isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -33
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import { Direction } from "isaac-typescript-definitions";
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import { directionToVector } from "./direction";
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/**
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* Helper function to normalize an integer.
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*
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* - If `x` is less than `min`, then it will be clamped to `min`.
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* - If `x` is greater than `max`, then it will be clamped to `max`.
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*/
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export function clamp(x: int, min: int, max: int): int {
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return Math.max(min, Math.min(x, max));
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}
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export function getAngleDifference(angle1: float, angle2: float): float {
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const subtractedAngle = angle1 - angle2;
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return ((subtractedAngle + 180) % 360) - 180;
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}
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/**
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* Helper function to get an array of equidistant points on the circumference around a circle.
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* Useful for equally distributing things in a circle pattern.
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*
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* @param centerPos A position that represents the center of the center to get the points from.
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* @param radius The radius of the circle.
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* @param numPoints The number of points on the circumference of the circle to get.
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* @param xMultiplier An optional multiplier to get the points around an oval. Default is 1.
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* @param yMultiplier An optional multiplier to get the points around an oval. Default is 1.
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* @param initialDirection By default, the first point on the circle will be on the top center, but
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*/
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export function getCircleDiscretizedPoints(
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centerPos: Vector,
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radius: float,
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numPoints: int,
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xMultiplier = 1,
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yMultiplier = 1,
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initialDirection = Direction.UP,
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): Vector[] {
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const vector = directionToVector(initialDirection);
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const initialPosition = vector.mul(radius);
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const positions: Vector[] = [];
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for (let i = 0; i < numPoints; i++) {
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const rotatedPosition = initialPosition.Rotated((i * 360) / numPoints);
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rotatedPosition.X *= xMultiplier;
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rotatedPosition.Y *= yMultiplier;
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const positionFromCenter = centerPos.add(rotatedPosition);
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positions.push(positionFromCenter);
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}
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return positions;
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}
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/**
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* Helper function to check if a given position is within a given rectangle.
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*
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* This is an inclusive check, meaning that it will return true if the position is on the border of
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* the rectangle.
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*/
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export function inRectangle(
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position: Vector,
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topLeft: Vector,
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bottomRight: Vector,
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): boolean {
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return (
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position.X >= topLeft.X &&
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position.X <= bottomRight.X &&
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position.Y >= topLeft.Y &&
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position.Y <= bottomRight.Y
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);
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}
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/**
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* From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
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*/
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export function isCircleIntersectingRectangle(
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circleCenter: Vector,
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circleRadius: float,
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rectangleTopLeft: Vector,
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rectangleBottomRight: Vector,
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): boolean {
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const nearestX = Math.max(
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rectangleTopLeft.X,
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Math.min(circleCenter.X, rectangleBottomRight.X),
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);
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const nearestY = Math.max(
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rectangleTopLeft.Y,
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Math.min(circleCenter.Y, rectangleBottomRight.Y),
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);
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const nearestPointToCircleOnRectangle = Vector(nearestX, nearestY);
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const distanceToCenterOfCircle =
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nearestPointToCircleOnRectangle.Distance(circleCenter);
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return distanceToCenterOfCircle <= circleRadius;
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}
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export function isEven(num: int): boolean {
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// This is benchmarked to be faster than using the modulus operator by 3%.
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return (num & 1) === 0;
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}
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export function isOdd(num: int): boolean {
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// This is benchmarked to be faster than using the modulus operator by 3%.
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return (num & 1) === 1;
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}
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export function lerp(a: number, b: number, pos: float): number {
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return a + (b - a) * pos;
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}
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export function lerpAngleDegrees(
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aStart: number,
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aEnd: number,
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percent: float,
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): number {
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return aStart + getAngleDifference(aStart, aEnd) * percent;
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}
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/**
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* If rounding fails, this function returns 0.
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* From: http://lua-users.org/wiki/SimpleRound
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*
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* @param num The number to round.
