leaflet-city-mapper 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (819) hide show
  1. package/README.md +22 -26
  2. package/cucumber.mjs +1 -1
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -3
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +4 -3
  13. package/src/archives/decodeDirectory.js +43 -25
  14. package/src/archives/decodeHeader.js +15 -11
  15. package/src/archives/decompress.js +7 -2
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +7 -3
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +7 -63
  22. package/src/archives/loadSource.js +24 -10
  23. package/src/archives/read.js +12 -9
  24. package/src/archives/tileId.js +7 -3
  25. package/src/archives/varint.js +7 -3
  26. package/src/camera/angles.js +12 -4
  27. package/src/camera/animationPoint.js +4 -1
  28. package/src/camera/cameraMapReady.js +4 -1
  29. package/src/camera/cancelCameraAnimation.js +11 -7
  30. package/src/camera/cleanupCameraMap.js +7 -4
  31. package/src/camera/fitCameraBounds.js +33 -23
  32. package/src/camera/getBearing.js +5 -0
  33. package/src/camera/getPitch.js +5 -0
  34. package/src/camera/groundBounds.js +13 -6
  35. package/src/camera/initializeCameraMap.js +8 -3
  36. package/src/camera/mapAnimateCamera.js +20 -13
  37. package/src/camera/mapCamera.js +22 -42
  38. package/src/camera/mapContainerPointToLayerPoint.js +4 -2
  39. package/src/camera/mapGetBearing.js +4 -1
  40. package/src/camera/mapGetBounds.js +12 -6
  41. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  42. package/src/camera/mapGetBoundsZoom.js +17 -7
  43. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  44. package/src/camera/mapGetPitch.js +4 -1
  45. package/src/camera/mapLayerPointToContainerPoint.js +3 -2
  46. package/src/camera/mapLimitCenter.js +12 -7
  47. package/src/camera/mapLimitOffset.js +6 -2
  48. package/src/camera/mapPanBy.js +3 -2
  49. package/src/camera/mapPanInside.js +16 -10
  50. package/src/camera/mapResetNorth.js +4 -1
  51. package/src/camera/mapResetNorthPitch.js +4 -1
  52. package/src/camera/mapSetBearing.js +3 -1
  53. package/src/camera/mapSetPitch.js +3 -1
  54. package/src/camera/mapSetPitchAndBearing.js +19 -11
  55. package/src/camera/mapSetZoomAround.js +12 -8
  56. package/src/camera/mapStopPitchBearingAnimation.js +3 -3
  57. package/src/camera/mapTryAnimatedPan.js +3 -2
  58. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  59. package/src/camera/pointOf.js +4 -2
  60. package/src/camera/project.js +23 -16
  61. package/src/camera/runCameraAnimations.js +15 -12
  62. package/src/camera/scheduleCameraAnimation.js +9 -4
  63. package/src/camera/updateSky.js +20 -14
  64. package/src/cog/decodeCogTile.js +24 -0
  65. package/src/cog/finiteCogValues.js +5 -0
  66. package/src/cog/getCogAssetEntry.js +15 -0
  67. package/src/cog/getCogBase.js +10 -0
  68. package/src/cog/getCogHeader.js +3 -0
  69. package/src/cog/getCogProfile.js +16 -0
  70. package/src/cog/getCogTile.js +12 -0
  71. package/src/cog/getColorTile.js +25 -0
  72. package/src/cog/getElevationTile.js +16 -0
  73. package/src/cog/hasCogProjection.js +9 -0
  74. package/src/cog/initCog.js +7 -0
  75. package/src/cog/invalidCogFullResponse.js +3 -0
  76. package/src/cog/openCog.js +30 -0
  77. package/src/cog/openCogAsset.js +14 -0
  78. package/src/cog/readCog.js +25 -0
  79. package/src/cog/readCogBlock.js +8 -0
  80. package/src/cog/readCogBody.js +20 -0
  81. package/src/cog/readCogDirectories.js +20 -0
  82. package/src/cog/readCogDirectory.js +21 -0
  83. package/src/cog/readCogLevel.js +27 -0
  84. package/src/cog/readCogTag.js +15 -0
  85. package/src/cog/validCogDimensions.js +6 -0
  86. package/src/cog/validCogEncoding.js +5 -0
  87. package/src/cog/validCogGeoArrays.js +8 -0
  88. package/src/cog/validCogGrid.js +9 -0
  89. package/src/cog/validCogTileCoordinates.js +4 -0
  90. package/src/cog/validateCogContainer.js +9 -0
  91. package/src/cog/validateCogContentRange.js +8 -0
  92. package/src/cog/validateCogOffsets.js +10 -0
  93. package/src/cog/validateCogRange.js +7 -0
  94. package/src/cog/validateCogResponse.js +15 -0
  95. package/src/collision/collider.js +13 -20
  96. package/src/collision/hiddenLightHit.js +8 -0
  97. package/src/collision/indexTriangle.js +11 -0
  98. package/src/collision/intersectMeshes.js +32 -133
  99. package/src/collision/localRay.js +21 -0
  100. package/src/collision/mergeHits.js +11 -0
  101. package/src/collision/rayBounds.js +19 -0
  102. package/src/collision/readTriangle.js +20 -0
  103. package/src/collision/sortHits.js +5 -11
  104. package/src/collision/transformTriangle.js +9 -0
  105. package/src/collision/triangleDistance.js +21 -0
  106. package/src/collision/worldHit.js +18 -0
  107. package/src/controls/addCameraHandler.js +9 -0
  108. package/src/controls/adjustCameraDrag.js +7 -2
  109. package/src/controls/cameraControls.js +53 -22
  110. package/src/controls/cameraDragClick.js +3 -2
  111. package/src/controls/cameraDragContextMenu.js +3 -2
  112. package/src/controls/cameraDragDown.js +20 -17
  113. package/src/controls/cameraDragEnd.js +3 -2
  114. package/src/controls/cameraDragMove.js +11 -6
  115. package/src/controls/changeCameraTouch.js +5 -2
  116. package/src/controls/cleanupCameraTouch.js +21 -16
  117. package/src/controls/compassAddHooks.js +13 -10
  118. package/src/controls/compassOrientation.js +2 -1
  119. package/src/controls/containerResizeAddHooks.js +3 -3
  120. package/src/controls/dragCamera.js +18 -14
  121. package/src/controls/endAllCameraDrags.js +4 -2
  122. package/src/controls/endAllCameraTouches.js +4 -2
  123. package/src/controls/endCameraTouch.js +3 -2
  124. package/src/controls/endCameraTouchEvent.js +5 -2
  125. package/src/controls/failCompassPermission.js +4 -0
  126. package/src/controls/finishCompassPermission.js +10 -9
  127. package/src/controls/loadCameraControls.js +2 -2
  128. package/src/controls/moveCameraTouch.js +16 -9
  129. package/src/controls/pitchDragAddHooks.js +3 -1
  130. package/src/controls/refreshRotateControl.js +9 -6
  131. package/src/controls/removeCameraDrag.js +7 -4
  132. package/src/controls/rotateButtonClick.js +8 -4
  133. package/src/controls/rotateButtonKeydown.js +8 -4
