leaflet-city-mapper 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (819) hide show
  1. package/README.md +22 -26
  2. package/cucumber.mjs +1 -1
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -3
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +4 -3
  13. package/src/archives/decodeDirectory.js +43 -25
  14. package/src/archives/decodeHeader.js +15 -11
  15. package/src/archives/decompress.js +7 -2
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +7 -3
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +7 -63
  22. package/src/archives/loadSource.js +24 -10
  23. package/src/archives/read.js +12 -9
  24. package/src/archives/tileId.js +7 -3
  25. package/src/archives/varint.js +7 -3
  26. package/src/camera/angles.js +12 -4
  27. package/src/camera/animationPoint.js +4 -1
  28. package/src/camera/cameraMapReady.js +4 -1
  29. package/src/camera/cancelCameraAnimation.js +11 -7
  30. package/src/camera/cleanupCameraMap.js +7 -4
  31. package/src/camera/fitCameraBounds.js +33 -23
  32. package/src/camera/getBearing.js +5 -0
  33. package/src/camera/getPitch.js +5 -0
  34. package/src/camera/groundBounds.js +13 -6
  35. package/src/camera/initializeCameraMap.js +8 -3
  36. package/src/camera/mapAnimateCamera.js +20 -13
  37. package/src/camera/mapCamera.js +22 -42
  38. package/src/camera/mapContainerPointToLayerPoint.js +4 -2
  39. package/src/camera/mapGetBearing.js +4 -1
  40. package/src/camera/mapGetBounds.js +12 -6
  41. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  42. package/src/camera/mapGetBoundsZoom.js +17 -7
  43. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  44. package/src/camera/mapGetPitch.js +4 -1
  45. package/src/camera/mapLayerPointToContainerPoint.js +3 -2
  46. package/src/camera/mapLimitCenter.js +12 -7
  47. package/src/camera/mapLimitOffset.js +6 -2
  48. package/src/camera/mapPanBy.js +3 -2
  49. package/src/camera/mapPanInside.js +16 -10
  50. package/src/camera/mapResetNorth.js +4 -1
  51. package/src/camera/mapResetNorthPitch.js +4 -1
  52. package/src/camera/mapSetBearing.js +3 -1
  53. package/src/camera/mapSetPitch.js +3 -1
  54. package/src/camera/mapSetPitchAndBearing.js +19 -11
  55. package/src/camera/mapSetZoomAround.js +12 -8
  56. package/src/camera/mapStopPitchBearingAnimation.js +3 -3
  57. package/src/camera/mapTryAnimatedPan.js +3 -2
  58. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  59. package/src/camera/pointOf.js +4 -2
  60. package/src/camera/project.js +23 -16
  61. package/src/camera/runCameraAnimations.js +15 -12
  62. package/src/camera/scheduleCameraAnimation.js +9 -4
  63. package/src/camera/updateSky.js +20 -14
  64. package/src/cog/decodeCogTile.js +24 -0
  65. package/src/cog/finiteCogValues.js +5 -0
  66. package/src/cog/getCogAssetEntry.js +15 -0
  67. package/src/cog/getCogBase.js +10 -0
  68. package/src/cog/getCogHeader.js +3 -0
  69. package/src/cog/getCogProfile.js +16 -0
  70. package/src/cog/getCogTile.js +12 -0
  71. package/src/cog/getColorTile.js +25 -0
  72. package/src/cog/getElevationTile.js +16 -0
  73. package/src/cog/hasCogProjection.js +9 -0
  74. package/src/cog/initCog.js +7 -0
  75. package/src/cog/invalidCogFullResponse.js +3 -0
  76. package/src/cog/openCog.js +30 -0
  77. package/src/cog/openCogAsset.js +14 -0
  78. package/src/cog/readCog.js +25 -0
  79. package/src/cog/readCogBlock.js +8 -0
  80. package/src/cog/readCogBody.js +20 -0
  81. package/src/cog/readCogDirectories.js +20 -0
  82. package/src/cog/readCogDirectory.js +21 -0
  83. package/src/cog/readCogLevel.js +27 -0
  84. package/src/cog/readCogTag.js +15 -0
  85. package/src/cog/validCogDimensions.js +6 -0
  86. package/src/cog/validCogEncoding.js +5 -0
  87. package/src/cog/validCogGeoArrays.js +8 -0
  88. package/src/cog/validCogGrid.js +9 -0
  89. package/src/cog/validCogTileCoordinates.js +4 -0
  90. package/src/cog/validateCogContainer.js +9 -0
  91. package/src/cog/validateCogContentRange.js +8 -0
  92. package/src/cog/validateCogOffsets.js +10 -0
  93. package/src/cog/validateCogRange.js +7 -0
  94. package/src/cog/validateCogResponse.js +15 -0
  95. package/src/collision/collider.js +13 -20
  96. package/src/collision/hiddenLightHit.js +8 -0
  97. package/src/collision/indexTriangle.js +11 -0
  98. package/src/collision/intersectMeshes.js +32 -133
  99. package/src/collision/localRay.js +21 -0
  100. package/src/collision/mergeHits.js +11 -0
  101. package/src/collision/rayBounds.js +19 -0
  102. package/src/collision/readTriangle.js +20 -0
  103. package/src/collision/sortHits.js +5 -11
  104. package/src/collision/transformTriangle.js +9 -0
  105. package/src/collision/triangleDistance.js +21 -0
  106. package/src/collision/worldHit.js +18 -0
  107. package/src/controls/addCameraHandler.js +9 -0
  108. package/src/controls/adjustCameraDrag.js +7 -2
  109. package/src/controls/cameraControls.js +53 -22
  110. package/src/controls/cameraDragClick.js +3 -2
  111. package/src/controls/cameraDragContextMenu.js +3 -2
  112. package/src/controls/cameraDragDown.js +20 -17
  113. package/src/controls/cameraDragEnd.js +3 -2
  114. package/src/controls/cameraDragMove.js +11 -6
  115. package/src/controls/changeCameraTouch.js +5 -2
  116. package/src/controls/cleanupCameraTouch.js +21 -16
  117. package/src/controls/compassAddHooks.js +13 -10
  118. package/src/controls/compassOrientation.js +2 -1
  119. package/src/controls/containerResizeAddHooks.js +3 -3
  120. package/src/controls/dragCamera.js +18 -14
  121. package/src/controls/endAllCameraDrags.js +4 -2
  122. package/src/controls/endAllCameraTouches.js +4 -2
  123. package/src/controls/endCameraTouch.js +3 -2
  124. package/src/controls/endCameraTouchEvent.js +5 -2
  125. package/src/controls/failCompassPermission.js +4 -0
  126. package/src/controls/finishCompassPermission.js +10 -9
  127. package/src/controls/loadCameraControls.js +2 -2
  128. package/src/controls/moveCameraTouch.js +16 -9
  129. package/src/controls/pitchDragAddHooks.js +3 -1
  130. package/src/controls/refreshRotateControl.js +9 -6
  131. package/src/controls/removeCameraDrag.js +7 -4
  132. package/src/controls/rotateButtonClick.js +8 -4
  133. package/src/controls/rotateButtonKeydown.js +8 -4
  134. package/src/controls/rotateControl.js +3 -2
  135. package/src/controls/rotateOnAdd.js +32 -28
  136. package/src/controls/shiftRotateAddHooks.js +6 -4
  137. package/src/controls/shiftRotateWheel.js +3 -1
  138. package/src/controls/startCameraTouch.js +32 -22
  139. package/src/core/addImageState.js +6 -5
  140. package/src/core/addRasterImage.js +4 -2
  141. package/src/core/adjustCameraMarkerPan.js +24 -18
  142. package/src/core/beforeNativeRender.js +1 -1
  143. package/src/core/boundsQuad.js +7 -6
  144. package/src/core/bringNativeLayerToBack.js +6 -1
  145. package/src/core/bringNativeLayerToFront.js +6 -1
  146. package/src/core/bypassNativeEvent.js +11 -0
  147. package/src/core/cameraCircleBounds.js +3 -2
  148. package/src/core/cameraMarkerDrag.js +16 -13
  149. package/src/core/cameraMarkerOnDrag.js +7 -2
  150. package/src/core/cancelGridFade.js +10 -6
  151. package/src/core/closestCameraLayerPoint.js +3 -2
  152. package/src/core/current.js +4 -1
  153. package/src/core/disposeNativeLayer.js +6 -2
  154. package/src/core/fireRasterLoad.js +3 -2
  155. package/src/core/forwardNativeError.js +2 -2
  156. package/src/core/gridlayerGetEvents.js +7 -4
  157. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  158. package/src/core/handleNativeMapEvent.js +16 -36
  159. package/src/core/hideTargets.js +6 -4
  160. package/src/core/initNativeGPU.js +10 -6
  161. package/src/core/initializeGridContainer.js +3 -2
  162. package/src/core/initializeNativeLayer.js +16 -18
  163. package/src/core/layerCallInitHooks.js +14 -0
  164. package/src/core/localPixelForGeometry.js +3 -2
  165. package/src/core/localPosition.js +8 -4
  166. package/src/core/markerCameraIconPoint.js +9 -6
  167. package/src/core/markerGetEvents.js +6 -2
  168. package/src/core/markerImageBounds.js +11 -0
  169. package/src/core/markerInitInteraction.js +4 -2
  170. package/src/core/markerQuadCorners.js +41 -24
  171. package/src/core/markerSetIcon.js +5 -2
  172. package/src/core/markerSetPos.js +10 -5
  173. package/src/core/markerSetRotation.js +9 -7
  174. package/src/core/markerUpdateZIndex.js +9 -5
  175. package/src/core/nativeEventSource.js +18 -0
  176. package/src/core/nativeEvents.js +8 -3
  177. package/src/core/nativeImageError.js +8 -3
  178. package/src/core/nativeImageRefresh.js +6 -2
  179. package/src/core/nativeLayer.js +24 -21
  180. package/src/core/nativeLayerMethod.js +8 -3
  181. package/src/core/popupAdjustPan.js +24 -18
  182. package/src/core/popupGetEvents.js +5 -2
  183. package/src/core/popupUpdatePosition.js +5 -2
  184. package/src/core/pruneNativeResources.js +20 -0
  185. package/src/core/putNativeMesh.js +11 -8
  186. package/src/core/quadNativeMesh.js +9 -4
  187. package/src/core/readyNativeGPU.js +4 -1
  188. package/src/core/redrawPath.js +6 -0
  189. package/src/core/refreshNativeLayer.js +11 -6
  190. package/src/core/refreshNativeLayerContract.js +6 -1
  191. package/src/core/rejectNativeReady.js +1 -0
  192. package/src/core/removeImageState.js +4 -3
  193. package/src/core/removeLayer.js +22 -0
  194. package/src/core/removeNativeEvents.js +2 -1
  195. package/src/core/removeTargets.js +6 -2
  196. package/src/core/reorderNativeLayer.js +4 -1
  197. package/src/core/resolveNativeReady.js +1 -0
  198. package/src/core/runGridFades.js +11 -6
  199. package/src/core/runMarkerPanFrame.js +6 -4
  200. package/src/core/scheduleGridFade.js +10 -5
  201. package/src/core/scheduleMarkerPan.js +7 -4
  202. package/src/core/setRotation.js +5 -0
  203. package/src/core/styleNativeMesh.js +5 -1
  204. package/src/core/syncGridLayer.js +10 -3
  205. package/src/core/syncMarker.js +4 -2
  206. package/src/core/syncVectorLayer.js +12 -9
  207. package/src/core/synchronizeNativeLayer.js +8 -17
  208. package/src/core/textureFor.js +41 -43
  209. package/src/core/tooltipGetEvents.js +5 -2
  210. package/src/core/tooltipSetPosition.js +5 -2
  211. package/src/core/transformNativePoint.js +7 -0
  212. package/src/core/updateGridOpacity.js +7 -3
  213. package/src/core/updateNativeHover.js +7 -0
  214. package/src/core/updateNativeLayerView.js +4 -1
  215. package/src/core/uploadCanvasTexture.js +18 -15
  216. package/src/core/uploadNativeImage.js +13 -0
  217. package/src/geometry/addBridges.js +29 -88
  218. package/src/geometry/below.js +1 -1
  219. package/src/geometry/box.js +6 -1
  220. package/src/geometry/bridgeEdge.js +11 -0
  221. package/src/geometry/bridgeElevation.js +3 -1
  222. package/src/geometry/bridgeFaces.js +15 -0
  223. package/src/geometry/bridgeLocal.js +3 -2
