@zylem/game-lib 0.4.1 → 0.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (362) hide show
  1. package/README.md +23 -41
  2. package/dist/actions.d.ts +25 -0
  3. package/dist/actions.js +287 -8
  4. package/dist/actions.js.map +1 -0
  5. package/dist/behaviors.d.ts +108 -0
  6. package/dist/behaviors.js +396 -6
  7. package/dist/behaviors.js.map +1 -0
  8. package/dist/{lib/camera/zylem-camera.d.ts → camera-Dk-fOVZE.d.ts} +55 -8
  9. package/dist/camera.d.ts +5 -0
  10. package/dist/camera.js +504 -4
  11. package/dist/camera.js.map +1 -0
  12. package/dist/core-C2mjetAd.d.ts +431 -0
  13. package/dist/core.d.ts +9 -0
  14. package/dist/core.js +4780 -9
  15. package/dist/core.js.map +1 -0
  16. package/dist/entities.d.ts +269 -0
  17. package/dist/entities.js +2161 -17
  18. package/dist/entities.js.map +1 -0
  19. package/dist/entity-bQElAdpo.d.ts +347 -0
  20. package/dist/entity-spawner-DNnLYnZq.d.ts +11 -0
  21. package/dist/main.d.ts +135 -0
  22. package/dist/main.js +6599 -56
  23. package/dist/main.js.map +1 -0
  24. package/dist/moveable-B_vyA6cw.d.ts +67 -0
  25. package/dist/stage-CrmY7V0i.d.ts +287 -0
  26. package/dist/stage.d.ts +26 -0
  27. package/dist/stage.js +2229 -15
  28. package/dist/stage.js.map +1 -0
  29. package/dist/transformable-CUhvyuYO.d.ts +67 -0
  30. package/package.json +12 -42
  31. package/LICENSE +0 -21
  32. package/dist/.vite/manifest.json +0 -676
  33. package/dist/api/actions.d.ts +0 -5
  34. package/dist/api/actions.d.ts.map +0 -1
  35. package/dist/api/behaviors.d.ts +0 -4
  36. package/dist/api/behaviors.d.ts.map +0 -1
  37. package/dist/api/camera.d.ts +0 -4
  38. package/dist/api/camera.d.ts.map +0 -1
  39. package/dist/api/core.d.ts +0 -6
  40. package/dist/api/core.d.ts.map +0 -1
  41. package/dist/api/entities.d.ts +0 -9
  42. package/dist/api/entities.d.ts.map +0 -1
  43. package/dist/api/main.d.ts +0 -32
  44. package/dist/api/main.d.ts.map +0 -1
  45. package/dist/api/stage.d.ts +0 -6
  46. package/dist/api/stage.d.ts.map +0 -1
  47. package/dist/assets/zylem-logo.png +0 -0
  48. package/dist/lib/actions/behaviors/actions.d.ts +0 -11
  49. package/dist/lib/actions/behaviors/actions.d.ts.map +0 -1
  50. package/dist/lib/actions/behaviors/actions.js +0 -35
  51. package/dist/lib/actions/behaviors/behavior.d.ts +0 -6
  52. package/dist/lib/actions/behaviors/behavior.d.ts.map +0 -1
  53. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +0 -37
  54. package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
  55. package/dist/lib/actions/behaviors/boundaries/boundary.js +0 -40
  56. package/dist/lib/actions/behaviors/character-controller.d.ts +0 -6
  57. package/dist/lib/actions/behaviors/character-controller.d.ts.map +0 -1
  58. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +0 -6
  59. package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
  60. package/dist/lib/actions/behaviors/debug/debug-update.d.ts +0 -5
  61. package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
  62. package/dist/lib/actions/behaviors/debug/debug.d.ts +0 -10
  63. package/dist/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
  64. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -24
  65. package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
  66. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -11
  67. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
  68. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +0 -100
  69. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -12
  70. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
  71. package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +0 -37
  72. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +0 -44
  73. package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
  74. package/dist/lib/actions/behaviors/ricochet/ricochet.js +0 -6
  75. package/dist/lib/actions/behaviors/zylem-behavior.d.ts +0 -2
  76. package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
  77. package/dist/lib/actions/capabilities/moveable.d.ts +0 -125
  78. package/dist/lib/actions/capabilities/moveable.d.ts.map +0 -1
  79. package/dist/lib/actions/capabilities/moveable.js +0 -108
  80. package/dist/lib/actions/capabilities/rotatable.d.ts +0 -111
  81. package/dist/lib/actions/capabilities/rotatable.d.ts.map +0 -1
  82. package/dist/lib/actions/capabilities/rotatable.js +0 -82
  83. package/dist/lib/actions/capabilities/transformable.d.ts +0 -7
  84. package/dist/lib/actions/capabilities/transformable.d.ts.map +0 -1
  85. package/dist/lib/actions/capabilities/transformable.js +0 -9
  86. package/dist/lib/actions/global-change.d.ts +0 -23
  87. package/dist/lib/actions/global-change.d.ts.map +0 -1
  88. package/dist/lib/actions/global-change.js +0 -40
  89. package/dist/lib/camera/camera.d.ts +0 -16
  90. package/dist/lib/camera/camera.d.ts.map +0 -1
  91. package/dist/lib/camera/camera.js +0 -19
  92. package/dist/lib/camera/fixed-2d.d.ts +0 -32
