cluaupp 0.2.3 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1574) hide show
  1. package/CHANGELOG.md +43 -79
  2. package/README.md +47 -83
  3. package/editors/vscode/extension.js +8 -31
  4. package/editors/vscode/package.json +4 -4
  5. package/examples/README.md +5 -7
  6. package/examples/game/.vscode/extensions.json +2 -4
  7. package/examples/game/.vscode/settings.json +6 -14
  8. package/{include/cluaupp/datatypes.hpp → examples/game/include/clpp/datatypes.clh} +1 -1
  9. package/{include/cluaupp/generated/instances.hpp → examples/game/include/clpp/generated/instances.clh} +1415 -1415
  10. package/examples/game/include/clpp/libs/chrono.clh +26 -0
  11. package/examples/game/include/clpp/libs/cmdr.clh +16 -0
  12. package/{include/cluaupp/libs/dataservice.hpp → examples/game/include/clpp/libs/dataservice.clh} +138 -145
  13. package/{include/cluaupp/libs/display.hpp → examples/game/include/clpp/libs/display.clh} +12 -13
  14. package/examples/game/include/clpp/libs/ezvisual.clh +16 -0
  15. package/{include/cluaupp/libs/formatnumber.hpp → examples/game/include/clpp/libs/formatnumber.clh} +14 -15
  16. package/{include/cluaupp/libs/fusion.hpp → examples/game/include/clpp/libs/fusion.clh} +41 -41
  17. package/{include/cluaupp/libs/iris.hpp → examples/game/include/clpp/libs/iris.clh} +40 -40
  18. package/{include/cluaupp/libs/janitor.hpp → examples/game/include/clpp/libs/janitor.clh} +38 -39
  19. package/{include/cluaupp/libs/module3d.hpp → examples/game/include/clpp/libs/module3d.clh} +23 -25
  20. package/{include/cluaupp/libs/net.hpp → examples/game/include/clpp/libs/net.clh} +40 -42
  21. package/examples/game/include/clpp/libs/promise.clh +28 -0
  22. package/{include/cluaupp/libs/spring.hpp → examples/game/include/clpp/libs/spring.clh} +1 -2
  23. package/{include/cluaupp/libs/statemachine.hpp → examples/game/include/clpp/libs/statemachine.clh} +18 -19
  24. package/{include/cluaupp/libs/stickybillboard.hpp → examples/game/include/clpp/libs/stickybillboard.clh} +13 -14
  25. package/examples/game/include/clpp/libs/topbarplus.clh +28 -0
  26. package/examples/game/include/clpp/libs/twinkle.clh +15 -0
  27. package/examples/game/include/clpp/libs/vfx.clh +13 -0
  28. package/examples/game/include/clpp/libs.clh +24 -0
  29. package/examples/game/include/clpp/roblox.clh +32 -0
  30. package/examples/game/libs/ArrayIndexer/init.luau +144 -0
  31. package/examples/game/libs/Chrono/Client/ClientClock.luau +202 -0
  32. package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +74 -0
  33. package/examples/game/libs/Chrono/Client/ModelResolver.luau +53 -0
  34. package/examples/game/libs/Chrono/Client/Player.luau +113 -0
  35. package/examples/game/libs/Chrono/Client/Receiver.luau +395 -0
  36. package/examples/game/libs/Chrono/Client/Replicate.luau +333 -0
  37. package/examples/game/libs/Chrono/Client/Sender.luau +205 -0
  38. package/examples/game/libs/Chrono/LICENSE +21 -0
  39. package/examples/game/libs/Chrono/Server/EntityGrid.luau +299 -0
  40. package/examples/game/libs/Chrono/Server/Player.luau +141 -0
  41. package/examples/game/libs/Chrono/Server/Receiver.luau +287 -0
  42. package/examples/game/libs/Chrono/Server/Replicate.luau +415 -0
  43. package/examples/game/libs/Chrono/Server/Sender.luau +306 -0
  44. package/examples/game/libs/Chrono/Server/ServerClock.luau +50 -0
  45. package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +137 -0
  46. package/examples/game/libs/Chrono/Shared/Bin.luau +31 -0
  47. package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +70 -0
  48. package/examples/game/libs/Chrono/Shared/Config.luau +264 -0
  49. package/examples/game/libs/Chrono/Shared/Entity.luau +1016 -0
  50. package/examples/game/libs/Chrono/Shared/Events.luau +39 -0
  51. package/examples/game/libs/Chrono/Shared/Holder.luau +210 -0
  52. package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +51 -0
  53. package/examples/game/libs/Chrono/Shared/ModelHelper.luau +122 -0
  54. package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
  55. package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  56. package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
  57. package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +3 -0
  58. package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
  59. package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +3 -0
  60. package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
  61. package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
  62. package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +122 -0
  63. package/examples/game/libs/Chrono/Shared/Signal.luau +219 -0
  64. package/examples/game/libs/Chrono/Shared/Snapshots.luau +218 -0
  65. package/examples/game/libs/Chrono/Shared/Stats.luau +204 -0
  66. package/examples/game/libs/Chrono/Shared/Ticker.luau +112 -0
  67. package/examples/game/libs/Chrono/Shared/Types.luau +247 -0
  68. package/examples/game/libs/Chrono/Shared/Warn.luau +33 -0
  69. package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  70. package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +202 -0
  71. package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
  72. package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +53 -0
  73. package/examples/game/libs/Chrono/_impl/Client/Player.luau +113 -0
  74. package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +395 -0
  75. package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +333 -0
  76. package/examples/game/libs/Chrono/_impl/Client/Sender.luau +205 -0
  77. package/examples/game/libs/Chrono/_impl/LICENSE +21 -0
  78. package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +299 -0
  79. package/examples/game/libs/Chrono/_impl/Server/Player.luau +141 -0
  80. package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +287 -0
  81. package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +415 -0
  82. package/examples/game/libs/Chrono/_impl/Server/Sender.luau +306 -0
  83. package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +50 -0
  84. package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
  85. package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +31 -0
  86. package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
  87. package/examples/game/libs/Chrono/_impl/Shared/Config.luau +264 -0
  88. package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +1016 -0
  89. package/examples/game/libs/Chrono/_impl/Shared/Events.luau +39 -0
