melonjs 10.3.0 → 10.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (95) hide show
  1. package/README.md +6 -6
  2. package/dist/melonjs.js +3147 -3293
  3. package/dist/melonjs.min.js +4 -4
  4. package/dist/melonjs.module.d.ts +3411 -3852
  5. package/dist/melonjs.module.js +3448 -3210
  6. package/package.json +18 -17
  7. package/src/audio/audio.js +29 -30
  8. package/src/camera/camera2d.js +46 -56
  9. package/src/entity/entity.js +30 -36
  10. package/src/game.js +21 -22
  11. package/src/geometries/ellipse.js +40 -46
  12. package/src/geometries/line.js +9 -11
  13. package/src/geometries/poly.js +53 -53
  14. package/src/geometries/rectangle.js +42 -44
  15. package/src/index.js +9 -26
  16. package/src/input/gamepad.js +11 -10
  17. package/src/input/input.js +2 -3
  18. package/src/input/keyboard.js +113 -113
  19. package/src/input/pointer.js +30 -31
  20. package/src/input/pointerevent.js +26 -26
  21. package/src/lang/deprecated.js +65 -6
  22. package/src/level/level.js +23 -24
  23. package/src/level/tiled/TMXGroup.js +7 -8
  24. package/src/level/tiled/TMXLayer.js +30 -32
  25. package/src/level/tiled/TMXObject.js +21 -21
  26. package/src/level/tiled/TMXTile.js +18 -18
  27. package/src/level/tiled/TMXTileMap.js +39 -44
  28. package/src/level/tiled/TMXTileset.js +12 -15
  29. package/src/level/tiled/TMXTilesetGroup.js +9 -9
  30. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +7 -8
  31. package/src/level/tiled/renderer/TMXIsometricRenderer.js +7 -8
  32. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +4 -5
  33. package/src/level/tiled/renderer/TMXRenderer.js +24 -25
  34. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -4
  35. package/src/loader/loader.js +14 -15
  36. package/src/loader/loadingscreen.js +2 -4
  37. package/src/math/color.js +47 -66
  38. package/src/math/math.js +15 -16
  39. package/src/math/matrix2.js +53 -58
  40. package/src/math/matrix3.js +56 -62
  41. package/src/math/observable_vector2.js +75 -76
  42. package/src/math/observable_vector3.js +79 -80
  43. package/src/math/vector2.js +91 -92
  44. package/src/math/vector3.js +94 -96
  45. package/src/particles/emitter.js +38 -40
  46. package/src/particles/particle.js +4 -5
  47. package/src/particles/particlecontainer.js +2 -3
  48. package/src/physics/body.js +46 -143
  49. package/src/physics/bounds.js +47 -47
  50. package/src/physics/collision.js +13 -14
  51. package/src/physics/detector.js +18 -17
  52. package/src/physics/quadtree.js +17 -19
  53. package/src/physics/sat.js +26 -26
  54. package/src/physics/world.js +24 -28
  55. package/src/plugin/plugin.js +11 -14
  56. package/src/renderable/GUI.js +41 -46
  57. package/src/renderable/collectable.js +4 -8
  58. package/src/renderable/colorlayer.js +6 -10
  59. package/src/renderable/container.js +87 -72
  60. package/src/renderable/dragndrop.js +224 -0
  61. package/src/renderable/imagelayer.js +25 -31
  62. package/src/renderable/nineslicesprite.js +41 -41
  63. package/src/renderable/renderable.js +114 -125
  64. package/src/renderable/sprite.js +62 -68
  65. package/src/renderable/trigger.js +25 -30
  66. package/src/state/stage.js +13 -17
  67. package/src/state/state.js +26 -27
  68. package/src/system/device.js +74 -75
  69. package/src/system/event.js +71 -72
  70. package/src/system/pooling.js +11 -12
  71. package/src/system/save.js +3 -4
  72. package/src/system/timer.js +19 -20
  73. package/src/text/bitmaptext.js +57 -54
  74. package/src/text/bitmaptextdata.js +10 -10
  75. package/src/text/glyph.js +3 -0
  76. package/src/text/text.js +44 -49
  77. package/src/tweens/easing.js +1 -1
  78. package/src/tweens/interpolation.js +1 -1
  79. package/src/tweens/tween.js +43 -44
  80. package/src/utils/agent.js +3 -4
  81. package/src/utils/array.js +4 -5
  82. package/src/utils/file.js +3 -4
  83. package/src/utils/function.js +4 -5
  84. package/src/utils/string.js +7 -9
  85. package/src/utils/utils.js +4 -5
  86. package/src/video/canvas/canvas_renderer.js +58 -59
  87. package/src/video/renderer.js +49 -53
  88. package/src/video/texture.js +98 -111
  89. package/src/video/texture_cache.js +24 -6
  90. package/src/video/video.js +16 -17
  91. package/src/video/webgl/glshader.js +37 -38
  92. package/src/video/webgl/webgl_compositor.js +31 -32
  93. package/src/video/webgl/webgl_renderer.js +79 -80
  94. package/src/entity/draggable.js +0 -130
  95. package/src/entity/droptarget.js +0 -101
@@ -1,101 +0,0 @@
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- import * as event from "./../system/event.js";
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- import Entity from "./entity.js";
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-
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- /**
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- * @classdesc
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- * Used to make a game entity a droptarget
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- * @class DroptargetEntity
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- * @augments me.Entity
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- * @memberof me
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- * @param {number} x the x coordinates of the entity object
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- * @param {number} y the y coordinates of the entity object
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- * @param {object} settings Entity properties (see {@link me.Entity})
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- */
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-
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- class DroptargetEntity extends Entity {
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-
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- constructor(x, y, settings) {
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- super(x, y, settings);
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- /**
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- * constant for the overlaps method
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- * @public
