
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +0 -55
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +26 -104
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +145 -140
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +17 -54
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +7 -52
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +0 -95
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +0 -14
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +0 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +4 -68
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +0 -12
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/event.d.ts +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +21 -2
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +2 -0
- package/build/utils/fetchdata.d.ts.map +1 -0
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +7 -25
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/blur.d.ts +4 -4
- package/build/video/effects/blur.d.ts.map +1 -1
- package/build/video/effects/chromaticAberration.d.ts +5 -5
- package/build/video/effects/chromaticAberration.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +5 -15
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/desaturate.d.ts +5 -5
- package/build/video/effects/desaturate.d.ts.map +1 -1
- package/build/video/effects/dissolve.d.ts +4 -4
- package/build/video/effects/dissolve.d.ts.map +1 -1
- package/build/video/effects/dropShadow.d.ts +5 -5
- package/build/video/effects/dropShadow.d.ts.map +1 -1
- package/build/video/effects/flash.d.ts +4 -4
- package/build/video/effects/flash.d.ts.map +1 -1
- package/build/video/effects/glow.d.ts +5 -5
- package/build/video/effects/glow.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/hologram.d.ts +4 -4
- package/build/video/effects/hologram.d.ts.map +1 -1
- package/build/video/effects/invert.d.ts +5 -5
- package/build/video/effects/invert.d.ts.map +1 -1
- package/build/video/effects/outline.d.ts +6 -6
- package/build/video/effects/outline.d.ts.map +1 -1
- package/build/video/effects/pixelate.d.ts +4 -4
- package/build/video/effects/pixelate.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +2 -3
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/scanline.d.ts +6 -6
- package/build/video/effects/scanline.d.ts.map +1 -1
- package/build/video/effects/sepia.d.ts +5 -5
- package/build/video/effects/sepia.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +12 -123
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/shine.d.ts +3 -3
- package/build/video/effects/shine.d.ts.map +1 -1
- package/build/video/effects/tintPulse.d.ts +4 -4
- package/build/video/effects/tintPulse.d.ts.map +1 -1
- package/build/video/effects/vignette.d.ts +6 -6
- package/build/video/effects/vignette.d.ts.map +1 -1
- package/build/video/effects/wave.d.ts +4 -4
- package/build/video/effects/wave.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +0 -81
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +2 -76
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +0 -43
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +2 -51
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +24 -286
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +1 -230
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +2 -89
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +8 -11
- package/skills/AGENTS.md +67 -0
- package/skills/melonjs/SKILL.md +156 -0
- package/skills/melonjs-20-migration/SKILL.md +160 -0
- package/skills/melonjs-3d/SKILL.md +525 -0
- package/skills/melonjs-3d-assets/SKILL.md +258 -0
- package/skills/melonjs-audio/SKILL.md +236 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +175 -0
- package/skills/melonjs-deployment/SKILL.md +113 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +178 -0
- package/skills/melonjs-events/SKILL.md +159 -0
- package/skills/melonjs-getting-started/SKILL.md +183 -0
- package/skills/melonjs-input/SKILL.md +166 -0
- package/skills/melonjs-lighting/SKILL.md +139 -0
- package/skills/melonjs-loading-assets/SKILL.md +186 -0
- package/skills/melonjs-particles-and-trails/SKILL.md +136 -0
- package/skills/melonjs-performance/SKILL.md +183 -0
- package/skills/melonjs-physics/SKILL.md +321 -0
- package/skills/melonjs-plugins/SKILL.md +191 -0
- package/skills/melonjs-renderables/SKILL.md +214 -0
- package/skills/melonjs-renderer-backends/SKILL.md +173 -0
- package/skills/melonjs-scenes-and-state/SKILL.md +180 -0
