isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/set.lua +0 -61
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- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
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- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
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- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
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- package/functions/trinketCacheFlag.lua +0 -50
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- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
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- package/functions/tstlClass.lua +0 -56
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- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
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package/functions/enums.d.ts
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/// <reference types="isaac-typescript-definitions" />
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/**
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* when you iterate over them, you will get both the names of the enums and the values of the enums,
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*
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*
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* This function will work properly for both number enums and string enums. (Reverse mappings are
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* not created for string enums.)
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*
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* Also see the `getEnumKeys` and `getEnumValues` helper functions.
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export declare function getEnumEntries<T>(transpiledEnum: T): Array<[key: string, value: T[keyof T]]>;
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/**
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* TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
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* when you iterate over them, you will get both the names of the enums and the values of the enums,
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* in a random order. If all you need are the keys of an enum, use this helper function.
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*
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* This function will return the enum keys in a sorted order, which may not necessarily be the same
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*
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* This function will work properly for both number enums and string enums. (Reverse mappings are
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* not created for string enums.)
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*
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* Also see the `getEnumEntries` and `getEnumValues` helper functions.
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export declare function getEnumKeys<T>(transpiledEnum: T): string[];
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/** Helper function to get the amount of entries inside of an enum. */
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/**
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* TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
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* when you iterate over them, you will get both the names of the enums and the values of the enums,
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* in a random order. If all you need are the values of an enum, use this helper function.
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*
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* This function will return the enum values in a sorted order, which may not necessarily be the
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* same order as which they were declared in.
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*
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* This function will work properly for both number enums and string enums. (Reverse mappings are
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* not created for string enums.)
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*
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* Also see the `getEnumEntries` and `getEnumKeys` helper functions.
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*/
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export declare function getEnumValues<T>(transpiledEnum: T): Array<T[keyof T]>;
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export declare function getLastEnumValue<T>(transpiledEnum: T): T[keyof T];
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export declare function getRandomEnumValue<T>(transpiledEnum: T, seedOrRNG?: Seed | RNG, exceptions?: Array<T[keyof T]> | ReadonlyArray<T[keyof T]>): T[keyof T];
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export declare function validateCustomEnum(transpiledEnumName: string, transpiledEnum: unknown): void;
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local ____lualib = require("lualib_bundle")
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local __TS__ArraySort = ____lualib.__TS__ArraySort
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local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local getRandomArrayElement = ____array.getRandomArrayElement
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local ____rng = require("functions.rng")
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function ____exports.getEnumEntries(self, transpiledEnum)
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local enumEntries = {}
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for key, value in pairs(transpiledEnum) do
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enumEntries[#enumEntries + 1] = {key, value}
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end
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end
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__TS__ArraySort(
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enumEntries,
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function(____, ____bindingPattern0, ____bindingPattern1)
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local value1
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local _key1 = ____bindingPattern0[1]
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value1 = ____bindingPattern0[2]
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local value2
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value2 = ____bindingPattern1[2]
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return value1 < value2 and -1 or (value1 > value2 and 1 or 0)
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)
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return enumEntries
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end
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function ____exports.getEnumKeys(self, transpiledEnum)
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local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
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return __TS__ArrayMap(
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enumEntries,
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function(____, ____bindingPattern0)
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local key
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key = ____bindingPattern0[1]
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return key
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end
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)
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end
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function ____exports.getEnumLength(self, transpiledEnum)
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local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
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return #enumEntries
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end
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function ____exports.getEnumValues(self, transpiledEnum)
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local enumEntries = ____exports.getEnumEntries(nil, transpiledEnum)
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return __TS__ArrayMap(
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enumEntries,
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function(____, ____bindingPattern0)
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local value
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local _key = ____bindingPattern0[1]
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value = ____bindingPattern0[2]
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return value
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end
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)
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end
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function ____exports.getLastEnumValue(self, transpiledEnum)
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local enumValues = ____exports.getEnumValues(nil, transpiledEnum)
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local lastElement = enumValues[#enumValues]
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if lastElement == nil then
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error("Failed to get the last value from an enum since the enum was empty.")
