cluaupp 0.2.3 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +43 -79
- package/README.md +47 -83
- package/editors/vscode/extension.js +8 -31
- package/editors/vscode/package.json +4 -4
- package/examples/README.md +5 -7
- package/examples/game/.vscode/extensions.json +2 -4
- package/examples/game/.vscode/settings.json +6 -14
- package/{include/cluaupp/datatypes.hpp → examples/game/include/clpp/datatypes.clh} +1 -1
- package/{include/cluaupp/generated/instances.hpp → examples/game/include/clpp/generated/instances.clh} +1415 -1415
- package/examples/game/include/clpp/libs/chrono.clh +26 -0
- package/examples/game/include/clpp/libs/cmdr.clh +16 -0
- package/{include/cluaupp/libs/dataservice.hpp → examples/game/include/clpp/libs/dataservice.clh} +138 -145
- package/{include/cluaupp/libs/display.hpp → examples/game/include/clpp/libs/display.clh} +12 -13
- package/examples/game/include/clpp/libs/ezvisual.clh +16 -0
- package/{include/cluaupp/libs/formatnumber.hpp → examples/game/include/clpp/libs/formatnumber.clh} +14 -15
- package/{include/cluaupp/libs/fusion.hpp → examples/game/include/clpp/libs/fusion.clh} +41 -41
- package/{include/cluaupp/libs/iris.hpp → examples/game/include/clpp/libs/iris.clh} +40 -40
- package/{include/cluaupp/libs/janitor.hpp → examples/game/include/clpp/libs/janitor.clh} +38 -39
- package/{include/cluaupp/libs/module3d.hpp → examples/game/include/clpp/libs/module3d.clh} +23 -25
- package/{include/cluaupp/libs/net.hpp → examples/game/include/clpp/libs/net.clh} +40 -42
- package/examples/game/include/clpp/libs/promise.clh +28 -0
- package/{include/cluaupp/libs/spring.hpp → examples/game/include/clpp/libs/spring.clh} +1 -2
- package/{include/cluaupp/libs/statemachine.hpp → examples/game/include/clpp/libs/statemachine.clh} +18 -19
- package/{include/cluaupp/libs/stickybillboard.hpp → examples/game/include/clpp/libs/stickybillboard.clh} +13 -14
- package/examples/game/include/clpp/libs/topbarplus.clh +28 -0
- package/examples/game/include/clpp/libs/twinkle.clh +15 -0
- package/examples/game/include/clpp/libs/vfx.clh +13 -0
- package/examples/game/include/clpp/libs.clh +24 -0
- package/examples/game/include/clpp/roblox.clh +32 -0
- package/examples/game/libs/ArrayIndexer/init.luau +144 -0
- package/examples/game/libs/Chrono/Client/ClientClock.luau +202 -0
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +74 -0
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +53 -0
- package/examples/game/libs/Chrono/Client/Player.luau +113 -0
- package/examples/game/libs/Chrono/Client/Receiver.luau +395 -0
- package/examples/game/libs/Chrono/Client/Replicate.luau +333 -0
- package/examples/game/libs/Chrono/Client/Sender.luau +205 -0
- package/examples/game/libs/Chrono/LICENSE +21 -0
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +299 -0
- package/examples/game/libs/Chrono/Server/Player.luau +141 -0
- package/examples/game/libs/Chrono/Server/Receiver.luau +287 -0
- package/examples/game/libs/Chrono/Server/Replicate.luau +415 -0
- package/examples/game/libs/Chrono/Server/Sender.luau +306 -0
- package/examples/game/libs/Chrono/Server/ServerClock.luau +50 -0
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +137 -0
- package/examples/game/libs/Chrono/Shared/Bin.luau +31 -0
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +70 -0
- package/examples/game/libs/Chrono/Shared/Config.luau +264 -0
- package/examples/game/libs/Chrono/Shared/Entity.luau +1016 -0
- package/examples/game/libs/Chrono/Shared/Events.luau +39 -0
- package/examples/game/libs/Chrono/Shared/Holder.luau +210 -0
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +51 -0
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +122 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +122 -0
- package/examples/game/libs/Chrono/Shared/Signal.luau +219 -0
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +218 -0
- package/examples/game/libs/Chrono/Shared/Stats.luau +204 -0
- package/examples/game/libs/Chrono/Shared/Ticker.luau +112 -0
- package/examples/game/libs/Chrono/Shared/Types.luau +247 -0
- package/examples/game/libs/Chrono/Shared/Warn.luau +33 -0
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +202 -0
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +53 -0
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +113 -0
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +395 -0
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +333 -0
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +205 -0
- package/examples/game/libs/Chrono/_impl/LICENSE +21 -0
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +299 -0
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +141 -0
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +287 -0
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +415 -0
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +306 -0
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +50 -0
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +31 -0
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +264 -0
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +1016 -0
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +39 -0
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +210 -0
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +122 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +219 -0
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +218 -0
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +204 -0
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +112 -0
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +247 -0
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +33 -0
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/init.luau +96 -0
- package/examples/game/libs/Chrono/init.luau +14 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/help.luau +96 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Color3.luau +59 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Command.luau +23 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Duration.luau +111 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/JSON.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Player.luau +36 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Primitives.luau +145 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Team.luau +49 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Type.luau +23 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/URL.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/UserInput.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Vector.luau +58 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
