isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -33
package/functions/player.lua
DELETED
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@@ -1,611 +0,0 @@
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArraySome = ____lualib.__TS__ArraySome
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local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local Map = ____lualib.Map
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local __TS__Iterator = ____lualib.__TS__Iterator
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
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local ____exports = {}
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local isTaintedModded
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
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local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
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local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
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local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____cachedClasses = require("cachedClasses")
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local game = ____cachedClasses.game
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local itemConfig = ____cachedClasses.itemConfig
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local ____HealthType = require("enums.HealthType")
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local HealthType = ____HealthType.HealthType
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local ____array = require("functions.array")
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local getLastElement = ____array.getLastElement
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local sumArray = ____array.sumArray
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local ____bitwise = require("functions.bitwise")
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local countSetBits = ____bitwise.countSetBits
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local getKBitOfN = ____bitwise.getKBitOfN
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local getNumBitsOfN = ____bitwise.getNumBitsOfN
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local ____character = require("functions.character")
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local getCharacterMaxHeartContainers = ____character.getCharacterMaxHeartContainers
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local getCharacterName = ____character.getCharacterName
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local isVanillaCharacter = ____character.isVanillaCharacter
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local ____collectibles = require("functions.collectibles")
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local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
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local ____collectibleSet = require("functions.collectibleSet")
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local getCollectibleSet = ____collectibleSet.getCollectibleSet
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local ____enums = require("functions.enums")
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local getEnumValues = ____enums.getEnumValues
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local ____playerIndex = require("functions.playerIndex")
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local getPlayerIndexVanilla = ____playerIndex.getPlayerIndexVanilla
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local getPlayers = ____playerIndex.getPlayers
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local ____tears = require("functions.tears")
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local addTearsStat = ____tears.addTearsStat
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local ____utils = require("functions.utils")
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local ensureAllCases = ____utils.ensureAllCases
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local ____repeat = ____utils["repeat"]
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function ____exports.getCharacters(self)
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local players = getPlayers(nil)
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54
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return __TS__ArrayMap(
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players,
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function(____, player) return player:GetPlayerType() end
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)
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end
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function ____exports.getPlayerMaxHeartContainers(self, player)
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local character = player:GetPlayerType()
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61
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local characterMaxHeartContainers = getCharacterMaxHeartContainers(nil, character)
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if character == PlayerType.MAGDALENE and player:HasCollectible(CollectibleType.BIRTHRIGHT) then
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local extraMaxHeartContainersFromBirthright = 6
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return characterMaxHeartContainers + extraMaxHeartContainersFromBirthright
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end
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if ____exports.isKeeper(nil, player) then
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local numMothersKisses = player:GetTrinketMultiplier(TrinketType.MOTHERS_KISS)
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local hasGreedsGullet = player:HasCollectible(CollectibleType.GREEDS_GULLET)
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69
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local coins = player:GetNumCoins()
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local greedsGulletCoinContainers = hasGreedsGullet and math.floor(coins / 25) or 0
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return characterMaxHeartContainers + numMothersKisses + greedsGulletCoinContainers
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end
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return characterMaxHeartContainers
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end
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function ____exports.isCharacter(self, player, ...)
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local characters = {...}
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local characterSet = __TS__New(Set, characters)
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local character = player:GetPlayerType()
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return characterSet:has(character)
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end
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function ____exports.isKeeper(self, player)
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local character = player:GetPlayerType()
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return character == PlayerType.KEEPER or character == PlayerType.KEEPER_B
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end
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function ____exports.isModdedPlayer(self, player)
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return not ____exports.isVanillaPlayer(nil, player)
|
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87
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end
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88
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function isTaintedModded(self, player)
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89
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local character = player:GetPlayerType()
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local name = player:GetName()
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91
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local taintedCharacter = Isaac.GetPlayerTypeByName(name, true)
|
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return character == taintedCharacter
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93
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end
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function ____exports.isVanillaPlayer(self, player)
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local character = player:GetPlayerType()
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return isVanillaCharacter(nil, character)
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end
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local STAT_CACHE_FLAGS_SET = __TS__New(Set, {
