isaacscript-common 2.2.0 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
- package/callbacks/postPickupCollect.lua +0 -39
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- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -128
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/interfaces/AddCallbackParameterCustom.d.ts +0 -153
- package/interfaces/AddCallbackParameterCustom.lua +0 -4
- package/interfaces/ChargeBarSprites.d.ts +0 -13
- package/interfaces/ChargeBarSprites.lua +0 -2
- package/interfaces/JSONDoor.d.ts +0 -11
- package/interfaces/JSONDoor.lua +0 -2
- package/interfaces/JSONEntity.d.ts +0 -13
- package/interfaces/JSONEntity.lua +0 -2
- package/interfaces/JSONRoom.d.ts +0 -26
- package/interfaces/JSONRoom.lua +0 -2
- package/interfaces/JSONRooms.d.ts +0 -11
- package/interfaces/JSONRooms.lua +0 -2
- package/interfaces/JSONSpawn.d.ts +0 -11
- package/interfaces/JSONSpawn.lua +0 -2
- package/interfaces/PlayerHealth.d.ts +0 -15
- package/interfaces/PlayerHealth.lua +0 -2
- package/interfaces/PocketItemDescription.d.ts +0 -8
- package/interfaces/PocketItemDescription.lua +0 -2
- package/interfaces/SaveData.d.ts +0 -29
- package/interfaces/SaveData.lua +0 -2
- package/interfaces/TrinketSituation.d.ts +0 -8
- package/interfaces/TrinketSituation.lua +0 -2
- package/interfaces/private/TSTLClassMetatable.d.ts +0 -10
- package/interfaces/private/TSTLClassMetatable.lua +0 -2
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -34
- package/types/PickingUpItem.lua +0 -27
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/upgradeMod.d.ts +0 -23
- package/upgradeMod.lua +0 -33
package/functions/log.d.ts
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/// <reference types="typescript-to-lua/language-extensions" />
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import { DamageFlag, EntityFlag, EntityType, GridEntityType, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
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/**
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* Helper function to prefix the name of the function and the line number before a debug message.
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*/
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export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
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/**
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* Helper function to avoid typing out `Isaac.DebugString()`.
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*
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* If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
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*/
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export declare function log(this: void, msg: string): void;
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export declare function logArray<T>(this: void, array: T[]): void;
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export declare function logColor(this: void, color: Color): void;
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/** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
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export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
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export declare function logEffects(this: void, player: EntityPlayer): void;
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/** Helper function for printing out every entity (or filtered entity) in the current room. */
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export declare function logEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
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/** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
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export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
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export declare function logEntityID(this: void, entity: Entity): void;
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/**
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* Helper function to log an error message and also print it to the console for better visibility.
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*
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* This is useful in situations where using the `error` function would be dangerous (since it
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* prevents all of the subsequent code in the callback from running).
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*/
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export declare function logError(this: void, msg: string): void;
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/** Helper function for printing out every flag that is turned on. Useful when debugging. */
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export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
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/**
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* Helper function for printing out every game state flag that is turned on. Useful when debugging.
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*/
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export declare function logGameStateFlags(this: void): void;
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/**
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* Helper function for printing out every grid entity (or filtered grid entity) in the current room.
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*/
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export declare function logGridEntities(this: void, includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
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export declare function logKColor(this: void, kColor: KColor): void;
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/**
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* Helper function for printing out every level state flag that is turned on. Useful when debugging.
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*/
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export declare function logLevelStateFlags(this: void): void;
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export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
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export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
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/**
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* Helper function for printing out every projectile flag that is turned on. Useful when debugging.
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*/
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export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
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/** Helper function for logging information about the current room. */
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export declare function logRoom(this: void): void;
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/**
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* Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
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*/
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export declare function logSeedEffects(this: void): void;
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export declare function logSet(this: void, set: Set<AnyNotNil>): void;
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/** Helper function for logging every sound effect that is currently playing. */
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export declare function logSounds(this: void): void;
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export declare function logTable(this: void, table: unknown, parentTables?: number): void;
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/** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
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export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
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/** Helper function for printing out every use flag that is turned on. Useful when debugging. */
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export declare function logUseFlags(this: void, flags: UseFlag | BitFlags<UseFlag>): void;
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/**
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* Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
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* the Isaac API).
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*/
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export declare function logUserdata(this: void, userdata: unknown): void;
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export declare function logVector(this: void, vector: Vector, round?: boolean): void;
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/**
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*
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* This is useful when printing out variables from the in-game debug console.