  134. package/src/controls/rotateControl.js +3 -2
  135. package/src/controls/rotateOnAdd.js +32 -28
  136. package/src/controls/shiftRotateAddHooks.js +6 -4
  137. package/src/controls/shiftRotateWheel.js +3 -1
  138. package/src/controls/startCameraTouch.js +32 -22
  139. package/src/core/addImageState.js +6 -5
  140. package/src/core/addRasterImage.js +4 -2
  141. package/src/core/adjustCameraMarkerPan.js +24 -18
  142. package/src/core/beforeNativeRender.js +1 -1
  143. package/src/core/boundsQuad.js +7 -6
  144. package/src/core/bringNativeLayerToBack.js +6 -1
  145. package/src/core/bringNativeLayerToFront.js +6 -1
  146. package/src/core/bypassNativeEvent.js +11 -0
  147. package/src/core/cameraCircleBounds.js +3 -2
  148. package/src/core/cameraMarkerDrag.js +16 -13
  149. package/src/core/cameraMarkerOnDrag.js +7 -2
  150. package/src/core/cancelGridFade.js +10 -6
  151. package/src/core/closestCameraLayerPoint.js +3 -2
  152. package/src/core/current.js +4 -1
  153. package/src/core/disposeNativeLayer.js +6 -2
  154. package/src/core/fireRasterLoad.js +3 -2
  155. package/src/core/forwardNativeError.js +2 -2
  156. package/src/core/gridlayerGetEvents.js +7 -4
  157. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  158. package/src/core/handleNativeMapEvent.js +16 -36
  159. package/src/core/hideTargets.js +6 -4
  160. package/src/core/initNativeGPU.js +10 -6
  161. package/src/core/initializeGridContainer.js +3 -2
  162. package/src/core/initializeNativeLayer.js +16 -18
  163. package/src/core/layerCallInitHooks.js +14 -0
  164. package/src/core/localPixelForGeometry.js +3 -2
  165. package/src/core/localPosition.js +8 -4
  166. package/src/core/markerCameraIconPoint.js +9 -6
  167. package/src/core/markerGetEvents.js +6 -2
  168. package/src/core/markerImageBounds.js +11 -0
  169. package/src/core/markerInitInteraction.js +4 -2
  170. package/src/core/markerQuadCorners.js +41 -24
  171. package/src/core/markerSetIcon.js +5 -2
  172. package/src/core/markerSetPos.js +10 -5
  173. package/src/core/markerSetRotation.js +9 -7
  174. package/src/core/markerUpdateZIndex.js +9 -5
  175. package/src/core/nativeEventSource.js +18 -0
  176. package/src/core/nativeEvents.js +8 -3
  177. package/src/core/nativeImageError.js +8 -3
  178. package/src/core/nativeImageRefresh.js +6 -2
  179. package/src/core/nativeLayer.js +24 -21
  180. package/src/core/nativeLayerMethod.js +8 -3
  181. package/src/core/popupAdjustPan.js +24 -18
  182. package/src/core/popupGetEvents.js +5 -2
  183. package/src/core/popupUpdatePosition.js +5 -2
  184. package/src/core/pruneNativeResources.js +20 -0
  185. package/src/core/putNativeMesh.js +11 -8
  186. package/src/core/quadNativeMesh.js +9 -4
  187. package/src/core/readyNativeGPU.js +4 -1
  188. package/src/core/redrawPath.js +6 -0
  189. package/src/core/refreshNativeLayer.js +11 -6
  190. package/src/core/refreshNativeLayerContract.js +6 -1
  191. package/src/core/rejectNativeReady.js +1 -0
  192. package/src/core/removeImageState.js +4 -3
  193. package/src/core/removeLayer.js +22 -0
  194. package/src/core/removeNativeEvents.js +2 -1
  195. package/src/core/removeTargets.js +6 -2
  196. package/src/core/reorderNativeLayer.js +4 -1
  197. package/src/core/resolveNativeReady.js +1 -0
  198. package/src/core/runGridFades.js +11 -6
  199. package/src/core/runMarkerPanFrame.js +6 -4
  200. package/src/core/scheduleGridFade.js +10 -5
  201. package/src/core/scheduleMarkerPan.js +7 -4
  202. package/src/core/setRotation.js +5 -0
  203. package/src/core/styleNativeMesh.js +5 -1
  204. package/src/core/syncGridLayer.js +10 -3
  205. package/src/core/syncMarker.js +4 -2
  206. package/src/core/syncVectorLayer.js +12 -9
  207. package/src/core/synchronizeNativeLayer.js +8 -17
  208. package/src/core/textureFor.js +41 -43
  209. package/src/core/tooltipGetEvents.js +5 -2
  210. package/src/core/tooltipSetPosition.js +5 -2
  211. package/src/core/transformNativePoint.js +7 -0
  212. package/src/core/updateGridOpacity.js +7 -3
  213. package/src/core/updateNativeHover.js +7 -0
  214. package/src/core/updateNativeLayerView.js +4 -1
  215. package/src/core/uploadCanvasTexture.js +18 -15
  216. package/src/core/uploadNativeImage.js +13 -0
  217. package/src/geometry/addBridges.js +29 -88
  218. package/src/geometry/below.js +1 -1
  219. package/src/geometry/box.js +6 -1
  220. package/src/geometry/bridgeEdge.js +11 -0
  221. package/src/geometry/bridgeElevation.js +3 -1
  222. package/src/geometry/bridgeFaces.js +15 -0
  223. package/src/geometry/bridgeLocal.js +3 -2
  224. package/src/geometry/bridgePaths.js +11 -0
  225. package/src/geometry/bridgePolygon.js +31 -0
  226. package/src/geometry/bridgeSides.js +11 -0
  227. package/src/geometry/build.js +10 -6
  228. package/src/geometry/circleAt.js +4 -2
  229. package/src/geometry/circleGeometry.js +34 -0
  230. package/src/geometry/clipLine.js +1 -1
  231. package/src/geometry/clipSegment.js +11 -7
  232. package/src/geometry/computeBounds.js +9 -4
  233. package/src/geometry/conformModelToTerrain.js +17 -12
  234. package/src/geometry/cross.js +5 -1
  235. package/src/geometry/dashValues.js +14 -0
  236. package/src/geometry/dashedSegment.js +16 -0
  237. package/src/geometry/diskAt.js +4 -2
  238. package/src/geometry/emitter.js +2 -2
  239. package/src/geometry/indexBridge.js +29 -0
  240. package/src/geometry/lampPostGeometry.js +12 -6
  241. package/src/geometry/lampRing.js +9 -6
  242. package/src/geometry/lightGeometry.js +2 -2
  243. package/src/geometry/line.js +21 -54
  244. package/src/geometry/lineJoin.js +26 -0
  245. package/src/geometry/nativeGeometry.js +10 -44
  246. package/src/geometry/polygon.js +4 -3
  247. package/src/geometry/quad.js +8 -3
  248. package/src/geometry/roofCoverage.js +23 -52
  249. package/src/geometry/roofFootprint.js +29 -0
  250. package/src/geometry/segment.js +2 -1
  251. package/src/geometry/setVertexColor.js +3 -1
  252. package/src/geometry/sub.js +2 -2
  253. package/src/geometry/subtractRoofTile.js +19 -0
  254. package/src/geometry/surface.js +2 -1
  255. package/src/geometry/treeGeometry.js +5 -6
  256. package/src/geometry/treeRing.js +9 -8