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* @param numDecimalPlaces Default is 0.
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*/
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export function round(num: float, numDecimalPlaces = 0): float {
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const roundedNum = tonumber(string.format(`%.${numDecimalPlaces}f`, num));
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return roundedNum === undefined ? 0 : roundedNum;
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}
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/**
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* @returns 1 if n is positive, -1 if n is negative, or 0 if n is 0.
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*/
|
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135
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export function sign(n: number): int {
|
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136
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if (n > 0) {
|
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return 1;
|
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138
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}
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140
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if (n < 0) {
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return -1;
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}
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return 0;
|
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}
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146
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+
|
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147
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export function tanh(x: number): number {
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|
148
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return (Math.exp(x) - Math.exp(-x)) / (Math.exp(x) + Math.exp(-x));
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|
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}
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import { SerializationType } from "../enums/SerializationType";
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2
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import { merge } from "../features/saveDataManager/merge";
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3
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import { deepCopy } from "./deepCopy";
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4
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import { log } from "./log";
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5
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import { isRNG, newRNG } from "./rng";
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6
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import { isSerializedIsaacAPIClass } from "./serialization";
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7
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import { copyVector, isVector } from "./vector";
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|
8
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+
|
|
9
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export function mergeTests(): void {
|
|
10
|
+
oldTableHasUpdatedValue();
|
|
11
|
+
newTableHasSameValue();
|
|
12
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oldTableHasUpdatedValueFromNull();
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13
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oldTableHasSerializedIsaacAPIClass();
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14
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+
|
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15
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oldTableHasFilledInterface();
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16
