cluaupp 1.0.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1520) hide show
  1. package/CHANGELOG.md +33 -0
  2. package/README.md +26 -16
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +2 -2
  5. package/examples/game/.vscode/extensions.json +2 -1
  6. package/examples/game/include/clpp/datatypes.clh +585 -0
  7. package/examples/game/include/clpp/generated/enums.clh +4920 -0
  8. package/examples/game/include/clpp/generated/instances.clh +12489 -0
  9. package/examples/game/include/clpp/libs/chrono.clh +26 -0
  10. package/examples/game/include/clpp/libs/cmdr.clh +16 -0
  11. package/examples/game/include/clpp/libs/dataservice.clh +138 -0
  12. package/examples/game/include/clpp/libs/display.clh +12 -0
  13. package/examples/game/include/clpp/libs/ezvisual.clh +16 -0
  14. package/examples/game/include/clpp/libs/formatnumber.clh +14 -0
  15. package/examples/game/include/clpp/libs/fusion.clh +41 -0
  16. package/examples/game/include/clpp/libs/iris.clh +40 -0
  17. package/examples/game/include/clpp/libs/janitor.clh +38 -0
  18. package/examples/game/include/clpp/libs/math.clh +14 -0
  19. package/examples/game/include/clpp/libs/module3d.clh +23 -0
  20. package/examples/game/include/clpp/libs/net.clh +40 -0
  21. package/examples/game/include/clpp/libs/promise.clh +28 -0
  22. package/examples/game/include/clpp/libs/spring.clh +17 -0
  23. package/examples/game/include/clpp/libs/statemachine.clh +18 -0
  24. package/examples/game/include/clpp/libs/stickybillboard.clh +13 -0
  25. package/examples/game/include/clpp/libs/topbarplus.clh +28 -0
  26. package/examples/game/include/clpp/libs/twinkle.clh +15 -0
  27. package/examples/game/include/clpp/libs/vfx.clh +13 -0
  28. package/examples/game/include/clpp/libs.clh +24 -0
  29. package/examples/game/include/clpp/roblox.clh +32 -0
  30. package/examples/game/libs/ArrayIndexer/init.luau +144 -0
  31. package/examples/game/libs/Chrono/Client/ClientClock.luau +202 -0
  32. package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +74 -0
  33. package/examples/game/libs/Chrono/Client/ModelResolver.luau +53 -0
  34. package/examples/game/libs/Chrono/Client/Player.luau +113 -0
  35. package/examples/game/libs/Chrono/Client/Receiver.luau +395 -0
  36. package/examples/game/libs/Chrono/Client/Replicate.luau +333 -0
  37. package/examples/game/libs/Chrono/Client/Sender.luau +205 -0
  38. package/examples/game/libs/Chrono/LICENSE +21 -0
  39. package/examples/game/libs/Chrono/Server/EntityGrid.luau +299 -0
  40. package/examples/game/libs/Chrono/Server/Player.luau +141 -0
  41. package/examples/game/libs/Chrono/Server/Receiver.luau +287 -0
  42. package/examples/game/libs/Chrono/Server/Replicate.luau +415 -0
  43. package/examples/game/libs/Chrono/Server/Sender.luau +306 -0
  44. package/examples/game/libs/Chrono/Server/ServerClock.luau +50 -0
  45. package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +137 -0
  46. package/examples/game/libs/Chrono/Shared/Bin.luau +31 -0
  47. package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +70 -0
  48. package/examples/game/libs/Chrono/Shared/Config.luau +264 -0
  49. package/examples/game/libs/Chrono/Shared/Entity.luau +1016 -0
  50. package/examples/game/libs/Chrono/Shared/Events.luau +39 -0
  51. package/examples/game/libs/Chrono/Shared/Holder.luau +210 -0
  52. package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +51 -0
  53. package/examples/game/libs/Chrono/Shared/ModelHelper.luau +122 -0
  54. package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
  55. package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  56. package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
  57. package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +3 -0
  58. package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
  59. package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +3 -0
  60. package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
  61. package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
  62. package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +122 -0
  63. package/examples/game/libs/Chrono/Shared/Signal.luau +219 -0
  64. package/examples/game/libs/Chrono/Shared/Snapshots.luau +218 -0
  65. package/examples/game/libs/Chrono/Shared/Stats.luau +204 -0
  66. package/examples/game/libs/Chrono/Shared/Ticker.luau +112 -0
  67. package/examples/game/libs/Chrono/Shared/Types.luau +247 -0
  68. package/examples/game/libs/Chrono/Shared/Warn.luau +33 -0
  69. package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  70. package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +202 -0
  71. package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
  72. package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +53 -0
  73. package/examples/game/libs/Chrono/_impl/Client/Player.luau +113 -0
  74. package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +395 -0
  75. package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +333 -0
  76. package/examples/game/libs/Chrono/_impl/Client/Sender.luau +205 -0
  77. package/examples/game/libs/Chrono/_impl/LICENSE +21 -0
  78. package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +299 -0
  79. package/examples/game/libs/Chrono/_impl/Server/Player.luau +141 -0
  80. package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +287 -0
  81. package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +415 -0
  82. package/examples/game/libs/Chrono/_impl/Server/Sender.luau +306 -0
  83. package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +50 -0
  84. package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
  85. package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +31 -0
  86. package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
  87. package/examples/game/libs/Chrono/_impl/Shared/Config.luau +264 -0
  88. package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +1016 -0
  89. package/examples/game/libs/Chrono/_impl/Shared/Events.luau +39 -0
  90. package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +210 -0
  91. package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
  92. package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +122 -0
  93. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
  94. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  95. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
  96. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
  97. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
  98. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
  99. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
  100. package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
  101. package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
  102. package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +219 -0
  103. package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +218 -0
  104. package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +204 -0
  105. package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +112 -0
  106. package/examples/game/libs/Chrono/_impl/Shared/Types.luau +247 -0
  107. package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +33 -0
  108. package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  109. package/examples/game/libs/Chrono/_impl/init.luau +96 -0
  110. package/examples/game/libs/Chrono/init.luau +14 -0
  111. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
