leaflet-city-mapper 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (819) hide show
  1. package/README.md +22 -26
  2. package/cucumber.mjs +1 -1
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -3
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +4 -3
  13. package/src/archives/decodeDirectory.js +43 -25
  14. package/src/archives/decodeHeader.js +15 -11
  15. package/src/archives/decompress.js +7 -2
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +7 -3
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +7 -63
  22. package/src/archives/loadSource.js +24 -10
  23. package/src/archives/read.js +12 -9
  24. package/src/archives/tileId.js +7 -3
  25. package/src/archives/varint.js +7 -3
  26. package/src/camera/angles.js +12 -4
  27. package/src/camera/animationPoint.js +4 -1
  28. package/src/camera/cameraMapReady.js +4 -1
  29. package/src/camera/cancelCameraAnimation.js +11 -7
  30. package/src/camera/cleanupCameraMap.js +7 -4
  31. package/src/camera/fitCameraBounds.js +33 -23
  32. package/src/camera/getBearing.js +5 -0
  33. package/src/camera/getPitch.js +5 -0
  34. package/src/camera/groundBounds.js +13 -6
  35. package/src/camera/initializeCameraMap.js +8 -3
  36. package/src/camera/mapAnimateCamera.js +20 -13
  37. package/src/camera/mapCamera.js +22 -42
  38. package/src/camera/mapContainerPointToLayerPoint.js +4 -2
  39. package/src/camera/mapGetBearing.js +4 -1
  40. package/src/camera/mapGetBounds.js +12 -6
  41. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  42. package/src/camera/mapGetBoundsZoom.js +17 -7
  43. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  44. package/src/camera/mapGetPitch.js +4 -1
  45. package/src/camera/mapLayerPointToContainerPoint.js +3 -2
  46. package/src/camera/mapLimitCenter.js +12 -7
  47. package/src/camera/mapLimitOffset.js +6 -2
  48. package/src/camera/mapPanBy.js +3 -2
  49. package/src/camera/mapPanInside.js +16 -10
  50. package/src/camera/mapResetNorth.js +4 -1
  51. package/src/camera/mapResetNorthPitch.js +4 -1
  52. package/src/camera/mapSetBearing.js +3 -1
  53. package/src/camera/mapSetPitch.js +3 -1
  54. package/src/camera/mapSetPitchAndBearing.js +19 -11
  55. package/src/camera/mapSetZoomAround.js +12 -8
  56. package/src/camera/mapStopPitchBearingAnimation.js +3 -3
  57. package/src/camera/mapTryAnimatedPan.js +3 -2
  58. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  59. package/src/camera/pointOf.js +4 -2
  60. package/src/camera/project.js +23 -16
  61. package/src/camera/runCameraAnimations.js +15 -12
  62. package/src/camera/scheduleCameraAnimation.js +9 -4
  63. package/src/camera/updateSky.js +20 -14
  64. package/src/cog/decodeCogTile.js +24 -0
  65. package/src/cog/finiteCogValues.js +5 -0
  66. package/src/cog/getCogAssetEntry.js +15 -0
  67. package/src/cog/getCogBase.js +10 -0
  68. package/src/cog/getCogHeader.js +3 -0
  69. package/src/cog/getCogProfile.js +16 -0
  70. package/src/cog/getCogTile.js +12 -0
  71. package/src/cog/getColorTile.js +25 -0
  72. package/src/cog/getElevationTile.js +16 -0
  73. package/src/cog/hasCogProjection.js +9 -0
  74. package/src/cog/initCog.js +7 -0
  75. package/src/cog/invalidCogFullResponse.js +3 -0
  76. package/src/cog/openCog.js +30 -0
  77. package/src/cog/openCogAsset.js +14 -0
  78. package/src/cog/readCog.js +25 -0
  79. package/src/cog/readCogBlock.js +8 -0
  80. package/src/cog/readCogBody.js +20 -0
  81. package/src/cog/readCogDirectories.js +20 -0
  82. package/src/cog/readCogDirectory.js +21 -0
  83. package/src/cog/readCogLevel.js +27 -0
  84. package/src/cog/readCogTag.js +15 -0
  85. package/src/cog/validCogDimensions.js +6 -0
  86. package/src/cog/validCogEncoding.js +5 -0
  87. package/src/cog/validCogGeoArrays.js +8 -0
  88. package/src/cog/validCogGrid.js +9 -0
  89. package/src/cog/validCogTileCoordinates.js +4 -0
  90. package/src/cog/validateCogContainer.js +9 -0
  91. package/src/cog/validateCogContentRange.js +8 -0
  92. package/src/cog/validateCogOffsets.js +10 -0
  93. package/src/cog/validateCogRange.js +7 -0
  94. package/src/cog/validateCogResponse.js +15 -0
  95. package/src/collision/collider.js +13 -20
  96. package/src/collision/hiddenLightHit.js +8 -0
  97. package/src/collision/indexTriangle.js +11 -0
  98. package/src/collision/intersectMeshes.js +32 -133
  99. package/src/collision/localRay.js +21 -0
  100. package/src/collision/mergeHits.js +11 -0
  101. package/src/collision/rayBounds.js +19 -0
  102. package/src/collision/readTriangle.js +20 -0
  103. package/src/collision/sortHits.js +5 -11
  104. package/src/collision/transformTriangle.js +9 -0
  105. package/src/collision/triangleDistance.js +21 -0
  106. package/src/collision/worldHit.js +18 -0
  107. package/src/controls/addCameraHandler.js +9 -0
  108. package/src/controls/adjustCameraDrag.js +7 -2
  109. package/src/controls/cameraControls.js +53 -22
  110. package/src/controls/cameraDragClick.js +3 -2
  111. package/src/controls/cameraDragContextMenu.js +3 -2
  112. package/src/controls/cameraDragDown.js +20 -17
  113. package/src/controls/cameraDragEnd.js +3 -2
  114. package/src/controls/cameraDragMove.js +11 -6
  115. package/src/controls/changeCameraTouch.js +5 -2
  116. package/src/controls/cleanupCameraTouch.js +21 -16
  117. package/src/controls/compassAddHooks.js +13 -10
  118. package/src/controls/compassOrientation.js +2 -1
  119. package/src/controls/containerResizeAddHooks.js +3 -3
  120. package/src/controls/dragCamera.js +18 -14
  121. package/src/controls/endAllCameraDrags.js +4 -2
  122. package/src/controls/endAllCameraTouches.js +4 -2
  123. package/src/controls/endCameraTouch.js +3 -2
  124. package/src/controls/endCameraTouchEvent.js +5 -2
  125. package/src/controls/failCompassPermission.js +4 -0
  126. package/src/controls/finishCompassPermission.js +10 -9
  127. package/src/controls/loadCameraControls.js +2 -2
  128. package/src/controls/moveCameraTouch.js +16 -9
  129. package/src/controls/pitchDragAddHooks.js +3 -1
  130. package/src/controls/refreshRotateControl.js +9 -6
  131. package/src/controls/removeCameraDrag.js +7 -4
  132. package/src/controls/rotateButtonClick.js +8 -4
  133. package/src/controls/rotateButtonKeydown.js +8 -4
  134. package/src/controls/rotateControl.js +3 -2
  135. package/src/controls/rotateOnAdd.js +32 -28
  136. package/src/controls/shiftRotateAddHooks.js +6 -4
