isaacscript-common 2.2.0 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1033) hide show
  1. package/.eslintrc.js +70 -0
  2. package/build.sh +27 -0
  3. package/docs.sh +21 -0
  4. package/lint.sh +34 -0
  5. package/package.json +5 -4
  6. package/project.json +37 -0
  7. package/release.sh +16 -0
  8. package/scripts/.eslintrc.js +21 -0
  9. package/scripts/docsEntryPointLint.ts +135 -0
  10. package/scripts/tsconfig.json +5 -0
  11. package/src/cachedClasses.ts +39 -0
  12. package/src/callbacks/customRevive.ts +206 -0
  13. package/src/callbacks/itemPickup.ts +101 -0
  14. package/src/callbacks/postBombInitLate.ts +36 -0
  15. package/src/callbacks/postBoneSwing.ts +64 -0
  16. package/src/callbacks/postCollectibleInitFirst.ts +39 -0
  17. package/src/callbacks/postCursedTeleport.ts +183 -0
  18. package/src/callbacks/postCustomDoorEnter.ts +297 -0
  19. package/src/callbacks/postDoorRender.ts +26 -0
  20. package/src/callbacks/postDoorUpdate.ts +26 -0
  21. package/src/callbacks/postEffectInitLate.ts +36 -0
  22. package/src/callbacks/postEffectStateChanged.ts +43 -0
  23. package/src/callbacks/postEsauJr.ts +107 -0
  24. package/src/callbacks/postFamiliarInitLate.ts +36 -0
  25. package/src/callbacks/postFamiliarStateChanged.ts +43 -0
  26. package/src/callbacks/postFlip.ts +88 -0
  27. package/src/callbacks/postGreedModeWave.ts +41 -0
  28. package/src/callbacks/postGridEntity.ts +159 -0
  29. package/src/callbacks/postGridEntityCollision.ts +69 -0
  30. package/src/callbacks/postGridEntityRender.ts +26 -0
  31. package/src/callbacks/postHolyMantleRemoved.ts +55 -0
  32. package/src/callbacks/postItemDischarged.ts +149 -0
  33. package/src/callbacks/postKnifeInitLate.ts +36 -0
  34. package/src/callbacks/postLaserInitLate.ts +36 -0
  35. package/src/callbacks/postNPCInitLate.ts +36 -0
  36. package/src/callbacks/postNPCStateChanged.ts +42 -0
  37. package/src/callbacks/postNewRoomEarly.ts +90 -0
  38. package/src/callbacks/postPickupCollect.ts +48 -0
  39. package/src/callbacks/postPickupInitLate.ts +36 -0
  40. package/src/callbacks/postPickupStateChanged.ts +43 -0
  41. package/src/callbacks/postPitRender.ts +26 -0
  42. package/src/callbacks/postPitUpdate.ts +26 -0
  43. package/src/callbacks/postPlayerChangeHealth.ts +62 -0
  44. package/src/callbacks/postPlayerChangeType.ts +56 -0
  45. package/src/callbacks/postPlayerFatalDamage.ts +98 -0
  46. package/src/callbacks/postPlayerInitLate.ts +37 -0
  47. package/src/callbacks/postPlayerReordered.ts +142 -0
  48. package/src/callbacks/postPoopRender.ts +26 -0
  49. package/src/callbacks/postPoopUpdate.ts +26 -0
  50. package/src/callbacks/postPressurePlateRender.ts +26 -0
  51. package/src/callbacks/postPressurePlateUpdate.ts +26 -0
  52. package/src/callbacks/postProjectileInitLate.ts +36 -0
  53. package/src/callbacks/postPurchase.ts +64 -0
  54. package/src/callbacks/postRockRender.ts +26 -0
  55. package/src/callbacks/postRockUpdate.ts +26 -0
  56. package/src/callbacks/postRoomClearChanged.ts +52 -0
  57. package/src/callbacks/postSacrifice.ts +62 -0
  58. package/src/callbacks/postSlotInitUpdate.ts +63 -0
  59. package/src/callbacks/postSlotRender.ts +96 -0
  60. package/src/callbacks/postSpikesRender.ts +26 -0
  61. package/src/callbacks/postSpikesUpdate.ts +26 -0
  62. package/src/callbacks/postTNTRender.ts +26 -0
  63. package/src/callbacks/postTNTUpdate.ts +26 -0
  64. package/src/callbacks/postTearInitLate.ts +36 -0
  65. package/src/callbacks/postTearInitVeryLate.ts +41 -0
  66. package/src/callbacks/postTransformation.ts +59 -0
  67. package/src/callbacks/postTrinketBreak.ts +110 -0
  68. package/src/callbacks/preBerserkDeath.ts +49 -0
  69. package/src/callbacks/preNewLevel.ts +55 -0
  70. package/src/callbacks/reorderedCallbacks.ts +166 -0
  71. package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
  73. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  74. package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  75. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  76. package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
  77. package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
  78. package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  79. package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  80. package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  81. package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
  82. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  83. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  84. package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  85. package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
  86. package/src/callbacks/subscriptions/postFlip.ts +22 -0
  87. package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  88. package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  89. package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  90. package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  91. package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  92. package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  93. package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  94. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  95. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  96. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  97. package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
  98. package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
  99. package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  100. package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  101. package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  102. package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  103. package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  104. package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  105. package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  106. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  107. package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
  108. package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
  109. package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
  110. package/src/callbacks/subscriptions/postPitRender.ts +35 -0
  111. package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
  112. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
  113. package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  114. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
  115. package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  116. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  117. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  118. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  119. package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
  120. package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  121. package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  122. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  123. package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  124. package/src/callbacks/subscriptions/postPurchase.ts +31 -0
  125. package/src/callbacks/subscriptions/postRockRender.ts +35 -0
  126. package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
  127. package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
  128. package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
  129. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  130. package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
  131. package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
  132. package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
  133. package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  134. package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
  135. package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  136. package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
  137. package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  138. package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
  139. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  140. package/src/callbacks/subscriptions/postTransformation.ts +40 -0