  257. package/src/geometry/triangle.js +8 -7
  258. package/src/geometry/validateTree.js +7 -0
  259. package/src/geometry/vertexNormals.js +10 -16
  260. package/src/geometry/visit.js +2 -1
  261. package/src/{constants → globals}/CELL.js +0 -1
  262. package/src/globals/Compass.js +1 -0
  263. package/src/globals/ContainerResize.js +1 -0
  264. package/src/{constants → globals}/HEIGHT.js +1 -1
  265. package/src/globals/L.js +1 -0
  266. package/src/globals/PitchDrag.js +1 -0
  267. package/src/globals/ShiftRotate.js +1 -0
  268. package/src/globals/TouchMode.js +1 -0
  269. package/src/globals/alphaBlend.js +12 -0
  270. package/src/globals/archiveDecoder.js +1 -0
  271. package/src/globals/archiveNorthWest.js +1 -0
  272. package/src/globals/archiveSouthEast.js +1 -0
  273. package/src/globals/atmosphereColor.js +1 -0
  274. package/src/globals/atmosphereStops.js +22 -0
  275. package/src/globals/blobParts.js +1 -0
  276. package/src/globals/boundsMethods.js +1 -0
  277. package/src/globals/cameraAngles.js +1 -0
  278. package/src/globals/cameraAnimatedOptions.js +3 -0
  279. package/src/globals/cameraAnimationFrame.js +1 -0
  280. package/src/globals/cameraAnimations.js +1 -0
  281. package/src/globals/cameraBearingSensitivity.js +1 -0
  282. package/src/globals/cameraByMap.js +1 -0
  283. package/src/globals/cameraDragSensitivity.js +1 -0
  284. package/src/globals/cameraDrags.js +1 -0
  285. package/src/globals/cameraEmptyOptions.js +1 -0
  286. package/src/globals/cameraFocusOptions.js +3 -0
  287. package/src/globals/cameraFov.js +3 -0
  288. package/src/globals/cameraListenerOptions.js +4 -0
  289. package/src/globals/cameraTouchStates.js +1 -0
  290. package/src/globals/cameraZeroPadding.js +1 -0
  291. package/src/globals/closestMethods.js +1 -0
  292. package/src/globals/cogTags.js +1 -0
  293. package/src/{constants → globals}/colliders.js +0 -1
  294. package/src/globals/colorLayout.js +8 -0
  295. package/src/globals/coreEventTypes.js +4 -0
  296. package/src/globals/coreMatrixKeys.js +4 -0
  297. package/src/globals/coreQuadIndices.js +1 -0
  298. package/src/globals/coreQuadUV.js +1 -0
  299. package/src/globals/coreSampler.js +4 -0
  300. package/src/globals/coreWhite.js +1 -0
  301. package/src/globals/cosObliquity.js +3 -0
  302. package/src/globals/coverageTiles.js +1 -0
  303. package/src/globals/defaultMaterial.js +1 -0
  304. package/src/globals/degrees.js +1 -0
  305. package/src/globals/demBuffer.js +4 -0
  306. package/src/globals/demLayout.js +3 -0
  307. package/src/globals/demSize.js +1 -0
  308. package/src/globals/demTarget.js +3 -0
  309. package/src/globals/demTexture.js +5 -0
  310. package/src/globals/depthBindGroup.js +9 -0
  311. package/src/globals/depthTexture.js +5 -0
  312. package/src/globals/directoryReader.js +4 -0
  313. package/src/globals/disabledShadow.js +1 -0
  314. package/src/globals/dragByHandler.js +1 -0
  315. package/src/globals/dragStates.js +1 -0
  316. package/src/globals/drawEntries.js +1 -0
  317. package/src/globals/drawFrameEntry.js +7 -0
  318. package/src/globals/drawMeshEntry.js +7 -0
  319. package/src/globals/drawSamplerEntries.js +18 -0
  320. package/src/globals/drawTerrainEntry.js +4 -0
  321. package/src/globals/drawTextureEntries.js +18 -0
  322. package/src/globals/earthCirc.js +1 -0
  323. package/src/{constants → globals}/elevationWGSL.js +1 -1
  324. package/src/globals/fragmentShader.js +3 -0
  325. package/src/globals/frameBuffer.js +4 -0
  326. package/src/globals/frameCommands.js +1 -0
  327. package/src/globals/frameLayoutEntry.js +7 -0
  328. package/src/globals/geometryDecoder.js +1 -0
  329. package/src/globals/geometryEmpty.js +1 -0
  330. package/src/globals/geometryImageOptions.js +4 -0
  331. package/src/globals/geometryPixelStates.js +1 -0
  332. package/src/globals/geometryQuaternion.js +1 -0
  333. package/src/globals/geometryScale.js +1 -0
  334. package/src/globals/geometrySemantics.js +5 -0
  335. package/src/globals/geometryTranslation.js +1 -0
  336. package/src/globals/gridEvents.js +1 -0
  337. package/src/globals/gridFadeFrame.js +1 -0
  338. package/src/globals/gridInitializers.js +1 -0
  339. package/src/globals/halfRadians.js +1 -0
  340. package/src/globals/headerBounds.js +1 -0
  341. package/src/globals/headerFlags.js +1 -0
  342. package/src/globals/headerOffsets.js +5 -0
  343. package/src/globals/hull.js +10 -0
  344. package/src/globals/imageStates.js +1 -0
  345. package/src/globals/instanceLayout.js +9 -0
  346. package/src/globals/lampDirections.js +8 -0
  347. package/src/globals/layerCallInitHooks.js +1 -0
  348. package/src/globals/layerProto.js +1 -0
  349. package/src/globals/lightScale.js +1 -0
  350. package/src/{constants → globals}/limbs.js +0 -1
  351. package/src/globals/loading.js +1 -0
  352. package/src/globals/mapMethods.js +1 -0
  353. package/src/globals/markerMethods.js +1 -0
  354. package/src/globals/markerPanFrame.js +1 -0
  355. package/src/globals/meshBindGroup.js +4 -0
  356. package/src/globals/meshBuffer.js +4 -0
  357. package/src/globals/meshCopySize.js +1 -0
  358. package/src/globals/meshImage.js +4 -0
  359. package/src/globals/meshLayoutEntry.js +8 -0
  360. package/src/globals/meshOffsets.js +1 -0
  361. package/src/globals/meshPipeline.js +27 -0
  362. package/src/globals/meshStack.js +3 -0
  363. package/src/globals/meshTarget.js +3 -0
  364. package/src/globals/nativeRenderByLayer.js +1 -0
  365. package/src/globals/nextId.js +1 -0
  366. package/src/globals/normalLayout.js +8 -0
  367. package/src/globals/parts.js +24 -0
  368. package/src/globals/pendingGridFades.js +1 -0
  369. package/src/globals/pendingInitializations.js +1 -0
  370. package/src/globals/pendingMapChanges.js +1 -0
  371. package/src/globals/pendingMarkerPan.js +1 -0
  372. package/src/globals/pendingPlacements.js +1 -0
  373. package/src/globals/pendingRasterLoads.js +1 -0
  374. package/src/globals/pendingZoomAnimations.js +1 -0
  375. package/src/globals/pipelineLayout.js +3 -0
  376. package/src/globals/popupEvents.js +1 -0
  377. package/src/globals/popupPan.js +1 -0
  378. package/src/globals/popupPosition.js +1 -0
  379. package/src/globals/positionLayout.js +8 -0