  224. package/src/geometry/bridgePaths.js +11 -0
  225. package/src/geometry/bridgePolygon.js +31 -0
  226. package/src/geometry/bridgeSides.js +11 -0
  227. package/src/geometry/build.js +10 -6
  228. package/src/geometry/circleAt.js +4 -2
  229. package/src/geometry/circleGeometry.js +34 -0
  230. package/src/geometry/clipLine.js +1 -1
  231. package/src/geometry/clipSegment.js +11 -7
  232. package/src/geometry/computeBounds.js +9 -4
  233. package/src/geometry/conformModelToTerrain.js +17 -12
  234. package/src/geometry/cross.js +5 -1
  235. package/src/geometry/dashValues.js +14 -0
  236. package/src/geometry/dashedSegment.js +16 -0
  237. package/src/geometry/diskAt.js +4 -2
  238. package/src/geometry/emitter.js +2 -2
  239. package/src/geometry/indexBridge.js +29 -0
  240. package/src/geometry/lampPostGeometry.js +12 -6
  241. package/src/geometry/lampRing.js +9 -6
  242. package/src/geometry/lightGeometry.js +2 -2
  243. package/src/geometry/line.js +21 -54
  244. package/src/geometry/lineJoin.js +26 -0
  245. package/src/geometry/nativeGeometry.js +10 -44
  246. package/src/geometry/polygon.js +4 -3
  247. package/src/geometry/quad.js +8 -3
  248. package/src/geometry/roofCoverage.js +23 -52
  249. package/src/geometry/roofFootprint.js +29 -0
  250. package/src/geometry/segment.js +2 -1
  251. package/src/geometry/setVertexColor.js +3 -1
  252. package/src/geometry/sub.js +2 -2
  253. package/src/geometry/subtractRoofTile.js +19 -0
  254. package/src/geometry/surface.js +2 -1
  255. package/src/geometry/treeGeometry.js +5 -6
  256. package/src/geometry/treeRing.js +9 -8
  257. package/src/geometry/triangle.js +8 -7
  258. package/src/geometry/validateTree.js +7 -0
  259. package/src/geometry/vertexNormals.js +10 -16
  260. package/src/geometry/visit.js +2 -1
  261. package/src/{constants → globals}/CELL.js +0 -1
  262. package/src/globals/Compass.js +1 -0
  263. package/src/globals/ContainerResize.js +1 -0
  264. package/src/{constants → globals}/HEIGHT.js +1 -1
  265. package/src/globals/L.js +1 -0
  266. package/src/globals/PitchDrag.js +1 -0
  267. package/src/globals/ShiftRotate.js +1 -0
  268. package/src/globals/TouchMode.js +1 -0
  269. package/src/globals/alphaBlend.js +12 -0
  270. package/src/globals/archiveDecoder.js +1 -0
  271. package/src/globals/archiveNorthWest.js +1 -0
  272. package/src/globals/archiveSouthEast.js +1 -0
  273. package/src/globals/atmosphereColor.js +1 -0
  274. package/src/globals/atmosphereStops.js +22 -0
  275. package/src/globals/blobParts.js +1 -0
  276. package/src/globals/boundsMethods.js +1 -0
  277. package/src/globals/cameraAngles.js +1 -0
  278. package/src/globals/cameraAnimatedOptions.js +3 -0
  279. package/src/globals/cameraAnimationFrame.js +1 -0
  280. package/src/globals/cameraAnimations.js +1 -0
  281. package/src/globals/cameraBearingSensitivity.js +1 -0
  282. package/src/globals/cameraByMap.js +1 -0
  283. package/src/globals/cameraDragSensitivity.js +1 -0
  284. package/src/globals/cameraDrags.js +1 -0
  285. package/src/globals/cameraEmptyOptions.js +1 -0
  286. package/src/globals/cameraFocusOptions.js +3 -0
  287. package/src/globals/cameraFov.js +3 -0
  288. package/src/globals/cameraListenerOptions.js +4 -0
  289. package/src/globals/cameraTouchStates.js +1 -0
  290. package/src/globals/cameraZeroPadding.js +1 -0
  291. package/src/globals/closestMethods.js +1 -0
  292. package/src/globals/cogTags.js +1 -0
  293. package/src/{constants → globals}/colliders.js +0 -1
  294. package/src/globals/colorLayout.js +8 -0
  295. package/src/globals/coreEventTypes.js +4 -0
  296. package/src/globals/coreMatrixKeys.js +4 -0
  297. package/src/globals/coreQuadIndices.js +1 -0
  298. package/src/globals/coreQuadUV.js +1 -0
  299. package/src/globals/coreSampler.js +4 -0
  300. package/src/globals/coreWhite.js +1 -0
  301. package/src/globals/cosObliquity.js +3 -0
  302. package/src/globals/coverageTiles.js +1 -0
  303. package/src/globals/defaultMaterial.js +1 -0
  304. package/src/globals/degrees.js +1 -0
  305. package/src/globals/demBuffer.js +4 -0
  306. package/src/globals/demLayout.js +3 -0
  307. package/src/globals/demSize.js +1 -0
  308. package/src/globals/demTarget.js +3 -0
  309. package/src/globals/demTexture.js +5 -0
  310. package/src/globals/depthBindGroup.js +9 -0
  311. package/src/globals/depthTexture.js +5 -0
  312. package/src/globals/directoryReader.js +4 -0
  313. package/src/globals/disabledShadow.js +1 -0
  314. package/src/globals/dragByHandler.js +1 -0
  315. package/src/globals/dragStates.js +1 -0
  316. package/src/globals/drawEntries.js +1 -0
  317. package/src/globals/drawFrameEntry.js +7 -0
  318. package/src/globals/drawMeshEntry.js +7 -0
  319. package/src/globals/drawSamplerEntries.js +18 -0
  320. package/src/globals/drawTerrainEntry.js +4 -0
  321. package/src/globals/drawTextureEntries.js +18 -0
  322. package/src/globals/earthCirc.js +1 -0
  323. package/src/{constants → globals}/elevationWGSL.js +1 -1
  324. package/src/globals/fragmentShader.js +3 -0
  325. package/src/globals/frameBuffer.js +4 -0
  326. package/src/globals/frameCommands.js +1 -0
  327. package/src/globals/frameLayoutEntry.js +7 -0
  328. package/src/globals/geometryDecoder.js +1 -0
  329. package/src/globals/geometryEmpty.js +1 -0
  330. package/src/globals/geometryImageOptions.js +4 -0
  331. package/src/globals/geometryPixelStates.js +1 -0
  332. package/src/globals/geometryQuaternion.js +1 -0
  333. package/src/globals/geometryScale.js +1 -0
  334. package/src/globals/geometrySemantics.js +5 -0
  335. package/src/globals/geometryTranslation.js +1 -0
  336. package/src/globals/gridEvents.js +1 -0
  337. package/src/globals/gridFadeFrame.js +1 -0
  338. package/src/globals/gridInitializers.js +1 -0
  339. package/src/globals/halfRadians.js +1 -0
  340. package/src/globals/headerBounds.js +1 -0
  341. package/src/globals/headerFlags.js +1 -0
  342. package/src/globals/headerOffsets.js +5 -0
  343. package/src/globals/hull.js +10 -0
  344. package/src/globals/imageStates.js +1 -0
  345. package/src/globals/instanceLayout.js +9 -0
  346. package/src/globals/lampDirections.js +8 -0
  347. package/src/globals/layerCallInitHooks.js +1 -0
  348. package/src/globals/layerProto.js +1 -0
  349. package/src/globals/lightScale.js +1 -0
  350. package/src/{constants → globals}/limbs.js +0 -1
  351. package/src/globals/loading.js +1 -0
  352. package/src/globals/mapMethods.js +1 -0
  353. package/src/globals/markerMethods.js +1 -0
  354. package/src/globals/markerPanFrame.js +1 -0
  355. package/src/globals/meshBindGroup.js +4 -0
  356. package/src/globals/meshBuffer.js +4 -0
  357. package/src/globals/meshCopySize.js +1 -0
  358. package/src/globals/meshImage.js +4 -0
  359. package/src/globals/meshLayoutEntry.js +8 -0
  360. package/src/globals/meshOffsets.js +1 -0
  361. package/src/globals/meshPipeline.js +27 -0
  362. package/src/globals/meshStack.js +3 -0
  363. package/src/globals/meshTarget.js +3 -0
  364. package/src/globals/nativeRenderByLayer.js +1 -0
  365. package/src/globals/nextId.js +1 -0
  366. package/src/globals/normalLayout.js +8 -0
  367. package/src/globals/parts.js +24 -0
  368. package/src/globals/pendingGridFades.js +1 -0
  369. package/src/globals/pendingInitializations.js +1 -0
  370. package/src/globals/pendingMapChanges.js +1 -0
  371. package/src/globals/pendingMarkerPan.js +1 -0
  372. package/src/globals/pendingPlacements.js +1 -0
  373. package/src/globals/pendingRasterLoads.js +1 -0
  374. package/src/globals/pendingZoomAnimations.js +1 -0
  375. package/src/globals/pipelineLayout.js +3 -0
  376. package/src/globals/popupEvents.js +1 -0
  377. package/src/globals/popupPan.js +1 -0
  378. package/src/globals/popupPosition.js +1 -0
  379. package/src/globals/positionLayout.js +8 -0
  380. package/src/globals/programEntries.js +1 -0
  381. package/src/globals/programLayout.js +3 -0
  382. package/src/globals/radians.js +1 -0
  383. package/src/globals/rasterBuffer.js +4 -0
  384. package/src/globals/rasterIndices.js +1 -0
  385. package/src/globals/rasterNormals.js +1 -0
  386. package/src/globals/rasterPoint.js +4 -0
  387. package/src/globals/rasterPositions.js +1 -0
  388. package/src/globals/rasterSampler.js +6 -0
  389. package/src/globals/rasterTexture.js +5 -0
  390. package/src/globals/rasterUVs.js +1 -0
  391. package/src/globals/removeLayer.js +1 -0
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  781. package/src/constants/Compass.js +0 -7
  782. package/src/constants/ContainerResize.js +0 -7
  783. package/src/constants/PitchDrag.js +0 -7
  784. package/src/constants/ShiftRotate.js +0 -7
  785. package/src/constants/TouchMode.js +0 -6
  786. package/src/constants/accessorSizes.js +0 -1
  787. package/src/constants/attachState.js +0 -1
  788. package/src/constants/cameraControlsState.js +0 -1
  789. package/src/constants/cityMapper.js +0 -6
  790. package/src/constants/hull.js +0 -1
  791. package/src/constants/indexState.js +0 -1
  792. package/src/constants/mapCameraState.js +0 -1
  793. package/src/constants/nativeLayerState.js +0 -1
  794. package/src/constants/onMapChangeState.js +0 -1
  795. package/src/constants/onZoomAnimState.js +0 -1
  796. package/src/constants/parts.js +0 -19
  797. package/src/constants/pumpState.js +0 -1
  798. package/src/constants/ringDirections.js +0 -10
  799. package/src/constants/roundProfile.js +0 -1
  800. package/src/constants/underEntryState.js +0 -1
  801. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  802. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  803. /package/src/{constants → globals}/dark.js +0 -0
  804. /package/src/{constants → globals}/glass.js +0 -0
  805. /package/src/{constants → globals}/headlight.js +0 -0
  806. /package/src/{constants → globals}/moves.js +0 -0
  807. /package/src/{constants → globals}/nativeEventMaps.js +0 -0
  808. /package/src/{constants → globals}/nativeMethodHandlers.js +0 -0
  809. /package/src/{constants → globals}/paints.js +0 -0
  810. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  811. /package/src/{constants → globals}/renderers.js +0 -0
  812. /package/src/{constants → globals}/shirt.js +0 -0
  813. /package/src/{constants → globals}/skin.js +0 -0
  814. /package/src/{constants → globals}/speed.js +0 -0
  815. /package/src/{constants → globals}/taillight.js +0 -0
  816. /package/src/{constants → globals}/trousers.js +0 -0
  817. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  818. /package/src/{constants → globals}/tyre.js +0 -0
  819. /package/src/{constants → globals}/white.js +0 -0
@@ -1,8 +1,12 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { markerMethods } from '../globals/markerMethods.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+
4
+
2
5
 
