cluaupp 0.2.3 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +43 -79
- package/README.md +47 -83
- package/editors/vscode/extension.js +8 -31
- package/editors/vscode/package.json +4 -4
- package/examples/README.md +5 -7
- package/examples/game/.vscode/extensions.json +2 -4
- package/examples/game/.vscode/settings.json +6 -14
- package/{include/cluaupp/datatypes.hpp → examples/game/include/clpp/datatypes.clh} +1 -1
- package/{include/cluaupp/generated/instances.hpp → examples/game/include/clpp/generated/instances.clh} +1415 -1415
- package/examples/game/include/clpp/libs/chrono.clh +26 -0
- package/examples/game/include/clpp/libs/cmdr.clh +16 -0
- package/{include/cluaupp/libs/dataservice.hpp → examples/game/include/clpp/libs/dataservice.clh} +138 -145
- package/{include/cluaupp/libs/display.hpp → examples/game/include/clpp/libs/display.clh} +12 -13
- package/examples/game/include/clpp/libs/ezvisual.clh +16 -0
- package/{include/cluaupp/libs/formatnumber.hpp → examples/game/include/clpp/libs/formatnumber.clh} +14 -15
- package/{include/cluaupp/libs/fusion.hpp → examples/game/include/clpp/libs/fusion.clh} +41 -41
- package/{include/cluaupp/libs/iris.hpp → examples/game/include/clpp/libs/iris.clh} +40 -40
- package/{include/cluaupp/libs/janitor.hpp → examples/game/include/clpp/libs/janitor.clh} +38 -39
- package/{include/cluaupp/libs/module3d.hpp → examples/game/include/clpp/libs/module3d.clh} +23 -25
- package/{include/cluaupp/libs/net.hpp → examples/game/include/clpp/libs/net.clh} +40 -42
- package/examples/game/include/clpp/libs/promise.clh +28 -0
- package/{include/cluaupp/libs/spring.hpp → examples/game/include/clpp/libs/spring.clh} +1 -2
- package/{include/cluaupp/libs/statemachine.hpp → examples/game/include/clpp/libs/statemachine.clh} +18 -19
- package/{include/cluaupp/libs/stickybillboard.hpp → examples/game/include/clpp/libs/stickybillboard.clh} +13 -14
- package/examples/game/include/clpp/libs/topbarplus.clh +28 -0
- package/examples/game/include/clpp/libs/twinkle.clh +15 -0
- package/examples/game/include/clpp/libs/vfx.clh +13 -0
- package/examples/game/include/clpp/libs.clh +24 -0
- package/examples/game/include/clpp/roblox.clh +32 -0
- package/examples/game/libs/ArrayIndexer/init.luau +144 -0
- package/examples/game/libs/Chrono/Client/ClientClock.luau +202 -0
- package/examples/game/libs/Chrono/Client/InterpolationBuffer.luau +74 -0
- package/examples/game/libs/Chrono/Client/ModelResolver.luau +53 -0
- package/examples/game/libs/Chrono/Client/Player.luau +113 -0
- package/examples/game/libs/Chrono/Client/Receiver.luau +395 -0
- package/examples/game/libs/Chrono/Client/Replicate.luau +333 -0
- package/examples/game/libs/Chrono/Client/Sender.luau +205 -0
- package/examples/game/libs/Chrono/LICENSE +21 -0
- package/examples/game/libs/Chrono/Server/EntityGrid.luau +299 -0
- package/examples/game/libs/Chrono/Server/Player.luau +141 -0
- package/examples/game/libs/Chrono/Server/Receiver.luau +287 -0
- package/examples/game/libs/Chrono/Server/Replicate.luau +415 -0
- package/examples/game/libs/Chrono/Server/Sender.luau +306 -0
- package/examples/game/libs/Chrono/Server/ServerClock.luau +50 -0
- package/examples/game/libs/Chrono/Shared/ApplyMounts.luau +137 -0
- package/examples/game/libs/Chrono/Shared/Bin.luau +31 -0
- package/examples/game/libs/Chrono/Shared/ClockUnwrap.luau +70 -0
- package/examples/game/libs/Chrono/Shared/Config.luau +264 -0
- package/examples/game/libs/Chrono/Shared/Entity.luau +1016 -0
- package/examples/game/libs/Chrono/Shared/Events.luau +39 -0
- package/examples/game/libs/Chrono/Shared/Holder.luau +210 -0
- package/examples/game/libs/Chrono/Shared/InterpolationMath.luau +51 -0
- package/examples/game/libs/Chrono/Shared/ModelHelper.luau +122 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Death.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Heartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/Replicate.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/examples/game/libs/Chrono/Shared/ReplicationRules.luau +122 -0
- package/examples/game/libs/Chrono/Shared/Signal.luau +219 -0
- package/examples/game/libs/Chrono/Shared/Snapshots.luau +218 -0
- package/examples/game/libs/Chrono/Shared/Stats.luau +204 -0
- package/examples/game/libs/Chrono/Shared/Ticker.luau +112 -0
- package/examples/game/libs/Chrono/Shared/Types.luau +247 -0
- package/examples/game/libs/Chrono/Shared/Warn.luau +33 -0
- package/examples/game/libs/Chrono/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Client/ClientClock.luau +202 -0
- package/examples/game/libs/Chrono/_impl/Client/InterpolationBuffer.luau +74 -0
- package/examples/game/libs/Chrono/_impl/Client/ModelResolver.luau +53 -0
- package/examples/game/libs/Chrono/_impl/Client/Player.luau +113 -0
- package/examples/game/libs/Chrono/_impl/Client/Receiver.luau +395 -0
- package/examples/game/libs/Chrono/_impl/Client/Replicate.luau +333 -0
- package/examples/game/libs/Chrono/_impl/Client/Sender.luau +205 -0
- package/examples/game/libs/Chrono/_impl/LICENSE +21 -0
- package/examples/game/libs/Chrono/_impl/Server/EntityGrid.luau +299 -0
- package/examples/game/libs/Chrono/_impl/Server/Player.luau +141 -0
- package/examples/game/libs/Chrono/_impl/Server/Receiver.luau +287 -0
- package/examples/game/libs/Chrono/_impl/Server/Replicate.luau +415 -0
- package/examples/game/libs/Chrono/_impl/Server/Sender.luau +306 -0
- package/examples/game/libs/Chrono/_impl/Server/ServerClock.luau +50 -0
- package/examples/game/libs/Chrono/_impl/Shared/ApplyMounts.luau +137 -0
- package/examples/game/libs/Chrono/_impl/Shared/Bin.luau +31 -0
- package/examples/game/libs/Chrono/_impl/Shared/ClockUnwrap.luau +70 -0
- package/examples/game/libs/Chrono/_impl/Shared/Config.luau +264 -0
- package/examples/game/libs/Chrono/_impl/Shared/Entity.luau +1016 -0
- package/examples/game/libs/Chrono/_impl/Shared/Events.luau +39 -0
- package/examples/game/libs/Chrono/_impl/Shared/Holder.luau +210 -0
- package/examples/game/libs/Chrono/_impl/Shared/InterpolationMath.luau +51 -0
- package/examples/game/libs/Chrono/_impl/Shared/ModelHelper.luau +122 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientClockRelay.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientHeartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ClientLoaded.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Death.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Heartbeat.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/Replicate.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/ReplicateFull.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/Remotes/SafeReplicate.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/Shared/ReplicationRules.luau +122 -0
- package/examples/game/libs/Chrono/_impl/Shared/Signal.luau +219 -0
- package/examples/game/libs/Chrono/_impl/Shared/Snapshots.luau +218 -0
- package/examples/game/libs/Chrono/_impl/Shared/Stats.luau +204 -0
- package/examples/game/libs/Chrono/_impl/Shared/Ticker.luau +112 -0
- package/examples/game/libs/Chrono/_impl/Shared/Types.luau +247 -0
- package/examples/game/libs/Chrono/_impl/Shared/Warn.luau +33 -0
