melonjs 20.2.0 → 20.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +86 -8
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +6 -2
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +2 -2
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/buffer.d.ts +26 -0
- package/build/audio/backend/buffer.d.ts.map +1 -0
- package/build/audio/backend/cache.d.ts +2 -0
- package/build/audio/backend/cache.d.ts.map +1 -0
- package/build/audio/backend/core.d.ts +24 -0
- package/build/audio/backend/core.d.ts.map +1 -0
- package/build/audio/backend/engine.d.ts +35 -0
- package/build/audio/backend/engine.d.ts.map +1 -0
- package/build/audio/backend/sound.d.ts +29 -0
- package/build/audio/backend/sound.d.ts.map +1 -0
- package/build/audio/backend/spatial.d.ts +191 -0
- package/build/audio/backend/spatial.d.ts.map +1 -0
- package/build/audio/backend/types.d.ts +107 -0
- package/build/audio/backend/types.d.ts.map +1 -0
- package/build/audio/backend/voice.d.ts +8 -0
- package/build/audio/backend/voice.d.ts.map +1 -0
- package/build/audio/playback.d.ts +49 -4
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +69 -0
- package/build/audio/state.d.ts.map +1 -0
- package/build/audio/types.d.ts +93 -1
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +0 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +91 -84
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/const.d.ts +2 -2
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +0 -12
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +1 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +12150 -11289
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/input.d.ts +19 -0
- package/build/input/input.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts +4 -2
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +0 -81
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +13 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +0 -16
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +46 -73
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +2 -0
- package/build/loader/parsers/audio.d.ts.map +1 -0
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/adapter.d.ts +3 -3
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +5 -69
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/plugin/plugin.d.ts +9 -1
- package/build/plugin/plugin.d.ts.map +1 -1
- package/build/polyfill/index.d.ts +1 -4
- package/build/polyfill/index.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +0 -7
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +0 -55
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +26 -104
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +145 -140
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +17 -54
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +7 -52
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +0 -95
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +0 -14
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +0 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +4 -68
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +0 -12
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/event.d.ts +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +21 -2
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +2 -0
- package/build/utils/fetchdata.d.ts.map +1 -0
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +7 -25
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/blur.d.ts +4 -4
- package/build/video/effects/blur.d.ts.map +1 -1
- package/build/video/effects/chromaticAberration.d.ts +5 -5
- package/build/video/effects/chromaticAberration.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +5 -15
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/desaturate.d.ts +5 -5
- package/build/video/effects/desaturate.d.ts.map +1 -1
- package/build/video/effects/dissolve.d.ts +4 -4
- package/build/video/effects/dissolve.d.ts.map +1 -1
- package/build/video/effects/dropShadow.d.ts +5 -5
- package/build/video/effects/dropShadow.d.ts.map +1 -1
- package/build/video/effects/flash.d.ts +4 -4
- package/build/video/effects/flash.d.ts.map +1 -1
- package/build/video/effects/glow.d.ts +5 -5
- package/build/video/effects/glow.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/hologram.d.ts +4 -4
- package/build/video/effects/hologram.d.ts.map +1 -1
- package/build/video/effects/invert.d.ts +5 -5
- package/build/video/effects/invert.d.ts.map +1 -1
- package/build/video/effects/outline.d.ts +6 -6
- package/build/video/effects/outline.d.ts.map +1 -1
- package/build/video/effects/pixelate.d.ts +4 -4
- package/build/video/effects/pixelate.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +2 -3
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/scanline.d.ts +6 -6
- package/build/video/effects/scanline.d.ts.map +1 -1
- package/build/video/effects/sepia.d.ts +5 -5
- package/build/video/effects/sepia.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +12 -123
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/shine.d.ts +3 -3
- package/build/video/effects/shine.d.ts.map +1 -1
- package/build/video/effects/tintPulse.d.ts +4 -4
- package/build/video/effects/tintPulse.d.ts.map +1 -1
- package/build/video/effects/vignette.d.ts +6 -6
- package/build/video/effects/vignette.d.ts.map +1 -1
- package/build/video/effects/wave.d.ts +4 -4
- package/build/video/effects/wave.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +0 -81
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +2 -76
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +0 -43
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +2 -51
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +24 -286
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +1 -230
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +2 -89
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +8 -11
- package/skills/AGENTS.md +67 -0
- package/skills/melonjs/SKILL.md +156 -0
- package/skills/melonjs-20-migration/SKILL.md +160 -0
- package/skills/melonjs-3d/SKILL.md +525 -0
- package/skills/melonjs-3d-assets/SKILL.md +258 -0
- package/skills/melonjs-audio/SKILL.md +236 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +175 -0
- package/skills/melonjs-deployment/SKILL.md +113 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +178 -0
- package/skills/melonjs-events/SKILL.md +159 -0
- package/skills/melonjs-getting-started/SKILL.md +183 -0
- package/skills/melonjs-input/SKILL.md +166 -0
- package/skills/melonjs-lighting/SKILL.md +139 -0
- package/skills/melonjs-loading-assets/SKILL.md +186 -0
- package/skills/melonjs-particles-and-trails/SKILL.md +136 -0
- package/skills/melonjs-performance/SKILL.md +183 -0
- package/skills/melonjs-physics/SKILL.md +321 -0
- package/skills/melonjs-plugins/SKILL.md +191 -0
- package/skills/melonjs-renderables/SKILL.md +214 -0
- package/skills/melonjs-renderer-backends/SKILL.md +173 -0
- package/skills/melonjs-scenes-and-state/SKILL.md +180 -0
- package/skills/melonjs-sprites-and-animation/SKILL.md +173 -0
- package/skills/melonjs-tilemaps/SKILL.md +213 -0
- package/skills/melonjs-ui-and-text/SKILL.md +65 -0
- package/build/audio/backend.d.ts +0 -140
- package/build/audio/backend.d.ts.map +0 -1
- package/build/loader/parsers/fetchdata.d.ts +0 -32
- package/build/loader/parsers/fetchdata.d.ts.map +0 -1
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/**
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* Configuration options for creating a new Sound instance.
