isaacscript-common 2.2.0 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1033) hide show
  1. package/.eslintrc.js +70 -0
  2. package/build.sh +27 -0
  3. package/docs.sh +21 -0
  4. package/lint.sh +34 -0
  5. package/package.json +5 -4
  6. package/project.json +37 -0
  7. package/release.sh +16 -0
  8. package/scripts/.eslintrc.js +21 -0
  9. package/scripts/docsEntryPointLint.ts +135 -0
  10. package/scripts/tsconfig.json +5 -0
  11. package/src/cachedClasses.ts +39 -0
  12. package/src/callbacks/customRevive.ts +206 -0
  13. package/src/callbacks/itemPickup.ts +101 -0
  14. package/src/callbacks/postBombInitLate.ts +36 -0
  15. package/src/callbacks/postBoneSwing.ts +64 -0
  16. package/src/callbacks/postCollectibleInitFirst.ts +39 -0
  17. package/src/callbacks/postCursedTeleport.ts +183 -0
  18. package/src/callbacks/postCustomDoorEnter.ts +297 -0
  19. package/src/callbacks/postDoorRender.ts +26 -0
  20. package/src/callbacks/postDoorUpdate.ts +26 -0
  21. package/src/callbacks/postEffectInitLate.ts +36 -0
  22. package/src/callbacks/postEffectStateChanged.ts +43 -0
  23. package/src/callbacks/postEsauJr.ts +107 -0
  24. package/src/callbacks/postFamiliarInitLate.ts +36 -0
  25. package/src/callbacks/postFamiliarStateChanged.ts +43 -0
  26. package/src/callbacks/postFlip.ts +88 -0
  27. package/src/callbacks/postGreedModeWave.ts +41 -0
  28. package/src/callbacks/postGridEntity.ts +159 -0
  29. package/src/callbacks/postGridEntityCollision.ts +69 -0
  30. package/src/callbacks/postGridEntityRender.ts +26 -0
  31. package/src/callbacks/postHolyMantleRemoved.ts +55 -0
  32. package/src/callbacks/postItemDischarged.ts +149 -0
  33. package/src/callbacks/postKnifeInitLate.ts +36 -0
  34. package/src/callbacks/postLaserInitLate.ts +36 -0
  35. package/src/callbacks/postNPCInitLate.ts +36 -0
  36. package/src/callbacks/postNPCStateChanged.ts +42 -0
  37. package/src/callbacks/postNewRoomEarly.ts +90 -0
  38. package/src/callbacks/postPickupCollect.ts +48 -0
  39. package/src/callbacks/postPickupInitLate.ts +36 -0
  40. package/src/callbacks/postPickupStateChanged.ts +43 -0
  41. package/src/callbacks/postPitRender.ts +26 -0
  42. package/src/callbacks/postPitUpdate.ts +26 -0
  43. package/src/callbacks/postPlayerChangeHealth.ts +62 -0
  44. package/src/callbacks/postPlayerChangeType.ts +56 -0
  45. package/src/callbacks/postPlayerFatalDamage.ts +98 -0
  46. package/src/callbacks/postPlayerInitLate.ts +37 -0
  47. package/src/callbacks/postPlayerReordered.ts +142 -0
  48. package/src/callbacks/postPoopRender.ts +26 -0
  49. package/src/callbacks/postPoopUpdate.ts +26 -0
  50. package/src/callbacks/postPressurePlateRender.ts +26 -0
  51. package/src/callbacks/postPressurePlateUpdate.ts +26 -0
  52. package/src/callbacks/postProjectileInitLate.ts +36 -0
  53. package/src/callbacks/postPurchase.ts +64 -0
  54. package/src/callbacks/postRockRender.ts +26 -0
  55. package/src/callbacks/postRockUpdate.ts +26 -0
  56. package/src/callbacks/postRoomClearChanged.ts +52 -0
  57. package/src/callbacks/postSacrifice.ts +62 -0
  58. package/src/callbacks/postSlotInitUpdate.ts +63 -0
  59. package/src/callbacks/postSlotRender.ts +96 -0
  60. package/src/callbacks/postSpikesRender.ts +26 -0
  61. package/src/callbacks/postSpikesUpdate.ts +26 -0
  62. package/src/callbacks/postTNTRender.ts +26 -0
  63. package/src/callbacks/postTNTUpdate.ts +26 -0
  64. package/src/callbacks/postTearInitLate.ts +36 -0
  65. package/src/callbacks/postTearInitVeryLate.ts +41 -0
  66. package/src/callbacks/postTransformation.ts +59 -0
  67. package/src/callbacks/postTrinketBreak.ts +110 -0
  68. package/src/callbacks/preBerserkDeath.ts +49 -0
  69. package/src/callbacks/preNewLevel.ts +55 -0
  70. package/src/callbacks/reorderedCallbacks.ts +166 -0
  71. package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
  73. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  74. package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  75. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  76. package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
  77. package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
  78. package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  79. package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  80. package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  81. package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
  82. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  83. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  84. package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  85. package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
  86. package/src/callbacks/subscriptions/postFlip.ts +22 -0
  87. package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  88. package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  89. package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  90. package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  91. package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  92. package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  93. package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  94. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  95. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  96. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  97. package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
  98. package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
  99. package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  100. package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  101. package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  102. package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  103. package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  104. package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  105. package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  106. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  107. package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
  108. package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
  109. package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
  110. package/src/callbacks/subscriptions/postPitRender.ts +35 -0
  111. package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
  112. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
  113. package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  114. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
  115. package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  116. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  117. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  118. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  119. package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
  120. package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  121. package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  122. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  123. package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  124. package/src/callbacks/subscriptions/postPurchase.ts +31 -0
  125. package/src/callbacks/subscriptions/postRockRender.ts +35 -0
  126. package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
  127. package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
  128. package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
  129. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  130. package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
  131. package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
  132. package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
  133. package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  134. package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
  135. package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  136. package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
  137. package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  138. package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
  139. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  140. package/src/callbacks/subscriptions/postTransformation.ts +40 -0
  141. package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  142. package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  143. package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
  144. package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
  145. package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
  146. package/src/classes/DefaultMap.ts +220 -0
  147. package/src/classes/ModUpgraded.ts +83 -0
  148. package/src/constants.ts +140 -0
