@zylem/game-lib 0.4.1 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -41
- package/dist/actions.d.ts +25 -0
- package/dist/actions.js +287 -8
- package/dist/actions.js.map +1 -0
- package/dist/behaviors.d.ts +108 -0
- package/dist/behaviors.js +396 -6
- package/dist/behaviors.js.map +1 -0
- package/dist/{lib/camera/zylem-camera.d.ts → camera-Dk-fOVZE.d.ts} +55 -8
- package/dist/camera.d.ts +5 -0
- package/dist/camera.js +504 -4
- package/dist/camera.js.map +1 -0
- package/dist/core-C2mjetAd.d.ts +431 -0
- package/dist/core.d.ts +9 -0
- package/dist/core.js +4780 -9
- package/dist/core.js.map +1 -0
- package/dist/entities.d.ts +269 -0
- package/dist/entities.js +2161 -17
- package/dist/entities.js.map +1 -0
- package/dist/entity-bQElAdpo.d.ts +347 -0
- package/dist/entity-spawner-DNnLYnZq.d.ts +11 -0
- package/dist/main.d.ts +135 -0
- package/dist/main.js +6599 -56
- package/dist/main.js.map +1 -0
- package/dist/moveable-B_vyA6cw.d.ts +67 -0
- package/dist/stage-CrmY7V0i.d.ts +287 -0
- package/dist/stage.d.ts +26 -0
- package/dist/stage.js +2229 -15
- package/dist/stage.js.map +1 -0
- package/dist/transformable-CUhvyuYO.d.ts +67 -0
- package/package.json +12 -42
- package/LICENSE +0 -21
- package/dist/.vite/manifest.json +0 -676
- package/dist/api/actions.d.ts +0 -5
- package/dist/api/actions.d.ts.map +0 -1
- package/dist/api/behaviors.d.ts +0 -4
- package/dist/api/behaviors.d.ts.map +0 -1
- package/dist/api/camera.d.ts +0 -4
- package/dist/api/camera.d.ts.map +0 -1
- package/dist/api/core.d.ts +0 -6
- package/dist/api/core.d.ts.map +0 -1
- package/dist/api/entities.d.ts +0 -9
- package/dist/api/entities.d.ts.map +0 -1
- package/dist/api/main.d.ts +0 -32
- package/dist/api/main.d.ts.map +0 -1
- package/dist/api/stage.d.ts +0 -6
- package/dist/api/stage.d.ts.map +0 -1
- package/dist/assets/zylem-logo.png +0 -0
- package/dist/lib/actions/behaviors/actions.d.ts +0 -11
- package/dist/lib/actions/behaviors/actions.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/actions.js +0 -35
- package/dist/lib/actions/behaviors/behavior.d.ts +0 -6
- package/dist/lib/actions/behaviors/behavior.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts +0 -37
- package/dist/lib/actions/behaviors/boundaries/boundary.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/boundaries/boundary.js +0 -40
- package/dist/lib/actions/behaviors/character-controller.d.ts +0 -6
- package/dist/lib/actions/behaviors/character-controller.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/debug/debug-collision.d.ts +0 -6
- package/dist/lib/actions/behaviors/debug/debug-collision.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/debug/debug-update.d.ts +0 -5
- package/dist/lib/actions/behaviors/debug/debug-update.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/debug/debug.d.ts +0 -10
- package/dist/lib/actions/behaviors/debug/debug.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts +0 -24
- package/dist/lib/actions/behaviors/movement/movement-sequence-2d.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts +0 -11
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-collision.js +0 -100
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts +0 -12
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/ricochet/ricochet-2d-in-bounds.js +0 -37
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts +0 -44
- package/dist/lib/actions/behaviors/ricochet/ricochet.d.ts.map +0 -1
- package/dist/lib/actions/behaviors/ricochet/ricochet.js +0 -6
- package/dist/lib/actions/behaviors/zylem-behavior.d.ts +0 -2
- package/dist/lib/actions/behaviors/zylem-behavior.d.ts.map +0 -1
- package/dist/lib/actions/capabilities/moveable.d.ts +0 -125
- package/dist/lib/actions/capabilities/moveable.d.ts.map +0 -1
- package/dist/lib/actions/capabilities/moveable.js +0 -108
- package/dist/lib/actions/capabilities/rotatable.d.ts +0 -111
- package/dist/lib/actions/capabilities/rotatable.d.ts.map +0 -1
- package/dist/lib/actions/capabilities/rotatable.js +0 -82
- package/dist/lib/actions/capabilities/transformable.d.ts +0 -7
- package/dist/lib/actions/capabilities/transformable.d.ts.map +0 -1
- package/dist/lib/actions/capabilities/transformable.js +0 -9
- package/dist/lib/actions/global-change.d.ts +0 -23
- package/dist/lib/actions/global-change.d.ts.map +0 -1
- package/dist/lib/actions/global-change.js +0 -40
- package/dist/lib/camera/camera.d.ts +0 -16
- package/dist/lib/camera/camera.d.ts.map +0 -1
- package/dist/lib/camera/camera.js +0 -19
- package/dist/lib/camera/fixed-2d.d.ts +0 -32
- package/dist/lib/camera/fixed-2d.d.ts.map +0 -1
- package/dist/lib/camera/fixed-2d.js +0 -30
- package/dist/lib/camera/perspective.d.ts +0 -9
- package/dist/lib/camera/perspective.d.ts.map +0 -1
- package/dist/lib/camera/perspective.js +0 -10
- package/dist/lib/camera/third-person.d.ts +0 -32
- package/dist/lib/camera/third-person.d.ts.map +0 -1
- package/dist/lib/camera/third-person.js +0 -42
- package/dist/lib/camera/zylem-camera.d.ts.map +0 -1
- package/dist/lib/camera/zylem-camera.js +0 -208
- package/dist/lib/collision/collision-builder.d.ts +0 -17
- package/dist/lib/collision/collision-builder.d.ts.map +0 -1
- package/dist/lib/collision/collision-builder.js +0 -46
- package/dist/lib/collision/collision-delegate.d.ts +0 -6
- package/dist/lib/collision/collision-delegate.d.ts.map +0 -1
- package/dist/lib/collision/collision-delegate.js +0 -6
- package/dist/lib/collision/collision-group.d.ts +0 -11
- package/dist/lib/collision/collision-group.d.ts.map +0 -1
- package/dist/lib/collision/collision-mask.d.ts +0 -18
- package/dist/lib/collision/collision-mask.d.ts.map +0 -1
- package/dist/lib/collision/collision.d.ts +0 -19
- package/dist/lib/collision/collision.d.ts.map +0 -1
- package/dist/lib/collision/utils.d.ts +0 -15
- package/dist/lib/collision/utils.d.ts.map +0 -1
- package/dist/lib/collision/utils.js +0 -24
- package/dist/lib/collision/world.d.ts +0 -23
- package/dist/lib/collision/world.d.ts.map +0 -1
- package/dist/lib/collision/world.js +0 -77
- package/dist/lib/core/asset-manager.d.ts +0 -2
- package/dist/lib/core/asset-manager.d.ts.map +0 -1
- package/dist/lib/core/base-node-life-cycle.d.ts +0 -68
- package/dist/lib/core/base-node-life-cycle.d.ts.map +0 -1
- package/dist/lib/core/base-node.d.ts +0 -37
- package/dist/lib/core/base-node.d.ts.map +0 -1
- package/dist/lib/core/base-node.js +0 -62
- package/dist/lib/core/entity-asset-loader.d.ts +0 -16
- package/dist/lib/core/entity-asset-loader.d.ts.map +0 -1
- package/dist/lib/core/entity-asset-loader.js +0 -54
- package/dist/lib/core/errors.d.ts +0 -5
- package/dist/lib/core/errors.d.ts.map +0 -1
- package/dist/lib/core/flags.d.ts +0 -3
- package/dist/lib/core/flags.d.ts.map +0 -1
- package/dist/lib/core/index.d.ts +0 -5
- package/dist/lib/core/index.d.ts.map +0 -1
- package/dist/lib/core/lazy-loader.d.ts +0 -80
- package/dist/lib/core/lazy-loader.d.ts.map +0 -1
- package/dist/lib/core/lifecycle-base.d.ts +0 -17
- package/dist/lib/core/lifecycle-base.d.ts.map +0 -1
- package/dist/lib/core/lifecycle-base.js +0 -20
- package/dist/lib/core/preset-shader.d.ts +0 -8
- package/dist/lib/core/preset-shader.d.ts.map +0 -1
- package/dist/lib/core/preset-shader.js +0 -26
- package/dist/lib/core/three-addons/Timer.d.ts +0 -92
- package/dist/lib/core/three-addons/Timer.d.ts.map +0 -1
- package/dist/lib/core/three-addons/Timer.js +0 -103
- package/dist/lib/core/utility/nodes.d.ts +0 -13
- package/dist/lib/core/utility/nodes.d.ts.map +0 -1
- package/dist/lib/core/utility/nodes.js +0 -31
- package/dist/lib/core/utility/strings.d.ts +0 -3
- package/dist/lib/core/utility/strings.d.ts.map +0 -1
- package/dist/lib/core/utility/strings.js +0 -14
- package/dist/lib/core/utility/vector.d.ts +0 -8
- package/dist/lib/core/utility/vector.d.ts.map +0 -1
- package/dist/lib/core/utility/vector.js +0 -8
- package/dist/lib/core/vector.d.ts +0 -4
- package/dist/lib/core/vector.d.ts.map +0 -1
- package/dist/lib/core/vessel.d.ts +0 -13
- package/dist/lib/core/vessel.d.ts.map +0 -1
- package/dist/lib/core/vessel.js +0 -26
- package/dist/lib/debug/console/console-state.d.ts +0 -20
- package/dist/lib/debug/console/console-state.d.ts.map +0 -1
- package/dist/lib/debug/console/console-state.js +0 -11
- package/dist/lib/debug/console/console-store.d.ts +0 -6
- package/dist/lib/debug/console/console-store.d.ts.map +0 -1
- package/dist/lib/debug/debug-state.d.ts +0 -38
- package/dist/lib/debug/debug-state.d.ts.map +0 -1
- package/dist/lib/debug/debug-state.js +0 -40
