@woosh/meep-engine 3.67.0 → 3.69.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +45 -0
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts +2 -17
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts.map +1 -1
- package/editor/ecs/component/editors/ecs/Trail3DEditor.js +3 -18
- package/package.json +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts +33 -65
- package/src/engine/graphics/ecs/trail3d/Trail3D.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/Trail3D.js +37 -245
- package/src/engine/graphics/ecs/trail3d/Trail3DFlags.d.ts +0 -4
- package/src/engine/graphics/ecs/trail3d/Trail3DFlags.js +4 -10
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.d.ts +13 -10
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.d.ts.map +1 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +28 -37
- package/src/engine/graphics/ecs/trail3d/trail_knot_count.d.ts +10 -0
- package/src/engine/graphics/ecs/trail3d/trail_knot_count.d.ts.map +1 -0
- package/src/engine/graphics/ecs/trail3d/trail_knot_count.js +27 -0
- package/src/engine/graphics/trail/TrailKnots.d.ts +62 -0
- package/src/engine/graphics/trail/TrailKnots.d.ts.map +1 -0
- package/src/engine/graphics/trail/TrailKnots.js +137 -0
- package/src/engine/graphics/trail/tube/TubeXMaterialSpec.d.ts +1 -1
- package/src/engine/graphics/trail/tube/TubeXMaterialSpec.js +1 -1
- package/src/engine/graphics3/EntityRowHold.d.ts +48 -0
- package/src/engine/graphics3/EntityRowHold.d.ts.map +1 -0
- package/src/engine/graphics3/EntityRowHold.js +128 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +6 -2
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +11 -44
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +4 -9
- package/src/engine/graphics3/Trail3DSystem.d.ts +69 -35
- package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
- package/src/engine/graphics3/Trail3DSystem.js +380 -81
- package/src/engine/graphics3/load_cube_environment.js +3 -3
- package/src/engine/physics/fluid/ecs/FluidObstacle.d.ts +17 -0
- package/src/engine/physics/fluid/ecs/FluidObstacle.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacle.js +22 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +6 -5
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +14 -3
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts +9 -1
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.d.ts.map +1 -1
- package/src/engine/physics/fluid/obstacle/FLUID_OBSTACLE_RECORD_STRUCT.js +11 -1
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts +5 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.d.ts.map +1 -1
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_record_create.js +2 -0
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_write_gpu_record.d.ts +4 -3
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_write_gpu_record.d.ts.map +1 -1
- package/src/engine/physics/fluid/obstacle/fluid_obstacle_write_gpu_record.js +11 -3
- package/src/shade/playground/probe_clipmap/index.html +43 -0
- package/src/shade/playground/probe_clipmap/main.d.ts.map +1 -1
- package/src/shade/playground/probe_clipmap/main.js +29 -0
- package/src/shade/playground/trails/index.html +50 -0
- package/src/shade/playground/trails/main.d.ts +2 -0
- package/src/shade/playground/trails/main.d.ts.map +1 -0
- package/src/shade/playground/trails/main.js +258 -0
- package/src/shade/renderer/Renderer.d.ts +7 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +213 -15
- package/src/shade/renderer/ShadeIndirectLightingMode.d.ts +1 -0
- package/src/shade/renderer/ShadeIndirectLightingMode.js +9 -0
- package/src/shade/renderer/animation/animation_curve_write_keys.d.ts +18 -0
- package/src/shade/renderer/animation/animation_curve_write_keys.d.ts.map +1 -0
- package/src/shade/renderer/animation/animation_curve_write_keys.js +34 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_PARAMETERS_STRUCT.d.ts +22 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_PARAMETERS_STRUCT.js +160 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_UNIT_SCALE.d.ts +45 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_UNIT_SCALE.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/ATMOSPHERE_UNIT_SCALE.js +57 -0
- package/src/shade/renderer/atmosphere/GPUSky.d.ts +23 -8
- package/src/shade/renderer/atmosphere/GPUSky.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/GPUSky.js +91 -34
- package/src/shade/renderer/atmosphere/SAMPLER_SKY_LUT.d.ts +17 -0
- package/src/shade/renderer/atmosphere/SAMPLER_SKY_LUT.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/SAMPLER_SKY_LUT.js +55 -25
- package/src/shade/renderer/atmosphere/SceneAtmosphere.d.ts +164 -0
- package/src/shade/renderer/atmosphere/SceneAtmosphere.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/SceneAtmosphere.js +308 -0
- package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.d.ts +3 -12
- package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/chunk_get_multiscatter_values.js +52 -89
- package/src/shade/renderer/atmosphere/chunk_raymarch_sky_scattering.d.ts +14 -0
- package/src/shade/renderer/atmosphere/chunk_raymarch_sky_scattering.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/chunk_raymarch_sky_scattering.js +103 -0
- package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.d.ts +10 -4
- package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/chunk_sample_multiscatter_lut.js +95 -57
- package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.d.ts +10 -14
- package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/chunk_sample_transmittance_lut.js +97 -69
- package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.d.ts +17 -0
- package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/chunk_sky_irradiance_lut_encode_uv.js +117 -48
- package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.d.ts +8 -0
- package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/chunk_sky_lut_compute_uv.js +65 -35
- package/src/shade/renderer/atmosphere/compute_mie_absorption.d.ts +2 -1
- package/src/shade/renderer/atmosphere/compute_mie_absorption.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/compute_mie_absorption.js +6 -6
- package/src/shade/renderer/atmosphere/resolve_atmosphere_sun.d.ts +41 -0
- package/src/shade/renderer/atmosphere/resolve_atmosphere_sun.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/resolve_atmosphere_sun.js +123 -0
- package/src/shade/renderer/atmosphere/shader_multiscatter_lut.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/shader_multiscatter_lut.js +21 -64
- package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.d.ts +6 -2
- package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/shader_sky_irradiance_lut.js +55 -179
- package/src/shade/renderer/atmosphere/shader_sky_view_lut.d.ts +7 -0
- package/src/shade/renderer/atmosphere/shader_sky_view_lut.d.ts.map +1 -0
- package/src/shade/renderer/atmosphere/shader_sky_view_lut.js +111 -0
- package/src/shade/renderer/atmosphere/shader_transmittance_lut.d.ts +0 -1
- package/src/shade/renderer/atmosphere/shader_transmittance_lut.d.ts.map +1 -1
- package/src/shade/renderer/atmosphere/shader_transmittance_lut.js +68 -79
- package/src/shade/renderer/deferred/shader_background.js +1 -1
- package/src/shade/renderer/deferred/shader_background_sky.d.ts +5 -0
- package/src/shade/renderer/deferred/shader_background_sky.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_background_sky.js +130 -0
- package/src/shade/renderer/deferred/tonemap/ColorGrade.d.ts.map +1 -1
- package/src/shade/renderer/deferred/tonemap/ColorGrade.js +13 -36
- package/src/shade/renderer/deferred/tonemap/chunk_tonemap_purkinje.d.ts +2 -1
- package/src/shade/renderer/deferred/tonemap/chunk_tonemap_purkinje.d.ts.map +1 -1
- package/src/shade/renderer/deferred/tonemap/chunk_tonemap_purkinje.js +6 -2
- package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +2 -2
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +2 -13
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +6 -21
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +17 -6
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +38 -178
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +7 -9
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +17 -106
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +7 -17
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +18 -118
- package/src/shade/renderer/extension/ViewTextures.d.ts +3 -2
- package/src/shade/renderer/extension/ViewTextures.d.ts.map +1 -1
- package/src/shade/renderer/extension/ViewTextures.js +3 -2
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING.d.ts +14 -0
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING.js +18 -0
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING_APPLY_STRUCT.d.ts +3 -1