  149. package/src/constantsFirstLast.ts +212 -0
  150. package/src/enums/HealthType.ts +16 -0
  151. package/src/enums/ModCallbackCustom.ts +943 -0
  152. package/src/enums/PocketItemType.ts +8 -0
  153. package/src/enums/SerializationType.ts +5 -0
  154. package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  155. package/src/enums/private/SaveDataKey.ts +14 -0
  156. package/src/enums/private/SerializationBrand.ts +42 -0
  157. package/src/features/characterHealthConversion.ts +116 -0
  158. package/src/features/characterStats.ts +61 -0
  159. package/src/features/debugDisplay/debugDisplay.ts +221 -0
  160. package/src/features/debugDisplay/exports.ts +368 -0
  161. package/src/features/debugDisplay/v.ts +65 -0
  162. package/src/features/deployJSONRoom.ts +672 -0
  163. package/src/features/disableInputs.ts +193 -0
  164. package/src/features/disableSound.ts +77 -0
  165. package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  166. package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  167. package/src/features/extraConsoleCommands/init.ts +334 -0
  168. package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
  169. package/src/features/extraConsoleCommands/v.ts +14 -0
  170. package/src/features/fadeInRemover.ts +60 -0
  171. package/src/features/fastReset.ts +75 -0
  172. package/src/features/forgottenSwitch.ts +50 -0
  173. package/src/features/getCollectibleItemPoolType.ts +66 -0
  174. package/src/features/playerInventory.ts +187 -0
  175. package/src/features/ponyDetection.ts +74 -0
  176. package/src/features/preventCollectibleRotation.ts +113 -0
  177. package/src/features/runInNFrames.ts +148 -0
  178. package/src/features/saveDataManager/constants.ts +4 -0
  179. package/src/features/saveDataManager/exports.ts +230 -0
  180. package/src/features/saveDataManager/load.ts +90 -0
  181. package/src/features/saveDataManager/main.ts +187 -0
  182. package/src/features/saveDataManager/maps.ts +13 -0
  183. package/src/features/saveDataManager/merge.ts +182 -0
  184. package/src/features/saveDataManager/save.ts +66 -0
  185. package/src/features/saveDataManager/serializationBrand.ts +15 -0
  186. package/src/features/sirenHelpers.ts +129 -0
  187. package/src/features/taintedLazarusPlayers.ts +113 -0
  188. package/src/featuresInitialized.ts +20 -0
  189. package/src/functions/array.ts +412 -0
  190. package/src/functions/benchmark.ts +36 -0
  191. package/src/functions/bitwise.ts +24 -0
  192. package/src/functions/boss.ts +227 -0
  193. package/src/functions/cacheFlag.ts +12 -0
  194. package/src/functions/cards.ts +267 -0
  195. package/src/functions/challenges.ts +11 -0
  196. package/src/functions/character.ts +124 -0
  197. package/src/functions/charge.ts +237 -0
  198. package/src/functions/chargeBar.ts +67 -0
  199. package/src/functions/collectibleCacheFlag.ts +90 -0
  200. package/src/functions/collectibleSet.ts +57 -0
  201. package/src/functions/collectibleTag.ts +89 -0
  202. package/src/functions/collectibles.ts +610 -0
  203. package/src/functions/color.ts +149 -0
  204. package/src/functions/debug.ts +65 -0
  205. package/src/functions/deepCopy.ts +508 -0
  206. package/src/functions/deepCopyTests.ts +390 -0
  207. package/src/functions/direction.ts +16 -0
  208. package/src/functions/doors.ts +343 -0
  209. package/src/functions/easing.ts +182 -0
  210. package/src/functions/eden.ts +47 -0
  211. package/src/functions/entity.ts +352 -0
  212. package/src/functions/entitySpecific.ts +889 -0
  213. package/src/functions/entityTypes.ts +6 -0
  214. package/src/functions/enums.ts +145 -0
  215. package/src/functions/familiars.ts +106 -0
  216. package/src/functions/flag.ts +165 -0
  217. package/src/functions/flying.ts +117 -0
  218. package/src/functions/globals.ts +249 -0
  219. package/src/functions/gridEntity.ts +511 -0
  220. package/src/functions/gridEntitySpecific.ts +112 -0
  221. package/src/functions/input.ts +139 -0
  222. package/src/functions/isaacAPIClass.ts +65 -0
  223. package/src/functions/jsonHelpers.ts +45 -0
  224. package/src/functions/jsonRoom.ts +100 -0
  225. package/src/functions/kColor.ts +130 -0
  226. package/src/functions/language.ts +13 -0
  227. package/src/functions/level.ts +31 -0
  228. package/src/functions/log.ts +660 -0
  229. package/src/functions/map.ts +56 -0
  230. package/src/functions/math.ts +149 -0
  231. package/src/functions/mergeTests.ts +288 -0
  232. package/src/functions/npc.ts +148 -0
  233. package/src/functions/pickupVariants.ts +60 -0
  234. package/src/functions/pickups.ts +449 -0
  235. package/src/functions/pills.ts +182 -0
  236. package/src/functions/player.ts +975 -0
  237. package/src/functions/playerDataStructures.ts +150 -0
  238. package/src/functions/playerHealth.ts +318 -0
  239. package/src/functions/playerIndex.ts +195 -0
  240. package/src/functions/pocketItems.ts +149 -0
  241. package/src/functions/positionVelocity.ts +188 -0
  242. package/src/functions/random.ts +77 -0
  243. package/src/functions/revive.ts +201 -0
  244. package/src/functions/rng.ts +177 -0
  245. package/src/functions/roomData.ts +199 -0
  246. package/src/functions/roomGrid.ts +109 -0
  247. package/src/functions/roomShape.ts +80 -0
  248. package/src/functions/rooms.ts +667 -0
  249. package/src/functions/run.ts +36 -0
  250. package/src/functions/seeds.ts +19 -0
  251. package/src/functions/serialization.ts +97 -0
  252. package/src/functions/set.ts +95 -0
  253. package/src/functions/sound.ts +9 -0
  254. package/src/functions/spawnCollectible.ts +104 -0
  255. package/src/functions/sprite.ts +107 -0
  256. package/src/functions/stage.ts +125 -0
  257. package/src/functions/string.ts +47 -0
  258. package/src/functions/table.ts +139 -0
  259. package/src/functions/tears.ts +32 -0
  260. package/src/functions/transformations.ts +137 -0
  261. package/src/functions/trinketCacheFlag.ts +60 -0
  262. package/src/functions/trinketGive.ts +157 -0
  263. package/src/functions/trinkets.ts +215 -0
  264. package/src/functions/tstlClass.ts +91 -0
  265. package/src/functions/ui.ts +138 -0
  266. package/src/functions/utils.ts +200 -0
  267. package/src/functions/vector.ts +145 -0
  268. package/src/index.ts +162 -0
  269. package/src/initCustomCallbacks.ts +120 -0
  270. package/src/initFeatures.ts +37 -0
  271. package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
  272. package/src/interfaces/ChargeBarSprites.ts +12 -0
  273. package/src/interfaces/JSONDoor.ts +13 -0
  274. package/src/interfaces/JSONEntity.ts +16 -0
  275. package/src/interfaces/JSONRoom.ts +36 -0
  276. package/src/interfaces/JSONRooms.ts +12 -0
  277. package/src/interfaces/JSONSpawn.ts +14 -0
  278. package/src/interfaces/PlayerHealth.ts +16 -0
  279. package/src/interfaces/PocketItemDescription.ts +9 -0
  280. package/src/interfaces/SaveData.ts +29 -0
  281. package/src/interfaces/TrinketSituation.ts +9 -0
  282. package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
  283. package/src/maps/cardMap.ts +209 -0
  284. package/src/maps/characterMap.ts +87 -0
  285. package/src/maps/collectibleDescriptionMap.ts +732 -0
  286. package/src/maps/collectibleNameMap.ts +731 -0
  287. package/src/maps/defaultPlayerStatMap.ts +17 -0
  288. package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  289. package/src/maps/gridEntityXMLMap.ts +176 -0
  290. package/src/maps/pillEffectMap.ts +88 -0
  291. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  292. package/src/maps/roomTypeMap.ts +40 -0
  293. package/src/maps/trinketDescriptionMap.ts +200 -0
  294. package/src/maps/trinketNameMap.ts +198 -0
  295. package/src/objects/LRoomShapeToRectangles.ts +44 -0
  296. package/src/objects/callbackRegisterFunctions.ts +171 -0
  297. package/src/objects/cardDescriptions.ts +105 -0
  298. package/src/objects/cardNames.ts +105 -0
  299. package/src/objects/cardTypes.ts +104 -0
  300. package/src/objects/challengeNames.ts +52 -0
  301. package/src/objects/characterNames.ts +48 -0
  302. package/src/objects/coinSubTypeToValue.ts +14 -0
  303. package/src/objects/colors.ts +16 -0
  304. package/src/objects/directionNames.ts +11 -0
  305. package/src/objects/directionToDegrees.ts +11 -0
  306. package/src/objects/directionToVector.ts +12 -0
  307. package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
  308. package/src/objects/doorSlotToDirection.ts +14 -0
  309. package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
  310. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  311. package/src/objects/languageNames.ts +13 -0
  312. package/src/objects/pillEffectClasses.ts +63 -0
  313. package/src/objects/pillEffectNames.ts +57 -0
  314. package/src/objects/pillEffectTypes.ts +62 -0