  90. package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +210 -0
  91. package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
  92. package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +122 -0
  93. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
  94. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
  95. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
  96. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
  97. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
  98. package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
  99. package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
  100. package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
  101. package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
  102. package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +219 -0
  103. package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +218 -0
  104. package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +204 -0
  105. package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +112 -0
  106. package/examples/game/libs/Chrono/_impl/Shared/Types.luau +247 -0
  107. package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +33 -0
  108. package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
  109. package/examples/game/libs/Chrono/_impl/init.luau +96 -0
  110. package/examples/game/libs/Chrono/init.luau +14 -0
  111. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
  112. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
  113. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
  114. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
  115. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  116. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  117. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
  118. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
  119. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
  120. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
  121. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
  122. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
  123. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
  124. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
  125. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
  126. package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
  127. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
  128. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
  129. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
  130. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  131. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  132. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
  133. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
  134. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
  135. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  136. package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
  137. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
  138. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
  139. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
  140. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  141. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
  142. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
  143. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
  144. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
  145. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
  146. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  147. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  148. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
  149. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
  150. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
  151. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
  152. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
  153. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
  154. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
  155. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
  156. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
  157. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
  158. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
  159. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
  160. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
  161. package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
  162. package/examples/game/libs/Cmdr/BuiltInCommands/help.luau +96 -0
  163. package/examples/game/libs/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
  164. package/examples/game/libs/Cmdr/BuiltInTypes/Color3.luau +59 -0
  165. package/examples/game/libs/Cmdr/BuiltInTypes/Command.luau +23 -0
  166. package/examples/game/libs/Cmdr/BuiltInTypes/Duration.luau +111 -0
  167. package/examples/game/libs/Cmdr/BuiltInTypes/JSON.luau +13 -0
  168. package/examples/game/libs/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
  169. package/examples/game/libs/Cmdr/BuiltInTypes/Player.luau +36 -0
  170. package/examples/game/libs/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
  171. package/examples/game/libs/Cmdr/BuiltInTypes/Primitives.luau +145 -0
  172. package/examples/game/libs/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
  173. package/examples/game/libs/Cmdr/BuiltInTypes/Team.luau +49 -0
  174. package/examples/game/libs/Cmdr/BuiltInTypes/Type.luau +23 -0
  175. package/examples/game/libs/Cmdr/BuiltInTypes/URL.luau +18 -0
  176. package/examples/game/libs/Cmdr/BuiltInTypes/UserInput.luau +32 -0
  177. package/examples/game/libs/Cmdr/BuiltInTypes/Vector.luau +58 -0
  178. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
  179. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
  180. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
  181. package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
  182. package/examples/game/libs/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
  183. package/examples/game/libs/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
  184. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
  185. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
  186. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
  187. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
  188. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
  189. package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