- package/dist/lib/debug/debug-store.d.ts +0 -15
- package/dist/lib/debug/debug-store.d.ts.map +0 -1
- package/dist/lib/debug/state-based-debug-loader.d.ts +0 -8
- package/dist/lib/debug/state-based-debug-loader.d.ts.map +0 -1
- package/dist/lib/device/aspect-ratio.d.ts +0 -38
- package/dist/lib/device/aspect-ratio.d.ts.map +0 -1
- package/dist/lib/device/aspect-ratio.js +0 -44
- package/dist/lib/device/desktop.d.ts +0 -2
- package/dist/lib/device/desktop.d.ts.map +0 -1
- package/dist/lib/device/mobile.d.ts +0 -2
- package/dist/lib/device/mobile.d.ts.map +0 -1
- package/dist/lib/device/tablet.d.ts +0 -2
- package/dist/lib/device/tablet.d.ts.map +0 -1
- package/dist/lib/entities/actor.d.ts +0 -44
- package/dist/lib/entities/actor.d.ts.map +0 -1
- package/dist/lib/entities/actor.js +0 -122
- package/dist/lib/entities/box.d.ts +0 -27
- package/dist/lib/entities/box.d.ts.map +0 -1
- package/dist/lib/entities/box.js +0 -68
- package/dist/lib/entities/builder.d.ts +0 -28
- package/dist/lib/entities/builder.d.ts.map +0 -1
- package/dist/lib/entities/builder.js +0 -79
- package/dist/lib/entities/create.d.ts +0 -15
- package/dist/lib/entities/create.d.ts.map +0 -1
- package/dist/lib/entities/create.js +0 -31
- package/dist/lib/entities/delegates/animation.d.ts +0 -33
- package/dist/lib/entities/delegates/animation.d.ts.map +0 -1
- package/dist/lib/entities/delegates/animation.js +0 -58
- package/dist/lib/entities/delegates/debug.d.ts +0 -29
- package/dist/lib/entities/delegates/debug.d.ts.map +0 -1
- package/dist/lib/entities/delegates/debug.js +0 -71
- package/dist/lib/entities/delegates/loader.d.ts +0 -12
- package/dist/lib/entities/delegates/loader.d.ts.map +0 -1
- package/dist/lib/entities/delegates/loader.js +0 -19
- package/dist/lib/entities/destroy.d.ts +0 -4
- package/dist/lib/entities/destroy.d.ts.map +0 -1
- package/dist/lib/entities/destroy.js +0 -15
- package/dist/lib/entities/entity.d.ts +0 -96
- package/dist/lib/entities/entity.d.ts.map +0 -1
- package/dist/lib/entities/entity.js +0 -120
- package/dist/lib/entities/index.d.ts +0 -12
- package/dist/lib/entities/index.d.ts.map +0 -1
- package/dist/lib/entities/plane.d.ts +0 -36
- package/dist/lib/entities/plane.d.ts.map +0 -1
- package/dist/lib/entities/plane.js +0 -81
- package/dist/lib/entities/rect.d.ts +0 -63
- package/dist/lib/entities/rect.d.ts.map +0 -1
- package/dist/lib/entities/rect.js +0 -160
- package/dist/lib/entities/sphere.d.ts +0 -29
- package/dist/lib/entities/sphere.d.ts.map +0 -1
- package/dist/lib/entities/sphere.js +0 -68
- package/dist/lib/entities/sprite.d.ts +0 -53
- package/dist/lib/entities/sprite.d.ts.map +0 -1
- package/dist/lib/entities/sprite.js +0 -118
- package/dist/lib/entities/text.d.ts +0 -49
- package/dist/lib/entities/text.d.ts.map +0 -1
- package/dist/lib/entities/text.js +0 -140
- package/dist/lib/entities/zone.d.ts +0 -54
- package/dist/lib/entities/zone.d.ts.map +0 -1
- package/dist/lib/entities/zone.js +0 -103
- package/dist/lib/game/game-blueprint.d.ts +0 -38
- package/dist/lib/game/game-blueprint.d.ts.map +0 -1
- package/dist/lib/game/game-canvas.d.ts +0 -35
- package/dist/lib/game/game-canvas.d.ts.map +0 -1
- package/dist/lib/game/game-canvas.js +0 -57
- package/dist/lib/game/game-config.d.ts +0 -59
- package/dist/lib/game/game-config.d.ts.map +0 -1
- package/dist/lib/game/game-config.js +0 -78
- package/dist/lib/game/game-default.d.ts +0 -14
- package/dist/lib/game/game-default.d.ts.map +0 -1
- package/dist/lib/game/game-default.js +0 -23
- package/dist/lib/game/game-interfaces.d.ts +0 -29
- package/dist/lib/game/game-interfaces.d.ts.map +0 -1
- package/dist/lib/game/game-retro-resolutions.d.ts +0 -25
- package/dist/lib/game/game-retro-resolutions.d.ts.map +0 -1
- package/dist/lib/game/game-retro-resolutions.js +0 -80
- package/dist/lib/game/game-state.d.ts +0 -11
- package/dist/lib/game/game-state.d.ts.map +0 -1
- package/dist/lib/game/game-state.js +0 -17
- package/dist/lib/game/game.d.ts +0 -37
- package/dist/lib/game/game.d.ts.map +0 -1
- package/dist/lib/game/game.js +0 -109
- package/dist/lib/game/zylem-game.d.ts +0 -58
- package/dist/lib/game/zylem-game.d.ts.map +0 -1
- package/dist/lib/game/zylem-game.js +0 -140
- package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts +0 -8
- package/dist/lib/graphics/geometries/XZPlaneGeometry.d.ts.map +0 -1
- package/dist/lib/graphics/geometries/XZPlaneGeometry.js +0 -34
- package/dist/lib/graphics/material.d.ts +0 -29
- package/dist/lib/graphics/material.d.ts.map +0 -1
- package/dist/lib/graphics/material.js +0 -64
- package/dist/lib/graphics/mesh.d.ts +0 -19
- package/dist/lib/graphics/mesh.d.ts.map +0 -1
- package/dist/lib/graphics/mesh.js +0 -14
- package/dist/lib/graphics/render-pass.d.ts +0 -17
- package/dist/lib/graphics/render-pass.d.ts.map +0 -1
- package/dist/lib/graphics/render-pass.js +0 -56
- package/dist/lib/graphics/shaders/fragment/debug.glsl.js +0 -23
- package/dist/lib/graphics/shaders/fragment/fire.glsl.js +0 -52
- package/dist/lib/graphics/shaders/fragment/standard.glsl.js +0 -11
- package/dist/lib/graphics/shaders/fragment/stars.glsl.js +0 -44
- package/dist/lib/graphics/shaders/vertex/debug.glsl.js +0 -15
- package/dist/lib/graphics/shaders/vertex/object-shader.glsl.js +0 -11
- package/dist/lib/graphics/shaders/vertex/standard.glsl.js +0 -9
- package/dist/lib/graphics/zylem-scene.d.ts +0 -50
- package/dist/lib/graphics/zylem-scene.d.ts.map +0 -1
- package/dist/lib/graphics/zylem-scene.js +0 -75
- package/dist/lib/input/gamepad-provider.d.ts +0 -14
- package/dist/lib/input/gamepad-provider.d.ts.map +0 -1
- package/dist/lib/input/gamepad-provider.js +0 -58
- package/dist/lib/input/input-manager.d.ts +0 -15
- package/dist/lib/input/input-manager.d.ts.map +0 -1
- package/dist/lib/input/input-manager.js +0 -70
- package/dist/lib/input/input-provider.d.ts +0 -7
- package/dist/lib/input/input-provider.d.ts.map +0 -1
- package/dist/lib/input/input.d.ts +0 -48
- package/dist/lib/input/input.d.ts.map +0 -1
- package/dist/lib/input/keyboard-provider.d.ts +0 -21
- package/dist/lib/input/keyboard-provider.d.ts.map +0 -1
- package/dist/lib/input/keyboard-provider.js +0 -120
- package/dist/lib/interfaces/entity.d.ts +0 -26
- package/dist/lib/interfaces/entity.d.ts.map +0 -1
- package/dist/lib/sounds/index.d.ts +0 -3
- package/dist/lib/sounds/index.d.ts.map +0 -1
- package/dist/lib/sounds/ping-pong-sound.d.ts +0 -5
- package/dist/lib/sounds/ping-pong-sound.d.ts.map +0 -1
- package/dist/lib/sounds/ricochet-sound.d.ts +0 -5
- package/dist/lib/sounds/ricochet-sound.d.ts.map +0 -1
- package/dist/lib/stage/debug-entity-cursor.d.ts +0 -24
- package/dist/lib/stage/debug-entity-cursor.d.ts.map +0 -1
- package/dist/lib/stage/debug-entity-cursor.js +0 -53
- package/dist/lib/stage/entity-spawner.d.ts +0 -9
- package/dist/lib/stage/entity-spawner.d.ts.map +0 -1
- package/dist/lib/stage/entity-spawner.js +0 -27
- package/dist/lib/stage/stage-blueprint.d.ts +0 -45
- package/dist/lib/stage/stage-blueprint.d.ts.map +0 -1
- package/dist/lib/stage/stage-blueprint.js +0 -56
- package/dist/lib/stage/stage-camera-debug-delegate.d.ts +0 -14
- package/dist/lib/stage/stage-camera-debug-delegate.d.ts.map +0 -1
- package/dist/lib/stage/stage-debug-delegate.d.ts +0 -26
- package/dist/lib/stage/stage-debug-delegate.d.ts.map +0 -1
- package/dist/lib/stage/stage-debug-delegate.js +0 -100
- package/dist/lib/stage/stage-default.d.ts +0 -3
- package/dist/lib/stage/stage-default.d.ts.map +0 -1
- package/dist/lib/stage/stage-default.js +0 -32
- package/dist/lib/stage/stage-state.d.ts +0 -14
- package/dist/lib/stage/stage-state.d.ts.map +0 -1
- package/dist/lib/stage/stage-state.js +0 -36
- package/dist/lib/stage/stage.d.ts +0 -33
- package/dist/lib/stage/stage.d.ts.map +0 -1
- package/dist/lib/stage/stage.js +0 -60
- package/dist/lib/stage/zylem-stage.d.ts +0 -128
- package/dist/lib/stage/zylem-stage.d.ts.map +0 -1
- package/dist/lib/stage/zylem-stage.js +0 -268
- package/dist/lib/systems/test-system.d.ts +0 -2
- package/dist/lib/systems/test-system.d.ts.map +0 -1
- package/dist/lib/systems/transformable.system.d.ts +0 -25
- package/dist/lib/systems/transformable.system.d.ts.map +0 -1
- package/dist/lib/systems/transformable.system.js +0 -43
- package/dist/lib/types/entity-types.d.ts +0 -24
- package/dist/lib/types/entity-types.d.ts.map +0 -1
- package/dist/lib/types/index.d.ts +0 -3
- package/dist/lib/types/index.d.ts.map +0 -1
- package/dist/lib/types/stage-types.d.ts +0 -26
