leaflet-city-mapper 0.0.3 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (819) hide show
  1. package/README.md +22 -26
  2. package/cucumber.mjs +1 -1
  3. package/dist/leaflet-city-mapper-src.js +15326 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper.js +4 -3
  6. package/dist/leaflet-city-mapper.js.map +4 -4
  7. package/libs/leaflet-lens.js +122 -0
  8. package/libs/leaflet.js +76 -0
  9. package/libs/openlayers-bindings.js +1128 -0
  10. package/libs/openlayers-bindings.min.js +99 -0
  11. package/libs/openlayers-bindings.min.js.map +7 -0
  12. package/package.json +4 -3
  13. package/src/archives/decodeDirectory.js +43 -25
  14. package/src/archives/decodeHeader.js +15 -11
  15. package/src/archives/decompress.js +7 -2
  16. package/src/archives/findDirectoryEntry.js +9 -0
  17. package/src/archives/findTile.js +31 -0
  18. package/src/archives/getDirectoryEntries.js +18 -0
  19. package/src/archives/getHeader.js +7 -3
  20. package/src/archives/getTileData.js +13 -0
  21. package/src/archives/getZxy.js +7 -63
  22. package/src/archives/loadSource.js +24 -10
  23. package/src/archives/read.js +12 -9
  24. package/src/archives/tileId.js +7 -3
  25. package/src/archives/varint.js +7 -3
  26. package/src/camera/angles.js +12 -4
  27. package/src/camera/animationPoint.js +4 -1
  28. package/src/camera/cameraMapReady.js +4 -1
  29. package/src/camera/cancelCameraAnimation.js +11 -7
  30. package/src/camera/cleanupCameraMap.js +7 -4
  31. package/src/camera/fitCameraBounds.js +33 -23
  32. package/src/camera/getBearing.js +5 -0
  33. package/src/camera/getPitch.js +5 -0
  34. package/src/camera/groundBounds.js +13 -6
  35. package/src/camera/initializeCameraMap.js +8 -3
  36. package/src/camera/mapAnimateCamera.js +20 -13
  37. package/src/camera/mapCamera.js +22 -42
  38. package/src/camera/mapContainerPointToLayerPoint.js +4 -2
  39. package/src/camera/mapGetBearing.js +4 -1
  40. package/src/camera/mapGetBounds.js +12 -6
  41. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  42. package/src/camera/mapGetBoundsZoom.js +17 -7
  43. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  44. package/src/camera/mapGetPitch.js +4 -1
  45. package/src/camera/mapLayerPointToContainerPoint.js +3 -2
  46. package/src/camera/mapLimitCenter.js +12 -7
  47. package/src/camera/mapLimitOffset.js +6 -2
  48. package/src/camera/mapPanBy.js +3 -2
  49. package/src/camera/mapPanInside.js +16 -10
  50. package/src/camera/mapResetNorth.js +4 -1
  51. package/src/camera/mapResetNorthPitch.js +4 -1
  52. package/src/camera/mapSetBearing.js +3 -1
  53. package/src/camera/mapSetPitch.js +3 -1
  54. package/src/camera/mapSetPitchAndBearing.js +19 -11
  55. package/src/camera/mapSetZoomAround.js +12 -8
  56. package/src/camera/mapStopPitchBearingAnimation.js +3 -3
  57. package/src/camera/mapTryAnimatedPan.js +3 -2
  58. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  59. package/src/camera/pointOf.js +4 -2
  60. package/src/camera/project.js +23 -16
  61. package/src/camera/runCameraAnimations.js +15 -12
  62. package/src/camera/scheduleCameraAnimation.js +9 -4
  63. package/src/camera/updateSky.js +20 -14
  64. package/src/cog/decodeCogTile.js +24 -0
  65. package/src/cog/finiteCogValues.js +5 -0
  66. package/src/cog/getCogAssetEntry.js +15 -0
  67. package/src/cog/getCogBase.js +10 -0
  68. package/src/cog/getCogHeader.js +3 -0
  69. package/src/cog/getCogProfile.js +16 -0
  70. package/src/cog/getCogTile.js +12 -0
  71. package/src/cog/getColorTile.js +25 -0
  72. package/src/cog/getElevationTile.js +16 -0
  73. package/src/cog/hasCogProjection.js +9 -0
  74. package/src/cog/initCog.js +7 -0
  75. package/src/cog/invalidCogFullResponse.js +3 -0
  76. package/src/cog/openCog.js +30 -0
  77. package/src/cog/openCogAsset.js +14 -0
  78. package/src/cog/readCog.js +25 -0
  79. package/src/cog/readCogBlock.js +8 -0
  80. package/src/cog/readCogBody.js +20 -0
  81. package/src/cog/readCogDirectories.js +20 -0
  82. package/src/cog/readCogDirectory.js +21 -0
  83. package/src/cog/readCogLevel.js +27 -0
  84. package/src/cog/readCogTag.js +15 -0
  85. package/src/cog/validCogDimensions.js +6 -0
  86. package/src/cog/validCogEncoding.js +5 -0
  87. package/src/cog/validCogGeoArrays.js +8 -0
  88. package/src/cog/validCogGrid.js +9 -0
  89. package/src/cog/validCogTileCoordinates.js +4 -0
  90. package/src/cog/validateCogContainer.js +9 -0
  91. package/src/cog/validateCogContentRange.js +8 -0
  92. package/src/cog/validateCogOffsets.js +10 -0
  93. package/src/cog/validateCogRange.js +7 -0
  94. package/src/cog/validateCogResponse.js +15 -0
  95. package/src/collision/collider.js +13 -20
  96. package/src/collision/hiddenLightHit.js +8 -0
  97. package/src/collision/indexTriangle.js +11 -0
  98. package/src/collision/intersectMeshes.js +32 -133
  99. package/src/collision/localRay.js +21 -0
  100. package/src/collision/mergeHits.js +11 -0
  101. package/src/collision/rayBounds.js +19 -0
  102. package/src/collision/readTriangle.js +20 -0
  103. package/src/collision/sortHits.js +5 -11
  104. package/src/collision/transformTriangle.js +9 -0
  105. package/src/collision/triangleDistance.js +21 -0
  106. package/src/collision/worldHit.js +18 -0
  107. package/src/controls/addCameraHandler.js +9 -0
  108. package/src/controls/adjustCameraDrag.js +7 -2
  109. package/src/controls/cameraControls.js +53 -22
  110. package/src/controls/cameraDragClick.js +3 -2
  111. package/src/controls/cameraDragContextMenu.js +3 -2
  112. package/src/controls/cameraDragDown.js +20 -17
  113. package/src/controls/cameraDragEnd.js +3 -2
  114. package/src/controls/cameraDragMove.js +11 -6
  115. package/src/controls/changeCameraTouch.js +5 -2
  116. package/src/controls/cleanupCameraTouch.js +21 -16
  117. package/src/controls/compassAddHooks.js +13 -10
  118. package/src/controls/compassOrientation.js +2 -1
  119. package/src/controls/containerResizeAddHooks.js +3 -3
  120. package/src/controls/dragCamera.js +18 -14
  121. package/src/controls/endAllCameraDrags.js +4 -2
  122. package/src/controls/endAllCameraTouches.js +4 -2
  123. package/src/controls/endCameraTouch.js +3 -2
  124. package/src/controls/endCameraTouchEvent.js +5 -2
  125. package/src/controls/failCompassPermission.js +4 -0
  126. package/src/controls/finishCompassPermission.js +10 -9
  127. package/src/controls/loadCameraControls.js +2 -2
  128. package/src/controls/moveCameraTouch.js +16 -9
  129. package/src/controls/pitchDragAddHooks.js +3 -1
  130. package/src/controls/refreshRotateControl.js +9 -6
  131. package/src/controls/removeCameraDrag.js +7 -4
  132. package/src/controls/rotateButtonClick.js +8 -4
  133. package/src/controls/rotateButtonKeydown.js +8 -4
  134. package/src/controls/rotateControl.js +3 -2
  135. package/src/controls/rotateOnAdd.js +32 -28
  136. package/src/controls/shiftRotateAddHooks.js +6 -4
  137. package/src/controls/shiftRotateWheel.js +3 -1
  138. package/src/controls/startCameraTouch.js +32 -22
  139. package/src/core/addImageState.js +6 -5
  140. package/src/core/addRasterImage.js +4 -2
  141. package/src/core/adjustCameraMarkerPan.js +24 -18
  142. package/src/core/beforeNativeRender.js +1 -1
  143. package/src/core/boundsQuad.js +7 -6
  144. package/src/core/bringNativeLayerToBack.js +6 -1
  145. package/src/core/bringNativeLayerToFront.js +6 -1
  146. package/src/core/bypassNativeEvent.js +11 -0
  147. package/src/core/cameraCircleBounds.js +3 -2
  148. package/src/core/cameraMarkerDrag.js +16 -13
  149. package/src/core/cameraMarkerOnDrag.js +7 -2
  150. package/src/core/cancelGridFade.js +10 -6
  151. package/src/core/closestCameraLayerPoint.js +3 -2
  152. package/src/core/current.js +4 -1
  153. package/src/core/disposeNativeLayer.js +6 -2
  154. package/src/core/fireRasterLoad.js +3 -2
  155. package/src/core/forwardNativeError.js +2 -2
  156. package/src/core/gridlayerGetEvents.js +7 -4
  157. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  158. package/src/core/handleNativeMapEvent.js +16 -36
  159. package/src/core/hideTargets.js +6 -4
  160. package/src/core/initNativeGPU.js +10 -6
