@woosh/meep-engine 3.57.0 → 3.58.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1396) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/ecs/component/editors/ColorEditor.js +2 -2
  3. package/editor/particles/effect/ParticleEffectDocument.d.ts.map +1 -1
  4. package/editor/particles/effect/ParticleEffectDocument.js +2 -5
  5. package/editor/tools/GridPaintTool.js +2 -2
  6. package/editor/view/node-graph/NodeGraphEditorView.d.ts +1 -1
  7. package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
  8. package/editor/view/node-graph/NodeGraphEditorView.js +2 -2
  9. package/editor/view/node-graph/NodeGraphView.d.ts +0 -1
  10. package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
  11. package/editor/view/node-graph/NodeGraphView.js +0 -2
  12. package/package.json +1 -1
  13. package/src/core/bvh8/build/NodeProxy.js +2 -2
  14. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +4 -4
  15. package/src/core/bvh8/build/bvh8_build_for_geometry.js +2 -2
  16. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.d.ts +1 -1
  17. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +1 -1
  18. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts +17 -0
  19. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.d.ts.map +1 -0
  20. package/src/core/geom/2d/triangle/tri2_intersects_aabb2.js +64 -0
  21. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts +23 -0
  22. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.d.ts.map +1 -0
  23. package/src/core/geom/2d/triangle/tri2_rasterize_barycentric.js +81 -0
  24. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.d.ts.map +1 -1
  25. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +36 -99
  26. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts +0 -11
  27. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
  28. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +15 -20
  29. package/src/core/geom/3d/box/box3_raycast.d.ts +1 -1
  30. package/src/core/geom/3d/box/box3_raycast.js +1 -1
  31. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +1 -1
  32. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +1 -1
  33. package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +3 -3
  34. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +3 -3
  35. package/src/core/geom/3d/shape/HeightMapShape3D.js +2 -2
  36. package/src/core/geom/3d/shape/MeshShape3D.d.ts +2 -2
  37. package/src/core/geom/3d/shape/MeshShape3D.js +2 -2
  38. package/src/core/geom/3d/shape/PosedShape3D.js +2 -2
  39. package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts +0 -7
  40. package/src/core/geom/3d/sphere/sphere_matrix4_transform.d.ts.map +1 -1
  41. package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +0 -4
  42. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.d.ts +1 -1
  43. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +1 -1
  44. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.d.ts +1 -1
  45. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +1 -1
  46. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.d.ts +1 -1
  47. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +1 -1
  48. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.d.ts +1 -1
  49. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +1 -1
  50. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.d.ts +2 -2
  51. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +2 -2
  52. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts +0 -14
  53. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.d.ts.map +1 -1
  54. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +0 -5
  55. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -151
  56. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.js +1 -1
  57. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.d.ts +1 -1
  58. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_vertex_adjacent_faces.js +1 -1
  59. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.d.ts.map +1 -1
  60. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.js +1 -2
  61. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +0 -8
  62. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
  63. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +25 -36
  64. package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts +137 -0
  65. package/src/core/geom/clipmap/ClipmapCascadePlacement.d.ts.map +1 -0
  66. package/src/core/geom/clipmap/ClipmapCascadePlacement.js +350 -0
  67. package/src/core/geom/polyline/polyline_simplify_by_error.d.ts +16 -0
  68. package/src/core/geom/polyline/polyline_simplify_by_error.d.ts.map +1 -0
  69. package/src/core/geom/polyline/polyline_simplify_by_error.js +52 -0
  70. package/src/core/geom/vec3/v3_quaternion_apply.d.ts +1 -1
  71. package/src/core/geom/vec3/v3_quaternion_apply.js +1 -1
  72. package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +2 -2
  73. package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +2 -2
