dacha 0.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +8 -0
- package/build/contrib/components/animatable/comparator-condition-component-value.d.ts +5 -0
- package/build/contrib/components/animatable/comparator-condition-component-value.js +12 -0
- package/build/contrib/components/animatable/comparator-condition-number-value.d.ts +5 -0
- package/build/contrib/components/animatable/comparator-condition-number-value.js +9 -0
- package/build/contrib/components/animatable/comparator-condition-props.d.ts +9 -0
- package/build/contrib/components/animatable/comparator-condition-props.js +12 -0
- package/build/contrib/components/animatable/comparator-condition-values.d.ts +8 -0
- package/build/contrib/components/animatable/comparator-condition-values.js +8 -0
- package/build/contrib/components/animatable/condition-props.d.ts +6 -0
- package/build/contrib/components/animatable/condition-props.js +6 -0
- package/build/contrib/components/animatable/condition.d.ts +9 -0
- package/build/contrib/components/animatable/condition.js +12 -0
- package/build/contrib/components/animatable/event-condition-props.d.ts +4 -0
- package/build/contrib/components/animatable/event-condition-props.js +6 -0
- package/build/contrib/components/animatable/group-state.d.ts +11 -0
- package/build/contrib/components/animatable/group-state.js +16 -0
- package/build/contrib/components/animatable/index.d.ts +14 -0
- package/build/contrib/components/animatable/index.js +41 -0
- package/build/contrib/components/animatable/individual-state.d.ts +7 -0
- package/build/contrib/components/animatable/individual-state.js +10 -0
- package/build/contrib/components/animatable/one-dimensional-props.d.ts +4 -0
- package/build/contrib/components/animatable/one-dimensional-props.js +10 -0
- package/build/contrib/components/animatable/pick-props.d.ts +6 -0
- package/build/contrib/components/animatable/pick-props.js +6 -0
- package/build/contrib/components/animatable/state.d.ts +10 -0
- package/build/contrib/components/animatable/state.js +16 -0
- package/build/contrib/components/animatable/substate.d.ts +9 -0
- package/build/contrib/components/animatable/substate.js +13 -0
- package/build/contrib/components/animatable/timeline.d.ts +11 -0
- package/build/contrib/components/animatable/timeline.js +28 -0
- package/build/contrib/components/animatable/transition.d.ts +9 -0
- package/build/contrib/components/animatable/transition.js +14 -0
- package/build/contrib/components/animatable/two-dimensional-props.d.ts +5 -0
- package/build/contrib/components/animatable/two-dimensional-props.js +12 -0
- package/build/contrib/components/animatable/types.d.ts +78 -0
- package/build/contrib/components/animatable/types.js +1 -0
- package/build/contrib/components/camera/index.d.ts +13 -0
- package/build/contrib/components/camera/index.js +21 -0
- package/build/contrib/components/collider-container/box-collider.d.ts +7 -0
- package/build/contrib/components/collider-container/box-collider.js +12 -0
- package/build/contrib/components/collider-container/circle-collider.d.ts +6 -0
- package/build/contrib/components/collider-container/circle-collider.js +10 -0
- package/build/contrib/components/collider-container/index.d.ts +13 -0
- package/build/contrib/components/collider-container/index.js +28 -0
- package/build/contrib/components/index.d.ts +20 -0
- package/build/contrib/components/index.js +10 -0
- package/build/contrib/components/keyboard-control/index.d.ts +28 -0
- package/build/contrib/components/keyboard-control/index.js +46 -0
- package/build/contrib/components/light/index.d.ts +20 -0
- package/build/contrib/components/light/index.js +18 -0
- package/build/contrib/components/mouse-control/index.d.ts +25 -0
- package/build/contrib/components/mouse-control/index.js +46 -0
- package/build/contrib/components/renderable/index.d.ts +44 -0
- package/build/contrib/components/renderable/index.js +65 -0
- package/build/contrib/components/renderable/material.d.ts +16 -0
- package/build/contrib/components/renderable/material.js +8 -0
- package/build/contrib/components/rigid-body/index.d.ts +20 -0
- package/build/contrib/components/rigid-body/index.js +29 -0
- package/build/contrib/components/script-bundle/index.d.ts +14 -0
- package/build/contrib/components/script-bundle/index.js +15 -0
- package/build/contrib/components/sprite/index.d.ts +35 -0
- package/build/contrib/components/sprite/index.js +50 -0
- package/build/contrib/components/sprite/material.d.ts +16 -0
- package/build/contrib/components/sprite/material.js +8 -0
- package/build/contrib/components/transform/index.d.ts +32 -0
- package/build/contrib/components/transform/index.js +69 -0
- package/build/contrib/events/index.d.ts +63 -0
- package/build/contrib/events/index.js +11 -0
- package/build/contrib/systems/animator/condition-controllers/comparator-condition-controller.d.ts +10 -0
- package/build/contrib/systems/animator/condition-controllers/comparator-condition-controller.js +32 -0
- package/build/contrib/systems/animator/condition-controllers/condition-controller.d.ts +3 -0
- package/build/contrib/systems/animator/condition-controllers/condition-controller.js +1 -0
- package/build/contrib/systems/animator/condition-controllers/event-condition-controller.d.ts +8 -0
- package/build/contrib/systems/animator/condition-controllers/event-condition-controller.js +18 -0
- package/build/contrib/systems/animator/condition-controllers/index.d.ts +3 -0
- package/build/contrib/systems/animator/condition-controllers/index.js +6 -0
- package/build/contrib/systems/animator/index.d.ts +15 -0
- package/build/contrib/systems/animator/index.js +93 -0
- package/build/contrib/systems/animator/substate-pickers/index.d.ts +4 -0
- package/build/contrib/systems/animator/substate-pickers/index.js +6 -0