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CacheFlag.DAMAGE,
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CacheFlag.FIRE_DELAY,
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CacheFlag.SHOT_SPEED,
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CacheFlag.RANGE,
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CacheFlag.SPEED,
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CacheFlag.LUCK
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})
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function ____exports.addCollectibleCostume(self, player, collectibleType)
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local itemConfigItem = itemConfig:GetCollectible(collectibleType)
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if itemConfigItem == nil then
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return
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end
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player:AddCostume(itemConfigItem, false)
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112
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end
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113
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function ____exports.addStat(self, player, cacheFlag, amount)
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114
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if not STAT_CACHE_FLAGS_SET:has(cacheFlag) then
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115
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error("You cannot add a stat to a player with the cache flag of: " .. tostring(cacheFlag))
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116
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end
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repeat
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local ____switch6 = cacheFlag
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local ____cond6 = ____switch6 == CacheFlag.DAMAGE
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if ____cond6 then
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do
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player.Damage = player.Damage + amount
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break
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end
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end
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____cond6 = ____cond6 or ____switch6 == CacheFlag.FIRE_DELAY
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if ____cond6 then
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do
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addTearsStat(nil, player, amount)
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break
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end
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132
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end
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____cond6 = ____cond6 or ____switch6 == CacheFlag.SHOT_SPEED
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if ____cond6 then
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do
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player.ShotSpeed = player.ShotSpeed + amount
|
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break
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138
|
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end
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139
|
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end
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140
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____cond6 = ____cond6 or ____switch6 == CacheFlag.RANGE
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141
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if ____cond6 then
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do
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143
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player.TearHeight = player.TearHeight + amount
|
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144
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break
|
|
145
|
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end
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146
|
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end
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147
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____cond6 = ____cond6 or ____switch6 == CacheFlag.SPEED
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148
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if ____cond6 then
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do
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150
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player.MoveSpeed = player.MoveSpeed + amount
|
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151
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break
|
|
152
|
-
end
|
|
153
|
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end
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154
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____cond6 = ____cond6 or ____switch6 == CacheFlag.LUCK
|
|
155
|
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if ____cond6 then
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156
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do
|
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157
|
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player.Luck = player.Luck + amount
|
|
158
|
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break
|
|
159
|
-
end
|
|
160
|
-
end
|
|
161
|
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do
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162
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do
|
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163
|
-
break
|
|
164
|
-
end
|
|
165
|
-
end
|
|
166
|
-
until true
|
|
167
|
-
end
|
|
168
|
-
function ____exports.addTrinketCostume(self, player, trinketType)
|
|
169
|
-
local itemConfigTrinket = itemConfig:GetTrinket(trinketType)
|
|
170
|
-
if itemConfigTrinket == nil then
|
|
171
|
-
return
|
|
172
|
-
end
|
|
173
|
-
player:AddCostume(itemConfigTrinket, false)
|
|
174
|
-
end
|
|
175
|
-
function ____exports.anyPlayerHasCollectible(self, collectibleType)
|
|
176
|
-
local players = getPlayers(nil)
|
|
177
|
-
return __TS__ArraySome(
|
|
178
|
-
players,
|
|
179
|
-
function(____, player) return player:HasCollectible(collectibleType) end
|
|
180
|
-
)
|
|
181
|
-
end
|
|
182
|
-
function ____exports.anyPlayerHasTrinket(self, trinketType)
|
|
183
|
-
local players = getPlayers(nil)
|
|
184
|
-
return __TS__ArraySome(
|
|
185
|
-
players,
|
|
186
|
-
function(____, player) return player:HasTrinket(trinketType) end
|
|
187
|
-
)
|
|
188
|
-
end
|
|
189
|
-
function ____exports.anyPlayerIs(self, ...)
|
|
190
|
-
local matchingCharacters = {...}
|
|
191
|
-
local matchingCharacterSet = __TS__New(Set, matchingCharacters)
|
|
192
|
-
local characters = ____exports.getCharacters(nil)
|
|
193
|
-
return __TS__ArraySome(
|
|
194
|
-
characters,
|
|
195
|
-
function(____, character) return matchingCharacterSet:has(character) end
|
|
196
|
-
)
|
|
197
|
-
end
|
|
198
|
-
function ____exports.canPlayerCrushRocks(self, player)
|
|
199
|
-
local effects = player:GetEffects()
|
|
200
|
-
return player:HasCollectible(CollectibleType.LEO) or player:HasCollectible(CollectibleType.THUNDER_THIGHS) or effects:HasCollectibleEffect(CollectibleType.MEGA_MUSH) or player:HasPlayerForm(PlayerForm.STOMPY)
|
|
201
|
-
end
|
|
202
|
-
function ____exports.getActiveItemSlot(self, player, collectibleType)
|
|
203
|
-
local activeSlots = getEnumValues(nil, ActiveSlot)
|
|
204
|
-
return __TS__ArrayFind(
|
|
205
|
-
activeSlots,
|
|
206
|
-
function(____, activeSlot)
|
|
207
|
-
local activeItem = player:GetActiveItem(activeSlot)
|
|
208
|
-
return activeItem == collectibleType
|
|
209
|
-
end
|
|
210
|
-
)
|
|
211
|
-
end
|
|
212
|
-
function ____exports.getAzazelBrimstoneDistance(self, playerOrTearHeight)
|
|
213
|
-
local tearHeight = tonumber(playerOrTearHeight)
|
|
214
|
-
if tearHeight == nil then
|
|
215
|
-
local player = playerOrTearHeight
|
|
216
|
-
tearHeight = player.TearHeight
|
|
217
|
-
end
|
|
218
|
-
return 32 - 2.5 * tearHeight
|
|
219
|
-
end
|
|
220
|
-
function ____exports.getClosestPlayer(self, position)
|
|
221
|
-
local closestPlayer = nil
|
|
222
|
-
local closestDistance = math.huge
|
|
223
|
-
for ____, player in ipairs(getPlayers(nil)) do
|
|
224
|
-
local distance = position:Distance(player.Position)
|
|
225
|
-
if distance < closestDistance then
|
|
226
|
-
closestPlayer = player
|
|
227
|
-
closestDistance = distance
|
|
228
|
-
end
|
|
229
|
-
end
|
|
230
|
-
if closestPlayer == nil then
|
|
231
|
-
error("Failed to find the closest player.")