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- * @constant
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- * @type {string}
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- * @name CHECKMETHOD_OVERLAP
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- * @memberof me.DroptargetEntity
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- */
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- this.CHECKMETHOD_OVERLAP = "overlaps";
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- /**
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- * constant for the contains method
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- * @public
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- * @constant
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- * @type {string}
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- * @name CHECKMETHOD_CONTAINS
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- * @memberof me.DroptargetEntity
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- */
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- this.CHECKMETHOD_CONTAINS = "contains";
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- /**
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- * the checkmethod we want to use
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- * @public
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- * @constant
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- * @type {string}
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- * @name checkMethod
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- * @memberof me.DroptargetEntity
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- */
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- this.checkMethod = null;
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- event.on(event.DRAGEND, this.checkOnMe, this);
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- this.checkMethod = this[this.CHECKMETHOD_OVERLAP];
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- }
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-
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- /**
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- * Sets the collision method which is going to be used to check a valid drop
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- * @name setCheckMethod
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- * @memberof me.DroptargetEntity
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- * @function
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- * @param {string} checkMethod the checkmethod (defaults to CHECKMETHOD_OVERLAP)
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- */
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- setCheckMethod(checkMethod) {
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- // We can improve this check,
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- // because now you can use every method in theory
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- if (typeof(this[checkMethod]) !== "undefined") {
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- this.checkMethod = this[checkMethod];
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- }
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- }
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-
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- /**
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- * Checks if a dropped entity is dropped on the current entity
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- * @name checkOnMe
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- * @memberof me.DroptargetEntity
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- * @function
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- * @param {object} e the triggering event
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- * @param {object} draggableEntity the draggable entity that is dropped
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- */
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- checkOnMe(e, draggableEntity) {
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- if (draggableEntity && this.checkMethod(draggableEntity.getBounds())) {
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- // call the drop method on the current entity
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- this.drop(draggableEntity);
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- }
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- }
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-
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- /**
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- * Gets called when a draggable entity is dropped on the current entity
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- * @name drop
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- * @memberof me.DroptargetEntity
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- * @function
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- * @param {object} draggableEntity the draggable entity that is dropped
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- */
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- drop() {
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-
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- }
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-
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- /**
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- * Destructor
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- * @name destroy
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- * @memberof me.DroptargetEntity
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- * @function
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- */
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- destroy() {
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- event.off(event.DRAGEND, this.checkOnMe);
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- }
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- };
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- export default DroptargetEntity;