isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -33
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local Set = ____lualib.Set
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local ____exports = {}
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local copiedObjectIsTable, copiedObjectHasKeyAndValueString, copiedTableHasKeyAndValueNumber, copiedTableDoesNotCoerceTypes, copiedObjectHasNoReferencesForPrimitivesForward, copiedObjectHasNoReferencesForPrimitivesBackward, copiedObjectHasNoReferencesForArray, copiedObjectHasChildObject, copiedMapIsMap, copiedMapHasValue, copiedSetIsSet, copiedSetHasValue, copiedMapHasChildMap, copiedDefaultMapHasChildDefaultMap, copiedDefaultMapHasBrand
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local ____DefaultMap = require("classes.DefaultMap")
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error("The copied object did not have a key of: " .. keyToLookFor)
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function copiedTableHasKeyAndValueNumber(self)
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function copiedTableDoesNotCoerceTypes(self)
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error("The copied object had a string key of: " .. keyString)
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end
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function copiedObjectHasNoReferencesForPrimitivesForward(self)
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local newObject = newTable
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function copiedObjectHasNoReferencesForPrimitivesBackward(self)
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if oldObject.abc == newObject.abc then
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error("The copied object has the same point to the child array.")
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end
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error("The copied object does not have an equal array.")
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end
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local ____oldObject_abc_0, ____1_1 = oldObject.abc, 1
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____oldObject_abc_0[____1_1] = ____oldObject_abc_0[____1_1] + 1
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if arrayEquals(nil, oldObject.abc, newObject.abc) then
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error("The copied object has an equal array after a modification to the old array.")
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end
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local ____oldObject_abc_2, ____1_3 = oldObject.abc, 1
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____oldObject_abc_2[____1_3] = ____oldObject_abc_2[____1_3] - 1
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local ____newObject_abc_4, ____1_5 = newObject.abc, 1
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____newObject_abc_4[____1_5] = ____newObject_abc_4[____1_5] + 1
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if arrayEquals(nil, oldObject.abc, newObject.abc) then
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error("The copied object has an equal array after a modification to the new array.")
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end
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local ____newObject_abc_6, ____1_7 = newObject.abc, 1
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____newObject_abc_6[____1_7] = ____newObject_abc_6[____1_7] - 1
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end
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function copiedObjectHasChildObject(self)
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local childObjectIndex = "abc"
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local keyToLookFor = "def"
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local valueToLookFor = "ghi"
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local oldObject = {abc = {def = valueToLookFor}}
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local newTable = deepCopy(nil, oldObject)
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local newObject = newTable
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local childObject = newObject[childObjectIndex]
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if childObject == nil then
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error("Failed to find the child object at index: " .. childObjectIndex)
|
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|
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end
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if childObjectType ~= "table" then
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error("The copied child object was not a table.")
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|
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end
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|
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local value = childObject[keyToLookFor]
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|
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if value == nil then
|
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error("The child object did not have a key of: " .. keyToLookFor)
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|
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end
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|
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|
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local valueType = type(value)
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|
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if valueType ~= "string" then
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|
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error("The child object value had a type of: " .. valueType)
|
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|
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end
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|
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if value ~= valueToLookFor then
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error("The child object value was: " .. valueToLookFor)
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|
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end
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164
|
-
end
|
|
165
|
-
function copiedMapIsMap(self)
|
|
166
|
-
local keyToLookFor = "abc"
|
|
167
|
-
local valueToLookFor = "def"
|
|
168
|
-
local oldMap = __TS__New(Map)
|
|
169
|
-
oldMap:set(keyToLookFor, valueToLookFor)
|
|
170
|
-
local newObject = deepCopy(nil, oldMap)
|
|
171
|
-
local newMap = newObject
|
|
172
|
-
local newMapType = type(newMap)
|
|
173
|
-
if newMapType ~= "table" then
|
|
174
|
-
error("The copied Map was not a table.")
|
|
175
|
-
end
|
|
176
|
-
if not __TS__InstanceOf(newMap, Map) then
|
|
177
|
-
error("The copied Map was not a Map.")