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* @example
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* ```typescript
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* const sound = new Sound({
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export interface SoundOptions {
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/** Source file(s) for the audio. Can be a string or array of strings for multiple formats. */
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src: string | string[];
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/** Automatically start playback when ready. Default: `false` */
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autoplay?: boolean;
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/** Format(s) of the audio file(s). If not specified, will be extracted from the src URL. */
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format?: string | string[];
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/** Force HTML5 Audio. This should be used for large audio files so that you don't have to wait for the full file to be downloaded and decoded before playing. Default: `false` */
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/** Set to true to mute the sound. Default: `false` */
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mute?: boolean;
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loop?: boolean;
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/** The size of the inactive sounds pool. Default: `5` */
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pool?: number;
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/** Automatically begin downloading the audio file when the Sound is initialized. If using HTML5 Audio, you can set this to 'metadata' to only preload the metadata. Default: `true` */
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preload?: boolean | "metadata";
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/** The rate of playback. 0.5 to 4.0, with 1.0 being normal speed. Default: `1.0` */
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rate?: number;
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/** The volume of the sound, from 0.0 to 1.0. Default: `1.0` */
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volume?: number;
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/**
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* Send credentials (cookies, TLS client certificates) with the request.
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*/
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xhrWithCredentials?: boolean;
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/** Configure fetch options for loading audio files (when using Web Audio). */
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xhr?: {
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};
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/** Fires when the sound finishes playing. */
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onend?: () => void;
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onfade?: () => void;
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onload?: () => void;
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/**
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* Called when the clip fails to load. `id` is the voice that failed, or
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onloaderror?: (id: number | null, msg: string) => void;
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onplayerror?: (id: number, msg: string) => void;
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onpause?: () => void;
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onplay?: () => void;
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onstop?: () => void;
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onmute?: () => void;
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onvolume?: () => void;
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onrate?: () => void;
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onseek?: () => void;
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onunlock?: () => void;
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}
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/**
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* @param node - The node to check
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* @example
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* ```typescript
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* if (isHTMLAudioElement(node)) {
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* }
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* ```
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*/
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export declare function isHTMLAudioElement(node: HTMLAudioElementWithUnlocked | GainNodeWithBufferSource | null): node is HTMLAudioElementWithUnlocked;
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/**
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* Type guard to check if a node is a GainNode.
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export declare function isGainNode(node: HTMLAudioElementWithUnlocked | GainNodeWithBufferSource | null): node is GainNodeWithBufferSource;
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/audio/backend/types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH,MAAM,WAAW,YAAY;IAC5B,8FAA8F;IAC9F,GAAG,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACvB,gEAAgE;IAChE,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,4FAA4F;IAC5F,MAAM,CAAC,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IAC3B,kLAAkL;IAClL,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,sDAAsD;IACtD,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,oEAAoE;IACpE,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,yDAAyD;IACzD,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,uLAAuL;IACvL,OAAO,CAAC,EAAE,OAAO,GAAG,UAAU,CAAC;IAC/B,oFAAoF;IACpF,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,6DAA6D;IAC7D,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;IACpD,+DAA+D;IAC/D,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;;OAGG;IACH,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,8EAA8E;IAC9E,GAAG,CAAC,EAAE;QACL,+CAA+C;QAC/C,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,+CAA+C;QAC/C,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACjC,qEAAqE;QACrE,eAAe,CAAC,EAAE,OAAO,CAAC;KAC1B,CAAC;IACF,6CAA6C;IAC7C,KAAK,CAAC,EAAE,MAAM,IAAI,CAAC;IACnB,kDAAkD;IAClD,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,4CAA4C;IAC5C,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,8CAA8C;IAC9C;;;;OAIG;IACH,WAAW,CAAC,EAAE,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,EAAE,GAAG,EAAE,MAAM,KAAK,IAAI,CAAC;IACvD,8CAA8C;IAC9C,WAAW,CAAC,EAAE,CAAC,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,IAAI,CAAC;IAChD,4CAA4C;IAC5C,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IACrB,2CAA2C;IAC3C,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,6CAA6C;IAC7C,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,mDAAmD;IACnD,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,iDAAiD;IACjD,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IACtB,wDAAwD;IACxD,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,2DAA2D;IAC3D,MAAM,CAAC,EAAE,MAAM,IAAI,CAAC;IACpB,qFAAqF;IACrF,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;CACtB;AA8ED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CACjC,IAAI,EAAE,4BAA4B,GAAG,wBAAwB,GAAG,IAAI,GAClE,IAAI,IAAI,4BAA4B,CAQtC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,UAAU,CACzB,IAAI,EAAE,4BAA4B,GAAG,wBAAwB,GAAG,IAAI,GAClE,IAAI,IAAI,wBAAwB,CAElC"}
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{"version":3,"file":"voice.d.ts","sourceRoot":"","sources":["../../../src/audio/backend/voice.ts"],"names":[],"mappings":"AACA,OAAO,EAAe,KAAK,KAAK,EAAE,MAAM,WAAW,CAAC;AAQpD,qBAAa,KAAK;gBA2GL,KAAK,EAAE,KAAK;IAKxB,IAAI,IAAI,IAAI;IAwBZ,MAAM,IAAI,IAAI;IA4Dd,KAAK,IAAI,IAAI;IAkBb,cAAc,IAAI,IAAI;IAUtB,aAAa,IAAI,IAAI;IA+BrB,YAAY,IAAI,IAAI;CAqBpB"}
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1
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/**
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* seek / etc. Every function in this module operates on the shared
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* `
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+
* `audioState.tracks` map exposed from `backend.ts`, so the audio module's
|
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* other surfaces (track helpers, mix, unload) can see the same set of
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* loaded sounds.