- package/dist/lib/types/stage-types.d.ts.map +0 -1
- package/dist/lib/ui/Debug.d.ts +0 -6
- package/dist/lib/ui/Debug.d.ts.map +0 -1
- package/dist/lib/ui/console/Console.d.ts +0 -7
- package/dist/lib/ui/console/Console.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/AccordionMenu.d.ts +0 -7
- package/dist/lib/ui/debug-panel/AccordionMenu.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/Menu.d.ts +0 -6
- package/dist/lib/ui/debug-panel/Menu.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts +0 -4
- package/dist/lib/ui/debug-panel/sections/EntitiesSection.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/sections/GameSection.d.ts +0 -3
- package/dist/lib/ui/debug-panel/sections/GameSection.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts +0 -3
- package/dist/lib/ui/debug-panel/sections/StagesSection.d.ts.map +0 -1
- package/dist/lib/ui/debug-panel/sections/all.d.ts +0 -4
- package/dist/lib/ui/debug-panel/sections/all.d.ts.map +0 -1
- package/dist/lib/ui/toolbar/Toolbar.d.ts +0 -6
- package/dist/lib/ui/toolbar/Toolbar.d.ts.map +0 -1
- package/dist/tests/integration/debug.sim.spec.d.ts +0 -2
- package/dist/tests/integration/debug.sim.spec.d.ts.map +0 -1
- package/dist/tests/unit/collision/collision.spec.d.ts +0 -2
- package/dist/tests/unit/collision/collision.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/game.spec.d.ts +0 -2
- package/dist/tests/unit/core/game.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/stage.spec.d.ts +0 -2
- package/dist/tests/unit/core/stage.spec.d.ts.map +0 -1
- package/dist/tests/unit/core/vessel.spec.d.ts +0 -2
- package/dist/tests/unit/core/vessel.spec.d.ts.map +0 -1
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import { ShaderMaterial as s } from "three";
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import { position as a, scale as o, rotation as n } from "../systems/transformable.system.js";
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import { BaseNode as c } from "../core/base-node.js";
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class f extends c {
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group;
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mesh;
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materials;
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bodyDesc = null;
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body = null;
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colliderDesc;
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collider;
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custom = {};
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debugInfo = {};
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debugMaterial;
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lifeCycleDelegate = {
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setup: [],
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update: [],
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destroy: []
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};
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collisionDelegate = {
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collision: []
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};
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collisionType;
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behaviorCallbackMap = {
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setup: [],
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update: [],
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destroy: [],
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collision: []
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};
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constructor() {
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super();
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}
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create() {
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const { position: e } = this.options, { x: t, y: i, z: l } = e || { x: 0, y: 0, z: 0 };
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return this.behaviors = [
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{ component: a, values: { x: t, y: i, z: l } },
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{ component: o, values: { x: 0, y: 0, z: 0 } },
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{ component: n, values: { x: 0, y: 0, z: 0, w: 0 } }
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], this.name = this.options.name || "", this;
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}
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onSetup(...e) {
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const t = [...this.lifeCycleDelegate.setup ?? [], ...e];
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return this.lifeCycleDelegate = {
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...this.lifeCycleDelegate,
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setup: t
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}, this;
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}
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onUpdate(...e) {
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const t = [...this.lifeCycleDelegate.update ?? [], ...e];
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return this.lifeCycleDelegate = {
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...this.lifeCycleDelegate,
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update: t
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}, this;
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}
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onDestroy(...e) {
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return this.lifeCycleDelegate = {
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...this.lifeCycleDelegate,
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destroy: e.length > 0 ? e : void 0
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}, this;
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}
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onCollision(...e) {
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return this.collisionDelegate = {
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collision: e.length > 0 ? e : void 0
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}, this;
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}
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_setup(e) {
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this.behaviorCallbackMap.setup.forEach((t) => {
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t({ ...e, me: this });
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}), this.lifeCycleDelegate.setup?.length && this.lifeCycleDelegate.setup.forEach((i) => {
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i({ ...e, me: this });
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});
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}
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async _loaded(e) {
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}
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_update(e) {
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this.updateMaterials(e), this.lifeCycleDelegate.update?.length && this.lifeCycleDelegate.update.forEach((i) => {
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i({ ...e, me: this });
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}), this.behaviorCallbackMap.update.forEach((t) => {
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t({ ...e, me: this });
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});
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}
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_destroy(e) {
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this.lifeCycleDelegate.destroy?.length && this.lifeCycleDelegate.destroy.forEach((i) => {
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i({ ...e, me: this });
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}), this.behaviorCallbackMap.destroy.forEach((t) => {
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t({ ...e, me: this });
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});
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}
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async _cleanup(e) {
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}
