dacha 0.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +8 -0
- package/build/contrib/components/animatable/comparator-condition-component-value.d.ts +5 -0
- package/build/contrib/components/animatable/comparator-condition-component-value.js +12 -0
- package/build/contrib/components/animatable/comparator-condition-number-value.d.ts +5 -0
- package/build/contrib/components/animatable/comparator-condition-number-value.js +9 -0
- package/build/contrib/components/animatable/comparator-condition-props.d.ts +9 -0
- package/build/contrib/components/animatable/comparator-condition-props.js +12 -0
- package/build/contrib/components/animatable/comparator-condition-values.d.ts +8 -0
- package/build/contrib/components/animatable/comparator-condition-values.js +8 -0
- package/build/contrib/components/animatable/condition-props.d.ts +6 -0
- package/build/contrib/components/animatable/condition-props.js +6 -0
- package/build/contrib/components/animatable/condition.d.ts +9 -0
- package/build/contrib/components/animatable/condition.js +12 -0
- package/build/contrib/components/animatable/event-condition-props.d.ts +4 -0
- package/build/contrib/components/animatable/event-condition-props.js +6 -0
- package/build/contrib/components/animatable/group-state.d.ts +11 -0
- package/build/contrib/components/animatable/group-state.js +16 -0
- package/build/contrib/components/animatable/index.d.ts +14 -0
- package/build/contrib/components/animatable/index.js +41 -0
- package/build/contrib/components/animatable/individual-state.d.ts +7 -0
- package/build/contrib/components/animatable/individual-state.js +10 -0
- package/build/contrib/components/animatable/one-dimensional-props.d.ts +4 -0
- package/build/contrib/components/animatable/one-dimensional-props.js +10 -0
- package/build/contrib/components/animatable/pick-props.d.ts +6 -0
- package/build/contrib/components/animatable/pick-props.js +6 -0
- package/build/contrib/components/animatable/state.d.ts +10 -0
- package/build/contrib/components/animatable/state.js +16 -0
- package/build/contrib/components/animatable/substate.d.ts +9 -0
- package/build/contrib/components/animatable/substate.js +13 -0
- package/build/contrib/components/animatable/timeline.d.ts +11 -0
- package/build/contrib/components/animatable/timeline.js +28 -0
- package/build/contrib/components/animatable/transition.d.ts +9 -0
- package/build/contrib/components/animatable/transition.js +14 -0
- package/build/contrib/components/animatable/two-dimensional-props.d.ts +5 -0
- package/build/contrib/components/animatable/two-dimensional-props.js +12 -0
- package/build/contrib/components/animatable/types.d.ts +78 -0
- package/build/contrib/components/animatable/types.js +1 -0
- package/build/contrib/components/camera/index.d.ts +13 -0
- package/build/contrib/components/camera/index.js +21 -0
- package/build/contrib/components/collider-container/box-collider.d.ts +7 -0
- package/build/contrib/components/collider-container/box-collider.js +12 -0
- package/build/contrib/components/collider-container/circle-collider.d.ts +6 -0
- package/build/contrib/components/collider-container/circle-collider.js +10 -0
- package/build/contrib/components/collider-container/index.d.ts +13 -0
- package/build/contrib/components/collider-container/index.js +28 -0
- package/build/contrib/components/index.d.ts +20 -0
- package/build/contrib/components/index.js +10 -0
- package/build/contrib/components/keyboard-control/index.d.ts +28 -0
- package/build/contrib/components/keyboard-control/index.js +46 -0
- package/build/contrib/components/light/index.d.ts +20 -0
- package/build/contrib/components/light/index.js +18 -0
- package/build/contrib/components/mouse-control/index.d.ts +25 -0
- package/build/contrib/components/mouse-control/index.js +46 -0
- package/build/contrib/components/renderable/index.d.ts +44 -0
- package/build/contrib/components/renderable/index.js +65 -0
- package/build/contrib/components/renderable/material.d.ts +16 -0
- package/build/contrib/components/renderable/material.js +8 -0
- package/build/contrib/components/rigid-body/index.d.ts +20 -0
- package/build/contrib/components/rigid-body/index.js +29 -0
- package/build/contrib/components/script-bundle/index.d.ts +14 -0
- package/build/contrib/components/script-bundle/index.js +15 -0
- package/build/contrib/components/sprite/index.d.ts +35 -0
- package/build/contrib/components/sprite/index.js +50 -0
- package/build/contrib/components/sprite/material.d.ts +16 -0
- package/build/contrib/components/sprite/material.js +8 -0
- package/build/contrib/components/transform/index.d.ts +32 -0
- package/build/contrib/components/transform/index.js +69 -0
- package/build/contrib/events/index.d.ts +63 -0
- package/build/contrib/events/index.js +11 -0
- package/build/contrib/systems/animator/condition-controllers/comparator-condition-controller.d.ts +10 -0
- package/build/contrib/systems/animator/condition-controllers/comparator-condition-controller.js +32 -0
- package/build/contrib/systems/animator/condition-controllers/condition-controller.d.ts +3 -0
- package/build/contrib/systems/animator/condition-controllers/condition-controller.js +1 -0
- package/build/contrib/systems/animator/condition-controllers/event-condition-controller.d.ts +8 -0
- package/build/contrib/systems/animator/condition-controllers/event-condition-controller.js +18 -0
- package/build/contrib/systems/animator/condition-controllers/index.d.ts +3 -0
- package/build/contrib/systems/animator/condition-controllers/index.js +6 -0
- package/build/contrib/systems/animator/index.d.ts +15 -0
- package/build/contrib/systems/animator/index.js +93 -0
- package/build/contrib/systems/animator/substate-pickers/index.d.ts +4 -0
- package/build/contrib/systems/animator/substate-pickers/index.js +6 -0
- package/build/contrib/systems/animator/substate-pickers/one-dimensional-picker.d.ts +8 -0
- package/build/contrib/systems/animator/substate-pickers/one-dimensional-picker.js +25 -0
- package/build/contrib/systems/animator/substate-pickers/picker.d.ts +7 -0
- package/build/contrib/systems/animator/substate-pickers/picker.js +1 -0
- package/build/contrib/systems/animator/substate-pickers/two-dimensional-picker.d.ts +8 -0
- package/build/contrib/systems/animator/substate-pickers/two-dimensional-picker.js +27 -0
- package/build/contrib/systems/animator/utils.d.ts +3 -0
- package/build/contrib/systems/animator/utils.js +32 -0
- package/build/contrib/systems/camera-system/index.d.ts +2 -0
- package/build/contrib/systems/camera-system/index.js +2 -0
- package/build/contrib/systems/camera-system/service.d.ts +13 -0
- package/build/contrib/systems/camera-system/service.js +25 -0
- package/build/contrib/systems/camera-system/system.d.ts +16 -0
- package/build/contrib/systems/camera-system/system.js +65 -0
- package/build/contrib/systems/game-stats-meter/index.d.ts +11 -0
- package/build/contrib/systems/game-stats-meter/index.js +34 -0
- package/build/contrib/systems/index.d.ts +13 -0
- package/build/contrib/systems/index.js +11 -0
- package/build/contrib/systems/keyboard-control-system/index.d.ts +14 -0
