leaflet-city-mapper 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (819) hide show
  1. package/README.md +22 -26
  2. package/cucumber.mjs +1 -1
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -3
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +4 -3
  13. package/src/archives/decodeDirectory.js +43 -25
  14. package/src/archives/decodeHeader.js +15 -11
  15. package/src/archives/decompress.js +7 -2
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +7 -3
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +7 -63
  22. package/src/archives/loadSource.js +24 -10
  23. package/src/archives/read.js +12 -9
  24. package/src/archives/tileId.js +7 -3
  25. package/src/archives/varint.js +7 -3
  26. package/src/camera/angles.js +12 -4
  27. package/src/camera/animationPoint.js +4 -1
  28. package/src/camera/cameraMapReady.js +4 -1
  29. package/src/camera/cancelCameraAnimation.js +11 -7
  30. package/src/camera/cleanupCameraMap.js +7 -4
  31. package/src/camera/fitCameraBounds.js +33 -23
  32. package/src/camera/getBearing.js +5 -0
  33. package/src/camera/getPitch.js +5 -0
  34. package/src/camera/groundBounds.js +13 -6
  35. package/src/camera/initializeCameraMap.js +8 -3
  36. package/src/camera/mapAnimateCamera.js +20 -13
  37. package/src/camera/mapCamera.js +22 -42
  38. package/src/camera/mapContainerPointToLayerPoint.js +4 -2
  39. package/src/camera/mapGetBearing.js +4 -1
  40. package/src/camera/mapGetBounds.js +12 -6
  41. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  42. package/src/camera/mapGetBoundsZoom.js +17 -7
  43. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  44. package/src/camera/mapGetPitch.js +4 -1
  45. package/src/camera/mapLayerPointToContainerPoint.js +3 -2
  46. package/src/camera/mapLimitCenter.js +12 -7
  47. package/src/camera/mapLimitOffset.js +6 -2
  48. package/src/camera/mapPanBy.js +3 -2
  49. package/src/camera/mapPanInside.js +16 -10
  50. package/src/camera/mapResetNorth.js +4 -1
  51. package/src/camera/mapResetNorthPitch.js +4 -1
  52. package/src/camera/mapSetBearing.js +3 -1
  53. package/src/camera/mapSetPitch.js +3 -1
  54. package/src/camera/mapSetPitchAndBearing.js +19 -11
  55. package/src/camera/mapSetZoomAround.js +12 -8
  56. package/src/camera/mapStopPitchBearingAnimation.js +3 -3
  57. package/src/camera/mapTryAnimatedPan.js +3 -2
  58. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  59. package/src/camera/pointOf.js +4 -2
  60. package/src/camera/project.js +23 -16
  61. package/src/camera/runCameraAnimations.js +15 -12
  62. package/src/camera/scheduleCameraAnimation.js +9 -4
  63. package/src/camera/updateSky.js +20 -14
  64. package/src/cog/decodeCogTile.js +24 -0
  65. package/src/cog/finiteCogValues.js +5 -0
  66. package/src/cog/getCogAssetEntry.js +15 -0
  67. package/src/cog/getCogBase.js +10 -0
  68. package/src/cog/getCogHeader.js +3 -0
  69. package/src/cog/getCogProfile.js +16 -0
  70. package/src/cog/getCogTile.js +12 -0
  71. package/src/cog/getColorTile.js +25 -0
  72. package/src/cog/getElevationTile.js +16 -0
  73. package/src/cog/hasCogProjection.js +9 -0
  74. package/src/cog/initCog.js +7 -0
  75. package/src/cog/invalidCogFullResponse.js +3 -0
  76. package/src/cog/openCog.js +30 -0
  77. package/src/cog/openCogAsset.js +14 -0
  78. package/src/cog/readCog.js +25 -0
  79. package/src/cog/readCogBlock.js +8 -0
  80. package/src/cog/readCogBody.js +20 -0
  81. package/src/cog/readCogDirectories.js +20 -0
  82. package/src/cog/readCogDirectory.js +21 -0
  83. package/src/cog/readCogLevel.js +27 -0
  84. package/src/cog/readCogTag.js +15 -0
  85. package/src/cog/validCogDimensions.js +6 -0
  86. package/src/cog/validCogEncoding.js +5 -0
  87. package/src/cog/validCogGeoArrays.js +8 -0
  88. package/src/cog/validCogGrid.js +9 -0
  89. package/src/cog/validCogTileCoordinates.js +4 -0
  90. package/src/cog/validateCogContainer.js +9 -0
  91. package/src/cog/validateCogContentRange.js +8 -0
  92. package/src/cog/validateCogOffsets.js +10 -0
  93. package/src/cog/validateCogRange.js +7 -0
  94. package/src/cog/validateCogResponse.js +15 -0
  95. package/src/collision/collider.js +13 -20
  96. package/src/collision/hiddenLightHit.js +8 -0
  97. package/src/collision/indexTriangle.js +11 -0
  98. package/src/collision/intersectMeshes.js +32 -133
  99. package/src/collision/localRay.js +21 -0
  100. package/src/collision/mergeHits.js +11 -0
  101. package/src/collision/rayBounds.js +19 -0
  102. package/src/collision/readTriangle.js +20 -0
  103. package/src/collision/sortHits.js +5 -11
  104. package/src/collision/transformTriangle.js +9 -0
  105. package/src/collision/triangleDistance.js +21 -0
  106. package/src/collision/worldHit.js +18 -0
  107. package/src/controls/addCameraHandler.js +9 -0
  108. package/src/controls/adjustCameraDrag.js +7 -2
  109. package/src/controls/cameraControls.js +53 -22
  110. package/src/controls/cameraDragClick.js +3 -2
  111. package/src/controls/cameraDragContextMenu.js +3 -2
  112. package/src/controls/cameraDragDown.js +20 -17
  113. package/src/controls/cameraDragEnd.js +3 -2
  114. package/src/controls/cameraDragMove.js +11 -6
  115. package/src/controls/changeCameraTouch.js +5 -2
  116. package/src/controls/cleanupCameraTouch.js +21 -16
  117. package/src/controls/compassAddHooks.js +13 -10
  118. package/src/controls/compassOrientation.js +2 -1
  119. package/src/controls/containerResizeAddHooks.js +3 -3
  120. package/src/controls/dragCamera.js +18 -14
  121. package/src/controls/endAllCameraDrags.js +4 -2
  122. package/src/controls/endAllCameraTouches.js +4 -2
  123. package/src/controls/endCameraTouch.js +3 -2
  124. package/src/controls/endCameraTouchEvent.js +5 -2
  125. package/src/controls/failCompassPermission.js +4 -0
  126. package/src/controls/finishCompassPermission.js +10 -9
  127. package/src/controls/loadCameraControls.js +2 -2
  128. package/src/controls/moveCameraTouch.js +16 -9
  129. package/src/controls/pitchDragAddHooks.js +3 -1
  130. package/src/controls/refreshRotateControl.js +9 -6
  131. package/src/controls/removeCameraDrag.js +7 -4
  132. package/src/controls/rotateButtonClick.js +8 -4
  133. package/src/controls/rotateButtonKeydown.js +8 -4
  134. package/src/controls/rotateControl.js +3 -2
  135. package/src/controls/rotateOnAdd.js +32 -28
  136. package/src/controls/shiftRotateAddHooks.js +6 -4
  137. package/src/controls/shiftRotateWheel.js +3 -1
  138. package/src/controls/startCameraTouch.js +32 -22
  139. package/src/core/addImageState.js +6 -5
  140. package/src/core/addRasterImage.js +4 -2
  141. package/src/core/adjustCameraMarkerPan.js +24 -18
  142. package/src/core/beforeNativeRender.js +1 -1
  143. package/src/core/boundsQuad.js +7 -6
  144. package/src/core/bringNativeLayerToBack.js +6 -1
  145. package/src/core/bringNativeLayerToFront.js +6 -1
  146. package/src/core/bypassNativeEvent.js +11 -0
  147. package/src/core/cameraCircleBounds.js +3 -2
  148. package/src/core/cameraMarkerDrag.js +16 -13
  149. package/src/core/cameraMarkerOnDrag.js +7 -2
  150. package/src/core/cancelGridFade.js +10 -6
  151. package/src/core/closestCameraLayerPoint.js +3 -2
  152. package/src/core/current.js +4 -1
  153. package/src/core/disposeNativeLayer.js +6 -2
  154. package/src/core/fireRasterLoad.js +3 -2
  155. package/src/core/forwardNativeError.js +2 -2
  156. package/src/core/gridlayerGetEvents.js +7 -4
  157. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  158. package/src/core/handleNativeMapEvent.js +16 -36
  159. package/src/core/hideTargets.js +6 -4
  160. package/src/core/initNativeGPU.js +10 -6
  161. package/src/core/initializeGridContainer.js +3 -2
  162. package/src/core/initializeNativeLayer.js +16 -18
  163. package/src/core/layerCallInitHooks.js +14 -0
  164. package/src/core/localPixelForGeometry.js +3 -2
  165. package/src/core/localPosition.js +8 -4
  166. package/src/core/markerCameraIconPoint.js +9 -6
  167. package/src/core/markerGetEvents.js +6 -2
  168. package/src/core/markerImageBounds.js +11 -0
  169. package/src/core/markerInitInteraction.js +4 -2
  170. package/src/core/markerQuadCorners.js +41 -24
  171. package/src/core/markerSetIcon.js +5 -2
  172. package/src/core/markerSetPos.js +10 -5
  173. package/src/core/markerSetRotation.js +9 -7
  174. package/src/core/markerUpdateZIndex.js +9 -5
  175. package/src/core/nativeEventSource.js +18 -0
  176. package/src/core/nativeEvents.js +8 -3
  177. package/src/core/nativeImageError.js +8 -3
  178. package/src/core/nativeImageRefresh.js +6 -2
  179. package/src/core/nativeLayer.js +24 -21
  180. package/src/core/nativeLayerMethod.js +8 -3
  181. package/src/core/popupAdjustPan.js +24 -18
  182. package/src/core/popupGetEvents.js +5 -2
  183. package/src/core/popupUpdatePosition.js +5 -2
  184. package/src/core/pruneNativeResources.js +20 -0
  185. package/src/core/putNativeMesh.js +11 -8
  186. package/src/core/quadNativeMesh.js +9 -4
