kiwiengine 0.0.1-alpha → 0.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.ko.md +550 -0
- package/README.md +575 -4
- package/examples/collision-test/assets/cat.png +0 -0
- package/examples/collision-test/dist/game.js +2 -0
- package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/collision-test/index.ts +30 -0
- package/examples/dom-particle-test/assets/bird.png +0 -0
- package/examples/dom-particle-test/dist/game.js +2 -0
- package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-particle-test/index.html +24 -0
- package/examples/dom-particle-test/index.ts +27 -0
- package/examples/dom-sprite-test/assets/bird.png +0 -0
- package/examples/dom-sprite-test/assets/fire.png +0 -0
- package/examples/dom-sprite-test/assets/run.png +0 -0
- package/examples/dom-sprite-test/dist/game.js +2 -0
- package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-sprite-test/index.html +24 -0
- package/examples/dom-sprite-test/index.ts +38 -0
- package/examples/dom-test/dist/game.js +2 -0
- package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-test/index.html +24 -0
- package/examples/dom-test/index.ts +22 -0
- package/examples/flappy-cat/assets/bgm/bgm.ogg +0 -0
- package/examples/flappy-cat/assets/images/base.png +0 -0
- package/examples/flappy-cat/assets/images/bg.png +0 -0
- package/examples/flappy-cat/assets/images/cat.png +0 -0
- package/examples/flappy-cat/assets/images/pipe-green.png +0 -0
- package/examples/flappy-cat/assets/images/pipe-red.png +0 -0
- package/examples/flappy-cat/assets/sfx/die.wav +0 -0
- package/examples/flappy-cat/assets/sfx/hit.wav +0 -0
- package/examples/flappy-cat/assets/sfx/point.wav +0 -0
- package/examples/flappy-cat/assets/sfx/wing.wav +0 -0
- package/examples/flappy-cat/dist/game.js +0 -0
- package/examples/flappy-cat/index.html +24 -0
- package/examples/flappy-cat/index.ts +0 -0
- package/examples/particle-test/assets/bird.png +0 -0
- package/examples/particle-test/dist/game.js +2 -0
- package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/particle-test/index.html +24 -0
- package/examples/particle-test/index.ts +30 -0
- package/examples/renderer-test/dist/game.js +2 -0
- package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/renderer-test/index.html +24 -0
- package/examples/renderer-test/index.ts +9 -0
- package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/simple-battle/assets/joystick/joystick.png +0 -0
- package/examples/simple-battle/assets/joystick/knob.png +0 -0
- package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/spritesheets/hero-atlas.json +289 -0
- package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
- package/examples/simple-battle/assets/spritesheets/orc-atlas.json +289 -0
- package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
- package/examples/simple-battle/assets/spritesheets/potion-atlas.json +83 -0
- package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
- package/examples/simple-battle/dist/game.js +2 -0
- package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/simple-battle/hud/damage-text.ts +45 -0
- package/examples/simple-battle/hud/heal-text.ts +45 -0
- package/examples/simple-battle/hud/hp-bar.ts +38 -0
- package/examples/simple-battle/index.html +24 -0
- package/examples/simple-battle/index.ts +41 -0
- package/examples/simple-battle/objects/character.ts +95 -0
- package/examples/simple-battle/objects/hero.ts +113 -0
- package/examples/simple-battle/objects/orc.ts +109 -0
- package/examples/simple-battle/objects/potion.ts +29 -0
- package/examples/simple-battle/stage.ts +176 -0
- package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
- package/examples/spine-test/assets/spine/spineboy.png +0 -0
- package/examples/spine-test/assets/spine/spineboy.skel +0 -0
- package/examples/spine-test/dist/game.js +2 -0
- package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/spine-test/index.html +24 -0
- package/examples/spine-test/index.ts +29 -0
- package/examples/sprite-test/assets/bird.png +0 -0
- package/examples/sprite-test/assets/fire.png +0 -0
- package/examples/sprite-test/dist/game.js +2 -0
- package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/sprite-test/index.html +24 -0
- package/examples/sprite-test/index.ts +41 -0
- package/examples/tsconfig.json +2 -1
- package/examples/webpack.config.js +14 -3
- package/jest.config.ts +10 -0
- package/lib/asset/audio.js +47 -11
- package/lib/asset/audio.js.map +1 -1
- package/lib/asset/loaders/audio.js +3 -3
- package/lib/asset/loaders/audio.js.map +1 -1
- package/lib/asset/loaders/binary.js +3 -3
- package/lib/asset/loaders/binary.js.map +1 -1
- package/lib/asset/loaders/bitmap-font.js +71 -0
- package/lib/asset/loaders/bitmap-font.js.map +1 -0
- package/lib/asset/loaders/font.js +1 -1
- package/lib/asset/loaders/font.js.map +1 -1
- package/lib/asset/loaders/loader.js +17 -12
- package/lib/asset/loaders/loader.js.map +1 -1
- package/lib/asset/loaders/spritesheet.js +6 -7
- package/lib/asset/loaders/spritesheet.js.map +1 -1
- package/lib/asset/loaders/text.js +3 -3
- package/lib/asset/loaders/text.js.map +1 -1
- package/lib/asset/loaders/texture.js +5 -4
- package/lib/asset/loaders/texture.js.map +1 -1
- package/lib/asset/preload.js +60 -56
- package/lib/asset/preload.js.map +1 -1
- package/lib/collision/check-collision.js +804 -0
- package/lib/collision/check-collision.js.map +1 -0
- package/lib/collision/check-collision.test.js +300 -0
- package/lib/collision/check-collision.test.js.map +1 -0
- package/lib/collision/colliders.js +8 -0
- package/lib/collision/colliders.js.map +1 -0
- package/lib/debug.js.map +1 -0
- package/lib/dom/dom-animated-sprite.js +121 -0
- package/lib/dom/dom-animated-sprite.js.map +1 -0
- package/lib/dom/dom-game-object.js +106 -0
- package/lib/dom/dom-game-object.js.map +1 -0
- package/lib/dom/dom-particle.js +105 -0
- package/lib/dom/dom-particle.js.map +1 -0
- package/lib/dom/dom-preload.js +43 -0
- package/lib/dom/dom-preload.js.map +1 -0
- package/lib/dom/dom-sprite.js +40 -0
- package/lib/dom/dom-sprite.js.map +1 -0
- package/lib/dom/dom-texture-loader.js +36 -0
- package/lib/dom/dom-texture-loader.js.map +1 -0
- package/lib/dom/dom-utils.js +20 -0
- package/lib/dom/dom-utils.js.map +1 -0
- package/lib/index copy.js +16 -0
- package/lib/index copy.js.map +1 -0
- package/lib/index.js +35 -10
- package/lib/index.js.map +1 -1
- package/lib/input/joystick.js +262 -0
- package/lib/input/joystick.js.map +1 -0
- package/lib/node/core/dirty-number.js +38 -0
- package/lib/node/core/dirty-number.js.map +1 -0
- package/lib/node/core/game-node.js +63 -0
- package/lib/node/core/game-node.js.map +1 -0
- package/lib/node/core/game-object.js +8 -0
- package/lib/node/core/game-object.js.map +1 -0
