isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -33
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local Set = ____lualib.Set
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local ____exports = {}
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local ____playerIndex = require("functions.playerIndex")
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local getPlayerIndex = ____playerIndex.getPlayerIndex
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function ____exports.mapSetPlayer(self, map, player, value)
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local playerIndex = getPlayerIndex(nil, player)
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map:set(playerIndex, value)
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end
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function ____exports.defaultMapGetPlayer(self, map, player, ...)
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local playerIndex = getPlayerIndex(nil, player)
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return map:getAndSetDefault(playerIndex, ...)
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end
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function ____exports.defaultMapSetPlayer(self, map, player, value)
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end
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function ____exports.mapGetPlayer(self, map, player)
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end
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function ____exports.mapHasPlayer(self, map, player)
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end
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end
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end
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function ____exports.setHasPlayer(self, set, player)
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/// <reference types="isaac-typescript-definitions" />
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import { HealthType } from "../enums/HealthType";
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import { PlayerHealth } from "../interfaces/PlayerHealth";
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export declare function addPlayerHealthType(player: EntityPlayer, healthType: HealthType, numHearts: int): void;
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/**
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* Helper function to get an object representing the player's health. You can use this in
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* combination with the `setPlayerHealth` function to restore the player's health back to a certain
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* configuration at a later time.
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*
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* This is based on the `REVEL.StoreHealth` function in the Revelations mod.
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*/
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export declare function getPlayerHealth(player: EntityPlayer): PlayerHealth;
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export declare function getPlayerHealthType(player: EntityPlayer, healthType: HealthType): int;
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export declare function removeAllPlayerHealth(player: EntityPlayer): void;
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/**
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* Helper function to set a player's health to a specific state. You can use this in combination
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* with the `getPlayerHealth` function to restore the player's health back to a certain
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* configuration at a later time.
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*
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* Based on the `REVEL.LoadHealth` function in the Revelations mod.
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*/
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export declare function setPlayerHealth(player: EntityPlayer, playerHealth: PlayerHealth): void;
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local ____lualib = require("lualib_bundle")
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local __TS__ArrayForEach = ____lualib.__TS__ArrayForEach
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local HeartSubType = ____isaac_2Dtypescript_2Ddefinitions.HeartSubType
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local MAX_PLAYER_HEART_CONTAINERS = ____constants.MAX_PLAYER_HEART_CONTAINERS
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local ____HealthType = require("enums.HealthType")
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local HealthType = ____HealthType.HealthType
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local ____player = require("functions.player")
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local getPlayerBlackHearts = ____player.getPlayerBlackHearts