  141. package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  142. package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  143. package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
  144. package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
  145. package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
  146. package/src/classes/DefaultMap.ts +220 -0
  147. package/src/classes/ModUpgraded.ts +83 -0
  148. package/src/constants.ts +140 -0
  149. package/src/constantsFirstLast.ts +212 -0
  150. package/src/enums/HealthType.ts +16 -0
  151. package/src/enums/ModCallbackCustom.ts +943 -0
  152. package/src/enums/PocketItemType.ts +8 -0
  153. package/src/enums/SerializationType.ts +5 -0
  154. package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  155. package/src/enums/private/SaveDataKey.ts +14 -0
  156. package/src/enums/private/SerializationBrand.ts +42 -0
  157. package/src/features/characterHealthConversion.ts +116 -0
  158. package/src/features/characterStats.ts +61 -0
  159. package/src/features/debugDisplay/debugDisplay.ts +221 -0
  160. package/src/features/debugDisplay/exports.ts +368 -0
  161. package/src/features/debugDisplay/v.ts +65 -0
  162. package/src/features/deployJSONRoom.ts +672 -0
  163. package/src/features/disableInputs.ts +193 -0
  164. package/src/features/disableSound.ts +77 -0
  165. package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  166. package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  167. package/src/features/extraConsoleCommands/init.ts +334 -0
  168. package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
  169. package/src/features/extraConsoleCommands/v.ts +14 -0
  170. package/src/features/fadeInRemover.ts +60 -0
  171. package/src/features/fastReset.ts +75 -0
  172. package/src/features/forgottenSwitch.ts +50 -0
  173. package/src/features/getCollectibleItemPoolType.ts +66 -0
  174. package/src/features/playerInventory.ts +187 -0
  175. package/src/features/ponyDetection.ts +74 -0
  176. package/src/features/preventCollectibleRotation.ts +113 -0
  177. package/src/features/runInNFrames.ts +148 -0
  178. package/src/features/saveDataManager/constants.ts +4 -0
  179. package/src/features/saveDataManager/exports.ts +230 -0
  180. package/src/features/saveDataManager/load.ts +90 -0
  181. package/src/features/saveDataManager/main.ts +187 -0
  182. package/src/features/saveDataManager/maps.ts +13 -0
  183. package/src/features/saveDataManager/merge.ts +182 -0
  184. package/src/features/saveDataManager/save.ts +66 -0
  185. package/src/features/saveDataManager/serializationBrand.ts +15 -0
  186. package/src/features/sirenHelpers.ts +129 -0
  187. package/src/features/taintedLazarusPlayers.ts +113 -0
  188. package/src/featuresInitialized.ts +20 -0
  189. package/src/functions/array.ts +412 -0
  190. package/src/functions/benchmark.ts +36 -0
  191. package/src/functions/bitwise.ts +24 -0
  192. package/src/functions/boss.ts +227 -0
  193. package/src/functions/cacheFlag.ts +12 -0
  194. package/src/functions/cards.ts +267 -0
  195. package/src/functions/challenges.ts +11 -0
  196. package/src/functions/character.ts +124 -0
  197. package/src/functions/charge.ts +237 -0
  198. package/src/functions/chargeBar.ts +67 -0
  199. package/src/functions/collectibleCacheFlag.ts +90 -0
  200. package/src/functions/collectibleSet.ts +57 -0
  201. package/src/functions/collectibleTag.ts +89 -0
  202. package/src/functions/collectibles.ts +610 -0
  203. package/src/functions/color.ts +149 -0
  204. package/src/functions/debug.ts +65 -0
  205. package/src/functions/deepCopy.ts +508 -0
  206. package/src/functions/deepCopyTests.ts +390 -0
  207. package/src/functions/direction.ts +16 -0
  208. package/src/functions/doors.ts +343 -0
  209. package/src/functions/easing.ts +182 -0
  210. package/src/functions/eden.ts +47 -0
  211. package/src/functions/entity.ts +352 -0
  212. package/src/functions/entitySpecific.ts +889 -0
  213. package/src/functions/entityTypes.ts +6 -0
  214. package/src/functions/enums.ts +145 -0
  215. package/src/functions/familiars.ts +106 -0
  216. package/src/functions/flag.ts +165 -0
  217. package/src/functions/flying.ts +117 -0
  218. package/src/functions/globals.ts +249 -0
  219. package/src/functions/gridEntity.ts +511 -0
  220. package/src/functions/gridEntitySpecific.ts +112 -0
  221. package/src/functions/input.ts +139 -0
  222. package/src/functions/isaacAPIClass.ts +65 -0
  223. package/src/functions/jsonHelpers.ts +45 -0
  224. package/src/functions/jsonRoom.ts +100 -0
  225. package/src/functions/kColor.ts +130 -0
  226. package/src/functions/language.ts +13 -0
  227. package/src/functions/level.ts +31 -0
  228. package/src/functions/log.ts +660 -0
  229. package/src/functions/map.ts +56 -0
  230. package/src/functions/math.ts +149 -0
  231. package/src/functions/mergeTests.ts +288 -0
  232. package/src/functions/npc.ts +148 -0
  233. package/src/functions/pickupVariants.ts +60 -0
  234. package/src/functions/pickups.ts +449 -0
  235. package/src/functions/pills.ts +182 -0
  236. package/src/functions/player.ts +975 -0
  237. package/src/functions/playerDataStructures.ts +150 -0
  238. package/src/functions/playerHealth.ts +318 -0
  239. package/src/functions/playerIndex.ts +195 -0
  240. package/src/functions/pocketItems.ts +149 -0
  241. package/src/functions/positionVelocity.ts +188 -0
  242. package/src/functions/random.ts +77 -0
  243. package/src/functions/revive.ts +201 -0
  244. package/src/functions/rng.ts +177 -0
  245. package/src/functions/roomData.ts +199 -0
  246. package/src/functions/roomGrid.ts +109 -0
  247. package/src/functions/roomShape.ts +80 -0
  248. package/src/functions/rooms.ts +667 -0
  249. package/src/functions/run.ts +36 -0
  250. package/src/functions/seeds.ts +19 -0
  251. package/src/functions/serialization.ts +97 -0
  252. package/src/functions/set.ts +95 -0
  253. package/src/functions/sound.ts +9 -0
  254. package/src/functions/spawnCollectible.ts +104 -0
  255. package/src/functions/sprite.ts +107 -0
  256. package/src/functions/stage.ts +125 -0
  257. package/src/functions/string.ts +47 -0
  258. package/src/functions/table.ts +139 -0
  259. package/src/functions/tears.ts +32 -0
  260. package/src/functions/transformations.ts +137 -0
  261. package/src/functions/trinketCacheFlag.ts +60 -0
  262. package/src/functions/trinketGive.ts +157 -0
  263. package/src/functions/trinkets.ts +215 -0
  264. package/src/functions/tstlClass.ts +91 -0
  265. package/src/functions/ui.ts +138 -0
  266. package/src/functions/utils.ts +200 -0
  267. package/src/functions/vector.ts +145 -0
  268. package/src/index.ts +162 -0
  269. package/src/initCustomCallbacks.ts +120 -0
  270. package/src/initFeatures.ts +37 -0
  271. package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
  272. package/src/interfaces/ChargeBarSprites.ts +12 -0
  273. package/src/interfaces/JSONDoor.ts +13 -0
  274. package/src/interfaces/JSONEntity.ts +16 -0
  275. package/src/interfaces/JSONRoom.ts +36 -0
  276. package/src/interfaces/JSONRooms.ts +12 -0
  277. package/src/interfaces/JSONSpawn.ts +14 -0
  278. package/src/interfaces/PlayerHealth.ts +16 -0
  279. package/src/interfaces/PocketItemDescription.ts +9 -0
  280. package/src/interfaces/SaveData.ts +29 -0
  281. package/src/interfaces/TrinketSituation.ts +9 -0
  282. package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
  283. package/src/maps/cardMap.ts +209 -0
  284. package/src/maps/characterMap.ts +87 -0
  285. package/src/maps/collectibleDescriptionMap.ts +732 -0
  286. package/src/maps/collectibleNameMap.ts +731 -0
  287. package/src/maps/defaultPlayerStatMap.ts +17 -0
  288. package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  289. package/src/maps/gridEntityXMLMap.ts +176 -0
  290. package/src/maps/pillEffectMap.ts +88 -0
  291. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  292. package/src/maps/roomTypeMap.ts +40 -0
  293. package/src/maps/trinketDescriptionMap.ts +200 -0
  294. package/src/maps/trinketNameMap.ts +198 -0
  295. package/src/objects/LRoomShapeToRectangles.ts +44 -0
  296. package/src/objects/callbackRegisterFunctions.ts +171 -0
  297. package/src/objects/cardDescriptions.ts +105 -0
  298. package/src/objects/cardNames.ts +105 -0
  299. package/src/objects/cardTypes.ts +104 -0