- package/lib/node/core/renderable.js +52 -0
- package/lib/node/core/renderable.js.map +1 -0
- package/lib/node/core/transform.js +59 -0
- package/lib/node/core/transform.js.map +1 -0
- package/lib/node/core/transformable.js +85 -0
- package/lib/node/core/transformable.js.map +1 -0
- package/lib/node/ext/animated-sprite.js +96 -0
- package/lib/node/ext/animated-sprite.js.map +1 -0
- package/lib/node/ext/bitmap-text.js +89 -0
- package/lib/node/ext/bitmap-text.js.map +1 -0
- package/lib/node/ext/circle.js +28 -0
- package/lib/node/ext/circle.js.map +1 -0
- package/lib/node/ext/deplay.js +20 -0
- package/lib/node/ext/deplay.js.map +1 -0
- package/lib/node/ext/dom-container.js +51 -0
- package/lib/node/ext/dom-container.js.map +1 -0
- package/lib/node/ext/interval.js +20 -0
- package/lib/node/ext/interval.js.map +1 -0
- package/lib/node/ext/particle.js +98 -0
- package/lib/node/ext/particle.js.map +1 -0
- package/lib/node/ext/rectangle.js +32 -0
- package/lib/node/ext/rectangle.js.map +1 -0
- package/lib/node/ext/spine.js +272 -0
- package/lib/node/ext/spine.js.map +1 -0
- package/lib/node/ext/sprite.js +42 -0
- package/lib/node/ext/sprite.js.map +1 -0
- package/lib/node/physics/physics-object.js +112 -0
- package/lib/node/physics/physics-object.js.map +1 -0
- package/lib/node/physics/physics-world.js +27 -0
- package/lib/node/physics/physics-world.js.map +1 -0
- package/lib/renderer/camera.js +19 -0
- package/lib/renderer/camera.js.map +1 -0
- package/lib/renderer/container-manager.js +29 -0
- package/lib/renderer/container-manager.js.map +1 -0
- package/lib/renderer/fps-display.js +18 -0
- package/lib/renderer/fps-display.js.map +1 -0
- package/lib/renderer/layer.js +12 -0
- package/lib/renderer/layer.js.map +1 -0
- package/lib/renderer/renderer.js +145 -0
- package/lib/renderer/renderer.js.map +1 -0
- package/lib/renderer/ticker.js +56 -0
- package/lib/renderer/ticker.js.map +1 -0
- package/lib/renderer/ticker.test.js +241 -0
- package/lib/renderer/ticker.test.js.map +1 -0
- package/lib/types/asset/audio.d.ts +5 -4
- package/lib/types/asset/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/audio.d.ts +1 -1
- package/lib/types/asset/loaders/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/binary.d.ts +1 -1
- package/lib/types/asset/loaders/binary.d.ts.map +1 -1
- package/lib/types/asset/loaders/bitmap-font.d.ts +16 -0
- package/lib/types/asset/loaders/bitmap-font.d.ts.map +1 -0
- package/lib/types/asset/loaders/font.d.ts +1 -1
- package/lib/types/asset/loaders/font.d.ts.map +1 -1
- package/lib/types/asset/loaders/loader.d.ts +6 -6
- package/lib/types/asset/loaders/loader.d.ts.map +1 -1
- package/lib/types/asset/loaders/spritesheet.d.ts +5 -5
- package/lib/types/asset/loaders/spritesheet.d.ts.map +1 -1
- package/lib/types/asset/loaders/text.d.ts +1 -1
- package/lib/types/asset/loaders/text.d.ts.map +1 -1
- package/lib/types/asset/loaders/texture.d.ts +2 -2
- package/lib/types/asset/loaders/texture.d.ts.map +1 -1
- package/lib/types/asset/preload.d.ts +5 -3
- package/lib/types/asset/preload.d.ts.map +1 -1
- package/lib/types/bitmap-font.js +2 -0
- package/lib/types/bitmap-font.js.map +1 -0
- package/lib/types/collision/check-collision.d.ts +4 -0
- package/lib/types/collision/check-collision.d.ts.map +1 -0
- package/lib/types/collision/check-collision.test.d.ts +2 -0
- package/lib/types/collision/check-collision.test.d.ts.map +1 -0
- package/lib/types/collision/colliders.d.ts +34 -0
- package/lib/types/collision/colliders.d.ts.map +1 -0
- package/lib/types/debug.d.ts.map +1 -0
- package/lib/types/dom/dom-animated-sprite.d.ts +29 -0
- package/lib/types/dom/dom-animated-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-game-object.d.ts +44 -0
- package/lib/types/dom/dom-game-object.d.ts.map +1 -0
- package/lib/types/dom/dom-particle.d.ts +30 -0
- package/lib/types/dom/dom-particle.d.ts.map +1 -0
- package/lib/types/dom/dom-preload.d.ts +2 -0
- package/lib/types/dom/dom-preload.d.ts.map +1 -0
- package/lib/types/dom/dom-sprite.d.ts +13 -0
- package/lib/types/dom/dom-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-texture-loader.d.ts +8 -0
- package/lib/types/dom/dom-texture-loader.d.ts.map +1 -0
- package/lib/types/dom/dom-utils.d.ts +3 -0
- package/lib/types/dom/dom-utils.d.ts.map +1 -0
- package/lib/types/index copy.d.ts +16 -0
- package/lib/types/index copy.d.ts.map +1 -0
- package/lib/types/index.d.ts +25 -11
- package/lib/types/index.d.ts.map +1 -1
- package/lib/types/input/joystick.d.ts +28 -0
- package/lib/types/input/joystick.d.ts.map +1 -0
- package/lib/types/node/core/dirty-number.d.ts +17 -0
- package/lib/types/node/core/dirty-number.d.ts.map +1 -0
- package/lib/types/node/core/game-node.d.ts +16 -0
- package/lib/types/node/core/game-node.d.ts.map +1 -0
- package/lib/types/node/core/game-object.d.ts +8 -0
- package/lib/types/node/core/game-object.d.ts.map +1 -0
- package/lib/types/node/core/renderable.d.ts +22 -0
- package/lib/types/node/core/renderable.d.ts.map +1 -0
- package/lib/types/node/core/transform.d.ts +25 -0
- package/lib/types/node/core/transform.d.ts.map +1 -0
- package/lib/types/node/core/transformable.d.ts +44 -0
- package/lib/types/node/core/transformable.d.ts.map +1 -0
- package/lib/types/node/ext/animated-sprite.d.ts +28 -0
- package/lib/types/node/ext/animated-sprite.d.ts.map +1 -0
- package/lib/types/node/ext/bitmap-text.d.ts +14 -0
- package/lib/types/node/ext/bitmap-text.d.ts.map +1 -0
- package/lib/types/node/ext/circle.d.ts +19 -0
- package/lib/types/node/ext/circle.d.ts.map +1 -0
- package/lib/types/node/ext/deplay.d.ts +8 -0
- package/lib/types/node/ext/deplay.d.ts.map +1 -0
- package/lib/types/node/ext/dom-container.d.ts +12 -0
- package/lib/types/node/ext/dom-container.d.ts.map +1 -0
- package/lib/types/node/ext/interval.d.ts +9 -0
- package/lib/types/node/ext/interval.d.ts.map +1 -0
- package/lib/types/node/ext/particle.d.ts +30 -0
- package/lib/types/node/ext/particle.d.ts.map +1 -0
- package/lib/types/node/ext/rectangle.d.ts +22 -0
- package/lib/types/node/ext/rectangle.d.ts.map +1 -0
- package/lib/types/node/ext/spine.d.ts +36 -0
- package/lib/types/node/ext/spine.d.ts.map +1 -0
- package/lib/types/node/ext/sprite.d.ts +13 -0
- package/lib/types/node/ext/sprite.d.ts.map +1 -0
- package/lib/types/node/physics/physics-object.d.ts +38 -0
- package/lib/types/node/physics/physics-object.d.ts.map +1 -0
- package/lib/types/node/physics/physics-world.d.ts +18 -0
- package/lib/types/node/physics/physics-world.d.ts.map +1 -0
- package/lib/types/renderer/camera.d.ts +13 -0
- package/lib/types/renderer/camera.d.ts.map +1 -0
- package/lib/types/renderer/container-manager.d.ts +9 -0
- package/lib/types/renderer/container-manager.d.ts.map +1 -0
- package/lib/types/renderer/fps-display.d.ts +7 -0