- package/skills/melonjs-sprites-and-animation/SKILL.md +173 -0
- package/skills/melonjs-tilemaps/SKILL.md +213 -0
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- package/build/audio/backend.d.ts +0 -140
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{"version":3,"file":"TMXRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,kBALW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,EAQhB;IALA,aAAgB;IAChB,aAAgB;IAChB,kBAA0B;IAC1B,mBAA4B;IAC5B,eAA0B;IAG3B;;;;OAIG;IACH,qBAHW,UAAU,GAAC,QAAQ,GACjB,OAAO,CAanB;IAED;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAWlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,KACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;;;OAMG;IACH,uBALW,MAAM,OACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;OAIG;IACH,oBAFW,MAAM,QAShB;IAED;;;;;;OAMG;
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{"version":3,"file":"TMXRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,kBALW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,EAQhB;IALA,aAAgB;IAChB,aAAgB;IAChB,kBAA0B;IAC1B,mBAA4B;IAC5B,eAA0B;IAG3B;;;;OAIG;IACH,qBAHW,UAAU,GAAC,QAAQ,GACjB,OAAO,CAanB;IAED;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAWlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,KACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;;;OAMG;IACH,uBALW,MAAM,OACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;OAIG;IACH,oBAFW,MAAM,QAShB;IAED;;;;;;OAMG;IAEH,mBANW,cAAc,GAAC,aAAa,KAC5B,MAAM,KACN,MAAM,QACN,IAAI,QAGkB;IAEjC;;;;;OAKG;IAEH,wBALW,cAAc,GAAC,aAAa,SAC5B,QAAQ,QACR,IAAI,QAGwB;CACvC;uBA9GkC,8BAA8B;qBAC5C,kBAAkB"}
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{"version":3,"file":"TMXStaggeredRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXStaggeredRenderer.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;
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{"version":3,"file":"TMXStaggeredRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXStaggeredRenderer.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;CAwGC;iCA9GgC,2BAA2B"}
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{"version":3,"file":"autodetect.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/autodetect.js"],"names":[],"mappings":"AAMA;;;;;GAKG;AACH,uCAJW,UAAU,4FAyBpB;iCAjCgC,2BAA2B;iCAC3B,2BAA2B;kCAE1B,4BAA4B;+BAD/B,yBAAyB"}
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{"version":3,"file":"light2d.d.ts","sourceRoot":"","sources":["../../src/lighting/light2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAe,MAAM,0BAA0B,CAAC;AAChE,OAAO,EAAE,KAAK,EAAa,MAAM,kBAAkB,CAAC;AACpD,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAErD,OAAO,KAAK,cAAc,MAAM,oCAAoC,CAAC;AACrE,OAAO,KAAK,aAAa,MAAM,kCAAkC,CAAC;AAElE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,UAAU;IAC9C;;;OAGG;IACH,KAAK,EAAE,KAAK,CAAC;IAEb,yCAAyC;IACzC,OAAO,EAAE,MAAM,CAAC;IAEhB,uCAAuC;IACvC,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,SAAS,EAAE,MAAM,CAAC;
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{"version":3,"file":"light2d.d.ts","sourceRoot":"","sources":["../../src/lighting/light2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAe,MAAM,0BAA0B,CAAC;AAChE,OAAO,EAAE,KAAK,EAAa,MAAM,kBAAkB,CAAC;AACpD,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAErD,OAAO,KAAK,cAAc,MAAM,oCAAoC,CAAC;AACrE,OAAO,KAAK,aAAa,MAAM,kCAAkC,CAAC;AAElE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,UAAU;IAC9C;;;OAGG;IACH,KAAK,EAAE,KAAK,CAAC;IAEb,yCAAyC;IACzC,OAAO,EAAE,MAAM,CAAC;IAEhB,uCAAuC;IACvC,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,SAAS,EAAE,MAAM,CAAC;IAUlB;;;;;;;;;;OAUG;IACH,gBAAgB,EAAE,OAAO,CAAC;IAE1B;;;;;;;;;;;;;;OAcG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;gBAEF,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,OAAO,EAAE,MAAM,EACf,OAAO,GAAE,MAAgB,EACzB,KAAK,GAAE,KAAK,GAAG,MAAe,EAC9B,SAAS,GAAE,MAAY;IAyCxB;;;;;OAKG;IACH,IAAa,OAAO,IAAI,MAAM,CAE7B;IACD,IAAa,OAAO,CAAC,KAAK,EAAE,MAAM,EAIjC;IAED;;;OAGG;IACH,IAAa,OAAO,IAAI,MAAM,CAE7B;IACD,IAAa,OAAO,CAAC,KAAK,EAAE,MAAM,EAIjC;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,QAAQ,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,GAAE,MAAgB;IAMnD;;;;;OAKG;IACH,cAAc,IAAI,OAAO;IAOzB;;;OAGG;IACM,MAAM,IAAI,OAAO;IAI1B;;;OAGG;IACM,OAAO,CAAC,QAAQ,EAAE,cAAc,GAAG,aAAa;IAKzD;;;;;;;;OAQG;IACM,IAAI,CAAC,QAAQ,EAAE,cAAc,GAAG,aAAa;CAyCtD"}
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|
-