- package/build/contrib/systems/keyboard-control-system/index.js +73 -0
- package/build/contrib/systems/keyboard-input-system/index.d.ts +10 -0
- package/build/contrib/systems/keyboard-input-system/index.js +28 -0
- package/build/contrib/systems/keyboard-input-system/input-listener.d.ts +12 -0
- package/build/contrib/systems/keyboard-input-system/input-listener.js +36 -0
- package/build/contrib/systems/mouse-control-system/index.d.ts +10 -0
- package/build/contrib/systems/mouse-control-system/index.js +43 -0
- package/build/contrib/systems/mouse-input-system/index.d.ts +10 -0
- package/build/contrib/systems/mouse-input-system/index.js +23 -0
- package/build/contrib/systems/mouse-input-system/subsystems/coordinates-projector/index.d.ts +9 -0
- package/build/contrib/systems/mouse-input-system/subsystems/coordinates-projector/index.js +23 -0
- package/build/contrib/systems/mouse-input-system/subsystems/index.d.ts +2 -0
- package/build/contrib/systems/mouse-input-system/subsystems/index.js +2 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/index.d.ts +9 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/index.js +25 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/mouse-input-listener.d.ts +11 -0
- package/build/contrib/systems/mouse-input-system/subsystems/input-subsystem/mouse-input-listener.js +46 -0
- package/build/contrib/systems/physics-system/consts.d.ts +4 -0
- package/build/contrib/systems/physics-system/consts.js +4 -0
- package/build/contrib/systems/physics-system/index.d.ts +13 -0
- package/build/contrib/systems/physics-system/index.js +38 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/collision.d.ts +15 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/collision.js +31 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/index.d.ts +12 -0
- package/build/contrib/systems/physics-system/subsystems/collision-broadcast/index.js +55 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-box-aabb.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-box-aabb.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-circle-aabb.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/build-circle-aabb.js +8 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/index.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/aabb-builders/index.js +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/dispersion-calculator/index.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/dispersion-calculator/index.js +27 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-box-geometry.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-box-geometry.js +46 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-circle-geometry.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/build-circle-geometry.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/index.d.ts +4 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/geometry-builders/index.js +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/index.d.ts +29 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/index.js +235 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-box-and-circle-intersection.d.ts +16 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-box-and-circle-intersection.js +80 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-boxes-intersection.d.ts +6 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-boxes-intersection.js +72 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-circles-intersection.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/check-circles-intersection.js +39 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/index.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/intersection-checkers/index.js +13 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-collider.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-collider.js +16 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-transform.d.ts +3 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/check-transform.js +5 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/index.d.ts +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/reorientation-checkers/index.js +2 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/types.d.ts +70 -0
- package/build/contrib/systems/physics-system/subsystems/collision-detection/types.js +1 -0
- package/build/contrib/systems/physics-system/subsystems/collision-solver/index.d.ts +11 -0
- package/build/contrib/systems/physics-system/subsystems/collision-solver/index.js +52 -0
- package/build/contrib/systems/physics-system/subsystems/constraint-solver/index.d.ts +15 -0
- package/build/contrib/systems/physics-system/subsystems/constraint-solver/index.js +123 -0
- package/build/contrib/systems/physics-system/subsystems/index.d.ts +5 -0
- package/build/contrib/systems/physics-system/subsystems/index.js +5 -0
- package/build/contrib/systems/physics-system/subsystems/physics/index.d.ts +18 -0
- package/build/contrib/systems/physics-system/subsystems/physics/index.js +131 -0
- package/build/contrib/systems/physics-system/types.d.ts +4 -0
- package/build/contrib/systems/physics-system/types.js +1 -0
- package/build/contrib/systems/script-system/index.d.ts +18 -0
- package/build/contrib/systems/script-system/index.js +68 -0
- package/build/contrib/systems/script-system/types.d.ts +20 -0
- package/build/contrib/systems/script-system/types.js +3 -0
- package/build/contrib/systems/sprite-renderer/index.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/index.js +2 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/index.d.ts +13 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/index.js +51 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/light-factory.d.ts +4 -0
- package/build/contrib/systems/sprite-renderer/light-subsystem/light-factory.js +27 -0
- package/build/contrib/systems/sprite-renderer/material-factory/index.d.ts +4 -0
- package/build/contrib/systems/sprite-renderer/material-factory/index.js +32 -0
- package/build/contrib/systems/sprite-renderer/renderer.d.ts +32 -0
- package/build/contrib/systems/sprite-renderer/renderer.js +214 -0
- package/build/contrib/systems/sprite-renderer/service/index.d.ts +24 -0
- package/build/contrib/systems/sprite-renderer/service/index.js +52 -0
- package/build/contrib/systems/sprite-renderer/sort/index.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/sort/index.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-fit.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-fit.js +12 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-layer.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-layer.js +14 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-x-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-x-axis.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-y-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-y-axis.js +15 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-z-axis.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/sort-by-z-axis.js +6 -0
- package/build/contrib/systems/sprite-renderer/sort/types.d.ts +2 -0
- package/build/contrib/systems/sprite-renderer/sort/types.js +1 -0