- package/examples/game/libs/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Command.luau +415 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Util.luau +879 -0
- package/examples/game/libs/Cmdr/CmdrClient/init.luau +377 -0
- package/examples/game/libs/Cmdr/LICENSE +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/math.luau +36 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/replace.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/resolve.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/run.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runLines.luau +34 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runif.luau +95 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/unbind.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/var.luau +29 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varServer.luau +37 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/help.luau +96 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Duration.luau +111 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/JSON.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/MathOperator.luau +43 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Player.luau +36 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/PlayerId.luau +66 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Primitives.luau +145 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/StoredKey.luau +33 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Team.luau +49 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Type.luau +23 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/URL.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/UserInput.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Vector.luau +58 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/Window.luau +713 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/init.luau +18 -0
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- package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
- package/templates/game/libs/TopbarPlus/_impl/Reference.lua +30 -0
- package/templates/game/libs/TopbarPlus/_impl/Types.lua +477 -0
- package/templates/game/libs/TopbarPlus/_impl/Utility.lua +462 -0
- package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +51 -0
- package/templates/game/libs/TopbarPlus/_impl/init.lua +1249 -0
- package/templates/game/libs/TopbarPlus/init.lua +1249 -0
- package/templates/game/libs/TopbarPlus/init.luau +8 -0
- package/templates/game/libs/Twinkle/init.luau +157 -0
- package/templates/game/libs/VfxUtil/init.luau +164 -0
- package/templates/game/src/client/init.client.clpp +6 -0
- package/templates/game/src/server/leaderstats.server.clpp +29 -0
- package/templates/game/src/shared/config.clp +6 -0
- package/docs/README.md +0 -35
- package/docs/architecture.md +0 -92
- package/docs/cli.md +0 -91
- package/docs/comparison.md +0 -37
- package/docs/config.md +0 -31
- package/docs/cpp-advanced.md +0 -78
- package/docs/cpp-const.md +0 -52
- package/docs/cpp-organization.md +0 -63
- package/docs/cpp-safety.md +0 -62
- package/docs/cpp-types.md +0 -68
- package/docs/examples/_category_.json +0 -5
- package/docs/examples/combat.md +0 -239
- package/docs/examples/data-boot.md +0 -98
- package/docs/examples/hud.md +0 -96
- package/docs/examples/index.md +0 -45
- package/docs/examples/leaderstats.md +0 -69
- package/docs/examples/shop.md +0 -122
- package/docs/examples/sword.md +0 -108
- package/docs/getting-started.md +0 -179
- package/docs/intellisense.md +0 -48
- package/docs/intro.md +0 -37
- package/docs/libraries/_category_.json +0 -5
- package/docs/libraries/dataservice.md +0 -107
- package/docs/libraries/index.md +0 -23
- package/docs/libraries/janitor.md +0 -65
- package/docs/libraries/more.md +0 -81
- package/docs/libraries/net.md +0 -35
- package/docs/libraries/promise.md +0 -27
- package/docs/libraries/ui.md +0 -76
- package/docs/oop/_category_.json +0 -5
- package/docs/oop/file-tags.md +0 -48
- package/docs/oop/index.md +0 -35
- package/docs/oop/modules.md +0 -88
- package/docs/oop/services.md +0 -76
- package/docs/print-cout.md +0 -91
- package/docs/roblox-api.md +0 -29
- package/docs/syntax.md +0 -262
- package/examples/game/.clangd +0 -25
- package/examples/game/compile_flags.txt +0 -6
- package/examples/game/src/client/hud.client.cpp +0 -12
- package/examples/game/src/client/init.client.cpp +0 -6
- package/examples/game/src/server/combat.server.cpp +0 -23
- package/examples/game/src/server/leaderstats.server.cpp +0 -29
- package/examples/game/src/shared/config.cpp +0 -5
- package/examples/game/src/shared/config.h +0 -5
- package/include/cluaupp/libs/chrono.hpp +0 -26
- package/include/cluaupp/libs/cmdr.hpp +0 -16
- package/include/cluaupp/libs/ezvisual.hpp +0 -18
- package/include/cluaupp/libs/promise.hpp +0 -30
- package/include/cluaupp/libs/topbarplus.hpp +0 -29
- package/include/cluaupp/libs/twinkle.hpp +0 -15
- package/include/cluaupp/libs/vfx.hpp +0 -13
- package/include/cluaupp/libs.hpp +0 -25
- package/include/cluaupp/roblox.hpp +0 -47
- package/src/architecture.ts +0 -500
- package/src/ast.ts +0 -37
- package/src/emit.ts +0 -609
- package/src/emitter/luau-codegen.ts +0 -187
- package/src/emitter/translators.ts +0 -168
- package/src/headers.ts +0 -233
- package/src/layout.ts +0 -114
- package/src/lex.ts +0 -158
- package/src/parse.ts +0 -729
- package/src/parser/collector.ts +0 -148
- package/src/parser/index.ts +0 -27
- package/src/tree-sitter-cpp.d.ts +0 -4
- package/src/understand.ts +0 -322
- package/templates/game/src/client/init.client.cpp +0 -6
- package/templates/game/src/server/leaderstats.server.cpp +0 -29
- package/templates/game/src/shared/config.cpp +0 -5
- package/templates/game/src/shared/config.h +0 -5
- /package/{include/cluaupp/generated/enums.hpp → examples/game/include/clpp/generated/enums.clh} +0 -0
- /package/{include/cluaupp/libs/math.hpp → examples/game/include/clpp/libs/math.clh} +0 -0
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--!strict
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--[=[
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@class Twinkle
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UI motion without TweenService boilerplate: fade, slide, zoom, bounce, button styles.
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Inspired by [Twinkle](https://devforum.roblox.com/t/twinkle-free-powerful-ui-animator-module/4512304).
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]=]
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local TweenService = game:GetService("TweenService")
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export type HoverType = "Lift" | "Bounce" | "Grow"
