isaacscript-common 2.2.0 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1033) hide show
  1. package/.eslintrc.js +70 -0
  2. package/build.sh +27 -0
  3. package/docs.sh +21 -0
  4. package/lint.sh +34 -0
  5. package/package.json +5 -4
  6. package/project.json +37 -0
  7. package/release.sh +16 -0
  8. package/scripts/.eslintrc.js +21 -0
  9. package/scripts/docsEntryPointLint.ts +135 -0
  10. package/scripts/tsconfig.json +5 -0
  11. package/src/cachedClasses.ts +39 -0
  12. package/src/callbacks/customRevive.ts +206 -0
  13. package/src/callbacks/itemPickup.ts +101 -0
  14. package/src/callbacks/postBombInitLate.ts +36 -0
  15. package/src/callbacks/postBoneSwing.ts +64 -0
  16. package/src/callbacks/postCollectibleInitFirst.ts +39 -0
  17. package/src/callbacks/postCursedTeleport.ts +183 -0
  18. package/src/callbacks/postCustomDoorEnter.ts +297 -0
  19. package/src/callbacks/postDoorRender.ts +26 -0
  20. package/src/callbacks/postDoorUpdate.ts +26 -0
  21. package/src/callbacks/postEffectInitLate.ts +36 -0
  22. package/src/callbacks/postEffectStateChanged.ts +43 -0
  23. package/src/callbacks/postEsauJr.ts +107 -0
  24. package/src/callbacks/postFamiliarInitLate.ts +36 -0
  25. package/src/callbacks/postFamiliarStateChanged.ts +43 -0
  26. package/src/callbacks/postFlip.ts +88 -0
  27. package/src/callbacks/postGreedModeWave.ts +41 -0
  28. package/src/callbacks/postGridEntity.ts +159 -0
  29. package/src/callbacks/postGridEntityCollision.ts +69 -0
  30. package/src/callbacks/postGridEntityRender.ts +26 -0
  31. package/src/callbacks/postHolyMantleRemoved.ts +55 -0
  32. package/src/callbacks/postItemDischarged.ts +149 -0
  33. package/src/callbacks/postKnifeInitLate.ts +36 -0
  34. package/src/callbacks/postLaserInitLate.ts +36 -0
  35. package/src/callbacks/postNPCInitLate.ts +36 -0
  36. package/src/callbacks/postNPCStateChanged.ts +42 -0
  37. package/src/callbacks/postNewRoomEarly.ts +90 -0
  38. package/src/callbacks/postPickupCollect.ts +48 -0
  39. package/src/callbacks/postPickupInitLate.ts +36 -0
  40. package/src/callbacks/postPickupStateChanged.ts +43 -0
  41. package/src/callbacks/postPitRender.ts +26 -0
  42. package/src/callbacks/postPitUpdate.ts +26 -0
  43. package/src/callbacks/postPlayerChangeHealth.ts +62 -0
  44. package/src/callbacks/postPlayerChangeType.ts +56 -0
  45. package/src/callbacks/postPlayerFatalDamage.ts +98 -0
  46. package/src/callbacks/postPlayerInitLate.ts +37 -0
  47. package/src/callbacks/postPlayerReordered.ts +142 -0
  48. package/src/callbacks/postPoopRender.ts +26 -0
  49. package/src/callbacks/postPoopUpdate.ts +26 -0
  50. package/src/callbacks/postPressurePlateRender.ts +26 -0
  51. package/src/callbacks/postPressurePlateUpdate.ts +26 -0
  52. package/src/callbacks/postProjectileInitLate.ts +36 -0
  53. package/src/callbacks/postPurchase.ts +64 -0
  54. package/src/callbacks/postRockRender.ts +26 -0
  55. package/src/callbacks/postRockUpdate.ts +26 -0
  56. package/src/callbacks/postRoomClearChanged.ts +52 -0
  57. package/src/callbacks/postSacrifice.ts +62 -0
  58. package/src/callbacks/postSlotInitUpdate.ts +63 -0
  59. package/src/callbacks/postSlotRender.ts +96 -0
  60. package/src/callbacks/postSpikesRender.ts +26 -0
  61. package/src/callbacks/postSpikesUpdate.ts +26 -0
  62. package/src/callbacks/postTNTRender.ts +26 -0
  63. package/src/callbacks/postTNTUpdate.ts +26 -0
  64. package/src/callbacks/postTearInitLate.ts +36 -0
  65. package/src/callbacks/postTearInitVeryLate.ts +41 -0
  66. package/src/callbacks/postTransformation.ts +59 -0
  67. package/src/callbacks/postTrinketBreak.ts +110 -0
  68. package/src/callbacks/preBerserkDeath.ts +49 -0
  69. package/src/callbacks/preNewLevel.ts +55 -0
  70. package/src/callbacks/reorderedCallbacks.ts +166 -0
  71. package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
  73. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  74. package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  75. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  76. package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
  77. package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
  78. package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  79. package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  80. package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  81. package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
  82. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  83. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  84. package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  85. package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
  86. package/src/callbacks/subscriptions/postFlip.ts +22 -0
  87. package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  88. package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  89. package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  90. package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  91. package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  92. package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  93. package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  94. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  95. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  96. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  97. package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
  98. package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
  99. package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  100. package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  101. package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  102. package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  103. package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  104. package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  105. package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  106. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  107. package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
  108. package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
  109. package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
  110. package/src/callbacks/subscriptions/postPitRender.ts +35 -0
  111. package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
  112. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
  113. package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  114. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
  115. package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  116. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  117. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  118. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  119. package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
  120. package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  121. package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  122. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  123. package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  124. package/src/callbacks/subscriptions/postPurchase.ts +31 -0
  125. package/src/callbacks/subscriptions/postRockRender.ts +35 -0
  126. package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
  127. package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
  128. package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
  129. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  130. package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