  190. package/examples/game/libs/Cmdr/CmdrClient/Shared/Command.luau +415 -0
  191. package/examples/game/libs/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
  192. package/examples/game/libs/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
  193. package/examples/game/libs/Cmdr/CmdrClient/Shared/Util.luau +879 -0
  194. package/examples/game/libs/Cmdr/CmdrClient/init.luau +377 -0
  195. package/examples/game/libs/Cmdr/LICENSE +21 -0
  196. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
  197. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
  198. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
  199. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
  200. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
  201. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
  202. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
  203. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
  204. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
  205. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
  206. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
  207. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
  208. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
  209. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
  210. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
  211. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
  212. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
  213. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
  214. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
  215. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
  216. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
  217. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
  218. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
  219. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
  220. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
  221. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
  222. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
  223. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
  224. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
  225. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
  226. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
  227. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
  228. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
  229. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
  230. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
  231. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
  232. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
  233. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
  234. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/math.luau +36 -0
  235. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
  236. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
  237. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/replace.luau +32 -0
  238. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/resolve.luau +32 -0
  239. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/run.luau +20 -0
  240. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runLines.luau +34 -0
  241. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runif.luau +95 -0
  242. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/unbind.luau +27 -0
  243. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/var.luau +29 -0
  244. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varServer.luau +37 -0
  245. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
  246. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
  247. package/examples/game/libs/Cmdr/_impl/BuiltInCommands/help.luau +96 -0
  248. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
  249. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
  250. package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
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  1424. package/templates/game/libs/Promise/_impl/LICENSE +21 -0
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  1443. package/templates/game/libs/StateMachine/_impl/Functions/deepCopy.lua +19 -0
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  1450. package/templates/game/libs/StateMachine/init.luau +10 -0
  1451. package/templates/game/libs/StickyBillboard/init.luau +167 -0
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  1454. package/templates/game/libs/TopbarPlus/Elements/Container.lua +215 -0
  1455. package/templates/game/libs/TopbarPlus/Elements/Dropdown.lua +315 -0
  1456. package/templates/game/libs/TopbarPlus/Elements/Indicator.lua +91 -0
  1457. package/templates/game/libs/TopbarPlus/Elements/Menu.lua +180 -0
  1458. package/templates/game/libs/TopbarPlus/Elements/Notice.lua +113 -0
  1459. package/templates/game/libs/TopbarPlus/Elements/Selection.lua +49 -0
  1460. package/templates/game/libs/TopbarPlus/Elements/Widget.lua +437 -0
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  1467. package/templates/game/libs/TopbarPlus/Packages/GoodSignal.lua +182 -0
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  1476. package/templates/game/libs/TopbarPlus/_impl/Elements/Dropdown.lua +315 -0
  1477. package/templates/game/libs/TopbarPlus/_impl/Elements/Indicator.lua +91 -0
  1478. package/templates/game/libs/TopbarPlus/_impl/Elements/Menu.lua +180 -0
  1479. package/templates/game/libs/TopbarPlus/_impl/Elements/Notice.lua +113 -0
  1480. package/templates/game/libs/TopbarPlus/_impl/Elements/Selection.lua +49 -0
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  1485. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/Default.lua +75 -0
  1486. package/templates/game/libs/TopbarPlus/_impl/Features/Themes/init.lua +353 -0
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  1500. package/templates/game/src/server/leaderstats.server.clpp +29 -0
  1501. package/templates/game/src/shared/config.clp +6 -0
  1502. package/docs/README.md +0 -35
  1503. package/docs/architecture.md +0 -92
  1504. package/docs/cli.md +0 -91
  1505. package/docs/comparison.md +0 -37
  1506. package/docs/config.md +0 -31
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  1508. package/docs/cpp-const.md +0 -52
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  1514. package/docs/examples/data-boot.md +0 -98
  1515. package/docs/examples/hud.md +0 -96
  1516. package/docs/examples/index.md +0 -45
  1517. package/docs/examples/leaderstats.md +0 -69