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export type PressType = "Shrink" | "Punch"
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export type TweenProps = {
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BackgroundTransparency: number?,
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TextTransparency: number?,
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Position: UDim2?,
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Size: UDim2?,
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}
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local Twinkle = {}
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local function tween(inst: Instance, info: TweenInfo, props: TweenProps): Tween
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local t = TweenService:Create(inst, info, props)
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t:Play()
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return t
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end
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local function infoOf(speed: number?, style: Enum.EasingStyle?, dir: Enum.EasingDirection?): TweenInfo
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return TweenInfo.new(speed or 0.25, style or Enum.EasingStyle.Quad, dir or Enum.EasingDirection.Out)
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end
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--[=[
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@within Twinkle
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@param element GuiObject
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@param show boolean
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@param speed number?
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]=]
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function Twinkle.Fade(element: GuiObject, show: boolean, speed: number?)
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element.Visible = true
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tween(element, infoOf(speed), { BackgroundTransparency = if show then 0 else 1 })
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if element:IsA("TextLabel") or element:IsA("TextButton") or element:IsA("TextBox") then
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tween(element, infoOf(speed), { TextTransparency = if show then 0 else 1 })
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end
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if not show then
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task.delay(speed or 0.25, function()
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element.Visible = false
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end)
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end
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end
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--[=[
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@within Twinkle
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@param element GuiObject
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@param show boolean
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@param speed number?
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]=]
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function Twinkle.FrameSlide(element: GuiObject, show: boolean, speed: number?)
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local original = element.Position
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if show then
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element.Visible = true
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element.Position = original + UDim2.fromOffset(0, 24)
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tween(element, infoOf(speed), { Position = original, BackgroundTransparency = 0 })
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else
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tween(element, infoOf(speed), { Position = original + UDim2.fromOffset(0, 24), BackgroundTransparency = 1 })
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task.delay(speed or 0.25, function()
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element.Visible = false
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element.Position = original
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end)
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end
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end
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--[=[
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@within Twinkle
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@param element GuiObject
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@param show boolean
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@param speed number?
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]=]
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function Twinkle.FrameZoom(element: GuiObject, show: boolean, speed: number?)
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local original = element.Size
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if show then
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element.Visible = true
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element.Size = UDim2.new(original.X.Scale * 0.9, original.X.Offset, original.Y.Scale * 0.9, original.Y.Offset)
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tween(element, infoOf(speed, Enum.EasingStyle.Back), { Size = original })
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else
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tween(element, infoOf(speed), {
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Size = UDim2.new(original.X.Scale * 0.9, original.X.Offset, original.Y.Scale * 0.9, original.Y.Offset),
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})
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task.delay(speed or 0.25, function()
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element.Visible = false
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element.Size = original
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end)
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end
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end
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--[=[
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@within Twinkle
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@param element GuiObject
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@param speed number?