  300. package/src/objects/challengeNames.ts +52 -0
  301. package/src/objects/characterNames.ts +48 -0
  302. package/src/objects/coinSubTypeToValue.ts +14 -0
  303. package/src/objects/colors.ts +16 -0
  304. package/src/objects/directionNames.ts +11 -0
  305. package/src/objects/directionToDegrees.ts +11 -0
  306. package/src/objects/directionToVector.ts +12 -0
  307. package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
  308. package/src/objects/doorSlotToDirection.ts +14 -0
  309. package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
  310. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  311. package/src/objects/languageNames.ts +13 -0
  312. package/src/objects/pillEffectClasses.ts +63 -0
  313. package/src/objects/pillEffectNames.ts +57 -0
  314. package/src/objects/pillEffectTypes.ts +62 -0
  315. package/src/objects/roomShapeBounds.ts +71 -0
  316. package/src/objects/roomShapeLayoutSizes.ts +45 -0
  317. package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
  318. package/src/objects/roomShapeToDoorSlots.ts +83 -0
  319. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  320. package/src/objects/roomShapeToGridWidth.ts +21 -0
  321. package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
  322. package/src/objects/roomShapeVolumes.ts +38 -0
  323. package/src/objects/roomTypeNames.ts +36 -0
  324. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  325. package/src/objects/stageTypeToLetter.ts +15 -0
  326. package/src/objects/transformationNames.ts +20 -0
  327. package/src/patchErrorFunctions.ts +92 -0
  328. package/src/sets/LRoomShapesSet.ts +8 -0
  329. package/src/sets/bossSets.ts +470 -0
  330. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  331. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  332. package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  333. package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
  334. package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  335. package/src/sets/chestPickupVariantsSet.ts +16 -0
  336. package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  337. package/src/sets/lostStyleCharactersSet.ts +13 -0
  338. package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
  339. package/src/sets/redHeartSubTypesSet.ts +7 -0
  340. package/src/sets/sinEntityTypesSet.ts +11 -0
  341. package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  342. package/src/sets/storyBossesSet.ts +17 -0
  343. package/src/types/AnyEntity.ts +12 -0
  344. package/src/types/AwaitingTextInput.d.ts +2 -0
  345. package/src/types/CollectibleIndex.ts +14 -0
  346. package/src/types/PickingUpItem.ts +89 -0
  347. package/src/types/PlayerIndex.ts +13 -0
  348. package/src/types/private/IsaacAPIClass.ts +3 -0
  349. package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
  350. package/src/types/private/TSTLClass.ts +3 -0
  351. package/src/upgradeMod.ts +55 -0
  352. package/tsconfig.json +42 -0
  353. package/typedoc.json +158 -0
  354. package/website-root.md +11 -0
  355. package/cachedClasses.d.ts +0 -37
  356. package/cachedClasses.lua +0 -6
  357. package/callbacks/customRevive.d.ts +0 -1
  358. package/callbacks/customRevive.lua +0 -145
  359. package/callbacks/itemPickup.d.ts +0 -1
  360. package/callbacks/itemPickup.lua +0 -64
  361. package/callbacks/postBombInitLate.d.ts +0 -1
  362. package/callbacks/postBombInitLate.lua +0 -31
  363. package/callbacks/postBoneSwing.d.ts +0 -1
  364. package/callbacks/postBoneSwing.lua +0 -48
  365. package/callbacks/postCollectibleInitFirst.d.ts +0 -1
  366. package/callbacks/postCollectibleInitFirst.lua +0 -32
  367. package/callbacks/postCursedTeleport.d.ts +0 -1
  368. package/callbacks/postCursedTeleport.lua +0 -119
  369. package/callbacks/postCustomDoorEnter.d.ts +0 -50
  370. package/callbacks/postCustomDoorEnter.lua +0 -203
  371. package/callbacks/postDoorRender.d.ts +0 -1
  372. package/callbacks/postDoorRender.lua +0 -24
  373. package/callbacks/postDoorUpdate.d.ts +0 -1
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  740. package/functions/color.lua +0 -122
  741. package/functions/debug.d.ts +0 -27
  742. package/functions/debug.lua +0 -31
  743. package/functions/deepCopy.d.ts +0 -29
  744. package/functions/deepCopy.lua +0 -357
  745. package/functions/deepCopyTests.d.ts +0 -1
  746. package/functions/deepCopyTests.lua +0 -316
  747. package/functions/direction.d.ts +0 -4
  748. package/functions/direction.lua +0 -17
  749. package/functions/doors.d.ts +0 -117
  750. package/functions/doors.lua +0 -231
  751. package/functions/easing.d.ts +0 -30
  752. package/functions/easing.lua +0 -115
  753. package/functions/eden.d.ts +0 -3
  754. package/functions/eden.lua +0 -47
  755. package/functions/entity.d.ts +0 -131
  756. package/functions/entity.lua +0 -233
  757. package/functions/entitySpecific.d.ts +0 -264
  758. package/functions/entitySpecific.lua +0 -650
  759. package/functions/entityTypes.d.ts +0 -3
  760. package/functions/entityTypes.lua +0 -7
  761. package/functions/enums.d.ts +0 -80
  762. package/functions/enums.lua +0 -85
  763. package/functions/familiars.d.ts +0 -60
  764. package/functions/familiars.lua +0 -33
  765. package/functions/flag.d.ts +0 -99
  766. package/functions/flag.lua +0 -47
  767. package/functions/flying.d.ts +0 -19
  768. package/functions/flying.lua +0 -67
  769. package/functions/globals.d.ts +0 -14
  770. package/functions/globals.lua +0 -230
  771. package/functions/gridEntity.d.ts +0 -155
  772. package/functions/gridEntity.lua +0 -263
  773. package/functions/gridEntitySpecific.d.ts +0 -18
  774. package/functions/gridEntitySpecific.lua +0 -88
  775. package/functions/input.d.ts +0 -32
  776. package/functions/input.lua +0 -106
  777. package/functions/isaacAPIClass.d.ts +0 -23
  778. package/functions/isaacAPIClass.lua +0 -35
  779. package/functions/jsonHelpers.d.ts +0 -18
  780. package/functions/jsonHelpers.lua +0 -26
  781. package/functions/jsonRoom.d.ts +0 -12
  782. package/functions/jsonRoom.lua +0 -86
  783. package/functions/kColor.d.ts +0 -31
  784. package/functions/kColor.lua +0 -101
  785. package/functions/language.d.ts +0 -2
  786. package/functions/language.lua +0 -17
  787. package/functions/level.d.ts +0 -1
  788. package/functions/level.lua +0 -29
  789. package/functions/log.d.ts +0 -78
  790. package/functions/log.lua +0 -519
  791. package/functions/map.d.ts +0 -22
  792. package/functions/map.lua +0 -43
  793. package/functions/math.d.ts +0 -50
  794. package/functions/math.lua +0 -92
  795. package/functions/mergeTests.d.ts +0 -1
  796. package/functions/mergeTests.lua +0 -182
  797. package/functions/npc.d.ts +0 -40
  798. package/functions/npc.lua +0 -104
  799. package/functions/pickupVariants.d.ts +0 -23
  800. package/functions/pickupVariants.lua +0 -37
  801. package/functions/pickups.d.ts +0 -132
  802. package/functions/pickups.lua +0 -407
  803. package/functions/pills.d.ts +0 -69
  804. package/functions/pills.lua +0 -83
  805. package/functions/player.d.ts +0 -296
  806. package/functions/player.lua +0 -611
  807. package/functions/playerDataStructures.d.ts +0 -92
  808. package/functions/playerDataStructures.lua +0 -38
  809. package/functions/playerHealth.d.ts +0 -22
  810. package/functions/playerHealth.lua +0 -286
  811. package/functions/playerIndex.d.ts +0 -68
  812. package/functions/playerIndex.lua +0 -127
  813. package/functions/pocketItems.d.ts +0 -33
  814. package/functions/pocketItems.lua +0 -86
  815. package/functions/positionVelocity.d.ts +0 -64
  816. package/functions/positionVelocity.lua +0 -108
  817. package/functions/random.d.ts +0 -42
  818. package/functions/random.lua +0 -38
  819. package/functions/revive.d.ts +0 -31
  820. package/functions/revive.lua +0 -102
  821. package/functions/rng.d.ts +0 -53
  822. package/functions/rng.lua +0 -129
  823. package/functions/roomData.d.ts +0 -108
  824. package/functions/roomData.lua +0 -92
  825. package/functions/roomGrid.d.ts +0 -40
  826. package/functions/roomGrid.lua +0 -59
  827. package/functions/roomShape.d.ts +0 -43
  828. package/functions/roomShape.lua +0 -45
  829. package/functions/rooms.d.ts +0 -194
  830. package/functions/rooms.lua +0 -382
  831. package/functions/run.d.ts +0 -12
  832. package/functions/run.lua +0 -28