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_collision(e, t) {
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this.collisionDelegate.collision?.length && this.collisionDelegate.collision.forEach((l) => {
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l({ entity: this, other: e, globals: t });
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}), this.behaviorCallbackMap.collision.forEach((i) => {
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i({ entity: this, other: e, globals: t });
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});
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}
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addBehavior(e) {
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const t = e.handler;
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return t && this.behaviorCallbackMap[e.type].push(t), this;
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}
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addBehaviors(e) {
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return e.forEach((t) => {
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const i = t.handler;
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i && this.behaviorCallbackMap[t.type].push(i);
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}), this;
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}
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updateMaterials(e) {
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if (this.materials?.length)
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for (const t of this.materials)
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t instanceof s && t.uniforms && t.uniforms.iTime && (t.uniforms.iTime.value += e.delta);
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}
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buildInfo() {
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const e = {};
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return e.name = this.name, e.uuid = this.uuid, e.eid = this.eid.toString(), e;
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}
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}
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export {
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f as GameEntity
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};
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export * from './actor';
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export * from './box';
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export * from './plane';
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export * from './sphere';
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export * from './sprite';
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export * from './zone';
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export * from './text';
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export * from './rect';
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export { createEntity } from './create';
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export * from './delegates/debug';
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export type { GameEntity, GameEntityOptions, } from './entity';
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAElC,YAAY,EACX,UAAU,EACV,iBAAiB,GACjB,MAAM,UAAU,CAAC"}
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@@ -1,36 +0,0 @@
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { Vector2 } from 'three';
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import { TexturePath } from '../graphics/material';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { EntityMeshBuilder } from './builder';
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import { XZPlaneGeometry } from '../graphics/geometries/XZPlaneGeometry';
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type ZylemPlaneOptions = GameEntityOptions & {
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tile?: Vector2;
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repeat?: Vector2;
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texture?: TexturePath;
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subdivisions?: number;
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};
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export declare class PlaneCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemPlaneOptions): ColliderDesc;
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}
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export declare class PlaneMeshBuilder extends EntityMeshBuilder {
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heightData: Float32Array;
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columnsRows: Map<any, any>;
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build(options: ZylemPlaneOptions): XZPlaneGeometry;
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postBuild(): void;
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}
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export declare class PlaneBuilder extends EntityBuilder<ZylemPlane, ZylemPlaneOptions> {
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protected createEntity(options: Partial<ZylemPlaneOptions>): ZylemPlane;
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}
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export declare const PLANE_TYPE: unique symbol;
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export declare class ZylemPlane extends GameEntity<ZylemPlaneOptions> {
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static type: symbol;
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constructor(options?: ZylemPlaneOptions);
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}
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type PlaneOptions = BaseNode | Partial<ZylemPlaneOptions>;
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export declare function plane(...args: Array<PlaneOptions>): Promise<ZylemPlane>;
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export {};
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//# sourceMappingURL=plane.d.ts.map
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{"version":3,"file":"plane.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/plane.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAwB,OAAO,EAAW,MAAM,OAAO,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,wCAAwC,CAAC;AAGzE,KAAK,iBAAiB,GAAG,iBAAiB,GAAG;IAC5C,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,OAAO,CAAC,EAAE,WAAW,CAAC;IACtB,YAAY,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAkBF,qBAAa,qBAAsB,SAAQ,sBAAsB;IAChE,QAAQ,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;CAgBlD;AAED,qBAAa,gBAAiB,SAAQ,iBAAiB;IACtD,UAAU,EAAE,YAAY,CAAsB;IAC9C,WAAW,gBAAa;IAExB,KAAK,CAAC,OAAO,EAAE,iBAAiB,GAAG,eAAe;IA2BlD,SAAS,IAAI,IAAI;CAcjB;AAED,qBAAa,YAAa,SAAQ,aAAa,CAAC,UAAU,EAAE,iBAAiB,CAAC;IAC7E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,iBAAiB,CAAC,GAAG,UAAU;CAGvE;AAED,eAAO,MAAM,UAAU,eAAkB,CAAC;AAE1C,qBAAa,UAAW,SAAQ,UAAU,CAAC,iBAAiB,CAAC;IAC5D,MAAM,CAAC,IAAI,SAAc;gBAEb,OAAO,CAAC,EAAE,iBAAiB;CAIvC;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,OAAO,CAAC,iBAAiB,CAAC,CAAC;AAE1D,wBAAsB,KAAK,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,YAAY,CAAC,GAAG,OAAO,CAAC,UAAU,CAAC,CAU7E"}
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import { ColliderDesc as B } from "@dimforge/rapier3d-compat";
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import { Color as M, Vector3 as u, Vector2 as d, PlaneGeometry as C } from "three";
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import { GameEntity as D } from "./entity.js";
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import { EntityCollisionBuilder as E, EntityBuilder as P, EntityMeshBuilder as v } from "./builder.js";
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import { XZPlaneGeometry as z } from "../graphics/geometries/XZPlaneGeometry.js";
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import { createEntity as A } from "./create.js";
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const r = 4, p = {
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tile: new d(10, 10),
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repeat: new d(1, 1),
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position: new u(0, 0, 0),