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING_APPLY_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/FLUID_FORCING_APPLY_STRUCT.js +4 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +15 -6
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.js +20 -4
- package/src/shade/renderer/fluid/forcing/chunk_fluid_forcing_cell.d.ts +11 -2
- package/src/shade/renderer/fluid/forcing/chunk_fluid_forcing_cell.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/chunk_fluid_forcing_cell.js +59 -2
- package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_apply.d.ts +4 -1
- package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_apply.d.ts.map +1 -1
- package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_apply.js +367 -341
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.d.ts +6 -2
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +339 -282
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/shader_lpv_build_gbuffer.js +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +20 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +29 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_light.d.ts +47 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_light.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_light.js +246 -0
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts +4 -15
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_light.js +8 -148
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts +4 -9
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +9 -58
- package/src/shade/renderer/global_illumination/screen_probe/GPUScreenProbeGI.d.ts +142 -0
- package/src/shade/renderer/global_illumination/screen_probe/GPUScreenProbeGI.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/GPUScreenProbeGI.js +938 -0
- package/src/shade/renderer/global_illumination/screen_probe/SCREEN_PROBE.d.ts +192 -0
- package/src/shade/renderer/global_illumination/screen_probe/SCREEN_PROBE.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/SCREEN_PROBE.js +231 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeDebugView.d.ts +11 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeDebugView.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeDebugView.js +25 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeSettings.d.ts +110 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeSettings.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/ScreenProbeSettings.js +197 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe.d.ts +150 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe.js +408 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brdf_density.d.ts +23 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brdf_density.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brdf_density.js +63 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brick_origin.d.ts +24 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brick_origin.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_brick_origin.js +61 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_interpolate.d.ts +39 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_interpolate.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_interpolate.js +126 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_lighting_history.d.ts +21 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_lighting_history.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_lighting_history.js +74 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_march_distance.d.ts +20 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_march_distance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_march_distance.js +26 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_ray_sort.d.ts +24 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_ray_sort.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_ray_sort.js +57 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_screen_march.d.ts +22 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_screen_march.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_screen_march.js +53 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_surface.d.ts +62 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_surface.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_surface.js +156 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_workgroup_sum.d.ts +18 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_workgroup_sum.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/chunk_screen_probe_workgroup_sum.js +50 -0
- package/src/shade/renderer/global_illumination/screen_probe/graph_screen_probe_debug_view.d.ts +21 -0
- package/src/shade/renderer/global_illumination/screen_probe/graph_screen_probe_debug_view.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/graph_screen_probe_debug_view.js +54 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_brick.d.ts +67 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_brick.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_brick.js +509 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_debug.d.ts +20 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_debug.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_debug.js +128 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_gather.d.ts +62 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_gather.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_gather.js +478 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_importance.d.ts +69 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_importance.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_importance.js +457 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_indirect_lighting.d.ts +27 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_indirect_lighting.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_indirect_lighting.js +219 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_pick.d.ts +22 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_pick.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_pick.js +151 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_place.d.ts +66 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_place.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_place.js +301 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_resolve.d.ts +59 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_resolve.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_resolve.js +364 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_trace_screen.d.ts +40 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_trace_screen.d.ts.map +1 -0
- package/src/shade/renderer/global_illumination/screen_probe/shader_screen_probe_trace_screen.js +275 -0
- package/src/shade/renderer/grass/blade/GPUGrassBlades.d.ts.map +1 -1
- package/src/shade/renderer/grass/blade/GPUGrassBlades.js +17 -2
- package/src/shade/renderer/grass/blade/grass_blade_resolve.d.ts +18 -8
- package/src/shade/renderer/grass/blade/grass_blade_resolve.d.ts.map +1 -1
- package/src/shade/renderer/grass/blade/grass_blade_resolve.js +114 -32
- package/src/shade/renderer/grass/press/shader_grass_press_mark.d.ts +3 -2
- package/src/shade/renderer/grass/press/shader_grass_press_mark.d.ts.map +1 -1
- package/src/shade/renderer/grass/press/shader_grass_press_mark.js +5 -3
- package/src/shade/renderer/light/GPULightCollection.d.ts +1 -1
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +213 -80
- package/src/shade/renderer/{atmosphere → light/environment}/chunk_sample_environment_color.d.ts +1 -2
- package/src/shade/renderer/light/environment/chunk_sample_environment_color.d.ts.map +1 -0
- package/src/shade/renderer/{atmosphere → light/environment}/chunk_sample_environment_color.js +3 -4
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.js +1 -1
- package/src/shade/renderer/postprocess/denoise/debug/graph_pass_debug_reprojection.js +1 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +1 -1
- package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +1 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +1 -1
- package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +1 -1
- package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +1 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +2 -0
- package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +2 -0
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts +6 -0
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_fsr2_compute_depth_clip.js +9 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +4 -3
- package/src/shade/renderer/postprocess/velocity/VELOCITY_BUFFER.d.ts +17 -0
- package/src/shade/renderer/postprocess/velocity/VELOCITY_BUFFER.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/velocity/VELOCITY_BUFFER.js +16 -0
- package/src/shade/renderer/postprocess/velocity/chunk_velocity_texel.d.ts +21 -0
