kiwiengine 0.0.1-alpha → 0.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.ko.md +550 -0
- package/README.md +575 -4
- package/examples/collision-test/assets/cat.png +0 -0
- package/examples/collision-test/dist/game.js +2 -0
- package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/collision-test/index.ts +30 -0
- package/examples/dom-particle-test/assets/bird.png +0 -0
- package/examples/dom-particle-test/dist/game.js +2 -0
- package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-particle-test/index.html +24 -0
- package/examples/dom-particle-test/index.ts +27 -0
- package/examples/dom-sprite-test/assets/bird.png +0 -0
- package/examples/dom-sprite-test/assets/fire.png +0 -0
- package/examples/dom-sprite-test/assets/run.png +0 -0
- package/examples/dom-sprite-test/dist/game.js +2 -0
- package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-sprite-test/index.html +24 -0
- package/examples/dom-sprite-test/index.ts +38 -0
- package/examples/dom-test/dist/game.js +2 -0
- package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-test/index.html +24 -0
- package/examples/dom-test/index.ts +22 -0
- package/examples/flappy-cat/assets/bgm/bgm.ogg +0 -0
- package/examples/flappy-cat/assets/images/base.png +0 -0
- package/examples/flappy-cat/assets/images/bg.png +0 -0
- package/examples/flappy-cat/assets/images/cat.png +0 -0
- package/examples/flappy-cat/assets/images/pipe-green.png +0 -0
- package/examples/flappy-cat/assets/images/pipe-red.png +0 -0
- package/examples/flappy-cat/assets/sfx/die.wav +0 -0
- package/examples/flappy-cat/assets/sfx/hit.wav +0 -0
- package/examples/flappy-cat/assets/sfx/point.wav +0 -0
- package/examples/flappy-cat/assets/sfx/wing.wav +0 -0
- package/examples/flappy-cat/dist/game.js +0 -0
- package/examples/flappy-cat/index.html +24 -0
- package/examples/flappy-cat/index.ts +0 -0
- package/examples/particle-test/assets/bird.png +0 -0
- package/examples/particle-test/dist/game.js +2 -0
- package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/particle-test/index.html +24 -0
- package/examples/particle-test/index.ts +30 -0
- package/examples/renderer-test/dist/game.js +2 -0
- package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/renderer-test/index.html +24 -0
- package/examples/renderer-test/index.ts +9 -0
- package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/simple-battle/assets/joystick/joystick.png +0 -0
- package/examples/simple-battle/assets/joystick/knob.png +0 -0
- package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/spritesheets/hero-atlas.json +289 -0
- package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
- package/examples/simple-battle/assets/spritesheets/orc-atlas.json +289 -0
- package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
- package/examples/simple-battle/assets/spritesheets/potion-atlas.json +83 -0
- package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
- package/examples/simple-battle/dist/game.js +2 -0
- package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/simple-battle/hud/damage-text.ts +45 -0
- package/examples/simple-battle/hud/heal-text.ts +45 -0
- package/examples/simple-battle/hud/hp-bar.ts +38 -0
- package/examples/simple-battle/index.html +24 -0
- package/examples/simple-battle/index.ts +41 -0
- package/examples/simple-battle/objects/character.ts +95 -0
- package/examples/simple-battle/objects/hero.ts +113 -0
- package/examples/simple-battle/objects/orc.ts +109 -0
- package/examples/simple-battle/objects/potion.ts +29 -0
- package/examples/simple-battle/stage.ts +176 -0
- package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
- package/examples/spine-test/assets/spine/spineboy.png +0 -0
- package/examples/spine-test/assets/spine/spineboy.skel +0 -0
- package/examples/spine-test/dist/game.js +2 -0
- package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/spine-test/index.html +24 -0
- package/examples/spine-test/index.ts +29 -0
- package/examples/sprite-test/assets/bird.png +0 -0
- package/examples/sprite-test/assets/fire.png +0 -0
- package/examples/sprite-test/dist/game.js +2 -0
- package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/sprite-test/index.html +24 -0
- package/examples/sprite-test/index.ts +41 -0
- package/examples/tsconfig.json +2 -1
- package/examples/webpack.config.js +14 -3
- package/jest.config.ts +10 -0
- package/lib/asset/audio.js +47 -11
- package/lib/asset/audio.js.map +1 -1
- package/lib/asset/loaders/audio.js +3 -3
- package/lib/asset/loaders/audio.js.map +1 -1
- package/lib/asset/loaders/binary.js +3 -3
- package/lib/asset/loaders/binary.js.map +1 -1
- package/lib/asset/loaders/bitmap-font.js +71 -0
- package/lib/asset/loaders/bitmap-font.js.map +1 -0
- package/lib/asset/loaders/font.js +1 -1
- package/lib/asset/loaders/font.js.map +1 -1
- package/lib/asset/loaders/loader.js +17 -12
- package/lib/asset/loaders/loader.js.map +1 -1
- package/lib/asset/loaders/spritesheet.js +6 -7
- package/lib/asset/loaders/spritesheet.js.map +1 -1
- package/lib/asset/loaders/text.js +3 -3
- package/lib/asset/loaders/text.js.map +1 -1
- package/lib/asset/loaders/texture.js +5 -4
- package/lib/asset/loaders/texture.js.map +1 -1
- package/lib/asset/preload.js +60 -56
- package/lib/asset/preload.js.map +1 -1
- package/lib/collision/check-collision.js +804 -0
- package/lib/collision/check-collision.js.map +1 -0
- package/lib/collision/check-collision.test.js +300 -0
- package/lib/collision/check-collision.test.js.map +1 -0
- package/lib/collision/colliders.js +8 -0
- package/lib/collision/colliders.js.map +1 -0
- package/lib/debug.js.map +1 -0
- package/lib/dom/dom-animated-sprite.js +121 -0
- package/lib/dom/dom-animated-sprite.js.map +1 -0
- package/lib/dom/dom-game-object.js +106 -0
- package/lib/dom/dom-game-object.js.map +1 -0
- package/lib/dom/dom-particle.js +105 -0
- package/lib/dom/dom-particle.js.map +1 -0
- package/lib/dom/dom-preload.js +43 -0
- package/lib/dom/dom-preload.js.map +1 -0
- package/lib/dom/dom-sprite.js +40 -0
- package/lib/dom/dom-sprite.js.map +1 -0
- package/lib/dom/dom-texture-loader.js +36 -0
- package/lib/dom/dom-texture-loader.js.map +1 -0
- package/lib/dom/dom-utils.js +20 -0
- package/lib/dom/dom-utils.js.map +1 -0
- package/lib/index copy.js +16 -0
- package/lib/index copy.js.map +1 -0
- package/lib/index.js +35 -10
- package/lib/index.js.map +1 -1
- package/lib/input/joystick.js +262 -0
- package/lib/input/joystick.js.map +1 -0
- package/lib/node/core/dirty-number.js +38 -0
- package/lib/node/core/dirty-number.js.map +1 -0
- package/lib/node/core/game-node.js +63 -0
- package/lib/node/core/game-node.js.map +1 -0
- package/lib/node/core/game-object.js +8 -0
- package/lib/node/core/game-object.js.map +1 -0
- package/lib/node/core/renderable.js +52 -0
- package/lib/node/core/renderable.js.map +1 -0
- package/lib/node/core/transform.js +59 -0
- package/lib/node/core/transform.js.map +1 -0
- package/lib/node/core/transformable.js +85 -0
- package/lib/node/core/transformable.js.map +1 -0
- package/lib/node/ext/animated-sprite.js +96 -0
- package/lib/node/ext/animated-sprite.js.map +1 -0
- package/lib/node/ext/bitmap-text.js +89 -0