  315. package/src/objects/roomShapeBounds.ts +71 -0
  316. package/src/objects/roomShapeLayoutSizes.ts +45 -0
  317. package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
  318. package/src/objects/roomShapeToDoorSlots.ts +83 -0
  319. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  320. package/src/objects/roomShapeToGridWidth.ts +21 -0
  321. package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
  322. package/src/objects/roomShapeVolumes.ts +38 -0
  323. package/src/objects/roomTypeNames.ts +36 -0
  324. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  325. package/src/objects/stageTypeToLetter.ts +15 -0
  326. package/src/objects/transformationNames.ts +20 -0
  327. package/src/patchErrorFunctions.ts +92 -0
  328. package/src/sets/LRoomShapesSet.ts +8 -0
  329. package/src/sets/bossSets.ts +470 -0
  330. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  331. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  332. package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  333. package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
  334. package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  335. package/src/sets/chestPickupVariantsSet.ts +16 -0
  336. package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  337. package/src/sets/lostStyleCharactersSet.ts +13 -0
  338. package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
  339. package/src/sets/redHeartSubTypesSet.ts +7 -0
  340. package/src/sets/sinEntityTypesSet.ts +11 -0
  341. package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  342. package/src/sets/storyBossesSet.ts +17 -0
  343. package/src/types/AnyEntity.ts +12 -0
  344. package/src/types/AwaitingTextInput.d.ts +2 -0
  345. package/src/types/CollectibleIndex.ts +14 -0
  346. package/src/types/PickingUpItem.ts +89 -0
  347. package/src/types/PlayerIndex.ts +13 -0
  348. package/src/types/private/IsaacAPIClass.ts +3 -0
  349. package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
  350. package/src/types/private/TSTLClass.ts +3 -0
  351. package/src/upgradeMod.ts +55 -0
  352. package/tsconfig.json +42 -0
  353. package/typedoc.json +158 -0
  354. package/website-root.md +11 -0
  355. package/cachedClasses.d.ts +0 -37
  356. package/cachedClasses.lua +0 -6
  357. package/callbacks/customRevive.d.ts +0 -1
  358. package/callbacks/customRevive.lua +0 -145
  359. package/callbacks/itemPickup.d.ts +0 -1
  360. package/callbacks/itemPickup.lua +0 -64
  361. package/callbacks/postBombInitLate.d.ts +0 -1
  362. package/callbacks/postBombInitLate.lua +0 -31
  363. package/callbacks/postBoneSwing.d.ts +0 -1
  364. package/callbacks/postBoneSwing.lua +0 -48
  365. package/callbacks/postCollectibleInitFirst.d.ts +0 -1
  366. package/callbacks/postCollectibleInitFirst.lua +0 -32
  367. package/callbacks/postCursedTeleport.d.ts +0 -1
  368. package/callbacks/postCursedTeleport.lua +0 -119
  369. package/callbacks/postCustomDoorEnter.d.ts +0 -50
  370. package/callbacks/postCustomDoorEnter.lua +0 -203
  371. package/callbacks/postDoorRender.d.ts +0 -1
  372. package/callbacks/postDoorRender.lua +0 -24
  373. package/callbacks/postDoorUpdate.d.ts +0 -1
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  740. package/functions/color.lua +0 -122
  741. package/functions/debug.d.ts +0 -27
  742. package/functions/debug.lua +0 -31
  743. package/functions/deepCopy.d.ts +0 -29
  744. package/functions/deepCopy.lua +0 -357
  745. package/functions/deepCopyTests.d.ts +0 -1
  746. package/functions/deepCopyTests.lua +0 -316
  747. package/functions/direction.d.ts +0 -4
  748. package/functions/direction.lua +0 -17
  749. package/functions/doors.d.ts +0 -117
  750. package/functions/doors.lua +0 -231
  751. package/functions/easing.d.ts +0 -30
  752. package/functions/easing.lua +0 -115
  753. package/functions/eden.d.ts +0 -3
  754. package/functions/eden.lua +0 -47
  755. package/functions/entity.d.ts +0 -131
  756. package/functions/entity.lua +0 -233
  757. package/functions/entitySpecific.d.ts +0 -264
  758. package/functions/entitySpecific.lua +0 -650
  759. package/functions/entityTypes.d.ts +0 -3
  760. package/functions/entityTypes.lua +0 -7
  761. package/functions/enums.d.ts +0 -80
  762. package/functions/enums.lua +0 -85
  763. package/functions/familiars.d.ts +0 -60
  764. package/functions/familiars.lua +0 -33
  765. package/functions/flag.d.ts +0 -99
  766. package/functions/flag.lua +0 -47
  767. package/functions/flying.d.ts +0 -19
  768. package/functions/flying.lua +0 -67
  769. package/functions/globals.d.ts +0 -14
  770. package/functions/globals.lua +0 -230
  771. package/functions/gridEntity.d.ts +0 -155
  772. package/functions/gridEntity.lua +0 -263
  773. package/functions/gridEntitySpecific.d.ts +0 -18
  774. package/functions/gridEntitySpecific.lua +0 -88
  775. package/functions/input.d.ts +0 -32
  776. package/functions/input.lua +0 -106
  777. package/functions/isaacAPIClass.d.ts +0 -23
  778. package/functions/isaacAPIClass.lua +0 -35
  779. package/functions/jsonHelpers.d.ts +0 -18
  780. package/functions/jsonHelpers.lua +0 -26
  781. package/functions/jsonRoom.d.ts +0 -12
  782. package/functions/jsonRoom.lua +0 -86
  783. package/functions/kColor.d.ts +0 -31
  784. package/functions/kColor.lua +0 -101
  785. package/functions/language.d.ts +0 -2
  786. package/functions/language.lua +0 -17
  787. package/functions/level.d.ts +0 -1
  788. package/functions/level.lua +0 -29
  789. package/functions/log.d.ts +0 -78
  790. package/functions/log.lua +0 -519
  791. package/functions/map.d.ts +0 -22
  792. package/functions/map.lua +0 -43
  793. package/functions/math.d.ts +0 -50
  794. package/functions/math.lua +0 -92
  795. package/functions/mergeTests.d.ts +0 -1
  796. package/functions/mergeTests.lua +0 -182
  797. package/functions/npc.d.ts +0 -40
  798. package/functions/npc.lua +0 -104
  799. package/functions/pickupVariants.d.ts +0 -23
  800. package/functions/pickupVariants.lua +0 -37
  801. package/functions/pickups.d.ts +0 -132
  802. package/functions/pickups.lua +0 -407
  803. package/functions/pills.d.ts +0 -69
  804. package/functions/pills.lua +0 -83
  805. package/functions/player.d.ts +0 -296
  806. package/functions/player.lua +0 -611
  807. package/functions/playerDataStructures.d.ts +0 -92
  808. package/functions/playerDataStructures.lua +0 -38
  809. package/functions/playerHealth.d.ts +0 -22
  810. package/functions/playerHealth.lua +0 -286
  811. package/functions/playerIndex.d.ts +0 -68
  812. package/functions/playerIndex.lua +0 -127
  813. package/functions/pocketItems.d.ts +0 -33
  814. package/functions/pocketItems.lua +0 -86
  815. package/functions/positionVelocity.d.ts +0 -64
  816. package/functions/positionVelocity.lua +0 -108
  817. package/functions/random.d.ts +0 -42
  818. package/functions/random.lua +0 -38
  819. package/functions/revive.d.ts +0 -31
  820. package/functions/revive.lua +0 -102
  821. package/functions/rng.d.ts +0 -53
  822. package/functions/rng.lua +0 -129
  823. package/functions/roomData.d.ts +0 -108
  824. package/functions/roomData.lua +0 -92
  825. package/functions/roomGrid.d.ts +0 -40
  826. package/functions/roomGrid.lua +0 -59
  827. package/functions/roomShape.d.ts +0 -43
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  829. package/functions/rooms.d.ts +0 -194
  830. package/functions/rooms.lua +0 -382
  831. package/functions/run.d.ts +0 -12
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  833. package/functions/seeds.d.ts +0 -9
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  835. package/functions/serialization.d.ts +0 -11
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  837. package/functions/set.d.ts +0 -39
  838. package/functions/set.lua +0 -61
  839. package/functions/sound.d.ts +0 -1
  840. package/functions/sound.lua +0 -13
  841. package/functions/spawnCollectible.d.ts +0 -31
  842. package/functions/spawnCollectible.lua +0 -70
  843. package/functions/sprite.d.ts +0 -36
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  845. package/functions/stage.d.ts +0 -35
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  849. package/functions/table.d.ts +0 -36
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  851. package/functions/tears.d.ts +0 -22
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  853. package/functions/transformations.d.ts +0 -30
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  855. package/functions/trinketCacheFlag.d.ts +0 -10
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  858. package/functions/trinketGive.lua +0 -90
  859. package/functions/trinkets.d.ts +0 -73
  860. package/functions/trinkets.lua +0 -115
  861. package/functions/tstlClass.d.ts +0 -20