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end
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return lastElement
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end
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function ____exports.getRandomEnumValue(self, transpiledEnum, seedOrRNG, exceptions)
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if seedOrRNG == nil then
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seedOrRNG = getRandomSeed(nil)
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end
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if exceptions == nil then
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exceptions = {}
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end
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local enumValues = ____exports.getEnumValues(nil, transpiledEnum)
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return getRandomArrayElement(nil, enumValues, seedOrRNG, exceptions)
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end
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function ____exports.validateCustomEnum(self, transpiledEnumName, transpiledEnum)
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for ____, ____value in ipairs(____exports.getEnumEntries(nil, transpiledEnum)) do
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local value = ____value[2]
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if value == -1 then
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|
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error((("Failed to find custom enum value: " .. transpiledEnumName) .. ".") .. key)
|
|
82
|
-
end
|
|
83
|
-
end
|
|
84
|
-
end
|
|
85
|
-
return ____exports
|
package/functions/familiars.d.ts
DELETED
|
@@ -1,60 +0,0 @@
|
|
|
1
|
-
import { CollectibleType, FamiliarVariant } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to add and remove familiars based on a target amount that you specify.
|
|
4
|
-
*
|
|
5
|
-
* This is a convenience wrapper around the `EntityPlayer.CheckFamiliar` method. Use this helper
|
|
6
|
-
* function instead so that you do not have to retrieve the `ItemConfigItem` and so that you do not
|
|
7
|
-
* specify an incorrect RNG object. (The vanilla method is bugged in that it does not increment the
|
|
8
|
-
* RNG object; see the documentation of the method for more details.)
|
|
9
|
-
*
|
|
10
|
-
* This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
|
|
11
|
-
* to `CacheFlag.FAMILIARS`).
|
|
12
|
-
*
|
|
13
|
-
* Note that this function is only meant to be used in special circumstances where the familiar
|
|
14
|
-
* count is completely custom and does not correspond to the amount of collectibles. For the general
|
|
15
|
-
* case, use the `checkFamiliarFromCollectibles` helper function instead.
|
|
16
|
-
*
|
|
17
|
-
* Note that this will spawn familiars with a completely random `InitSeed`. When calculating random
|
|
18
|
-
* events for this familiar, you should use a data structure that maps familiar `InitSeed` to RNG
|
|
19
|
-
* objects that are initialized based on the seed from
|
|
20
|
-
* `EntityPlayer.GetCollectibleRNG(collectibleType)`.
|
|
21
|
-
*
|
|
22
|
-
* @param player The player that owns the familiars.
|
|
23
|
-
* @param collectibleType The collectible type of the collectible associated with this familiar.
|
|
24
|
-
* @param targetCount The number of familiars that should exist. This function will add or remove
|
|
25
|
-
* familiars until it matches the target count.
|
|
26
|
-
* @param familiarVariant The variant of the familiar to spawn or remove.
|
|
27
|
-
* @param familiarSubType Optional. The sub-type of the familiar to spawn or remove. If not
|
|
28
|
-
* specified, it will search for existing familiars of all sub-types, and
|
|
29
|
-
* spawn new familiars with a sub-type of 0.
|
|
30
|
-
*/
|
|
31
|
-
export declare function checkFamiliar(player: EntityPlayer, collectibleType: CollectibleType, targetCount: int, familiarVariant: FamiliarVariant, familiarSubType?: int): void;
|
|
32
|
-
/**
|
|
33
|
-
* Helper function to add and remove familiars based on the amount of associated collectibles that a
|
|
34
|
-
* player has.
|
|
35
|
-
*
|
|
36
|
-
* Use this helper function instead of invoking the `EntityPlayer.CheckFamiliar` method directly so
|
|
37
|
-
* that the target count is handled automatically.
|
|
38
|
-
*
|
|
39
|
-
* This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
|
|
40
|
-
* to `CacheFlag.FAMILIARS`).
|
|
41
|
-
*
|
|
42
|
-
* Use this function when the amount of familiars should be equal to the amount of associated
|
|
43
|
-
* collectibles that the player has (plus any extras from having used Box of Friends or Monster
|
|
44
|
-
* Manual). If you instead need to have a custom amount of familiars, use the `checkFamiliars`
|
|
45
|
-
* function instead.
|
|
46
|
-
*
|
|
47
|
-
* Note that this will spawn familiars with a completely random `InitSeed`. When calculating random
|
|
48
|
-
* events for this familiar, you should use a data structure that maps familiar `InitSeed` to RNG
|
|
49
|
-
* objects that are initialized based on the seed from
|
|
50
|
-
* `EntityPlayer.GetCollectibleRNG(collectibleType)`.
|
|
51
|
-
*
|
|
52
|
-
* @param player The player that owns the familiars and collectibles.
|
|
53
|
-
* @param collectibleType The collectible type of the collectible associated with this familiar.
|
|
54
|
-
* @param familiarVariant The variant of the familiar to spawn or remove.