  161. package/src/core/initializeGridContainer.js +3 -2
  162. package/src/core/initializeNativeLayer.js +16 -18
  163. package/src/core/layerCallInitHooks.js +14 -0
  164. package/src/core/localPixelForGeometry.js +3 -2
  165. package/src/core/localPosition.js +8 -4
  166. package/src/core/markerCameraIconPoint.js +9 -6
  167. package/src/core/markerGetEvents.js +6 -2
  168. package/src/core/markerImageBounds.js +11 -0
  169. package/src/core/markerInitInteraction.js +4 -2
  170. package/src/core/markerQuadCorners.js +41 -24
  171. package/src/core/markerSetIcon.js +5 -2
  172. package/src/core/markerSetPos.js +10 -5
  173. package/src/core/markerSetRotation.js +9 -7
  174. package/src/core/markerUpdateZIndex.js +9 -5
  175. package/src/core/nativeEventSource.js +18 -0
  176. package/src/core/nativeEvents.js +8 -3
  177. package/src/core/nativeImageError.js +8 -3
  178. package/src/core/nativeImageRefresh.js +6 -2
  179. package/src/core/nativeLayer.js +24 -21
  180. package/src/core/nativeLayerMethod.js +8 -3
  181. package/src/core/popupAdjustPan.js +24 -18
  182. package/src/core/popupGetEvents.js +5 -2
  183. package/src/core/popupUpdatePosition.js +5 -2
  184. package/src/core/pruneNativeResources.js +20 -0
  185. package/src/core/putNativeMesh.js +11 -8
  186. package/src/core/quadNativeMesh.js +9 -4
  187. package/src/core/readyNativeGPU.js +4 -1
  188. package/src/core/redrawPath.js +6 -0
  189. package/src/core/refreshNativeLayer.js +11 -6
  190. package/src/core/refreshNativeLayerContract.js +6 -1
  191. package/src/core/rejectNativeReady.js +1 -0
  192. package/src/core/removeImageState.js +4 -3
  193. package/src/core/removeLayer.js +22 -0
  194. package/src/core/removeNativeEvents.js +2 -1
  195. package/src/core/removeTargets.js +6 -2
  196. package/src/core/reorderNativeLayer.js +4 -1
  197. package/src/core/resolveNativeReady.js +1 -0
  198. package/src/core/runGridFades.js +11 -6
  199. package/src/core/runMarkerPanFrame.js +6 -4
  200. package/src/core/scheduleGridFade.js +10 -5
  201. package/src/core/scheduleMarkerPan.js +7 -4
  202. package/src/core/setRotation.js +5 -0
  203. package/src/core/styleNativeMesh.js +5 -1
  204. package/src/core/syncGridLayer.js +10 -3
  205. package/src/core/syncMarker.js +4 -2
  206. package/src/core/syncVectorLayer.js +12 -9
  207. package/src/core/synchronizeNativeLayer.js +8 -17
  208. package/src/core/textureFor.js +41 -43
  209. package/src/core/tooltipGetEvents.js +5 -2
  210. package/src/core/tooltipSetPosition.js +5 -2
  211. package/src/core/transformNativePoint.js +7 -0
  212. package/src/core/updateGridOpacity.js +7 -3
  213. package/src/core/updateNativeHover.js +7 -0
  214. package/src/core/updateNativeLayerView.js +4 -1
  215. package/src/core/uploadCanvasTexture.js +18 -15
  216. package/src/core/uploadNativeImage.js +13 -0
  217. package/src/geometry/addBridges.js +29 -88
  218. package/src/geometry/below.js +1 -1
  219. package/src/geometry/box.js +6 -1
  220. package/src/geometry/bridgeEdge.js +11 -0
  221. package/src/geometry/bridgeElevation.js +3 -1
  222. package/src/geometry/bridgeFaces.js +15 -0
  223. package/src/geometry/bridgeLocal.js +3 -2
  224. package/src/geometry/bridgePaths.js +11 -0
  225. package/src/geometry/bridgePolygon.js +31 -0
  226. package/src/geometry/bridgeSides.js +11 -0
  227. package/src/geometry/build.js +10 -6
  228. package/src/geometry/circleAt.js +4 -2
  229. package/src/geometry/circleGeometry.js +34 -0
  230. package/src/geometry/clipLine.js +1 -1
  231. package/src/geometry/clipSegment.js +11 -7
  232. package/src/geometry/computeBounds.js +9 -4
  233. package/src/geometry/conformModelToTerrain.js +17 -12
  234. package/src/geometry/cross.js +5 -1
  235. package/src/geometry/dashValues.js +14 -0
  236. package/src/geometry/dashedSegment.js +16 -0
  237. package/src/geometry/diskAt.js +4 -2
  238. package/src/geometry/emitter.js +2 -2
  239. package/src/geometry/indexBridge.js +29 -0
  240. package/src/geometry/lampPostGeometry.js +12 -6
  241. package/src/geometry/lampRing.js +9 -6
  242. package/src/geometry/lightGeometry.js +2 -2
  243. package/src/geometry/line.js +21 -54
  244. package/src/geometry/lineJoin.js +26 -0
  245. package/src/geometry/nativeGeometry.js +10 -44
  246. package/src/geometry/polygon.js +4 -3
  247. package/src/geometry/quad.js +8 -3
  248. package/src/geometry/roofCoverage.js +23 -52
  249. package/src/geometry/roofFootprint.js +29 -0
  250. package/src/geometry/segment.js +2 -1
  251. package/src/geometry/setVertexColor.js +3 -1
  252. package/src/geometry/sub.js +2 -2
  253. package/src/geometry/subtractRoofTile.js +19 -0
  254. package/src/geometry/surface.js +2 -1
  255. package/src/geometry/treeGeometry.js +5 -6
  256. package/src/geometry/treeRing.js +9 -8
  257. package/src/geometry/triangle.js +8 -7
  258. package/src/geometry/validateTree.js +7 -0
  259. package/src/geometry/vertexNormals.js +10 -16
  260. package/src/geometry/visit.js +2 -1
  261. package/src/{constants → globals}/CELL.js +0 -1
  262. package/src/globals/Compass.js +1 -0
  263. package/src/globals/ContainerResize.js +1 -0
  264. package/src/{constants → globals}/HEIGHT.js +1 -1
  265. package/src/globals/L.js +1 -0
  266. package/src/globals/PitchDrag.js +1 -0
  267. package/src/globals/ShiftRotate.js +1 -0
  268. package/src/globals/TouchMode.js +1 -0
  269. package/src/globals/alphaBlend.js +12 -0
  270. package/src/globals/archiveDecoder.js +1 -0
  271. package/src/globals/archiveNorthWest.js +1 -0
  272. package/src/globals/archiveSouthEast.js +1 -0
  273. package/src/globals/atmosphereColor.js +1 -0
  274. package/src/globals/atmosphereStops.js +22 -0
  275. package/src/globals/blobParts.js +1 -0
  276. package/src/globals/boundsMethods.js +1 -0
  277. package/src/globals/cameraAngles.js +1 -0
  278. package/src/globals/cameraAnimatedOptions.js +3 -0
  279. package/src/globals/cameraAnimationFrame.js +1 -0
  280. package/src/globals/cameraAnimations.js +1 -0
  281. package/src/globals/cameraBearingSensitivity.js +1 -0
  282. package/src/globals/cameraByMap.js +1 -0
  283. package/src/globals/cameraDragSensitivity.js +1 -0
  284. package/src/globals/cameraDrags.js +1 -0
  285. package/src/globals/cameraEmptyOptions.js +1 -0
  286. package/src/globals/cameraFocusOptions.js +3 -0
  287. package/src/globals/cameraFov.js +3 -0
  288. package/src/globals/cameraListenerOptions.js +4 -0
  289. package/src/globals/cameraTouchStates.js +1 -0
  290. package/src/globals/cameraZeroPadding.js +1 -0
  291. package/src/globals/closestMethods.js +1 -0
  292. package/src/globals/cogTags.js +1 -0
  293. package/src/{constants → globals}/colliders.js +0 -1
  294. package/src/globals/colorLayout.js +8 -0
  295. package/src/globals/coreEventTypes.js +4 -0
  296. package/src/globals/coreMatrixKeys.js +4 -0
  297. package/src/globals/coreQuadIndices.js +1 -0
  298. package/src/globals/coreQuadUV.js +1 -0
  299. package/src/globals/coreSampler.js +4 -0
  300. package/src/globals/coreWhite.js +1 -0
  301. package/src/globals/cosObliquity.js +3 -0
  302. package/src/globals/coverageTiles.js +1 -0
  303. package/src/globals/defaultMaterial.js +1 -0
  304. package/src/globals/degrees.js +1 -0
  305. package/src/globals/demBuffer.js +4 -0
  306. package/src/globals/demLayout.js +3 -0
  307. package/src/globals/demSize.js +1 -0
  308. package/src/globals/demTarget.js +3 -0
  309. package/src/globals/demTexture.js +5 -0
  310. package/src/globals/depthBindGroup.js +9 -0
  311. package/src/globals/depthTexture.js +5 -0
  312. package/src/globals/directoryReader.js +4 -0
  313. package/src/globals/disabledShadow.js +1 -0
  314. package/src/globals/dragByHandler.js +1 -0
  315. package/src/globals/dragStates.js +1 -0
  316. package/src/globals/drawEntries.js +1 -0
  317. package/src/globals/drawFrameEntry.js +7 -0
  318. package/src/globals/drawMeshEntry.js +7 -0
  319. package/src/globals/drawSamplerEntries.js +18 -0
  320. package/src/globals/drawTerrainEntry.js +4 -0
  321. package/src/globals/drawTextureEntries.js +18 -0
  322. package/src/globals/earthCirc.js +1 -0