- package/examples/game/libs/Chrono/_impl/Shared/_CUSTOM_MODEL_REP/init.model.json +3 -0
- package/examples/game/libs/Chrono/_impl/init.luau +96 -0
- package/examples/game/libs/Chrono/init.luau +14 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announce.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/ban.luau +59 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/banServer.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kick.luau +19 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/kill.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/killServer.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawn.luau +15 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleport.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unban.luau +26 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/blink.luau +35 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetch.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/position.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/thru.luau +50 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptime.luau +6 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/uptimeServer.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Debug/version.luau +12 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/alias.luau +22 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/bind.luau +104 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/clear.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/echo.luau +17 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/edit.luau +75 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/exit.luau +11 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/history.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/hover.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/len.luau +16 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/math.luau +36 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/pick.luau +21 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/rand.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/replace.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/resolve.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/run.luau +20 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runLines.luau +34 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/runif.luau +95 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/unbind.luau +27 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/var.luau +29 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varServer.luau +37 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSet.luau +30 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/Utility/varSetServer.luau +29 -0
- package/examples/game/libs/Cmdr/BuiltInCommands/help.luau +96 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/BrickColor.luau +258 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Color3.luau +59 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Command.luau +23 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Duration.luau +111 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/JSON.luau +13 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/MathOperator.luau +43 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Player.luau +36 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/PlayerId.luau +66 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Primitives.luau +145 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/StoredKey.luau +33 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Team.luau +49 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Type.luau +23 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/URL.luau +18 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/UserInput.luau +32 -0
- package/examples/game/libs/Cmdr/BuiltInTypes/Vector.luau +58 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/Window.luau +713 -0
- package/examples/game/libs/Cmdr/CmdrClient/CmdrInterface/init.luau +18 -0
- package/examples/game/libs/Cmdr/CmdrClient/DefaultEventHandlers.luau +18 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Argument.luau +395 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/HasCharacter.luau +39 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/IsDataStoreAvailable.luau +36 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxArrayLength.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/MaxStringLength.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NonEmptyString.luau +10 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/BuiltInGuards/NotEquals.luau +8 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Command.luau +415 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Dispatcher.luau +407 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Registry.luau +717 -0
- package/examples/game/libs/Cmdr/CmdrClient/Shared/Util.luau +879 -0
- package/examples/game/libs/Cmdr/CmdrClient/init.luau +377 -0
- package/examples/game/libs/Cmdr/LICENSE +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announce.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/announceServer.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/ban.luau +59 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/banServer.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlace.luau +35 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/gotoPlaceServer.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kick.luau +19 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kickServer.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/kill.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/killServer.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawn.luau +15 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/respawnServer.luau +7 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleport.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/teleportServer.luau +26 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unban.luau +26 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Admin/unbanServer.luau +10 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/blink.luau +35 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetch.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/fetchServer.luau +7 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstance.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/getPlayerPlaceInstanceServer.luau +28 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/position.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/thru.luau +50 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptime.luau +6 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/uptimeServer.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Debug/version.luau +12 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/alias.luau +22 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/bind.luau +104 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/clear.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/convertTimestamp.