melonjs 10.3.0 → 10.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (95) hide show
  1. package/README.md +6 -6
  2. package/dist/melonjs.js +3147 -3293
  3. package/dist/melonjs.min.js +4 -4
  4. package/dist/melonjs.module.d.ts +3411 -3852
  5. package/dist/melonjs.module.js +3448 -3210
  6. package/package.json +18 -17
  7. package/src/audio/audio.js +29 -30
  8. package/src/camera/camera2d.js +46 -56
  9. package/src/entity/entity.js +30 -36
  10. package/src/game.js +21 -22
  11. package/src/geometries/ellipse.js +40 -46
  12. package/src/geometries/line.js +9 -11
  13. package/src/geometries/poly.js +53 -53
  14. package/src/geometries/rectangle.js +42 -44
  15. package/src/index.js +9 -26
  16. package/src/input/gamepad.js +11 -10
  17. package/src/input/input.js +2 -3
  18. package/src/input/keyboard.js +113 -113
  19. package/src/input/pointer.js +30 -31
  20. package/src/input/pointerevent.js +26 -26
  21. package/src/lang/deprecated.js +65 -6
  22. package/src/level/level.js +23 -24
  23. package/src/level/tiled/TMXGroup.js +7 -8
  24. package/src/level/tiled/TMXLayer.js +30 -32
  25. package/src/level/tiled/TMXObject.js +21 -21
  26. package/src/level/tiled/TMXTile.js +18 -18
  27. package/src/level/tiled/TMXTileMap.js +39 -44
  28. package/src/level/tiled/TMXTileset.js +12 -15
  29. package/src/level/tiled/TMXTilesetGroup.js +9 -9
  30. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +7 -8
  31. package/src/level/tiled/renderer/TMXIsometricRenderer.js +7 -8
  32. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +4 -5
  33. package/src/level/tiled/renderer/TMXRenderer.js +24 -25
  34. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -4
  35. package/src/loader/loader.js +14 -15
  36. package/src/loader/loadingscreen.js +2 -4
  37. package/src/math/color.js +47 -66
  38. package/src/math/math.js +15 -16
  39. package/src/math/matrix2.js +53 -58
  40. package/src/math/matrix3.js +56 -62
  41. package/src/math/observable_vector2.js +75 -76
  42. package/src/math/observable_vector3.js +79 -80
  43. package/src/math/vector2.js +91 -92
  44. package/src/math/vector3.js +94 -96
  45. package/src/particles/emitter.js +38 -40
  46. package/src/particles/particle.js +4 -5
  47. package/src/particles/particlecontainer.js +2 -3
  48. package/src/physics/body.js +46 -143
  49. package/src/physics/bounds.js +47 -47
  50. package/src/physics/collision.js +13 -14
  51. package/src/physics/detector.js +18 -17
  52. package/src/physics/quadtree.js +17 -19
  53. package/src/physics/sat.js +26 -26
  54. package/src/physics/world.js +24 -28
  55. package/src/plugin/plugin.js +11 -14
  56. package/src/renderable/GUI.js +41 -46
  57. package/src/renderable/collectable.js +4 -8
  58. package/src/renderable/colorlayer.js +6 -10
  59. package/src/renderable/container.js +87 -72
  60. package/src/renderable/dragndrop.js +224 -0
  61. package/src/renderable/imagelayer.js +25 -31
  62. package/src/renderable/nineslicesprite.js +41 -41
  63. package/src/renderable/renderable.js +114 -125
  64. package/src/renderable/sprite.js +62 -68
  65. package/src/renderable/trigger.js +25 -30
  66. package/src/state/stage.js +13 -17
  67. package/src/state/state.js +26 -27
  68. package/src/system/device.js +74 -75
  69. package/src/system/event.js +71 -72
  70. package/src/system/pooling.js +11 -12
  71. package/src/system/save.js +3 -4
  72. package/src/system/timer.js +19 -20
  73. package/src/text/bitmaptext.js +57 -54
  74. package/src/text/bitmaptextdata.js +10 -10
  75. package/src/text/glyph.js +3 -0
  76. package/src/text/text.js +44 -49
  77. package/src/tweens/easing.js +1 -1
  78. package/src/tweens/interpolation.js +1 -1
  79. package/src/tweens/tween.js +43 -44
  80. package/src/utils/agent.js +3 -4
  81. package/src/utils/array.js +4 -5
  82. package/src/utils/file.js +3 -4
  83. package/src/utils/function.js +4 -5
  84. package/src/utils/string.js +7 -9
  85. package/src/utils/utils.js +4 -5
  86. package/src/video/canvas/canvas_renderer.js +58 -59
  87. package/src/video/renderer.js +49 -53
  88. package/src/video/texture.js +98 -111
  89. package/src/video/texture_cache.js +24 -6
  90. package/src/video/video.js +16 -17
  91. package/src/video/webgl/glshader.js +37 -38
  92. package/src/video/webgl/webgl_compositor.js +31 -32
  93. package/src/video/webgl/webgl_renderer.js +79 -80
  94. package/src/entity/draggable.js +0 -130
  95. package/src/entity/droptarget.js +0 -101
@@ -7,7 +7,6 @@ import { clamp } from "./../../math/math.js";
7
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  * @classdesc
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  * object group definition as defined in Tiled.
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  * (group definition is translated into the virtual `me.game.world` using `me.Container`)
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- * @class TMXGroup
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  * @ignore
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  */
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  export default class TMXGroup {
@@ -19,7 +18,7 @@ export default class TMXGroup {
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  * @public
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  * @type {string}
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  * @name name
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.name = data.name;
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@@ -28,7 +27,7 @@ export default class TMXGroup {
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  * @public
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  * @type {number}
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  * @name width
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.width = data.width || 0;
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@@ -37,7 +36,7 @@ export default class TMXGroup {
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  * @public
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  * @type {number}
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  * @name height
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.height = data.height || 0;
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@@ -46,7 +45,7 @@ export default class TMXGroup {
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  * @public
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  * @type {string}
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  * @name tintcolor
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.tintcolor = data.tintcolor;
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@@ -55,17 +54,17 @@ export default class TMXGroup {
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  * @public