- package/lib/types/renderer/fps-display.d.ts.map +1 -0
- package/lib/types/renderer/layer.d.ts +7 -0
- package/lib/types/renderer/layer.d.ts.map +1 -0
- package/lib/types/renderer/renderer.d.ts +40 -0
- package/lib/types/renderer/renderer.d.ts.map +1 -0
- package/lib/types/renderer/ticker.d.ts +6 -0
- package/lib/types/renderer/ticker.d.ts.map +1 -0
- package/lib/types/renderer/ticker.test.d.ts +40 -0
- package/lib/types/renderer/ticker.test.d.ts.map +1 -0
- package/lib/types/types/bitmap-font.d.ts +18 -0
- package/lib/types/types/bitmap-font.d.ts.map +1 -0
- package/lib/types/utils/device.d.ts +2 -0
- package/lib/types/utils/device.d.ts.map +1 -0
- package/lib/utils/device.js +2 -0
- package/lib/utils/device.js.map +1 -0
- package/package.json +8 -7
- package/src/asset/audio.ts +134 -90
- package/src/asset/loaders/audio.ts +19 -19
- package/src/asset/loaders/binary.ts +16 -16
- package/src/asset/loaders/bitmap-font.ts +85 -0
- package/src/asset/loaders/font.ts +14 -14
- package/src/asset/loaders/loader.ts +27 -23
- package/src/asset/loaders/spritesheet.ts +34 -36
- package/src/asset/loaders/text.ts +15 -15
- package/src/asset/loaders/texture.ts +29 -28
- package/src/asset/preload.ts +75 -64
- package/src/collision/check-collision.test.ts +349 -0
- package/src/collision/check-collision.ts +821 -0
- package/src/collision/colliders.ts +19 -0
- package/src/debug.ts +5 -0
- package/src/dom/dom-animated-sprite.ts +153 -0
- package/src/dom/dom-game-object.ts +131 -0
- package/src/dom/dom-particle.ts +151 -0
- package/src/dom/dom-preload.ts +54 -0
- package/src/dom/dom-sprite.ts +50 -0
- package/src/dom/dom-texture-loader.ts +44 -0
- package/src/dom/dom-utils.ts +19 -0
- package/src/index.ts +46 -13
- package/src/input/joystick.ts +316 -0
- package/src/node/core/dirty-number.ts +45 -0
- package/src/node/core/game-node.ts +74 -0
- package/src/node/core/game-object.ts +11 -0
- package/src/node/core/renderable.ts +65 -0
- package/src/node/core/transform.ts +70 -0
- package/src/node/core/transformable.ts +111 -0
- package/src/node/ext/animated-sprite.ts +123 -0
- package/src/node/ext/bitmap-text.ts +109 -0
- package/src/node/ext/circle.ts +40 -0
- package/src/node/ext/deplay.ts +24 -0
- package/src/node/ext/dom-container.ts +62 -0
- package/src/node/ext/interval.ts +24 -0
- package/src/node/ext/particle.ts +142 -0
- package/src/node/ext/rectangle.ts +51 -0
- package/src/node/ext/spine.ts +323 -0
- package/src/node/ext/sprite.ts +53 -0
- package/src/node/physics/physics-object.ts +156 -0
- package/src/node/physics/physics-world.ts +40 -0
- package/src/renderer/camera.ts +25 -0
- package/src/renderer/container-manager.ts +36 -0
- package/src/renderer/fps-display.ts +21 -0
- package/src/renderer/layer.ts +15 -0
- package/src/renderer/renderer.ts +180 -0
- package/src/renderer/ticker.test.ts +325 -0
- package/src/renderer/ticker.ts +54 -0
- package/src/types/bitmap-font.ts +19 -0
- package/src/utils/device.ts +1 -0
- package/examples/test-dom/index.ts +0 -21
- package/lib/game-object/game-object-physics.js +0 -188
- package/lib/game-object/game-object-physics.js.map +0 -1
- package/lib/game-object/game-object-rendering.js +0 -35
- package/lib/game-object/game-object-rendering.js.map +0 -1
- package/lib/game-object/game-object.js +0 -162
- package/lib/game-object/game-object.js.map +0 -1
- package/lib/game-object/transform.js +0 -118
- package/lib/game-object/transform.js.map +0 -1
- package/lib/game-object-ext/animated-sprite.js +0 -117
- package/lib/game-object-ext/animated-sprite.js.map +0 -1
- package/lib/game-object-ext/dom-container.js +0 -56
- package/lib/game-object-ext/dom-container.js.map +0 -1
- package/lib/game-object-ext/rect.js +0 -30
- package/lib/game-object-ext/rect.js.map +0 -1
- package/lib/game-object-ext/spine.js +0 -206
- package/lib/game-object-ext/spine.js.map +0 -1
- package/lib/game-object-ext/sprite.js +0 -46
- package/lib/game-object-ext/sprite.js.map +0 -1
- package/lib/game-object-ext/text.js +0 -68
- package/lib/game-object-ext/text.js.map +0 -1
- package/lib/game-object-ext/tiling-sprite.js +0 -64
- package/lib/game-object-ext/tiling-sprite.js.map +0 -1
- package/lib/types/game-object/game-object-physics.d.ts +0 -42
- package/lib/types/game-object/game-object-physics.d.ts.map +0 -1
- package/lib/types/game-object/game-object-rendering.d.ts +0 -15
- package/lib/types/game-object/game-object-rendering.d.ts.map +0 -1
- package/lib/types/game-object/game-object.d.ts +0 -81
- package/lib/types/game-object/game-object.d.ts.map +0 -1
- package/lib/types/game-object/transform.d.ts +0 -43
- package/lib/types/game-object/transform.d.ts.map +0 -1
- package/lib/types/game-object-ext/animated-sprite.d.ts +0 -29
- package/lib/types/game-object-ext/animated-sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/dom-container.d.ts +0 -16
- package/lib/types/game-object-ext/dom-container.d.ts.map +0 -1
- package/lib/types/game-object-ext/rect.d.ts +0 -17
- package/lib/types/game-object-ext/rect.d.ts.map +0 -1
- package/lib/types/game-object-ext/spine.d.ts +0 -35
- package/lib/types/game-object-ext/spine.d.ts.map +0 -1
- package/lib/types/game-object-ext/sprite.d.ts +0 -14
- package/lib/types/game-object-ext/sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/text.d.ts +0 -26
- package/lib/types/game-object-ext/text.d.ts.map +0 -1
- package/lib/types/game-object-ext/tiling-sprite.d.ts +0 -20
- package/lib/types/game-object-ext/tiling-sprite.d.ts.map +0 -1
- package/lib/types/utils/debug.d.ts.map +0 -1
- package/lib/types/utils/go.d.ts +0 -26
- package/lib/types/utils/go.d.ts.map +0 -1
- package/lib/types/world/world-debug.d.ts +0 -11
- package/lib/types/world/world-debug.d.ts.map +0 -1
- package/lib/types/world/world-physics.d.ts +0 -16
- package/lib/types/world/world-physics.d.ts.map +0 -1
- package/lib/types/world/world-rendering.d.ts +0 -28
- package/lib/types/world/world-rendering.d.ts.map +0 -1
- package/lib/types/world/world.d.ts +0 -38
- package/lib/types/world/world.d.ts.map +0 -1
- package/lib/utils/debug.js.map +0 -1
- package/lib/utils/go.js +0 -33
- package/lib/utils/go.js.map +0 -1
- package/lib/world/world-debug.js +0 -89
- package/lib/world/world-debug.js.map +0 -1
- package/lib/world/world-physics.js +0 -45
- package/lib/world/world-physics.js.map +0 -1
- package/lib/world/world-rendering.js +0 -123
- package/lib/world/world-rendering.js.map +0 -1
- package/lib/world/world.js +0 -147
- package/lib/world/world.js.map +0 -1
- package/src/game-object/game-object-physics.ts +0 -191
- package/src/game-object/game-object-rendering.ts +0 -27
- package/src/game-object/game-object.ts +0 -190
- package/src/game-object/transform.ts +0 -164
- package/src/game-object-ext/animated-sprite.ts +0 -140