|
|
55
|
-
* @param familiarSubType Optional. The sub-type of the familiar to spawn or remove. If not
|
|
56
|
-
* specified, it will search for existing familiars of all sub-types, and
|
|
57
|
-
* spawn new familiars with a sub-type of 0.
|
|
58
|
-
*/
|
|
59
|
-
export declare function checkFamiliarFromCollectibles(player: EntityPlayer, collectibleType: CollectibleType, familiarVariant: FamiliarVariant, familiarSubType?: int): void;
|
|
60
|
-
export declare function isFamiliarThatShootsPlayerTears(familiar: EntityFamiliar): boolean;
|
package/functions/familiars.lua
DELETED
|
@@ -1,33 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____cachedClasses = require("cachedClasses")
|
|
3
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
4
|
-
local ____familiarsThatShootPlayerTearsSet = require("sets.familiarsThatShootPlayerTearsSet")
|
|
5
|
-
local FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET = ____familiarsThatShootPlayerTearsSet.FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET
|
|
6
|
-
function ____exports.checkFamiliar(self, player, collectibleType, targetCount, familiarVariant, familiarSubType)
|
|
7
|
-
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
8
|
-
player:CheckFamiliar(
|
|
9
|
-
familiarVariant,
|
|
10
|
-
targetCount,
|
|
11
|
-
RNG(),
|
|
12
|
-
itemConfigItem,
|
|
13
|
-
familiarSubType
|
|
14
|
-
)
|
|
15
|
-
end
|
|
16
|
-
function ____exports.checkFamiliarFromCollectibles(self, player, collectibleType, familiarVariant, familiarSubType)
|
|
17
|
-
local numCollectibles = player:GetCollectibleNum(collectibleType)
|
|
18
|
-
local effects = player:GetEffects()
|
|
19
|
-
local numCollectibleEffects = effects:GetCollectibleEffectNum(collectibleType)
|
|
20
|
-
local targetCount = numCollectibles + numCollectibleEffects
|
|
21
|
-
____exports.checkFamiliar(
|
|
22
|
-
nil,
|
|
23
|
-
player,
|
|
24
|
-
collectibleType,
|
|
25
|
-
targetCount,
|
|
26
|
-
familiarVariant,
|
|
27
|
-
familiarSubType
|
|
28
|
-
)
|
|
29
|
-
end
|
|
30
|
-
function ____exports.isFamiliarThatShootsPlayerTears(self, familiar)
|
|
31
|
-
return FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET:has(familiar.Variant)
|
|
32
|
-
end
|
|
33
|
-
return ____exports
|
package/functions/flag.d.ts
DELETED
|
@@ -1,99 +0,0 @@
|
|
|
1
|
-
import { DamageFlag } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to add a bit flag to an existing set of bit flags.
|
|
4
|
-
*
|
|
5
|
-
* This is a variadic function, so pass as many flags as you want to add.
|
|
6
|
-
*
|
|
7
|
-
* Example 1:
|
|
8
|
-
*
|
|
9
|
-
* ```ts
|
|
10
|
-
* // Give the player spectral tears
|
|
11
|
-
* const player = Isaac.GetPlayer();
|
|
12
|
-
* player.TearFlags = addFlag(player.TearFlags, TearFlags.TEAR_SPECTRAL);
|
|
13
|
-
* ```
|
|
14
|
-
*
|
|
15
|
-
* Example 2:
|
|
16
|
-
*
|
|
17
|
-
* ```ts
|
|
18
|
-
* // Give the player spectral and homing tears
|
|
19
|
-
* const player = Isaac.GetPlayer();
|
|
20
|
-
* player.TearFlags = addFlag(player.TearFlags, TearFlags.TEAR_SPECTRAL, TearFlags.TEAR_HOMING);
|
|
21
|
-
* ```
|
|
22
|
-
*
|
|
23
|
-
* @param flags The existing set of bit flags.
|
|
24
|
-
* @param flagsToAdd One or more bit flags to add, each as a separate argument.
|
|
25
|
-
* @returns The combined bit flags.
|
|
26
|
-
*/
|
|
27
|
-
export declare function addFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToAdd: T[]): BitFlags<T>;
|
|
28
|
-
/**
|
|
29
|
-
* Helper function for casting a flag enum value to a `BitFlags` object.
|
|
30
|
-
*
|
|
31
|
-
* This is useful because the compiler will prevent you from assigning a specific flag to a
|
|
32
|
-
* `BitFlags` property. (It does this to ensure type safety, since `BitFlags` can represent a zero
|
|
33
|
-
* value or a composition of N flags.)