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local getPlayerHearts = ____player.getPlayerHearts
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local getPlayerSoulHearts = ____player.getPlayerSoulHearts
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local isCharacter = ____player.isCharacter
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local ensureAllCases = ____utils.ensureAllCases
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local ____repeat = ____utils["repeat"]
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function ____exports.addPlayerHealthType(self, player, healthType, numHearts)
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repeat
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local ____switch3 = healthType
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local ____cond3 = ____switch3 == HealthType.RED
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if ____cond3 then
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do
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player:AddHearts(numHearts)
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return
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end
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end
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if ____cond3 then
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do
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player:AddSoulHearts(numHearts)
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return
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end
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end
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if ____cond3 then
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do
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player:AddEternalHearts(numHearts)
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end
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end
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if ____cond3 then
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do
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player:AddBlackHearts(numHearts)
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return
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end
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end
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____cond3 = ____cond3 or ____switch3 == HealthType.GOLDEN
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if ____cond3 then
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do
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player:AddGoldenHearts(numHearts)
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return
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end
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end
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____cond3 = ____cond3 or ____switch3 == HealthType.BONE
|
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if ____cond3 then
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do
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60
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player:AddBoneHearts(numHearts)
|
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61
|
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return
|
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62
|
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end
|
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63
|
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end
|
|
64
|
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____cond3 = ____cond3 or ____switch3 == HealthType.ROTTEN
|
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65
|
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if ____cond3 then
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66
|
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do
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67
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player:AddRottenHearts(numHearts)
|
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68
|
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return
|
|
69
|
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end
|
|
70
|
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end
|
|
71
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____cond3 = ____cond3 or ____switch3 == HealthType.BROKEN
|
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72
|
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if ____cond3 then
|
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73
|
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do
|
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74
|
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player:AddBrokenHearts(numHearts)
|
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75
|
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return
|
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76
|
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end
|
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77
|
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end