  380. package/src/globals/programEntries.js +1 -0
  381. package/src/globals/programLayout.js +3 -0
  382. package/src/globals/radians.js +1 -0
  383. package/src/globals/rasterBuffer.js +4 -0
  384. package/src/globals/rasterIndices.js +1 -0
  385. package/src/globals/rasterNormals.js +1 -0
  386. package/src/globals/rasterPoint.js +4 -0
  387. package/src/globals/rasterPositions.js +1 -0
  388. package/src/globals/rasterSampler.js +6 -0
  389. package/src/globals/rasterTexture.js +5 -0
  390. package/src/globals/rasterUVs.js +1 -0
  391. package/src/globals/removeLayer.js +1 -0
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  781. package/src/constants/Compass.js +0 -7
  782. package/src/constants/ContainerResize.js +0 -7
  783. package/src/constants/PitchDrag.js +0 -7
  784. package/src/constants/ShiftRotate.js +0 -7
  785. package/src/constants/TouchMode.js +0 -6
  786. package/src/constants/accessorSizes.js +0 -1
  787. package/src/constants/attachState.js +0 -1
  788. package/src/constants/cameraControlsState.js +0 -1
  789. package/src/constants/cityMapper.js +0 -6
  790. package/src/constants/hull.js +0 -1
  791. package/src/constants/indexState.js +0 -1
  792. package/src/constants/mapCameraState.js +0 -1
  793. package/src/constants/nativeLayerState.js +0 -1
  794. package/src/constants/onMapChangeState.js +0 -1
  795. package/src/constants/onZoomAnimState.js +0 -1
  796. package/src/constants/parts.js +0 -19
  797. package/src/constants/pumpState.js +0 -1
  798. package/src/constants/ringDirections.js +0 -10
  799. package/src/constants/roundProfile.js +0 -1
  800. package/src/constants/underEntryState.js +0 -1
  801. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  802. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  803. /package/src/{constants → globals}/dark.js +0 -0
  804. /package/src/{constants → globals}/glass.js +0 -0
  805. /package/src/{constants → globals}/headlight.js +0 -0
  806. /package/src/{constants → globals}/moves.js +0 -0
  807. /package/src/{constants → globals}/nativeEventMaps.js +0 -0
  808. /package/src/{constants → globals}/nativeMethodHandlers.js +0 -0
  809. /package/src/{constants → globals}/paints.js +0 -0
  810. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  811. /package/src/{constants → globals}/renderers.js +0 -0
  812. /package/src/{constants → globals}/shirt.js +0 -0
  813. /package/src/{constants → globals}/skin.js +0 -0
  814. /package/src/{constants → globals}/speed.js +0 -0
  815. /package/src/{constants → globals}/taillight.js +0 -0
  816. /package/src/{constants → globals}/trousers.js +0 -0
  817. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  818. /package/src/{constants → globals}/tyre.js +0 -0
  819. /package/src/{constants → globals}/white.js +0 -0
@@ -1,5 +1,7 @@
1
+ import { tau } from '../globals/tau.js';
2
+ import { L } from '../globals/L.js';
1
3
  export function circleAt(center, radius, radiusY, count, index, offset = 0) {
2
- const angle = index * Math.PI * 2 / count;
3
- return new L.Point(center.x + Math.max(0, radius + offset) * Math.cos(angle),
4
+ const angle = index * tau / count;
5
+ return /* alloc */ new L.Point(center.x + Math.max(0, radius + offset) * Math.cos(angle),
4
6
  center.y + Math.max(0, radiusY + offset) * Math.sin(angle));
5
7
  }
@@ -0,0 +1,34 @@
1
+ import { L } from '../globals/L.js';
2
+ import { disk } from './disk.js';
3
+ import { circleAt } from './circleAt.js';
4
+ import { line } from './line.js';
5
+ import { triangle } from './nativeTriangle.js';
6
+
7
+ export function circleGeometry(source, context) {
8
+ const { map, point, fill, stroke, options, dash, width } = context;
9
+ const center = map.project(source.getLatLng());
10
+ let radius = source.getRadius(), radiusY = radius, index, i;
11
+ if (source instanceof L.Circle) {
12
+ source._project();
13
+ const projected = source._point.add(map.getPixelOrigin());
14
+ center.x = projected.x;
15
+ center.y = projected.y;
16
+ radius = source._radius;
17
+ radiusY = source._radiusY || radius;
18
+ }
19
+ if (options.fill) disk(point, center, radius, fill, radiusY);
20
+ const count = Math.max(12, Math.min(128, Math.ceil(Math.PI * Math.sqrt(Math.max(radius, radiusY)))));
21
+ if (dash.length) {
22
+ const points = /* alloc */ [];
23
+ for (index = 0; index < count; index++) points.push(circleAt(center, radius, radiusY, count, index));
24
+ line(context, points, true);
25
+ }
26
+ else if (options.stroke && width > 0) {
27
+ for (i = 0; i < count; i++) {
28
+ triangle(point, stroke, circleAt(center, radius, radiusY, count, i, width / 2),
29
+ circleAt(center, radius, radiusY, count, i, -width / 2), circleAt(center, radius, radiusY, count, i + 1, width / 2));
30
+ triangle(point, stroke, circleAt(center, radius, radiusY, count, i + 1, width / 2),
31
+ circleAt(center, radius, radiusY, count, i, -width / 2), circleAt(center, radius, radiusY, count, i + 1, -width / 2));
32
+ }
33
+ }
34
+ }
@@ -3,7 +3,7 @@ import { clipSegment } from './clipSegment.js';
3
3
 
4
4
  /** Clip a geographic line to [west, south, east, north] without joining disjoint pieces. */
5
5
  export function clipLine(line, bounds) {
6
- const pieces = [];
6
+ const pieces = /* alloc */ [];
7
7
  let current;
8
8
  let i, segment;
9
9
  for (i = 1; i < line.length; i++) {
@@ -1,19 +1,23 @@
1
1
  export function clipSegment(a, b, bounds) {
2
2
  const [west, south, east, north] = bounds;
3
3
  const dx = b[0] - a[0], dy = b[1] - a[1];
4
- const p = [-dx, dx, -dy, dy], q = [a[0] - west, east - a[0], a[1] - south, north - a[1]];
5
4
  let start = 0, end = 1;
6
- let i, t;
5
+ let i, t, p, q;
7
6
  for (i = 0; i < 4; i++) {
8
- if (p[i] === 0) {
9
- if (q[i] < 0) return null;
7
+ p = i === 0 ? -dx : i === 1 ? dx : i === 2 ? -dy : dy;
8
+ q = i === 0 ? a[0] - west : i === 1 ? east - a[0] : i === 2 ? a[1] - south : north - a[1];
9
+ if (p === 0) {
10
+ if (q < 0) return null;
10
11
  } else {
11
- t = q[i] / p[i];
12
- if (p[i] < 0) start = Math.max(start, t);
12
+ t = q / p;
13
+ if (p < 0) start = Math.max(start, t);
13
14
  else end = Math.min(end, t);
14
15
  if (start > end) return null;
15
16
  }
16
17
  }
17
18
  if (start === end || dx === 0 && dy === 0) return null;