  74. package/src/core/geom/vec3/v3_triple_cross.d.ts +1 -1
  75. package/src/core/geom/vec3/v3_triple_cross.js +1 -1
  76. package/src/engine/asset/preloader/AssetPreloader.d.ts +0 -5
  77. package/src/engine/asset/preloader/AssetPreloader.d.ts.map +1 -1
  78. package/src/engine/asset/preloader/AssetPreloader.js +0 -6
  79. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  80. package/src/engine/ecs/terrain/tiles/TerrainTile.js +25 -12
  81. package/src/engine/graphics/ecs/decal/v2/Decal.d.ts +2 -2
  82. package/src/engine/graphics/ecs/decal/v2/Decal.js +2 -2
  83. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
  84. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +420 -418
  85. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.d.ts +1 -0
  86. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometryFlags.js +10 -0
  87. package/src/engine/graphics/ecs/particles/ParticleEffect.js +3 -3
  88. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +2 -2
  89. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts +12 -0
  90. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.d.ts.map +1 -1
  91. package/src/engine/graphics/geometry/buffered/build_height_field_geometry.js +29 -2
  92. package/src/engine/graphics/texture/sprite/prototypeSpriteCutoutGeometry.js +1 -1
  93. package/src/engine/graphics3/ShadedGeometrySystem.d.ts +2 -1
  94. package/src/engine/graphics3/ShadedGeometrySystem.d.ts.map +1 -1
  95. package/src/engine/graphics3/ShadedGeometrySystem.js +7 -5
  96. package/src/engine/graphics3/Trail3DSystem.d.ts +1 -1
  97. package/src/engine/graphics3/Trail3DSystem.js +1 -1
  98. package/src/engine/graphics3/WaterSystem.d.ts +60 -0
  99. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  100. package/src/engine/graphics3/WaterSystem.js +733 -300
  101. package/src/engine/graphics3/make_default_environment.d.ts.map +1 -1
  102. package/src/engine/graphics3/make_default_environment.js +2 -4
  103. package/src/engine/graphics3/prefab/prefab_place.js +1 -1
  104. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -628
  105. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  106. package/src/engine/physics/inertia/world_inverse_inertia.js +1 -1
  107. package/src/engine/physics/narrowphase/narrowphase_step.js +1 -1
  108. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts +0 -1
  109. package/src/engine/sound/simulation/render/reverbImpulseResponse.d.ts.map +1 -1
  110. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +0 -6
  111. package/src/engine/sound/simulation/render/reverb_band_tails.d.ts +1 -1
  112. package/src/engine/sound/simulation/render/reverb_band_tails.js +1 -1
  113. package/src/engine/sound/sopra/runtime/EventInstance.js +1 -1
  114. package/src/generation/foliage/CROWN_FULLNESS_BRIEF_2026_10_26.md +86 -0
  115. package/src/generation/foliage/FOLIAGE_DESIGN.md +87 -30
  116. package/src/generation/foliage/LOD_REWORK_BRIEF_2026_10_27.md +486 -0
  117. package/src/generation/foliage/REAL_TIME_TREES_BRIEF_2026_10_27.md +86 -0
  118. package/src/generation/foliage/SELF_ORGANIZING_FRAMEWORK_BRIEF_2026_10_26.md +346 -0
  119. package/src/generation/foliage/analysis/crown_opacity_measure.d.ts.map +1 -1
  120. package/src/generation/foliage/analysis/crown_opacity_measure.js +80 -102
  121. package/src/generation/foliage/analysis/foliage_measure_leaf_area.d.ts.map +1 -1
  122. package/src/generation/foliage/analysis/foliage_measure_leaf_area.js +1 -7
  123. package/src/generation/foliage/analysis/tree_crown_opacity.js +1 -1
  124. package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts +66 -0
  125. package/src/generation/foliage/analysis/tree_leaf_area_targets.d.ts.map +1 -0
  126. package/src/generation/foliage/analysis/tree_leaf_area_targets.js +95 -0
  127. package/src/generation/foliage/analysis/tree_render_cost.d.ts +88 -0
  128. package/src/generation/foliage/analysis/tree_render_cost.d.ts.map +1 -0
  129. package/src/generation/foliage/analysis/tree_render_cost.js +157 -0
  130. package/src/generation/foliage/asset/TreeAsset.d.ts +7 -6
  131. package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -1
  132. package/src/generation/foliage/asset/TreeAsset.js +10 -7
  133. package/src/generation/foliage/asset/TreeLODAsset.d.ts +24 -11
  134. package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -1
  135. package/src/generation/foliage/asset/TreeLODAsset.js +49 -20
  136. package/src/generation/foliage/asset/generate_tree.d.ts +11 -0
  137. package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -1
  138. package/src/generation/foliage/asset/generate_tree.js +84 -10
  139. package/src/generation/foliage/asset/tree_lod_plan.d.ts +71 -0
  140. package/src/generation/foliage/asset/tree_lod_plan.d.ts.map +1 -0
  141. package/src/generation/foliage/asset/tree_lod_plan.js +119 -0
  142. package/src/generation/foliage/config/BranchGeneratorConfig.d.ts +0 -10
  143. package/src/generation/foliage/config/BranchGeneratorConfig.d.ts.map +1 -1