  93. package/dist/lib/camera/fixed-2d.d.ts.map +0 -1
  94. package/dist/lib/camera/fixed-2d.js +0 -30
  95. package/dist/lib/camera/perspective.d.ts +0 -9
  96. package/dist/lib/camera/perspective.d.ts.map +0 -1
  97. package/dist/lib/camera/perspective.js +0 -10
  98. package/dist/lib/camera/third-person.d.ts +0 -32
  99. package/dist/lib/camera/third-person.d.ts.map +0 -1
  100. package/dist/lib/camera/third-person.js +0 -42
  101. package/dist/lib/camera/zylem-camera.d.ts.map +0 -1
  102. package/dist/lib/camera/zylem-camera.js +0 -208
  103. package/dist/lib/collision/collision-builder.d.ts +0 -17
  104. package/dist/lib/collision/collision-builder.d.ts.map +0 -1
  105. package/dist/lib/collision/collision-builder.js +0 -46
  106. package/dist/lib/collision/collision-delegate.d.ts +0 -6
  107. package/dist/lib/collision/collision-delegate.d.ts.map +0 -1
  108. package/dist/lib/collision/collision-delegate.js +0 -6
  109. package/dist/lib/collision/collision-group.d.ts +0 -11
  110. package/dist/lib/collision/collision-group.d.ts.map +0 -1
  111. package/dist/lib/collision/collision-mask.d.ts +0 -18
  112. package/dist/lib/collision/collision-mask.d.ts.map +0 -1
  113. package/dist/lib/collision/collision.d.ts +0 -19
  114. package/dist/lib/collision/collision.d.ts.map +0 -1
  115. package/dist/lib/collision/utils.d.ts +0 -15
  116. package/dist/lib/collision/utils.d.ts.map +0 -1
  117. package/dist/lib/collision/utils.js +0 -24
  118. package/dist/lib/collision/world.d.ts +0 -23
  119. package/dist/lib/collision/world.d.ts.map +0 -1
  120. package/dist/lib/collision/world.js +0 -77
  121. package/dist/lib/core/asset-manager.d.ts +0 -2
  122. package/dist/lib/core/asset-manager.d.ts.map +0 -1
  123. package/dist/lib/core/base-node-life-cycle.d.ts +0 -68
  124. package/dist/lib/core/base-node-life-cycle.d.ts.map +0 -1
  125. package/dist/lib/core/base-node.d.ts +0 -37
  126. package/dist/lib/core/base-node.d.ts.map +0 -1
  127. package/dist/lib/core/base-node.js +0 -62
  128. package/dist/lib/core/entity-asset-loader.d.ts +0 -16
  129. package/dist/lib/core/entity-asset-loader.d.ts.map +0 -1
  130. package/dist/lib/core/entity-asset-loader.js +0 -54
  131. package/dist/lib/core/errors.d.ts +0 -5
  132. package/dist/lib/core/errors.d.ts.map +0 -1
  133. package/dist/lib/core/flags.d.ts +0 -3
  134. package/dist/lib/core/flags.d.ts.map +0 -1
  135. package/dist/lib/core/index.d.ts +0 -5
  136. package/dist/lib/core/index.d.ts.map +0 -1
  137. package/dist/lib/core/lazy-loader.d.ts +0 -80
  138. package/dist/lib/core/lazy-loader.d.ts.map +0 -1
  139. package/dist/lib/core/lifecycle-base.d.ts +0 -17
  140. package/dist/lib/core/lifecycle-base.d.ts.map +0 -1
  141. package/dist/lib/core/lifecycle-base.js +0 -20
  142. package/dist/lib/core/preset-shader.d.ts +0 -8
  143. package/dist/lib/core/preset-shader.d.ts.map +0 -1
  144. package/dist/lib/core/preset-shader.js +0 -26
  145. package/dist/lib/core/three-addons/Timer.d.ts +0 -92
  146. package/dist/lib/core/three-addons/Timer.d.ts.map +0 -1
  147. package/dist/lib/core/three-addons/Timer.js +0 -103
  148. package/dist/lib/core/utility/nodes.d.ts +0 -13
  149. package/dist/lib/core/utility/nodes.d.ts.map +0 -1
  150. package/dist/lib/core/utility/nodes.js +0 -31
  151. package/dist/lib/core/utility/strings.d.ts +0 -3
  152. package/dist/lib/core/utility/strings.d.ts.map +0 -1
  153. package/dist/lib/core/utility/strings.js +0 -14
  154. package/dist/lib/core/utility/vector.d.ts +0 -8
  155. package/dist/lib/core/utility/vector.d.ts.map +0 -1
  156. package/dist/lib/core/utility/vector.js +0 -8
  157. package/dist/lib/core/vector.d.ts +0 -4
  158. package/dist/lib/core/vector.d.ts.map +0 -1
  159. package/dist/lib/core/vessel.d.ts +0 -13
  160. package/dist/lib/core/vessel.d.ts.map +0 -1
  161. package/dist/lib/core/vessel.js +0 -26
  162. package/dist/lib/debug/console/console-state.d.ts +0 -20
  163. package/dist/lib/debug/console/console-state.d.ts.map +0 -1
  164. package/dist/lib/debug/console/console-state.js +0 -11
  165. package/dist/lib/debug/console/console-store.d.ts +0 -6
  166. package/dist/lib/debug/console/console-store.d.ts.map +0 -1
  167. package/dist/lib/debug/debug-state.d.ts +0 -38
  168. package/dist/lib/debug/debug-state.d.ts.map +0 -1
  169. package/dist/lib/debug/debug-state.js +0 -40
  170. package/dist/lib/debug/debug-store.d.ts +0 -15
  171. package/dist/lib/debug/debug-store.d.ts.map +0 -1
  172. package/dist/lib/debug/state-based-debug-loader.d.ts +0 -8
  173. package/dist/lib/debug/state-based-debug-loader.d.ts.map +0 -1
  174. package/dist/lib/device/aspect-ratio.d.ts +0 -38
  175. package/dist/lib/device/aspect-ratio.d.ts.map +0 -1
  176. package/dist/lib/device/aspect-ratio.js +0 -44
  177. package/dist/lib/device/desktop.d.ts +0 -2
  178. package/dist/lib/device/desktop.d.ts.map +0 -1
  179. package/dist/lib/device/mobile.d.ts +0 -2
  180. package/dist/lib/device/mobile.d.ts.map +0 -1