- package/lib/node/ext/bitmap-text.js.map +1 -0
- package/lib/node/ext/circle.js +28 -0
- package/lib/node/ext/circle.js.map +1 -0
- package/lib/node/ext/deplay.js +20 -0
- package/lib/node/ext/deplay.js.map +1 -0
- package/lib/node/ext/dom-container.js +51 -0
- package/lib/node/ext/dom-container.js.map +1 -0
- package/lib/node/ext/interval.js +20 -0
- package/lib/node/ext/interval.js.map +1 -0
- package/lib/node/ext/particle.js +98 -0
- package/lib/node/ext/particle.js.map +1 -0
- package/lib/node/ext/rectangle.js +32 -0
- package/lib/node/ext/rectangle.js.map +1 -0
- package/lib/node/ext/spine.js +272 -0
- package/lib/node/ext/spine.js.map +1 -0
- package/lib/node/ext/sprite.js +42 -0
- package/lib/node/ext/sprite.js.map +1 -0
- package/lib/node/physics/physics-object.js +112 -0
- package/lib/node/physics/physics-object.js.map +1 -0
- package/lib/node/physics/physics-world.js +27 -0
- package/lib/node/physics/physics-world.js.map +1 -0
- package/lib/renderer/camera.js +19 -0
- package/lib/renderer/camera.js.map +1 -0
- package/lib/renderer/container-manager.js +29 -0
- package/lib/renderer/container-manager.js.map +1 -0
- package/lib/renderer/fps-display.js +18 -0
- package/lib/renderer/fps-display.js.map +1 -0
- package/lib/renderer/layer.js +12 -0
- package/lib/renderer/layer.js.map +1 -0
- package/lib/renderer/renderer.js +145 -0
- package/lib/renderer/renderer.js.map +1 -0
- package/lib/renderer/ticker.js +56 -0
- package/lib/renderer/ticker.js.map +1 -0
- package/lib/renderer/ticker.test.js +241 -0
- package/lib/renderer/ticker.test.js.map +1 -0
- package/lib/types/asset/audio.d.ts +5 -4
- package/lib/types/asset/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/audio.d.ts +1 -1
- package/lib/types/asset/loaders/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/binary.d.ts +1 -1
- package/lib/types/asset/loaders/binary.d.ts.map +1 -1
- package/lib/types/asset/loaders/bitmap-font.d.ts +16 -0
- package/lib/types/asset/loaders/bitmap-font.d.ts.map +1 -0
- package/lib/types/asset/loaders/font.d.ts +1 -1
- package/lib/types/asset/loaders/font.d.ts.map +1 -1
- package/lib/types/asset/loaders/loader.d.ts +6 -6
- package/lib/types/asset/loaders/loader.d.ts.map +1 -1
- package/lib/types/asset/loaders/spritesheet.d.ts +5 -5
- package/lib/types/asset/loaders/spritesheet.d.ts.map +1 -1
- package/lib/types/asset/loaders/text.d.ts +1 -1
- package/lib/types/asset/loaders/text.d.ts.map +1 -1
- package/lib/types/asset/loaders/texture.d.ts +2 -2
- package/lib/types/asset/loaders/texture.d.ts.map +1 -1
- package/lib/types/asset/preload.d.ts +5 -3
- package/lib/types/asset/preload.d.ts.map +1 -1
- package/lib/types/bitmap-font.js +2 -0
- package/lib/types/bitmap-font.js.map +1 -0
- package/lib/types/collision/check-collision.d.ts +4 -0
- package/lib/types/collision/check-collision.d.ts.map +1 -0
- package/lib/types/collision/check-collision.test.d.ts +2 -0
- package/lib/types/collision/check-collision.test.d.ts.map +1 -0
- package/lib/types/collision/colliders.d.ts +34 -0
- package/lib/types/collision/colliders.d.ts.map +1 -0
- package/lib/types/debug.d.ts.map +1 -0
- package/lib/types/dom/dom-animated-sprite.d.ts +29 -0
- package/lib/types/dom/dom-animated-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-game-object.d.ts +44 -0
- package/lib/types/dom/dom-game-object.d.ts.map +1 -0
- package/lib/types/dom/dom-particle.d.ts +30 -0
- package/lib/types/dom/dom-particle.d.ts.map +1 -0
- package/lib/types/dom/dom-preload.d.ts +2 -0
- package/lib/types/dom/dom-preload.d.ts.map +1 -0
- package/lib/types/dom/dom-sprite.d.ts +13 -0
- package/lib/types/dom/dom-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-texture-loader.d.ts +8 -0
- package/lib/types/dom/dom-texture-loader.d.ts.map +1 -0
- package/lib/types/dom/dom-utils.d.ts +3 -0
- package/lib/types/dom/dom-utils.d.ts.map +1 -0
- package/lib/types/index copy.d.ts +16 -0
- package/lib/types/index copy.d.ts.map +1 -0
- package/lib/types/index.d.ts +25 -11
- package/lib/types/index.d.ts.map +1 -1
- package/lib/types/input/joystick.d.ts +28 -0
- package/lib/types/input/joystick.d.ts.map +1 -0
- package/lib/types/node/core/dirty-number.d.ts +17 -0
- package/lib/types/node/core/dirty-number.d.ts.map +1 -0
- package/lib/types/node/core/game-node.d.ts +16 -0
- package/lib/types/node/core/game-node.d.ts.map +1 -0
- package/lib/types/node/core/game-object.d.ts +8 -0
- package/lib/types/node/core/game-object.d.ts.map +1 -0
- package/lib/types/node/core/renderable.d.ts +22 -0
- package/lib/types/node/core/renderable.d.ts.map +1 -0
- package/lib/types/node/core/transform.d.ts +25 -0
- package/lib/types/node/core/transform.d.ts.map +1 -0
- package/lib/types/node/core/transformable.d.ts +44 -0
- package/lib/types/node/core/transformable.d.ts.map +1 -0
- package/lib/types/node/ext/animated-sprite.d.ts +28 -0
- package/lib/types/node/ext/animated-sprite.d.ts.map +1 -0
- package/lib/types/node/ext/bitmap-text.d.ts +14 -0
- package/lib/types/node/ext/bitmap-text.d.ts.map +1 -0
- package/lib/types/node/ext/circle.d.ts +19 -0
- package/lib/types/node/ext/circle.d.ts.map +1 -0
- package/lib/types/node/ext/deplay.d.ts +8 -0
- package/lib/types/node/ext/deplay.d.ts.map +1 -0
- package/lib/types/node/ext/dom-container.d.ts +12 -0
- package/lib/types/node/ext/dom-container.d.ts.map +1 -0
- package/lib/types/node/ext/interval.d.ts +9 -0
- package/lib/types/node/ext/interval.d.ts.map +1 -0
- package/lib/types/node/ext/particle.d.ts +30 -0
- package/lib/types/node/ext/particle.d.ts.map +1 -0
- package/lib/types/node/ext/rectangle.d.ts +22 -0
- package/lib/types/node/ext/rectangle.d.ts.map +1 -0
- package/lib/types/node/ext/spine.d.ts +36 -0
- package/lib/types/node/ext/spine.d.ts.map +1 -0
- package/lib/types/node/ext/sprite.d.ts +13 -0
- package/lib/types/node/ext/sprite.d.ts.map +1 -0
- package/lib/types/node/physics/physics-object.d.ts +38 -0
- package/lib/types/node/physics/physics-object.d.ts.map +1 -0
- package/lib/types/node/physics/physics-world.d.ts +18 -0
- package/lib/types/node/physics/physics-world.d.ts.map +1 -0
- package/lib/types/renderer/camera.d.ts +13 -0
- package/lib/types/renderer/camera.d.ts.map +1 -0
- package/lib/types/renderer/container-manager.d.ts +9 -0
- package/lib/types/renderer/container-manager.d.ts.map +1 -0
- package/lib/types/renderer/fps-display.d.ts +7 -0
- package/lib/types/renderer/fps-display.d.ts.map +1 -0
- package/lib/types/renderer/layer.d.ts +7 -0
- package/lib/types/renderer/layer.d.ts.map +1 -0
- package/lib/types/renderer/renderer.d.ts +40 -0
- package/lib/types/renderer/renderer.d.ts.map +1 -0
- package/lib/types/renderer/ticker.d.ts +6 -0
- package/lib/types/renderer/ticker.d.ts.map +1 -0
- package/lib/types/renderer/ticker.test.d.ts +40 -0
- package/lib/types/renderer/ticker.test.d.ts.map +1 -0
- package/lib/types/types/bitmap-font.d.ts +18 -0
- package/lib/types/types/bitmap-font.d.ts.map +1 -0
- package/lib/types/utils/device.d.ts +2 -0
- package/lib/types/utils/device.d.ts.map +1 -0
- package/lib/utils/device.js +2 -0
- package/lib/utils/device.js.map +1 -0
- package/package.json +8 -7
- package/src/asset/audio.ts +134 -90
- package/src/asset/loaders/audio.ts +19 -19