- package/src/shade/renderer/postprocess/velocity/chunk_velocity_texel.d.ts.map +1 -0
- package/src/shade/renderer/postprocess/velocity/chunk_velocity_texel.js +30 -0
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts +7 -5
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/velocity/graph_add_per_object_velocity.js +19 -17
- package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +2 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_draw.d.ts +49 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_draw.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_draw.js +144 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_splat.d.ts +71 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_splat.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_unlit_splat.js +152 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unlit_varyings.d.ts +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unlit_varyings.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unlit_varyings.js +30 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_avboit_unlit.d.ts +101 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_avboit_unlit.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_avboit_unlit.js +306 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +11 -4
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +2 -1
- package/src/shade/renderer/scene/Scene.d.ts +9 -2
- package/src/shade/renderer/scene/Scene.d.ts.map +1 -1
- package/src/shade/renderer/scene/Scene.js +10 -2
- package/src/shade/renderer/shader/ImageShader.d.ts +24 -12
- package/src/shade/renderer/shader/ImageShader.d.ts.map +1 -1
- package/src/shade/renderer/shader/ImageShader.js +11 -8
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.d.ts +3 -1
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_HEIGHT_DECLARATION.js +11 -3
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_RADII_DECLARATION.d.ts +2 -11
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_RADII_DECLARATION.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_RADII_DECLARATION.js +23 -32
- package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.d.ts +6 -0
- package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/PLANET_RADIUS_DECLARATION.js +14 -2
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_height.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_height.js +4 -2
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_intersection.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_intersection.js +11 -3
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_ray_bounds.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_atmosphere_ray_bounds.js +68 -69
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.d.ts +4 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_get_sun_transmittance.js +46 -39
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_position_relative_to_planet_center.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_position_relative_to_planet_center.js +5 -3
- package/src/shade/renderer/shader/chunk/color/tonemap/purkinje/chunk_apply_purkinje_shift.d.ts +18 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/purkinje/chunk_apply_purkinje_shift.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/purkinje/chunk_apply_purkinje_shift.js +30 -27
- package/src/shade/renderer/shader/chunk/depth/chunk_get_device_depth.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/depth/chunk_get_device_depth.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/depth/chunk_get_device_depth.js +30 -0
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_equal_area_sphere.d.ts +21 -0
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_equal_area_sphere.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_uv_equal_area_sphere.js +60 -0
- package/src/shade/renderer/shader/chunk/light/{sky/chunk_sample_sky_color.d.ts → io/chunk_light_get_sun.d.ts} +3 -6
- package/src/shade/renderer/shader/chunk/light/io/chunk_light_get_sun.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/{sky/chunk_sample_sky_color.js → io/chunk_light_get_sun.js} +6 -26
- package/src/shade/renderer/shadow/sdf/cascade/shader_scene_sdf_soft_shadows.js +1 -1
- package/src/shade/renderer/trails/GPUTrailAVBOITChannel.d.ts +69 -0
- package/src/shade/renderer/trails/GPUTrailAVBOITChannel.d.ts.map +1 -0
- package/src/shade/renderer/trails/GPUTrailAVBOITChannel.js +129 -0
- package/src/shade/renderer/trails/GPUTrailSystem.d.ts +164 -0
- package/src/shade/renderer/trails/GPUTrailSystem.d.ts.map +1 -0
- package/src/shade/renderer/trails/GPUTrailSystem.js +725 -0
- package/src/shade/renderer/trails/data/TRAIL_DATABASE_SPEC.d.ts +14 -0
- package/src/shade/renderer/trails/data/TRAIL_DATABASE_SPEC.d.ts.map +1 -0
- package/src/shade/renderer/trails/data/TRAIL_DATABASE_SPEC.js +38 -0
- package/src/shade/renderer/trails/data/TRAIL_KNOT.d.ts +66 -0
- package/src/shade/renderer/trails/data/TRAIL_KNOT.d.ts.map +1 -0
- package/src/shade/renderer/trails/data/TRAIL_KNOT.js +154 -0
- package/src/shade/renderer/trails/data/TRAIL_RECORD.d.ts +19 -0
- package/src/shade/renderer/trails/data/TRAIL_RECORD.d.ts.map +1 -0
- package/src/shade/renderer/trails/data/TRAIL_RECORD.js +68 -0
- package/src/shade/renderer/trails/data/TRAIL_STATE.d.ts +18 -0
- package/src/shade/renderer/trails/data/TRAIL_STATE.d.ts.map +1 -0
- package/src/shade/renderer/trails/data/TRAIL_STATE.js +43 -0
- package/src/shade/renderer/trails/graph_trails.d.ts +58 -0
- package/src/shade/renderer/trails/graph_trails.d.ts.map +1 -0
- package/src/shade/renderer/trails/graph_trails.js +155 -0
- package/src/shade/renderer/trails/graph_trails_avboit.d.ts +126 -0
- package/src/shade/renderer/trails/graph_trails_avboit.d.ts.map +1 -0
- package/src/shade/renderer/trails/graph_trails_avboit.js +300 -0
- package/src/shade/renderer/trails/runtime/TrailFadeCurves.d.ts +56 -0
- package/src/shade/renderer/trails/runtime/TrailFadeCurves.d.ts.map +1 -0
- package/src/shade/renderer/trails/runtime/TrailFadeCurves.js +220 -0
- package/src/shade/renderer/trails/runtime/TrailKnotPool.d.ts +49 -0
- package/src/shade/renderer/trails/runtime/TrailKnotPool.d.ts.map +1 -0
- package/src/shade/renderer/trails/runtime/TrailKnotPool.js +162 -0
- package/src/shade/renderer/trails/runtime/TrailParameters.d.ts +52 -0
- package/src/shade/renderer/trails/runtime/TrailParameters.d.ts.map +1 -0
- package/src/shade/renderer/trails/runtime/TrailParameters.js +126 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_frame_transport.d.ts +23 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_frame_transport.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_frame_transport.js +57 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_knot_alpha.d.ts +14 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_knot_alpha.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_knot_alpha.js +40 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_seed.d.ts +18 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_seed.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_seed.js +64 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_segment.d.ts +14 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_segment.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_segment.js +51 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_update.d.ts +48 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_update.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_update.js +197 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_vertex.d.ts +34 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_vertex.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/chunk_trail_vertex.js +111 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit.d.ts +24 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit.js +78 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit_segments.d.ts +23 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit_segments.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/shader_trail_avboit_segments.js +130 -0
- package/src/shade/renderer/trails/shaders/shader_trail_draw_args.d.ts +29 -0
- package/src/shade/renderer/trails/shaders/shader_trail_draw_args.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/shader_trail_draw_args.js +78 -0
- package/src/shade/renderer/trails/shaders/shader_trail_seed.d.ts +18 -0
- package/src/shade/renderer/trails/shaders/shader_trail_seed.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/shader_trail_seed.js +79 -0
- package/src/shade/renderer/trails/shaders/shader_trail_update.d.ts +20 -0
- package/src/shade/renderer/trails/shaders/shader_trail_update.d.ts.map +1 -0
- package/src/shade/renderer/trails/shaders/shader_trail_update.js +101 -0
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts +3 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +4 -2