|
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78
|
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____cond3 = ____cond3 or ____switch3 == HealthType.MAX_HEARTS
|
|
79
|
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if ____cond3 then
|
|
80
|
-
do
|
|
81
|
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player:AddMaxHearts(numHearts, false)
|
|
82
|
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return
|
|
83
|
-
end
|
|
84
|
-
end
|
|
85
|
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do
|
|
86
|
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do
|
|
87
|
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ensureAllCases(nil, healthType)
|
|
88
|
-
end
|
|
89
|
-
end
|
|
90
|
-
until true
|
|
91
|
-
end
|
|
92
|
-
function ____exports.getPlayerHealth(self, player)
|
|
93
|
-
local character = player:GetPlayerType()
|
|
94
|
-
local soulHeartTypes = {}
|
|
95
|
-
local maxHearts = player:GetMaxHearts()
|
|
96
|
-
local hearts = getPlayerHearts(nil, player)
|
|
97
|
-
local soulHearts = player:GetSoulHearts()
|
|
98
|
-
local boneHearts = player:GetBoneHearts()
|
|
99
|
-
local goldenHearts = player:GetGoldenHearts()
|
|
100
|
-
local eternalHearts = player:GetEternalHearts()
|
|
101
|
-
local rottenHearts = player:GetRottenHearts()
|
|
102
|
-
local brokenHearts = player:GetBrokenHearts()
|
|
103
|
-
local subPlayer = player:GetSubPlayer()
|
|
104
|
-
local soulCharges = player:GetEffectiveSoulCharge()
|
|
105
|
-
local bloodCharges = player:GetEffectiveBloodCharge()
|
|
106
|
-
if character == PlayerType.THE_FORGOTTEN and subPlayer ~= nil then
|
|
107
|
-
maxHearts = boneHearts * 2
|
|
108
|
-
boneHearts = 0
|
|
109
|
-
soulHearts = subPlayer:GetSoulHearts()
|
|
110
|
-
elseif character == PlayerType.THE_SOUL and subPlayer ~= nil then
|
|
111
|
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maxHearts = subPlayer:GetBoneHearts() * 2
|
|
112
|
-
hearts = subPlayer:GetHearts()
|
|
113
|
-
end
|
|
114
|
-
local extraHearts = math.ceil(soulHearts / 2) + boneHearts
|
|
115
|
-
local currentSoulHeart = 0
|
|
116
|
-
do
|
|
117
|
-
local i = 0
|
|
118
|
-
while i < extraHearts do
|
|
119
|
-
local isBoneHeart = player:IsBoneHeart(i)
|
|
120
|
-
if character == PlayerType.THE_FORGOTTEN and subPlayer ~= nil then
|
|
121
|
-
isBoneHeart = subPlayer:IsBoneHeart(i)
|
|
122
|
-
end
|
|
123
|
-
if isBoneHeart then
|
|
124
|
-
soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.BONE
|
|
125
|
-
else
|
|
126
|
-
local isBlackHeart = player:IsBlackHeart(currentSoulHeart + 1)
|
|
127
|
-
if character == PlayerType.THE_FORGOTTEN and subPlayer ~= nil then
|
|
128
|
-
isBlackHeart = subPlayer:IsBlackHeart(currentSoulHeart + 1)
|
|
129
|
-
end
|
|
130
|
-
if isBlackHeart then
|
|
131
|
-
soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.BLACK
|
|
132
|
-
else
|
|
133
|
-
soulHeartTypes[#soulHeartTypes + 1] = HeartSubType.SOUL
|
|
134
|
-
end
|
|
135
|
-
currentSoulHeart = currentSoulHeart + 2
|
|
136
|
-
end
|
|
137
|
-
i = i + 1
|
|
138
|
-
end
|
|
139
|
-
end
|
|
140
|
-
return {
|
|
141
|
-
maxHearts = maxHearts,
|
|
142
|
-
hearts = hearts,
|
|
143
|
-
eternalHearts = eternalHearts,
|
|
144
|
-
soulHearts = soulHearts,
|
|
145
|
-
boneHearts = boneHearts,
|
|
146
|
-
goldenHearts = goldenHearts,
|
|
147
|
-
rottenHearts = rottenHearts,
|
|
148
|
-
brokenHearts = brokenHearts,
|
|
149
|
-
soulCharges = soulCharges,
|
|
150
|
-
bloodCharges = bloodCharges,
|
|
151
|
-
soulHeartTypes = soulHeartTypes
|
|
152
|
-
}
|
|
153
|
-
end
|
|
154
|
-
function ____exports.getPlayerHealthType(self, player, healthType)
|
|
155
|
-
repeat
|
|
156
|
-
local ____switch25 = healthType
|
|
157
|
-
local ____cond25 = ____switch25 == HealthType.RED
|
|
158
|
-
if ____cond25 then
|
|
159
|
-
do
|
|
160
|
-
return getPlayerHearts(nil, player)
|
|
161
|
-
end
|
|
162
|
-
end
|
|
163
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.SOUL
|
|
164
|
-
if ____cond25 then
|
|
165
|
-
do
|
|
166
|
-
return getPlayerSoulHearts(nil, player)
|
|
167
|
-
end
|
|
168
|
-
end
|
|
169
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.ETERNAL
|
|
170
|
-
if ____cond25 then
|
|
171
|
-
do
|
|
172
|
-
return player:GetEternalHearts()
|
|
173
|
-
end
|
|
174
|
-
end
|
|
175
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.BLACK
|
|
176
|
-
if ____cond25 then
|
|
177
|
-
do
|
|
178
|
-
return getPlayerBlackHearts(nil, player)
|
|
179
|
-
end
|
|
180
|
-
end
|
|
181
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.GOLDEN
|
|
182
|
-
if ____cond25 then
|
|
183
|
-
do
|
|
184
|
-
return player:GetGoldenHearts()
|
|
185
|
-
end
|
|
186
|
-
end
|
|
187
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.BONE
|
|
188
|
-
if ____cond25 then
|
|
189
|
-
do
|
|
190
|
-
return player:GetBoneHearts()
|
|
191
|
-
end
|
|
192
|
-
end
|
|
193
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.ROTTEN
|
|
194
|
-
if ____cond25 then
|
|
195
|
-
do
|
|
196
|
-
return player:GetRottenHearts()
|
|
197
|
-
end
|
|
198
|
-
end
|
|
199
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.BROKEN
|
|
200
|
-
if ____cond25 then
|
|
201
|
-
do
|
|
202
|
-
return player:GetBrokenHearts()
|