  323. package/src/{constants → globals}/elevationWGSL.js +1 -1
  324. package/src/globals/fragmentShader.js +3 -0
  325. package/src/globals/frameBuffer.js +4 -0
  326. package/src/globals/frameCommands.js +1 -0
  327. package/src/globals/frameLayoutEntry.js +7 -0
  328. package/src/globals/geometryDecoder.js +1 -0
  329. package/src/globals/geometryEmpty.js +1 -0
  330. package/src/globals/geometryImageOptions.js +4 -0
  331. package/src/globals/geometryPixelStates.js +1 -0
  332. package/src/globals/geometryQuaternion.js +1 -0
  333. package/src/globals/geometryScale.js +1 -0
  334. package/src/globals/geometrySemantics.js +5 -0
  335. package/src/globals/geometryTranslation.js +1 -0
  336. package/src/globals/gridEvents.js +1 -0
  337. package/src/globals/gridFadeFrame.js +1 -0
  338. package/src/globals/gridInitializers.js +1 -0
  339. package/src/globals/halfRadians.js +1 -0
  340. package/src/globals/headerBounds.js +1 -0
  341. package/src/globals/headerFlags.js +1 -0
  342. package/src/globals/headerOffsets.js +5 -0
  343. package/src/globals/hull.js +10 -0
  344. package/src/globals/imageStates.js +1 -0
  345. package/src/globals/instanceLayout.js +9 -0
  346. package/src/globals/lampDirections.js +8 -0
  347. package/src/globals/layerCallInitHooks.js +1 -0
  348. package/src/globals/layerProto.js +1 -0
  349. package/src/globals/lightScale.js +1 -0
  350. package/src/{constants → globals}/limbs.js +0 -1
  351. package/src/globals/loading.js +1 -0
  352. package/src/globals/mapMethods.js +1 -0
  353. package/src/globals/markerMethods.js +1 -0
  354. package/src/globals/markerPanFrame.js +1 -0
  355. package/src/globals/meshBindGroup.js +4 -0
  356. package/src/globals/meshBuffer.js +4 -0
  357. package/src/globals/meshCopySize.js +1 -0
  358. package/src/globals/meshImage.js +4 -0
  359. package/src/globals/meshLayoutEntry.js +8 -0
  360. package/src/globals/meshOffsets.js +1 -0
  361. package/src/globals/meshPipeline.js +27 -0
  362. package/src/globals/meshStack.js +3 -0
  363. package/src/globals/meshTarget.js +3 -0
  364. package/src/globals/nativeRenderByLayer.js +1 -0
  365. package/src/globals/nextId.js +1 -0
  366. package/src/globals/normalLayout.js +8 -0
  367. package/src/globals/parts.js +24 -0
  368. package/src/globals/pendingGridFades.js +1 -0
  369. package/src/globals/pendingInitializations.js +1 -0
  370. package/src/globals/pendingMapChanges.js +1 -0
  371. package/src/globals/pendingMarkerPan.js +1 -0
  372. package/src/globals/pendingPlacements.js +1 -0
  373. package/src/globals/pendingRasterLoads.js +1 -0
  374. package/src/globals/pendingZoomAnimations.js +1 -0
  375. package/src/globals/pipelineLayout.js +3 -0
  376. package/src/globals/popupEvents.js +1 -0
  377. package/src/globals/popupPan.js +1 -0
  378. package/src/globals/popupPosition.js +1 -0
  379. package/src/globals/positionLayout.js +8 -0
  380. package/src/globals/programEntries.js +1 -0
  381. package/src/globals/programLayout.js +3 -0
  382. package/src/globals/radians.js +1 -0
  383. package/src/globals/rasterBuffer.js +4 -0
  384. package/src/globals/rasterIndices.js +1 -0
  385. package/src/globals/rasterNormals.js +1 -0
  386. package/src/globals/rasterPoint.js +4 -0
  387. package/src/globals/rasterPositions.js +1 -0
  388. package/src/globals/rasterSampler.js +6 -0
  389. package/src/globals/rasterTexture.js +5 -0
  390. package/src/globals/rasterUVs.js +1 -0
  391. package/src/globals/removeLayer.js +1 -0
  392. package/src/globals/renderEmpty.js +1 -0
  393. package/src/globals/rendererDevices.js +1 -0
  394. package/src/globals/ringDirections.js +49 -0
  395. package/src/globals/roofBindGroup.js +17 -0
  396. package/src/globals/roofBlitSampler.js +4 -0
  397. package/src/globals/roofBuffer.js +4 -0
  398. package/src/globals/roofCommands.js +1 -0
  399. package/src/globals/roofCopySize.js +1 -0
  400. package/src/globals/roofImage.js +3 -0
  401. package/src/globals/roofMin.js +4 -0
  402. package/src/globals/roofOpacities.js +1 -0
  403. package/src/globals/roofPass.js +13 -0
  404. package/src/globals/roofPipeline.js +29 -0
  405. package/src/globals/roofSampler.js +4 -0
  406. package/src/globals/roofShader.js +16 -0
  407. package/src/globals/roofSignatures.js +1 -0
  408. package/src/globals/roofSize.js +4 -0
  409. package/src/globals/roofTarget.js +3 -0
  410. package/src/globals/roofTexture.js +5 -0
  411. package/src/globals/roofTiles.js +1 -0
  412. package/src/globals/roundProfile.js +7 -0
  413. package/src/globals/samplerLayoutEntries.js +36 -0
  414. package/src/globals/sceneByLayer.js +1 -0
  415. package/src/globals/sceneCleanupFields.js +1 -0
  416. package/src/globals/sceneEmptyOptions.js +1 -0
  417. package/src/globals/scenePass.js +19 -0
  418. package/src/globals/sceneSunlightUniforms.js +3 -0
  419. package/src/globals/sceneTransferFields.js +1 -0
  420. package/src/globals/sceneWalkHandlers.js +1 -0
  421. package/src/globals/shadowBindGroup.js +10 -0
  422. package/src/globals/shadowBounds.js +4 -0
  423. package/src/globals/shadowCamera.js +15 -0
  424. package/src/globals/shadowDepthLayout.js +9 -0
  425. package/src/globals/shadowHigh.js +1 -0
  426. package/src/globals/shadowInstanceLayouts.js +4 -0
  427. package/src/globals/shadowLayouts.js +3 -0
  428. package/src/globals/shadowLow.js +1 -0
  429. package/src/globals/shadowMeshLayout.js +10 -0
  430. package/src/globals/shadowOffsets.js +1 -0
  431. package/src/globals/shadowPass.js +9 -0
  432. package/src/globals/shadowPipeline.js +24 -0
  433. package/src/globals/shadowPipelineLayout.js +3 -0
  434. package/src/globals/shadowShader.js +3 -0
  435. package/src/globals/shadowTexture.js +5 -0
  436. package/src/globals/shadowValues.js +1 -0
  437. package/src/globals/sinObliquity.js +3 -0
  438. package/src/globals/sizes.js +6 -0
  439. package/src/globals/sunBindGroup.js +20 -0
  440. package/src/globals/sunByMap.js +1 -0
  441. package/src/globals/sunlightByControl.js +1 -0
  442. package/src/globals/tau.js +1 -0
  443. package/src/globals/terrainLayoutEntry.js +8 -0
  444. package/src/globals/textureLayoutEntries.js +41 -0
  445. package/src/globals/tiledBounds.js +1 -0
  446. package/src/globals/tooltipEvents.js +1 -0
  447. package/src/globals/tooltipPosition.js +1 -0
  448. package/src/globals/touchByContainer.js +1 -0
  449. package/src/globals/trafficByLayer.js +1 -0
  450. package/src/globals/trafficClocks.js +1 -0
  451. package/src/globals/trafficEmptyList.js +1 -0
  452. package/src/globals/trafficEmptyOptions.js +1 -0
  453. package/src/globals/trafficRouteMaterial.js +1 -0
  454. package/src/{constants → globals}/trafficShader.js +49 -49
  455. package/src/globals/triangleContexts.js +1 -0
  456. package/src/globals/uVLayout.js +8 -0
  457. package/src/{constants → globals}/vehicles.js +24 -9
  458. package/src/globals/vertexShader.js +3 -0
  459. package/src/globals/walkByMap.js +1 -0
  460. package/src/globals/wantedTiles.js +1 -0
  461. package/src/index.js +27 -25
  462. package/src/lighting/cacheLightGrid.js +14 -5
  463. package/src/lighting/collectLightMeshes.js +4 -1
  464. package/src/lighting/lightGrid.js +9 -8
  465. package/src/lighting/updatePointLights.js +11 -7
  466. package/src/lighting/visitCells.js +4 -11
  467. package/src/lighting/visitLightCells.js +13 -0
  468. package/src/lighting/worldLights.js +10 -12
  469. package/src/lighting/writeLightCell.js +5 -0
  470. package/src/models/applyModelTransform.js +13 -0
  471. package/src/models/buildModelNodes.js +14 -0
  472. package/src/models/createModelContext.js +15 -0
  473. package/src/models/createModelGeometry.js +40 -0
  474. package/src/models/decodeModel.js +9 -6
  475. package/src/models/loadBuffer.js +2 -2
  476. package/src/models/loadImage.js +9 -5
  477. package/src/models/loadModel.js +24 -49
  478. package/src/models/loadModelResources.js +19 -0
  479. package/src/models/materialFor.js +9 -9
  480. package/src/models/modelNode.js +25 -69
  481. package/src/models/nodeMatrix.js +8 -3
  482. package/src/models/normalizeAccessor.js +11 -0
  483. package/src/models/readAccessor.js +11 -31