  144. package/src/generation/foliage/config/BranchGeneratorConfig.js +1 -23
  145. package/src/generation/foliage/config/ShootGrowthConfig.d.ts +45 -10
  146. package/src/generation/foliage/config/ShootGrowthConfig.d.ts.map +1 -1
  147. package/src/generation/foliage/config/ShootGrowthConfig.js +70 -16
  148. package/src/generation/foliage/config/ShootSystemRule.d.ts +12 -12
  149. package/src/generation/foliage/config/ShootSystemRule.d.ts.map +1 -1
  150. package/src/generation/foliage/config/ShootSystemRule.js +24 -20
  151. package/src/generation/foliage/config/TreeLODConfig.d.ts +14 -37
  152. package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -1
  153. package/src/generation/foliage/config/TreeLODConfig.js +23 -116
  154. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +2 -1
  155. package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -1
  156. package/src/generation/foliage/config/TreeSpeciesConfig.js +2 -7
  157. package/src/generation/foliage/material/foliage_atlas_cutout.d.ts +6 -4
  158. package/src/generation/foliage/material/foliage_atlas_cutout.d.ts.map +1 -1
  159. package/src/generation/foliage/material/foliage_atlas_cutout.js +32 -27
  160. package/src/generation/foliage/material/foliage_material_from_samplers.d.ts +13 -0
  161. package/src/generation/foliage/material/foliage_material_from_samplers.d.ts.map +1 -0
  162. package/src/generation/foliage/material/foliage_material_from_samplers.js +69 -0
  163. package/src/generation/foliage/material/foliage_tile.d.ts +19 -0
  164. package/src/generation/foliage/material/foliage_tile.d.ts.map +1 -1
  165. package/src/generation/foliage/material/foliage_tile.js +9 -1
  166. package/src/generation/foliage/material/leaf_geometry.d.ts +7 -0
  167. package/src/generation/foliage/material/leaf_geometry.d.ts.map +1 -1
  168. package/src/generation/foliage/material/leaf_geometry.js +21 -9
  169. package/src/generation/foliage/material/make_foliage_material.d.ts +2 -3
  170. package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -1
  171. package/src/generation/foliage/material/make_foliage_material.js +3 -57
  172. package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts +14 -0
  173. package/src/generation/foliage/material/tree_cluster_atlas_pack.d.ts.map +1 -0
  174. package/src/generation/foliage/material/tree_cluster_atlas_pack.js +28 -0
  175. package/src/generation/foliage/material/tree_cluster_bake.d.ts +74 -0
  176. package/src/generation/foliage/material/tree_cluster_bake.d.ts.map +1 -0
  177. package/src/generation/foliage/material/tree_cluster_bake.js +415 -0
  178. package/src/generation/foliage/material/tree_cluster_press.d.ts +18 -0
  179. package/src/generation/foliage/material/tree_cluster_press.d.ts.map +1 -0
  180. package/src/generation/foliage/material/tree_cluster_press.js +83 -0
  181. package/src/generation/foliage/material/tree_cluster_tiles.d.ts +46 -0
  182. package/src/generation/foliage/material/tree_cluster_tiles.d.ts.map +1 -0
  183. package/src/generation/foliage/material/tree_cluster_tiles.js +75 -0
  184. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +22 -4
  185. package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -1
  186. package/src/generation/foliage/mesh/foliage_collect_attachments.js +26 -14
  187. package/src/generation/foliage/mesh/tree_cluster_cards.d.ts +61 -0
  188. package/src/generation/foliage/mesh/tree_cluster_cards.d.ts.map +1 -0
  189. package/src/generation/foliage/mesh/tree_cluster_cards.js +114 -0
  190. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts +121 -0
  191. package/src/generation/foliage/mesh/tree_cluster_representatives.d.ts.map +1 -0
  192. package/src/generation/foliage/mesh/tree_cluster_representatives.js +309 -0
  193. package/src/generation/foliage/mesh/tree_clusters.d.ts +71 -0
  194. package/src/generation/foliage/mesh/tree_clusters.d.ts.map +1 -0
  195. package/src/generation/foliage/mesh/tree_clusters.js +174 -0
  196. package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -1
  197. package/src/generation/foliage/mesh/tree_mesh_build_bark.js +577 -172
  198. package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts +25 -0
  199. package/src/generation/foliage/mesh/tree_mesh_build_clusters.d.ts.map +1 -0
  200. package/src/generation/foliage/mesh/tree_mesh_build_clusters.js +144 -0
  201. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +7 -10
  202. package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -1
  203. package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +13 -39
  204. package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -1
  205. package/src/generation/foliage/presets/make_tree_species_preset.js +80 -208
  206. package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts +5 -2
  207. package/src/generation/foliage/skeleton/ShootFrameworkHash.d.ts.map +1 -1
  208. package/src/generation/foliage/skeleton/ShootFrameworkHash.js +13 -8