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-
import type { LoadSettings, PannerAttributes, SoundAsset } from "./types.ts";
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import type { LoadSettings, PannerAttributes, PlayOptions, SoundAsset } from "./types.ts";
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/**
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* Load an audio file.
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*
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@@ -28,7 +28,9 @@ export declare function load(sound: SoundAsset, onloadcb?: () => void, onerrorcb
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/**
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* @param
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* @param loopOrOptions - Whether to loop the clip (defaults to `false`), or a
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* sprite region; the boolean form is unchanged.
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* me.audio.play("gameover_sfx", false, myFunc);
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* // play the "gameover_sfx" audio clip at half volume
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* me.audio.play("gameover_sfx", false, null, 0.5);
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* // play a named region of a sprite sheet, at half volume
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+
* me.audio.play("sfx", { sprite: "jump", volume: 0.5 });
|
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*/
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-
export declare function play(sound_name: string,
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export declare function play(sound_name: string, loopOrOptions?: boolean | PlayOptions, onend?: (() => void) | null, volume?: number): number;
|
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|
/**
|
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|
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|
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* @category Audio
|
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*/
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|
export declare function resume(sound_name: string, id?: number): void;
|
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/**
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* Get the duration of an audio clip, in seconds.
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*
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* With no `id`, returns the duration of the whole clip; with one, the duration
|
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* of the region that instance is playing, which differs when the instance was
|
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* started from a sprite.
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* @param sound_name - Audio clip name (case-sensitive).
|
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* @param id - Sound instance ID. Omit for the whole clip.
|
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* @returns Duration in seconds, or `0` while the clip is still loading.
|
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* @example
|
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|
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* const total = me.audio.duration("theme");
|
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* @category Audio
|
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|
+
*/
|
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|
+
export declare function duration(sound_name: string, id?: number): number;
|
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|
+
/**
|
|
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|
+
* Check whether an audio clip is currently playing.
|
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*
|
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+
* With no `id`, reports whether *any* instance of the clip is playing; with
|
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|
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* one, only that instance.
|
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* @param sound_name - Audio clip name (case-sensitive).
|
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* @param id - Sound instance ID. Omit to ask about the whole group.
|
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|
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* @example
|
|
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+
* if (!me.audio.playing("theme")) {
|
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* me.audio.play("theme", true);
|
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|
+
* }
|
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+
* @category Audio
|
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+
*/
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|
+
export declare function playing(sound_name: string, id?: number): boolean;
|
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/**
|
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|
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*
|
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+
* Useful when a clip was declared with `preload: false`, or to tell "still
|
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* loading" apart from "loaded but silent".
|
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* @param sound_name - Audio clip name (case-sensitive).
|
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* @returns `"unloaded"`, `"loading"` or `"loaded"`.
|
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|
+
* @example
|
|
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|
+
* if (me.audio.state("theme") === "loaded") { ... }
|
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+
* @category Audio
|
|
180
|
+
*/
|
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181
|
+