  181. package/dist/lib/device/tablet.d.ts +0 -2
  182. package/dist/lib/device/tablet.d.ts.map +0 -1
  183. package/dist/lib/entities/actor.d.ts +0 -44
  184. package/dist/lib/entities/actor.d.ts.map +0 -1
  185. package/dist/lib/entities/actor.js +0 -122
  186. package/dist/lib/entities/box.d.ts +0 -27
  187. package/dist/lib/entities/box.d.ts.map +0 -1
  188. package/dist/lib/entities/box.js +0 -68
  189. package/dist/lib/entities/builder.d.ts +0 -28
  190. package/dist/lib/entities/builder.d.ts.map +0 -1
  191. package/dist/lib/entities/builder.js +0 -79
  192. package/dist/lib/entities/create.d.ts +0 -15
  193. package/dist/lib/entities/create.d.ts.map +0 -1
  194. package/dist/lib/entities/create.js +0 -31
  195. package/dist/lib/entities/delegates/animation.d.ts +0 -33
  196. package/dist/lib/entities/delegates/animation.d.ts.map +0 -1
  197. package/dist/lib/entities/delegates/animation.js +0 -58
  198. package/dist/lib/entities/delegates/debug.d.ts +0 -29
  199. package/dist/lib/entities/delegates/debug.d.ts.map +0 -1
  200. package/dist/lib/entities/delegates/debug.js +0 -71
  201. package/dist/lib/entities/delegates/loader.d.ts +0 -12
  202. package/dist/lib/entities/delegates/loader.d.ts.map +0 -1
  203. package/dist/lib/entities/delegates/loader.js +0 -19
  204. package/dist/lib/entities/destroy.d.ts +0 -4
  205. package/dist/lib/entities/destroy.d.ts.map +0 -1
  206. package/dist/lib/entities/destroy.js +0 -15
  207. package/dist/lib/entities/entity.d.ts +0 -96
  208. package/dist/lib/entities/entity.d.ts.map +0 -1
  209. package/dist/lib/entities/entity.js +0 -120
  210. package/dist/lib/entities/index.d.ts +0 -12
  211. package/dist/lib/entities/index.d.ts.map +0 -1
  212. package/dist/lib/entities/plane.d.ts +0 -36
  213. package/dist/lib/entities/plane.d.ts.map +0 -1
  214. package/dist/lib/entities/plane.js +0 -81
  215. package/dist/lib/entities/rect.d.ts +0 -63
  216. package/dist/lib/entities/rect.d.ts.map +0 -1
  217. package/dist/lib/entities/rect.js +0 -160
  218. package/dist/lib/entities/sphere.d.ts +0 -29
  219. package/dist/lib/entities/sphere.d.ts.map +0 -1
  220. package/dist/lib/entities/sphere.js +0 -68
  221. package/dist/lib/entities/sprite.d.ts +0 -53
  222. package/dist/lib/entities/sprite.d.ts.map +0 -1
  223. package/dist/lib/entities/sprite.js +0 -118
  224. package/dist/lib/entities/text.d.ts +0 -49
  225. package/dist/lib/entities/text.d.ts.map +0 -1
  226. package/dist/lib/entities/text.js +0 -140
  227. package/dist/lib/entities/zone.d.ts +0 -54
  228. package/dist/lib/entities/zone.d.ts.map +0 -1
  229. package/dist/lib/entities/zone.js +0 -103
  230. package/dist/lib/game/game-blueprint.d.ts +0 -38
  231. package/dist/lib/game/game-blueprint.d.ts.map +0 -1
  232. package/dist/lib/game/game-canvas.d.ts +0 -35
  233. package/dist/lib/game/game-canvas.d.ts.map +0 -1
  234. package/dist/lib/game/game-canvas.js +0 -57
  235. package/dist/lib/game/game-config.d.ts +0 -59
  236. package/dist/lib/game/game-config.d.ts.map +0 -1
  237. package/dist/lib/game/game-config.js +0 -78
  238. package/dist/lib/game/game-default.d.ts +0 -14
  239. package/dist/lib/game/game-default.d.ts.map +0 -1
  240. package/dist/lib/game/game-default.js +0 -23
  241. package/dist/lib/game/game-interfaces.d.ts +0 -29
  242. package/dist/lib/game/game-interfaces.d.ts.map +0 -1
  243. package/dist/lib/game/game-retro-resolutions.d.ts +0 -25
  244. package/dist/lib/game/game-retro-resolutions.d.ts.map +0 -1
  245. package/dist/lib/game/game-retro-resolutions.js +0 -80
  246. package/dist/lib/game/game-state.d.ts +0 -11
  247. package/dist/lib/game/game-state.d.ts.map +0 -1
  248. package/dist/lib/game/game-state.js +0 -17
  249. package/dist/lib/game/game.d.ts +0 -37
  250. package/dist/lib/game/game.d.ts.map +0 -1
  251. package/dist/lib/game/game.js +0 -109
  252. package/dist/lib/game/zylem-game.d.ts +0 -58
  253. package/dist/lib/game/zylem-game.d.ts.map +0 -1
  254. package/dist/lib/game/zylem-game.js +0 -140
  255. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +0 -8
  256. package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
  257. package/dist/lib/graphics/geometries/XZPlaneGeometry.js +0 -34
  258. package/dist/lib/graphics/material.d.ts +0 -29
  259. package/dist/lib/graphics/material.d.ts.map +0 -1
  260. package/dist/lib/graphics/material.js +0 -64
  261. package/dist/lib/graphics/mesh.d.ts +0 -19
  262. package/dist/lib/graphics/mesh.d.ts.map +0 -1
  263. package/dist/lib/graphics/mesh.js +0 -14
  264. package/dist/lib/graphics/render-pass.d.ts +0 -17
  265. package/dist/lib/graphics/render-pass.d.ts.map +0 -1
  266. package/dist/lib/graphics/render-pass.js +0 -56
  267. package/dist/lib/graphics/shaders/fragment/debug.glsl.js +0 -23
  268. package/dist/lib/graphics/shaders/fragment/fire.glsl.js +0 -52
  269. package/dist/lib/graphics/shaders/fragment/standard.glsl.js +0 -11