  833. package/functions/seeds.d.ts +0 -9
  834. package/functions/seeds.lua +0 -15
  835. package/functions/serialization.d.ts +0 -11
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  837. package/functions/set.d.ts +0 -39
  838. package/functions/set.lua +0 -61
  839. package/functions/sound.d.ts +0 -1
  840. package/functions/sound.lua +0 -13
  841. package/functions/spawnCollectible.d.ts +0 -31
  842. package/functions/spawnCollectible.lua +0 -70
  843. package/functions/sprite.d.ts +0 -36
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  845. package/functions/stage.d.ts +0 -35
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  847. package/functions/string.d.ts +0 -13
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  849. package/functions/table.d.ts +0 -36
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  851. package/functions/tears.d.ts +0 -22
  852. package/functions/tears.lua +0 -14
  853. package/functions/transformations.d.ts +0 -30
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  855. package/functions/trinketCacheFlag.d.ts +0 -10
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  857. package/functions/trinketGive.d.ts +0 -38
  858. package/functions/trinketGive.lua +0 -90
  859. package/functions/trinkets.d.ts +0 -73
  860. package/functions/trinkets.lua +0 -115
  861. package/functions/tstlClass.d.ts +0 -20
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  863. package/functions/ui.d.ts +0 -34
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  865. package/functions/utils.d.ts +0 -112
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  867. package/functions/vector.d.ts +0 -32
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  869. package/index.d.ts +0 -128
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  871. package/initCustomCallbacks.d.ts +0 -2
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  873. package/initFeatures.d.ts +0 -3
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  875. package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
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  877. package/interfaces/ChargeBarSprites.d.ts +0 -13
  878. package/interfaces/ChargeBarSprites.lua +0 -2
  879. package/interfaces/JSONDoor.d.ts +0 -11
  880. package/interfaces/JSONDoor.lua +0 -2
  881. package/interfaces/JSONEntity.d.ts +0 -13
  882. package/interfaces/JSONEntity.lua +0 -2
  883. package/interfaces/JSONRoom.d.ts +0 -26
  884. package/interfaces/JSONRoom.lua +0 -2
  885. package/interfaces/JSONRooms.d.ts +0 -11
  886. package/interfaces/JSONRooms.lua +0 -2
  887. package/interfaces/JSONSpawn.d.ts +0 -11
  888. package/interfaces/JSONSpawn.lua +0 -2
  889. package/interfaces/PlayerHealth.d.ts +0 -15
  890. package/interfaces/PlayerHealth.lua +0 -2
  891. package/interfaces/PocketItemDescription.d.ts +0 -8
  892. package/interfaces/PocketItemDescription.lua +0 -2
  893. package/interfaces/SaveData.d.ts +0 -29
  894. package/interfaces/SaveData.lua +0 -2
  895. package/interfaces/TrinketSituation.d.ts +0 -8
  896. package/interfaces/TrinketSituation.lua +0 -2
  897. package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
  898. package/interfaces/private/TSTLClassMetatable.lua +0 -2
  899. package/lualib_bundle.lua +0 -2488
  900. package/maps/cardMap.d.ts +0 -3
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  902. package/maps/characterMap.d.ts +0 -3
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  904. package/maps/collectibleDescriptionMap.d.ts +0 -3
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  906. package/maps/collectibleNameMap.d.ts +0 -3
  907. package/maps/collectibleNameMap.lua +0 -728
  908. package/maps/defaultPlayerStatMap.d.ts +0 -3
  909. package/maps/defaultPlayerStatMap.lua +0 -24
  910. package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
  911. package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
  912. package/maps/gridEntityXMLMap.d.ts +0 -9
  913. package/maps/gridEntityXMLMap.lua +0 -51
  914. package/maps/pillEffectMap.d.ts +0 -3
  915. package/maps/pillEffectMap.lua +0 -89
  916. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
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  918. package/maps/roomTypeMap.d.ts +0 -3
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  920. package/maps/trinketDescriptionMap.d.ts +0 -3
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  923. package/maps/trinketNameMap.lua +0 -196
  924. package/objects/LRoomShapeToRectangles.d.ts +0 -13
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  926. package/objects/callbackRegisterFunctions.d.ts +0 -5
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  928. package/objects/cardDescriptions.d.ts +0 -5
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  930. package/objects/cardNames.d.ts +0 -5
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  934. package/objects/challengeNames.d.ts +0 -5
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  936. package/objects/characterNames.d.ts +0 -5
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  938. package/objects/coinSubTypeToValue.d.ts +0 -5
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  940. package/objects/colors.d.ts +0 -17
  941. package/objects/colors.lua +0 -12
  942. package/objects/directionNames.d.ts +0 -4
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  944. package/objects/directionToDegrees.d.ts +0 -4
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  946. package/objects/directionToVector.d.ts +0 -4
  947. package/objects/directionToVector.lua +0 -13
  948. package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
  949. package/objects/doorSlotFlagToDoorSlot.lua +0 -16
  950. package/objects/doorSlotToDirection.d.ts +0 -4
  951. package/objects/doorSlotToDirection.lua +0 -16
  952. package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
  953. package/objects/isaacAPIClassTypeToBrand.lua +0 -7
  954. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
  955. package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
  956. package/objects/pillEffectClasses.d.ts +0 -5
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  958. package/objects/pillEffectNames.d.ts +0 -5
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  962. package/objects/roomShapeBounds.d.ts +0 -8
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  964. package/objects/roomShapeLayoutSizes.d.ts +0 -10
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  966. package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
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  968. package/objects/roomShapeToDoorSlots.d.ts +0 -4
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  970. package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
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  972. package/objects/roomShapeToGridWidth.d.ts +0 -4
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  974. package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
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  976. package/objects/roomShapeVolumes.d.ts +0 -13
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  978. package/objects/roomTypeNames.d.ts +0 -5
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  980. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
  981. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
  982. package/objects/stageTypeToLetter.d.ts +0 -4
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  984. package/objects/transformationNames.d.ts +0 -5
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  986. package/patchErrorFunctions.d.ts +0 -1
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  988. package/sets/LRoomShapesSet.d.ts +0 -2
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  990. package/sets/bossSets.d.ts +0 -4
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  992. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
  993. package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
  994. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
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  996. package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
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  998. package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