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collision: {
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static: !0
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},
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material: {
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color: new M("#ffffff"),
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shader: "standard"
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},
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subdivisions: r
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};
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class G extends E {
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collider(e) {
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const o = e.tile ?? new d(1, 1), s = e.subdivisions ?? r, t = new u(o.x, 1, o.y), i = e._builders?.meshBuilder?.heightData, h = new u(t.x, 1, t.z);
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return B.heightfield(s, s, i, h);
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}
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}
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class R extends v {
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heightData = new Float32Array();
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columnsRows = /* @__PURE__ */ new Map();
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build(e) {
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const o = e.tile ?? new d(1, 1), s = e.subdivisions ?? r, t = new u(o.x, 1, o.y), i = new z(t.x, t.z, s, s), h = new C(t.x, t.z, s, s), w = t.x / s, g = t.z / s, x = i.attributes.position.array, a = h.attributes.position.array, c = /* @__PURE__ */ new Map();
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for (let n = 0; n < a.length; n += 3) {
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let b = Math.floor(Math.abs(a[n] + t.x / 2) / w), m = Math.floor(Math.abs(a[n + 1] - t.z / 2) / g);
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const y = Math.random() * 4;
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a[n + 2] = y, x[n + 1] = y, c.get(m) || c.set(m, /* @__PURE__ */ new Map()), c.get(m).set(b, y);
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}
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return this.columnsRows = c, i;
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}
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postBuild() {
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const e = [];
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for (let o = 0; o <= r; ++o)
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for (let s = 0; s <= r; ++s) {
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const t = this.columnsRows.get(s);
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if (!t)
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continue;
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const i = t.get(o);
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e.push(i);
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}
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this.heightData = new Float32Array(e);
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}
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}
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class S extends P {
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createEntity(e) {
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return new f(e);
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}
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}
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const V = Symbol("Plane");
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class f extends D {
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static type = V;
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constructor(e) {
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super(), this.options = { ...p, ...e };
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}
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}
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async function U(...l) {
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return A({
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args: l,
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defaultConfig: p,
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EntityClass: f,
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BuilderClass: S,
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MeshBuilderClass: R,
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CollisionBuilderClass: G,
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entityType: f.type
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-
});
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}
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export {
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V as PLANE_TYPE,
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S as PlaneBuilder,
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G as PlaneCollisionBuilder,
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R as PlaneMeshBuilder,
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f as ZylemPlane,
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U as plane
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};
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import { Color, Vector2 } from 'three';
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2
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import { BaseNode } from '../core/base-node';
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3
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import { GameEntityOptions, GameEntity } from './entity';
|
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import { EntityBuilder } from './builder';
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type ZylemRectOptions = GameEntityOptions & {
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width?: number;
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height?: number;
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fillColor?: Color | string | null;
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strokeColor?: Color | string | null;
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strokeWidth?: number;
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radius?: number;
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padding?: number;
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stickToViewport?: boolean;
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screenPosition?: Vector2;
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zDistance?: number;
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anchor?: Vector2;
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bounds?: {
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screen?: {
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x: number;
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y: number;
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width: number;
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height: number;
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};
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world?: {
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left: number;
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right: number;
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top: number;
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bottom: number;
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z?: number;
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};
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};
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};
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export declare class RectBuilder extends EntityBuilder<ZylemRect, ZylemRectOptions> {
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protected createEntity(options: Partial<ZylemRectOptions>): ZylemRect;
|
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|
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}
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|
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export declare const RECT_TYPE: unique symbol;
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|