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*/
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export declare function setLogFunctionsGlobal(): void;
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__Spread = ____lualib.__TS__Spread
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
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local EffectVariant = ____isaac_2Dtypescript_2Ddefinitions.EffectVariant
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local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
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local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
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local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
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local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
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local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
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local ____cachedClasses = require("cachedClasses")
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local game = ____cachedClasses.game
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local sfxManager = ____cachedClasses.sfxManager
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local ____array = require("functions.array")
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local arrayToString = ____array.arrayToString
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local getEntities = ____entity.getEntities
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local getEntityID = ____entity.getEntityID
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local ____enums = require("functions.enums")
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local getEnumEntries = ____enums.getEnumEntries
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local ____flag = require("functions.flag")
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local hasFlag = ____flag.hasFlag
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local ____gridEntity = require("functions.gridEntity")
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local getGridEntities = ____gridEntity.getGridEntities
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local ____isaacAPIClass = require("functions.isaacAPIClass")
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local getIsaacAPIClassType = ____isaacAPIClass.getIsaacAPIClassType
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local ____player = require("functions.player")
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local getEffectsList = ____player.getEffectsList
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local getPlayerName = ____player.getPlayerName
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local ____playerHealth = require("functions.playerHealth")
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local getPlayerHealth = ____playerHealth.getPlayerHealth
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local ____roomData = require("functions.roomData")
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local getRoomData = ____roomData.getRoomData
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local getRoomGridIndex = ____roomData.getRoomGridIndex
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local getRoomListIndex = ____roomData.getRoomListIndex
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local getSortedSetValues = ____set.getSortedSetValues
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local ____trinkets = require("functions.trinkets")
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local getTrinketName = ____trinkets.getTrinketName
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local ____utils = require("functions.utils")
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local printConsole = ____utils.printConsole
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local ____vector = require("functions.vector")
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local vectorToString = ____vector.vectorToString
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function ____exports.getDebugPrependString(self, msg, numParentFunctions)
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if numParentFunctions == nil then
