kiwiengine 0.0.1-alpha → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/README.ko.md +550 -0
  2. package/README.md +575 -4
  3. package/examples/collision-test/assets/cat.png +0 -0
  4. package/examples/collision-test/dist/game.js +2 -0
  5. package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
  6. package/examples/collision-test/index.ts +30 -0
  7. package/examples/dom-particle-test/assets/bird.png +0 -0
  8. package/examples/dom-particle-test/dist/game.js +2 -0
  9. package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
  10. package/examples/dom-particle-test/index.html +24 -0
  11. package/examples/dom-particle-test/index.ts +27 -0
  12. package/examples/dom-sprite-test/assets/bird.png +0 -0
  13. package/examples/dom-sprite-test/assets/fire.png +0 -0
  14. package/examples/dom-sprite-test/assets/run.png +0 -0
  15. package/examples/dom-sprite-test/dist/game.js +2 -0
  16. package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
  17. package/examples/dom-sprite-test/index.html +24 -0
  18. package/examples/dom-sprite-test/index.ts +38 -0
  19. package/examples/dom-test/dist/game.js +2 -0
  20. package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
  21. package/examples/dom-test/index.html +24 -0
  22. package/examples/dom-test/index.ts +22 -0
  23. package/examples/flappy-cat/assets/bgm/bgm.ogg +0 -0
  24. package/examples/flappy-cat/assets/images/base.png +0 -0
  25. package/examples/flappy-cat/assets/images/bg.png +0 -0
  26. package/examples/flappy-cat/assets/images/cat.png +0 -0
  27. package/examples/flappy-cat/assets/images/pipe-green.png +0 -0
  28. package/examples/flappy-cat/assets/images/pipe-red.png +0 -0
  29. package/examples/flappy-cat/assets/sfx/die.wav +0 -0
  30. package/examples/flappy-cat/assets/sfx/hit.wav +0 -0
  31. package/examples/flappy-cat/assets/sfx/point.wav +0 -0
  32. package/examples/flappy-cat/assets/sfx/wing.wav +0 -0
  33. package/examples/flappy-cat/dist/game.js +0 -0
  34. package/examples/flappy-cat/index.html +24 -0
  35. package/examples/flappy-cat/index.ts +0 -0
  36. package/examples/particle-test/assets/bird.png +0 -0
  37. package/examples/particle-test/dist/game.js +2 -0
  38. package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
  39. package/examples/particle-test/index.html +24 -0
  40. package/examples/particle-test/index.ts +30 -0
  41. package/examples/renderer-test/dist/game.js +2 -0
  42. package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
  43. package/examples/renderer-test/index.html +24 -0
  44. package/examples/renderer-test/index.ts +9 -0
  45. package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
  46. package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  47. package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
  48. package/examples/simple-battle/assets/joystick/joystick.png +0 -0
  49. package/examples/simple-battle/assets/joystick/knob.png +0 -0
  50. package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
  51. package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
  52. package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
  53. package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
  54. package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
  55. package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
  56. package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
  57. package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
  58. package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
  59. package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
  60. package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
  61. package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
  62. package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
  63. package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
  64. package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
  65. package/examples/simple-battle/assets/spritesheets/hero-atlas.json +289 -0
  66. package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
  67. package/examples/simple-battle/assets/spritesheets/orc-atlas.json +289 -0
  68. package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
  69. package/examples/simple-battle/assets/spritesheets/potion-atlas.json +83 -0
  70. package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
  71. package/examples/simple-battle/dist/game.js +2 -0
  72. package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
  73. package/examples/simple-battle/hud/damage-text.ts +45 -0
  74. package/examples/simple-battle/hud/heal-text.ts +45 -0
  75. package/examples/simple-battle/hud/hp-bar.ts +38 -0
  76. package/examples/simple-battle/index.html +24 -0
  77. package/examples/simple-battle/index.ts +41 -0
  78. package/examples/simple-battle/objects/character.ts +95 -0
  79. package/examples/simple-battle/objects/hero.ts +113 -0
  80. package/examples/simple-battle/objects/orc.ts +109 -0
  81. package/examples/simple-battle/objects/potion.ts +29 -0
  82. package/examples/simple-battle/stage.ts +176 -0
  83. package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
  84. package/examples/spine-test/assets/spine/spineboy.png +0 -0
  85. package/examples/spine-test/assets/spine/spineboy.skel +0 -0
  86. package/examples/spine-test/dist/game.js +2 -0
  87. package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
  88. package/examples/spine-test/index.html +24 -0
  89. package/examples/spine-test/index.ts +29 -0
  90. package/examples/sprite-test/assets/bird.png +0 -0
  91. package/examples/sprite-test/assets/fire.png +0 -0
  92. package/examples/sprite-test/dist/game.js +2 -0
  93. package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
  94. package/examples/sprite-test/index.html +24 -0
  95. package/examples/sprite-test/index.ts +41 -0
  96. package/examples/tsconfig.json +2 -1
  97. package/examples/webpack.config.js +14 -3
  98. package/jest.config.ts +10 -0
  99. package/lib/asset/audio.js +47 -11
  100. package/lib/asset/audio.js.map +1 -1
  101. package/lib/asset/loaders/audio.js +3 -3
  102. package/lib/asset/loaders/audio.js.map +1 -1
  103. package/lib/asset/loaders/binary.js +3 -3
  104. package/lib/asset/loaders/binary.js.map +1 -1
  105. package/lib/asset/loaders/bitmap-font.js +71 -0
  106. package/lib/asset/loaders/bitmap-font.js.map +1 -0
  107. package/lib/asset/loaders/font.js +1 -1
  108. package/lib/asset/loaders/font.js.map +1 -1
  109. package/lib/asset/loaders/loader.js +17 -12
  110. package/lib/asset/loaders/loader.js.map +1 -1
  111. package/lib/asset/loaders/spritesheet.js +6 -7
  112. package/lib/asset/loaders/spritesheet.js.map +1 -1
  113. package/lib/asset/loaders/text.js +3 -3
  114. package/lib/asset/loaders/text.js.map +1 -1
  115. package/lib/asset/loaders/texture.js +5 -4
  116. package/lib/asset/loaders/texture.js.map +1 -1