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export declare class ZylemRect extends GameEntity<ZylemRectOptions> {
|
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static type: symbol;
|
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private _sprite;
|
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private _mesh;
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private _texture;
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private _canvas;
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private _ctx;
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|
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private _cameraRef;
|
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|
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private _lastCanvasW;
|
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|
-
private _lastCanvasH;
|
|
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|
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constructor(options?: ZylemRectOptions);
|
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|
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private createSprite;
|
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|
-
private redrawRect;
|
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|
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private roundedRectPath;
|
|
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|
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private toCssColor;
|
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|
-
private rectSetup;
|
|
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|
-
private rectUpdate;
|
|
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|
-
private updateStickyTransform;
|
|
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|
-
private worldToScreen;
|
|
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|
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private computeScreenBoundsFromOptions;
|
|
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|
-
updateRect(options?: Partial<Pick<ZylemRectOptions, 'width' | 'height' | 'fillColor' | 'strokeColor' | 'strokeWidth' | 'radius'>>): void;
|
|
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|
-
buildInfo(): Record<string, any>;
|
|
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|
-
}
|
|
60
|
-
type RectOptions = BaseNode | Partial<ZylemRectOptions>;
|
|
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|
-
export declare function rect(...args: Array<RectOptions>): Promise<ZylemRect>;
|
|
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|
-
export {};
|
|
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|
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//# sourceMappingURL=rect.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"rect.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/rect.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAA6E,OAAO,EAA4G,MAAM,OAAO,CAAC;AAC5N,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAM1C,KAAK,gBAAgB,GAAG,iBAAiB,GAAG;IAC3C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,SAAS,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IAClC,WAAW,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC;IACpC,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,eAAe,CAAC,EAAE,OAAO,CAAC;IAC1B,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE;QACR,MAAM,CAAC,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAA;SAAE,CAAC;QACjE,KAAK,CAAC,EAAE;YAAE,IAAI,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,GAAG,EAAE,MAAM,CAAC;YAAC,MAAM,EAAE,MAAM,CAAC;YAAC,CAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAC;KACjF,CAAC;CACF,CAAC;AAiBF,qBAAa,WAAY,SAAQ,aAAa,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAC1E,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,gBAAgB,CAAC,GAAG,SAAS;CAGrE;AAED,eAAO,MAAM,SAAS,eAAiB,CAAC;AAExC,qBAAa,SAAU,SAAQ,UAAU,CAAC,gBAAgB,CAAC;IAC1D,MAAM,CAAC,IAAI,SAAa;IAExB,OAAO,CAAC,OAAO,CAA4B;IAC3C,OAAO,CAAC,KAAK,CAAqB;IAClC,OAAO,CAAC,QAAQ,CAA8B;IAC9C,OAAO,CAAC,OAAO,CAAkC;IACjD,OAAO,CAAC,IAAI,CAAyC;IACrD,OAAO,CAAC,UAAU,CAA4B;IAC9C,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,YAAY,CAAa;gBAErB,OAAO,CAAC,EAAE,gBAAgB;IAWtC,OAAO,CAAC,YAAY;IAkBpB,OAAO,CAAC,UAAU;IAiElB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,UAAU;IAMlB,OAAO,CAAC,SAAS;IAuBjB,OAAO,CAAC,UAAU;IA0BlB,OAAO,CAAC,qBAAqB;IAkD7B,OAAO,CAAC,aAAa;IAUrB,OAAO,CAAC,8BAA8B;IAmBtC,UAAU,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,OAAO,GAAG,QAAQ,GAAG,WAAW,GAAG,aAAa,GAAG,aAAa,GAAG,QAAQ,CAAC,CAAC;IAQjI,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAYhC;AAED,KAAK,WAAW,GAAG,QAAQ,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAAC;AAExD,wBAAsB,IAAI,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,OAAO,CAAC,SAAS,CAAC,CAQ1E"}
|
|
@@ -1,160 +0,0 @@
|
|
|
1
|
-
import { Vector2 as f, Group as D, CanvasTexture as R, LinearFilter as x, SpriteMaterial as V, Sprite as Y, ClampToEdgeWrapping as T, ShaderMaterial as y, Color as S, Mesh as z, PlaneGeometry as B, Vector3 as W } from "three";
|
|
2
|
-
import { GameEntity as I } from "./entity.js";
|
|
3
|
-
import { EntityBuilder as X } from "./builder.js";
|
|
4
|
-
import { createEntity as q } from "./create.js";
|
|
5
|
-
import { DebugDelegate as U } from "./delegates/debug.js";
|
|
6
|
-
const k = {
|
|
7
|
-
position: void 0,
|
|
8
|
-
width: 120,
|
|
9
|
-
height: 48,
|
|
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|
-
fillColor: "#FFFFFF",
|
|
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|
-
strokeColor: null,
|
|
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|
-
strokeWidth: 0,
|
|
13
|
-
radius: 0,
|
|
14
|
-
padding: 0,
|
|
15
|
-
stickToViewport: !0,
|
|
16
|
-
screenPosition: new f(24, 24),
|
|
17
|
-
zDistance: 1,
|
|
18
|
-
anchor: new f(0, 0)
|
|
19
|
-
};
|
|
20
|
-
class G extends X {
|
|
21
|
-
createEntity(t) {
|
|
22
|
-
return new _(t);
|
|
23
|
-
}
|
|
24
|
-
}
|
|
25
|
-
const O = Symbol("Rect");
|
|
26
|
-
class _ extends I {
|
|
27
|
-
static type = O;
|
|
28
|
-
_sprite = null;
|
|
29
|
-
_mesh = null;
|
|
30
|
-
_texture = null;
|
|
31
|
-
_canvas = null;
|
|
32
|
-
_ctx = null;
|
|
33
|
-
_cameraRef = null;
|
|
34
|
-
_lastCanvasW = 0;
|
|
35
|
-
_lastCanvasH = 0;
|
|
36
|
-
constructor(t) {
|
|
37
|
-
super(), this.options = { ...k, ...t }, this.group = new D(), this.createSprite(), this.lifeCycleDelegate = {
|
|
38
|
-
setup: [this.rectSetup.bind(this)],
|
|
39
|
-
update: [this.rectUpdate.bind(this)]
|
|
40
|
-
};
|
|
41
|
-
}
|
|
42
|
-
createSprite() {
|
|
43
|
-
this._canvas = document.createElement("canvas"), this._ctx = this._canvas.getContext("2d"), this._texture = new R(this._canvas), this._texture.minFilter = x, this._texture.magFilter = x;
|
|
44
|
-
const t = new V({
|
|
45
|
-
map: this._texture,
|
|
46
|
-
transparent: !0,
|
|
47
|
-
depthTest: !1,
|
|
48
|
-
depthWrite: !1,
|
|
49
|
-
alphaTest: 0.5
|
|
50
|
-
});
|
|
51
|
-
this._sprite = new Y(t), this.group?.add(this._sprite), this.redrawRect();
|
|
52
|
-
}
|
|
53
|
-
redrawRect() {
|
|
54
|
-
if (!this._canvas || !this._ctx)
|
|
55
|
-
return;
|
|
56
|
-
const t = Math.max(2, Math.floor(this.options.width ?? 120)), e = Math.max(2, Math.floor(this.options.height ?? 48)), s = this.options.padding ?? 0, i = this.options.strokeWidth ?? 0, a = t + s * 2 + i, r = e + s * 2 + i, o = Math.max(2, a), n = Math.max(2, r), h = o !== this._lastCanvasW || n !== this._lastCanvasH;
|
|
57
|
-
this._canvas.width = o, this._canvas.height = n, this._lastCanvasW = o, this._lastCanvasH = n, this._ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
|
|
58
|
-
const u = Math.max(0, this.options.radius ?? 0), d = Math.floor(s + i / 2), m = Math.floor(s + i / 2), g = Math.floor(t), p = Math.floor(e);
|
|
59
|
-
if (this._ctx.beginPath(), u > 0 ? this.roundedRectPath(this._ctx, d, m, g, p, u) : this._ctx.rect(d, m, g, p), this.options.fillColor && (this._ctx.fillStyle = this.toCssColor(this.options.fillColor), this._ctx.fill()), this.options.strokeColor && i > 0 && (this._ctx.lineWidth = i, this._ctx.strokeStyle = this.toCssColor(this.options.strokeColor), this._ctx.stroke()), this._texture) {
|
|
60
|
-
if (h && (this._texture.dispose(), this._texture = new R(this._canvas), this._texture.minFilter = x, this._texture.magFilter = x, this._texture.wrapS = T, this._texture.wrapT = T, this._sprite && this._sprite.material instanceof y)) {
|
|
61
|
-
const c = this._sprite.material;