- package/src/asset/loaders/binary.ts +16 -16
- package/src/asset/loaders/bitmap-font.ts +85 -0
- package/src/asset/loaders/font.ts +14 -14
- package/src/asset/loaders/loader.ts +27 -23
- package/src/asset/loaders/spritesheet.ts +34 -36
- package/src/asset/loaders/text.ts +15 -15
- package/src/asset/loaders/texture.ts +29 -28
- package/src/asset/preload.ts +75 -64
- package/src/collision/check-collision.test.ts +349 -0
- package/src/collision/check-collision.ts +821 -0
- package/src/collision/colliders.ts +19 -0
- package/src/debug.ts +5 -0
- package/src/dom/dom-animated-sprite.ts +153 -0
- package/src/dom/dom-game-object.ts +131 -0
- package/src/dom/dom-particle.ts +151 -0
- package/src/dom/dom-preload.ts +54 -0
- package/src/dom/dom-sprite.ts +50 -0
- package/src/dom/dom-texture-loader.ts +44 -0
- package/src/dom/dom-utils.ts +19 -0
- package/src/index.ts +46 -13
- package/src/input/joystick.ts +316 -0
- package/src/node/core/dirty-number.ts +45 -0
- package/src/node/core/game-node.ts +74 -0
- package/src/node/core/game-object.ts +11 -0
- package/src/node/core/renderable.ts +65 -0
- package/src/node/core/transform.ts +70 -0
- package/src/node/core/transformable.ts +111 -0
- package/src/node/ext/animated-sprite.ts +123 -0
- package/src/node/ext/bitmap-text.ts +109 -0
- package/src/node/ext/circle.ts +40 -0
- package/src/node/ext/deplay.ts +24 -0
- package/src/node/ext/dom-container.ts +62 -0
- package/src/node/ext/interval.ts +24 -0
- package/src/node/ext/particle.ts +142 -0
- package/src/node/ext/rectangle.ts +51 -0
- package/src/node/ext/spine.ts +323 -0
- package/src/node/ext/sprite.ts +53 -0
- package/src/node/physics/physics-object.ts +156 -0
- package/src/node/physics/physics-world.ts +40 -0
- package/src/renderer/camera.ts +25 -0
- package/src/renderer/container-manager.ts +36 -0
- package/src/renderer/fps-display.ts +21 -0
- package/src/renderer/layer.ts +15 -0
- package/src/renderer/renderer.ts +180 -0
- package/src/renderer/ticker.test.ts +325 -0
- package/src/renderer/ticker.ts +54 -0
- package/src/types/bitmap-font.ts +19 -0
- package/src/utils/device.ts +1 -0
- package/examples/test-dom/index.ts +0 -21
- package/lib/game-object/game-object-physics.js +0 -188
- package/lib/game-object/game-object-physics.js.map +0 -1
- package/lib/game-object/game-object-rendering.js +0 -35
- package/lib/game-object/game-object-rendering.js.map +0 -1
- package/lib/game-object/game-object.js +0 -162
- package/lib/game-object/game-object.js.map +0 -1
- package/lib/game-object/transform.js +0 -118
- package/lib/game-object/transform.js.map +0 -1
- package/lib/game-object-ext/animated-sprite.js +0 -117
- package/lib/game-object-ext/animated-sprite.js.map +0 -1
- package/lib/game-object-ext/dom-container.js +0 -56
- package/lib/game-object-ext/dom-container.js.map +0 -1
- package/lib/game-object-ext/rect.js +0 -30
- package/lib/game-object-ext/rect.js.map +0 -1
- package/lib/game-object-ext/spine.js +0 -206
- package/lib/game-object-ext/spine.js.map +0 -1
- package/lib/game-object-ext/sprite.js +0 -46
- package/lib/game-object-ext/sprite.js.map +0 -1
- package/lib/game-object-ext/text.js +0 -68
- package/lib/game-object-ext/text.js.map +0 -1
- package/lib/game-object-ext/tiling-sprite.js +0 -64
- package/lib/game-object-ext/tiling-sprite.js.map +0 -1
- package/lib/types/game-object/game-object-physics.d.ts +0 -42
- package/lib/types/game-object/game-object-physics.d.ts.map +0 -1
- package/lib/types/game-object/game-object-rendering.d.ts +0 -15
- package/lib/types/game-object/game-object-rendering.d.ts.map +0 -1
- package/lib/types/game-object/game-object.d.ts +0 -81
- package/lib/types/game-object/game-object.d.ts.map +0 -1
- package/lib/types/game-object/transform.d.ts +0 -43
- package/lib/types/game-object/transform.d.ts.map +0 -1
- package/lib/types/game-object-ext/animated-sprite.d.ts +0 -29
- package/lib/types/game-object-ext/animated-sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/dom-container.d.ts +0 -16
- package/lib/types/game-object-ext/dom-container.d.ts.map +0 -1
- package/lib/types/game-object-ext/rect.d.ts +0 -17
- package/lib/types/game-object-ext/rect.d.ts.map +0 -1
- package/lib/types/game-object-ext/spine.d.ts +0 -35
- package/lib/types/game-object-ext/spine.d.ts.map +0 -1
- package/lib/types/game-object-ext/sprite.d.ts +0 -14
- package/lib/types/game-object-ext/sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/text.d.ts +0 -26
- package/lib/types/game-object-ext/text.d.ts.map +0 -1
- package/lib/types/game-object-ext/tiling-sprite.d.ts +0 -20
- package/lib/types/game-object-ext/tiling-sprite.d.ts.map +0 -1
- package/lib/types/utils/debug.d.ts.map +0 -1
- package/lib/types/utils/go.d.ts +0 -26
- package/lib/types/utils/go.d.ts.map +0 -1
- package/lib/types/world/world-debug.d.ts +0 -11
- package/lib/types/world/world-debug.d.ts.map +0 -1
- package/lib/types/world/world-physics.d.ts +0 -16
- package/lib/types/world/world-physics.d.ts.map +0 -1
- package/lib/types/world/world-rendering.d.ts +0 -28
- package/lib/types/world/world-rendering.d.ts.map +0 -1
- package/lib/types/world/world.d.ts +0 -38
- package/lib/types/world/world.d.ts.map +0 -1
- package/lib/utils/debug.js.map +0 -1
- package/lib/utils/go.js +0 -33
- package/lib/utils/go.js.map +0 -1
- package/lib/world/world-debug.js +0 -89
- package/lib/world/world-debug.js.map +0 -1
- package/lib/world/world-physics.js +0 -45
- package/lib/world/world-physics.js.map +0 -1
- package/lib/world/world-rendering.js +0 -123
- package/lib/world/world-rendering.js.map +0 -1
- package/lib/world/world.js +0 -147
- package/lib/world/world.js.map +0 -1
- package/src/game-object/game-object-physics.ts +0 -191
- package/src/game-object/game-object-rendering.ts +0 -27
- package/src/game-object/game-object.ts +0 -190
- package/src/game-object/transform.ts +0 -164
- package/src/game-object-ext/animated-sprite.ts +0 -140
- package/src/game-object-ext/dom-container.ts +0 -67
- package/src/game-object-ext/rect.ts +0 -40
- package/src/game-object-ext/spine.ts +0 -235
- package/src/game-object-ext/sprite.ts +0 -55
- package/src/game-object-ext/text.ts +0 -83
- package/src/game-object-ext/tiling-sprite.ts +0 -73
- package/src/utils/debug.ts +0 -5
- package/src/utils/go.ts +0 -53
- package/src/world/world-debug.ts +0 -114
- package/src/world/world-physics.ts +0 -52
- package/src/world/world-rendering.ts +0 -145
- package/src/world/world.ts +0 -171
- /package/examples/{test-dom → collision-test}/index.html +0 -0
- /package/lib/{utils/debug.js → debug.js} +0 -0
- /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
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import { EventMap } from '@webtaku/event-emitter';
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import { GameObject, GameObjectOptions } from "../game-object/game-object";
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import { World } from '../world/world';
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type DomContainerObjectOptions = {
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el?: HTMLElement;
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} & GameObjectOptions;