  137. package/src/controls/shiftRotateWheel.js +3 -1
  138. package/src/controls/startCameraTouch.js +32 -22
  139. package/src/core/addImageState.js +6 -5
  140. package/src/core/addRasterImage.js +4 -2
  141. package/src/core/adjustCameraMarkerPan.js +24 -18
  142. package/src/core/beforeNativeRender.js +1 -1
  143. package/src/core/boundsQuad.js +7 -6
  144. package/src/core/bringNativeLayerToBack.js +6 -1
  145. package/src/core/bringNativeLayerToFront.js +6 -1
  146. package/src/core/bypassNativeEvent.js +11 -0
  147. package/src/core/cameraCircleBounds.js +3 -2
  148. package/src/core/cameraMarkerDrag.js +16 -13
  149. package/src/core/cameraMarkerOnDrag.js +7 -2
  150. package/src/core/cancelGridFade.js +10 -6
  151. package/src/core/closestCameraLayerPoint.js +3 -2
  152. package/src/core/current.js +4 -1
  153. package/src/core/disposeNativeLayer.js +6 -2
  154. package/src/core/fireRasterLoad.js +3 -2
  155. package/src/core/forwardNativeError.js +2 -2
  156. package/src/core/gridlayerGetEvents.js +7 -4
  157. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  158. package/src/core/handleNativeMapEvent.js +16 -36
  159. package/src/core/hideTargets.js +6 -4
  160. package/src/core/initNativeGPU.js +10 -6
  161. package/src/core/initializeGridContainer.js +3 -2
  162. package/src/core/initializeNativeLayer.js +16 -18
  163. package/src/core/layerCallInitHooks.js +14 -0
  164. package/src/core/localPixelForGeometry.js +3 -2
  165. package/src/core/localPosition.js +8 -4
  166. package/src/core/markerCameraIconPoint.js +9 -6
  167. package/src/core/markerGetEvents.js +6 -2
  168. package/src/core/markerImageBounds.js +11 -0
  169. package/src/core/markerInitInteraction.js +4 -2
  170. package/src/core/markerQuadCorners.js +41 -24
  171. package/src/core/markerSetIcon.js +5 -2
  172. package/src/core/markerSetPos.js +10 -5
  173. package/src/core/markerSetRotation.js +9 -7
  174. package/src/core/markerUpdateZIndex.js +9 -5
  175. package/src/core/nativeEventSource.js +18 -0
  176. package/src/core/nativeEvents.js +8 -3
  177. package/src/core/nativeImageError.js +8 -3
  178. package/src/core/nativeImageRefresh.js +6 -2
  179. package/src/core/nativeLayer.js +24 -21
  180. package/src/core/nativeLayerMethod.js +8 -3
  181. package/src/core/popupAdjustPan.js +24 -18
  182. package/src/core/popupGetEvents.js +5 -2
  183. package/src/core/popupUpdatePosition.js +5 -2
  184. package/src/core/pruneNativeResources.js +20 -0
  185. package/src/core/putNativeMesh.js +11 -8
  186. package/src/core/quadNativeMesh.js +9 -4
  187. package/src/core/readyNativeGPU.js +4 -1
  188. package/src/core/redrawPath.js +6 -0
  189. package/src/core/refreshNativeLayer.js +11 -6
  190. package/src/core/refreshNativeLayerContract.js +6 -1
  191. package/src/core/rejectNativeReady.js +1 -0
  192. package/src/core/removeImageState.js +4 -3
  193. package/src/core/removeLayer.js +22 -0
  194. package/src/core/removeNativeEvents.js +2 -1
  195. package/src/core/removeTargets.js +6 -2
  196. package/src/core/reorderNativeLayer.js +4 -1
  197. package/src/core/resolveNativeReady.js +1 -0
  198. package/src/core/runGridFades.js +11 -6
  199. package/src/core/runMarkerPanFrame.js +6 -4
  200. package/src/core/scheduleGridFade.js +10 -5
  201. package/src/core/scheduleMarkerPan.js +7 -4
  202. package/src/core/setRotation.js +5 -0
  203. package/src/core/styleNativeMesh.js +5 -1
  204. package/src/core/syncGridLayer.js +10 -3
  205. package/src/core/syncMarker.js +4 -2
  206. package/src/core/syncVectorLayer.js +12 -9
  207. package/src/core/synchronizeNativeLayer.js +8 -17
  208. package/src/core/textureFor.js +41 -43
  209. package/src/core/tooltipGetEvents.js +5 -2
  210. package/src/core/tooltipSetPosition.js +5 -2
  211. package/src/core/transformNativePoint.js +7 -0
  212. package/src/core/updateGridOpacity.js +7 -3
  213. package/src/core/updateNativeHover.js +7 -0
  214. package/src/core/updateNativeLayerView.js +4 -1
  215. package/src/core/uploadCanvasTexture.js +18 -15
  216. package/src/core/uploadNativeImage.js +13 -0
  217. package/src/geometry/addBridges.js +29 -88
  218. package/src/geometry/below.js +1 -1
  219. package/src/geometry/box.js +6 -1
  220. package/src/geometry/bridgeEdge.js +11 -0
  221. package/src/geometry/bridgeElevation.js +3 -1
  222. package/src/geometry/bridgeFaces.js +15 -0
  223. package/src/geometry/bridgeLocal.js +3 -2
  224. package/src/geometry/bridgePaths.js +11 -0
  225. package/src/geometry/bridgePolygon.js +31 -0
  226. package/src/geometry/bridgeSides.js +11 -0
  227. package/src/geometry/build.js +10 -6
  228. package/src/geometry/circleAt.js +4 -2
  229. package/src/geometry/circleGeometry.js +34 -0
  230. package/src/geometry/clipLine.js +1 -1
  231. package/src/geometry/clipSegment.js +11 -7
  232. package/src/geometry/computeBounds.js +9 -4
  233. package/src/geometry/conformModelToTerrain.js +17 -12
  234. package/src/geometry/cross.js +5 -1
  235. package/src/geometry/dashValues.js +14 -0
  236. package/src/geometry/dashedSegment.js +16 -0
  237. package/src/geometry/diskAt.js +4 -2
  238. package/src/geometry/emitter.js +2 -2
  239. package/src/geometry/indexBridge.js +29 -0
  240. package/src/geometry/lampPostGeometry.js +12 -6
  241. package/src/geometry/lampRing.js +9 -6
  242. package/src/geometry/lightGeometry.js +2 -2
  243. package/src/geometry/line.js +21 -54
  244. package/src/geometry/lineJoin.js +26 -0
  245. package/src/geometry/nativeGeometry.js +10 -44
  246. package/src/geometry/polygon.js +4 -3
  247. package/src/geometry/quad.js +8 -3
  248. package/src/geometry/roofCoverage.js +23 -52
  249. package/src/geometry/roofFootprint.js +29 -0
  250. package/src/geometry/segment.js +2 -1
  251. package/src/geometry/setVertexColor.js +3 -1
  252. package/src/geometry/sub.js +2 -2
  253. package/src/geometry/subtractRoofTile.js +19 -0
  254. package/src/geometry/surface.js +2 -1
  255. package/src/geometry/treeGeometry.js +5 -6
  256. package/src/geometry/treeRing.js +9 -8
  257. package/src/geometry/triangle.js +8 -7
  258. package/src/geometry/validateTree.js +7 -0
  259. package/src/geometry/vertexNormals.js +10 -16
  260. package/src/geometry/visit.js +2 -1
  261. package/src/{constants → globals}/CELL.js +0 -1
  262. package/src/globals/Compass.js +1 -0
  263. package/src/globals/ContainerResize.js +1 -0