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numParentFunctions = 3
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end
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if debug ~= nil then
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local debugTable = debug.getinfo(numParentFunctions)
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if debugTable ~= nil then
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return (((tostring(debugTable.name) .. ":") .. tostring(debugTable.linedefined)) .. " - ") .. msg
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end
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end
|
|
66
|
-
if getParentFunctionDescription ~= nil then
|
|
67
|
-
return (tostring(getParentFunctionDescription(numParentFunctions + 1)) .. " - ") .. msg
|
|
68
|
-
end
|
|
69
|
-
return msg
|
|
70
|
-
end
|
|
71
|
-
function ____exports.log(msg)
|
|
72
|
-
local debugMsg = ____exports.getDebugPrependString(nil, msg)
|
|
73
|
-
Isaac.DebugString(debugMsg)
|
|
74
|
-
end
|
|
75
|
-
function ____exports.logFlags(flags, flagEnum, description)
|
|
76
|
-
if description == nil then
|
|
77
|
-
description = ""
|
|
78
|
-
end
|
|
79
|
-
if description ~= "" then
|
|
80
|
-
description = "flag"
|
|
81
|
-
end
|
|
82
|
-
____exports.log((("Logging " .. description) .. " values for: ") .. tostring(flags))
|
|
83
|
-
local hasNoFlags = true
|
|
84
|
-
for ____, ____value in ipairs(getEnumEntries(nil, flagEnum)) do
|
|
85
|
-
local key = ____value[1]
|
|
86
|
-
local value = ____value[2]
|
|
87
|
-
if hasFlag(nil, flags, value) then
|
|
88
|
-
____exports.log((((" Has flag: " .. key) .. " (") .. tostring(value)) .. ")")
|
|
89
|
-
hasNoFlags = false
|
|
90
|
-
end
|
|
91
|
-
end
|
|
92
|
-
if hasNoFlags then
|
|
93
|
-
____exports.log(" n/a (no flags)")
|
|
94
|
-
end
|
|
95
|
-
end
|
|
96
|
-
local IGNORE_EFFECT_VARIANTS = __TS__New(Set, {
|
|
97
|
-
EffectVariant.BLOOD_EXPLOSION,
|
|
98
|
-
EffectVariant.BLOOD_PARTICLE,
|
|
99
|
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EffectVariant.TINY_BUG,
|
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100
|
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EffectVariant.TINY_FLY,
|
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101
|
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EffectVariant.WATER_DROPLET,
|
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102
|
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EffectVariant.WALL_BUG,
|
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103
|
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EffectVariant.FALLING_EMBER,
|
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104
|
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EffectVariant.LIGHT,
|
|
105
|
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EffectVariant.TADPOLE
|
|
106
|
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})
|
|
107
|
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function ____exports.logArray(array)
|
|
108
|
-
local arrayString = arrayToString(nil, array)
|
|
109
|
-
____exports.log("Array: " .. arrayString)
|
|
110
|
-
end
|
|
111
|
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function ____exports.logColor(color)
|
|
112
|
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____exports.log((((((((((((("Color: R" .. tostring(color.R)) .. ", G") .. tostring(color.G)) .. ", B") .. tostring(color.B)) .. ", A") .. tostring(color.A)) .. ", RO") .. tostring(color.RO)) .. ", BO") .. tostring(color.BO)) .. ", GO") .. tostring(color.GO))
|
|
113
|
-
end
|
|
114
|
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function ____exports.logDamageFlags(flags)
|
|
115
|
-
____exports.logFlags(flags, DamageFlag, "damage")
|
|
116
|
-
end
|
|
117
|
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function ____exports.logEffects(player)
|
|
118
|
-
local effects = getEffectsList(nil, player)
|
|
119
|
-
____exports.log("Logging player effects:")
|
|
120
|
-
if #effects == 0 then
|
|
121
|
-
____exports.log(" n/a (no effects)")
|
|
122
|
-
return
|
|
123
|
-
end
|
|
124
|
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__TS__ArrayForEach(
|
|
125
|
-
effects,
|
|
126
|
-
function(____, effect, i)
|
|
127
|
-
local effectDescription
|
|
128
|