|
|
62
|
-
c.uniforms?.tDiffuse && (c.uniforms.tDiffuse.value = this._texture), c.uniforms?.iResolution && c.uniforms.iResolution.value.set(this._canvas.width, this._canvas.height, 1);
|
|
63
|
-
}
|
|
64
|
-
this._texture.image = this._canvas, this._texture.needsUpdate = !0, this._sprite && this._sprite.material && (this._sprite.material.map = this._texture, this._sprite.material.needsUpdate = !0);
|
|
65
|
-
}
|
|
66
|
-
}
|
|
67
|
-
roundedRectPath(t, e, s, i, a, r) {
|
|
68
|
-
const o = Math.min(r, Math.floor(Math.min(i, a) / 2));
|
|
69
|
-
t.moveTo(e + o, s), t.lineTo(e + i - o, s), t.quadraticCurveTo(e + i, s, e + i, s + o), t.lineTo(e + i, s + a - o), t.quadraticCurveTo(e + i, s + a, e + i - o, s + a), t.lineTo(e + o, s + a), t.quadraticCurveTo(e, s + a, e, s + a - o), t.lineTo(e, s + o), t.quadraticCurveTo(e, s, e + o, s);
|
|
70
|
-
}
|
|
71
|
-
toCssColor(t) {
|
|
72
|
-
return typeof t == "string" ? t : `#${(t instanceof S ? t : new S(t)).getHexString()}`;
|
|
73
|
-
}
|
|
74
|
-
rectSetup(t) {
|
|
75
|
-
if (this._cameraRef = t.camera, this.options.stickToViewport && this._cameraRef && this._cameraRef.camera.add(this.group), this.materials?.length && this._sprite) {
|
|
76
|
-
const e = this.materials[0];
|
|
77
|
-
e instanceof y && (e.transparent = !0, e.depthTest = !1, e.depthWrite = !1, this._texture && (e.uniforms?.tDiffuse && (e.uniforms.tDiffuse.value = this._texture), e.uniforms?.iResolution && this._canvas && e.uniforms.iResolution.value.set(this._canvas.width, this._canvas.height, 1)), this._mesh = new z(new B(1, 1), e), this.group?.add(this._mesh), this._sprite.visible = !1);
|
|
78
|
-
}
|
|
79
|
-
}
|
|
80
|
-
rectUpdate(t) {
|
|
81
|
-
if (this._sprite) {
|
|
82
|
-
if (this._cameraRef && this.options.bounds) {
|
|
83
|
-
this._cameraRef.renderer.domElement;
|
|
84
|
-
const e = this.computeScreenBoundsFromOptions(this.options.bounds);
|
|
85
|
-
if (e) {
|
|
86
|
-
const { x: s, y: i, width: a, height: r } = e, o = Math.max(2, Math.floor(a)), n = Math.max(2, Math.floor(r)), h = o !== (this.options.width ?? 0) || n !== (this.options.height ?? 0);
|
|
87
|
-
this.options.screenPosition = new f(Math.floor(s), Math.floor(i)), this.options.width = o, this.options.height = n, this.options.anchor = new f(0, 0), h && this.redrawRect();
|
|
88
|
-
}
|
|
89
|
-
}
|
|
90
|
-
this.options.stickToViewport && this._cameraRef && this.updateStickyTransform();
|
|
91
|
-
}
|
|
92
|
-
}
|
|
93
|
-
updateStickyTransform() {
|
|
94
|
-
if (!this._sprite || !this._cameraRef)
|
|
95
|
-
return;
|
|
96
|
-
const t = this._cameraRef.camera, e = this._cameraRef.renderer.domElement, s = e.clientWidth, i = e.clientHeight, a = (this.options.screenPosition ?? new f(24, 24)).x, r = (this.options.screenPosition ?? new f(24, 24)).y, o = Math.max(1e-3, this.options.zDistance ?? 1);
|
|
97
|
-
let n = 1, h = 1;
|
|
98
|
-
if (t.isPerspectiveCamera) {
|
|
99
|
-
const l = t, w = Math.tan(l.fov * Math.PI / 180 / 2) * o;
|
|
100
|
-
n = w * l.aspect, h = w;
|
|
101
|
-
} else if (t.isOrthographicCamera) {
|
|
102
|
-
const l = t;
|
|
103
|
-
n = (l.right - l.left) / 2, h = (l.top - l.bottom) / 2;
|
|
104
|
-
}
|
|
105
|
-
const u = a / s * 2 - 1, d = 1 - r / i * 2, m = u * n, g = d * h;
|
|
106
|
-
let p = 1, c = 1;
|
|
107
|
-
if (this._canvas) {
|
|
108
|
-
const w = h * 2 / i, C = this._canvas.height;
|
|
109
|
-
c = Math.max(1e-4, C * w);
|
|
110
|
-
const P = this._canvas.width / this._canvas.height;
|
|
111
|
-
p = c * P, this._sprite.scale.set(p, c, 1), this._mesh && this._mesh.scale.set(p, c, 1);
|
|
112
|
-
}
|
|
113
|
-
const M = this.options.anchor ?? new f(0, 0), H = Math.min(100, Math.max(0, M.x)) / 100, b = Math.min(100, Math.max(0, M.y)) / 100, E = (0.5 - H) * p, F = (b - 0.5) * c;
|
|
114
|
-
this.group?.position.set(m + E, g + F, -o);
|
|
115
|
-
}
|
|
116
|
-
worldToScreen(t) {
|
|
117
|
-
if (!this._cameraRef)
|
|
118
|
-
return { x: 0, y: 0 };
|
|
119
|
-
const e = this._cameraRef.camera, s = this._cameraRef.renderer.domElement, i = t.clone().project(e), a = (i.x + 1) / 2 * s.clientWidth, r = (1 - i.y) / 2 * s.clientHeight;
|
|
120
|
-
return { x: a, y: r };
|
|
121
|
-
}
|
|
122
|
-
computeScreenBoundsFromOptions(t) {
|
|
123
|
-
if (!this._cameraRef)
|
|
124
|
-
return null;
|
|
125
|
-
if (this._cameraRef.renderer.domElement, t.screen)
|
|
126
|
-
return { ...t.screen };
|
|
127
|
-
if (t.world) {
|
|
128
|
-
const { left: e, right: s, top: i, bottom: a, z: r = 0 } = t.world, o = this.worldToScreen(new W(e, i, r)), n = this.worldToScreen(new W(s, a, r)), h = Math.min(o.x, n.x), u = Math.min(o.y, n.y), d = Math.abs(n.x - o.x), m = Math.abs(n.y - o.y);
|
|
129
|
-
return { x: h, y: u, width: d, height: m };
|
|
130
|
-
}
|
|
131
|
-
return null;
|
|
132
|
-
}
|
|
133
|
-
updateRect(t) {
|
|
134
|
-
this.options = { ...this.options, ...t }, this.redrawRect(), this.options.stickToViewport && this._cameraRef && this.updateStickyTransform();
|
|
135
|
-
}
|
|
136
|
-
buildInfo() {
|
|
137
|
-
return {
|
|
138
|
-
...new U(this).buildDebugInfo(),
|
|
139
|
-
type: String(_.type),
|
|
140
|
-
width: this.options.width ?? 0,
|
|
141
|
-
height: this.options.height ?? 0,
|
|
142
|
-
sticky: this.options.stickToViewport
|
|
143
|
-
};
|
|
144
|
-
}
|
|
145
|
-
}
|
|
146
|
-
async function K(...v) {
|
|
147
|
-
return q({
|
|
148
|
-
args: v,
|
|
149
|
-
defaultConfig: { ...k },
|
|
150
|
-
EntityClass: _,
|
|
151
|
-
BuilderClass: G,
|
|
152
|
-
entityType: _.type
|
|
153
|
-
});
|
|
154
|
-
}
|
|
155
|
-
export {
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O as RECT_TYPE,
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G as RectBuilder,
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_ as ZylemRect,
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K as rect
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};
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@@ -1,29 +0,0 @@
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import { ColliderDesc } from '@dimforge/rapier3d-compat';
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import { SphereGeometry } from 'three';
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import { BaseNode } from '../core/base-node';
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import { GameEntityOptions, GameEntity } from './entity';
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import { EntityBuilder } from './builder';
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import { EntityCollisionBuilder } from './builder';
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import { EntityMeshBuilder } from './builder';
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type ZylemSphereOptions = GameEntityOptions & {
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radius?: number;
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};
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export declare class SphereCollisionBuilder extends EntityCollisionBuilder {
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collider(options: ZylemSphereOptions): ColliderDesc;
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}
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export declare class SphereMeshBuilder extends EntityMeshBuilder {
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build(options: ZylemSphereOptions): SphereGeometry;
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}
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export declare class SphereBuilder extends EntityBuilder<ZylemSphere, ZylemSphereOptions> {
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protected createEntity(options: Partial<ZylemSphereOptions>): ZylemSphere;
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}
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export declare const SPHERE_TYPE: unique symbol;
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export declare class ZylemSphere extends GameEntity<ZylemSphereOptions> {
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static type: symbol;
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constructor(options?: ZylemSphereOptions);
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buildInfo(): Record<string, any>;
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}
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type SphereOptions = BaseNode | Partial<ZylemSphereOptions>;