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@param bouncePercent number?
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]=]
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function Twinkle.FrameBounce(element: GuiObject, speed: number?, bouncePercent: number?)
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local original = element.Size
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local percent = bouncePercent or 0.08
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local bigger = UDim2.new(
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original.X.Scale * (1 + percent),
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original.X.Offset,
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original.Y.Scale * (1 + percent),
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original.Y.Offset
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)
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local t = tween(element, infoOf(speed or 0.12, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = bigger })
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t.Completed:Connect(function()
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tween(element, infoOf(speed or 0.12, Enum.EasingStyle.Quad, Enum.EasingDirection.In), { Size = original })
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end)
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end
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--[=[
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@within Twinkle
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@param element GuiObject
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@param hoverType string? -- Lift | Bounce | Grow
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@param pressType string? -- Shrink | Punch
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@param scalePercent number?
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]=]
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function Twinkle.SetButtonStyle(element: GuiObject, hoverType: HoverType?, pressType: PressType?, scalePercent: number?)
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local original = element.Size
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local originalPos = element.Position
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124
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local percent = scalePercent or 0.06
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if element:IsA("GuiButton") then
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element.MouseEnter:Connect(function()
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127
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if hoverType == "Lift" then
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tween(element, infoOf(0.12), { Position = originalPos + UDim2.fromOffset(0, -4) })
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else
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Twinkle.FrameBounce(element, 0.1, percent)
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end
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end)
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element.MouseLeave:Connect(function()
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tween(element, infoOf(0.12), { Position = originalPos, Size = original })
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end)
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element.MouseButton1Down:Connect(function()
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if pressType == "Punch" then
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Twinkle.FrameBounce(element, 0.08, percent * 1.4)
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else
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local smaller = UDim2.new(
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original.X.Scale * (1 - percent),
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original.X.Offset,
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original.Y.Scale * (1 - percent),
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original.Y.Offset
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)
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tween(element, infoOf(0.08), { Size = smaller })
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end
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end)
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149
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element.MouseButton1Up:Connect(function()
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150
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tween(element, infoOf(0.1), { Size = original })
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151
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end)
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152
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end
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153
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end
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154
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|
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155
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export type Twinkle = typeof(Twinkle)
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156
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return Twinkle
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@@ -0,0 +1,164 @@
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--!strict
|
|
2
|
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--[=[
|
|
3
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@class VfxUtil
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4
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Emit, play, stop, scale, and clone visual-effect templates (ParticleEmitter,
|
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5
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Beam, Trail, Sound, Animation). There was no public GitHub for
|
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lucaschaibub/vfx-util; this is the full Cluaupp system.
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|
7
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+
|
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8
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```lua
|
|
9
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VfxUtil.Emit(attachment, 12)
|
|
10
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+
local clone = VfxUtil.CloneOnto(template, character.HumanoidRootPart)
|
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11
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+
VfxUtil.Play(clone)
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12
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+
task.delay(2, function()
|
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13
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VfxUtil.DestroyAfter(clone, 0.4)
|
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14
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end)
|
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15
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+
```
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16
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]=]
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17
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local Debris = game:GetService("Debris")
|
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18
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+
|
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19
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local VfxUtil = {}
|
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20
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+
|
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21
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export type EffectInstance = ParticleEmitter | Beam | Trail | Sound | Fire | Smoke | Sparkles
|
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22
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+
|
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23
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+
local function isEffect(inst: Instance): boolean
|
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24
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+
return inst:IsA("ParticleEmitter")
|
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25
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or inst:IsA("Beam")
|
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or inst:IsA("Trail")
|
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27
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or inst:IsA("Sound")
|
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or inst:IsA("Fire")
|
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29
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or inst:IsA("Smoke")
|
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30
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or inst:IsA("Sparkles")
|
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31
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+
end
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|
32
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+
|
|
33
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+
local function collect(root: Instance): { Instance }
|
|
34
|
+
local found = {}
|
|
35
|
+
if isEffect(root) then
|
|
36
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+
table.insert(found, root)
|
|
37
|
+
end
|
|
38
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+
for _, child in root:GetDescendants() do
|
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39
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+
if isEffect(child) then
|
|
40
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+
table.insert(found, child)
|
|
41
|
+
end
|
|
42
|
+
end
|
|
43
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+
return found
|
|
44
|
+
end
|
|
45
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+
|
|
46
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+
--[=[
|
|
47
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+
@within VfxUtil
|
|
48
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+
@param root Instance -- Attachment, Part, or a folder of emitters
|
|
49
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+
@param count number? -- particles to emit; default 8
|
|
50
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+
]=]
|
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51
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+
function VfxUtil.Emit(root: Instance, count: number?)