  117. package/lib/asset/preload.js +60 -56
  118. package/lib/asset/preload.js.map +1 -1
  119. package/lib/collision/check-collision.js +804 -0
  120. package/lib/collision/check-collision.js.map +1 -0
  121. package/lib/collision/check-collision.test.js +300 -0
  122. package/lib/collision/check-collision.test.js.map +1 -0
  123. package/lib/collision/colliders.js +8 -0
  124. package/lib/collision/colliders.js.map +1 -0
  125. package/lib/debug.js.map +1 -0
  126. package/lib/dom/dom-animated-sprite.js +121 -0
  127. package/lib/dom/dom-animated-sprite.js.map +1 -0
  128. package/lib/dom/dom-game-object.js +106 -0
  129. package/lib/dom/dom-game-object.js.map +1 -0
  130. package/lib/dom/dom-particle.js +105 -0
  131. package/lib/dom/dom-particle.js.map +1 -0
  132. package/lib/dom/dom-preload.js +43 -0
  133. package/lib/dom/dom-preload.js.map +1 -0
  134. package/lib/dom/dom-sprite.js +40 -0
  135. package/lib/dom/dom-sprite.js.map +1 -0
  136. package/lib/dom/dom-texture-loader.js +36 -0
  137. package/lib/dom/dom-texture-loader.js.map +1 -0
  138. package/lib/dom/dom-utils.js +20 -0
  139. package/lib/dom/dom-utils.js.map +1 -0
  140. package/lib/index copy.js +16 -0
  141. package/lib/index copy.js.map +1 -0
  142. package/lib/index.js +35 -10
  143. package/lib/index.js.map +1 -1
  144. package/lib/input/joystick.js +262 -0
  145. package/lib/input/joystick.js.map +1 -0
  146. package/lib/node/core/dirty-number.js +38 -0
  147. package/lib/node/core/dirty-number.js.map +1 -0
  148. package/lib/node/core/game-node.js +63 -0
  149. package/lib/node/core/game-node.js.map +1 -0
  150. package/lib/node/core/game-object.js +8 -0
  151. package/lib/node/core/game-object.js.map +1 -0
  152. package/lib/node/core/renderable.js +52 -0
  153. package/lib/node/core/renderable.js.map +1 -0
  154. package/lib/node/core/transform.js +59 -0
  155. package/lib/node/core/transform.js.map +1 -0
  156. package/lib/node/core/transformable.js +85 -0
  157. package/lib/node/core/transformable.js.map +1 -0
  158. package/lib/node/ext/animated-sprite.js +96 -0
  159. package/lib/node/ext/animated-sprite.js.map +1 -0
  160. package/lib/node/ext/bitmap-text.js +89 -0
  161. package/lib/node/ext/bitmap-text.js.map +1 -0
  162. package/lib/node/ext/circle.js +28 -0
  163. package/lib/node/ext/circle.js.map +1 -0
  164. package/lib/node/ext/deplay.js +20 -0
  165. package/lib/node/ext/deplay.js.map +1 -0
  166. package/lib/node/ext/dom-container.js +51 -0
  167. package/lib/node/ext/dom-container.js.map +1 -0
  168. package/lib/node/ext/interval.js +20 -0
  169. package/lib/node/ext/interval.js.map +1 -0
  170. package/lib/node/ext/particle.js +98 -0
  171. package/lib/node/ext/particle.js.map +1 -0
  172. package/lib/node/ext/rectangle.js +32 -0
  173. package/lib/node/ext/rectangle.js.map +1 -0
  174. package/lib/node/ext/spine.js +272 -0
  175. package/lib/node/ext/spine.js.map +1 -0
  176. package/lib/node/ext/sprite.js +42 -0
  177. package/lib/node/ext/sprite.js.map +1 -0
  178. package/lib/node/physics/physics-object.js +112 -0
  179. package/lib/node/physics/physics-object.js.map +1 -0
  180. package/lib/node/physics/physics-world.js +27 -0
  181. package/lib/node/physics/physics-world.js.map +1 -0
  182. package/lib/renderer/camera.js +19 -0
  183. package/lib/renderer/camera.js.map +1 -0
  184. package/lib/renderer/container-manager.js +29 -0
  185. package/lib/renderer/container-manager.js.map +1 -0
  186. package/lib/renderer/fps-display.js +18 -0
  187. package/lib/renderer/fps-display.js.map +1 -0
  188. package/lib/renderer/layer.js +12 -0
  189. package/lib/renderer/layer.js.map +1 -0
  190. package/lib/renderer/renderer.js +145 -0
  191. package/lib/renderer/renderer.js.map +1 -0
  192. package/lib/renderer/ticker.js +56 -0
  193. package/lib/renderer/ticker.js.map +1 -0
  194. package/lib/renderer/ticker.test.js +241 -0
  195. package/lib/renderer/ticker.test.js.map +1 -0
  196. package/lib/types/asset/audio.d.ts +5 -4
  197. package/lib/types/asset/audio.d.ts.map +1 -1
  198. package/lib/types/asset/loaders/audio.d.ts +1 -1
  199. package/lib/types/asset/loaders/audio.d.ts.map +1 -1
  200. package/lib/types/asset/loaders/binary.d.ts +1 -1
  201. package/lib/types/asset/loaders/binary.d.ts.map +1 -1
  202. package/lib/types/asset/loaders/bitmap-font.d.ts +16 -0
  203. package/lib/types/asset/loaders/bitmap-font.d.ts.map +1 -0
  204. package/lib/types/asset/loaders/font.d.ts +1 -1
  205. package/lib/types/asset/loaders/font.d.ts.map +1 -1
  206. package/lib/types/asset/loaders/loader.d.ts +6 -6
  207. package/lib/types/asset/loaders/loader.d.ts.map +1 -1
  208. package/lib/types/asset/loaders/spritesheet.d.ts +5 -5
  209. package/lib/types/asset/loaders/spritesheet.d.ts.map +1 -1
  210. package/lib/types/asset/loaders/text.d.ts +1 -1
  211. package/lib/types/asset/loaders/text.d.ts.map +1 -1
  212. package/lib/types/asset/loaders/texture.d.ts +2 -2
  213. package/lib/types/asset/loaders/texture.d.ts.map +1 -1
  214. package/lib/types/asset/preload.d.ts +5 -3
  215. package/lib/types/asset/preload.d.ts.map +1 -1
  216. package/lib/types/bitmap-font.js +2 -0
  217. package/lib/types/bitmap-font.js.map +1 -0
  218. package/lib/types/collision/check-collision.d.ts +4 -0
  219. package/lib/types/collision/check-collision.d.ts.map +1 -0
  220. package/lib/types/collision/check-collision.test.d.ts +2 -0
  221. package/lib/types/collision/check-collision.test.d.ts.map +1 -0
  222. package/lib/types/collision/colliders.d.ts +34 -0
  223. package/lib/types/collision/colliders.d.ts.map +1 -0
  224. package/lib/types/debug.d.ts.map +1 -0
  225. package/lib/types/dom/dom-animated-sprite.d.ts +29 -0
  226. package/lib/types/dom/dom-animated-sprite.d.ts.map +1 -0
  227. package/lib/types/dom/dom-game-object.d.ts +44 -0
  228. package/lib/types/dom/dom-game-object.d.ts.map +1 -0
  229. package/lib/types/dom/dom-particle.d.ts +30 -0
  230. package/lib/types/dom/dom-particle.d.ts.map +1 -0
  231. package/lib/types/dom/dom-preload.d.ts +2 -0
  232. package/lib/types/dom/dom-preload.d.ts.map +1 -0
  233. package/lib/types/dom/dom-sprite.d.ts +13 -0
  234. package/lib/types/dom/dom-sprite.d.ts.map +1 -0
  235. package/lib/types/dom/dom-texture-loader.d.ts +8 -0
  236. package/lib/types/dom/dom-texture-loader.d.ts.map +1 -0
  237. package/lib/types/dom/dom-utils.d.ts +3 -0
  238. package/lib/types/dom/dom-utils.d.ts.map +1 -0
  239. package/lib/types/index copy.d.ts +16 -0
  240. package/lib/types/index copy.d.ts.map +1 -0
  241. package/lib/types/index.d.ts +25 -11
  242. package/lib/types/index.d.ts.map +1 -1
  243. package/lib/types/input/joystick.d.ts +28 -0
  244. package/lib/types/input/joystick.d.ts.map +1 -0
  245. package/lib/types/node/core/dirty-number.d.ts +17 -0
  246. package/lib/types/node/core/dirty-number.d.ts.map +1 -0
  247. package/lib/types/node/core/game-node.d.ts +16 -0
  248. package/lib/types/node/core/game-node.d.ts.map +1 -0