|
203
|
-
end
|
|
204
|
-
end
|
|
205
|
-
____cond25 = ____cond25 or ____switch25 == HealthType.MAX_HEARTS
|
|
206
|
-
if ____cond25 then
|
|
207
|
-
do
|
|
208
|
-
return player:GetMaxHearts()
|
|
209
|
-
end
|
|
210
|
-
end
|
|
211
|
-
do
|
|
212
|
-
do
|
|
213
|
-
return ensureAllCases(nil, healthType)
|
|
214
|
-
end
|
|
215
|
-
end
|
|
216
|
-
until true
|
|
217
|
-
end
|
|
218
|
-
function ____exports.removeAllPlayerHealth(self, player)
|
|
219
|
-
local goldenHearts = player:GetGoldenHearts()
|
|
220
|
-
local eternalHearts = player:GetEternalHearts()
|
|
221
|
-
local boneHearts = player:GetBoneHearts()
|
|
222
|
-
local brokenHearts = player:GetBrokenHearts()
|
|
223
|
-
player:AddGoldenHearts(goldenHearts * -1)
|
|
224
|
-
player:AddEternalHearts(eternalHearts * -1)
|
|
225
|
-
player:AddBoneHearts(boneHearts * -1)
|
|
226
|
-
player:AddBrokenHearts(brokenHearts * -1)
|
|
227
|
-
player:AddMaxHearts(MAX_PLAYER_HEART_CONTAINERS * -2, true)
|
|
228
|
-
player:AddSoulHearts(MAX_PLAYER_HEART_CONTAINERS * -2)
|
|
229
|
-
if isCharacter(nil, player, PlayerType.THE_SOUL) then
|
|
230
|
-
local forgotten = player:GetSubPlayer()
|
|
231
|
-
if forgotten ~= nil then
|
|
232
|
-
local forgottenBoneHearts = forgotten:GetBoneHearts()
|
|
233
|
-
forgotten:AddBoneHearts(forgottenBoneHearts * -1)
|
|
234
|
-
end
|
|
235
|
-
end
|
|
236
|
-
end
|
|
237
|
-
function ____exports.setPlayerHealth(self, player, playerHealth)
|
|
238
|
-
local character = player:GetPlayerType()
|
|
239
|
-
local subPlayer = player:GetSubPlayer()
|
|
240
|
-
____exports.removeAllPlayerHealth(nil, player)
|
|
241
|
-
if character == PlayerType.THE_SOUL and subPlayer ~= nil then
|
|
242
|
-
subPlayer:AddMaxHearts(playerHealth.maxHearts, false)
|
|
243
|
-
else
|
|
244
|
-
player:AddMaxHearts(playerHealth.maxHearts, false)
|
|
245
|
-
end
|
|
246
|
-
player:AddEternalHearts(playerHealth.eternalHearts)
|
|
247
|
-
local soulHeartsRemaining = playerHealth.soulHearts
|
|
248
|
-
__TS__ArrayForEach(
|
|
249
|
-
playerHealth.soulHeartTypes,
|
|
250
|
-
function(____, heartType, i)
|
|
251
|
-
local isHalf = playerHealth.soulHearts + playerHealth.boneHearts * 2 < (i + 1) * 2
|
|
252
|
-
local addAmount = 2
|
|
253
|
-
if isHalf or heartType == HeartSubType.BONE or soulHeartsRemaining < 2 then
|
|
254
|
-
addAmount = 1
|
|
255
|
-
end
|
|
256
|
-
if heartType == HeartSubType.SOUL then
|
|
257
|
-
player:AddSoulHearts(addAmount)
|
|
258
|
-
soulHeartsRemaining = soulHeartsRemaining - addAmount
|
|
259
|
-
elseif heartType == HeartSubType.BLACK then
|
|
260
|
-
player:AddBlackHearts(addAmount)
|
|
261
|
-
soulHeartsRemaining = soulHeartsRemaining - addAmount
|
|
262
|
-
elseif heartType == HeartSubType.BONE then
|
|
263
|
-
player:AddBoneHearts(addAmount)
|
|
264
|
-
end
|
|
265
|
-
end
|
|
266
|
-
)
|
|
267
|
-
player:AddRottenHearts(playerHealth.rottenHearts)
|
|
268
|
-
____repeat(
|
|
269
|
-
nil,
|
|
270
|
-
playerHealth.hearts,
|
|
271
|
-
function()
|
|
272
|
-
player:AddHearts(1)
|
|
273
|
-
if character == PlayerType.MAGDALENE_B then
|
|
274
|
-
player:AddHearts(-1)
|
|
275
|
-
end
|
|
276
|
-
end
|
|
277
|
-
)
|
|
278
|
-
player:AddGoldenHearts(playerHealth.goldenHearts)
|
|
279
|
-
player:AddBrokenHearts(playerHealth.brokenHearts)
|
|
280
|
-
if character == PlayerType.BETHANY then
|
|
281
|
-
player:SetSoulCharge(playerHealth.soulCharges)
|
|
282
|
-
elseif character == PlayerType.BETHANY_B then
|
|
283
|
-
player:SetBloodCharge(playerHealth.bloodCharges)
|
|
284
|
-
end
|
|
285
|
-
end
|
|
286
|
-
return ____exports
|
|
@@ -1,68 +0,0 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
import { PlayerIndex } from "../types/PlayerIndex";
|
|
3
|
-
/**
|
|
4
|
-
* Helper function to get every player with no restrictions, by using `Game.GetNumPlayers` and
|
|
5
|
-
* `Isaac.GetPlayer`.
|
|
6
|
-
*
|
|
7
|
-
* This function is almost never what you want to use. For most purposes, use the `getPlayers`
|
|
8
|
-
* helper function instead to get a filtered list of players.
|
|
9
|
-
*/
|
|
10
|
-
export declare function getAllPlayers(): EntityPlayer[];
|
|
11
|
-
export declare function getPlayerFromIndex(playerIndex: PlayerIndex): EntityPlayer | undefined;
|
|
12
|
-
/**
|
|
13
|
-
* Mods often have to track variables relating to the player. In naive mods, information will only
|
|
14
|
-
* be stored about the first player. However, in order to be robust, mods must handle up to 4
|
|
15
|
-
* players playing at the same time. This means that information must be stored on a map data
|
|
16
|
-
* structure. Finding a good index for these types of map data structures is difficult:
|
|
17
|
-
*
|
|
18
|
-
* - We cannot use the index from `Isaac.GetPlayer(i)` since this fails in the case where there are
|
|
19
|
-
* two players and the first player leaves the run.
|
|
20
|
-
* - We cannot use `EntityPlayer.ControllerIndex` as an index because it fails in the case of Jacob
|
|
21
|
-
* & Esau or Tainted Forgotten. It also fails in the case of a player changing their controls
|
|
22
|
-
* mid-run.
|
|
23
|
-
* - We cannot use `EntityPlayer.GetData().index` because it does not persist across saving and
|
|
24
|
-
* continuing.