|
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52
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+
local amount = count or 8
|
|
53
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+
for _, inst in collect(root) do
|
|
54
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+
if inst:IsA("ParticleEmitter") then
|
|
55
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+
inst:Emit(amount)
|
|
56
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+
elseif inst:IsA("Sound") then
|
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57
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inst:Play()
|
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58
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+
elseif inst:IsA("Beam") or inst:IsA("Trail") then
|
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59
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+
inst.Enabled = true
|
|
60
|
+
elseif inst:IsA("Fire") or inst:IsA("Smoke") or inst:IsA("Sparkles") then
|
|
61
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+
inst.Enabled = true
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
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+
|
|
66
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+
--[=[
|
|
67
|
+
@within VfxUtil
|
|
68
|
+
Enables looping emitters / beams / trails and plays sounds.
|
|
69
|
+
]=]
|
|
70
|
+
function VfxUtil.Play(root: Instance)
|
|
71
|
+
for _, inst in collect(root) do
|
|
72
|
+
if inst:IsA("ParticleEmitter") or inst:IsA("Beam") or inst:IsA("Trail") then
|
|
73
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+
inst.Enabled = true
|
|
74
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+
elseif inst:IsA("Sound") then
|
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75
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+
inst:Play()
|
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76
|
+
elseif inst:IsA("Fire") or inst:IsA("Smoke") or inst:IsA("Sparkles") then
|
|
77
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+
inst.Enabled = true
|
|
78
|
+
end
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
|
|
82
|
+
--[=[
|
|
83
|
+
@within VfxUtil
|
|
84
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+
]=]
|
|
85
|
+
function VfxUtil.Stop(root: Instance)
|
|
86
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+
for _, inst in collect(root) do
|
|
87
|
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if inst:IsA("ParticleEmitter") or inst:IsA("Beam") or inst:IsA("Trail") then
|
|
88
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+
inst.Enabled = false
|
|
89
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+
elseif inst:IsA("Sound") then
|
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90
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inst:Stop()
|
|
91
|
+
elseif inst:IsA("Fire") or inst:IsA("Smoke") or inst:IsA("Sparkles") then
|
|
92
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+
inst.Enabled = false
|
|
93
|
+
end
|
|
94
|
+
end
|
|
95
|
+
end
|
|
96
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+
|
|
97
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+
--[=[
|
|
98
|
+
@within VfxUtil
|
|
99
|
+
@param template Instance
|
|
100
|
+
@param parent Instance
|
|
101
|
+
@return Instance
|
|
102
|
+
Clones a VFX template onto `parent` (Attachment / BasePart / Model).
|
|
103
|
+
]=]
|
|
104
|
+
function VfxUtil.CloneOnto(template: Instance, parent: Instance): Instance
|
|
105
|
+
local clone = template:Clone()
|
|
106
|
+
if clone:IsA("Attachment") and parent:IsA("BasePart") then
|
|
107
|
+
clone.Parent = parent
|
|
108
|
+
elseif clone:IsA("BasePart") and parent:IsA("Model") then
|
|
109
|
+
clone.Parent = parent
|
|
110
|
+
else
|
|
111
|
+
clone.Parent = parent
|
|
112
|
+
end
|
|
113
|
+
return clone
|
|
114
|
+
end
|
|
115
|
+
|
|
116
|
+
--[=[
|
|
117
|
+
@within VfxUtil
|
|
118
|
+
Scales NumberSequence / NumberRange particle sizes by `factor`.
|
|
119
|
+
]=]
|
|
120
|
+
function VfxUtil.Scale(root: Instance, factor: number)
|
|
121
|
+
for _, inst in collect(root) do
|
|
122
|
+
if inst:IsA("ParticleEmitter") then
|
|
123
|
+
local size = inst.Size
|
|
124
|
+
local keys = {}
|
|
125
|
+
for index, keypoint in size.Keypoints do
|
|
126
|
+
keys[index] = NumberSequenceKeypoint.new(keypoint.Time, keypoint.Value * factor, keypoint.Envelope * factor)
|
|
127
|
+
end
|
|
128
|
+
inst.Size = NumberSequence.new(keys)
|
|
129
|
+
local spread = inst.SpreadAngle
|
|
130
|
+
inst.SpreadAngle = Vector2.new(spread.X * factor, spread.Y * factor)
|
|
131
|
+
elseif inst:IsA("Sound") then
|
|
132
|
+
inst.PlaybackSpeed = math.clamp(inst.PlaybackSpeed * factor, 0.1, 4)
|
|
133
|
+
end
|
|
134
|
+
end
|
|
135
|
+
end
|
|
136
|
+
|
|
137
|
+
--[=[
|
|
138
|
+
@within VfxUtil
|
|
139
|
+
Stops effects then destroys the instance after `lifetime` seconds.