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export class DomContainerObject<E extends EventMap = EventMap> extends GameObject<E> {
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#el?: HTMLElement;
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constructor(opts?: DomContainerObjectOptions) {
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super(opts);
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if (opts) {
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if (opts.el) this.el = opts.el;
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}
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}
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protected _setWorld(world: World): void {
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super._setWorld(world);
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if (this.#el) world.container.appendChild(this.#el);
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}
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get el() {
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return this.#el;
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}
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set el(el: HTMLElement | undefined) {
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this.#el = el;
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if (el) {
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el.style.zIndex = '1';
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const world = this._getWorld();
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if (world) world.container.appendChild(el);
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}
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}
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_afterRender() {
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const world = this._getWorld();
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if (world && this.#el) {
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if (
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world._containerSizeDirty ||
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this._wt.x.dirty ||
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this._wt.y.dirty ||
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this._wt.scaleX.dirty ||
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this._wt.scaleY.dirty ||
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this._wt.rotation.dirty
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) {
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const R = world._worldRendering;
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const S = R.renderScale;
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this.#el.style.transform = `
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translate(
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calc(-50% + ${this._wt.x.v * S + R.canvasLeft + R.centerX * S}px),
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calc(-50% + ${this._wt.y.v * S + R.canvasTop + R.centerY * S}px)
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)
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scale(${this._wt.scaleX.v * S}, ${this._wt.scaleY.v * S})
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rotate(${this._wt.rotation.v}rad)
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`;
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}
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if (this._wt.alpha.dirty) this.#el.style.opacity = this._wt.alpha.v.toString();
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}
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}
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}
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import { EventMap } from '@webtaku/event-emitter';
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import { FillInput, Graphics, StrokeInput } from 'pixi.js';
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import { GameObject } from '../game-object/game-object';
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class RectangleObject<E extends EventMap = EventMap> extends GameObject<E> {
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#graphics = new Graphics({ zIndex: -999999 });
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#width: number = 0;
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#height: number = 0;
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#fill?: FillInput;
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#stroke?: StrokeInput;
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constructor() {
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super();
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this._addPixiChild(this.#graphics);
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}
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#draw() {
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this.#graphics.clear().rect(
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-this.#width / 2,
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this.#width,
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this.#height,
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);
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if (this.#fill) this.#graphics.fill(this.#fill);
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}
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get width(): number { return this.#width; }
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set width(value: number) { this.#width = value; this.#draw(); }
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get height(): number { return this.#height; }
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set height(value: number) { this.#height = value; this.#draw(); }
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get fill(): FillInput | undefined { return this.#fill; }
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set fill(value: FillInput | undefined) { this.#fill = value; this.#draw(); }
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get stroke(): StrokeInput | undefined { return this.#stroke; }
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set stroke(value: StrokeInput | undefined) { this.#stroke = value; this.#draw(); }
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}
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export { RectangleObject };
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import { AtlasAttachmentLoader, SkeletonBinary, SkeletonData, SkeletonJson, Skin, Spine, SpineTexture, TextureAtlas } from '@esotericsoftware/spine-pixi-v8';
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import { EventMap } from '@webtaku/event-emitter';
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import { Texture } from 'pixi.js';
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import { binaryLoader } from '../asset/loaders/binary';
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import { textLoader } from '../asset/loaders/text';