|
|
178
|
-
end
|
|
179
|
-
end
|
|
180
|
-
function copiedMapHasValue(self)
|
|
181
|
-
local keyToLookFor = "abc"
|
|
182
|
-
local valueToLookFor = "def"
|
|
183
|
-
local oldMap = __TS__New(Map)
|
|
184
|
-
oldMap:set(keyToLookFor, valueToLookFor)
|
|
185
|
-
local newTable = deepCopy(nil, oldMap)
|
|
186
|
-
local newMap = newTable
|
|
187
|
-
local value = newMap:get(keyToLookFor)
|
|
188
|
-
if value == nil then
|
|
189
|
-
error("The copied Map did not have a key of: " .. keyToLookFor)
|
|
190
|
-
end
|
|
191
|
-
if value ~= valueToLookFor then
|
|
192
|
-
error("The copied Map did not have a value of: " .. valueToLookFor)
|
|
193
|
-
end
|
|
194
|
-
end
|
|
195
|
-
function copiedSetIsSet(self)
|
|
196
|
-
local valueToLookFor = "abc"
|
|
197
|
-
local oldSet = __TS__New(Set)
|
|
198
|
-
oldSet:add(valueToLookFor)
|
|
199
|
-
local newTable = deepCopy(nil, oldSet)
|
|
200
|
-
local newSet = newTable
|
|
201
|
-
local newSetType = type(newSet)
|
|
202
|
-
if newSetType ~= "table" then
|
|
203
|
-
error("The copied Set was not a table.")
|
|
204
|
-
end
|
|
205
|
-
if not __TS__InstanceOf(newSet, Set) then
|
|
206
|
-
error("The copied Set was not a Map.")
|
|
207
|
-
end
|
|
208
|
-
end
|
|
209
|
-
function copiedSetHasValue(self)
|
|
210
|
-
local valueToLookFor = "abc"
|
|
211
|
-
local oldSet = __TS__New(Set)
|
|
212
|
-
oldSet:add(valueToLookFor)
|
|
213
|
-
local newTable = deepCopy(nil, oldSet)
|
|
214
|
-
local newSet = newTable
|
|
215
|
-
local hasValue = newSet:has(valueToLookFor)
|
|
216
|
-
if not hasValue then
|
|
217
|
-
error("The copied Set did not have a value of: " .. valueToLookFor)
|
|
218
|
-
end
|
|
219
|
-
end
|
|
220
|
-
function copiedMapHasChildMap(self)
|
|
221
|
-
local childMapKey = 123
|
|
222
|
-
local childMapValue = 456
|
|
223
|
-
local oldChildMap = __TS__New(Map)
|
|
224
|
-
oldChildMap:set(childMapKey, childMapValue)
|
|
225
|
-
local keyToLookFor = "abc"
|
|
226
|
-
local oldMap = __TS__New(Map)
|
|
227
|
-
oldMap:set(keyToLookFor, oldChildMap)
|
|
228
|
-
local newTable = deepCopy(nil, oldMap)
|
|
229
|
-
local newMap = newTable
|
|
230
|
-
local newChildMap = newMap:get(keyToLookFor)
|
|
231
|
-
if newChildMap == nil then
|
|
232
|
-
error("The copied Map did not have a child map at key: " .. keyToLookFor)
|
|
233
|
-
end
|
|
234
|
-
local newChildMapType = type(newChildMap)
|
|
235
|
-
if newChildMapType ~= "table" then
|
|
236
|
-
error("The copied child Map had a type of: " .. newChildMapType)
|
|
237
|
-
end
|
|
238
|
-
if not __TS__InstanceOf(newChildMap, Map) then
|
|
239
|
-
error("The copied child Map was not a Map.")
|
|
240
|
-
end
|
|
241
|
-
local value = newChildMap:get(childMapKey)
|
|
242
|
-
if value == nil then
|
|
243
|
-
error("The copied child Map did not have a key of: " .. tostring(childMapKey))
|
|
244
|
-
end
|
|
245
|
-
if value ~= childMapValue then
|
|
246
|
-
error("The copied child Map did not have a value of: " .. tostring(childMapValue))
|
|
247
|
-
end
|
|
248
|
-
end
|
|
249
|
-
function copiedDefaultMapHasChildDefaultMap(self)
|
|
250
|
-
local parentMapKey = "abc"
|
|
251
|
-
local childMapKey1 = 123
|
|
252
|
-
local childMapKey2 = 456
|
|
253
|
-
local childMapDefaultValue = 1
|
|
254
|
-
local childMapCustomValue = 2
|
|
255
|
-
local oldParentMap = __TS__New(
|
|
256
|
-
DefaultMap,
|
|
257
|
-
function() return __TS__New(DefaultMap, childMapDefaultValue) end
|
|
258
|
-
)
|
|
259
|
-
local oldChildMap = oldParentMap:getAndSetDefault(parentMapKey)
|
|
260
|
-
oldChildMap:getAndSetDefault(childMapKey1)
|
|
261
|
-
oldChildMap:set(childMapKey2, childMapCustomValue)
|
|
262
|
-
local newTable = deepCopy(nil, oldParentMap)
|
|
263
|
-
local newParentMap = newTable
|
|
264
|
-
local newChildMap = newParentMap:get(parentMapKey)
|
|
265
|
-
if newChildMap == nil then
|
|
266
|
-
error("The copied DefaultMap did not have a child map at key: " .. parentMapKey)
|
|
267
|
-
end
|
|
268
|
-
local newChildMapType = type(newChildMap)
|
|
269
|
-
if newChildMapType ~= "table" then
|
|
270
|
-
error("The copied child DefaultMap had a type of: " .. newChildMapType)
|
|
271
|
-
end
|
|
272
|
-
if not __TS__InstanceOf(newChildMap, DefaultMap) then
|
|
273
|
-
error("The copied child DefaultMap was not a DefaultMap.")