  249. package/lib/types/node/core/game-object.d.ts +8 -0
  250. package/lib/types/node/core/game-object.d.ts.map +1 -0
  251. package/lib/types/node/core/renderable.d.ts +22 -0
  252. package/lib/types/node/core/renderable.d.ts.map +1 -0
  253. package/lib/types/node/core/transform.d.ts +25 -0
  254. package/lib/types/node/core/transform.d.ts.map +1 -0
  255. package/lib/types/node/core/transformable.d.ts +44 -0
  256. package/lib/types/node/core/transformable.d.ts.map +1 -0
  257. package/lib/types/node/ext/animated-sprite.d.ts +28 -0
  258. package/lib/types/node/ext/animated-sprite.d.ts.map +1 -0
  259. package/lib/types/node/ext/bitmap-text.d.ts +14 -0
  260. package/lib/types/node/ext/bitmap-text.d.ts.map +1 -0
  261. package/lib/types/node/ext/circle.d.ts +19 -0
  262. package/lib/types/node/ext/circle.d.ts.map +1 -0
  263. package/lib/types/node/ext/deplay.d.ts +8 -0
  264. package/lib/types/node/ext/deplay.d.ts.map +1 -0
  265. package/lib/types/node/ext/dom-container.d.ts +12 -0
  266. package/lib/types/node/ext/dom-container.d.ts.map +1 -0
  267. package/lib/types/node/ext/interval.d.ts +9 -0
  268. package/lib/types/node/ext/interval.d.ts.map +1 -0
  269. package/lib/types/node/ext/particle.d.ts +30 -0
  270. package/lib/types/node/ext/particle.d.ts.map +1 -0
  271. package/lib/types/node/ext/rectangle.d.ts +22 -0
  272. package/lib/types/node/ext/rectangle.d.ts.map +1 -0
  273. package/lib/types/node/ext/spine.d.ts +36 -0
  274. package/lib/types/node/ext/spine.d.ts.map +1 -0
  275. package/lib/types/node/ext/sprite.d.ts +13 -0
  276. package/lib/types/node/ext/sprite.d.ts.map +1 -0
  277. package/lib/types/node/physics/physics-object.d.ts +38 -0
  278. package/lib/types/node/physics/physics-object.d.ts.map +1 -0
  279. package/lib/types/node/physics/physics-world.d.ts +18 -0
  280. package/lib/types/node/physics/physics-world.d.ts.map +1 -0
  281. package/lib/types/renderer/camera.d.ts +13 -0
  282. package/lib/types/renderer/camera.d.ts.map +1 -0
  283. package/lib/types/renderer/container-manager.d.ts +9 -0
  284. package/lib/types/renderer/container-manager.d.ts.map +1 -0
  285. package/lib/types/renderer/fps-display.d.ts +7 -0
  286. package/lib/types/renderer/fps-display.d.ts.map +1 -0
  287. package/lib/types/renderer/layer.d.ts +7 -0
  288. package/lib/types/renderer/layer.d.ts.map +1 -0
  289. package/lib/types/renderer/renderer.d.ts +40 -0
  290. package/lib/types/renderer/renderer.d.ts.map +1 -0
  291. package/lib/types/renderer/ticker.d.ts +6 -0
  292. package/lib/types/renderer/ticker.d.ts.map +1 -0
  293. package/lib/types/renderer/ticker.test.d.ts +40 -0
  294. package/lib/types/renderer/ticker.test.d.ts.map +1 -0
  295. package/lib/types/types/bitmap-font.d.ts +18 -0
  296. package/lib/types/types/bitmap-font.d.ts.map +1 -0
  297. package/lib/types/utils/device.d.ts +2 -0
  298. package/lib/types/utils/device.d.ts.map +1 -0
  299. package/lib/utils/device.js +2 -0
  300. package/lib/utils/device.js.map +1 -0
  301. package/package.json +8 -7
  302. package/src/asset/audio.ts +134 -90
  303. package/src/asset/loaders/audio.ts +19 -19
  304. package/src/asset/loaders/binary.ts +16 -16
  305. package/src/asset/loaders/bitmap-font.ts +85 -0
  306. package/src/asset/loaders/font.ts +14 -14
  307. package/src/asset/loaders/loader.ts +27 -23
  308. package/src/asset/loaders/spritesheet.ts +34 -36
  309. package/src/asset/loaders/text.ts +15 -15
  310. package/src/asset/loaders/texture.ts +29 -28
  311. package/src/asset/preload.ts +75 -64
  312. package/src/collision/check-collision.test.ts +349 -0
  313. package/src/collision/check-collision.ts +821 -0
  314. package/src/collision/colliders.ts +19 -0
  315. package/src/debug.ts +5 -0
  316. package/src/dom/dom-animated-sprite.ts +153 -0
  317. package/src/dom/dom-game-object.ts +131 -0
  318. package/src/dom/dom-particle.ts +151 -0
  319. package/src/dom/dom-preload.ts +54 -0
  320. package/src/dom/dom-sprite.ts +50 -0
  321. package/src/dom/dom-texture-loader.ts +44 -0
  322. package/src/dom/dom-utils.ts +19 -0
  323. package/src/index.ts +46 -13
  324. package/src/input/joystick.ts +316 -0
  325. package/src/node/core/dirty-number.ts +45 -0
  326. package/src/node/core/game-node.ts +74 -0
  327. package/src/node/core/game-object.ts +11 -0
  328. package/src/node/core/renderable.ts +65 -0
  329. package/src/node/core/transform.ts +70 -0
  330. package/src/node/core/transformable.ts +111 -0
  331. package/src/node/ext/animated-sprite.ts +123 -0
  332. package/src/node/ext/bitmap-text.ts +109 -0
  333. package/src/node/ext/circle.ts +40 -0
  334. package/src/node/ext/deplay.ts +24 -0
  335. package/src/node/ext/dom-container.ts +62 -0
  336. package/src/node/ext/interval.ts +24 -0
  337. package/src/node/ext/particle.ts +142 -0
  338. package/src/node/ext/rectangle.ts +51 -0
  339. package/src/node/ext/spine.ts +323 -0
  340. package/src/node/ext/sprite.ts +53 -0
  341. package/src/node/physics/physics-object.ts +156 -0
  342. package/src/node/physics/physics-world.ts +40 -0
  343. package/src/renderer/camera.ts +25 -0
  344. package/src/renderer/container-manager.ts +36 -0
  345. package/src/renderer/fps-display.ts +21 -0
  346. package/src/renderer/layer.ts +15 -0
  347. package/src/renderer/renderer.ts +180 -0
  348. package/src/renderer/ticker.test.ts +325 -0
  349. package/src/renderer/ticker.ts +54 -0
  350. package/src/types/bitmap-font.ts +19 -0
  351. package/src/utils/device.ts +1 -0
  352. package/examples/test-dom/index.ts +0 -21
  353. package/lib/game-object/game-object-physics.js +0 -188
  354. package/lib/game-object/game-object-physics.js.map +0 -1
  355. package/lib/game-object/game-object-rendering.js +0 -35
  356. package/lib/game-object/game-object-rendering.js.map +0 -1
  357. package/lib/game-object/game-object.js +0 -162
  358. package/lib/game-object/game-object.js.map +0 -1
  359. package/lib/game-object/transform.js +0 -118
  360. package/lib/game-object/transform.js.map +0 -1
  361. package/lib/game-object-ext/animated-sprite.js +0 -117
  362. package/lib/game-object-ext/animated-sprite.js.map +0 -1
  363. package/lib/game-object-ext/dom-container.js +0 -56
  364. package/lib/game-object-ext/dom-container.js.map +0 -1
  365. package/lib/game-object-ext/rect.js +0 -30
  366. package/lib/game-object-ext/rect.js.map +0 -1
  367. package/lib/game-object-ext/spine.js +0 -206
  368. package/lib/game-object-ext/spine.js.map +0 -1
  369. package/lib/game-object-ext/sprite.js +0 -46
  370. package/lib/game-object-ext/sprite.js.map +0 -1
  371. package/lib/game-object-ext/text.js +0 -68
  372. package/lib/game-object-ext/text.js.map +0 -1
  373. package/lib/game-object-ext/tiling-sprite.js +0 -64
  374. package/lib/game-object-ext/tiling-sprite.js.map +0 -1
  375. package/lib/types/game-object/game-object-physics.d.ts +0 -42
  376. package/lib/types/game-object/game-object-physics.d.ts.map +0 -1