  112. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
  113. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
  114. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
  115. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  116. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  117. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
  118. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
  119. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
  120. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
  121. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
  122. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
  123. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
  124. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
  125. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
  126. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
  127. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
  128. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
  129. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
  130. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  131. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  132. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
  133. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
  134. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
  135. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  136. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
  137. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
  138. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
  139. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
  140. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  141. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
  142. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
  143. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
  144. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
  145. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
  146. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  147. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  148. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
  149. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
  150. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
  151. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
  152. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
  153. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
  154. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
  155. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
  156. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
  157. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
  158. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
  159. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
  160. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
  161. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
  162. package/examples/game/libs/Cmdr/BuiltInCommands/help.luau +96 -0
  163. package/examples/game/libs/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
  164. package/examples/game/libs/Cmdr/BuiltInTypes/Color3.luau +59 -0
  165. package/examples/game/libs/Cmdr/BuiltInTypes/Command.luau +23 -0
  166. package/examples/game/libs/Cmdr/BuiltInTypes/Duration.luau +111 -0
  167. package/examples/game/libs/Cmdr/BuiltInTypes/JSON.luau +13 -0
  168. package/examples/game/libs/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
  169. package/examples/game/libs/Cmdr/BuiltInTypes/Player.luau +36 -0
  170. package/examples/game/libs/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
  171. package/examples/game/libs/Cmdr/BuiltInTypes/Primitives.luau +145 -0
  172. package/examples/game/libs/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
  173. package/examples/game/libs/Cmdr/BuiltInTypes/Team.luau +49 -0
  174. package/examples/game/libs/Cmdr/BuiltInTypes/Type.luau +23 -0
  175. package/examples/game/libs/Cmdr/BuiltInTypes/URL.luau +18 -0
  176. package/examples/game/libs/Cmdr/BuiltInTypes/UserInput.luau +32 -0
  177. package/examples/game/libs/Cmdr/BuiltInTypes/Vector.luau +58 -0
  178. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  179. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  180. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
  181. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
  182. package/examples/game/libs/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
  183. package/examples/game/libs/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
  184. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  185. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  186. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  187. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  188. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  189. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  190. package/examples/game/libs/Cmdr/CmdrClient/Shared/Command.luau +415 -0
  191. package/examples/game/libs/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
  192. package/examples/game/libs/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
  193. package/examples/game/libs/Cmdr/CmdrClient/Shared/Util.luau +879 -0
  194. package/examples/game/libs/Cmdr/CmdrClient/init.luau +377 -0
  195. package/examples/game/libs/Cmdr/LICENSE +21 -0
  196. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
  197. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
  198. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
  199. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
  200. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  201. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  202. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
  203. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
  204. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
  205. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
  206. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
  207. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
  208. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
  209. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
  210. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
  211. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
  212. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
  213. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
  214. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
  215. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  216. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  217. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
  218. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
  219. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
  220. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  221. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
  222. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
  223. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
  224. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
  225. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  226. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
  227. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
  228. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