  264. package/src/{constants → globals}/HEIGHT.js +1 -1
  265. package/src/globals/L.js +1 -0
  266. package/src/globals/PitchDrag.js +1 -0
  267. package/src/globals/ShiftRotate.js +1 -0
  268. package/src/globals/TouchMode.js +1 -0
  269. package/src/globals/alphaBlend.js +12 -0
  270. package/src/globals/archiveDecoder.js +1 -0
  271. package/src/globals/archiveNorthWest.js +1 -0
  272. package/src/globals/archiveSouthEast.js +1 -0
  273. package/src/globals/atmosphereColor.js +1 -0
  274. package/src/globals/atmosphereStops.js +22 -0
  275. package/src/globals/blobParts.js +1 -0
  276. package/src/globals/boundsMethods.js +1 -0
  277. package/src/globals/cameraAngles.js +1 -0
  278. package/src/globals/cameraAnimatedOptions.js +3 -0
  279. package/src/globals/cameraAnimationFrame.js +1 -0
  280. package/src/globals/cameraAnimations.js +1 -0
  281. package/src/globals/cameraBearingSensitivity.js +1 -0
  282. package/src/globals/cameraByMap.js +1 -0
  283. package/src/globals/cameraDragSensitivity.js +1 -0
  284. package/src/globals/cameraDrags.js +1 -0
  285. package/src/globals/cameraEmptyOptions.js +1 -0
  286. package/src/globals/cameraFocusOptions.js +3 -0
  287. package/src/globals/cameraFov.js +3 -0
  288. package/src/globals/cameraListenerOptions.js +4 -0
  289. package/src/globals/cameraTouchStates.js +1 -0
  290. package/src/globals/cameraZeroPadding.js +1 -0
  291. package/src/globals/closestMethods.js +1 -0
  292. package/src/globals/cogTags.js +1 -0
  293. package/src/{constants → globals}/colliders.js +0 -1
  294. package/src/globals/colorLayout.js +8 -0
  295. package/src/globals/coreEventTypes.js +4 -0
  296. package/src/globals/coreMatrixKeys.js +4 -0
  297. package/src/globals/coreQuadIndices.js +1 -0
  298. package/src/globals/coreQuadUV.js +1 -0
  299. package/src/globals/coreSampler.js +4 -0
  300. package/src/globals/coreWhite.js +1 -0
  301. package/src/globals/cosObliquity.js +3 -0
  302. package/src/globals/coverageTiles.js +1 -0
  303. package/src/globals/defaultMaterial.js +1 -0
  304. package/src/globals/degrees.js +1 -0
  305. package/src/globals/demBuffer.js +4 -0
  306. package/src/globals/demLayout.js +3 -0
  307. package/src/globals/demSize.js +1 -0
  308. package/src/globals/demTarget.js +3 -0
  309. package/src/globals/demTexture.js +5 -0
  310. package/src/globals/depthBindGroup.js +9 -0
  311. package/src/globals/depthTexture.js +5 -0
  312. package/src/globals/directoryReader.js +4 -0
  313. package/src/globals/disabledShadow.js +1 -0
  314. package/src/globals/dragByHandler.js +1 -0
  315. package/src/globals/dragStates.js +1 -0
  316. package/src/globals/drawEntries.js +1 -0
  317. package/src/globals/drawFrameEntry.js +7 -0
  318. package/src/globals/drawMeshEntry.js +7 -0
  319. package/src/globals/drawSamplerEntries.js +18 -0
  320. package/src/globals/drawTerrainEntry.js +4 -0
  321. package/src/globals/drawTextureEntries.js +18 -0
  322. package/src/globals/earthCirc.js +1 -0
  323. package/src/{constants → globals}/elevationWGSL.js +1 -1
  324. package/src/globals/fragmentShader.js +3 -0
  325. package/src/globals/frameBuffer.js +4 -0
  326. package/src/globals/frameCommands.js +1 -0
  327. package/src/globals/frameLayoutEntry.js +7 -0
  328. package/src/globals/geometryDecoder.js +1 -0
  329. package/src/globals/geometryEmpty.js +1 -0
  330. package/src/globals/geometryImageOptions.js +4 -0
  331. package/src/globals/geometryPixelStates.js +1 -0
  332. package/src/globals/geometryQuaternion.js +1 -0
  333. package/src/globals/geometryScale.js +1 -0
  334. package/src/globals/geometrySemantics.js +5 -0
  335. package/src/globals/geometryTranslation.js +1 -0
  336. package/src/globals/gridEvents.js +1 -0
  337. package/src/globals/gridFadeFrame.js +1 -0
  338. package/src/globals/gridInitializers.js +1 -0
  339. package/src/globals/halfRadians.js +1 -0
  340. package/src/globals/headerBounds.js +1 -0
  341. package/src/globals/headerFlags.js +1 -0
  342. package/src/globals/headerOffsets.js +5 -0
  343. package/src/globals/hull.js +10 -0
  344. package/src/globals/imageStates.js +1 -0
  345. package/src/globals/instanceLayout.js +9 -0
  346. package/src/globals/lampDirections.js +8 -0
  347. package/src/globals/layerCallInitHooks.js +1 -0
  348. package/src/globals/layerProto.js +1 -0
  349. package/src/globals/lightScale.js +1 -0
  350. package/src/{constants → globals}/limbs.js +0 -1
  351. package/src/globals/loading.js +1 -0
  352. package/src/globals/mapMethods.js +1 -0
  353. package/src/globals/markerMethods.js +1 -0
  354. package/src/globals/markerPanFrame.js +1 -0
  355. package/src/globals/meshBindGroup.js +4 -0
  356. package/src/globals/meshBuffer.js +4 -0
  357. package/src/globals/meshCopySize.js +1 -0
  358. package/src/globals/meshImage.js +4 -0
  359. package/src/globals/meshLayoutEntry.js +8 -0
  360. package/src/globals/meshOffsets.js +1 -0
  361. package/src/globals/meshPipeline.js +27 -0
  362. package/src/globals/meshStack.js +3 -0
  363. package/src/globals/meshTarget.js +3 -0
  364. package/src/globals/nativeRenderByLayer.js +1 -0
  365. package/src/globals/nextId.js +1 -0
  366. package/src/globals/normalLayout.js +8 -0
  367. package/src/globals/parts.js +24 -0
  368. package/src/globals/pendingGridFades.js +1 -0
  369. package/src/globals/pendingInitializations.js +1 -0
  370. package/src/globals/pendingMapChanges.js +1 -0
  371. package/src/globals/pendingMarkerPan.js +1 -0
  372. package/src/globals/pendingPlacements.js +1 -0
  373. package/src/globals/pendingRasterLoads.js +1 -0
  374. package/src/globals/pendingZoomAnimations.js +1 -0
  375. package/src/globals/pipelineLayout.js +3 -0
  376. package/src/globals/popupEvents.js +1 -0
  377. package/src/globals/popupPan.js +1 -0
  378. package/src/globals/popupPosition.js +1 -0
  379. package/src/globals/positionLayout.js +8 -0
  380. package/src/globals/programEntries.js +1 -0
  381. package/src/globals/programLayout.js +3 -0
  382. package/src/globals/radians.js +1 -0
  383. package/src/globals/rasterBuffer.js +4 -0
  384. package/src/globals/rasterIndices.js +1 -0
  385. package/src/globals/rasterNormals.js +1 -0
  386. package/src/globals/rasterPoint.js +4 -0
  387. package/src/globals/rasterPositions.js +1 -0
  388. package/src/globals/rasterSampler.js +6 -0
  389. package/src/globals/rasterTexture.js +5 -0