  187. package/src/core/readyNativeGPU.js +4 -1
  188. package/src/core/redrawPath.js +6 -0
  189. package/src/core/refreshNativeLayer.js +11 -6
  190. package/src/core/refreshNativeLayerContract.js +6 -1
  191. package/src/core/rejectNativeReady.js +1 -0
  192. package/src/core/removeImageState.js +4 -3
  193. package/src/core/removeLayer.js +22 -0
  194. package/src/core/removeNativeEvents.js +2 -1
  195. package/src/core/removeTargets.js +6 -2
  196. package/src/core/reorderNativeLayer.js +4 -1
  197. package/src/core/resolveNativeReady.js +1 -0
  198. package/src/core/runGridFades.js +11 -6
  199. package/src/core/runMarkerPanFrame.js +6 -4
  200. package/src/core/scheduleGridFade.js +10 -5
  201. package/src/core/scheduleMarkerPan.js +7 -4
  202. package/src/core/setRotation.js +5 -0
  203. package/src/core/styleNativeMesh.js +5 -1
  204. package/src/core/syncGridLayer.js +10 -3
  205. package/src/core/syncMarker.js +4 -2
  206. package/src/core/syncVectorLayer.js +12 -9
  207. package/src/core/synchronizeNativeLayer.js +8 -17
  208. package/src/core/textureFor.js +41 -43
  209. package/src/core/tooltipGetEvents.js +5 -2
  210. package/src/core/tooltipSetPosition.js +5 -2
  211. package/src/core/transformNativePoint.js +7 -0
  212. package/src/core/updateGridOpacity.js +7 -3
  213. package/src/core/updateNativeHover.js +7 -0
  214. package/src/core/updateNativeLayerView.js +4 -1
  215. package/src/core/uploadCanvasTexture.js +18 -15
  216. package/src/core/uploadNativeImage.js +13 -0
  217. package/src/geometry/addBridges.js +29 -88
  218. package/src/geometry/below.js +1 -1
  219. package/src/geometry/box.js +6 -1
  220. package/src/geometry/bridgeEdge.js +11 -0
  221. package/src/geometry/bridgeElevation.js +3 -1
  222. package/src/geometry/bridgeFaces.js +15 -0
  223. package/src/geometry/bridgeLocal.js +3 -2
  224. package/src/geometry/bridgePaths.js +11 -0
  225. package/src/geometry/bridgePolygon.js +31 -0
  226. package/src/geometry/bridgeSides.js +11 -0
  227. package/src/geometry/build.js +10 -6
  228. package/src/geometry/circleAt.js +4 -2
  229. package/src/geometry/circleGeometry.js +34 -0
  230. package/src/geometry/clipLine.js +1 -1
  231. package/src/geometry/clipSegment.js +11 -7
  232. package/src/geometry/computeBounds.js +9 -4
  233. package/src/geometry/conformModelToTerrain.js +17 -12
  234. package/src/geometry/cross.js +5 -1
  235. package/src/geometry/dashValues.js +14 -0
  236. package/src/geometry/dashedSegment.js +16 -0
  237. package/src/geometry/diskAt.js +4 -2
  238. package/src/geometry/emitter.js +2 -2
  239. package/src/geometry/indexBridge.js +29 -0
  240. package/src/geometry/lampPostGeometry.js +12 -6
  241. package/src/geometry/lampRing.js +9 -6
  242. package/src/geometry/lightGeometry.js +2 -2
  243. package/src/geometry/line.js +21 -54
  244. package/src/geometry/lineJoin.js +26 -0
  245. package/src/geometry/nativeGeometry.js +10 -44
  246. package/src/geometry/polygon.js +4 -3
  247. package/src/geometry/quad.js +8 -3
  248. package/src/geometry/roofCoverage.js +23 -52
  249. package/src/geometry/roofFootprint.js +29 -0
  250. package/src/geometry/segment.js +2 -1
  251. package/src/geometry/setVertexColor.js +3 -1
  252. package/src/geometry/sub.js +2 -2
  253. package/src/geometry/subtractRoofTile.js +19 -0
  254. package/src/geometry/surface.js +2 -1
  255. package/src/geometry/treeGeometry.js +5 -6
  256. package/src/geometry/treeRing.js +9 -8
  257. package/src/geometry/triangle.js +8 -7
  258. package/src/geometry/validateTree.js +7 -0
  259. package/src/geometry/vertexNormals.js +10 -16
  260. package/src/geometry/visit.js +2 -1
  261. package/src/{constants → globals}/CELL.js +0 -1
  262. package/src/globals/Compass.js +1 -0
  263. package/src/globals/ContainerResize.js +1 -0
  264. package/src/{constants → globals}/HEIGHT.js +1 -1
  265. package/src/globals/L.js +1 -0
  266. package/src/globals/PitchDrag.js +1 -0
  267. package/src/globals/ShiftRotate.js +1 -0
  268. package/src/globals/TouchMode.js +1 -0
  269. package/src/globals/alphaBlend.js +12 -0
  270. package/src/globals/archiveDecoder.js +1 -0
  271. package/src/globals/archiveNorthWest.js +1 -0
  272. package/src/globals/archiveSouthEast.js +1 -0
  273. package/src/globals/atmosphereColor.js +1 -0
  274. package/src/globals/atmosphereStops.js +22 -0
  275. package/src/globals/blobParts.js +1 -0
  276. package/src/globals/boundsMethods.js +1 -0
  277. package/src/globals/cameraAngles.js +1 -0
  278. package/src/globals/cameraAnimatedOptions.js +3 -0
  279. package/src/globals/cameraAnimationFrame.js +1 -0
  280. package/src/globals/cameraAnimations.js +1 -0
  281. package/src/globals/cameraBearingSensitivity.js +1 -0
  282. package/src/globals/cameraByMap.js +1 -0
  283. package/src/globals/cameraDragSensitivity.js +1 -0
  284. package/src/globals/cameraDrags.js +1 -0
  285. package/src/globals/cameraEmptyOptions.js +1 -0
  286. package/src/globals/cameraFocusOptions.js +3 -0
  287. package/src/globals/cameraFov.js +3 -0
  288. package/src/globals/cameraListenerOptions.js +4 -0
  289. package/src/globals/cameraTouchStates.js +1 -0
  290. package/src/globals/cameraZeroPadding.js +1 -0
  291. package/src/globals/closestMethods.js +1 -0
  292. package/src/globals/cogTags.js +1 -0
  293. package/src/{constants → globals}/colliders.js +0 -1
  294. package/src/globals/colorLayout.js +8 -0
  295. package/src/globals/coreEventTypes.js +4 -0
  296. package/src/globals/coreMatrixKeys.js +4 -0
  297. package/src/globals/coreQuadIndices.js +1 -0
  298. package/src/globals/coreQuadUV.js +1 -0
  299. package/src/globals/coreSampler.js +4 -0
  300. package/src/globals/coreWhite.js +1 -0
  301. package/src/globals/cosObliquity.js +3 -0
  302. package/src/globals/coverageTiles.js +1 -0
  303. package/src/globals/defaultMaterial.js +1 -0
  304. package/src/globals/degrees.js +1 -0
  305. package/src/globals/demBuffer.js +4 -0
  306. package/src/globals/demLayout.js +3 -0
  307. package/src/globals/demSize.js +1 -0
  308. package/src/globals/demTarget.js +3 -0
  309. package/src/globals/demTexture.js +5 -0
  310. package/src/globals/depthBindGroup.js +9 -0
  311. package/src/globals/depthTexture.js +5 -0
  312. package/src/globals/directoryReader.js +4 -0
  313. package/src/globals/disabledShadow.js +1 -0
  314. package/src/globals/dragByHandler.js +1 -0
  315. package/src/globals/dragStates.js +1 -0
  316. package/src/globals/drawEntries.js +1 -0
  317. package/src/globals/drawFrameEntry.js +7 -0
  318. package/src/globals/drawMeshEntry.js +7 -0
  319. package/src/globals/drawSamplerEntries.js +18 -0
  320. package/src/globals/drawTerrainEntry.js +4 -0
  321. package/src/globals/drawTextureEntries.js +18 -0
  322. package/src/globals/earthCirc.js +1 -0
  323. package/src/{constants → globals}/elevationWGSL.js +1 -1
  324. package/src/globals/fragmentShader.js +3 -0
  325. package/src/globals/frameBuffer.js +4 -0
  326. package/src/globals/frameCommands.js +1 -0
  327. package/src/globals/frameLayoutEntry.js +7 -0
  328. package/src/globals/geometryDecoder.js +1 -0
  329. package/src/globals/geometryEmpty.js +1 -0
  330. package/src/globals/geometryImageOptions.js +4 -0
  331. package/src/globals/geometryPixelStates.js +1 -0
  332. package/src/globals/geometryQuaternion.js +1 -0
  333. package/src/globals/geometryScale.js +1 -0
  334. package/src/globals/geometrySemantics.js +5 -0
  335. package/src/globals/geometryTranslation.js +1 -0
  336. package/src/globals/gridEvents.js +1 -0
  337. package/src/globals/gridFadeFrame.js +1 -0
  338. package/src/globals/gridInitializers.js +1 -0
  339. package/src/globals/halfRadians.js +1 -0
  340. package/src/globals/headerBounds.js +1 -0
  341. package/src/globals/headerFlags.js +1 -0
  342. package/src/globals/headerOffsets.js +5 -0
  343. package/src/globals/hull.js +10 -0
  344. package/src/globals/imageStates.js +1 -0
  345. package/src/globals/instanceLayout.js +9 -0
  346. package/src/globals/lampDirections.js +8 -0
  347. package/src/globals/layerCallInitHooks.js +1 -0
  348. package/src/globals/layerProto.js +1 -0
  349. package/src/globals/lightScale.js +1 -0
  350. package/src/{constants → globals}/limbs.js +0 -1
  351. package/src/globals/loading.js +1 -0
  352. package/src/globals/mapMethods.js +1 -0
  353. package/src/globals/markerMethods.js +1 -0
  354. package/src/globals/markerPanFrame.js +1 -0
  355. package/src/globals/meshBindGroup.js +4 -0
  356. package/src/globals/meshBuffer.js +4 -0
  357. package/src/globals/meshCopySize.js +1 -0
  358. package/src/globals/meshImage.js +4 -0
  359. package/src/globals/meshLayoutEntry.js +8 -0
  360. package/src/globals/meshOffsets.js +1 -0
  361. package/src/globals/meshPipeline.js +27 -0
  362. package/src/globals/meshStack.js +3 -0
  363. package/src/globals/meshTarget.js +3 -0
  364. package/src/globals/nativeRenderByLayer.js +1 -0
  365. package/src/globals/nextId.js +1 -0
  366. package/src/globals/normalLayout.js +8 -0