|
|
274
|
-
end
|
|
275
|
-
local newChildMapValue1 = newChildMap:get(childMapKey1)
|
|
276
|
-
if newChildMapValue1 == nil then
|
|
277
|
-
error("The copied child DefaultMap did not have a key of: " .. tostring(childMapKey1))
|
|
278
|
-
end
|
|
279
|
-
if newChildMapValue1 ~= childMapDefaultValue then
|
|
280
|
-
error("The copied child Map did not have a default value of: " .. tostring(childMapDefaultValue))
|
|
281
|
-
end
|
|
282
|
-
local newChildMapValue2 = newChildMap:get(childMapKey2)
|
|
283
|
-
if newChildMapValue2 == nil then
|
|
284
|
-
error("The copied child DefaultMap did not have a key of: " .. tostring(childMapKey2))
|
|
285
|
-
end
|
|
286
|
-
if newChildMapValue2 ~= childMapCustomValue then
|
|
287
|
-
error("The copied child Map did not have a custom value of: " .. tostring(childMapCustomValue))
|
|
288
|
-
end
|
|
289
|
-
end
|
|
290
|
-
function copiedDefaultMapHasBrand(self)
|
|
291
|
-
local oldDefaultValue = "foo"
|
|
292
|
-
local oldDefaultMap = __TS__New(DefaultMap, oldDefaultValue)
|
|
293
|
-
local newTable = deepCopy(nil, oldDefaultMap, SerializationType.SERIALIZE)
|
|
294
|
-
if not (newTable[SerializationBrand.DEFAULT_MAP] ~= nil) then
|
|
295
|
-
error("The copied DefaultMap does not have the brand: " .. SerializationBrand.DEFAULT_MAP)
|
|
296
|
-
end
|
|
297
|
-
end
|
|
298
|
-
function ____exports.deepCopyTests(self)
|
|
299
|
-
copiedObjectIsTable(nil)
|
|
300
|
-
copiedObjectHasKeyAndValueString(nil)
|
|
301
|
-
copiedTableHasKeyAndValueNumber(nil)
|
|
302
|
-
copiedTableDoesNotCoerceTypes(nil)
|
|
303
|
-
copiedObjectHasNoReferencesForPrimitivesForward(nil)
|
|
304
|
-
copiedObjectHasNoReferencesForPrimitivesBackward(nil)
|
|
305
|
-
copiedObjectHasNoReferencesForArray(nil)
|
|
306
|
-
copiedObjectHasChildObject(nil)
|
|
307
|
-
copiedMapIsMap(nil)
|
|
308
|
-
copiedMapHasValue(nil)
|
|
309
|
-
copiedSetIsSet(nil)
|
|
310
|
-
copiedSetHasValue(nil)
|
|
311
|
-
copiedMapHasChildMap(nil)
|
|
312
|
-
copiedDefaultMapHasChildDefaultMap(nil)
|
|
313
|
-
copiedDefaultMapHasBrand(nil)
|
|
314
|
-
log("All deep copy tests passed!")