export declare function state(sound_name: string): "unloaded" | "loading" | "loaded";
|
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182
|
//# sourceMappingURL=playback.d.ts.map
|
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"playback.d.ts","sourceRoot":"","sources":["../../src/audio/playback.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;
|
|
1
|
+
{"version":3,"file":"playback.d.ts","sourceRoot":"","sources":["../../src/audio/playback.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AAcH,OAAO,KAAK,EACX,YAAY,EACZ,gBAAgB,EAChB,WAAW,EACX,UAAU,EACV,MAAM,YAAY,CAAC;AAEpB;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,IAAI,CACnB,KAAK,EAAE,UAAU,EACjB,QAAQ,CAAC,EAAE,MAAM,IAAI,EACrB,SAAS,CAAC,EAAE,MAAM,IAAI,EACtB,QAAQ,GAAE,YAAiB,GACzB,MAAM,CAiFR;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,IAAI,CACnB,UAAU,EAAE,MAAM,EAClB,aAAa,GAAE,OAAO,GAAG,WAAmB,EAC5C,KAAK,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,EAC3B,MAAM,CAAC,EAAE,MAAM,GACb,MAAM,CAqCR;AAED;;;;;;;;;GASG;AACH,wBAAgB,IAAI,CACnB,UAAU,EAAE,MAAM,EAClB,IAAI,EAAE,MAAM,EACZ,EAAE,EAAE,MAAM,EACV,QAAQ,EAAE,MAAM,EAChB,EAAE,CAAC,EAAE,MAAM,GACT,IAAI,CAEN;AAED,kBAAkB;AAClB,wBAAgB,IAAI,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC;AACjD,kBAAkB;AAClB,wBAAgB,IAAI,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;AAmC1E,kBAAkB;AAClB,wBAAgB,IAAI,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC;AACjD,kBAAkB;AAClB,wBAAgB,IAAI,CAAC,UAAU,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;AAoC1E,kBAAkB;AAClB,wBAAgB,MAAM,CAAC,UAAU,EAAE,MAAM,GAAG,MAAM,CAAC;AACnD,kBAAkB;AAClB,wBAAgB,MAAM,CAAC,UAAU,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;AAgC3E,kBAAkB;AAClB,wBAAgB,QAAQ,CAAC,UAAU,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AACvE,kBAAkB;AAClB,wBAAgB,QAAQ,CACvB,UAAU,EAAE,MAAM,EAClB,CAAC,EAAE,MAAM,EACT,CAAC,CAAC,EAAE,MAAM,EACV,CAAC,CAAC,EAAE,MAAM,EACV,EAAE,CAAC,EAAE,MAAM,GACT,IAAI,CAAC;AAiCR,kBAAkB;AAClB,wBAAgB,WAAW,CAAC,UAAU,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1E,kBAAkB;AAClB,wBAAgB,WAAW,CAC1B,UAAU,EAAE,MAAM,EAClB,CAAC,EAAE,MAAM,EACT,CAAC,CAAC,EAAE,MAAM,EACV,CAAC,CAAC,EAAE,MAAM,EACV,EAAE,CAAC,EAAE,MAAM,GACT,IAAI,CAAC;AAiCR;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,MAAM,CACrB,UAAU,EAAE,MAAM,EAClB,UAAU,CAAC,EAAE,gBAAgB,EAC7B,EAAE,CAAC,EAAE,MAAM,GACT,gBAAgB,CAiBlB;AAED;;;;;;;;;GASG;AACH,wBAAgB,IAAI,CAAC,UAAU,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAS3D;AAED;;;;;;;;;GASG;AACH,wBAAgB,KAAK,CAAC,UAAU,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAE3D;AAED;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,MAAM,CAAC,UAAU,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CA4B5D;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,QAAQ,CAAC,UAAU,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM,CAEhE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,OAAO,CAAC,UAAU,EAAE,MAAM,EAAE,EAAE,CAAC,EAAE,MAAM,GAAG,OAAO,CAEhE;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,KAAK,CAAC,UAAU,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS,GAAG,QAAQ,CAK3E"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"procedural.d.ts","sourceRoot":"","sources":["../../src/audio/procedural.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;
|
|
1
|
+
{"version":3,"file":"procedural.d.ts","sourceRoot":"","sources":["../../src/audio/procedural.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAGH,OAAO,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAsF5D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,wBAAgB,IAAI,CAAC,IAAI,EAAE,WAAW,GAAG,IAAI,CA0D5C;AAmDD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwDG;AACH,wBAAgB,KAAK,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI,CA6D9C"}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Shared audio state — the internal surface every other audio module
|
|
3
|
+
* (procedural, playback) builds on. Holds the cross-module mutable state
|
|
4
|
+
* and the thin wrappers over the backend's global surface, so the public
|
|
5
|
+
* modules stay backend-agnostic.
|
|
6
|
+
*
|
|
7
|
+
* The backend implementation itself lives in `./backend/`.
|
|
8
|
+
*
|
|
9
|
+
* Not part of the public `me.audio.*` API — the two getters
|
|
10
|
+
* `getAudioContext` / `getMasterGain` are re-exported from `audio.ts`
|
|
11
|
+
* for end users; everything else (the `state` object, `soundLoadError`)
|
|
12
|
+
* is internal.
|
|
13
|
+
*/
|
|
14
|
+
/**
|
|
15
|
+
* Whether to stop on an audio loading error.
|
|
16
|
+
*
|
|
17
|
+
* When `true`, melonJS throws an exception and aborts loading.
|
|
18
|
+
* When `false`, melonJS disables sound and logs a warning to the console.
|
|
19
|
+
*
|
|
20
|
+
* Read-only through the `me.audio` namespace (module namespace properties
|
|
21
|
+
* can't be assigned) — change it with {@link setStopOnAudioError}.
|
|
22
|
+
* @default true
|
|
23
|
+
* @see setStopOnAudioError
|
|
24
|
+
*/
|
|
25
|
+
export declare let stopOnAudioError: boolean;
|
|
26
|
+
/**
|
|
27
|
+
* Set the {@link stopOnAudioError} flag — whether an audio clip that still
|
|
28
|
+
* fails after its retries aborts loading (reporting the error to the loader,
|
|
29
|
+
* which rejects the preload) or just disables sound with a console warning.
|
|
30
|
+
* This setter is the supported way to change the flag: assigning
|
|
31
|
+
* `me.audio.stopOnAudioError = false` directly throws a TypeError, because
|
|
32
|
+
* module namespace properties are read-only.
|
|
33
|
+
* @param value - `true` to fail the load on error, `false` to disable sound instead
|
|
34
|
+
* @example
|
|
35
|
+
* // don't abort the whole game when audio fails to load
|
|
36
|
+
* me.audio.setStopOnAudioError(false);
|
|
37
|
+
* @category Audio
|
|
38
|
+
*/
|
|
39
|
+
export declare function setStopOnAudioError(value: boolean): void;
|
|
40
|
+
/**
|
|
41
|
+
* Returns the underlying WebAudio `AudioContext` used by the audio
|
|
42
|
+
* module (the same one shared with file-based playback), or `null` if
|
|
43
|
+
* audio is disabled or no compatible WebAudio implementation is
|
|
44
|
+
* available.