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  865. package/functions/utils.d.ts +0 -112
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  867. package/functions/vector.d.ts +0 -32
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  869. package/index.d.ts +0 -128
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  875. package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
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  877. package/interfaces/ChargeBarSprites.d.ts +0 -13
  878. package/interfaces/ChargeBarSprites.lua +0 -2
  879. package/interfaces/JSONDoor.d.ts +0 -11
  880. package/interfaces/JSONDoor.lua +0 -2
  881. package/interfaces/JSONEntity.d.ts +0 -13
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  883. package/interfaces/JSONRoom.d.ts +0 -26
  884. package/interfaces/JSONRoom.lua +0 -2
  885. package/interfaces/JSONRooms.d.ts +0 -11
  886. package/interfaces/JSONRooms.lua +0 -2
  887. package/interfaces/JSONSpawn.d.ts +0 -11
  888. package/interfaces/JSONSpawn.lua +0 -2
  889. package/interfaces/PlayerHealth.d.ts +0 -15
  890. package/interfaces/PlayerHealth.lua +0 -2
  891. package/interfaces/PocketItemDescription.d.ts +0 -8
  892. package/interfaces/PocketItemDescription.lua +0 -2
  893. package/interfaces/SaveData.d.ts +0 -29
  894. package/interfaces/SaveData.lua +0 -2
  895. package/interfaces/TrinketSituation.d.ts +0 -8
  896. package/interfaces/TrinketSituation.lua +0 -2
  897. package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
  898. package/interfaces/private/TSTLClassMetatable.lua +0 -2
  899. package/lualib_bundle.lua +0 -2488
  900. package/maps/cardMap.d.ts +0 -3
  901. package/maps/cardMap.lua +0 -211
  902. package/maps/characterMap.d.ts +0 -3
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  904. package/maps/collectibleDescriptionMap.d.ts +0 -3
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  906. package/maps/collectibleNameMap.d.ts +0 -3
  907. package/maps/collectibleNameMap.lua +0 -728
  908. package/maps/defaultPlayerStatMap.d.ts +0 -3
  909. package/maps/defaultPlayerStatMap.lua +0 -24
  910. package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
  911. package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
  912. package/maps/gridEntityXMLMap.d.ts +0 -9
  913. package/maps/gridEntityXMLMap.lua +0 -51
  914. package/maps/pillEffectMap.d.ts +0 -3
  915. package/maps/pillEffectMap.lua +0 -89
  916. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
  917. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
  918. package/maps/roomTypeMap.d.ts +0 -3
  919. package/maps/roomTypeMap.lua +0 -44
  920. package/maps/trinketDescriptionMap.d.ts +0 -3
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  923. package/maps/trinketNameMap.lua +0 -196
  924. package/objects/LRoomShapeToRectangles.d.ts +0 -13
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  928. package/objects/cardDescriptions.d.ts +0 -5
  929. package/objects/cardDescriptions.lua +0 -105
  930. package/objects/cardNames.d.ts +0 -5
  931. package/objects/cardNames.lua +0 -105
  932. package/objects/cardTypes.d.ts +0 -5
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  934. package/objects/challengeNames.d.ts +0 -5
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  936. package/objects/characterNames.d.ts +0 -5
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  938. package/objects/coinSubTypeToValue.d.ts +0 -5
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  940. package/objects/colors.d.ts +0 -17
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  942. package/objects/directionNames.d.ts +0 -4
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  944. package/objects/directionToDegrees.d.ts +0 -4
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  946. package/objects/directionToVector.d.ts +0 -4
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  948. package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
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  950. package/objects/doorSlotToDirection.d.ts +0 -4
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  952. package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
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  954. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
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  956. package/objects/pillEffectClasses.d.ts +0 -5
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  958. package/objects/pillEffectNames.d.ts +0 -5
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  964. package/objects/roomShapeLayoutSizes.d.ts +0 -10
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  966. package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
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  968. package/objects/roomShapeToDoorSlots.d.ts +0 -4
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  972. package/objects/roomShapeToGridWidth.d.ts +0 -4
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  974. package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
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  976. package/objects/roomShapeVolumes.d.ts +0 -13
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  978. package/objects/roomTypeNames.d.ts +0 -5
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  980. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
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  982. package/objects/stageTypeToLetter.d.ts +0 -4
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  986. package/patchErrorFunctions.d.ts +0 -1
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  990. package/sets/bossSets.d.ts +0 -4
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  992. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
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  994. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
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  996. package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
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  998. package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
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  1004. package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
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  1006. package/sets/lostStyleCharactersSet.d.ts +0 -6
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  1008. package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
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  1024. package/types/PlayerIndex.d.ts +0 -16
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  1026. package/types/private/IsaacAPIClass.d.ts +0 -4
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  1028. package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
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  1030. package/types/private/TSTLClass.d.ts +0 -4
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  1032. package/upgradeMod.d.ts +0 -23
  1033. package/upgradeMod.lua +0 -33
@@ -1,316 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Map = ____lualib.Map
3
- local __TS__New = ____lualib.__TS__New
4
- local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
- local Set = ____lualib.Set
6
- local ____exports = {}
7
- local copiedObjectIsTable, copiedObjectHasKeyAndValueString, copiedTableHasKeyAndValueNumber, copiedTableDoesNotCoerceTypes, copiedObjectHasNoReferencesForPrimitivesForward, copiedObjectHasNoReferencesForPrimitivesBackward, copiedObjectHasNoReferencesForArray, copiedObjectHasChildObject, copiedMapIsMap, copiedMapHasValue, copiedSetIsSet, copiedSetHasValue, copiedMapHasChildMap, copiedDefaultMapHasChildDefaultMap, copiedDefaultMapHasBrand
8
- local ____DefaultMap = require("classes.DefaultMap")
9
- local DefaultMap = ____DefaultMap.DefaultMap
10
- local ____SerializationBrand = require("enums.private.SerializationBrand")
11
- local SerializationBrand = ____SerializationBrand.SerializationBrand
12
- local ____SerializationType = require("enums.SerializationType")
13
- local SerializationType = ____SerializationType.SerializationType
14
- local ____array = require("functions.array")
15
- local arrayEquals = ____array.arrayEquals
16
- local ____deepCopy = require("functions.deepCopy")
17
- local deepCopy = ____deepCopy.deepCopy
18
- local ____log = require("functions.log")
19
- local log = ____log.log
20
- function copiedObjectIsTable(self)
21
- local oldObject = {abc = "def"}
22
- local newObject = deepCopy(nil, oldObject)
23
- local newObjectType = type(newObject)
24
- if newObjectType ~= "table" then
25
- error("The copied object is not a table.")