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  * @type {number}
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  * @name z
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.z = z;
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  /**
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  * group objects list definition
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- * @see me.TMXObject
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+ * @see TMXObject
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  * @public
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  * @type {object[]}
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  * @name name
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- * @memberof me.TMXGroup
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+ * @memberof TMXGroup
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  */
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  this.objects = [];
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@@ -63,22 +63,20 @@ function preRenderLayer(layer, renderer) {
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  }
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  /**
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+ * @classdesc
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  * a TMX Tile Layer Object
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  * Tiled QT 0.7.x format
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- * @class
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- * @augments me.Renderable
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- * @memberof me
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- * @param {object} map layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
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- * @param {object} data layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
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- * @param {number} tilewidth width of each tile in pixels
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- * @param {number} tileheight height of each tile in pixels
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- * @param {string} orientation "isometric" or "orthogonal"
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- * @param {me.TMXTilesetGroup} tilesets tileset as defined in Tiled
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- * @param {number} z z-index position
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+ * @augments Renderable
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  */
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  class TMXLayer extends Renderable {
80
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  /**
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- * @ignore
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+ * @param {object} map layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
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+ * @param {object} data layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
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+ * @param {number} tilewidth width of each tile in pixels
76
+ * @param {number} tileheight height of each tile in pixels
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+ * @param {string} orientation "isometric" or "orthogonal"
78
+ * @param {TMXTilesetGroup} tilesets tileset as defined in Tiled
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+ * @param {number} z z-index position
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  */
83
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  constructor(map, data, tilewidth, tileheight, orientation, tilesets, z) {
84
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  // super constructor
@@ -94,8 +92,8 @@ class TMXLayer extends Renderable {
94
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  /**
95
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  * The Layer corresponding Tilesets
96
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  * @public
97
- * @type {me.TMXTilesetGroup}
98
- * @name me.TMXLayer#tilesets
95
+ * @type {TMXTilesetGroup}
96
+ * @name TMXLayer#tilesets
99
97
  */
100
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  this.tilesets = tilesets;
101
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@@ -117,8 +115,8 @@ class TMXLayer extends Renderable {
117
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  /**
118
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  * All animated tilesets in this layer
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  * @ignore
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- * @type {me.TMXTileset[]}
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- * @name me.TMXLayer#animatedTilesets
118
+ * @type {TMXTileset[]}
119
+ * @name TMXLayer#animatedTilesets
122
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  */
123
121
  this.animatedTilesets = [];
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@@ -126,7 +124,7 @@ class TMXLayer extends Renderable {
126
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  * Layer contains tileset animations
127
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  * @public
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  * @type {boolean}
129
- * @name me.TMXLayer#isAnimated
127
+ * @name TMXLayer#isAnimated
130
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  */
131
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  this.isAnimated = false;
132
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@@ -136,7 +134,7 @@ class TMXLayer extends Renderable {
136
134
  * @public
137
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  * @type {string}
138
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  * @default "right-down"
139
- * @name me.TMXLayer#renderorder
137
+ * @name TMXLayer#renderorder
140
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  */
141
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  this.renderorder = data.renderorder || "right-down";
142
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@@ -242,10 +240,10 @@ class TMXLayer extends Renderable {
242
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  /**
243
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  * Set the TMX renderer for this layer object
244
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  * @name setRenderer
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- * @memberof me.TMXLayer
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+ * @memberof TMXLayer
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  * @public
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  * @function
248
- * @param {me.TMXRenderer} renderer