|
|
45
|
+
*
|
|
46
|
+
* Use this when you need to build a custom WebAudio graph — procedural
|
|
47
|
+
* SFX, custom filters / spatial nodes, audio analysis — without
|
|
48
|
+
* spawning a second context. Browsers throttle or refuse multiple
|
|
49
|
+
* `AudioContext` instances on the same page and each has its own
|
|
50
|
+
* suspend-until-gesture state, so sharing matters.
|
|
51
|
+
*
|
|
52
|
+
* The context is lazily created on first access; the call also returns
|
|
53
|
+
* the cached instance on every subsequent call.
|
|
54
|
+
* @category Audio
|
|
55
|
+
*/
|
|
56
|
+
export declare function getAudioContext(): AudioContext | null;
|
|
57
|
+
/**
|
|
58
|
+
* Return the audio module's master gain node — the single `GainNode`
|
|
59
|
+
* every playback path runs through on its way to `ctx.destination`,
|
|
60
|
+
* and the lever that {@link setVolume} / {@link muteAll} manipulate.
|
|
61
|
+
*
|
|
62
|
+
* Connect to this node (instead of `ctx.destination`) whenever you
|
|
63
|
+
* build a custom WebAudio graph and want the result to respect the
|
|
64
|
+
* engine's mute / volume state. Returns `null` when audio is disabled
|
|
65
|
+
* or unavailable.
|
|
66
|
+
* @category Audio
|
|
67
|
+
*/
|
|
68
|
+
export declare function getMasterGain(): GainNode | null;
|
|
69
|
+
//# sourceMappingURL=state.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"state.d.ts","sourceRoot":"","sources":["../../src/audio/state.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAKH;;;;;;;;;;GAUG;AACH,eAAO,IAAI,gBAAgB,EAAE,OAAc,CAAC;AAE5C;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI,CAExD;AA4FD;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,eAAe,IAAI,YAAY,GAAG,IAAI,CAOrD;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,aAAa,IAAI,QAAQ,GAAG,IAAI,CAS/C"}
|
package/build/audio/types.d.ts
CHANGED
|
@@ -19,6 +19,49 @@ export interface SoundAsset {
|
|
|
19
19
|
* + extension construction.
|
|
20
20
|
*/
|
|
21
21
|
src: string;
|
|
22
|
+
/**
|
|
23
|
+
* Named regions within a single file, each `[start, duration]` in
|
|
24
|
+
* milliseconds, with an optional third element marking the region as
|
|
25
|
+
* looping. Lets one download carry many effects.
|
|
26
|
+
* @example
|
|
27
|
+
* ```js
|
|
28
|
+
* loader.preload([{
|
|
29
|
+
* type: "audio", name: "sfx", src: "data/sfx/",
|
|
30
|
+
* sprite: { jump: [0, 450], hit: [2000, 250], music: [4000, 12000, true] },
|
|
31
|
+
* }]);
|
|
32
|
+
* // then
|
|
33
|
+
* audio.play("sfx", { sprite: "jump" });
|
|
34
|
+
* ```
|
|
35
|
+
*/
|
|
36
|
+
sprite?: Record<string, [number, number] | [number, number, boolean]>;
|
|
37
|
+
/**
|
|
38
|
+
* How many finished instances of this clip are kept around for reuse before
|
|
39
|
+
* being discarded. Defaults to `5`.
|
|
40
|
+
*
|
|
41
|
+
* This does not limit how many instances can play at once — it trades
|
|
42
|
+
* memory against the cost of recreating an instance for a clip that is
|
|
43
|
+
* triggered rapidly.
|
|
44
|
+
*/
|
|
45
|
+
pool?: number;
|
|
46
|
+
/** Initial playback rate, `0.5..4.0`. Defaults to `1.0`. */
|
|
47
|
+
rate?: number;
|
|
48
|
+
/** Start muted. Defaults to `false`. */
|
|
49
|
+
mute?: boolean;
|
|
50
|
+
/**
|
|
51
|
+
* Whether to begin downloading on load. `"metadata"` fetches only enough to
|
|
52
|
+
* report duration. Defaults to `true`.
|
|
53
|
+
*/
|
|
54
|
+
preload?: boolean | "metadata";
|
|
55
|
+
/**
|
|
56
|
+
* Explicit format hint, for sources whose extension cannot be read from the
|
|
57
|
+
* URL (a blob, or a URL without one).
|
|
58
|
+
*/
|
|
59
|
+
format?: string | string[];
|
|
60
|
+
/**
|
|
61
|
+
* Lifecycle callbacks for this clip. Each is optional and fires for every
|
|
62
|
+
* instance of the clip.
|
|
63
|
+
*/
|
|
64
|
+
on?: SoundEvents;
|
|
22
65
|
/** Begin playback immediately on load. Defaults to `false`. */
|
|
23
66
|
autoplay?: boolean;
|
|
24
67
|
/** Loop playback when the clip ends. Defaults to `false`. */
|
|
@@ -36,7 +79,7 @@ export interface SoundAsset {
|
|
|
36
79
|
}
|
|
37
80
|
/**
|
|
38
81
|
* Optional settings applied to the audio resource load. The loader
|
|
39
|
-
* uses an XHR under the hood
|
|
82
|
+
* uses an XHR under the hood, so the available knobs
|
|
40
83
|
* mirror what an XHR can be told to do.