  1518. package/docs/examples/shop.md +0 -122
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  1537. package/docs/roblox-api.md +0 -29
  1538. package/docs/syntax.md +0 -262
  1539. package/examples/game/.clangd +0 -25
  1540. package/examples/game/compile_flags.txt +0 -6
  1541. package/examples/game/src/client/hud.client.cpp +0 -12
  1542. package/examples/game/src/client/init.client.cpp +0 -6
  1543. package/examples/game/src/server/combat.server.cpp +0 -23
  1544. package/examples/game/src/server/leaderstats.server.cpp +0 -29
  1545. package/examples/game/src/shared/config.cpp +0 -5
  1546. package/examples/game/src/shared/config.h +0 -5
  1547. package/include/cluaupp/libs/chrono.hpp +0 -26
  1548. package/include/cluaupp/libs/cmdr.hpp +0 -16
  1549. package/include/cluaupp/libs/ezvisual.hpp +0 -18
  1550. package/include/cluaupp/libs/promise.hpp +0 -30
  1551. package/include/cluaupp/libs/topbarplus.hpp +0 -29
  1552. package/include/cluaupp/libs/twinkle.hpp +0 -15
  1553. package/include/cluaupp/libs/vfx.hpp +0 -13
  1554. package/include/cluaupp/libs.hpp +0 -25
  1555. package/include/cluaupp/roblox.hpp +0 -47
  1556. package/src/architecture.ts +0 -500
  1557. package/src/ast.ts +0 -37
  1558. package/src/emit.ts +0 -609
  1559. package/src/emitter/luau-codegen.ts +0 -187
  1560. package/src/emitter/translators.ts +0 -168
  1561. package/src/headers.ts +0 -233
  1562. package/src/layout.ts +0 -114
  1563. package/src/lex.ts +0 -158
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  1565. package/src/parser/collector.ts +0 -148
  1566. package/src/parser/index.ts +0 -27
  1567. package/src/tree-sitter-cpp.d.ts +0 -4
  1568. package/src/understand.ts +0 -322
  1569. package/templates/game/src/client/init.client.cpp +0 -6
  1570. package/templates/game/src/server/leaderstats.server.cpp +0 -29
  1571. package/templates/game/src/shared/config.cpp +0 -5
  1572. package/templates/game/src/shared/config.h +0 -5
  1573. /package/{include/cluaupp/generated/enums.hpp → examples/game/include/clpp/generated/enums.clh} +0 -0
  1574. /package/{include/cluaupp/libs/math.hpp → examples/game/include/clpp/libs/math.clh} +0 -0
@@ -0,0 +1,713 @@
1
+ const GuiService = game:GetService("GuiService")
2
+ const Players = game:GetService("Players")
3
+ const TextChatService = game:GetService("TextChatService")
4
+ const UserInputService = game:GetService("UserInputService")
5
+
6
+ const WINDOW_MAX_HEIGHT = 300
7
+ const MOUSE_TOUCH_INPUTS =
8
+ { Enum.UserInputType.MouseButton1, Enum.UserInputType.MouseButton2, Enum.UserInputType.Touch }
9
+
10
+ const VALID_TEXT_COLOR = Color3.fromRGB(255, 255, 255)
11
+ const INVALID_TEXT_COLOR = Color3.fromRGB(255, 73, 73)
12
+ const PROCESSING_TEXT_COLOR = Color3.fromRGB(255, 223, 93)
13
+
14
+ const Player = Players.LocalPlayer
15
+
16
+ -- Checks if a screen position lies outside a given GUI bounds
17
+ const function isPositionOutsideGui(position: Vector3, gui: GuiObject): boolean
18
+ local absolutePosition = gui.AbsolutePosition
19
+ local absoluteSize = gui.AbsoluteSize
20
+ return position.X < absolutePosition.X
21
+ or position.X > absolutePosition.X + absoluteSize.X
22
+ or position.Y < absolutePosition.Y
23
+ or position.Y > absolutePosition.Y + absoluteSize.Y
24
+ end
25
+
26
+ -- Constructs auto-completed text string from command argument definitions
27
+ local function buildAutoCompleteText(command, lastArg, replace: string): string
28
+ local newText = command.Alias
29
+ for _, argument in command.Arguments do
30
+ local segments = argument.RawSegments
31
+ if argument == lastArg then
32
+ segments[#segments] = replace
33
+ end
34
+
35
+ local argumentText = `{argument.Prefix}{table.concat(segments, ",")}`
36
+ if argumentText:find(" ") or argumentText == "" then
37
+ argumentText = ("%q"):format(argumentText)
38
+ end
39
+
40
+ newText = `{newText} {argumentText}`
41
+ if argument == lastArg then
42
+ break
43
+ end
44
+ end
45
+
46
+ return newText
47
+ end
48
+
49
+ --[=[
50
+ @class Window
51
+ @ignore
52
+ Handles the Cmdr command bar interface.
53
+ ]=]
54
+
55
+ return function(CmdrClient, AutoComplete)
56
+ const entryFrame = CmdrClient.Gui:WaitForChild("Frame")
57
+ const Window = {
58
+ _entry = entryFrame:WaitForChild("Entry") :: Frame,
59
+ _lineTemplate = entryFrame:WaitForChild("Line") :: TextBox,
60
+
61
+ _previousChatWindowEnabled = nil :: boolean?,
62
+ _previousChatInputBarEnabled = nil :: boolean?,
63
+ _previousChannelTabsEnabled = nil :: boolean?,
64
+ _previousMouseBehavior = nil :: Enum.MouseBehavior?,
65
+
66
+ _hasLostFocus = false,
67
+
68
+ _valid = true,
69
+ _errorText = nil :: string?,
70
+ _historyState = nil :: { Position: number, InitialText: string }?,
71
+
72
+ _pressCount = 0,
73
+ _lastPressTime = 0,
74
+ }
75
+
76
+ --[=[
77
+ @within Window
78
+ Get the text entry label
79
+ ]=]
80
+ function Window:GetLabelText()
81
+ return self._entry.TextLabel.Text
82
+ end
83
+
84
+ --[=[
85
+ @within Window
86
+ Updates the command prompt label.
87
+ ]=]
88
+ function Window:UpdateLabelText()
89
+ const placeName = CmdrClient._placeName
90
+ self._entry.TextLabel.Text = `{Player.Name}{if placeName and placeName ~= "" then `@{placeName}` else ""}$`
91
+ end
92
+
93
+ --[=[
94
+ @within Window
95
+ Recalculate the window height
96
+ ]=]
97
+ function Window:UpdateWindowHeight()
98
+ const layout = entryFrame.UIListLayout
99
+ const padding = entryFrame.UIPadding
100
+ const height = layout.AbsoluteContentSize.Y + padding.PaddingTop.Offset + padding.PaddingBottom.Offset
101
+
102
+ const xSize = entryFrame.Size.X
103
+ const clampedHeight = math.clamp(height, 0, WINDOW_MAX_HEIGHT)
104
+
105
+ entryFrame.Size = UDim2.new(xSize.Scale, xSize.Offset, 0, clampedHeight)
106
+ entryFrame.CanvasPosition = Vector2.new(0, height)
107
+ AutoComplete:_updateContainerPosition()
108
+ end
109
+
110
+ --[=[
111
+ @within Window
112
+ @private
113
+
114
+ Sets the command entry text.
115
+ ]=]
116
+ function Window:_setEntryText(text: string)
117
+ self._entry.TextBox.Text = text
118
+
119
+ if self:IsVisible() then
120
+ self._entry.TextBox.CursorPosition = #text + 1
121
+ self:UpdateWindowHeight()
122
+ end
123
+ end
124
+
125
+ --[=[
126
+ @within Window
127
+ Returns the current command prompt label.
128
+ ]=]
129
+ function Window:GetEntryText(): string
130
+ return self._entry.TextBox.Text:gsub("\t", "")
131
+ end
132
+
133
+ --[=[
134
+ @within Window
135
+ Adds a line to the command output.