246
+ * @param {TMXRenderer} renderer
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  * @example
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  * // use the parent map default renderer
251
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  * var layer = new me.TMXLayer(...);
@@ -258,10 +256,10 @@ class TMXLayer extends Renderable {
258
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  /**
259
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  * Return the layer current renderer object
260
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  * @name getRenderer
261
- * @memberof me.TMXLayer
259
+ * @memberof TMXLayer
262
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  * @public
263
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  * @function
264
- * @returns {me.TMXRenderer} renderer
262
+ * @returns {TMXRenderer} renderer
265
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  */
266
264
  getRenderer() {
267
265
  return this.renderer;
@@ -271,7 +269,7 @@ class TMXLayer extends Renderable {
271
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  /**
272
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  * Return the TileId of the Tile at the specified position
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  * @name getTileId
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- * @memberof me.TMXLayer
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+ * @memberof TMXLayer
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  * @public
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  * @function
277
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  * @param {number} x X coordinate (in world/pixels coordinates)
@@ -286,12 +284,12 @@ class TMXLayer extends Renderable {
286
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  /**
287
285
  * Return the Tile object at the specified position
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  * @name getTile
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- * @memberof me.TMXLayer
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+ * @memberof TMXLayer
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  * @public
291
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  * @function
292
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  * @param {number} x X coordinate (in world/pixels coordinates)
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  * @param {number} y Y coordinate (in world/pixels coordinates)
294
- * @returns {me.Tile} corresponding tile or null if there is no defined tile at the coordinate or if outside of the layer bounds
292
+ * @returns {Tile} corresponding tile or null if there is no defined tile at the coordinate or if outside of the layer bounds
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  * @example
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  * // get the TMX Map Layer called "Front layer"
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  * var layer = me.game.world.getChildByName("Front Layer")[0];
@@ -312,13 +310,13 @@ class TMXLayer extends Renderable {
312
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  /**
313
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  * assign the given Tile object to the specified position
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  * @name getTile
315
- * @memberof me.TMXLayer
313
+ * @memberof TMXLayer
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  * @public
317
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  * @function
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- * @param {me.Tile} tile the tile object to be assigned
316
+ * @param {Tile} tile the tile object to be assigned
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  * @param {number} x x coordinate (in world/pixels coordinates)
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  * @param {number} y y coordinate (in world/pixels coordinates)
321
- * @returns {me.Tile} the tile object
319
+ * @returns {Tile} the tile object
322
320
  */
323
321
  setTile(tile, x, y) {
324
322
  this.layerData[x][y] = tile;
@@ -328,13 +326,13 @@ class TMXLayer extends Renderable {
328
326
  /**
329
327
  * return a new the Tile object corresponding to the given tile id
330
328
  * @name setTile
331
- * @memberof me.TMXLayer
329
+ * @memberof TMXLayer
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  * @public
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331
  * @function
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  * @param {number} tileId tileId
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  * @param {number} x X coordinate (in world/pixels coordinates)
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  * @param {number} y Y coordinate (in world/pixels coordinates)
337
- * @returns {me.Tile} the tile object
335
+ * @returns {Tile} the tile object
338
336
  */
339
337
  getTileById(tileId, x, y) {
340
338
  if (!this.tileset.contains(tileId)) {
@@ -347,13 +345,13 @@ class TMXLayer extends Renderable {
347
345
  /**
348
346
  * Return the Tile object at the specified tile coordinates
349
347
  * @name cellAt
350
- * @memberof me.TMXLayer
348
+ * @memberof TMXLayer
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  * @public
352
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  * @function
353
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  * @param {number} x x position of the tile (in Tile unit)
354
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  * @param {number} y x position of the tile (in Tile unit)
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353
  * @param {number} [boundsCheck=true] check first if within the layer bounds
356
- * @returns {me.Tile} corresponding tile or null if there is no defined tile at the position or if outside of the layer bounds
354
+ * @returns {Tile} corresponding tile or null if there is no defined tile at the position or if outside of the layer bounds
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355
  * @example
358
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  * // return the first tile at offset 0, 0
359
357
  * var tile = layer.cellAt(0, 0);
@@ -374,7 +372,7 @@ class TMXLayer extends Renderable {
374
372
  /**
375
373
  * clear the tile at the specified position
376
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  * @name clearTile
377
- * @memberof me.TMXLayer
375
+ * @memberof TMXLayer
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376
  * @public
379
377
  * @function
380
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  * @param {number} x X coordinate (in map coordinates: row/column)
@@ -7,9 +7,9 @@ import Line from "./../../geometries/line.js";
7
7
  import { degToRad } from "./../../math/math.js";
8
8
 