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oldTableHasVector();
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17
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oldTableHasVectorSerialized();
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18
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oldTableHasRNG();
|
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19
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oldTableHasRNGSerialized();
|
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20
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+
|
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21
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log("All merge tests passed!");
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
function oldTableHasUpdatedValue() {
|
|
25
|
+
const key = "foo";
|
|
26
|
+
const oldValue = "bar";
|
|
27
|
+
const newValue = "baz";
|
|
28
|
+
const oldTable = {
|
|
29
|
+
foo: oldValue,
|
|
30
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
31
|
+
const newTable = {
|
|
32
|
+
foo: newValue,
|
|
33
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
34
|
+
|
|
35
|
+
merge(oldTable, newTable, "oldTableHasUpdatedValue");
|
|
36
|
+
|
|
37
|
+
const oldTableValue = oldTable.get(key) as string;
|
|
38
|
+
if (oldTableValue !== newValue) {
|
|
39
|
+
error(`The old table does not have a value of: ${newValue}`);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
function newTableHasSameValue() {
|
|
44
|
+
const key = "foo";
|
|
45
|
+
const oldValue = "bar";
|
|
46
|
+
const newValue = "baz";
|
|
47
|
+
const oldTable = {
|
|
48
|
+
foo: oldValue,
|
|
49
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
50
|
+
const newTable = {
|
|
51
|
+
foo: newValue,
|
|
52
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
53
|
+
|
|
54
|
+
merge(oldTable, newTable, "newTableHasSameValue");
|
|
55
|
+
|
|
56
|
+
const newTableValue = newTable.get(key) as string;
|
|
57
|
+
if (newTableValue !== newValue) {
|
|
58
|
+
error(`The new table does not have a value of: ${newValue}`);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
function oldTableHasUpdatedValueFromNull() {
|
|
63
|
+
const key = "foo";
|
|
64
|
+
const newValue = "baz";
|
|
65
|
+
const oldTable = {
|
|
66
|
+
foo: null as string | null,
|
|
67
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
68
|
+
const newTable = {
|
|
69
|
+
foo: newValue,
|
|
70
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
71
|
+
|
|
72
|
+
merge(oldTable, newTable, "oldTableHasUpdatedValueFromNull");
|
|
73
|
+
|
|
74
|
+
const oldTableValue = oldTable.get(key) as string;
|
|
75
|
+
if (oldTableValue !== newValue) {
|
|
76
|
+
error(`The old table does not have a value of: ${newValue}`);
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
function oldTableHasSerializedIsaacAPIClass() {
|
|
81
|
+
const x = 50;
|
|
82
|
+
const y = 60;
|
|
83
|
+
const vector = Vector(x, y);
|
|
84
|
+
|
|
85
|
+
const vectorSerialized = copyVector(vector, SerializationType.SERIALIZE);
|
|
86
|
+
if (!isSerializedIsaacAPIClass(vectorSerialized)) {
|
|
87
|
+
error(
|
|
88
|
+
'The "isSerializedIsaacAPIClass" function says that a serialized vector is not serialized.',
|
|
89
|
+
);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
function oldTableHasFilledInterface() {
|
|
94
|
+
interface Foo {
|
|
95
|
+
bar: string;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
const key = "foo";
|
|
99
|
+
const newValue = "baz";
|
|
100
|
+
const oldTable = {
|
|
101
|
+
foo: null as Foo | null,
|
|
102
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
103
|
+
const foo: Foo = {
|
|
104
|
+
bar: newValue,
|
|
105
|
+
};
|
|
106
|
+
const newTable = {
|
|
107
|
+
foo,
|
|
108
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
109
|
+
|
|
110
|
+
merge(oldTable, newTable, "oldTableHasFilledInterface");
|
|
111
|
+
|
|
112
|
+
const oldTableValue = oldTable.get(key) as Foo | undefined;
|
|
113
|
+
if (oldTableValue === undefined) {
|
|
114
|
+