- package/build/contrib/systems/sprite-renderer/sort/utils.d.ts +1 -0
- package/build/contrib/systems/sprite-renderer/sort/utils.js +6 -0
- package/build/contrib/systems/sprite-renderer/sprite-cropper.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/sprite-cropper.js +30 -0
- package/build/contrib/systems/sprite-renderer/utils.d.ts +8 -0
- package/build/contrib/systems/sprite-renderer/utils.js +41 -0
- package/build/contrib/systems/ui-bridge/index.d.ts +40 -0
- package/build/contrib/systems/ui-bridge/index.js +62 -0
- package/build/contrib/systems/ui-bridge/observer/index.d.ts +1 -0
- package/build/contrib/systems/ui-bridge/observer/index.js +1 -0
- package/build/contrib/systems/ui-bridge/observer/observer.d.ts +8 -0
- package/build/contrib/systems/ui-bridge/observer/observer.js +21 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/color-reader.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/color-reader.js +1 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/consts.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/consts.js +10 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/hex-color-reader.d.ts +4 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/hex-color-reader.js +14 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/index.d.ts +6 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/index.js +6 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/short-hex-color-reader.d.ts +4 -0
- package/build/contrib/systems/webgl-render-system/color/color-reader/short-hex-color-reader.js +11 -0
- package/build/contrib/systems/webgl-render-system/color/index.d.ts +7 -0
- package/build/contrib/systems/webgl-render-system/color/index.js +41 -0
- package/build/contrib/systems/webgl-render-system/consts.d.ts +9 -0
- package/build/contrib/systems/webgl-render-system/consts.js +9 -0
- package/build/contrib/systems/webgl-render-system/geometry/rectangle.d.ts +6 -0
- package/build/contrib/systems/webgl-render-system/geometry/rectangle.js +22 -0
- package/build/contrib/systems/webgl-render-system/index.d.ts +66 -0
- package/build/contrib/systems/webgl-render-system/index.js +405 -0
- package/build/contrib/systems/webgl-render-system/matrix-transformer/index.d.ts +20 -0
- package/build/contrib/systems/webgl-render-system/matrix-transformer/index.js +55 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/fragment-shader.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/fragment-shader.js +29 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/index.d.ts +11 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/index.js +39 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/shader-provider.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/shader-provider.js +34 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/vertex-shader.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/shader-builder/vertex-shader.js +16 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/index.d.ts +7 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/index.js +6 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/sprite-texture-handler.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/sprite-texture-handler.js +16 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/static-texture-handler.d.ts +9 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/static-texture-handler.js +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/texture-handler.d.ts +10 -0
- package/build/contrib/systems/webgl-render-system/texture-handlers/texture-handler.js +1 -0
- package/build/contrib/systems/webgl-render-system/utils/index.d.ts +1 -0
- package/build/contrib/systems/webgl-render-system/utils/index.js +1 -0
- package/build/contrib/systems/webgl-render-system/utils/split-to-batch.d.ts +3 -0
- package/build/contrib/systems/webgl-render-system/utils/split-to-batch.js +19 -0
- package/build/contrib/types/index.d.ts +1 -0
- package/build/contrib/types/index.js +1 -0
- package/build/contrib/types/input-events.d.ts +21 -0
- package/build/contrib/types/input-events.js +1 -0
- package/build/contrib/utils/coordinates-projection.d.ts +3 -0
- package/build/contrib/utils/coordinates-projection.js +11 -0
- package/build/contrib/utils/get-window-node.d.ts +1 -0
- package/build/contrib/utils/get-window-node.js +7 -0
- package/build/engine/actor/actor-collection.d.ts +31 -0
- package/build/engine/actor/actor-collection.js +98 -0
- package/build/engine/actor/actor-creator.d.ts +21 -0
- package/build/engine/actor/actor-creator.js +82 -0
- package/build/engine/actor/actor-spawner.d.ts +7 -0
- package/build/engine/actor/actor-spawner.js +12 -0
- package/build/engine/actor/actor.d.ts +31 -0
- package/build/engine/actor/actor.js +60 -0
- package/build/engine/actor/index.d.ts +5 -0
- package/build/engine/actor/index.js +4 -0
- package/build/engine/component/component.d.ts +13 -0
- package/build/engine/component/component.js +21 -0
- package/build/engine/component/index.d.ts +2 -0
- package/build/engine/component/index.js +1 -0
- package/build/engine/controllers/controller.d.ts +7 -0
- package/build/engine/controllers/controller.js +1 -0
- package/build/engine/controllers/index.d.ts +2 -0
- package/build/engine/controllers/index.js +1 -0
- package/build/engine/controllers/scene-controller.d.ts +11 -0
- package/build/engine/controllers/scene-controller.js +50 -0
- package/build/engine/data-lib/index.d.ts +2 -0
- package/build/engine/data-lib/index.js +2 -0
- package/build/engine/data-lib/queue.d.ts +8 -0
- package/build/engine/data-lib/queue.js +34 -0
- package/build/engine/data-lib/sort/index.d.ts +1 -0
- package/build/engine/data-lib/sort/index.js +1 -0
- package/build/engine/data-lib/sort/insertion-sort.d.ts +1 -0
- package/build/engine/data-lib/sort/insertion-sort.js +14 -0
- package/build/engine/engine.d.ts +22 -0
- package/build/engine/engine.js +89 -0
- package/build/engine/entity/entity.d.ts +17 -0
- package/build/engine/entity/entity.js +40 -0
- package/build/engine/entity/index.d.ts +3 -0
- package/build/engine/entity/index.js +2 -0
- package/build/engine/entity/utils.d.ts +3 -0
- package/build/engine/entity/utils.js +26 -0
- package/build/engine/event-target/event-queue.d.ts +9 -0
- package/build/engine/event-target/event-queue.js +16 -0
- package/build/engine/event-target/event-target.d.ts +13 -0
- package/build/engine/event-target/event-target.js +59 -0
- package/build/engine/event-target/index.d.ts +4 -0
- package/build/engine/event-target/index.js +2 -0
- package/build/engine/event-target/types.d.ts +12 -0
- package/build/engine/event-target/types.js +1 -0
- package/build/engine/events/index.d.ts +51 -0
- package/build/engine/events/index.js +8 -0
- package/build/engine/game-loop.d.ts +14 -0
- package/build/engine/game-loop.js +51 -0
- package/build/engine/index.d.ts +1 -0
- package/build/engine/index.js +1 -0
- package/build/engine/math-lib/index.d.ts +3 -0
- package/build/engine/math-lib/index.js +3 -0
- package/build/engine/math-lib/math/ops.d.ts +14 -0
- package/build/engine/math-lib/math/ops.js +52 -0
- package/build/engine/math-lib/vector/ops.d.ts +38 -0
- package/build/engine/math-lib/vector/ops.js +76 -0