|
|
315
|
-
end
|
|
316
|
-
return ____exports
|
package/functions/direction.d.ts
DELETED
|
@@ -1,4 +0,0 @@
|
|
|
1
|
-
import { Direction } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function directionToDegrees(direction: Direction): int;
|
|
3
|
-
export declare function directionToVector(direction: Direction): Vector;
|
|
4
|
-
export declare function getDirectionName(direction: Direction): string | undefined;
|
package/functions/direction.lua
DELETED
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____directionNames = require("objects.directionNames")
|
|
3
|
-
local DIRECTION_NAMES = ____directionNames.DIRECTION_NAMES
|
|
4
|
-
local ____directionToDegrees = require("objects.directionToDegrees")
|
|
5
|
-
local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
|
|
6
|
-
local ____directionToVector = require("objects.directionToVector")
|
|
7
|
-
local DIRECTION_TO_VECTOR = ____directionToVector.DIRECTION_TO_VECTOR
|
|
8
|
-
function ____exports.directionToDegrees(self, direction)
|
|
9
|
-
return DIRECTION_TO_DEGREES[direction]
|
|
10
|
-
end
|
|
11
|
-
function ____exports.directionToVector(self, direction)
|
|
12
|
-
return DIRECTION_TO_VECTOR[direction]
|
|
13
|
-
end
|
|
14
|
-
function ____exports.getDirectionName(self, direction)
|
|
15
|
-
return DIRECTION_NAMES[direction]
|
|
16
|
-
end
|
|
17
|
-
return ____exports
|
package/functions/doors.d.ts
DELETED
|
@@ -1,117 +0,0 @@
|
|
|
1
|
-
import { Direction, DoorSlot, DoorSlotFlag, RoomShape, RoomType } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function closeAllDoors(): void;
|
|
3
|
-
/**
|
|
4
|
-
* Use this instead of the `GridEntityDoor.Close` method if you want the door to immediately close
|
|
5
|
-
* without an animation.
|
|
6
|
-
*/
|
|
7
|
-
export declare function closeDoorFast(door: GridEntityDoor): void;
|
|
8
|
-
export declare function doorSlotFlagToDoorSlot(doorSlotFlag: DoorSlotFlag): DoorSlot;
|
|
9
|
-
export declare function doorSlotToDirection(doorSlot: DoorSlot): Direction;
|
|
10
|
-
export declare function getAngelRoomDoor(): GridEntityDoor | undefined;
|
|
11
|
-
export declare function getDevilRoomDoor(): GridEntityDoor | undefined;
|
|
12
|
-
/**
|
|
13
|
-
* If there is both a Devil Room and an Angel Room door, this function will return door with the
|
|
14
|
-
* lowest slot number.
|
|
15
|
-
*/
|
|
16
|
-
export declare function getDevilRoomOrAngelRoomDoor(): GridEntityDoor | undefined;
|
|
17
|
-
/**
|
|
18
|
-
* Helper function to get the position that a player will enter a room at.
|
|
19
|
-
*
|
|
20
|
-
* When players enter a room, they do not appear exactly on the location of the door, because then
|
|
21
|
-
* they would immediately collide with the loading zone. Instead, they are offset by a certain
|
|
22
|
-
* amount of units.
|
|
23
|
-
*/
|
|
24
|
-
export declare function getDoorEnterPosition(door: GridEntityDoor): Vector;
|
|
25
|
-
/**
|
|
26
|
-
* Helper function to help calculate the position that a player will enter a room at.
|
|
27
|
-
*
|
|
28
|
-
* When players enter a room, they do not appear exactly on the location of the door, because then
|
|
29
|
-
* they would immediately collide with the loading zone. Instead, they are offset by a certain
|
|
30
|
-
* amount of units.
|
|
31
|
-
*/
|
|
32
|
-
export declare function getDoorEnterPositionOffset(doorSlot: DoorSlot): Vector;
|
|
33
|
-
/** Helper function to get the possible door slots that can exist for a given room shape. */
|
|
34
|
-
export declare function getDoorSlotsForRoomShape(roomShape: RoomShape): ReadonlySet<DoorSlot>;
|
|
35
|
-
/**
|
|
36
|
-
* Helper function to get all of the doors in the room. By default, it will return every door. You
|
|
37
|
-
* can optionally specify one or more room types to return only the doors that match the specified
|
|
38
|
-
* room types.
|
|
39
|
-
*/
|
|
40
|
-
export declare function getDoors(...roomTypes: RoomType[]): GridEntityDoor[];
|
|
41
|
-
/**
|
|
42
|
-
* Helper function to get all of the doors in the room that lead to the provided room index.
|
|
43
|
-
*
|
|
44
|
-
* This function is variadic, meaning that you can specify N arguments to return all of the doors
|
|
45
|
-
* that match any of the N room grid indexes.
|
|
46
|
-
*/
|
|
47
|
-
export declare function getDoorsToRoomIndex(...roomGridIndex: int[]): GridEntityDoor[];
|
|
48
|
-
export declare function getRepentanceDoor(): GridEntityDoor | undefined;
|
|
49
|
-
/** Helper function to find unused door slots in the room that can be used to make custom doors. */
|
|
50
|
-
export declare function getUnusedDoorSlots(): DoorSlot[];
|
|
51
|
-
export declare function isAngelRoomDoor(door: GridEntityDoor): boolean;
|
|
52
|
-
export declare function isDevilRoomDoor(door: GridEntityDoor): boolean;
|
|
53
|
-
/** Helper function to see if a door slot could exist for a given room shape. */
|
|
54
|
-
export declare function isDoorSlotInRoomShape(doorSlot: DoorSlot, roomShape: RoomShape): boolean;
|
|
55
|
-
/**
|
|
56
|
-
* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
|
57
|
-
* to spend one key to open it. It has a sprite filename of "gfx/grid/Door_Downpour.anm2".