136
+ ]=]
137
+ function Window:AddLine(text: any, options: any)
138
+ options = options or {}
139
+ text = tostring(text)
140
+
141
+ if typeof(options) == "Color3" then
142
+ options = { Color = options }
143
+ end
144
+
145
+ if text == "" then
146
+ self:UpdateWindowHeight()
147
+ return
148
+ end
149
+
150
+ const line = self._lineTemplate:Clone()
151
+ line.Text = CmdrClient.Util.EmulateTabstops(text, 8)
152
+ line.TextColor3 = options.Color or line.TextColor3
153
+ line.RichText = options.RichText or false
154
+ line.Parent = entryFrame
155
+ end
156
+
157
+ --[=[
158
+ @within Window
159
+ @private
160
+
161
+ Sets the visibility of the Roblox chat interface.
162
+ ]=]
163
+ function Window:_setChatEnabled(enabled: boolean)
164
+ if not enabled then
165
+ -- Save previous state before disabling
166
+ self._previousChatWindowEnabled = TextChatService.ChatWindowConfiguration.Enabled
167
+ self._previousChatInputBarEnabled = TextChatService.ChatInputBarConfiguration.Enabled
168
+ self._previousChannelTabsEnabled = TextChatService.ChannelTabsConfiguration.Enabled
169
+
170
+ TextChatService.ChatWindowConfiguration.Enabled = false
171
+ TextChatService.ChatInputBarConfiguration.Enabled = false
172
+ TextChatService.ChannelTabsConfiguration.Enabled = false
173
+ else
174
+ -- Restore previous state
175
+ if self._previousChatWindowEnabled ~= nil then
176
+ TextChatService.ChatWindowConfiguration.Enabled = self._previousChatWindowEnabled
177
+ self._previousChatWindowEnabled = nil
178
+ end
179
+
180
+ if self._previousChatInputBarEnabled ~= nil then
181
+ TextChatService.ChatInputBarConfiguration.Enabled = self._previousChatInputBarEnabled
182
+ self._previousChatInputBarEnabled = nil
183
+ end
184
+
185
+ if self._previousChannelTabsEnabled ~= nil then
186
+ TextChatService.ChannelTabsConfiguration.Enabled = self._previousChannelTabsEnabled
187
+ self._previousChannelTabsEnabled = nil
188
+ end
189
+ end
190
+ end
191
+
192
+ --[=[
193
+ @within Window
194
+ @private
195
+
196
+ Sets or restores the mouse behavior while Cmdr is open.
197
+ ]=]
198
+ function Window:_setMouseUnlocked(unlock: boolean)
199
+ if unlock then
200
+ if not CmdrClient._activationUnlocksMouse then
201
+ return
202
+ end
203
+
204
+ self._previousMouseBehavior = UserInputService.MouseBehavior
205
+ UserInputService.MouseBehavior = Enum.MouseBehavior.Default
206
+ else
207
+ if not self._previousMouseBehavior then
208
+ return
209
+ end
210
+
211
+ UserInputService.MouseBehavior = self._previousMouseBehavior
212
+ self._previousMouseBehavior = nil
213
+ end
214
+ end
215
+
216
+ --[=[
217
+ @within Window
218
+ Sets whether the command bar is visible.
219
+ ]=]
220
+ function Window:SetVisible(visible: boolean)
221
+ if entryFrame.Visible == visible then
222
+ return
223
+ end
224
+
225
+ entryFrame.Visible = visible
226
+
227
+ if visible then
228
+ self:_setChatEnabled(false)
229
+ self:_setMouseUnlocked(true)
230
+
231
+ self._entry.TextBox:CaptureFocus()
232
+ self:_setEntryText("")
233
+ else
234
+ self:_setChatEnabled(true)
235
+ self:_setMouseUnlocked(false)
236
+
237
+ AutoComplete:Hide()
238
+ self._entry.TextBox:ReleaseFocus()
239
+ end
240
+
241
+ CmdrClient.Toggled:Fire(visible)
242
+ end
243
+
244
+ --[=[
245
+ @within Window
246
+ Returns whether the command bar is currently visible.
247
+ ]=]
248
+ function Window:IsVisible(): boolean
249
+ return entryFrame.Visible
250
+ end
251
+
252
+ --[=[
253
+ @within Window
254
+ Hides the command bar.
255
+ ]=]
256
+ function Window:Hide()
257
+ self:SetVisible(false)
258
+ end
259
+
260
+ --[=[
261
+ @within Window
262
+ Shows the command bar.
263
+ ]=]
264
+ function Window:Show()
265
+ self:SetVisible(true)
266
+ end
267
+
268
+ --[=[
269
+ @within Window
270
+ @private
271
+
272
+ Sets whether the current input is valid.
273
+ ]=]
274
+ function Window:_setIsValidInput(isValid: boolean, errorText: string?)
275
+ self._entry.TextBox.TextColor3 = if isValid then VALID_TEXT_COLOR else INVALID_TEXT_COLOR
276
+ self._valid = isValid
277
+ self._errorText = errorText
278
+ end
279
+
280
+ --[=[
281
+ @within Window
282
+ Clears the invalid input visual state.