- package/build/contrib/systems/animator/substate-pickers/one-dimensional-picker.d.ts +8 -0
- package/build/contrib/systems/animator/substate-pickers/one-dimensional-picker.js +25 -0
- package/build/contrib/systems/animator/substate-pickers/picker.d.ts +7 -0
- package/build/contrib/systems/animator/substate-pickers/picker.js +1 -0
- package/build/contrib/systems/animator/substate-pickers/two-dimensional-picker.d.ts +8 -0
- package/build/contrib/systems/animator/substate-pickers/two-dimensional-picker.js +27 -0
- package/build/contrib/systems/animator/utils.d.ts +3 -0
- package/build/contrib/systems/animator/utils.js +32 -0
- package/build/contrib/systems/camera-system/index.d.ts +2 -0
- package/build/contrib/systems/camera-system/index.js +2 -0
- package/build/contrib/systems/camera-system/service.d.ts +13 -0
- package/build/contrib/systems/camera-system/service.js +25 -0
- package/build/contrib/systems/camera-system/system.d.ts +16 -0
- package/build/contrib/systems/camera-system/system.js +65 -0
- package/build/contrib/systems/game-stats-meter/index.d.ts +11 -0
- package/build/contrib/systems/game-stats-meter/index.js +34 -0
- package/build/contrib/systems/index.d.ts +13 -0
- package/build/contrib/systems/index.js +11 -0
- package/build/contrib/systems/keyboard-control-system/index.d.ts +14 -0
- package/build/contrib/systems/keyboard-control-system/index.js +73 -0
- package/build/contrib/systems/keyboard-input-system/index.d.ts +10 -0
- package/build/contrib/systems/keyboard-input-system/index.js +28 -0
- package/build/contrib/systems/keyboard-input-system/input-listener.d.ts +12 -0
- package/build/contrib/systems/keyboard-input-system/input-listener.js +36 -0
- package/build/contrib/systems/mouse-control-system/index.d.ts +10 -0
- package/build/contrib/systems/mouse-control-system/index.js +43 -0
- package/build/contrib/systems/mouse-input-system/index.d.ts +10 -0
- package/build/contrib/systems/mouse-input-system/index.js +23 -0
- package/build/contrib/systems/mouse-input-system/subsystems/coordinates-projector/index.d.ts +9 -0
- package/build/contrib/systems/mouse-input-system/subsystems/coordinates-projector/index.js +23 -0
- package/build/contrib/systems/mouse-input-system/subsystems/index.d.ts +2 -0
- package/build/contrib/systems/mouse-input-system/subsystems/index.js +2 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/index.d.ts +9 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/index.js +25 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/mouse-input-listener.d.ts +11 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/mouse-input-listener.js +46 -0
- package/build/contrib/systems/physics-system/consts.d.ts +4 -0
- package/build/contrib/systems/physics-system/consts.js +4 -0
- package/build/contrib/systems/physics-system/index.d.ts +13 -0
- package/build/contrib/systems/physics-system/index.js +38 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/collision.d.ts +15 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/collision.js +31 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/index.d.ts +12 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/index.js +55 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-box-aabb.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-box-aabb.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-circle-aabb.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-circle-aabb.js +8 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/index.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/index.js +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/dispersion-calculator/index.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/dispersion-calculator/index.js +27 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-box-geometry.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-box-geometry.js +46 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-circle-geometry.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-circle-geometry.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/index.d.ts +4 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/index.js +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/index.d.ts +29 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/index.js +235 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-box-and-circle-intersection.d.ts +16 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-box-and-circle-intersection.js +80 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-boxes-intersection.d.ts +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-boxes-intersection.js +72 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-circles-intersection.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-circles-intersection.js +39 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/index.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/index.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-collider.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-collider.js +16 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-transform.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-transform.js +5 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/index.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/index.js +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/types.d.ts +70 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/types.js +1 -0
- package/build/contrib/systems/physics-system/subsystems/collision-solver/index.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-solver/index.js +52 -0
- package/build/contrib/systems/physics-system/subsystems/constraint-solver/index.d.ts +15 -0
- package/build/contrib/systems/physics-system/subsystems/constraint-solver/index.js +123 -0
- package/build/contrib/systems/physics-system/subsystems/index.d.ts +5 -0