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export declare function sphere(...args: Array<SphereOptions>): Promise<ZylemSphere>;
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export {};
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//# sourceMappingURL=sphere.d.ts.map
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@@ -1 +0,0 @@
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1
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-
{"version":3,"file":"sphere.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/sphere.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAS,cAAc,EAAE,MAAM,OAAO,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,WAAW,CAAC;AAI9C,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,MAAM,CAAC;CAChB,CAAC;AAcF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAKnD;AAED,qBAAa,iBAAkB,SAAQ,iBAAiB;IACvD,KAAK,CAAC,OAAO,EAAE,kBAAkB,GAAG,cAAc;CAIlD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;gBAEd,OAAO,CAAC,EAAE,kBAAkB;IAKxC,SAAS,IAAI,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC;CAUhC;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAUhF"}
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@@ -1,68 +0,0 @@
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1
|
-
import { ColliderDesc as l } from "@dimforge/rapier3d-compat";
|
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2
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import { Color as n, Vector3 as a, SphereGeometry as d } from "three";
|
|
3
|
-
import { GameEntity as u } from "./entity.js";
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4
|
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import { EntityCollisionBuilder as c, EntityBuilder as p, EntityMeshBuilder as f } from "./builder.js";
|
|
5
|
-
import { DebugDelegate as m } from "./delegates/debug.js";
|
|
6
|
-
import { createEntity as y } from "./create.js";
|
|
7
|
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const o = {
|
|
8
|
-
radius: 1,
|
|
9
|
-
position: new a(0, 0, 0),
|
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10
|
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collision: {
|
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11
|
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static: !1
|
|
12
|
-
},
|
|
13
|
-
material: {
|
|
14
|
-
color: new n("#ffffff"),
|
|
15
|
-
shader: "standard"
|
|
16
|
-
}
|
|
17
|
-
};
|
|
18
|
-
class h extends c {
|
|
19
|
-
collider(e) {
|
|
20
|
-
const t = e.radius ?? 1;
|
|
21
|
-
return l.ball(t);
|
|
22
|
-
}
|
|
23
|
-
}
|
|
24
|
-
class C extends f {
|
|
25
|
-
build(e) {
|
|
26
|
-
const t = e.radius ?? 1;
|
|
27
|
-
return new d(t);
|
|
28
|
-
}
|
|
29
|
-
}
|
|
30
|
-
class E extends p {
|
|
31
|
-
createEntity(e) {
|
|
32
|
-
return new r(e);
|
|
33
|
-
}
|
|
34
|
-
}
|
|
35
|
-
const B = Symbol("Sphere");
|
|
36
|
-
class r extends u {
|
|
37
|
-
static type = B;
|
|
38
|
-
constructor(e) {
|
|
39
|
-
super(), this.options = { ...o, ...e };
|
|
40
|
-
}
|
|
41
|
-
buildInfo() {
|
|
42
|
-
const t = new m(this).buildDebugInfo(), i = this.options.radius ?? 1;
|
|
43
|
-
return {
|
|
44
|
-
...t,
|
|
45
|
-
type: String(r.type),
|
|
46
|
-
radius: i.toFixed(2)
|
|
47
|
-
};
|
|
48
|
-
}
|
|
49
|
-
}
|
|
50
|
-
async function I(...s) {
|
|
51
|
-
return y({
|
|
52
|
-
args: s,
|
|
53
|
-
defaultConfig: o,
|
|
54
|
-
EntityClass: r,
|
|
55
|
-
BuilderClass: E,
|
|
56
|
-
MeshBuilderClass: C,
|
|
57
|
-
CollisionBuilderClass: h,
|
|
58
|
-
entityType: r.type
|
|
59
|
-
});
|
|
60
|
-
}
|
|
61
|
-
export {
|
|
62
|
-
B as SPHERE_TYPE,
|
|
63
|
-
E as SphereBuilder,
|
|
64
|
-
h as SphereCollisionBuilder,
|
|
65
|
-
C as SphereMeshBuilder,
|
|
66
|
-
r as ZylemSphere,
|
|
67
|
-
I as sphere
|
|
68
|
-
};
|
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
import { ColliderDesc } from '@dimforge/rapier3d-compat';
|
|
2
|
-
import { Vector3 } from 'three';
|
|
3
|
-
import { Sprite as ThreeSprite } from 'three';
|
|
4
|
-
import { BaseNode } from '../core/base-node';
|
|
5
|
-
import { GameEntityOptions, GameEntity } from './entity';
|
|
6
|
-
import { EntityBuilder } from './builder';
|
|
7
|
-
import { EntityCollisionBuilder } from './builder';
|
|
8
|
-
import { DestroyContext, UpdateContext } from '../core/base-node-life-cycle';
|
|
9
|
-
export type SpriteImage = {
|
|
10
|
-
name: string;
|
|
11
|
-
file: string;
|
|
12
|
-
};
|
|
13
|
-
export type SpriteAnimation = {
|
|
14
|
-
name: string;
|
|
15
|
-
frames: string[];
|
|
16
|
-
speed: number | number[];
|
|
17
|
-
loop: boolean;
|
|
18
|
-
};
|
|
19
|
-
type ZylemSpriteOptions = GameEntityOptions & {
|
|
20
|
-
images?: SpriteImage[];
|
|
21
|
-
animations?: SpriteAnimation[];
|
|
22
|
-
size?: Vector3;
|
|
23
|
-
collisionSize?: Vector3;
|
|
24
|
-
};
|
|
25
|
-
export declare class SpriteCollisionBuilder extends EntityCollisionBuilder {
|
|
26
|
-
collider(options: ZylemSpriteOptions): ColliderDesc;
|
|
27
|
-
}
|
|
28
|
-
export declare class SpriteBuilder extends EntityBuilder<ZylemSprite, ZylemSpriteOptions> {
|
|
29
|
-
protected createEntity(options: Partial<ZylemSpriteOptions>): ZylemSprite;
|
|
30
|
-
}
|
|
31
|
-
export declare const SPRITE_TYPE: unique symbol;
|
|
32
|
-
export declare class ZylemSprite extends GameEntity<ZylemSpriteOptions> {
|
|
33
|
-
static type: symbol;
|
|
34
|
-
protected sprites: ThreeSprite[];
|
|
35
|
-
protected spriteMap: Map<string, number>;
|
|
36
|
-
protected currentSpriteIndex: number;
|
|
37
|
-
protected animations: Map<string, any>;
|
|
38
|
-
protected currentAnimation: any;
|
|
39
|
-
protected currentAnimationFrame: string;
|
|
40
|
-
protected currentAnimationIndex: number;
|
|
41
|
-
protected currentAnimationTime: number;
|
|
42
|
-
constructor(options?: ZylemSpriteOptions);
|
|
43
|
-
protected createSpritesFromImages(images: SpriteImage[]): void;
|
|
44
|
-
protected createAnimations(animations: SpriteAnimation[]): void;
|
|
45
|
-
setSprite(key: string): void;
|
|
46
|
-
setAnimation(name: string, delta: number): void;
|
|
47
|
-
spriteUpdate(params: UpdateContext<ZylemSpriteOptions>): Promise<void>;
|
|
48
|
-
spriteDestroy(params: DestroyContext<ZylemSpriteOptions>): Promise<void>;
|
|
49
|
-
}
|
|
50
|
-
type SpriteOptions = BaseNode | Partial<ZylemSpriteOptions>;
|
|
51
|
-
export declare function sprite(...args: Array<SpriteOptions>): Promise<ZylemSprite>;
|
|
52
|
-
export {};
|
|
53
|
-
//# sourceMappingURL=sprite.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/lib/entities/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAmC,OAAO,EAAE,MAAM,OAAO,CAAC;AACjE,OAAO,EAGN,MAAM,IAAI,WAAW,EACrB,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AACzD,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAC1C,OAAO,EAAE,sBAAsB,EAAE,MAAM,WAAW,CAAC;AAEnD,OAAO,EAAE,cAAc,EAAmB,aAAa,EAAkB,MAAM,8BAA8B,CAAC;AAE9G,MAAM,MAAM,WAAW,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,MAAM,MAAM,eAAe,GAAG;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC;IACzB,IAAI,EAAE,OAAO,CAAC;CACd,CAAC;AAEF,KAAK,kBAAkB,GAAG,iBAAiB,GAAG;IAC7C,MAAM,CAAC,EAAE,WAAW,EAAE,CAAC;IACvB,UAAU,CAAC,EAAE,eAAe,EAAE,CAAC;IAC/B,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,aAAa,CAAC,EAAE,OAAO,CAAC;CACxB,CAAC;AAgBF,qBAAa,sBAAuB,SAAQ,sBAAsB;IACjE,QAAQ,CAAC,OAAO,EAAE,kBAAkB,GAAG,YAAY;CAMnD;AAED,qBAAa,aAAc,SAAQ,aAAa,CAAC,WAAW,EAAE,kBAAkB,CAAC;IAChF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,OAAO,CAAC,kBAAkB,CAAC,GAAG,WAAW;CAGzE;AAED,eAAO,MAAM,WAAW,eAAmB,CAAC;AAE5C,qBAAa,WAAY,SAAQ,UAAU,CAAC,kBAAkB,CAAC;IAC9D,MAAM,CAAC,IAAI,SAAe;IAE1B,SAAS,CAAC,OAAO,EAAE,WAAW,EAAE,CAAM;IACtC,SAAS,CAAC,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAa;IACrD,SAAS,CAAC,kBAAkB,EAAE,MAAM,CAAK;IACzC,SAAS,CAAC,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAa;IACnD,SAAS,CAAC,gBAAgB,EAAE,GAAG,CAAQ;IACvC,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAM;IAC7C,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAK;IAC5C,SAAS,CAAC,oBAAoB,EAAE,MAAM,CAAK;gBAE/B,OAAO,CAAC,EAAE,kBAAkB;IAWxC,SAAS,CAAC,uBAAuB,CAAC,MAAM,EAAE,WAAW,EAAE;IAiBvD,SAAS,CAAC,gBAAgB,CAAC,UAAU,EAAE,eAAe,EAAE;IAgBxD,SAAS,CAAC,GAAG,EAAE,MAAM;IASrB,YAAY,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IA6BlC,YAAY,CAAC,MAAM,EAAE,aAAa,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;IActE,aAAa,CAAC,MAAM,EAAE,cAAc,CAAC,kBAAkB,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC;CAO9E;AAED,KAAK,aAAa,GAAG,QAAQ,GAAG,OAAO,CAAC,kBAAkB,CAAC,CAAC;AAE5D,wBAAsB,MAAM,CAAC,GAAG,IAAI,EAAE,KAAK,CAAC,aAAa,CAAC,GAAG,OAAO,CAAC,WAAW,CAAC,CAShF"}
|