  131. package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
  132. package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
  133. package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  134. package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
  135. package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  136. package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
  137. package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  138. package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
  139. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  140. package/src/callbacks/subscriptions/postTransformation.ts +40 -0
  141. package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  142. package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  143. package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
  144. package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
  145. package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
  146. package/src/classes/DefaultMap.ts +220 -0
  147. package/src/classes/ModUpgraded.ts +83 -0
  148. package/src/constants.ts +140 -0
  149. package/src/constantsFirstLast.ts +212 -0
  150. package/src/enums/HealthType.ts +16 -0
  151. package/src/enums/ModCallbackCustom.ts +943 -0
  152. package/src/enums/PocketItemType.ts +8 -0
  153. package/src/enums/SerializationType.ts +5 -0
  154. package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  155. package/src/enums/private/SaveDataKey.ts +14 -0
  156. package/src/enums/private/SerializationBrand.ts +42 -0
  157. package/src/features/characterHealthConversion.ts +116 -0
  158. package/src/features/characterStats.ts +61 -0
  159. package/src/features/debugDisplay/debugDisplay.ts +221 -0
  160. package/src/features/debugDisplay/exports.ts +368 -0
  161. package/src/features/debugDisplay/v.ts +65 -0
  162. package/src/features/deployJSONRoom.ts +672 -0
  163. package/src/features/disableInputs.ts +193 -0
  164. package/src/features/disableSound.ts +77 -0
  165. package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  166. package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  167. package/src/features/extraConsoleCommands/init.ts +334 -0
  168. package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
  169. package/src/features/extraConsoleCommands/v.ts +14 -0
  170. package/src/features/fadeInRemover.ts +60 -0
  171. package/src/features/fastReset.ts +75 -0
  172. package/src/features/forgottenSwitch.ts +50 -0
  173. package/src/features/getCollectibleItemPoolType.ts +66 -0
  174. package/src/features/playerInventory.ts +187 -0
  175. package/src/features/ponyDetection.ts +74 -0
  176. package/src/features/preventCollectibleRotation.ts +113 -0
  177. package/src/features/runInNFrames.ts +148 -0
  178. package/src/features/saveDataManager/constants.ts +4 -0
  179. package/src/features/saveDataManager/exports.ts +230 -0
  180. package/src/features/saveDataManager/load.ts +90 -0
  181. package/src/features/saveDataManager/main.ts +187 -0
  182. package/src/features/saveDataManager/maps.ts +13 -0
  183. package/src/features/saveDataManager/merge.ts +182 -0
  184. package/src/features/saveDataManager/save.ts +66 -0
  185. package/src/features/saveDataManager/serializationBrand.ts +15 -0
  186. package/src/features/sirenHelpers.ts +129 -0
  187. package/src/features/taintedLazarusPlayers.ts +113 -0
  188. package/src/featuresInitialized.ts +20 -0
  189. package/src/functions/array.ts +412 -0
  190. package/src/functions/benchmark.ts +36 -0
  191. package/src/functions/bitwise.ts +24 -0
  192. package/src/functions/boss.ts +227 -0
  193. package/src/functions/cacheFlag.ts +12 -0
  194. package/src/functions/cards.ts +267 -0
  195. package/src/functions/challenges.ts +11 -0
  196. package/src/functions/character.ts +124 -0
  197. package/src/functions/charge.ts +237 -0
  198. package/src/functions/chargeBar.ts +67 -0
  199. package/src/functions/collectibleCacheFlag.ts +90 -0
  200. package/src/functions/collectibleSet.ts +57 -0
  201. package/src/functions/collectibleTag.ts +89 -0
  202. package/src/functions/collectibles.ts +610 -0
  203. package/src/functions/color.ts +149 -0
  204. package/src/functions/debug.ts +65 -0
  205. package/src/functions/deepCopy.ts +508 -0
  206. package/src/functions/deepCopyTests.ts +390 -0
  207. package/src/functions/direction.ts +16 -0
  208. package/src/functions/doors.ts +343 -0
  209. package/src/functions/easing.ts +182 -0
  210. package/src/functions/eden.ts +47 -0
  211. package/src/functions/entity.ts +352 -0
  212. package/src/functions/entitySpecific.ts +889 -0
  213. package/src/functions/entityTypes.ts +6 -0
  214. package/src/functions/enums.ts +145 -0
  215. package/src/functions/familiars.ts +106 -0
  216. package/src/functions/flag.ts +165 -0
  217. package/src/functions/flying.ts +117 -0
  218. package/src/functions/globals.ts +249 -0
  219. package/src/functions/gridEntity.ts +511 -0
  220. package/src/functions/gridEntitySpecific.ts +112 -0
  221. package/src/functions/input.ts +139 -0
  222. package/src/functions/isaacAPIClass.ts +65 -0
  223. package/src/functions/jsonHelpers.ts +45 -0
  224. package/src/functions/jsonRoom.ts +100 -0
  225. package/src/functions/kColor.ts +130 -0
  226. package/src/functions/language.ts +13 -0
  227. package/src/functions/level.ts +31 -0
  228. package/src/functions/log.ts +660 -0
  229. package/src/functions/map.ts +56 -0
  230. package/src/functions/math.ts +149 -0
  231. package/src/functions/mergeTests.ts +288 -0
  232. package/src/functions/npc.ts +148 -0
  233. package/src/functions/pickupVariants.ts +60 -0
  234. package/src/functions/pickups.ts +449 -0
  235. package/src/functions/pills.ts +182 -0
  236. package/src/functions/player.ts +975 -0
  237. package/src/functions/playerDataStructures.ts +150 -0
  238. package/src/functions/playerHealth.ts +318 -0
  239. package/src/functions/playerIndex.ts +195 -0
  240. package/src/functions/pocketItems.ts +149 -0
  241. package/src/functions/positionVelocity.ts +188 -0
  242. package/src/functions/random.ts +77 -0
  243. package/src/functions/revive.ts +201 -0
  244. package/src/functions/rng.ts +177 -0
  245. package/src/functions/roomData.ts +199 -0
  246. package/src/functions/roomGrid.ts +109 -0
  247. package/src/functions/roomShape.ts +80 -0
  248. package/src/functions/rooms.ts +667 -0
  249. package/src/functions/run.ts +36 -0
  250. package/src/functions/seeds.ts +19 -0
  251. package/src/functions/serialization.ts +97 -0
  252. package/src/functions/set.ts +95 -0
  253. package/src/functions/sound.ts +9 -0
  254. package/src/functions/spawnCollectible.ts +104 -0
  255. package/src/functions/sprite.ts +107 -0
  256. package/src/functions/stage.ts +125 -0
  257. package/src/functions/string.ts +47 -0
  258. package/src/functions/table.ts +139 -0
  259. package/src/functions/tears.ts +32 -0
  260. package/src/functions/transformations.ts +137 -0
  261. package/src/functions/trinketCacheFlag.ts +60 -0
  262. package/src/functions/trinketGive.ts +157 -0
  263. package/src/functions/trinkets.ts +215 -0
  264. package/src/functions/tstlClass.ts +91 -0
  265. package/src/functions/ui.ts +138 -0
  266. package/src/functions/utils.ts +200 -0
  267. package/src/functions/vector.ts +145 -0
  268. package/src/index.ts +162 -0
  269. package/src/initCustomCallbacks.ts +120 -0
  270. package/src/initFeatures.ts +37 -0
  271. package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
  272. package/src/interfaces/ChargeBarSprites.ts +12 -0
  273. package/src/interfaces/JSONDoor.ts +13 -0
  274. package/src/interfaces/JSONEntity.ts +16 -0