|
|
58
|
-
*/
|
|
59
|
-
export declare function isDoorToDownpour(door: GridEntityDoor): boolean;
|
|
60
|
-
/**
|
|
61
|
-
* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
|
62
|
-
* to spend two hearts to open it. It has a sprite filename of "gfx/grid/Door_Mausoleum.anm2".
|
|
63
|
-
*/
|
|
64
|
-
export declare function isDoorToMausoleum(door: GridEntityDoor): boolean;
|
|
65
|
-
/**
|
|
66
|
-
* This refers to the "strange door" located on the first room of Depths 2. You open it with either
|
|
67
|
-
* a Polaroid or a Negative. It has a sprite filename of "gfx/grid/Door_Mausoleum_Alt.anm2".
|
|
68
|
-
*/
|
|
69
|
-
export declare function isDoorToMausoleumAscent(door: GridEntityDoor): boolean;
|
|
70
|
-
/**
|
|
71
|
-
* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
|
72
|
-
* to spend two bombs to open it. It has a sprite filename of "gfx/grid/Door_Mines.anm2".
|
|
73
|
-
*/
|
|
74
|
-
export declare function isDoorToMines(door: GridEntityDoor): boolean;
|
|
75
|
-
/**
|
|
76
|
-
* This refers to the Repentance door that spawns after defeating Mom. You open it with the
|
|
77
|
-
* completed knife. It has a sprite filename of "gfx/grid/Door_MomsHeart.anm2".
|
|
78
|
-
*/
|
|
79
|
-
export declare function isDoorToMomsHeart(door: GridEntityDoor): boolean;
|
|
80
|
-
export declare function isHiddenSecretRoomDoor(door: GridEntityDoor): boolean;
|
|
81
|
-
export declare function isRepentanceDoor(door: GridEntityDoor): boolean;
|
|
82
|
-
export declare function isSecretRoomDoor(door: GridEntityDoor): boolean;
|
|
83
|
-
/**
|
|
84
|
-
* Helper function to reset an unlocked door back to a locked state. Doing this is non-trivial
|
|
85
|
-
* because in addition to calling the `GridEntityDoor.SetLocked` method, you must also:
|
|
86
|
-
*
|
|
87
|
-
* - Set the `VisitedCount` of the room's `RoomDescription` to 0.
|
|
88
|
-
* - Set the variant to `DoorVariant.DOOR_LOCKED`.
|
|
89
|
-
* - Close the door.
|
|
90
|
-
*/
|
|
91
|
-
export declare function lockDoor(door: GridEntityDoor): void;
|
|
92
|
-
/**
|
|
93
|
-
* For the purposes of this function, doors to Secret Rooms or Super Secret Rooms that have not been
|
|
94
|
-
* discovered yet will not be opened.
|
|
95
|
-
*/
|
|
96
|
-
export declare function openAllDoors(): void;
|
|
97
|
-
/**
|
|
98
|
-
* Use this instead of the `GridEntityDoor.Open` method if you want the door to immediately open
|
|
99
|
-
* without an animation.
|
|
100
|
-
*/
|
|
101
|
-
export declare function openDoorFast(door: GridEntityDoor): void;
|
|
102
|
-
/**
|
|
103
|
-
* Helper function to remove all of the doors in the room. By default, it will remove every door.
|
|
104
|
-
* You can optionally specify one or more room types to remove only the doors that match the
|
|
105
|
-
* specified room types.
|
|
106
|
-
*
|
|
107
|
-
* @returns The number of doors removed.
|
|
108
|
-
*/
|
|
109
|
-
export declare function removeAllDoors(...roomTypes: RoomType[]): int;
|
|
110
|
-
/** Helper function to remove a single door. */
|
|
111
|
-
export declare function removeDoor(door: GridEntityDoor): void;
|
|
112
|
-
/**
|
|
113
|
-
* Helper function to remove the doors provided.
|
|
114
|
-
*
|
|
115
|
-
* This function is variadic, meaning that you can specify as many doors as you want to remove.