18
- return [[a[0] + start * dx, a[1] + start * dy], [a[0] + end * dx, a[1] + end * dy]];
19
+ return /* alloc */ [
20
+ /* alloc */ [a[0] + start * dx, a[1] + start * dy],
21
+ /* alloc */ [a[0] + end * dx, a[1] + end * dy],
22
+ ];
19
23
  }
@@ -1,7 +1,9 @@
1
1
  /** Cache local AABB and center for ray picking and transparent mesh sorting. */
2
2
 
3
3
  export function computeBounds(geometry) {
4
- const min = [Infinity, Infinity, Infinity], max = [-Infinity, -Infinity, -Infinity], data = geometry.attributes.position.data;
4
+ const min = /* alloc */ [Infinity, Infinity, Infinity];
5
+ const max = /* alloc */ [-Infinity, -Infinity, -Infinity];
6
+ const data = geometry.attributes.position.data;
5
7
  let i;
6
8
  for (i = 0; i < data.length; i++) {
7
9
  min[i % 3] = Math.min(min[i % 3], data[i]);
@@ -21,13 +23,16 @@ export function computeBounds(geometry) {
21
23
  max[axis] = Math.fround(max[axis] + high);
22
24
  }
23
25
  }
24
- const center = [];
25
- for (i = 0; i < min.length; i++) center.push((min[i] + max[i]) / 2);
26
+ const center = /* alloc */ [
27
+ (min[0] + max[0]) / 2,
28
+ (min[1] + max[1]) / 2,
29
+ (min[2] + max[2]) / 2,
30
+ ];
26
31
  let radius = instances ? Math.hypot(max[0] - min[0], max[1] - min[1], max[2] - min[2]) / 2 : 0;
27
32
  for (i = 0; !instances && i < data.length; i += 3) {
28
33
  radius = Math.max(radius, Math.hypot(
29
34
  data[i] - center[0], data[i + 1] - center[1], data[i + 2] - center[2]
30
35
  ));
31
36
  }
32
- geometry.bounds = { min, max, center, radius };
37
+ geometry.bounds = /* alloc */ { min, max, center, radius };
33
38
  }
@@ -1,18 +1,23 @@
1
+ import { radians } from '../globals/radians.js';
2
+ import { L } from '../globals/L.js';
3
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
4
+ import { HEIGHT } from '../globals/HEIGHT.js';
5
+
6
+
1
7
  import { computeBounds } from './computeBounds.js';
2
8
  import { getElevation } from '../terrain/getElevation.js';
3
9
  import { update } from '../scene/update.js';
4
10
  import { updateWorldMatrix } from '../scene/updateWorldMatrix.js';
5
11
  import { vertexNormals } from './vertexNormals.js';
6
12
  import { collectMeshes } from '../collision/collectMeshes.js';
7
- import { HEIGHT } from '../constants/HEIGHT.js';
8
13
 
9
14
  export function conformModelToTerrain(layer, terrain) {
10
- if (!layer.model) return;
11
- const meshes = [];
12
- collectMeshes(layer.model, meshes);
15
+ if (!sceneByLayer.get(layer).model) return;
16
+ const meshes = /* alloc */ [];
17
+ collectMeshes(sceneByLayer.get(layer).model, meshes);
13
18
  let mesh, positions, geometry, position, normals, attribute, normal, world, inverse, i, x, y, z;
14
19
  let worldY, weight, worldX, worldZ, point, elevation, offset;
15
- if (!terrain?._terrainReady || !layer.options.terrainConform) {
20
+ if (!sceneByLayer.get(terrain)?._terrainReady || !layer.options.terrainConform) {
16
21
  for (mesh of meshes) {
17
22
  positions = mesh.geometry._terrainBasePositions;
18
23
  if (!positions) continue;
@@ -29,11 +34,11 @@ export function conformModelToTerrain(layer, terrain) {
29
34
  return;
30
35
  }
31
36
 
32
- updateWorldMatrix(layer.root);
37
+ updateWorldMatrix(sceneByLayer.get(layer).root);
33
38
  const map = layer._map, crs = map.options.crs;
34
- const origin = crs.project(layer._shared._sceneOrigin);
35
- const metres = Math.cos(layer._shared._sceneOrigin.lat * Math.PI / 180);
36
- const pixelScale = crs.scale(terrain._terrainZoom);
39
+ const origin = crs.project(sceneByLayer.get(sceneByLayer.get(layer)._shared)._sceneOrigin);
40
+ const metres = Math.cos(sceneByLayer.get(sceneByLayer.get(layer)._shared)._sceneOrigin.lat * radians);
41
+ const pixelScale = crs.scale(sceneByLayer.get(terrain)._terrainZoom);
37
42
 
38
43
  for (mesh of meshes) {
39
44
  geometry = mesh.geometry, attribute = geometry.attributes.position;
@@ -41,15 +46,15 @@ export function conformModelToTerrain(layer, terrain) {
41
46
  normal = geometry.attributes.normal;
42
47
  geometry._terrainBaseNormals ||= normal.data.slice();
43
48
  attribute.data.set(geometry._terrainBasePositions);
44
- world = mesh.worldMatrix, inverse = new DOMMatrix(world).inverse().toFloat64Array();
49
+ world = mesh.worldMatrix, inverse = /* alloc */ new DOMMatrix(world).inverse().toFloat64Array();
45
50
  for (i = 0; i < attribute.data.length; i += 3) {
46
51
  x = attribute.data[i], y = attribute.data[i + 1], z = attribute.data[i + 2];
47
52
  worldY = world[1] * x + world[5] * y + world[9] * z + world[13];
48
- weight = Math.max(0, Math.min(1, 1 - (worldY - layer.root.position[1]) / HEIGHT));
53
+ weight = Math.max(0, Math.min(1, 1 - (worldY - sceneByLayer.get(layer).root.position[1]) / HEIGHT));
49
54
  if (!weight) continue;
50
55
  worldX = world[0] * x + world[4] * y + world[8] * z + world[12];
51
56
  worldZ = world[2] * x + world[6] * y + world[10] * z + world[14];
52
- point = crs.transformation.transform(new L.Point(
57
+ point = crs.transformation.transform(/* alloc */ new L.Point(
53
58
  origin.x + worldX / metres, origin.y - worldZ / metres), pixelScale);
54
59
  elevation = getElevation(terrain, point);
55
60
  if (!Number.isFinite(elevation)) continue;
@@ -1,3 +1,7 @@
1
1
  export function cross(a, b) {
2
- return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
2
+ return /* alloc */ [
3
+ a[1] * b[2] - a[2] * b[1],
4
+ a[2] * b[0] - a[0] * b[2],
5
+ a[0] * b[1] - a[1] * b[0]
6
+ ];
3
7
  }
@@ -0,0 +1,14 @@
1
+ export function dashValues(options) {
2
+ const values = Array.isArray(options.dashArray) ? options.dashArray :
3
+ String(options.dashArray || '').trim().split(/[ ,]+/);
4
+ const dash = /* alloc */ [];
5
+ let value, allZero = true;
6
+ for (value of values) dash.push(Number(value));
7
+ for (value of dash) {
8
+ if (!Number.isFinite(value) || value < 0) throw /* alloc */ new Error('Invalid Leaflet dashArray');
9
+ if (value !== 0) allZero = false;
10
+ }
11
+ if (allZero) dash.length = 0;
12
+ if (dash.length % 2) dash.push(...dash);
13
+ return dash;
14
+ }
@@ -0,0 +1,16 @@
1
+ import { segment } from './segment.js';
2
+
3
+ export function dashedSegment(context, a, b, length, distance, period) {
4
+ const dash = context.dash;