  367. package/src/globals/parts.js +24 -0
  368. package/src/globals/pendingGridFades.js +1 -0
  369. package/src/globals/pendingInitializations.js +1 -0
  370. package/src/globals/pendingMapChanges.js +1 -0
  371. package/src/globals/pendingMarkerPan.js +1 -0
  372. package/src/globals/pendingPlacements.js +1 -0
  373. package/src/globals/pendingRasterLoads.js +1 -0
  374. package/src/globals/pendingZoomAnimations.js +1 -0
  375. package/src/globals/pipelineLayout.js +3 -0
  376. package/src/globals/popupEvents.js +1 -0
  377. package/src/globals/popupPan.js +1 -0
  378. package/src/globals/popupPosition.js +1 -0
  379. package/src/globals/positionLayout.js +8 -0
  380. package/src/globals/programEntries.js +1 -0
  381. package/src/globals/programLayout.js +3 -0
  382. package/src/globals/radians.js +1 -0
  383. package/src/globals/rasterBuffer.js +4 -0
  384. package/src/globals/rasterIndices.js +1 -0
  385. package/src/globals/rasterNormals.js +1 -0
  386. package/src/globals/rasterPoint.js +4 -0
  387. package/src/globals/rasterPositions.js +1 -0
  388. package/src/globals/rasterSampler.js +6 -0
  389. package/src/globals/rasterTexture.js +5 -0
  390. package/src/globals/rasterUVs.js +1 -0
  391. package/src/globals/removeLayer.js +1 -0
  392. package/src/globals/renderEmpty.js +1 -0
  393. package/src/globals/rendererDevices.js +1 -0
  394. package/src/globals/ringDirections.js +49 -0
  395. package/src/globals/roofBindGroup.js +17 -0
  396. package/src/globals/roofBlitSampler.js +4 -0
  397. package/src/globals/roofBuffer.js +4 -0
  398. package/src/globals/roofCommands.js +1 -0
  399. package/src/globals/roofCopySize.js +1 -0
  400. package/src/globals/roofImage.js +3 -0
  401. package/src/globals/roofMin.js +4 -0
  402. package/src/globals/roofOpacities.js +1 -0
  403. package/src/globals/roofPass.js +13 -0
  404. package/src/globals/roofPipeline.js +29 -0
  405. package/src/globals/roofSampler.js +4 -0
  406. package/src/globals/roofShader.js +16 -0
  407. package/src/globals/roofSignatures.js +1 -0
  408. package/src/globals/roofSize.js +4 -0
  409. package/src/globals/roofTarget.js +3 -0
  410. package/src/globals/roofTexture.js +5 -0
  411. package/src/globals/roofTiles.js +1 -0
  412. package/src/globals/roundProfile.js +7 -0
  413. package/src/globals/samplerLayoutEntries.js +36 -0
  414. package/src/globals/sceneByLayer.js +1 -0
  415. package/src/globals/sceneCleanupFields.js +1 -0
  416. package/src/globals/sceneEmptyOptions.js +1 -0
  417. package/src/globals/scenePass.js +19 -0
  418. package/src/globals/sceneSunlightUniforms.js +3 -0
  419. package/src/globals/sceneTransferFields.js +1 -0
  420. package/src/globals/sceneWalkHandlers.js +1 -0
  421. package/src/globals/shadowBindGroup.js +10 -0
  422. package/src/globals/shadowBounds.js +4 -0
  423. package/src/globals/shadowCamera.js +15 -0
  424. package/src/globals/shadowDepthLayout.js +9 -0
  425. package/src/globals/shadowHigh.js +1 -0
  426. package/src/globals/shadowInstanceLayouts.js +4 -0
  427. package/src/globals/shadowLayouts.js +3 -0
  428. package/src/globals/shadowLow.js +1 -0
  429. package/src/globals/shadowMeshLayout.js +10 -0
  430. package/src/globals/shadowOffsets.js +1 -0
  431. package/src/globals/shadowPass.js +9 -0
  432. package/src/globals/shadowPipeline.js +24 -0
  433. package/src/globals/shadowPipelineLayout.js +3 -0
  434. package/src/globals/shadowShader.js +3 -0
  435. package/src/globals/shadowTexture.js +5 -0
  436. package/src/globals/shadowValues.js +1 -0
  437. package/src/globals/sinObliquity.js +3 -0
  438. package/src/globals/sizes.js +6 -0
  439. package/src/globals/sunBindGroup.js +20 -0
  440. package/src/globals/sunByMap.js +1 -0
  441. package/src/globals/sunlightByControl.js +1 -0
  442. package/src/globals/tau.js +1 -0
  443. package/src/globals/terrainLayoutEntry.js +8 -0
  444. package/src/globals/textureLayoutEntries.js +41 -0
  445. package/src/globals/tiledBounds.js +1 -0
  446. package/src/globals/tooltipEvents.js +1 -0
  447. package/src/globals/tooltipPosition.js +1 -0
  448. package/src/globals/touchByContainer.js +1 -0
  449. package/src/globals/trafficByLayer.js +1 -0
  450. package/src/globals/trafficClocks.js +1 -0
  451. package/src/globals/trafficEmptyList.js +1 -0
  452. package/src/globals/trafficEmptyOptions.js +1 -0
  453. package/src/globals/trafficRouteMaterial.js +1 -0
  454. package/src/{constants → globals}/trafficShader.js +49 -49
  455. package/src/globals/triangleContexts.js +1 -0
  456. package/src/globals/uVLayout.js +8 -0
  457. package/src/{constants → globals}/vehicles.js +24 -9
  458. package/src/globals/vertexShader.js +3 -0
  459. package/src/globals/walkByMap.js +1 -0
  460. package/src/globals/wantedTiles.js +1 -0
  461. package/src/index.js +27 -25
  462. package/src/lighting/cacheLightGrid.js +14 -5
  463. package/src/lighting/collectLightMeshes.js +4 -1
  464. package/src/lighting/lightGrid.js +9 -8
  465. package/src/lighting/updatePointLights.js +11 -7
  466. package/src/lighting/visitCells.js +4 -11
  467. package/src/lighting/visitLightCells.js +13 -0
  468. package/src/lighting/worldLights.js +10 -12
  469. package/src/lighting/writeLightCell.js +5 -0
  470. package/src/models/applyModelTransform.js +13 -0
  471. package/src/models/buildModelNodes.js +14 -0
  472. package/src/models/createModelContext.js +15 -0
  473. package/src/models/createModelGeometry.js +40 -0
  474. package/src/models/decodeModel.js +9 -6
  475. package/src/models/loadBuffer.js +2 -2
  476. package/src/models/loadImage.js +9 -5
  477. package/src/models/loadModel.js +24 -49
  478. package/src/models/loadModelResources.js +19 -0
  479. package/src/models/materialFor.js +9 -9
  480. package/src/models/modelNode.js +25 -69
  481. package/src/models/nodeMatrix.js +8 -3
  482. package/src/models/normalizeAccessor.js +11 -0
  483. package/src/models/readAccessor.js +11 -31
  484. package/src/models/readAccessorValue.js +7 -0
  485. package/src/models/readAccessorValues.js +10 -6
  486. package/src/models/readModelAttributes.js +20 -0
  487. package/src/models/readModelIndices.js +16 -0
  488. package/src/models/readSparseAccessor.js +19 -0
  489. package/src/models/releaseModelResources.js +10 -0
  490. package/src/models/textureFor.js +9 -6
  491. package/src/models/textureSampler.js +5 -5
  492. package/src/picking/findFeature.js +12 -9
  493. package/src/picking/hit.js +11 -10
  494. package/src/picking/hitColliderCell.js +19 -0
  495. package/src/picking/hitMesh.js +12 -16
  496. package/src/picking/onClick.js +5 -2
  497. package/src/picking/onPointerLeave.js +5 -2
  498. package/src/picking/onPointerMove.js +8 -5
  499. package/src/picking/raycast.js +42 -35
  500. package/src/picking/setHighlight.js +12 -5
  501. package/src/picking/shouldSkipOther.js +4 -1
  502. package/src/picking/showFeature.js +13 -10
  503. package/src/picking/validateCameraInverse.js +8 -0
  504. package/src/raster/addRasterTile.js +39 -84
  505. package/src/raster/comparePendingTiles.js +2 -2
  506. package/src/raster/createGeometry.js +17 -10
  507. package/src/raster/createRasterMesh.js +71 -42
  508. package/src/raster/finishAttachment.js +7 -3
  509. package/src/raster/finishRasterTile.js +54 -40
  510. package/src/raster/getRasterEvents.js +3 -3
  511. package/src/raster/getRasterTileSize.js +5 -3
  512. package/src/raster/initRaster.js +14 -19
  513. package/src/raster/isLoading.js +4 -2
  514. package/src/raster/loadRasterTile.js +10 -7
  515. package/src/raster/onPMTileAdd.js +4 -1
  516. package/src/raster/onPMTileRemove.js +4 -1
  517. package/src/raster/pruneRasterTiles.js +15 -12
  518. package/src/raster/pumpRasterTiles.js +9 -5
  519. package/src/raster/rasterTileRange.js +23 -0
  520. package/src/raster/readyRaster.js +13 -10
  521. package/src/raster/registerTerrainTile.js +12 -9
  522. package/src/raster/releaseRasterTile.js +15 -12
  523. package/src/raster/releaseRasterTiles.js +9 -6
  524. package/src/raster/removeRasterTile.js +6 -3
  525. package/src/raster/reportError.js +3 -3
  526. package/src/raster/retainRasterTiles.js +15 -0
  527. package/src/raster/setRasterOpacity.js +5 -2
  528. package/src/raster/setRasterTerrain.js +10 -6
  529. package/src/raster/setRasterZIndex.js +5 -2
  530. package/src/raster/terrainTileGeometry.js +16 -0
  531. package/src/raster/updateAttachedTiles.js +5 -2
  532. package/src/raster/updateRasterTiles.js +29 -37
  533. package/src/rendering/bindMeshTextures.js +50 -0
  534. package/src/rendering/collectFrameMeshes.js +17 -10
  535. package/src/rendering/collectMeshes.js +2 -24
  536. package/src/rendering/collectRoofTiles.js +15 -0
  537. package/src/rendering/collectVisibleMesh.js +27 -0
  538. package/src/rendering/compareMeshDepth.js +6 -0
  539. package/src/rendering/compareMeshes.js +8 -10
  540. package/src/rendering/compareRoofTiles.js +4 -4
  541. package/src/rendering/composeRoofAtlas.js +53 -36