|
|
116
|
-
*/
|
|
117
|
-
export declare function removeDoors(...doors: GridEntityDoor[]): void;
|
package/functions/doors.lua
DELETED
|
@@ -1,231 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
5
|
-
local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local ROOM_ENTRY_OFFSET_FROM_DOOR
|
|
8
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
-
local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
|
|
10
|
-
local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
|
|
11
|
-
local DoorVariant = ____isaac_2Dtypescript_2Ddefinitions.DoorVariant
|
|
12
|
-
local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
|
|
13
|
-
local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
14
|
-
local ____cachedClasses = require("cachedClasses")
|
|
15
|
-
local game = ____cachedClasses.game
|
|
16
|
-
local ____doorSlotFlagToDoorSlot = require("objects.doorSlotFlagToDoorSlot")
|
|
17
|
-
local DEFAULT_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DEFAULT_DOOR_SLOT
|
|
18
|
-
local DOOR_SLOT_FLAG_TO_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DOOR_SLOT_FLAG_TO_DOOR_SLOT
|
|
19
|
-
local ____doorSlotToDirection = require("objects.doorSlotToDirection")
|
|
20
|
-
local DOOR_SLOT_TO_DIRECTION = ____doorSlotToDirection.DOOR_SLOT_TO_DIRECTION
|
|
21
|
-
local ____roomShapeToDoorSlots = require("objects.roomShapeToDoorSlots")
|
|
22
|
-
local ROOM_SHAPE_TO_DOOR_SLOTS = ____roomShapeToDoorSlots.ROOM_SHAPE_TO_DOOR_SLOTS
|
|
23
|
-
local ____direction = require("functions.direction")
|
|
24
|
-
local directionToVector = ____direction.directionToVector
|
|
25
|
-
local ____enums = require("functions.enums")
|
|
26
|
-
local getEnumValues = ____enums.getEnumValues
|
|
27
|
-
function ____exports.doorSlotToDirection(self, doorSlot)
|
|
28
|
-
return DOOR_SLOT_TO_DIRECTION[doorSlot]
|
|
29
|
-
end
|
|
30
|
-
function ____exports.getDoorEnterPositionOffset(self, doorSlot)
|
|
31
|
-
local direction = ____exports.doorSlotToDirection(nil, doorSlot)
|
|
32
|
-
local vector = directionToVector(nil, direction)
|
|
33
|
-
return vector * ROOM_ENTRY_OFFSET_FROM_DOOR
|
|
34
|
-
end
|
|
35
|
-
function ____exports.getDoors(self, ...)
|
|
36
|
-
local roomTypes = {...}
|
|
37
|
-
local room = game:GetRoom()
|
|
38
|
-
local roomTypesSet = __TS__New(Set, roomTypes)
|
|
39
|
-
local doorSlots = getEnumValues(nil, DoorSlot)
|
|
40
|
-
local doors = {}
|
|
41
|
-
for ____, doorSlot in ipairs(doorSlots) do
|
|
42
|
-
do
|
|
43
|
-
local door = room:GetDoor(doorSlot)
|
|
44
|
-
if door == nil then
|
|
45
|
-
goto __continue15
|
|
46
|
-
end
|
|
47
|
-
if roomTypesSet.size == 0 or roomTypesSet:has(door.TargetRoomType) then
|
|
48
|
-
doors[#doors + 1] = door
|
|
49
|
-
end
|
|
50
|
-
end
|
|
51
|
-
::__continue15::
|
|
52
|
-
end
|
|
53
|
-
return doors
|
|
54
|
-
end
|
|
55
|
-
function ____exports.isRepentanceDoor(self, door)
|
|
56
|
-
return door.TargetRoomIndex == GridRoom.SECRET_EXIT
|
|
57
|
-
end
|
|
58
|
-
function ____exports.isSecretRoomDoor(self, door)
|
|
59
|
-
local sprite = door:GetSprite()
|
|
60
|
-
local filename = sprite:GetFilename()
|
|
61
|
-
return filename == "gfx/grid/Door_08_HoleInWall.anm2"
|
|
62
|
-
end
|
|
63
|
-
function ____exports.removeDoor(self, door)
|
|
64
|
-
local room = game:GetRoom()
|
|
65
|
-
room:RemoveDoor(door.Slot)
|
|
66
|
-
end
|
|
67
|
-
function ____exports.removeDoors(self, ...)