|
|
232
|
-
end
|
|
233
|
-
return closestPlayer
|
|
234
|
-
end
|
|
235
|
-
function ____exports.getEffectsList(self, player)
|
|
236
|
-
local effects = player:GetEffects()
|
|
237
|
-
local effectsList = effects:GetEffectsList()
|
|
238
|
-
local effectArray = {}
|
|
239
|
-
do
|
|
240
|
-
local i = 0
|
|
241
|
-
while i < effectsList.Size do
|
|
242
|
-
local effect = effectsList:Get(i)
|
|
243
|
-
if effect ~= nil then
|
|
244
|
-
effectArray[#effectArray + 1] = effect
|
|
245
|
-
end
|
|
246
|
-
i = i + 1
|
|
247
|
-
end
|
|
248
|
-
end
|
|
249
|
-
return effectArray
|
|
250
|
-
end
|
|
251
|
-
function ____exports.getFinalPlayer(self)
|
|
252
|
-
local players = getPlayers(nil)
|
|
253
|
-
local lastPlayer = getLastElement(nil, players)
|
|
254
|
-
if lastPlayer == nil then
|
|
255
|
-
error("Failed to get the final player since there were 0 players.")
|
|
256
|
-
end
|
|
257
|
-
return lastPlayer
|
|
258
|
-
end
|
|
259
|
-
function ____exports.getNewestPlayer(self)
|
|
260
|
-
local newestPlayer = nil
|
|
261
|
-
local lowestFrame = math.huge
|
|
262
|
-
for ____, player in ipairs(getPlayers(nil)) do
|
|
263
|
-
if player.FrameCount < lowestFrame then
|
|
264
|
-
newestPlayer = player
|
|
265
|
-
lowestFrame = player.FrameCount
|
|
266
|
-
end
|
|
267
|
-
end
|
|
268
|
-
if newestPlayer == nil then
|
|
269
|
-
error("Failed to find the newest player.")
|
|
270
|
-
end
|
|
271
|
-
return newestPlayer
|
|
272
|
-
end
|
|
273
|
-
function ____exports.getPlayerAvailableHeartSlots(self, player)
|
|
274
|
-
local maxHeartContainers = ____exports.getPlayerMaxHeartContainers(nil, player)
|
|
275
|
-
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
276
|
-
local normalAndBoneHeartContainers = effectiveMaxHearts / 2
|
|
277
|
-
local soulHearts = player:GetSoulHearts()
|
|
278
|
-
local soulHeartContainers = math.ceil(soulHearts / 2)
|
|
279
|
-
local totalHeartContainers = normalAndBoneHeartContainers + soulHeartContainers
|
|
280
|
-
local brokenHearts = player:GetBrokenHearts()
|
|
281
|
-
local totalOccupiedHeartSlots = totalHeartContainers + brokenHearts
|
|
282
|
-
return maxHeartContainers - totalOccupiedHeartSlots
|
|
283
|
-
end
|
|
284
|
-
function ____exports.getPlayerBlackHearts(self, player)
|
|
285
|
-
local blackHeartsBitmask = player:GetBlackHearts()
|
|
286
|
-
local blackHeartBits = countSetBits(nil, blackHeartsBitmask)
|
|
287
|
-
return blackHeartBits * 2
|
|
288
|
-
end
|
|
289
|
-
function ____exports.getPlayerCloserThan(self, position, distance)
|
|
290
|
-
local players = getPlayers(nil)
|
|
291
|
-
return __TS__ArrayFind(
|
|
292
|
-
players,
|
|
293
|
-
function(____, player) return player.Position:Distance(position) <= distance end
|
|
294
|
-
)
|
|
295
|
-
end
|
|
296
|
-
function ____exports.getPlayerCollectibleCount(self, player, ...)