283
+ ]=]
284
+ function Window:HideInvalidState()
285
+ self._entry.TextBox.TextColor3 = VALID_TEXT_COLOR
286
+ end
287
+
288
+ --[=[
289
+ @within Window
290
+ @private
291
+
292
+ Navigates through the command history buffer using an index delta.
293
+ ]=]
294
+ function Window:_traverseHistory(delta: number)
295
+ const history = CmdrClient.Dispatcher:GetHistory()
296
+ if not self._historyState then
297
+ self._historyState = {
298
+ Position = #history + 1,
299
+ InitialText = self:GetEntryText(),
300
+ }
301
+ end
302
+
303
+ self._historyState.Position = math.clamp(self._historyState.Position + delta, 1, #history + 1)
304
+ self:_setEntryText(
305
+ if self._historyState.Position == #history + 1
306
+ then self._historyState.InitialText
307
+ else history[self._historyState.Position]
308
+ )
309
+ end
310
+
311
+ --[=[
312
+ @within Window
313
+ @private
314
+
315
+ Resets the stored command history navigation state.
316
+ ]=]
317
+ function Window:_clearHistoryState()
318
+ self._historyState = nil
319
+ end
320
+
321
+ --[=[
322
+ @within Window
323
+ @private
324
+
325
+ Handles vertical directional navigation.
326
+ ]=]
327
+ function Window:_selectVertical(delta: number)
328
+ if AutoComplete:IsVisible() and not self._historyState then
329
+ AutoComplete:Select(delta)
330
+ else
331
+ self:_traverseHistory(delta)
332
+ end
333
+ end
334
+
335
+ --[=[
336
+ @within Window
337
+ @private
338
+
339
+ Trims the input command text.
340
+ ]=]
341
+ function Window._processEntry(text: string)
342
+ text = CmdrClient.Util.TrimString(text)
343
+
344
+ if #text == 0 then
345
+ return
346
+ end
347
+
348
+ Window:AddLine(`{Window:GetLabelText()} {text}`, PROCESSING_TEXT_COLOR)
349
+ Window:AddLine(CmdrClient.Dispatcher:EvaluateAndRun(text, Player, { IsHuman = true }))
350
+ end
351
+
352
+ --[=[
353
+ @within Window
354
+ @private
355
+
356
+ Handles user input when the box is focused.
357
+ ]=]
358
+ function Window:_loseFocus(submit: boolean)
359
+ if self._hasLostFocus then
360
+ return
361
+ end
362
+
363
+ const text = self._entry.TextBox.Text
364
+ self:_clearHistoryState()
365
+
366
+ --[[
367
+ NOTE: This behavior exists to recapture focus when pressing on anywhere within the UI.
368
+ While I understand the purpose for this, it prevents users from copying text of previous output,
369
+ and immediately recaptures the UI when closing it via escape. I have removed this for the time being.
370
+ This might be worth revisiting sometime in the future if enough complaints appear however.
371
+
372
+ if self:IsVisible() and not GuiService.MenuIsOpen and not UserInputService.TouchEnabled then
373
+ self._entry.TextBox:CaptureFocus()
374
+ else
375
+ --]]
376
+
377
+ if self:IsVisible() and GuiService.MenuIsOpen then
378
+ self:Hide()
379
+ end
380
+
381
+ if submit then
382
+ self._hasLostFocus = true
383
+
384
+ if self._valid then
385
+ self:_setEntryText("")
386
+ self._processEntry(text)
387
+ else
388
+ self:AddLine(self._errorText, Color3.fromRGB(255, 153, 153))
389
+ end
390
+
391
+ self._hasLostFocus = false
392
+ end
393
+ end
394
+
395
+ --[=[
396
+ @within Window
397
+ @private
398
+
399
+ Process activation toggle keys.
400
+ ]=]
401
+ function Window:_handleActivationKey()
402
+ if not CmdrClient._enabled then
403
+ return
404
+ end
405
+
406
+ const currentTime = os.clock()
407
+ if CmdrClient._mashToEnable then
408
+ -- Increment mash counter if pressed within 1 second window
409
+ self._pressCount = if currentTime - self._lastPressTime < 1 then self._pressCount + 1 else 1
410
+ self._lastPressTime = currentTime
411
+
412
+ if self._pressCount >= 5 then
413
+ self._pressCount = 0
414
+ CmdrClient._mashToEnable = false
415
+ self:SetVisible(true)
416
+ end
417
+ else
418
+ self:SetVisible(not self:IsVisible())
419
+ end
420
+ end
421
+
422
+ --[=[
423
+ @within Window
424
+ @private
425
+
426
+ Handles Tab key auto-completion logic.
427
+ ]=]
428
+ function Window:_handleTabCompletion()
429
+ const item = AutoComplete:GetSelectedItem()
430
+ const text = self:GetEntryText()
431
+
432
+ if not item or (text:sub(#text, #text):match("%s") and AutoComplete.LastItem) then
433
+ task.wait()
434
+ self:_setEntryText(text)
435
+ return
436
+ end
437
+
438
+ const replace = item[2]
439
+ local newText
440
+ local insertSpace = true
441
+
442
+ const command = AutoComplete.Command
443
+ if command then
444
+ insertSpace = AutoComplete.NumArgs ~= #command.ArgumentDefinitions and not AutoComplete.IsPartial
445
+ newText = buildAutoCompleteText(command, AutoComplete.Arg, replace)
446
+ else
447
+ newText = replace
448
+ end
449
+
450
+ task.wait()
451
+ self:_setEntryText(`{newText}{if insertSpace then " " else ""}`)
452
+ end
453
+
454
+ --[=[
455
+ @within Window
456
+ @private
457
+
458
+ Event handler for user input.