- package/src/game-object-ext/dom-container.ts +0 -67
- package/src/game-object-ext/rect.ts +0 -40
- package/src/game-object-ext/spine.ts +0 -235
- package/src/game-object-ext/sprite.ts +0 -55
- package/src/game-object-ext/text.ts +0 -83
- package/src/game-object-ext/tiling-sprite.ts +0 -73
- package/src/utils/debug.ts +0 -5
- package/src/utils/go.ts +0 -53
- package/src/world/world-debug.ts +0 -114
- package/src/world/world-physics.ts +0 -52
- package/src/world/world-rendering.ts +0 -145
- package/src/world/world.ts +0 -171
- /package/examples/{test-dom → collision-test}/index.html +0 -0
- /package/lib/{utils/debug.js → debug.js} +0 -0
- /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
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@@ -0,0 +1,19 @@
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export enum ColliderType {
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Rectangle,
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3
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Circle,
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4
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Ellipse,
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5
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Polygon,
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}
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type Position = { x?: number, y?: number }
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export type RectangleCollider = { type: ColliderType.Rectangle, width: number, height: number } & Position
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export type CircleCollider = { type: ColliderType.Circle, radius: number } & Position
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export type EllipseCollider = { type: ColliderType.Ellipse, width: number, height: number } & Position
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export type PolygonCollider = { type: ColliderType.Polygon, vertices: { x: number, y: number }[] } & Position
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export type Collider =
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| RectangleCollider
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| CircleCollider
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| EllipseCollider
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| PolygonCollider
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package/src/debug.ts
ADDED
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@@ -0,0 +1,153 @@
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1
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import { EventMap } from '@webtaku/event-emitter'
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2
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import { SpritesheetData } from 'pixi.js'
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import { DomGameObject, DomGameObjectOptions } from './dom-game-object'
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import { domTextureLoader } from './dom-texture-loader'
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import { setStyle } from './dom-utils'
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7
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export type DomAnimatedSpriteNodeOptions = {
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src: string
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atlas: SpritesheetData
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animation: string
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fps: number
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loop?: boolean
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} & DomGameObjectOptions
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export class DomAnimatedSpriteNode<E extends EventMap = EventMap> extends DomGameObject<E & {
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animationend: (animation: string) => void
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}> {
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#src: string
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#atlas: SpritesheetData
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#animation: string
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#fps: number
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#loop: boolean
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#frames: string[] = []
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#frameDuration?: number
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#textureScale = 1
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27
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#elapsedTime = 0
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#currentFrameIdx = 0
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29
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constructor(options: DomAnimatedSpriteNodeOptions) {
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super(options)
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this.#src = options.src
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33
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this.#atlas = options.atlas
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34
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this.#animation = options.animation
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35
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this.#fps = options.fps
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36
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this.#loop = options.loop ?? true
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37
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this.#load()
|
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38
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}
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+
|
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40
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async #load() {
|
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41
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let texture
|
|
42
|
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if (domTextureLoader.checkCached(this.#src)) {
|
|
43
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texture = domTextureLoader.getCached(this.#src)
|
|
44
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+
} else {
|
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45
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+
console.info(`Dom texture not preloaded. Loading now: ${this.#src}`)