  390. package/src/globals/rasterUVs.js +1 -0
  391. package/src/globals/removeLayer.js +1 -0
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  781. package/src/constants/Compass.js +0 -7
  782. package/src/constants/ContainerResize.js +0 -7
  783. package/src/constants/PitchDrag.js +0 -7
  784. package/src/constants/ShiftRotate.js +0 -7
  785. package/src/constants/TouchMode.js +0 -6
  786. package/src/constants/accessorSizes.js +0 -1
  787. package/src/constants/attachState.js +0 -1
  788. package/src/constants/cameraControlsState.js +0 -1
  789. package/src/constants/cityMapper.js +0 -6
  790. package/src/constants/hull.js +0 -1
  791. package/src/constants/indexState.js +0 -1
  792. package/src/constants/mapCameraState.js +0 -1
  793. package/src/constants/nativeLayerState.js +0 -1
  794. package/src/constants/onMapChangeState.js +0 -1
  795. package/src/constants/onZoomAnimState.js +0 -1
  796. package/src/constants/parts.js +0 -19
  797. package/src/constants/pumpState.js +0 -1
  798. package/src/constants/ringDirections.js +0 -10
  799. package/src/constants/roundProfile.js +0 -1
  800. package/src/constants/underEntryState.js +0 -1
  801. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  802. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  803. /package/src/{constants → globals}/dark.js +0 -0
  804. /package/src/{constants → globals}/glass.js +0 -0
  805. /package/src/{constants → globals}/headlight.js +0 -0
  806. /package/src/{constants → globals}/moves.js +0 -0
  807. /package/src/{constants → globals}/nativeEventMaps.js +0 -0
  808. /package/src/{constants → globals}/nativeMethodHandlers.js +0 -0
  809. /package/src/{constants → globals}/paints.js +0 -0
  810. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  811. /package/src/{constants → globals}/renderers.js +0 -0
  812. /package/src/{constants → globals}/shirt.js +0 -0
  813. /package/src/{constants → globals}/skin.js +0 -0
  814. /package/src/{constants → globals}/speed.js +0 -0
  815. /package/src/{constants → globals}/taillight.js +0 -0
  816. /package/src/{constants → globals}/trousers.js +0 -0
  817. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  818. /package/src/{constants → globals}/tyre.js +0 -0
  819. /package/src/{constants → globals}/white.js +0 -0
@@ -1,15 +1,8 @@
1
+ import { visitLightCells } from './visitLightCells.js';
2
+
1
3
  export function visitCells(packed, minX, minZ, cellSize, columns, offsets, data) {
2
- let values, i, radius, x, z, y, c, key, j, o;
4
+ let values, i;
3
5
  for (values of packed) for (i = 0; i < values.length; i += 8) {
4
- radius = values[i + 3], x = values[i] - minX, z = values[i + 2] - minZ;
5
- for (y = Math.floor((z - radius) / cellSize); y <= Math.floor((z + radius) / cellSize); y++) {
6
- for (c = Math.floor((x - radius) / cellSize); c <= Math.floor((x + radius) / cellSize); c++) {
7
- key = y * columns + c;
8
- if (data) {
9
- for (j = 0, o = offsets[key] * 4; j < 8; j++) data[o + j] = values[i + j];
10
- offsets[key] += 2;
11
- } else offsets[key]++;
12
- }
13
- }
6
+ visitLightCells(values, i, minX, minZ, cellSize, columns, offsets, data);
14
7
  }
15
8
  }
@@ -0,0 +1,13 @@
1
+ export function visitLightCells(values, i, minX, minZ, cellSize, columns, offsets, data) {
2
+ const radius = values[i + 3], x = values[i] - minX, z = values[i + 2] - minZ;
3
+ let y, c, key;
4
+ for (y = Math.floor((z - radius) / cellSize); y <= Math.floor((z + radius) / cellSize); y++) {
5
+ for (c = Math.floor((x - radius) / cellSize); c <= Math.floor((x + radius) / cellSize); c++) {
6
+ key = y * columns + c;
7
+ if (data) {
8
+ writeLightCell(values, i, key, offsets, data);
9
+ } else offsets[key]++;
10
+ }
11
+ }
12
+ }
13
+ import { writeLightCell } from './writeLightCell.js';
@@ -1,7 +1,8 @@
1
+ import { lightScale } from '../globals/lightScale.js';
1
2
 
2
3
  /** World-space [x, y, z, radius, r, g, b, intensity] for one mesh's point lights. */
3
4
  export function worldLights(lights, m) {
4
- const values = new Float32Array(lights.length * 8);
5
+ const values = /* alloc */ new Float32Array(lights.length * 8);
5
6
  let i, x, y, z, radius, color, flux, w;
6
7
  for (i = 0; i < lights.length; i++) {
7
8
  ({
@@ -11,17 +12,14 @@ export function worldLights(lights, m) {
11
12
  flux
12
13
  } = lights[i]);
13
14
  w = m[3] * x + m[7] * y + m[11] * z + m[15];
14
- values.set(
15
- [
16
- (m[0] * x + m[4] * y + m[8] * z + m[12]) / w,
17
- (m[1] * x + m[5] * y + m[9] * z + m[13]) / w,
18
- (m[2] * x + m[6] * y + m[10] * z + m[14]) / w,
19
- radius,
20
- ...color,
21
- flux / (4 * Math.PI) * 0.03
22
- ],
23
- i * 8
24
- );
15
+ values[i * 8] = (m[0] * x + m[4] * y + m[8] * z + m[12]) / w;
16
+ values[i * 8 + 1] = (m[1] * x + m[5] * y + m[9] * z + m[13]) / w;
17
+ values[i * 8 + 2] = (m[2] * x + m[6] * y + m[10] * z + m[14]) / w;
18
+ values[i * 8 + 3] = radius;
19
+ values[i * 8 + 4] = color[0];
20
+ values[i * 8 + 5] = color[1];
21
+ values[i * 8 + 6] = color[2];
22
+ values[i * 8 + 7] = flux * lightScale;
25
23
  }
26
24
  return values;
27
25
  }
@@ -0,0 +1,5 @@
1
+ export function writeLightCell(values, i, key, offsets, data) {
2
+ let j, o;
3
+ for (j = 0, o = offsets[key] * 4; j < 8; j++) data[o + j] = values[i + j];
4
+ offsets[key] += 2;
5
+ }
@@ -0,0 +1,13 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+ export function applyModelTransform(backend) {
4
+ const model = sceneByLayer.get(backend).model;
5
+ if (backend.options.rotation) {
6
+ const [x, y = x, z = x] = backend.options.rotation;
7
+ model.rotation[0] = x; model.rotation[1] = y; model.rotation[2] = z;
8
+ }
9
+ if (backend.options.scale) {
10
+ const [x, y = x, z = x] = backend.options.scale;
11
+ model.scale[0] = x; model.scale[1] = y; model.scale[2] = z;
12
+ }
13
+ }
@@ -0,0 +1,14 @@
1
+ import { modelNode } from './modelNode.js';
2
+ import { releaseModelResources } from './releaseModelResources.js';
3
+
4
+ export function buildModelNodes(context, scene) {
5
+ const nodes = /* alloc */ [];
6
+ let index;
7
+ try {
8
+ for (index of scene.nodes) nodes.push(modelNode(context, index));
9
+ } catch (error) {
10
+ releaseModelResources(context);
11
+ throw error;
12
+ }
13
+ return nodes;
14
+ }
@@ -0,0 +1,15 @@
1
+ import { geometryEmpty } from '../globals/geometryEmpty.js';
2
+ import { materialFor } from './materialFor.js';
3
+