26
- end
27
- end
28
- function copiedObjectHasKeyAndValueString(self)
29
- local keyToLookFor = "abc"
30
- local valueToLookFor = "def"
31
- local oldObject = {abc = valueToLookFor}
32
- local newTable = deepCopy(nil, oldObject)
33
- local newObject = newTable
34
- local value = newObject[keyToLookFor]
35
- if value == nil then
36
- error("The copied object did not have a key of: " .. keyToLookFor)
37
- end
38
- local valueType = type(value)
39
- if valueType ~= "string" then
40
- error("The copied object had a value type of: " .. valueType)
41
- end
42
- if value ~= valueToLookFor then
43
- error("The copied object had a value of: " .. value)
44
- end
45
- end
46
- function copiedTableHasKeyAndValueNumber(self)
47
- local keyToLookFor = 123
48
- local valueToLookFor = 456
49
- local oldTable = {}
50
- oldTable[keyToLookFor] = valueToLookFor
51
- local newObject = deepCopy(nil, oldTable)
52
- local newTable = newObject
53
- local value = newTable[keyToLookFor]
54
- if value == nil then
55
- error("The copied object did not have a key of: " .. tostring(keyToLookFor))
56
- end
57
- local valueType = type(value)
58
- if valueType ~= "number" then
59
- error("The copied object had a value type of: " .. valueType)
60
- end
61
- if value ~= valueToLookFor then
62
- error("The copied object had a value of: " .. tostring(value))
63
- end
64
- end
65
- function copiedTableDoesNotCoerceTypes(self)
66
- local keyToLookFor = 123
67
- local valueToLookFor = 456
68
- local oldTable = {}
69
- oldTable[keyToLookFor] = valueToLookFor
70
- local newObject = deepCopy(nil, oldTable)
71
- local newTable = newObject
72
- local keyString = tostring(keyToLookFor)
73
- local valueString = tostring(valueToLookFor)
74
- local valueFromString = newTable[keyString]
75
- if valueFromString ~= nil then
76
- error("The copied object had a string key of: " .. keyString)
77
- end
78
- local value = newTable[keyToLookFor]
79
- if value == valueString then
80
- error("The copied object had a value that incorrectly matched the string of: " .. valueString)
81
- end
82
- end
83
- function copiedObjectHasNoReferencesForPrimitivesForward(self)
84
- local originalStringValue = "abcdef"
85
- local originalNumberValue = 123
86
- local oldObject = {abc = originalStringValue, def = originalNumberValue}
87
- local newTable = deepCopy(nil, oldObject)
88
- local newObject = newTable
89
- oldObject.abc = "newValue"
90
- if oldObject.abc == newObject.abc then
91
- error("The copied object has a string reference going forward.")
92
- end
93
- oldObject.def = 456
94
- if oldObject.def == newObject.def then
95
- error("The copied object has a number reference going forward.")
96
- end
97
- end
98
- function copiedObjectHasNoReferencesForPrimitivesBackward(self)
99
- local originalStringValue = "abcdef"
100
- local originalNumberValue = 123
101
- local oldObject = {abc = originalStringValue, def = originalNumberValue}
102
- local newTable = deepCopy(nil, oldObject)
103
- local newObject = newTable
104
- newObject.abc = "newValue"
105
- if newObject.abc == oldObject.abc then
106
- error("The copied object has a string reference going backward.")
107
- end
108
- newObject.def = 456
109
- if newObject.def == oldObject.def then
110
- error("The copied object has a number reference going backward.")
111
- end
112
- end
113
- function copiedObjectHasNoReferencesForArray(self)
114
- local oldObject = {abc = {1, 2, 3}}
115
- local newTable = deepCopy(nil, oldObject)
116
- local newObject = newTable
117
- if oldObject.abc == newObject.abc then
118
- error("The copied object has the same point to the child array.")
119
- end
120
- if not arrayEquals(nil, oldObject.abc, newObject.abc) then
121
- error("The copied object does not have an equal array.")
122
- end
123
- local ____oldObject_abc_0, ____1_1 = oldObject.abc, 1
124
- ____oldObject_abc_0[____1_1] = ____oldObject_abc_0[____1_1] + 1
125
- if arrayEquals(nil, oldObject.abc, newObject.abc) then
126
- error("The copied object has an equal array after a modification to the old array.")
127
- end
128
- local ____oldObject_abc_2, ____1_3 = oldObject.abc, 1
129
- ____oldObject_abc_2[____1_3] = ____oldObject_abc_2[____1_3] - 1
130
- local ____newObject_abc_4, ____1_5 = newObject.abc, 1
131
- ____newObject_abc_4[____1_5] = ____newObject_abc_4[____1_5] + 1
132
- if arrayEquals(nil, oldObject.abc, newObject.abc) then
133
- error("The copied object has an equal array after a modification to the new array.")
134
- end
135
- local ____newObject_abc_6, ____1_7 = newObject.abc, 1
136
- ____newObject_abc_6[____1_7] = ____newObject_abc_6[____1_7] - 1
137
- end
138
- function copiedObjectHasChildObject(self)
139
- local childObjectIndex = "abc"
140
- local keyToLookFor = "def"
141
- local valueToLookFor = "ghi"
142
- local oldObject = {abc = {def = valueToLookFor}}
143
- local newTable = deepCopy(nil, oldObject)
144
- local newObject = newTable
145
- local childObject = newObject[childObjectIndex]
146
- if childObject == nil then
147
- error("Failed to find the child object at index: " .. childObjectIndex)
148
- end
149
- local childObjectType = type(childObject)
150
- if childObjectType ~= "table" then
151
- error("The copied child object was not a table.")
152
- end
153
- local value = childObject[keyToLookFor]
154
- if value == nil then
155
- error("The child object did not have a key of: " .. keyToLookFor)
156
- end
157
- local valueType = type(value)
158
- if valueType ~= "string" then
159
- error("The child object value had a type of: " .. valueType)
160
- end
161
- if value ~= valueToLookFor then
162
- error("The child object value was: " .. valueToLookFor)
163
- end
164
- end
165
- function copiedMapIsMap(self)
166
- local keyToLookFor = "abc"
167
- local valueToLookFor = "def"
168
- local oldMap = __TS__New(Map)
169
- oldMap:set(keyToLookFor, valueToLookFor)
170
- local newObject = deepCopy(nil, oldMap)
171
- local newMap = newObject
172
- local newMapType = type(newMap)
173
- if newMapType ~= "table" then
174
- error("The copied Map was not a table.")
175
- end
176
- if not __TS__InstanceOf(newMap, Map) then
177
- error("The copied Map was not a Map.")
178
- end
179
- end
180
- function copiedMapHasValue(self)
181
- local keyToLookFor = "abc"
182
- local valueToLookFor = "def"
183
- local oldMap = __TS__New(Map)
184
- oldMap:set(keyToLookFor, valueToLookFor)
185
- local newTable = deepCopy(nil, oldMap)
186
- local newMap = newTable
187
- local value = newMap:get(keyToLookFor)
188
- if value == nil then
189
- error("The copied Map did not have a key of: " .. keyToLookFor)
190
- end
191
- if value ~= valueToLookFor then
192
- error("The copied Map did not have a value of: " .. valueToLookFor)
193
- end
194
- end
195
- function copiedSetIsSet(self)
196
- local valueToLookFor = "abc"
197
- local oldSet = __TS__New(Set)
198
- oldSet:add(valueToLookFor)
199
- local newTable = deepCopy(nil, oldSet)
200
- local newSet = newTable
201
- local newSetType = type(newSet)
202
- if newSetType ~= "table" then
203
- error("The copied Set was not a table.")