{"version":3,"file":"light3d.d.ts","sourceRoot":"","sources":["../../src/lighting/light3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAGrD;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B;;;;;OAKG;IACH,IAAI,CAAC,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IACpD;;;OAGG;IACH,SAAS,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACrC,oDAAoD;IACpD,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC;;;OAGG;IACH,KAAK,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClD,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB;;;;;OAKG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;CACxB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH,qBAAa,OAAQ,SAAQ,UAAU;IACtC,2DAA2D;IAClD,IAAI,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IAC5D;;;OAGG;IACH,SAAS,EAAE,QAAQ,CAAC;IACpB,oDAAoD;IACpD,QAAQ,EAAE,QAAQ,CAAC;IACnB,uBAAuB;IACvB,KAAK,EAAE,KAAK,CAAC;IACb,qDAAqD;IACrD,SAAS,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IACd,iEAAiE;IACjE,cAAc,EAAE,MAAM,CAAC;IACvB,wDAAwD;IACxD,cAAc,EAAE,MAAM,CAAC;IAEvB;;OAEG;gBACS,OAAO,GAAE,cAAmB;
|
|
1
|
+
{"version":3,"file":"light3d.d.ts","sourceRoot":"","sources":["../../src/lighting/light3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAGrD;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B;;;;;OAKG;IACH,IAAI,CAAC,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IACpD;;;OAGG;IACH,SAAS,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACrC,oDAAoD;IACpD,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC;;;OAGG;IACH,KAAK,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClD,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB;;;;;OAKG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;CACxB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAyCG;AACH,qBAAa,OAAQ,SAAQ,UAAU;IACtC,2DAA2D;IAClD,IAAI,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IAC5D;;;OAGG;IACH,SAAS,EAAE,QAAQ,CAAC;IACpB,oDAAoD;IACpD,QAAQ,EAAE,QAAQ,CAAC;IACnB,uBAAuB;IACvB,KAAK,EAAE,KAAK,CAAC;IACb,qDAAqD;IACrD,SAAS,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IACd,iEAAiE;IACjE,cAAc,EAAE,MAAM,CAAC;IACvB,wDAAwD;IACxD,cAAc,EAAE,MAAM,CAAC;IAEvB;;OAEG;gBACS,OAAO,GAAE,cAAmB;CA4ExC"}
|
package/build/loader/loader.d.ts
CHANGED
|
@@ -1,11 +1,6 @@
|
|
|
1
|
-
|
|
2
|
-
* enable the nocache mechanism
|
|
3
|
-
* @ignore
|
|
4
|
-
*/
|
|
5
|
-
export function setNocache(enable?: boolean): void;
|
|
1
|
+
|
|
6
2
|
/**
|
|
7
3
|
* Sets the options for the loader.
|
|
8
|
-
* @memberof loader
|
|
9
4
|
* @param {Object} options - The options to set.
|
|
10
5
|
* @param {string} [options.crossOrigin] - The crossOrigin attribute to configure the CORS requests for Image and Video data element.
|
|
11
6
|
* @param {boolean} [options.nocache] - Enable or disable the nocache mechanism.
|
|
@@ -29,8 +24,6 @@ export function setOptions(options: {
|
|
|
29
24
|
/**
|
|
30
25
|
* change the default baseURL for the given asset type.<br>
|
|
31
26
|
* (this will prepend the asset URL and must finish with a '/')
|
|
32
|
-
* @name setBaseURL
|
|
33
|
-
* @memberof loader
|
|
34
27
|
* @public
|
|
35
28
|
* @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface", "aseprite", "shader", "obj", "mtl", "gltf", "glb"
|
|
36
29
|
* @param {string} [url="./"] - default base URL
|
|
@@ -45,9 +38,8 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
45
38
|
/**
|
|
46
39
|
* an asset definition to be used with the loader
|
|
47
40
|
* @typedef {object} Asset
|
|
48
|
-
* @memberof loader
|
|
49
41
|
* @property {string} name - name of the asset
|
|
50
|
-
* @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"
|
|
42
|
+
* @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
|
|
51
43
|
* @property {string|string[]} [src] - path and/or file name of the resource (for audio assets only the path is required).
|
|
52
44
|
* For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
|
|
53
45
|
* The loader will try each source in order and use the first one that loads successfully.
|
|
@@ -99,7 +91,6 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
99
91
|
*/
|
|
100
92
|
/**
|
|
101
93
|
* specify a parser/preload function for the given asset type
|
|
102
|
-
* @memberof loader
|
|
103
94
|
* @param {string} type - asset type
|
|
104
95
|
* @param {function} parserFn - parser function
|
|
105
96
|
* @see {@link Asset.type}
|
|
@@ -122,7 +113,6 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
122
113
|
export function setParser(type: string, parserFn: Function): void;
|
|
123
114
|
/**
|
|
124
115
|
* set all the specified game assets to be preloaded.