  275. package/src/interfaces/JSONRoom.ts +36 -0
  276. package/src/interfaces/JSONRooms.ts +12 -0
  277. package/src/interfaces/JSONSpawn.ts +14 -0
  278. package/src/interfaces/PlayerHealth.ts +16 -0
  279. package/src/interfaces/PocketItemDescription.ts +9 -0
  280. package/src/interfaces/SaveData.ts +29 -0
  281. package/src/interfaces/TrinketSituation.ts +9 -0
  282. package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
  283. package/src/maps/cardMap.ts +209 -0
  284. package/src/maps/characterMap.ts +87 -0
  285. package/src/maps/collectibleDescriptionMap.ts +732 -0
  286. package/src/maps/collectibleNameMap.ts +731 -0
  287. package/src/maps/defaultPlayerStatMap.ts +17 -0
  288. package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  289. package/src/maps/gridEntityXMLMap.ts +176 -0
  290. package/src/maps/pillEffectMap.ts +88 -0
  291. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  292. package/src/maps/roomTypeMap.ts +40 -0
  293. package/src/maps/trinketDescriptionMap.ts +200 -0
  294. package/src/maps/trinketNameMap.ts +198 -0
  295. package/src/objects/LRoomShapeToRectangles.ts +44 -0
  296. package/src/objects/callbackRegisterFunctions.ts +171 -0
  297. package/src/objects/cardDescriptions.ts +105 -0
  298. package/src/objects/cardNames.ts +105 -0
  299. package/src/objects/cardTypes.ts +104 -0
  300. package/src/objects/challengeNames.ts +52 -0
  301. package/src/objects/characterNames.ts +48 -0
  302. package/src/objects/coinSubTypeToValue.ts +14 -0
  303. package/src/objects/colors.ts +16 -0
  304. package/src/objects/directionNames.ts +11 -0
  305. package/src/objects/directionToDegrees.ts +11 -0
  306. package/src/objects/directionToVector.ts +12 -0
  307. package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
  308. package/src/objects/doorSlotToDirection.ts +14 -0
  309. package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
  310. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  311. package/src/objects/languageNames.ts +13 -0
  312. package/src/objects/pillEffectClasses.ts +63 -0
  313. package/src/objects/pillEffectNames.ts +57 -0
  314. package/src/objects/pillEffectTypes.ts +62 -0
  315. package/src/objects/roomShapeBounds.ts +71 -0
  316. package/src/objects/roomShapeLayoutSizes.ts +45 -0
  317. package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
  318. package/src/objects/roomShapeToDoorSlots.ts +83 -0
  319. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  320. package/src/objects/roomShapeToGridWidth.ts +21 -0
  321. package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
  322. package/src/objects/roomShapeVolumes.ts +38 -0
  323. package/src/objects/roomTypeNames.ts +36 -0
  324. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  325. package/src/objects/stageTypeToLetter.ts +15 -0
  326. package/src/objects/transformationNames.ts +20 -0
  327. package/src/patchErrorFunctions.ts +92 -0
  328. package/src/sets/LRoomShapesSet.ts +8 -0
  329. package/src/sets/bossSets.ts +470 -0
  330. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  331. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  332. package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  333. package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
  334. package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  335. package/src/sets/chestPickupVariantsSet.ts +16 -0
  336. package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  337. package/src/sets/lostStyleCharactersSet.ts +13 -0
  338. package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
  339. package/src/sets/redHeartSubTypesSet.ts +7 -0
  340. package/src/sets/sinEntityTypesSet.ts +11 -0
  341. package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  342. package/src/sets/storyBossesSet.ts +17 -0
  343. package/src/types/AnyEntity.ts +12 -0
  344. package/src/types/AwaitingTextInput.d.ts +2 -0
  345. package/src/types/CollectibleIndex.ts +14 -0
  346. package/src/types/PickingUpItem.ts +89 -0
  347. package/src/types/PlayerIndex.ts +13 -0
  348. package/src/types/private/IsaacAPIClass.ts +3 -0
  349. package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
  350. package/src/types/private/TSTLClass.ts +3 -0
  351. package/src/upgradeMod.ts +55 -0
  352. package/tsconfig.json +42 -0
  353. package/typedoc.json +158 -0
  354. package/website-root.md +11 -0
  355. package/cachedClasses.d.ts +0 -37
  356. package/cachedClasses.lua +0 -6
  357. package/callbacks/customRevive.d.ts +0 -1
  358. package/callbacks/customRevive.lua +0 -145
  359. package/callbacks/itemPickup.d.ts +0 -1
  360. package/callbacks/itemPickup.lua +0 -64
  361. package/callbacks/postBombInitLate.d.ts +0 -1
  362. package/callbacks/postBombInitLate.lua +0 -31
  363. package/callbacks/postBoneSwing.d.ts +0 -1
  364. package/callbacks/postBoneSwing.lua +0 -48
  365. package/callbacks/postCollectibleInitFirst.d.ts +0 -1
  366. package/callbacks/postCollectibleInitFirst.lua +0 -32
  367. package/callbacks/postCursedTeleport.d.ts +0 -1
  368. package/callbacks/postCursedTeleport.lua +0 -119
  369. package/callbacks/postCustomDoorEnter.d.ts +0 -50
  370. package/callbacks/postCustomDoorEnter.lua +0 -203
  371. package/callbacks/postDoorRender.d.ts +0 -1
  372. package/callbacks/postDoorRender.lua +0 -24
  373. package/callbacks/postDoorUpdate.d.ts +0 -1
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  740. package/functions/color.lua +0 -122
  741. package/functions/debug.d.ts +0 -27
  742. package/functions/debug.lua +0 -31
  743. package/functions/deepCopy.d.ts +0 -29
  744. package/functions/deepCopy.lua +0 -357
  745. package/functions/deepCopyTests.d.ts +0 -1
  746. package/functions/deepCopyTests.lua +0 -316
  747. package/functions/direction.d.ts +0 -4
  748. package/functions/direction.lua +0 -17
  749. package/functions/doors.d.ts +0 -117
  750. package/functions/doors.lua +0 -231
  751. package/functions/easing.d.ts +0 -30
  752. package/functions/easing.lua +0 -115
  753. package/functions/eden.d.ts +0 -3
  754. package/functions/eden.lua +0 -47
  755. package/functions/entity.d.ts +0 -131
  756. package/functions/entity.lua +0 -233
  757. package/functions/entitySpecific.d.ts +0 -264
  758. package/functions/entitySpecific.lua +0 -650
  759. package/functions/entityTypes.d.ts +0 -3
  760. package/functions/entityTypes.lua +0 -7
  761. package/functions/enums.d.ts +0 -80
  762. package/functions/enums.lua +0 -85
  763. package/functions/familiars.d.ts +0 -60
  764. package/functions/familiars.lua +0 -33
  765. package/functions/flag.d.ts +0 -99
  766. package/functions/flag.lua +0 -47
  767. package/functions/flying.d.ts +0 -19
  768. package/functions/flying.lua +0 -67
  769. package/functions/globals.d.ts +0 -14
  770. package/functions/globals.lua +0 -230
  771. package/functions/gridEntity.d.ts +0 -155
  772. package/functions/gridEntity.lua +0 -263
  773. package/functions/gridEntitySpecific.d.ts +0 -18
  774. package/functions/gridEntitySpecific.lua +0 -88
  775. package/functions/input.d.ts +0 -32
  776. package/functions/input.lua +0 -106
  777. package/functions/isaacAPIClass.d.ts +0 -23
  778. package/functions/isaacAPIClass.lua +0 -35
  779. package/functions/jsonHelpers.d.ts +0 -18
  780. package/functions/jsonHelpers.lua +0 -26
  781. package/functions/jsonRoom.d.ts +0 -12
  782. package/functions/jsonRoom.lua +0 -86
  783. package/functions/kColor.d.ts +0 -31
  784. package/functions/kColor.lua +0 -101
  785. package/functions/language.d.ts +0 -2
  786. package/functions/language.lua +0 -17
  787. package/functions/level.d.ts +0 -1