  377. package/lib/types/game-object/game-object-rendering.d.ts +0 -15
  378. package/lib/types/game-object/game-object-rendering.d.ts.map +0 -1
  379. package/lib/types/game-object/game-object.d.ts +0 -81
  380. package/lib/types/game-object/game-object.d.ts.map +0 -1
  381. package/lib/types/game-object/transform.d.ts +0 -43
  382. package/lib/types/game-object/transform.d.ts.map +0 -1
  383. package/lib/types/game-object-ext/animated-sprite.d.ts +0 -29
  384. package/lib/types/game-object-ext/animated-sprite.d.ts.map +0 -1
  385. package/lib/types/game-object-ext/dom-container.d.ts +0 -16
  386. package/lib/types/game-object-ext/dom-container.d.ts.map +0 -1
  387. package/lib/types/game-object-ext/rect.d.ts +0 -17
  388. package/lib/types/game-object-ext/rect.d.ts.map +0 -1
  389. package/lib/types/game-object-ext/spine.d.ts +0 -35
  390. package/lib/types/game-object-ext/spine.d.ts.map +0 -1
  391. package/lib/types/game-object-ext/sprite.d.ts +0 -14
  392. package/lib/types/game-object-ext/sprite.d.ts.map +0 -1
  393. package/lib/types/game-object-ext/text.d.ts +0 -26
  394. package/lib/types/game-object-ext/text.d.ts.map +0 -1
  395. package/lib/types/game-object-ext/tiling-sprite.d.ts +0 -20
  396. package/lib/types/game-object-ext/tiling-sprite.d.ts.map +0 -1
  397. package/lib/types/utils/debug.d.ts.map +0 -1
  398. package/lib/types/utils/go.d.ts +0 -26
  399. package/lib/types/utils/go.d.ts.map +0 -1
  400. package/lib/types/world/world-debug.d.ts +0 -11
  401. package/lib/types/world/world-debug.d.ts.map +0 -1
  402. package/lib/types/world/world-physics.d.ts +0 -16
  403. package/lib/types/world/world-physics.d.ts.map +0 -1
  404. package/lib/types/world/world-rendering.d.ts +0 -28
  405. package/lib/types/world/world-rendering.d.ts.map +0 -1
  406. package/lib/types/world/world.d.ts +0 -38
  407. package/lib/types/world/world.d.ts.map +0 -1
  408. package/lib/utils/debug.js.map +0 -1
  409. package/lib/utils/go.js +0 -33
  410. package/lib/utils/go.js.map +0 -1
  411. package/lib/world/world-debug.js +0 -89
  412. package/lib/world/world-debug.js.map +0 -1
  413. package/lib/world/world-physics.js +0 -45
  414. package/lib/world/world-physics.js.map +0 -1
  415. package/lib/world/world-rendering.js +0 -123
  416. package/lib/world/world-rendering.js.map +0 -1
  417. package/lib/world/world.js +0 -147
  418. package/lib/world/world.js.map +0 -1
  419. package/src/game-object/game-object-physics.ts +0 -191
  420. package/src/game-object/game-object-rendering.ts +0 -27
  421. package/src/game-object/game-object.ts +0 -190
  422. package/src/game-object/transform.ts +0 -164
  423. package/src/game-object-ext/animated-sprite.ts +0 -140
  424. package/src/game-object-ext/dom-container.ts +0 -67
  425. package/src/game-object-ext/rect.ts +0 -40
  426. package/src/game-object-ext/spine.ts +0 -235
  427. package/src/game-object-ext/sprite.ts +0 -55
  428. package/src/game-object-ext/text.ts +0 -83
  429. package/src/game-object-ext/tiling-sprite.ts +0 -73
  430. package/src/utils/debug.ts +0 -5
  431. package/src/utils/go.ts +0 -53
  432. package/src/world/world-debug.ts +0 -114
  433. package/src/world/world-physics.ts +0 -52
  434. package/src/world/world-rendering.ts +0 -145
  435. package/src/world/world.ts +0 -171
  436. /package/examples/{test-dom → collision-test}/index.html +0 -0
  437. /package/lib/{utils/debug.js → debug.js} +0 -0
  438. /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
@@ -0,0 +1,28 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { SpritesheetData } from 'pixi.js';
3
+ import { GameObject, GameObjectOptions } from '../core/game-object';
4
+ export type AnimatedSpriteNodeOptions = {
5
+ src: string;
6
+ atlas: SpritesheetData;
7
+ animation: string;
8
+ fps: number;
9
+ loop?: boolean;
10
+ } & GameObjectOptions;
11
+ export declare class AnimatedSpriteNode<E extends EventMap = EventMap> extends GameObject<E & {
12
+ animationend: (animation: string) => void;
13
+ }> {
14
+ #private;
15
+ constructor(options: AnimatedSpriteNodeOptions);
16
+ set src(src: string);
17
+ get src(): string;
18
+ set atlas(atlas: SpritesheetData);
19
+ get atlas(): SpritesheetData;
20
+ set animation(animation: string);
21
+ get animation(): string;
22
+ set fps(fps: number);
23
+ get fps(): number;
24
+ set loop(loop: boolean);
25
+ get loop(): boolean;
26
+ remove(): void;
27
+ }
28
+ //# sourceMappingURL=animated-sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"animated-sprite.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/animated-sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAqD,eAAe,EAAE,MAAM,SAAS,CAAA;AAE5F,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,yBAAyB,GAAG;IACtC,GAAG,EAAE,MAAM,CAAA;IACX,KAAK,EAAE,eAAe,CAAA;IACtB,SAAS,EAAE,MAAM,CAAA;IACjB,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,CAAC,EAAE,OAAO,CAAA;CACf,GAAG,iBAAiB,CAAA;AAErB,qBAAa,kBAAkB,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,GAAG;IACpF,YAAY,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAA;CAC1C,CAAC;;gBAWY,OAAO,EAAE,yBAAyB;IA6C9C,IAAI,GAAG,CAAC,GAAG,QAAA,EAMV;IAED,IAAI,GAAG,WAAuB;IAE9B,IAAI,KAAK,CAAC,KAAK,iBAAA,EAMd;IAED,IAAI,KAAK,oBAAyB;IAElC,IAAI,SAAS,CAAC,SAAS,QAAA,EAKtB;IAED,IAAI,SAAS,WAA6B;IAE1C,IAAI,GAAG,CAAC,GAAG,QAAA,EAKV;IAED,IAAI,GAAG,WAAuB;IAE9B,IAAI,IAAI,CAAC,IAAI,SAAA,EAKZ;IAED,IAAI,IAAI,YAAwB;IAEhC,MAAM;CAIP"}
@@ -0,0 +1,14 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { GameObject, GameObjectOptions } from '../core/game-object';
3
+ export type BitmapTextNodeOptions = {
4
+ fnt: string;
5
+ src: string;
6
+ text: string;
7
+ } & GameObjectOptions;
8
+ export declare class BitmapTextNode<E extends EventMap = EventMap> extends GameObject<E> {
9
+ #private;
10
+ constructor(options: BitmapTextNodeOptions);
11
+ changeFont(fnt: string, src: string): void;
12
+ remove(): void;
13
+ }
14
+ //# sourceMappingURL=bitmap-text.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bitmap-text.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/bitmap-text.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAGjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,qBAAqB,GAAG;IAClC,GAAG,EAAE,MAAM,CAAA;IACX,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;CACb,GAAG,iBAAiB,CAAA;AAErB,qBAAa,cAAc,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,CAAC;;gBAKlE,OAAO,EAAE,qBAAqB;IA+E1C,UAAU,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAS1B,MAAM;CAIhB"}
@@ -0,0 +1,19 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { FillInput, Graphics, StrokeInput } from 'pixi.js';
3
+ import { TransformableNode, TransformableNodeOptions } from '../core/transformable';
4
+ export type CircleNodeOptions = {
5
+ radius: number;
6
+ fill?: FillInput;
7
+ stroke?: StrokeInput;
8
+ } & TransformableNodeOptions;
9
+ export declare class CircleNode extends TransformableNode<Graphics, EventMap> {
10
+ #private;
11