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/echo.luau +17 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/edit.luau +75 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/exit.luau +11 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/history.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/hover.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayDecode.luau +25 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/jsonArrayEncode.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/len.luau +16 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/math.luau +36 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/pick.luau +21 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/rand.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/replace.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/resolve.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/run.luau +20 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runLines.luau +34 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/runif.luau +95 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/unbind.luau +27 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/var.luau +29 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varServer.luau +37 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSet.luau +30 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/Utility/varSetServer.luau +29 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInCommands/help.luau +96 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/BrickColor.luau +258 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Color3.luau +59 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Command.luau +23 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Duration.luau +111 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/JSON.luau +13 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/MathOperator.luau +43 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Player.luau +36 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/PlayerId.luau +66 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Primitives.luau +145 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/StoredKey.luau +33 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Team.luau +49 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Type.luau +23 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/URL.luau +18 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/UserInput.luau +32 -0
- package/examples/game/libs/Cmdr/_impl/BuiltInTypes/Vector.luau +58 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/AutoComplete.luau +240 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/CreateGui.luau +227 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/Window.luau +713 -0
- package/examples/game/libs/Cmdr/_impl/CmdrClient/CmdrInterface/init.luau +18 -0
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- package/templates/game/libs/TopbarPlus/_impl/Packages/Janitor.lua +322 -0
- package/templates/game/libs/TopbarPlus/_impl/Reference.lua +30 -0
- package/templates/game/libs/TopbarPlus/_impl/Types.lua +477 -0
- package/templates/game/libs/TopbarPlus/_impl/Utility.lua +462 -0
- package/templates/game/libs/TopbarPlus/_impl/VERSION.lua +51 -0
- package/templates/game/libs/TopbarPlus/_impl/init.lua +1249 -0
- package/templates/game/libs/TopbarPlus/init.lua +1249 -0
- package/templates/game/libs/TopbarPlus/init.luau +8 -0
- package/templates/game/libs/Twinkle/init.luau +157 -0
- package/templates/game/libs/VfxUtil/init.luau +164 -0
- package/templates/game/src/client/init.client.clpp +6 -0
- package/templates/game/src/server/leaderstats.server.clpp +29 -0
- package/templates/game/src/shared/config.clp +6 -0
- package/docs/README.md +0 -35
- package/docs/architecture.md +0 -92
- package/docs/cli.md +0 -91
- package/docs/comparison.md +0 -37
- package/docs/config.md +0 -31
- package/docs/cpp-advanced.md +0 -78
- package/docs/cpp-const.md +0 -52
- package/docs/cpp-organization.md +0 -63
- package/docs/cpp-safety.md +0 -62
- package/docs/cpp-types.md +0 -68
- package/docs/examples/_category_.json +0 -5
- package/docs/examples/combat.md +0 -239
- package/docs/examples/data-boot.md +0 -98
- package/docs/examples/hud.md +0 -96
- package/docs/examples/index.md +0 -45
- package/docs/examples/leaderstats.md +0 -69
- package/docs/examples/shop.md +0 -122
- package/docs/examples/sword.md +0 -108
- package/docs/getting-started.md +0 -179
- package/docs/intellisense.md +0 -48
- package/docs/intro.md +0 -37
- package/docs/libraries/_category_.json +0 -5
- package/docs/libraries/dataservice.md +0 -107
- package/docs/libraries/index.md +0 -23
- package/docs/libraries/janitor.md +0 -65
- package/docs/libraries/more.md +0 -81
- package/docs/libraries/net.md +0 -35
- package/docs/libraries/promise.md +0 -27
- package/docs/libraries/ui.md +0 -76
- package/docs/oop/_category_.json +0 -5
- package/docs/oop/file-tags.md +0 -48
- package/docs/oop/index.md +0 -35
- package/docs/oop/modules.md +0 -88
- package/docs/oop/services.md +0 -76
- package/docs/print-cout.md +0 -91
- package/docs/roblox-api.md +0 -29
- package/docs/syntax.md +0 -262
- package/examples/game/.clangd +0 -25
- package/examples/game/compile_flags.txt +0 -6
- package/examples/game/src/client/hud.client.cpp +0 -12
- package/examples/game/src/client/init.client.cpp +0 -6
- package/examples/game/src/server/combat.server.cpp +0 -23
- package/examples/game/src/server/leaderstats.server.cpp +0 -29
- package/examples/game/src/shared/config.cpp +0 -5
- package/examples/game/src/shared/config.h +0 -5
- package/include/cluaupp/libs/chrono.hpp +0 -26
- package/include/cluaupp/libs/cmdr.hpp +0 -16
- package/include/cluaupp/libs/ezvisual.hpp +0 -18
- package/include/cluaupp/libs/promise.hpp +0 -30
- package/include/cluaupp/libs/topbarplus.hpp +0 -29
- package/include/cluaupp/libs/twinkle.hpp +0 -15
- package/include/cluaupp/libs/vfx.hpp +0 -13
- package/include/cluaupp/libs.hpp +0 -25
- package/include/cluaupp/roblox.hpp +0 -47
- package/src/architecture.ts +0 -500
- package/src/ast.ts +0 -37
- package/src/emit.ts +0 -609
- package/src/emitter/luau-codegen.ts +0 -187
- package/src/emitter/translators.ts +0 -168
- package/src/headers.ts +0 -233
- package/src/layout.ts +0 -114
- package/src/lex.ts +0 -158
- package/src/parse.ts +0 -729
- package/src/parser/collector.ts +0 -148
- package/src/parser/index.ts +0 -27
- package/src/tree-sitter-cpp.d.ts +0 -4
- package/src/understand.ts +0 -322
- package/templates/game/src/client/init.client.cpp +0 -6
- package/templates/game/src/server/leaderstats.server.cpp +0 -29
- package/templates/game/src/shared/config.cpp +0 -5
- package/templates/game/src/shared/config.h +0 -5
- /package/{include/cluaupp/generated/enums.hpp → examples/game/include/clpp/generated/enums.clh} +0 -0
- /package/{include/cluaupp/libs/math.hpp → examples/game/include/clpp/libs/math.clh} +0 -0
package/CHANGELOG.md
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# Changelog
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##
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## 1.3.0
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Align with CL++ **0.3.2**.