- package/build/engine/math-lib/vector/vector2.d.ts +10 -0
- package/build/engine/math-lib/vector/vector2.js +25 -0
- package/build/engine/resource-loader/index.d.ts +1 -0
- package/build/engine/resource-loader/index.js +1 -0
- package/build/engine/resource-loader/loaders/image-loader.d.ts +7 -0
- package/build/engine/resource-loader/loaders/image-loader.js +21 -0
- package/build/engine/resource-loader/loaders/index.d.ts +4 -0
- package/build/engine/resource-loader/loaders/index.js +6 -0
- package/build/engine/resource-loader/loaders/json-loader.d.ts +7 -0
- package/build/engine/resource-loader/loaders/json-loader.js +14 -0
- package/build/engine/resource-loader/loaders/loader.d.ts +4 -0
- package/build/engine/resource-loader/loaders/loader.js +1 -0
- package/build/engine/resource-loader/resource-loader-qualifier.d.ts +7 -0
- package/build/engine/resource-loader/resource-loader-qualifier.js +18 -0
- package/build/engine/resource-loader/resource-loader.d.ts +5 -0
- package/build/engine/resource-loader/resource-loader.js +17 -0
- package/build/engine/scene/index.d.ts +3 -0
- package/build/engine/scene/index.js +2 -0
- package/build/engine/scene/scene-provider.d.ts +50 -0
- package/build/engine/scene/scene-provider.js +151 -0
- package/build/engine/scene/scene.d.ts +46 -0
- package/build/engine/scene/scene.js +98 -0
- package/build/engine/system/index.d.ts +2 -0
- package/build/engine/system/index.js +1 -0
- package/build/engine/system/system.d.ts +25 -0
- package/build/engine/system/system.js +3 -0
- package/build/engine/template/index.d.ts +2 -0
- package/build/engine/template/index.js +2 -0
- package/build/engine/template/template-collection.d.ts +13 -0
- package/build/engine/template/template-collection.js +44 -0
- package/build/engine/template/template.d.ts +17 -0
- package/build/engine/template/template.js +43 -0
- package/build/engine/types/config.d.ts +47 -0
- package/build/engine/types/config.js +1 -0
- package/build/engine/types/index.d.ts +1 -0
- package/build/engine/types/index.js +1 -0
- package/build/events/index.d.ts +4 -0
- package/build/events/index.js +2 -0
- package/build/index.d.ts +15 -0
- package/build/index.js +11 -0
- package/build/types/events.d.ts +9 -0
- package/build/types/events.js +1 -0
- package/build/types/global.d.ts +2 -0
- package/build/types/global.js +2 -0
- package/build/types/utils.d.ts +1 -0
- package/build/types/utils.js +1 -0
- package/package.json +63 -0
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import { Renderable } from '../../../components/renderable';
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export interface TextureDescriptor {
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x: number;
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y: number;
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width: number;
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height: number;
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}
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export interface TextureHandler {
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handle(descriptor: TextureDescriptor, renderable: Renderable): TextureDescriptor;
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}
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export {};
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export { splitToBatch } from './split-to-batch';
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export { splitToBatch } from './split-to-batch';
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export const splitToBatch = (actorCollection, shaderProvider) => {
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if (!actorCollection.size) {
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return [];
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}
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const batches = [];
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let prevShadingId;
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actorCollection.forEach((actor) => {
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const shadingId = shaderProvider.getShadingId(actor.id);
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const currentBatch = batches[batches.length - 1];
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if (shadingId === prevShadingId) {
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currentBatch.push(actor);
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}
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else {
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batches.push([actor]);
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prevShadingId = shadingId;
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}
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});
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return batches;
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};
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export { InputEventAttributes, InputEventAttributeConfig, } from './input-events';
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export {};
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export type AttributeValue = string | number | boolean | Array<string>;
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export type InputEventAttributes = Record<string, AttributeValue>;
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export interface InputEventAttributeConfig {
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name: string;
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type?: string;
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value: AttributeValue;
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}
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export interface CustomMouseEvent {
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eventType: string;
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button: number;
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x: number;
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y: number;
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screenX: number;
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screenY: number;
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nativeEvent: MouseEvent;
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}
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export interface CustomKeyboardEvent {
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key: string;
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pressed: boolean;
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nativeEvent: KeyboardEvent;
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}
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export {};
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import { Transform, Camera } from '../components';
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export const getProjectedX = (inputX, camera) => {
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const { windowSizeX, zoom } = camera.getComponent(Camera);