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +743 -739
- package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +2 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +19 -17
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +5 -3
- package/src/shade/renderer/water/chunk_water_gi.js +2 -0
- package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +1 -1
- package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
- package/src/engine/graphics/ecs/trail3d/advance_trail.d.ts +0 -18
- package/src/engine/graphics/ecs/trail3d/advance_trail.d.ts.map +0 -1
- package/src/engine/graphics/ecs/trail3d/advance_trail.js +0 -42
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.d.ts +0 -14
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.d.ts.map +0 -1
- package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +0 -75
- package/src/engine/graphics/ecs/trail3d/trail_head_position.d.ts +0 -17
- package/src/engine/graphics/ecs/trail3d/trail_head_position.d.ts.map +0 -1
- package/src/engine/graphics/ecs/trail3d/trail_head_position.js +0 -19
- package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.d.ts +0 -2
- package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.d.ts.map +0 -1
- package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.js +0 -45
- package/src/engine/graphics/sh3/path_tracer/make_sky_rtiw.d.ts +0 -2
- package/src/engine/graphics/sh3/path_tracer/make_sky_rtiw.d.ts.map +0 -1
- package/src/engine/graphics/sh3/path_tracer/make_sky_rtiw.js +0 -17
- package/src/engine/graphics/sh3/sky/hosek/README.md +0 -4
- package/src/engine/graphics/sh3/sky/hosek/data.d.ts +0 -17
- package/src/engine/graphics/sh3/sky/hosek/data.d.ts.map +0 -1
- package/src/engine/graphics/sh3/sky/hosek/data.js +0 -3744
- package/src/engine/graphics/sh3/sky/hosek/prototype_hosek.d.ts +0 -2
- package/src/engine/graphics/sh3/sky/hosek/prototype_hosek.d.ts.map +0 -1
- package/src/engine/graphics/sh3/sky/hosek/prototype_hosek.js +0 -71
- package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.d.ts +0 -26
- package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.d.ts.map +0 -1
- package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.js +0 -70
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.d.ts +0 -22
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.d.ts.map +0 -1
- package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +0 -388
- package/src/engine/graphics/trail/tube/TubeX.d.ts +0 -186
- package/src/engine/graphics/trail/tube/TubeX.d.ts.map +0 -1
- package/src/engine/graphics/trail/tube/TubeX.js +0 -575
- package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.d.ts +0 -16
- package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.d.ts.map +0 -1
- package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.js +0 -34
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts +0 -27
- package/src/engine/graphics/trail/tube/tube_attributes_spec.d.ts.map +0 -1
- package/src/engine/graphics/trail/tube/tube_attributes_spec.js +0 -70
- package/src/engine/graphics3/make_default_environment.d.ts +0 -15
- package/src/engine/graphics3/make_default_environment.d.ts.map +0 -1
- package/src/engine/graphics3/make_default_environment.js +0 -111
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts +0 -38
- package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +0 -1
- package/src/engine/graphics3/trail/trail_tube_write_geometry.js +0 -119
- package/src/shade/renderer/atmosphere/MIE_G.d.ts +0 -6
- package/src/shade/renderer/atmosphere/MIE_G.d.ts.map +0 -1
- package/src/shade/renderer/atmosphere/MIE_G.js +0 -5
- package/src/shade/renderer/atmosphere/chunk_sample_environment_color.d.ts.map +0 -1
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.d.ts +0 -4
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.d.ts.map +0 -1
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_EARTH.js +0 -44
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.d.ts +0 -2
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/atmosphere/hillaire/ATMOSPHERE_PARAMETERS_STRUCT.js +0 -43
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/ATMOSPHERE_DENSITY_DECLARATION.js +0 -6
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_absorb.js +0 -18
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.d.ts +0 -14
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_optical_depth.js +0 -86
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts +0 -8
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +0 -125
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_planet_intersection.js +0 -17
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.d.ts +0 -3
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/chunk_sphere_intersection_nearest.js +0 -38
- package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.d.ts +0 -16
- package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/atmosphere/hillaire/DENSITY_PROFILE_LAYER_STRUCT.js +0 -28
- package/src/shade/renderer/shader/chunk/light/sky/chunk_sample_sky_color.d.ts.map +0 -1
- package/src/shade/renderer/view/GPUViewSkyContext.d.ts +0 -26
- package/src/shade/renderer/view/GPUViewSkyContext.d.ts.map +0 -1
- package/src/shade/renderer/view/GPUViewSkyContext.js +0 -170
|
@@ -0,0 +1,220 @@
|
|
|
1
|
+
import { assert } from "../../../../core/assert.js";
|
|
2
|
+
import { ALLOCATOR_NO_SPACE, OffsetAllocator } from "../../../../core/binary/allocator/OffsetAllocator.js";
|
|
3
|
+
import { HashMap } from "../../../../core/collection/map/HashMap.js";
|
|
4
|
+
import {
|
|
5
|
+
ANIMATION_CURVE_KEYFRAME_FLOATS,
|
|
6
|
+
animation_curve_write_keys
|
|
7
|
+
} from "../../animation/animation_curve_write_keys.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Keys the store starts with room for.
|
|
11
|
+
* @type {number}
|
|
12
|
+
*/
|
|
13
|
+
const INITIAL_KEY_CAPACITY = 256;
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* A curve's place in the key buffer, shared by every trail that fades by an equal curve.
|
|
17
|
+
*/
|
|
18
|
+
export class TrailFadeCurve {
|
|
19
|
+
/** @type {number} first key in the buffer */
|
|
20
|
+
first = 0;
|
|
21
|
+
|
|
22
|
+
/** @type {number} keys */
|
|
23
|
+
count = 0;
|
|
24
|
+
|
|
25
|
+
/** @type {number} trails holding it */
|
|
26
|
+
references = 0;
|
|
27
|
+
|
|
28
|
+
/** @type {import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation|null} */
|
|
29
|
+
allocation = null;
|
|
30
|
+
|
|
31
|
+
/** @type {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve|null} the store's own copy */
|
|
32
|
+
curve = null;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* The trails' fade curves on the GPU, one run of keys per distinct curve, in the layout
|
|
37
|
+
* `chunk_animation_curve_evaluate_keys` reads (`ANIMATION_CURVE_KEYFRAME_STRUCT`).
|
|
38
|
+
*
|
|
39
|
+
* A curve is the trails' class data, not theirs alone: every trail on the shared default fade, or on one
|
|
40
|
+
* curve a game hands out, reads one run. Curves are found by content — a curve that equals one held is
|
|
41
|
+
* that one — and kept by reference count, so the last trail to let go frees the run. The key is a copy,
|
|
42
|
+
* because a curve the caller holds can be edited in place.
|
|
43
|
+
*
|
|
44
|
+
* Nothing on the GPU writes the buffer, so it grows by replacement and the whole of it goes up again.
|
|
45
|
+
*/
|
|
46
|
+
export class TrailFadeCurves {
|
|
47
|
+
/**
|
|
48
|
+
* @type {GPUDevice}
|
|
49
|
+
*/
|
|
50
|
+
#device;
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* @type {OffsetAllocator}
|
|
54
|
+
*/
|
|
55
|
+
#allocator = new OffsetAllocator(INITIAL_KEY_CAPACITY);
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* @type {Float32Array}
|
|
59
|
+
*/
|
|
60
|
+
#keys = new Float32Array(INITIAL_KEY_CAPACITY * ANIMATION_CURVE_KEYFRAME_FLOATS);
|
|
61
|
+
|
|
62
|
+
/**
|
|
63
|
+
* @type {HashMap<import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve, TrailFadeCurve>}
|
|
64
|
+
*/
|
|
65
|
+
#curves = new HashMap();
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
* @type {GPUBuffer|null}
|
|
69
|
+
*/
|
|
70
|
+
#buffer = null;
|
|
71
|
+
|
|
72
|
+
/**
|
|
73
|
+
* Whether the CPU keys have changed since they last went up.
|
|
74
|
+
* @type {boolean}
|
|
75
|
+
*/
|
|
76
|
+
#dirty = true;
|
|
77
|
+
|
|
78
|
+
/**
|
|
79
|
+
* @param {GPUDevice} device
|
|
80
|
+
*/
|
|
81
|
+
constructor(device) {
|
|
82
|
+
assert.defined(device, 'device');
|
|
83
|
+
|
|
84
|
+
this.#device = device;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
/**
|
|
88
|
+
* @returns {number} distinct curves held
|
|
89
|
+
*/
|
|
90
|
+
get count() {
|
|
91
|
+
return this.#curves.size;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
/**
|
|
95
|
+
* The key buffer as the GPU should see it, uploaded first if anything changed.