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- Require `clpp` 0.3.2 (`CLPP` / `CLPP_PATH`, then PATH, then `%LOCALAPPDATA%\Programs\CLPP`).
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- Instances are class names: `Player player`, never `Player*`. Default listen is `~>Connect`; fire with `.Fire`.
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- `@this` / `@field` only inside `Class::Method`. `void init()` holds a local Janitor.
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- Compile failures surface `diagnostics[]` (1-based). `watch` compiles with async `spawn`.
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- Templates, examples, headers, and handbook match the 0.3.2 operator table.
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- Docs site is Starlight (Astro) in `docs/`, with the official CL++ TextMate grammar for `clpp` fences.
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## 1.2.1
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Align with CL++ **0.3.0** accessors.
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- `.` is properties, table keys, **and** instance methods (`player.Name`, `DataService.Server`, `player.FindFirstChild("x")`).
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- `:` is **not** a table/property accessor. It is types (`age: int`) and protected calls (`player:Kick()` → `pcall`).
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- `::` stays for statics and manual Connect (`task::wait`, `Color3::fromRGB`, `players.PlayerAdded::Connect`).
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- Pick the newest `clpp` on PATH. Refuse compilers older than **0.3.0**.
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- Language diagnostics stay with `clpp install` (no keystroke recompile from Cluaupp).
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- Range-for is `for (T x in list)`.
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## 1.2.0
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Properties use `.`. Manual Connect uses `::`: `players.PlayerAdded::Connect(fn)`. Instance methods also use `.` (`player.FindFirstChild`). Do not use `:` for tables.
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## 1.1.0
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CL++ 0.3.0: anonymous callbacks are `func (params) { }`. `func [](…)` and C++ capture lists are rejected by `clpp`.
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- Examples, README, migration table, and docs use `func (…)` / `func ()`.
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- Requires CL++ **0.3.0** on PATH (`clpp install` for the error lens).
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## 1.0.0
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Breaking: Cluaupp no longer transpiles a C++ subset. Games are **CL++** (`.clpp` / `.clp` / `.clh`). The CLI orchestrates the [`clpp`](https://github.com/KartzRbx/CLPP) binary (`clpp api compile`), post-processes Luau (`ClppLibs` → `ReplicatedStorage.CluauppLibs`), and writes `out/` for Rojo.
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- Requires `clpp` on PATH (`CLPP_PATH` override). Language, IntelliSense, and codegen live in CL++ (`clpp install`).
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- `cluaupp language` prints `clpp api manifest`.
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- Templates and `examples/game` use CL++ syntax (`guard`, `match`, `signal`, `.:`, `::`, Fusion).
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- Docs site and README are CL++ × Luau (no clangd / `.cpp` toolchain).
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- Tree-sitter C++ frontend removed. ForeverHD `"architecture": true` folder split is not implemented on this path.
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- See [migration](docs/migration.md) and [CL++ docs](https://kartzrbx.github.io/CLPP/).
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## 0.2.3
|
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48
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@@ -9,81 +51,3 @@
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51
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- `string_concat(...)` joins to Luau `..` (alongside string `+`).
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- Cursor is not a licensed host for Microsoft `ms-vscode.cpptools`. Cluaupp no longer writes `C_Cpp.*` settings or `c_cpp_properties.json`; `watch` strips leftover keys and marks cpptools as unwanted. C++ completion stays clangd.
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- Docs site is a C++-class handbook (syntax through lambdas and Luau `--!strict`). Per-class and per-enum dump pages are gone; engine members stay on create.roblox.com.
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## 0.2.2
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-
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- Header modules with a sibling `.cpp` now re-export those functions (`startingCoins` from `config.cpp` lands on `config.luau` via `configImpl`). The impl no longer `require`s its own header (`ReplicatedStorage.config`).
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## 0.2.1
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- Pin `tree-sitter` 0.21.1 and `tree-sitter-c` 0.23.2 so `npm i -g cluaupp` no longer pulls `tree-sitter-c@0.23.6` (peerOptional `tree-sitter@^0.22.1`).
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## 0.2.0
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- CLI rewritten as a TypeScript collector-emitter pipeline: Tree-sitter collection, Rojo-mapped `require`s, ordered Luau blocks (Services → Requires → Types → Constants → Code), then optional StyLua / `luau-analyze`. Commands `init`, `build`, `watch`, `lsp`, and `intellisense` stay. `cluaupp build -i file.cpp -o out.luau --rojo default.project.json` is the single-file path.
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- C++ IntelliSense is **clangd** only. The old tokenizer/`completeAt` engine is gone. Tree-sitter is the compiler frontend. `cluaupp lsp` publishes subset parse errors only.
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- `SystemUnderstander` scans identifiers, scores Roblox intents, and stamps Controller / Manager / utility plus `GetService` injections. Filename tags still decide Script vs LocalScript vs ModuleScript.
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- Sample game C++ lives in `examples/game/` (`src/server`, `src/client`, `src/shared`). Compiler `src/` is TypeScript only.
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- CLI security: StyLua / luau-analyze via `spawn` without a shell; emitted paths cannot leave the project; `.env*` stays out of git and the npm pack.
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- Docs / GitHub Pages: clangd, SystemUnderstander, one-file-out emit, `examples/game`. Rojo **7.7.0**.
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- Tests cover `out/` tree, types, modules, path safety, and understander roles.
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## 0.1.5
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- Default emit is one tagged `.cpp` → one `.server.luau` / `.client.luau`. `"architecture": true` keeps the old ForeverHD service folders.
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- `--!strict` is opt-in: `#pragma strict`, `#pragma nstrict`, or `"strict": true` in config (default `false`).
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- `.h` / `.hpp` emit type ModuleScripts (`export type` + typed table). A sibling `.cpp` becomes `*Impl.luau`; the header binds those functions.