  229. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
  230. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
  231. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  232. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  233. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
  234. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/math.luau +36 -0
  235. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
  236. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
  237. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/replace.luau +32 -0
  238. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/resolve.luau +32 -0
  239. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/run.luau +20 -0
  240. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runLines.luau +34 -0
  241. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runif.luau +95 -0
  242. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/unbind.luau +27 -0
  243. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/var.luau +29 -0
  244. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varServer.luau +37 -0
  245. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
  246. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
  247. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/help.luau +96 -0
  248. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
  249. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
  250. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
  251. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Duration.luau +111 -0
  252. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/JSON.luau +13 -0
  253. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/MathOperator.luau +43 -0
  254. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Player.luau +36 -0
  255. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/PlayerId.luau +66 -0
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  1359. package/templates/game/libs/Iris/_impl/widgets/Combo.lua +492 -0
  1360. package/templates/game/libs/Iris/_impl/widgets/Format.lua +140 -0
  1361. package/templates/game/libs/Iris/_impl/widgets/Image.lua +155 -0
  1362. package/templates/game/libs/Iris/_impl/widgets/Input.lua +1232 -0
  1363. package/templates/game/libs/Iris/_impl/widgets/Menu.lua +599 -0
  1364. package/templates/game/libs/Iris/_impl/widgets/Plot.lua +639 -0
  1365. package/templates/game/libs/Iris/_impl/widgets/RadioButton.lua +126 -0
  1366. package/templates/game/libs/Iris/_impl/widgets/Root.lua +143 -0
  1367. package/templates/game/libs/Iris/_impl/widgets/Tab.lua +333 -0
  1368. package/templates/game/libs/Iris/_impl/widgets/Table.lua +635 -0
  1369. package/templates/game/libs/Iris/_impl/widgets/Text.lua +132 -0
  1370. package/templates/game/libs/Iris/_impl/widgets/Tree.lua +287 -0
  1371. package/templates/game/libs/Iris/_impl/widgets/Window.lua +1075 -0
  1372. package/templates/game/libs/Iris/_impl/widgets/init.lua +447 -0
  1373. package/templates/game/libs/Iris/config.lua +305 -0
  1374. package/templates/game/libs/Iris/init.lua +696 -0
  1375. package/templates/game/libs/Iris/init.luau +12 -0
  1376. package/templates/game/libs/Iris/widgets/Button.lua +90 -0
  1377. package/templates/game/libs/Iris/widgets/Checkbox.lua +115 -0
  1378. package/templates/game/libs/Iris/widgets/Combo.lua +492 -0
  1379. package/templates/game/libs/Iris/widgets/Format.lua +140 -0
  1380. package/templates/game/libs/Iris/widgets/Image.lua +155 -0
  1381. package/templates/game/libs/Iris/widgets/Input.lua +1232 -0
  1382. package/templates/game/libs/Iris/widgets/Menu.lua +599 -0
  1383. package/templates/game/libs/Iris/widgets/Plot.lua +639 -0
  1384. package/templates/game/libs/Iris/widgets/RadioButton.lua +126 -0
  1385. package/templates/game/libs/Iris/widgets/Root.lua +143 -0
  1386. package/templates/game/libs/Iris/widgets/Tab.lua +333 -0
  1387. package/templates/game/libs/Iris/widgets/Table.lua +635 -0
  1388. package/templates/game/libs/Iris/widgets/Text.lua +132 -0
  1389. package/templates/game/libs/Iris/widgets/Tree.lua +287 -0
  1390. package/templates/game/libs/Iris/widgets/Window.lua +1075 -0
  1391. package/templates/game/libs/Iris/widgets/init.lua +447 -0
  1392. package/templates/game/libs/Janitor/FastDefer.luau +33 -0
  1393. package/templates/game/libs/Janitor/LICENSE +21 -0
  1394. package/templates/game/libs/Janitor/_impl/FastDefer.luau +33 -0
  1395. package/templates/game/libs/Janitor/_impl/LICENSE +21 -0
  1396. package/templates/game/libs/Janitor/_impl/init.luau +999 -0
  1397. package/templates/game/libs/Janitor/init.luau +15 -0
  1398. package/templates/game/libs/MathUtils/init.luau +100 -0
  1399. package/templates/game/libs/Module3D/LICENSE +21 -0
  1400. package/templates/game/libs/Module3D/_impl/LICENSE +21 -0
  1401. package/templates/game/libs/Module3D/_impl/init.luau +269 -0
  1402. package/templates/game/libs/Module3D/init.luau +14 -0
  1403. package/templates/game/libs/Net/init.luau +125 -0
  1404. package/templates/game/libs/Net/src/codec.luau +153 -0
  1405. package/templates/game/libs/Occlude/init.luau +54 -0
  1406. package/templates/game/libs/Promise/LICENSE +21 -0
  1407. package/templates/game/libs/Promise/_impl/LICENSE +21 -0
  1408. package/templates/game/libs/Promise/_impl/init.lua +1991 -0
  1409. package/templates/game/libs/Promise/init.lua +1990 -0
  1410. package/templates/game/libs/Promise/init.luau +13 -0
  1411. package/templates/game/libs/Promise/types.luau +46 -0
  1412. package/templates/game/libs/SOURCES.md +22 -0
  1413. package/templates/game/libs/Spring/LICENSE +201 -0
  1414. package/templates/game/libs/Spring/_impl/LICENSE +201 -0
  1415. package/templates/game/libs/Spring/_impl/init.luau +111 -0
  1416. package/templates/game/libs/Spring/init.luau +24 -0
  1417. package/templates/game/libs/StateMachine/Classes/State.lua +375 -0
  1418. package/templates/game/libs/StateMachine/Classes/Transition.lua +336 -0
  1419. package/templates/game/libs/StateMachine/Functions/deepCopy.lua +19 -0
  1420. package/templates/game/libs/StateMachine/Functions/mergeTables.lua +22 -0
  1421. package/templates/game/libs/StateMachine/LICENSE +19 -0
  1422. package/templates/game/libs/StateMachine/Vendor/Signal.lua +386 -0
  1423. package/templates/game/libs/StateMachine/Vendor/Trove.lua +188 -0
  1424. package/templates/game/libs/StateMachine/_impl/Classes/State.lua +375 -0
  1425. package/templates/game/libs/StateMachine/_impl/Classes/Transition.lua +336 -0
  1426. package/templates/game/libs/StateMachine/_impl/Functions/deepCopy.lua +19 -0
  1427. package/templates/game/libs/StateMachine/_impl/Functions/mergeTables.lua +22 -0
  1428. package/templates/game/libs/StateMachine/_impl/LICENSE +19 -0
  1429. package/templates/game/libs/StateMachine/_impl/Vendor/Signal.lua +386 -0
  1430. package/templates/game/libs/StateMachine/_impl/Vendor/Trove.lua +188 -0
  1431. package/templates/game/libs/StateMachine/_impl/init.lua +595 -0
  1432. package/templates/game/libs/StateMachine/init.lua +595 -0
  1433. package/templates/game/libs/StateMachine/init.luau +10 -0
  1434. package/templates/game/libs/StickyBillboard/init.luau +167 -0
  1435. package/templates/game/libs/TopbarPlus/Attribute.lua +35 -0
  1436. package/templates/game/libs/TopbarPlus/Elements/Caption.lua +316 -0
  1437. package/templates/game/libs/TopbarPlus/Elements/Container.lua +215 -0
  1438. package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +315 -0