|
|
140
|
+
]=]
|
|
141
|
+
function VfxUtil.DestroyAfter(root: Instance, lifetime: number?)
|
|
142
|
+
local delayTime = lifetime or 1
|
|
143
|
+
task.delay(delayTime * 0.6, function()
|
|
144
|
+
if root.Parent then
|
|
145
|
+
VfxUtil.Stop(root)
|
|
146
|
+
end
|
|
147
|
+
end)
|
|
148
|
+
Debris:AddItem(root, delayTime)
|
|
149
|
+
end
|
|
150
|
+
|
|
151
|
+
--[=[
|
|
152
|
+
@within VfxUtil
|
|
153
|
+
One-shot: clone, emit, destroy.
|
|
154
|
+
]=]
|
|
155
|
+
function VfxUtil.Burst(template: Instance, parent: Instance, count: number?, lifetime: number?): Instance
|
|
156
|
+
local clone = VfxUtil.CloneOnto(template, parent)
|
|
157
|
+
VfxUtil.Emit(clone, count)
|
|
158
|
+
VfxUtil.DestroyAfter(clone, lifetime or 2)
|
|
159
|
+
return clone
|
|
160
|
+
end
|
|
161
|
+
|
|
162
|
+
export type VfxUtil = typeof(VfxUtil)
|
|
163
|
+
|
|
164
|
+
return VfxUtil
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
#pragma strict
|
|
2
|
+
#include <clpp/roblox.clh>
|
|
3
|
+
#include <clpp/libs/fusion.clh>
|
|
4
|
+
|
|
5
|
+
[[client]]
|
|
6
|
+
void init() {
|
|
7
|
+
Players players = GetService<Players>();
|
|
8
|
+
Player localPlayer = players.LocalPlayer;
|
|
9
|
+
guard (localPlayer != null) else {
|
|
10
|
+
report("LocalPlayer missing");
|
|
11
|
+
return;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
Instance playerGui = localPlayer.WaitForChild("PlayerGui");
|
|
15
|
+
auto scope = Fusion.scoped();
|
|
16
|
+
auto Children = Fusion.Children;
|
|
17
|
+
|
|
18
|
+
auto coins = Fusion.Value(scope, 0);
|
|
19
|
+
auto title = Fusion.Computed(scope, func () {
|
|
20
|
+
return "Coins: " .: coins();
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
auto newScreenGui = Fusion.New(scope, "ScreenGui");
|
|
24
|
+
auto newFrame = Fusion.New(scope, "Frame");
|
|
25
|
+
auto newLabel = Fusion.New(scope, "TextLabel");
|
|
26
|
+
|
|
27
|
+
auto label = newLabel({
|
|
28
|
+
{"Name", "Amount"},
|
|
29
|
+
{"BackgroundTransparency", 1},
|
|
30
|
+
{"Size", UDim2::fromScale(1, 1)},
|
|
31
|
+
{"Text", title},
|
|
32
|
+
{"TextColor3", Color3::fromRGB(255, 255, 255)},
|
|
33
|
+
{"TextScaled", true}
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
auto frame = newFrame({
|
|
37
|
+
{"Name", "Hud"},
|
|
38
|
+
{"AnchorPoint", Vector2(0, 1)},
|
|
39
|
+
{"Position", UDim2::fromScale(0, 1)},
|
|
40
|
+
{"Size", UDim2::fromOffset(220, 64)},
|
|
41
|
+
{"BackgroundColor3", Color3::fromRGB(28, 18, 48)},
|
|
42
|
+
{Children, label}
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
newScreenGui({
|
|
46
|
+
{"Name", "CoinsHud"},
|
|
47
|
+
{"ResetOnSpawn", false},
|
|
48
|
+
{"Parent", playerGui},
|
|
49
|
+
{Children, frame}
|
|
50
|
+
});
|
|
51
|
+
|
|
52
|
+
coins(100);
|
|
53
|
+
post("hud ready");
|
|
54
|
+
}
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
#pragma strict
|
|
2
|
+
#include <clpp/roblox.clh>
|
|
3
|
+
#include <clpp/libs/janitor.clh>
|
|
4
|
+
|
|
5
|
+
struct CombatServer {
|
|
6
|
+
Janitor janitor;
|
|
7
|
+
signal<Player, int> OnHit;
|
|
8
|
+
void PlayerEntered(Player player);
|
|
9
|
+
void BindPart(BasePart part);
|
|
10
|
+
void WatchWorkspace();
|
|
11
|
+
};
|
|
12
|
+
|
|
13
|
+
void CombatServer::BindPart(BasePart part) {
|
|
14
|
+
guard (part != null) else {
|
|
15
|
+