204
- end
205
- if not __TS__InstanceOf(newSet, Set) then
206
- error("The copied Set was not a Map.")
207
- end
208
- end
209
- function copiedSetHasValue(self)
210
- local valueToLookFor = "abc"
211
- local oldSet = __TS__New(Set)
212
- oldSet:add(valueToLookFor)
213
- local newTable = deepCopy(nil, oldSet)
214
- local newSet = newTable
215
- local hasValue = newSet:has(valueToLookFor)
216
- if not hasValue then
217
- error("The copied Set did not have a value of: " .. valueToLookFor)
218
- end
219
- end
220
- function copiedMapHasChildMap(self)
221
- local childMapKey = 123
222
- local childMapValue = 456
223
- local oldChildMap = __TS__New(Map)
224
- oldChildMap:set(childMapKey, childMapValue)
225
- local keyToLookFor = "abc"
226
- local oldMap = __TS__New(Map)
227
- oldMap:set(keyToLookFor, oldChildMap)
228
- local newTable = deepCopy(nil, oldMap)
229
- local newMap = newTable
230
- local newChildMap = newMap:get(keyToLookFor)
231
- if newChildMap == nil then
232
- error("The copied Map did not have a child map at key: " .. keyToLookFor)
233
- end
234
- local newChildMapType = type(newChildMap)
235
- if newChildMapType ~= "table" then
236
- error("The copied child Map had a type of: " .. newChildMapType)
237
- end
238
- if not __TS__InstanceOf(newChildMap, Map) then
239
- error("The copied child Map was not a Map.")
240
- end
241
- local value = newChildMap:get(childMapKey)
242
- if value == nil then
243
- error("The copied child Map did not have a key of: " .. tostring(childMapKey))
244
- end
245
- if value ~= childMapValue then
246
- error("The copied child Map did not have a value of: " .. tostring(childMapValue))
247
- end
248
- end
249
- function copiedDefaultMapHasChildDefaultMap(self)
250
- local parentMapKey = "abc"
251
- local childMapKey1 = 123
252
- local childMapKey2 = 456
253
- local childMapDefaultValue = 1
254
- local childMapCustomValue = 2
255
- local oldParentMap = __TS__New(
256
- DefaultMap,
257
- function() return __TS__New(DefaultMap, childMapDefaultValue) end
258
- )
259
- local oldChildMap = oldParentMap:getAndSetDefault(parentMapKey)
260
- oldChildMap:getAndSetDefault(childMapKey1)
261
- oldChildMap:set(childMapKey2, childMapCustomValue)
262
- local newTable = deepCopy(nil, oldParentMap)
263
- local newParentMap = newTable
264
- local newChildMap = newParentMap:get(parentMapKey)
265
- if newChildMap == nil then
266
- error("The copied DefaultMap did not have a child map at key: " .. parentMapKey)
267
- end
268
- local newChildMapType = type(newChildMap)
269
- if newChildMapType ~= "table" then
270
- error("The copied child DefaultMap had a type of: " .. newChildMapType)
271
- end
272
- if not __TS__InstanceOf(newChildMap, DefaultMap) then
273
- error("The copied child DefaultMap was not a DefaultMap.")
274
- end
275
- local newChildMapValue1 = newChildMap:get(childMapKey1)
276
- if newChildMapValue1 == nil then
277
- error("The copied child DefaultMap did not have a key of: " .. tostring(childMapKey1))
278
- end
279
- if newChildMapValue1 ~= childMapDefaultValue then
280
- error("The copied child Map did not have a default value of: " .. tostring(childMapDefaultValue))
281
- end
282
- local newChildMapValue2 = newChildMap:get(childMapKey2)
283
- if newChildMapValue2 == nil then
284
- error("The copied child DefaultMap did not have a key of: " .. tostring(childMapKey2))
285
- end
286
- if newChildMapValue2 ~= childMapCustomValue then
287
- error("The copied child Map did not have a custom value of: " .. tostring(childMapCustomValue))
288
- end
289
- end
290
- function copiedDefaultMapHasBrand(self)
291
- local oldDefaultValue = "foo"
292
- local oldDefaultMap = __TS__New(DefaultMap, oldDefaultValue)
293
- local newTable = deepCopy(nil, oldDefaultMap, SerializationType.SERIALIZE)
294
- if not (newTable[SerializationBrand.DEFAULT_MAP] ~= nil) then
295
- error("The copied DefaultMap does not have the brand: " .. SerializationBrand.DEFAULT_MAP)
296
- end
297
- end
298
- function ____exports.deepCopyTests(self)
299
- copiedObjectIsTable(nil)
300
- copiedObjectHasKeyAndValueString(nil)
301
- copiedTableHasKeyAndValueNumber(nil)
302
- copiedTableDoesNotCoerceTypes(nil)
303
- copiedObjectHasNoReferencesForPrimitivesForward(nil)
304
- copiedObjectHasNoReferencesForPrimitivesBackward(nil)
305
- copiedObjectHasNoReferencesForArray(nil)
306
- copiedObjectHasChildObject(nil)
307
- copiedMapIsMap(nil)
308
- copiedMapHasValue(nil)
309
- copiedSetIsSet(nil)
310
- copiedSetHasValue(nil)
311
- copiedMapHasChildMap(nil)
312
- copiedDefaultMapHasChildDefaultMap(nil)
313
- copiedDefaultMapHasBrand(nil)
314
- log("All deep copy tests passed!")
315
- end
316
- return ____exports
@@ -1,4 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
- export declare function directionToDegrees(direction: Direction): int;
3
- export declare function directionToVector(direction: Direction): Vector;
4
- export declare function getDirectionName(direction: Direction): string | undefined;
@@ -1,17 +0,0 @@
1
- local ____exports = {}
2
- local ____directionNames = require("objects.directionNames")
3
- local DIRECTION_NAMES = ____directionNames.DIRECTION_NAMES
4
- local ____directionToDegrees = require("objects.directionToDegrees")
5
- local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
6
- local ____directionToVector = require("objects.directionToVector")
7
- local DIRECTION_TO_VECTOR = ____directionToVector.DIRECTION_TO_VECTOR
8
- function ____exports.directionToDegrees(self, direction)
9
- return DIRECTION_TO_DEGREES[direction]
10
- end
11
- function ____exports.directionToVector(self, direction)
12
- return DIRECTION_TO_VECTOR[direction]
13
- end
14
- function ____exports.getDirectionName(self, direction)
15
- return DIRECTION_NAMES[direction]
16
- end
17
- return ____exports
@@ -1,117 +0,0 @@
1
- import { Direction, DoorSlot, DoorSlotFlag, RoomShape, RoomType } from "isaac-typescript-definitions";
2
- export declare function closeAllDoors(): void;
3
- /**
4
- * Use this instead of the `GridEntityDoor.Close` method if you want the door to immediately close
5
- * without an animation.
6
- */
7
- export declare function closeDoorFast(door: GridEntityDoor): void;
8
- export declare function doorSlotFlagToDoorSlot(doorSlotFlag: DoorSlotFlag): DoorSlot;
9
- export declare function doorSlotToDirection(doorSlot: DoorSlot): Direction;
10
- export declare function getAngelRoomDoor(): GridEntityDoor | undefined;
11
- export declare function getDevilRoomDoor(): GridEntityDoor | undefined;
12
- /**
13
- * If there is both a Devil Room and an Angel Room door, this function will return door with the
14
- * lowest slot number.
15
- */
16
- export declare function getDevilRoomOrAngelRoomDoor(): GridEntityDoor | undefined;
17
- /**
18
- * Helper function to get the position that a player will enter a room at.