|
|
96
|
+
*
|
|
97
|
+
* @returns {GPUBuffer}
|
|
98
|
+
*/
|
|
99
|
+
flush() {
|
|
100
|
+
const keys = this.#keys;
|
|
101
|
+
|
|
102
|
+
if (this.#buffer !== null && this.#buffer.size !== keys.byteLength) {
|
|
103
|
+
this.#buffer.destroy();
|
|
104
|
+
this.#buffer = null;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
if (this.#buffer === null) {
|
|
108
|
+
this.#buffer = this.#device.createBuffer({
|
|
109
|
+
label: "Trails / fade keys",
|
|
110
|
+
size: keys.byteLength,
|
|
111
|
+
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST,
|
|
112
|
+
});
|
|
113
|
+
|
|
114
|
+
this.#dirty = true;
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
if (this.#dirty) {
|
|
118
|
+
this.#device.queue.writeBuffer(this.#buffer, 0, keys.buffer, keys.byteOffset, keys.byteLength);
|
|
119
|
+
this.#dirty = false;
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
return this.#buffer;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
* Hold a curve equal to `curve`, placing its keys if none is held.
|
|
127
|
+
*
|
|
128
|
+
* @param {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve} curve at least one key
|
|
129
|
+
* @returns {TrailFadeCurve}
|
|
130
|
+
*/
|
|
131
|
+
acquire(curve) {
|
|
132
|
+
assert.greaterThan(curve.keys.length, 0, 'a fade curve needs a key');
|
|
133
|
+
|
|
134
|
+
let held = this.#curves.get(curve);
|
|
135
|
+
|
|
136
|
+
if (held === undefined) {
|
|
137
|
+
held = this.#place(curve);
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
held.references++;
|
|
141
|
+
|
|
142
|
+
return held;
|
|
143
|
+
}
|
|
144
|
+
|
|
145
|
+
/**
|
|
146
|
+
* @param {TrailFadeCurve} held from {@link acquire}
|
|
147
|
+
*/
|
|
148
|
+
release(held) {
|
|
149
|
+
assert.greaterThan(held.references, 0, 'released more often than acquired');
|
|
150
|
+
|
|
151
|
+
held.references--;
|
|
152
|
+
|
|
153
|
+
if (held.references > 0) {
|
|
154
|
+
return;
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
this.#curves.delete(held.curve);
|
|
158
|
+
this.#allocator.free(held.allocation);
|
|
159
|
+
|
|
160
|
+
held.allocation = null;
|
|
161
|
+
held.curve = null;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
destroy() {
|
|
165
|
+
this.#buffer?.destroy();
|
|
166
|
+
this.#buffer = null;
|
|
167
|
+
this.#dirty = true;
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
/**
|
|
171
|
+
* @param {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve} curve
|
|
172
|
+
* @returns {TrailFadeCurve}
|
|
173
|
+
*/
|
|
174
|
+
#place(curve) {
|
|
175
|
+
const count = curve.keys.length;
|
|
176
|
+
|
|
177
|
+
let allocation = this.#allocator.allocate(count);
|
|
178
|
+
|
|
179
|
+
if (allocation.offset === ALLOCATOR_NO_SPACE) {
|
|
180
|
+
this.#grow(count);
|
|
181
|
+
|
|
182
|
+
allocation = this.#allocator.allocate(count);
|
|
183
|
+
|
|
184
|
+
assert.notEqual(allocation.offset, ALLOCATOR_NO_SPACE, 'the fade key store grew and still has no room');
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
animation_curve_write_keys(this.#keys, allocation.offset * ANIMATION_CURVE_KEYFRAME_FLOATS, curve);
|
|
188
|
+
|
|
189
|
+
this.#dirty = true;
|
|
190
|
+
|
|
191
|
+
const held = new TrailFadeCurve();
|
|
192
|
+
|
|
193
|
+
held.first = allocation.offset;
|
|
194
|
+
held.count = count;
|
|
195
|
+
held.allocation = allocation;
|
|
196
|
+
held.curve = curve.clone();
|
|
197
|
+
|
|
198
|
+
this.#curves.set(held.curve, held);
|
|
199
|
+
|
|
200
|
+
return held;
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
/**
|
|
204
|
+
* @param {number} required keys of the curve that did not fit
|
|
205
|
+
*/
|
|
206
|
+
#grow(required) {
|
|
207
|
+
const allocator = this.#allocator;
|
|
208
|
+
|
|
209
|
+
const size = Math.max(allocator.size * 2, allocator.grow_target_for(required));
|
|
210
|
+
|
|
211
|
+
allocator.grow(size);
|
|
212
|
+
|
|
213
|
+
const keys = new Float32Array(size * ANIMATION_CURVE_KEYFRAME_FLOATS);
|
|
214
|
+
|
|
215
|
+
keys.set(this.#keys);
|
|
216
|
+
|
|
217
|
+
this.#keys = keys;
|
|
218
|
+
this.#dirty = true;
|
|
219
|
+
}
|
|
220
|
+
}
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every trail's knots, in one storage buffer: a run per trail, handed out by an {@link OffsetAllocator}
|
|
3
|
+
* in knots.
|
|
4
|
+
*
|
|
5
|
+
* The knots are the GPU's — seeded, committed and rewritten on the device — so the pool grows by copy:
|
|
6
|
+
* a larger buffer, the whole old one copied in at offset 0, and {@link OffsetAllocator#grow} appending
|
|
7
|
+
* the new tail as free space. No run moves, so every trail's `knot_base` stays what it was. Growth stops
|
|
8
|
+
* at the device's `maxBufferSize` and `maxStorageBufferBindingSize`; a run that cannot be housed past
|
|
9
|
+
* that is a failed {@link allocate}.
|
|
10
|
+
*
|
|
11
|
+
* Grows outside the frame: the copy is submitted on its own before the next frame records, and the old
|
|
12
|
+
* buffer is destroyed after that submission.
|
|
13
|
+
*/
|
|
14
|
+
export class TrailKnotPool {
|
|
15
|
+
/**
|
|
16
|
+
* @param {GPUDevice} device
|
|
17
|
+
*/
|
|
18
|
+
constructor(device: GPUDevice);
|
|
19
|
+
/**
|
|
20
|
+
* @returns {GPUBuffer}
|
|
21
|
+
*/
|
|
22
|
+
get buffer(): GPUBuffer;
|
|
23
|
+
/**
|
|
24
|
+
* @returns {number} knots the pool has room for
|
|
25
|
+
*/
|
|
26
|
+
get capacity(): number;
|
|
27
|
+
/**
|
|
28
|
+
* A run of `count` knots, growing the pool when it has no room.
|
|
29
|
+
*
|
|
30
|
+
* @param {number} count
|
|
31
|
+
* @returns {import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation} its offset is in
|
|
32
|
+
* knots; a failed allocation's is `ALLOCATOR_NO_SPACE`
|
|
33
|
+
*/
|
|
34
|
+
allocate(count: number): import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation;
|
|
35
|
+
/**
|
|
36
|
+
* @param {import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation} allocation from {@link allocate}
|
|
37
|
+
*/
|
|
38
|
+
free(allocation: import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation): void;
|
|
39
|
+
/**
|
|
40
|
+
* Write knots laid down on the CPU into the run starting at `knot_offset`.