|
|
125
|
-
* @memberof loader
|
|
126
116
|
* @param {Asset[]} assets - list of assets to load
|
|
127
117
|
* @param {Function} [onloadcb=loader.onload] - function to be called when all resources are loaded
|
|
128
118
|
* @param {boolean} [switchToLoadState=true] - automatically switch to the loading screen
|
|
@@ -174,7 +164,6 @@ export function setParser(type: string, parserFn: Function): void;
|
|
|
174
164
|
export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?: boolean): Promise<void>;
|
|
175
165
|
/**
|
|
176
166
|
* retry loading assets after a loading failure
|
|
177
|
-
* @memberof loader
|
|
178
167
|
* @param {string} src - src of asset to reload
|
|
179
168
|
* @example
|
|
180
169
|
* event.on(
|
|
@@ -191,7 +180,6 @@ export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?
|
|
|
191
180
|
export function reload(src: string): void;
|
|
192
181
|
/**
|
|
193
182
|
* Load a single asset (to be used if you need to load additional asset(s) during the game)
|
|
194
|
-
* @memberof loader
|
|
195
183
|
* @param {Asset} asset
|
|
196
184
|
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
197
185
|
* @param {Function} [onerror] - function to be called in case of error
|
|
@@ -227,7 +215,6 @@ export function reload(src: string): void;
|
|
|
227
215
|
export function load(asset: Asset, onload?: Function, onerror?: Function): number | Promise<void>;
|
|
228
216
|
/**
|
|
229
217
|
* unload the specified asset to free memory
|
|
230
|
-
* @memberof loader
|
|
231
218
|
* @param {Asset} asset
|
|
232
219
|
* @returns {boolean} true if unloaded
|
|
233
220
|
* @example me.loader.unload({name: "avatar", type:"image"});
|
|
@@ -236,14 +223,12 @@ export function load(asset: Asset, onload?: Function, onerror?: Function): numbe
|
|
|
236
223
|
export function unload(asset: Asset): boolean;
|
|
237
224
|
/**
|
|
238
225
|
* unload all resources to free memory
|
|
239
|
-
* @memberof loader
|
|
240
226
|
* @example me.loader.unloadAll();
|
|
241
227
|
* @category Assets
|
|
242
228
|
*/
|
|
243
229
|
export function unloadAll(): void;
|
|
244
230
|
/**
|
|
245
231
|
* return the specified TMX/TSX object
|
|
246
|
-
* @memberof loader
|
|
247
232
|
* @param {string} elt - name of the tmx/tsx element ("map1");
|
|
248
233
|
* @returns {object} requested element or null if not found
|
|
249
234
|
* @category Assets
|
|
@@ -251,7 +236,6 @@ export function unloadAll(): void;
|
|
|
251
236
|
export function getTMX(elt: string): object;
|
|
252
237
|
/**
|
|
253
238
|
* return the specified Binary object
|
|
254
|
-
* @memberof loader
|
|
255
239
|
* @param {string} elt - name of the binary object ("ymTrack");
|
|
256
240
|
* @returns {object} requested element or null if not found
|
|
257
241
|
* @category Assets
|
|
@@ -259,7 +243,6 @@ export function getTMX(elt: string): object;
|
|
|
259
243
|
export function getBinary(elt: string): object;
|
|
260
244
|
/**
|
|
261
245
|
* return the specified Image Object
|
|
262
|
-
* @memberof loader
|
|
263
246
|
* @param {string} image - name of the Image element ("tileset-platformer");
|
|
264
247
|
* @returns {HTMLImageElement|CompressedImage|null} requested element or null if not found
|
|
265
248
|
* @category Assets
|
|
@@ -267,7 +250,6 @@ export function getBinary(elt: string): object;
|
|
|
267
250
|
export function getImage(image: string): HTMLImageElement | CompressedImage | null;
|
|
268
251
|
/**
|
|
269
252
|
* return the specified JSON Object
|
|
270
|
-
* @memberof loader
|
|
271
253
|
* @param {string} elt - name of the json file
|
|
272
254
|
* @returns {JSON}
|
|
273
255
|
* @category Assets
|
|
@@ -275,7 +257,6 @@ export function getImage(image: string): HTMLImageElement | CompressedImage | nu
|
|
|
275
257
|
export function getJSON(elt: string): JSON;
|
|
276
258
|
/**
|
|
277
259
|
* return the specified OBJ model data
|
|
278
|
-
* @memberof loader
|
|
279
260
|
* @param {string} elt - name of the OBJ file (as specified in the preload list)
|
|
280
261
|
* @returns {object} parsed OBJ data with `vertices` (Float32Array), `uvs` (Float32Array), `indices` (Uint16Array), and `vertexCount` (number), or null if not found
|
|
281
262
|
* @category Assets
|
|
@@ -336,7 +317,6 @@ export function getOBJ(elt: string): object;
|
|
|
336
317
|
* call via `me.level.load(name)` — exactly like a Tiled map. Reach for
|
|
337
318
|
* `getGLTF` only when you want to inspect the raw descriptor (e.g. to frame
|
|
338
319
|
* a `Camera3d` from the embedded camera).