9
9
  /**
10
+ * @classdesc
10
11
  * a TMX Object defintion, as defined in Tiled
11
12
  * (Object definition is translated into the virtual `me.game.world` using `me.Renderable`)
12
- * @class TMXObject
13
13
  * @ignore
14
14
  */
15
15
  export default class TMXObject {
@@ -21,7 +21,7 @@ export default class TMXObject {
21
21
  * @public
22
22
  * @type {object[]}
23
23
  * @name points
24
- * @memberof me.TMXObject
24
+ * @memberof TMXObject
25
25
  */
26
26
  this.points = undefined;
27
27
 
@@ -30,7 +30,7 @@ export default class TMXObject {
30
30
  * @public
31
31
  * @type {string}
32
32
  * @name name
33
- * @memberof me.TMXObject
33
+ * @memberof TMXObject
34
34
  */
35
35
  this.name = settings.name;
36
36
 
@@ -39,7 +39,7 @@ export default class TMXObject {
39
39
  * @public
40
40
  * @type {number}
41
41
  * @name x
42
- * @memberof me.TMXObject
42
+ * @memberof TMXObject
43
43
  */
44
44
  this.x = +settings.x;
45
45
 
@@ -48,7 +48,7 @@ export default class TMXObject {
48
48
  * @public
49
49
  * @type {number}
50
50
  * @name y
51
- * @memberof me.TMXObject
51
+ * @memberof TMXObject
52
52
  */
53
53
  this.y = +settings.y;
54
54
 
@@ -57,7 +57,7 @@ export default class TMXObject {
57
57
  * @public
58
58
  * @type {number}
59
59
  * @name z
60
- * @memberof me.TMXObject
60
+ * @memberof TMXObject
61
61
  */
62
62
  this.z = +z;
63
63
 
@@ -66,7 +66,7 @@ export default class TMXObject {
66
66
  * @public
67
67
  * @type {number}
68
68
  * @name width
69
- * @memberof me.TMXObject
69
+ * @memberof TMXObject
70
70
  */
71
71
  this.width = +settings.width || 0;
72
72
 