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import { textureLoader } from '../asset/loaders/texture';
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import { GameObject, GameObjectOptions } from '../game-object/game-object';
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type SpineOptions = {
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skeletonData?: any;
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skel?: string;
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json?: string;
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texture?: string | Record<string, string>;
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skins?: string[];
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animation?: string;
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loop?: boolean;
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} & GameObjectOptions;
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class SpineObject<E extends EventMap = EventMap> extends GameObject<E> {
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#spine?: Spine;
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#atlas?: string;
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#skeletonData?: any;
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#skel?: string;
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#json?: string;
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#texture?: string | Record<string, string>;
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#skins?: string[];
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#animation?: string;
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#loop?: boolean;
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constructor(opts?: SpineOptions) {
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super(opts);
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if (opts) {
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if (opts.atlas) this.atlas = opts.atlas;
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if (opts.skeletonData) this.skeletonData = opts.skeletonData;
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if (opts.skel) this.skel = opts.skel;
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if (opts.json) this.json = opts.json;
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if (opts.texture) this.texture = opts.texture;
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if (opts.skins) this.skins = opts.skins;
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if (opts.animation) this.animation = opts.animation;
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if (opts.loop) this.loop = opts.loop;
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}
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}
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async #load() {
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if (this.#atlas && (
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this.#skeletonData ||
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this.#skel ||
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this.#json
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)) {
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const promises: Promise<any>[] = [];
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let textAtlasData: string | undefined;
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let skeletonBynary: Uint8Array | undefined;
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let textSkeletonData: string | undefined;
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let texture: Texture | undefined;
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let textures: Record<string, Texture> | undefined;
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if (!textLoader.checkLoaded(this.#atlas)) console.info(`Atlas not preloaded. Loading now: ${this.#atlas}`);
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promises.push((async () => textAtlasData = await textLoader.load(this.#atlas!))());
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if (this.#skeletonData) {
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// Skeleton data is already loaded, no need to load again
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} else if (this.#skel) {
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if (!binaryLoader.checkLoaded(this.#skel)) console.info(`Skeleton not preloaded. Loading now: ${this.#skel}`);
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promises.push((async () => skeletonBynary = await binaryLoader.load(this.#skel!))());
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} else if (this.#json) {
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if (!textLoader.checkLoaded(this.#json)) console.info(`Skeleton not preloaded. Loading now: ${this.#json}`);
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promises.push((async () => textSkeletonData = await textLoader.load(this.#json!))());
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} else {
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console.error('Either skel or json must be provided');
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return;
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}
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if (typeof this.#texture === 'string') {
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if (!textureLoader.checkLoaded(this.#texture)) console.info(`Texture not preloaded. Loading now: ${this.#texture}`);
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promises.push((async () => texture = await textureLoader.load(this.#texture as string))());
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} else if (this.#texture) {
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textures = {};
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for (const [key, path] of Object.entries(this.#texture)) {
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if (!textureLoader.checkLoaded(path)) console.info(`Texture not preloaded. Loading now: ${path}`);
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promises.push((async () => {
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85
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const texture = await textureLoader.load(path);
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86
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if (texture) textures[key] = texture;
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})());
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88
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}
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}
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91
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await Promise.all(promises);
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93
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if (texture || textures) {
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94
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const atlas = new TextureAtlas(textAtlasData!);
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95