|
|
41
|
+
*
|
|
42
|
+
* @param {number} knot_offset
|
|
43
|
+
* @param {Uint32Array} words whole knots, `TRAIL_KNOT_WORDS` apiece
|
|
44
|
+
*/
|
|
45
|
+
write(knot_offset: number, words: Uint32Array): void;
|
|
46
|
+
destroy(): void;
|
|
47
|
+
#private;
|
|
48
|
+
}
|
|
49
|
+
//# sourceMappingURL=TrailKnotPool.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"TrailKnotPool.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/trails/runtime/TrailKnotPool.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;GAYG;AACH;IAgBI;;OAEG;IACH,+BAUC;IAED;;OAEG;IACH,wBAEC;IAED;;OAEG;IACH,uBAEC;IAED;;;;;;OAMG;IACH,gBAJW,MAAM,GACJ,OAAO,sDAAsD,EAAE,UAAU,CAerF;IAED;;OAEG;IACH,iBAFW,OAAO,sDAAsD,EAAE,UAAU,QAInF;IAED;;;;;OAKG;IACH,mBAHW,MAAM,SACN,WAAW,QASrB;IAED,gBAEC;;CAgDJ"}
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
import { assert } from "../../../../core/assert.js";
|
|
2
|
+
import { ALLOCATOR_NO_SPACE, OffsetAllocator } from "../../../../core/binary/allocator/OffsetAllocator.js";
|
|
3
|
+
import { TRAIL_KNOT_BYTES } from "../data/TRAIL_KNOT.js";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Knots the pool starts with room for.
|
|
7
|
+
* @type {number}
|
|
8
|
+
*/
|
|
9
|
+
const INITIAL_KNOT_CAPACITY = 4096;
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Every trail's knots, in one storage buffer: a run per trail, handed out by an {@link OffsetAllocator}
|
|
13
|
+
* in knots.
|
|
14
|
+
*
|
|
15
|
+
* The knots are the GPU's — seeded, committed and rewritten on the device — so the pool grows by copy:
|
|
16
|
+
* a larger buffer, the whole old one copied in at offset 0, and {@link OffsetAllocator#grow} appending
|
|
17
|
+
* the new tail as free space. No run moves, so every trail's `knot_base` stays what it was. Growth stops
|
|
18
|
+
* at the device's `maxBufferSize` and `maxStorageBufferBindingSize`; a run that cannot be housed past
|
|
19
|
+
* that is a failed {@link allocate}.
|
|
20
|
+
*
|
|
21
|
+
* Grows outside the frame: the copy is submitted on its own before the next frame records, and the old
|
|
22
|
+
* buffer is destroyed after that submission.
|
|
23
|
+
*/
|
|
24
|
+
export class TrailKnotPool {
|
|
25
|
+
/**
|
|
26
|
+
* @type {GPUDevice}
|
|
27
|
+
*/
|
|
28
|
+
#device;
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* @type {OffsetAllocator}
|
|
32
|
+
*/
|
|
33
|
+
#allocator;
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* @type {GPUBuffer}
|
|
37
|
+
*/
|
|
38
|
+
#buffer;
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* @param {GPUDevice} device
|
|
42
|
+
*/
|
|
43
|
+
constructor(device) {
|
|
44
|
+
assert.defined(device, 'device');
|
|
45
|
+
|
|
46
|
+
this.#device = device;
|
|
47
|
+
this.#allocator = new OffsetAllocator(INITIAL_KNOT_CAPACITY);
|
|
48
|
+
this.#buffer = device.createBuffer({
|
|
49
|
+
label: "Trails / knots",
|
|
50
|
+
size: INITIAL_KNOT_CAPACITY * TRAIL_KNOT_BYTES,
|
|
51
|
+
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC,
|
|
52
|
+
});
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* @returns {GPUBuffer}
|
|
57
|
+
*/
|
|
58
|
+
get buffer() {
|
|
59
|
+
return this.#buffer;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
/**
|
|
63
|
+
* @returns {number} knots the pool has room for
|
|
64
|
+
*/
|
|
65
|
+
get capacity() {
|
|
66
|
+
return this.#allocator.size;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
/**
|
|
70
|
+
* A run of `count` knots, growing the pool when it has no room.
|
|
71
|
+
*
|
|
72
|
+
* @param {number} count
|
|
73
|
+
* @returns {import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation} its offset is in
|
|
74
|
+
* knots; a failed allocation's is `ALLOCATOR_NO_SPACE`
|
|
75
|
+
*/
|
|
76
|
+
allocate(count) {
|
|
77
|
+
assert.isPositiveInteger(count, 'count');
|
|
78
|
+
|
|
79
|
+
let allocation = this.#allocator.allocate(count);
|
|
80
|
+
|
|
81
|
+
if (allocation.offset === ALLOCATOR_NO_SPACE) {
|
|
82
|
+
this.#grow(count);
|
|
83
|
+
|
|
84
|
+
allocation = this.#allocator.allocate(count);
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
return allocation;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
/**
|
|
91
|
+
* @param {import("../../../../core/binary/allocator/OffsetAllocator.js").Allocation} allocation from {@link allocate}
|
|
92
|
+
*/
|
|
93
|
+
free(allocation) {
|
|
94
|
+
this.#allocator.free(allocation);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Write knots laid down on the CPU into the run starting at `knot_offset`.
|
|
99
|
+
*
|
|
100
|
+
* @param {number} knot_offset
|
|
101
|
+
* @param {Uint32Array} words whole knots, `TRAIL_KNOT_WORDS` apiece
|
|
102
|
+
*/
|
|
103
|
+
write(knot_offset, words) {
|
|
104
|
+
assert.isNonNegativeInteger(knot_offset, 'knot_offset');
|
|
105
|
+
|
|
106
|
+
this.#device.queue.writeBuffer(
|
|
107
|
+
this.#buffer, knot_offset * TRAIL_KNOT_BYTES,
|
|
108
|
+
words.buffer, words.byteOffset, words.byteLength
|
|
109
|
+
);
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
destroy() {
|
|
113
|
+
this.#buffer.destroy();
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
/**
|
|
117
|
+
* @param {number} required knots of the run that did not fit
|
|
118
|
+
*/
|
|
119
|
+
#grow(required) {
|
|
120
|
+
const device = this.#device;
|
|
121
|
+
const limits = device.limits;
|
|
122
|
+
|
|
123
|
+
const old_buffer = this.#buffer;
|
|
124
|
+
const old_size = old_buffer.size;
|
|
125
|
+
|
|
126
|
+
const ceiling_knots = Math.floor(
|
|
127
|
+
Math.min(limits.maxBufferSize, limits.maxStorageBufferBindingSize) / TRAIL_KNOT_BYTES
|
|
128
|
+
);
|
|
129
|
+
|
|
130
|
+
// the allocator's own answer for a run that size to land, doubled so a stream of short trails
|
|
131
|
+
// does not pay a copy of the whole pool apiece
|
|
132
|
+
const knots = Math.min(
|
|
133
|
+
Math.max(this.#allocator.size * 2, this.#allocator.grow_target_for(required)),
|
|
134
|
+
ceiling_knots
|
|
135
|
+
);
|
|
136
|
+
|
|
137
|
+
if (knots <= this.#allocator.size) {
|
|
138
|
+
// as large as this device allows
|
|
139
|
+
return;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
const new_buffer = device.createBuffer({
|
|
143
|
+
label: old_buffer.label,
|
|
144
|
+
size: knots * TRAIL_KNOT_BYTES,
|
|
145
|
+
usage: old_buffer.usage,
|
|
146
|
+
});
|
|
147
|
+
|
|
148
|
+
// past the fallible part: OffsetAllocator#grow cannot be undone
|
|
149
|
+
this.#allocator.grow(knots);
|
|
150
|
+
|
|
151
|
+
const encoder = device.createCommandEncoder({ label: "Trails / knots / grow" });
|
|
152
|
+
|
|
153
|
+
// runs did not move, so the bytes land back under the bases the trails already hold
|
|
154
|
+
encoder.copyBufferToBuffer(old_buffer, 0, new_buffer, 0, old_size);
|
|
155
|
+
|
|
156
|
+
device.queue.submit([encoder.finish()]);
|
|
157
|
+
|
|
158
|
+
old_buffer.destroy();
|
|
159
|
+
|
|
160
|
+
this.#buffer = new_buffer;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* What the GPU trail runtime is told about one trail: its look and its rules, as the CPU authors them.