|
|
297
|
-
local collectibleTypes = {...}
|
|
298
|
-
local numCollectibles = 0
|
|
299
|
-
for ____, collectibleType in ipairs(collectibleTypes) do
|
|
300
|
-
numCollectibles = numCollectibles + player:GetCollectibleNum(collectibleType, true)
|
|
301
|
-
end
|
|
302
|
-
return numCollectibles
|
|
303
|
-
end
|
|
304
|
-
function ____exports.getPlayerCollectibleMap(self, player)
|
|
305
|
-
local collectibleSet = getCollectibleSet(nil)
|
|
306
|
-
local collectibleMap = __TS__New(Map)
|
|
307
|
-
for ____, collectibleType in __TS__Iterator(collectibleSet:values()) do
|
|
308
|
-
local collectibleNum = player:GetCollectibleNum(collectibleType, true)
|
|
309
|
-
if collectibleNum > 0 then
|
|
310
|
-
collectibleMap:set(collectibleType, collectibleNum)
|
|
311
|
-
end
|
|
312
|
-
end
|
|
313
|
-
return collectibleMap
|
|
314
|
-
end
|
|
315
|
-
function ____exports.getPlayerHearts(self, player)
|
|
316
|
-
local rottenHearts = player:GetRottenHearts()
|
|
317
|
-
local hearts = player:GetHearts()
|
|
318
|
-
return hearts - rottenHearts * 2
|
|
319
|
-
end
|
|
320
|
-
function ____exports.getPlayerLastHeart(self, player)
|
|
321
|
-
local hearts = player:GetHearts()
|
|
322
|
-
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
323
|
-
local soulHearts = player:GetSoulHearts()
|
|
324
|
-
local blackHearts = player:GetBlackHearts()
|
|
325
|
-
local eternalHearts = player:GetEternalHearts()
|
|
326
|
-
local boneHearts = player:GetBoneHearts()
|
|
327
|
-
local rottenHearts = player:GetRottenHearts()
|
|
328
|
-
local soulHeartSlots = soulHearts / 2
|
|
329
|
-
local lastHeartIndex = boneHearts + soulHeartSlots - 1
|
|
330
|
-
local isLastHeartBone = player:IsBoneHeart(lastHeartIndex)
|
|
331
|
-
if isLastHeartBone then
|
|
332
|
-
local isLastContainerEmpty = hearts <= effectiveMaxHearts - 2
|
|
333
|
-
if isLastContainerEmpty then
|
|
334
|
-
return HealthType.BONE
|
|
335
|
-
end
|
|
336
|
-
if rottenHearts > 0 then
|
|
337
|
-
return HealthType.ROTTEN
|
|
338
|
-
end
|
|
339
|
-
if eternalHearts > 0 then
|
|
340
|
-
return HealthType.ETERNAL
|
|
341
|
-
end
|
|
342
|
-
return HealthType.RED
|
|
343
|
-
end
|
|
344
|
-
if soulHearts > 0 then
|
|
345
|
-
local numBits = getNumBitsOfN(nil, blackHearts)
|
|
346
|
-
local finalBit = getKBitOfN(nil, numBits - 1, blackHearts)
|
|
347
|
-
local isBlack = finalBit == 1
|
|
348
|
-
if isBlack then
|
|
349
|
-
return HealthType.BLACK
|
|
350
|
-
end
|
|
351
|
-
return HealthType.SOUL
|
|
352
|
-
end
|
|
353
|
-
if eternalHearts > 0 then
|
|
354
|
-
return HealthType.ETERNAL
|
|
355
|
-
end
|
|
356
|
-
if rottenHearts > 0 then
|
|
357
|
-
return HealthType.ROTTEN
|
|
358
|
-
end
|
|
359
|
-
return HealthType.RED
|
|
360
|
-
end
|
|
361
|
-
function ____exports.getPlayerName(self, player)
|
|
362
|
-
local character = player:GetPlayerType()
|
|
363
|
-
return ____exports.isModdedPlayer(nil, player) and player:GetName() or getCharacterName(nil, character)
|
|
364
|
-
end
|
|
365
|
-
function ____exports.getPlayerNumHitsRemaining(self, player)
|
|
366
|
-
local hearts = player:GetHearts()
|
|
367
|
-
local soulHearts = player:GetSoulHearts()
|
|
368
|
-
local boneHearts = player:GetBoneHearts()
|
|
369
|
-
local eternalHearts = player:GetEternalHearts()
|
|
370
|
-
local rottenHearts = player:GetRottenHearts()
|
|
371
|
-
return hearts + soulHearts + boneHearts + eternalHearts - rottenHearts
|
|
372
|
-
end
|
|
373
|
-
function ____exports.getPlayerSoulHearts(self, player)
|
|
374
|
-
local soulHearts = player:GetSoulHearts()
|
|
375
|
-
local blackHearts = ____exports.getPlayerBlackHearts(nil, player)
|
|
376
|
-
return soulHearts - blackHearts
|
|
377
|
-
end
|
|
378
|
-
function ____exports.getPlayersOfType(self, ...)