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- Shared `#include` modules `require` game-rooted paths (`ReplicatedStorage.Cluaupp...` / `ServerScriptService.Cluaupp...`).
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## 0.1.4
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40
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- Quoted `#include "Header.h"` of project files becomes `const Header = require(...)`. Header-only structs emit a constructor (`TemplateData()`); const headers bind `PLAYER_DATA_VERSION` from the module. Boot scripts require services (`LeaderstatsServer:init()`).
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- Keep `const` for injected `require` / `GetService` and `const function` for C++ functions (not `local`).
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- `init.meta.json` stays pure JSON. Library `require` injection no longer prepends Luau onto Rojo meta files (which made `rojo serve` fail with a JSONC parse error).
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- Server services emit `init.server.luau` + `init.meta.json` with **only** `RunContext.Server`. Rojo forbids `className` when an `init.*` script exists (the folder is already a Script, not a Folder). `init.luau` is pruned so the instance is not a ModuleScript.
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## 0.1.3
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-
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- Architecture: generated services keep a fixed declaration order (requires, types, constants, variables, functions, cleanup, return) without section banners. Domain `Stop` runs `janitor:Cleanup()`.
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- IntelliSense: `cluaupp init` / `cluaupp intellisense` install Microsoft `ms-vscode.cpptools` (VSIX on Cursor, where the marketplace omits it), write `.vscode/c_cpp_properties.json` (LLVM clang++, C++20, `include/` + `src/`, `compile_commands.json`), and disable clangd so the two engines do not fight. `build`/`watch` only refresh `compile_commands.json`.
|
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49
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- `Class::method` on game types becomes `Class:method()` (`self`). Datatype/library statics stay dotted (`CFrame.lookAt`, `Color3.fromRGB`, `FormatNumber.Abbreviate`).
|
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- `switch` / `case` / `default` / `break` compile to a one-shot `repeat` with `if` / `elseif` / `else`. The discriminant is evaluated once; stacked `case` labels share a body; `break` leaves the switch even from inside an `if`.
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- Janitor typed border re-exports `_impl` (`export type Janitor = Impl.Janitor; return Impl`). It no longer invents `Has` or requires Promise for a parallel type that did not match howmanysmall.
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- Emit: injected `require` / `GetService` are `const`. C++ functions emit as `const function` instead of `local function`.
|
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- `.server.cpp` emits `init.luau` + `init.meta.json` with `RunContext.Server`. `init.server.luau` is Legacy and is pruned.
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- `cout << ... << endl` emits `print(...)`. `cerr <<` emits `warn`. `cout::print` / `cout::warn` / `cout::error` / `cout::ping` map to the Roblox globals.
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- Docs: [print and cout](docs/print-cout.md); [Libraries](docs/libraries/index.md) how-tos (DataService Init, Janitor, Promise, Net); [OOP structure](docs/oop/index.md) (file tags, services, modules); [Examples](docs/examples/index.md) (leaderstats, combat validation, shop, HUD, sword). GitHub Pages Learn tabs: OOP, Libraries, print/cout, Examples — generated into `site/` (`guide/oop.html`, `guide/examples.html`).
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## 0.1.2
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- Watch does not write `out/` while any file fails to compile (Studio keeps the last good scripts).
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- Watch/build skip rewriting Luau whose contents did not change (a space in C++ no longer floods Rojo).
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- Watch never copies `libs/` or headers. Changing a constant no longer makes Rojo 7 crash on `libs/ArrayIndexer`.
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- `libs/` on `cluaupp build` is fill-only: missing files are restored, existing files are never overwritten or deleted.
|
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- Filename tags: `.server.cpp` → Script (`init.server.luau`), `.client.cpp` → LocalScript (`init.client.luau`), `.plugin.cpp` → Plugin, `.legacy` / `.legacy.client` / `.legacy.server` → Legacy. Bare `init.luau` is not used for `.server` (Rojo would make a ModuleScript).
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- Dropped `$optional` from `default.project.json` (Rojo 7.7 failed to deserialize it).
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## 0.1.1
|
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67
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-
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68
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- DataService: `DataServiceOptions<T>.Template` is the required player-data table (`T` matches the save struct). Also documents `Exclude`.
|
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- Compiler: C++ designated initializers (`Type { .Field = value }`) emit Luau tables, so `DataService.Server:Init({ Template = ... })` type-checks and compiles.
|
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- Watch/build: delete orphaned `out/` files when a source is removed. Never wipe `out/` or `libs/` as a whole — Rojo 7 crashes if `libs/ArrayIndexer` disappears mid-serve. Vendor files are only created if missing; existing `libs/` is never overwritten on watch/build. Watch skips writing `out/` when compile fails, and skips rewriting Luau whose contents did not change.