|
|
3
|
+
* Plain data, compared field by field once a frame by whoever owns it, so a game can write a component
|
|
4
|
+
* field from code that has never heard of the renderer.
|
|
5
|
+
*
|
|
6
|
+
* `knot_count`, `radial` and `authored` are build-time: a change to any of them rebuilds the trail.
|
|
7
|
+
*/
|
|
8
|
+
export class TrailParameters {
|
|
9
|
+
/** @type {number} knots in the ring, at least 2 */
|
|
10
|
+
knot_count: number;
|
|
11
|
+
/** @type {number} radial segments around the tube, at least 3 */
|
|
12
|
+
radial: number;
|
|
13
|
+
/** @type {number} seconds a knot takes to fade out */
|
|
14
|
+
max_age: number;
|
|
15
|
+
/** @type {number} tube diameter */
|
|
16
|
+
width: number;
|
|
17
|
+
/** @type {boolean} knots are committed by distance travelled rather than by time */
|
|
18
|
+
distance_mode: boolean;
|
|
19
|
+
/** @type {number} distance between commits in distance mode */
|
|
20
|
+
spawn_distance: number;
|
|
21
|
+
/** @type {boolean} the head follows the entity */
|
|
22
|
+
spawning: boolean;
|
|
23
|
+
/** @type {boolean} the trail fades in over its first `max_age` seconds */
|
|
24
|
+
warmup: boolean;
|
|
25
|
+
/** @type {Float32Array} linear RGB, unbounded, and base opacity */
|
|
26
|
+
color: Float32Array;
|
|
27
|
+
/** @type {Float32Array} the head's place in the entity's local frame */
|
|
28
|
+
offset: Float32Array;
|
|
29
|
+
/** @type {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve|null} opacity over a knot's life */
|
|
30
|
+
fade: import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve | null;
|
|
31
|
+
/** @type {import("../../../../engine/graphics/trail/TrailKnots.js").TrailKnots|null} knots laid down by the author, or null for a trail the entity draws */
|
|
32
|
+
authored: import("../../../../engine/graphics/trail/TrailKnots.js").TrailKnots | null;
|
|
33
|
+
/** @type {number} the {@link authored} version these parameters were taken at */
|
|
34
|
+
authored_version: number;
|
|
35
|
+
/**
|
|
36
|
+
* @param {TrailParameters} other
|
|
37
|
+
*/
|
|
38
|
+
copy(other: TrailParameters): void;
|
|
39
|
+
/**
|
|
40
|
+
* Whether `other` would build the same trail: same knot count, radial count and authored layout.
|
|
41
|
+
*
|
|
42
|
+
* @param {TrailParameters} other
|
|
43
|
+
* @returns {boolean}
|
|
44
|
+
*/
|
|
45
|
+
same_build(other: TrailParameters): boolean;
|
|
46
|
+
/**
|
|
47
|
+
* @param {TrailParameters} other
|
|
48
|
+
* @returns {boolean}
|
|
49
|
+
*/
|
|
50
|
+
equals(other: TrailParameters): boolean;
|
|
51
|
+
}
|
|
52
|
+
//# sourceMappingURL=TrailParameters.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"TrailParameters.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/trails/runtime/TrailParameters.js"],"names":[],"mappings":"AAeA;;;;;;GAMG;AACH;IACI,mDAAmD;IACnD,YADW,MAAM,CACF;IAEf,iEAAiE;IACjE,QADW,MAAM,CACN;IAEX,sDAAsD;IACtD,SADW,MAAM,CACL;IAEZ,mCAAmC;IACnC,OADW,MAAM,CACP;IAEV,oFAAoF;IACpF,eADW,OAAO,CACI;IAEtB,+DAA+D;IAC/D,gBADW,MAAM,CACE;IAEnB,kDAAkD;IAClD,UADW,OAAO,CACF;IAEhB,0EAA0E;IAC1E,QADW,OAAO,CACJ;IAEd,mEAAmE;IACnE,OADW,YAAY,CACgB;IAEvC,wEAAwE;IACxE,QADW,YAAY,CACM;IAE7B,4HAA4H;IAC5H,MADW,OAAO,sDAAsD,EAAE,cAAc,GAAC,IAAI,CACjF;IAEZ,4JAA4J;IAC5J,UADW,OAAO,iDAAiD,EAAE,UAAU,GAAC,IAAI,CACpE;IAEhB,iFAAiF;IACjF,kBADW,MAAM,CACK;IAEtB;;OAEG;IACH,YAFW,eAAe,QAwBzB;IAED;;;;;OAKG;IACH,kBAHW,eAAe,GACb,OAAO,CAOnB;IAED;;;OAGG;IACH,cAHW,eAAe,GACb,OAAO,CAoBnB;CACJ"}
|
|
@@ -0,0 +1,126 @@
|
|
|
1
|
+
import { assert } from "../../../../core/assert.js";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @param {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve|null} a
|
|
5
|
+
* @param {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve|null} b
|
|
6
|
+
* @returns {boolean} whether the two give the same fade
|
|
7
|
+
*/
|
|
8
|
+
function same_curve(a, b) {
|
|
9
|
+
if (a === b) {
|
|
10
|
+
return true;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
return a !== null && b !== null && a.equals(b);
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* What the GPU trail runtime is told about one trail: its look and its rules, as the CPU authors them.
|
|
18
|
+
* Plain data, compared field by field once a frame by whoever owns it, so a game can write a component
|
|
19
|
+
* field from code that has never heard of the renderer.
|
|
20
|
+
*
|
|
21
|
+
* `knot_count`, `radial` and `authored` are build-time: a change to any of them rebuilds the trail.