@@ -75,7 +75,7 @@ export default class TMXObject {
75
75
  * @public
76
76
  * @type {number}
77
77
  * @name height
78
- * @memberof me.TMXObject
78
+ * @memberof TMXObject
79
79
  */
80
80
  this.height = +settings.height || 0;
81
81
 
@@ -85,7 +85,7 @@ export default class TMXObject {
85
85
  * @public
86
86
  * @type {number}
87
87
  * @name gid
88
- * @memberof me.TMXObject
88
+ * @memberof TMXObject
89
89
  */
90
90
  this.gid = +settings.gid || null;
91
91
 
@@ -94,7 +94,7 @@ export default class TMXObject {
94
94
  * @public
95
95
  * @type {string}
96
96
  * @name tintcolor
97
- * @memberof me.TMXObject
97
+ * @memberof TMXObject
98
98
  */
99
99
  this.tintcolor = settings.tintcolor;
100
100
 
@@ -103,7 +103,7 @@ export default class TMXObject {
103
103
  * @public
104
104
  * @type {string}
105
105
  * @name type
106
- * @memberof me.TMXObject
106
+ * @memberof TMXObject
107
107
  */
108
108
  this.type = settings.type;
109
109
 
@@ -113,7 +113,7 @@ export default class TMXObject {
113
113
  * @type {object}
114
114
  * @see http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#text
115
115
  * @name type
116
- * @memberof me.TMXObject
116
+ * @memberof TMXObject
117
117
  */
118
118
  this.type = settings.type;
119
119
 
@@ -122,7 +122,7 @@ export default class TMXObject {
122
122
  * @public
123
123
  * @type {number}
124
124
  * @name rotation
125
- * @memberof me.TMXObject
125
+ * @memberof TMXObject
126
126
  */
127
127
  this.rotation = degToRad(+settings.rotation || 0);
128
128
 
@@ -131,7 +131,7 @@ export default class TMXObject {
131
131
  * @public
132
132
  * @type {number}
133
133
  * @name id
134
- * @memberof me.TMXObject
134
+ * @memberof TMXObject
135
135
  */
136
136
  this.id = +settings.id || undefined;
137
137
 
@@ -140,7 +140,7 @@ export default class TMXObject {
140
140
  * @public
141
141
  * @type {string}
142
142
  * @name orientation
143
- * @memberof me.TMXObject
143
+ * @memberof TMXObject
144
144
  */
145
145
  this.orientation = map.orientation;
146
146
 
@@ -149,7 +149,7 @@ export default class TMXObject {
149
149
  * @public
150
150
  * @type {object[]}
151
151
  * @name shapes
152
- * @memberof me.TMXObject
152
+ * @memberof TMXObject
153
153
  */
154
154
  this.shapes = undefined;
155
155
 
@@ -158,7 +158,7 @@ export default class TMXObject {
158
158
  * @public
159
159
  * @type {boolean}
160
160
  * @name isEllipse
161
- * @memberof me.TMXObject
161
+ * @memberof TMXObject
162
162
  */
163
163
  this.isEllipse = false;
164
164
 
@@ -167,7 +167,7 @@ export default class TMXObject {
167
167
  * @public
168
168
  * @type {boolean}
169
169
  * @name isPolygon
170
- * @memberof me.TMXObject
170
+ * @memberof TMXObject
171
171
  */
172
172
  this.isPolygon = false;
173
173
 
@@ -176,7 +176,7 @@ export default class TMXObject {
176
176
  * @public
177
177
  * @type {boolean}
178
178
  * @name isPolyLine
179
- * @memberof me.TMXObject
179
+ * @memberof TMXObject
180
180
  */
181
181
  this.isPolyLine = false;
182
182
 