459
+ ]=]
460
+ function Window:_beginInput(input: InputObject, gameProcessed: boolean)
461
+ if GuiService.MenuIsOpen then
462
+ self:Hide()
463
+ end
464
+
465
+ if gameProcessed and not self:IsVisible() then
466
+ return
467
+ end
468
+
469
+ -- Check for activation shortcut keys
470
+ if table.find(CmdrClient._activationKeys, input.KeyCode) then
471
+ task.defer(self._handleActivationKey, self)
472
+ return
473
+ end
474
+
475
+ -- Guard against disabled client state or hidden window
476
+ if not CmdrClient._enabled then
477
+ if self:IsVisible() then
478
+ self:Hide()
479
+ end
480
+
481
+ return
482
+ end
483
+
484
+ if not self:IsVisible() then
485
+ return
486
+ end
487
+
488
+ -- Check for mouse clicks outside window boundaries
489
+ if CmdrClient._hideOnLostFocus and table.find(MOUSE_TOUCH_INPUTS, input.UserInputType) then
490
+ if isPositionOutsideGui(input.Position, entryFrame) then
491
+ self:Hide()
492
+ end
493
+
494
+ return
495
+ end
496
+
497
+ -- Key action mappings
498
+ if input.KeyCode == Enum.KeyCode.Escape then
499
+ self:Hide()
500
+ elseif input.KeyCode == Enum.KeyCode.Backspace and UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
501
+ self:_setEntryText("")
502
+ elseif input.KeyCode == Enum.KeyCode.Down then
503
+ self:_selectVertical(1)
504
+ elseif input.KeyCode == Enum.KeyCode.Up then
505
+ self:_selectVertical(-1)
506
+ elseif input.KeyCode == Enum.KeyCode.Return then
507
+ task.wait()
508
+ self:_setEntryText(self:GetEntryText():gsub("\n", ""):gsub("\r", ""))
509
+ elseif input.KeyCode == Enum.KeyCode.Tab then
510
+ if self._entry.TextBox.IsFocused then
511
+ self:_handleTabCompletion()
512
+ else
513
+ self._entry.TextBox:CaptureFocus()
514
+ end
515
+ else
516
+ self:_clearHistoryState()
517
+ end
518
+ end
519
+
520
+ --[=[
521
+ @within Window
522
+ @private
523
+
524
+ Processes autocomplete for command arguments once a command name is active.
525
+ ]=]
526
+ function Window._handleArgumentAutoComplete(
527
+ command: any,
528
+ arguments: { string },
529
+ text: string,
530
+ hasTrailingSpace: boolean,
531
+ atEnd: boolean
532
+ )
533
+ const commandValid, commandError = command:Validate()
534
+ Window:_setIsValidInput(commandValid, `Validation errors: {commandError or ""}`)
535
+
536
+ const lastArgument = command:GetArgument(#arguments)
537
+ if not lastArgument then
538
+ return
539
+ end
540
+
541
+ const autocompleteItems = {}
542
+ const typedText = lastArgument.TextSegmentInProgress
543
+ local isPartial = false
544
+
545
+ if lastArgument.RawSegmentsAreAutocomplete then
546
+ for index, segment in ipairs(lastArgument.RawSegments) do
547
+ autocompleteItems[index] = { segment, segment }
548
+ end
549
+ else
550
+ local items, options = lastArgument:GetAutocomplete()
551
+ options = options or {}
552
+ isPartial = options.IsPartial or false
553
+
554
+ for index, item in ipairs(items) do
555
+ autocompleteItems[index] = { typedText, item }
556
+ end
557
+ end
558
+
559
+ local argumentValid = true
560
+ local argumentError
561
+
562
+ if #typedText > 0 then
563
+ argumentValid, argumentError = lastArgument:Validate()
564
+ end
565
+
566
+ if not atEnd and argumentValid then
567
+ Window:HideInvalidState()
568
+ end
569
+
570
+ return AutoComplete:Show(autocompleteItems, {
571
+ at = atEnd and #text - #typedText + (if hasTrailingSpace then -1 else 0),
572
+ prefix = if #lastArgument.RawSegments == 1 then lastArgument.Prefix else "",
573
+ isLast = #command.Arguments == #command.ArgumentDefinitions and #typedText > 0,
574
+ numArgs = #arguments,
575
+ command = command,
576
+ arg = lastArgument,
577
+ name = `{lastArgument.Name}{if lastArgument.Required then "" else "?"}`,
578
+ type = lastArgument.Type.DisplayName,
579
+ description = if argumentValid then lastArgument.Object.Description else argumentError,
580
+ invalid = not argumentValid,
581
+ isPartial = isPartial,
582
+ })
583
+ end
584
+
585
+ --[=[
586
+ @within Window
587
+ @private
588
+
589
+ Processes autocomplete for initial command name lookup.
