melonjs 10.3.0 → 10.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (95) hide show
  1. package/README.md +6 -6
  2. package/dist/melonjs.js +3147 -3293
  3. package/dist/melonjs.min.js +4 -4
  4. package/dist/melonjs.module.d.ts +3411 -3852
  5. package/dist/melonjs.module.js +3448 -3210
  6. package/package.json +18 -17
  7. package/src/audio/audio.js +29 -30
  8. package/src/camera/camera2d.js +46 -56
  9. package/src/entity/entity.js +30 -36
  10. package/src/game.js +21 -22
  11. package/src/geometries/ellipse.js +40 -46
  12. package/src/geometries/line.js +9 -11
  13. package/src/geometries/poly.js +53 -53
  14. package/src/geometries/rectangle.js +42 -44
  15. package/src/index.js +9 -26
  16. package/src/input/gamepad.js +11 -10
  17. package/src/input/input.js +2 -3
  18. package/src/input/keyboard.js +113 -113
  19. package/src/input/pointer.js +30 -31
  20. package/src/input/pointerevent.js +26 -26
  21. package/src/lang/deprecated.js +65 -6
  22. package/src/level/level.js +23 -24
  23. package/src/level/tiled/TMXGroup.js +7 -8
  24. package/src/level/tiled/TMXLayer.js +30 -32
  25. package/src/level/tiled/TMXObject.js +21 -21
  26. package/src/level/tiled/TMXTile.js +18 -18
  27. package/src/level/tiled/TMXTileMap.js +39 -44
  28. package/src/level/tiled/TMXTileset.js +12 -15
  29. package/src/level/tiled/TMXTilesetGroup.js +9 -9
  30. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +7 -8
  31. package/src/level/tiled/renderer/TMXIsometricRenderer.js +7 -8
  32. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +4 -5
  33. package/src/level/tiled/renderer/TMXRenderer.js +24 -25
  34. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -4
  35. package/src/loader/loader.js +14 -15
  36. package/src/loader/loadingscreen.js +2 -4
  37. package/src/math/color.js +47 -66
  38. package/src/math/math.js +15 -16
  39. package/src/math/matrix2.js +53 -58
  40. package/src/math/matrix3.js +56 -62
  41. package/src/math/observable_vector2.js +75 -76
  42. package/src/math/observable_vector3.js +79 -80
  43. package/src/math/vector2.js +91 -92
  44. package/src/math/vector3.js +94 -96
  45. package/src/particles/emitter.js +38 -40
  46. package/src/particles/particle.js +4 -5
  47. package/src/particles/particlecontainer.js +2 -3
  48. package/src/physics/body.js +46 -143
  49. package/src/physics/bounds.js +47 -47
  50. package/src/physics/collision.js +13 -14
  51. package/src/physics/detector.js +18 -17
  52. package/src/physics/quadtree.js +17 -19
  53. package/src/physics/sat.js +26 -26
  54. package/src/physics/world.js +24 -28
  55. package/src/plugin/plugin.js +11 -14
  56. package/src/renderable/GUI.js +41 -46
  57. package/src/renderable/collectable.js +4 -8
  58. package/src/renderable/colorlayer.js +6 -10
  59. package/src/renderable/container.js +87 -72
  60. package/src/renderable/dragndrop.js +224 -0
  61. package/src/renderable/imagelayer.js +25 -31
  62. package/src/renderable/nineslicesprite.js +41 -41
  63. package/src/renderable/renderable.js +114 -125
  64. package/src/renderable/sprite.js +62 -68
  65. package/src/renderable/trigger.js +25 -30
  66. package/src/state/stage.js +13 -17
  67. package/src/state/state.js +26 -27
  68. package/src/system/device.js +74 -75
  69. package/src/system/event.js +71 -72
  70. package/src/system/pooling.js +11 -12
  71. package/src/system/save.js +3 -4
  72. package/src/system/timer.js +19 -20
  73. package/src/text/bitmaptext.js +57 -54
  74. package/src/text/bitmaptextdata.js +10 -10
  75. package/src/text/glyph.js +3 -0
  76. package/src/text/text.js +44 -49
  77. package/src/tweens/easing.js +1 -1
  78. package/src/tweens/interpolation.js +1 -1
  79. package/src/tweens/tween.js +43 -44
  80. package/src/utils/agent.js +3 -4
  81. package/src/utils/array.js +4 -5
  82. package/src/utils/file.js +3 -4
  83. package/src/utils/function.js +4 -5
  84. package/src/utils/string.js +7 -9
  85. package/src/utils/utils.js +4 -5
  86. package/src/video/canvas/canvas_renderer.js +58 -59
  87. package/src/video/renderer.js +49 -53
  88. package/src/video/texture.js +98 -111
  89. package/src/video/texture_cache.js +24 -6
  90. package/src/video/video.js +16 -17
  91. package/src/video/webgl/glshader.js +37 -38
  92. package/src/video/webgl/webgl_compositor.js +31 -32
  93. package/src/video/webgl/webgl_renderer.js +79 -80
  94. package/src/entity/draggable.js +0 -130
  95. package/src/entity/droptarget.js +0 -101
@@ -3,20 +3,19 @@ import {clamp} from "./math.js";
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  import pool from "./../system/pooling.js";
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  /**
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- * A Vector3d object that provide notification by executing the given callback when the vector is changed.