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## 0.1.0
|
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74
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- Product name: **Cluaupp** (C++ × Luau)
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- First public release
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- CLI: `init`, `build`, `watch`, `--version`
|
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- Transpile C++ subset → Luau `--!strict`
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- `local` and `const x = ...`
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- Full Roblox API from the official dump (925 classes, 636 enums)
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- Datatypes: Vector3, Vector2, CFrame, UDim, UDim2, Color3, BrickColor, Rect, Ray, …
|
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81
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- `Enum::Material::Plastic` → `Enum.Material.Plastic`
|
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82
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- GitHub Pages site for every class, method, and event
|
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83
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- Game template + IntelliSense header (`roblox.hpp`, `compile_flags.txt`, clangd)
|
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84
|
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- IntelliSense headers are valid C++: `LuaArray` for `GetPlayers`, templated `Connect`, optional dump defaults (`FindFirstChild`), no recursive `Vector3.Unit` field
|
|
85
|
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- Libraries: full GitHub systems in CluauppLibs (Janitor, Promise, Fusion, Iris, Cmdr, TopbarPlus, Chrono, DataServiceV2, EzVisualz, StateMachine, Spring, Display, Module3D, FormatNumber) plus Cluaupp originals (Net, MathUtils, Twinkle, StickyBillboard, VfxUtil)
|
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86
|
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- Wally is optional; `node scripts/vendor-libs.js` re-copies from `vendor/` clones
|
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|
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- Moonwave docs (C++ types, const, safety, organization)
|
|
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- Service architecture: filename tags (`.server` / `.client` / `.legacy.*` / module) plus AST intent scoring (combat, cache, players, …) — not leaderstats-only
|
|
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|
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- Type functions ArrayIndexer (`Table`) and Occlude (`Keys`) in CluauppLibs
|
package/README.md
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|
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# Cluaupp
|
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2
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3
3
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<p align="center">
|
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-
<img src="
|
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<img src="docs/public/assets/logo.png" alt="Cluaupp" width="160">
|
|
5
5
|
</p>
|
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6
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7
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-
**
|
|
7
|
+
**CL++ games on Roblox.** You write [CL++](https://kartzrbx.github.io/CLPP/). Cluaupp runs `clpp`, wires Rojo, and copies CluauppLibs.
|
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8
|
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9
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-
[
|
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9
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[CL++ language](https://kartzrbx.github.io/CLPP/) · [Docs](https://kartzrbx.github.io/Cluaupp/)
|
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|
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11
11
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[](https://www.npmjs.com/package/cluaupp)
|
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12
12
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[](https://nodejs.org)
|
|
13
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-
[](LICENSE)
|
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14
14
|
|
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15
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-
|
|
15
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+
Cluaupp is the **toolchain**, not the language compiler. [KartzRbx/CLPP](https://github.com/KartzRbx/CLPP) owns syntax, IntelliSense (`clpp setup`), and Luau codegen. This CLI finds `.clpp` / `.clp` / `.clh`, runs `clpp api compile`, rewrites `ClppLibs` → `ReplicatedStorage.CluauppLibs`, and writes `out/` for Rojo.
|
|
16
16
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|
|
17
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-
|
|
17
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+
```clpp
|
|
18
|
+
#include <clpp/roblox.clh>
|
|
18
19
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|
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-
|
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21
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-
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-
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20
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+
struct HelloServer {
|
|
21
|
+
void Greet(Player player);
|
|
22
|
+
};
|
|
23
|
+
|
|
24
|
+
void HelloServer::Greet(Player player) {
|
|
25
|
+
post("Player name: " .: player.Name);
|
|
23
26
|
}
|
|
24
|
-
players->PlayerAdded.Connect(CreateLeaderstats);
|
|
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29
|
-
frame->Size = UDim2::fromScale(1, 1);
|
|
30
|
-
```
|
|
28
|
+
void init() {
|
|
29
|
+
HelloServer hello;
|
|
30
|
+
Players players = GetService<Players>();
|
|
31
31
|
|
|
32
|
-
|
|
32
|
+
for (Player player in players.GetPlayers()) {
|
|
33
|
+
hello.Greet(player);
|
|
34
|
+
}
|
|
33
35
|
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
CreateLeaderstats(player)
|
|
39
|
-
end