+ constructor(options: CircleNodeOptions);
12
+ get radius(): number;
13
+ set radius(v: number);
14
+ get fill(): FillInput | undefined;
15
+ set fill(v: FillInput | undefined);
16
+ get stroke(): StrokeInput | undefined;
17
+ set stroke(v: StrokeInput | undefined);
18
+ }
19
+ //# sourceMappingURL=circle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"circle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/circle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AAC1D,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAA;AAEnF,MAAM,MAAM,iBAAiB,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,SAAS,CAAA;IAChB,MAAM,CAAC,EAAE,WAAW,CAAA;CACrB,GAAG,wBAAwB,CAAA;AAE5B,qBAAa,UAAW,SAAQ,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC;;gBAKvD,OAAO,EAAE,iBAAiB;IAgBtC,IAAI,MAAM,WAA0B;IACpC,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAEhD,IAAI,IAAI,0BAAwB;IAChC,IAAI,IAAI,CAAC,CAAC,uBAAA,EAAkC;IAE5C,IAAI,MAAM,4BAA0B;IACpC,IAAI,MAAM,CAAC,CAAC,yBAAA,EAAoC;CACjD"}
@@ -0,0 +1,8 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { GameNode } from '../core/game-node';
3
+ export declare class DelayNode extends GameNode<EventMap> {
4
+ #private;
5
+ constructor(delay: number, callback: () => void);
6
+ protected update(dt: number): void;
7
+ }
8
+ //# sourceMappingURL=deplay.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"deplay.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/deplay.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAE5C,qBAAa,SAAU,SAAQ,QAAQ,CAAC,QAAQ,CAAC;;gBAKnC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,IAAI;cAM5B,MAAM,CAAC,EAAE,EAAE,MAAM;CASrC"}
@@ -0,0 +1,12 @@
1
+ import { Renderer } from '../../renderer/renderer';
2
+ import { GameObject, GameObjectOptions } from '../core/game-object';
3
+ export type DomContainerNodeOptions = {} & GameObjectOptions;
4
+ export declare class DomContainerNode extends GameObject {
5
+ #private;
6
+ constructor(el: HTMLElement, options?: DomContainerNodeOptions);
7
+ protected set renderer(renderer: Renderer | undefined);
8
+ protected get renderer(): Renderer | undefined;
9
+ protected update(dt: number): void;
10
+ remove(): void;
11
+ }
12
+ //# sourceMappingURL=dom-container.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"dom-container.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/dom-container.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAClD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,uBAAuB,GAAG,EAAE,GAAG,iBAAiB,CAAA;AAE5D,qBAAa,gBAAiB,SAAQ,UAAU;;gBAGlC,EAAE,EAAE,WAAW,EAAE,OAAO,CAAC,EAAE,uBAAuB;IA0B9D,cAAuB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,GAAG,SAAS,EAO7D;IAED,cAAuB,QAAQ,IATW,QAAQ,GAAG,SAAS,CAW7D;IAED,SAAS,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAUzB,MAAM;CAIhB"}
@@ -0,0 +1,9 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { GameNode } from '../core/game-node';
3
+ export declare class IntervalNode extends GameNode<EventMap> {
4
+ #private;
5
+ interval: number;
6
+ constructor(interval: number, callback: () => void);
7
+ protected update(dt: number): void;
8
+ }
9
+ //# sourceMappingURL=interval.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"interval.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/interval.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAE5C,qBAAa,YAAa,SAAQ,QAAQ,CAAC,QAAQ,CAAC;;IAClD,QAAQ,EAAE,MAAM,CAAA;gBAIJ,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,IAAI;cAM/B,MAAM,CAAC,EAAE,EAAE,MAAM;CASrC"}
@@ -0,0 +1,30 @@
1
+ import { BLEND_MODES } from 'pixi.js';
2
+ import { GameObject, GameObjectOptions } from '../core/game-object';
3
+ type RandomRange = {
4
+ min: number;
5
+ max: number;
6
+ };
7
+ export type ParticleSystemOptions = {
8
+ texture: string;
9
+ count: RandomRange;
10
+ lifespan: RandomRange;
11
+ angle: RandomRange;
12
+ velocity: RandomRange;
13
+ particleScale: RandomRange;
14
+ startAlpha?: number;
15
+ fadeRate: number;
16
+ orientToVelocity: boolean;
17
+ blendMode?: BLEND_MODES;
18
+ } & GameObjectOptions;
19
+ export declare class ParticleSystem extends GameObject {
20
+ #private;
21
+ constructor(options: ParticleSystemOptions);
22
+ burst({ x, y }: {
23
+ x: number;
24
+ y: number;
25
+ }): Promise<void>;
26
+ protected update(dt: number): void;
27
+ remove(): void;
28
+ }
29
+ export {};
30
+ //# sourceMappingURL=particle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"particle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/particle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAgD,MAAM,SAAS,CAAA;AAEnF,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,KAAK,WAAW,GAAG;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,MAAM,CAAA;CAAE,CAAA;AAE/C,MAAM,MAAM,qBAAqB,GAAG;IAClC,OAAO,EAAE,MAAM,CAAA;IAEf,KAAK,EAAE,WAAW,CAAA;IAClB,QAAQ,EAAE,WAAW,CAAA;IACrB,KAAK,EAAE,WAAW,CAAA;IAClB,QAAQ,EAAE,WAAW,CAAA;IACrB,aAAa,EAAE,WAAW,CAAA;IAE1B,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,QAAQ,EAAE,MAAM,CAAA;IAChB,gBAAgB,EAAE,OAAO,CAAA;IAEzB,SAAS,CAAC,EAAE,WAAW,CAAA;CACxB,GAAG,iBAAiB,CAAA;AAkBrB,qBAAa,cAAe,SAAQ,UAAU;;gBAgBhC,OAAO,EAAE,qBAAqB;IA0BpC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAmC9C,SAAS,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM;IAsBlB,MAAM;CAIhB"}
@@ -0,0 +1,22 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { FillInput, Graphics, StrokeInput } from 'pixi.js';
3
+ import { TransformableNode, TransformableNodeOptions } from '../core/transformable';
4
+ export type RectangleNodeOptions = {
5
+ width: number;
6
+ height: number;
7
+ fill?: FillInput;
8
+ stroke?: StrokeInput;
9
+ } & TransformableNodeOptions;
10
+ export declare class RectangleNode extends TransformableNode<Graphics, EventMap> {
11
+ #private;
12
+ constructor(options: RectangleNodeOptions);
13
+ get width(): number;
14
+ set width(v: number);
15
+ get height(): number;
16
+ set height(v: number);
17
+ get fill(): FillInput | undefined;
18
+ set fill(v: FillInput | undefined);
19
+ get stroke(): StrokeInput | undefined;
20
+ set stroke(v: StrokeInput | undefined);
21
+ }
22
+ //# sourceMappingURL=rectangle.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rectangle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/rectangle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AAC1D,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAA;AAEnF,MAAM,MAAM,oBAAoB,GAAG;IACjC,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,SAAS,CAAA;IAChB,MAAM,CAAC,EAAE,WAAW,CAAA;CACrB,GAAG,wBAAwB,CAAA;AAE5B,qBAAa,aAAc,SAAQ,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC;;gBAM1D,OAAO,EAAE,oBAAoB;IAsBzC,IAAI,KAAK,WAAyB;IAClC,IAAI,KAAK,CAAC,CAAC,QAAA,EAAmC;IAE9C,IAAI,MAAM,WAA0B;IACpC,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAEhD,IAAI,IAAI,0BAAwB;IAChC,IAAI,IAAI,CAAC,CAAC,uBAAA,EAAkC;IAE5C,IAAI,MAAM,4BAA0B;IACpC,IAAI,MAAM,CAAC,CAAC,yBAAA,EAAoC;CACjD"}
@@ -0,0 +1,36 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { GameObject, GameObjectOptions } from '../core/game-object';