  1439. package/templates/game/libs/TopbarPlus/Elements/Indicator.lua +91 -0
  1440. package/templates/game/libs/TopbarPlus/Elements/Menu.lua +180 -0
  1441. package/templates/game/libs/TopbarPlus/Elements/Notice.lua +113 -0
  1442. package/templates/game/libs/TopbarPlus/Elements/Selection.lua +49 -0
  1443. package/templates/game/libs/TopbarPlus/Elements/Widget.lua +437 -0
  1444. package/templates/game/libs/TopbarPlus/Features/Gamepad.lua +201 -0
  1445. package/templates/game/libs/TopbarPlus/Features/Overflow.lua +360 -0
  1446. package/templates/game/libs/TopbarPlus/Features/Themes/Classic.lua +27 -0
  1447. package/templates/game/libs/TopbarPlus/Features/Themes/Default.lua +75 -0
  1448. package/templates/game/libs/TopbarPlus/Features/Themes/init.lua +353 -0
  1449. package/templates/game/libs/TopbarPlus/LICENSE +381 -0
  1450. package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +182 -0
  1451. package/templates/game/libs/TopbarPlus/Packages/Janitor.lua +322 -0
  1452. package/templates/game/libs/TopbarPlus/Reference.lua +30 -0
  1453. package/templates/game/libs/TopbarPlus/Types.lua +477 -0
  1454. package/templates/game/libs/TopbarPlus/Utility.lua +462 -0
  1455. package/templates/game/libs/TopbarPlus/VERSION.lua +51 -0
  1456. package/templates/game/libs/TopbarPlus/_impl/Attribute.lua +35 -0
  1457. package/templates/game/libs/TopbarPlus/_impl/Elements/Caption.lua +316 -0
  1458. package/templates/game/libs/TopbarPlus/_impl/Elements/Container.lua +215 -0
  1459. package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +315 -0
  1460. package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +91 -0
  1461. package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +180 -0
  1462. package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +113 -0
  1463. package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +49 -0
  1464. package/templates/game/libs/TopbarPlus/_impl/Elements/Widget.lua +437 -0
  1465. package/templates/game/libs/TopbarPlus/_impl/Features/Gamepad.lua +201 -0
  1466. package/templates/game/libs/TopbarPlus/_impl/Features/Overflow.lua +360 -0
  1467. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Classic.lua +27 -0
  1468. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +75 -0
  1469. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +353 -0
  1470. package/templates/game/libs/TopbarPlus/_impl/LICENSE +381 -0
  1471. package/templates/game/libs/TopbarPlus/_impl/Packages/GoodSignal.lua +182 -0
  1472. package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
  1473. package/templates/game/libs/TopbarPlus/_impl/Reference.lua +30 -0
  1474. package/templates/game/libs/TopbarPlus/_impl/Types.lua +477 -0
  1475. package/templates/game/libs/TopbarPlus/_impl/Utility.lua +462 -0
  1476. package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +51 -0
  1477. package/templates/game/libs/TopbarPlus/_impl/init.lua +1249 -0
  1478. package/templates/game/libs/TopbarPlus/init.lua +1249 -0
  1479. package/templates/game/libs/TopbarPlus/init.luau +8 -0
  1480. package/templates/game/libs/Twinkle/init.luau +157 -0
  1481. package/templates/game/libs/VfxUtil/init.luau +164 -0
  1482. package/templates/game/src/server/leaderstats.server.clpp +8 -8
  1483. package/docs/README.md +0 -27
  1484. package/docs/architecture.md +0 -29
  1485. package/docs/cli.md +0 -39
  1486. package/docs/comparison.md +0 -19
  1487. package/docs/config.md +0 -30
  1488. package/docs/cpp-advanced.md +0 -78
  1489. package/docs/cpp-const.md +0 -52
  1490. package/docs/cpp-organization.md +0 -63
  1491. package/docs/cpp-safety.md +0 -62
  1492. package/docs/cpp-types.md +0 -68
  1493. package/docs/examples/_category_.json +0 -5
  1494. package/docs/examples/combat.md +0 -31
  1495. package/docs/examples/data-boot.md +0 -98
  1496. package/docs/examples/hud.md +0 -28
  1497. package/docs/examples/index.md +0 -38
  1498. package/docs/examples/leaderstats.md +0 -69
  1499. package/docs/examples/shop.md +0 -122
  1500. package/docs/examples/sword.md +0 -108
  1501. package/docs/getting-started.md +0 -62
  1502. package/docs/intellisense.md +0 -12
  1503. package/docs/intro.md +0 -38
  1504. package/docs/libraries/_category_.json +0 -5
  1505. package/docs/libraries/dataservice.md +0 -107
  1506. package/docs/libraries/index.md +0 -23
  1507. package/docs/libraries/janitor.md +0 -65
  1508. package/docs/libraries/more.md +0 -81
  1509. package/docs/libraries/net.md +0 -35
  1510. package/docs/libraries/promise.md +0 -27
  1511. package/docs/libraries/ui.md +0 -76
  1512. package/docs/migration.md +0 -38
  1513. package/docs/oop/_category_.json +0 -5
  1514. package/docs/oop/file-tags.md +0 -24
  1515. package/docs/oop/index.md +0 -29
  1516. package/docs/oop/modules.md +0 -88
  1517. package/docs/oop/services.md +0 -76
  1518. package/docs/print-cout.md +0 -91
  1519. package/docs/roblox-api.md +0 -29
  1520. package/docs/syntax.md +0 -80
@@ -0,0 +1,15 @@
1
+ local TextEffects = require(script.Parent.Parent);
2
+
3
+ return function(uiInstance: GuiObject, speed: number, size: number, customColor: ColorSequence | Color3?, customTransparency: NumberSequence | number?, useScaledSize: boolean?)
4
+ local mainGradient = TextEffects.Gradient.new(uiInstance, TextEffects.Templates.Silver.Color, 0);
5
+ mainGradient:SetRotation(-80, 1);
6
+ mainGradient:SetOffsetSpeed(speed, 1);
7
+
8
+ local mainStroke = TextEffects.Stroke.new(uiInstance, size, nil, nil, useScaledSize);
9
+ local strokeGradient = TextEffects.Gradient.new(mainStroke.Instance, TextEffects.Templates.Silver.Color, 0);
10
+ strokeGradient:SetRotation(-79, 1);
11
+ strokeGradient:SetOffsetSpeed(speed * 0.56, 1);
12
+ return {
13
+ Effects = { mainGradient, strokeGradient, mainStroke }
14
+ };
15
+ end
@@ -0,0 +1,31 @@
1
+ local RunService = game:GetService("RunService");
2
+
3
+ local TextEffects = require(script.Parent.Parent);
4
+
5
+ return function(uiInstance: GuiObject, speed: number, size: number, customColor: ColorSequence | Color3?, customTransparency: NumberSequence | number?, useScaledSize: boolean?)
6
+ local mainGradient = TextEffects.Gradient.new(uiInstance, TextEffects.Templates.Sunset.Color, 0);
7
+ mainGradient:SetRotation(-60, 1);
8
+ mainGradient:SetOffsetSpeed(speed * 0.8, 1);
9
+
10
+ local mainStroke = TextEffects.Stroke.new(uiInstance, size, nil, nil, useScaledSize);
11
+ local strokeGradient = TextEffects.Gradient.new(mainStroke.Instance, TextEffects.Templates.Sunset.Color, 0);
12
+ strokeGradient:SetRotation(60, 1);
13
+ strokeGradient:SetOffsetSpeed(-speed * 0.6, 1);
14
+
15
+ local Rotation = 0;
16
+ local Connection;
17
+ Connection = RunService.Heartbeat:Connect(function(dt)
18
+ if (not mainGradient.Instance or mainGradient.Instance.Parent == nil) then
19
+ Connection:Disconnect();
20
+ return;
21
+ end;
22
+ Rotation = Rotation + speed * dt * 20;
23
+ mainGradient:SetRotation(-60 + math.sin(Rotation * 0.1) * 20, 0.2);
24
+ strokeGradient:SetRotation(60 - math.sin(Rotation * 0.1) * 20, 0.2);
25
+ end);
26
+
27
+ return {
28
+ Effects = { mainGradient, strokeGradient, mainStroke },
29
+ Connections = { Connection }
30
+ };
31
+ end
@@ -0,0 +1,33 @@
1
+ local TextEffects = require(script.Parent.Parent);
2
+
3
+ return function(uiInstance: GuiObject, speed: number, size: number, customColor: ColorSequence | Color3?, customTransparency: NumberSequence | number?, useScaledSize: boolean?)