  270. package/dist/lib/graphics/shaders/fragment/stars.glsl.js +0 -44
  271. package/dist/lib/graphics/shaders/vertex/debug.glsl.js +0 -15
  272. package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +0 -11
  273. package/dist/lib/graphics/shaders/vertex/standard.glsl.js +0 -9
  274. package/dist/lib/graphics/zylem-scene.d.ts +0 -50
  275. package/dist/lib/graphics/zylem-scene.d.ts.map +0 -1
  276. package/dist/lib/graphics/zylem-scene.js +0 -75
  277. package/dist/lib/input/gamepad-provider.d.ts +0 -14
  278. package/dist/lib/input/gamepad-provider.d.ts.map +0 -1
  279. package/dist/lib/input/gamepad-provider.js +0 -58
  280. package/dist/lib/input/input-manager.d.ts +0 -15
  281. package/dist/lib/input/input-manager.d.ts.map +0 -1
  282. package/dist/lib/input/input-manager.js +0 -70
  283. package/dist/lib/input/input-provider.d.ts +0 -7
  284. package/dist/lib/input/input-provider.d.ts.map +0 -1
  285. package/dist/lib/input/input.d.ts +0 -48
  286. package/dist/lib/input/input.d.ts.map +0 -1
  287. package/dist/lib/input/keyboard-provider.d.ts +0 -21
  288. package/dist/lib/input/keyboard-provider.d.ts.map +0 -1
  289. package/dist/lib/input/keyboard-provider.js +0 -120
  290. package/dist/lib/interfaces/entity.d.ts +0 -26
  291. package/dist/lib/interfaces/entity.d.ts.map +0 -1
  292. package/dist/lib/sounds/index.d.ts +0 -3
  293. package/dist/lib/sounds/index.d.ts.map +0 -1
  294. package/dist/lib/sounds/ping-pong-sound.d.ts +0 -5
  295. package/dist/lib/sounds/ping-pong-sound.d.ts.map +0 -1
  296. package/dist/lib/sounds/ricochet-sound.d.ts +0 -5
  297. package/dist/lib/sounds/ricochet-sound.d.ts.map +0 -1
  298. package/dist/lib/stage/debug-entity-cursor.d.ts +0 -24
  299. package/dist/lib/stage/debug-entity-cursor.d.ts.map +0 -1
  300. package/dist/lib/stage/debug-entity-cursor.js +0 -53
  301. package/dist/lib/stage/entity-spawner.d.ts +0 -9
  302. package/dist/lib/stage/entity-spawner.d.ts.map +0 -1
  303. package/dist/lib/stage/entity-spawner.js +0 -27
  304. package/dist/lib/stage/stage-blueprint.d.ts +0 -45
  305. package/dist/lib/stage/stage-blueprint.d.ts.map +0 -1
  306. package/dist/lib/stage/stage-blueprint.js +0 -56
  307. package/dist/lib/stage/stage-camera-debug-delegate.d.ts +0 -14
  308. package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
  309. package/dist/lib/stage/stage-debug-delegate.d.ts +0 -26
  310. package/dist/lib/stage/stage-debug-delegate.d.ts.map +0 -1
  311. package/dist/lib/stage/stage-debug-delegate.js +0 -100
  312. package/dist/lib/stage/stage-default.d.ts +0 -3
  313. package/dist/lib/stage/stage-default.d.ts.map +0 -1
  314. package/dist/lib/stage/stage-default.js +0 -32
  315. package/dist/lib/stage/stage-state.d.ts +0 -14
  316. package/dist/lib/stage/stage-state.d.ts.map +0 -1
  317. package/dist/lib/stage/stage-state.js +0 -36
  318. package/dist/lib/stage/stage.d.ts +0 -33
  319. package/dist/lib/stage/stage.d.ts.map +0 -1
  320. package/dist/lib/stage/stage.js +0 -60
  321. package/dist/lib/stage/zylem-stage.d.ts +0 -128
  322. package/dist/lib/stage/zylem-stage.d.ts.map +0 -1
  323. package/dist/lib/stage/zylem-stage.js +0 -268
  324. package/dist/lib/systems/test-system.d.ts +0 -2
  325. package/dist/lib/systems/test-system.d.ts.map +0 -1
  326. package/dist/lib/systems/transformable.system.d.ts +0 -25
  327. package/dist/lib/systems/transformable.system.d.ts.map +0 -1
  328. package/dist/lib/systems/transformable.system.js +0 -43
  329. package/dist/lib/types/entity-types.d.ts +0 -24
  330. package/dist/lib/types/entity-types.d.ts.map +0 -1
  331. package/dist/lib/types/index.d.ts +0 -3
  332. package/dist/lib/types/index.d.ts.map +0 -1
  333. package/dist/lib/types/stage-types.d.ts +0 -26
  334. package/dist/lib/types/stage-types.d.ts.map +0 -1
  335. package/dist/lib/ui/Debug.d.ts +0 -6
  336. package/dist/lib/ui/Debug.d.ts.map +0 -1
  337. package/dist/lib/ui/console/Console.d.ts +0 -7
  338. package/dist/lib/ui/console/Console.d.ts.map +0 -1
  339. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +0 -7
  340. package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
  341. package/dist/lib/ui/debug-panel/Menu.d.ts +0 -6
  342. package/dist/lib/ui/debug-panel/Menu.d.ts.map +0 -1
  343. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +0 -4
  344. package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
  345. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +0 -3
  346. package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
  347. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +0 -3
  348. package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
  349. package/dist/lib/ui/debug-panel/sections/all.d.ts +0 -4
  350. package/dist/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
  351. package/dist/lib/ui/toolbar/Toolbar.d.ts +0 -6
  352. package/dist/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
  353. package/dist/tests/integration/debug.sim.spec.d.ts +0 -2