|
|
41
84
|
* @category Audio
|
|
42
85
|
*/
|
|
@@ -202,4 +245,53 @@ export interface ToneOptions {
|
|
|
202
245
|
*/
|
|
203
246
|
pitchSlide?: number;
|
|
204
247
|
}
|
|
248
|
+
/**
|
|
249
|
+
* Options accepted by {@link play} in place of the positional `loop` argument.
|
|
250
|
+
*
|
|
251
|
+
* Every field is optional, and the positional form
|
|
252
|
+
* `play(name, loop, onend, volume)` continues to work unchanged.
|
|
253
|
+
* @category Audio
|
|
254
|
+
*/
|
|
255
|
+
export interface PlayOptions {
|
|
256
|
+
/**
|
|
257
|
+
* Name of a region declared in the clip's `sprite` map. Omit to play the
|
|
258
|
+
* whole clip.
|
|
259
|
+
*/
|
|
260
|
+
sprite?: string | undefined;
|
|
261
|
+
/** Loop playback when the region ends. Defaults to `false`. */
|
|
262
|
+
loop?: boolean | undefined;
|
|
263
|
+
/** Called when this instance finishes playing. */
|
|
264
|
+
onend?: (() => void) | undefined;
|
|
265
|
+
/** Playback volume, `0.0..1.0`. Defaults to the current global volume. */
|
|
266
|
+
volume?: number | undefined;
|
|
267
|
+
}
|
|
268
|
+
/**
|
|
269
|
+
* Lifecycle callbacks accepted by a {@link SoundAsset} under `on`.
|
|
270
|
+
*
|
|
271
|
+
* These fire for the clip as a whole. To react to a single instance, keep the
|
|
272
|
+
* id returned by {@link play}.
|
|
273
|
+
* @category Audio
|
|
274
|
+
*/
|
|
275
|
+
export interface SoundEvents {
|
|
276
|
+
/** The clip started playing. */
|
|
277
|
+
play?: (() => void) | undefined;
|
|
278
|
+
/** The clip was paused. */
|
|
279
|
+
pause?: (() => void) | undefined;
|
|
280
|
+
/** The clip was stopped. */
|
|
281
|
+
stop?: (() => void) | undefined;
|
|
282
|
+
/** An instance reached its end. */
|
|
283
|
+
end?: (() => void) | undefined;
|
|
284
|
+
/** A fade finished. */
|
|
285
|
+
fade?: (() => void) | undefined;
|
|
286
|
+
/** The playback position was changed. */
|
|
287
|
+
seek?: (() => void) | undefined;
|
|
288
|
+
/** The playback rate was changed. */
|
|
289
|
+
rate?: (() => void) | undefined;
|
|
290
|
+
/** The volume was changed. */
|
|
291
|
+
volume?: (() => void) | undefined;
|
|
292
|
+
/** The mute state was changed. */
|
|
293
|
+
mute?: (() => void) | undefined;
|
|
294
|
+
/** Audio was unlocked by a user gesture. */
|
|
295
|
+
unlock?: (() => void) | undefined;
|
|
296
|
+
}
|
|
205
297
|
//# sourceMappingURL=types.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/audio/types.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH;;;GAGG;AACH,MAAM,WAAW,UAAU;IAC1B,oEAAoE;IACpE,IAAI,EAAE,MAAM,CAAC;IACb;;;;;;OAMG;IACH,GAAG,EAAE,MAAM,CAAC;IACZ,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,6DAA6D;IAC7D,IAAI,CAAC,EAAE,OAAO,CAAC;IACf;;;OAGG;IACH,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;CAChB;AAED;;;;;GAKG;AACH,MAAM,WAAW,YAAY;IAC5B,+DAA+D;IAC/D,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;OAIG;IACH,eAAe,CAAC,EAAE,OAAO,CAAC;CAC1B;AAED;;;;;;;GAOG;AACH,MAAM,WAAW,gBAAgB;IAChC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC;;;;OAIG;IACH,aAAa,CAAC,EAAE,iBAAiB,CAAC;IAClC;;;;OAIG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,GAAG,YAAY,CAAC;IACrC;;;OAGG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;CACvB;AAED;;;;;;GAMG;AACH,MAAM,WAAW,WAAW;IAC3B;;;;OAIG;IACH,IAAI,EAAE,gBAAgB,CAAC;IACvB,uCAAuC;IACvC,SAAS,EAAE,MAAM,CAAC;IAClB,iFAAiF;IACjF,CAAC,CAAC,EAAE,MAAM,CAAC;CACX;AAED;;;GAGG;AACH,MAAM,WAAW,YAAY;IAC5B,wEAAwE;IACxE,QAAQ,EAAE,MAAM,CAAC;IACjB;;;;;;;OAOG;IACH,IAAI,CAAC,EAAE,OAAO,GAAG,MAAM,GAAG,OAAO,CAAC;IAClC,0DAA0D;IAC1D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;;;;OAKG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,GAAG,CAAC,EAAE,MAAM,CAAC;IACb;;;;;OAKG;IACH,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB;;;;;;OAMG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;CACrB;AAED;;;GAGG;AACH,MAAM,WAAW,WAAW;IAC3B;;;;OAIG;IACH,IAAI,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACxB,wEAAwE;IACxE,QAAQ,EAAE,MAAM,CAAC;IACjB,iDAAiD;IACjD,IAAI,CAAC,EAAE,cAAc,CAAC;IACtB,0DAA0D;IAC1D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;;;;OAKG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,GAAG,CAAC,EAAE,MAAM,CAAC;IACb;;;;;OAKG;IACH,UAAU,CAAC,EAAE,MAAM,CAAC;CACpB"}