error(`The old table's key of "${key}" was not filled.`);
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
if (oldTableValue.bar !== newValue) {
|
|
118
|
+
error('The old table\'s key of "bar" was not filled.');
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
function oldTableHasVector() {
|
|
123
|
+
log("Starting test: oldTableHasVector");
|
|
124
|
+
|
|
125
|
+
interface Foo {
|
|
126
|
+
bar: Vector;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
const key = "foo";
|
|
130
|
+
const x = 50;
|
|
131
|
+
const y = 60;
|
|
132
|
+
const newValue = Vector(x, y);
|
|
133
|
+
const oldTable = {
|
|
134
|
+
foo: null as Foo | null,
|
|
135
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
136
|
+
const foo: Foo = {
|
|
137
|
+
bar: newValue,
|
|
138
|
+
};
|
|
139
|
+
const newTable = {
|
|
140
|
+
foo,
|
|
141
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
142
|
+
|
|
143
|
+
merge(oldTable, newTable, "oldTableHasVector");
|
|
144
|
+
|
|
145
|
+
const oldTableValue = oldTable.get(key) as Foo | undefined;
|
|
146
|
+
if (oldTableValue === undefined) {
|
|
147
|
+
error(`The old table's key of "${key}" was not filled.`);
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
if (oldTableValue.bar.X !== x) {
|
|
151
|
+
error(`The old table's value for "x" does not match: ${x}`);
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if (oldTableValue.bar.Y !== y) {
|
|
155
|
+
error(`The old table's value for "y" does not match: ${y}`);
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
if (!isVector(oldTableValue.bar)) {
|
|
159
|
+
error("The old table's value is not a Vector object.");
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
function oldTableHasVectorSerialized() {
|
|
164
|
+
log("Starting test: oldTableHasVectorSerialized");
|
|
165
|
+
|
|
166
|
+
interface Foo {
|
|
167
|
+
bar: Vector;
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
const key = "foo";
|
|
171
|
+
const x = 50;
|
|
172
|
+
const y = 60;
|
|
173
|
+
const newValue = Vector(x, y);
|
|
174
|
+
const oldTable = {
|
|
175
|
+
foo: null as Foo | null,
|
|
176
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
177
|
+
const foo: Foo = {
|
|
178
|
+
bar: newValue,
|
|
179
|
+
};
|
|
180
|
+
const newTable = {
|
|
181
|
+
foo,
|
|
182
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
183
|
+
const newTableSerialized = deepCopy(
|
|
184
|
+
newTable,
|
|
185
|
+
SerializationType.SERIALIZE,
|
|
186
|
+
) as LuaTable<AnyNotNil, unknown>;
|
|
187
|
+
|
|
188
|
+
merge(oldTable, newTableSerialized, "oldTableHasVectorSerialized");
|
|
189
|
+
|
|
190
|
+
const oldTableValue = oldTable.get(key) as Foo | undefined;
|
|
191
|
+
if (oldTableValue === undefined) {
|
|
192
|
+
error(`The old table's key of "${key}" was not filled.`);
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
if (oldTableValue.bar.X !== x) {
|
|
196
|
+
error(`The old table's value for "x" does not match: ${x}`);
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
if (oldTableValue.bar.Y !== y) {
|
|
200
|
+
error(`The old table's value for "y" does not match: ${y}`);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
if (!isVector(oldTableValue.bar)) {
|
|
204
|
+
error(
|
|
205
|
+
"The old table's value is not a Vector object (during the serialized test).",
|
|
206
|
+
);
|
|
207
|
+
}
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
function oldTableHasRNG() {
|
|
211
|
+
log("Starting test: oldTableHasRNG");
|
|
212
|
+
|
|
213
|
+
interface Foo {
|
|
214
|
+
bar: RNG;
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
const key = "foo";
|
|
218
|
+
const seed = 50 as Seed;
|
|
219
|
+
const newValue = newRNG(seed);
|
|
220
|
+
const oldTable = {
|
|
221
|
+
foo: null as Foo | null,
|
|
222
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
223
|
+
const foo: Foo = {
|
|
224
|
+
bar: newValue,
|
|
225
|
+
};
|
|
226
|
+
const newTable = {
|
|
227
|
+
foo,
|
|
228
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
229
|
+
|
|
230
|
+
merge(oldTable, newTable, "oldTableHasRNG");
|
|
231
|
+
|
|
232