  484. package/src/models/readAccessorValue.js +7 -0
  485. package/src/models/readAccessorValues.js +10 -6
  486. package/src/models/readModelAttributes.js +20 -0
  487. package/src/models/readModelIndices.js +16 -0
  488. package/src/models/readSparseAccessor.js +19 -0
  489. package/src/models/releaseModelResources.js +10 -0
  490. package/src/models/textureFor.js +9 -6
  491. package/src/models/textureSampler.js +5 -5
  492. package/src/picking/findFeature.js +12 -9
  493. package/src/picking/hit.js +11 -10
  494. package/src/picking/hitColliderCell.js +19 -0
  495. package/src/picking/hitMesh.js +12 -16
  496. package/src/picking/onClick.js +5 -2
  497. package/src/picking/onPointerLeave.js +5 -2
  498. package/src/picking/onPointerMove.js +8 -5
  499. package/src/picking/raycast.js +42 -35
  500. package/src/picking/setHighlight.js +12 -5
  501. package/src/picking/shouldSkipOther.js +4 -1
  502. package/src/picking/showFeature.js +13 -10
  503. package/src/picking/validateCameraInverse.js +8 -0
  504. package/src/raster/addRasterTile.js +39 -84
  505. package/src/raster/comparePendingTiles.js +2 -2
  506. package/src/raster/createGeometry.js +17 -10
  507. package/src/raster/createRasterMesh.js +71 -42
  508. package/src/raster/finishAttachment.js +7 -3
  509. package/src/raster/finishRasterTile.js +54 -40
  510. package/src/raster/getRasterEvents.js +3 -3
  511. package/src/raster/getRasterTileSize.js +5 -3
  512. package/src/raster/initRaster.js +14 -19
  513. package/src/raster/isLoading.js +4 -2
  514. package/src/raster/loadRasterTile.js +10 -7
  515. package/src/raster/onPMTileAdd.js +4 -1
  516. package/src/raster/onPMTileRemove.js +4 -1
  517. package/src/raster/pruneRasterTiles.js +15 -12
  518. package/src/raster/pumpRasterTiles.js +9 -5
  519. package/src/raster/rasterTileRange.js +23 -0
  520. package/src/raster/readyRaster.js +13 -10
  521. package/src/raster/registerTerrainTile.js +12 -9
  522. package/src/raster/releaseRasterTile.js +15 -12
  523. package/src/raster/releaseRasterTiles.js +9 -6
  524. package/src/raster/removeRasterTile.js +6 -3
  525. package/src/raster/reportError.js +3 -3
  526. package/src/raster/retainRasterTiles.js +15 -0
  527. package/src/raster/setRasterOpacity.js +5 -2
  528. package/src/raster/setRasterTerrain.js +10 -6
  529. package/src/raster/setRasterZIndex.js +5 -2
  530. package/src/raster/terrainTileGeometry.js +16 -0
  531. package/src/raster/updateAttachedTiles.js +5 -2
  532. package/src/raster/updateRasterTiles.js +29 -37
  533. package/src/rendering/bindMeshTextures.js +50 -0
  534. package/src/rendering/collectFrameMeshes.js +17 -10
  535. package/src/rendering/collectMeshes.js +2 -24
  536. package/src/rendering/collectRoofTiles.js +15 -0
  537. package/src/rendering/collectVisibleMesh.js +27 -0
  538. package/src/rendering/compareMeshDepth.js +6 -0
  539. package/src/rendering/compareMeshes.js +8 -10
  540. package/src/rendering/compareRoofTiles.js +4 -4
  541. package/src/rendering/composeRoofAtlas.js +53 -36
  542. package/src/rendering/createMesh.js +22 -11
  543. package/src/rendering/createProgram.js +47 -64
  544. package/src/rendering/createProgramLayout.js +36 -0
  545. package/src/rendering/createProgramUniforms.js +17 -0
  546. package/src/rendering/destroyAfterSubmission.js +8 -8
  547. package/src/rendering/destroyTexture.js +4 -1
  548. package/src/rendering/drawGeometry.js +18 -106
  549. package/src/rendering/drawPipeline.js +34 -0
  550. package/src/rendering/drawSceneMeshes.js +14 -17
  551. package/src/rendering/ensureRoofBlit.js +14 -34
  552. package/src/rendering/prepareFrameBuffer.js +17 -0
  553. package/src/rendering/prepareFrameMeshes.js +6 -11
  554. package/src/rendering/prepareFrameUniforms.js +7 -12
  555. package/src/rendering/prepareMeshCutout.js +12 -0
  556. package/src/rendering/prepareMeshTextures.js +23 -0
  557. package/src/rendering/prepareMeshUniforms.js +25 -0
  558. package/src/rendering/rebuildRoofAtlas.js +41 -56
  559. package/src/rendering/render.js +25 -13
  560. package/src/rendering/reportCompilation.js +6 -6
  561. package/src/rendering/resizeRenderer.js +19 -14
  562. package/src/rendering/resizeRoofTexture.js +24 -0
  563. package/src/rendering/revealRoofMesh.js +15 -0
  564. package/src/rendering/synchronizeZoomView.js +10 -18
  565. package/src/rendering/textureBinding.js +7 -7
  566. package/src/rendering/updateMapCamera.js +30 -16
  567. package/src/rendering/updateRoofAtlas.js +20 -0
  568. package/src/rendering/updateRoofRaster.js +12 -19
  569. package/src/rendering/updateZoomCamera.js +18 -0
  570. package/src/rendering/uploadMeshTexture.js +26 -0
  571. package/src/rendering/uploadRoofTile.js +23 -0
  572. package/src/scene/addSceneLayer.js +17 -0
  573. package/src/scene/attach.js +54 -161
  574. package/src/scene/attachLayer.js +5 -2
  575. package/src/scene/callLayer.js +26 -0
  576. package/src/scene/cancelUpdate.js +6 -3
  577. package/src/scene/composeLocalTransform.js +16 -0
  578. package/src/scene/createLayer.js +7 -0
  579. package/src/scene/createSceneCamera.js +21 -0
  580. package/src/scene/emptyEvents.js +1 -1
  581. package/src/scene/emptyNode.js +8 -7
  582. package/src/scene/endZoom.js +13 -6
  583. package/src/scene/failAttachment.js +6 -3
  584. package/src/scene/get3DEvents.js +12 -9
  585. package/src/scene/getLocation.js +7 -0
  586. package/src/scene/init3D.js +28 -15
  587. package/src/scene/initializeLayer.js +11 -5
  588. package/src/scene/initializeRendererResources.js +35 -0
  589. package/src/scene/initializeSharedRenderer.js +45 -0
  590. package/src/scene/initializerFor.js +3 -1
  591. package/src/scene/isNativeLayer.js +12 -0
  592. package/src/scene/layerCountTitle.js +4 -0
  593. package/src/scene/layerInitialize.js +24 -14
  594. package/src/scene/layerLayerAdd.js +31 -9
  595. package/src/scene/mountRenderer.js +25 -0
  596. package/src/scene/onAdd3DLayer.js +16 -12
  597. package/src/scene/onMapChange.js +8 -6
  598. package/src/scene/onRemove3DLayer.js +30 -36
  599. package/src/scene/onZoomAnim.js +8 -6
  600. package/src/scene/placeEntry.js +3 -1
  601. package/src/scene/placeEntryElement.js +22 -0
  602. package/src/scene/ready.js +9 -0
  603. package/src/scene/ready3D.js +28 -18
  604. package/src/scene/releaseRenderer.js +1 -1
  605. package/src/scene/releaseSharedScene.js +25 -0
  606. package/src/scene/removeEntry.js +2 -0
  607. package/src/scene/removeLayerEvents.js +9 -0
  608. package/src/scene/removeSceneLayer.js +15 -0
  609. package/src/scene/renderLayerCount.js +13 -0
  610. package/src/scene/renderPendingMapChange.js +8 -4
  611. package/src/scene/renderPendingUpdates.js +8 -4
  612. package/src/scene/renderPendingZoomAnimation.js +7 -3
  613. package/src/scene/rendererDeviceError.js +10 -6
  614. package/src/scene/rendererDeviceLost.js +10 -7
  615. package/src/scene/replaceEntry.js +4 -2
  616. package/src/scene/reportError.js +2 -2
  617. package/src/scene/requestAdapter.js +1 -1
  618. package/src/scene/resolveNextInitialization.js +7 -6
  619. package/src/scene/restoreGeometry.js +23 -0
  620. package/src/scene/restoreMaterialTextures.js +16 -0
  621. package/src/scene/restoreObject.js +22 -58
  622. package/src/scene/runPlacements.js +4 -2
  623. package/src/scene/startZoom.js +4 -1
  624. package/src/scene/underEntry.js +2 -3
  625. package/src/scene/update.js +8 -4
  626. package/src/scene/updateCamera.js +51 -28
  627. package/src/scene/updateLayerCount.js +22 -0
  628. package/src/scene/updateWorldMatrix.js +23 -28
  629. package/src/scene/worldMatrixChanged.js +18 -0
  630. package/src/shaders/materialBaseShader.js +17 -0
  631. package/src/shaders/materialShaders.js +14 -130
  632. package/src/shaders/materialSurfaceShader.js +47 -0
  633. package/src/shaders/materialVertexShader.js +72 -0
  634. package/src/shaders/roofVertexShader.js +9 -0
  635. package/src/shaders/validateRoofMaterial.js +10 -0
  636. package/src/shadows/bindSunlight.js +18 -9
  637. package/src/shadows/drawShadowMeshes.js +24 -14
  638. package/src/shadows/ensureShadowPipeline.js +46 -35