|
|
68
|
-
local doors = {...}
|
|
69
|
-
for ____, door in ipairs(doors) do
|
|
70
|
-
____exports.removeDoor(nil, door)
|
|
71
|
-
end
|
|
72
|
-
end
|
|
73
|
-
ROOM_ENTRY_OFFSET_FROM_DOOR = 40
|
|
74
|
-
function ____exports.closeAllDoors(self)
|
|
75
|
-
for ____, door in ipairs(____exports.getDoors(nil)) do
|
|
76
|
-
door:Close(true)
|
|
77
|
-
end
|
|
78
|
-
end
|
|
79
|
-
function ____exports.closeDoorFast(self, door)
|
|
80
|
-
door.State = DoorState.CLOSED
|
|
81
|
-
local sprite = door:GetSprite()
|
|
82
|
-
sprite:Play("Closed", true)
|
|
83
|
-
end
|
|
84
|
-
function ____exports.doorSlotFlagToDoorSlot(self, doorSlotFlag)
|
|
85
|
-
local doorSlot = DOOR_SLOT_FLAG_TO_DOOR_SLOT[doorSlotFlag]
|
|
86
|
-
return doorSlot == nil and DEFAULT_DOOR_SLOT or doorSlot
|
|
87
|
-
end
|
|
88
|
-
function ____exports.getAngelRoomDoor(self)
|
|
89
|
-
local angelRoomDoors = ____exports.getDoors(nil, RoomType.ANGEL)
|
|
90
|
-
local ____temp_0
|
|
91
|
-
if #angelRoomDoors == 0 then
|
|
92
|
-
____temp_0 = nil
|
|
93
|
-
else
|
|
94
|
-
____temp_0 = angelRoomDoors[1]
|
|
95
|
-
end
|
|
96
|
-
return ____temp_0
|
|
97
|
-
end
|
|
98
|
-
function ____exports.getDevilRoomDoor(self)
|
|
99
|
-
local devilRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL)
|
|
100
|
-
local ____temp_1
|
|
101
|
-
if #devilRoomDoors == 0 then
|
|
102
|
-
____temp_1 = nil
|
|
103
|
-
else
|
|
104
|
-
____temp_1 = devilRoomDoors[1]
|
|
105
|
-
end
|
|
106
|
-
return ____temp_1
|
|
107
|
-
end
|
|
108
|
-
function ____exports.getDevilRoomOrAngelRoomDoor(self)
|
|
109
|
-
local devilRoomOrAngelRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL, RoomType.ANGEL)
|
|
110
|
-
local ____temp_2
|
|
111
|
-
if #devilRoomOrAngelRoomDoors == 0 then
|
|
112
|
-
____temp_2 = nil
|
|
113
|
-
else
|
|
114
|
-
____temp_2 = devilRoomOrAngelRoomDoors[1]
|
|
115
|
-
end
|
|
116
|
-
return ____temp_2
|
|
117
|
-
end
|
|
118
|
-
function ____exports.getDoorEnterPosition(self, door)
|
|
119
|
-
local offset = ____exports.getDoorEnterPositionOffset(nil, door.Slot)
|
|
120
|
-
return door.Position + offset
|
|
121
|
-
end
|
|
122
|
-
function ____exports.getDoorSlotsForRoomShape(self, roomShape)
|
|
123
|
-
local doorSlots = ROOM_SHAPE_TO_DOOR_SLOTS[roomShape]
|
|
124
|
-
return doorSlots == nil and __TS__New(Set) or doorSlots
|
|
125
|
-
end
|
|
126
|
-
function ____exports.getDoorsToRoomIndex(self, ...)