  542. package/src/rendering/createMesh.js +22 -11
  543. package/src/rendering/createProgram.js +47 -64
  544. package/src/rendering/createProgramLayout.js +36 -0
  545. package/src/rendering/createProgramUniforms.js +17 -0
  546. package/src/rendering/destroyAfterSubmission.js +8 -8
  547. package/src/rendering/destroyTexture.js +4 -1
  548. package/src/rendering/drawGeometry.js +18 -106
  549. package/src/rendering/drawPipeline.js +34 -0
  550. package/src/rendering/drawSceneMeshes.js +14 -17
  551. package/src/rendering/ensureRoofBlit.js +14 -34
  552. package/src/rendering/prepareFrameBuffer.js +17 -0
  553. package/src/rendering/prepareFrameMeshes.js +6 -11
  554. package/src/rendering/prepareFrameUniforms.js +7 -12
  555. package/src/rendering/prepareMeshCutout.js +12 -0
  556. package/src/rendering/prepareMeshTextures.js +23 -0
  557. package/src/rendering/prepareMeshUniforms.js +25 -0
  558. package/src/rendering/rebuildRoofAtlas.js +41 -56
  559. package/src/rendering/render.js +25 -13
  560. package/src/rendering/reportCompilation.js +6 -6
  561. package/src/rendering/resizeRenderer.js +19 -14
  562. package/src/rendering/resizeRoofTexture.js +24 -0
  563. package/src/rendering/revealRoofMesh.js +15 -0
  564. package/src/rendering/synchronizeZoomView.js +10 -18
  565. package/src/rendering/textureBinding.js +7 -7
  566. package/src/rendering/updateMapCamera.js +30 -16
  567. package/src/rendering/updateRoofAtlas.js +20 -0
  568. package/src/rendering/updateRoofRaster.js +12 -19
  569. package/src/rendering/updateZoomCamera.js +18 -0
  570. package/src/rendering/uploadMeshTexture.js +26 -0
  571. package/src/rendering/uploadRoofTile.js +23 -0
  572. package/src/scene/addSceneLayer.js +17 -0
  573. package/src/scene/attach.js +54 -161
  574. package/src/scene/attachLayer.js +5 -2
  575. package/src/scene/callLayer.js +26 -0
  576. package/src/scene/cancelUpdate.js +6 -3
  577. package/src/scene/composeLocalTransform.js +16 -0
  578. package/src/scene/createLayer.js +7 -0
  579. package/src/scene/createSceneCamera.js +21 -0
  580. package/src/scene/emptyEvents.js +1 -1
  581. package/src/scene/emptyNode.js +8 -7
  582. package/src/scene/endZoom.js +13 -6
  583. package/src/scene/failAttachment.js +6 -3
  584. package/src/scene/get3DEvents.js +12 -9
  585. package/src/scene/getLocation.js +7 -0
  586. package/src/scene/init3D.js +28 -15
  587. package/src/scene/initializeLayer.js +11 -5
  588. package/src/scene/initializeRendererResources.js +35 -0
  589. package/src/scene/initializeSharedRenderer.js +45 -0
  590. package/src/scene/initializerFor.js +3 -1
  591. package/src/scene/isNativeLayer.js +12 -0
  592. package/src/scene/layerCountTitle.js +4 -0
  593. package/src/scene/layerInitialize.js +24 -14
  594. package/src/scene/layerLayerAdd.js +31 -9
  595. package/src/scene/mountRenderer.js +25 -0
  596. package/src/scene/onAdd3DLayer.js +16 -12
  597. package/src/scene/onMapChange.js +8 -6
  598. package/src/scene/onRemove3DLayer.js +30 -36
  599. package/src/scene/onZoomAnim.js +8 -6
  600. package/src/scene/placeEntry.js +3 -1
  601. package/src/scene/placeEntryElement.js +22 -0
  602. package/src/scene/ready.js +9 -0
  603. package/src/scene/ready3D.js +28 -18
  604. package/src/scene/releaseRenderer.js +1 -1
  605. package/src/scene/releaseSharedScene.js +25 -0
  606. package/src/scene/removeEntry.js +2 -0
  607. package/src/scene/removeLayerEvents.js +9 -0
  608. package/src/scene/removeSceneLayer.js +15 -0
  609. package/src/scene/renderLayerCount.js +13 -0
  610. package/src/scene/renderPendingMapChange.js +8 -4
  611. package/src/scene/renderPendingUpdates.js +8 -4
  612. package/src/scene/renderPendingZoomAnimation.js +7 -3
  613. package/src/scene/rendererDeviceError.js +10 -6
  614. package/src/scene/rendererDeviceLost.js +10 -7
  615. package/src/scene/replaceEntry.js +4 -2
  616. package/src/scene/reportError.js +2 -2
  617. package/src/scene/requestAdapter.js +1 -1
  618. package/src/scene/resolveNextInitialization.js +7 -6
  619. package/src/scene/restoreGeometry.js +23 -0
  620. package/src/scene/restoreMaterialTextures.js +16 -0
  621. package/src/scene/restoreObject.js +22 -58
  622. package/src/scene/runPlacements.js +4 -2
  623. package/src/scene/startZoom.js +4 -1
  624. package/src/scene/underEntry.js +2 -3
  625. package/src/scene/update.js +8 -4
  626. package/src/scene/updateCamera.js +51 -28
  627. package/src/scene/updateLayerCount.js +22 -0
  628. package/src/scene/updateWorldMatrix.js +23 -28
  629. package/src/scene/worldMatrixChanged.js +18 -0
  630. package/src/shaders/materialBaseShader.js +17 -0
  631. package/src/shaders/materialShaders.js +14 -130
  632. package/src/shaders/materialSurfaceShader.js +47 -0
  633. package/src/shaders/materialVertexShader.js +72 -0
  634. package/src/shaders/roofVertexShader.js +9 -0
  635. package/src/shaders/validateRoofMaterial.js +10 -0
  636. package/src/shadows/bindSunlight.js +18 -9
  637. package/src/shadows/drawShadowMeshes.js +24 -14
  638. package/src/shadows/ensureShadowPipeline.js +46 -35
  639. package/src/shadows/meshShadowBounds.js +24 -0
  640. package/src/shadows/renderSunlight.js +10 -8
  641. package/src/shadows/resizeSunlight.js +12 -6
  642. package/src/shadows/shadowBounds.js +10 -19
  643. package/src/shadows/shadowCacheMatches.js +3 -9
  644. package/src/shadows/shadowMatrix.js +36 -26
  645. package/src/shadows/shadowMeshMatches.js +11 -0
  646. package/src/sources/addGeneratedTriangle.js +3 -2
  647. package/src/sources/attachAreaMesh.js +32 -26
  648. package/src/sources/buildArea.js +12 -8
  649. package/src/sources/buildAreaFeature.js +12 -17
  650. package/src/sources/buildAreaPoint.js +4 -4
  651. package/src/sources/buildAreaPolygon.js +3 -3
  652. package/src/sources/compareAreaDistance.js +1 -2
  653. package/src/sources/extrusionStyle.js +10 -0
  654. package/src/sources/featureAnchor.js +9 -0
  655. package/src/sources/generateTreeGeometry.js +5 -3
  656. package/src/sources/initializeGeoJSON.js +4 -2
  657. package/src/sources/instanceAreaGeometry.js +9 -7
  658. package/src/sources/pendingSourceAreas.js +20 -0
  659. package/src/sources/projectRing.js +17 -10
  660. package/src/sources/projectedTree.js +16 -10
  661. package/src/sources/pump.js +16 -26
  662. package/src/sources/releaseArea.js +5 -2
  663. package/src/sources/setGeoJSONData.js +5 -2
  664. package/src/sources/sourceAreaContext.js +16 -6
  665. package/src/sources/updateArea.js +23 -16
  666. package/src/sources/updateStatus.js +5 -2
  667. package/src/sunlight/addTimeLayer.js +4 -1
  668. package/src/sunlight/addTo.js +1 -0
  669. package/src/sunlight/atmosphere.js +7 -10
  670. package/src/sunlight/createSun.js +54 -0
  671. package/src/sunlight/horizontalPosition.js +8 -8
  672. package/src/sunlight/initSunlight.js +3 -0
  673. package/src/sunlight/initialize.js +7 -4
  674. package/src/sunlight/mix.js +4 -3
  675. package/src/sunlight/moonPosition.js +10 -9
  676. package/src/sunlight/onAddSun.js +27 -66
  677. package/src/sunlight/onRemoveSun.js +10 -0
  678. package/src/sunlight/projectCelestialBody.js +5 -5
  679. package/src/sunlight/remove.js +1 -0
  680. package/src/sunlight/removeSun.js +9 -3
  681. package/src/sunlight/removeTimeLayer.js +5 -1
  682. package/src/sunlight/render.js +4 -2
  683. package/src/sunlight/rgb.js +6 -4
  684. package/src/sunlight/solarPosition.js +10 -9
  685. package/src/sunlight/solarTime.js +11 -0
  686. package/src/sunlight/styleTimeControl.js +3 -3
  687. package/src/sunlight/updateCelestialDisc.js +12 -0
  688. package/src/sunlight/updateSky.js +12 -15
  689. package/src/sunlight/updateSun.js +10 -4
  690. package/src/sunlight/useSelectedTime.js +7 -4
  691. package/src/terrain/applyTerrain.js +21 -0
  692. package/src/terrain/clearLayerTerrain.js +8 -5
  693. package/src/terrain/copyTerrainTile.js +12 -0
  694. package/src/terrain/getElevation.js +7 -3
  695. package/src/terrain/initTerrain.js +12 -9
  696. package/src/terrain/loadTerrain.js +25 -45
  697. package/src/terrain/loadTerrainTiles.js +7 -3
  698. package/src/terrain/onTerrainAdd.js +10 -6
  699. package/src/terrain/onTerrainChange.js +5 -2
  700. package/src/terrain/onTerrainRemove.js +22 -18
  701. package/src/terrain/rasterProgram.js +51 -0
  702. package/src/terrain/readBridges.js +1 -1
  703. package/src/terrain/setLayerTerrain.js +8 -5
  704. package/src/terrain/setTerrainHeight.js +9 -5
  705. package/src/terrain/terrainAtlas.js +7 -13
  706. package/src/terrain/terrainBuffers.js +27 -0
  707. package/src/terrain/terrainElevation.js +5 -10
  708. package/src/terrain/terrainGrid.js +19 -11
  709. package/src/terrain/terrainTileQueue.js +25 -0
  710. package/src/traffic/addTraffic.js +6 -3
  711. package/src/traffic/along.js +8 -2
  712. package/src/traffic/appendRouteDash.js +15 -0
  713. package/src/traffic/appendRouteSegment.js +15 -0
  714. package/src/traffic/destroyTrafficGpu.js +4 -2