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const { offsetX: cameraOffsetX } = camera.getComponent(Transform);
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return ((inputX - (windowSizeX / 2)) / zoom) + cameraOffsetX;
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};
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export const getProjectedY = (inputY, camera) => {
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const { windowSizeY, zoom } = camera.getComponent(Camera);
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const { offsetY: cameraOffsetY } = camera.getComponent(Transform);
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return ((inputY - (windowSizeY / 2)) / zoom) + cameraOffsetY;
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};
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export declare const getWindowNode: (windowNodeId: string) => HTMLElement;
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export const getWindowNode = (windowNodeId) => {
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const windowNode = document.getElementById(windowNodeId);
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if (windowNode === null) {
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throw new Error(`Cannot find the node with id: ${windowNodeId}. Please specify windowNodeId for system and make sure the node exists`);
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}
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return windowNode;
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};
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import { EventTarget } from '../event-target';
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import type { EventType, Event } from '../event-target';
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import type { ActorCollectionEventMap } from '../events';
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import type { Scene } from '../scene';
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import type { ComponentConstructor } from '../component';
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import { Actor } from './actor';
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type ActorCollectionListenerFn<T extends EventType> = (event: T extends keyof ActorCollectionEventMap ? ActorCollectionEventMap[T] : Event) => void;
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export interface ActorCollectionFilter {
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components?: Array<ComponentConstructor | string>;
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}
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export declare class ActorCollection extends EventTarget {
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private components;
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private acceptedActors;
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private acceptedActorsMap;
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constructor(scene: Scene, filter?: ActorCollectionFilter);
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addEventListener<T extends EventType>(type: T, callback: ActorCollectionListenerFn<T>): void;
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removeEventListener<T extends EventType>(type: T, callback: ActorCollectionListenerFn<T>): void;
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private handleActorUpdate;
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private test;
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private add;
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private remove;
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get size(): number;
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getById(id: string): Actor | undefined;
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forEach(callback: (actor: Actor, index: number) => void): void;
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map<T>(callback: (actor: Actor, index: number) => T): T[];
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reduce<T>(callback: (previousValue: T, currentValue: Actor, index: number) => T, initialValue: T): T;
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find(callback: (actor: Actor, index: number) => boolean): Actor | undefined;
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filter(callback: (actor: Actor, index: number) => boolean): Actor[];
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sort(compareFunction: (a: Actor, b: Actor) => number): void;
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}
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export {};
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import { EventTarget } from '../event-target';
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import { AddComponent, RemoveComponent, AddActor, RemoveActor, AddChildEntity, RemoveChildEntity, } from '../events';
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import { traverseEntity } from '../entity';
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import { Actor } from './actor';
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export class ActorCollection extends EventTarget {
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components;
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acceptedActors;
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acceptedActorsMap;
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constructor(scene, filter = {}) {
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super();
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const { components = [], } = filter;
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this.components = components;
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this.acceptedActorsMap = {};
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this.acceptedActors = [];
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traverseEntity(scene, (entity) => {
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if (entity instanceof Actor && this.test(entity)) {
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this.acceptedActorsMap[entity.id] = entity;
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this.acceptedActors.push(entity);
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}
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});
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scene.addEventListener(AddChildEntity, (event) => {
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traverseEntity(event.child, (entity) => {
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if (entity instanceof Actor && this.test(entity)) {
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this.add(entity);
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}
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});
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});
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scene.addEventListener(RemoveChildEntity, (event) => {