- package/build/contrib/systems/physics-system/subsystems/index.js +5 -0
- package/build/contrib/systems/physics-system/subsystems/physics/index.d.ts +18 -0
- package/build/contrib/systems/physics-system/subsystems/physics/index.js +131 -0
- package/build/contrib/systems/physics-system/types.d.ts +4 -0
- package/build/contrib/systems/physics-system/types.js +1 -0
- package/build/contrib/systems/script-system/index.d.ts +18 -0
- package/build/contrib/systems/script-system/index.js +68 -0
- package/build/contrib/systems/script-system/types.d.ts +20 -0
- package/build/contrib/systems/script-system/types.js +3 -0
- package/build/contrib/systems/sprite-renderer/index.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/index.js +2 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/index.d.ts +13 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/index.js +51 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/light-factory.d.ts +4 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/light-factory.js +27 -0
- package/build/contrib/systems/sprite-renderer/material-factory/index.d.ts +4 -0
- package/build/contrib/systems/sprite-renderer/material-factory/index.js +32 -0
- package/build/contrib/systems/sprite-renderer/renderer.d.ts +32 -0
- package/build/contrib/systems/sprite-renderer/renderer.js +214 -0
- package/build/contrib/systems/sprite-renderer/service/index.d.ts +24 -0
- package/build/contrib/systems/sprite-renderer/service/index.js +52 -0
- package/build/contrib/systems/sprite-renderer/sort/index.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/sort/index.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-fit.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-fit.js +12 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-layer.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-layer.js +14 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-x-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-x-axis.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-y-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-y-axis.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-z-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-z-axis.js +6 -0
- package/build/contrib/systems/sprite-renderer/sort/types.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/types.js +1 -0
- package/build/contrib/systems/sprite-renderer/sort/utils.d.ts +1 -0
- package/build/contrib/systems/sprite-renderer/sort/utils.js +6 -0
- package/build/contrib/systems/sprite-renderer/sprite-cropper.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/sprite-cropper.js +30 -0
- package/build/contrib/systems/sprite-renderer/utils.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/utils.js +41 -0
- package/build/contrib/systems/ui-bridge/index.d.ts +40 -0
- package/build/contrib/systems/ui-bridge/index.js +62 -0
- package/build/contrib/systems/ui-bridge/observer/index.d.ts +1 -0
- package/build/contrib/systems/ui-bridge/observer/index.js +1 -0
- package/build/contrib/systems/ui-bridge/observer/observer.d.ts +8 -0
- package/build/contrib/systems/ui-bridge/observer/observer.js +21 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/color-reader.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/color-reader.js +1 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/consts.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/consts.js +10 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/hex-color-reader.d.ts +4 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/hex-color-reader.js +14 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/index.d.ts +6 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/index.js +6 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/short-hex-color-reader.d.ts +4 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/short-hex-color-reader.js +11 -0
- package/build/contrib/systems/webgl-render-system/color/index.d.ts +7 -0
- package/build/contrib/systems/webgl-render-system/color/index.js +41 -0
- package/build/contrib/systems/webgl-render-system/consts.d.ts +9 -0
- package/build/contrib/systems/webgl-render-system/consts.js +9 -0
- package/build/contrib/systems/webgl-render-system/geometry/rectangle.d.ts +6 -0
- package/build/contrib/systems/webgl-render-system/geometry/rectangle.js +22 -0
- package/build/contrib/systems/webgl-render-system/index.d.ts +66 -0
- package/build/contrib/systems/webgl-render-system/index.js +405 -0
- package/build/contrib/systems/webgl-render-system/matrix-transformer/index.d.ts +20 -0
- package/build/contrib/systems/webgl-render-system/matrix-transformer/index.js +55 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/fragment-shader.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/fragment-shader.js +29 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/index.d.ts +11 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/index.js +39 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/shader-provider.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/shader-provider.js +34 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/vertex-shader.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/vertex-shader.js +16 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/index.d.ts +7 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/index.js +6 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/sprite-texture-handler.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/sprite-texture-handler.js +16 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/static-texture-handler.d.ts +9 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/static-texture-handler.js +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/texture-handler.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/texture-handler.js +1 -0