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/audio/types.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH;;;GAGG;AACH,MAAM,WAAW,UAAU;IAC1B,oEAAoE;IACpE,IAAI,EAAE,MAAM,CAAC;IACb;;;;;;OAMG;IACH,GAAG,EAAE,MAAM,CAAC;IACZ;;;;;;;;;;;;;OAaG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACtE;;;;;;;OAOG;IACH,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,4DAA4D;IAC5D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,wCAAwC;IACxC,IAAI,CAAC,EAAE,OAAO,CAAC;IACf;;;OAGG;IACH,OAAO,CAAC,EAAE,OAAO,GAAG,UAAU,CAAC;IAC/B;;;OAGG;IACH,MAAM,CAAC,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IAC3B;;;OAGG;IACH,EAAE,CAAC,EAAE,WAAW,CAAC;IACjB,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,6DAA6D;IAC7D,IAAI,CAAC,EAAE,OAAO,CAAC;IACf;;;OAGG;IACH,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;CAChB;AAED;;;;;GAKG;AACH,MAAM,WAAW,YAAY;IAC5B,+DAA+D;IAC/D,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;OAIG;IACH,eAAe,CAAC,EAAE,OAAO,CAAC;CAC1B;AAED;;;;;;;GAOG;AACH,MAAM,WAAW,gBAAgB;IAChC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACpC;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC;;;;OAIG;IACH,aAAa,CAAC,EAAE,iBAAiB,CAAC;IAClC;;;;OAIG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,GAAG,YAAY,CAAC;IACrC;;;OAGG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;CACvB;AAED;;;;;;GAMG;AACH,MAAM,WAAW,WAAW;IAC3B;;;;OAIG;IACH,IAAI,EAAE,gBAAgB,CAAC;IACvB,uCAAuC;IACvC,SAAS,EAAE,MAAM,CAAC;IAClB,iFAAiF;IACjF,CAAC,CAAC,EAAE,MAAM,CAAC;CACX;AAED;;;GAGG;AACH,MAAM,WAAW,YAAY;IAC5B,wEAAwE;IACxE,QAAQ,EAAE,MAAM,CAAC;IACjB;;;;;;;OAOG;IACH,IAAI,CAAC,EAAE,OAAO,GAAG,MAAM,GAAG,OAAO,CAAC;IAClC,0DAA0D;IAC1D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;;;;OAKG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,GAAG,CAAC,EAAE,MAAM,CAAC;IACb;;;;;OAKG;IACH,MAAM,CAAC,EAAE,WAAW,CAAC;IACrB;;;;;;OAMG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;CACrB;AAED;;;GAGG;AACH,MAAM,WAAW,WAAW;IAC3B;;;;OAIG;IACH,IAAI,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACxB,wEAAwE;IACxE,QAAQ,EAAE,MAAM,CAAC;IACjB,iDAAiD;IACjD,IAAI,CAAC,EAAE,cAAc,CAAC;IACtB,0DAA0D;IAC1D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd;;;;;OAKG;IACH,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB;;OAEG;IACH,GAAG,CAAC,EAAE,MAAM,CAAC;IACb;;;;;OAKG;IACH,UAAU,CAAC,EAAE,MAAM,CAAC;CACpB;AAED;;;;;;GAMG;AACH,MAAM,WAAW,WAAW;IAC3B;;;OAGG;IACH,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC5B,+DAA+D;IAC/D,IAAI,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;IAC3B,kDAAkD;IAClD,KAAK,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IACjC,0EAA0E;IAC1E,MAAM,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CAC5B;AAED;;;;;;GAMG;AACH,MAAM,WAAW,WAAW;IAC3B,gCAAgC;IAChC,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,2BAA2B;IAC3B,KAAK,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IACjC,4BAA4B;IAC5B,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,mCAAmC;IACnC,GAAG,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAC/B,uBAAuB;IACvB,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,yCAAyC;IACzC,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,qCAAqC;IACrC,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,8BAA8B;IAC9B,MAAM,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAClC,kCAAkC;IAClC,IAAI,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;IAChC,4CAA4C;IAC5C,MAAM,CAAC,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,SAAS,CAAC;CAClC"}
|
|
@@ -5,10 +5,7 @@ import { Matrix3d } from "../math/matrix3d.ts";
|
|
|
5
5
|
import { Vector2d } from "../math/vector2d.ts";
|
|
6
6
|
import { Vector3d } from "../math/vector3d.ts";
|
|
7
7
|
import { Bounds } from "./../physics/bounds.ts";
|
|
8
|
-
import type Container from "./../renderable/container.js";
|
|
9
8
|
import Renderable from "./../renderable/renderable.js";
|
|
10
|
-
import ColorMatrixEffect from "./../video/effects/colorMatrix.js";
|
|
11
|
-
import type Renderer from "./../video/renderer.js";
|
|
12
9
|
import type CameraEffect from "./effects/camera_effect.ts";
|
|
13
10
|
/**
|
|
14
11
|
* @import Entity from "./../renderable/entity/entity.js";
|
|
@@ -108,10 +105,6 @@ export default class Camera2d extends Renderable {
|
|
|
108
105
|
* @default 0
|
|
109
106
|
*/
|
|
110
107
|
screenY: number;
|
|
111
|
-
/**
|
|
112
|
-
* @ignore
|
|
113
|
-
*/
|
|
114
|
-
_zoom: number;
|
|
115
108
|
/**
|
|
116
109
|
* the world-space projection matrix for non-default cameras (offset/zoomed).