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traverseEntity(event.child, (entity) => this.remove(entity));
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});
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scene.addEventListener(AddComponent, this.handleActorUpdate);
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scene.addEventListener(RemoveComponent, this.handleActorUpdate);
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}
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addEventListener(type, callback) {
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super.addEventListener(type, callback);
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}
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removeEventListener(type, callback) {
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super.removeEventListener(type, callback);
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}
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handleActorUpdate = (event) => {
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const { target } = event;
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42
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if (this.test(target)) {
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this.add(target);
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}
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else {
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this.remove(target);
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}
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};
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test(actor) {
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return this.components.every((component) => {
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// Dummy check to avoid typescript error
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52
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if (typeof component === 'string') {
|
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return actor.getComponent(component);
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}
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55
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return actor.getComponent(component);
|
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});
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57
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}
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58
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add(actor) {
|
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59
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if (this.acceptedActorsMap[actor.id]) {
|
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60
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return;
|
|
61
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+
}
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62
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this.acceptedActors.push(actor);
|
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63
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+
this.acceptedActorsMap[actor.id] = actor;
|
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64
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+
this.dispatchEventImmediately(AddActor, { actor });
|
|
65
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+
}
|
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66
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remove(actor) {
|
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67
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if (!this.acceptedActorsMap[actor.id]) {
|
|
68
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return;
|
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69
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}
|
|
70
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+
this.acceptedActors = this.acceptedActors.filter((acceptedActor) => actor.id !== acceptedActor.id);
|
|
71
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+
delete this.acceptedActorsMap[actor.id];
|
|
72
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+
this.dispatchEventImmediately(RemoveActor, { actor });
|
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73
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+
}
|
|
74
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get size() {
|
|
75
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return this.acceptedActors.length;
|
|
76
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}
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77
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getById(id) {
|
|
78
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return this.acceptedActorsMap[id];
|
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}
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80
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forEach(callback) {
|
|
81
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this.acceptedActors.forEach(callback);
|
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82
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}
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83
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map(callback) {
|
|
84
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return this.acceptedActors.map(callback);
|
|
85
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+
}
|
|
86
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reduce(callback, initialValue) {
|
|
87
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return this.acceptedActors.reduce(callback, initialValue);
|
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88
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}
|
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89
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find(callback) {
|
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90
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return this.acceptedActors.find(callback);
|
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91
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+
}
|
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92
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filter(callback) {
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93
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return this.acceptedActors.filter(callback);
|
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94
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}
|
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95
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+
sort(compareFunction) {
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|
96
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this.acceptedActors.sort(compareFunction);
|
|
97
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}
|
|
98
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}