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atlas.pages.forEach((page) => {
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96
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if (texture) page.setTexture(SpineTexture.from(texture.source));
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else if (textures) {
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98
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page.setTexture(SpineTexture.from(textures[page.name].source));
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}
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100
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});
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101
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102
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const atlasLoader = new AtlasAttachmentLoader(atlas);
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103
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104
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let skeletonData: SkeletonData;
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105
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if (this.#skeletonData) {
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106
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const jsonLoader = new SkeletonJson(atlasLoader);
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107
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skeletonData = jsonLoader.readSkeletonData(this.#skeletonData);
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108
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} else if (skeletonBynary) {
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109
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const binaryLoader = new SkeletonBinary(atlasLoader);
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110
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skeletonData = binaryLoader.readSkeletonData(skeletonBynary);
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111
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} else if (textSkeletonData) {
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112
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const jsonLoader = new SkeletonJson(atlasLoader);
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113
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skeletonData = jsonLoader.readSkeletonData(textSkeletonData);
|
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114
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} else {
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115
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console.error('Either skel or json must be provided');
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116
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return;
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117
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}
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118
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119
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this.#spine = new Spine(skeletonData);
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120
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this.#applyAnimation();
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121
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this.#applySkins();
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122
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123
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this._addPixiChild(this.#spine);
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124
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}
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125
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}
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126
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-
}
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127
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-
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128
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#applyAnimation() {
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129
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if (this.#spine && this.#animation) {
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130
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this.#spine.state.setAnimation(
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0,
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132
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this.#animation,
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133
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this.#loop ?? true,
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134
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);
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135
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this.#spine.state.apply(this.#spine.skeleton);
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136
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}
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137
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}
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138
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-
|
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139
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-
#applySkins() {
|
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140
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-
if (this.#spine && this.#skins) {
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141
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-
const newSkin = new Skin('combined-skin');
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142
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-
for (const skinName of this.#skins) {
|
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143
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-
const skin = this.#spine.skeleton.data.findSkin(skinName);
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144
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-
if (skin) newSkin.addSkin(skin);
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145
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-
}
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146
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-
this.#spine.skeleton.setSkin(newSkin);
|
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147
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-
this.#spine.skeleton.setSlotsToSetupPose();
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148
|
-
}
|
|
149
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}
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get atlas() {
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get skeletonData() {
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set skeletonData(skeletonData: any | undefined) {