  639. package/src/shadows/meshShadowBounds.js +24 -0
  640. package/src/shadows/renderSunlight.js +10 -8
  641. package/src/shadows/resizeSunlight.js +12 -6
  642. package/src/shadows/shadowBounds.js +10 -19
  643. package/src/shadows/shadowCacheMatches.js +3 -9
  644. package/src/shadows/shadowMatrix.js +36 -26
  645. package/src/shadows/shadowMeshMatches.js +11 -0
  646. package/src/sources/addGeneratedTriangle.js +3 -2
  647. package/src/sources/attachAreaMesh.js +32 -26
  648. package/src/sources/buildArea.js +12 -8
  649. package/src/sources/buildAreaFeature.js +12 -17
  650. package/src/sources/buildAreaPoint.js +4 -4
  651. package/src/sources/buildAreaPolygon.js +3 -3
  652. package/src/sources/compareAreaDistance.js +1 -2
  653. package/src/sources/extrusionStyle.js +10 -0
  654. package/src/sources/featureAnchor.js +9 -0
  655. package/src/sources/generateTreeGeometry.js +5 -3
  656. package/src/sources/initializeGeoJSON.js +4 -2
  657. package/src/sources/instanceAreaGeometry.js +9 -7
  658. package/src/sources/pendingSourceAreas.js +20 -0
  659. package/src/sources/projectRing.js +17 -10
  660. package/src/sources/projectedTree.js +16 -10
  661. package/src/sources/pump.js +16 -26
  662. package/src/sources/releaseArea.js +5 -2
  663. package/src/sources/setGeoJSONData.js +5 -2
  664. package/src/sources/sourceAreaContext.js +16 -6
  665. package/src/sources/updateArea.js +23 -16
  666. package/src/sources/updateStatus.js +5 -2
  667. package/src/sunlight/addTimeLayer.js +4 -1
  668. package/src/sunlight/addTo.js +1 -0
  669. package/src/sunlight/atmosphere.js +7 -10
  670. package/src/sunlight/createSun.js +54 -0
  671. package/src/sunlight/horizontalPosition.js +8 -8
  672. package/src/sunlight/initSunlight.js +3 -0
  673. package/src/sunlight/initialize.js +7 -4
  674. package/src/sunlight/mix.js +4 -3
  675. package/src/sunlight/moonPosition.js +10 -9
  676. package/src/sunlight/onAddSun.js +27 -66
  677. package/src/sunlight/onRemoveSun.js +10 -0
  678. package/src/sunlight/projectCelestialBody.js +5 -5
  679. package/src/sunlight/remove.js +1 -0
  680. package/src/sunlight/removeSun.js +9 -3
  681. package/src/sunlight/removeTimeLayer.js +5 -1
  682. package/src/sunlight/render.js +4 -2
  683. package/src/sunlight/rgb.js +6 -4
  684. package/src/sunlight/solarPosition.js +10 -9
  685. package/src/sunlight/solarTime.js +11 -0
  686. package/src/sunlight/styleTimeControl.js +3 -3
  687. package/src/sunlight/updateCelestialDisc.js +12 -0
  688. package/src/sunlight/updateSky.js +12 -15
  689. package/src/sunlight/updateSun.js +10 -4
  690. package/src/sunlight/useSelectedTime.js +7 -4
  691. package/src/terrain/applyTerrain.js +21 -0
  692. package/src/terrain/clearLayerTerrain.js +8 -5
  693. package/src/terrain/copyTerrainTile.js +12 -0
  694. package/src/terrain/getElevation.js +7 -3
  695. package/src/terrain/initTerrain.js +12 -9
  696. package/src/terrain/loadTerrain.js +25 -45
  697. package/src/terrain/loadTerrainTiles.js +7 -3
  698. package/src/terrain/onTerrainAdd.js +10 -6
  699. package/src/terrain/onTerrainChange.js +5 -2
  700. package/src/terrain/onTerrainRemove.js +22 -18
  701. package/src/terrain/rasterProgram.js +51 -0
  702. package/src/terrain/readBridges.js +1 -1
  703. package/src/terrain/setLayerTerrain.js +8 -5
  704. package/src/terrain/setTerrainHeight.js +9 -5
  705. package/src/terrain/terrainAtlas.js +7 -13
  706. package/src/terrain/terrainBuffers.js +27 -0
  707. package/src/terrain/terrainElevation.js +5 -10
  708. package/src/terrain/terrainGrid.js +19 -11
  709. package/src/terrain/terrainTileQueue.js +25 -0
  710. package/src/traffic/addTraffic.js +6 -3
  711. package/src/traffic/along.js +8 -2
  712. package/src/traffic/appendRouteDash.js +15 -0
  713. package/src/traffic/appendRouteSegment.js +15 -0
  714. package/src/traffic/destroyTrafficGpu.js +4 -2
  715. package/src/traffic/disposeTrafficObject.js +5 -2
  716. package/src/traffic/drawTrafficRoute.js +5 -2
  717. package/src/traffic/failTraffic.js +2 -2
  718. package/src/traffic/fetchTrafficLanes.js +4 -4
  719. package/src/traffic/groundTraffic.js +5 -1
  720. package/src/traffic/initTraffic.js +60 -48
  721. package/src/traffic/loadTraffic.js +9 -9
  722. package/src/traffic/locateTraffic.js +7 -5
  723. package/src/traffic/moveTraffic.js +2 -2
  724. package/src/traffic/prepareTraffic.js +11 -6
  725. package/src/traffic/rebaseTraffic.js +32 -30
  726. package/src/traffic/rebuildTrafficMesh.js +9 -5
  727. package/src/traffic/refreshTrafficTrips.js +32 -0
  728. package/src/traffic/removeTraffic.js +16 -13
  729. package/src/traffic/routeColor.js +3 -3
  730. package/src/traffic/routeGeometry.js +11 -21
  731. package/src/traffic/scheduledTrips.js +22 -11
  732. package/src/traffic/tickTraffic.js +9 -40
  733. package/src/traffic/toLanes.js +16 -8
  734. package/src/traffic/tooltip.js +4 -6
  735. package/src/traffic/trafficBounds.js +6 -2
  736. package/src/traffic/trafficNow.js +9 -3
  737. package/src/traffic/trafficStatusText.js +5 -0
  738. package/src/traffic/trafficStorage.js +2 -2
  739. package/src/traffic/tripsAt.js +4 -4
  740. package/src/traffic/updateTraffic.js +4 -1
  741. package/src/traffic/updateTrafficLights.js +16 -0
  742. package/src/traffic/updateTrafficPose.js +8 -0
  743. package/src/traffic/uploadTrafficLanes.js +21 -0
  744. package/src/traffic/vehicleOffsets.js +3 -2
  745. package/src/triangulation/clean.js +1 -1
  746. package/src/triangulation/clipEars.js +23 -0
  747. package/src/triangulation/connectHole.js +18 -0
  748. package/src/triangulation/mergeHoles.js +11 -0
  749. package/src/triangulation/minimumX.js +3 -3
  750. package/src/triangulation/polygonRings.js +14 -0
  751. package/src/triangulation/sortHoles.js +7 -12
  752. package/src/triangulation/triangulate.js +18 -56
  753. package/src/triangulation/validateArea.js +10 -0
  754. package/src/utils/parseColor.js +4 -4
  755. package/src/vehicles/bicycleModel.js +21 -20
  756. package/src/vehicles/boatBenches.js +3 -2
  757. package/src/vehicles/boatModel.js +25 -17
  758. package/src/vehicles/carModel.js +26 -10
  759. package/src/vehicles/carriage.js +17 -16
  760. package/src/vehicles/metroModel.js +1 -1
  761. package/src/vehicles/mirror.js +3 -3
  762. package/src/vehicles/pedestrianModel.js +15 -14
  763. package/src/vehicles/tramModel.js +1 -1
  764. package/src/walk/blocked.js +4 -4
  765. package/src/walk/createWalk.js +66 -60
  766. package/src/walk/initWalk.js +1 -0
  767. package/src/walk/initialize.js +1 -0
  768. package/src/walk/land.js +32 -0
  769. package/src/walk/local.js +15 -7
  770. package/src/walk/moveWalker.js +23 -0
  771. package/src/walk/onAdd.js +25 -0
  772. package/src/walk/onKey.js +12 -9
  773. package/src/walk/onPointer.js +17 -12
  774. package/src/walk/onRemove.js +9 -1
  775. package/src/walk/place.js +4 -2
  776. package/src/walk/start.js +19 -10
  777. package/src/walk/step.js +21 -29
  778. package/src/walk/stepWalkerHeight.js +11 -0
  779. package/src/walk/stop.js +7 -4
  780. package/src/walk/updateWalkerView.js +22 -0
  781. package/src/constants/Compass.js +0 -7
  782. package/src/constants/ContainerResize.js +0 -7
  783. package/src/constants/PitchDrag.js +0 -7
  784. package/src/constants/ShiftRotate.js +0 -7
  785. package/src/constants/TouchMode.js +0 -6
  786. package/src/constants/accessorSizes.js +0 -1
  787. package/src/constants/attachState.js +0 -1
  788. package/src/constants/cameraControlsState.js +0 -1
  789. package/src/constants/cityMapper.js +0 -6
  790. package/src/constants/hull.js +0 -1
  791. package/src/constants/indexState.js +0 -1
  792. package/src/constants/mapCameraState.js +0 -1
  793. package/src/constants/nativeLayerState.js +0 -1
  794. package/src/constants/onMapChangeState.js +0 -1
  795. package/src/constants/onZoomAnimState.js +0 -1
  796. package/src/constants/parts.js +0 -19
  797. package/src/constants/pumpState.js +0 -1
  798. package/src/constants/ringDirections.js +0 -10
  799. package/src/constants/roundProfile.js +0 -1
  800. package/src/constants/underEntryState.js +0 -1