590
+ ]=]
591
+ function Window._handleCommandAutoComplete(commandText: string, command: any)
592
+ Window:_setIsValidInput(true)
593
+
594
+ const exactCommand = CmdrClient.Registry:GetCommand(commandText)
595
+ local exactMatch
596
+
597
+ if exactCommand and not exactCommand._isHidden then
598
+ -- selene: allow(mixed_table)
599
+ exactMatch = {
600
+ exactCommand.Name,
601
+ exactCommand.Name,
602
+ options = {
603
+ name = exactCommand.Name,
604
+ description = exactCommand.Description,
605
+ },
606
+ }
607
+
608
+ local argument = exactCommand.Args and exactCommand.Args[1]
609
+ if type(argument) == "function" then
610
+ argument = argument(command)
611
+ end
612
+
613
+ if argument and not argument.Optional and argument.Default == nil then
614
+ Window:_setIsValidInput(false, "This command has required arguments.")
615
+ Window:HideInvalidState()
616
+ end
617
+ else
618
+ Window:_setIsValidInput(
619
+ false,
620
+ `{commandText} is not a valid command name. Use the help command to see all available commands.`
621
+ )
622
+ end
623
+
624
+ const autocompleteItems = { exactMatch }
625
+ -- selene: allow(mixed_table)
626
+ for _, commandName in ipairs(CmdrClient.Registry:GetCommandNames(true)) do
627
+ if commandText:lower() ~= commandName:lower():sub(1, #commandText) then
628
+ continue
629
+ end
630
+
631
+ if exactMatch and exactMatch[1] == commandName then
632
+ continue
633
+ end
634
+
635
+ const commandObject = CmdrClient.Registry:GetCommand(commandName)
636
+ autocompleteItems[#autocompleteItems + 1] = {
637
+ commandText,
638
+ commandName,
639
+ options = {
640
+ name = commandObject.Name,
641
+ description = commandObject.Description,
642
+ },
643
+ }
644
+ end
645
+
646
+ return AutoComplete:Show(autocompleteItems)
647
+ end
648
+
649
+ --[=[
650
+ @within Window
651
+ @private
652
+
653
+ Fired whenever the command input text changes. Validates inputs and updates the autocomplete view.
654
+ ]=]
655
+ function Window._onTextChanged(text: string)
656
+ const command = CmdrClient.Dispatcher:Evaluate(text, Player, true)
657
+ local arguments = CmdrClient.Util.SplitString(text)
658
+ const commandText = table.remove(arguments, 1)
659
+
660
+ const hasTrailingSpace = text:sub(#text, #text):match("%s") ~= nil
661
+ local atEnd = false
662
+ if command then
663
+ arguments = CmdrClient.Util.MashExcessArguments(arguments, #command.Object.Args)
664
+ atEnd = #arguments == #command.Object.Args
665
+ end
666
+
667
+ local entryComplete = commandText and #arguments > 0
668
+ if hasTrailingSpace and not atEnd then
669
+ entryComplete = true
670
+ arguments[#arguments + 1] = ""
671
+ end
672
+
673
+ if command and entryComplete then
674
+ Window._handleArgumentAutoComplete(command, arguments, text, hasTrailingSpace, atEnd)
675
+ return
676
+ end
677
+
678
+ if commandText and #arguments == 0 then
679
+ Window._handleCommandAutoComplete(commandText, command)
680
+ return
681
+ end
682
+
683
+ Window:_setIsValidInput(false, "Use the help command to see all available commands.")
684
+ AutoComplete:Hide()
685
+ end
686
+
687
+ Window._entry.TextBox.FocusLost:Connect(function(submit: boolean)
688
+ Window:_loseFocus(submit)
689
+ end)
690
+
691
+ UserInputService.InputBegan:Connect(function(input: InputObject, gameProcessed: boolean)
692
+ Window:_beginInput(input, gameProcessed)
693
+ end)
694
+
695
+ Window._entry.TextBox:GetPropertyChangedSignal("Text"):Connect(function()
696
+ entryFrame.CanvasPosition = Vector2.new(0, entryFrame.AbsoluteCanvasSize.Y)
697
+
698
+ if Window._entry.TextBox.Text:match("\t") then
699
+ Window._entry.TextBox.Text = Window._entry.TextBox.Text:gsub("\t", "")
700
+ return
701
+ end
702
+
703
+ Window._onTextChanged(Window._entry.TextBox.Text)
704
+ end)
705
+
706
+ entryFrame.ChildAdded:Connect(function()
707
+ task.defer(Window.UpdateWindowHeight, Window)
708
+ end)
709
+
710
+ Window._lineTemplate.Parent = script
711
+
712
+ return Window
713
+ end
@@ -0,0 +1,18 @@
1
+ const CreateGui = require("@self/CreateGui")
2
+ const WindowModule = require("@self/Window")
3
+ const AutoCompleteModule = require("@self/AutoComplete")
4
+
5
+ return function(CmdrClient)
6
+ CmdrClient.Gui = CreateGui()
7
+
8
+ const AutoComplete = AutoCompleteModule(CmdrClient)
9
+ const Window = WindowModule(CmdrClient, AutoComplete)
10
+
11
+ Window:UpdateLabelText()
12
+ Window:UpdateWindowHeight()
13
+
14
+ return {
15
+ Window = Window,
16
+ AutoComplete = AutoComplete,
17
+ }
18
+ end