  788. package/functions/level.lua +0 -29
  789. package/functions/log.d.ts +0 -78
  790. package/functions/log.lua +0 -519
  791. package/functions/map.d.ts +0 -22
  792. package/functions/map.lua +0 -43
  793. package/functions/math.d.ts +0 -50
  794. package/functions/math.lua +0 -92
  795. package/functions/mergeTests.d.ts +0 -1
  796. package/functions/mergeTests.lua +0 -182
  797. package/functions/npc.d.ts +0 -40
  798. package/functions/npc.lua +0 -104
  799. package/functions/pickupVariants.d.ts +0 -23
  800. package/functions/pickupVariants.lua +0 -37
  801. package/functions/pickups.d.ts +0 -132
  802. package/functions/pickups.lua +0 -407
  803. package/functions/pills.d.ts +0 -69
  804. package/functions/pills.lua +0 -83
  805. package/functions/player.d.ts +0 -296
  806. package/functions/player.lua +0 -611
  807. package/functions/playerDataStructures.d.ts +0 -92
  808. package/functions/playerDataStructures.lua +0 -38
  809. package/functions/playerHealth.d.ts +0 -22
  810. package/functions/playerHealth.lua +0 -286
  811. package/functions/playerIndex.d.ts +0 -68
  812. package/functions/playerIndex.lua +0 -127
  813. package/functions/pocketItems.d.ts +0 -33
  814. package/functions/pocketItems.lua +0 -86
  815. package/functions/positionVelocity.d.ts +0 -64
  816. package/functions/positionVelocity.lua +0 -108
  817. package/functions/random.d.ts +0 -42
  818. package/functions/random.lua +0 -38
  819. package/functions/revive.d.ts +0 -31
  820. package/functions/revive.lua +0 -102
  821. package/functions/rng.d.ts +0 -53
  822. package/functions/rng.lua +0 -129
  823. package/functions/roomData.d.ts +0 -108
  824. package/functions/roomData.lua +0 -92
  825. package/functions/roomGrid.d.ts +0 -40
  826. package/functions/roomGrid.lua +0 -59
  827. package/functions/roomShape.d.ts +0 -43
  828. package/functions/roomShape.lua +0 -45
  829. package/functions/rooms.d.ts +0 -194
  830. package/functions/rooms.lua +0 -382
  831. package/functions/run.d.ts +0 -12
  832. package/functions/run.lua +0 -28
  833. package/functions/seeds.d.ts +0 -9
  834. package/functions/seeds.lua +0 -15
  835. package/functions/serialization.d.ts +0 -11
  836. package/functions/serialization.lua +0 -65
  837. package/functions/set.d.ts +0 -39
  838. package/functions/set.lua +0 -61
  839. package/functions/sound.d.ts +0 -1
  840. package/functions/sound.lua +0 -13
  841. package/functions/spawnCollectible.d.ts +0 -31
  842. package/functions/spawnCollectible.lua +0 -70
  843. package/functions/sprite.d.ts +0 -36
  844. package/functions/sprite.lua +0 -64
  845. package/functions/stage.d.ts +0 -35
  846. package/functions/stage.lua +0 -70
  847. package/functions/string.d.ts +0 -13
  848. package/functions/string.lua +0 -36
  849. package/functions/table.d.ts +0 -36
  850. package/functions/table.lua +0 -79
  851. package/functions/tears.d.ts +0 -22
  852. package/functions/tears.lua +0 -14
  853. package/functions/transformations.d.ts +0 -30
  854. package/functions/transformations.lua +0 -96
  855. package/functions/trinketCacheFlag.d.ts +0 -10
  856. package/functions/trinketCacheFlag.lua +0 -50
  857. package/functions/trinketGive.d.ts +0 -38
  858. package/functions/trinketGive.lua +0 -90
  859. package/functions/trinkets.d.ts +0 -73
  860. package/functions/trinkets.lua +0 -115
  861. package/functions/tstlClass.d.ts +0 -20
  862. package/functions/tstlClass.lua +0 -56
  863. package/functions/ui.d.ts +0 -34
  864. package/functions/ui.lua +0 -95
  865. package/functions/utils.d.ts +0 -112
  866. package/functions/utils.lua +0 -94
  867. package/functions/vector.d.ts +0 -32
  868. package/functions/vector.lua +0 -118
  869. package/index.d.ts +0 -128
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  871. package/initCustomCallbacks.d.ts +0 -2
  872. package/initCustomCallbacks.lua +0 -178
  873. package/initFeatures.d.ts +0 -3
  874. package/initFeatures.lua +0 -51
  875. package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
  876. package/interfaces/AddCallbackParameterCustom.lua +0 -4
  877. package/interfaces/ChargeBarSprites.d.ts +0 -13
  878. package/interfaces/ChargeBarSprites.lua +0 -2
  879. package/interfaces/JSONDoor.d.ts +0 -11
  880. package/interfaces/JSONDoor.lua +0 -2
  881. package/interfaces/JSONEntity.d.ts +0 -13
  882. package/interfaces/JSONEntity.lua +0 -2
  883. package/interfaces/JSONRoom.d.ts +0 -26
  884. package/interfaces/JSONRoom.lua +0 -2
  885. package/interfaces/JSONRooms.d.ts +0 -11
  886. package/interfaces/JSONRooms.lua +0 -2
  887. package/interfaces/JSONSpawn.d.ts +0 -11
  888. package/interfaces/JSONSpawn.lua +0 -2
  889. package/interfaces/PlayerHealth.d.ts +0 -15
  890. package/interfaces/PlayerHealth.lua +0 -2
  891. package/interfaces/PocketItemDescription.d.ts +0 -8
  892. package/interfaces/PocketItemDescription.lua +0 -2
  893. package/interfaces/SaveData.d.ts +0 -29
  894. package/interfaces/SaveData.lua +0 -2
  895. package/interfaces/TrinketSituation.d.ts +0 -8
  896. package/interfaces/TrinketSituation.lua +0 -2
  897. package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
  898. package/interfaces/private/TSTLClassMetatable.lua +0 -2
  899. package/lualib_bundle.lua +0 -2488
  900. package/maps/cardMap.d.ts +0 -3
  901. package/maps/cardMap.lua +0 -211
  902. package/maps/characterMap.d.ts +0 -3
  903. package/maps/characterMap.lua +0 -89
  904. package/maps/collectibleDescriptionMap.d.ts +0 -3
  905. package/maps/collectibleDescriptionMap.lua +0 -728
  906. package/maps/collectibleNameMap.d.ts +0 -3
  907. package/maps/collectibleNameMap.lua +0 -728
  908. package/maps/defaultPlayerStatMap.d.ts +0 -3
  909. package/maps/defaultPlayerStatMap.lua +0 -24
  910. package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
  911. package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
  912. package/maps/gridEntityXMLMap.d.ts +0 -9
  913. package/maps/gridEntityXMLMap.lua +0 -51
  914. package/maps/pillEffectMap.d.ts +0 -3
  915. package/maps/pillEffectMap.lua +0 -89
  916. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
  917. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
  918. package/maps/roomTypeMap.d.ts +0 -3
  919. package/maps/roomTypeMap.lua +0 -44
  920. package/maps/trinketDescriptionMap.d.ts +0 -3
  921. package/maps/trinketDescriptionMap.lua +0 -196
  922. package/maps/trinketNameMap.d.ts +0 -3
  923. package/maps/trinketNameMap.lua +0 -196
  924. package/objects/LRoomShapeToRectangles.d.ts +0 -13
  925. package/objects/LRoomShapeToRectangles.lua +0 -33
  926. package/objects/callbackRegisterFunctions.d.ts +0 -5
  927. package/objects/callbackRegisterFunctions.lua +0 -231
  928. package/objects/cardDescriptions.d.ts +0 -5
  929. package/objects/cardDescriptions.lua +0 -105
  930. package/objects/cardNames.d.ts +0 -5
  931. package/objects/cardNames.lua +0 -105
  932. package/objects/cardTypes.d.ts +0 -5
  933. package/objects/cardTypes.lua +0 -106
  934. package/objects/challengeNames.d.ts +0 -5
  935. package/objects/challengeNames.lua +0 -53
  936. package/objects/characterNames.d.ts +0 -5
  937. package/objects/characterNames.lua +0 -49
  938. package/objects/coinSubTypeToValue.d.ts +0 -5
  939. package/objects/coinSubTypeToValue.lua +0 -15
  940. package/objects/colors.d.ts +0 -17
  941. package/objects/colors.lua +0 -12
  942. package/objects/directionNames.d.ts +0 -4
  943. package/objects/directionNames.lua +0 -11
  944. package/objects/directionToDegrees.d.ts +0 -4
  945. package/objects/directionToDegrees.lua +0 -11
  946. package/objects/directionToVector.d.ts +0 -4