3
6
  export function markerUpdateZIndex(offset) {
4
- mapCameraState.markerMethods._updateZIndex.call(this, offset);
5
- const changed = this._cameraZIndexOffset !== offset;
6
- this._cameraZIndexOffset = offset;
7
- if (changed) this._nativeGPU?.refresh?.();
7
+ markerMethods.value._updateZIndex.call(this, offset);
8
+ const changed = sceneByLayer.get(this)._cameraZIndexOffset !== offset;
9
+ sceneByLayer.get(this)._cameraZIndexOffset = offset;
10
+ if (changed) refreshNativeLayerContract(this);
8
11
  }
12
+ import { refreshNativeLayerContract } from './refreshNativeLayerContract.js';
@@ -0,0 +1,18 @@
1
+ import { L } from '../globals/L.js';
2
+ import { raycast } from '../picking/raycast.js';
3
+ import { compareNativeHits } from './compareNativeHits.js';
4
+
5
+ export function nativeEventSource(context, event, type) {
6
+ const hits = /* alloc */ [];
7
+ let candidate, source, backend;
8
+ if (type !== context.out) {
9
+ for (candidate of context.states) {
10
+ ({ source, backend } = candidate);
11
+ if (source instanceof L.Marker || source.options.interactive === false ||
12
+ !(source instanceof L.Path) && !source.options.interactive) continue;
13
+ hits.push(...raycast(backend, event, candidate.meshes.values(), false));
14
+ }
15
+ }
16
+ hits.sort(compareNativeHits);
17
+ return hits[0]?.object._nativeSource || null;
18
+ }
@@ -1,6 +1,9 @@
1
- import { cityMapper } from '../constants/cityMapper.js';
1
+ import { L } from '../globals/L.js';
2
+ import { nativeEventMaps } from '../globals/nativeEventMaps.js';
3
+
4
+
2
5
  import { raycast } from '../picking/raycast.js';
3
- import { nativeEventMaps } from '../constants/nativeEventMaps.js';
6
+
4
7
  import { restoreNativeEvents } from './restoreNativeEvents.js';
5
8
  import { handleNativeMapEvent } from './handleNativeMapEvent.js';
6
9
 