3
+ export type SpineNodeOptions = {
4
+ atlas: string;
5
+ texture: string | Record<string, string>;
6
+ rawSkeletonData?: any;
7
+ skel?: string;
8
+ json?: string;
9
+ skins?: string[];
10
+ animation?: string;
11
+ loop?: boolean;
12
+ } & GameObjectOptions;
13
+ export declare class SpineNode<E extends EventMap = EventMap> extends GameObject<E & {
14
+ animationend: (animation: string) => void;
15
+ }> {
16
+ #private;
17
+ constructor(options: SpineNodeOptions);
18
+ set atlas(atlas: string);
19
+ get atlas(): string;
20
+ set texture(texture: string | Record<string, string>);
21
+ get texture(): string | Record<string, string>;
22
+ set rawSkeletonData(rawSkeletonData: any);
23
+ get rawSkeletonData(): any;
24
+ set skel(skel: string | undefined);
25
+ get skel(): string | undefined;
26
+ set json(json: string | undefined);
27
+ get json(): string | undefined;
28
+ set skins(skins: string[] | undefined);
29
+ get skins(): string[] | undefined;
30
+ set animation(animation: string | undefined);
31
+ get animation(): string | undefined;
32
+ set loop(loop: boolean | undefined);
33
+ get loop(): boolean | undefined;
34
+ remove(): void;
35
+ }
36
+ //# sourceMappingURL=spine.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"spine.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/spine.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAKjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,gBAAgB,GAAG;IAC7B,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAExC,eAAe,CAAC,EAAE,GAAG,CAAA;IACrB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,IAAI,CAAC,EAAE,MAAM,CAAA;IAEb,KAAK,CAAC,EAAE,MAAM,EAAE,CAAA;IAChB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,IAAI,CAAC,EAAE,OAAO,CAAA;CACf,GAAG,iBAAiB,CAAA;AAErB,qBAAa,SAAS,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,GAAG;IAC3E,YAAY,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAA;CAC1C,CAAC;;gBAcY,OAAO,EAAE,gBAAgB;IA2MrC,IAAI,KAAK,CAAC,KAAK,QAAA,EAKd;IAED,IAAI,KAAK,WAAyB;IAElC,IAAI,OAAO,CAAC,OAAO,iCAAA,EAKlB;IAED,IAAI,OAAO,oCAA2B;IAEtC,IAAI,eAAe,CAAC,eAAe,KAAA,EAKlC;IAED,IAAI,eAAe,QAAmC;IAEtD,IAAI,IAAI,CAAC,IAAI,oBAAA,EAKZ;IAED,IAAI,IAAI,uBAAwB;IAEhC,IAAI,IAAI,CAAC,IAAI,oBAAA,EAKZ;IAED,IAAI,IAAI,uBAAwB;IAEhC,IAAI,KAAK,CAAC,KAAK,sBAAA,EAKd;IAED,IAAI,KAAK,yBAAyB;IAElC,IAAI,SAAS,CAAC,SAAS,oBAAA,EAKtB;IAED,IAAI,SAAS,uBAA6B;IAE1C,IAAI,IAAI,CAAC,IAAI,qBAAA,EAKZ;IAED,IAAI,IAAI,wBAAwB;IAEhC,MAAM;CAUP"}
@@ -0,0 +1,13 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { GameObject, GameObjectOptions } from '../core/game-object';
3
+ export type SpriteNodeOptions = {
4
+ src: string;
5
+ } & GameObjectOptions;
6
+ export declare class SpriteNode<E extends EventMap = EventMap> extends GameObject<E> {
7
+ #private;
8
+ constructor(options: SpriteNodeOptions);
9
+ set src(src: string);
10
+ get src(): string;
11
+ remove(): void;
12
+ }
13
+ //# sourceMappingURL=sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAGjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,iBAAiB,GAAG;IAC9B,GAAG,EAAE,MAAM,CAAA;CACZ,GAAG,iBAAiB,CAAA;AAErB,qBAAa,UAAU,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,CAAC;;gBAI9D,OAAO,EAAE,iBAAiB;IAyBtC,IAAI,GAAG,CAAC,GAAG,QAAA,EAMV;IAED,IAAI,GAAG,WAAuB;IAErB,MAAM;CAIhB"}
@@ -0,0 +1,38 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { Container as PixiContainer } from 'pixi.js';
3
+ import { Collider } from '../../collision/colliders';
4
+ import { GameNode } from '../core/game-node';
5
+ import { RenderableNode } from '../core/renderable';
6
+ export type PhysicsObjectOptions = {
7
+ collider: Collider;
8
+ x?: number;
9
+ y?: number;
10
+ rotation?: number;
11
+ fixedRotation?: boolean;
12
+ velocityX?: number;
13
+ velocityY?: number;
14
+ isStatic?: boolean;
15
+ useYSort?: boolean;
16
+ };
17
+ export declare class PhysicsObject<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
18
+ #private;
19
+ constructor(options: PhysicsObjectOptions);
20
+ protected set parent(parent: GameNode<EventMap> | undefined);
21
+ protected get parent(): GameNode<EventMap> | undefined;
22
+ _updateWorldTransform(): void;
23
+ remove(): void;
24
+ set x(v: number);
25
+ get x(): number;
26
+ set y(v: number);
27
+ get y(): number;
28
+ set rotation(v: number);
29
+ get rotation(): number;
30
+ set velocityX(v: number);
31
+ get velocityX(): number;
32
+ set velocityY(v: number);
33
+ get velocityY(): number;
34
+ set isStatic(v: boolean);
35
+ get isStatic(): boolean;
36
+ disableCollisions(): void;
37
+ }
38
+ //# sourceMappingURL=physics-object.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"physics-object.d.ts","sourceRoot":"","sources":["../../../../src/node/physics/physics-object.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAEjD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,QAAQ,EAAgB,MAAM,2BAA2B,CAAA;AAClE,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAC5C,OAAO,EAAoB,cAAc,EAAE,MAAM,oBAAoB,CAAA;AA6BrE,MAAM,MAAM,oBAAoB,GAAG;IACjC,QAAQ,EAAE,QAAQ,CAAA;IAClB,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,aAAa,CAAC,EAAE,OAAO,CAAA;IACvB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,QAAQ,CAAC,EAAE,OAAO,CAAA;IAElB,QAAQ,CAAC,EAAE,OAAO,CAAA;CACnB,CAAA;AAED,qBAAa,aAAa,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,cAAc,CAAC,aAAa,EAAE,CAAC,CAAC;;gBAMpF,OAAO,EAAE,oBAAoB;IAoCzC,cAAuB,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,SAAS,EASnE;IAED,cAAuB,MAAM,IAXS,QAAQ,CAAC,QAAQ,CAAC,GAAG,SAAS,CAanE;IAEQ,qBAAqB;IAyBrB,MAAM;IAKf,IAAI,CAAC,CAAC,CAAC,QAAA,EAAyF;IAChG,IAAI,CAAC,WAAyC;IAE9C,IAAI,CAAC,CAAC,CAAC,QAAA,EAAyF;IAChG,IAAI,CAAC,WAAyC;IAE9C,IAAI,QAAQ,CAAC,CAAC,QAAA,EAA+C;IAC7D,IAAI,QAAQ,WAAoC;IAEhD,IAAI,SAAS,CAAC,CAAC,QAAA,EAAyF;IACxG,IAAI,SAAS,WAAyC;IAEtD,IAAI,SAAS,CAAC,CAAC,QAAA,EAAyF;IACxG,IAAI,SAAS,WAAyC;IAEtD,IAAI,QAAQ,CAAC,CAAC,SAAA,EAAgD;IAC9D,IAAI,QAAQ,YAAuC;IAEnD,iBAAiB;CAGlB"}
@@ -0,0 +1,18 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import Matter from 'matter-js';
3
+ import { Container as PixiContainer } from 'pixi.js';
4
+ import { RenderableNode } from '../core/renderable';
5
+ export type PhysicsWorldOptions = {
6
+ gravity?: number;
7
+ };
8
+ export declare class PhysicsWorld<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
9
+ #private;
10
+ constructor(options?: PhysicsWorldOptions);
11
+ set gravity(v: number);
12
+ get gravity(): number;
13
+ addBody(body: Matter.Body): void;
14
+ removeBody(body: Matter.Body): void;
15
+ protected update(dt: number): void;
16
+ remove(): void;
17
+ }
18
+ //# sourceMappingURL=physics-world.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"physics-world.d.ts","sourceRoot":"","sources":["../../../../src/node/physics/physics-world.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,MAAM,MAAM,WAAW,CAAA;AAC9B,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AAEnD,MAAM,MAAM,mBAAmB,GAAG;IAChC,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB,CAAA;AAED,qBAAa,YAAY,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,cAAc,CAAC,aAAa,EAAE,CAAC,CAAC;;gBAGnF,OAAO,CAAC,EAAE,mBAAmB;IAUzC,IAAI,OAAO,CAAC,CAAC,QAAA,EAAsC;IACnD,IAAI,OAAO,WAA0C;IAErD,OAAO,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI;IACzB,UAAU,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI;cAET,MAAM,CAAC,EAAE,EAAE,MAAM;IAO3B,MAAM;CAIhB"}