|
+
const oldTableValue = oldTable.get(key) as Foo | undefined;
|
|
233
|
+
if (oldTableValue === undefined) {
|
|
234
|
+
error(`The old table's key of "${key}" was not filled.`);
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
if (!isRNG(oldTableValue.bar)) {
|
|
238
|
+
error("The old table's value is not an RNG object.");
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
const newSeed = oldTableValue.bar.GetSeed();
|
|
242
|
+
if (newSeed !== seed) {
|
|
243
|
+
error(`The old table's seed not match: ${seed}`);
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
function oldTableHasRNGSerialized() {
|
|
248
|
+
log("Starting test: oldTableHasRNGSerialized");
|
|
249
|
+
|
|
250
|
+
interface Foo {
|
|
251
|
+
bar: RNG;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
const key = "foo";
|
|
255
|
+
const seed = 50 as Seed;
|
|
256
|
+
const newValue = newRNG(seed);
|
|
257
|
+
const oldTable = {
|
|
258
|
+
foo: null as Foo | null,
|
|
259
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
260
|
+
const foo: Foo = {
|
|
261
|
+
bar: newValue,
|
|
262
|
+
};
|
|
263
|
+
const newTable = {
|
|
264
|
+
foo,
|
|
265
|
+
} as unknown as LuaTable<AnyNotNil, unknown>;
|
|
266
|
+
const newTableSerialized = deepCopy(
|
|
267
|
+
newTable,
|
|
268
|
+
SerializationType.SERIALIZE,
|
|
269
|
+
) as LuaTable<AnyNotNil, unknown>;
|
|
270
|
+
|
|
271
|
+
merge(oldTable, newTableSerialized, "oldTableHasRNGSerialized");
|
|
272
|
+
|
|
273
|
+
const oldTableValue = oldTable.get(key) as Foo | undefined;
|
|
274
|
+
if (oldTableValue === undefined) {
|
|
275
|
+
error(`The old table's key of "${key}" was not filled.`);
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
if (!isRNG(oldTableValue.bar)) {
|
|
279
|
+
error(
|
|
280
|
+
"The old table's value is not an RNG object (during the serialized test).",
|
|
281
|
+
);
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
const newSeed = oldTableValue.bar.GetSeed();
|
|
285
|
+
if (newSeed !== seed) {
|
|
286
|
+
error(`The old table's seed not match: ${seed}`);
|
|
287
|
+
}
|
|
288
|
+
}
|
|
@@ -0,0 +1,148 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BegottenVariant,
|
|
3
|
+
BigHornVariant,
|
|
4
|
+
ChargerSubType,
|
|
5
|
+
ChargerVariant,
|
|
6
|
+
DarkEsauVariant,
|
|
7
|
+
DeathVariant,
|
|
8
|
+
EntityType,
|
|
9
|
+
MamaGurdyVariant,
|
|
10
|
+
MotherSubType,
|
|
11
|
+
MotherVariant,
|
|
12
|
+
NpcState,
|
|
13
|
+
PeepVariant,
|
|
14
|
+
ProjectilesMode,
|
|
15
|
+
RaglingVariant,
|
|
16
|
+
VisVariant,
|
|
17
|
+
} from "isaac-typescript-definitions";
|
|
18
|
+
import { EGGY_STATE_FRAME_OF_FINAL_SPIDER } from "../constants";
|
|
19
|
+
import { getFilteredNewEntities } from "./entity";
|
|
20
|
+
import { getNPCs, getProjectiles } from "./entitySpecific";
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* Used to filter out certain NPCs when determining of an NPC is "alive" and/or should keep the
|
|
24
|
+
* doors open.
|
|
25
|
+
*/
|
|
26
|
+
const NON_ALIVE_NPCS_TYPE_VARIANT: ReadonlySet<string> = new Set([
|
|
27
|
+
`${EntityType.VIS}.${VisVariant.CHUBBER_PROJECTILE}`, // 39.22
|
|
28
|
+
`${EntityType.DEATH}.${DeathVariant.DEATH_SCYTHE}`, // 66.10
|
|
29
|
+
`${EntityType.PEEP}.${PeepVariant.PEEP_EYE}`, // 68.10
|
|
30
|
+
`${EntityType.PEEP}.${PeepVariant.BLOAT_EYE}`, // 68.11
|
|
31
|
+
`${EntityType.BEGOTTEN}.${BegottenVariant.BEGOTTEN_CHAIN}`, // 251.10
|
|
32
|
+
`${EntityType.MAMA_GURDY}.${MamaGurdyVariant.LEFT_HAND}`, // 266.1
|
|
33
|
+
`${EntityType.MAMA_GURDY}.${MamaGurdyVariant.RIGHT_HAND}`, // 266.2
|
|
34
|
+
`${EntityType.BIG_HORN}.${BigHornVariant.SMALL_HOLE}`, // 411.1
|
|
35
|
+
`${EntityType.BIG_HORN}.${BigHornVariant.BIG_HOLE}`, // 411.2
|
|
36
|
+
`${EntityType.DARK_ESAU}.${DarkEsauVariant.DARK_ESAU}`, // 866.0
|
|
37
|
+
`${EntityType.DARK_ESAU}.${DarkEsauVariant.PIT}`, // 866.1
|
|
38
|
+
]);
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* Used to filter out certain NPCs when determining of an NPC is "alive" and/or should keep the
|
|
42
|
+
* doors open.