4
+ export function createModelContext(backend, description, images) {
5
+ const context = /* alloc */ {
6
+ backend, description, images,
7
+ textures: /* alloc */ new Map(),
8
+ materials: /* alloc */ [],
9
+ active: /* alloc */ new Set(),
10
+ resources: /* alloc */ [],
11
+ };
12
+ let material;
13
+ for (material of description.materials || geometryEmpty) context.materials.push(materialFor(context, material));
14
+ return context;
15
+ }
@@ -0,0 +1,40 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { vertexNormals } from '../geometry/vertexNormals.js';
3
+ import { createProgram } from '../rendering/createProgram.js';
4
+
5
+ export function createModelGeometry(context, primitive, attributes) {
6
+ let normals;
7
+ if (!attributes.normal) {
8
+ normals = vertexNormals(attributes.position.data, attributes.index?.data);
9
+ attributes.normal = /* alloc */ { size: 3, data: normals };
10
+ }
11
+ const style = context.materials[primitive.material] || /* alloc */ {
12
+ color: /* alloc */ [1, 1, 1], metallic: 1,
13
+ };
14
+ if ((style.baseTexture || style.metalTexture || style.emissiveTexture || style.occlusionTexture) && !attributes.uv) {
15
+ throw /* alloc */ new Error('Textured model mesh requires UV coordinates');
16
+ }
17
+ const program = createProgram(context.backend, style);
18
+ context.resources.push(program);
19
+ const device = sceneByLayer.get(context.backend).renderer.device;
20
+ if (attributes.index?.data instanceof Uint8Array) attributes.index.data = Uint16Array.from(attributes.index.data);
21
+ let name, attribute;
22
+ for ([name, attribute] of Object.entries(attributes)) {
23
+ attribute.size ||= 1;
24
+ attribute.count = attribute.data.length / attribute.size;
25
+ attribute.indexFormat = attribute.data instanceof Uint32Array ? 'uint32' : 'uint16';
26
+ attribute.buffer = device.createBuffer(/* alloc */ {
27
+ size: Math.max(4, attribute.data.byteLength),
28
+ usage: name === 'index'
29
+ ? GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST
30
+ : GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
31
+ });
32
+ device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
33
+ }
34
+ const geometry = /* alloc */ {
35
+ device, attributes,
36
+ drawRange: /* alloc */ { start: 0, count: attributes.index?.count || attributes.position.count },
37
+ };
38
+ context.resources.push(geometry);
39
+ return /* alloc */ { device, geometry, program };
40
+ }
@@ -1,24 +1,27 @@
1
+ import { geometryDecoder } from '../globals/geometryDecoder.js';
1
2
  /** Decode a static glTF JSON document or GLB v2 container. */
2
3
  import { hasUnsupportedPrimitives } from './hasUnsupportedPrimitives.js';
3
4
 
5
+
4
6
  export function decodeModel(data) {
5
- const view = new DataView(data), decoder = new TextDecoder();
7
+ const view = /* alloc */ new DataView(data);
8
+ const decoder = geometryDecoder;
6
9
  let description;
7
10
  let offset, length, type, chunk;
8
11
  if (view.getUint32(0, true) === 0x46546c67) {
9
12
  // Decode GLB v2 chunks; unknown types are skipped.
10
13
  if (view.getUint32(4, true) !== 2 || view.getUint32(8, true) !== data.byteLength) {
11
- throw new Error('Invalid GLB header');
14
+ throw /* alloc */ new Error('Invalid GLB header');
12
15
  }
13
16
  let binary;
14
17
  for (offset = 12; offset < data.byteLength;) {
15
18
  if (offset + 8 > data.byteLength) {
16
- throw new Error('Truncated GLB chunk');
19
+ throw /* alloc */ new Error('Truncated GLB chunk');
17
20
  }
18
21
  length = view.getUint32(offset, true), type = view.getUint32(offset + 4, true);
19
22
  offset += 8;
20
23
  if (offset + length > data.byteLength) {
21
- throw new Error('Truncated GLB data');
24
+ throw /* alloc */ new Error('Truncated GLB data');
22
25
  }
23
26
  chunk = data.slice(offset, offset + length);
24
27
  if (type === 0x4e4f534a) {
@@ -30,7 +33,7 @@ export function decodeModel(data) {
30
33
  offset += length;
31
34
  }
32
35
  if (!description) {
33
- throw new Error('Missing GLB JSON');
36
+ throw /* alloc */ new Error('Missing GLB JSON');
34
37
  }
35
38
  if (binary) {
36
39
  description.buffers[0].binary = binary;
@@ -39,7 +42,7 @@ export function decodeModel(data) {
39
42
  description = JSON.parse(decoder.decode(data));
40
43
  }
41
44
  if (description.skins?.length || description.animations?.length || description.extensionsRequired?.length || hasUnsupportedPrimitives(description.meshes)) {
42
- throw new Error('Layer3D supports static triangle glTF models without required extensions');
45
+ throw /* alloc */ new Error('Layer3D supports static triangle glTF models without required extensions');
43
46
  }
44
47
  return description;
45
48
  }
@@ -1,6 +1,6 @@
1
1
  export async function loadBuffer(buffer, directory) {
2
2
  if (buffer.binary) return;
3
- const response = await fetch(new URL(buffer.uri, directory).href);
4
- if (!response.ok) throw new Error(`Unable to load model buffer: HTTP ${response.status}`);
3
+ const response = await fetch(/* alloc */ new URL(buffer.uri, directory).href);
4
+ if (!response.ok) throw /* alloc */ new Error(`Unable to load model buffer: HTTP ${response.status}`);
5
5
  buffer.binary = await response.arrayBuffer();
6
6
  }
@@ -1,15 +1,19 @@
1
+ import { geometryImageOptions } from '../globals/geometryImageOptions.js';
2
+
3
+
1
4
  export async function loadImage(description, directory, image) {
2
5
  let blob;
3
6
  if (image.bufferView !== undefined) {
4
7
  const view = description.bufferViews[image.bufferView];
5
8
  const buffer = description.buffers[view.buffer].binary;
6
- blob = new Blob([buffer.slice(view.byteOffset || 0, (view.byteOffset || 0) + view.byteLength)],
7
- { type: image.mimeType });
9
+ blob = /* alloc */ new Blob(
10
+ /* alloc */ [buffer.slice(view.byteOffset || 0, (view.byteOffset || 0) + view.byteLength)],
11
+ /* alloc */ { type: image.mimeType });
8
12
  } else {
9
- const response = await fetch(new URL(image.uri, directory).href);
10
- if (!response.ok) throw new Error(`Unable to load model texture: HTTP ${response.status}`);
13
+ const response = await fetch(/* alloc */ new URL(image.uri, directory).href);
14
+ if (!response.ok) throw /* alloc */ new Error(`Unable to load model texture: HTTP ${response.status}`);
11
15
  blob = await response.blob();
12
16
  }
13
17
  // Preserve straight alpha and raw samples; GPU sRGB formats do color decoding.