return;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
part.Touched~>Once(func (BasePart other) {
|
|
19
|
+
Instance character = other.Parent;
|
|
20
|
+
guard (character != null) else {
|
|
21
|
+
return;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
match (character.FindFirstChild("Humanoid")) {
|
|
25
|
+
Humanoid humanoid => {
|
|
26
|
+
guard (humanoid.Health > 0) else {
|
|
27
|
+
return;
|
|
28
|
+
}
|
|
29
|
+
Players players = GetService<Players>();
|
|
30
|
+
Player player = players.GetPlayerFromCharacter(character);
|
|
31
|
+
guard (player != null) else {
|
|
32
|
+
return;
|
|
33
|
+
}
|
|
34
|
+
OnHit.Fire(player, 10);
|
|
35
|
+
part.Destroy();
|
|
36
|
+
},
|
|
37
|
+
_ => warn("touch without humanoid")
|
|
38
|
+
};
|
|
39
|
+
});
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
void CombatServer::PlayerEntered(Player player) {
|
|
43
|
+
guard (player != null) else {
|
|
44
|
+
return;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
observable int combo = 0;
|
|
48
|
+
OnHit~>Connect(func (Player victim, int amount) {
|
|
49
|
+
guard (victim == player) else {
|
|
50
|
+
return;
|
|
51
|
+
}
|
|
52
|
+
combo = combo + 1;
|
|
53
|
+
post(player.Name .: " combo " .: combo .: " dmg " .: amount);
|
|
54
|
+
});
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
[[server]]
|
|
58
|
+
void CombatServer::WatchWorkspace() {
|
|
59
|
+
workspace.ChildAdded~>Connect(func (Instance child) {
|
|
60
|
+
match (child) {
|
|
61
|
+
BasePart p => BindPart(p),
|
|
62
|
+
Model m => post("model spawned " .: m.Name),
|
|
63
|
+
_ => warn("ignored instance")
|
|
64
|
+
};
|
|
65
|
+
});
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
void init() {
|
|
69
|
+
CombatServer combat;
|
|
70
|
+
combat.janitor = new Janitor();
|
|
71
|
+
|
|
72
|
+
spawn {
|
|
73
|
+
task::wait(1);
|
|
74
|
+
post("combat ready");
|
|
75
|
+
};
|
|
76
|
+
|
|
77
|
+
Players players = GetService<Players>();
|
|
78
|
+
for (Player player in players.GetPlayers()) {
|
|
79
|
+
combat.PlayerEntered(player);
|
|
80
|
+
}
|
|
81
|
+
players.PlayerAdded~>Connect(func (Player p) {
|
|
82
|
+
combat.PlayerEntered(p);
|
|
83
|
+
});
|
|
84
|
+
combat.WatchWorkspace();
|
|
85
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
#pragma strict
|
|
2
|
+
#include <clpp/roblox.clh>
|
|
3
|
+
|
|
4
|
+
void CreateLeaderstats(Player player) {
|
|
5
|
+
if (player.FindFirstChild("leaderstats") != null) {
|
|
6
|
+
return;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
Folder leaderstats = new Folder(player);
|
|
10
|
+
leaderstats.Name = "leaderstats";
|
|
11
|
+
|
|
12
|
+
IntValue coins = new IntValue(leaderstats);
|
|
13
|
+
coins.Name = "Coins";
|
|
14
|
+
coins.Value = 0;
|
|
15
|
+
|
|
16
|
+
IntValue level = new IntValue(leaderstats);
|
|
17
|
+
level.Name = "Level";
|
|
18
|
+
level.Value = 0;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
void init() {
|
|
22
|
+
Players players = GetService<Players>();
|
|
23
|
+
for (Player player in players.GetPlayers()) {
|
|
24
|
+
CreateLeaderstats(player);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
players.PlayerAdded~>Connect(CreateLeaderstats);
|
|
28
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
#pragma once
|
|
2
|
+
|
|
3
|
+
#include <clpp/datatypes.clh>
|
|
4
|
+
|
|
5
|
+