|
|
43
|
+
*/
|
|
44
|
+
const NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE: ReadonlySet<string> = new Set([
|
|
45
|
+
`${EntityType.CHARGER}.${ChargerVariant.CHARGER}.${ChargerSubType.MY_SHADOW}`, // 23.0.1
|
|
46
|
+
`${EntityType.MOTHER}.${MotherVariant.MOTHER_1}.${MotherSubType.PHASE_2}`, // 912
|
|
47
|
+
]);
|
|
48
|
+
|
|
49
|
+
/**
|
|
50
|
+
* Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
|
|
51
|
+
* instead of the `EntityNPC.FireProjectiles` method, since that returns void.
|
|
52
|
+
*
|
|
53
|
+
* @param npc The NPC to fire the projectile from.
|
|
54
|
+
* @param position The staring position of the projectile.
|
|
55
|
+
* @param velocity The starting velocity of the projectile.
|
|
56
|
+
* @param projectilesMode The mode of the projectile. Optional. Default is
|
|
57
|
+
* `ProjectilesMode.ONE_PROJECTILE`.
|
|
58
|
+
* @param projectileParams The parameters of the projectile. Optional. Default is
|
|
59
|
+
* `ProjectileParams()`.
|
|
60
|
+
* @returns The fired projectile.
|
|
61
|
+
*/
|
|
62
|
+
export function fireProjectiles(
|
|
63
|
+
npc: EntityNPC,
|
|
64
|
+
position: Vector,
|
|
65
|
+
velocity: Vector,
|
|
66
|
+
projectilesMode: ProjectilesMode = ProjectilesMode.ONE_PROJECTILE,
|
|
67
|
+
projectileParams: ProjectileParams = ProjectileParams(),
|
|
68
|
+
): EntityProjectile[] {
|
|
69
|
+
const oldProjectiles = getProjectiles(projectileParams.Variant);
|
|
70
|
+
npc.FireProjectiles(position, velocity, projectilesMode, projectileParams);
|
|
71
|
+
const newProjectiles = getProjectiles(projectileParams.Variant);
|
|
72
|
+
|
|
73
|
+
return getFilteredNewEntities(oldProjectiles, newProjectiles);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Helper function to get all of the non-dead NPCs in the room.
|
|
78
|
+
*
|
|
79
|
+
* This function will not include NPCs on an internal blacklist, such as Death's scythes or Big Horn
|
|
80
|
+
* holes.
|
|
81
|
+
*/
|
|
82
|
+
export function getAliveNPCs(
|
|
83
|
+
matchingEntityType?: EntityType,
|
|
84
|
+
matchingVariant?: int,
|
|
85
|
+
matchingSubType?: int,
|
|
86
|
+
ignoreFriendly = false,
|
|
87
|
+
): EntityNPC[] {
|
|
88
|
+
const npcs = getNPCs(
|
|
89
|
+
matchingEntityType,
|
|
90
|
+
matchingVariant,
|
|
91
|
+
matchingSubType,
|
|
92
|
+
ignoreFriendly,
|
|
93
|
+
);
|
|
94
|
+
return npcs.filter((npc) => !npc.IsDead() && !isAliveExceptionNPC(npc));
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
|
|
99
|
+
* not actually keep the doors closed (like Death's scythes).
|
|
100
|
+
*/
|
|
101
|
+
export function isAliveExceptionNPC(npc: EntityNPC): boolean {
|
|
102
|
+
const entityTypeVariant = `${npc.Type}.${npc.Variant}`;
|
|
103
|
+
if (NON_ALIVE_NPCS_TYPE_VARIANT.has(entityTypeVariant)) {
|
|
104
|
+
return true;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
const entityTypeVariantSubType = `${npc.Type}.${npc.Variant}.${npc.SubType}`;
|
|
108
|
+
if (NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE.has(entityTypeVariantSubType)) {
|
|
109
|
+
return true;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
if (isRaglingDeathPatch(npc)) {
|
|
113
|
+
return true;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
if (isDyingEggyWithNoSpidersLeft(npc)) {
|
|
117
|
+
return true;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
return false;
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
/**
|
|
124
|
+
* Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
|
|
125
|
+
* dead by the game. Instead, when Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and
|
|
126
|
+
* spawn 14 Swarm Spiders while their StateFrame ticks upwards.