4
+ local actualColor: Color3 = Color3.new(1, 1, 1);
5
+ if customColor then
6
+ if typeof(customColor) == "ColorSequence" then
7
+ actualColor = customColor.Keypoints[1].Value;
8
+ else
9
+ actualColor = customColor;
10
+ end;
11
+ end;
12
+ local colorSequence = ColorSequence.new({
13
+ ColorSequenceKeypoint.new(0, actualColor),
14
+ ColorSequenceKeypoint.new(0.5, actualColor),
15
+ ColorSequenceKeypoint.new(1, actualColor)
16
+ });
17
+
18
+ local transparencySequence = NumberSequence.new({
19
+ NumberSequenceKeypoint.new(0, 0),
20
+ NumberSequenceKeypoint.new(0.25, 1),
21
+ NumberSequenceKeypoint.new(0.5, 1),
22
+ NumberSequenceKeypoint.new(0.75, 1),
23
+ NumberSequenceKeypoint.new(1, 0)
24
+ });
25
+
26
+ local mainStroke = TextEffects.Stroke.new(uiInstance, size, nil, nil, useScaledSize);
27
+ local strokeGradient = TextEffects.Gradient.new(mainStroke.Instance, colorSequence, transparencySequence);
28
+ strokeGradient:SetOffsetSpeed(speed, 1);
29
+ strokeGradient:SetTransparencyOffsetSpeed(speed * 0.9, 1);
30
+ return {
31
+ Effects = { strokeGradient, mainStroke }
32
+ };
33
+ end
@@ -0,0 +1,21 @@
1
+ local TextEffects = require(script.Parent.Parent);
2
+
3
+ return function(uiInstance: GuiObject, speed: number, size: number, customColor: ColorSequence | Color3?, customTransparency: NumberSequence | number?, useScaledSize: boolean?)
4
+ local mainGradient = TextEffects.Gradient.new(uiInstance, TextEffects.Templates.Zebra.Color, 0);
5
+ mainGradient:SetOffsetSpeed(speed, 1);
6
+ mainGradient:SetRotation(90, 1);
7
+
8
+ local mainStroke = TextEffects.Stroke.new(uiInstance, size, nil, nil, useScaledSize);
9
+
10
+ local strokeGradient = TextEffects.Gradient.new(mainStroke.Instance, TextEffects.Templates.Zebra.Color, 0);
11
+ strokeGradient:SetOffset(0.5, 1);
12
+ strokeGradient:SetRotation(90, 1);
13
+
14
+ task.delay(0.1, function()
15
+ strokeGradient:SetOffsetSpeed(speed, 1);
16
+ end);
17
+
18
+ return {
19
+ Effects = { mainGradient, strokeGradient, mainStroke }
20
+ };
21
+ end
@@ -0,0 +1,9 @@
1
+ local Modules = script:GetDescendants();
2
+ local SubModules = {};
3
+
4
+ for _, module in Modules do
5
+ if (not module:IsA("ModuleScript")) then continue end;
6
+ SubModules[module.Name] = require(module);
7
+ end
8
+
9
+ return SubModules;
@@ -0,0 +1,167 @@
1
+ local RunService = game:GetService("RunService");
2
+ local SmartAssert = require(script.Parent.Util);
3
+
4
+ -- Fingeroo was here ( ͡° ͜ʖ ͡°)
5
+
6
+ export type Stroke<T...> = {
7
+ UIInstance: GuiObject,
8
+ Instance: UIStroke,
9
+ IsPaused: boolean,
10
+ UseScaledSize: boolean,
11
+ Color: Color3,
12
+ ColorTarget: Color3,
13
+ ColorAcceleration: number,
14
+ Transparency: number,
15
+ TransparencyTarget: number,
16
+ TransparencyAcceleration: number,
17
+ Size: number,
18
+ SizeTarget: number,
19
+ SizeAcceleration: number,
20
+ Connection: RBXScriptConnection,
21
+ IsText: boolean,
22
+
23
+ Pause: (self: Stroke<T...>) -> nil,
24
+ Resume: (self: Stroke<T...>) -> nil,
25
+ SetSize: (self: Stroke<T...>, size: number, acceleration: number) -> nil,
26
+ SetTransparency: (self: Stroke<T...>, transparency: number, acceleration: number) -> nil,
27
+ SetColor: (self: Stroke<T...>, color: Color3, acceleration: number) -> nil,
28
+ SetScaledSize: (self: Stroke<T...>, useScaledSize: boolean) -> nil,
29
+ Destroy: (self: Stroke<T...>) -> nil,
30
+ };
31
+
32
+ local Stroke = {};
33
+ Stroke.__index = Stroke;
34
+
35
+ function Stroke.new<T...>(uiInstance: GuiObject | UIStroke, size: number, color: Color3?, transparency: number?, useScaledSize: boolean?): Stroke<T...>
36
+ SmartAssert(uiInstance ~= nil, "UIInstance not provided");
37
+ SmartAssert(uiInstance:IsA("GuiObject") or uiInstance:IsA("UIStroke"), "UIInstance is not a GuiObject or UIStroke");
38
+ SmartAssert(size ~= nil, "Size not provided");
39
+ SmartAssert(typeof(size) == "number", "Size is not a number");
40
+ if (color) then
41
+ SmartAssert(typeof(color) == "Color3", "Color is not a Color3");
42
+ end;
43
+ if (transparency) then
44
+ SmartAssert(typeof(transparency) == "number", "Transparency is not a number");
45
+ end;
46
+ if (useScaledSize ~= nil) then
47
+ SmartAssert(typeof(useScaledSize) == "boolean", "useScaledSize is not a boolean");
48
+ end;
49
+
50
+ local self = {};
51
+
52
+ self.UIInstance = uiInstance;
53
+ self.Instance = uiInstance:FindFirstChildWhichIsA("UIStroke") or Instance.new("UIStroke");
54
+ self.UseScaledSize = useScaledSize == true;
55
+ if (useScaledSize == true) then
56
+ self.Instance.StrokeSizingMode = Enum.StrokeSizingMode.ScaledSize;
57
+ end;
58
+ self.IsPaused = false;
59
+
60
+ self.Color = color or Color3.new(1, 1, 1);
61
+ self.ColorTarget = color or Color3.new(1, 1, 1);
62
+ self.ColorAcceleration = 1;
63
+
64
+ self.Transparency = transparency or 0;
65
+ self.TransparencyTarget = transparency or 0;
66
+ self.TransparencyAcceleration = 1;
67
+
68
+ if self.UseScaledSize and math.abs(size) > 1 then
69
+ size = size / 100;
70
+ end
71
+
72
+ self.Size = size;
73
+ self.SizeTarget = size;
74
+ self.SizeAcceleration = 1;
75
+ self.Connection = nil;
76
+ self.IsText = false;
77
+
78
+ if (uiInstance:IsA("TextLabel") or uiInstance:IsA("TextBox") or uiInstance:IsA("TextButton")) then
79
+ self.IsText = true;
80
+ end;
81
+
82
+ self.Instance.Parent = self.UIInstance;
83
+
84
+ self.Connection = RunService.Heartbeat:Connect(function(dt)
85
+ if (self.IsPaused) then
86
+ return;
87
+ end;
88
+
89
+ if (not self.UIInstance or self.UIInstance.Parent == nil) then
90
+ self:Destroy();
91
+ return;
92
+ end;
93
+
94
+ self.Color = self.Color:Lerp(self.ColorTarget, self.ColorAcceleration * dt * 10);
95
+ self.Size = self.Size + ((self.SizeTarget - self.Size) * self.SizeAcceleration * dt * 10);
96
+ self.Transparency = self.Transparency + ((self.TransparencyTarget - self.Transparency) * self.TransparencyAcceleration * dt * 10);
97
+
98
+ self.Instance.Transparency = self.Transparency;
99
+ self.Instance.Color = self.Color;
100
+ self.Instance.Thickness = self.Size;
101
+ end);
102
+
103
+ return setmetatable(self, Stroke);
104
+ end
105
+
106
+ function Stroke:SetSize(size: number, acceleration: number)
107
+ -- Accepts a number as the first argument and a number as the second argument.