|
|
379
|
-
local characters = {...}
|
|
380
|
-
local charactersSet = __TS__New(Set, characters)
|
|
381
|
-
local players = getPlayers(nil)
|
|
382
|
-
return __TS__ArrayFilter(
|
|
383
|
-
players,
|
|
384
|
-
function(____, player)
|
|
385
|
-
local character = player:GetPlayerType()
|
|
386
|
-
return charactersSet:has(character)
|
|
387
|
-
end
|
|
388
|
-
)
|
|
389
|
-
end
|
|
390
|
-
function ____exports.getPlayersWithCollectible(self, ...)
|
|
391
|
-
local collectibleTypes = {...}
|
|
392
|
-
local players = getPlayers(nil)
|
|
393
|
-
return __TS__ArrayFilter(
|
|
394
|
-
players,
|
|
395
|
-
function(____, player) return __TS__ArrayEvery(
|
|
396
|
-
collectibleTypes,
|
|
397
|
-
function(____, collectibleType) return player:HasCollectible(collectibleType) end
|
|
398
|
-
) end
|
|
399
|
-
)
|
|
400
|
-
end
|
|
401
|
-
function ____exports.getPlayersWithTrinket(self, ...)
|
|
402
|
-
local trinketTypes = {...}
|
|
403
|
-
local players = getPlayers(nil)
|
|
404
|
-
return __TS__ArrayFilter(
|
|
405
|
-
players,
|
|
406
|
-
function(____, player) return __TS__ArrayEvery(
|
|
407
|
-
trinketTypes,
|
|
408
|
-
function(____, trinketType) return player:HasTrinket(trinketType) end
|
|
409
|
-
) end
|
|
410
|
-
)
|
|
411
|
-
end
|
|
412
|
-
function ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(self, player)
|
|
413
|
-
local maxHearts = player:GetMaxHearts()
|
|
414
|
-
local hasBirthright = player:HasCollectible(CollectibleType.BIRTHRIGHT)
|
|
415
|
-
local maxNonTemporaryMaxHearts = hasBirthright and 6 or 4
|
|
416
|
-
return math.min(maxHearts, maxNonTemporaryMaxHearts)
|
|
417
|
-
end
|
|
418
|
-
function ____exports.getTotalPlayerCollectibles(self, collectibleType)
|
|
419
|
-
local players = getPlayers(nil)
|
|
420
|
-
local numCollectiblesArray = __TS__ArrayMap(
|
|
421
|
-
players,
|
|
422
|
-
function(____, player) return player:GetCollectibleNum(collectibleType) end
|
|
423
|
-
)
|
|
424
|
-
return sumArray(nil, numCollectiblesArray)
|
|
425
|
-
end
|
|
426
|
-
function ____exports.hasLostCurse(self, player)
|
|
427
|
-
local effects = player:GetEffects()
|
|
428
|
-
return effects:HasNullEffect(NullItemID.LOST_CURSE)
|
|
429
|
-
end
|
|
430
|
-
function ____exports.hasOpenActiveItemSlot(self, player)
|
|
431
|
-
if ____exports.isCharacter(nil, player, PlayerType.THE_SOUL_B) then
|
|
432
|
-
return false
|
|
433
|
-
end
|
|
434
|
-
local activeItemPrimary = player:GetActiveItem(ActiveSlot.PRIMARY)
|
|
435
|
-
local activeItemSecondary = player:GetActiveItem(ActiveSlot.SECONDARY)
|
|
436
|
-
local hasSchoolbag = player:HasCollectible(CollectibleType.SCHOOLBAG)
|
|
437
|
-
if hasSchoolbag then
|
|
438
|
-
return activeItemPrimary == CollectibleType.NULL or activeItemSecondary == CollectibleType.NULL
|
|
439
|
-
end
|
|
440
|
-
return activeItemPrimary == CollectibleType.NULL
|
|
441
|
-
end
|
|
442
|
-
function ____exports.isActiveSlotEmpty(self, player, activeSlot)
|
|
443
|
-
local activeCollectibleType = player:GetActiveItem(activeSlot)
|
|
444
|
-
return activeCollectibleType == CollectibleType.NULL
|
|
445
|
-
end
|
|
446
|
-
function ____exports.isBethany(self, player)
|
|
447
|
-
local character = player:GetPlayerType()
|
|
448
|
-
return character == PlayerType.BETHANY or character == PlayerType.BETHANY_B
|
|
449
|
-
end
|
|
450
|
-
function ____exports.isEden(self, player)
|
|
451
|
-
local character = player:GetPlayerType()