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  1002. package/sets/chestPickupVariantsSet.d.ts +0 -2
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  1004. package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
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  1006. package/sets/lostStyleCharactersSet.d.ts +0 -6
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  1008. package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
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  1026. package/types/private/IsaacAPIClass.d.ts +0 -4
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  1030. package/types/private/TSTLClass.d.ts +0 -4
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  1032. package/upgradeMod.d.ts +0 -23
  1033. package/upgradeMod.lua +0 -33
@@ -1,611 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local __TS__ArraySome = ____lualib.__TS__ArraySome
5
- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
6
- local __TS__ArrayMap = ____lualib.__TS__ArrayMap
7
- local Map = ____lualib.Map
8
- local __TS__Iterator = ____lualib.__TS__Iterator
9
- local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
10
- local __TS__ArrayEvery = ____lualib.__TS__ArrayEvery
11
- local ____exports = {}
12
- local isTaintedModded
13
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
14
- local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
15
- local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
16
- local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
17
- local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
18
- local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
19
- local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
20
- local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
21
- local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
22
- local ____cachedClasses = require("cachedClasses")
23
- local game = ____cachedClasses.game
24
- local itemConfig = ____cachedClasses.itemConfig
25
- local ____HealthType = require("enums.HealthType")
26
- local HealthType = ____HealthType.HealthType
27
- local ____array = require("functions.array")
28
- local getLastElement = ____array.getLastElement
29
- local sumArray = ____array.sumArray
30
- local ____bitwise = require("functions.bitwise")
31
- local countSetBits = ____bitwise.countSetBits
32
- local getKBitOfN = ____bitwise.getKBitOfN
33
- local getNumBitsOfN = ____bitwise.getNumBitsOfN
34
- local ____character = require("functions.character")
35
- local getCharacterMaxHeartContainers = ____character.getCharacterMaxHeartContainers
36
- local getCharacterName = ____character.getCharacterName
37
- local isVanillaCharacter = ____character.isVanillaCharacter
38
- local ____collectibles = require("functions.collectibles")
39
- local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
40
- local ____collectibleSet = require("functions.collectibleSet")
41
- local getCollectibleSet = ____collectibleSet.getCollectibleSet
42
- local ____enums = require("functions.enums")
43
- local getEnumValues = ____enums.getEnumValues
44
- local ____playerIndex = require("functions.playerIndex")
45
- local getPlayerIndexVanilla = ____playerIndex.getPlayerIndexVanilla
46
- local getPlayers = ____playerIndex.getPlayers
47
- local ____tears = require("functions.tears")
48
- local addTearsStat = ____tears.addTearsStat
49
- local ____utils = require("functions.utils")
50
- local ensureAllCases = ____utils.ensureAllCases
51
- local ____repeat = ____utils["repeat"]
52
- function ____exports.getCharacters(self)
53
- local players = getPlayers(nil)
54
- return __TS__ArrayMap(
55
- players,
56
- function(____, player) return player:GetPlayerType() end
57
- )
58
- end
59
- function ____exports.getPlayerMaxHeartContainers(self, player)
60
- local character = player:GetPlayerType()
61
- local characterMaxHeartContainers = getCharacterMaxHeartContainers(nil, character)
62
- if character == PlayerType.MAGDALENE and player:HasCollectible(CollectibleType.BIRTHRIGHT) then
63
- local extraMaxHeartContainersFromBirthright = 6
64
- return characterMaxHeartContainers + extraMaxHeartContainersFromBirthright
65
- end
66
- if ____exports.isKeeper(nil, player) then
67
- local numMothersKisses = player:GetTrinketMultiplier(TrinketType.MOTHERS_KISS)
68
- local hasGreedsGullet = player:HasCollectible(CollectibleType.GREEDS_GULLET)
69
- local coins = player:GetNumCoins()
70
- local greedsGulletCoinContainers = hasGreedsGullet and math.floor(coins / 25) or 0
71
- return characterMaxHeartContainers + numMothersKisses + greedsGulletCoinContainers
72
- end
73
- return characterMaxHeartContainers
74
- end
75
- function ____exports.isCharacter(self, player, ...)
76
- local characters = {...}
77
- local characterSet = __TS__New(Set, characters)
78
- local character = player:GetPlayerType()
79
- return characterSet:has(character)
80
- end
81
- function ____exports.isKeeper(self, player)
82
- local character = player:GetPlayerType()
83
- return character == PlayerType.KEEPER or character == PlayerType.KEEPER_B
84
- end
85
- function ____exports.isModdedPlayer(self, player)
86
- return not ____exports.isVanillaPlayer(nil, player)
87
- end
88
- function isTaintedModded(self, player)
89
- local character = player:GetPlayerType()
90
- local name = player:GetName()
91
- local taintedCharacter = Isaac.GetPlayerTypeByName(name, true)
92
- return character == taintedCharacter
93
- end
94
- function ____exports.isVanillaPlayer(self, player)
95
- local character = player:GetPlayerType()
96
- return isVanillaCharacter(nil, character)
97
- end
98
- local STAT_CACHE_FLAGS_SET = __TS__New(Set, {
99
- CacheFlag.DAMAGE,
100
- CacheFlag.FIRE_DELAY,
101
- CacheFlag.SHOT_SPEED,
102
- CacheFlag.RANGE,
103
- CacheFlag.SPEED,
104
- CacheFlag.LUCK
105
- })
106
- function ____exports.addCollectibleCostume(self, player, collectibleType)
107
- local itemConfigItem = itemConfig:GetCollectible(collectibleType)
108
- if itemConfigItem == nil then
109
- return
110
- end
111
- player:AddCostume(itemConfigItem, false)
112
- end
113
- function ____exports.addStat(self, player, cacheFlag, amount)
114
- if not STAT_CACHE_FLAGS_SET:has(cacheFlag) then
115
- error("You cannot add a stat to a player with the cache flag of: " .. tostring(cacheFlag))
116
- end
117
- repeat
118
- local ____switch6 = cacheFlag
119
- local ____cond6 = ____switch6 == CacheFlag.DAMAGE
120
- if ____cond6 then
121
- do
122
- player.Damage = player.Damage + amount
123
- break
124
- end
125
- end
126
- ____cond6 = ____cond6 or ____switch6 == CacheFlag.FIRE_DELAY
127
- if ____cond6 then
128
- do
129
- addTearsStat(nil, player, amount)
130
- break
131
- end
132
- end
133
- ____cond6 = ____cond6 or ____switch6 == CacheFlag.SHOT_SPEED
134
- if ____cond6 then
135
- do
136
- player.ShotSpeed = player.ShotSpeed + amount
137
- break
138
- end
139
- end
140
- ____cond6 = ____cond6 or ____switch6 == CacheFlag.RANGE
141
- if ____cond6 then
142
- do
143
- player.TearHeight = player.TearHeight + amount
144
- break
145
- end
146
- end
147
- ____cond6 = ____cond6 or ____switch6 == CacheFlag.SPEED
148
- if ____cond6 then
149
- do
150
- player.MoveSpeed = player.MoveSpeed + amount
151
- break
152
- end
153
- end
154
- ____cond6 = ____cond6 or ____switch6 == CacheFlag.LUCK
155
- if ____cond6 then
156
- do
157
- player.Luck = player.Luck + amount
158
- break
159
- end
160
- end
161
- do
162
- do
163
- break
164
- end
165
- end
166
- until true
167
- end
168
- function ____exports.addTrinketCostume(self, player, trinketType)
169
- local itemConfigTrinket = itemConfig:GetTrinket(trinketType)
170
- if itemConfigTrinket == nil then
171
- return
172
- end
173
- player:AddCostume(itemConfigTrinket, false)
174
- end
175
- function ____exports.anyPlayerHasCollectible(self, collectibleType)
176
- local players = getPlayers(nil)
177
- return __TS__ArraySome(
178
- players,
179
- function(____, player) return player:HasCollectible(collectibleType) end
180
- )
181
- end
182
- function ____exports.anyPlayerHasTrinket(self, trinketType)
183
- local players = getPlayers(nil)
184
- return __TS__ArraySome(
185
- players,
186
- function(____, player) return player:HasTrinket(trinketType) end
187
- )
188
- end
189
- function ____exports.anyPlayerIs(self, ...)