  947. package/objects/directionToVector.lua +0 -13
  948. package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
  949. package/objects/doorSlotFlagToDoorSlot.lua +0 -16
  950. package/objects/doorSlotToDirection.d.ts +0 -4
  951. package/objects/doorSlotToDirection.lua +0 -16
  952. package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
  953. package/objects/isaacAPIClassTypeToBrand.lua +0 -7
  954. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
  955. package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
  956. package/objects/pillEffectClasses.d.ts +0 -5
  957. package/objects/pillEffectClasses.lua +0 -59
  958. package/objects/pillEffectNames.d.ts +0 -5
  959. package/objects/pillEffectNames.lua +0 -57
  960. package/objects/pillEffectTypes.d.ts +0 -5
  961. package/objects/pillEffectTypes.lua +0 -58
  962. package/objects/roomShapeBounds.d.ts +0 -8
  963. package/objects/roomShapeBounds.lua +0 -24
  964. package/objects/roomShapeLayoutSizes.d.ts +0 -10
  965. package/objects/roomShapeLayoutSizes.lua +0 -25
  966. package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
  967. package/objects/roomShapeToBottomRightPosition.lua +0 -20
  968. package/objects/roomShapeToDoorSlots.d.ts +0 -4
  969. package/objects/roomShapeToDoorSlots.lua +0 -46
  970. package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
  971. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
  972. package/objects/roomShapeToGridWidth.d.ts +0 -4
  973. package/objects/roomShapeToGridWidth.lua +0 -20
  974. package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
  975. package/objects/roomShapeToTopLeftPosition.lua +0 -22
  976. package/objects/roomShapeVolumes.d.ts +0 -13
  977. package/objects/roomShapeVolumes.lua +0 -27
  978. package/objects/roomTypeNames.d.ts +0 -5
  979. package/objects/roomTypeNames.lua +0 -37
  980. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
  981. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
  982. package/objects/stageTypeToLetter.d.ts +0 -4
  983. package/objects/stageTypeToLetter.lua +0 -12
  984. package/objects/transformationNames.d.ts +0 -5
  985. package/objects/transformationNames.lua +0 -21
  986. package/patchErrorFunctions.d.ts +0 -1
  987. package/patchErrorFunctions.lua +0 -50
  988. package/sets/LRoomShapesSet.d.ts +0 -2
  989. package/sets/LRoomShapesSet.lua +0 -8
  990. package/sets/bossSets.d.ts +0 -4
  991. package/sets/bossSets.lua +0 -531
  992. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
  993. package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
  994. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
  995. package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
  996. package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
  997. package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
  998. package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
  999. package/sets/charactersWithNoRedHeartsSet.lua +0 -17
  1000. package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
  1001. package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
  1002. package/sets/chestPickupVariantsSet.d.ts +0 -2
  1003. package/sets/chestPickupVariantsSet.lua +0 -21
  1004. package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
  1005. package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
  1006. package/sets/lostStyleCharactersSet.d.ts +0 -6
  1007. package/sets/lostStyleCharactersSet.lua +0 -14
  1008. package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
  1009. package/sets/mineShaftRoomSubTypesSet.lua +0 -14
  1010. package/sets/redHeartSubTypesSet.d.ts +0 -2
  1011. package/sets/redHeartSubTypesSet.lua +0 -8
  1012. package/sets/sinEntityTypesSet.d.ts +0 -2
  1013. package/sets/sinEntityTypesSet.lua +0 -16
  1014. package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
  1015. package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
  1016. package/sets/storyBossesSet.d.ts +0 -2
  1017. package/sets/storyBossesSet.lua +0 -22
  1018. package/types/AnyEntity.d.ts +0 -2
  1019. package/types/AnyEntity.lua +0 -2
  1020. package/types/CollectibleIndex.d.ts +0 -16
  1021. package/types/CollectibleIndex.lua +0 -2
  1022. package/types/PickingUpItem.d.ts +0 -34
  1023. package/types/PickingUpItem.lua +0 -27
  1024. package/types/PlayerIndex.d.ts +0 -16
  1025. package/types/PlayerIndex.lua +0 -2
  1026. package/types/private/IsaacAPIClass.d.ts +0 -4
  1027. package/types/private/IsaacAPIClass.lua +0 -2
  1028. package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
  1029. package/types/private/SerializedIsaacAPIClass.lua +0 -2
  1030. package/types/private/TSTLClass.d.ts +0 -4
  1031. package/types/private/TSTLClass.lua +0 -2
  1032. package/upgradeMod.d.ts +0 -23
  1033. package/upgradeMod.lua +0 -33
@@ -1,5 +0,0 @@
1
- import { TearVariant } from "isaac-typescript-definitions";
2
- export declare type PostTearInitVeryLateRegisterParameters = [
3
- callback: (tear: EntityTear) => void,
4
- tearVariant?: TearVariant
5
- ];
@@ -1,23 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.postTearInitVeryLateHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.postTearInitVeryLateRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.postTearInitVeryLateFire(self, tear)
11
- for ____, ____value in ipairs(subscriptions) do
12
- local callback = ____value[1]
13
- local tearVariant = ____value[2]
14
- do
15
- if tearVariant ~= nil and tearVariant ~= tear.Variant then
16
- goto __continue5
17
- end
18
- callback(nil, tear)
19
- end
20
- ::__continue5::
21
- end
22
- end
23
- return ____exports
@@ -1,5 +0,0 @@
1
- import { PlayerForm } from "isaac-typescript-definitions";
2
- export declare type PostTransformationRegisterParameters = [
3
- callback: (player: EntityPlayer, playerForm: PlayerForm, hasForm: boolean) => void,
4
- playerForm?: PlayerForm
5
- ];
@@ -1,23 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.postTransformationHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.postTransformationRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.postTransformationFire(self, player, playerForm, hasForm)
11
- for ____, ____value in ipairs(subscriptions) do
12
- local callback = ____value[1]
13
- local callbackPlayerForm = ____value[2]
14
- do
15
- if callbackPlayerForm ~= nil and callbackPlayerForm ~= playerForm then
16
- goto __continue5
17
- end
18
- callback(nil, player, playerForm, hasForm)
19
- end
20
- ::__continue5::
21
- end
22
- end
23
- return ____exports
@@ -1,5 +0,0 @@
1
- import { TrinketType } from "isaac-typescript-definitions";
2
- export declare type PostTrinketBreakRegisterParameters = [
3
- callback: (player: EntityPlayer, trinketType: TrinketType) => void,
4
- trinketType?: TrinketType
5
- ];
@@ -1,23 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.postTrinketBreakHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.postTrinketBreakRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.postTrinketBreakFire(self, player, trinketType)
11
- for ____, ____value in ipairs(subscriptions) do
12
- local callback = ____value[1]
13
- local callbackTrinketType = ____value[2]
14
- do
15
- if callbackTrinketType ~= nil and callbackTrinketType ~= trinketType then
16
- goto __continue5
17
- end
18
- callback(nil, player, trinketType)
19
- end
20
- ::__continue5::
21
- end
22
- end
23
- return ____exports
@@ -1,6 +0,0 @@
1
- import { PlayerType, PlayerVariant } from "isaac-typescript-definitions";
2
- export declare type PreBerserkDeathRegisterParameters = [
3
- callback: (player: EntityPlayer) => boolean | void,
4
- playerVariant?: PlayerVariant,
5