  209. package/src/generation/foliage/skeleton/ShootGirth.d.ts.map +1 -1
  210. package/src/generation/foliage/skeleton/ShootGirth.js +6 -5
  211. package/src/generation/foliage/skeleton/ShootLightField.d.ts +9 -0
  212. package/src/generation/foliage/skeleton/ShootLightField.d.ts.map +1 -1
  213. package/src/generation/foliage/skeleton/ShootLightField.js +25 -0
  214. package/src/generation/foliage/skeleton/ShootWoodHash.d.ts +89 -0
  215. package/src/generation/foliage/skeleton/ShootWoodHash.d.ts.map +1 -0
  216. package/src/generation/foliage/skeleton/ShootWoodHash.js +195 -0
  217. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +6 -0
  218. package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -1
  219. package/src/generation/foliage/skeleton/TreeSkeleton.js +9 -0
  220. package/src/generation/foliage/skeleton/shoot_demography.d.ts +17 -4
  221. package/src/generation/foliage/skeleton/shoot_demography.d.ts.map +1 -1
  222. package/src/generation/foliage/skeleton/shoot_demography.js +22 -6
  223. package/src/generation/foliage/skeleton/shoot_geometry.d.ts +5 -6
  224. package/src/generation/foliage/skeleton/shoot_geometry.d.ts.map +1 -1
  225. package/src/generation/foliage/skeleton/shoot_geometry.js +29 -12
  226. package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts +43 -4
  227. package/src/generation/foliage/skeleton/shoot_systems_simulate.d.ts.map +1 -1
  228. package/src/generation/foliage/skeleton/shoot_systems_simulate.js +537 -70
  229. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +30 -5
  230. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -1
  231. package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +46 -10
  232. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts +10 -0
  233. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.d.ts.map +1 -0
  234. package/src/generation/foliage/skeleton/tree_skeleton_bind_skin_joints.js +12 -0
  235. package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -1
  236. package/src/generation/foliage/skeleton/tree_skeleton_grow.js +2 -1
  237. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts +4 -0
  238. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.d.ts.map +1 -1
  239. package/src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js +102 -6
  240. package/src/shade/descriptor/binding/BindGroupLayoutEntry.js +6 -6
  241. package/src/shade/descriptor/pipeline/render/ColorTargetState.js +2 -2
  242. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +3 -3
  243. package/src/shade/playground/additive_blending/main.js +529 -529
  244. package/src/shade/playground/avboit/main.js +1 -1
  245. package/src/shade/playground/basis_textures/main.js +365 -365
  246. package/src/shade/playground/caldera/main.js +1 -1
  247. package/src/shade/playground/contact_shadows/main.js +1 -1
  248. package/src/shade/playground/foliage_wind/main.js +289 -289
  249. package/src/shade/playground/mesh_row_ceiling/main.js +1 -1
  250. package/src/shade/playground/particle_ecs/main.js +1 -1
  251. package/src/shade/playground/particle_system/main.js +1 -1
  252. package/src/shade/playground/sh_exponential/main.js +1 -1
  253. package/src/shade/playground/skinned_blas_refit/main.js +1 -1
  254. package/src/shade/playground/skinned_mesh_soup/main.js +1 -1
  255. package/src/shade/playground/sponza_path_trace/main.js +1 -1
  256. package/src/shade/playground/ssr_motion/main.js +1 -1
  257. package/src/shade/playground/ssr_reprojection/main.js +1 -1
  258. package/src/shade/playground/tonemap_sdr/main.js +1 -1
  259. package/src/shade/playground/vgeo_runtime/main.js +1 -1
  260. package/src/shade/playground/vgeo_scene/main.js +1 -1
  261. package/src/shade/playground/volumetrics_froxel/main.js +1 -1
  262. package/src/shade/playground/vsm/index.html +4 -1
  263. package/src/shade/playground/vsm/main.d.ts.map +1 -1
  264. package/src/shade/playground/vsm/main.js +8 -5
  265. package/src/shade/playground/water_refraction/main.js +1 -1
  266. package/src/shade/playground/water_surface/main.js +1 -1
  267. package/src/shade/renderer/Renderer.d.ts +13 -0
  268. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  269. package/src/shade/renderer/Renderer.js +132 -3
  270. package/src/shade/renderer/ShadeIndirectLightingMode.d.ts +1 -0
  271. package/src/shade/renderer/ShadeIndirectLightingMode.js +6 -0
  272. package/src/shade/renderer/camera/orbital/README.md +3 -6
  273. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts +1 -1
  274. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +1 -1
  275. package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts +8 -105
  276. package/src/shade/renderer/fluid/FluidCascadePlacement.d.ts.map +1 -1
  277. package/src/shade/renderer/fluid/FluidCascadePlacement.js +13 -306
  278. package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +3 -3
  279. package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +1 -1
  280. package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