|
|
25
|
-
* - We cannot use `GetPtrHash()` as an index because it does not persist across exiting and
|
|
26
|
-
* relaunching the game.
|
|
27
|
-
* - We cannot use `EntityPlayer.InitSeed` because it is not consistent with additional players
|
|
28
|
-
* beyond the first.
|
|
29
|
-
*
|
|
30
|
-
* Instead, we use the `EntityPlayer.GetCollectibleRNG` method with an arbitrary value of Sad Onion
|
|
31
|
-
* (1). This works even if the player does not have any Sad Onions.
|
|
32
|
-
*
|
|
33
|
-
* Since the RNG value is the same for both Tainted Lazarus and Dead Tainted Lazarus, we revert to
|
|
34
|
-
* using the RNG of The Inner Eye (2) for Dead Tainted Lazarus.
|
|
35
|
-
*
|
|
36
|
-
* Note that by default, this returns the same index for both The Forgotten and The Soul. (Even
|
|
37
|
-
* though they are technically different characters, they share the same inventory and InitSeed.) If
|
|
38
|
-
* this is not desired, pass true for the `differentiateForgottenAndSoul` argument, and the RNG of
|
|
39
|
-
* Spoon Bender (3) will be used for The Soul.
|
|
40
|
-
*/
|
|
41
|
-
export declare function getPlayerIndex(player: EntityPlayer, differentiateForgottenAndSoul?: boolean): PlayerIndex;
|
|
42
|
-
/**
|
|
43
|
-
* Helper function to return the index of this player with respect to the output of the
|
|
44
|
-
* `Isaac.GetPlayer` method.
|
|
45
|
-
*/
|
|
46
|
-
export declare function getPlayerIndexVanilla(playerToFind: EntityPlayer): int | undefined;
|
|
47
|
-
/**
|
|
48
|
-
* This function always excludes players with a non-undefined parent, since they are not real
|
|
49
|
-
* players (e.g. the Strawman Keeper).
|
|
50
|
-
*
|
|
51
|
-
* If this is not desired, use the `getAllPlayers` helper function instead.
|
|
52
|
-
*
|
|
53
|
-
* @param performCharacterExclusions Whether or not to exclude characters that are not directly
|
|
54
|
-
* controlled by the player (i.e. Esau & Tainted Soul). Default is
|
|
55
|
-
* false.
|
|
56
|
-
*/
|
|
57
|
-
export declare function getPlayers(performCharacterExclusions?: boolean): EntityPlayer[];
|
|
58
|
-
/**
|
|
59
|
-
* Helper function to get a parent `EntityPlayer` object for a given `EntitySubPlayer` object. This
|
|
60
|
-
* is useful because calling the `EntityPlayer.GetSubPlayer` method on a sub-player object will
|
|
61
|
-
* return undefined.
|
|
62
|
-
*/
|
|
63
|
-
export declare function getSubPlayerParent(subPlayer: EntitySubPlayer): EntityPlayer | undefined;
|
|
64
|
-
/**
|
|
65
|
-
* Some players are "child" players, meaning that they have a non-undefined Parent property. (For
|
|
66
|
-
* example, the Strawman Keeper.)
|
|
67
|
-
*/
|
|
68
|
-
export declare function isChildPlayer(player: EntityPlayer): boolean;
|
|
@@ -1,127 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
5
|
-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local getPlayerIndexCollectibleType, DEFAULT_COLLECTIBLE_TYPE, EXCLUDED_CHARACTERS
|
|
8
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
-
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
10
|
-
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
11
|
-
local ____cachedClasses = require("cachedClasses")
|
|
12
|
-
local game = ____cachedClasses.game
|
|
13
|
-
function ____exports.getAllPlayers(self)
|
|
14
|
-
local numPlayers = game:GetNumPlayers()