  354. package/dist/tests/integration/debug.sim.spec.d.ts.map +0 -1
  355. package/dist/tests/unit/collision/collision.spec.d.ts +0 -2
  356. package/dist/tests/unit/collision/collision.spec.d.ts.map +0 -1
  357. package/dist/tests/unit/core/game.spec.d.ts +0 -2
  358. package/dist/tests/unit/core/game.spec.d.ts.map +0 -1
  359. package/dist/tests/unit/core/stage.spec.d.ts +0 -2
  360. package/dist/tests/unit/core/stage.spec.d.ts.map +0 -1
  361. package/dist/tests/unit/core/vessel.spec.d.ts +0 -2
  362. package/dist/tests/unit/core/vessel.spec.d.ts.map +0 -1
@@ -1,100 +0,0 @@
1
- import { Ray as b } from "@dimforge/rapier3d-compat";
2
- import { Vector2 as E, Raycaster as f, LineSegments as L, BufferGeometry as p, LineBasicMaterial as w, BufferAttribute as m } from "three";
3
- import { debugState as C, getDebugTool as y, setHoveredEntity as D, resetHoveredEntity as v, getHoveredEntity as R, DebugTools as d, setSelectedEntity as T } from "../debug/debug-state.js";
4
- import { DebugEntityCursor as O } from "./debug-entity-cursor.js";
5
- const F = 2293538, x = 16724787;
6
- class A {
7
- stage;
8
- options;
9
- mouseNdc = new E(-2, -2);
10
- raycaster = new f();
11
- isMouseDown = !1;
12
- disposeFns = [];
13
- debugCursor = null;
14
- debugLines = null;
15
- constructor(e, s) {
16
- this.stage = e, this.options = {
17
- maxRayDistance: s?.maxRayDistance ?? 5e3,
18
- addEntityFactory: s?.addEntityFactory ?? null
19
- }, this.stage.scene && (this.debugLines = new L(new p(), new w({ vertexColors: !0 })), this.stage.scene.scene.add(this.debugLines), this.debugLines.visible = !0, this.debugCursor = new O(this.stage.scene.scene)), this.attachDomListeners();
20
- }
21
- update() {
22
- if (!C.on || !this.stage.scene || !this.stage.world || !this.stage.cameraRef)
23
- return;
24
- const { world: e, cameraRef: s } = this.stage;
25
- if (this.debugLines) {
26
- const { vertices: l, colors: c } = e.world.debugRender();
27
- this.debugLines.geometry.setAttribute("position", new m(l, 3)), this.debugLines.geometry.setAttribute("color", new m(c, 4));
28
- }
29
- const i = y(), n = i === d.SELECT || i === d.DELETE;
30
- this.raycaster.setFromCamera(this.mouseNdc, s.camera);
31
- const t = this.raycaster.ray.origin.clone(), o = this.raycaster.ray.direction.clone().normalize(), r = new b({ x: t.x, y: t.y, z: t.z }, { x: o.x, y: o.y, z: o.z }), a = e.world.castRay(r, this.options.maxRayDistance, !0);
32
- if (a && n) {
33
- const c = a.collider?._parent?.userData?.uuid;
34
- c ? D(c) : v(), this.isMouseDown && this.handleActionOnHit(c ?? null, t, o, a.toi);
35
- }
36
- this.isMouseDown = !1;
37
- const u = R();
38
- if (!u) {
39
- this.debugCursor?.hide();
40
- return;
41
- }
42
- const h = this.stage._debugMap.get(`${u}`), g = h?.group ?? h?.mesh ?? null;
43
- if (!g) {
44
- this.debugCursor?.hide();
45
- return;
46
- }
47
- switch (i) {
48
- case d.SELECT:
49
- this.debugCursor?.setColor(F);
50
- break;
51
- case d.DELETE:
52
- this.debugCursor?.setColor(x);
53
- break;
54
- default:
55
- this.debugCursor?.setColor(16777215);
56
- break;
57
- }
58
- this.debugCursor?.updateFromObject(g);
59
- }
60
- dispose() {
61
- this.disposeFns.forEach((e) => e()), this.disposeFns = [], this.debugCursor?.dispose(), this.debugLines && this.stage.scene && (this.stage.scene.scene.remove(this.debugLines), this.debugLines.geometry.dispose(), this.debugLines.material.dispose(), this.debugLines = null);
62
- }
63
- handleActionOnHit(e, s, i, n) {
64
- switch (y()) {
65
- case "SELECT": {
66
- e && T(e);
67
- break;
68
- }
69
- case "DELETE": {
70
- e && this.stage.removeEntityByUuid(e);
71
- break;
72
- }
73
- case "ADD": {
74
- if (!this.options.addEntityFactory)
75
- break;
76
- const o = s.clone().add(i.clone().multiplyScalar(n)), r = this.options.addEntityFactory({ position: o });
77
- r && Promise.resolve(r).then((a) => {
78
- a && this.stage.spawnEntity(a);
79
- }).catch(() => {
80
- });
81
- break;
82
- }
83
- }
84
- }
85
- attachDomListeners() {
86
- const e = this.stage.cameraRef?.renderer.domElement ?? this.stage.scene?.zylemCamera.renderer.domElement;
87
- if (!e)
88
- return;
89
- const s = (n) => {
90
- const t = e.getBoundingClientRect(), o = (n.clientX - t.left) / t.width * 2 - 1, r = -((n.clientY - t.top) / t.height * 2 - 1);
91
- this.mouseNdc.set(o, r);
92
- }, i = (n) => {
93
- this.isMouseDown = !0;
94
- };
95
- e.addEventListener("mousemove", s), e.addEventListener("mousedown", i), this.disposeFns.push(() => e.removeEventListener("mousemove", s)), this.disposeFns.push(() => e.removeEventListener("mousedown", i));
96
- }
97
- }
98
- export {
99
- A as StageDebugDelegate
100
- };
@@ -1,3 +0,0 @@
1
- import type { StageOptions } from './zylem-stage';
2
- export declare function getStageOptions(options: StageOptions): StageOptions;
3