19
- *
20
- * When players enter a room, they do not appear exactly on the location of the door, because then
21
- * they would immediately collide with the loading zone. Instead, they are offset by a certain
22
- * amount of units.
23
- */
24
- export declare function getDoorEnterPosition(door: GridEntityDoor): Vector;
25
- /**
26
- * Helper function to help calculate the position that a player will enter a room at.
27
- *
28
- * When players enter a room, they do not appear exactly on the location of the door, because then
29
- * they would immediately collide with the loading zone. Instead, they are offset by a certain
30
- * amount of units.
31
- */
32
- export declare function getDoorEnterPositionOffset(doorSlot: DoorSlot): Vector;
33
- /** Helper function to get the possible door slots that can exist for a given room shape. */
34
- export declare function getDoorSlotsForRoomShape(roomShape: RoomShape): ReadonlySet<DoorSlot>;
35
- /**
36
- * Helper function to get all of the doors in the room. By default, it will return every door. You
37
- * can optionally specify one or more room types to return only the doors that match the specified
38
- * room types.
39
- */
40
- export declare function getDoors(...roomTypes: RoomType[]): GridEntityDoor[];
41
- /**
42
- * Helper function to get all of the doors in the room that lead to the provided room index.
43
- *
44
- * This function is variadic, meaning that you can specify N arguments to return all of the doors
45
- * that match any of the N room grid indexes.
46
- */
47
- export declare function getDoorsToRoomIndex(...roomGridIndex: int[]): GridEntityDoor[];
48
- export declare function getRepentanceDoor(): GridEntityDoor | undefined;
49
- /** Helper function to find unused door slots in the room that can be used to make custom doors. */
50
- export declare function getUnusedDoorSlots(): DoorSlot[];
51
- export declare function isAngelRoomDoor(door: GridEntityDoor): boolean;
52
- export declare function isDevilRoomDoor(door: GridEntityDoor): boolean;
53
- /** Helper function to see if a door slot could exist for a given room shape. */
54
- export declare function isDoorSlotInRoomShape(doorSlot: DoorSlot, roomShape: RoomShape): boolean;
55
- /**
56
- * This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
57
- * to spend one key to open it. It has a sprite filename of "gfx/grid/Door_Downpour.anm2".
58
- */
59
- export declare function isDoorToDownpour(door: GridEntityDoor): boolean;
60
- /**
61
- * This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
62
- * to spend two hearts to open it. It has a sprite filename of "gfx/grid/Door_Mausoleum.anm2".
63
- */
64
- export declare function isDoorToMausoleum(door: GridEntityDoor): boolean;
65
- /**
66
- * This refers to the "strange door" located on the first room of Depths 2. You open it with either
67
- * a Polaroid or a Negative. It has a sprite filename of "gfx/grid/Door_Mausoleum_Alt.anm2".
68
- */
69
- export declare function isDoorToMausoleumAscent(door: GridEntityDoor): boolean;
70
- /**
71
- * This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
72
- * to spend two bombs to open it. It has a sprite filename of "gfx/grid/Door_Mines.anm2".
73
- */
74
- export declare function isDoorToMines(door: GridEntityDoor): boolean;
75
- /**
76
- * This refers to the Repentance door that spawns after defeating Mom. You open it with the
77
- * completed knife. It has a sprite filename of "gfx/grid/Door_MomsHeart.anm2".
78
- */
79
- export declare function isDoorToMomsHeart(door: GridEntityDoor): boolean;
80
- export declare function isHiddenSecretRoomDoor(door: GridEntityDoor): boolean;
81
- export declare function isRepentanceDoor(door: GridEntityDoor): boolean;
82
- export declare function isSecretRoomDoor(door: GridEntityDoor): boolean;
83
- /**
84
- * Helper function to reset an unlocked door back to a locked state. Doing this is non-trivial
85
- * because in addition to calling the `GridEntityDoor.SetLocked` method, you must also:
86
- *
87
- * - Set the `VisitedCount` of the room's `RoomDescription` to 0.
88
- * - Set the variant to `DoorVariant.DOOR_LOCKED`.
89
- * - Close the door.
90
- */
91
- export declare function lockDoor(door: GridEntityDoor): void;
92
- /**
93
- * For the purposes of this function, doors to Secret Rooms or Super Secret Rooms that have not been
94
- * discovered yet will not be opened.
95
- */
96
- export declare function openAllDoors(): void;
97
- /**
98
- * Use this instead of the `GridEntityDoor.Open` method if you want the door to immediately open
99
- * without an animation.
100
- */
101
- export declare function openDoorFast(door: GridEntityDoor): void;
102
- /**
103
- * Helper function to remove all of the doors in the room. By default, it will remove every door.
104
- * You can optionally specify one or more room types to remove only the doors that match the
105
- * specified room types.
106
- *
107
- * @returns The number of doors removed.
108
- */
109
- export declare function removeAllDoors(...roomTypes: RoomType[]): int;
110
- /** Helper function to remove a single door. */
111
- export declare function removeDoor(door: GridEntityDoor): void;
112
- /**
113
- * Helper function to remove the doors provided.
114
- *
115
- * This function is variadic, meaning that you can specify as many doors as you want to remove.
116
- */
117
- export declare function removeDoors(...doors: GridEntityDoor[]): void;
@@ -1,231 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
5
- local __TS__ArrayFind = ____lualib.__TS__ArrayFind
6
- local ____exports = {}
7
- local ROOM_ENTRY_OFFSET_FROM_DOOR
8
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
- local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
10
- local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
11
- local DoorVariant = ____isaac_2Dtypescript_2Ddefinitions.DoorVariant
12
- local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
13
- local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
14
- local ____cachedClasses = require("cachedClasses")
15
- local game = ____cachedClasses.game
16
- local ____doorSlotFlagToDoorSlot = require("objects.doorSlotFlagToDoorSlot")
17
- local DEFAULT_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DEFAULT_DOOR_SLOT
18
- local DOOR_SLOT_FLAG_TO_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DOOR_SLOT_FLAG_TO_DOOR_SLOT
19
- local ____doorSlotToDirection = require("objects.doorSlotToDirection")
20
- local DOOR_SLOT_TO_DIRECTION = ____doorSlotToDirection.DOOR_SLOT_TO_DIRECTION
21
- local ____roomShapeToDoorSlots = require("objects.roomShapeToDoorSlots")
22
- local ROOM_SHAPE_TO_DOOR_SLOTS = ____roomShapeToDoorSlots.ROOM_SHAPE_TO_DOOR_SLOTS
23
- local ____direction = require("functions.direction")
24
- local directionToVector = ____direction.directionToVector
25
- local ____enums = require("functions.enums")
26
- local getEnumValues = ____enums.getEnumValues
27
- function ____exports.doorSlotToDirection(self, doorSlot)
28
- return DOOR_SLOT_TO_DIRECTION[doorSlot]
29
- end
30
- function ____exports.getDoorEnterPositionOffset(self, doorSlot)
31
- local direction = ____exports.doorSlotToDirection(nil, doorSlot)
32
- local vector = directionToVector(nil, direction)
33
- return vector * ROOM_ENTRY_OFFSET_FROM_DOOR
34
- end
35
- function ____exports.getDoors(self, ...)