|
|
15
|
-
local players = {}
|
|
16
|
-
do
|
|
17
|
-
local i = 0
|
|
18
|
-
while i < numPlayers do
|
|
19
|
-
local player = Isaac.GetPlayer(i)
|
|
20
|
-
players[#players + 1] = player
|
|
21
|
-
i = i + 1
|
|
22
|
-
end
|
|
23
|
-
end
|
|
24
|
-
return players
|
|
25
|
-
end
|
|
26
|
-
function ____exports.getPlayerIndex(self, player, differentiateForgottenAndSoul)
|
|
27
|
-
if differentiateForgottenAndSoul == nil then
|
|
28
|
-
differentiateForgottenAndSoul = false
|
|
29
|
-
end
|
|
30
|
-
local playerToUse = player
|
|
31
|
-
local isSubPlayer = player:IsSubPlayer()
|
|
32
|
-
if isSubPlayer then
|
|
33
|
-
local playerParent = ____exports.getSubPlayerParent(nil, player)
|
|
34
|
-
if playerParent ~= nil then
|
|
35
|
-
playerToUse = playerParent
|
|
36
|
-
end
|
|
37
|
-
end
|
|
38
|
-
local collectibleType = getPlayerIndexCollectibleType(nil, player, differentiateForgottenAndSoul)
|
|
39
|
-
local collectibleRNG = playerToUse:GetCollectibleRNG(collectibleType)
|
|
40
|
-
local seed = collectibleRNG:GetSeed()
|
|
41
|
-
return seed
|
|
42
|
-
end
|
|
43
|
-
function getPlayerIndexCollectibleType(self, player, differentiateForgottenAndSoul)
|
|
44
|
-
local character = player:GetPlayerType()
|
|
45
|
-
repeat
|
|
46
|
-
local ____switch10 = character
|
|
47
|
-
local ____cond10 = ____switch10 == PlayerType.THE_SOUL
|
|
48
|
-
if ____cond10 then
|
|
49
|
-
do
|
|
50
|
-
return differentiateForgottenAndSoul and CollectibleType.SPOON_BENDER or DEFAULT_COLLECTIBLE_TYPE
|
|
51
|
-
end
|
|
52
|
-
end
|
|
53
|
-
____cond10 = ____cond10 or ____switch10 == PlayerType.LAZARUS_2_B
|
|
54
|
-
if ____cond10 then
|
|
55
|
-
do
|
|
56
|
-
return CollectibleType.INNER_EYE
|
|
57
|
-
end
|
|
58
|
-
end
|
|
59
|
-
do
|
|
60
|
-
do
|
|
61
|
-
return DEFAULT_COLLECTIBLE_TYPE
|
|
62
|
-
end
|
|
63
|
-
end
|
|
64
|
-
until true
|
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65
|
-
end
|
|
66
|
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function ____exports.getPlayers(self, performCharacterExclusions)
|
|
67
|
-
if performCharacterExclusions == nil then
|
|
68
|
-
performCharacterExclusions = false
|
|
69
|
-
end
|
|
70
|
-
local players = ____exports.getAllPlayers(nil)
|
|
71
|
-
local nonChildPlayers = __TS__ArrayFilter(
|
|
72
|
-
players,
|
|
73
|
-
function(____, player) return not ____exports.isChildPlayer(nil, player) end
|
|
74
|
-
)
|
|
75
|
-
local nonChildPlayersFiltered = __TS__ArrayFilter(
|
|
76
|
-
nonChildPlayers,
|
|
77
|
-
function(____, player)
|
|
78
|
-
local character = player:GetPlayerType()
|
|
79
|
-
return not EXCLUDED_CHARACTERS:has(character)
|
|
80
|
-
end
|
|
81
|
-
)
|
|
82
|
-
return performCharacterExclusions and nonChildPlayersFiltered or nonChildPlayers
|
|
83
|
-
end
|
|
84
|
-
function ____exports.getSubPlayerParent(self, subPlayer)
|
|
85
|
-
local subPlayerPtrHash = GetPtrHash(subPlayer)
|
|
86
|
-
local players = ____exports.getPlayers(nil)
|
|
87
|
-
return __TS__ArrayFind(
|
|
88
|
-
players,
|
|
89
|
-
function(____, player)
|
|
90
|
-
local thisPlayerSubPlayer = player:GetSubPlayer()
|
|
91
|
-
if thisPlayerSubPlayer == nil then
|
|
92
|
-
return false
|
|
93
|
-
end
|
|
94
|
-
local thisPlayerSubPlayerPtrHash = GetPtrHash(thisPlayerSubPlayer)
|
|
95
|
-
return thisPlayerSubPlayerPtrHash == subPlayerPtrHash