|
|
22
|
+
*/
|
|
23
|
+
export class TrailParameters {
|
|
24
|
+
/** @type {number} knots in the ring, at least 2 */
|
|
25
|
+
knot_count = 2;
|
|
26
|
+
|
|
27
|
+
/** @type {number} radial segments around the tube, at least 3 */
|
|
28
|
+
radial = 8;
|
|
29
|
+
|
|
30
|
+
/** @type {number} seconds a knot takes to fade out */
|
|
31
|
+
max_age = 5;
|
|
32
|
+
|
|
33
|
+
/** @type {number} tube diameter */
|
|
34
|
+
width = 1;
|
|
35
|
+
|
|
36
|
+
/** @type {boolean} knots are committed by distance travelled rather than by time */
|
|
37
|
+
distance_mode = false;
|
|
38
|
+
|
|
39
|
+
/** @type {number} distance between commits in distance mode */
|
|
40
|
+
spawn_distance = 1;
|
|
41
|
+
|
|
42
|
+
/** @type {boolean} the head follows the entity */
|
|
43
|
+
spawning = true;
|
|
44
|
+
|
|
45
|
+
/** @type {boolean} the trail fades in over its first `max_age` seconds */
|
|
46
|
+
warmup = true;
|
|
47
|
+
|
|
48
|
+
/** @type {Float32Array} linear RGB, unbounded, and base opacity */
|
|
49
|
+
color = new Float32Array([1, 1, 1, 1]);
|
|
50
|
+
|
|
51
|
+
/** @type {Float32Array} the head's place in the entity's local frame */
|
|
52
|
+
offset = new Float32Array(3);
|
|
53
|
+
|
|
54
|
+
/** @type {import("../../../../engine/animation/curve/AnimationCurve.js").AnimationCurve|null} opacity over a knot's life */
|
|
55
|
+
fade = null;
|
|
56
|
+
|
|
57
|
+
/** @type {import("../../../../engine/graphics/trail/TrailKnots.js").TrailKnots|null} knots laid down by the author, or null for a trail the entity draws */
|
|
58
|
+
authored = null;
|
|
59
|
+
|
|
60
|
+
/** @type {number} the {@link authored} version these parameters were taken at */
|
|
61
|
+
authored_version = -1;
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
* @param {TrailParameters} other
|
|
65
|
+
*/
|
|
66
|
+
copy(other) {
|
|
67
|
+
this.knot_count = other.knot_count;
|
|
68
|
+
this.radial = other.radial;
|
|
69
|
+
this.max_age = other.max_age;
|
|
70
|
+
this.width = other.width;
|
|
71
|
+
this.distance_mode = other.distance_mode;
|
|
72
|
+
this.spawn_distance = other.spawn_distance;
|
|
73
|
+
this.spawning = other.spawning;
|
|
74
|
+
this.warmup = other.warmup;
|
|
75
|
+
this.color.set(other.color);
|
|
76
|
+
this.offset.set(other.offset);
|
|
77
|
+
|
|
78
|
+
// a copy, not the curve: a curve can be edited in place, and a snapshot that shares it would
|
|
79
|
+
// never see the edit
|
|
80
|
+
if (other.fade === null) {
|
|
81
|
+
this.fade = null;
|
|
82
|
+
} else if (this.fade === null || !this.fade.equals(other.fade)) {
|
|
83
|
+
this.fade = other.fade.clone();
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
this.authored = other.authored;
|
|
87
|
+
this.authored_version = other.authored_version;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
/**
|
|
91
|
+
* Whether `other` would build the same trail: same knot count, radial count and authored layout.
|
|
92
|
+
*
|
|
93
|
+
* @param {TrailParameters} other
|
|
94
|
+
* @returns {boolean}
|
|
95
|
+
*/
|
|
96
|
+
same_build(other) {
|
|
97
|
+
return this.knot_count === other.knot_count
|
|
98
|
+
&& this.radial === other.radial
|
|
99
|
+
&& this.authored === other.authored
|
|
100
|
+
&& this.authored_version === other.authored_version;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
/**
|
|
104
|
+
* @param {TrailParameters} other
|
|
105
|
+
* @returns {boolean}
|
|
106
|
+
*/
|
|
107
|
+
equals(other) {
|
|
108
|
+
assert.defined(other, 'other');
|
|
109
|
+
|
|
110
|
+
return this.same_build(other)
|
|
111
|
+
&& this.max_age === other.max_age
|
|
112
|
+
&& this.width === other.width
|
|
113
|
+
&& this.distance_mode === other.distance_mode
|
|
114
|
+
&& this.spawn_distance === other.spawn_distance
|
|
115
|
+
&& this.spawning === other.spawning
|
|
116
|
+
&& this.warmup === other.warmup
|
|
117
|
+
&& this.color[0] === other.color[0]
|
|
118
|
+
&& this.color[1] === other.color[1]
|
|
119
|
+
&& this.color[2] === other.color[2]
|
|
120
|
+
&& this.color[3] === other.color[3]
|
|
121
|
+
&& this.offset[0] === other.offset[0]
|
|
122
|
+
&& this.offset[1] === other.offset[1]
|
|
123
|
+
&& this.offset[2] === other.offset[2]
|
|
124
|
+
&& same_curve(this.fade, other.fade);
|
|
125
|
+
}
|
|
126
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Below this squared length the transported normal is degenerate — the previous normal was nearly
|
|
3
|
+
* parallel to the new tangent — and a fresh basis is built from the tangent instead.
|
|
4
|
+
* @type {number}
|
|
5
|
+
*/
|
|
6
|
+
export const TRAIL_FRAME_DEGENERATE_EPSILON_SQR: number;
|
|
7
|
+
/**
|
|
8
|
+
* `trail_frame_transport(tangent, previous_normal) -> TrailFrame`: the rotation-minimising frame of a
|
|
9
|
+
* tube's ring, carried from the previous knot's normal onto the plane perpendicular to the unit
|
|
10
|
+
* `tangent` (Gram-Schmidt), with `binormal = tangent × normal`. The ring keeps its orientation as the
|
|
11
|
+
* tangent turns, with no twist.
|
|
12
|
+
*
|
|
13
|
+
* When the previous normal is (nearly) parallel to the tangent the projection collapses, and the frame
|
|
14
|
+
* is built from the tangent alone, by the construction `v3_orthonormal_matrix_from_normal` uses on the
|
|
15
|
+
* CPU, so both paths bootstrap the same frame.
|
|
16
|
+
*
|
|
17
|
+
* The same arithmetic as `tube_frame_transport`.
|
|
18
|
+
*
|
|
19
|
+
* @type {CodeChunk}
|
|
20
|
+
*/
|
|
21
|
+
export const chunk_trail_frame_transport: CodeChunk;
|
|
22
|
+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
23
|
+
//# sourceMappingURL=chunk_trail_frame_transport.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"chunk_trail_frame_transport.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/trails/shaders/chunk_trail_frame_transport.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,iDAFU,MAAM,CAEwC;AAExD;;;;;;;;;;;;;GAaG;AACH,0CAFU,SAAS,CAmCjB;0BAxDwB,oCAAoC"}
|