|
|
339
|
-
* @memberof loader
|
|
340
320
|
* @param {string} elt - name of the glTF/GLB file (as specified in the preload list)
|
|
341
321
|
* @returns {GLTFData|null} the parsed scene descriptor, or `null` if not found
|
|
342
322
|
* @category Assets
|
|
@@ -387,7 +367,6 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
387
367
|
* built-in rendering. Note that shader assets require an initialized
|
|
388
368
|
* Application (`await app.init()`) — an inherent precondition of the
|
|
389
369
|
* preload flow, since the loading screen itself needs the renderer.
|
|
390
|
-
* @memberof loader
|
|
391
370
|
* @param {string} elt - name of the shader asset (as specified in the preload list)
|
|
392
371
|
* @returns {ShaderEffect|GLShader|null} the shared, precompiled shader, or `null` if not found
|
|
393
372
|
* @category Assets
|
|
@@ -410,17 +389,16 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
410
389
|
* } },
|
|
411
390
|
* ], () => {
|
|
412
391
|
* // one shared program — same uniform state for every user
|
|
413
|
-
* mySprite.
|
|
392
|
+
* mySprite.addPostEffect(me.loader.getShader("waterRipple"));
|
|
414
393
|
* // private copy with its own uniforms (caller-owned, shared = false)
|
|
415
|
-
* boss.
|
|
394
|
+
* boss.addPostEffect(me.loader.getShader("flash").clone());
|
|
416
395
|
* // a complete program hosts on a mesh, replacing the built-in shading
|
|
417
|
-
* myMesh.
|
|
396
|
+
* myMesh.addPostEffect(me.loader.getShader("toonMesh"));
|
|
418
397
|
* });
|
|
419
398
|
*/
|
|
420
399
|
export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
421
400
|
/**
|
|
422
401
|
* return the specified MTL material data
|
|
423
|
-
* @memberof loader
|
|
424
402
|
* @param {string} elt - name of the MTL file (as specified in the preload list)
|
|
425
403
|
* @returns {object} map of material names to properties (`Kd`, `d`, `map_Kd`), or null if not found
|
|
426
404
|
* @category Assets
|
|
@@ -451,7 +429,6 @@ export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
|
451
429
|
export function getMTL(elt: string): object;
|
|
452
430
|
/**
|
|
453
431
|
* return the specified Video Object
|
|
454
|
-
* @memberof loader
|
|
455
432
|
* @param {string} elt - name of the video file
|
|
456
433
|
* @returns {HTMLVideoElement}
|
|
457
434
|
* @category Assets
|
|
@@ -459,7 +436,6 @@ export function getMTL(elt: string): object;
|
|
|
459
436
|
export function getVideo(elt: string): HTMLVideoElement;
|
|
460
437
|
/**
|
|
461
438
|
* return the specified FontFace Object
|
|
462
|
-
* @memberof loader
|
|
463
439
|
* @param {string} elt - name of the font file
|
|
464
440
|
* @returns {FontFace}
|
|
465
441
|
* @category Assets
|
|
@@ -482,14 +458,15 @@ export const baseURL: {
|
|
|
482
458
|
* The "anonymous" keyword means that there will be no exchange of user credentials via cookies,
|
|
483
459
|
* client-side SSL certificates or HTTP authentication as described in the Terminology section of the CORS specification.<br>
|
|
484
460
|
* @type {string}
|
|
485
|
-
* @name crossOrigin
|
|
486
|
-
* @memberof loader
|
|
487
461
|
* @default undefined
|
|
488
462
|
* @see {@link setOptions}
|
|
489
463
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes}
|
|
464
|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
465
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
466
|
+
* `TypeError`; the example below never worked.
|
|
490
467
|
* @example
|
|
491
468
|
* // allow for cross-origin texture loading
|
|
492
|
-
* me.loader.crossOrigin
|
|
469
|
+
* me.loader.setOptions({ crossOrigin: "anonymous" });
|
|
493
470
|
*
|
|
494
471
|
* // set all resources to be loaded
|
|
495
472
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
@@ -500,59 +477,55 @@ export let crossOrigin: string;
|
|
|
500
477
|
* authorization headers or TLS client certificates. Setting withCredentials has no effect on same-site requests.
|
|
501
478
|
* @public
|
|
502
479
|
* @type {boolean}
|
|
503
|
-
* @name withCredentials
|
|
504
480
|
* @see {@link setOptions}
|
|
505
481
|
* @default false
|
|
506
|
-
* @memberof loader
|
|
507
482
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials}
|
|
483
|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
484
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
485
|
+
* `TypeError`; the example below never worked.