  715. package/src/traffic/disposeTrafficObject.js +5 -2
  716. package/src/traffic/drawTrafficRoute.js +5 -2
  717. package/src/traffic/failTraffic.js +2 -2
  718. package/src/traffic/fetchTrafficLanes.js +4 -4
  719. package/src/traffic/groundTraffic.js +5 -1
  720. package/src/traffic/initTraffic.js +60 -48
  721. package/src/traffic/loadTraffic.js +9 -9
  722. package/src/traffic/locateTraffic.js +7 -5
  723. package/src/traffic/moveTraffic.js +2 -2
  724. package/src/traffic/prepareTraffic.js +11 -6
  725. package/src/traffic/rebaseTraffic.js +32 -30
  726. package/src/traffic/rebuildTrafficMesh.js +9 -5
  727. package/src/traffic/refreshTrafficTrips.js +32 -0
  728. package/src/traffic/removeTraffic.js +16 -13
  729. package/src/traffic/routeColor.js +3 -3
  730. package/src/traffic/routeGeometry.js +11 -21
  731. package/src/traffic/scheduledTrips.js +22 -11
  732. package/src/traffic/tickTraffic.js +9 -40
  733. package/src/traffic/toLanes.js +16 -8
  734. package/src/traffic/tooltip.js +4 -6
  735. package/src/traffic/trafficBounds.js +6 -2
  736. package/src/traffic/trafficNow.js +9 -3
  737. package/src/traffic/trafficStatusText.js +5 -0
  738. package/src/traffic/trafficStorage.js +2 -2
  739. package/src/traffic/tripsAt.js +4 -4
  740. package/src/traffic/updateTraffic.js +4 -1
  741. package/src/traffic/updateTrafficLights.js +16 -0
  742. package/src/traffic/updateTrafficPose.js +8 -0
  743. package/src/traffic/uploadTrafficLanes.js +21 -0
  744. package/src/traffic/vehicleOffsets.js +3 -2
  745. package/src/triangulation/clean.js +1 -1
  746. package/src/triangulation/clipEars.js +23 -0
  747. package/src/triangulation/connectHole.js +18 -0
  748. package/src/triangulation/mergeHoles.js +11 -0
  749. package/src/triangulation/minimumX.js +3 -3
  750. package/src/triangulation/polygonRings.js +14 -0
  751. package/src/triangulation/sortHoles.js +7 -12
  752. package/src/triangulation/triangulate.js +18 -56
  753. package/src/triangulation/validateArea.js +10 -0
  754. package/src/utils/parseColor.js +4 -4
  755. package/src/vehicles/bicycleModel.js +21 -20
  756. package/src/vehicles/boatBenches.js +3 -2
  757. package/src/vehicles/boatModel.js +25 -17
  758. package/src/vehicles/carModel.js +26 -10
  759. package/src/vehicles/carriage.js +17 -16
  760. package/src/vehicles/metroModel.js +1 -1
  761. package/src/vehicles/mirror.js +3 -3
  762. package/src/vehicles/pedestrianModel.js +15 -14
  763. package/src/vehicles/tramModel.js +1 -1
  764. package/src/walk/blocked.js +4 -4
  765. package/src/walk/createWalk.js +66 -60
  766. package/src/walk/initWalk.js +1 -0
  767. package/src/walk/initialize.js +1 -0
  768. package/src/walk/land.js +32 -0
  769. package/src/walk/local.js +15 -7
  770. package/src/walk/moveWalker.js +23 -0
  771. package/src/walk/onAdd.js +25 -0
  772. package/src/walk/onKey.js +12 -9
  773. package/src/walk/onPointer.js +17 -12
  774. package/src/walk/onRemove.js +9 -1
  775. package/src/walk/place.js +4 -2
  776. package/src/walk/start.js +19 -10
  777. package/src/walk/step.js +21 -29
  778. package/src/walk/stepWalkerHeight.js +11 -0
  779. package/src/walk/stop.js +7 -4
  780. package/src/walk/updateWalkerView.js +22 -0
  781. package/src/constants/Compass.js +0 -7
  782. package/src/constants/ContainerResize.js +0 -7
  783. package/src/constants/PitchDrag.js +0 -7
  784. package/src/constants/ShiftRotate.js +0 -7
  785. package/src/constants/TouchMode.js +0 -6
  786. package/src/constants/accessorSizes.js +0 -1
  787. package/src/constants/attachState.js +0 -1
  788. package/src/constants/cameraControlsState.js +0 -1
  789. package/src/constants/cityMapper.js +0 -6
  790. package/src/constants/hull.js +0 -1
  791. package/src/constants/indexState.js +0 -1
  792. package/src/constants/mapCameraState.js +0 -1
  793. package/src/constants/nativeLayerState.js +0 -1
  794. package/src/constants/onMapChangeState.js +0 -1
  795. package/src/constants/onZoomAnimState.js +0 -1
  796. package/src/constants/parts.js +0 -19
  797. package/src/constants/pumpState.js +0 -1
  798. package/src/constants/ringDirections.js +0 -10
  799. package/src/constants/roundProfile.js +0 -1
  800. package/src/constants/underEntryState.js +0 -1
  801. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  802. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  803. /package/src/{constants → globals}/dark.js +0 -0
  804. /package/src/{constants → globals}/glass.js +0 -0
  805. /package/src/{constants → globals}/headlight.js +0 -0
  806. /package/src/{constants → globals}/moves.js +0 -0
  807. /package/src/{constants → globals}/nativeEventMaps.js +0 -0
  808. /package/src/{constants → globals}/nativeMethodHandlers.js +0 -0
  809. /package/src/{constants → globals}/paints.js +0 -0
  810. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  811. /package/src/{constants → globals}/renderers.js +0 -0
  812. /package/src/{constants → globals}/shirt.js +0 -0
  813. /package/src/{constants → globals}/skin.js +0 -0
  814. /package/src/{constants → globals}/speed.js +0 -0
  815. /package/src/{constants → globals}/taillight.js +0 -0
  816. /package/src/{constants → globals}/trousers.js +0 -0
  817. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  818. /package/src/{constants → globals}/tyre.js +0 -0
  819. /package/src/{constants → globals}/white.js +0 -0
@@ -1,40 +1,20 @@
1
+ import { roofShader } from '../globals/roofShader.js';
2
+ import { roofPipeline } from '../globals/roofPipeline.js';
3
+ import { roofBlitSampler } from '../globals/roofBlitSampler.js';
4
+
1
5
  export function ensureRoofBlit(renderer) {
2
6
  const device = renderer.device;
3
7
  if (!renderer.roofBlit) {
4
- const module = device.createShaderModule({
5
- code: /* wgsl */ `
6
- @group(0) @binding(0) var source: texture_2d<f32>;
7
- @group(0) @binding(1) var sourceSampler: sampler;
8
- @group(0) @binding(2) var<uniform> opacity: f32;
9
- struct Varyings { @builtin(position) position: vec4f, @location(0) uv: vec2f };
10
- @vertex fn vertexMain(@builtin(vertex_index) index: u32) -> Varyings {
11
- let uv = vec2f(f32(index & 1u), f32(index >> 1u));
12
- return Varyings(vec4f(uv.x * 2.0 - 1.0, 1.0 - uv.y * 2.0, 0.0, 1.0), uv);
13
- }
14
- @fragment fn fragmentMain(input: Varyings) -> @location(0) vec4f {
15
- let color = textureSample(source, sourceSampler, input.uv);
16
- return vec4f(color.rgb, color.a * opacity);
17
- }
18
- `
19
- });
20
- renderer.roofBlit = {
21
- pipeline: device.createRenderPipeline({
22
- layout: 'auto',
23
- vertex: { module, entryPoint: 'vertexMain' },
24
- fragment: {
25
- module,
26
- entryPoint: 'fragmentMain',
27
- targets: [{
28
- format: 'rgba8unorm',
29
- blend: {
30
- color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
31
- alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
32
- },
33
- }],
34
- },
35
- primitive: { topology: 'triangle-strip' },
36
- }),
37
- sampler: device.createSampler({ magFilter: 'linear', minFilter: 'linear' }),
8
+ const module = device.createShaderModule(roofShader);
9
+ renderer.roofBlit = /* alloc */ {
10
+ pipeline: device.createRenderPipeline((
11
+ roofPipeline.vertex.module = module,
12
+ roofPipeline.fragment.module = module,
13
+ roofPipeline
14
+ )),
15
+ sampler: device.createSampler(roofBlitSampler),
38
16
  };
17
+ roofPipeline.vertex.module = null;
18
+ roofPipeline.fragment.module = null;
39
19
  }
40
20
  }
@@ -0,0 +1,17 @@
1
+ import { frameBuffer } from '../globals/frameBuffer.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+ import { destroyTexture } from './destroyTexture.js';
4
+
5
+ export function prepareFrameBuffer(backend, meshes, shadowMeshes) {
6
+ const renderer = sceneByLayer.get(backend).renderer;
7
+ // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
8
+ if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
9
+ if (renderer.uniformBuffer) destroyTexture(backend, renderer.uniformBuffer);
10
+ renderer.uniformBuffer = renderer.device.createBuffer((
11
+ frameBuffer.size = Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
12
+ frameBuffer.usage = GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
13
+ frameBuffer
14
+ ));
15
+ renderer.uniformData = /* alloc */ new Float32Array(renderer.uniformBuffer.size / 4);
16
+ }
17
+ }
@@ -1,21 +1,16 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+
1
4
  import { sortMeshes } from "./sortMeshes.js";
2
- import { roofCoverage } from "../geometry/roofCoverage.js";
5
+ import { revealRoofMesh } from './revealRoofMesh.js';
3
6
 
4
7
  export function prepareFrameMeshes(backend, rasters, now, meshes) {
5
- const candidates = backend._visibleMeshes, shadowMeshes = backend._shadowMeshes, renderer = backend.renderer;
8
+ const candidates = sceneByLayer.get(backend)._visibleMeshes, shadowMeshes = sceneByLayer.get(backend)._shadowMeshes, renderer = sceneByLayer.get(backend).renderer;
6
9
  let appearing = false;
7
10
  // Visible meshes: opaque first, transparent surfaces back-to-front.