|
|
40
|
-
players.PlayerAdded:Connect(CreateLeaderstats)
|
|
36
|
+
players.PlayerAdded~>Connect(func (Player playerEntered) {
|
|
37
|
+
hello.Greet(playerEntered);
|
|
38
|
+
});
|
|
39
|
+
}
|
|
41
40
|
```
|
|
42
41
|
|
|
43
42
|
## Install
|
|
44
43
|
|
|
45
|
-
Node.js
|
|
44
|
+
1. [Node.js](https://nodejs.org/) 18+
|
|
45
|
+
2. [Rojo](https://rojo.space/) **7.7.0**
|
|
46
|
+
3. **`clpp` 0.3.2** on PATH from [CL++](https://github.com/KartzRbx/CLPP/releases/tag/v0.3.2) (`clpp-setup.exe` or `clpp setup`). Do not leave a cargo `clpp 0.1.0` first on PATH.
|
|
46
47
|
|
|
47
48
|
```bash
|
|
48
49
|
npm install -g cluaupp
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
Or run without a global install:
|
|
52
|
-
|
|
53
|
-
```bash
|
|
50
|
+
clpp setup
|
|
54
51
|
npx cluaupp init my-game
|
|
55
|
-
```
|
|
56
|
-
|
|
57
|
-
## Quick start
|
|
58
|
-
|
|
59
|
-
```bash
|
|
60
|
-
cluaupp init my-game
|
|
61
52
|
cd my-game
|
|
62
53
|
rokit install
|
|
63
54
|
cluaupp build
|
|
64
55
|
rojo serve
|
|
65
56
|
```
|
|
66
57
|
|
|
67
|
-
|
|
58
|
+
| Source | Output | Rojo |
|
|
59
|
+
| --- | --- | --- |
|
|
60
|
+
| `*.server.clpp` | `*.server.luau` | Script |
|
|
61
|
+
| `*.client.clpp` | `*.client.luau` | LocalScript |
|
|
62
|
+
| `*.clp` / untagged `.clpp` | `*.luau` | ModuleScript |
|
|
63
|
+
| `*.clh` | `*.luau` | ModuleScript |
|
|
68
64
|
|
|
69
|
-
|
|
65
|
+
## CLI
|
|
70
66
|
|
|
71
|
-
```
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
67
|
+
```bash
|
|
68
|
+
cluaupp init [folder]
|
|
69
|
+
cluaupp build [folder]
|
|
70
|
+
cluaupp watch [folder]
|
|
71
|
+
cluaupp language # clpp api manifest
|
|
72
|
+
cluaupp intellisense # files.associations + clpp setup
|
|
75
73
|
```
|
|
76
74
|
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
| --- | --- |
|
|
85
|
-
| [Getting started](docs/getting-started.md) | Install, first project, Rojo, IntelliSense |
|
|
86
|
-
| [**Docs + API (GitHub Pages)**](https://kartzrbx.github.io/Cluaupp/) | Site, Learn tab, every class / datatype / enum |
|
|
87
|
-
| [Learn](https://kartzrbx.github.io/Cluaupp/learn/) | C++ subset, Luau output, safety, architecture |
|
|
88
|
-
| [CLI](docs/cli.md) | `init`, `build`, `watch`, flags |
|
|
89
|
-
| [Syntax](docs/syntax.md) | C++ subset → Luau (`local`, `const`, types) |
|
|
90
|
-
| [print and cout](docs/print-cout.md) | `cout <<`, `cout::warn`, `endl` |
|
|
91
|
-
| [Roblox API](docs/roblox-api.md) | Vector3, CFrame, UDim2, GetService, Instance.new |
|
|
92
|
-
| [Architecture](docs/architecture.md) | One file in, one file out; opt-in ForeverHD folders |
|
|
93
|
-
| [OOP structure](docs/oop/index.md) | File tags, services, modules, structs |
|
|
94
|
-
| [Libraries](docs/libraries/index.md) | DataService Init, Janitor, Promise, Net |
|
|
95
|
-
| [Examples](docs/examples/index.md) | Leaderstats, combat validation, shop, HUD, sword |
|
|
96
|
-
| [C++ types](docs/cpp-types.md) | Typing, `const`, safety, organization |
|
|
97
|
-
| [Comparison](docs/comparison.md) | vs roblox-ts and WASM toolchains |
|
|
98
|
-
| [Contributing](CONTRIBUTING.md) | Tests, layout, how to ship |
|
|
99
|
-
|
|
100
|
-
## Programmatic API
|
|
101
|
-
|
|
102
|
-
```js
|
|
103
|
-
const { compileSource, compileService } = require("cluaupp");
|
|
104
|
-
|
|
105
|
-
const luau = compileSource(
|
|
106
|
-
`void init() { print("ok"); }`,
|
|
107
|
-
"init.cpp",
|
|
108
|
-
{ strict: true },
|
|
109
|
-
);
|
|
110
|
-
|
|
111
|
-
const service = compileService(
|
|
112
|
-
cppSource,
|
|
113
|
-
"server/leaderstats.server.cpp",
|
|
114
|
-
{ relativeName: "server/leaderstats.server.cpp" },
|
|
115
|
-
);
|
|
116
|
-
// service.files → LeaderStats/Main.luau, PlayersManager, CacheController, Types
|
|
117
|
-
```
|
|
75
|
+
`clpp` missing? Set `CLPP` / `CLPP_PATH` or install [CL++ 0.3.2](https://github.com/KartzRbx/CLPP/releases/tag/v0.3.2).
|
|
76
|
+
|
|
77
|
+
## Language
|
|
78
|
+
|
|
79
|
+
Course and reference: **[kartzrbx.github.io/CLPP](https://kartzrbx.github.io/CLPP/)**. Write `Player player` (never `Player*`). Default listen is `~>Connect`. Fire with `.Fire`. `@this` only inside `Class::Method`.
|
|
80
|
+
|
|
81
|
+
Exclusive CL++ (`guard`, `match`, `signal`, `observable`, `.:`, `::`, Fusion) is compiled by `clpp`. Samples: [`examples/game`](examples/game). Old C++ games: [migration](docs/src/content/docs/migration.md). Toolchain docs (Starlight): `npm run site:dev`.
|
|
118
82
|
|
|
119
83
|
## License
|
|
120
84
|
|
|
@@ -28,7 +28,7 @@ function loadEngine(context) {
|
|
|
28
28
|
}
|
|
29
29
|
}
|
|
30
30
|
}
|
|
31
|
-
throw new Error("Cluaupp
|
|
31
|
+
throw new Error("Cluaupp editor helper not found. Run `cluaupp intellisense` then `clpp install`.");
|
|
32
32
|
}
|
|
33
33
|
|
|
34
34
|
function activate(context) {
|
|
@@ -43,44 +43,21 @@ function activate(context) {
|
|
|
43
43
|
const diagnostics = vscode.languages.createDiagnosticCollection("cluaupp");
|
|
44
44
|
context.subscriptions.push(diagnostics);
|
|
45
45
|
|
|
46
|
-
const
|
|
47
|
-
|
|
48
|
-
file: document.uri.fsPath,
|
|
49
|
-
filePath: document.uri.fsPath,
|
|
50
|
-
includeDirs: [
|
|
51
|
-
path.dirname(document.uri.fsPath),
|
|
52
|
-
path.join(loaded.workspaceFolder || "", "src"),
|
|
53
|
-
path.join(loaded.workspaceFolder || "", "include"),
|
|
54
|
-
],
|
|
55
|
-
});
|
|
56
|
-
|
|
57
|
-
const refreshDiagnostics = (document) => {
|
|
58
|
-
if (!document || document.languageId !== "cpp") {
|
|
59
|
-
return;
|
|
60
|
-
}
|
|
61
|
-
if (typeof loaded.engine.diagnosticsFor !== "function") {
|
|
46
|
+
const clearCluaupp = (document) => {
|
|
47
|
+
if (!document || document.languageId !== "clpp") {
|
|
62
48
|
return;
|
|
63
49
|
}
|
|
64
|
-
|
|
65
|
-
diagnostics.set(
|
|
66
|
-
document.uri,
|
|
67
|
-
items.map((item) => {
|
|
68
|
-
const line = Math.max(0, (item.line || 1) - 1);
|
|
69
|
-
const col = Math.max(0, (item.col || 1) - 1);
|
|
70
|
-
const range = new vscode.Range(line, col, line, col + 1);
|
|
71
|
-
return new vscode.Diagnostic(range, item.message, vscode.DiagnosticSeverity.Error);
|
|
72
|
-
}),
|
|
73
|
-
);
|
|
50
|
+
diagnostics.set(document.uri, []);
|
|
74
51
|
};
|
|
75
52
|
|
|
76
53
|
context.subscriptions.push(
|
|
77
|
-
vscode.workspace.