36
- local roomTypes = {...}
37
- local room = game:GetRoom()
38
- local roomTypesSet = __TS__New(Set, roomTypes)
39
- local doorSlots = getEnumValues(nil, DoorSlot)
40
- local doors = {}
41
- for ____, doorSlot in ipairs(doorSlots) do
42
- do
43
- local door = room:GetDoor(doorSlot)
44
- if door == nil then
45
- goto __continue15
46
- end
47
- if roomTypesSet.size == 0 or roomTypesSet:has(door.TargetRoomType) then
48
- doors[#doors + 1] = door
49
- end
50
- end
51
- ::__continue15::
52
- end
53
- return doors
54
- end
55
- function ____exports.isRepentanceDoor(self, door)
56
- return door.TargetRoomIndex == GridRoom.SECRET_EXIT
57
- end
58
- function ____exports.isSecretRoomDoor(self, door)
59
- local sprite = door:GetSprite()
60
- local filename = sprite:GetFilename()
61
- return filename == "gfx/grid/Door_08_HoleInWall.anm2"
62
- end
63
- function ____exports.removeDoor(self, door)
64
- local room = game:GetRoom()
65
- room:RemoveDoor(door.Slot)
66
- end
67
- function ____exports.removeDoors(self, ...)
68
- local doors = {...}
69
- for ____, door in ipairs(doors) do
70
- ____exports.removeDoor(nil, door)
71
- end
72
- end
73
- ROOM_ENTRY_OFFSET_FROM_DOOR = 40
74
- function ____exports.closeAllDoors(self)
75
- for ____, door in ipairs(____exports.getDoors(nil)) do
76
- door:Close(true)
77
- end
78
- end
79
- function ____exports.closeDoorFast(self, door)
80
- door.State = DoorState.CLOSED
81
- local sprite = door:GetSprite()
82
- sprite:Play("Closed", true)
83
- end
84
- function ____exports.doorSlotFlagToDoorSlot(self, doorSlotFlag)
85
- local doorSlot = DOOR_SLOT_FLAG_TO_DOOR_SLOT[doorSlotFlag]
86
- return doorSlot == nil and DEFAULT_DOOR_SLOT or doorSlot
87
- end
88
- function ____exports.getAngelRoomDoor(self)
89
- local angelRoomDoors = ____exports.getDoors(nil, RoomType.ANGEL)
90
- local ____temp_0
91
- if #angelRoomDoors == 0 then
92
- ____temp_0 = nil
93
- else
94
- ____temp_0 = angelRoomDoors[1]
95
- end
96
- return ____temp_0
97
- end
98
- function ____exports.getDevilRoomDoor(self)
99
- local devilRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL)
100
- local ____temp_1
101
- if #devilRoomDoors == 0 then
102
- ____temp_1 = nil
103
- else
104
- ____temp_1 = devilRoomDoors[1]
105
- end
106
- return ____temp_1
107
- end
108
- function ____exports.getDevilRoomOrAngelRoomDoor(self)
109
- local devilRoomOrAngelRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL, RoomType.ANGEL)
110
- local ____temp_2
111
- if #devilRoomOrAngelRoomDoors == 0 then
112
- ____temp_2 = nil
113
- else
114
- ____temp_2 = devilRoomOrAngelRoomDoors[1]
115
- end
116
- return ____temp_2
117
- end
118
- function ____exports.getDoorEnterPosition(self, door)
119
- local offset = ____exports.getDoorEnterPositionOffset(nil, door.Slot)
120
- return door.Position + offset
121
- end
122
- function ____exports.getDoorSlotsForRoomShape(self, roomShape)
123
- local doorSlots = ROOM_SHAPE_TO_DOOR_SLOTS[roomShape]
124
- return doorSlots == nil and __TS__New(Set) or doorSlots
125
- end
126
- function ____exports.getDoorsToRoomIndex(self, ...)
127
- local roomGridIndex = {...}
128
- local roomGridIndexesSet = __TS__New(Set, roomGridIndex)
129
- local doors = ____exports.getDoors(nil)
130
- return __TS__ArrayFilter(
131
- doors,
132
- function(____, door) return roomGridIndexesSet:has(door.TargetRoomIndex) end
133
- )
134
- end
135
- function ____exports.getRepentanceDoor(self)
136
- local doors = ____exports.getDoors(nil)
137
- return __TS__ArrayFind(
138
- doors,
139
- function(____, door) return ____exports.isRepentanceDoor(nil, door) end
140
- )
141
- end
142
- function ____exports.getUnusedDoorSlots(self)
143
- local room = game:GetRoom()
144
- local doorSlots = getEnumValues(nil, DoorSlot)
145
- return __TS__ArrayFilter(
146
- doorSlots,
147
- function(____, doorSlot) return room:IsDoorSlotAllowed(doorSlot) and room:GetDoor(doorSlot) == nil end
148
- )
149
- end
150
- function ____exports.isAngelRoomDoor(self, door)
151
- return door.TargetRoomType == RoomType.ANGEL
152
- end
153
- function ____exports.isDevilRoomDoor(self, door)
154
- return door.TargetRoomType == RoomType.DEVIL
155
- end
156
- function ____exports.isDoorSlotInRoomShape(self, doorSlot, roomShape)
157
- local doorSlots = ____exports.getDoorSlotsForRoomShape(nil, roomShape)
158
- return doorSlots:has(doorSlot)
159
- end
160
- function ____exports.isDoorToDownpour(self, door)
161
- if not ____exports.isRepentanceDoor(nil, door) then
162
- return false
163
- end
164
- local sprite = door:GetSprite()
165
- local filename = sprite:GetFilename()
166
- return filename == "gfx/grid/Door_Downpour.anm2"
167
- end
168
- function ____exports.isDoorToMausoleum(self, door)
169
- if not ____exports.isRepentanceDoor(nil, door) then
170
- return false
171
- end
172
- local sprite = door:GetSprite()
173
- local filename = sprite:GetFilename()
174
- return filename == "gfx/grid/Door_Mausoleum.anm2"
175
- end
176
- function ____exports.isDoorToMausoleumAscent(self, door)
177
- if not ____exports.isRepentanceDoor(nil, door) then
178
- return false
179
- end
180
- local sprite = door:GetSprite()
181
- local filename = sprite:GetFilename()
182
- return filename == "gfx/grid/Door_Mausoleum_Alt.anm2"
183
- end
184
- function ____exports.isDoorToMines(self, door)
185
- if not ____exports.isRepentanceDoor(nil, door) then
186
- return false
187
- end
188
- local sprite = door:GetSprite()
189
- local filename = sprite:GetFilename()
190
- return filename == "gfx/grid/Door_Mines.anm2"
191
- end
192
- function ____exports.isDoorToMomsHeart(self, door)
193
- if not ____exports.isRepentanceDoor(nil, door) then
194
- return false
195
- end
196
- local sprite = door:GetSprite()
197
- local filename = sprite:GetFilename()
198
- return filename == "gfx/grid/Door_MomsHeart.anm2"
199
- end
200
- function ____exports.isHiddenSecretRoomDoor(self, door)
201
- local sprite = door:GetSprite()
202
- local animation = sprite:GetAnimation()
203
- return ____exports.isSecretRoomDoor(nil, door) and animation == "Hidden"
204
- end
205
- function ____exports.lockDoor(self, door)
206
- local level = game:GetLevel()
207
- local roomDescriptor = level:GetRoomByIdx(door.TargetRoomIndex)
208
- roomDescriptor.VisitedCount = 0
209
- door:SetVariant(DoorVariant.LOCKED)
210
- door:SetLocked(true)
211
- door:Close(true)
212
- end
213
- function ____exports.openAllDoors(self)
214
- for ____, door in ipairs(____exports.getDoors(nil)) do
215
- door:Open()
216
- end
217
- end
218
- function ____exports.openDoorFast(self, door)
219
- door.State = DoorState.OPEN
220
- local sprite = door:GetSprite()
221
- sprite:Play("Opened", true)
222
- end
223
- function ____exports.removeAllDoors(self, ...)
224
- local doors = ____exports.getDoors(nil, ...)
225
- ____exports.removeDoors(
226
- nil,
227
- table.unpack(doors)
228
- )
229
- return #doors
230
- end
231
- return ____exports