8
11
  let mesh, progress;
9
12
  for (mesh of candidates) {
10
- if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
11
- if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
12
- if (mesh._roofCoverageSignature !== backend._roofRaster?.signature) {
13
- mesh._roofCoverageSignature = backend._roofRaster?.signature;
14
- mesh._roofCovered = roofCoverage(mesh, backend, rasters);
15
- }
16
- if (!mesh._roofCovered) { mesh._appearance = 0; continue; }
17
- mesh._roofRevealed = true;
18
- }
13
+ if (!revealRoofMesh(backend, mesh, rasters)) continue;
19
14
  if (mesh.fadeDuration) {
20
15
  mesh.fadeStart ??= mesh.tile?.loadedAt ?? now;
21
16
  progress = Math.min(1, (now - mesh.fadeStart) / mesh.fadeDuration);
@@ -1,8 +1,11 @@
1
- import { destroyTexture } from './destroyTexture.js';
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+
4
+ import { prepareFrameBuffer } from './prepareFrameBuffer.js';
2
5
  import { updatePointLights } from '../lighting/updatePointLights.js';
3
6
 
4
7
  export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
5
- const renderer = backend.renderer, camera = backend.camera;
8
+ const renderer = sceneByLayer.get(backend).renderer, camera = sceneByLayer.get(backend).camera;
6
9
  const view = camera.viewMatrix, direction = sunlight?.direction;
7
10
  const x = direction ? direction[0] : -300;
8
11
  const y = direction ? direction[1] : 500;
@@ -13,19 +16,11 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
13
16
  const lightLength = Math.hypot(lightX, lightY, lightZ) || 1;
14
17
  const skyLength = Math.hypot(view[4], view[5], view[6]) || 1;
15
18
  // One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
16
- // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
17
- if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
18
- if (renderer.uniformBuffer) destroyTexture(backend, renderer.uniformBuffer);
19
- renderer.uniformBuffer = renderer.device.createBuffer({
20
- size: Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
21
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
22
- });
23
- renderer.uniformData = new Float32Array(renderer.uniformBuffer.size / 4);
24
- }
19
+ prepareFrameBuffer(backend, meshes, shadowMeshes);
25
20
  const frameData = renderer.uniformData;
26
21
  frameData.set(camera.viewMatrix, 0);
27
22
  frameData.set(camera.projectionMatrix, 16);
28
- if (backend._roofRaster?.matrix) frameData.set(backend._roofRaster.matrix, 32);
23
+ if (sceneByLayer.get(backend)._roofRaster?.matrix) frameData.set(sceneByLayer.get(backend)._roofRaster.matrix, 32);
29
24
  else {
30
25
  frameData.fill(0, 32, 48);
31
26
  frameData[32] = frameData[37] = frameData[42] = frameData[47] = 1;
@@ -0,0 +1,12 @@
1
+ export function prepareMeshCutout(renderer, mesh, base) {
2
+ const data = renderer.uniformData;
3
+ const cutout = (mesh._nativeSource || mesh._rasterSource)?.options.cutout;
4
+ if (cutout && (!Number.isFinite(cutout.x) || !Number.isFinite(cutout.y) ||
5
+ !Number.isFinite(cutout.radius) || cutout.radius < 0)) {
6
+ throw /* alloc */ new Error('cutout requires finite x, y and a non-negative radius in CSS pixels');
7
+ }
8
+ data[base + 36] = (cutout?.x ?? 0) * renderer.dpr;
9
+ data[base + 37] = (cutout?.y ?? 0) * renderer.dpr;
10
+ data[base + 38] = (cutout?.radius ?? 0) * renderer.dpr;
11
+ data[base + 39] = cutout?.outside ? 1 : 0;
12
+ }
@@ -0,0 +1,23 @@
1
+ import { uploadMeshTexture } from './uploadMeshTexture.js';
2
+ import { bindMeshTextures } from './bindMeshTextures.js';
3
+
4
+ export function prepareMeshTextures(renderer, mesh) {
5
+ const { program } = mesh;
6
+ const { device } = renderer;
7
+ const textures = mesh._textures ||= /* alloc */ [];
8
+ textures.length = 0;
9
+ let binding, texture, i;
10
+ for (binding of program.bindings) {
11
+ texture = program.uniforms[binding.name]?.value;
12
+ if (!texture) throw /* alloc */ new Error(`Missing Layer3D texture: ${binding.name}`);
13
+ uploadMeshTexture(device, texture);
14
+ textures.push(texture);
15
+ }
16
+ let bindingsChanged = !mesh.bindGroup || mesh.boundBuffer !== renderer.uniformBuffer ||
17
+ textures.length !== mesh.boundTextures.length;
18
+ for (i = 0; !bindingsChanged && i < textures.length; i++) {
19
+ if (textures[i].texture !== mesh.boundTextures[i][0] ||
20
+ textures[i].sampler !== mesh.boundTextures[i][1]) bindingsChanged = true;
21
+ }
22
+ if (bindingsChanged) bindMeshTextures(renderer, mesh, textures);
23
+ }
@@ -0,0 +1,25 @@
1
+ export function prepareMeshUniforms(renderer, mesh) {
2
+ const uniforms = mesh.program.uniforms;
3
+ const offset = renderer.uniformSlot++ * 256;
4
+ const data = renderer.uniformData, base = offset / 4;
5
+ data.set(mesh.worldMatrix, base);
6
+ data.set(uniforms.baseColor.value, base + 16);
7
+ data[base + 19] = 1;
8
+ data[base + 20] = uniforms.metallic.value;
9
+ data[base + 21] = uniforms.roughness.value;
10
+ data[base + 22] = uniforms.opacity.value * (mesh.ground ? mesh._appearance ?? 1 : 1);
11
+ data[base + 23] = uniforms.alphaCutoff.value;
12
+ data.set(uniforms.emissive.value, base + 24);
13
+ data[base + 27] = uniforms.occlusionStrength.value;
14
+ data[base + 28] = mesh.terrain?.[0] ?? 0;
15
+ data[base + 29] = mesh.terrain?.[1] ?? 0;
16
+ data[base + 30] = mesh.terrain?.[2] ?? 0;
17
+ data[base + 31] = mesh.terrain?.[3] ?? 0;
18
+ data[base + 32] = mesh.highlight?.[0] ?? 0;
19
+ data[base + 33] = mesh.highlight?.[1] ?? 0;
20
+ data[base + 34] = mesh.program.nightSparkle ? data[55] : 0;
21
+ data[base + 35] = mesh.ground ? 1 : mesh._appearance ?? 1;
22
+ prepareMeshCutout(renderer, mesh, base);
23
+ return offset;
24
+ }
25
+ import { prepareMeshCutout } from './prepareMeshCutout.js';
@@ -1,67 +1,52 @@
1
+ import { radians } from '../globals/radians.js';
2
+ import { earthCirc } from '../globals/earthCirc.js';
3
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
4
+ import { roofTiles } from '../globals/roofTiles.js';
5
+ import { TILE_SIZE } from '../globals/TILE_SIZE.js';
6
+ import { roofMin } from '../globals/roofMin.js';
7
+ import { roofSize } from '../globals/roofSize.js';
8
+
9
+
1
10
  import { ensureRoofBlit } from './ensureRoofBlit.js';
2
11
  import { composeRoofAtlas } from './composeRoofAtlas.js';
3
- import { destroyTexture } from './destroyTexture.js';
4
- import { getRasterTileSize } from '../raster/getRasterTileSize.js';
12
+ import { collectRoofTiles } from './collectRoofTiles.js';
13
+ import { resizeRoofTexture } from './resizeRoofTexture.js';
5
14
 
6
15
  export function rebuildRoofAtlas(backend, rasters, signature, now) {
7
- const map = backend._map, renderer = backend.renderer;
8
- const tiles = [];
9
- let zoom = -Infinity;
10
- let layer, tile, coords, size2;
11
- for (layer of rasters) for (tile of layer._rasterTiles.values()) {
12
- if (tile.done && !tile.request.signal.aborted && tile.image) {
13
- tiles.push({ tile, layer });
14
- zoom = Math.max(zoom, tile.coords.z);
15
- }
16
- }
16
+ const map = backend._map, renderer = sceneByLayer.get(backend).renderer;
17
+ const tiles = roofTiles;
18
+ tiles.length = 0;
19
+ let zoom = collectRoofTiles(rasters, tiles);
20
+ let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
21
+ let coords, tileSize;
17
22
  if (!tiles.length) zoom = map.getZoom();
18
- const bounds = new L.Bounds();
19
- for ({ tile: { coords }, layer } of tiles) {
20
- size2 = getRasterTileSize().multiplyBy(map.getZoomScale(zoom, coords.z));
21
- bounds.extend(new L.Point(coords.x, coords.y).scaleBy(size2));
22
- bounds.extend(new L.Point(coords.x + 1, coords.y + 1).scaleBy(size2));
23
+ for ({ tile: { coords } } of tiles) {
24
+ tileSize = TILE_SIZE * map.getZoomScale(zoom, coords.z);
25
+ minX = Math.min(minX, coords.x * tileSize); minY = Math.min(minY, coords.y * tileSize);
26
+ maxX = Math.max(maxX, (coords.x + 1) * tileSize); maxY = Math.max(maxY, (coords.y + 1) * tileSize);
23
27
  }
24
- const min = bounds.min || map.project(backend._sceneOrigin, zoom);
25
- const size = bounds.isValid() ? bounds.getSize() : new L.Point(1, 1);
28
+ const origin = map.project(sceneByLayer.get(backend)._sceneOrigin, zoom);
29
+ const min = roofMin, size = roofSize;
30
+ min.x = tiles.length ? minX : origin.x; min.y = tiles.length ? minY : origin.y;
31
+ size.x = tiles.length ? maxX - minX : 1; size.y = tiles.length ? maxY - minY : 1;
26
32
  // ponytail: cap at 4096 px; virtual textures if wide views need native detail.