|
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46
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texture = await domTextureLoader.load(this.#src)
|
|
47
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}
|
|
48
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+
|
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49
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const S = this.#atlas.meta.scale === 'auto' ? 1 : Number(this.#atlas.meta.scale)
|
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50
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+
|
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51
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this.#frameDuration = 1 / this.#fps
|
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52
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+
this.#frames = this.#atlas.animations?.[this.#animation] ?? []
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53
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+
this.#textureScale = S
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54
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+
|
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55
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const frameName = this.#frames[this.#currentFrameIdx]
|
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56
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+
const frame = this.#atlas.frames[frameName].frame
|
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57
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+
|
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58
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setStyle(this.el, !frameName || !texture ? { backgroundImage: 'none' } : {
|
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59
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backgroundImage: `url(${this.#src})`,
|
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60
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width: `${frame.w * S}px`,
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61
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height: `${frame.h * S}px`,
|
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62
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backgroundSize: `${texture.width * S}px ${texture.height * S}px`,
|
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63
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+
backgroundPosition: `-${frame.x * S}px -${frame.y * S}px`
|
|
64
|
+
})
|
|
65
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+
}
|
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66
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+
|
|
67
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+
override render(dt: number) {
|
|
68
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+
super.render(dt)
|
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69
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+
|
|
70
|
+
if (this.#frameDuration === undefined || this.#frames.length === 0) return
|
|
71
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+
|
|
72
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+
const lastIndex = this.#frames.length - 1
|
|
73
|
+
if (!this.#loop && this.#currentFrameIdx === lastIndex) return
|
|
74
|
+
|
|
75
|
+
this.#elapsedTime += dt
|
|
76
|
+
if (this.#elapsedTime < this.#frameDuration) return
|
|
77
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+
|
|
78
|
+
while (this.#elapsedTime >= this.#frameDuration) {
|
|
79
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+
this.#elapsedTime -= this.#frameDuration
|
|
80
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+
|
|
81
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+
if (this.#currentFrameIdx === lastIndex) {
|
|
82
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+
(this as any).emit('animationend', this.#animation)
|
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83
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+
|
|
84
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+
if (this.#loop) {
|
|
85
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+
this.#currentFrameIdx = 0
|
|
86
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+
} else {
|
|
87
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+
this.#elapsedTime = 0
|
|
88
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+
break
|
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89
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+
}
|
|
90
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+
} else {
|
|
91
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+
this.#currentFrameIdx++
|
|
92
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+
}
|
|
93
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+
}
|
|
94
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+
|
|
95
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+
const S = this.#textureScale
|
|
96
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+
const frameName = this.#frames[this.#currentFrameIdx]
|
|
97
|
+
const frame = this.#atlas.frames[frameName].frame
|
|
98
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+
|
|
99
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+
setStyle(this.el, {
|
|
100
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+
width: `${frame.w * S}px`,
|
|
101
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+
height: `${frame.h * S}px`,
|
|
102
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+
backgroundPosition: `-${frame.x * S}px -${frame.y * S}px`
|
|
103
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+
})
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
set src(src) {
|
|
107
|
+
if (this.#src !== src) {
|
|
108
|
+
domTextureLoader.release(this.#src)
|
|
109
|
+
this.#src = src
|
|
110
|
+
this.#load()
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
get src() { return this.#src }
|
|
115
|
+
|
|
116
|
+
set atlas(atlas) {
|
|
117
|
+
if (this.#atlas !== atlas) {
|
|
118
|
+
domTextureLoader.release(this.#src)
|
|
119
|
+
this.#atlas = atlas
|
|
120
|
+
this.#load()
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
get atlas() { return this.#atlas }
|
|
125
|
+
|
|
126
|
+
set animation(animation) {
|
|
127
|
+
if (this.#animation !== animation) {
|
|
128
|
+
this.#animation = animation
|
|
129
|
+
this.#frames = this.#atlas.animations?.[animation] ?? []
|
|
130
|
+
this.#currentFrameIdx = 0
|
|
131
|
+
this.#elapsedTime = 0
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
get animation() { return this.#animation }
|
|
136
|
+
|
|
137
|
+
set fps(fps) {
|
|
138
|
+