@@ -9,7 +12,9 @@ export function nativeEvents(state) {
9
12
  const { map } = state;
10
13
  let context = nativeEventMaps.get(map);
11
14
  if (!context) {
12
- context = { map, states: new Set(), hovered: null };
15
+ context = /* alloc */ {
16
+ map, states: /* alloc */ new Set(), hovered: null,
17
+ };
13
18
  const pointer = L.version.startsWith('2');
14
19
  context.move = pointer ? 'pointermove' : 'mousemove';
15
20
  context.out = pointer ? 'pointerout' : 'mouseout';
@@ -1,8 +1,13 @@
1
- import { nativeLayerState } from '../constants/nativeLayerState.js';
1
+ import { imageStates } from '../globals/imageStates.js';
2
+
2
3
 
3
4
  export function nativeImageError(event) {
5
+ const states = imageStates.get(event.currentTarget);
6
+ if (!states) return;
4
7
  let state;
5
- for (state of nativeLayerState.imageStates.get(event.currentTarget) || []) {
6
- state.source.fire('error', { error: new Error('Unable to load native layer image') });
8
+ for (state of states) {
9
+ state.source.fire('error', /* alloc */ {
10
+ error: /* alloc */ new Error('Unable to load native layer image'),
11
+ });
7
12
  }
8
13
  }
@@ -1,7 +1,11 @@
1
- import { nativeLayerState } from '../constants/nativeLayerState.js';
1
+ import { imageStates } from '../globals/imageStates.js';
2
+
3
+
2
4
  import { refreshNativeLayer } from './refreshNativeLayer.js';
3
5
 