- character?: PlayerType
6
- ];
@@ -1,29 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.preBerserkDeathHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.preBerserkDeathRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.preBerserkDeathFire(self, player)
11
- local character = player:GetPlayerType()
12
- for ____, ____value in ipairs(subscriptions) do
13
- local callback = ____value[1]
14
- local playerVariant = ____value[2]
15
- local callbackCharacter = ____value[3]
16
- do
17
- if playerVariant ~= nil and playerVariant ~= player.Variant then
18
- goto __continue5
19
- end
20
- if callbackCharacter ~= nil and callbackCharacter ~= character then
21
- goto __continue5
22
- end
23
- callback(nil, player)
24
- end
25
- ::__continue5::
26
- end
27
- return nil
28
- end
29
- return ____exports
@@ -1,6 +0,0 @@
1
- import { PlayerType, PlayerVariant } from "isaac-typescript-definitions";
2
- export declare type PreCustomReviveRegisterParameters = [
3
- callback: (player: EntityPlayer) => int | void,
4
- playerVariant?: PlayerVariant,
5
- character?: PlayerType
6
- ];
@@ -1,32 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.preCustomReviveHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.preCustomReviveRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.preCustomReviveFire(self, player)
11
- local character = player:GetPlayerType()
12
- for ____, ____value in ipairs(subscriptions) do
13
- local callback = ____value[1]
14
- local playerVariant = ____value[2]
15
- local callbackCharacter = ____value[3]
16
- do
17
- if playerVariant ~= nil and playerVariant ~= player.Variant then
18
- goto __continue5
19
- end
20
- if callbackCharacter ~= nil and callbackCharacter ~= character then
21
- goto __continue5
22
- end
23
- local revivalType = callback(nil, player)
24
- if revivalType ~= nil then
25
- return revivalType
26
- end
27
- end
28
- ::__continue5::
29
- end
30
- return nil
31
- end
32
- return ____exports
@@ -1,11 +0,0 @@
1
- import { CollectibleType, ItemType, TrinketType } from "isaac-typescript-definitions";
2
- import { PickingUpItem, PickingUpItemCollectible, PickingUpItemTrinket } from "../../types/PickingUpItem";
3
- export declare type PreItemPickupRegisterParameters = [callback: (player: EntityPlayer, pickingUpItem: PickingUpItem) => void] | [
4
- callback: (player: EntityPlayer, pickingUpItem: PickingUpItemCollectible) => void,
5
- itemType: ItemType.PASSIVE | ItemType.ACTIVE | ItemType.FAMILIAR,
6
- collectibleType?: CollectibleType
7
- ] | [
8
- callback: (player: EntityPlayer, pickingUpItem: PickingUpItemTrinket) => void,
9
- itemType: ItemType.TRINKET,
10
- trinketType?: TrinketType
11
- ];
@@ -1,27 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.preItemPickupHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.preItemPickupRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.preItemPickupFire(self, player, pickingUpItem)
11
- for ____, ____value in ipairs(subscriptions) do
12
- local callback = ____value[1]
13
- local itemType = ____value[2]
14
- local subType = ____value[3]
15
- do
16
- if itemType ~= nil and itemType ~= pickingUpItem.itemType then
17
- goto __continue5
18
- end
19
- if subType ~= nil and subType ~= pickingUpItem.subType then
20
- goto __continue5
21
- end
22
- callback(nil, player, pickingUpItem)
23
- end
24
- ::__continue5::
25
- end
26
- end
27
- return ____exports
@@ -1,4 +0,0 @@
1
- /// <reference types="isaac-typescript-definitions" />
2
- export declare type PreNewLevelRegisterParameters = [
3
- callback: (player: EntityPlayer) => void
4
- ];
@@ -1,16 +0,0 @@
1
- local ____exports = {}
2
- local subscriptions = {}
3
- function ____exports.preNewLevelHasSubscriptions(self)
4
- return #subscriptions > 0
5
- end
6
- function ____exports.preNewLevelRegister(self, ...)
7
- local args = {...}
8
- subscriptions[#subscriptions + 1] = args
9
- end
10
- function ____exports.preNewLevelFire(self, player)
11
- for ____, ____value in ipairs(subscriptions) do
12
- local callback = ____value[1]
13
- callback(nil, player)
14
- end
15
- end
16
- return ____exports
@@ -1,79 +0,0 @@
1
- /**
2
- * A function that creates the value for your default map. For example, if it was a default map
3
- * containing maps, the factory function would be: `() => new Map()`
4
- */
5
- export declare type FactoryFunction<V, Args extends unknown[]> = (...extraArgs: Args) => V;
6
- declare type FirstArg<K, V, Args extends unknown[]> = Iterable<[K, V]> | V | FactoryFunction<V, Args>;
7
- declare type SecondArg<V, Args extends unknown[]> = V | FactoryFunction<V, Args>;
8
- /**
9
- * An extended `Map` with some new methods:
10
- *
11
- * - `getAndSetDefault` - If the key exists, this will return the same thing as the `get` method.
12
- * Otherwise, it will set a default value to the key, and then return the default value.
13
- * - `getDefaultValue` - Returns the default value to be used for a new key. (If a factory function
14
- * was provided during instantiation, this will execute the factory function.)
15
- * - `getConstructorArg` - Helper method for cloning the map. Returns either the default value or
16
- * the reference to the factory function.
17
- *
18
- * When instantiating a new DefaultMap, you must specify either a default value or a function that
19
- * returns a default value.
20
- *
21
- * For example:
22
- *
23
- * ```ts
24
- * // Initializes a new empty DefaultMap with a default value of "foo".
25
- * const defaultMapWithPrimitive = new DefaultMap<string, string>("foo");
26
- *
27
- * // Initializes a new empty DefaultMap with a default value of a new Map.
28
- * const defaultMapWithFactory = new DefaultMap<string, Map<string, string>>(() => {
29
- * return new Map();
30
- * })
31
- *
32
- * // Initializes a DefaultMap with some initial values and a default value of "bar".
33
- * const defaultMapWithInitialValues = new DefaultMap<string, string>([
34
- * ["a1", "a2"],
35
- * ["b1", "b2"],
36
- * ], "bar");
37
- * ```
38
- *
39
- * If specified, the first argument of a factory function must always be equal to the key:
40
- *
41
- * ```ts
42
- * const defaultMapWithConditionalDefaultValue = new DefaultMap<number, number>((key: number) => {
43
- * return isOdd(key) ? 0 : 1;
44
- * });
45
- * ```
46
- *
47
- * You can also specify a factory function that takes a generic amount of arguments beyond the
48
- * first:
49
- *
50
- * ```ts
51
- * const factoryFunction = (arg: boolean) => arg ? 0 : 1;
52
- * const defaultMapWithExtraArgs = new DefaultMap<string, string, [arg: boolean]>(factoryFunction);
53
- * ```
54
- */
55
- export declare class DefaultMap<K, V, Args extends unknown[] = []> extends Map<K, V> {
56
- private defaultValue;
57
- private defaultValueFactory;
58
- /**
59
- * See the main `DefaultMap` documentation:
60
- * https://isaacscript.github.io/isaacscript-common/classes/classes_DefaultMap.DefaultMap
61
- */
62
- constructor(iterableOrDefaultValueOrDefaultValueFactory: FirstArg<K, V, Args>, defaultValueOrDefaultValueFactory?: SecondArg<V, Args>);
63
- /**
64
- * If the key exists, this will return the same thing as the `get` method. Otherwise, it will set
65
- * a default value to the key, and then return the default value.
66
- */
67
- getAndSetDefault(key: K, ...extraArgs: Args): V;
68
- /**
69
- * Returns the default value to be used for a new key. (If a factory function was provided during
70
- * instantiation, this will execute the factory function.)
71
- */
72
- getDefaultValue(...extraArgs: Args): V;
73
- /**
74
- * Helper method for cloning the map. Returns either the default value or a reference to the
75
- * factory function.