|
|
452
|
-
return character == PlayerType.EDEN or character == PlayerType.EDEN_B
|
|
453
|
-
end
|
|
454
|
-
function ____exports.isFirstPlayer(self, player)
|
|
455
|
-
return getPlayerIndexVanilla(nil, player) == 0
|
|
456
|
-
end
|
|
457
|
-
function ____exports.isJacobOrEsau(self, player)
|
|
458
|
-
local character = player:GetPlayerType()
|
|
459
|
-
return character == PlayerType.JACOB or character == PlayerType.ESAU
|
|
460
|
-
end
|
|
461
|
-
function ____exports.isLost(self, player)
|
|
462
|
-
local character = player:GetPlayerType()
|
|
463
|
-
return character == PlayerType.THE_LOST or character == PlayerType.THE_LOST_B
|
|
464
|
-
end
|
|
465
|
-
function ____exports.isTainted(self, player)
|
|
466
|
-
local character = player:GetPlayerType()
|
|
467
|
-
local ____isVanillaPlayer_result_0
|
|
468
|
-
if ____exports.isVanillaPlayer(nil, player) then
|
|
469
|
-
____isVanillaPlayer_result_0 = character >= PlayerType.ISAAC_B
|
|
470
|
-
else
|
|
471
|
-
____isVanillaPlayer_result_0 = isTaintedModded(nil, player)
|
|
472
|
-
end
|
|
473
|
-
return ____isVanillaPlayer_result_0
|
|
474
|
-
end
|
|
475
|
-
function ____exports.isTaintedLazarus(self, player)
|
|
476
|
-
local character = player:GetPlayerType()
|
|
477
|
-
return character == PlayerType.LAZARUS_B or character == PlayerType.LAZARUS_2_B
|
|
478
|
-
end
|
|
479
|
-
function ____exports.playerAddCollectible(self, player, ...)
|
|
480
|
-
local collectibleTypes = {...}
|
|
481
|
-
for ____, collectibleType in ipairs(collectibleTypes) do
|
|
482
|
-
player:AddCollectible(collectibleType)
|
|
483
|
-
end
|
|
484
|
-
end
|
|
485
|
-
function ____exports.playerHasCollectible(self, player, ...)
|
|
486
|
-
local collectibleTypes = {...}
|
|
487
|
-
return __TS__ArraySome(
|
|
488
|
-
collectibleTypes,
|
|
489
|
-
function(____, collectibleType) return player:HasCollectible(collectibleType) end
|
|
490
|
-
)
|
|
491
|
-
end
|
|
492
|
-
function ____exports.removeCollectibleCostume(self, player, collectibleType)
|
|
493
|
-
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
494
|
-
if itemConfigItem == nil then
|
|
495
|
-
return
|
|
496
|
-
end
|
|
497
|
-
player:RemoveCostume(itemConfigItem)
|
|
498
|
-
end
|
|
499
|
-
function ____exports.removeDeadEyeMultiplier(self, player)
|
|
500
|
-
____repeat(
|
|
501
|
-
nil,
|
|
502
|
-
100,
|
|
503
|
-
function()
|
|
504
|
-
player:ClearDeadEyeCharge()
|
|
505
|
-
end
|
|
506
|
-
)
|
|
507
|
-
end
|
|
508
|
-
function ____exports.removeTrinketCostume(self, player, trinketType)
|
|
509
|
-
local itemConfigTrinket = itemConfig:GetTrinket(trinketType)
|
|
510
|
-
if itemConfigTrinket == nil then
|
|
511
|
-
return
|
|
512
|
-
end
|
|
513
|
-
player:RemoveCostume(itemConfigTrinket)
|
|
514
|
-
end
|
|
515
|
-
function ____exports.setActiveItem(self, player, collectibleType, activeSlot, charge, keepInPools)
|
|
516
|
-
if keepInPools == nil then
|
|
517
|
-
keepInPools = false
|
|
518
|
-
end
|
|
519
|
-
local itemPool = game:GetItemPool()
|
|
520
|
-
local primaryCollectibleType = player:GetActiveItem(ActiveSlot.PRIMARY)
|
|
521
|
-
local primaryCharge = player:GetActiveCharge(ActiveSlot.PRIMARY)
|
|
522
|
-
local secondaryCollectibleType = player:GetActiveItem(ActiveSlot.SECONDARY)
|
|
523
|
-
if charge == nil then
|
|
524
|
-
charge = getCollectibleMaxCharges(nil, collectibleType)
|
|
525
|
-
end
|
|
526
|
-
if not keepInPools then