27
- const limit = 4096;
28
- const scale = Math.min(1, limit / Math.max(size.x, size.y));
29
- const width = Math.max(1, Math.ceil(size.x * scale));
30
- const height = Math.max(1, Math.ceil(size.y * scale));
31
- const origin = map.project(backend._sceneOrigin, zoom);
32
- const pixels = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
33
- const matrix = new DOMMatrix();
34
- matrix.m11 = pixels / size.x; matrix.m33 = pixels / size.y;
35
- matrix.m41 = (origin.x - min.x) / size.x; matrix.m43 = (origin.y - min.y) / size.y;
36
- const texture = backend._roofRaster?.texture;
37
- if (texture && (texture.width !== width || texture.height !== height)) {
38
- destroyTexture(backend, texture.texture);
39
- texture.texture = renderer.device.createTexture({
40
- size: [width, height],
41
- format: 'rgba8unorm',
42
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
43
- });
44
- texture.width = width;
45
- texture.height = height;
46
- }
47
- backend._roofRaster = {
48
- signature, updatedAt: now, matrix: Array.from(matrix.toFloat64Array()),
49
- texture: texture || {
50
- device: renderer.device,
51
- texture: renderer.device.createTexture({
52
- size: [width, height],
53
- format: 'rgba8unorm',
54
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
55
- }),
56
- sampler: renderer.device.createSampler({
57
- addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge',
58
- }),
59
- samplerOptions: { addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge' },
60
- image: null, width, height,
61
- format: 'rgba8unorm', srgb: false, flipY: false, uploaded: null,
62
- },
33
+ const scale = Math.min(1, 4096 / Math.max(size.x, size.y));
34
+ const width = Math.max(1, Math.ceil(size.x * scale)), height = Math.max(1, Math.ceil(size.y * scale));
35
+ const pixels = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneByLayer.get(backend)._sceneOrigin.lat * radians));
36
+ const roof = /* alloc */ {
37
+ matrix: /* alloc */ [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
38
+ texture: sceneByLayer.get(backend)._roofRaster?.texture,
63
39
  };
40
+ sceneByLayer.get(backend)._roofRaster = roof;
41
+ roof.signature = signature; roof.updatedAt = now;
42
+ roof.matrix[0] = pixels / size.x; roof.matrix[10] = pixels / size.y;
43
+ roof.matrix[12] = (origin.x - min.x) / size.x; roof.matrix[14] = (origin.y - min.y) / size.y;
44
+ resizeRoofTexture(backend, roof, width, height);
64
45
  // Compose the atlas on the GPU: re-uploading a large canvas stalls Firefox for hundreds of ms.
65
46
  ensureRoofBlit(renderer);
66
- composeRoofAtlas(backend, tiles, zoom, min, size, width, height);
47
+ try {
48
+ composeRoofAtlas(backend, tiles, zoom, min, size, width, height);
49
+ } finally {
50
+ tiles.length = 0;
51
+ }
67
52
  }
@@ -1,3 +1,9 @@
1
+ import { frameCommands } from '../globals/frameCommands.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+ import { nativeRenderByLayer } from '../globals/nativeRenderByLayer.js';
4
+ import { cameraByMap } from '../globals/cameraByMap.js';
5
+
6
+
1
7
  import { synchronizeZoomView } from './synchronizeZoomView.js';
2
8
  import { resizeRenderer } from './resizeRenderer.js';
3
9
  import { updateMapCamera } from './updateMapCamera.js';
@@ -11,6 +17,7 @@ import { renderSunlight } from '../shadows/renderSunlight.js';
11
17
  import { cancelUpdate } from '../scene/cancelUpdate.js';
12
18
  import { update } from '../scene/update.js';
13
19
  import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
20
+ import { beforeNativeRender } from '../core/beforeNativeRender.js';
14
21
 
15
22
  /**
16
23
  * Rendering owner: CSS pixels -> scene metres -> perspective camera.
@@ -20,7 +27,7 @@ import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
20
27
 
21
28
  export function render(backend) {
22
29
  cancelUpdate(backend);
23
- if (backend._shared !== backend || !backend.renderer) return;
30
+ if (sceneByLayer.get(backend)._shared !== backend || !sceneByLayer.get(backend).renderer) return;
24
31
  const map = backend._map;
25
32
  const now = performance.now();
26
33
  const size = map.getSize();
@@ -28,20 +35,21 @@ export function render(backend) {
28
35
  synchronizeZoomView(backend, now);
29
36
  resizeRenderer(backend, size);
30
37
  updateMapCamera(backend, size);
31
- updateWorldMatrix(backend.scene);
38
+ updateWorldMatrix(sceneByLayer.get(backend).scene);
32
39
  let sceneChanged = false;
33
- let layer;
34
- for (layer of backend._layers) {
35
- if (!layer._beforeRender) continue;
36
- layer._beforeRender();
40
+ let layer, native;
41
+ for (layer of sceneByLayer.get(backend)._layers) {
42
+ native = nativeRenderByLayer.get(layer);
43
+ if (!native) continue;
44
+ beforeNativeRender(native);
37
45
  sceneChanged = true;
38
46
  }
39
- const sunlight = map._sunlight;
47
+ const sunlight = cameraByMap.get(map)._sunlight;
40
48
  collectFrameMeshes(backend, sunlight, sceneChanged);
41
- const shadowMeshes = backend._shadowMeshes;
42
- const renderer = backend.renderer;
49
+ const shadowMeshes = sceneByLayer.get(backend)._shadowMeshes;
50
+ const renderer = sceneByLayer.get(backend).renderer;
43
51
  const rasters = updateRoofRaster(backend, now);
44
- const meshes = renderer.frameMeshes ||= [];
52
+ const meshes = renderer.frameMeshes ||= /* alloc */ [];
45
53
  meshes.length = 0;
46
54
  let appearing = prepareFrameMeshes(backend, rasters, now, meshes);
47
55
  const encoder = renderer.device.createCommandEncoder();
@@ -49,9 +57,13 @@ export function render(backend) {
49
57
  renderSunlight(backend, encoder, shadowMeshes, sunlight);
50
58
  drawSceneMeshes(backend, encoder, meshes);
51
59
  renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
52
- renderer.device.queue.submit([encoder.finish()]);
53
- for (layer of backend._layers) {
54
- if (layer._wantedRasterTiles) appearing = pruneRasterTiles(layer) || appearing;
60
+ renderer.device.queue.submit((
61
+ frameCommands[0] = encoder.finish(),
62
+ frameCommands
63
+ ));
64
+ frameCommands[0] = null;
65
+ for (layer of sceneByLayer.get(backend)._layers) {
66
+ if (sceneByLayer.get(layer)._wantedRasterTiles) appearing = pruneRasterTiles(layer) || appearing;
55
67
  }
56
68
  if (map._animatingZoom || appearing) update(backend);
57
69
  }
@@ -2,16 +2,16 @@ export async function reportCompilation(backend, pending) {
2
2
  let info, message;
3
3
  try {
4
4
  const infos = await Promise.all(pending);
5
- const errors = [];
5
+ let errors = '', errorCount = 0;
6
6
  for (info of infos) {
7
- for (message of info.messages) if (message.type === 'error') errors.push(message.message);
7
+ for (message of info.messages) if (message.type === 'error') errors += `${errorCount++ ? '\n' : ''}${message.message}`;
8
8
  }
9
- if (errors.length) {
10
- backend.fire('error', {
11
- error: new Error(`Unable to compile Layer3D WGSL: ${errors.join('\n')}`),
9
+ if (errorCount) {
10
+ backend.fire('error', /* alloc */ {
11
+ error: /* alloc */ new Error(`Unable to compile Layer3D WGSL: ${errors}`),
12
12
  });
13
13
  }
14
14
  } catch (error) {
15
- backend.fire('error', { error });
15
+ backend.fire('error', /* alloc */ { error });
16
16
  }
17
17
  }
@@ -1,19 +1,24 @@
1
+ import { depthTexture as sharedDepthTexture } from '../globals/depthTexture.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+
4
+
1
5
  import { destroyTexture } from './destroyTexture.js';
2
6
 
3
7
  export function resizeRenderer(backend, size) {
4
- if (!backend._size || !backend._size.equals(size)) {
5
- backend.renderer.width = size.x;
6
- backend.renderer.height = size.y;
7
- backend.renderer.canvas.width = Math.round(size.x * backend.renderer.dpr);
8
- backend.renderer.canvas.height = Math.round(size.y * backend.renderer.dpr);
9
- backend.renderer.canvas.style.width = `${size.x}px`;
10
- backend.renderer.canvas.style.height = `${size.y}px`;
11
- if (backend.renderer.depthTexture) destroyTexture(backend, backend.renderer.depthTexture);
12
- backend.renderer.depthTexture = backend.renderer.device.createTexture({
13
- size: [backend.renderer.canvas.width, backend.renderer.canvas.height],
14
- format: 'depth24plus',
15
- usage: GPUTextureUsage.RENDER_ATTACHMENT,
16
- });
17
- backend._size = size;
8
+ if (!sceneByLayer.get(backend)._size || !sceneByLayer.get(backend)._size.equals(size)) {
9
+ sceneByLayer.get(backend).renderer.width = size.x;
10
+ sceneByLayer.get(backend).renderer.height = size.y;
11
+ sceneByLayer.get(backend).renderer.canvas.width = Math.round(size.x * sceneByLayer.get(backend).renderer.dpr);
12
+ sceneByLayer.get(backend).renderer.canvas.height = Math.round(size.y * sceneByLayer.get(backend).renderer.dpr);
13
+ sceneByLayer.get(backend).renderer.canvas.style.width = `${size.x}px`;
14
+ sceneByLayer.get(backend).renderer.canvas.style.height = `${size.y}px`;
15
+ if (sceneByLayer.get(backend).renderer.depthTexture) destroyTexture(backend, sceneByLayer.get(backend).renderer.depthTexture);
16
+ sceneByLayer.get(backend).renderer.depthTexture = sceneByLayer.get(backend).renderer.device.createTexture((
17
+ sharedDepthTexture.size[0] = sceneByLayer.get(backend).renderer.canvas.width,