14
- return createImageBitmap(blob, { premultiplyAlpha: 'none', colorSpaceConversion: 'none' });
18
+ return createImageBitmap(blob, geometryImageOptions);
15
19
  }
@@ -1,69 +1,44 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { cameraByMap } from '../globals/cameraByMap.js';
3
+
1
4
  import { decodeModel } from './decodeModel.js';
2
5
  import { setParent } from '../scene/setParent.js';
3
6
  import { emptyNode } from '../scene/emptyNode.js';
4
7
  import { conformModelToTerrain } from '../geometry/conformModelToTerrain.js';
5
- import { loadBuffer } from './loadBuffer.js';
6
- import { loadImage } from './loadImage.js';
7
- import { materialFor } from './materialFor.js';
8
- import { modelNode } from './modelNode.js';
8
+ import { loadModelResources } from './loadModelResources.js';
9
+ import { createModelContext } from './createModelContext.js';
10
+ import { buildModelNodes } from './buildModelNodes.js';
11
+ import { applyModelTransform } from './applyModelTransform.js';
12
+
9
13
 
10
14
  /** glTF/GLB model loading. */
11
15
  /** Load the configured GLB/glTF (static triangles) under `root`; GPU resources need attachment. */
12
16
 
13
17
  export async function loadModel(backend) {
14
- await backend._added.promise;
15
- const url = new URL(backend.modelUrl, document.baseURI).href;
18
+ await sceneByLayer.get(backend)._added.promise;
19
+ const url = /* alloc */ new URL(sceneByLayer.get(backend).modelUrl, document.baseURI).href;
16
20
  const response = await fetch(url);
17
21
  if (!response.ok) {
18
- throw new Error(`Unable to load model: HTTP ${response.status}`);
22
+ throw /* alloc */ new Error(`Unable to load model: HTTP ${response.status}`);
19
23
  }
20
24
  const data = await response.arrayBuffer();
21
25
  const description = decodeModel(data);
22
- const directory = new URL('.', url).href;
23
- const bufferRequests = [];
24
- let buffer, image, material, index, resource, attribute, node;
25
- for (buffer of description.buffers || []) bufferRequests.push(loadBuffer(buffer, directory));
26
- await Promise.all(bufferRequests);
27
- await backend._added.promise;
28
- const imageRequests = [];
29
- for (image of description.images || []) imageRequests.push(loadImage(description, directory, image));
30
- const images = await Promise.all(imageRequests);
31
- await backend._map?._terrain3D?._terrainPromise;
32
- const context = { backend, description, images, textures: new Map(), materials: [], active: new Set(), resources: [] };
33
- // Convert glTF materials directly to the shader's retained CPU styles.
34
- for (material of description.materials || []) context.materials.push(materialFor(context, material));
26
+ const directory = /* alloc */ new URL('.', url).href;
27
+ const images = await loadModelResources(backend, description, directory);
28
+ const context = createModelContext(backend, description, images);
35
29
  const scene = description.scenes?.[description.scene || 0];
36
- if (!scene) throw new Error('Missing glTF scene');
37
- const nodes = [];
38
- try {
39
- for (index of scene.nodes) nodes.push(modelNode(context, index));
40
- } catch (error) {
41
- // Parsing can fail after earlier primitives allocated buffers/programs.
42
- for (resource of context.resources) {
43
- if (resource.attributes) {
44
- for (attribute of Object.values(resource.attributes)) attribute.buffer.destroy();
45
- } else {
46
- resource.pipelineCache.clear();
47
- }
48
- }
49
- throw error;
50
- }
51
- const model = {
30
+ if (!scene) throw /* alloc */ new Error('Missing glTF scene');
31
+ const nodes = buildModelNodes(context, scene);
32
+ const model = /* alloc */ {
52
33
  ...emptyNode(),
53
34
  id: url,
54
- extras: description.extras || {},
35
+ extras: description.extras || /* alloc */ {},
55
36
  };
56
- if (!nodes.length) throw new Error('Expected a glTF model with a non-empty scene');
37
+ if (!nodes.length) throw /* alloc */ new Error('Expected a glTF model with a non-empty scene');
38
+ let node;
57
39
  for (node of nodes) setParent(node, model);
58
- backend.model = model;
59
- if (backend.options.rotation) {
60
- const [x, y = x, z = x] = backend.options.rotation;
61
- backend.model.rotation[0] = x; backend.model.rotation[1] = y; backend.model.rotation[2] = z;
62
- }
63
- if (backend.options.scale) {
64
- const [x, y = x, z = x] = backend.options.scale;
65
- backend.model.scale[0] = x; backend.model.scale[1] = y; backend.model.scale[2] = z;
66
- }
67
- setParent(backend.model, backend.root);
68
- conformModelToTerrain(backend, backend._map?._terrain3D);
40
+ sceneByLayer.get(backend).model = model;
41
+ applyModelTransform(backend);
42
+ setParent(sceneByLayer.get(backend).model, sceneByLayer.get(backend).root);
43
+ conformModelToTerrain(backend, cameraByMap.get(backend._map)?._terrain3D);
69
44
  }
@@ -0,0 +1,19 @@
1
+ import { geometryEmpty } from '../globals/geometryEmpty.js';
2
+ import { cameraByMap } from '../globals/cameraByMap.js';
3
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
4
+ import { loadBuffer } from './loadBuffer.js';
5
+ import { loadImage } from './loadImage.js';
6
+
7
+ export async function loadModelResources(backend, description, directory) {
8
+ const bufferRequests = /* alloc */ [];
9
+ let buffer;
10
+ for (buffer of description.buffers || geometryEmpty) bufferRequests.push(loadBuffer(buffer, directory));
11
+ await Promise.all(bufferRequests);
12
+ await sceneByLayer.get(backend)._added.promise;
13
+ const imageRequests = /* alloc */ [];
14
+ let image;
15
+ for (image of description.images || geometryEmpty) imageRequests.push(loadImage(description, directory, image));
16
+ const images = await Promise.all(imageRequests);
17
+ await sceneByLayer.get(cameraByMap.get(backend._map)?._terrain3D)?._terrainPromise;
18
+ return images;
19
+ }
@@ -2,17 +2,17 @@ import { textureFor } from './textureFor.js';
2
2
 
3
3
  export function materialFor(context, material) {
4
4
  const { backend } = context;
5
- const pbr = material.pbrMetallicRoughness || {};
6
- return {
7
- color: (pbr.baseColorFactor || [1, 1, 1, 1]).slice(0, 3),
8
- opacity: pbr.baseColorFactor?.[3] ?? 1,
9
- metallic: pbr.metallicFactor ?? 1,
10
- roughness: pbr.roughnessFactor ?? 1,
11
- baseTexture: textureFor(context, pbr.baseColorTexture, true),
12
- metalTexture: textureFor(context, pbr.metallicRoughnessTexture),
5
+ const pbr = material.pbrMetallicRoughness;
6
+ return /* alloc */ {
7
+ color: pbr?.baseColorFactor ? pbr.baseColorFactor.slice(0, 3) : /* alloc */ [1, 1, 1],
8
+ opacity: pbr?.baseColorFactor?.[3] ?? 1,
9
+ metallic: pbr?.metallicFactor ?? 1,
10
+ roughness: pbr?.roughnessFactor ?? 1,
11
+ baseTexture: textureFor(context, pbr?.baseColorTexture, true),
12
+ metalTexture: textureFor(context, pbr?.metallicRoughnessTexture),