  281. package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.d.ts.map +1 -1
  282. package/src/shade/renderer/fluid/forcing/shader_fluid_forcing_command.js +8 -14
  283. package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +1 -1
  284. package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
  285. package/src/shade/renderer/geometry/BoxGeometry.d.ts +0 -1
  286. package/src/shade/renderer/geometry/BoxGeometry.d.ts.map +1 -1
  287. package/src/shade/renderer/geometry/BoxGeometry.js +0 -9
  288. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts +4 -2
  289. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  290. package/src/shade/renderer/geometry/GPUGeometryManager.js +13 -2
  291. package/src/shade/renderer/geometry/Geometry.js +2 -2
  292. package/src/shade/renderer/geometry/blas_from_meshlets.d.ts.map +1 -1
  293. package/src/shade/renderer/geometry/blas_from_meshlets.js +12 -2
  294. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  295. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +18 -0
  296. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.d.ts.map +1 -1
  297. package/src/shade/renderer/geometry/bvh/bvh2_derive_topology.js +5 -0
  298. package/src/shade/renderer/geometry/mesh_compute_surface_area.js +4 -4
  299. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts +5 -0
  300. package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
  301. package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +15 -0
  302. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.d.ts.map +1 -1
  303. package/src/shade/renderer/geometry/meshlet_batch_to_bvh.js +35 -26
  304. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.d.ts.map +1 -1
  305. package/src/shade/renderer/geometry/meshlet_geometry_build_from_geometry.js +2 -1
  306. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts +13 -0
  307. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.d.ts.map +1 -0
  308. package/src/shade/renderer/geometry/normals/decode_octahedral_u32_to_normal.js +33 -0
  309. package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +7 -7
  310. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +189 -45
  311. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
  312. package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +1853 -144
  313. package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts +60 -0
  314. package/src/shade/renderer/geometry/sdf/MESH_SDF.d.ts.map +1 -0
  315. package/src/shade/renderer/geometry/sdf/MESH_SDF.js +62 -0
  316. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts +29 -0
  317. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.d.ts.map +1 -0
  318. package/src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.js +41 -0
  319. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts +12 -0
  320. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.d.ts.map +1 -0
  321. package/src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.js +53 -0
  322. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts +79 -0
  323. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.d.ts.map +1 -0
  324. package/src/shade/renderer/geometry/sdf/MeshSDFLayout.js +168 -0
  325. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts +75 -0
  326. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.d.ts.map +1 -0
  327. package/src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.js +110 -0
  328. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts +48 -0
  329. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.d.ts.map +1 -0
  330. package/src/shade/renderer/geometry/sdf/bake/chunk_mesh_sdf_bake.js +146 -0
  331. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts +31 -0
  332. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.d.ts.map +1 -0
  333. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_classify.js +136 -0
  334. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts +29 -0
  335. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.d.ts.map +1 -0
  336. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_evaluate.js +146 -0
  337. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts +19 -0
  338. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.d.ts.map +1 -0
  339. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_free.js +77 -0
  340. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts +18 -0
  341. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.d.ts.map +1 -0
  342. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_store.js +84 -0
  343. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts +19 -0
  344. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.d.ts.map +1 -0
  345. package/src/shade/renderer/geometry/sdf/bake/shader_mesh_sdf_take.js +72 -0
  346. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts +171 -0
  347. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.d.ts.map +1 -0