if (this.#fps !== fps) {
|
|
139
|
+
this.#fps = fps
|
|
140
|
+
this.#frameDuration = 1 / fps
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
get fps() { return this.#fps }
|
|
145
|
+
|
|
146
|
+
set loop(loop) { this.#loop = loop }
|
|
147
|
+
get loop() { return this.#loop }
|
|
148
|
+
|
|
149
|
+
override remove() {
|
|
150
|
+
domTextureLoader.release(this.#src)
|
|
151
|
+
super.remove()
|
|
152
|
+
}
|
|
153
|
+
}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import { DirtyNumber } from '../node/core/dirty-number'
|
|
3
|
+
import { GameNode } from '../node/core/game-node'
|
|
4
|
+
import { isRenderableNode } from '../node/core/renderable'
|
|
5
|
+
import { LocalTransform, WorldTransform } from '../node/core/transform'
|
|
6
|
+
import { setStyle } from './dom-utils'
|
|
7
|
+
|
|
8
|
+
export type DomGameObjectOptions = {
|
|
9
|
+
x?: number
|
|
10
|
+
y?: number
|
|
11
|
+
scale?: number
|
|
12
|
+
scaleX?: number
|
|
13
|
+
scaleY?: number
|
|
14
|
+
pivotX?: number
|
|
15
|
+
pivotY?: number
|
|
16
|
+
rotation?: number
|
|
17
|
+
|
|
18
|
+
alpha?: number
|
|
19
|
+
useYSort?: boolean
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
class DomRootNode extends GameNode<EventMap> {
|
|
23
|
+
worldTransform = new WorldTransform()
|
|
24
|
+
worldAlpha = new DirtyNumber(1)
|
|
25
|
+
|
|
26
|
+
constructor() {
|
|
27
|
+
super()
|
|
28
|
+
this.worldTransform.x.v = 0
|
|
29
|
+
this.worldTransform.y.v = 0
|
|
30
|
+
this.worldTransform.resetDirty()
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export class DomGameObject<E extends EventMap = EventMap> extends GameNode<E> {
|
|
35
|
+
protected el = document.createElement('div')
|
|
36
|
+
|
|
37
|
+
#localTransform = new LocalTransform()
|
|
38
|
+
worldTransform = new WorldTransform()
|
|
39
|
+
alpha = 1
|
|
40
|
+
worldAlpha = new DirtyNumber(1)
|
|
41
|
+
#useYSort = false
|
|
42
|
+
|
|
43
|
+
constructor(options?: DomGameObjectOptions) {
|
|
44
|
+
super()
|
|
45
|
+
|
|
46
|
+
setStyle(this.el, {
|
|
47
|
+
position: 'absolute',
|
|
48
|
+
left: '50%',
|
|
49
|
+
top: '50%',
|
|
50
|
+
zIndex: '1',
|
|
51
|
+
transform: 'translate(-50%, -50%)',
|
|
52
|
+
})
|
|
53
|
+
|
|
54
|
+
if (options) {
|
|
55
|
+
if (options.x !== undefined) this.x = options.x
|
|
56
|
+
if (options.y !== undefined) this.y = options.y
|
|
57
|
+
if (options.scale !== undefined) this.scale = options.scale
|
|
58
|
+
if (options.scaleX !== undefined) this.scaleX = options.scaleX
|
|
59
|
+
if (options.scaleY !== undefined) this.scaleY = options.scaleY
|
|
60
|
+
if (options.pivotX !== undefined) this.pivotX = options.pivotX
|
|
61
|
+
if (options.pivotY !== undefined) this.pivotY = options.pivotY
|
|
62
|
+
if (options.rotation !== undefined) this.rotation = options.rotation
|
|
63
|
+
if (options.alpha !== undefined) this.alpha = options.alpha
|
|
64
|
+
|
|
65
|
+
this.#useYSort = options.useYSort ?? false
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
render(dt: number) {
|
|
70
|
+
this.update(dt)
|
|
71
|
+
this._updateWorldTransform()
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
protected _updateWorldTransform() {
|
|
75
|
+
const parent = this.parent
|
|
76
|
+
if (parent && isRenderableNode(parent)) {
|
|
77
|
+
this.worldTransform.update(parent.worldTransform, this.#localTransform)
|
|
78
|
+
this.worldAlpha.v = parent.worldAlpha.v * this.alpha
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
if (this.worldTransform.dirty) {
|
|
82
|
+
const wt = this.worldTransform
|
|
83
|
+
|
|
84
|
+
this.el.style.transform = `
|
|
85
|
+
translate(
|
|
86
|
+
calc(-50% + ${wt.x.v}px),
|
|
87
|
+
calc(-50% + ${wt.y.v}px)
|
|
88
|
+
)
|
|
89
|
+
scale(${wt.scaleX.v}, ${wt.scaleY.v})
|
|
90
|
+
rotate(${wt.rotation.v}rad)
|
|
91
|
+
`
|
|
92
|
+
}
|
|
93
|
+
if (this.worldAlpha.dirty) this.el.style.opacity = this.worldAlpha.v.toString()
|
|
94
|
+
|
|
95
|
+
for (const child of this.children) {
|
|
96
|
+
if (isRenderableNode(child)) child._updateWorldTransform()
|
|
97
|
+
}
|
|
98
|
+
this.worldTransform.resetDirty()
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
attachTo(target: HTMLElement) {
|
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|
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target.appendChild(this.el)
|
|
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|
+
this.parent = new DomRootNode()
|
|
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|
+
this._updateWorldTransform()
|
|
105
|
+
return this
|
|
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|
+
}
|
|
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|
+
|
|
108
|
+
set x(v) { this.#localTransform.x = v }
|
|
109
|
+
get x() { return this.#localTransform.x }
|
|
110
|
+
|
|
111
|
+
set y(v) { this.#localTransform.y = v }
|
|
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|
+
get y() { return this.#localTransform.y }
|
|
113
|
+
|
|
114
|
+
set scale(v) { this.#localTransform.scaleX = v; this.#localTransform.scaleY = v }
|
|
115
|
+
get scale() { return this.#localTransform.scaleX }
|
|
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|
+
|
|
117
|
+
set scaleX(v) { this.#localTransform.scaleX = v }
|
|
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|
+
get scaleX() { return this.#localTransform.scaleX }
|
|
119
|
+
|
|
120
|
+
set scaleY(v) { this.#localTransform.scaleY = v }
|
|
121
|
+
get scaleY() { return this.#localTransform.scaleY }
|
|
122
|
+
|
|
123
|
+
set pivotX(v) { this.#localTransform.pivotX = v }
|
|
124
|
+
get pivotX() { return this.#localTransform.pivotX }
|
|
125
|
+
|
|
126
|
+
set pivotY(v) { this.#localTransform.pivotY = v }
|
|
127
|
+
get pivotY() { return this.#localTransform.pivotY }
|
|
128
|
+
|
|
129
|
+
set rotation(v) { this.#localTransform.rotation = v }
|
|
130
|
+
get rotation() { return this.#localTransform.rotation }
|
|
131
|
+
}
|
|
@@ -0,0 +1,151 @@
|
|
|
1
|
+
import { BLEND_MODES } from 'pixi.js'
|
|
2
|
+
import { DomGameObject, DomGameObjectOptions } from './dom-game-object'
|
|
3
|
+
import { domTextureLoader } from './dom-texture-loader'
|
|
4
|
+
import { setStyle } from './dom-utils'
|
|
5
|
+
|
|
6
|
+
type RandomRange = { min: number, max: number }
|
|
7
|
+
|
|
8
|
+
export type DomParticleSystemOptions = {
|
|
9
|
+
texture: string
|
|
10
|
+
|
|
11
|
+
count: RandomRange
|
|
12
|
+
lifespan: RandomRange
|
|
13
|
+
angle: RandomRange
|
|
14
|
+
velocity: RandomRange
|
|
15
|
+
particleScale: RandomRange
|
|
16
|
+
|
|
17
|
+
startAlpha?: number
|
|
18
|
+
fadeRate: number
|
|
19
|
+
orientToVelocity: boolean
|
|
20
|
+
|
|
21
|
+
blendMode?: BLEND_MODES // ex) 'screen', 'multiply'
|
|
22
|
+
} & DomGameObjectOptions
|
|
23
|
+
|
|
24
|
+
interface Particle {