4
6
  export function nativeImageRefresh(event) {
7
+ const states = imageStates.get(event.currentTarget);
8
+ if (!states) return;
5
9
  let state;
6
- for (state of nativeLayerState.imageStates.get(event.currentTarget) || []) refreshNativeLayer(state);
10
+ for (state of states) refreshNativeLayer(state);
7
11
  }
@@ -1,4 +1,11 @@
1
- import { nativeMethodHandlers } from '../constants/nativeMethodHandlers.js';
1
+ import { L } from '../globals/L.js';
2
+ import { cameraByMap } from '../globals/cameraByMap.js';
3
+ import { nativeMethodHandlers } from '../globals/nativeMethodHandlers.js';
4
+ import { nativeRenderByLayer } from '../globals/nativeRenderByLayer.js';
5
+
6
+ import { createLayer } from '../scene/createLayer.js';
7
+
8
+
2
9
  import { createMesh } from '../rendering/createMesh.js';
3
10
  import { destroyTexture } from '../rendering/destroyTexture.js';
4
11
  import { disposeMesh } from '../rendering/disposeMesh.js';
@@ -7,7 +14,7 @@ import { nativeEvents } from './nativeEvents.js';
7
14
  import { removeNativeEvents } from './removeNativeEvents.js';
8
15
  import { parseColor } from '../utils/parseColor.js';
9
16
  import { update } from '../scene/update.js';
10
- import { nativeLayerState } from '../constants/nativeLayerState.js';
17
+
11
18
  import { current } from './current.js';
12
19
  import { refreshNativeLayer } from './refreshNativeLayer.js';
13
20
  import { refreshNativeEvent } from './refreshNativeEvent.js';
@@ -34,40 +41,36 @@ import { updateNativeLayerView } from './updateNativeLayerView.js';
34
41
  import { synchronizeNativeLayer } from './synchronizeNativeLayer.js';
35
42
  import { beforeNativeRender } from './beforeNativeRender.js';
36
43
 
37
- nativeLayerState.imageStates = new WeakMap();
38
- nativeLayerState.geometryPixelStates = [];
39
-
40
44
  /** Render from coordinates and detached raster sources; only accessible marker controls remain DOM. */
41
45
  export async function nativeLayer(state) {
42
46
  const { source, map } = state;
43
- const backend = state.backend = new L.Layer({ source: { type: '3d' } });
44
- state.meshes = new Map();
45
- state.textures = new Map();
46
- state.methods = new Map();
47
- state.originalMethods = new Map();
48
- state.images = new Set();
49
- map._nativeGPUOrder ||= 0;
50
- map._nativeGPUBack ||= 0;
47
+ const backend = state.backend = createLayer(/* alloc */ {
48
+ source: /* alloc */ { type: '3d' },
49
+ });
50
+ state.meshes = /* alloc */ new Map();
51
+ state.textures = /* alloc */ new Map();
52
+ state.methods = /* alloc */ new Map();
53
+ state.originalMethods = /* alloc */ new Map();
54
+ state.images = /* alloc */ new Set();
55
+ cameraByMap.get(map)._nativeGPUOrder ||= 0;
56
+ cameraByMap.get(map)._nativeGPUBack ||= 0;
51
57
  state.dirty = true;
52
58
  state.viewDirty = true;
53
59
  state.failed = false;
54
- state.order = ++map._nativeGPUOrder;
60
+ state.order = ++cameraByMap.get(map)._nativeGPUOrder;
55
61
  state.marker = source instanceof L.Marker;
56
62
  state.paneOrder = Number(getComputedStyle(source.getPane()).zIndex) || 0;
57
- state.refresh = refreshNativeLayer;
58
- state.reorder = reorderNativeLayer;
59
- state.dispose = disposeNativeLayer;
63
+ state.disposed = false;
60
64
  const currentEvents = 'load tileload tileunload move drag';
61
65
  source.on(currentEvents, refreshNativeEvent, state);
62
66
  map.on('zoomend', refreshNativeEvent, state);
63
67
  if (state.marker) map.on('move zoom rotate pitch resize viewreset', updateNativeLayerView, state);
64
68
  nativeEvents(state);
65
69
  let name, own, original;
66
- for (name of ['setLatLng', 'setLatLngs', 'addLatLng', 'setRadius', 'setStyle', 'redraw',
67
- 'setIcon', 'setUrl', 'setBounds', 'setOpacity', 'setZIndex', 'setZIndexOffset', 'bringToFront', 'bringToBack']) {
70
+ for (name in nativeMethodHandlers) {
68
71
  if (typeof source[name] !== 'function') continue;
69
72
  own = Object.getOwnPropertyDescriptor(source, name), original = source[name];
70
- state.methods.set(name, { own, original });
73
+ state.methods.set(name, /* alloc */ { own, original });
71
74
  state.originalMethods.set(name, original);
72
75
  source[name] = nativeMethodHandlers[name];
73
76
  }
@@ -85,7 +88,7 @@ export async function nativeLayer(state) {
85
88
  }
86
89
  if (!current(state)) return source;
87
90
 
88
- backend._beforeRender = beforeNativeRender.bind(null, state);
91
+ nativeRenderByLayer.set(backend, state);
89
92
  try {
90
93
  synchronizeNativeLayer(state);
91
94
  } catch (error) {
@@ -1,7 +1,12 @@
1
+ import { L } from '../globals/L.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+ import { cameraByMap } from '../globals/cameraByMap.js';
4
+
5
+
1
6
  import { refreshNativeLayer } from './refreshNativeLayer.js';
2
7
 