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}
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get skel() {
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return this.#skel;
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}
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set skel(skel: string | undefined) {
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get json() {
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return this.#json;
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}
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this.#load();
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}
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get texture() {
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return this.#texture;
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}
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set texture(texture: string | Record<string, string> | undefined) {
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}
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get skins() {
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return this.#skins;
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}
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set skins(skins: string[] | undefined) {
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this.#skins = skins;
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this.#applySkins();
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}
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get animation() {
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return this.#animation;
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}
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set animation(animation: string | undefined) {
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}
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get loop() {
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return this.#loop;
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set loop(loop: boolean | undefined) {
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this.#loop = loop;
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this.#applyAnimation();
|
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}
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remove() {
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textureLoader.release(this.#texture);
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}
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}
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export { SpineObject };
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|
@@ -1,55 +0,0 @@
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import { EventMap } from '@webtaku/event-emitter';
|
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2
|
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import { Sprite } from 'pixi.js';
|
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3
|
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import { textureLoader } from '../asset/loaders/texture';
|
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import { GameObject, GameObjectOptions } from '../game-object/game-object';
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|
|
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|
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type SpriteOptions = {
|
|
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|
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src?: string;
|
|
8
|
-
} & GameObjectOptions;
|
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|
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|
|
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|
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class SpriteObject<E extends EventMap = EventMap> extends GameObject<E> {
|
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#sprite?: Sprite;
|
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#src?: string;
|
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|
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|
|
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constructor(opts?: SpriteOptions) {
|
|
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|
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super(opts);
|
|
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|
-
if (opts) {
|
|
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|
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if (opts.src) this.src = opts.src;
|
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|
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}
|
|
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|
-
}
|
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|
-
|
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|
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async #load() {
|
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|
-
this.#sprite?.destroy({ children: true });
|
|
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|
-
this.#sprite = undefined;
|
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|
-
|
|
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|
-
if (this.#src) {
|
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|
-
if (!textureLoader.checkLoaded(this.#src)) {
|
|
27
|
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console.info(`Texture not preloaded. Loading now: ${this.#src}`);
|
|
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|
-
}
|
|
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|
-
const texture = await textureLoader.load(this.#src);
|
|
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|
-
if (texture) {
|
|
31
|
-
this.#sprite = new Sprite({ texture, anchor: 0.5, zIndex: -999999 });
|
|
32
|
-
this._addPixiChild(this.#sprite);
|
|
33
|
-
}
|
|
34
|
-
}
|
|
35
|
-
}
|
|
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|
-
|
|
37
|
-
get src() {
|
|
38
|
-
return this.#src;
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
set src(src: string | undefined) {
|
|
42
|
-
if (this.#src !== src) {
|
|
43
|
-
if (this.#src) textureLoader.release(this.#src);
|
|
44
|
-
this.#src = src;
|
|
45
|
-
this.#load();
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
remove() {
|
|
50
|
-
if (this.#src) textureLoader.release(this.#src);
|
|
51
|
-
super.remove();
|
|
52
|
-
}
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
export { SpriteObject };
|
|
@@ -1,83 +0,0 @@
|
|
|
1
|
-
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
-
import { Text as PixiText } from 'pixi.js';
|
|
3
|
-
import { GameObject, GameObjectOptions } from '../game-object/game-object';
|
|
4
|
-
|
|
5
|
-
type TextObjectOptions = {
|
|
6
|
-
text: string;
|
|
7
|
-
textAlign?: 'left' | 'center' | 'right';
|
|
8
|
-
fontSize?: number;
|
|
9
|
-
color?: string;
|
|
10
|
-
} & GameObjectOptions;
|
|
11
|
-
|
|
12
|
-
class TextObject<E extends EventMap = EventMap> extends GameObject<E> {
|
|
13
|
-
#pixiText = new PixiText({ anchor: 0.5 });
|