|
|
127
|
+
*/
|
|
128
|
+
export function isDyingEggyWithNoSpidersLeft(npc: EntityNPC): boolean {
|
|
129
|
+
return (
|
|
130
|
+
npc.State === NpcState.SUICIDE &&
|
|
131
|
+
npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
132
|
+
);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
/**
|
|
136
|
+
* Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
|
|
137
|
+
* they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
|
|
138
|
+
* them to show up as an "alive" enemy, so they should usually be filtered out of lists of alive
|
|
139
|
+
* enemies.
|
|
140
|
+
*/
|
|
141
|
+
export function isRaglingDeathPatch(npc: EntityNPC): boolean {
|
|
142
|
+
return (
|
|
143
|
+
npc.Type === EntityType.RAGLING &&
|
|
144
|
+
npc.Variant === (RaglingVariant.RAG_MANS_RAGLING as int) &&
|
|
145
|
+
// They go to `STATE_SPECIAL` when they are patches on the ground.
|
|
146
|
+
npc.State === NpcState.SPECIAL
|
|
147
|
+
);
|
|
148
|
+
}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
/* eslint-disable sort-exports/sort-exports */
|
|
2
|
+
|
|
3
|
+
import { PickupVariant } from "isaac-typescript-definitions";
|
|
4
|
+
|
|
5
|
+
/** For PickupVariant.HEART (10) */
|
|
6
|
+
export function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart {
|
|
7
|
+
return pickup.Variant === PickupVariant.HEART;
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
/** For PickupVariant.COIN (20) */
|
|
11
|
+
export function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin {
|
|
12
|
+
return pickup.Variant === PickupVariant.COIN;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
/** For PickupVariant.KEY (30) */
|
|
16
|
+
export function isKey(pickup: EntityPickup): pickup is EntityPickupKey {
|
|
17
|
+
return pickup.Variant === PickupVariant.KEY;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
/** For PickupVariant.BOMB (40) */
|
|
21
|
+
export function isBomb(pickup: EntityPickup): pickup is EntityPickupBomb {
|
|
22
|
+
return pickup.Variant === PickupVariant.BOMB;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/** For PickupVariant.POOP (42) */
|
|
26
|
+
export function isPoop(pickup: EntityPickup): pickup is EntityPickupPoop {
|
|
27
|
+
return pickup.Variant === PickupVariant.POOP;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
/** For PickupVariant.POOP (42) */
|
|
31
|
+
export function isSack(pickup: EntityPickup): pickup is EntityPickupSack {
|
|
32
|
+
return pickup.Variant === PickupVariant.SACK;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/** For PickupVariant.PILL (70) */
|
|
36
|
+
export function isPill(pickup: EntityPickup): pickup is EntityPickupPill {
|
|
37
|
+
return pickup.Variant === PickupVariant.PILL;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/** For PickupVariant.LIL_BATTERY (90) */
|
|
41
|
+
export function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery {
|
|
42
|
+
return pickup.Variant === PickupVariant.LIL_BATTERY;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/** For PickupVariant.COLLECTIBLE (100) */
|
|
46
|
+
export function isCollectible(
|
|
47
|
+
pickup: EntityPickup,
|
|
48
|
+
): pickup is EntityPickupCollectible {
|
|
49
|
+
return pickup.Variant === PickupVariant.COLLECTIBLE;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
/** For PickupVariant.TAROT_CARD (300) */
|
|
53
|
+
export function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard {
|
|
54
|
+
return pickup.Variant === PickupVariant.TAROT_CARD;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/** For PickupVariant.TRINKET (350) */
|
|
58
|
+
export function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket {
|
|
59
|
+
return pickup.Variant === PickupVariant.TRINKET;
|
|
60
|
+
}
|