108
+ -- Values below 0 or above 1 for the acceleration argument do not make sense.
109
+ SmartAssert(typeof(size) == "number", "Size isn't a number");
110
+ SmartAssert(typeof(acceleration) == "number", "Acceleration isn't a number");
111
+
112
+ -- What I thought of doing here is when someone uses ScaledSize and they pass a number greater than 1, we divide it by 100 to get the percentage.
113
+ if self.UseScaledSize and math.abs(size) > 1 then
114
+ size = size / 100;
115
+ end
116
+
117
+ self.SizeTarget = size;
118
+ self.SizeAcceleration = math.clamp(acceleration, 0, 1);
119
+ end
120
+
121
+ function Stroke:SetTransparency(transparency: number, acceleration: number)
122
+ -- Accepts a number as the first argument and a number as the second argument.
123
+ -- Values below 0 or above 1 for the acceleration argument do not make sense.
124
+ SmartAssert(typeof(transparency) == "number", "Transparency isn't a number");
125
+ SmartAssert(typeof(acceleration) == "number", "Acceleration isn't a number");
126
+
127
+ self.TransparencyTarget = transparency;
128
+ self.TransparencyAcceleration = math.clamp(acceleration, 0, 1);
129
+ end
130
+
131
+ function Stroke:SetColor(color: Color3, acceleration: number)
132
+ -- Accepts a Color3 as the first argument and a number as the second argument.
133
+ -- Values below 0 or above 1 for the acceleration argument do not make sense.
134
+ SmartAssert(typeof(color) == "Color3", "Color isn't a Color3");
135
+ SmartAssert(typeof(acceleration) == "number", "Acceleration isn't a number");
136
+
137
+ self.ColorTarget = color;
138
+ self.ColorAcceleration = math.clamp(acceleration, 0, 1);
139
+ end
140
+
141
+ function Stroke:SetScaledSize(useScaledSize: boolean)
142
+ SmartAssert(typeof(useScaledSize) == "boolean", "useScaledSize isn't a boolean");
143
+
144
+ if (useScaledSize) then
145
+ self.Instance.StrokeSizingMode = Enum.StrokeSizingMode.ScaledSize;
146
+ else
147
+ self.Instance.StrokeSizingMode = Enum.StrokeSizingMode.FixedSize;
148
+ end;
149
+ end
150
+
151
+ function Stroke:Pause()
152
+ self.IsPaused = true;
153
+ end
154
+
155
+ function Stroke:Resume()
156
+ self.IsPaused = false;
157
+ end
158
+
159
+ function Stroke:Destroy()
160
+ self.Connection:Disconnect();
161
+ if (self.Instance) then
162
+ self.Instance:Destroy();
163
+ self.Instance = nil;
164
+ end;
165
+ end
166
+
167
+ return table.freeze(Stroke);
@@ -0,0 +1,7 @@
1
+ local function SmartAssert(condition: boolean, message: string)
2
+ if (not condition) then
3
+ error(message, 2);
4
+ end;
5
+ end
6
+
7
+ return SmartAssert :: (boolean, string) -> ();
@@ -0,0 +1,319 @@
1
+ local DefaultPresets = script.Presets;
2
+ local DefaultTemplates = script.GradientTemplates;
3
+
4
+ -- Imports
5
+ local SmartAssert = require(script.Util);
6
+
7
+ export type Effect<T...> = {
8
+ UIInstance: GuiObject,
9
+ EffectObjects: { Instance },
10
+ SavedObjects: { Instance },
11
+ Speed: number,
12
+ Size: number,
13
+ IsPaused: boolean,
14
+
15
+ Pause: (self: Effect<T...>) -> nil,
16
+ Resume: (self: Effect<T...>) -> nil,
17
+ Destroy: (self: Effect<T...>) -> nil,
18
+ };
19
+
20
+ local Effect = {};
21
+ Effect.Gradient = require(script.Gradient);
22
+ Effect.Stroke = require(script.Stroke);
23
+ Effect.Dropshadow = require(script.Dropshadow);
24
+
25
+ Effect.__index = Effect;
26
+ Effect.CurrentEffects = {};
27
+
28
+ local CustomPresetsFolder: Folder? = nil;
29
+ local CustomTemplatesFolder: Folder? = nil;
30
+
31
+ -- Cached merged presets and templates
32
+ local MergedPresets: { [string]: ModuleScript }? = nil;
33
+ local MergedTemplates: { [string]: UIGradient }? = nil;
34
+
35
+ local VisibleOrEnabledChart = {
36
+ ["GuiObject"] = "Visible",
37
+ ["ScreenGui"] = "Enabled",
38
+ ["BillboardGui"] = "Enabled",
39
+ ["SurfaceGui"] = "Enabled",
40
+ };
41
+
42
+ local function _loadPresetsFromFolder(folder: Folder): { [string]: ModuleScript }
43
+ local presets = {};
44
+ for _, module in folder:GetDescendants() do
45
+ if module:IsA("ModuleScript") then
46
+ presets[module.Name] = module;
47
+ end;
48
+ end;
49
+ return presets;
50
+ end
51
+
52
+ local function _loadTemplatesFromFolder(folder: Folder): { [string]: UIGradient }
53
+ local templates = {};
54
+ for _, module in folder:GetDescendants() do
55
+ if module:IsA("ModuleScript") then
56
+ local templateFunction = require(module);
57
+ if typeof(templateFunction) == "function" then
58
+ templates[module.Name] = templateFunction();
59
+ end;
60
+ end;
61
+ end;
62
+ return templates;
63
+ end
64
+
65
+ local function _getMergedPresets(): { [string]: ModuleScript }
66
+ if MergedPresets then
67
+ return MergedPresets;
68
+ end;
69
+
70
+ local merged = {};
71
+
72
+ -- Load default presets first
73
+ for name, module in pairs(_loadPresetsFromFolder(DefaultPresets)) do
74
+ merged[name] = module;
75
+ end;
76
+
77
+ -- Override with custom presets if they exist
78
+ if CustomPresetsFolder then
79
+ for name, module in pairs(_loadPresetsFromFolder(CustomPresetsFolder)) do
80
+ merged[name] = module;
81
+ end;
82
+ end;
83
+
84
+ MergedPresets = merged;
85
+ return merged;
86
+ end
87
+
88
+ local function _getMergedTemplates(): { [string]: UIGradient }
89
+ if MergedTemplates then
90
+ return MergedTemplates;
91
+ end;
92
+
93
+ local merged = {};
94
+
95
+ -- Load default templates first
96
+ for name, template in pairs(_loadTemplatesFromFolder(DefaultTemplates)) do
97
+ merged[name] = template;
98
+ end;
99
+
100
+ -- Override with custom templates if they exist
101
+ if CustomTemplatesFolder then
102
+ for name, template in pairs(_loadTemplatesFromFolder(CustomTemplatesFolder)) do
103
+ merged[name] = template;
104
+ end;
105
+ end;
106
+
107
+ MergedTemplates = merged;
108
+ return merged;
109
+ end
110
+
111
+ local function _findPreset(presetName: string): ModuleScript?