- package/build/contrib/systems/webgl-render-system/utils/index.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/utils/index.js +1 -0
- package/build/contrib/systems/webgl-render-system/utils/split-to-batch.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/utils/split-to-batch.js +19 -0
- package/build/contrib/types/index.d.ts +1 -0
- package/build/contrib/types/index.js +1 -0
- package/build/contrib/types/input-events.d.ts +21 -0
- package/build/contrib/types/input-events.js +1 -0
- package/build/contrib/utils/coordinates-projection.d.ts +3 -0
- package/build/contrib/utils/coordinates-projection.js +11 -0
- package/build/contrib/utils/get-window-node.d.ts +1 -0
- package/build/contrib/utils/get-window-node.js +7 -0
- package/build/engine/actor/actor-collection.d.ts +31 -0
- package/build/engine/actor/actor-collection.js +98 -0
- package/build/engine/actor/actor-creator.d.ts +21 -0
- package/build/engine/actor/actor-creator.js +82 -0
- package/build/engine/actor/actor-spawner.d.ts +7 -0
- package/build/engine/actor/actor-spawner.js +12 -0
- package/build/engine/actor/actor.d.ts +31 -0
- package/build/engine/actor/actor.js +60 -0
- package/build/engine/actor/index.d.ts +5 -0
- package/build/engine/actor/index.js +4 -0
- package/build/engine/component/component.d.ts +13 -0
- package/build/engine/component/component.js +21 -0
- package/build/engine/component/index.d.ts +2 -0
- package/build/engine/component/index.js +1 -0
- package/build/engine/controllers/controller.d.ts +7 -0
- package/build/engine/controllers/controller.js +1 -0
- package/build/engine/controllers/index.d.ts +2 -0
- package/build/engine/controllers/index.js +1 -0
- package/build/engine/controllers/scene-controller.d.ts +11 -0
- package/build/engine/controllers/scene-controller.js +50 -0
- package/build/engine/data-lib/index.d.ts +2 -0
- package/build/engine/data-lib/index.js +2 -0
- package/build/engine/data-lib/queue.d.ts +8 -0
- package/build/engine/data-lib/queue.js +34 -0
- package/build/engine/data-lib/sort/index.d.ts +1 -0
- package/build/engine/data-lib/sort/index.js +1 -0
- package/build/engine/data-lib/sort/insertion-sort.d.ts +1 -0
- package/build/engine/data-lib/sort/insertion-sort.js +14 -0
- package/build/engine/engine.d.ts +22 -0
- package/build/engine/engine.js +89 -0
- package/build/engine/entity/entity.d.ts +17 -0
- package/build/engine/entity/entity.js +40 -0
- package/build/engine/entity/index.d.ts +3 -0
- package/build/engine/entity/index.js +2 -0
- package/build/engine/entity/utils.d.ts +3 -0
- package/build/engine/entity/utils.js +26 -0
- package/build/engine/event-target/event-queue.d.ts +9 -0
- package/build/engine/event-target/event-queue.js +16 -0
- package/build/engine/event-target/event-target.d.ts +13 -0
- package/build/engine/event-target/event-target.js +59 -0
- package/build/engine/event-target/index.d.ts +4 -0
- package/build/engine/event-target/index.js +2 -0
- package/build/engine/event-target/types.d.ts +12 -0
- package/build/engine/event-target/types.js +1 -0
- package/build/engine/events/index.d.ts +51 -0
- package/build/engine/events/index.js +8 -0
- package/build/engine/game-loop.d.ts +14 -0
- package/build/engine/game-loop.js +51 -0
- package/build/engine/index.d.ts +1 -0
- package/build/engine/index.js +1 -0
- package/build/engine/math-lib/index.d.ts +3 -0
- package/build/engine/math-lib/index.js +3 -0
- package/build/engine/math-lib/math/ops.d.ts +14 -0
- package/build/engine/math-lib/math/ops.js +52 -0
- package/build/engine/math-lib/vector/ops.d.ts +38 -0
- package/build/engine/math-lib/vector/ops.js +76 -0
- package/build/engine/math-lib/vector/vector2.d.ts +10 -0
- package/build/engine/math-lib/vector/vector2.js +25 -0
- package/build/engine/resource-loader/index.d.ts +1 -0
- package/build/engine/resource-loader/index.js +1 -0
- package/build/engine/resource-loader/loaders/image-loader.d.ts +7 -0
- package/build/engine/resource-loader/loaders/image-loader.js +21 -0
- package/build/engine/resource-loader/loaders/index.d.ts +4 -0
- package/build/engine/resource-loader/loaders/index.js +6 -0
- package/build/engine/resource-loader/loaders/json-loader.d.ts +7 -0
- package/build/engine/resource-loader/loaders/json-loader.js +14 -0
- package/build/engine/resource-loader/loaders/loader.d.ts +4 -0
- package/build/engine/resource-loader/loaders/loader.js +1 -0
- package/build/engine/resource-loader/resource-loader-qualifier.d.ts +7 -0
- package/build/engine/resource-loader/resource-loader-qualifier.js +18 -0
- package/build/engine/resource-loader/resource-loader.d.ts +5 -0
- package/build/engine/resource-loader/resource-loader.js +17 -0
- package/build/engine/scene/index.d.ts +3 -0
- package/build/engine/scene/index.js +2 -0
- package/build/engine/scene/scene-provider.d.ts +50 -0
- package/build/engine/scene/scene-provider.js +151 -0
- package/build/engine/scene/scene.d.ts +46 -0
- package/build/engine/scene/scene.js +98 -0
- package/build/engine/system/index.d.ts +2 -0
- package/build/engine/system/index.js +1 -0
- package/build/engine/system/system.d.ts +25 -0
- package/build/engine/system/system.js +3 -0
- package/build/engine/template/index.d.ts +2 -0
- package/build/engine/template/index.js +2 -0
- package/build/engine/template/template-collection.d.ts +13 -0
- package/build/engine/template/template-collection.js +44 -0
- package/build/engine/template/template.d.ts +17 -0
- package/build/engine/template/template.js +43 -0
- package/build/engine/types/config.d.ts +47 -0
- package/build/engine/types/config.js +1 -0
- package/build/engine/types/index.d.ts +1 -0
- package/build/engine/types/index.js +1 -0
- package/build/events/index.d.ts +4 -0
- package/build/events/index.js +2 -0
- package/build/index.d.ts +15 -0
- package/build/index.js +11 -0
- package/build/types/events.d.ts +9 -0