|
|
96
|
-
end
|
|
97
|
-
)
|
|
98
|
-
end
|
|
99
|
-
function ____exports.isChildPlayer(self, player)
|
|
100
|
-
return player.Parent ~= nil
|
|
101
|
-
end
|
|
102
|
-
DEFAULT_COLLECTIBLE_TYPE = CollectibleType.SAD_ONION
|
|
103
|
-
EXCLUDED_CHARACTERS = __TS__New(Set, {PlayerType.ESAU, PlayerType.THE_SOUL_B})
|
|
104
|
-
function ____exports.getPlayerFromIndex(self, playerIndex)
|
|
105
|
-
local players = ____exports.getPlayers(nil)
|
|
106
|
-
return __TS__ArrayFind(
|
|
107
|
-
players,
|
|
108
|
-
function(____, player) return ____exports.getPlayerIndex(nil, player) == playerIndex end
|
|
109
|
-
)
|
|
110
|
-
end
|
|
111
|
-
function ____exports.getPlayerIndexVanilla(self, playerToFind)
|
|
112
|
-
local numPlayers = game:GetNumPlayers()
|
|
113
|
-
local playerToFindHash = GetPtrHash(playerToFind)
|
|
114
|
-
do
|
|
115
|
-
local i = 0
|
|
116
|
-
while i < numPlayers do
|
|
117
|
-
local player = Isaac.GetPlayer(i)
|
|
118
|
-
local playerHash = GetPtrHash(player)
|
|
119
|
-
if playerHash == playerToFindHash then
|
|
120
|
-
return i
|
|
121
|
-
end
|
|
122
|
-
i = i + 1
|
|
123
|
-
end
|
|
124
|
-
end
|
|
125
|
-
return nil
|
|
126
|
-
end
|
|
127
|
-
return ____exports
|
|
@@ -1,33 +0,0 @@
|
|
|
1
|
-
import { PocketItemSlot } from "isaac-typescript-definitions";
|
|
2
|
-
import { PocketItemDescription } from "../interfaces/PocketItemDescription";
|
|
3
|
-
/**
|
|
4
|
-
* Helper function to get the `PocketItemSlot` that the player's pocket active collectible item is
|
|
5
|
-
* in, if any. Returns undefined if the player does not have a pocket active item.
|
|
6
|
-
*/
|
|
7
|
-
export declare function getActivePocketItemSlot(player: EntityPlayer): PocketItemSlot | undefined;
|
|
8
|
-
export declare function getFirstCardOrPill(player: EntityPlayer): PocketItemDescription | undefined;
|
|
9
|
-
/**
|
|
10
|
-
* Use this helper function as a workaround for the `EntityPlayer.GetPocketItem` method not working
|
|
11
|
-
* correctly.
|
|
12
|
-
*
|
|
13
|
-
* Note that due to API limitations, there is no way to determine the location of a Dice Bag trinket
|
|
14
|
-
* dice. Furthermore, when the player has a Dice Bag trinket dice and a pocket active at the same
|
|
15
|
-
* time, there is no way to determine the location of the pocket active item. If this function
|
|
16
|
-
* cannot determine the identity of a particular slot, it will mark the type of the slot as
|
|
17
|
-
* `PocketItemType.UNDETERMINABLE`.
|
|
18
|
-
*/
|
|
19
|
-
export declare function getPocketItems(player: EntityPlayer): PocketItemDescription[];
|
|
20
|
-
/**
|
|
21
|
-
* Returns whether or not the player can hold an additional pocket item, beyond what they are
|
|
22
|
-
* currently carrying. This takes into account items that modify the max number of pocket items,
|
|
23
|
-
* like Starter Deck.
|
|
24
|
-
*
|
|
25
|
-
* If the player is the Tainted Soul, this always returns false, since that character cannot pick up
|
|
26
|
-
* items. (Only Tainted Forgotten can pick up items.)
|
|
27
|
-
*/
|
|
28
|
-
export declare function hasOpenPocketItemSlot(player: EntityPlayer): boolean;
|
|
29
|
-
/**
|
|
30
|
-
* Helper function to determine whether or not the player's "active" pocket item slot is set to
|
|
31
|
-
* their pocket active item.