- //# sourceMappingURL=stage-default.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"stage-default.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/stage-default.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,YAAY,EAAoB,MAAM,eAAe,CAAC;AAiCpE,wBAAgB,eAAe,CAAC,OAAO,EAAE,YAAY,GAAG,YAAY,CAQnE"}
@@ -1,32 +0,0 @@
1
- import { proxy as r } from "valtio/vanilla";
2
- import { Vector3 as i } from "three";
3
- import { ZylemBlueColor as n } from "../core/utility/vector.js";
4
- const g = {
5
- backgroundColor: n,
6
- backgroundImage: null,
7
- inputs: {
8
- p1: ["gamepad-1", "keyboard"],
9
- p2: ["gamepad-2", "keyboard"]
10
- },
11
- gravity: new i(0, 0, 0),
12
- variables: {}
13
- }, o = r({
14
- ...g
15
- });
16
- function b(a) {
17
- const e = l();
18
- let t = {};
19
- return typeof a[0] == "object" && (t = a.shift() ?? {}), [{ ...e, ...t }, ...a];
20
- }
21
- function l() {
22
- return {
23
- backgroundColor: o.backgroundColor,
24
- backgroundImage: o.backgroundImage ?? null,
25
- inputs: o.inputs ? { ...o.inputs } : void 0,
26
- gravity: o.gravity,
27
- variables: o.variables ? { ...o.variables } : void 0
28
- };
29
- }
30
- export {
31
- b as getStageOptions
32
- };
@@ -1,14 +0,0 @@
1
- import { Color } from 'three';
2
- import { StageStateInterface } from '../types/stage-types';
3
- declare const stageState: StageStateInterface;
4
- declare const setStageBackgroundColor: (value: Color) => void;
5
- declare const setStageBackgroundImage: (value: string | null) => void;
6
- declare const setStageVariable: (key: string, value: any) => void;
7
- declare const getStageVariable: (key: string) => any;
8
- /** Replace the entire stage variables object (used on stage load). */
9
- declare const setStageVariables: (variables: Record<string, any>) => void;
10
- /** Reset all stage variables (used on stage unload). */
11
- declare const resetStageVariables: () => void;
12
- declare const stageStateToString: (state: StageStateInterface) => string;
13
- export { stageState, setStageBackgroundColor, setStageBackgroundImage, stageStateToString, setStageVariable, getStageVariable, setStageVariables, resetStageVariables, };
14
- //# sourceMappingURL=stage-state.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"stage-state.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/stage-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAW,MAAM,OAAO,CAAC;AAGvC,OAAO,EAAE,mBAAmB,EAAE,MAAM,sBAAsB,CAAC;AAE3D,QAAA,MAAM,UAAU,qBAUS,CAAC;AAM1B,QAAA,MAAM,uBAAuB,GAAI,OAAO,KAAK,SAE5C,CAAC;AAEF,QAAA,MAAM,uBAAuB,GAAI,OAAO,MAAM,GAAG,IAAI,SAEpD,CAAC;AAMF,QAAA,MAAM,gBAAgB,GAAI,KAAK,MAAM,EAAE,OAAO,GAAG,SAGhD,CAAC;AAEF,QAAA,MAAM,gBAAgB,GAAI,KAAK,MAAM,QAMpC,CAAC;AAEF,sEAAsE;AACtE,QAAA,MAAM,iBAAiB,GAAI,WAAW,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,SAExD,CAAC;AAEF,wDAAwD;AACxD,QAAA,MAAM,mBAAmB,YAExB,CAAC;AAEF,QAAA,MAAM,kBAAkB,GAAI,OAAO,mBAAmB,WAuBrD,CAAC;AAEF,OAAO,EACN,UAAU,EAEV,uBAAuB,EACvB,uBAAuB,EAEvB,kBAAkB,EAClB,gBAAgB,EAChB,gBAAgB,EAChB,iBAAiB,EACjB,mBAAmB,GACnB,CAAC"}
@@ -1,36 +0,0 @@
1
- import { Vector3 as t, Color as r } from "three";
2
- import { proxy as s } from "valtio/vanilla";
3
- const e = s({
4
- backgroundColor: new r(r.NAMES.cornflowerblue),
5
- backgroundImage: null,
6
- inputs: {
7
- p1: ["gamepad-1", "keyboard-1"],
8
- p2: ["gamepad-2", "keyboard-2"]
9
- },
10
- variables: {},
11
- gravity: new t(0, 0, 0),
12
- entities: []
13
- }), l = (a) => {
14
- e.backgroundColor = a;
15
- }, b = (a) => {
16
- e.backgroundImage = a;
17
- }, i = (a, o) => {
18
- e.variables[a] = o;
19
- }, c = (a) => {
20
- if (e.variables.hasOwnProperty(a))
21
- return e.variables[a];
22
- console.warn(`Stage variable ${a} not found`);
23
- }, d = (a) => {
24
- e.variables = { ...a };
25
- }, u = () => {
26
- e.variables = {};
27
- };
28
- export {
29
- c as getStageVariable,
30
- u as resetStageVariables,
31
- l as setStageBackgroundColor,
32
- b as setStageBackgroundImage,
33
- i as setStageVariable,
34
- d as setStageVariables,
35
- e as stageState
36
- };
@@ -1,33 +0,0 @@
1
- import { BaseNode } from '../core/base-node';
2
- import { DestroyFunction, SetupContext, SetupFunction, UpdateFunction } from '../core/base-node-life-cycle';
3
- import { StageOptionItem, StageOptions, ZylemStage } from './zylem-stage';
4
- import { ZylemCamera } from '../camera/zylem-camera';
5
- import { CameraWrapper } from '../camera/camera';
6
- type NodeLike = {
7
- create: Function;
8
- };
9
- type AnyNode = NodeLike | Promise<NodeLike>;
10
- type EntityInput = AnyNode | (() => AnyNode) | (() => Promise<any>);
11
- export declare class Stage {
12
- wrappedStage: ZylemStage | null;
13
- options: StageOptionItem[];
14
- update: UpdateFunction<ZylemStage>;
15
- setup: SetupFunction<ZylemStage>;
16
- destroy: DestroyFunction<ZylemStage>;
17
- constructor(options: StageOptions);
18
- load(id: string, camera?: ZylemCamera | CameraWrapper | null): Promise<void>;
19
- addEntities(entities: BaseNode[]): Promise<void>;
20
- add(...inputs: Array<EntityInput>): void;
21
- start(params: SetupContext<ZylemStage>): void;
22