|
|
25
|
+
el: HTMLDivElement
|
|
26
|
+
|
|
27
|
+
age: number
|
|
28
|
+
lifespan: number
|
|
29
|
+
|
|
30
|
+
velocityX: number
|
|
31
|
+
velocityY: number
|
|
32
|
+
|
|
33
|
+
fadeRate: number
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
function random(min: number, max: number) {
|
|
37
|
+
return Math.random() * (max - min) + min
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
export class DomParticleSystem extends DomGameObject {
|
|
41
|
+
#textureSrc: string
|
|
42
|
+
#count: RandomRange
|
|
43
|
+
#lifespan: RandomRange
|
|
44
|
+
#angle: RandomRange
|
|
45
|
+
#velocity: RandomRange
|
|
46
|
+
#scale: RandomRange
|
|
47
|
+
#startAlpha?: number
|
|
48
|
+
#fadeRate: number
|
|
49
|
+
#orientToVelocity: boolean
|
|
50
|
+
#blendMode?: BLEND_MODES
|
|
51
|
+
|
|
52
|
+
#texture?: HTMLImageElement
|
|
53
|
+
#loadTexturePromise: Promise<void>
|
|
54
|
+
#particles: Particle[] = []
|
|
55
|
+
|
|
56
|
+
constructor(options: DomParticleSystemOptions) {
|
|
57
|
+
super(options)
|
|
58
|
+
this.el.style.pointerEvents = 'none'
|
|
59
|
+
|
|
60
|
+
this.#textureSrc = options.texture
|
|
61
|
+
this.#count = options.count
|
|
62
|
+
this.#lifespan = options.lifespan
|
|
63
|
+
this.#angle = options.angle
|
|
64
|
+
this.#velocity = options.velocity
|
|
65
|
+
this.#scale = options.particleScale
|
|
66
|
+
this.#startAlpha = options.startAlpha
|
|
67
|
+
this.#fadeRate = options.fadeRate
|
|
68
|
+
this.#orientToVelocity = options.orientToVelocity
|
|
69
|
+
this.#blendMode = options.blendMode
|
|
70
|
+
|
|
71
|
+
this.#loadTexturePromise = this.#loadTexture()
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
async #loadTexture() {
|
|
75
|
+
if (domTextureLoader.checkCached(this.#textureSrc)) {
|
|
76
|
+
this.#texture = domTextureLoader.getCached(this.#textureSrc)
|
|
77
|
+
} else {
|
|
78
|
+
console.info(`Dom texture not preloaded. Loading now: ${this.#textureSrc}`)
|
|
79
|
+
this.#texture = await domTextureLoader.load(this.#textureSrc)
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
async burst({ x, y }: { x: number; y: number }) {
|
|
84
|
+
if (!this.#texture) await this.#loadTexturePromise
|
|
85
|
+
|
|
86
|
+
const count = random(this.#count.min, this.#count.max)
|
|
87
|
+
for (let i = 0; i < count; i++) {
|
|
88
|
+
const lifespan = random(this.#lifespan.min, this.#lifespan.max)
|
|
89
|
+
const angle = random(this.#angle.min, this.#angle.max)
|
|
90
|
+
const sin = Math.sin(angle)
|
|
91
|
+
const cos = Math.cos(angle)
|
|
92
|
+
const velocity = random(this.#velocity.min, this.#velocity.max)
|
|
93
|
+
const scale = random(this.#scale.min, this.#scale.max)
|
|
94
|
+
|
|
95
|
+
const el = document.createElement('div')
|
|
96
|
+
setStyle(el, {
|
|
97
|
+
position: 'absolute',
|
|
98
|
+
left: `${x}px`,
|
|
99
|
+
top: `${y}px`,
|
|
100
|
+
width: `${this.#texture!.width}px`,
|
|
101
|
+
height: `${this.#texture!.height}px`,
|
|
102
|
+
transform: `translate(-50%, -50%) scale(${scale})${this.#orientToVelocity ? ` rotate(${angle}rad)` : ''}`,
|
|
103
|
+
backgroundImage: `url(${this.#textureSrc})`,
|
|
104
|
+
backgroundSize: 'contain',
|
|
105
|
+
backgroundRepeat: 'no-repeat',
|
|
106
|
+
opacity: `${this.#startAlpha ?? 1}`,
|
|
107
|
+
mixBlendMode: this.#blendMode ?? 'normal',
|
|
108
|
+
})
|
|
109
|
+
|
|
110
|
+
this.#particles.push({
|
|
111
|
+
el,
|
|
112
|
+
age: 0,
|
|
113
|
+
lifespan,
|
|
114
|
+
velocityX: velocity * cos,
|
|
115
|
+
velocityY: velocity * sin,
|
|
116
|
+
fadeRate: this.#fadeRate,
|
|
117
|
+
})
|
|
118
|
+
|
|
119
|
+
this.el.appendChild(el)
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
protected update(dt: number) {
|
|
124
|
+
super.update(dt)
|
|
125
|
+
|
|
126
|
+
const ps = this.#particles
|
|
127
|
+
for (let i = 0; i < ps.length; i++) {
|
|
128
|
+
const p = ps[i]
|
|
129
|
+
const e = p.el
|
|
130
|
+
|
|
131
|
+
p.age += dt
|
|
132
|
+
if (p.age > p.lifespan) {
|
|
133
|
+
e.remove()
|
|
134
|
+
ps.splice(i, 1)
|
|
135
|
+
i--
|
|
136
|
+
continue
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
const x = parseFloat(e.style.left) + p.velocityX * dt
|
|
140
|
+
const y = parseFloat(e.style.top) + p.velocityY * dt
|
|
141
|
+
const opacity = parseFloat(e.style.opacity) + p.fadeRate * dt
|
|
142
|
+
|
|
143
|
+
setStyle(e, { left: `${x}px`, top: `${y}px`, opacity: `${opacity}` })
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
override remove() {
|
|
148
|
+
domTextureLoader.release(this.#textureSrc)
|
|
149
|
+
super.remove()
|
|
150
|
+
}
|
|
151
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { audioLoader } from '../asset/loaders/audio'
|
|
2
|
+
import { fontFamilyLoader } from '../asset/loaders/font'
|
|
3
|
+
import { Loader } from '../asset/loaders/loader'
|
|
4
|
+
import { domTextureLoader } from './dom-texture-loader'
|
|
5
|
+
|
|
6
|
+
const loaderForPathMap: Array<{ check: (path: string) => boolean, loader: Loader<any> }> = [
|
|
7
|
+
{ check: (p) => /\.(png|jpe?g|gif|webp)$/.test(p), loader: domTextureLoader },
|
|
8
|
+
{ check: (p) => /\.(mp3|wav|ogg)$/.test(p), loader: audioLoader },
|
|
9
|
+
{ check: (p) => !p.includes('.'), loader: fontFamilyLoader }
|
|
10
|
+
]
|
|
11
|
+
|
|
12
|
+
function getLoaderForPath(path: string): Loader<any> | undefined {
|
|
13
|
+
return loaderForPathMap.find(({ check }) => check(path))?.loader
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
async function loadAsset(asset: string): Promise<void> {
|
|
17
|
+
const loader = getLoaderForPath(asset)
|
|
18
|
+
if (!loader) {
|
|
19
|
+
console.warn(`No loader found for asset: ${asset}`)
|
|
20
|
+
return
|
|
21
|
+
}
|
|
22
|
+
await loader.load(asset)
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
function releaseAsset(asset: string): void {
|
|
26
|
+
const loader = getLoaderForPath(asset)
|
|
27
|
+
if (!loader) {
|
|
28
|
+
console.warn(`No loader found for asset: ${asset}`)
|
|
29
|
+
return
|
|
30
|
+
}
|
|
31
|
+
loader.release(asset)
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export async function domPreload(
|
|
35
|
+
assets: string[],
|
|
36
|
+
progressCallback?: (progress: number) => void
|
|
37
|
+
): Promise<() => void> {
|
|
38
|
+
let loaded = 0
|
|
39
|
+
const total = assets.length
|
|
40
|
+
|
|
41
|
+
await Promise.all(
|
|
42
|
+
assets.map(async (asset) => {
|
|
43
|
+
try {
|
|
44
|
+
await loadAsset(asset)
|
|
45
|
+
loaded++
|
|
46
|
+
progressCallback?.(loaded / total)
|
|
47
|
+
} catch (err) {
|
|
48
|
+
console.error(`Failed to load asset:`, asset, err)
|
|
49
|
+
}
|
|
50
|
+
})
|
|
51
|
+
)
|
|
52
|
+
|
|
53
|
+
return () => assets.forEach(releaseAsset)
|
|
54
|
+
}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import { DomGameObject, DomGameObjectOptions } from './dom-game-object'