|
|
32
|
-
*/
|
|
33
|
-
export declare function isFirstSlotPocketActiveItem(player: EntityPlayer): boolean;
|
|
@@ -1,86 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
3
|
-
local __TS__ArraySome = ____lualib.__TS__ArraySome
|
|
4
|
-
local ____exports = {}
|
|
5
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
|
-
local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
|
|
7
|
-
local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
|
|
8
|
-
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
9
|
-
local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
|
|
10
|
-
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
11
|
-
local PocketItemSlot = ____isaac_2Dtypescript_2Ddefinitions.PocketItemSlot
|
|
12
|
-
local ____PocketItemType = require("enums.PocketItemType")
|
|
13
|
-
local PocketItemType = ____PocketItemType.PocketItemType
|
|
14
|
-
local ____enums = require("functions.enums")
|
|
15
|
-
local getEnumValues = ____enums.getEnumValues
|
|
16
|
-
local ____player = require("functions.player")
|
|
17
|
-
local isCharacter = ____player.isCharacter
|
|
18
|
-
function ____exports.getPocketItems(self, player)
|
|
19
|
-
local pocketItem = player:GetActiveItem(ActiveSlot.POCKET)
|
|
20
|
-
local hasPocketItem = pocketItem ~= CollectibleType.NULL
|
|
21
|
-
local pocketItem2 = player:GetActiveItem(ActiveSlot.POCKET_SINGLE_USE)
|
|
22
|
-
local hasPocketItem2 = pocketItem2 ~= CollectibleType.NULL
|
|
23
|
-
local maxPocketItems = player:GetMaxPocketItems()
|
|
24
|
-
local pocketItemSlots = getEnumValues(nil, PocketItemSlot)
|
|
25
|
-
local pocketItems = {}
|
|
26
|
-
local pocketItemIdentified = false
|
|
27
|
-
local pocketItem2Identified = false
|
|
28
|
-
for ____, slot in ipairs(pocketItemSlots) do
|
|
29
|
-
local card = player:GetCard(slot)
|
|
30
|
-
local pillColor = player:GetPill(slot)
|
|
31
|
-
if card ~= Card.NULL then
|
|
32
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.CARD, subType = card}
|
|
33
|
-
elseif pillColor ~= PillColor.NULL then
|
|
34
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.PILL, subType = pillColor}
|
|
35
|
-
elseif hasPocketItem and not hasPocketItem2 and not pocketItemIdentified then
|
|
36
|
-
pocketItemIdentified = true
|
|
37
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.ACTIVE_ITEM, subType = pocketItem}
|
|
38
|
-
elseif not hasPocketItem and hasPocketItem2 and not pocketItem2Identified then
|
|
39
|
-
pocketItem2Identified = true
|
|
40
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.DICE_BAG_DICE, subType = pocketItem2}
|
|
41
|
-
elseif hasPocketItem and hasPocketItem2 then
|
|
42
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.UNDETERMINABLE, subType = 0}
|
|
43
|
-
else
|
|
44
|
-
pocketItems[#pocketItems + 1] = {slot = slot, type = PocketItemType.EMPTY, subType = 0}
|
|
45
|
-
end
|
|
46
|
-
if slot + 1 == maxPocketItems then
|
|
47
|
-
break
|
|
48
|
-
end
|
|
49
|
-
end
|
|
50
|
-
return pocketItems
|
|
51
|
-
end
|
|
52
|
-
function ____exports.getActivePocketItemSlot(self, player)
|
|
53
|
-
local pocketItems = ____exports.getPocketItems(nil, player)
|
|
54
|
-
for ____, pocketItem in ipairs(pocketItems) do
|
|
55
|
-
if pocketItem.type == PocketItemType.ACTIVE_ITEM then
|
|
56
|
-
return pocketItem.slot
|
|
57
|
-
end
|
|
58
|
-
end
|
|
59
|
-
return nil
|
|
60
|
-
end
|
|
61
|
-
function ____exports.getFirstCardOrPill(self, player)
|
|
62
|
-
local pocketItems = ____exports.getPocketItems(nil, player)
|
|
63
|
-
return __TS__ArrayFind(
|
|
64
|
-
pocketItems,
|
|
65
|
-
function(____, pocketItem) return pocketItem.type == PocketItemType.CARD or pocketItem.type == PocketItemType.PILL end
|
|
66
|
-
)
|
|
67
|
-
end
|
|
68
|
-
function ____exports.hasOpenPocketItemSlot(self, player)
|
|
69
|
-
if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
|
|
70
|
-
return false
|
|
71
|
-
end
|
|
72
|
-
local pocketItems = ____exports.getPocketItems(nil, player)
|
|
73
|
-
return __TS__ArraySome(
|
|
74
|
-
pocketItems,
|
|
75
|
-
function(____, pocketItem) return pocketItem.type == PocketItemType.EMPTY end
|
|
76
|
-
)
|
|
77
|
-
end
|
|
78
|
-
function ____exports.isFirstSlotPocketActiveItem(self, player)
|
|
79
|
-
local pocketItems = ____exports.getPocketItems(nil, player)
|
|
80
|
-
local firstPocketItem = pocketItems[1]
|
|
81
|
-
if firstPocketItem == nil then
|
|
82
|
-
return false
|
|
83
|
-
end
|
|
84
|
-
return firstPocketItem.type == PocketItemType.ACTIVE_ITEM
|
|
85
|
-
end
|
|
86
|
-
return ____exports
|