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if effect.Item:IsCollectible() then
|
|
129
|
-
local collectibleName = getCollectibleName(nil, effect.Item.ID)
|
|
130
|
-
effectDescription = "Collectible: " .. collectibleName
|
|
131
|
-
elseif effect.Item:IsTrinket() then
|
|
132
|
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local trinketName = getTrinketName(nil, effect.Item.ID)
|
|
133
|
-
effectDescription = "Trinket: " .. trinketName
|
|
134
|
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elseif effect.Item:IsNull() then
|
|
135
|
-
effectDescription = "Null item: " .. tostring(effect.Item.ID)
|
|
136
|
-
else
|
|
137
|
-
effectDescription = "Unknown type of effect: " .. tostring(effect.Item.ID)
|
|
138
|
-
end
|
|
139
|
-
____exports.log((((((" " .. tostring(i + 1)) .. ") ") .. effectDescription) .. " (x") .. tostring(effect.Count)) .. ")")
|
|
140
|
-
end
|
|
141
|
-
)
|
|
142
|
-
end
|
|
143
|
-
function ____exports.logEntities(includeBackgroundEffects, entityTypeFilter)
|
|
144
|
-
local msg = "Entities in the room"
|
|
145
|
-
if entityTypeFilter ~= nil then
|
|
146
|
-
msg = msg .. (" (filtered to entity type " .. tostring(entityTypeFilter)) .. ")"
|
|
147
|
-
elseif not includeBackgroundEffects then
|
|
148
|
-
msg = msg .. " (not including background effects)"
|
|
149
|
-
end
|
|
150
|
-
msg = msg .. ":\n"
|
|
151
|
-
local entities = getEntities(nil)
|
|
152
|
-
local numMatchedEntities = 0
|
|
153
|
-
__TS__ArrayForEach(
|
|
154
|
-
entities,
|
|
155
|
-
function(____, entity, i)
|
|
156
|
-
if entityTypeFilter ~= nil and entity.Type ~= entityTypeFilter then
|
|
157
|
-
return
|
|
158
|
-
end
|
|
159
|
-
local effect = entity:ToEffect()
|
|
160
|
-
if not includeBackgroundEffects and effect ~= nil and IGNORE_EFFECT_VARIANTS:has(effect.Variant) then
|
|
161
|
-
return
|
|
162
|
-
end
|
|
163
|
-
local entityID = getEntityID(nil, entity)
|
|
164
|
-
msg = msg .. (tostring(i + 1) .. ") ") .. entityID
|
|
165
|
-
local bomb = entity:ToBomb()
|
|
166
|
-
if bomb ~= nil then
|
|
167
|
-
msg = msg .. " (bomb)"
|
|
168
|
-
end
|
|
169
|
-
if effect ~= nil then
|
|
170
|
-
msg = msg .. (" (effect) (State: " .. tostring(effect.State)) .. ")"
|
|
171
|
-
end
|
|
172
|
-
local familiar = entity:ToFamiliar()
|
|
173
|
-
if familiar ~= nil then
|
|
174
|
-
msg = msg .. (" (familiar) (State: " .. tostring(familiar.State)) .. ")"
|
|
175
|
-
end
|
|
176
|
-
local knife = entity:ToKnife()
|
|
177
|
-
if knife ~= nil then
|
|
178
|
-
msg = msg .. " (knife)"
|
|
179
|
-
end
|
|
180
|
-
local laser = entity:ToLaser()
|
|
181
|
-
if laser ~= nil then
|
|
182
|
-
msg = msg .. " (laser)"
|
|
183
|
-
end
|
|
184
|
-
local npc = entity:ToNPC()
|
|
185
|
-
if npc ~= nil then
|
|
186
|
-
msg = msg .. (" (NPC) (State: " .. tostring(npc.State)) .. ")"
|
|
187
|
-
end
|
|
188
|
-
local pickup = entity:ToPickup()
|
|
189
|
-
if pickup ~= nil then
|
|
190
|
-
msg = msg .. (" (pickup) (State: " .. tostring(pickup.State)) .. ")"
|
|
191
|
-
end
|
|
192
|
-
local player = entity:ToPlayer()
|
|
193
|
-
if player ~= nil then
|
|
194
|
-
msg = msg .. " (player)"
|
|
195
|
-
end
|
|
196
|
-
local projectile = entity:ToProjectile()
|
|
197
|
-
if projectile ~= nil then
|
|
198
|
-
msg = msg .. " (projectile)"
|
|
199
|
-
end
|
|
200
|
-
local tear = entity:ToTear()
|
|
201
|
-
if tear ~= nil then
|
|
202
|
-
msg = msg .. " (tear)"
|
|
203
|
-
end
|
|
204
|
-
msg = msg .. "\n"
|
|
205
|
-
msg = msg .. (" - Index: " .. tostring(entity.Index)) .. "\n"
|
|
206
|
-
msg = msg .. (" - InitSeed: " .. tostring(entity.InitSeed)) .. "\n"
|
|
207
|
-
msg = msg .. (" - DropSeed: " .. tostring(entity.DropSeed)) .. "\n"
|
|
208
|
-
msg = msg .. (((" - Position: (" .. tostring(entity.Position.X)) .. ", ") .. tostring(entity.Position.Y)) .. ")\n"
|
|
209
|
-
msg = msg .. (((" - Velocity: (" .. tostring(entity.Velocity.X)) .. ", ") .. tostring(entity.Velocity.Y)) .. ")\n"
|
|
210
|
-
msg = msg .. (((" - HP: " .. tostring(entity.HitPoints)) .. " / ") .. tostring(entity.MaxHitPoints)) .. "\n"
|
|
211
|
-
msg = msg .. (" - Parent: " .. tostring(entity.Parent)) .. "\n"
|
|
212
|
-
msg = msg .. (" - Child: " .. tostring(entity.Child)) .. "\n"
|
|
213
|
-
msg = msg .. (" - SpawnerEntity: " .. tostring(entity.SpawnerEntity)) .. "\n"
|
|
214
|
-
msg = msg .. (((" - SpawnerType / SpawnerVariant: " .. tostring(entity.SpawnerType)) .. ".") .. tostring(entity.SpawnerVariant)) .. "\n"