  801. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  802. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  803. /package/src/{constants → globals}/dark.js +0 -0
  804. /package/src/{constants → globals}/glass.js +0 -0
  805. /package/src/{constants → globals}/headlight.js +0 -0
  806. /package/src/{constants → globals}/moves.js +0 -0
  807. /package/src/{constants → globals}/nativeEventMaps.js +0 -0
  808. /package/src/{constants → globals}/nativeMethodHandlers.js +0 -0
  809. /package/src/{constants → globals}/paints.js +0 -0
  810. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  811. /package/src/{constants → globals}/renderers.js +0 -0
  812. /package/src/{constants → globals}/shirt.js +0 -0
  813. /package/src/{constants → globals}/skin.js +0 -0
  814. /package/src/{constants → globals}/speed.js +0 -0
  815. /package/src/{constants → globals}/taillight.js +0 -0
  816. /package/src/{constants → globals}/trousers.js +0 -0
  817. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  818. /package/src/{constants → globals}/tyre.js +0 -0
  819. /package/src/{constants → globals}/white.js +0 -0
@@ -0,0 +1,15 @@
1
+ export const shadowCamera = {
2
+ position: [0, 0, 0],
3
+ target: [0, 0, 0],
4
+ up: [0, 0, -1],
5
+ x: [0, 0, 0],
6
+ y: [0, 0, 0],
7
+ z: [0, 0, 0],
8
+ fov: 45,
9
+ aspect: 1,
10
+ near: 1,
11
+ far: 500,
12
+ viewMatrix: [],
13
+ projectionMatrix: [],
14
+ projectionViewMatrix: [],
15
+ };
@@ -0,0 +1,9 @@
1
+ export const shadowDepthLayout = {
2
+ entries: [{
3
+ binding: 0,
4
+ visibility: null,
5
+ buffer: {
6
+ type: 'uniform'
7
+ }
8
+ }]
9
+ };
@@ -0,0 +1 @@
1
+ export const shadowHigh = [0, 0, 0];
@@ -0,0 +1,4 @@
1
+ import { positionLayout as sharedPositionLayout } from './positionLayout.js';
2
+ import { instanceLayout as sharedInstanceLayout } from './instanceLayout.js';
3
+
4
+ export const shadowInstanceLayouts = [sharedPositionLayout, sharedInstanceLayout];
@@ -0,0 +1,3 @@
1
+ import { positionLayout as sharedPositionLayout } from './positionLayout.js';
2
+
3
+ export const shadowLayouts = [sharedPositionLayout];
@@ -0,0 +1 @@
1
+ export const shadowLow = [0, 0, 0];
@@ -0,0 +1,10 @@
1
+ export const shadowMeshLayout = {
2
+ entries: [{
3
+ binding: 0,
4
+ visibility: null,
5
+ buffer: {
6
+ type: 'uniform',
7
+ hasDynamicOffset: true
8
+ }
9
+ }]
10
+ };
@@ -0,0 +1 @@
1
+ export const shadowOffsets = [null];
@@ -0,0 +1,9 @@
1
+ export const shadowPass = {
2
+ colorAttachments: [],
3
+ depthStencilAttachment: {
4
+ view: null,
5
+ depthClearValue: 1,
6
+ depthLoadOp: 'clear',
7
+ depthStoreOp: 'store'
8
+ }
9
+ };
@@ -0,0 +1,24 @@
1
+ export const shadowPipeline = {
2
+ layout: null,
3
+ vertex: {
4
+ module: null,
5
+ entryPoint: 'main',
6
+ buffers: null
7
+ },
8
+ fragment: {
9
+ module: null,
10
+ entryPoint: 'fragmentMain',
11
+ targets: []
12
+ },
13
+ primitive: {
14
+ topology: 'triangle-list',
15
+ cullMode: 'none'
16
+ },
17
+ depthStencil: {
18
+ format: 'depth32float',
19
+ depthWriteEnabled: true,
20
+ depthCompare: 'less',
21
+ depthBias: 2,
22
+ depthBiasSlopeScale: 2
23
+ }
24
+ };
@@ -0,0 +1,3 @@
1
+ export const shadowPipelineLayout = {
2
+ bindGroupLayouts: [null, null]
3
+ };
@@ -0,0 +1,3 @@
1
+ export const shadowShader = {
2
+ code: null
3
+ };
@@ -0,0 +1,5 @@
1
+ export const shadowTexture = {
2
+ size: [null, null],
3
+ format: 'depth32float',
4
+ usage: null
5
+ };
@@ -0,0 +1 @@
1
+ export const shadowValues = new Float32Array(20);
@@ -0,0 +1,3 @@
1
+ import { radians } from './radians.js';
2
+
3
+ export const sinObliquity = Math.sin(23.4397 * radians);
@@ -0,0 +1,6 @@
1
+ export const sizes = {
2
+ SCALAR: 1,
3
+ VEC2: 2,
4
+ VEC3: 3,
5
+ VEC4: 4
6
+ };
@@ -0,0 +1,20 @@
1
+ export const sunBindGroup = {
2
+ layout: null,
3
+ entries: [{
4
+ binding: 0,
5
+ resource: {
6
+ buffer: null
7
+ }
8
+ }, {
9
+ binding: 1,
10
+ resource: null
11
+ }, {
12
+ binding: 2,
13
+ resource: null
14
+ }, {
15
+ binding: 3,
16
+ resource: {
17
+ buffer: null
18
+ }
19
+ }]
20
+ };
@@ -0,0 +1 @@
1
+ export const sunByMap = new WeakMap();
@@ -0,0 +1 @@
1
+ export const sunlightByControl = new WeakMap();
@@ -0,0 +1 @@
1
+ export const tau = 2 * Math.PI;
@@ -0,0 +1,8 @@
1
+ export const terrainLayoutEntry = {
2
+ binding: 2,
3
+ visibility: null,
4
+ texture: {
5
+ sampleType: 'unfilterable-float',
6
+ viewDimension: '2d'
7
+ }
8
+ };
@@ -0,0 +1,41 @@
1
+ export const textureLayoutEntries = [{
2
+ binding: null,
3
+ visibility: null,
4
+ texture: {
5
+ sampleType: 'float',
6
+ viewDimension: '2d'
7
+ }
8
+ },
9
+ {
10
+ binding: null,
11
+ visibility: null,
12
+ texture: {
13
+ sampleType: 'float',
14
+ viewDimension: '2d'
15
+ }
16
+ },
17
+ {
18
+ binding: null,
19
+ visibility: null,
20
+ texture: {
21
+ sampleType: 'float',
22
+ viewDimension: '2d'
23
+ }
24
+ },
25
+ {
26
+ binding: null,
27
+ visibility: null,
28
+ texture: {
29
+ sampleType: 'float',
30
+ viewDimension: '2d'
31
+ }
32
+ },
33
+ {
34
+ binding: null,
35
+ visibility: null,
36
+ texture: {
37
+ sampleType: 'float',
38
+ viewDimension: '2d'
39
+ }
40
+ },
41
+ ];
@@ -0,0 +1 @@
1
+ export const tiledBounds = { value: undefined };
@@ -0,0 +1 @@
1
+ export const tooltipEvents = { value: undefined };
@@ -0,0 +1 @@
1
+ export const tooltipPosition = { value: undefined };
@@ -0,0 +1 @@
1
+ export const touchByContainer = new WeakMap();
@@ -0,0 +1 @@
1
+ export const trafficByLayer = new WeakMap();
@@ -0,0 +1 @@
1
+ export const trafficClocks = new Map();
@@ -0,0 +1 @@
1
+ export const trafficEmptyList = Object.freeze([]);
@@ -0,0 +1 @@
1
+ export const trafficEmptyOptions = Object.freeze({});
@@ -0,0 +1 @@
1
+ export const trafficRouteMaterial = Object.freeze({ unlit: true });
@@ -1,49 +1,49 @@
1
- // One workgroup per vehicle shares its lane lookup and pose across all model vertices.
2
- export const trafficShader = /* wgsl */ `
3
- struct Params { seconds: f32, side: f32, vertices: u32, total: u32 }
4
- struct Vehicle { start: u32, count: u32, base: f32, speed: f32 }
5
- @group(0) @binding(0) var<uniform> params: Params;
6
- @group(0) @binding(1) var<storage, read> model: array<f32>;
7
- @group(0) @binding(2) var<storage, read> points: array<vec4f>;
8
- @group(0) @binding(3) var<storage, read> vehicles: array<Vehicle>;
9
- @group(0) @binding(4) var<storage, read_write> position: array<f32>;
10
- @group(0) @binding(5) var<storage, read_write> normal: array<f32>;
11
- var<workgroup> center: vec3f;
12
- var<workgroup> heading: vec2f;
13
- @compute @workgroup_size(64)
14
- fn main(@builtin(workgroup_id) group: vec3u, @builtin(local_invocation_index) thread: u32) {
15
- let vehicleIndex = group.x;
16
- if (thread == 0u) {
17
- let vehicle = vehicles[vehicleIndex];
18
- let last = vehicle.start + vehicle.count - 1u;
19
- let length = points[last].w;
20
- var s = vehicle.base + params.seconds * vehicle.speed;
21
- s -= length * floor(s / length);
22
- var i = vehicle.start + 1u;
23
- var end = last;
24
- while (i < end) {
25
- let middle = i + (end - i) / 2u;
26
- if (points[middle].w < s) { i = middle + 1u; }
27
- else { end = middle; }
28
- }
29
- let a = points[i - 1u];
30
- let b = points[i];
31
- let d = select(b.w - a.w, 1.0, b.w == a.w);
32
- let t = (s - a.w) / d;
33
- heading = (b.xy - a.xy) / d;
34
- center = vec3f(a.x + (b.x - a.x) * t - heading.y * params.side,
35
- a.z + (b.z - a.z) * t, a.y + (b.y - a.y) * t + heading.x * params.side);
36
- }
37
- workgroupBarrier();
38
- for (var vertex = thread; vertex < params.vertices; vertex += 64u) {
39
- let k = vertex * 3u;
40
- let n = params.vertices * 3u + k;
41
- let o = (vehicleIndex * params.vertices + vertex) * 3u;
42
- position[o] = center.x - model[k] * heading.y - model[k + 2u] * heading.x;
43
- position[o + 1u] = center.y + model[k + 1u];
44
- position[o + 2u] = center.z + model[k] * heading.x - model[k + 2u] * heading.y;
45
- normal[o] = -model[n] * heading.y - model[n + 2u] * heading.x;
46
- normal[o + 1u] = model[n + 1u];
47
- normal[o + 2u] = model[n] * heading.x - model[n + 2u] * heading.y;
48
- }
49
- }`;
1
+ // One workgroup per vehicle shares its lane lookup and pose across all model vertices.