5
+ let offset = 0, phase, index, end, delta;
6
+ while (offset < length) {
7
+ phase = ((distance + offset) % period + period) % period, index = 0;
8
+ while (phase >= dash[index]) phase -= dash[index++];
9
+ end = Math.min(length, offset + dash[index] - phase);
10
+ if (index % 2 === 0) {
11
+ delta = b.subtract(a).divideBy(length);
12
+ segment(context, a.add(delta.multiplyBy(offset)), a.add(delta.multiplyBy(end)), true, true);
13
+ }
14
+ offset = end;
15
+ }
16
+ }
@@ -1,4 +1,6 @@
1
+ import { tau } from '../globals/tau.js';
2
+ import { L } from '../globals/L.js';
1
3
  export function diskAt(center, radius, radiusY, count, index) {
2
- return new L.Point(center.x + radius * Math.cos(index * 2 * Math.PI / count),
3
- center.y + radiusY * Math.sin(index * 2 * Math.PI / count));
4
+ return /* alloc */ new L.Point(center.x + radius * Math.cos(index * tau / count),
5
+ center.y + radiusY * Math.sin(index * tau / count));
4
6
  }
@@ -1,8 +1,8 @@
1
1
  export function emitter(point, u, v, axis) {
2
2
  const r = 0.65;
3
- return {
3
+ return /* alloc */ {
4
4
  x: point.x + (axis === 2 ? 0 : u * r),
5
5
  y: point.y + (axis === 1 ? 0 : axis === 2 ? u * r : v * r),
6
- ground: point.ground + (axis === 0 ? 0 : v * r), uv: [u, v],
6
+ ground: point.ground + (axis === 0 ? 0 : v * r), uv: /* alloc */ [u, v],
7
7
  };
8
8
  }
@@ -0,0 +1,29 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+ export function indexBridge(backend, pixels, triangles) {
4
+ const bridgeTriangles = /* alloc */ [];
5
+ let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
6
+ let t, triangle, i, p, x, y, key, bucket;
7
+ for (t of triangles) {
8
+ triangle = /* alloc */ [];
9
+ for (i of t) triangle.push(pixels[i]);
10
+ bridgeTriangles.push(triangle);
11
+ }
12
+ for (p of pixels) {
13
+ minX = Math.min(minX, p[0]); minY = Math.min(minY, p[1]);
14
+ maxX = Math.max(maxX, p[0]); maxY = Math.max(maxY, p[1]);
15
+ }
16
+ const bridge = /* alloc */ {
17
+ triangles: bridgeTriangles,
18
+ min: /* alloc */ [minX, minY],
19
+ max: /* alloc */ [maxX, maxY],
20
+ };
21
+ for (x = Math.floor(bridge.min[0] / 64); x <= Math.floor(bridge.max[0] / 64); x++) {
22
+ for (y = Math.floor(bridge.min[1] / 64); y <= Math.floor(bridge.max[1] / 64); y++) {
23
+ key = `${x}/${y}`;
24
+ bucket = sceneByLayer.get(backend)._bridges.get(key);
25
+ if (!bucket) sceneByLayer.get(backend)._bridges.set(key, bucket = /* alloc */ []);
26
+ bucket.push(bridge);
27
+ }
28
+ }
29
+ }
@@ -1,20 +1,26 @@
1
1
  import { parseColor } from "../utils/parseColor.js";
2
2
  import { ring } from './lampRing.js';
3
+ import { lampDirections } from '../globals/lampDirections.js';
3
4
 
4
5
  /** Schematic support and lamp head; wall-mounted fixtures do not get an invented pole. */
5
6
 
6
7
  export function lampPostGeometry(point, style, addTriangle) {
7
8
  const color = parseColor(0x50565a), radius = style.poleRadius;
8
9
  if (!Number.isFinite(radius) || radius <= 0) {
9
- throw new Error('Invalid lamp pole radius');
10
+ throw /* alloc */ new Error('Invalid lamp pole radius');
10
11
  }
11
- const center = { ...point, uv: [3, 3] };
12
- let r, low, high, points, i, a, b, angle, nx, nz;
13
- for ([r, low, high] of [[radius, 0, style.top], [radius * 2.5, style.top - 0.25, style.top + 0.15]]) {
12
+ const center = /* alloc */ {
13
+ ...point, uv: /* alloc */ [3, 3],
14
+ };
15
+ let r, low, high, points, i, a, b, nx, nz, section;
16
+ for (section = 0; section < 2; section++) {
17
+ r = section ? radius * 2.5 : radius;
18
+ low = section ? style.top - 0.25 : 0;
19
+ high = section ? style.top + 0.15 : style.top;
14
20
  points = ring(point, r);
15
21
  for (i = 0; i < 6; i++) {
16
- a = points[i], b = points[(i + 1) % 6], angle = (i + 0.5) * Math.PI / 3;
17
- nx = Math.cos(angle), nz = -Math.sin(angle);
22
+ a = points[i], b = points[(i + 1) % 6];
23
+ nx = lampDirections[i].nx, nz = lampDirections[i].nz;
18
24
  addTriangle(a, low, b, low, b, high, nx, 0, nz, color);
19
25
  addTriangle(a, low, b, high, a, high, nx, 0, nz, color);
20
26
  addTriangle(center, high, a, high, b, high, 0, 1, 0, color);
@@ -1,11 +1,14 @@
1
+ import { lampDirections } from '../globals/lampDirections.js';
2
+
1
3
  export function ring(point, radius) {
2
- const points = [];
4
+ const points = /* alloc */ new Array(lampDirections.length);
3
5
  let i;
4
- for (i = 0; i < 6; i++) {
5
- points.push({
6
- x: point.x + Math.cos(i * Math.PI / 3) * radius,
7
- y: point.y + Math.sin(i * Math.PI / 3) * radius, ground: point.ground, uv: [3, 3],
8
- });
6
+ for (i = 0; i < points.length; i++) {
7
+ points[i] = /* alloc */ {
8
+ x: point.x + lampDirections[i].x * radius,
9
+ y: point.y + lampDirections[i].y * radius, ground: point.ground,
10
+ uv: /* alloc */ [3, 3],
11
+ };
9
12
  }
10
13
  return points;
11
14
  }
@@ -5,11 +5,11 @@ import { emitter } from './emitter.js';
5
5
  /** Three crossed emitter discs; illumination itself is evaluated on receiving surfaces. */
6
6
 
7
7
  export function lightGeometry(point, style, addTriangle) {
8
- if (!Number.isFinite(style.lightRadius) || style.lightRadius <= 0) throw new Error('Invalid light radius');
8
+ if (!Number.isFinite(style.lightRadius) || style.lightRadius <= 0) throw /* alloc */ new Error('Invalid light radius');
9
9
  const color = parseColor(style.color);
10
10
  let axis;
11
11
  for (axis = 0; axis < 3; axis++) {
12
12
  quad(addTriangle, color, emitter(point, -1, -1, axis), emitter(point, 1, -1, axis), emitter(point, 1, 1, axis), emitter(point, -1, 1, axis),
13
- style.top, axis === 0 ? [0, 1, 0] : axis === 1 ? [0, 0, 1] : [1, 0, 0]);
13
+ style.top, axis === 2 ? 1 : 0, axis === 0 ? 1 : 0, axis === 1 ? 1 : 0);
14
14
  }
15
15
  }
@@ -1,54 +1,21 @@
1
- import { triangle } from './nativeTriangle.js';
2
- import { disk } from './disk.js';
3
- import { segment } from './segment.js';
4
-
5
- export function line(context, points, closed) {
6
- const { options, width, dash, stroke, point } = context;
7
- if (!options.stroke || width <= 0 || points.length < 2) return;
8
- const radius = width / 2;
9
- let distance = Number(options.dashOffset) || 0;
10
- let period = 0;
11
- let value, i, a, b, length, previous, previousLength, incoming, outgoing, side, n1, n2, from, to;