|
|
215
|
-
if npc ~= nil then
|
|
216
|
-
msg = msg .. (" - CanShutDoors: " .. tostring(npc.CanShutDoors)) .. "\n"
|
|
217
|
-
end
|
|
218
|
-
numMatchedEntities = numMatchedEntities + 1
|
|
219
|
-
end
|
|
220
|
-
)
|
|
221
|
-
if numMatchedEntities == 0 then
|
|
222
|
-
msg = msg .. "(no entities matched)\n"
|
|
223
|
-
else
|
|
224
|
-
msg = msg .. ("(" .. tostring(numMatchedEntities)) .. " total entities)\n"
|
|
225
|
-
end
|
|
226
|
-
____exports.log(msg)
|
|
227
|
-
end
|
|
228
|
-
function ____exports.logEntityFlags(flags)
|
|
229
|
-
____exports.logFlags(flags, EntityFlag, "entity")
|
|
230
|
-
end
|
|
231
|
-
function ____exports.logEntityID(entity)
|
|
232
|
-
____exports.log((((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType))
|
|
233
|
-
end
|
|
234
|
-
function ____exports.logError(msg)
|
|
235
|
-
local errorMsg = "Error: " .. msg
|
|
236
|
-
____exports.log(errorMsg)
|
|
237
|
-
printConsole(nil, errorMsg)
|
|
238
|
-
end
|
|
239
|
-
function ____exports.logGameStateFlags()
|
|
240
|
-
____exports.log("Logging game state flags:")
|
|
241
|
-
local gameStateFlagEntries = getEnumEntries(nil, GameStateFlag)
|
|
242
|
-
local hasNoFlags = true
|
|
243
|
-
for ____, ____value in ipairs(gameStateFlagEntries) do
|
|
244
|
-
local key = ____value[1]
|
|
245
|
-
local gameStateFlag = ____value[2]
|
|
246
|
-
local flagValue = game:GetStateFlag(gameStateFlag)
|
|
247
|
-
if flagValue then
|
|
248
|
-
____exports.log((((" Has flag: " .. key) .. " (") .. tostring(gameStateFlag)) .. ")")
|
|
249
|
-
hasNoFlags = false
|
|
250
|
-
end
|
|
251
|
-
end
|
|
252
|
-
if hasNoFlags then
|
|
253
|
-
____exports.log(" n/a (no flags)")
|
|
254
|
-
end
|
|
255
|
-
end
|
|
256
|
-
function ____exports.logGridEntities(includeWalls, gridEntityTypeFilter)
|
|
257
|
-
local msg = "Grid entities in the room"
|
|
258
|
-
if gridEntityTypeFilter ~= nil then
|
|
259
|
-
msg = msg .. (" (filtered to grid entity type " .. tostring(gridEntityTypeFilter)) .. ")"
|
|
260
|
-
elseif not includeWalls then
|
|
261
|
-
msg = msg .. " (not including walls)"
|
|
262
|
-
end
|
|
263
|
-
msg = msg .. ":\n"
|
|
264
|
-
local gridEntities = getGridEntities(nil)
|
|
265
|
-
local numMatchedEntities = 0
|
|
266
|
-
__TS__ArrayForEach(
|
|
267
|
-
gridEntities,
|
|
268
|
-
function(____, gridEntity)
|
|
269
|
-
local gridEntityIndex = gridEntity:GetGridIndex()
|
|
270
|
-
local gridEntityType = gridEntity:GetType()
|
|
271
|
-
local gridEntityVariant = gridEntity:GetVariant()
|
|
272
|
-
local gridEntityDesc = gridEntity:GetSaveState()
|
|
273
|
-
if gridEntityTypeFilter ~= nil and gridEntityType ~= gridEntityTypeFilter then
|
|
274
|
-
return
|
|
275
|
-
end
|
|
276
|
-
if not includeWalls and gridEntityType == GridEntityType.WALL and gridEntityTypeFilter ~= GridEntityType.WALL then
|
|
277
|
-
return
|
|
278
|
-
end
|
|
279
|
-
msg = msg .. (((((tostring(gridEntityIndex) .. ") ") .. tostring(gridEntityType)) .. ".") .. tostring(gridEntityVariant)) .. ".") .. tostring(gridEntity.State)
|
|
280
|
-
local door = gridEntity:ToDoor()
|
|
281
|
-
if door ~= nil then
|
|
282
|
-
msg = msg .. " (door)"
|
|
283
|
-
end
|
|
284
|
-
local pit = gridEntity:ToPit()
|
|
285
|
-
if pit ~= nil then
|
|
286
|
-
msg = msg .. " (pit)"
|
|
287
|
-
end
|
|
288
|
-
local poop = gridEntity:ToPoop()
|
|
289
|
-
if poop ~= nil then
|
|
290
|
-
msg = msg .. " (poop)"
|
|
291
|
-
end
|
|
292
|
-
local pressurePlate = gridEntity:ToPressurePlate()
|
|
293
|
-
if pressurePlate ~= nil then
|
|
294
|
-
msg = msg .. " (pressurePlate)"
|
|
295
|
-
end
|
|
296
|
-
local rock = gridEntity:ToRock()
|
|
297
|
-
if rock ~= nil then
|
|
298
|
-
msg = msg .. " (rock)"
|
|
299
|
-
end
|
|
300
|
-
local spikes = gridEntity:ToSpikes()
|
|
301
|
-
if spikes ~= nil then
|
|
302
|
-
msg = msg .. " (spikes)"
|
|
303
|
-
end
|
|
304
|
-
local tnt = gridEntity:ToTNT()
|
|
305
|
-
if tnt ~= nil then
|
|
306
|
-
msg = msg .. " (TNT)"
|
|
307
|
-
end
|
|
308
|
-
msg = msg .. (" - VarData: " .. tostring(gridEntity.VarData)) .. "\n"
|
|
309
|
-
msg = msg .. (((" - Position: (" .. tostring(gridEntity.Position.X)) .. ", ") .. tostring(gridEntity.Position.Y)) .. ")\n"
|
|
310
|
-
msg = msg .. (" - SpawnSeed: " .. tostring(gridEntityDesc.SpawnSeed)) .. "\n"
|
|
311
|
-