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  * @classdesc
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- * @class ObservableVector3d
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- * @augments me.Vector3d
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- * @memberof me
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- * @param {number} [x=0] x value of the vector
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- * @param {number} [y=0] y value of the vector
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- * @param {number} [z=0] z value of the vector
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- * @param {object} settings additional required parameters
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- * @param {Function} settings.onUpdate the callback to be executed when the vector is changed
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- * @param {object} [settings.scope] the value to use as this when calling onUpdate
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+ * A Vector3d object that provide notification by executing the given callback when the vector is changed.
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+ * @augments Vector3d
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  */
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  class ObservableVector3d extends Vector3d {
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-
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+ /**
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+ * @param {number} x x value of the vector
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+ * @param {number} y y value of the vector
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+ * @param {number} z z value of the vector
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+ * @param {object} settings additional required parameters
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+ * @param {Function} settings.onUpdate the callback to be executed when the vector is changed
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+ * @param {object} [settings.scope] the value to use as this when calling onUpdate
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+ */
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  constructor(x = 0, y = 0, z = 0, settings) {
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  super(x, y, z);
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  if (typeof(settings) === "undefined") {
@@ -44,7 +43,7 @@ class ObservableVector3d extends Vector3d {
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  * @public
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  * @type {number}
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  * @name x
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  */
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  get x() {
@@ -65,7 +64,7 @@ class ObservableVector3d extends Vector3d {
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  * @public
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  * @type {number}
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  * @name y
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  */
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  get y() {
@@ -87,7 +86,7 @@ class ObservableVector3d extends Vector3d {
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  * @public
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  * @type {number}
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  * @name z
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  */
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@@ -124,12 +123,12 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * set the vector value without triggering the callback
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  * @name setMuted
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {number} x x value of the vector
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  * @param {number} y y value of the vector
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  * @param {number} [z=0] z value of the vector
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  setMuted(x, y, z) {
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  this._x = x;
@@ -141,11 +140,11 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * set the callback to be executed when the vector is changed
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  * @name setCallback
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {Function} fn callback
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  * @param {Function} [scope=null] scope
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  setCallback(fn, scope = null) {
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  if (typeof(fn) !== "function") {
@@ -161,10 +160,10 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Add the passed vector to this vector
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  * @name add
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  add(v) {
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  return this._set(this._x + v.x, this._y + v.y, this._z + (v.z || 0));
@@ -173,10 +172,10 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Substract the passed vector to this vector
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  * @name sub
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  sub(v) {
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  return this._set(this._x - v.x, this._y - v.y, this._z - (v.z || 0));
@@ -185,12 +184,12 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Multiply this vector values by the given scalar
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  * @name scale
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {number} x
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  * @param {number} [y=x]
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  * @param {number} [z=1]
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  scale(x, y, z) {
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  y = (typeof (y) !== "undefined" ? y : x);
@@ -200,10 +199,10 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Multiply this vector values by the passed vector
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  * @name scaleV
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  scaleV(v) {
209
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  return this._set(this._x * v.x, this._y * v.y, this._z * (v.z || 1));
@@ -212,10 +211,10 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Divide this vector values by the passed value
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  * @name div
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {number} n the value to divide the vector by
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
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  div(n) {
221
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  return this._set(this._x / n, this._y / n, this._z / n);
@@ -224,9 +223,9 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Update this vector values to absolute values
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  * @name abs
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
230
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  */
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  abs() {
232
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  return this._set(
@@ -239,11 +238,11 @@ class ObservableVector3d extends Vector3d {
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  /**
240
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  * Clamp the vector value within the specified value range
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  * @name clamp
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {number} low
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  * @param {number} high
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- * @returns {me.ObservableVector3d} new me.ObservableVector3d
245
+ * @returns {ObservableVector3d} new me.ObservableVector3d
247
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  */
248
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  clamp(low, high) {
249
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  return new ObservableVector3d(
@@ -257,11 +256,11 @@ class ObservableVector3d extends Vector3d {
257
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  /**
258
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  * Clamp this vector value within the specified value range
259
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  * @name clampSelf
260
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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  * @param {number} low