@@ -248,10 +248,10 @@ export default class TMXObject {
248
248
  /**
249
249
  * parses the TMX shape definition and returns a corresponding array of me.Shape object
250
250
  * @name parseTMXShapes
251
- * @memberof me.TMXObject
251
+ * @memberof TMXObject
252
252
  * @private
253
253
  * @function
254
- * @returns {me.Polygon[]|me.Line[]|me.Ellipse[]} an array of shape objects
254
+ * @returns {Polygon[]|Line[]|Ellipse[]} an array of shape objects
255
255
  */
256
256
  parseTMXShapes() {
257
257
  var i = 0;
@@ -9,17 +9,17 @@ var TMX_FLIP_H = 0x80000000,
9
9
  TMX_CLEAR_BIT_MASK = ~(0x80000000 | 0x40000000 | 0x20000000);
10
10
 
11
11
  /**
12
+ * @classdesc
12
13
  * a basic tile object
13
- * @class
14
- * @augments me.Bounds
15
- * @memberof me
16
- * @param {number} x x index of the Tile in the map
17
- * @param {number} y y index of the Tile in the map
18
- * @param {number} gid tile gid
19
- * @param {me.TMXTileset} tileset the corresponding tileset object
14
+ * @augments Bounds
20
15
  */
21
16
  class Tile extends Bounds {
22
-
17
+ /**
18
+ * @param {number} x x index of the Tile in the map
19
+ * @param {number} y y index of the Tile in the map
20
+ * @param {number} gid tile gid
21
+ * @param {TMXTileset} tileset the corresponding tileset object
22
+ */
23
23
  constructor(x, y, gid, tileset) {
24
24
  var width, height;
25
25
 
@@ -41,8 +41,8 @@ class Tile extends Bounds {
41
41
  /**
42
42
  * tileset
43
43
  * @public
44
- * @type {me.TMXTileset}
45
- * @name me.Tile#tileset
44
+ * @type {TMXTileset}
45
+ * @name Tile#tileset
46
46
  */
47
47
  this.tileset = tileset;
48
48
 
@@ -60,28 +60,28 @@ class Tile extends Bounds {
60
60
  * tileId
61
61
  * @public
62
62
  * @type {number}
63
- * @name me.Tile#tileId
63
+ * @name Tile#tileId
64
64
  */
65
65
  this.tileId = gid;
66
66
  /**
67
67
  * True if the tile is flipped horizontally<br>
68
68
  * @public
69
69
  * @type {boolean}
70
- * @name me.Tile#flipX
70
+ * @name Tile#flipX
71
71
  */
72
72
  this.flippedX = (this.tileId & TMX_FLIP_H) !== 0;
73
73
  /**
74
74
  * True if the tile is flipped vertically<br>
75
75
  * @public
76
76
  * @type {boolean}
77
- * @name me.Tile#flippedY
77
+ * @name Tile#flippedY
78
78
  */
79
79
  this.flippedY = (this.tileId & TMX_FLIP_V) !== 0;
80
80
  /**
81
81
  * True if the tile is flipped anti-diagonally<br>
82
82
  * @public
83
83
  * @type {boolean}
84
- * @name me.Tile#flippedAD
84
+ * @name Tile#flippedAD
85
85
  */
86
86
  this.flippedAD = (this.tileId & TMX_FLIP_AD) !== 0;
87
87
 
@@ -89,7 +89,7 @@ class Tile extends Bounds {
89
89
  * Global flag that indicates if the tile is flipped<br>
90
90
  * @public
91
91
  * @type {boolean}
92
- * @name me.Tile#flipped
92
+ * @name Tile#flipped
93
93
  */
94
94
  this.flipped = this.flippedX || this.flippedY || this.flippedAD;
95
95
 
@@ -130,11 +130,11 @@ class Tile extends Bounds {
130
130
 
131
131
  /**
132
132
  * return a renderable object for this Tile object
133
- * @name me.Tile#getRenderable
133
+ * @name Tile#getRenderable
134
134
  * @public
135
135
  * @function
136
- * @param {object} [settings] see {@link me.Sprite}
137
- * @returns {me.Renderable} a me.Sprite object
136
+ * @param {object} [settings] see {@link Sprite}
137
+ * @returns {Renderable} a me.Sprite object
138
138
  */
139
139
  getRenderable(settings) {
140
140
  var renderable;