12
- let denominator, miter, offset, phase, index, end, delta;
13
- for (value of dash) period += value;
14
- for (i = 0; i < points.length - (closed ? 0 : 1); i++) {
15
- a = points[i], b = points[(i + 1) % points.length], length = a.distanceTo(b);
16
- if (!dash.length) {
17
- segment(context, a, b, !closed && i === 0, !closed && i === points.length - 2);
18
- if (closed || i > 0) {
19
- if (options.lineJoin === 'round') disk(point, a, radius, stroke);
20
- else {
21
- previous = a.subtract(points[(i + points.length - 1) % points.length]);
22
- previousLength = Math.hypot(previous.x, previous.y);
23
- if (previousLength && length) {
24
- incoming = previous.divideBy(previousLength);
25
- outgoing = b.subtract(a).divideBy(length);
26
- side = incoming.x * outgoing.y - incoming.y * outgoing.x > 0 ? -1 : 1;
27
- n1 = new L.Point(-incoming.y * side, incoming.x * side);
28
- n2 = new L.Point(-outgoing.y * side, outgoing.x * side);
29
- from = a.add(n1.multiplyBy(radius)), to = a.add(n2.multiplyBy(radius));
30
- denominator = 1 + n1.x * n2.x + n1.y * n2.y;
31
- miter = denominator > 0 ? n1.add(n2).multiplyBy(radius / denominator) : null;
32
- triangle(point, stroke, from, a, to);
33
- if (options.lineJoin === 'miter' && miter && Math.hypot(miter.x, miter.y) <= radius * 4) {
34
- triangle(point, stroke, from, a.add(miter), to);
35
- }
36
- }
37
- }
38
- }
39
- } else {
40
- offset = 0;
41
- while (offset < length) {
42
- phase = ((distance + offset) % period + period) % period, index = 0;
43
- while (phase >= dash[index]) phase -= dash[index++];
44
- end = Math.min(length, offset + dash[index] - phase);
45
- if (index % 2 === 0) {
46
- delta = b.subtract(a).divideBy(length);
47
- segment(context, a.add(delta.multiplyBy(offset)), a.add(delta.multiplyBy(end)), true, true);
48
- }
49
- offset = end;
50
- }
51
- }
52
- distance += length;
53
- }
54
- }
1
+ import { segment } from './segment.js';
2
+ import { lineJoin } from './lineJoin.js';
3
+ import { dashedSegment } from './dashedSegment.js';
4
+
5
+ export function line(context, points, closed) {
6
+ const { options, width, dash } = context;
7
+ if (!options.stroke || width <= 0 || points.length < 2) return;
8
+ let distance = Number(options.dashOffset) || 0;
9
+ let period = 0, value, i, a, b, length;
10
+ for (value of dash) period += value;
11
+ for (i = 0; i < points.length - (closed ? 0 : 1); i++) {
12
+ a = points[i], b = points[(i + 1) % points.length], length = a.distanceTo(b);
13
+ if (!dash.length) {
14
+ segment(context, a, b, !closed && i === 0, !closed && i === points.length - 2);
15
+ if (closed || i > 0) lineJoin(context, points, i, b, length);
16
+ } else {
17
+ dashedSegment(context, a, b, length, distance, period);
18
+ }
19
+ distance += length;
20
+ }
21
+ }
@@ -0,0 +1,26 @@
1
+ import { L } from '../globals/L.js';
2
+ import { triangle } from './nativeTriangle.js';
3
+ import { disk } from './disk.js';
4
+
5
+ export function lineJoin(context, points, i, b, length) {
6
+ const { options, width, point, stroke } = context;
7
+ const a = points[i], radius = width / 2;
8
+ if (options.lineJoin === 'round') {
9
+ disk(point, a, radius, stroke);
10
+ return;
11
+ }
12
+ const previous = a.subtract(points[(i + points.length - 1) % points.length]);
13
+ const previousLength = Math.hypot(previous.x, previous.y);
14
+ if (!previousLength || !length) return;
15
+ const incoming = previous.divideBy(previousLength), outgoing = b.subtract(a).divideBy(length);
16
+ const side = incoming.x * outgoing.y - incoming.y * outgoing.x > 0 ? -1 : 1;
17
+ const n1 = /* alloc */ new L.Point(-incoming.y * side, incoming.x * side);
18
+ const n2 = /* alloc */ new L.Point(-outgoing.y * side, outgoing.x * side);
19
+ const from = a.add(n1.multiplyBy(radius)), to = a.add(n2.multiplyBy(radius));
20
+ const denominator = 1 + n1.x * n2.x + n1.y * n2.y;
21
+ const miter = denominator > 0 ? n1.add(n2).multiplyBy(radius / denominator) : null;
22
+ triangle(point, stroke, from, a, to);
23
+ if (options.lineJoin === 'miter' && miter && Math.hypot(miter.x, miter.y) <= radius * 4) {
24
+ triangle(point, stroke, from, a.add(miter), to);
25
+ }
26
+ }
@@ -1,55 +1,21 @@
1
- import { triangulate } from '../triangulation/triangulate.js';
2
- import { disk } from './disk.js';
3
- import { circleAt } from './circleAt.js';
4
- import { line } from './line.js';
1
+ import { L } from '../globals/L.js';
5
2
  import { visit } from './visit.js';
3
+ import { dashValues } from './dashValues.js';
4
+ import { circleGeometry } from './circleGeometry.js';
6
5
 
7
6
  /** Leaflet paths become flat triangles; pixel-sized strokes are rebuilt on zoom. */
8
7
  export function nativeGeometry(source, map, point) {
9
- const fill = [], stroke = [], options = source.options;
8
+ const fill = /* alloc */ [];
9
+ const stroke = /* alloc */ [];
10
+ const options = source.options;
10
11
  const width = Number(options.weight) || 0;
11
- const values = Array.isArray(options.dashArray) ? options.dashArray :
12
- String(options.dashArray || '').trim().split(/[ ,]+/);
13
- const dash = [];
14
- let value, index, i;
15
- for (value of values) dash.push(Number(value));
16
- let allZero = true;
17
- for (value of dash) {
18
- if (!Number.isFinite(value) || value < 0) throw new Error('Invalid Leaflet dashArray');
19
- if (value !== 0) allZero = false;
20
- }
21
- if (allZero) dash.length = 0;
22
- if (dash.length % 2) dash.push(...dash);
23
- const context = { fill, stroke, options, width, dash, point, map };
12
+ const dash = dashValues(options);
13
+ const context = /* alloc */ { fill, stroke, options, width, dash, point, map };
24
14
  if (source instanceof L.CircleMarker) {
25
- const center = map.project(source.getLatLng());
26
- let radius = source.getRadius(), radiusY = radius;
27
- if (source instanceof L.Circle) {
28
- source._project();
29
- const projected = source._point.add(map.getPixelOrigin());
30
- center.x = projected.x;
31
- center.y = projected.y;
32
- radius = source._radius;
33
- radiusY = source._radiusY || radius;
34
- }
35
- if (options.fill) disk(point, center, radius, fill, radiusY);
36