msg = msg .. (" - VariableSeed: " .. tostring(gridEntityDesc.VariableSeed)) .. ")\n"
|
|
312
|
-
if door ~= nil then
|
|
313
|
-
msg = msg .. (" - Slot: " .. tostring(door.Slot)) .. "\n"
|
|
314
|
-
msg = msg .. (" - Direction: " .. tostring(door.Direction)) .. "\n"
|
|
315
|
-
msg = msg .. (" - TargetRoomIndex: " .. tostring(door.TargetRoomIndex)) .. "\n"
|
|
316
|
-
msg = msg .. (" - TargetRoomType: " .. tostring(door.TargetRoomType)) .. "\n"
|
|
317
|
-
end
|
|
318
|
-
numMatchedEntities = numMatchedEntities + 1
|
|
319
|
-
end
|
|
320
|
-
)
|
|
321
|
-
if numMatchedEntities == 0 then
|
|
322
|
-
msg = msg .. "(no grid entities matched)\n"
|
|
323
|
-
else
|
|
324
|
-
msg = msg .. ("(" .. tostring(numMatchedEntities)) .. " total grid entities)\n"
|
|
325
|
-
end
|
|
326
|
-
____exports.log(msg)
|
|
327
|
-
end
|
|
328
|
-
function ____exports.logKColor(kColor)
|
|
329
|
-
____exports.log((((((("Color: R" .. tostring(kColor.Red)) .. ", G") .. tostring(kColor.Green)) .. ", B") .. tostring(kColor.Blue)) .. ", A") .. tostring(kColor.Alpha))
|
|
330
|
-
end
|
|
331
|
-
function ____exports.logLevelStateFlags()
|
|
332
|
-
local level = game:GetLevel()
|
|
333
|
-
local levelStateFlagEntries = getEnumEntries(nil, LevelStateFlag)
|
|
334
|
-
____exports.log("Logging level state flags:")
|
|
335
|
-
local hasNoFlags = true
|
|
336
|
-
for ____, ____value in ipairs(levelStateFlagEntries) do
|
|
337
|
-
local key = ____value[1]
|
|
338
|
-
local levelStateFlag = ____value[2]
|
|
339
|
-
local flagValue = level:GetStateFlag(levelStateFlag)
|
|
340
|
-
if flagValue then
|
|
341
|
-
____exports.log((((" Has flag: " .. key) .. " (") .. tostring(levelStateFlag)) .. ")")
|
|
342
|
-
hasNoFlags = false
|
|
343
|
-
end
|
|
344
|
-
end
|
|
345
|
-
if hasNoFlags then
|
|
346
|
-
____exports.log(" n/a (no flags)")
|
|
347
|
-
end
|
|
348
|
-
end
|
|
349
|
-
function ____exports.logMap(map)
|
|
350
|
-
____exports.log("Printing out a TSTL Map:")
|
|
351
|
-
local mapKeys = {__TS__Spread(map:keys())}
|
|
352
|
-
__TS__ArraySort(mapKeys)
|
|
353
|
-
for ____, key in ipairs(mapKeys) do
|
|
354
|
-
local value = map:get(key)
|
|
355
|
-
____exports.log(((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value))
|
|
356
|
-
end
|
|
357
|
-
____exports.log("The size of the map was: " .. tostring(map.size))
|
|
358
|
-
end
|
|
359
|
-
function ____exports.logPlayerHealth(player)
|
|
360
|
-
local playerName = getPlayerName(nil, player)
|
|
361
|
-
local playerHealth = getPlayerHealth(nil, player)
|
|
362
|
-
____exports.log(("Player health for " .. playerName) .. ":")
|
|
363
|
-
____exports.log(" Max hearts: " .. tostring(playerHealth.maxHearts))
|
|
364
|
-
____exports.log(" Hearts: " .. tostring(playerHealth.hearts))
|
|
365
|
-
____exports.log(" Eternal hearts: " .. tostring(playerHealth.eternalHearts))
|
|
366
|
-
____exports.log(" Soul hearts: " .. tostring(playerHealth.soulHearts))
|
|
367
|
-
____exports.log(" Bone hearts: " .. tostring(playerHealth.boneHearts))
|
|
368
|
-
____exports.log(" Golden hearts: " .. tostring(playerHealth.goldenHearts))
|
|
369
|
-
____exports.log(" Rotten hearts: " .. tostring(playerHealth.rottenHearts))
|
|
370
|
-
____exports.log(" Broken hearts: " .. tostring(playerHealth.brokenHearts))
|
|
371
|
-
____exports.log(" Soul charges: " .. tostring(playerHealth.soulCharges))
|
|
372
|
-
____exports.log(" Blood charges: " .. tostring(playerHealth.bloodCharges))
|
|
373
|
-
____exports.log((" Soul heart types: [" .. table.concat(playerHealth.soulHeartTypes, ",")) .. "]")
|
|
374
|
-
end
|
|
375
|
-
function ____exports.logProjectileFlags(flags)
|
|
376
|
-
____exports.logFlags(flags, ProjectileFlag, "projectile")
|
|
377
|
-
end
|
|
378
|
-
function ____exports.logRoom()
|
|
379
|
-
local roomGridIndex = getRoomGridIndex(nil)
|
|
380
|
-
local roomListIndex = getRoomListIndex(nil)
|
|
381
|
-
local roomData = getRoomData(nil)
|
|
382
|
-
if roomData == nil then
|
|
383
|
-
____exports.log("Current room data is undefined.")
|
|
384
|
-
else
|
|
385
|
-
____exports.log("Current room stage ID: " .. tostring(roomData.StageID))
|
|
386
|
-
____exports.log((((("Current room type/variant/sub-type: " .. tostring(roomData.Type)) .. ".") .. tostring(roomData.Variant)) .. ".") .. tostring(roomData.Subtype))
|
|
387
|
-
____exports.log("Current room name: " .. roomData.Name)
|
|
388
|
-
end
|