2
+ export const trafficShader = /* wgsl */`
3
+ struct Params { seconds: f32, side: f32, vertices: u32, total: u32 }
4
+ struct Vehicle { start: u32, count: u32, base: f32, speed: f32 }
5
+ @group(0) @binding(0) var<uniform> params: Params;
6
+ @group(0) @binding(1) var<storage, read> model: array<f32>;
7
+ @group(0) @binding(2) var<storage, read> points: array<vec4f>;
8
+ @group(0) @binding(3) var<storage, read> vehicles: array<Vehicle>;
9
+ @group(0) @binding(4) var<storage, read_write> position: array<f32>;
10
+ @group(0) @binding(5) var<storage, read_write> normal: array<f32>;
11
+ var<workgroup> center: vec3f;
12
+ var<workgroup> heading: vec2f;
13
+ @compute @workgroup_size(64)
14
+ fn main(@builtin(workgroup_id) group: vec3u, @builtin(local_invocation_index) thread: u32) {
15
+ let vehicleIndex = group.x;
16
+ if (thread == 0u) {
17
+ let vehicle = vehicles[vehicleIndex];
18
+ let last = vehicle.start + vehicle.count - 1u;
19
+ let length = points[last].w;
20
+ var s = vehicle.base + params.seconds * vehicle.speed;
21
+ s -= length * floor(s / length);
22
+ var i = vehicle.start + 1u;
23
+ var end = last;
24
+ while (i < end) {
25
+ let middle = i + (end - i) / 2u;
26
+ if (points[middle].w < s) { i = middle + 1u; }
27
+ else { end = middle; }
28
+ }
29
+ let a = points[i - 1u];
30
+ let b = points[i];
31
+ let d = select(b.w - a.w, 1.0, b.w == a.w);
32
+ let t = (s - a.w) / d;
33
+ heading = (b.xy - a.xy) / d;
34
+ center = vec3f(a.x + (b.x - a.x) * t - heading.y * params.side,
35
+ a.z + (b.z - a.z) * t, a.y + (b.y - a.y) * t + heading.x * params.side);
36
+ }
37
+ workgroupBarrier();
38
+ for (var vertex = thread; vertex < params.vertices; vertex += 64u) {
39
+ let k = vertex * 3u;
40
+ let n = params.vertices * 3u + k;
41
+ let o = (vehicleIndex * params.vertices + vertex) * 3u;
42
+ position[o] = center.x - model[k] * heading.y - model[k + 2u] * heading.x;
43
+ position[o + 1u] = center.y + model[k + 1u];
44
+ position[o + 2u] = center.z + model[k] * heading.x - model[k + 2u] * heading.y;
45
+ normal[o] = -model[n] * heading.y - model[n + 2u] * heading.x;
46
+ normal[o + 1u] = model[n + 1u];
47
+ normal[o + 2u] = model[n] * heading.x - model[n + 2u] * heading.y;
48
+ }
49
+ }`;
@@ -0,0 +1 @@
1
+ export const triangleContexts = [];
@@ -0,0 +1,8 @@
1
+ export const uVLayout = Object.freeze({
2
+ arrayStride: 8,
3
+ attributes: Object.freeze([Object.freeze({
4
+ shaderLocation: 3,
5
+ offset: 0,
6
+ format: 'float32x2'
7
+ })])
8
+ });
@@ -1,21 +1,36 @@
1
- import { carModel } from '../vehicles/carModel.js';
2
- import { boatModel } from '../vehicles/boatModel.js';
1
+ import { bicycleModel } from '../vehicles/bicycleModel.js';
2
+ import { pedestrianModel } from '../vehicles/pedestrianModel.js';
3
3
  import { busModel } from '../vehicles/busModel.js';
4
4
  import { tramModel } from '../vehicles/tramModel.js';
5
5
  import { metroModel } from '../vehicles/metroModel.js';
6
- import { bicycleModel } from '../vehicles/bicycleModel.js';
7
- import { pedestrianModel } from '../vehicles/pedestrianModel.js';
6
+ import { carModel } from '../vehicles/carModel.js';
7
+ import { boatModel } from '../vehicles/boatModel.js';
8
8
 
9
9
  /**
10
10
  * `side`: default offset (metres) to the right of the lane centreline. `model(i)` gives the prisms of the i-th vehicle.
11
11
  * `lights`: night point lights in model space (see the night lighting grid), e.g. the pool cast by the headlights.
12
12
  */
13
13
  export const vehicles = {
14
- bicycle: { side: 0.4, model: bicycleModel },
15
- pedestrian: { side: 0.3, model: pedestrianModel },
16
- bus: { side: 1.5, model: busModel },
17
- tram: { side: 0, model: tramModel },
18
- metro: { side: 0, model: metroModel },
14
+ bicycle: {
15
+ side: 0.4,
16
+ model: bicycleModel
17
+ },
18
+ pedestrian: {
19
+ side: 0.3,
20
+ model: pedestrianModel
21
+ },
22
+ bus: {
23
+ side: 1.5,
24
+ model: busModel
25
+ },
26
+ tram: {
27
+ side: 0,
28
+ model: tramModel
29
+ },
30
+ metro: {
31
+ side: 0,
32
+ model: metroModel
33
+ },
19
34
  car: {
20
35
  side: 1.8,
21
36
  model: carModel,
@@ -0,0 +1,3 @@
1
+ export const vertexShader = {
2
+ code: null
3
+ };
@@ -0,0 +1 @@
1
+ export const walkByMap = new WeakMap();
@@ -0,0 +1 @@
1
+ export const wantedTiles = new Map();
package/src/index.js CHANGED
@@ -1,3 +1,8 @@
1
+ import { L } from './globals/L.js';
2
+ import { layerProto } from './globals/layerProto.js';
3
+ import { layerCallInitHooks as sharedLayerCallInitHooks } from './globals/layerCallInitHooks.js';
4
+ import { removeLayer as sharedRemoveLayer } from './globals/removeLayer.js';
5
+
1
6
  import './camera/mapCamera.js';
2
7
  import { init3D } from './scene/init3D.js';
3
8
  import { initNativeGPU } from './core/initNativeGPU.js';
@@ -7,10 +12,15 @@ import { initTerrain } from './terrain/initTerrain.js';
7
12
  import './sunlight/initSunlight.js';
8
13
  import { initTraffic } from './traffic/initTraffic.js';
9
14
  import './walk/initWalk.js';
10
- import { indexState } from './constants/indexState.js';
15
+
11
16
  import { initializeNativeLayer } from './core/initializeNativeLayer.js';
12
17
  import { layerLayerAdd } from './scene/layerLayerAdd.js';
13
18
  import { layerInitialize } from './scene/layerInitialize.js';
19
+ import { removeLayer } from './core/removeLayer.js';
20
+ import { getPitch } from './camera/getPitch.js';
21
+ import { getBearing } from './camera/getBearing.js';
22
+ import { setRotation } from './core/setRotation.js';
23
+ import { layerCallInitHooks } from './core/layerCallInitHooks.js';
14
24
 
15
25
  /**
16
26
  * `new L.Layer({ source: { type, url, ...settings }, pane, attribution })`: layers with a `source`
@@ -19,8 +29,8 @@ import { layerInitialize } from './scene/layerInitialize.js';
19
29
 
20
30
  /**
21
31
  * Router for `new L.Layer({ source: { type, url, ...settings }, pane, attribution })`.
22
- * It initializes the existing instance from the bundled source modules;
23
- * types receive flat options (`{ ...source, pane, attribution }`), so `layer.options.url` etc.
32
+ * It initializes a native instance from the bundled source modules;
33
+ * types receive flat options (`{ ...source, pane, attribution }`); plugin state remains external.
24
34
  *
25
35
  * Folder layout:
26
36
  * - scene/: source routing, lifecycle and graph; initializers live in their domain folders.
@@ -29,44 +39,33 @@ import { layerInitialize } from './scene/layerInitialize.js';
29
39
  * - rendering/, shaders/, shadows/ and lighting/: WebGPU drawing and illumination.
30
40
  * - geometry/, triangulation/ and collision/: mesh operations and spatial queries.
31
41
  * - models/, archives/ and raster/: glTF loading, archive access and raster tiles.
32
- * - constants/ and state/: exported module-level const and let bindings.
42
+ * - globals/: one shared value per module, imported directly by its consumers.
33
43
  * - terrain/, sunlight/, traffic/ and walk/: feature-specific operations.
34
44
  * Operations receive the layer explicitly, without subclasses or prototype replacement.
35
45
  * Dataset-specific code and data (routes, timetables, API loaders) belong to the application, e.g. misc/.
36
46
  *
37
- * When `type` is omitted, inline FeatureCollections use 'geojson'; otherwise *.pmtiles URLs use
38
- * 'pmtiles' and other sources use '3d'.
47
+ * When `type` is omitted, inline FeatureCollections use 'geojson'; *.pmtiles URLs use
48
+ * 'pmtiles', *.tif/*.tiff URLs use 'cog', and other sources use '3d'.
39
49
  */
40
50
 
41
- indexState.layerProto = Object.defineProperties({}, Object.getOwnPropertyDescriptors(L.Layer.prototype));
42
-
43
- // One chain for every pending layer: they become real layers in creation order.
44
- indexState.loading = Promise.resolve();
45
-
46
- indexState.pendingInitializations = [];
47
-
48
- indexState.closestMethods = new WeakMap();
49
- indexState.boundsMethods = new WeakMap();
50
- indexState.gridInitializers = new WeakMap();
51
-
52
- indexState.pendingGridFades = new Map();
53
- indexState.gridFadeFrame = null;
54
-
55
- indexState.pendingRasterLoads = [];
51
+ layerProto.value = Object.defineProperties({}, Object.getOwnPropertyDescriptors(L.Layer.prototype));
52
+ sharedLayerCallInitHooks.value = L.Layer.prototype.callInitHooks;
56
53
 
57
54
  /**
58
55
  * The '3d' layer type: native WebGPU scene synchronized with the map camera.
59
56
  * Layers on one map share a canvas, scene and camera; each has its own root transform.