|
|
127
|
-
local roomGridIndex = {...}
|
|
128
|
-
local roomGridIndexesSet = __TS__New(Set, roomGridIndex)
|
|
129
|
-
local doors = ____exports.getDoors(nil)
|
|
130
|
-
return __TS__ArrayFilter(
|
|
131
|
-
doors,
|
|
132
|
-
function(____, door) return roomGridIndexesSet:has(door.TargetRoomIndex) end
|
|
133
|
-
)
|
|
134
|
-
end
|
|
135
|
-
function ____exports.getRepentanceDoor(self)
|
|
136
|
-
local doors = ____exports.getDoors(nil)
|
|
137
|
-
return __TS__ArrayFind(
|
|
138
|
-
doors,
|
|
139
|
-
function(____, door) return ____exports.isRepentanceDoor(nil, door) end
|
|
140
|
-
)
|
|
141
|
-
end
|
|
142
|
-
function ____exports.getUnusedDoorSlots(self)
|
|
143
|
-
local room = game:GetRoom()
|
|
144
|
-
local doorSlots = getEnumValues(nil, DoorSlot)
|
|
145
|
-
return __TS__ArrayFilter(
|
|
146
|
-
doorSlots,
|
|
147
|
-
function(____, doorSlot) return room:IsDoorSlotAllowed(doorSlot) and room:GetDoor(doorSlot) == nil end
|
|
148
|
-
)
|
|
149
|
-
end
|
|
150
|
-
function ____exports.isAngelRoomDoor(self, door)
|
|
151
|
-
return door.TargetRoomType == RoomType.ANGEL
|
|
152
|
-
end
|
|
153
|
-
function ____exports.isDevilRoomDoor(self, door)
|
|
154
|
-
return door.TargetRoomType == RoomType.DEVIL
|
|
155
|
-
end
|
|
156
|
-
function ____exports.isDoorSlotInRoomShape(self, doorSlot, roomShape)
|
|
157
|
-
local doorSlots = ____exports.getDoorSlotsForRoomShape(nil, roomShape)
|
|
158
|
-
return doorSlots:has(doorSlot)
|
|
159
|
-
end
|
|
160
|
-
function ____exports.isDoorToDownpour(self, door)
|
|
161
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
162
|
-
return false
|
|
163
|
-
end
|
|
164
|
-
local sprite = door:GetSprite()
|
|
165
|
-
local filename = sprite:GetFilename()
|
|
166
|
-
return filename == "gfx/grid/Door_Downpour.anm2"
|
|
167
|
-
end
|
|
168
|
-
function ____exports.isDoorToMausoleum(self, door)
|
|
169
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
170
|
-
return false
|
|
171
|
-
end
|
|
172
|
-
local sprite = door:GetSprite()
|
|
173
|
-
local filename = sprite:GetFilename()
|
|
174
|
-
return filename == "gfx/grid/Door_Mausoleum.anm2"
|
|
175
|
-
end
|
|
176
|
-
function ____exports.isDoorToMausoleumAscent(self, door)
|
|
177
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
178
|
-
return false
|
|
179
|
-
end
|
|
180
|
-
local sprite = door:GetSprite()
|
|
181
|
-
local filename = sprite:GetFilename()
|
|
182
|
-
return filename == "gfx/grid/Door_Mausoleum_Alt.anm2"
|
|
183
|
-
end
|
|
184
|
-
function ____exports.isDoorToMines(self, door)
|
|
185
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
186
|
-
return false
|
|
187
|
-
end
|
|
188
|
-
local sprite = door:GetSprite()
|
|
189
|
-
local filename = sprite:GetFilename()
|
|
190
|
-
return filename == "gfx/grid/Door_Mines.anm2"
|
|
191
|
-
end
|
|
192
|
-
function ____exports.isDoorToMomsHeart(self, door)
|
|
193
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
194
|
-
return false
|
|
195
|
-
end
|
|
196
|
-
local sprite = door:GetSprite()
|
|
197
|
-
local filename = sprite:GetFilename()
|
|
198
|
-
return filename == "gfx/grid/Door_MomsHeart.anm2"
|
|
199
|
-
end
|
|
200
|
-
function ____exports.isHiddenSecretRoomDoor(self, door)
|
|
201
|
-
local sprite = door:GetSprite()
|
|
202
|
-
local animation = sprite:GetAnimation()
|
|
203
|
-
return ____exports.isSecretRoomDoor(nil, door) and animation == "Hidden"
|
|
204
|
-
end
|
|
205
|
-
function ____exports.lockDoor(self, door)
|
|
206
|
-
local level = game:GetLevel()
|
|
207
|
-
local roomDescriptor = level:GetRoomByIdx(door.TargetRoomIndex)
|
|
208
|
-
roomDescriptor.VisitedCount = 0
|
|
209
|
-
door:SetVariant(DoorVariant.LOCKED)
|
|
210
|
-
door:SetLocked(true)
|
|
211
|
-
door:Close(true)
|
|
212
|
-
end
|
|
213
|
-
function ____exports.openAllDoors(self)
|
|
214
|
-
for ____, door in ipairs(____exports.getDoors(nil)) do
|
|
215
|
-
door:Open()
|
|
216
|
-
end
|
|
217
|
-
end
|
|
218
|
-
function ____exports.openDoorFast(self, door)
|
|
219
|
-
door.State = DoorState.OPEN
|
|
220
|
-
local sprite = door:GetSprite()
|
|
221
|
-
sprite:Play("Opened", true)
|
|
222
|
-
end
|
|
223
|
-
function ____exports.removeAllDoors(self, ...)
|
|
224
|
-
local doors = ____exports.getDoors(nil, ...)
|
|
225
|
-
____exports.removeDoors(
|
|
226
|
-
nil,
|
|
227
|
-
table.unpack(doors)
|
|
228
|
-
)
|
|
229
|
-
return #doors
|
|
230
|
-
end
|
|
231
|
-
return ____exports
|