|
|
34
|
-
*
|
|
35
|
-
* For example:
|
|
36
|
-
*
|
|
37
|
-
* ```ts
|
|
38
|
-
* player.TearFlags = bitFlags(TearFlag.SPECTRAL);
|
|
39
|
-
* ```
|
|
40
|
-
*/
|
|
41
|
-
export declare function bitFlags<T extends BitFlag | BitFlag128>(flag: T): BitFlags<T>;
|
|
42
|
-
/**
|
|
43
|
-
* Helper function to get the key associated with a particular flag.
|
|
44
|
-
*
|
|
45
|
-
* (Since bit flags are represented by custom objects instead of normal TypeScript enums, you cannot
|
|
46
|
-
* use the reverse mapping to find the associated key of a given enum value. Use this helper
|
|
47
|
-
* function instead of indexing the enum directly.)
|
|
48
|
-
*/
|
|
49
|
-
export declare function getFlagName<T extends BitFlag | BitFlag128>(flag: BitFlag, flagEnum: Record<string, T>): string | undefined;
|
|
50
|
-
/**
|
|
51
|
-
* Helper function to determine if a particular bit flag is set to true.
|
|
52
|
-
*
|
|
53
|
-
* This is a variadic function, so pass as many flags as you want to check for. If passed multiple
|
|
54
|
-
* flags, it will only return true if all of the flags are set.
|
|
55
|
-
*
|
|
56
|
-
* For example:
|
|
57
|
-
*
|
|
58
|
-
* ```ts
|
|
59
|
-
* const player = Isaac.GetPlayer();
|
|
60
|
-
* if (hasFlag(player.TearFlags, TearFlags.TEAR_SPECTRAL) {
|
|
61
|
-
* // The player currently has spectral tears
|
|
62
|
-
* }
|
|
63
|
-
* ```
|
|
64
|
-
*
|
|
65
|
-
* @param flags The existing set of bit flags.
|
|
66
|
-
* @param flagsToCheck One or more bit flags to check for, each as a separate argument.
|
|
67
|
-
*/
|
|
68
|
-
export declare function hasFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToCheck: T[]): boolean;
|
|
69
|
-
/**
|
|
70
|
-
* Helper function to check if every bit in the flag is turned off.
|
|
71
|
-
*
|
|
72
|
-
* (This is equivalent to checking if the flag is equal to 0, but this is not possible without
|
|
73
|
-
* casting the flag to a number.)
|
|
74
|
-
*/
|
|
75
|
-
export declare function isEmptyFlag<T extends BitFlag | BitFlag128>(flag: T): boolean;
|
|
76
|
-
/**
|
|
77
|
-
* Helper function to determine whether damage to a player in the EntityTakeDmg callback was
|
|
78
|
-
* self-inflicted. For example, damage from a Curse Room door, a Razor, or a Blood Donation Machine
|
|
79
|
-
* would count as self-inflicted damage.
|
|
80
|
-
*/
|
|
81
|
-
export declare function isSelfDamage(damageFlags: DamageFlag | BitFlags<DamageFlag>): boolean;
|
|
82
|
-
/**
|
|
83
|
-
* Helper function to remove a bit flag from an existing set of bit flags.
|
|
84
|
-
*
|
|
85
|
-
* This is a variadic function, so pass as many flags as you want to remove.
|
|
86
|
-
*
|
|
87
|
-
* For example:
|
|
88
|
-
*
|
|
89
|
-
* ```ts
|
|
90
|
-
* // Remove spectral tears from the player, if present
|
|
91
|
-
* const player = Isaac.GetPlayer();
|
|
92
|
-
* player.TearFlags = removeFlag(player.TearFlags, TearFlags.TEAR_SPECTRAL);
|
|
93
|
-
* ```
|
|
94
|
-
*
|
|
95
|
-
* @param flags The existing set of bit flags.
|
|
96
|
-
* @param flagsToRemove One or more bit flags to remove, each as a separate argument.
|
|
97
|
-
* @returns The combined bit flags.
|
|
98
|
-
*/
|
|
99
|
-
export declare function removeFlag<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, ...flagsToRemove: T[]): BitFlags<T>;
|
package/functions/flag.lua
DELETED
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
-
local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
|
|
4
|
-
function ____exports.addFlag(self, flags, ...)