|
|
508
486
|
* @example
|
|
509
|
-
* // enable withCredentials
|
|
510
|
-
* me.loader.withCredentials
|
|
487
|
+
* // enable withCredentials, for assets behind a session cookie or login
|
|
488
|
+
* me.loader.setOptions({ withCredentials: true });
|
|
511
489
|
*
|
|
512
490
|
* // set all resources to be loaded
|
|
513
491
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
514
492
|
*/
|
|
515
493
|
export let withCredentials: boolean;
|
|
516
|
-
/**
|
|
517
|
-
* onload callback
|
|
518
|
-
* @default undefined
|
|
519
|
-
* @memberof loader
|
|
520
|
-
* @type {function}
|
|
521
|
-
* @deprecated since 18.2.0 - Use the {@link event.LOADER_COMPLETE} event or the `onloadcb` parameter of {@link loader.preload} instead.
|
|
522
|
-
* @example
|
|
523
|
-
* // use the LOADER_COMPLETE event instead
|
|
524
|
-
* me.event.on(me.event.LOADER_COMPLETE, this.loaded.bind(this));
|
|
525
|
-
*/
|
|
526
|
-
export let onload: Function;
|
|
527
|
-
/**
|
|
528
|
-
* onProgress callback<br>
|
|
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* each time a resource is loaded, the loader will fire the specified function,
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* giving the actual progress [0 ... 1], as argument, and an object describing the resource loaded
|
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|
-
* @default undefined
|
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|
-
* @memberof loader
|
|
533
|
-
* @type {function}
|
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534
|
-
* @deprecated since 18.2.0 - Use the {@link event.LOADER_PROGRESS} event instead.
|
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|
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* @example
|
|
536
|
-
* // use the LOADER_PROGRESS event instead
|
|
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|
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* me.event.on(me.event.LOADER_PROGRESS, (progress, resource) => this.updateProgress(progress, resource));
|
|
538
|
-
*/
|
|
539
|
-
export let onProgress: Function;
|
|
540
|
-
/**
|
|
541
|
-
* onError callback<br>
|
|
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|
-
* each time a resource loading is failed, the loader will fire the specified function giving the actual asset as argument.
|
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|
-
* @default undefined
|
|
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|
-
* @memberof loader
|
|
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|
-
* @type {function}
|
|
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|
-
* @deprecated since 18.2.0 - Use the {@link event.LOADER_ERROR} event instead.
|
|
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|
-
* @example
|
|
548
|
-
* // use the LOADER_ERROR event instead
|
|
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|
-
* me.event.on(me.event.LOADER_ERROR, (resource) => this.loaderError(resource));
|
|
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|
-
*/
|
|
551
|
-
export let onError: Function;
|
|
552
494
|
/**
|
|
553
495
|
* an asset definition to be used with the loader
|
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554
496
|
*/
|
|
555
|
-
export type Asset =
|
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|
+
export type Asset = {
|
|
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|
+
/**
|
|
499
|
+
* - name of the asset
|
|
500
|
+
*/
|
|
501
|
+
name: string;
|
|
502
|
+
/**
|
|
503
|
+
* - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
|
|
504
|
+
*/
|
|
505
|
+
type: string;
|
|
506
|
+
/**
|
|
507
|
+
* - path and/or file name of the resource (for audio assets only the path is required).
|
|
508
|
+
* For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
|
|
509
|
+
* The loader will try each source in order and use the first one that loads successfully.
|
|
510
|
+
*/
|
|
511
|
+
src?: string | string[];
|
|
512
|
+
/**
|
|
513
|
+
* - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets
|
|
514
|
+
*/
|
|
515
|
+
data?: string;
|
|
516
|
+
/**
|
|
517
|
+
* - Set to true to not to wait for large audio or video file to be downloaded before playing.