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  * @param {number} high
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
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  */
266
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  clampSelf(low, high) {
267
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  return this._set(
@@ -274,10 +273,10 @@ class ObservableVector3d extends Vector3d {
274
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  /**
275
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  * Update this vector with the minimum value between this and the passed vector
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  * @name minV
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
279
- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
281
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  */
282
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  minV(v) {
283
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  var _vz = v.z || 0;
@@ -291,10 +290,10 @@ class ObservableVector3d extends Vector3d {
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  /**
292
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  * Update this vector with the maximum value between this and the passed vector
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  * @name maxV
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
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- * @returns {me.ObservableVector3d} Reference to this object for method chaining
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+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
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+ * @returns {ObservableVector3d} Reference to this object for method chaining
298
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  */
299
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  maxV(v) {
300
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  var _vz = v.z || 0;
@@ -308,9 +307,9 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Floor the vector values
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  * @name floor
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- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @returns {me.ObservableVector3d} new me.ObservableVector3d
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+ * @returns {ObservableVector3d} new me.ObservableVector3d
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  */
315
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  floor() {
316
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  return new ObservableVector3d(
@@ -324,9 +323,9 @@ class ObservableVector3d extends Vector3d {
324
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  /**
325
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  * Floor this vector values
326
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  * @name floorSelf
327
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
329
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
328
+ * @returns {ObservableVector3d} Reference to this object for method chaining
330
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  */
331
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  floorSelf() {
332
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  return this._set(Math.floor(this._x), Math.floor(this._y), Math.floor(this._z));
@@ -335,9 +334,9 @@ class ObservableVector3d extends Vector3d {
335
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  /**
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  * Ceil the vector values
337
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  * @name ceil
338
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
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- * @returns {me.ObservableVector3d} new me.ObservableVector3d
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+ * @returns {ObservableVector3d} new me.ObservableVector3d
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  */
342
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  ceil() {
343
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  return new ObservableVector3d(
@@ -351,9 +350,9 @@ class ObservableVector3d extends Vector3d {
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  /**
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  * Ceil this vector values
353
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  * @name ceilSelf
354
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
356
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
355
+ * @returns {ObservableVector3d} Reference to this object for method chaining
357
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  */
358
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  ceilSelf() {
359
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  return this._set(Math.ceil(this._x), Math.ceil(this._y), Math.ceil(this._z));
@@ -362,9 +361,9 @@ class ObservableVector3d extends Vector3d {
362
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  /**
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  * Negate the vector values
364
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  * @name negate
365
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
367
- * @returns {me.ObservableVector3d} new me.ObservableVector3d
366
+ * @returns {ObservableVector3d} new me.ObservableVector3d
368
367
  */
369
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  negate() {
370
369
  return new ObservableVector3d(
@@ -378,9 +377,9 @@ class ObservableVector3d extends Vector3d {
378
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  /**
379
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  * Negate this vector values
380
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  * @name negateSelf
381
- * @memberof me.ObservableVector3d
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+ * @memberof ObservableVector3d
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  * @function
383
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
382
+ * @returns {ObservableVector3d} Reference to this object for method chaining
384
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  */
385
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  negateSelf() {
386
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  return this._set(-this._x, -this._y, -this._z);
@@ -389,10 +388,10 @@ class ObservableVector3d extends Vector3d {
389
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  /**
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  * Copy the components of the given vector into this one
391
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  * @name copy
392
- * @memberof me.ObservableVector3d
391
+ * @memberof ObservableVector3d
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  * @function
394
- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
395
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
393
+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
394
+ * @returns {ObservableVector3d} Reference to this object for method chaining
396
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  */
397
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  copy(v) {
398
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  return this._set(v.x, v.y, v.z || 0);
@@ -401,9 +400,9 @@ class ObservableVector3d extends Vector3d {
401
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  /**
402
401
  * return true if the two vectors are the same
403
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  * @name equals
404
- * @memberof me.ObservableVector3d
403
+ * @memberof ObservableVector3d
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  * @function
406
- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
405
+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
407
406
  * @returns {boolean}
408
407
  */
409
408
  equals(v) {
@@ -414,9 +413,9 @@ class ObservableVector3d extends Vector3d {
414
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  * change this vector to be perpendicular to what it was before.<br>
415
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  * (Effectively rotates it 90 degrees in a clockwise direction)
416
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  * @name perp
417
- * @memberof me.ObservableVector3d
416
+ * @memberof ObservableVector3d
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  * @function
419
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
418
+ * @returns {ObservableVector3d} Reference to this object for method chaining
420
419
  */
421
420
  perp() {
422
421
  return this._set(this._y, -this._x, this._z);
@@ -425,11 +424,11 @@ class ObservableVector3d extends Vector3d {
425
424
  /**
426
425
  * Rotate this vector (counter-clockwise) by the specified angle (in radians).