- onUpdate(...callbacks: UpdateFunction<ZylemStage>[]): void;
23
- onSetup(callback: SetupFunction<ZylemStage>): void;
24
- onDestroy(callback: DestroyFunction<ZylemStage>): void;
25
- setVariable(key: string, value: any): void;
26
- getVariable(key: string): any;
27
- }
28
- /**
29
- * Create a stage with optional camera
30
- */
31
- export declare function stage(...options: StageOptions): Stage;
32
- export {};
33
- //# sourceMappingURL=stage.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/lib/stage/stage.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAC;AAC5G,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC1E,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAIjD,KAAK,QAAQ,GAAG;IAAE,MAAM,EAAE,QAAQ,CAAA;CAAE,CAAC;AACrC,KAAK,OAAO,GAAG,QAAQ,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC;AAC5C,KAAK,WAAW,GAAG,OAAO,GAAG,CAAC,MAAM,OAAO,CAAC,GAAG,CAAC,MAAM,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC;AAEpE,qBAAa,KAAK;IACjB,YAAY,EAAE,UAAU,GAAG,IAAI,CAAC;IAChC,OAAO,EAAE,eAAe,EAAE,CAAM;IAEhC,MAAM,EAAE,cAAc,CAAC,UAAU,CAAC,CAAa;IAC/C,KAAK,EAAE,aAAa,CAAC,UAAU,CAAC,CAAa;IAC7C,OAAO,EAAE,eAAe,CAAC,UAAU,CAAC,CAAa;gBAErC,OAAO,EAAE,YAAY;IAK3B,IAAI,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,WAAW,GAAG,aAAa,GAAG,IAAI;IAQ5D,WAAW,CAAC,QAAQ,EAAE,QAAQ,EAAE;IAOtC,GAAG,CAAC,GAAG,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC;IAIjC,KAAK,CAAC,MAAM,EAAE,YAAY,CAAC,UAAU,CAAC;IAQtC,QAAQ,CAAC,GAAG,SAAS,EAAE,cAAc,CAAC,UAAU,CAAC,EAAE;IASnD,OAAO,CAAC,QAAQ,EAAE,aAAa,CAAC,UAAU,CAAC;IAI3C,SAAS,CAAC,QAAQ,EAAE,eAAe,CAAC,UAAU,CAAC;IAI/C,WAAW,CAAC,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG;IAInC,WAAW,CAAC,GAAG,EAAE,MAAM;CAGvB;AAED;;GAEG;AACH,wBAAgB,KAAK,CAAC,GAAG,OAAO,EAAE,YAAY,GAAG,KAAK,CAGrD"}
@@ -1,60 +0,0 @@
1
- import { ZylemStage as i } from "./zylem-stage.js";
2
- import { CameraWrapper as o } from "../camera/camera.js";
3
- import { stageState as r, setStageVariable as n, getStageVariable as d } from "./stage-state.js";
4
- import { getStageOptions as g } from "./stage-default.js";
5
- class S {
6
- wrappedStage;
7
- options = [];
8
- update = () => {
9
- };
10
- setup = () => {
11
- };
12
- destroy = () => {
13
- };
14
- constructor(t) {
15
- this.options = t, this.wrappedStage = null;
16
- }
17
- async load(t, e) {
18
- this.wrappedStage = new i(this.options), this.wrappedStage.wrapperRef = this;
19
- const a = e instanceof o ? e.cameraRef : e;
20
- await this.wrappedStage.load(t, a);
21
- }
22
- async addEntities(t) {
23
- this.options.push(...t), this.wrappedStage && this.wrappedStage.enqueue(...t);
24
- }
25
- add(...t) {
26
- this.wrappedStage.enqueue(...t);
27
- }
28
- start(t) {
29
- this.wrappedStage?.nodeSetup(t), this.wrappedStage.onEntityAdded((e) => {
30
- const a = this.wrappedStage.buildEntityState(e);
31
- r.entities = [...r.entities, a];
32
- }, { replayExisting: !0 });
33
- }
34
- onUpdate(...t) {
35
- this.wrappedStage && (this.wrappedStage.update = (e) => {
36
- const a = { ...e, stage: this };
37
- t.forEach((s) => s(a));
38
- });
39
- }
40
- onSetup(t) {
41
- this.wrappedStage.setup = t;
42
- }
43
- onDestroy(t) {
44
- this.wrappedStage.destroy = t;
45
- }
46
- setVariable(t, e) {
47
- n(t, e);
48
- }
49
- getVariable(t) {
50
- return d(t);
51
- }
52
- }
53
- function c(...p) {
54
- const t = g(p);
55
- return new S([...t]);
56
- }
57
- export {
58
- S as Stage,
59
- c as stage
60
- };
@@ -1,128 +0,0 @@
1
- import { Color, Vector3 } from 'three';
2
- import { ZylemWorld } from '../collision/world';
3
- import { ZylemScene } from '../graphics/zylem-scene';
4
- import { GameEntityInterface } from '../types/entity-types';
5
- import { SetupContext, UpdateContext, DestroyContext } from '../core/base-node-life-cycle';
6
- import { LifeCycleBase } from '../core/lifecycle-base';
7
- import { BaseNode } from '../core/base-node';
8
- import { Stage } from './stage';
9
- import { CameraWrapper } from '../camera/camera';
10
- import { StageDebugDelegate } from './stage-debug-delegate';
11
- import { StageCameraDebugDelegate } from './stage-camera-debug-delegate';
12
- import { BaseEntityInterface } from '../types/entity-types';
13
- import { ZylemCamera } from '../camera/zylem-camera';
14
- export interface ZylemStageConfig {
15
- inputs: Record<string, string[]>;
16
- backgroundColor: Color | string;
17
- backgroundImage: string | null;
18
- gravity: Vector3;
19
- variables: Record<string, any>;
20
- stageRef?: Stage;
21
- }
22
- type NodeLike = {
23
- create: Function;
24
- };
25
- export type StageEntityInput = NodeLike | Promise<any> | (() => NodeLike | Promise<any>);
26
- export type StageOptionItem = Partial<ZylemStageConfig> | CameraWrapper | StageEntityInput;
27
- export type StageOptions = [] | [Partial<ZylemStageConfig>, ...StageOptionItem[]];
28
- export type StageState = ZylemStageConfig & {
29
- entities: GameEntityInterface[];
30
- };
31
- /**
32
- * ZylemStage orchestrates scene, physics world, entities, and lifecycle.