190
- local matchingCharacters = {...}
191
- local matchingCharacterSet = __TS__New(Set, matchingCharacters)
192
- local characters = ____exports.getCharacters(nil)
193
- return __TS__ArraySome(
194
- characters,
195
- function(____, character) return matchingCharacterSet:has(character) end
196
- )
197
- end
198
- function ____exports.canPlayerCrushRocks(self, player)
199
- local effects = player:GetEffects()
200
- return player:HasCollectible(CollectibleType.LEO) or player:HasCollectible(CollectibleType.THUNDER_THIGHS) or effects:HasCollectibleEffect(CollectibleType.MEGA_MUSH) or player:HasPlayerForm(PlayerForm.STOMPY)
201
- end
202
- function ____exports.getActiveItemSlot(self, player, collectibleType)
203
- local activeSlots = getEnumValues(nil, ActiveSlot)
204
- return __TS__ArrayFind(
205
- activeSlots,
206
- function(____, activeSlot)
207
- local activeItem = player:GetActiveItem(activeSlot)
208
- return activeItem == collectibleType
209
- end
210
- )
211
- end
212
- function ____exports.getAzazelBrimstoneDistance(self, playerOrTearHeight)
213
- local tearHeight = tonumber(playerOrTearHeight)
214
- if tearHeight == nil then
215
- local player = playerOrTearHeight
216
- tearHeight = player.TearHeight
217
- end
218
- return 32 - 2.5 * tearHeight
219
- end
220
- function ____exports.getClosestPlayer(self, position)
221
- local closestPlayer = nil
222
- local closestDistance = math.huge
223
- for ____, player in ipairs(getPlayers(nil)) do
224
- local distance = position:Distance(player.Position)
225
- if distance < closestDistance then
226
- closestPlayer = player
227
- closestDistance = distance
228
- end
229
- end
230
- if closestPlayer == nil then
231
- error("Failed to find the closest player.")
232
- end
233
- return closestPlayer
234
- end
235
- function ____exports.getEffectsList(self, player)
236
- local effects = player:GetEffects()
237
- local effectsList = effects:GetEffectsList()
238
- local effectArray = {}
239
- do
240
- local i = 0
241
- while i < effectsList.Size do
242
- local effect = effectsList:Get(i)
243
- if effect ~= nil then
244
- effectArray[#effectArray + 1] = effect
245
- end
246
- i = i + 1
247
- end
248
- end
249
- return effectArray
250
- end
251
- function ____exports.getFinalPlayer(self)
252
- local players = getPlayers(nil)
253
- local lastPlayer = getLastElement(nil, players)
254
- if lastPlayer == nil then
255
- error("Failed to get the final player since there were 0 players.")
256
- end
257
- return lastPlayer
258
- end
259
- function ____exports.getNewestPlayer(self)
260
- local newestPlayer = nil
261
- local lowestFrame = math.huge
262
- for ____, player in ipairs(getPlayers(nil)) do
263
- if player.FrameCount < lowestFrame then
264
- newestPlayer = player
265
- lowestFrame = player.FrameCount
266
- end
267
- end
268
- if newestPlayer == nil then
269
- error("Failed to find the newest player.")
270
- end
271
- return newestPlayer
272
- end
273
- function ____exports.getPlayerAvailableHeartSlots(self, player)
274
- local maxHeartContainers = ____exports.getPlayerMaxHeartContainers(nil, player)
275
- local effectiveMaxHearts = player:GetEffectiveMaxHearts()
276
- local normalAndBoneHeartContainers = effectiveMaxHearts / 2
277
- local soulHearts = player:GetSoulHearts()
278
- local soulHeartContainers = math.ceil(soulHearts / 2)
279
- local totalHeartContainers = normalAndBoneHeartContainers + soulHeartContainers
280
- local brokenHearts = player:GetBrokenHearts()
281
- local totalOccupiedHeartSlots = totalHeartContainers + brokenHearts
282
- return maxHeartContainers - totalOccupiedHeartSlots
283
- end
284
- function ____exports.getPlayerBlackHearts(self, player)
285
- local blackHeartsBitmask = player:GetBlackHearts()
286
- local blackHeartBits = countSetBits(nil, blackHeartsBitmask)
287
- return blackHeartBits * 2
288
- end
289
- function ____exports.getPlayerCloserThan(self, position, distance)
290
- local players = getPlayers(nil)
291
- return __TS__ArrayFind(
292
- players,
293
- function(____, player) return player.Position:Distance(position) <= distance end
294
- )
295
- end
296
- function ____exports.getPlayerCollectibleCount(self, player, ...)