|
|
3
|
+
import { domTextureLoader } from './dom-texture-loader'
|
|
4
|
+
import { setStyle } from './dom-utils'
|
|
5
|
+
|
|
6
|
+
export type DomSpriteNodeOptions = {
|
|
7
|
+
src: string
|
|
8
|
+
} & DomGameObjectOptions
|
|
9
|
+
|
|
10
|
+
export class DomSpriteNode<E extends EventMap = EventMap> extends DomGameObject<E> {
|
|
11
|
+
#src: string
|
|
12
|
+
|
|
13
|
+
constructor(options: DomSpriteNodeOptions) {
|
|
14
|
+
super(options)
|
|
15
|
+
this.#src = options.src
|
|
16
|
+
this.#load()
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
async #load() {
|
|
20
|
+
let texture
|
|
21
|
+
if (domTextureLoader.checkCached(this.#src)) {
|
|
22
|
+
texture = domTextureLoader.getCached(this.#src)
|
|
23
|
+
} else {
|
|
24
|
+
console.info(`Dom texture not preloaded. Loading now: ${this.#src}`)
|
|
25
|
+
texture = await domTextureLoader.load(this.#src)
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
setStyle(this.el, !texture ? { backgroundImage: 'none' } : {
|
|
29
|
+
backgroundImage: `url(${this.#src})`,
|
|
30
|
+
width: `${texture.width}px`,
|
|
31
|
+
height: `${texture.height}px`,
|
|
32
|
+
backgroundSize: `${texture.width}px ${texture.height}px`,
|
|
33
|
+
})
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
set src(src) {
|
|
37
|
+
if (this.#src !== src) {
|
|
38
|
+
domTextureLoader.release(this.#src)
|
|
39
|
+
this.#src = src
|
|
40
|
+
this.#load()
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
get src() { return this.#src }
|
|
45
|
+
|
|
46
|
+
override remove() {
|
|
47
|
+
domTextureLoader.release(this.#src)
|
|
48
|
+
super.remove()
|
|
49
|
+
}
|
|
50
|
+
}
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
import { Loader } from '../asset/loaders/loader'
|
|
2
|
+
|
|
3
|
+
class DomTextureLoader extends Loader<HTMLImageElement> {
|
|
4
|
+
protected override async doLoad(src: string) {
|
|
5
|
+
const loadingPromise = new Promise<HTMLImageElement | undefined>((resolve) => {
|
|
6
|
+
const image = new Image()
|
|
7
|
+
image.crossOrigin = 'anonymous'
|
|
8
|
+
image.src = src
|
|
9
|
+
|
|
10
|
+
image.onload = () => {
|
|
11
|
+
this.loadingPromises.delete(src)
|
|
12
|
+
|
|
13
|
+
if (!this.hasActiveRef(src)) {
|
|
14
|
+
resolve(undefined)
|
|
15
|
+
return
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
if (this.cachedAssets.has(src)) {
|
|
19
|
+
console.error(`Dom texture already loaded: ${src}`)
|
|
20
|
+
resolve(undefined)
|
|
21
|
+
return
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
this.cachedAssets.set(src, image)
|
|
25
|
+
resolve(image)
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
image.onerror = (error) => {
|
|
29
|
+
this.loadingPromises.delete(src)
|
|
30
|
+
console.error(`Failed to load dom texture: ${src}`, error)
|
|
31
|
+
resolve(undefined)
|
|
32
|
+
}
|
|
33
|
+
})
|
|
34
|
+
|
|
35
|
+
this.loadingPromises.set(src, loadingPromise)
|
|
36
|
+
return await loadingPromise
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
protected override cleanup(src: string, texture: HTMLImageElement) {
|
|
40
|
+
texture.remove()
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
export const domTextureLoader = new DomTextureLoader()
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export function textStroke<T extends HTMLElement>(target: T, width: number, color: string) {
|
|
2
|
+
let shadow = ''
|
|
3
|
+
for (let i = -width; i <= width; i++) {
|
|
4
|
+
for (let j = -width; j <= width; j++) {
|
|
5
|
+
if (i !== 0 || j !== 0) {
|
|
6
|
+
shadow += `${i}px ${j}px 0 ${color},`
|
|
7
|
+
}
|
|
8
|
+
}
|
|
9
|
+
}
|
|
10
|
+
shadow = shadow.slice(0, -1) // Remove last comma
|
|
11
|
+
target.style.textShadow = shadow
|
|
12
|
+
return target
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export function setStyle(el: HTMLElement | undefined, styles: Partial<CSSStyleDeclaration>) {
|
|
16
|
+
if (!el) return
|
|
17
|
+
Object.assign(el.style, styles)
|
|
18
|
+
return el
|
|
19
|
+
}
|
package/src/index.ts
CHANGED
|
@@ -1,14 +1,47 @@
|
|
|
1
|
-
|
|
2
|
-
export {
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
export {
|
|
6
|
-
export {
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
export {
|
|
10
|
-
export {
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
export {
|
|
1
|
+
// Core
|
|
2
|
+
export { GameObject, GameObjectOptions } from './node/core/game-object'
|
|
3
|
+
|
|
4
|
+
// Renderer
|
|
5
|
+
export { Renderer, RendererOptions } from './renderer/renderer'
|
|
6
|
+
export { Ticker } from './renderer/ticker'
|
|
7
|
+
|
|
8
|
+
// Assets
|
|
9
|
+
export { musicPlayer, sfxPlayer } from './asset/audio'
|
|
10
|
+
export { AssetSource, preload } from './asset/preload'
|
|
11
|
+
|
|
12
|
+
// Collision
|
|
13
|
+
export { checkCollision } from './collision/check-collision'
|
|
14
|
+
export { CircleCollider, Collider, ColliderType, EllipseCollider, PolygonCollider, RectangleCollider } from './collision/colliders'
|
|
15
|
+
|
|
16
|
+
// Node Extensions
|
|
17
|
+
export { AnimatedSpriteNode, AnimatedSpriteNodeOptions } from './node/ext/animated-sprite'
|
|
18
|
+
export { BitmapTextNode, BitmapTextNodeOptions } from './node/ext/bitmap-text'
|
|
19
|
+
export { CircleNode, CircleNodeOptions } from './node/ext/circle'
|
|
20
|
+
export { DelayNode } from './node/ext/deplay'
|
|
21
|
+
export { DomContainerNode, DomContainerNodeOptions } from './node/ext/dom-container'
|
|
22
|
+
export { IntervalNode } from './node/ext/interval'
|
|
23
|
+
export { ParticleSystem, ParticleSystemOptions } from './node/ext/particle'
|
|
24
|
+
export { RectangleNode, RectangleNodeOptions } from './node/ext/rectangle'
|
|
25
|
+
export { SpineNode, SpineNodeOptions } from './node/ext/spine'
|
|
26
|
+
export { SpriteNode, SpriteNodeOptions } from './node/ext/sprite'
|
|
27
|
+
|
|
28
|
+
// Physics
|
|
29
|
+
export { PhysicsObject, PhysicsObjectOptions } from './node/physics/physics-object'
|
|
30
|
+
export { PhysicsWorld } from './node/physics/physics-world'
|
|
31
|
+
|
|
32
|
+
// DOM Nodes
|
|
33
|
+
export { DomAnimatedSpriteNode } from './dom/dom-animated-sprite'
|
|
34
|
+
export { DomParticleSystem, DomParticleSystemOptions } from './dom/dom-particle'
|
|
35
|
+
export { domPreload } from './dom/dom-preload'
|
|
36
|
+
export { DomSpriteNode, DomSpriteNodeOptions } from './dom/dom-sprite'
|
|
37
|
+
export { setStyle, textStroke } from './dom/dom-utils'
|
|
38
|
+
|
|
39
|
+
// Input
|
|
40
|
+
export { Joystick } from './input/joystick'
|
|
41
|
+
|
|
42
|
+
// Utils
|
|
43
|
+
export { isMobile } from './utils/device'
|
|
44
|
+
|
|
45
|
+
// Debug
|
|
46
|
+
export { debugMode, enableDebug } from './debug'
|
|
14
47
|
|