33
- *
34
- * Responsibilities:
35
- * - Manage stage configuration (background, inputs, gravity, variables)
36
- * - Initialize and own `ZylemScene` and `ZylemWorld`
37
- * - Spawn, track, and remove entities; emit entity-added events
38
- * - Drive per-frame updates and transform system
39
- */
40
- export declare class ZylemStage extends LifeCycleBase<ZylemStage> {
41
- type: string;
42
- state: StageState;
43
- gravity: Vector3;
44
- world: ZylemWorld | null;
45
- scene: ZylemScene | null;
46
- children: Array<BaseNode>;
47
- _childrenMap: Map<number, BaseNode>;
48
- _removalMap: Map<number, BaseNode>;
49
- private pendingEntities;
50
- private pendingPromises;
51
- private isLoaded;
52
- _debugMap: Map<string, BaseNode>;
53
- private entityAddedHandlers;
54
- ecs: import("bitecs").IWorld;
55
- testSystem: any;
56
- transformSystem: any;
57
- debugDelegate: StageDebugDelegate | null;
58
- cameraDebugDelegate: StageCameraDebugDelegate | null;
59
- uuid: string;
60
- wrapperRef: Stage | null;
61
- camera?: CameraWrapper;
62
- cameraRef?: ZylemCamera | null;
63
- /**
64
- * Create a new stage.
65
- * @param options Stage options: partial config, camera, and initial entities or factories
66
- */
67
- constructor(options?: StageOptions);
68
- private parseOptions;
69
- private isZylemStageConfig;
70
- private isBaseNode;
71
- private isCameraWrapper;
72
- private isEntityInput;
73
- private isThenable;
74
- private handleEntityImmediatelyOrQueue;
75
- private handlePromiseWithSpawnOnResolve;
76
- private saveState;
77
- private setState;
78
- /**
79
- * Load and initialize the stage's scene and world.
80
- * @param id DOM element id for the renderer container
81
- * @param camera Optional camera override
82
- */
83
- load(id: string, camera?: ZylemCamera | null): Promise<void>;
84
- private createDefaultCamera;
85
- protected _setup(params: SetupContext<ZylemStage>): void;
86
- protected _update(params: UpdateContext<ZylemStage>): void;
87
- outOfLoop(): void;
88
- /** Update debug overlays and helpers if enabled. */
89
- debugUpdate(): void;
90
- /** Cleanup owned resources when the stage is destroyed. */
91
- protected _destroy(params: DestroyContext<ZylemStage>): void;
92
- /**
93
- * Create, register, and add an entity to the scene/world.
94
- * Safe to call only after `load` when scene/world exist.
95
- */
96
- spawnEntity(child: BaseNode): Promise<void>;
97
- buildEntityState(child: BaseNode): Partial<BaseEntityInterface>;
98
- /** Add the entity to internal maps and notify listeners. */
99
- addEntityToStage(entity: BaseNode): void;
100
- /**
101
- * Subscribe to entity-added events.
102
- * @param callback Invoked for each entity when added
103
- * @param options.replayExisting If true and stage already loaded, replays existing entities
104
- * @returns Unsubscribe function
105
- */
106
- onEntityAdded(callback: (entity: BaseNode) => void, options?: {
107
- replayExisting?: boolean;
108
- }): () => void;
109
- /**
110
- * Remove an entity and its resources by its UUID.
111
- * @returns true if removed, false if not found or stage not ready
112
- */
113
- removeEntityByUuid(uuid: string): boolean;
114
- /** Get an entity by its name; returns null if not found. */
115
- getEntityByName(name: string): BaseNode<any, any> | null;
116
- logMissingEntities(): void;
117
- /** Resize renderer viewport. */
118
- resize(width: number, height: number): void;
119
- /**
120
- * Enqueue items to be spawned. Items can be:
121
- * - BaseNode instances (immediate or deferred until load)
122
- * - Factory functions returning BaseNode or Promise<BaseNode>
123
- * - Promises resolving to BaseNode
124
- */
125
- enqueue(...items: StageEntityInput[]): void;
126
- }
127
- export {};
128
- //# sourceMappingURL=zylem-stage.d.ts.map
@@ -1 +0,0 @@
1
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