- package/build/types/events.js +1 -0
- package/build/types/global.d.ts +2 -0
- package/build/types/global.js +2 -0
- package/build/types/utils.d.ts +1 -0
- package/build/types/utils.js +1 -0
- package/package.json +63 -0
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@@ -0,0 +1,41 @@
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import { NearestFilter, RepeatWrapping, ClampToEdgeWrapping, } from 'three/src/Three';
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import { Sprite } from '../../components/sprite';
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import { ResourceLoader } from '../../../engine/resource-loader';
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import { SpriteCropper } from './sprite-cropper';
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const spriteCropper = new SpriteCropper();
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const resourceLoader = new ResourceLoader();
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export const loadImage = (sprite) => resourceLoader.load(sprite.src);
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export const prepareSprite = (image, sprite) => {
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const textures = spriteCropper.crop(image, sprite);
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textures.forEach((texture) => {
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texture.magFilter = NearestFilter;
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texture.minFilter = NearestFilter;
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texture.flipY = false;
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});
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return textures;
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};
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export const getImagesFromTemplate = (images, template) => {
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const sprite = template.getComponent(Sprite);
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if (!sprite || images[sprite.src]) {
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return;
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}
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images[sprite.src] = sprite;
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};
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export const getTextureMapKey = ({ slice, fit, width = 0, height = 0, src, }) => `${slice}_${fit}_${width}_${height}_${src}`;
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export const cloneTexture = (sprite, texture) => {
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const { fit, width = 0, height = 0 } = sprite;
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const repeatX = fit === 'repeat' ? width / texture.image.width : 1;
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const repeatY = fit === 'repeat' ? height / texture.image.height : 1;
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const newTexture = texture.clone();
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if (fit === 'repeat') {
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newTexture.wrapS = RepeatWrapping;
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newTexture.wrapT = RepeatWrapping;
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}
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else {
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newTexture.wrapS = ClampToEdgeWrapping;
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newTexture.wrapT = ClampToEdgeWrapping;
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}
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newTexture.repeat.set(repeatX, repeatY);
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newTexture.needsUpdate = true;
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return newTexture;
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};
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|
@@ -0,0 +1,40 @@
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import { Scene } from '../../../engine/scene';
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import { System } from '../../../engine/system';
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import type { SystemOptions, UpdateOptions } from '../../../engine/system';
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import type { TemplateCollection } from '../../../engine/template';
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import { Observer } from './observer';
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interface ActionFnOptions {
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scene: Scene;
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actorSpawner: unknown;
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deltaTime: number;
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}
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type ActionFn = (options: ActionFnOptions) => void;
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export interface UiInitFnOptions {
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scene: Scene;
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templateCollection: TemplateCollection;
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gameStateObserver: Observer;
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pushAction: (action: ActionFn) => void;
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}
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export type UiInitFn = (options: UiInitFnOptions) => void;
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export type UiDestroyFn = () => void;
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export type LoadUiAppFn = () => Promise<{