|
|
527
|
-
itemPool:RemoveCollectible(collectibleType)
|
|
528
|
-
end
|
|
529
|
-
repeat
|
|
530
|
-
local ____switch113 = activeSlot
|
|
531
|
-
local ____cond113 = ____switch113 == ActiveSlot.PRIMARY
|
|
532
|
-
if ____cond113 then
|
|
533
|
-
do
|
|
534
|
-
if primaryCollectibleType ~= CollectibleType.NULL then
|
|
535
|
-
player:RemoveCollectible(primaryCollectibleType)
|
|
536
|
-
end
|
|
537
|
-
player:AddCollectible(collectibleType, charge, false)
|
|
538
|
-
break
|
|
539
|
-
end
|
|
540
|
-
end
|
|
541
|
-
____cond113 = ____cond113 or ____switch113 == ActiveSlot.SECONDARY
|
|
542
|
-
if ____cond113 then
|
|
543
|
-
do
|
|
544
|
-
if primaryCollectibleType ~= CollectibleType.NULL then
|
|
545
|
-
player:RemoveCollectible(primaryCollectibleType)
|
|
546
|
-
end
|
|
547
|
-
if secondaryCollectibleType ~= CollectibleType.NULL then
|
|
548
|
-
player:RemoveCollectible(secondaryCollectibleType)
|
|
549
|
-
end
|
|
550
|
-
player:AddCollectible(secondaryCollectibleType, charge, false)
|
|
551
|
-
if primaryCollectibleType ~= CollectibleType.NULL then
|
|
552
|
-
player:AddCollectible(primaryCollectibleType, primaryCharge, false)
|
|
553
|
-
end
|
|
554
|
-
break
|
|
555
|
-
end
|
|
556
|
-
end
|
|
557
|
-
____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET
|
|
558
|
-
if ____cond113 then
|
|
559
|
-
do
|
|
560
|
-
player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
|
|
561
|
-
player:SetActiveCharge(charge, activeSlot)
|
|
562
|
-
break
|
|
563
|
-
end
|
|
564
|
-
end
|
|
565
|
-
____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET_SINGLE_USE
|
|
566
|
-
if ____cond113 then
|
|
567
|
-
do
|
|
568
|
-
player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
|
|
569
|
-
break
|
|
570
|
-
end
|
|
571
|
-
end
|
|
572
|
-
do
|
|
573
|
-
do
|
|
574
|
-
ensureAllCases(nil, activeSlot)
|
|
575
|
-
end
|
|
576
|
-
end
|
|
577
|
-
until true
|
|
578
|
-
end
|
|
579
|
-
function ____exports.setBlindfold(self, player, enabled, modifyCostume)
|
|
580
|
-
if modifyCostume == nil then
|
|
581
|
-
modifyCostume = true
|
|
582
|
-
end
|
|
583
|
-
local character = player:GetPlayerType()
|
|
584
|
-
local challenge = Isaac.GetChallenge()
|
|
585
|
-
if enabled then
|
|
586
|
-
game.Challenge = Challenge.SOLAR_SYSTEM
|
|
587
|
-
player:ChangePlayerType(character)
|
|
588
|
-
game.Challenge = challenge
|
|
589
|
-
if not modifyCostume then
|
|
590
|
-
player:TryRemoveNullCostume(NullItemID.BLINDFOLD)
|
|
591
|
-
end
|
|
592
|
-
else
|
|
593
|
-
game.Challenge = Challenge.NULL
|
|
594
|
-
player:ChangePlayerType(character)
|
|
595
|
-
game.Challenge = challenge
|
|
596
|
-
if modifyCostume then
|
|
597
|
-
player:TryRemoveNullCostume(NullItemID.BLINDFOLD)
|
|
598
|
-
end
|
|
599
|
-
end
|
|
600
|
-
end
|
|
601
|
-
function ____exports.useActiveItemTemp(self, player, collectibleType)
|
|
602
|
-
player:UseActiveItem(
|
|
603
|
-
collectibleType,
|
|
604
|
-
false,
|
|
605
|
-
false,
|
|
606
|
-
true,
|
|
607
|
-
false,
|
|
608
|
-
-1
|
|
609
|
-
)
|
|
610
|
-
end
|
|
611
|
-
return ____exports
|
|
@@ -1,92 +0,0 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
-
import { PlayerIndex } from "../types/PlayerIndex";
|
|
4
|
-
/**
|
|
5
|
-
* Helper function to make using default maps with an index of `PlayerIndex` easier. Use this
|
|
6
|
-
* instead of the `DefaultMap.getAndSetDefault` method if you have a default map of this type.