@@ -0,0 +1,13 @@
1
+ import { EventEmitter } from '@webtaku/event-emitter';
2
+ export declare class Camera extends EventEmitter<{
3
+ positionChanged: () => void;
4
+ scaleChanged: () => void;
5
+ }> {
6
+ #private;
7
+ get x(): number;
8
+ get y(): number;
9
+ get scale(): number;
10
+ setPosition(x: number, y: number): void;
11
+ setScale(scale: number): void;
12
+ }
13
+ //# sourceMappingURL=camera.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../../src/renderer/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AAErD,qBAAa,MAAO,SAAQ,YAAY,CAAC;IACvC,eAAe,EAAE,MAAM,IAAI,CAAA;IAC3B,YAAY,EAAE,MAAM,IAAI,CAAA;CACzB,CAAC;;IAKA,IAAI,CAAC,WAAqB;IAC1B,IAAI,CAAC,WAAqB;IAC1B,IAAI,KAAK,WAAyB;IAElC,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAMhC,QAAQ,CAAC,KAAK,EAAE,MAAM;CAIvB"}
@@ -0,0 +1,9 @@
1
+ import { EventEmitter } from '@webtaku/event-emitter';
2
+ export declare class RendererContainerManager extends EventEmitter<{
3
+ resize: (width: number, height: number) => void;
4
+ }> {
5
+ #private;
6
+ constructor(container: HTMLElement);
7
+ remove(): void;
8
+ }
9
+ //# sourceMappingURL=container-manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"container-manager.d.ts","sourceRoot":"","sources":["../../../src/renderer/container-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AAGrD,qBAAa,wBAAyB,SAAQ,YAAY,CAAC;IACzD,MAAM,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;CAChD,CAAC;;gBAMY,SAAS,EAAE,WAAW;IAoBzB,MAAM;CAIhB"}
@@ -0,0 +1,7 @@
1
+ export declare class FpsDisplay {
2
+ #private;
3
+ constructor(container: HTMLElement);
4
+ update(): void;
5
+ remove(): void;
6
+ }
7
+ //# sourceMappingURL=fps-display.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fps-display.d.ts","sourceRoot":"","sources":["../../../src/renderer/fps-display.ts"],"names":[],"mappings":"AAEA,qBAAa,UAAU;;gBAGT,SAAS,EAAE,WAAW;IAQlC,MAAM;IAIN,MAAM;CAGP"}
@@ -0,0 +1,7 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { Container as PixiContainer } from 'pixi.js';
3
+ import { RenderableNode } from '../node/core/renderable';
4
+ export declare class Layer extends RenderableNode<PixiContainer, EventMap> {
5
+ constructor(drawOrder: number);
6
+ }
7
+ //# sourceMappingURL=layer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"layer.d.ts","sourceRoot":"","sources":["../../../src/renderer/layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAA;AAExD,qBAAa,KAAM,SAAQ,cAAc,CAAC,aAAa,EAAE,QAAQ,CAAC;gBACpD,SAAS,EAAE,MAAM;CAS9B"}
@@ -0,0 +1,40 @@
1
+ import { EventMap } from '@webtaku/event-emitter';
2
+ import { ColorSource, Container as PixiContainer } from 'pixi.js';
3
+ import { RenderableNode } from '../node/core/renderable';
4
+ import { Camera } from './camera';
5
+ import { FpsDisplay } from './fps-display';
6
+ export type RendererOptions = {
7
+ logicalWidth?: number;
8
+ logicalHeight?: number;
9
+ backgroundColor?: ColorSource;
10
+ backgroundAlpha?: number;
11
+ layers?: {
12
+ name: string;
13
+ drawOrder: number;
14
+ }[];
15
+ };
16
+ export declare class Renderer extends RenderableNode<PixiContainer, {
17
+ resize: (width: number, height: number) => void;
18
+ }> {
19
+ #private;
20
+ container: HTMLElement;
21
+ camera: Camera;
22
+ fpsDisplay?: FpsDisplay;
23
+ _isSizeDirty: boolean;
24
+ canvasWidth: number;
25
+ canvasHeight: number;
26
+ canvasLeft: number;
27
+ canvasTop: number;
28
+ viewportScale: number;
29
+ centerX: number;
30
+ centerY: number;
31
+ constructor(container: HTMLElement, options?: RendererOptions);
32
+ private init;
33
+ _addToLayer(node: RenderableNode<PixiContainer, EventMap>, layerName: string): void;
34
+ remove(): void;
35
+ screenToWorld(screenX: number, screenY: number): {
36
+ x: number;
37
+ y: number;
38
+ };
39
+ }
40
+ //# sourceMappingURL=renderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/renderer/renderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAyC,WAAW,EAAE,SAAS,IAAI,aAAa,EAA4B,MAAM,SAAS,CAAA;AAGlI,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAA;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAEjC,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAI1C,MAAM,MAAM,eAAe,GAAG;IAC5B,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,eAAe,CAAC,EAAE,WAAW,CAAA;IAC7B,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,MAAM,CAAC,EAAE;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,EAAE,CAAA;CAC/C,CAAA;AAED,qBAAa,QAAS,SAAQ,cAAc,CAAC,aAAa,EAAE;IAC1D,MAAM,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;CAChD,CAAC;;IAuBmB,SAAS,EAAE,WAAW;IApBzC,MAAM,SAAe;IACrB,UAAU,CAAC,EAAE,UAAU,CAAA;IASvB,YAAY,UAAQ;IAEpB,WAAW,SAAI;IACf,YAAY,SAAI;IAChB,UAAU,SAAI;IACd,SAAS,SAAI;IACb,aAAa,SAAI;IACjB,OAAO,SAAI;IACX,OAAO,SAAI;gBAEQ,SAAS,EAAE,WAAW,EAAE,OAAO,CAAC,EAAE,eAAe;YAoCtD,IAAI;IAgFlB,WAAW,CAAC,IAAI,EAAE,cAAc,CAAC,aAAa,EAAE,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM;IAMnE,MAAM;IAQf,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM;;;;CAK/C"}
@@ -0,0 +1,6 @@
1
+ export declare class Ticker {
2
+ #private;
3
+ constructor(onTick: (dt: number) => void);
4
+ remove(): void;
5
+ }
6
+ //# sourceMappingURL=ticker.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ticker.d.ts","sourceRoot":"","sources":["../../../src/renderer/ticker.ts"],"names":[],"mappings":"AAEA,qBAAa,MAAM;;gBAIL,MAAM,EAAE,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI;IAyCxC,MAAM;CAMP"}
@@ -0,0 +1,40 @@
1
+ /** @jest-environment jsdom */
2
+ /**
3
+ * Test Suite — Ticker (Jest)
4
+ * -------------------------------------------------------
5
+ * Goals
6
+ * - Avoid floating-point pitfalls around fixed step boundaries
7
+ * - Validate uncapped, capped via blur (6fps), long frame split,
8
+ * focus/pageshow transitions, and remove()
9
+ * - In this implementation: no setFixedFps; debugMode + focus/blur/pageshow control fps cap
10
+ *
11
+ * Principles
12
+ * - Do not assert exactly at the boundary (e.g., prefer 170ms over ~166ms)
13
+ * - Validate deltaTime using toBeCloseTo + loose call count checks
14
+ */
15
+ /** ----------------------- Time & RAF harness ----------------------- **/
16
+ type FrameCb = (time: number) => void;
17
+ declare let nowMs: number;
18
+ declare const rafCallbacks: Map<number, FrameCb>;
19
+ declare let nextRafId: number;
20
+ declare const installTimeAndRafMocks: () => void;
21
+ declare const resetHarness: () => void;
22
+ /**
23
+ * Advance a single frame: move the clock by advanceMs and
24
+ * run only the currently registered RAF callbacks
25
+ * (callbacks registered during this step run on the next step).