76
- */
77
- getConstructorArg(): V | FactoryFunction<V, Args>;
78
- }
79
- export {};
@@ -1,84 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local Map = ____lualib.Map
4
- local __TS__ClassExtends = ____lualib.__TS__ClassExtends
5
- local __TS__TypeOf = ____lualib.__TS__TypeOf
6
- local ____exports = {}
7
- local parseArguments, parseArgumentsOne, parseArgumentsTwo, parseDefaultValueOrDefaultValueFactory
8
- function parseArguments(self, firstArg, secondArg)
9
- return secondArg == nil and parseArgumentsOne(nil, firstArg) or parseArgumentsTwo(nil, firstArg, secondArg)
10
- end
11
- function parseArgumentsOne(self, firstArg)
12
- local arg = firstArg
13
- local ____parseDefaultValueOrDefaultValueFactory_result_1 = parseDefaultValueOrDefaultValueFactory(nil, arg)
14
- local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValue
15
- local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_1.defaultValueFactory
16
- return {iterable = nil, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
17
- end
18
- function parseArgumentsTwo(self, firstArg, secondArg)
19
- local firstArgType = type(firstArg)
20
- if firstArgType ~= "table" then
21
- error("A DefaultMap constructor with two arguments must have the first argument be the initializer list.")
22
- end
23
- local ____parseDefaultValueOrDefaultValueFactory_result_2 = parseDefaultValueOrDefaultValueFactory(nil, secondArg)
24
- local defaultValue = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValue
25
- local defaultValueFactory = ____parseDefaultValueOrDefaultValueFactory_result_2.defaultValueFactory
26
- return {iterable = firstArg, defaultValue = defaultValue, defaultValueFactory = defaultValueFactory}
27
- end
28
- function parseDefaultValueOrDefaultValueFactory(self, arg)
29
- if type(arg) == "function" then
30
- return {defaultValue = nil, defaultValueFactory = arg}
31
- end
32
- if type(arg) == "boolean" or type(arg) == "number" or type(arg) == "string" then
33
- return {defaultValue = arg, defaultValueFactory = nil}
34
- end
35
- return error("A DefaultMap was instantiated with an unknown type of: " .. __TS__TypeOf(arg))
36
- end
37
- ____exports.DefaultMap = __TS__Class()
38
- local DefaultMap = ____exports.DefaultMap
39
- DefaultMap.name = "DefaultMap"
40
- __TS__ClassExtends(DefaultMap, Map)
41
- function DefaultMap.prototype.____constructor(self, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
42
- local ____parseArguments_result_0 = parseArguments(nil, iterableOrDefaultValueOrDefaultValueFactory, defaultValueOrDefaultValueFactory)
43
- local iterable = ____parseArguments_result_0.iterable
44
- local defaultValue = ____parseArguments_result_0.defaultValue
45
- local defaultValueFactory = ____parseArguments_result_0.defaultValueFactory
46
- if defaultValue == nil and defaultValueFactory == nil then
47
- error("A DefaultMap must be instantiated with either a default value or a function that returns a default value.")
48
- end
49
- if iterable == nil then
50
- Map.prototype.____constructor(self)
51
- else
52
- Map.prototype.____constructor(self, iterable)
53
- end
54
- self.defaultValue = defaultValue
55
- self.defaultValueFactory = defaultValueFactory
56
- end
57
- function DefaultMap.prototype.getAndSetDefault(self, key, ...)
58
- local value = self:get(key)
59
- if value ~= nil then
60
- return value
61
- end
62
- local defaultValue = self:getDefaultValue(...)
63
- self:set(key, defaultValue)
64
- return defaultValue
65
- end
66
- function DefaultMap.prototype.getDefaultValue(self, ...)
67
- if self.defaultValue ~= nil then
68
- return self.defaultValue
69
- end
70
- if self.defaultValueFactory ~= nil then
71
- return self:defaultValueFactory(...)
72
- end
73
- return error("A DefaultMap was incorrectly instantiated.")
74
- end
75
- function DefaultMap.prototype.getConstructorArg(self)
76
- if self.defaultValue ~= nil then
77
- return self.defaultValue
78
- end
79
- if self.defaultValueFactory ~= nil then
80
- return self.defaultValueFactory
81
- end
82
- return error("A DefaultMap was incorrectly instantiated.")
83
- end
84
- return ____exports
@@ -1,23 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
3
- import { AddCallbackParameterCustom } from "../interfaces/AddCallbackParameterCustom";
4
- /**
5
- * `isaacscript-common` has many custom callbacks that you can use in your mods. Instead of
6
- * hijacking the vanilla `Mod` object, we provide a `ModUpgraded` object for you to use, which
7
- * extends the base class and adds a new method of `AddCallbackCustom`.
8
- *
9
- * To upgrade your mod, use the `upgradeMod` helper function.
10
- */
11
- export declare class ModUpgraded implements Mod {
12
- Name: string;
13
- /** We store a copy of the original mod object so that we can re-implement its functions. */
14
- Mod: Mod;
15
- constructor(mod: Mod);
16
- AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
17
- HasData(): boolean;
18
- LoadData(): string;
19
- RemoveCallback(callbackID: ModCallback, callback: () => void): void;
20
- RemoveData(): void;
21
- SaveData(data: string): void;
22
- AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
23
- }
@@ -1,38 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__Class = ____lualib.__TS__Class
3
- local ____exports = {}
4
- local ____callbackRegisterFunctions = require("objects.callbackRegisterFunctions")
5
- local CALLBACK_REGISTER_FUNCTIONS = ____callbackRegisterFunctions.CALLBACK_REGISTER_FUNCTIONS
6
- ____exports.ModUpgraded = __TS__Class()
7
- local ModUpgraded = ____exports.ModUpgraded
8
- ModUpgraded.name = "ModUpgraded"
9
- function ModUpgraded.prototype.____constructor(self, mod)
10
- self.Name = mod.Name
11
- self.Mod = mod
12
- end
13
- function ModUpgraded.prototype.AddCallback(self, modCallback, ...)
14
- self.Mod:AddCallback(modCallback, ...)
15
- end
16
- function ModUpgraded.prototype.HasData(self)
17
- return self.Mod:HasData()
18
- end
19
- function ModUpgraded.prototype.LoadData(self)
20
- return self.Mod:LoadData()
21
- end
22
- function ModUpgraded.prototype.RemoveCallback(self, callbackID, callback)
23
- self.Mod:RemoveCallback(callbackID, callback)
24
- end
25
- function ModUpgraded.prototype.RemoveData(self)
26
- self.Mod:RemoveData()
27
- end
28
- function ModUpgraded.prototype.SaveData(self, data)
29
- self.Mod:SaveData(data)
30
- end
31
- function ModUpgraded.prototype.AddCallbackCustom(self, modCallbackCustom, ...)
32
- local callbackRegisterFunction = CALLBACK_REGISTER_FUNCTIONS[modCallbackCustom]
33
- if callbackRegisterFunction == nil then
34
- error("Failed to find a callback registration function for custom callback: " .. tostring(modCallbackCustom))
35
- end
36
- callbackRegisterFunction(nil, ...)
37
- end
38
- return ____exports
package/constants.d.ts DELETED
@@ -1,104 +0,0 @@
1
- import { ItemPoolType, LevelStage, RoomType } from "isaac-typescript-definitions";
2
- /**
3
- * The distance of the laser when Azazel does not have any range up items yet. For more info, see
4
- * the documentation for the `getAzazelBrimstoneDistance` function.