|
|
117
110
|
* Maps world coordinates to the camera's screen viewport.
|
|
@@ -130,21 +123,11 @@ export default class Camera2d extends Renderable {
|
|
|
130
123
|
* @default true
|
|
131
124
|
*/
|
|
132
125
|
autoResize: boolean;
|
|
133
|
-
/**
|
|
134
|
-
* cached world view bounds
|
|
135
|
-
* @ignore
|
|
136
|
-
*/
|
|
137
|
-
_worldView: Bounds;
|
|
138
126
|
/**
|
|
139
127
|
* the default camera projection matrix
|
|
140
128
|
* (2d cameras use an orthographic projection by default).
|
|
141
129
|
*/
|
|
142
130
|
projectionMatrix: Matrix3d;
|
|
143
|
-
/**
|
|
144
|
-
* the invert camera transform used to unproject points
|
|
145
|
-
* @ignore
|
|
146
|
-
*/
|
|
147
|
-
invCurrentTransform: Matrix3d;
|
|
148
131
|
/** offset for shake effect */
|
|
149
132
|
offset: Vector2d;
|
|
150
133
|
/** target to follow */
|
|
@@ -167,8 +150,6 @@ export default class Camera2d extends Renderable {
|
|
|
167
150
|
* camera.colorMatrix.identity();
|
|
168
151
|
*/
|
|
169
152
|
colorMatrix: ColorMatrix;
|
|
170
|
-
/** @ignore */
|
|
171
|
-
_colorMatrixEffect: ColorMatrixEffect | null;
|
|
172
153
|
/** the camera deadzone */
|
|
173
154
|
deadzone: Rect;
|
|
174
155
|
/**
|
|
@@ -178,12 +159,6 @@ export default class Camera2d extends Renderable {
|
|
|
178
159
|
* @param maxY - end y offset
|
|
179
160
|
*/
|
|
180
161
|
constructor(minX: number, minY: number, maxX: number, maxY: number);
|
|
181
|
-
/** @ignore */
|
|
182
|
-
_updateProjectionMatrix(): void;
|
|
183
|
-
/** @ignore */
|
|
184
|
-
_followH(target: Vector2d | Vector3d): number;
|
|
185
|
-
/** @ignore */
|
|
186
|
-
_followV(target: Vector2d | Vector3d): number;
|
|
187
162
|
/**
|
|
188
163
|
* the zoom level of this camera.
|
|
189
164
|
* Values less than 1 zoom out (show more of the world),
|
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@@ -279,10 +254,6 @@ export default class Camera2d extends Renderable {
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* @param y - vertical position
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*/
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moveTo(x: number, y: number): void;
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/** @ignore */
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updateTarget(dt?: number): void;
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/** @ignore */
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update(dt?: number): boolean;
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/**
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* shake the camera
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* @param intensity - maximum offset that the screen can be moved
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@@ -374,45 +345,6 @@ export default class Camera2d extends Renderable {
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* @returns a vector with the converted local coordinates
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*/
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worldToLocal(x: number, y: number, v?: Vector2d): Vector2d;
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/**
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378
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* Build and install the world + screen projections used when this
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379
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* camera is non-default (split-screen, picture-in-picture, etc.).
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380
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* Default behavior is a shifted ortho that places the camera's
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381
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* world view at the camera's screen-rect within the full renderer
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382
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* viewport. Subclasses (e.g. Camera3d) override this to install a
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383
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* perspective `worldProjection` instead.
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384
|
-
* @ignore
|
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385
|
-
*/
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386
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-
_setupNonDefaultProjection(renderer: Renderer): void;
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387
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-
/**
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388
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-
* render the camera effects
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389
|
-
* @ignore
|
|
390
|
-
*/
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|
391
|
-
drawFX(renderer: Renderer): void;
|
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392
|
-
/**
|
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393
|
-
* draw all objects visible in this viewport
|
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394
|
-
* @ignore
|
|
395
|
-
*/
|
|
396
|
-
draw(renderer: Renderer, container: Container): void;
|
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397
|
-
/**
|
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398
|
-
* Apply the world-to-camera-view transform to the container before
|
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399
|
-
* its draw walk. Camera2d translates by `-camera.pos` (plus shake
|
|
400
|
-
* offset); Camera3d overrides this to additionally rotate by
|
|
401
|
-
* `-camera.pitch` / `-camera.yaw` in the correct order.
|
|
402
|
-
* @ignore
|
|
403
|
-
*/
|
|
404
|
-
_applyContainerViewTransform(container: Container, translateX: number, translateY: number): void;
|
|
405
|
-
/**
|
|
406
|
-
* Revert the transform applied by {@link Camera2d#_applyContainerViewTransform}.
|
|
407
|
-
* Must undo each mutation in reverse order. Subclasses overriding
|
|
408
|
-
* `_applyContainerViewTransform` should override this too.
|
|
409
|
-
* @ignore
|
|
410
|
-
*/
|
|
411
|
-
_revertContainerViewTransform(container: Container, translateX: number, translateY: number): void;
|
|
412
|
-
/**
|
|
413
|
-
* @ignore
|
|
414
|
-
*/
|
|
415
|
-
destroy(): void;
|
|
416
348
|
}
|
|
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|
export {};
|
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//# sourceMappingURL=camera2d.d.ts.map
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|
@@ -1 +1 @@
|
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|
1
|
-
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|
|
1
|
+
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