3
8
  export function nativeLayerMethod(name, source, args) {
4
- const state = source._nativeGPU, original = state.originalMethods.get(name);
9
+ const state = sceneByLayer.get(source)._nativeGPU, original = state.originalMethods.get(name);
5
10
  const result = original.apply(source, args);
6
11
  let layer, zIndex;
7
12
  if ((name === 'bringToFront' || name === 'bringToBack') && source instanceof L.GridLayer) {
@@ -14,8 +19,8 @@ export function nativeLayerMethod(name, source, args) {
14
19
  const edge = name === 'bringToFront' ? extreme + 1 : extreme - 1;
15
20
  if (Number.isFinite(edge)) source.setZIndex(edge);
16
21
  }
17
- if (name === 'bringToFront') state.order = ++state.map._nativeGPUOrder;
18
- if (name === 'bringToBack') state.order = --state.map._nativeGPUBack;
22
+ if (name === 'bringToFront') state.order = ++cameraByMap.get(state.map)._nativeGPUOrder;
23
+ if (name === 'bringToBack') state.order = --cameraByMap.get(state.map)._nativeGPUBack;
19
24
  refreshNativeLayer(state);
20
25
  return result;
21
26
  }
@@ -1,23 +1,29 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { popupPan } from '../globals/popupPan.js';
2
+
3
+ import { mapGetPitch } from '../camera/mapGetPitch.js';
4
+ import { mapGetBearing } from '../camera/mapGetBearing.js';
5
+
2
6
  import { pointOf } from '../camera/pointOf.js';
3
7
 
4
8
  export function popupAdjustPan() {
5
- const map = this._map;
6
- if (!map.getPitch() && !map.getBearing()) return mapCameraState.popupPan.call(this);
7
- if (!this.options.autoPan) return;
8
- if (map._panAnim) map._panAnim.stop();
9
- if (this._autopanning) { this._autopanning = false; return; }
10
- const rect = this._container.getBoundingClientRect(), container = map.getContainer().getBoundingClientRect();
11
- const min = pointOf(this.options.autoPanPaddingTopLeft || this.options.autoPanPadding);
12
- const max = map.getSize().subtract(pointOf(this.options.autoPanPaddingBottomRight || this.options.autoPanPadding));
13
- const left = rect.left - container.left, top = rect.top - container.top;
14
- const right = rect.right - container.left, bottom = rect.bottom - container.top;
15
- const dx = Math.min(0, left - min.x) || Math.max(0, right - max.x);
16
- const dy = Math.min(0, top - min.y) || Math.max(0, bottom - max.y);
17
- if (!dx && !dy) return;
18
- if (this.options.keepInView) this._autopanning = true;
19
- const screen = map.latLngToContainerPoint(this._latlng).subtract(new L.Point(dx, dy));
20
- const delta = map.latLngToLayerPoint(this._latlng).subtract(map.containerPointToLayerPoint(screen));
21
- map.fire('autopanstart');
9
+ const map = this._map;
10
+ if (!mapGetPitch(map) && !mapGetBearing(map)) return popupPan.value.call(this);
11
+ if (!this.options.autoPan) return;
12
+ if (map._panAnim) map._panAnim.stop();
13
+ if (this._autopanning) { this._autopanning = false; return; }
14
+ const rect = this._container.getBoundingClientRect(), container = map.getContainer().getBoundingClientRect();
15
+ const min = pointOf(this.options.autoPanPaddingTopLeft || this.options.autoPanPadding);
16
+ const max = map.getSize().subtract(pointOf(this.options.autoPanPaddingBottomRight || this.options.autoPanPadding));
17
+ const left = rect.left - container.left, top = rect.top - container.top;
18
+ const right = rect.right - container.left, bottom = rect.bottom - container.top;
19
+ const dx = Math.min(0, left - min.x) || Math.max(0, right - max.x);
20
+ const dy = Math.min(0, top - min.y) || Math.max(0, bottom - max.y);
21
+ if (!dx && !dy) return;
22
+ if (this.options.keepInView) this._autopanning = true;
23
+ const screen = map.latLngToContainerPoint(this._latlng);
24
+ screen.x -= dx;
25
+ screen.y -= dy;
26
+ const delta = map.latLngToLayerPoint(this._latlng).subtract(map.containerPointToLayerPoint(screen));
27
+ map.fire('autopanstart');
22
28
  map.panTo(map.unproject(map.project(map.getCenter()).add(delta)));
23
29
  }
@@ -1,5 +1,8 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { popupEvents } from '../globals/popupEvents.js';
2
+
2
3
 
3
4
  export function popupGetEvents() {
4
- return { ...mapCameraState.popupEvents.call(this), rotate: this._updatePosition, pitch: this._updatePosition, move: this._updatePosition };
5
+ const events = popupEvents.value.call(this);
6
+ events.rotate = events.pitch = events.move = this._updatePosition;
7
+ return events;
5
8
  }
@@ -1,8 +1,11 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { L } from '../globals/L.js';
2
+ import { popupPosition } from '../globals/popupPosition.js';
3
+
4
+
2
5
  import { displayPoint } from '../camera/displayPoint.js';
3
6
 
4
7
  export function popupUpdatePosition() {
5
- mapCameraState.popupPosition.call(this);
8
+ popupPosition.value.call(this);
6
9
  if (!this._map) return;
7
10
  const point = this._map.latLngToLayerPoint(this._latlng), delta = displayPoint(this._map, point).subtract(point);
8
11
  if (this._zoomAnimated) {
@@ -0,0 +1,20 @@
1
+ import { disposeMesh } from '../rendering/disposeMesh.js';
2
+ import { destroyTexture } from '../rendering/destroyTexture.js';
3
+
4
+ export function pruneNativeResources(state) {
5
+ const { meshes, textures, backend } = state;
6
+ let mesh, texture, key;
7
+ for ([key, mesh] of meshes) {
8
+ if (mesh._nativeUsed) continue;
9
+ disposeMesh(backend, mesh);
10
+ meshes.delete(key);
11
+ texture = textures.get(key);
12
+ if (texture) destroyTexture(backend, texture.texture);
13
+ textures.delete(key);
14
+ }
15
+ for ([key, texture] of textures) {
16
+ if (texture.used) continue;
17
+ destroyTexture(backend, texture.texture);
18
+ textures.delete(key);
19
+ }
20
+ }
@@ -1,3 +1,4 @@
1
+ import { L } from '../globals/L.js';
1
2
  import { disposeMesh } from '../rendering/disposeMesh.js';
2
3
  import { createMesh } from '../rendering/createMesh.js';
3
4
  import { styleNativeMesh } from './styleNativeMesh.js';
@@ -6,17 +7,19 @@ export function putNativeMesh(state, key, position, color, opacity, texture, uv)
6
7
  const { backend, source, meshes } = state;
7
8
  if (!position.length) return;
8
9
  let mesh = meshes.get(key);
9
- const normal = [];
10
- let index;
11
- for (index = 0; index < position.length; index++) normal.push(index % 3 === 1 ? 1 : 0);
12
- const data = { position, normal, ...(uv ? { uv } : {}) };
13
10
  if (!mesh || mesh.geometry.attributes.position.data.length !== position.length ||
14
11
  mesh.program.uniforms.baseTexture?.value !== texture) {
15
- if (mesh) disposeMesh(backend, mesh);
16
- mesh = createMesh(backend, data, {
12
+ const normal = /* alloc */ [];
13
+ let index;
14
+ for (index = 0; index < position.length; index++) normal.push(index % 3 === 1 ? 1 : 0);
15
+ const data = /* alloc */ { position, normal };
16
+ if (uv) data.uv = uv;
17
+ const material = /* alloc */ {
17
18
  vertexColors: false, color, opacity, unlit: true, alphaMode: 'BLEND',
18
- ...(texture ? { baseTexture: texture } : {}),
19
- }, 0, source instanceof L.GridLayer ? state.rasterProgram : undefined);
19
+ };
20
+ if (texture) material.baseTexture = texture;
21
+ if (mesh) disposeMesh(backend, mesh);
22
+ mesh = createMesh(backend, data, material, 0, source instanceof L.GridLayer ? state.rasterProgram : undefined);
20
23
  if (source instanceof L.GridLayer) {
21
24
  state.rasterProgram ||= mesh.program;
22
25
  mesh.texture = texture;
@@ -1,15 +1,20 @@
1
+ import { coreQuadIndices } from '../globals/coreQuadIndices.js';
2
+ import { coreQuadUV } from '../globals/coreQuadUV.js';
3
+ import { coreWhite } from '../globals/coreWhite.js';
1
4
  import { textureFor } from './textureFor.js';
2
5
  import { putNativeMesh } from './putNativeMesh.js';
3
6
 