|
14
|
-
#text?: string;
|
|
15
|
-
#textAlign?: 'left' | 'center' | 'right';
|
|
16
|
-
#fontSize?: number;
|
|
17
|
-
#color?: string;
|
|
18
|
-
|
|
19
|
-
constructor(opts?: TextObjectOptions) {
|
|
20
|
-
super(opts);
|
|
21
|
-
this._addPixiChild(this.#pixiText);
|
|
22
|
-
if (opts) {
|
|
23
|
-
if (opts.text) this.text = opts.text;
|
|
24
|
-
if (opts.textAlign) this.textAlign = opts.textAlign;
|
|
25
|
-
if (opts.fontSize) this.fontSize = opts.fontSize;
|
|
26
|
-
if (opts.color) this.color = opts.color;
|
|
27
|
-
}
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
get text() {
|
|
31
|
-
return this.#text;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
set text(text: string | undefined) {
|
|
35
|
-
this.#text = text;
|
|
36
|
-
this.#pixiText.text = text || '';
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
get textAlign() {
|
|
40
|
-
return this.#textAlign;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
set textAlign(textAlign: 'left' | 'center' | 'right' | undefined) {
|
|
44
|
-
this.#textAlign = textAlign;
|
|
45
|
-
if (textAlign !== undefined) this.#pixiText.style.align = textAlign;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
get fontSize() {
|
|
49
|
-
return this.#fontSize;
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
set fontSize(fontSize: number | undefined) {
|
|
53
|
-
this.#fontSize = fontSize;
|
|
54
|
-
if (fontSize !== undefined) this.#pixiText.style.fontSize = fontSize;
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
get color() {
|
|
58
|
-
return this.#color;
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
set color(color: string | undefined) {
|
|
62
|
-
this.#color = color;
|
|
63
|
-
if (color !== undefined) this.#pixiText.style.fill = color;
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
get anchorX() {
|
|
67
|
-
return this.#pixiText.anchor.x - 0.5;
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
set anchorX(value: number) {
|
|
71
|
-
this.#pixiText.anchor.x = value + 0.5;
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
get anchorY() {
|
|
75
|
-
return this.#pixiText.anchor.y - 0.5;
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
set anchorY(value: number) {
|
|
79
|
-
this.#pixiText.anchor.y = value + 0.5;
|
|
80
|
-
}
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
export { TextObject };
|
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
-
import { TilingSprite } from 'pixi.js';
|
|
3
|
-
import { textureLoader } from '../asset/loaders/texture';
|
|
4
|
-
import { GameObject, GameObjectOptions } from '../game-object/game-object';
|
|
5
|
-
import { WorldTransform } from '../game-object/transform';
|
|
6
|
-
|
|
7
|
-
type TilingSpriteOptions = {
|
|
8
|
-
src?: string;
|
|
9
|
-
scrollSpeedX?: number;
|
|
10
|
-
scrollSpeedY?: number;
|
|
11
|
-
} & GameObjectOptions;
|
|
12
|
-
|
|
13
|
-
class TilingSpriteObject<E extends EventMap = EventMap> extends GameObject<E> {
|
|
14
|
-
#sprite?: TilingSprite;
|
|
15
|
-
#src?: string;
|
|
16
|
-
|
|
17
|
-
scrollSpeedX?: number;
|
|
18
|
-
scrollSpeedY?: number;
|
|
19
|
-
|
|
20
|
-
constructor(opts?: TilingSpriteOptions) {
|
|
21
|
-
super();
|
|
22
|
-
if (opts) {
|
|
23
|
-
if (opts.src) this.src = opts.src;
|
|
24
|
-
if (opts.scrollSpeedX) this.scrollSpeedX = opts.scrollSpeedX;
|
|
25
|
-
if (opts.scrollSpeedY) this.scrollSpeedY = opts.scrollSpeedY;
|
|
26
|
-
}
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
async #load() {
|
|
30
|
-
if (this.#src) {
|
|
31
|
-
if (!textureLoader.checkLoaded(this.#src)) {
|
|
32
|
-
console.info(`Tiling sprite not preloaded. Loading now: ${this.#src}`);
|
|
33
|
-
}
|
|
34
|
-
const texture = await textureLoader.load(this.#src);
|
|
35
|
-
if (texture) {
|
|
36
|
-
const sprite = new TilingSprite({
|
|
37
|
-
texture,
|
|
38
|
-
anchor: 0.5,
|
|
39
|
-
zIndex: -999999,
|
|
40
|
-
});
|
|
41
|
-
this._addPixiChild(sprite);
|
|
42
|
-
this.#sprite = sprite;
|
|
43
|
-
}
|
|
44
|
-
}
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
get src() {
|
|
48
|
-
return this.#src;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
set src(src: string | undefined) {
|
|
52
|
-
this.#sprite?.destroy({ children: true });
|
|
53
|
-
this.#sprite = undefined;
|
|
54
|
-
if (this.#src) textureLoader.release(this.#src);
|
|
55
|
-
this.#src = src;
|
|
56
|
-
this.#load();
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
_engineUpdate(dt: number, pt: WorldTransform) {
|
|
60
|
-
if (this.#sprite) {
|
|
61
|
-
if (this.scrollSpeedX !== undefined) this.#sprite.tilePosition.x += this.scrollSpeedX * dt;
|
|
62
|
-
if (this.scrollSpeedY !== undefined) this.#sprite.tilePosition.y += this.scrollSpeedY * dt;
|
|
63
|
-
}
|
|
64
|
-
super._engineUpdate(dt, pt);
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
remove() {
|
|
68
|
-
if (this.#src) textureLoader.release(this.#src);
|
|
69
|
-
super.remove();
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
export { TilingSpriteObject };
|
package/src/utils/debug.ts
DELETED
package/src/utils/go.ts
DELETED
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
import { AnimatedSpriteObject } from '../game-object-ext/animated-sprite';
|
|
2
|
-
import { DomContainerObject } from '../game-object-ext/dom-container';
|
|
3
|
-
import { RectangleObject } from '../game-object-ext/rect';
|
|
4
|
-
import { SpineObject } from '../game-object-ext/spine';
|
|
5
|
-
import { SpriteObject } from '../game-object-ext/sprite';
|
|
6
|
-
import { TextObject } from '../game-object-ext/text';
|
|
7
|
-
import { TilingSpriteObject } from '../game-object-ext/tiling-sprite';
|
|
8
|
-
import { GameObject } from '../game-object/game-object';
|
|
9
|
-
|
|
10
|
-
const GameObjectClassMap = {
|
|
11
|
-
'go': GameObject,
|
|
12
|
-
'sprite': SpriteObject,
|
|
13
|
-
'animated-sprite': AnimatedSpriteObject,
|
|
14
|
-
'tiling-sprite': TilingSpriteObject,
|
|
15
|
-
'spine': SpineObject,
|
|
16
|
-
'dom': DomContainerObject,
|
|
17
|
-
'text': TextObject,
|
|
18
|
-
'rect': RectangleObject,
|
|
19
|
-
} as const;
|
|
20
|
-
|
|
21
|
-
type GameObjectNameMap = {
|
|
22
|
-
[K in keyof typeof GameObjectClassMap]: InstanceType<(typeof GameObjectClassMap)[K]>;
|
|
23
|
-
};
|
|
24
|
-
|
|
25
|
-
type Name = '' | keyof GameObjectNameMap;
|
|
26
|
-
|
|
27
|
-
type GameObjectByName<T extends Name> = (
|
|
28
|
-
T extends '' ? GameObject
|
|
29
|
-
: (
|
|
30
|
-
T extends keyof GameObjectNameMap ? GameObjectNameMap[T]
|
|
31
|
-
: GameObject
|
|
32
|
-
)
|
|
33
|
-
);
|
|
34
|
-
|
|
35
|
-
function go<T extends Name>(
|
|
36
|
-
name: T = '' as T,
|
|
37
|
-
...args: (GameObjectByName<T> | Partial<GameObjectByName<T>>)[]
|
|
38
|
-
): GameObjectByName<T> {
|
|
39
|
-
const go = new GameObjectClassMap[(name || 'go') as keyof GameObjectNameMap]();
|
|
40
|
-
|
|
41
|
-
for (const arg of args) {
|
|
42
|
-
if (arg instanceof GameObject) go.add(arg);
|
|
43
|
-
else if (arg) {
|
|
44
|
-
for (const key in arg) {
|
|
45
|
-
(go as any)[key] = arg[key];
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
return go as GameObjectByName<T>;
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
export { go };
|