13
13
  emissiveTexture: textureFor(context, material.emissiveTexture, true),
14
14
  occlusionTexture: textureFor(context, material.occlusionTexture),
15
- emissive: material.emissiveFactor || [0, 0, 0],
15
+ emissive: material.emissiveFactor || /* alloc */ [0, 0, 0],
16
16
  occlusionStrength: material.occlusionTexture?.strength ?? 1,
17
17
  alphaMode: backend.options.alphaMode || material.alphaMode || 'OPAQUE',
18
18
  alphaCutoff: material.alphaCutoff ?? 0.5,
@@ -1,93 +1,49 @@
1
- import { cityMapper } from '../constants/cityMapper.js';
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+ import { nextId } from '../globals/nextId.js';
3
+ import { geometryEmpty } from '../globals/geometryEmpty.js';
4
+
2
5
  import { emptyNode } from '../scene/emptyNode.js';
3
6
  import { nodeMatrix } from './nodeMatrix.js';
4
- import { readAccessor } from './readAccessor.js';
5
7
  import { setParent } from '../scene/setParent.js';
6
- import { vertexNormals } from '../geometry/vertexNormals.js';
7
- import { createProgram } from '../rendering/createProgram.js';
8
+ import { readModelAttributes } from './readModelAttributes.js';
9
+ import { readModelIndices } from './readModelIndices.js';
10
+ import { createModelGeometry } from './createModelGeometry.js';
8
11
 
9
12
  export function modelNode(context, index) {
10
- const { backend, description, materials, active, resources } = context;
13
+ const { backend, description, active } = context;
11
14
  // Track only the recursion path: shared mesh references are valid, cycles are not.
12
- if (active.has(index)) throw new Error('Cyclic glTF nodes');
15
+ if (active.has(index)) throw /* alloc */ new Error('Cyclic glTF nodes');
13
16
  const spec = description.nodes[index];
14
- if (!spec) throw new Error('Invalid glTF node');
17
+ if (!spec) throw /* alloc */ new Error('Invalid glTF node');
15
18
  active.add(index);
16
- const group = {
19
+ const group = /* alloc */ {
17
20
  ...emptyNode(),
18
21
  name: spec.name
19
22
  };
20
23
  group.matrix = nodeMatrix(spec);
21
- let primitive, attributes, semantic, name, vertexCount, attribute, index2, i, normals, style, program;
22
- let device, geometry, mesh, child;
24
+ let primitive, attributeData, attributes, vertexCount, built, mesh, child;
23
25
  if (spec.mesh !== undefined) {
24
26
  for (primitive of description.meshes[spec.mesh].primitives) {
25
- attributes = {};
26
- for ([semantic, name] of [['POSITION', 'position'], ['NORMAL', 'normal'], ['TEXCOORD_0', 'uv']]) {
27
- if (primitive.attributes[semantic] !== undefined) attributes[name] = readAccessor(description, primitive.attributes[semantic]);
28
- }
29
- if (!attributes.position) throw new Error('glTF mesh has no positions');
30
- vertexCount = attributes.position.data.length / 3;
31
- if (attributes.position.size !== 3 || vertexCount < 3) throw new Error('Invalid glTF vertex attributes');
32
- for (attribute of Object.values(attributes)) {
33
- if (attribute.data.length / attribute.size !== vertexCount) throw new Error('Invalid glTF vertex attributes');
34
- }
35
- if (primitive.indices !== undefined) {
36
- index2 = readAccessor(description, primitive.indices);
37
- attributes.index = { size: 1, data: index2.indices };
38
- if (!(index2.indices instanceof Uint8Array || index2.indices instanceof Uint16Array || index2.indices instanceof Uint32Array) ||
39
- index2.size !== 1 || index2.indices.length % 3) throw new Error('Invalid glTF triangle indices');
40
- for (i of index2.indices) {
41
- if (i >= vertexCount) throw new Error('Invalid glTF triangle indices');
42
- }
43
- }
44
- if (!attributes.index && vertexCount % 3) throw new Error('Incomplete glTF triangle');
45
- if (!attributes.normal) {
46
- normals = vertexNormals(attributes.position.data, attributes.index?.data);
47
- attributes.normal = { size: 3, data: normals };
48
- }
49
- style = materials[primitive.material] || { color: [1, 1, 1], metallic: 1 };
50
- if ((style.baseTexture || style.metalTexture || style.emissiveTexture || style.occlusionTexture) && !attributes.uv) {
51
- throw new Error('Textured model mesh requires UV coordinates');
52
- }
53
- program = createProgram(backend, style);
54
- resources.push(program);
55
- device = backend.renderer.device;
56
- if (attributes.index?.data instanceof Uint8Array) {
57
- attributes.index.data = Uint16Array.from(attributes.index.data);
58
- }
59
- for ([name, attribute] of Object.entries(attributes)) {
60
- attribute.size ||= 1;
61
- attribute.count = attribute.data.length / attribute.size;
62
- attribute.indexFormat = attribute.data instanceof Uint32Array ? 'uint32' : 'uint16';
63
- attribute.buffer = device.createBuffer({
64
- size: Math.max(4, attribute.data.byteLength),
65
- usage: name === 'index'
66
- ? GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST
67
- : GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
68
- });
69
- device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
70
- }
71
- geometry = {
72
- device,
73
- attributes,
74
- drawRange: { start: 0, count: attributes.index?.count || attributes.position.count },
75
- };
76
- resources.push(geometry);
77
- mesh = {
27
+ attributeData = readModelAttributes(description, primitive);
28
+ attributes = attributeData.attributes;
29
+ vertexCount = attributeData.vertexCount;
30
+ readModelIndices(description, primitive, attributes, vertexCount);
31
+ built = createModelGeometry(context, primitive, attributes);
32
+ mesh = /* alloc */ {
78
33
  ...emptyNode(),
79
- device,
80
- geometry,
81
- program,
34
+ device: built.device,
35
+ geometry: built.geometry,
36
+ program: built.program,
82
37
  fadeDuration: 250,
83
- id: cityMapper.nextId++,
38
+ id: nextId.value++,
84
39
  renderOrder: 0
85
40
  };
86
- mesh.name = description.meshes[spec.mesh].name; mesh.extras = spec.extras || {};
41
+ mesh.name = description.meshes[spec.mesh].name;
42
+ mesh.extras = spec.extras || /* alloc */ {};
87
43
  setParent(mesh, group);
88
44
  }
89
45
  }
90
- for (child of spec.children || []) setParent(modelNode(context, child), group);
46
+ for (child of spec.children || geometryEmpty) setParent(modelNode(context, child), group);
91
47
  active.delete(index);
92
48
  return group;
93
49
  }
@@ -1,10 +1,15 @@
1
+ import { geometryQuaternion } from '../globals/geometryQuaternion.js';
2
+ import { geometryScale } from '../globals/geometryScale.js';
3
+ import { geometryTranslation } from '../globals/geometryTranslation.js';
1
4
  /** glTF quaternion/translation/scale to a column-major matrix. */
2
5
 
6
+
3
7
  export function nodeMatrix(spec) {
4
8
  if (spec.matrix) return Array.from(spec.matrix);
5
9
  // glTF stores quaternions [x,y,z,w]; convert directly to a scaled column-major matrix.