|
389
|
-
____exports.log("Current room grid index: " .. tostring(roomGridIndex))
|
|
390
|
-
____exports.log("Current room list index: " .. tostring(roomListIndex))
|
|
391
|
-
end
|
|
392
|
-
function ____exports.logSeedEffects()
|
|
393
|
-
local seeds = game:GetSeeds()
|
|
394
|
-
local seedEffectEntries = getEnumEntries(nil, SeedEffect)
|
|
395
|
-
____exports.log("Logging seed effects:")
|
|
396
|
-
local hasNoSeedEffects = true
|
|
397
|
-
for ____, ____value in ipairs(seedEffectEntries) do
|
|
398
|
-
local key = ____value[1]
|
|
399
|
-
local seedEffect = ____value[2]
|
|
400
|
-
if seeds:HasSeedEffect(seedEffect) then
|
|
401
|
-
____exports.log((((" " .. key) .. " (") .. tostring(seedEffect)) .. ")")
|
|
402
|
-
hasNoSeedEffects = false
|
|
403
|
-
end
|
|
404
|
-
end
|
|
405
|
-
if hasNoSeedEffects then
|
|
406
|
-
____exports.log(" n/a (no seed effects)")
|
|
407
|
-
end
|
|
408
|
-
end
|
|
409
|
-
function ____exports.logSet(set)
|
|
410
|
-
____exports.log("Printing out a TSTL Set:")
|
|
411
|
-
local setValues = getSortedSetValues(nil, set)
|
|
412
|
-
for ____, value in ipairs(setValues) do
|
|
413
|
-
____exports.log(" Value: " .. tostring(value))
|
|
414
|
-
end
|
|
415
|
-
____exports.log("The size of the set was: " .. tostring(set.size))
|
|
416
|
-
end
|
|
417
|
-
function ____exports.logSounds()
|
|
418
|
-
local soundEffects = getEnumEntries(nil, SoundEffect)
|
|
419
|
-
for ____, ____value in ipairs(soundEffects) do
|
|
420
|
-
local key = ____value[1]
|
|
421
|
-
local soundEffect = ____value[2]
|
|
422
|
-
if sfxManager:IsPlaying(soundEffect) then
|
|
423
|
-
____exports.log(((("Currently playing sound effect: " .. key) .. " (") .. tostring(soundEffect)) .. ")")
|
|
424
|
-
end
|
|
425
|
-
end
|
|
426
|
-
end
|
|
427
|
-
function ____exports.logTable(____table, parentTables)
|
|
428
|
-
if parentTables == nil then
|
|
429
|
-
parentTables = 0
|
|
430
|
-
end
|
|
431
|
-
if parentTables == 0 then
|
|
432
|
-
____exports.log("Printing out a Lua table:")
|
|
433
|
-
end
|
|
434
|
-
local numSpaces = (parentTables + 1) * 2
|
|
435
|
-
local indentation = string.rep(
|
|
436
|
-
" ",
|
|
437
|
-
math.floor(numSpaces)
|
|
438
|
-
)
|
|
439
|
-
if ____table == nil then
|
|
440
|
-
____exports.log(indentation .. "n/a (the table was nil)")
|
|
441
|
-
return
|
|
442
|
-
end
|
|
443
|
-
local numKeys = 0
|
|
444
|
-
for key, value in pairs(____table) do
|
|
445
|
-
____exports.log((((indentation .. "Key: ") .. tostring(key)) .. ", Value: ") .. tostring(value))
|
|
446
|
-
local valueType = type(value)
|
|
447
|
-
if valueType == "table" then
|
|
448
|
-
if key == "__class" then
|
|
449
|
-
____exports.log(indentation .. "(skipping enumerating this key to avoid infinite recursion)")
|
|
450
|
-
else
|
|
451
|
-
____exports.logTable(value, parentTables + 1)
|
|
452
|
-
end
|
|
453
|
-
end
|
|
454
|
-
numKeys = numKeys + 1
|
|
455
|
-
end
|
|
456
|
-
____exports.log("The size of the table was: " .. tostring(numKeys))
|
|
457
|
-
end
|
|
458
|
-
function ____exports.logTearFlags(flags)
|
|
459
|
-
____exports.logFlags(flags, TearFlag, "tear")
|
|
460
|
-
end
|
|
461
|
-
function ____exports.logUseFlags(flags)
|
|
462
|
-
____exports.logFlags(flags, UseFlag, "use")
|
|
463
|
-
end
|
|
464
|
-
function ____exports.logUserdata(userdata)
|
|
465
|
-
local userdataType = type(userdata)
|
|
466
|
-
if userdataType ~= "userdata" then
|
|
467
|
-
____exports.log("Userdata: [not userdata]")
|
|
468
|
-
return
|
|
469
|
-
end
|
|
470
|
-
local metatable = getmetatable(userdata)
|
|
471
|
-
if metatable == nil then
|
|
472
|
-
____exports.log("Userdata: [no metatable]")
|
|
473
|
-
return
|
|
474
|
-
end
|
|
475
|
-
local classType = getIsaacAPIClassType(nil, userdata)
|
|
476
|
-
if classType == nil then
|
|
477
|
-
____exports.log("Userdata: [no class type]")
|
|
478
|
-
else
|
|
479
|
-
____exports.log("Userdata: " .. classType)
|
|
480
|
-
end
|
|
481
|
-
____exports.logTable(metatable)
|
|
482
|
-
end
|
|
483
|
-
function ____exports.logVector(vector, round)
|
|
484
|
-
if round == nil then
|
|
485
|
-
round = false
|
|
486
|
-
end
|
|
487
|
-
local vectorString = vectorToString(nil, vector, round)
|
|
488
|
-
____exports.log("Vector: " .. vectorString)
|
|
489
|
-
end
|
|
490
|
-
function ____exports.setLogFunctionsGlobal(self)
|
|
491
|
-
local globals = _G