struct PlayerDataCurrencies {
|
|
6
|
+
int Coins = 0;
|
|
7
|
+
int Rebirths = 0;
|
|
8
|
+
};
|
|
9
|
+
|
|
10
|
+
struct PlayerDataInventory {
|
|
11
|
+
array<int> HotBar;
|
|
12
|
+
array<int> Storage;
|
|
13
|
+
|
|
14
|
+
int MaxStorage = 90;
|
|
15
|
+
};
|
|
16
|
+
|
|
17
|
+
struct PlayerData {
|
|
18
|
+
PlayerDataCurrencies Currencies;
|
|
19
|
+
PlayerDataInventory Inventory;
|
|
20
|
+
};
|
|
@@ -0,0 +1,100 @@
|
|
|
1
|
+
#pragma once
|
|
2
|
+
#include <clpp/roblox.clh>
|
|
3
|
+
|
|
4
|
+
struct Wallet {
|
|
5
|
+
int coins;
|
|
6
|
+
void Add(int n);
|
|
7
|
+
};
|
|
8
|
+
|
|
9
|
+
void Wallet::Add(int n) {
|
|
10
|
+
@coins = coins + n;
|
|
11
|
+
post("wallet " .: @coins);
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
void ShowcaseFeatures(int coins, Player playerRef) {
|
|
15
|
+
int n = 100;
|
|
16
|
+
float speed = 16.5;
|
|
17
|
+
string name = "Kartz";
|
|
18
|
+
bool isActive = true;
|
|
19
|
+
func callback = func () {};
|
|
20
|
+
post(speed);
|
|
21
|
+
post(isActive);
|
|
22
|
+
callback();
|
|
23
|
+
|
|
24
|
+
Wallet pocket;
|
|
25
|
+
pocket.Add(10);
|
|
26
|
+
|
|
27
|
+
array<string> names = {"Kartz", "Player1"};
|
|
28
|
+
dictionary<string, int> stats = {
|
|
29
|
+
{"Coins", 100},
|
|
30
|
+
{"Gems", 50}
|
|
31
|
+
};
|
|
32
|
+
post(names);
|
|
33
|
+
post(stats);
|
|
34
|
+
|
|
35
|
+
if (coins > 50) {
|
|
36
|
+
post("Enough balance!");
|
|
37
|
+
} else if (coins == 0) {
|
|
38
|
+
warn("No coins!");
|
|
39
|
+
} else {
|
|
40
|
+
report("Balance sync error.");
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
for (int i = 0; i < 10; i++) {
|
|
44
|
+
post("Count: " .: i);
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
n += 1;
|
|
48
|
+
|
|
49
|
+
observable int wallet = 100;
|
|
50
|
+
wallet.OnChange(func (int newValue) {
|
|
51
|
+
post("Coins changed to: " .: newValue);
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
signal<Player, int> OnCoinsUpdated;
|
|
55
|
+
OnCoinsUpdated~>Connect(func (Player player, int newAmount) {
|
|
56
|
+
post("New coins for " .: player.Name .: ": " .: newAmount);
|
|
57
|
+
});
|
|
58
|
+
OnCoinsUpdated~>Once(func (Player player, int newAmount) {
|
|
59
|
+
post("First coins for " .: player.Name .: " " .: newAmount);
|
|
60
|
+
});
|
|
61
|
+
OnCoinsUpdated.Fire(playerRef, wallet);
|
|
62
|
+
|
|
63
|
+
guard (playerRef != null) else {
|
|
64
|
+
warn("Invalid player");
|
|
65
|
+
return;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
playerRef.GetPropertyChangedSignal("Name")~>Connect(func () {
|
|
69
|
+
post("Name changed");
|
|
70
|
+
});
|
|
71
|
+
|
|
72
|
+
auto [success, result] = pcall(func () {
|
|
73
|
+
return 1;
|
|
74
|
+
});
|
|
75
|
+
post(result);
|
|
76
|
+
|
|
77
|
+
const int moeda = 4;
|
|
78
|
+
match (moeda) {
|
|
79
|
+
int a => post(a),
|
|
80
|
+
_ => post("Not found")
|
|
81
|
+
};
|
|
82
|
+
|
|
83
|
+
if (success) {
|
|
84
|
+
post("Data loaded successfully!");
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
spawn {
|
|
88
|
+
task::wait(2);
|
|
89
|
+
post("Delay finished!");
|
|
90
|
+
};
|
|
91
|
+
|
|
92
|
+
parallel {
|
|
93
|
+
post("desync");
|
|
94
|
+
};
|
|
95
|
+
|
|
96
|
+
match (name) {
|
|
97
|
+
string s => post(s),
|
|
98
|
+
_ => warn("Instance not supported")
|
|
99
|
+
};
|
|
100
|
+
}
|