5
- */
6
- export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
7
- /**
8
- * The path to the png file for collectible items during Curse of the Blind, making them appear with
9
- * a red question mark.
10
- */
11
- export declare const BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png";
12
- /** Bombs explode when their frame count is equal to this value. */
13
- export declare const BOMB_EXPLODE_FRAME = 45;
14
- export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
15
- /** This is also the distance that a player spawns from the door that they enter a room from. */
16
- export declare const DISTANCE_OF_GRID_TILE = 40;
17
- export declare const DOOR_HITBOX_RADIUS = 11;
18
- /**
19
- * When Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and spawn 14 Swarm Spiders
20
- * while their StateFrame ticks upwards. The 14th spider appears when the StateFrame is at this
21
- * value.
22
- */
23
- export declare const EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45;
24
- /**
25
- * A non-existent or completely transparent PNG file for use in clearing sprites. For more
26
- * information, see the documentation for the `clearSprite` helper function.
27
- */
28
- export declare const EMPTY_PNG_PATH = "gfx/none.png";
29
- /**
30
- * The random items that appear when the player has TMTRAINER are generated on the fly as they are
31
- * encountered by the player. The first TMTRAINER item takes the final possible 32 bit number. The
32
- * second TMTRAINER item subtracts one from that, and so on.
33
- */
34
- export declare const FIRST_GLITCHED_COLLECTIBLE_TYPE: number;
35
- export declare const GAME_FRAMES_PER_SECOND = 30;
36
- export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
37
- export declare const ISAAC_FRAMES_PER_SECOND = 60;
38
- /**
39
- * The floor is represented by a 13x13 grid. Room indexes start at 0. The first column is
40
- * represented by grid indexes 0, 13, 26, and so on.
41
- */
42
- export declare const LEVEL_GRID_COLUMN_HEIGHT = 13;
43
- /**
44
- * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
45
- * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
46
- * on.
47
- */
48
- export declare const LEVEL_GRID_ROW_WIDTH = 13;
49
- /**
50
- * The floor is represented by a 13x13 grid. Room indexes start at 0. The first row is represented
51
- * by grid indexes from 0 to 12. The second row is represented by grid indexes from 13 to 25, and so
52
- * on. The maximum room index possible is 168. (It is not 169 because we start at 0 instead of 1.)
53
- */
54
- export declare const MAX_LEVEL_GRID_INDEX = 168;
55
- /**
56
- * The game has a limit on the number of currently spawned familiars and will refuse to spawn any
57
- * more if it reaches the limit. Blue flies and blue spiders have a lower priority and will be
58
- * deleted to make room for other familiars.
59
- */
60
- export declare const MAX_NUM_FAMILIARS = 64;
61
- /** The game can only handle up to four different players. */
62
- export declare const MAX_NUM_INPUTS = 4;
63
- /** With Birthright, it is possible for Magdalene to have 18 heart containers. */
64
- export declare const MAX_PLAYER_HEART_CONTAINERS = 18;
65
- /**
66
- * As the player continues to move in a direction, they will accelerate. When going from one wall to
67
- * another in a 2x2 room at 2.0 speed (the maximum that the speed stat can rise to), the amount of
68
- * units moved per update frame will climb to around 9.797 as they hit the opposite wall. The
69
- * constant specifies a value of 9.8 to be safe.
70
- */
71
- export declare const MAX_PLAYER_SPEED_IN_UNITS = 9.8;
72
- export declare const MAX_PLAYER_TRINKET_SLOTS: number;
73
- export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
74
- export declare const LAST_ROOM_TYPE: RoomType;
75
- /**
76
- * The maximum speed stat that a player can have. Any additional speed beyond this will not take
77
- * effect.
78
- */
79
- export declare const MAX_SPEED_STAT = 2;
80
- export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
81
- export declare const LAST_STAGE: LevelStage;
82
- /** Corresponds to the maximum value for `EntityPlayer.SamsonBerserkCharge`. */
83
- export declare const MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000;
84
- export declare const NUM_DIMENSIONS: number;
85
- export declare const SECOND_IN_MILLISECONDS = 1000;
86
- export declare const MINUTE_IN_MILLISECONDS: number;
87
- export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
88
- /** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
89
- export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
90
- /**
91
- * This is the number of draw coordinates that each heart spans on the UI in the upper left hand
92
- * corner.
93
- */
94
- export declare const UI_HEART_WIDTH = 12;
95
- /**
96
- * This is a safer version of the `Vector.One` constant. (Other mods can mutate this `Vector.One`,
97
- * so it is not safe to use.)
98
- */
99
- export declare const VectorOne: Readonly<Vector>;
100
- /**
101
- * This is a safer version of the `Vector.Zero` constant. (Other mods can mutate `Vector.Zero`
102
- * vector, so it is not safe to use.)
103
- */
104
- export declare const VectorZero: Readonly<Vector>;
package/constants.lua DELETED
@@ -1,45 +0,0 @@
1
- local ____exports = {}
2
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
- local Dimension = ____isaac_2Dtypescript_2Ddefinitions.Dimension
4
- local ItemPoolType = ____isaac_2Dtypescript_2Ddefinitions.ItemPoolType
5
- local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
6
- local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
7
- local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
8
- local ____enums = require("functions.enums")
9
- local getEnumLength = ____enums.getEnumLength
10
- local getLastEnumValue = ____enums.getLastEnumValue
11
- ____exports.AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125
12
- ____exports.BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png"
13
- ____exports.BOMB_EXPLODE_FRAME = 45
14
- ____exports.DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE
15
- ____exports.DISTANCE_OF_GRID_TILE = 40
16
- ____exports.DOOR_HITBOX_RADIUS = 11
17
- ____exports.EGGY_STATE_FRAME_OF_FINAL_SPIDER = 45
18
- ____exports.EMPTY_PNG_PATH = "gfx/none.png"
19
- ____exports.FIRST_GLITCHED_COLLECTIBLE_TYPE = (1 << 32) - 1
20
- ____exports.GAME_FRAMES_PER_SECOND = 30
21
- ____exports.GRID_INDEX_CENTER_OF_1X1_ROOM = 67
22
- ____exports.ISAAC_FRAMES_PER_SECOND = 60
23
- ____exports.LEVEL_GRID_COLUMN_HEIGHT = 13
24
- ____exports.LEVEL_GRID_ROW_WIDTH = 13
25
- ____exports.MAX_LEVEL_GRID_INDEX = 168
26
- ____exports.MAX_NUM_FAMILIARS = 64
27
- ____exports.MAX_NUM_INPUTS = 4
28
- ____exports.MAX_PLAYER_HEART_CONTAINERS = 18
29
- ____exports.MAX_PLAYER_SPEED_IN_UNITS = 9.8
30
- ____exports.MAX_PLAYER_TRINKET_SLOTS = getEnumLength(nil, TrinketSlot)
31
- ____exports.FIRST_ROOM_TYPE = RoomType.DEFAULT
32
- ____exports.LAST_ROOM_TYPE = getLastEnumValue(nil, RoomType)
33
- ____exports.MAX_SPEED_STAT = 2
34
- ____exports.FIRST_STAGE = LevelStage.BASEMENT_1
35
- ____exports.LAST_STAGE = getLastEnumValue(nil, LevelStage)
36
- ____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
37
- ____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
38
- ____exports.SECOND_IN_MILLISECONDS = 1000
39
- ____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
40
- ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
41
- ____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
42
- ____exports.UI_HEART_WIDTH = 12
43
- ____exports.VectorOne = Vector(1, 1)
44
- ____exports.VectorZero = Vector(0, 0)
45
- return ____exports