7
+
4
8
  export function quadNativeMesh(state, key, image, corners, opacity) {
5
9
  const texture = textureFor(state, key, image);
6
10
  if (!texture) return;
7
- const indices = [0, 2, 1, 1, 2, 3];
8
- const position = [], uv = [], textureCoords = [[0, 0], [1, 0], [0, 1], [1, 1]];
11
+ const indices = coreQuadIndices;
12
+ const position = /* alloc */ [];
13
+ const uv = /* alloc */ [];
9
14
  let index;
10
15
  for (index of indices) {
11
16
  position.push(...corners[index]);
12
- uv.push(...textureCoords[index]);
17
+ uv.push(coreQuadUV[index * 2], coreQuadUV[index * 2 + 1]);
13
18
  }
14
- return putNativeMesh(state, key, position, [1, 1, 1], opacity, texture, uv);
19
+ return putNativeMesh(state, key, position, coreWhite, opacity, texture, uv);
15
20
  }
@@ -1,6 +1,9 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+
1
4
  import { nativeLayer } from './nativeLayer.js';
2
5
 
3
6
  export function readyNativeGPU(state) {
4
- if (state.source._nativeGPU !== state) return state.source;
7
+ if (sceneByLayer.get(state.source)._nativeGPU !== state) return state.source;
5
8
  return nativeLayer(state);
6
9
  }
@@ -0,0 +1,6 @@
1
+ import { refreshNativeLayerContract } from './refreshNativeLayerContract.js';
2
+
3
+ export function redrawPath() {
4
+ refreshNativeLayerContract(this);
5
+ return this;
6
+ }
@@ -1,29 +1,34 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+
1
4
  import { nativeImageRefresh } from './nativeImageRefresh.js';
2
5
  import { nativeImageError } from './nativeImageError.js';
3
6
  import { removeImageState } from './removeImageState.js';
4
7
  import { addImageState } from './addImageState.js';
5
8
  import { update } from '../scene/update.js';
9
+ import { hideTargets } from './hideTargets.js';
6
10
 
7
11
  export function refreshNativeLayer(state = this) {
8
12
  state.dirty = true;
9
13
  state.viewDirty = true;
10
14
  state.failed = false;
11
- state.hide();
12
- const activeImages = [state.source._icon, state.source._shadow, state.source._image];
13
- let image;
15
+ hideTargets(state);
16
+ const source = state.source;
17
+ let i, image;
14
18
  for (image of state.images) {
15
- if (activeImages.includes(image)) continue;
19
+ if (image === source._icon || image === source._shadow || image === source._image) continue;
16
20
  image.removeEventListener('load', nativeImageRefresh);
17
21
  image.removeEventListener('error', nativeImageError);
18
22
  removeImageState(image, state);
19
23
  state.images.delete(image);
20
24
  }
21
- for (image of activeImages) {
25
+ for (i = 0; i < 3; i++) {
26
+ image = i === 0 ? source._icon : i === 1 ? source._shadow : source._image;
22
27
  if (!(image instanceof HTMLImageElement) || state.images.has(image)) continue;
23
28
  state.images.add(image);
24
29
  addImageState(image, state);
25
30
  image.addEventListener('load', nativeImageRefresh);
26
31
  image.addEventListener('error', nativeImageError);
27
32
  }
28
- if (state.backend._shared) update(state.backend);
33
+ if (sceneByLayer.get(state.backend)._shared) update(state.backend);
29
34
  }
@@ -1,3 +1,8 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
4
+
1
5
  export function refreshNativeLayerContract(layer = this) {
2
- layer?._nativeGPU?.refresh?.();
6
+ const native = sceneByLayer.get(layer)?._nativeGPU;
7
+ if (native?.backend && !native.disposed) refreshNativeLayer(native);
3
8
  }
@@ -1,3 +1,4 @@
1
+
1
2
  export function rejectNativeReady({ error }) {
2
3
  this.ready.reject(error);
3
4
  }
@@ -1,8 +1,9 @@
1
- import { nativeLayerState } from '../constants/nativeLayerState.js';
1
+ import { imageStates } from '../globals/imageStates.js';
2
+
2
3
 
3
4
  export function removeImageState(image, state) {
4
- const states = nativeLayerState.imageStates.get(image);
5
+ const states = imageStates.get(image);
5
6
  if (!states) return;
6
7
  states.delete(state);
7
- if (!states.size) nativeLayerState.imageStates.delete(image);
8
+ if (!states.size) imageStates.delete(image);
8
9
  }
@@ -0,0 +1,22 @@
1
+ import { L } from '../globals/L.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+ import { removeLayer as sharedRemoveLayer } from '../globals/removeLayer.js';
4
+
5
+ import { removeSceneLayer } from '../scene/removeSceneLayer.js';
6
+
7
+
8
+
9
+ export function removeLayer(layer) {
10
+ const id = L.Util.stamp(layer);
11
+ if (!this._layers[id]) return this;
12
+ const state = sceneByLayer.get(layer);
13
+ if (!state.kind) return sharedRemoveLayer.value.call(this, layer);
14
+ if (this._loaded) removeSceneLayer(layer, this);
15
+ delete this._layers[id];
16
+ if (this._loaded) {
17
+ this.fire('layerremove', /* alloc */ { layer });
18
+ layer.fire('remove');
19
+ }
20
+ layer._map = layer._mapToAdd = null;
21
+ return this;
22
+ }
@@ -1,4 +1,5 @@
1
- import { nativeEventMaps } from '../constants/nativeEventMaps.js';
1
+ import { nativeEventMaps } from '../globals/nativeEventMaps.js';
2
+
2
3
 