427
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  * @name rotate
428
- * @memberof me.ObservableVector3d
427
+ * @memberof ObservableVector3d
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  * @function
430
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  * @param {number} angle The angle to rotate (in radians)
431
- * @param {me.Vector2d|me.ObservableVector2d} [v] an optional point to rotate around (on the same z axis)
432
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
430
+ * @param {Vector2d|ObservableVector2d} [v] an optional point to rotate around (on the same z axis)
431
+ * @returns {ObservableVector3d} Reference to this object for method chaining
433
432
  */
434
433
  rotate(angle, v) {
435
434
  var cx = 0;
@@ -453,9 +452,9 @@ class ObservableVector3d extends Vector3d {
453
452
  /**
454
453
  * return the dot product of this vector and the passed one
455
454
  * @name dot
456
- * @memberof me.ObservableVector3d
455
+ * @memberof ObservableVector3d
457
456
  * @function
458
- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
457
+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
459
458
  * @returns {number} The dot product.
460
459
  */
461
460
  dot(v) {
@@ -465,10 +464,10 @@ class ObservableVector3d extends Vector3d {
465
464
  /**
466
465
  * calculate the cross product of this vector and the passed one
467
466
  * @name cross
468
- * @memberof me.ObservableVector3d
467
+ * @memberof ObservableVector3d
469
468
  * @function
470
- * @param {me.Vector3d|me.ObservableVector3d} v
471
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
469
+ * @param {Vector3d|ObservableVector3d} v
470
+ * @returns {ObservableVector3d} Reference to this object for method chaining
472
471
  */
473
472
  cross(v) {
474
473
  var ax = this._x, ay = this._y, az = this._z;
@@ -484,11 +483,11 @@ class ObservableVector3d extends Vector3d {
484
483
  /**
485
484
  * Linearly interpolate between this vector and the given one.
486
485
  * @name lerp
487
- * @memberof me.ObservableVector3d
486
+ * @memberof ObservableVector3d
488
487
  * @function
489
- * @param {me.Vector3d|me.ObservableVector3d} v
488
+ * @param {Vector3d|ObservableVector3d} v
490
489
  * @param {number} alpha distance along the line (alpha = 0 will be this vector, and alpha = 1 will be the given one).
491
- * @returns {me.ObservableVector3d} Reference to this object for method chaining
490
+ * @returns {ObservableVector3d} Reference to this object for method chaining
492
491
  */
493
492
  lerp(v, alpha) {
494
493
  this._x += ( v.x - this._x ) * alpha;
@@ -500,9 +499,9 @@ class ObservableVector3d extends Vector3d {
500
499
  /**
501
500
  * return the distance between this vector and the passed one
502
501
  * @name distance
503
- * @memberof me.ObservableVector3d
502
+ * @memberof ObservableVector3d
504
503
  * @function
505
- * @param {me.Vector2d|me.Vector3d|me.ObservableVector2d|me.ObservableVector3d} v
504
+ * @param {Vector2d|Vector3d|ObservableVector2d|ObservableVector3d} v
506
505
  * @returns {number}
507
506
  */
508
507
  distance(v) {
@@ -515,9 +514,9 @@ class ObservableVector3d extends Vector3d {
515
514
  /**
516
515
  * return a clone copy of this vector
517
516
  * @name clone
518
- * @memberof me.ObservableVector3d
517
+ * @memberof ObservableVector3d
519
518
  * @function
520
- * @returns {me.ObservableVector3d} new me.ObservableVector3d
519
+ * @returns {ObservableVector3d} new me.ObservableVector3d
521
520
  */
522
521
  clone() {
523
522
  return pool.pull("ObservableVector3d",
@@ -531,9 +530,9 @@ class ObservableVector3d extends Vector3d {
531
530
  /**
532
531
  * return a `me.Vector3d` copy of this `me.ObservableVector3d` object
533
532
  * @name toVector3d
534
- * @memberof me.ObservableVector3d
533
+ * @memberof ObservableVector3d
535
534
  * @function
536
- * @returns {me.Vector3d} new me.Vector3d
535
+ * @returns {Vector3d} new me.Vector3d
537
536
  */
538
537
  toVector3d() {
539
538
  return pool.pull("Vector3d", this._x, this._y, this._z);
@@ -542,7 +541,7 @@ class ObservableVector3d extends Vector3d {
542
541
  /**
543
542
  * convert the object to a string representation
544
543
  * @name toString
545
- * @memberof me.ObservableVector3d
544
+ * @memberof ObservableVector3d
546
545
  * @function
547
546
  * @returns {string}
548
547
  */