|
|
492
|
-
globals.log = ____exports.log
|
|
493
|
-
globals.logArray = ____exports.logArray
|
|
494
|
-
globals.logColor = ____exports.logColor
|
|
495
|
-
globals.logDamageFlags = ____exports.logDamageFlags
|
|
496
|
-
globals.logEffects = ____exports.logEffects
|
|
497
|
-
globals.logEntities = ____exports.logEntities
|
|
498
|
-
globals.logEntityID = ____exports.logEntityID
|
|
499
|
-
globals.logEntityFlags = ____exports.logEntityFlags
|
|
500
|
-
globals.logError = ____exports.logError
|
|
501
|
-
globals.logFlags = ____exports.logFlags
|
|
502
|
-
globals.logGameStateFlags = ____exports.logGameStateFlags
|
|
503
|
-
globals.logGridEntities = ____exports.logGridEntities
|
|
504
|
-
globals.logKColor = ____exports.logKColor
|
|
505
|
-
globals.logLevelStateFlags = ____exports.logLevelStateFlags
|
|
506
|
-
globals.logMap = ____exports.logMap
|
|
507
|
-
globals.logPlayerHealth = ____exports.logPlayerHealth
|
|
508
|
-
globals.logProjectileFlags = ____exports.logProjectileFlags
|
|
509
|
-
globals.logRoom = ____exports.logRoom
|
|
510
|
-
globals.logSeedEffects = ____exports.logSeedEffects
|
|
511
|
-
globals.logSet = ____exports.logSet
|
|
512
|
-
globals.logSounds = ____exports.logSounds
|
|
513
|
-
globals.logTable = ____exports.logTable
|
|
514
|
-
globals.logTearFlags = ____exports.logTearFlags
|
|
515
|
-
globals.logUseFlags = ____exports.logUseFlags
|
|
516
|
-
globals.logUserdata = ____exports.logUserdata
|
|
517
|
-
globals.logVector = ____exports.logVector
|
|
518
|
-
end
|
|
519
|
-
return ____exports
|
package/functions/map.d.ts
DELETED
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
/** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
|
|
2
|
-
export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
|
|
3
|
-
/**
|
|
4
|
-
* Helper function to get the closest value from a map based on partial search text. For the
|
|
5
|
-
* purposes of this function, both search text and map keys are converted to lowercase before
|
|
6
|
-
* attempting to find a match.
|
|
7
|
-
*
|
|
8
|
-
* For example:
|
|
9
|
-
*
|
|
10
|
-
* ```ts
|
|
11
|
-
* const map = new <string, number>Map([
|
|
12
|
-
* ["foo", 123],
|
|
13
|
-
* ["bar", 456],
|
|
14
|
-
* ]);
|
|
15
|
-
* const searchText = "f";
|
|
16
|
-
* const match = getMapPartialMatch(map, searchText); // match is now equal to 123
|
|
17
|
-
*
|
|
18
|
-
* @returns If a match was found, returns a tuple of the map key and value. If a match was not
|
|
19
|
-
* found, returns undefined.
|
|
20
|
-
* ```
|
|
21
|
-
*/
|
|
22
|
-
export declare function getMapPartialMatch<T>(searchText: string, map: ReadonlyMap<string, T>): [string, T] | undefined;
|
package/functions/map.lua
DELETED
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Map = ____lualib.Map
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
|
-
local __TS__Spread = ____lualib.__TS__Spread
|
|
6
|
-
local __TS__ArraySort = ____lualib.__TS__ArraySort
|
|
7
|
-
local __TS__StringReplaceAll = ____lualib.__TS__StringReplaceAll
|
|
8
|
-
local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
|
|
9
|
-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
10
|
-
local ____exports = {}
|
|
11
|
-
function ____exports.copyMap(self, oldMap)
|
|
12
|
-
local newMap = __TS__New(Map)
|
|
13
|
-
for ____, ____value in __TS__Iterator(oldMap:entries()) do
|
|
14
|
-
local key = ____value[1]
|
|
15
|
-
local value = ____value[2]
|
|
16
|
-
newMap:set(key, value)
|
|
17
|
-
end
|
|
18
|
-
return newMap
|
|
19
|
-
end
|
|
20
|
-
function ____exports.getMapPartialMatch(self, searchText, map)
|
|
21
|
-
local keys = {__TS__Spread(map:keys())}
|
|
22
|
-
__TS__ArraySort(keys)
|
|
23
|
-
searchText = string.lower(searchText)
|
|
24
|
-
searchText = __TS__StringReplaceAll(searchText, " ", "")
|
|
25
|
-
local matchingKeys = __TS__ArrayFilter(
|
|
26
|
-
keys,
|
|
27
|
-
function(____, key) return __TS__StringStartsWith(
|
|
28
|
-
string.lower(key),
|
|
29
|
-
searchText
|
|
30
|
-
) end
|
|
31
|
-
)
|
|
32
|
-
__TS__ArraySort(matchingKeys)
|
|
33
|
-
local matchingKey = matchingKeys[1]
|
|
34
|
-
if matchingKey == nil then
|
|
35
|
-
return nil
|
|
36
|
-
end
|
|
37
|
-
local value = map:get(matchingKey)
|
|
38
|
-
if value == nil then
|
|
39
|
-
return nil
|
|
40
|
-
end
|
|
41
|
-
return {matchingKey, value}
|
|
42
|
-
end
|
|
43
|
-
return ____exports
|