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@@ -0,0 +1,21 @@
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1
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import type { ComponentConfig } from '../types';
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2
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import type { ComponentConstructor } from '../component';
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3
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import type { TemplateCollection } from '../template';
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4
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import { Actor } from './actor';
|
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5
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export interface ActorOptions {
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6
|
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id?: string;
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7
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name?: string;
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8
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children?: Array<ActorOptions>;
|
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9
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components?: Array<ComponentConfig>;
|
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10
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+
templateId?: string;
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11
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isNew?: boolean;
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12
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+
}
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13
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+
export declare class ActorCreator {
|
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14
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private components;
|
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15
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+
private templateCollection;
|
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16
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+
constructor(components: Array<ComponentConstructor>, templateCollection: TemplateCollection);
|
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17
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+
private buildFromTemplate;
|
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18
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+
private buildFromScratch;
|
|
19
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+
private build;
|
|
20
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+
create(options: ActorOptions): Actor;
|
|
21
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+
}
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
import uuid from 'uuid-random';
|
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2
|
+
import { Actor } from './actor';
|
|
3
|
+
export class ActorCreator {
|
|
4
|
+
components;
|
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5
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+
templateCollection;
|
|
6
|
+
constructor(components, templateCollection) {
|
|
7
|
+
this.components = components.reduce((acc, ComponentClass) => {
|
|
8
|
+
acc[ComponentClass.componentName] = ComponentClass;
|
|
9
|
+
return acc;
|
|
10
|
+
}, {});
|
|
11
|
+
this.templateCollection = templateCollection;
|
|
12
|
+
}
|
|
13
|
+
buildFromTemplate(options) {
|
|
14
|
+
const { templateId, components = [], children = [], isNew = false, } = options;
|
|
15
|
+
let { id, name } = options;
|
|
16
|
+
id = id || uuid();
|
|
17
|
+
name = name || id;
|
|
18
|
+
const template = templateId ? this.templateCollection.get(templateId) : undefined;
|
|
19
|
+
if (!template) {
|
|
20
|
+
throw new Error(`Can't create actor ${name} from template. `
|
|
21
|
+
+ `The template with id ${String(templateId)} is null.`);
|
|
22
|
+
}
|
|
23
|
+
const actor = new Actor({
|
|
24
|
+
id,
|
|
25
|
+
name,
|
|
26
|
+
templateId,
|
|
27
|
+
});
|
|
28
|
+
if (isNew) {
|
|
29
|
+
template.children.forEach((templateChild) => {
|
|
30
|
+
const childOptions = {
|
|
31
|
+
name: templateChild.name,
|
|
32
|
+
templateId: templateChild.id,
|
|
33
|
+
isNew,
|
|
34
|
+
};
|
|
35
|
+
const actorChild = this.build(childOptions);
|
|
36
|
+
actor.appendChild(actorChild);
|
|
37
|
+
});
|
|
38
|
+
}
|
|
39
|
+
else {
|
|
40
|
+
children.forEach((childOptions) => {
|
|
41
|
+
const actorChild = this.build(childOptions);
|
|
42
|
+
actor.appendChild(actorChild);
|
|
43
|
+
});
|
|
44
|
+
}
|
|
45
|
+
template.getComponents().forEach((component) => {
|
|
46
|
+
actor.setComponent(component);
|
|
47
|
+
});
|
|
48
|
+
components.forEach((componentOptions) => {
|
|
49
|
+
const Component = this.components[componentOptions.name];
|
|
50
|
+
actor.setComponent(new Component(componentOptions.config));
|
|
51
|
+
});
|
|
52
|
+
return actor;
|
|
53
|
+
}
|
|
54
|
+
buildFromScratch(options) {
|
|
55
|
+
const { name, components = [], children = [], } = options;
|
|
56
|
+
let { id } = options;
|
|
57
|
+
id = id || uuid();
|
|
58
|
+
const actor = new Actor({
|
|
59
|
+
id,
|
|
60
|
+
name: name,
|
|
61
|
+
});
|
|
62
|
+
children.forEach((child) => {
|
|
63
|
+
const actorChild = this.build(child);
|
|
64
|
+
actor.appendChild(actorChild);
|
|
65
|
+
});
|
|
66
|
+
components.forEach((componentOptions) => {
|
|
67
|
+
const Component = this.components[componentOptions.name];
|
|
68
|
+
actor.setComponent(new Component(componentOptions.config));
|
|
69
|
+
});
|
|
70
|
+
return actor;
|
|
71
|
+
}
|
|
72
|
+
build(options) {
|
|
73
|
+
const { templateId } = options;
|
|
74
|
+
if (templateId) {
|
|
75
|
+
return this.buildFromTemplate(options);
|
|
76
|
+
}
|
|
77
|
+
return this.buildFromScratch(options);
|
|
78
|
+
}
|
|
79
|
+
create(options) {
|
|
80
|
+
return this.build(options);
|
|
81
|
+
}
|
|
82
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import type { Scene } from '../scene';
|
|
2
|
+
import type { Component, ComponentConstructor } from '../component';
|
|
3
|
+
import type { ActorEventMap } from '../../types/events';
|
|
4
|
+
import { Entity } from '../entity';
|
|
5
|
+
import type { EntityOptions } from '../entity';
|
|
6
|
+
import type { EventType, Event, EventPayload } from '../event-target';
|
|
7
|
+
type ActorListenerFn<T extends EventType> = (event: T extends keyof ActorEventMap ? ActorEventMap[T] : Event) => void;
|
|
8
|
+
export interface ActorOptions extends EntityOptions {
|
|
9
|
+
templateId?: string;
|
|
10
|
+
}
|
|
11
|
+
export declare class Actor extends Entity {
|
|
12
|
+
private components;
|
|
13
|
+
readonly children: Array<Actor>;
|
|
14
|
+
readonly templateId?: string;
|
|
15
|
+
parent: Actor | Scene | null;
|
|
16
|
+
constructor(options: ActorOptions);
|
|
17
|
+
addEventListener<T extends EventType>(type: T, callback: ActorListenerFn<T>): void;
|
|
18
|
+