112
+ local presets = _getMergedPresets();
113
+ return presets[presetName];
114
+ end
115
+
116
+ local function ValidateIsPreset(presetName: string): boolean
117
+ return _findPreset(presetName) ~= nil;
118
+ end
119
+
120
+ --[[
121
+ Function to set custom folders for presets and templates.
122
+ This allows users to add their own presets/templates without forking the module.
123
+
124
+ Custom presets/templates will override default ones with the same name.
125
+
126
+ Example usage:
127
+ local EasyVisuals = require(path.to.EasyVisuals)
128
+
129
+ -- Create custom folders in your game
130
+ local CustomPresets = Instance.new("Folder")
131
+ CustomPresets.Name = "CustomPresets"
132
+ CustomPresets.Parent = workspace -- or wherever you want
133
+
134
+ local CustomTemplates = Instance.new("Folder")
135
+ CustomTemplates.Name = "CustomTemplates"
136
+ CustomTemplates.Parent = workspace
137
+
138
+ -- Add your custom preset modules to CustomPresets folder
139
+ -- Add your custom template modules to CustomTemplates folder
140
+
141
+ -- Hook up the custom folders
142
+ EasyVisuals.SetCustomFolders(CustomPresets, CustomTemplates)
143
+
144
+ -- Now you can use your custom presets!
145
+ local effect = EasyVisuals.new(textLabel, "MyCustomPreset", 0.5, 3)
146
+
147
+ @param customPresets Folder? - Optional folder containing custom preset ModuleScripts
148
+ @param customTemplates Folder? - Optional folder containing custom template ModuleScripts
149
+ ]]
150
+ function Effect.SetCustomFolders(customPresets: Folder?, customTemplates: Folder?)
151
+ if customPresets then
152
+ SmartAssert(customPresets:IsA("Folder"), "customPresets must be a Folder");
153
+ end;
154
+ if customTemplates then
155
+ SmartAssert(customTemplates:IsA("Folder"), "customTemplates must be a Folder");
156
+ end;
157
+
158
+ CustomPresetsFolder = customPresets;
159
+ CustomTemplatesFolder = customTemplates;
160
+
161
+ -- Clear cache to force reload
162
+ MergedPresets = nil;
163
+ MergedTemplates = nil;
164
+
165
+ Effect.Templates = _getMergedTemplates();
166
+ end
167
+
168
+ Effect.Templates = _getMergedTemplates();
169
+
170
+ function Effect.new<T...>(uiInstance: GuiObject, effectType: string, speed: number?, size: number?, saveInstanceObjects: boolean?, customColor: ColorSequence | Color3?, customTransparency: NumberSequence | number?, resumesOnVisible: boolean?, useScaledSize: boolean?): Effect<T...>
171
+ SmartAssert(uiInstance ~= nil, "UIInstance not provided");
172
+ SmartAssert(effectType ~= nil, "EffectType not provided");
173
+ SmartAssert(uiInstance:IsA("GuiObject"), "UIInstance is not a GuiObject");
174
+ SmartAssert(typeof(effectType) == "string", "effectType is not a string");
175
+ SmartAssert(ValidateIsPreset(effectType), "effectType is not a valid preset");
176
+ if (speed) then
177
+ SmartAssert(typeof(speed) == "number", "speed is not a number");
178
+ end;
179
+ if (size) then
180
+ SmartAssert(typeof(size) == "number", "size is not a number");
181
+ end;
182
+ if (customColor) then
183
+ SmartAssert(typeof(customColor) == "ColorSequence" or typeof(customColor) == "Color3", "customColor is not a ColorSequence or Color3");
184
+ end;
185
+ if (customTransparency) then
186
+ SmartAssert(typeof(customTransparency) == "NumberSequence" or typeof(customTransparency) == "number", "customTransparency is not a NumberSequence or number");
187
+ end;
188
+ if (useScaledSize ~= nil) then
189
+ SmartAssert(typeof(useScaledSize) == "boolean", "useScaledSize is not a boolean");
190
+ end;
191
+
192
+ local self = {};
193
+
194
+ self.IsPaused = false;
195
+ self.Diagnostic = "DIAGNOSTIC VALUE";
196
+ self.UIInstance = uiInstance;
197
+ self.ResumesOnShown = resumesOnVisible == nil and true or resumesOnVisible;
198
+ self.EffectObjects = {};
199
+ self.SavedObjects = {};
200
+ self.Connections = {};
201
+ self.Speed = speed or 0.007;
202
+ self.Size = size or 1;
203
+
204
+ -- Climb up the parent tree of the UIInstance and attach GetPropertyChangedSignal to the Visible property of each object
205
+ -- If the Visible property changes to false, destroy the effect
206
+ local function RecursiveAncestryChanged(Object: Instance)
207
+ if (not Object) then
208
+ return;
209
+ end;
210
+
211
+ -- If the object is a PlayerGui or Workspace, stop climbing
212
+ if (Object:IsA("PlayerGui") or Object:IsA("Workspace")) then
213
+ return;
214
+ end;
215
+
216
+ -- If the object is a ScreenGui, BillboardGui, or SurfaceGui, check if it's enabled
217
+ local IsVisibleOrEnabled = VisibleOrEnabledChart[Object.ClassName];
218
+ if (not IsVisibleOrEnabled) then
219
+ RecursiveAncestryChanged(Object.Parent);
220
+ return;
221
+ end;
222
+
223
+ table.insert(self.Connections, Object:GetPropertyChangedSignal(IsVisibleOrEnabled):Connect(function()
224
+ self.IsPaused = not Object[IsVisibleOrEnabled];
225
+ if (self.IsPaused) then
226
+ self:Pause();