|
|
7
|
-
*
|
|
8
|
-
* For example:
|
|
9
|
-
*
|
|
10
|
-
* ```ts
|
|
11
|
-
* const v = {
|
|
12
|
-
* run: {
|
|
13
|
-
* playersSpeedBoost: new DefaultMap<PlayerIndex, int>(0),
|
|
14
|
-
* },
|
|
15
|
-
* };
|
|
16
|
-
*
|
|
17
|
-
* function evaluateCacheSpeed(player: EntityPlayer) {
|
|
18
|
-
* player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
|
|
19
|
-
* }
|
|
20
|
-
* ```
|
|
21
|
-
*/
|
|
22
|
-
export declare function defaultMapGetPlayer<V, A extends unknown[]>(map: DefaultMap<PlayerIndex, V, A>, player: EntityPlayer, ...extraArgs: A): V;
|
|
23
|
-
/**
|
|
24
|
-
* Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
|
|
25
|
-
* `Map.set` method if you have a map of this type.
|
|
26
|
-
*
|
|
27
|
-
* Since `Map` and `DefaultMap` set values in the same way, this function is simply an alias for the
|
|
28
|
-
* `mapSetPlayer` helper function.
|
|
29
|
-
*/
|
|
30
|
-
export declare function defaultMapSetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer, value: V): void;
|
|
31
|
-
/**
|
|
32
|
-
* Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
|
|
33
|
-
* `Map.get` method if you have a map of this type.
|
|
34
|
-
*
|
|
35
|
-
* For example:
|
|
36
|
-
*
|
|
37
|
-
* ```ts
|
|
38
|
-
* const v = {
|
|
39
|
-
* run: {
|
|
40
|
-
* playersSpeedBoost: new Map<PlayerIndex, int>(),
|
|
41
|
-
* },
|
|
42
|
-
* };
|
|
43
|
-
*
|
|
44
|
-
* function incrementSpeedBoost(player: EntityPlayer) {
|
|
45
|
-
* const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
|
|
46
|
-
* const newSpeedBoost = oldSpeedBoost + 0.1;
|
|
47
|
-
* mapSetPlayer(v.run.playersSpeedBoost, player);
|
|
48
|
-
* }
|
|
49
|
-
* ```
|
|
50
|
-
*/
|
|
51
|
-
export declare function mapGetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): V | undefined;
|
|
52
|
-
/**
|
|
53
|
-
* Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
|
|
54
|
-
* `Map.has` method if you have a map of this type.
|
|
55
|
-
*/
|
|
56
|
-
export declare function mapHasPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): boolean;
|
|
57
|
-
/**
|
|
58
|
-
* Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
|
|
59
|
-
* `Map.set` method if you have a map of this type.
|
|
60
|
-
*
|
|
61
|
-
* For example:
|
|
62
|
-
*
|
|
63
|
-
* ```ts
|
|
64
|
-
* const v = {
|
|
65
|
-
* run: {
|
|
66
|
-
* playersSpeedBoost: new Map<PlayerIndex, int>(),
|
|
67
|
-
* },
|
|
68
|
-
* };
|
|
69
|
-
*
|
|
70
|
-
* function incrementSpeedBoost(player: EntityPlayer) {
|
|
71
|
-
* const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
|
|
72
|
-
* const newSpeedBoost = oldSpeedBoost + 0.1;
|
|
73
|
-
* mapSetPlayer(v.run.playersSpeedBoost, player);
|
|
74
|
-
* }
|
|
75
|
-
* ```
|
|
76
|
-
*/
|
|
77
|
-
export declare function mapSetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer, value: V): void;
|
|
78
|
-
/**
|
|
79
|
-
* Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
80
|
-
* `Set.add` method if you have a set of this type.
|
|
81
|
-
*/
|
|
82
|
-
export declare function setAddPlayer(set: Set<PlayerIndex>, player: EntityPlayer): Set<PlayerIndex>;
|
|
83
|
-
/**
|
|
84
|
-
* Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
85
|
-
* `Set.delete` method if you have a set of this type.
|
|
86
|
-
*/
|
|
87
|
-
export declare function setDeletePlayer(set: Set<PlayerIndex>, player: EntityPlayer): boolean;
|
|
88
|
-
/**
|
|
89
|
-
* Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
|
|
90
|
-
* `Set.has` method if you have a set of this type.
|
|
91
|
-
*/
|
|
92
|
-
export declare function setHasPlayer(set: Set<PlayerIndex>, player: EntityPlayer): boolean;
|