26
+ */
27
+ declare const step: (advanceMs: number) => void;
28
+ /** Advance multiple frames (helper) */
29
+ declare const advance: (totalMs: number, stepMs?: number) => void;
30
+ /**
31
+ * Helper to (re)load Ticker with a specific debugMode value.
32
+ * Uses jest.resetModules + jest.doMock to inject the desired export.
33
+ */
34
+ declare const loadTickerWithDebug: (debug: boolean) => Promise<new (onTick: (dt: number) => void) => {
35
+ remove(): void;
36
+ }>;
37
+ /** Small helpers to read arguments cleanly */
38
+ declare const argOf: (mockFn: jest.Mock, nthZeroBased: number) => number;
39
+ declare const lastArg: (mockFn: jest.Mock) => number;
40
+ //# sourceMappingURL=ticker.test.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ticker.test.d.ts","sourceRoot":"","sources":["../../../src/renderer/ticker.test.ts"],"names":[],"mappings":"AAAA,8BAA8B;AAE9B;;;;;;;;;;;;GAYG;AAEH,0EAA0E;AAG1E,KAAK,OAAO,GAAG,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;AAGrC,QAAA,IAAI,KAAK,QAAI,CAAA;AAGb,QAAA,MAAM,YAAY,sBAA6B,CAAA;AAC/C,QAAA,IAAI,SAAS,QAAI,CAAA;AAEjB,QAAA,MAAM,sBAAsB,YAc3B,CAAA;AAED,QAAA,MAAM,YAAY,YAIjB,CAAA;AAED;;;;GAIG;AACH,QAAA,MAAM,IAAI,GAAI,WAAW,MAAM,SAK9B,CAAA;AAED,uCAAuC;AACvC,QAAA,MAAM,OAAO,GAAI,SAAS,MAAM,EAAE,eAAW,SAK5C,CAAA;AAED;;;GAGG;AACH,QAAA,MAAM,mBAAmB,GAAU,OAAO,OAAO,0BAIJ,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI,KAAK;IAAE,MAAM,IAAI,IAAI,CAAA;CAAE,CACvF,CAAA;AAED,8CAA8C;AAC9C,QAAA,MAAM,KAAK,GAAI,QAAQ,IAAI,CAAC,IAAI,EAAE,cAAc,MAAM,KAA2C,MAAM,CAAA;AACvG,QAAA,MAAM,OAAO,GAAI,QAAQ,IAAI,CAAC,IAAI,KAEE,MACnC,CAAA"}
@@ -0,0 +1,18 @@
1
+ import { Texture } from 'pixi.js';
2
+ export type Char = {
3
+ x: number;
4
+ y: number;
5
+ width: number;
6
+ height: number;
7
+ xoffset: number;
8
+ yoffset: number;
9
+ xadvance: number;
10
+ };
11
+ export type BitmapFont = {
12
+ src: string;
13
+ chars: Record<number, Char>;
14
+ texture: Texture;
15
+ size: number;
16
+ lineHeight: number;
17
+ };
18
+ //# sourceMappingURL=bitmap-font.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bitmap-font.d.ts","sourceRoot":"","sources":["../../../src/types/bitmap-font.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAA;AAEjC,MAAM,MAAM,IAAI,GAAG;IACjB,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;IACf,QAAQ,EAAE,MAAM,CAAA;CACjB,CAAA;AAED,MAAM,MAAM,UAAU,GAAG;IACvB,GAAG,EAAE,MAAM,CAAA;IACX,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,CAAA;IAC3B,OAAO,EAAE,OAAO,CAAA;IAChB,IAAI,EAAE,MAAM,CAAA;IACZ,UAAU,EAAE,MAAM,CAAA;CACnB,CAAA"}
@@ -0,0 +1,2 @@
1
+ export declare const isMobile: boolean;
2
+ //# sourceMappingURL=device.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"device.d.ts","sourceRoot":"","sources":["../../../src/utils/device.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,QAAQ,SAAwD,CAAA"}
@@ -0,0 +1,2 @@
1
+ export const isMobile = /Android|iPhone|iPad|iPod/i.test(navigator.userAgent);
2
+ //# sourceMappingURL=device.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"device.js","sourceRoot":"","sources":["../../src/utils/device.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,QAAQ,GAAG,2BAA2B,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAA","sourcesContent":["export const isMobile = /Android|iPhone|iPad|iPod/i.test(navigator.userAgent)\n"]}
package/package.json CHANGED
@@ -1,8 +1,15 @@
1
1
  {
2
2
  "name": "kiwiengine",
3
- "version": "0.0.1-alpha",
3
+ "version": "0.5.2",
4
4
  "types": "./lib/types/index.d.ts",
5
5
  "main": "./lib/index.js",
6
+ "dependencies": {
7
+ "@esotericsoftware/spine-pixi-v8": "^4.2.88",
8
+ "@webtaku/event-emitter": "^0.0.2",
9
+ "matter-js": "^0.20.0",
10
+ "pixi.js": "^8.11.0",
11
+ "stats.js": "^0.17.0"
12
+ },
6
13
  "devDependencies": {
7
14
  "@types/jest": "^30.0.0",
8
15
  "@types/matter-js": "^0.19.8",
@@ -13,11 +20,5 @@
13
20
  "ts-node": "^10.9.2",
14
21
  "typescript": "^5.8.3"
15
22
  },
16
- "dependencies": {
17
- "@esotericsoftware/spine-pixi-v8": "^4.2.88",
18
- "matter-js": "^0.20.0",
19
- "pixi.js": "^8.11.0",
20
- "stats.js": "^0.17.0"
21
- },
22
23
  "packageManager": "yarn@1.22.22"
23
24
  }