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onInit: UiInitFn;
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onDestroy: UiDestroyFn;
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}>;
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export declare class UiBridge extends System {
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private actorSpawner;
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private scene;
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private loadUiApp;
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private templateCollection;
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private gameStateObserver;
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private actionsQueue;
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private onUiInit?;
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private onUiDestroy?;
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constructor(options: SystemOptions);
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load(): Promise<void>;
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mount(): void;
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unmount(): void;
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private pushAction;
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update(options: UpdateOptions): void;
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}
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export {};
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@@ -0,0 +1,62 @@
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1
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import { System } from '../../../engine/system';
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import { Observer } from './observer';
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3
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export class UiBridge extends System {
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actorSpawner;
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scene;
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loadUiApp;
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templateCollection;
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gameStateObserver;
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actionsQueue;
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onUiInit;
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onUiDestroy;
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constructor(options) {
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super();
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const { actorSpawner, resources, scene, templateCollection, } = options;
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const loadUiApp = resources?.loadUiApp;
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if (loadUiApp === undefined) {
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throw new Error('UiBridge requires a UI loader. Please specify the loader in the resources section.');
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}
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this.loadUiApp = loadUiApp;
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this.scene = scene;
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this.actorSpawner = actorSpawner;
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this.templateCollection = templateCollection;
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this.gameStateObserver = new Observer();
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this.actionsQueue = [];
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}
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async load() {
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const { onInit, onDestroy } = await this.loadUiApp();
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this.onUiInit = onInit;
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this.onUiDestroy = onDestroy;
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}
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mount() {
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32
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if (this.onUiInit) {
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this.onUiInit({
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scene: this.scene,
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templateCollection: this.templateCollection,
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36
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gameStateObserver: this.gameStateObserver,
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pushAction: this.pushAction.bind(this),
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});
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39
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+
}
|
|
40
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+
}
|
|
41
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unmount() {
|
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42
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if (this.onUiDestroy) {
|
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43
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this.onUiDestroy();
|
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44
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+
}
|
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45
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}
|
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46
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pushAction(action) {
|
|
47
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+