|
|
5
|
-
local flagsToAdd = {...}
|
|
6
|
-
local flagsAsInt = flags
|
|
7
|
-
for ____, flagToAdd in ipairs(flagsToAdd) do
|
|
8
|
-
flagsAsInt = flagsAsInt | flagToAdd
|
|
9
|
-
end
|
|
10
|
-
return flagsAsInt
|
|
11
|
-
end
|
|
12
|
-
function ____exports.bitFlags(self, flag)
|
|
13
|
-
return flag
|
|
14
|
-
end
|
|
15
|
-
function ____exports.getFlagName(self, flag, flagEnum)
|
|
16
|
-
for key, value in pairs(flagEnum) do
|
|
17
|
-
if value == flag then
|
|
18
|
-
return key
|
|
19
|
-
end
|
|
20
|
-
end
|
|
21
|
-
return nil
|
|
22
|
-
end
|
|
23
|
-
function ____exports.hasFlag(self, flags, ...)
|
|
24
|
-
local flagsToCheck = {...}
|
|
25
|
-
local flagsAsInt = flags
|
|
26
|
-
for ____, flagToCheck in ipairs(flagsToCheck) do
|
|
27
|
-
if not (flagsAsInt & flagToCheck == flagToCheck) then
|
|
28
|
-
return false
|
|
29
|
-
end
|
|
30
|
-
end
|
|
31
|
-
return true
|
|
32
|
-
end
|
|
33
|
-
function ____exports.isEmptyFlag(self, flag)
|
|
34
|
-
return flag == 0
|
|
35
|
-
end
|
|
36
|
-
function ____exports.isSelfDamage(self, damageFlags)
|
|
37
|
-
return ____exports.hasFlag(nil, damageFlags, DamageFlag.NO_PENALTIES) or ____exports.hasFlag(nil, damageFlags, DamageFlag.RED_HEARTS)
|
|
38
|
-
end
|
|
39
|
-
function ____exports.removeFlag(self, flags, ...)
|
|
40
|
-
local flagsToRemove = {...}
|
|
41
|
-
local flagsAsInt = flags
|
|
42
|
-
for ____, flagToRemove in ipairs(flagsToRemove) do
|
|
43
|
-
flagsAsInt = flagsAsInt & ~flagToRemove
|
|
44
|
-
end
|
|
45
|
-
return flagsAsInt
|
|
46
|
-
end
|
|
47
|
-
return ____exports
|
package/functions/flying.d.ts
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { CollectibleType, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Returns a set of all of the collectibles that grant flight. This is derived from collectibles
|
|
4
|
-
* that have `CacheFlag.FLYING` set in the "items.xml" file.
|
|
5
|
-
*
|
|
6
|
-
* Collectibles that only grant flight conditionally are manually pruned. Collectibles such as Empty
|
|
7
|
-
* Vessel should be checked for via the `hasFlyingTemporaryEffect` function.
|
|
8
|
-
*
|
|
9
|
-
* @param pruneConditionalItems Whether or not collectibles that only grant flight conditionally
|
|
10
|
-
* should be included in the set (like Empty Vessel).
|
|
11
|
-
*/
|
|
12
|
-
export declare function getFlyingCollectibles(pruneConditionalItems: boolean): Set<CollectibleType>;
|
|
13
|
-
/**
|
|
14
|
-
* Returns a set of all of the trinkets that grant flight. (All trinkets that grant flight do so
|
|
15
|
-
* conditionally, like Bat Wing.)