3
4
  export function removeNativeEvents(state) {
4
5
  const context = state._nativeEventContext;
@@ -1,6 +1,10 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+ import { disposeNativeLayer } from './disposeNativeLayer.js';
4
+
1
5
  export function removeTargets(state) {
2
- if (state.source._nativeGPU === state) state.source._nativeGPU = null;
3
- state.dispose?.();
6
+ if (sceneByLayer.get(state.source)._nativeGPU === state) sceneByLayer.get(state.source)._nativeGPU = null;
7
+ if (state.backend) disposeNativeLayer.call(state);
4
8
  let element;
5
9
  for (element of state.hidden) {
6
10
  element.classList.remove('leaflet-webgpu-target');
@@ -1,6 +1,9 @@
1
+ import { cameraByMap } from '../globals/cameraByMap.js';
2
+
3
+
1
4
  import { refreshNativeLayer } from './refreshNativeLayer.js';
2
5
 
3
6
  export function reorderNativeLayer(front) {
4
- this.order = front ? ++this.map._nativeGPUOrder : --this.map._nativeGPUBack;
7
+ this.order = front ? ++cameraByMap.get(this.map)._nativeGPUOrder : --cameraByMap.get(this.map)._nativeGPUBack;
5
8
  refreshNativeLayer(this);
6
9
  }
@@ -1,3 +1,4 @@
1
+
1
2
  export function resolveNativeReady() {
2
3
  this.ready.resolve();
3
4
  }
@@ -1,14 +1,19 @@
1
- import { indexState } from '../constants/indexState.js';
1
+ import { gridFadeFrame } from '../globals/gridFadeFrame.js';
2
+ import { pendingGridFades } from '../globals/pendingGridFades.js';
3
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
4
+
5
+
6
+
2
7
  import { updateGridOpacity } from './updateGridOpacity.js';
3
8
 
4
9
  export function runGridFades() {
5
- indexState.gridFadeFrame = null;
6
- const layers = [...indexState.pendingGridFades];
10
+ gridFadeFrame.value = null;
11
+ const layers = /* alloc */ [...pendingGridFades];
7
12
  let layer, version;
8
13
  for ([layer, version] of layers) {
9
- if (indexState.pendingGridFades.get(layer) !== version) continue;
10
- indexState.pendingGridFades.delete(layer);
11
- layer._fadeFrame = null;
14
+ if (pendingGridFades.get(layer) !== version) continue;
15
+ pendingGridFades.delete(layer);
16
+ sceneByLayer.get(layer)._fadeFrame = null;
12
17
  updateGridOpacity.call(layer);
13
18
  }
14
19
  }
@@ -1,9 +1,11 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { markerPanFrame } from '../globals/markerPanFrame.js';
2
+ import { pendingMarkerPan } from '../globals/pendingMarkerPan.js';
3
+
2
4
 
3
5
  export function runMarkerPanFrame() {
4
- mapCameraState.markerPanFrame = null;
5
- const pending = [...mapCameraState.pendingMarkerPan];
6
- mapCameraState.pendingMarkerPan.clear();
6
+ markerPanFrame.value = null;
7
+ const pending = /* alloc */ [...pendingMarkerPan];
8
+ pendingMarkerPan.clear();
7
9
  let drag, event;
8
10
  for ([drag, event] of pending) {
9
11
  drag._panRequest = null;
@@ -1,9 +1,14 @@
1
- import { indexState } from '../constants/indexState.js';
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { pendingGridFades } from '../globals/pendingGridFades.js';
3
+ import { gridFadeFrame } from '../globals/gridFadeFrame.js';
4
+
5
+
6
+
2
7
  import { runGridFades } from './runGridFades.js';
3
8
 
4
9
  export function scheduleGridFade(layer) {
5
- layer._fadeVersion = (layer._fadeVersion || 0) + 1;
6
- indexState.pendingGridFades.set(layer, layer._fadeVersion);
7
- if (indexState.gridFadeFrame === null) indexState.gridFadeFrame = requestAnimationFrame(runGridFades);
8
- layer._fadeFrame = indexState.gridFadeFrame;
10
+ sceneByLayer.get(layer)._fadeVersion = (sceneByLayer.get(layer)._fadeVersion || 0) + 1;
11
+ pendingGridFades.set(layer, sceneByLayer.get(layer)._fadeVersion);
12
+ if (gridFadeFrame.value === null) gridFadeFrame.value = requestAnimationFrame(runGridFades);
13
+ sceneByLayer.get(layer)._fadeFrame = gridFadeFrame.value;
9
14
  }
@@ -1,8 +1,11 @@
1
- import { mapCameraState } from '../constants/mapCameraState.js';
1
+ import { pendingMarkerPan } from '../globals/pendingMarkerPan.js';
2
+ import { markerPanFrame } from '../globals/markerPanFrame.js';
3
+
4
+
2
5
  import { runMarkerPanFrame } from './runMarkerPanFrame.js';
3
6
 
4
7
  export function scheduleMarkerPan(drag, event) {
5
- mapCameraState.pendingMarkerPan.set(drag, event);
6
- if (mapCameraState.markerPanFrame === null) mapCameraState.markerPanFrame = requestAnimationFrame(runMarkerPanFrame);
7
- drag._panRequest = mapCameraState.markerPanFrame;
8
+ pendingMarkerPan.set(drag, event);
9
+ if (markerPanFrame.value === null) markerPanFrame.value = requestAnimationFrame(runMarkerPanFrame);
10
+ drag._panRequest = markerPanFrame.value;
8
11
  }
@@ -0,0 +1,5 @@
1
+ import { markerSetRotation } from './markerSetRotation.js';
2
+
3
+ export function setRotation(rotation) {
4
+ return markerSetRotation(this, rotation);
5
+ }
@@ -1,9 +1,13 @@
1
+ import { L } from '../globals/L.js';
2
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
3
+
4
+
1
5
  export function styleNativeMesh(state, mesh, color, opacity) {
2
6
  const { source, marker, paneOrder, order } = state;
3
7
  mesh.program.uniforms.baseColor.value = color;
4
8
  mesh.program.uniforms.opacity.value = opacity;
5
9
  if (source instanceof L.GridLayer) mesh.opacity = opacity;
6
- const zIndex = marker ? source._zIndex + (source._cameraZIndexOffset || 0) : source.options.zIndex;
10
+ const zIndex = marker ? source._zIndex + (sceneByLayer.get(source)._cameraZIndexOffset || 0) : source.options.zIndex;
7
11
  mesh.renderOrder = paneOrder * 1e6 + (zIndex || 0) * 1000 + order;
8
12
  mesh._nativeSource = source;
9
13
  mesh._nativeUsed = true;