- const count = Math.max(12, Math.min(128, Math.ceil(Math.PI * Math.sqrt(Math.max(radius, radiusY)))));
37
- if (dash.length) {
38
- const points = [];
39
- for (index = 0; index < count; index++) points.push(circleAt(center, radius, radiusY, count, index));
40
- line(context, points, true);
41
- }
42
- else if (options.stroke && width > 0) {
43
- for (i = 0; i < count; i++) {
44
- triangle(point, stroke, circleAt(center, radius, radiusY, count, i, width / 2),
45
- circleAt(center, radius, radiusY, count, i, -width / 2), circleAt(center, radius, radiusY, count, i + 1, width / 2));
46
- triangle(point, stroke, circleAt(center, radius, radiusY, count, i + 1, width / 2),
47
- circleAt(center, radius, radiusY, count, i, -width / 2), circleAt(center, radius, radiusY, count, i + 1, -width / 2));
48
- }
49
- }
15
+ circleGeometry(source, context);
50
16
  } else {
51
17
  const closed = source instanceof L.Polygon;
52
18
  visit(context, source.getLatLngs(), closed);
53
19
  }
54
- return { fill, stroke };
20
+ return /* alloc */ { fill, stroke };
55
21
  }
@@ -3,15 +3,16 @@ import { line } from './line.js';
3
3
  import { triangulate } from '../triangulation/triangulate.js';
4
4
 
5
5
  export function polygon(context, rings, closed) {
6
- const { options, fill, point, map } = context, projected = [];
6
+ const { options, fill, point, map } = context;
7
+ const projected = /* alloc */ [];
7
8
  let ring, path, latlng, indices;
8
9
  for (ring of rings) {
9
- path = [];
10
+ path = /* alloc */ [];
10
11
  for (latlng of ring) path.push(map.project(latlng));
11
12
  projected.push(path);
12
13
  }
13
14
  if (closed && options.fill && projected[0]?.length >= 3) {
14
- const valid = [];
15
+ const valid = /* alloc */ [];
15
16
  for (ring of projected) if (ring.length >= 3) valid.push(ring);
16
17
  const vertices = valid.flat();
17
18
  for (indices of triangulate(valid[0], valid.slice(1))) {
@@ -1,4 +1,9 @@
1
- export function quad(addTriangle, color, a, b, c, d, height, normal) {
2
- addTriangle(a, height, b, height, c, height, ...normal, color);
3
- addTriangle(a, height, c, height, d, height, ...normal, color);
1
+ export function quad(addTriangle, color, a, b, c, d, height, nx, ny, nz) {
2
+ if (typeof nx !== 'number') {
3
+ addTriangle(a, height, b, height, c, height, ...nx, color);
4
+ addTriangle(a, height, c, height, d, height, ...nx, color);
5
+ } else {
6
+ addTriangle(a, height, b, height, c, height, nx, ny, nz, color);
7
+ addTriangle(a, height, c, height, d, height, nx, ny, nz, color);
8
+ }
4
9
  }
@@ -1,52 +1,23 @@
1
- /** Test the mesh's ground footprint against loaded imagery, including coarse parent tiles. */
2
- export function roofCoverage(mesh, backend, rasters) {
3
- const map = backend._map, bounds = mesh.geometry.bounds, world = mesh.worldMatrix;
4
- let intersectsArchive = false;
5
- let layer, zoom, origin, scale, min, max, i, x, y, z, px, py, nw, se, remaining, tile, size, left;
6
- let top, pieces, x0, y0, x1, y1, l, t, r, b;
7
- for (layer of rasters) {
8
- zoom = layer._tileZoom, origin = map.project(backend._sceneOrigin, zoom);
9
- scale = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
10
- min = [Infinity, Infinity], max = [-Infinity, -Infinity];
11
- for (i = 0; i < 8; i++) {
12
- x = i & 1 ? bounds.max[0] : bounds.min[0], y = i & 2 ? bounds.max[1] : bounds.min[1];
13
- z = i & 4 ? bounds.max[2] : bounds.min[2];
14
- px = origin.x + (world[0] * x + world[4] * y + world[8] * z + world[12]) * scale;
15
- py = origin.y + (world[2] * x + world[6] * y + world[10] * z + world[14]) * scale;
16
- min[0] = Math.min(min[0], px); min[1] = Math.min(min[1], py);
17
- max[0] = Math.max(max[0], px); max[1] = Math.max(max[1], py);
18
- }
19
- if (layer.header.maxLat !== undefined && layer.header.minLon !== undefined &&
20
- layer.header.minLat !== undefined && layer.header.maxLon !== undefined) {
21
- nw = map.project([layer.header.maxLat, layer.header.minLon], zoom);
22
- se = map.project([layer.header.minLat, layer.header.maxLon], zoom);
23
- min[0] = Math.max(min[0], nw.x); min[1] = Math.max(min[1], nw.y);
24
- max[0] = Math.min(max[0], se.x); max[1] = Math.min(max[1], se.y);
25
- if (min[0] >= max[0] || min[1] >= max[1]) continue;
26
- }
27
- intersectsArchive = true;
28
- remaining = [[min[0], min[1], max[0], max[1]]];
29
- for (tile of layer._rasterTiles.values()) {
30
- // Failed imagery already reports an error; do not hide the building indefinitely.
31
- if (!tile.done && !tile.error) continue;
32
- size = 256 * 2 ** (zoom - tile.coords.z);
33
- left = tile.coords.x * size, top = tile.coords.y * size;
34
- pieces = [];
35
- for ([x0, y0, x1, y1] of remaining) {
36
- l = Math.max(x0, left), t = Math.max(y0, top);
37
- r = Math.min(x1, left + size), b = Math.min(y1, top + size);
38
- if (l >= r || t >= b) {
39
- pieces.push([x0, y0, x1, y1]);
40
- continue;
41
- }
42
- if (y0 < t) pieces.push([x0, y0, x1, t]);
43
- if (b < y1) pieces.push([x0, b, x1, y1]);
44
- if (x0 < l) pieces.push([x0, t, l, b]);
45
- if (r < x1) pieces.push([r, t, x1, b]);
46
- }
47
- remaining = pieces;
48
- if (!remaining.length) return true;
49
- }
50
- }
51
- return !intersectsArchive;
52
- }
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { roofFootprint } from './roofFootprint.js';
3
+ import { subtractRoofTile } from './subtractRoofTile.js';
4
+
5
+ /** Test the mesh's ground footprint against loaded imagery, including coarse parent tiles. */
6
+ export function roofCoverage(mesh, backend, rasters) {
7
+ let intersectsArchive = false, pending = false;
8
+ let layer, footprint, remaining, tile;
9
+ for (layer of rasters) {
10
+ if (!sceneByLayer.get(layer).header) { pending = true; continue; }
11
+ footprint = roofFootprint(mesh, backend, layer);
12
+ if (!footprint) continue;
13
+ intersectsArchive = true;
14
+ remaining = /* alloc */ [footprint];
15
+ for (tile of sceneByLayer.get(layer)._rasterTiles.values()) {
16
+ // Failed imagery already reports an error; do not hide the building indefinitely.
17
+ if (!tile.done && !tile.error) continue;
18
+ remaining = subtractRoofTile(remaining, tile, sceneByLayer.get(layer)._tileZoom);
19
+ if (!remaining.length) return true;
20
+ }
21
+ }
22
+ return !intersectsArchive && !pending;
23
+ }