this.actionsQueue.push(action);
|
|
48
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+
}
|
|
49
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+
update(options) {
|
|
50
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+
const { deltaTime } = options;
|
|
51
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+
this.gameStateObserver.next();
|
|
52
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+
this.actionsQueue.forEach((action) => {
|
|
53
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action({
|
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54
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scene: this.scene,
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|
55
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deltaTime,
|
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56
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actorSpawner: this.actorSpawner,
|
|
57
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+
});
|
|
58
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+
});
|
|
59
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this.actionsQueue = [];
|
|
60
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+
}
|
|
61
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+
}
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62
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UiBridge.systemName = 'UiBridge';
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|
@@ -0,0 +1 @@
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1
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export { Observer } from './observer';
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@@ -0,0 +1 @@
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1
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export { Observer } from './observer';
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@@ -0,0 +1,21 @@
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1
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export class Observer {
|
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2
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subscribers;
|
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3
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+
constructor() {
|
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4
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this.subscribers = [];
|
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5
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+
}
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6
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next() {
|
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7
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+
this.subscribers.forEach((callback) => callback());
|
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8
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+
}
|
|
9
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+
subscribe(callback) {
|
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10
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+
if (!(callback instanceof Function)) {
|
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11
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+
throw new Error('Callback should be a function');
|
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12
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+
}
|
|
13
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+
this.subscribers.push(callback);
|
|
14
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+
}
|
|
15
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+
unsubscribe(callback) {
|
|
16
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+
if (!(callback instanceof Function)) {
|
|
17
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+
throw new Error('Callback should be a function');
|
|
18
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+
}
|
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19
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+
this.subscribers = this.subscribers.filter((subscription) => subscription !== callback);
|
|
20
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+
}
|
|
21
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+
}
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|
@@ -0,0 +1 @@
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1
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+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
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import { HEX_RADIX, SHARP, COLORS, } from './consts';
|
|
2
|
+
const BYTE_SHIFT = 8;
|
|
3
|
+
const MAX_COLOR_NUMBER = 255;
|
|
4
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+
export class HexColorReader {
|
|
5
|
+
read(color) {
|
|
6
|
+
const value = parseInt(color.replace(SHARP, ''), HEX_RADIX);
|
|
7
|
+
return COLORS.reduce((colorInfo, name, index, array) => {
|
|
8
|
+
// More optimized way to read color
|
|
9
|
+
// eslint-disable-next-line no-bitwise
|
|
10
|
+
colorInfo[name] = (value >> (BYTE_SHIFT * (array.length - index - 1))) & MAX_COLOR_NUMBER;
|
|
11
|
+
return colorInfo;
|
|
12
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+
}, {});
|
|
13
|
+
}
|
|
14
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+
}
|
package/build/contrib/systems/webgl-render-system/color/color-reader/short-hex-color-reader.js
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { HEX_RADIX, SHARP, COLORS, } from './consts';
|
|
2
|
+
const REPEAT_COUNT = 2;
|
|
3
|
+
export class ShortHexColorReader {
|
|
4
|
+
read(color) {
|
|
5
|
+
const value = color.replace(SHARP, '');
|
|
6
|
+
return COLORS.reduce((colorInfo, name, index) => {
|
|
7
|
+
colorInfo[name] = parseInt(value[index].repeat(REPEAT_COUNT), HEX_RADIX);