removeEventListener<T extends EventType>(type: T, callback: ActorListenerFn<T>): void;
|
|
19
|
+
dispatchEvent<T extends EventType>(type: T, ...payload: EventPayload<ActorEventMap, T>): void;
|
|
20
|
+
dispatchEventImmediately<T extends EventType>(type: T, ...payload: EventPayload<ActorEventMap, T>): void;
|
|
21
|
+
appendChild(child: Actor): void;
|
|
22
|
+
removeChild(child: Actor): void;
|
|
23
|
+
getEntityById(id: string): Actor | undefined;
|
|
24
|
+
getEntityByName(name: string): Actor | undefined;
|
|
25
|
+
getComponents(): Array<Component>;
|
|
26
|
+
getComponent<T extends Component = Component>(componentName: string): T;
|
|
27
|
+
getComponent<T extends Component>(componentClass: ComponentConstructor<T>): T;
|
|
28
|
+
setComponent(component: Component): void;
|
|
29
|
+
removeComponent(componentClass: ComponentConstructor): void;
|
|
30
|
+
}
|
|
31
|
+
export {};
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import { AddComponent, RemoveComponent } from '../events';
|
|
2
|
+
import { Entity } from '../entity';
|
|
3
|
+
export class Actor extends Entity {
|
|
4
|
+
components;
|
|
5
|
+
templateId;
|
|
6
|
+
constructor(options) {
|
|
7
|
+
super(options);
|
|
8
|
+
const { templateId } = options;
|
|
9
|
+
this.templateId = templateId;
|
|
10
|
+
this.components = {};
|
|
11
|
+
}
|
|
12
|
+
addEventListener(type, callback) {
|
|
13
|
+
super.addEventListener(type, callback);
|
|
14
|
+
}
|
|
15
|
+
removeEventListener(type, callback) {
|
|
16
|
+
super.removeEventListener(type, callback);
|
|
17
|
+
}
|
|
18
|
+
dispatchEvent(type, ...payload) {
|
|
19
|
+
super.dispatchEvent(type, ...payload);
|
|
20
|
+
}
|
|
21
|
+
dispatchEventImmediately(type, ...payload) {
|
|
22
|
+
super.dispatchEventImmediately(type, ...payload);
|
|
23
|
+
}
|
|
24
|
+
appendChild(child) {
|
|
25
|
+
super.appendChild(child);
|
|
26
|
+
}
|
|
27
|
+
removeChild(child) {
|
|
28
|
+
super.removeChild(child);
|
|
29
|
+
}
|
|
30
|
+
getEntityById(id) {
|
|
31
|
+
return super.getEntityById(id);
|
|
32
|
+
}
|
|
33
|
+
getEntityByName(name) {
|
|
34
|
+
return super.getEntityByName(name);
|
|
35
|
+
}
|
|
36
|
+
getComponents() {
|
|
37
|
+
return Object.values(this.components);
|
|
38
|
+
}
|
|
39
|
+
getComponent(classOrName) {
|
|
40
|
+
if (typeof classOrName === 'string') {
|
|
41
|
+
return this.components[classOrName];
|
|
42
|
+
}
|
|
43
|
+
return this.components[classOrName.componentName];
|
|
44
|
+
}
|
|
45
|
+
setComponent(component) {
|
|
46
|
+
const { componentName } = component.constructor;
|
|
47
|
+
this.components[componentName] = component;
|
|
48
|
+
component.actor = this;
|
|
49
|
+
this.dispatchEventImmediately(AddComponent, { componentName });
|
|
50
|
+
}
|
|
51
|
+
removeComponent(componentClass) {
|
|
52
|
+
const { componentName } = componentClass;
|
|
53
|
+
if (!this.components[componentName]) {
|
|
54
|
+
return;
|
|
55
|
+
}
|
|
56
|
+
this.components[componentName].actor = void 0;
|
|
57
|
+
delete this.components[componentName];
|
|
58
|
+
this.dispatchEventImmediately(RemoveComponent, { componentName });
|
|
59
|
+
}
|
|
60
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import type { Actor } from '../actor';
|
|
2
|
+
import type { Constructor } from '../../types/utils';
|
|
3
|
+
export type ComponentConstructor<T extends Component = Component> = Constructor<T> & {
|
|
4
|
+
componentName: string;
|
|
5
|
+
};
|
|
6
|
+
export declare const findParentComponent: (actor: Actor, componentClass: ComponentConstructor) => Component | void;
|
|
7
|
+
export declare abstract class Component {
|
|
8
|
+
static componentName: string;
|
|
9
|
+
actor?: Actor;
|
|
10
|
+
constructor();
|
|
11
|
+
getParentComponent(): Component | void;
|
|
12
|
+
abstract clone(): Component;
|
|
13
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { Scene } from '../scene';
|
|
2
|
+
export const findParentComponent = (actor, componentClass) => {
|
|
3
|
+
if (!actor.parent || actor.parent instanceof Scene) {
|
|
4
|
+
return void 0;
|
|
5
|
+
}
|
|
6
|
+
const parentComponent = actor.parent.getComponent(componentClass);
|
|
7
|
+
return parentComponent || findParentComponent(actor.parent, componentClass);
|
|
8
|
+
};
|
|
9
|
+
export class Component {
|
|
10
|
+
static componentName;
|
|
11
|
+
actor;
|
|
12
|
+
constructor() {
|
|
13
|
+
this.actor = void 0;
|
|
14
|
+
}
|
|
15
|
+
getParentComponent() {
|
|
16
|
+
if (!this.actor) {
|
|
17
|
+
return void 0;
|
|
18
|
+
}
|
|
19
|
+
return findParentComponent(this.actor, this.constructor);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { Component } from './component';
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { SceneController } from './scene-controller';
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { Controller, ControllerOptions } from './controller';
|
|
2
|
+
export declare class SceneController implements Controller {
|
|
3
|
+
private sceneProvider;
|
|
4
|
+
private currentScene?;
|
|
5
|
+
private nextSceneEvent?;
|
|
6
|
+
private nextLevelEvent?;
|
|
7
|
+
constructor({ sceneProvider }: ControllerOptions);
|
|
8
|
+
private handleLoadScene;
|
|
9
|
+
private handleLoadLevel;
|
|
10
|
+
update(): void;
|
|
11
|
+
}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { LoadLevel, LoadScene } from '../events';
|
|
2
|
+
export class SceneController {
|
|
3
|
+
sceneProvider;
|
|
4
|
+
currentScene;
|
|
5
|
+
nextSceneEvent;
|
|
6
|
+
nextLevelEvent;
|
|
7
|
+
constructor({ sceneProvider }) {
|
|
8
|
+
this.sceneProvider = sceneProvider;
|
|
9
|
+
}
|
|
10
|
+
handleLoadScene = (event) => {
|
|
11
|
+
this.nextSceneEvent = event;
|
|
12
|
+
};
|
|
13
|
+
handleLoadLevel = (event) => {
|
|
14
|
+
this.nextLevelEvent = event;
|
|
15
|
+
};
|
|
16
|
+
update() {
|
|
17
|
+
const currentScene = this.sceneProvider.getCurrentScene();
|
|
18
|
+
if (this.currentScene !== currentScene) {
|
|
19
|
+
this.currentScene?.removeEventListener(LoadScene, this.handleLoadScene);
|
|
20
|
+
this.currentScene?.removeEventListener(LoadLevel, this.handleLoadLevel);
|
|
21
|
+
if (currentScene !== undefined) {
|
|
22
|
+
currentScene?.addEventListener(LoadScene, this.handleLoadScene);
|
|
23
|
+
currentScene?.addEventListener(LoadLevel, this.handleLoadLevel);
|
|
24
|
+
}
|
|
25
|
+
this.currentScene = currentScene;
|
|
26
|
+
}
|
|
27
|
+
if (this.nextSceneEvent !== undefined) {
|
|
28
|
+
const { sceneId, loaderId, levelId, clean, unloadCurrent, } = this.nextSceneEvent;
|
|
29
|
+
void this.sceneProvider.loadScene({
|
|
30
|
+
sceneId,
|
|
31
|
+
loaderId,
|
|
32
|
+
levelId,
|
|
33
|
+
clean,
|
|
34
|
+
unloadCurrent,
|
|
35
|
+
});
|
|
36
|
+
this.nextSceneEvent = undefined;
|
|
37
|
+
}
|
|
38
|
+
if (this.nextLevelEvent !== undefined) {
|
|
39
|
+
const { levelId, loaderId, } = this.nextLevelEvent;
|
|
40
|
+
void this.sceneProvider.loadLevel({
|
|
41
|
+
levelId,
|
|
42
|
+
loaderId,
|
|
43
|
+
});
|
|
44
|
+
this.nextLevelEvent = undefined;
|
|
45
|
+
}
|
|
46
|
+
if (this.sceneProvider.isLoaded()) {
|
|
47
|
+
this.sceneProvider.moveToLoaded();
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|