297
- local collectibleTypes = {...}
298
- local numCollectibles = 0
299
- for ____, collectibleType in ipairs(collectibleTypes) do
300
- numCollectibles = numCollectibles + player:GetCollectibleNum(collectibleType, true)
301
- end
302
- return numCollectibles
303
- end
304
- function ____exports.getPlayerCollectibleMap(self, player)
305
- local collectibleSet = getCollectibleSet(nil)
306
- local collectibleMap = __TS__New(Map)
307
- for ____, collectibleType in __TS__Iterator(collectibleSet:values()) do
308
- local collectibleNum = player:GetCollectibleNum(collectibleType, true)
309
- if collectibleNum > 0 then
310
- collectibleMap:set(collectibleType, collectibleNum)
311
- end
312
- end
313
- return collectibleMap
314
- end
315
- function ____exports.getPlayerHearts(self, player)
316
- local rottenHearts = player:GetRottenHearts()
317
- local hearts = player:GetHearts()
318
- return hearts - rottenHearts * 2
319
- end
320
- function ____exports.getPlayerLastHeart(self, player)
321
- local hearts = player:GetHearts()
322
- local effectiveMaxHearts = player:GetEffectiveMaxHearts()
323
- local soulHearts = player:GetSoulHearts()
324
- local blackHearts = player:GetBlackHearts()
325
- local eternalHearts = player:GetEternalHearts()
326
- local boneHearts = player:GetBoneHearts()
327
- local rottenHearts = player:GetRottenHearts()
328
- local soulHeartSlots = soulHearts / 2
329
- local lastHeartIndex = boneHearts + soulHeartSlots - 1
330
- local isLastHeartBone = player:IsBoneHeart(lastHeartIndex)
331
- if isLastHeartBone then
332
- local isLastContainerEmpty = hearts <= effectiveMaxHearts - 2
333
- if isLastContainerEmpty then
334
- return HealthType.BONE
335
- end
336
- if rottenHearts > 0 then
337
- return HealthType.ROTTEN
338
- end
339
- if eternalHearts > 0 then
340
- return HealthType.ETERNAL
341
- end
342
- return HealthType.RED
343
- end
344
- if soulHearts > 0 then
345
- local numBits = getNumBitsOfN(nil, blackHearts)
346
- local finalBit = getKBitOfN(nil, numBits - 1, blackHearts)
347
- local isBlack = finalBit == 1
348
- if isBlack then
349
- return HealthType.BLACK
350
- end
351
- return HealthType.SOUL
352
- end
353
- if eternalHearts > 0 then
354
- return HealthType.ETERNAL
355
- end
356
- if rottenHearts > 0 then
357
- return HealthType.ROTTEN
358
- end
359
- return HealthType.RED
360
- end
361
- function ____exports.getPlayerName(self, player)
362
- local character = player:GetPlayerType()
363
- return ____exports.isModdedPlayer(nil, player) and player:GetName() or getCharacterName(nil, character)
364
- end
365
- function ____exports.getPlayerNumHitsRemaining(self, player)
366
- local hearts = player:GetHearts()
367
- local soulHearts = player:GetSoulHearts()
368
- local boneHearts = player:GetBoneHearts()
369
- local eternalHearts = player:GetEternalHearts()
370
- local rottenHearts = player:GetRottenHearts()
371
- return hearts + soulHearts + boneHearts + eternalHearts - rottenHearts
372
- end
373
- function ____exports.getPlayerSoulHearts(self, player)
374
- local soulHearts = player:GetSoulHearts()
375
- local blackHearts = ____exports.getPlayerBlackHearts(nil, player)
376
- return soulHearts - blackHearts
377
- end
378
- function ____exports.getPlayersOfType(self, ...)
379
- local characters = {...}
380
- local charactersSet = __TS__New(Set, characters)
381
- local players = getPlayers(nil)
382
- return __TS__ArrayFilter(
383
- players,
384
- function(____, player)
385
- local character = player:GetPlayerType()
386
- return charactersSet:has(character)
387
- end
388
- )
389
- end
390
- function ____exports.getPlayersWithCollectible(self, ...)
391
- local collectibleTypes = {...}
392
- local players = getPlayers(nil)
393
- return __TS__ArrayFilter(
394
- players,
395
- function(____, player) return __TS__ArrayEvery(
396
- collectibleTypes,
397
- function(____, collectibleType) return player:HasCollectible(collectibleType) end
398
- ) end
399
- )
400
- end
401
- function ____exports.getPlayersWithTrinket(self, ...)
402
- local trinketTypes = {...}
403
- local players = getPlayers(nil)
404
- return __TS__ArrayFilter(
405
- players,
406
- function(____, player) return __TS__ArrayEvery(
407
- trinketTypes,
408
- function(____, trinketType) return player:HasTrinket(trinketType) end
409
- ) end
410
- )
411
- end
412
- function ____exports.getTaintedMagdaleneNonTemporaryMaxHearts(self, player)
413
- local maxHearts = player:GetMaxHearts()
414
- local hasBirthright = player:HasCollectible(CollectibleType.BIRTHRIGHT)
415
- local maxNonTemporaryMaxHearts = hasBirthright and 6 or 4
416
- return math.min(maxHearts, maxNonTemporaryMaxHearts)
417
- end
418
- function ____exports.getTotalPlayerCollectibles(self, collectibleType)
419
- local players = getPlayers(nil)
420
- local numCollectiblesArray = __TS__ArrayMap(
421
- players,
422
- function(____, player) return player:GetCollectibleNum(collectibleType) end
423
- )
424
- return sumArray(nil, numCollectiblesArray)
425
- end
426
- function ____exports.hasLostCurse(self, player)
427
- local effects = player:GetEffects()
428
- return effects:HasNullEffect(NullItemID.LOST_CURSE)
429
- end
430
- function ____exports.hasOpenActiveItemSlot(self, player)
431
- if ____exports.isCharacter(nil, player, PlayerType.THE_SOUL_B) then
432
- return false
433
- end
434
- local activeItemPrimary = player:GetActiveItem(ActiveSlot.PRIMARY)
435
- local activeItemSecondary = player:GetActiveItem(ActiveSlot.SECONDARY)
436
- local hasSchoolbag = player:HasCollectible(CollectibleType.SCHOOLBAG)
437
- if hasSchoolbag then
438
- return activeItemPrimary == CollectibleType.NULL or activeItemSecondary == CollectibleType.NULL
439
- end
440
- return activeItemPrimary == CollectibleType.NULL
441
- end
442
- function ____exports.isActiveSlotEmpty(self, player, activeSlot)
443
- local activeCollectibleType = player:GetActiveItem(activeSlot)
444
- return activeCollectibleType == CollectibleType.NULL
445
- end
446
- function ____exports.isBethany(self, player)
447
- local character = player:GetPlayerType()
448
- return character == PlayerType.BETHANY or character == PlayerType.BETHANY_B
449
- end
450
- function ____exports.isEden(self, player)
451
- local character = player:GetPlayerType()
452
- return character == PlayerType.EDEN or character == PlayerType.EDEN_B
453
- end
454
- function ____exports.isFirstPlayer(self, player)
455
- return getPlayerIndexVanilla(nil, player) == 0
456
- end
457
- function ____exports.isJacobOrEsau(self, player)
458
- local character = player:GetPlayerType()
459
- return character == PlayerType.JACOB or character == PlayerType.ESAU
460
- end
461
- function ____exports.isLost(self, player)
462
- local character = player:GetPlayerType()
463
- return character == PlayerType.THE_LOST or character == PlayerType.THE_LOST_B
464
- end
465
- function ____exports.isTainted(self, player)
466
- local character = player:GetPlayerType()
467
- local ____isVanillaPlayer_result_0
468
- if ____exports.isVanillaPlayer(nil, player) then
469
- ____isVanillaPlayer_result_0 = character >= PlayerType.ISAAC_B
470
- else
471
- ____isVanillaPlayer_result_0 = isTaintedModded(nil, player)
472
- end
473
- return ____isVanillaPlayer_result_0
474
- end
475
- function ____exports.isTaintedLazarus(self, player)
476
- local character = player:GetPlayerType()
477
- return character == PlayerType.LAZARUS_B or character == PlayerType.LAZARUS_2_B
478
- end
479
- function ____exports.playerAddCollectible(self, player, ...)
480
- local collectibleTypes = {...}
481
- for ____, collectibleType in ipairs(collectibleTypes) do
482
- player:AddCollectible(collectibleType)
483
- end
484
- end
485
- function ____exports.playerHasCollectible(self, player, ...)