60
57
  *
61
58
  * @typedef {Object} Layer3DOptions Layer options; pane and attribution remain standard L.Layer options.
62
- * @property {string} [type] '3d', 'geojson', 'pmtiles', 'terrain' or 'traffic'.
59
+ * @property {string} [type] '3d', 'geojson', 'pmtiles', 'cog', 'terrain' or 'traffic'.
63
60
  * @property {number[]} [center] Local origin [lat,lng]; defaults to the first map center.
64
61
  * @property {number} [terrainOffset=0] Vertical offset in metres when terrain is enabled.
65
62
  * @property {boolean} [terrainConform=false] Fit lower model geometry to local terrain elevation.
66
63
  * @property {'OPAQUE'|'MASK'|'BLEND'} [alphaMode] Override every glTF material's alpha mode.
67
64
  * @property {number[]} [rotation] Model Euler rotation [x,y,z] in radians, YXZ order.
68
65
  * @property {number[]} [scale] Model scale [x,y,z].
69
- * @property {string} [url] GLB/glTF model URL or PMTiles archive URL.
66
+ * @property {string} [url] GLB/glTF model URL, PMTiles archive URL or supported COG URL.
67
+ * @property {boolean} [doubleSided=false] Show raster/terrain surfaces from below.
68
+ * @property {{x:number,y:number,radius:number,outside?:boolean}} [cutout] Raster screen-space circle in CSS pixels; outside keeps only the circle.
70
69
  * @property {function(Object): (ExtrusionStyle|null)} [style] Source styling; null skips a feature.
71
70
  * @property {function(PickedFeature): (Node|string)} [tooltip] Tooltip content; strings are text.
72
71
  * @property {string} [ariaLabel='3D scene'] Shared canvas accessible name.
@@ -108,8 +107,11 @@ indexState.pendingRasterLoads = [];
108
107
  */
109
108
 
110
109
  L.Layer.include({
111
- _layerAdd: layerLayerAdd,
112
110
  initialize: layerInitialize,
111
+ _layerAdd: layerLayerAdd,
112
+ callInitHooks: layerCallInitHooks,
113
113
  });
114
114
 
115
- L.Layer.addInitHook(initializeNativeLayer);
115
+ sharedRemoveLayer.value = L.Map.prototype.removeLayer;
116
+ L.Map.include({ removeLayer, getPitch, getBearing });
117
+ L.Marker.include({ setRotation });
@@ -4,7 +4,6 @@ import { worldLights } from './worldLights.js';
4
4
  /** Keep fixed lamps cached when moving headlights change. */
5
5
  export function cacheLightGrid(meshes, previous, maxBytes) {
6
6
  let unchanged = previous?.meshes.length === meshes.length;
7
- const packed = [], snapshots = [];
8
7
  let i, mesh, matrix, lights, cache, sameMatrix, j;
9
8
  for (i = 0; i < meshes.length; i++) {
10
9
  mesh = meshes[i], matrix = mesh.worldMatrix, lights = mesh.extras.lights;
@@ -12,12 +11,22 @@ export function cacheLightGrid(meshes, previous, maxBytes) {
12
11
  sameMatrix = Boolean(cache);
13
12
  for (j = 0; j < matrix.length && sameMatrix; j++) sameMatrix = matrix[j] === cache.matrix[j];
14
13
  if (!sameMatrix || cache.lights !== lights) {
15
- cache = mesh._worldLights = { lights, matrix: [...matrix], data: worldLights(lights, matrix) };
14
+ cache = mesh._worldLights = /* alloc */ {
15
+ lights,
16
+ matrix: /* alloc */ [...matrix],
17
+ data: worldLights(lights, matrix),
18
+ };
16
19
  }
17
20
  unchanged &&= previous.meshes[i].mesh === mesh && previous.meshes[i].cache === cache;
18
- packed.push(cache.data);
19
- snapshots.push({ mesh, cache });
20
21
  }
21
22
  if (unchanged) return previous;
22
- return { ...lightGrid(packed, maxBytes), meshes: snapshots };
23
+ const packed = /* alloc */ new Array(meshes.length);
24
+ const snapshots = /* alloc */ new Array(meshes.length);
25
+ for (i = 0; i < meshes.length; i++) {
26
+ mesh = meshes[i];
27
+ cache = mesh._worldLights;
28
+ packed[i] = cache.data;
29
+ snapshots[i] = /* alloc */ { mesh, cache };
30
+ }
31
+ return /* alloc */ { ...lightGrid(packed, maxBytes), meshes: snapshots };
23
32
  }
@@ -1,6 +1,9 @@
1
+ import { geometryEmpty } from '../globals/geometryEmpty.js';
2
+
3
+
1
4
  export function collectLightMeshes(node, fixed, moving) {
2
5
  if (!node.visible) return;
3
6
  if (node.extras?.lights) (node.extras.dynamicLights ? moving : fixed).push(node);
4
7
  let child;
5
- for (child of node.children || []) collectLightMeshes(child, fixed, moving);
8
+ for (child of node.children || geometryEmpty) collectLightMeshes(child, fixed, moving);
6
9
  }
@@ -6,7 +6,7 @@ export function lightGrid(packed, maxBytes) {
6
6
  let values, i, value, key;
7
7
  for (values of packed) count += values.length / 8;
8
8
  const cellSize = 32;
9
- let data = new Float32Array(8);
9
+ let data;
10
10
  if (count) {
11
11
  let minX = Infinity, minZ = Infinity, maxX = -Infinity, maxZ = -Infinity;
12
12
  for (values of packed) for (i = 0; i < values.length; i += 8) {
@@ -18,17 +18,18 @@ export function lightGrid(packed, maxBytes) {
18
18
  const columns = Math.ceil((maxX - minX) / cellSize) + 1,
19
19
  rows = Math.ceil((maxZ - minZ) / cellSize) + 1;
20
20
  // Counting sort: count the lights of each cell, then fill each cell's slice.
21
- const counts = new Uint32Array(columns * rows),
22
- next = new Uint32Array(columns * rows);
21
+ const counts = /* alloc */ new Uint32Array(columns * rows),
22
+ next = /* alloc */ new Uint32Array(columns * rows);
23
23
  visitCells(packed, minX, minZ, cellSize, columns, counts);
24
24
  let entries = 0;
25
25
  for (value of counts) entries += value;
26
26
  const length = (2 + columns * rows + entries * 2) * 4;
27
27
  if (length * 4 > maxBytes) {
28
- throw new Error('Streetlight grid exceeds GPU storage limit');
28
+ throw /* alloc */ new Error('Streetlight grid exceeds GPU storage limit');
29
29
  }
30
- data = new Float32Array(length);
31
- data.set([minX, minZ, cellSize, columns, rows, count, 0, 0]);
30
+ data = /* alloc */ new Float32Array(length);
31
+ data[0] = minX; data[1] = minZ; data[2] = cellSize;
32
+ data[3] = columns; data[4] = rows; data[5] = count;
32
33
  let offset = 2 + columns * rows;
33
34
  for (key = 0; key < counts.length; key++) if (counts[key]) {
34
35
  data[(2 + key) * 4] = next[key] = offset;
@@ -36,7 +37,7 @@ export function lightGrid(packed, maxBytes) {
36
37
  offset += counts[key] * 2;
37
38
  }
38
39
  visitCells(packed, minX, minZ, cellSize, columns, next, data);
39
- }
40
+ } else data = /* alloc */ new Float32Array(8);
40
41
 
41
- return { data, count };
42
+ return /* alloc */ { data, count };
42
43
  }
@@ -1,26 +1,30 @@
1
+ import { sceneByLayer } from '../globals/sceneByLayer.js';
2
+
3
+
1
4
  import { destroyTexture } from '../rendering/destroyTexture.js';
2
5
  import { bindSunlight } from '../shadows/bindSunlight.js';
3
6
  import { cacheLightGrid } from './cacheLightGrid.js';
4
7
  import { collectLightMeshes } from './collectLightMeshes.js';
5
8
 
6
9
  export function updatePointLights(backend) {
7
- const { device, sunlight: sun } = backend.renderer;
8
- const fixed = [], moving = [];
10
+ const { device, sunlight: sun } = sceneByLayer.get(backend).renderer;
11
+ const fixed = /* alloc */ [];
12
+ const moving = /* alloc */ [];
9
13
  let layer;
10
- for (layer of backend._layers) {
11
- if (!layer.options.nightLight || !layer.root.visible) continue;
12
- collectLightMeshes(layer.root, fixed, moving);
14
+ for (layer of sceneByLayer.get(backend)._layers) {
15
+ if (!layer.options.nightLight || !sceneByLayer.get(layer).root.visible) continue;
16
+ collectLightMeshes(sceneByLayer.get(layer).root, fixed, moving);
13
17
  }
14
18
  const maxBytes = device.limits.maxStorageBufferBindingSize;
15
19
  const staticGrid = cacheLightGrid(fixed, sun.staticLightGrid, maxBytes);
16
20
  const dynamicGrid = cacheLightGrid(moving, sun.dynamicLightGrid, maxBytes);
17
21
  if (staticGrid === sun.staticLightGrid && dynamicGrid === sun.dynamicLightGrid) return;
18
22
  const size = staticGrid.data.byteLength + dynamicGrid.data.byteLength;
19
- if (size > maxBytes) throw new Error('Streetlight grid exceeds GPU storage limit');
23
+ if (size > maxBytes) throw /* alloc */ new Error('Streetlight grid exceeds GPU storage limit');
20
24
  let uploadStatic = staticGrid !== sun.staticLightGrid;
21
25
  if (sun.lights.size < size) {
22
26
  destroyTexture(backend, sun.lights);
23
- sun.lights = device.createBuffer({ size, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST });
27
+ sun.lights = device.createBuffer(/* alloc */ { size, usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST });
24
28
  bindSunlight(backend);
25
29
  uploadStatic = true;
26
30
  }