|
|
518
|
+
*/
|
|
519
|
+
stream?: boolean;
|
|
520
|
+
/**
|
|
521
|
+
* - Set to true to automatically start playing audio or video when loaded or added to a scene (using autoplay might require user iteraction to enable it)
|
|
522
|
+
*/
|
|
523
|
+
autoplay?: boolean;
|
|
524
|
+
/**
|
|
525
|
+
* - Set to true to automatically loop the audio or video when playing
|
|
526
|
+
*/
|
|
527
|
+
loop?: boolean;
|
|
528
|
+
};
|
|
556
529
|
/**
|
|
557
530
|
* a parsed glTF/GLB scene descriptor, as returned by {@link loader.getGLTF}
|
|
558
531
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAyFA;;;;GAIG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;GAYG;AACH,iCATW,MAAM,QACN,MAAM,QA6BhB;AAuGD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqDG;AAEH;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,gCAhDW,KAAK,EAAE,2CAEP,OAAO,GACL,OAAO,CAAC,IAAI,CAAC,CAoFzB;AAED;;;;;;;;;;;;;;IAcI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,4BAhCW,KAAK,0CAGH,MAAM,GAAC,OAAO,CAAC,IAAI,CAAC,CAqGhC;AAED;;;;;;GAMG;AACH,8BALW,KAAK,GACH,OAAO,CA6HnB;AAED;;;;GAIG;AACH,kCAyGC;AAED;;;;;GAKG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAiClB;AAED;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,6BAhBW,MAAM,GACJ,QAAQ,GAAC,IAAI,CAqBzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6DG;AACH,+BA7BW,MAAM,GACJ,YAAY,GAAC,QAAQ,GAAC,IAAI,CAkCtC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;GAKG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AAlkCD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAdU,MAAM,CAcO;AAEvB;;;;;;;;;;;;;;;;;GAiBG;AACH,4BAdU,OAAO,CAckB;;;;;;;;UAoLrB,MAAM;;;;UACN,MAAM;;;;;;UACN,MAAM,GAAC,MAAM,EAAE;;;;WAGf,MAAM;;;;aACN,OAAO;;;;eACP,OAAO;;;;WACP,OAAO;;;;;;;;;WAqpBP,MAAM,EAAE;;;;aACR,KAAK,CAAC;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,WAAW,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAA;SAAC,CAAC;QAAC,YAAY,CAAC,EAAE,MAAM,CAAA;KAAC,CAAC;;;;YAClJ,MAAM,EAAE;;;;YACR;QAAC,GAAG,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,EAAE,CAAA;KAAC;;;;WAC9B,MAAM,EAAE;;;;gBACR,MAAM,EAAE"}
|
|
@@ -1,36 +1,3 @@
|
|
|
1
1
|
export default DefaultLoadingScreen;
|
|
2
|
-
/**
|
|
3
|
-
* a default loading screen
|
|
4
|
-
* @ignore
|
|
5
|
-
*/
|
|
6
|
-
declare class DefaultLoadingScreen extends Stage {
|
|
7
|
-
/**
|
|
8
|
-
* Pin the loading screen to a Camera2d regardless of the
|
|
9
|
-
* application's `cameraClass` setting. The loader must render
|
|
10
|
-
* correctly even when the host app opts in to Camera3d globally
|
|
11
|
-
* — a perspective camera applied to a 2D progress bar would
|
|
12
|
-
* stretch / clip the bar based on its depth.
|
|
13
|
-
*/
|
|
14
|
-
constructor();
|
|
15
|
-
/**
|
|
16
|
-
* @ignore
|
|
17
|
-
*/
|
|
18
|
-
progressBar: null;
|
|
19
|
-
/**
|
|
20
|
-
* @ignore
|
|
21
|
-
*/
|
|
22
|
-
logoSprite: null;
|
|
23
|
-
/**
|
|
24
|
-
* call when the loader is resetted
|
|
25
|
-
* @ignore
|
|
26
|
-
*/
|
|
27
|
-
onResetEvent(app: any): void;
|
|
28
|
-
/**
|
|
29
|
-
* Called by engine before deleting the object
|
|
30
|
-
* @ignore
|
|
31
|
-
*/
|
|
32
|
-
onDestroyEvent(): void;
|
|
33
|
-
#private;
|
|
34
|
-
}
|
|
35
2
|
import Stage from "./../state/stage.ts";
|
|
36
3
|
//# sourceMappingURL=loadingscreen.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";AAiFA;;;;GAIG;AACH;IA2BC;;;;;;OAMG;IACH,cAEC;IAnCD;;;OAGG;IACH,kBAAmB;IAEnB;;;OAGG;IACH,iBAAkB;IA2BlB;;;;OAIG;IACH,6BAiCC;IAkCD;;;;OAIG;IACH,uBAOC;;CACD;kBA9MiB,qBAAqB"}
|
|
@@ -21,17 +21,4 @@ export function parseAseprite(buffer: any, imageName?: string): Promise<{
|
|
|
21
21
|
};
|
|
22
22
|
};
|
|
23
23
|
}>;
|
|
24
|
-
/**
|
|
25
|
-
* preload an .aseprite binary file: fetches the file, parses + composites it,
|
|
26
|
-
* then stores the resulting bitmap in `imgList` and the JSON sidecar in
|
|
27
|
-
* `jsonList` under the same asset name — so TextureAtlas, TMXTileset, etc.
|
|
28
|
-
* can resolve it via the usual getImage() / getJSON() lookups.