|
|
8
|
+
return colorInfo;
|
|
9
|
+
}, {});
|
|
10
|
+
}
|
|
11
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { colorReaders } from './color-reader';
|
|
2
|
+
const HEX_COLOR_REGEXP = /#[0-9a-zA-Z]{6}/;
|
|
3
|
+
const SHORT_HEX_COLOR_REGEXP = /#[0-9a-zA-Z]{3}/;
|
|
4
|
+
const COLOR_RED_KEY = 'red';
|
|
5
|
+
const COLOR_GREEN_KEY = 'green';
|
|
6
|
+
const COLOR_BLUE_KEY = 'blue';
|
|
7
|
+
export class Color {
|
|
8
|
+
_color;
|
|
9
|
+
constructor(color) {
|
|
10
|
+
const colorTypes = [
|
|
11
|
+
{
|
|
12
|
+
regexp: HEX_COLOR_REGEXP,
|
|
13
|
+
reader: colorReaders.hexColorReader,
|
|
14
|
+
},
|
|
15
|
+
{
|
|
16
|
+
regexp: SHORT_HEX_COLOR_REGEXP,
|
|
17
|
+
reader: colorReaders.shortHeColorReader,
|
|
18
|
+
},
|
|
19
|
+
];
|
|
20
|
+
this._color = void 0;
|
|
21
|
+
for (let i = 0; i < colorTypes.length; i += 1) {
|
|
22
|
+
if (color.match(colorTypes[i].regexp)) {
|
|
23
|
+
const Reader = colorTypes[i].reader;
|
|
24
|
+
this._color = new Reader().read(color);
|
|
25
|
+
break;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
if (!this._color) {
|
|
29
|
+
throw new Error('Error while color initialization: unknown type of color presentation');
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
red() {
|
|
33
|
+
return this._color[COLOR_RED_KEY];
|
|
34
|
+
}
|
|
35
|
+
green() {
|
|
36
|
+
return this._color[COLOR_GREEN_KEY];
|
|
37
|
+
}
|
|
38
|
+
blue() {
|
|
39
|
+
return this._color[COLOR_BLUE_KEY];
|
|
40
|
+
}
|
|
41
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
export declare const MAX_COLOR_NUMBER = 255;
|
|
2
|
+
export declare const DRAW_OFFSET = 0;
|
|
3
|
+
export declare const DRAW_COUNT = 6;
|
|
4
|
+
export declare const STD_SCREEN_SIZE = 1080;
|
|
5
|
+
export declare const VECTOR_2_SIZE = 2;
|
|
6
|
+
export declare const BYTES_PER_VECTOR_2: number;
|
|
7
|
+
export declare const VERTEX_STRIDE: number;
|
|
8
|
+
export declare const VERTEX_DATA_STRIDE: number;
|
|
9
|
+
export declare const BUFFER_SIZE: number;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
export const MAX_COLOR_NUMBER = 255;
|
|
2
|
+
export const DRAW_OFFSET = 0;
|
|
3
|
+
export const DRAW_COUNT = 6;
|
|
4
|
+
export const STD_SCREEN_SIZE = 1080;
|
|
5
|
+
export const VECTOR_2_SIZE = 2;
|
|
6
|
+
export const BYTES_PER_VECTOR_2 = Float32Array.BYTES_PER_ELEMENT * VECTOR_2_SIZE;
|
|
7
|
+
export const VERTEX_STRIDE = VECTOR_2_SIZE * 2;
|
|
8
|
+
export const VERTEX_DATA_STRIDE = VERTEX_STRIDE * DRAW_COUNT;
|
|
9
|
+
export const BUFFER_SIZE = VERTEX_DATA_STRIDE * Float32Array.BYTES_PER_ELEMENT;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
export class Rectangle {
|
|
2
|
+
_width;
|
|
3
|
+
_height;
|
|
4
|
+
constructor(width, height) {
|
|
5
|
+
this._width = width;
|
|
6
|
+
this._height = height;
|
|
7
|
+
}
|
|
8
|
+
toArray() {
|
|
9
|
+
const x1 = 0;
|
|
10
|
+
const y1 = 0;
|
|
11
|
+
const x2 = x1 + this._width;
|
|
12
|
+
const y2 = y1 + this._height;
|
|
13
|
+
return [
|
|
14
|
+
x1, y1,
|
|
15
|
+
x2, y1,
|
|
16
|
+
x1, y2,
|
|
17
|
+
x1, y2,
|
|
18
|
+
x2, y1,
|
|
19
|
+
x2, y2,
|
|
20
|
+
];
|
|
21
|
+
}
|
|
22
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
import { System } from '../../../engine/system';
|
|
2
|
+
import type { SystemOptions } from '../../../engine/system';
|
|
3
|
+
import { Renderable } from '../../components/renderable';
|
|
4
|
+
interface WebGLRendererOptions extends SystemOptions {
|
|
5
|
+
windowNodeId: string;
|
|
6
|
+
textureAtlas: string;
|
|
7
|
+
textureAtlasDescriptor: string;
|
|
8
|
+
backgroundColor: string;
|
|
9
|
+
sortingLayers: Array<string>;
|
|
10
|
+
scaleSensitivity: number;
|
|
11
|
+
}
|
|
12
|
+
export { TextureDescriptor } from './texture-handlers';
|
|
13
|
+
export declare class RenderSystem extends System {
|
|
14
|
+
private textureAtlasSrc;
|
|
15
|
+
private textureAtlasDescriptorSrc;
|
|
16
|
+
private textureAtlas?;
|
|
17
|
+
private textureAtlasSize;
|
|
18
|
+
private textureAtlasDescriptor;
|
|
19
|
+
private textureHandlers;
|
|
20
|
+
private _matrixTransformer;
|
|
21
|
+
private _backgroundColor;
|
|
22
|
+
private _view;
|
|
23
|
+
private _viewWidth;
|
|
24
|
+
private _viewHeight;
|
|
25
|
+
private _windowDidResize;
|
|
26
|
+
private _onWindowResizeBind;
|
|
27
|
+
private _shaders;
|
|
28
|
+
private shaderProvider;
|
|
29
|
+
private _actorCollection;
|
|
30
|
+
private _scaleSensitivity;
|
|
31
|
+
private _screenScale;
|
|
32
|
+
private _vaoExt;
|
|
33
|
+
private _buffer;
|
|
34
|
+
private _vao;
|
|
35
|
+
private _geometry;
|
|
36
|
+
private _viewMatrixStats;
|
|
37
|
+
private _vertexData;
|
|
38
|
+
private gl;
|
|
39
|
+
private program;
|
|
40
|
+
private textures;
|
|
41
|
+
private _variables;
|
|
42
|
+
private sortFn;
|
|
43
|
+
private resourceLoader;
|
|
44
|
+
private cameraService;
|
|
45
|
+
constructor(options: WebGLRendererOptions);
|
|
46
|
+
mount(): void;
|
|
47
|
+
unmount(): void;
|
|
48
|
+
load(): Promise<void>;
|
|
49
|
+
private handleActorRemove;
|
|
50
|
+
_onWindowResize(): void;
|
|
51
|
+
_initGraphicContext(): WebGL2RenderingContext;
|
|
52
|
+
_initExtensions(): void;
|
|
53
|
+
_initScreen(): void;
|
|
54
|
+
_initShaders(): WebGLProgram;
|
|
55
|
+
_initProgramInfo(): void;
|
|
56
|
+
_createVAO(): WebGLVertexArrayObjectOES | null;
|
|
57
|
+
_setUpGlobalUniforms(): void;
|
|
58
|
+
_initTextures(): WebGLTexture | null;
|
|
59
|
+
_getModelViewMatrix(renderable: Renderable, x: number, y: number, rotation: number, scaleX: number, scaleY: number): import("./matrix-transformer").Matrix3x3;
|
|
60
|
+
private resizeCanvas;
|
|
61
|
+
private updateViewMatrix;
|
|
62
|
+
private setUpBuffers;
|
|
63
|
+
private setUpVertexData;
|
|
64
|
+
private setUpUniforms;
|
|
65
|
+
update(): void;
|
|
66
|
+
}
|