|
|
16
|
-
*/
|
|
17
|
-
export declare function getFlyingTrinkets(): ReadonlySet<TrinketType>;
|
|
18
|
-
export declare function hasFlyingTemporaryEffect(player: EntityPlayer): boolean;
|
|
19
|
-
export declare function isFlyingCharacter(player: EntityPlayer): boolean;
|
package/functions/flying.lua
DELETED
|
@@ -1,67 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
-
local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
|
|
8
|
-
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
9
|
-
local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
|
|
10
|
-
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
11
|
-
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
12
|
-
local ____collectibleCacheFlag = require("functions.collectibleCacheFlag")
|
|
13
|
-
local getCollectiblesForCacheFlag = ____collectibleCacheFlag.getCollectiblesForCacheFlag
|
|
14
|
-
local ____set = require("functions.set")
|
|
15
|
-
local copySet = ____set.copySet
|
|
16
|
-
local deleteSetsFromSet = ____set.deleteSetsFromSet
|
|
17
|
-
local FLYING_CHARACTERS = __TS__New(Set, {
|
|
18
|
-
PlayerType.AZAZEL,
|
|
19
|
-
PlayerType.THE_LOST,
|
|
20
|
-
PlayerType.THE_SOUL,
|
|
21
|
-
PlayerType.THE_LOST_B,
|
|
22
|
-
PlayerType.JACOB_2_B,
|
|
23
|
-
PlayerType.THE_SOUL_B
|
|
24
|
-
})
|
|
25
|
-
local FLYING_TRINKETS = __TS__New(Set, {TrinketType.BAT_WING, TrinketType.AZAZELS_STUMP})
|
|
26
|
-
local FLYING_NULL_ITEMS = {NullItemID.REVERSE_SUN, NullItemID.SPIRIT_SHACKLES_SOUL, NullItemID.LOST_CURSE}
|
|
27
|
-
local CONDITIONAL_FLYING_COLLECTIBLE_TYPES = {CollectibleType.BIBLE, CollectibleType.EMPTY_VESSEL, CollectibleType.ASTRAL_PROJECTION, CollectibleType.RECALL}
|
|
28
|
-
function ____exports.getFlyingCollectibles(self, pruneConditionalItems)
|
|
29
|
-
local collectiblesWithFlyingCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.FLYING)
|
|
30
|
-
local collectiblesWithAllCacheFlag = getCollectiblesForCacheFlag(nil, CacheFlag.ALL)
|
|
31
|
-
deleteSetsFromSet(nil, collectiblesWithFlyingCacheFlag, collectiblesWithAllCacheFlag)
|
|
32
|
-
if pruneConditionalItems then
|
|
33
|
-
for ____, collectibleType in ipairs(CONDITIONAL_FLYING_COLLECTIBLE_TYPES) do
|
|
34
|
-
collectiblesWithFlyingCacheFlag:delete(collectibleType)
|
|
35
|
-
end
|
|
36
|
-
end
|
|
37
|
-
return collectiblesWithFlyingCacheFlag
|
|
38
|
-
end
|
|
39
|
-
function ____exports.getFlyingTrinkets(self)
|
|
40
|
-
return copySet(nil, FLYING_TRINKETS)
|
|
41
|
-
end
|
|
42
|
-
function ____exports.hasFlyingTemporaryEffect(self, player)
|
|
43
|
-
local effects = player:GetEffects()
|
|
44
|
-
local flyingCollectibles = ____exports.getFlyingCollectibles(nil, false)
|
|
45
|
-
for ____, collectibleType in __TS__Iterator(flyingCollectibles:values()) do
|
|
46
|
-
if effects:HasCollectibleEffect(collectibleType) then
|
|
47
|
-
return true
|
|
48
|
-
end
|
|
49
|
-
end
|
|
50
|
-
local flyingTrinkets = ____exports.getFlyingTrinkets(nil)
|
|
51
|
-
for ____, trinketType in __TS__Iterator(flyingTrinkets:values()) do
|
|
52
|
-
if effects:HasTrinketEffect(trinketType) then
|
|
53
|
-
return true
|
|
54
|
-
end
|
|
55
|
-
end
|
|
56
|
-
for ____, nullItemID in ipairs(FLYING_NULL_ITEMS) do
|
|
57
|
-
if effects:HasNullEffect(nullItemID) then
|
|
58
|
-
return true
|
|
59
|
-
end
|
|
60
|
-
end
|
|
61
|
-
return false
|
|
62
|
-
end
|
|
63
|
-
function ____exports.isFlyingCharacter(self, player)
|
|
64
|
-
local character = player:GetPlayerType()
|
|
65
|
-
return FLYING_CHARACTERS:has(character)
|
|
66
|
-
end
|
|
67
|
-
return ____exports
|
package/functions/globals.d.ts
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
/// <reference types="typescript-to-lua/language-extensions" />
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to get a set containing all of the global variable names that are contained
|
|
4
|
-
* within the Isaac environment by default.
|
|
5
|
-
*
|
|
6
|
-
* Returns a slightly different set depending on whether the "--luadebug" flag is enabled or not.
|
|
7
|
-
*/
|
|
8
|
-
export declare function getDefaultGlobals(): Set<string>;
|
|
9
|
-
/**
|
|
10
|
-
* Helper function to get an array of any added global variables in the Isaac Lua environment.
|
|
11
|
-
* Returns an array of key/value tuples.
|
|
12
|
-
*/
|
|
13
|
-
export declare function getNewGlobals(): Array<[AnyNotNil, unknown]>;
|
|
14
|
-
export declare function logNewGlobals(): void;
|