|
|
29
|
-
* @param {loader.Asset} data - asset descriptor
|
|
30
|
-
* @param {Function} [onload]
|
|
31
|
-
* @param {Function} [onerror]
|
|
32
|
-
* @param {Object} [settings]
|
|
33
|
-
* @returns {number}
|
|
34
|
-
* @ignore
|
|
35
|
-
*/
|
|
36
|
-
export function preloadAseprite(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
37
24
|
//# sourceMappingURL=aseprite.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AAqhBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;;GAYG;AACH,sCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"audio.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/audio.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;GAiBG;AACH,mCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAMlB;AAED;;;;;;GAMG;AACH,kCALW,MAAM,GACJ,OAAO,CAMnB;AAED;;;;GAIG;AACH,uCAEC"}
|
|
@@ -1,11 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload a Binary file
|
|
3
|
-
* @param {loader.Asset} data - asset data
|
|
4
|
-
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @param {Object} [settings] - Additional settings to be passed when loading the asset
|
|
7
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
8
|
-
* @ignore
|
|
9
|
-
*/
|
|
10
|
-
export function preloadBinary(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
1
|
+
|
|
11
2
|
//# sourceMappingURL=binary.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA
|
|
1
|
+
{"version":3,"file":"binary.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/binary.js"],"names":[],"mappings":"AAGA;;;;;;;;;GASG;AACH,oCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAuBlB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"compressed_image.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/compressed_image.js"],"names":[],"mappings":"AAwEA,yEAgDC;;;;;UA/Ga,UAAU;;;;WACV,MAAM;;;;YACN,MAAM;;;;;;;;;aAMN,sBAAsB,EAAE;;;;WACxB,MAAM;;;;YACN,MAAM;;;;YACN,MAAM;;;;gBACN,OAAO;;;;oBACP,OAAO"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a DDS compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the DDS file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseDDS(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseDDS.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA
|
|
1
|
+
{"version":3,"file":"parseDDS.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseDDS.js"],"names":[],"mappings":"AAsCA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAqE3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a KTX v1 compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the KTX file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseKTX(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseKTX.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA
|
|
1
|
+
{"version":3,"file":"parseKTX.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX.js"],"names":[],"mappings":"AAYA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAgF3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a KTX v2 compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the KTX2 file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parseKTX2(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parseKTX2.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA
|
|
1
|
+
{"version":3,"file":"parseKTX2.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parseKTX2.js"],"names":[],"mappings":"AAsEA;;;;;;GAMG;AACH,gCALW,WAAW,GACT,eAAe,CA2E3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Parse a PKM compressed texture file.
|
|
3
|
-
* @param {ArrayBuffer} data - the raw PKM file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parsePKM(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parsePKM.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA
|
|
1
|
+
{"version":3,"file":"parsePKM.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePKM.js"],"names":[],"mappings":"AA0CA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAkD3B"}
|
|
@@ -1,8 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse a PVR v3 compressed texture file
|
|
3
|
-
* @param {ArrayBuffer} data - the PVR file data
|
|
4
|
-
* @returns {CompressedImage} a compressed texture object with mipmaps, width, height, format
|
|
5
|
-
* @ignore
|
|
6
|
-
*/
|
|
7
|
-
export function parsePVR(data: ArrayBuffer): CompressedImage;
|
|
1
|
+
|
|
8
2
|
//# sourceMappingURL=parsePVR.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA
|
|
1
|
+
{"version":3,"file":"parsePVR.d.ts","sourceRoot":"","sources":["../../../../src/loader/parsers/compressed_textures/parsePVR.js"],"names":[],"mappings":"AAmEA;;;;;;GAMG;AACH,+BALW,WAAW,GACT,eAAe,CAsD3B"}
|
|
@@ -1,14 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* parse/preload a font face
|
|
3
|
-
* @param {loader.Asset} data - asset data
|
|
4
|
-
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
5
|
-
* @param {Function} [onerror] - function to be called in case of error
|
|
6
|
-
* @returns {number} the amount of corresponding resource parsed/preloaded
|
|
7
|
-
* @ignore
|
|
8
|
-
* @example
|
|
9
|
-
* preloadFontFace([
|
|
10
|
-
* { name: "'kenpixel'", type: "fontface", src: "data/font/kenvector_future.woff2" }
|
|
11
|
-
* ]);
|
|
12
|
-
*/
|
|
13
|
-
export function preloadFontFace(data: loader.Asset, onload?: Function, onerror?: Function): number;
|
|
1
|
+
|
|
14
2
|
//# sourceMappingURL=fontface.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA
|
|
1
|
+
{"version":3,"file":"fontface.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/fontface.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;GAYG;AACH,sCAXW,MAAM,CAAC,KAAK,0CAGV,MAAM,CAgElB"}
|