6
- const [x, y, z, w] = spec.rotation || [0, 0, 0, 1], [sx, sy, sz] = spec.scale || [1, 1, 1];
7
- return [
10
+ const [x, y, z, w] = spec.rotation || geometryQuaternion;
11
+ const [sx, sy, sz] = spec.scale || geometryScale;
12
+ return /* alloc */ [
8
13
  (1 - 2 * (y * y + z * z)) * sx,
9
14
  2 * (x * y + z * w) * sx,
10
15
  2 * (x * z - y * w) * sx,
@@ -16,7 +21,7 @@ export function nodeMatrix(spec) {
16
21
  2 * (y * z - x * w) * sz,
17
22
  (1 - 2 * (x * x + y * y)) * sz,
18
23
  0,
19
- ...(spec.translation || [0, 0, 0]),
24
+ ...(spec.translation || geometryTranslation),
20
25
  1,
21
26
  ];
22
27
  }
@@ -0,0 +1,11 @@
1
+ export function normalizeAccessor(spec, Type, data, size) {
2
+ const normalized = /* alloc */ new Float32Array(data.length);
3
+ let i;
4
+ for (i = 0; i < data.length; i++) {
5
+ normalized[i] = spec.normalized
6
+ ? Math.max(-1, data[i] / (Type === Int8Array ? 127 : Type === Int16Array ? 32767 :
7
+ Type === Uint8Array ? 255 : Type === Uint32Array ? 4294967295 : 65535))
8
+ : data[i];
9
+ }
10
+ return /* alloc */ { data: normalized, size, indices: data };
11
+ }
@@ -1,15 +1,19 @@
1
- import { types } from "../constants/accessorTypes.js";
2
- import { sizes } from "../constants/accessorSizes.js";
1
+ import { types } from '../globals/types.js';
2
+ import { sizes } from '../globals/sizes.js';
3
+
4
+
3
5
  import { readAccessorValues } from './readAccessorValues.js';
6
+ import { readSparseAccessor } from './readSparseAccessor.js';
7
+ import { normalizeAccessor } from './normalizeAccessor.js';
4
8
 
5
9
  /** Decode packed, interleaved, normalized or sparse glTF accessor data. */
6
10
 
7
11
  export function readAccessor(description, index) {
8
12
  const spec = description.accessors[index], Type = types[spec.componentType], size = sizes[spec.type];
9
13
  if (!Type || !size || !Number.isInteger(spec.count) || spec.count < 0) {
10
- throw new Error('Invalid glTF accessor');
14
+ throw /* alloc */ new Error('Invalid glTF accessor');
11
15
  }
12
- const data = new Type(spec.count * size);
16
+ const data = /* alloc */ new Type(spec.count * size);
13
17
  if (spec.bufferView !== undefined) {
14
18
  readAccessorValues(
15
19
  description, Type, size, data, spec.count, null,
@@ -20,34 +24,10 @@ export function readAccessor(description, index) {
20
24
  );
21
25
  }
22
26
  if (spec.sparse) {
23
- const sparse = spec.sparse, Index = types[sparse.indices.componentType];
24
- if (![Uint8Array, Uint16Array, Uint32Array].includes(Index)) {
25
- throw new Error('Invalid sparse glTF indices');
26
- }
27
- const view = description.bufferViews[sparse.indices.bufferView];
28
- const offset = (view.byteOffset || 0) + (sparse.indices.byteOffset || 0);
29
- if (sparse.count > spec.count || (sparse.indices.byteOffset || 0) + sparse.count * Index.BYTES_PER_ELEMENT > view.byteLength) {
30
- throw new Error('Invalid sparse glTF indices');
31
- }
32
- const indices = new Index(description.buffers[view.buffer].binary.slice(offset, offset + sparse.count * Index.BYTES_PER_ELEMENT));
33
- readAccessorValues(
34
- description, Type, size, data, spec.count, indices,
35
- sparse.values.bufferView,
36
- sparse.values.byteOffset || 0,
37
- sparse.count,
38
- 0
39
- );
27
+ readSparseAccessor(description, spec, Type, size, data);
40
28
  }
41
29
  if (spec.componentType === 5126) {
42
- return { data, size };
43
- }
44
- const normalized = new Float32Array(data.length);
45
- // Normalization is a glTF accessor rule, not sRGB conversion; indices stay integers.
46
- let i;
47
- for (i = 0; i < data.length; i++) {
48
- normalized[i] = spec.normalized
49
- ? Math.max(-1, data[i] / (Type === Int8Array ? 127 : Type === Int16Array ? 32767 : Type === Uint8Array ? 255 : Type === Uint32Array ? 4294967295 : 65535))
50
- : data[i];
30
+ return /* alloc */ { data, size };
51
31
  }
52
- return { data: normalized, size, indices: data };
32
+ return normalizeAccessor(spec, Type, data, size);
53
33
  }
@@ -0,0 +1,7 @@
1
+ export function readAccessorValue(input, Type, at) {
2
+ return Type === Int8Array ? input.getInt8(at) :
3
+ Type === Uint8Array ? input.getUint8(at) :
4
+ Type === Int16Array ? input.getInt16(at, true) :
5
+ Type === Uint16Array ? input.getUint16(at, true) :
6
+ Type === Uint32Array ? input.getUint32(at, true) : input.getFloat32(at, true);
7
+ }