18
+ sharedDepthTexture.size[1] = sceneByLayer.get(backend).renderer.canvas.height,
19
+ sharedDepthTexture.usage = GPUTextureUsage.RENDER_ATTACHMENT,
20
+ sharedDepthTexture
21
+ ));
22
+ sceneByLayer.get(backend)._size = size;
18
23
  }
19
24
  }
@@ -0,0 +1,24 @@
1
+ import { roofTexture } from '../globals/roofTexture.js';
2
+ import { roofSampler } from '../globals/roofSampler.js';
3
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
4
+ import { destroyTexture } from './destroyTexture.js';
5
+
6
+ export function resizeRoofTexture(backend, roof, width, height) {
7
+ const renderer = sceneByLayer.get(backend).renderer;
8
+ const descriptor = roofTexture;
9
+ descriptor.size[0] = width; descriptor.size[1] = height;
10
+ descriptor.usage = GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT;
11
+ if (roof.texture && (roof.texture.width !== width || roof.texture.height !== height)) {
12
+ destroyTexture(backend, roof.texture.texture);
13
+ roof.texture.texture = renderer.device.createTexture(descriptor);
14
+ roof.texture.width = width; roof.texture.height = height;
15
+ }
16
+ roof.texture ||= /* alloc */ {
17
+ device: renderer.device,
18
+ texture: renderer.device.createTexture(descriptor),
19
+ sampler: renderer.device.createSampler(roofSampler),
20
+ samplerOptions: /* alloc */ { addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge' },
21
+ image: null, width, height,
22
+ format: 'rgba8unorm', srgb: false, flipY: false, uploaded: null,
23
+ };
24
+ }
@@ -0,0 +1,15 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { roofCoverage } from '../geometry/roofCoverage.js';
3
+
4
+ export function revealRoofMesh(backend, mesh, rasters) {
5
+ if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
6
+ if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
7
+ if (mesh._roofCoverageSignature !== sceneByLayer.get(backend)._roofRaster?.signature) {
8
+ mesh._roofCoverageSignature = sceneByLayer.get(backend)._roofRaster?.signature;
9
+ mesh._roofCovered = roofCoverage(mesh, backend, rasters);
10
+ }
11
+ if (!mesh._roofCovered) { mesh._appearance = 0; return false; }
12
+ mesh._roofRevealed = true;
13
+ }
14
+ return true;
15
+ }
@@ -1,34 +1,26 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { meshStack } from '../globals/meshStack.js';
3
+ import { updateZoomCamera } from './updateZoomCamera.js';
4
+
1
5
  export function synchronizeZoomView(backend, now) {
2
6
  const map = backend._map;
3
7
  let animation, time, start;
4
8
  if (map._animatingZoom) {
5
- backend._zoomTransitions ||= new Map();
6
- for (animation of map.getContainer().getAnimations({ subtree: true })) {
9
+ sceneByLayer.get(backend)._zoomTransitions ||= /* alloc */ new Map();
10
+ for (animation of map.getContainer().getAnimations(meshStack)) {
7
11
  if (!(animation instanceof CSSTransition) || animation.transitionProperty !== 'transform' ||
8
12
  !animation.effect.target.classList.contains('leaflet-zoom-animated') ||
9
- backend._zoomTransitions.has(animation)) {
13
+ sceneByLayer.get(backend)._zoomTransitions.has(animation)) {
10
14
  continue;
11
15
  }
12
16
  time = animation.currentTime || 0;
13
17
  animation.pause();
14
- backend._zoomTransitions.set(animation, { start: now, time });
18
+ sceneByLayer.get(backend)._zoomTransitions.set(animation, /* alloc */ { start: now, time });
15
19
  }
16
20
  // Freeze CSS between rendered frames: the compositor must not outrun the canvas.
17
- for ([animation, { start, time }] of backend._zoomTransitions) {
21
+ for ([animation, { start, time }] of sceneByLayer.get(backend)._zoomTransitions) {
18
22
  animation.currentTime = Math.min(animation.effect.getComputedTiming().endTime, time + now - start);
19
23
  }
20
- if (backend._zoomView) {
21
- const view = backend._zoomView;
22
- let proxy;
23
- for (animation of backend._zoomTransitions.keys()) {
24
- if (animation.effect.target === map._proxy) { proxy = animation; break; }
25
- }
26
- const progress = proxy?.effect.getComputedTiming().progress ?? Math.min(1, (now - view.start) / 250);
27
- const targetScale = map.getZoomScale(view.targetZoom, view.zoom), scale = 1 + (targetScale - 1) * progress;
28
- const from = map.project(view.from, view.zoom), to = map.project(view.to, view.zoom);
29
- map._cameraView = { zoom: map.getScaleZoom(scale, view.zoom),
30
- center: map.unproject(from.add(to.subtract(from).multiplyBy(targetScale * progress / scale)), view.zoom) };
31
- map._updateCameraOverlays();
32
- }
24
+ if (sceneByLayer.get(backend)._zoomView) updateZoomCamera(backend, now);
33
25
  }
34
26
  }
@@ -1,7 +1,7 @@
1
- export function textureBinding(bindings, name, enabled) {
2
- if (!enabled) return '';
3
- const current = 3 + bindings.length * 2;
4
- bindings.push({ name, texture: current, sampler: current + 1 });
5
- return /* wgsl */ `@group(0) @binding(${current}) var ${name}: texture_2d<f32>;
6
- @group(0) @binding(${current + 1}) var ${name}Sampler: sampler;`;
7
- }
1
+ export function textureBinding(bindings, name, enabled) {
2
+ if (!enabled) return '';
3
+ const current = 3 + bindings.length * 2;
4
+ bindings.push(/* alloc */ { name, texture: current, sampler: current + 1 });
5
+ return /* wgsl */ `@group(0) @binding(${current}) var ${name}: texture_2d<f32>;
6
+ @group(0) @binding(${current + 1}) var ${name}Sampler: sampler;`;
7
+ }
@@ -1,32 +1,46 @@
1
+ import { radians } from '../globals/radians.js';
2
+ import { cameraFov } from '../globals/cameraFov.js';
3
+ import { earthCirc } from '../globals/earthCirc.js';
4
+ import { cameraByMap } from '../globals/cameraByMap.js';
5
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
6
+ import { mapMethods } from '../globals/mapMethods.js';
7
+ import { walkByMap } from '../globals/walkByMap.js';
8
+ import { mapGetPitch } from '../camera/mapGetPitch.js';
9
+ import { mapGetBearing } from '../camera/mapGetBearing.js';
10
+
1
11
  import { updateCamera } from "../scene/updateCamera.js";
2
12
  import { getElevation } from "../terrain/getElevation.js";
3
13
 
14
+ import { animationPoint } from '../camera/animationPoint.js';
15
+
4
16
  export function updateMapCamera(backend, size) {
5
17
  const map = backend._map;
6
18
  // Match the map's perspective, including the intermediate view of an animated zoom.
7
- const zoom = map._cameraView?.zoom ?? map.getZoom(), center = map._cameraView?.center ?? map.getCenter();
8
- const pixelsPerMeter = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
9
- const offset = map.project(center, zoom).subtract(map.project(backend._sceneOrigin, zoom));
19
+ const zoom = cameraByMap.get(map)._cameraView?.zoom ?? map.getZoom();
20
+ const pixelsPerMeter = map.options.crs.scale(zoom) / (earthCirc * Math.cos(sceneByLayer.get(backend)._sceneOrigin.lat * radians));
21
+ const origin = animationPoint(map, mapMethods.value.layerPointToContainerPoint.call(map,
22
+ map.project(sceneByLayer.get(backend)._sceneOrigin).subtract(map.getPixelOrigin())));
10
23
  const distance = size.y * 1.5 / pixelsPerMeter;
11
- const target = [
12
- offset.x / pixelsPerMeter,
13
- (map._terrain3D ? getElevation(map._terrain3D, center): undefined) ?? 0,
14
- offset.y / pixelsPerMeter
15
- ];
16
- const pitch = map.getPitch() * Math.PI / 180;
17
- const bearing = map.getBearing() * Math.PI / 180;
18
- const camera = backend.camera;
19
- camera.fov = 2 * Math.atan(1 / 3) * 180 / Math.PI;
24
+ const targetX = (size.x / 2 - origin.x) / pixelsPerMeter;
25
+ // CSS zoom keeps the logical view's ground plane until zoomend.
26
+ const walker = walkByMap.get(map)?.control?._walk;
27
+ const targetY = ((cameraByMap.get(map)._terrain3D ? getElevation(cameraByMap.get(map)._terrain3D, map.getCenter()): undefined) ?? 0) +
28
+ (walker?.saved ? walker.state.height : 0);
29
+ const targetZ = (size.y / 2 - origin.y) / pixelsPerMeter;
30
+ const pitch = mapGetPitch(map) * radians;
31
+ const bearing = mapGetBearing(map) * radians;
32
+ const camera = sceneByLayer.get(backend).camera;
33
+ camera.fov = cameraFov;
20
34
  camera.aspect = size.x / size.y;
21
35
  camera.near = Math.max(0.1, distance / 10000);
22
36
  camera.far = Math.max(10000, distance * 10);
23
- camera.position[0] = target[0] + Math.sin(bearing) * Math.sin(pitch) * distance;
24
- camera.position[1] = target[1] + Math.cos(pitch) * distance;
25
- camera.position[2] = target[2] + Math.cos(bearing) * Math.sin(pitch) * distance;
37
+ camera.position[0] = targetX + Math.sin(bearing) * Math.sin(pitch) * distance;
38
+ camera.position[1] = targetY + Math.cos(pitch) * distance;
39
+ camera.position[2] = targetZ + Math.cos(bearing) * Math.sin(pitch) * distance;
26
40
  camera.up[0] = -Math.sin(bearing) * Math.cos(pitch);
27
41
  camera.up[1] = Math.sin(pitch);
28
42
  camera.up[2] = -Math.cos(bearing) * Math.cos(pitch);
29
- camera.target[0] = target[0]; camera.target[1] = target[1]; camera.target[2] = target[2];
43
+ camera.target[0] = targetX; camera.target[1] = targetY; camera.target[2] = targetZ;
30
44
  // Refresh the camera view, projection and combined projection-view matrices.
31
45
  updateCamera(camera);
32
46
  }