486
- local collectibleTypes = {...}
487
- return __TS__ArraySome(
488
- collectibleTypes,
489
- function(____, collectibleType) return player:HasCollectible(collectibleType) end
490
- )
491
- end
492
- function ____exports.removeCollectibleCostume(self, player, collectibleType)
493
- local itemConfigItem = itemConfig:GetCollectible(collectibleType)
494
- if itemConfigItem == nil then
495
- return
496
- end
497
- player:RemoveCostume(itemConfigItem)
498
- end
499
- function ____exports.removeDeadEyeMultiplier(self, player)
500
- ____repeat(
501
- nil,
502
- 100,
503
- function()
504
- player:ClearDeadEyeCharge()
505
- end
506
- )
507
- end
508
- function ____exports.removeTrinketCostume(self, player, trinketType)
509
- local itemConfigTrinket = itemConfig:GetTrinket(trinketType)
510
- if itemConfigTrinket == nil then
511
- return
512
- end
513
- player:RemoveCostume(itemConfigTrinket)
514
- end
515
- function ____exports.setActiveItem(self, player, collectibleType, activeSlot, charge, keepInPools)
516
- if keepInPools == nil then
517
- keepInPools = false
518
- end
519
- local itemPool = game:GetItemPool()
520
- local primaryCollectibleType = player:GetActiveItem(ActiveSlot.PRIMARY)
521
- local primaryCharge = player:GetActiveCharge(ActiveSlot.PRIMARY)
522
- local secondaryCollectibleType = player:GetActiveItem(ActiveSlot.SECONDARY)
523
- if charge == nil then
524
- charge = getCollectibleMaxCharges(nil, collectibleType)
525
- end
526
- if not keepInPools then
527
- itemPool:RemoveCollectible(collectibleType)
528
- end
529
- repeat
530
- local ____switch113 = activeSlot
531
- local ____cond113 = ____switch113 == ActiveSlot.PRIMARY
532
- if ____cond113 then
533
- do
534
- if primaryCollectibleType ~= CollectibleType.NULL then
535
- player:RemoveCollectible(primaryCollectibleType)
536
- end
537
- player:AddCollectible(collectibleType, charge, false)
538
- break
539
- end
540
- end
541
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.SECONDARY
542
- if ____cond113 then
543
- do
544
- if primaryCollectibleType ~= CollectibleType.NULL then
545
- player:RemoveCollectible(primaryCollectibleType)
546
- end
547
- if secondaryCollectibleType ~= CollectibleType.NULL then
548
- player:RemoveCollectible(secondaryCollectibleType)
549
- end
550
- player:AddCollectible(secondaryCollectibleType, charge, false)
551
- if primaryCollectibleType ~= CollectibleType.NULL then
552
- player:AddCollectible(primaryCollectibleType, primaryCharge, false)
553
- end
554
- break
555
- end
556
- end
557
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET
558
- if ____cond113 then
559
- do
560
- player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
561
- player:SetActiveCharge(charge, activeSlot)
562
- break
563
- end
564
- end
565
- ____cond113 = ____cond113 or ____switch113 == ActiveSlot.POCKET_SINGLE_USE
566
- if ____cond113 then
567
- do
568
- player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
569
- break
570
- end
571
- end
572
- do
573
- do
574
- ensureAllCases(nil, activeSlot)
575
- end
576
- end
577
- until true
578
- end
579
- function ____exports.setBlindfold(self, player, enabled, modifyCostume)
580
- if modifyCostume == nil then
581
- modifyCostume = true
582
- end
583
- local character = player:GetPlayerType()
584
- local challenge = Isaac.GetChallenge()
585
- if enabled then
586
- game.Challenge = Challenge.SOLAR_SYSTEM
587
- player:ChangePlayerType(character)
588
- game.Challenge = challenge
589
- if not modifyCostume then
590
- player:TryRemoveNullCostume(NullItemID.BLINDFOLD)
591
- end
592
- else
593
- game.Challenge = Challenge.NULL
594
- player:ChangePlayerType(character)
595
- game.Challenge = challenge
596
- if modifyCostume then
597
- player:TryRemoveNullCostume(NullItemID.BLINDFOLD)
598
- end
599
- end
600
- end
601
- function ____exports.useActiveItemTemp(self, player, collectibleType)
602
- player:UseActiveItem(
603
- collectibleType,
604
- false,
605
- false,
606
- true,
607
- false,
608
- -1
609
- )
610
- end
611
- return ____exports
@@ -1,92 +0,0 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- import { DefaultMap } from "../classes/DefaultMap";
3
- import { PlayerIndex } from "../types/PlayerIndex";
4
- /**
5
- * Helper function to make using default maps with an index of `PlayerIndex` easier. Use this
6
- * instead of the `DefaultMap.getAndSetDefault` method if you have a default map of this type.
7
- *
8
- * For example:
9
- *
10
- * ```ts
11
- * const v = {
12
- * run: {
13
- * playersSpeedBoost: new DefaultMap<PlayerIndex, int>(0),
14
- * },
15
- * };
16
- *
17
- * function evaluateCacheSpeed(player: EntityPlayer) {
18
- * player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
19
- * }
20
- * ```
21
- */
22
- export declare function defaultMapGetPlayer<V, A extends unknown[]>(map: DefaultMap<PlayerIndex, V, A>, player: EntityPlayer, ...extraArgs: A): V;
23
- /**
24
- * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
25
- * `Map.set` method if you have a map of this type.
26
- *
27
- * Since `Map` and `DefaultMap` set values in the same way, this function is simply an alias for the
28
- * `mapSetPlayer` helper function.
29
- */
30
- export declare function defaultMapSetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer, value: V): void;
31
- /**
32
- * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
33
- * `Map.get` method if you have a map of this type.
34
- *
35
- * For example:
36
- *
37
- * ```ts
38
- * const v = {
39
- * run: {
40
- * playersSpeedBoost: new Map<PlayerIndex, int>(),
41
- * },
42
- * };
43
- *
44
- * function incrementSpeedBoost(player: EntityPlayer) {
45
- * const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
46
- * const newSpeedBoost = oldSpeedBoost + 0.1;
47
- * mapSetPlayer(v.run.playersSpeedBoost, player);
48
- * }
49
- * ```
50
- */
51
- export declare function mapGetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): V | undefined;
52
- /**
53
- * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
54
- * `Map.has` method if you have a map of this type.
55
- */
56
- export declare function mapHasPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer): boolean;
57
- /**
58
- * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
59
- * `Map.set` method if you have a map of this type.
60
- *
61
- * For example:
62
- *
63
- * ```ts
64
- * const v = {
65
- * run: {
66
- * playersSpeedBoost: new Map<PlayerIndex, int>(),
67
- * },
68
- * };
69
- *
70
- * function incrementSpeedBoost(player: EntityPlayer) {
71
- * const oldSpeedBoost = mapGetPlayer(v.run.playersSpeedBoost, player);
72
- * const newSpeedBoost = oldSpeedBoost + 0.1;
73
- * mapSetPlayer(v.run.playersSpeedBoost, player);
74
- * }
75
- * ```
76
- */
77
- export declare function mapSetPlayer<V>(map: Map<PlayerIndex, V>, player: EntityPlayer, value: V): void;
78
- /**
79
- * Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
80
- * `Set.add` method if you have a set of this type.
81
- */
82
- export declare function setAddPlayer(set: Set<PlayerIndex>, player: EntityPlayer): Set<PlayerIndex>;
83
- /**
84
- * Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
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- * `Set.delete` method if you have a set of this type.
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- */
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- export declare function setDeletePlayer(set: Set<PlayerIndex>, player: EntityPlayer): boolean;
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- /**
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- * Helper function to make using sets with an type of `PlayerIndex` easier. Use this instead of the
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- * `Set.has` method if you have a set of this type.
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- */
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- export declare function setHasPlayer(set: Set<PlayerIndex>, player: EntityPlayer): boolean;