227
+ else
228
+ if (self.ResumesOnShown) then
229
+ self:Resume();
230
+ end;
231
+ end;
232
+ end));
233
+
234
+ RecursiveAncestryChanged(Object.Parent);
235
+ end;
236
+ RecursiveAncestryChanged(uiInstance);
237
+
238
+ if (saveInstanceObjects) then
239
+ for _, Object in uiInstance:GetChildren() do
240
+ if (Object:IsA("UIStroke") or Object:IsA("UIGradient")) then
241
+ table.insert(self.SavedObjects, Object);
242
+ Object.Parent = nil;
243
+ end;
244
+ end;
245
+ end;
246
+
247
+ local PresetModule = _findPreset(effectType);
248
+ SmartAssert(PresetModule ~= nil, "Preset '" .. effectType .. "' not found");
249
+ local Preset = require(PresetModule);
250
+ local Objects = Preset(uiInstance, self.Speed, self.Size, customColor, customTransparency, useScaledSize);
251
+
252
+ if (Objects["Connections"]) then
253
+ for _, Connection in Objects["Connections"] do
254
+ table.insert(self.Connections, Connection);
255
+ end;
256
+ end;
257
+ if (Objects["Effects"]) then
258
+ for _, ObjectEffect in Objects["Effects"] do
259
+ table.insert(self.EffectObjects, ObjectEffect);
260
+ end;
261
+ end;
262
+
263
+ self.Connection = uiInstance.AncestryChanged:Connect(function()
264
+ if (not uiInstance:IsDescendantOf(game)) then
265
+ self:Destroy();
266
+ end;
267
+ end);
268
+
269
+ return setmetatable(self, Effect);
270
+ end
271
+
272
+ function Effect:Pause()
273
+ -- print("Effect paused");
274
+ for _, Object in self.EffectObjects do
275
+ if (Object.Pause) then
276
+ Object:Pause();
277
+ end;
278
+ end;
279
+ end
280
+
281
+ function Effect:Resume()
282
+ -- print("Effect resumed");
283
+ for _, Object in self.EffectObjects do
284
+ if (Object.Resume) then
285
+ Object:Resume();
286
+ end;
287
+ end;
288
+ end
289
+
290
+ function Effect:Destroy()
291
+ for _, Object in self.SavedObjects do
292
+ Object.Parent = self.UIInstance;
293
+ end;
294
+ for _, Connection in self.Connections do
295
+ Connection:Disconnect();
296
+ end;
297
+
298
+ table.clear(self.SavedObjects);
299
+ table.clear(self.Connections);
300
+
301
+ for _, Object in self.EffectObjects do
302
+ if (not Object.Destroy) then
303
+ continue;
304
+ end;
305
+ Object:Destroy();
306
+ end;
307
+
308
+ self.Connection:Disconnect();
309
+ end
310
+
311
+ function Effect:Play()
312
+ self:Resume();
313
+ end
314
+
315
+ function Effect:Stop()
316
+ self:Pause();
317
+ end
318
+
319
+ return Effect;
@@ -0,0 +1,8 @@
1
+ # This file is automatically @generated by Wally.
2
+ # It is not intended for manual editing.
3
+ registry = "test"
4
+
5
+ [[package]]
6
+ name = "arxkdev/ezvisualz"
7
+ version = "0.0.5"
8
+ dependencies = []
@@ -0,0 +1,8 @@
1
+ [package]
2
+ name = "arxkdev/ezvisualz"
3
+ description = "ezVisualz is a powerful library designed to enhance the animation of UI elements using UIGradients. It provides a wide range of presets out of the box and offers an easy-to-use experience for creating captivating visual effects."
4
+ version = "1.2.0"
5
+ license = "MIT"
6
+ authors = ["Arxk (https://github.com/arxkdev)"]
7
+ registry = "https://github.com/UpliftGames/wally-index"
8
+ realm = "shared"
@@ -0,0 +1,9 @@
1
+ --!strict
2
+ -- Cluaupp EzVisualz — typed border over arxkdev/ezVisualz (_impl).
3
+
4
+ local Impl = require(script._impl)
5
+
6
+ export type Effect<T...> = Impl.Effect<T...>
7
+ export type EzVisualz = typeof(Impl)
8
+
9
+ return Impl
@@ -0,0 +1,8 @@
1
+ # This file is automatically @generated by Wally.
2
+ # It is not intended for manual editing.
3
+ registry = "test"
4
+
5
+ [[package]]
6
+ name = "arxkdev/ezvisualz"
7
+ version = "0.0.5"
8
+ dependencies = []
@@ -0,0 +1,8 @@
1
+ [package]
2
+ name = "arxkdev/ezvisualz"
3
+ description = "ezVisualz is a powerful library designed to enhance the animation of UI elements using UIGradients. It provides a wide range of presets out of the box and offers an easy-to-use experience for creating captivating visual effects."
4
+ version = "1.2.0"
5
+ license = "MIT"
6
+ authors = ["Arxk (https://github.com/arxkdev)"]
7
+ registry = "https://github.com/UpliftGames/wally-index"
8
+ realm = "shared"
@@ -0,0 +1,25 @@
1
+ BSD 2-Clause License
2
+
3
+ Copyright (c) 2022, Blockzez
4
+ All rights reserved.
5
+
6
+ Redistribution and use in source and binary forms, with or without
7
+ modification, are permitted provided that the following conditions are met:
8
+
9
+ 1. Redistributions of source code must retain the above copyright notice, this
10
+ list of conditions and the following disclaimer.
11
+
12
+ 2. Redistributions in binary form must reproduce the above copyright notice,
13
+ this list of conditions and the following disclaimer in the documentation
14
+ and/or other materials provided with the distribution.
15
+
16
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
20
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
23
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.