|
|
78
|
-
vscode.workspace.onDidOpenTextDocument(refreshDiagnostics),
|
|
54
|
+
vscode.workspace.onDidOpenTextDocument(clearCluaupp),
|
|
79
55
|
vscode.commands.registerCommand("cluaupp.restartIntelliSense", () => {
|
|
80
56
|
try {
|
|
81
57
|
delete require.cache[require.resolve(loaded.enginePath)];
|
|
82
58
|
loaded = loadEngine(context);
|
|
83
|
-
|
|
59
|
+
diagnostics.clear();
|
|
60
|
+
vscode.window.showInformationMessage("Cluaupp helper reloaded. Language diagnostics come from clpp install.");
|
|
84
61
|
} catch (err) {
|
|
85
62
|
vscode.window.showErrorMessage(String(err.message || err));
|
|
86
63
|
}
|
|
@@ -88,7 +65,7 @@ function activate(context) {
|
|
|
88
65
|
);
|
|
89
66
|
|
|
90
67
|
for (const document of vscode.workspace.textDocuments) {
|
|
91
|
-
|
|
68
|
+
clearCluaupp(document);
|
|
92
69
|
}
|
|
93
70
|
}
|
|
94
71
|
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "cluaupp-diagnostics",
|
|
3
3
|
"displayName": "Cluaupp",
|
|
4
|
-
"description": "Cluaupp
|
|
5
|
-
"version": "
|
|
4
|
+
"description": "Cluaupp project diagnostics. Language highlighting and IntelliSense come from clpp install (CL++).",
|
|
5
|
+
"version": "1.3.0",
|
|
6
6
|
"publisher": "kartzdev",
|
|
7
7
|
"engines": {
|
|
8
8
|
"vscode": "^1.74.0"
|
|
@@ -11,14 +11,14 @@
|
|
|
11
11
|
"Linters"
|
|
12
12
|
],
|
|
13
13
|
"activationEvents": [
|
|
14
|
-
"onLanguage:
|
|
14
|
+
"onLanguage:clpp"
|
|
15
15
|
],
|
|
16
16
|
"main": "./extension.js",
|
|
17
17
|
"contributes": {
|
|
18
18
|
"commands": [
|
|
19
19
|
{
|
|
20
20
|
"command": "cluaupp.restartIntelliSense",
|
|
21
|
-
"title": "Cluaupp: Reload
|
|
21
|
+
"title": "Cluaupp: Reload editor helper"
|
|
22
22
|
}
|
|
23
23
|
]
|
|
24
24
|
}
|
package/examples/README.md
CHANGED
|
@@ -1,18 +1,16 @@
|
|
|
1
1
|
# Sample game
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
CL++ sources for a Cluaupp project — **not** the compiler. Language samples: [CL++ examples](https://github.com/KartzRbx/CLPP/tree/main/examples).
|
|
4
4
|
|
|
5
5
|
| Folder | Rojo | Tag |
|
|
6
6
|
| --- | --- | --- |
|
|
7
|
-
| `src/server/*.server.
|
|
8
|
-
| `src/client/*.client.
|
|
9
|
-
| `src/shared
|
|
10
|
-
|
|
11
|
-
`src/` of **this repo** is the TypeScript CLI ([roblox-ts](https://github.com/roblox-ts/roblox-ts) does the same). The sample scripts live here so they never mix with `understand.ts`.
|
|
7
|
+
| `src/server/*.server.clpp` | Script | server |
|
|
8
|
+
| `src/client/*.client.clpp` | LocalScript | client |
|
|
9
|
+
| `src/shared/*.clp` / `*.clh` | ModuleScript | none |
|
|
12
10
|
|
|
13
11
|
```bash
|
|
14
12
|
cd examples/game
|
|
15
13
|
npx cluaupp build .
|
|
16
14
|
```
|
|
17
15
|
|
|
18
|
-
`cluaupp init` copies `templates/game
|
|
16
|
+
`cluaupp init` copies `templates/game`. This folder adds combat (`guard` / `match` / `signal` / `observable` / `spawn`), a Fusion HUD, `features.clp`, and `PlayerData.clh`.
|
|
@@ -1,18 +1,10 @@
|
|
|
1
1
|
{
|
|
2
|
-
"clangd.enable": true,
|
|
3
|
-
"clangd.arguments": [
|
|
4
|
-
"--compile-commands-dir=${workspaceFolder}",
|
|
5
|
-
"--header-insertion=never",
|
|
6
|
-
"--query-driver=**/clang++*,**/clang++.exe,**/g++*,**/g++.exe"
|
|
7
|
-
],
|
|
8
2
|
"files.associations": {
|
|
9
|
-
"*.
|
|
10
|
-
"*.
|
|
11
|
-
"*.
|
|
12
|
-
"*.
|
|
13
|
-
"*.
|
|
14
|
-
"*.
|
|
15
|
-
"*.legacy.server.cpp": "cpp",
|
|
16
|
-
"*.legacy.client.cpp": "cpp"
|
|
3
|
+
"*.clpp": "clpp",
|
|
4
|
+
"*.clp": "clpp",
|
|
5
|
+
"*.clh": "clpp",
|
|
6
|
+
"*.server.clpp": "clpp",
|
|
7
|
+
"*.client.clpp": "clpp",
|
|
8
|
+
"*.plugin.clpp": "clpp"
|
|
17
9
|
}
|
|
18
10
|
}
|