  348. package/src/shade/renderer/geometry/sdf/cards/GPUMeshCardSets.js +884 -0
  349. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts +82 -0
  350. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.d.ts.map +1 -0
  351. package/src/shade/renderer/geometry/sdf/cards/MESH_CARDS.js +127 -0
  352. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts +24 -0
  353. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.d.ts.map +1 -0
  354. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_RESOURCES.js +29 -0
  355. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts +12 -0
  356. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.d.ts.map +1 -0
  357. package/src/shade/renderer/geometry/sdf/cards/MESH_CARD_SET_STRUCT.js +31 -0
  358. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts +29 -0
  359. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.d.ts.map +1 -0
  360. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_card_surface.js +179 -0
  361. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts +17 -0
  362. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.d.ts.map +1 -0
  363. package/src/shade/renderer/geometry/sdf/cards/chunk_mesh_cards.js +107 -0
  364. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts +36 -0
  365. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.d.ts.map +1 -0
  366. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_capture.js +237 -0
  367. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts +19 -0
  368. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.d.ts.map +1 -0
  369. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_compact.js +61 -0
  370. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts +18 -0
  371. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.d.ts.map +1 -0
  372. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_histogram.js +102 -0
  373. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts +15 -0
  374. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.d.ts.map +1 -0
  375. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_log.js +65 -0
  376. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts +22 -0
  377. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.d.ts.map +1 -0
  378. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_merge.js +136 -0
  379. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts +20 -0
  380. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.d.ts.map +1 -0
  381. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_pages.js +104 -0
  382. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts +30 -0
  383. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.d.ts.map +1 -0
  384. package/src/shade/renderer/geometry/sdf/cards/shader_mesh_cards_split.js +146 -0
  385. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts +35 -0
  386. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.d.ts.map +1 -0
  387. package/src/shade/renderer/geometry/sdf/chunk_blas_query_band_sdf.js +161 -0
  388. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts +21 -0
  389. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.d.ts.map +1 -0
  390. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf.js +112 -0
  391. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts +15 -0
  392. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.d.ts.map +1 -0
  393. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_normal.js +34 -0
  394. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts +17 -0
  395. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.d.ts.map +1 -0
  396. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_raymarch.js +64 -0
  397. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts +32 -0
  398. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.d.ts.map +1 -0
  399. package/src/shade/renderer/geometry/sdf/chunk_mesh_sdf_sample.js +104 -0
  400. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts +2 -0
  401. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.d.ts.map +1 -1
  402. package/src/shade/renderer/geometry/sdf/shader_sdf_visualize.js +13 -23
  403. package/src/shade/renderer/geometry/util/geometry_compute_surface_area.js +2 -2
  404. package/src/shade/renderer/geometry/util/geometry_estimate_uv_aspect.js +2 -2
  405. package/src/shade/renderer/geometry/util/geometry_simplify_redundant_topology.js +2 -2
  406. package/src/shade/renderer/global_illumination/brick4/cpu/brick4_bake_ao.js +2 -2
  407. package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +2 -2
  408. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +0 -2
  409. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  410. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +3 -13
  411. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts +10 -16
  412. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  413. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +39 -82
  414. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts +115 -0
  415. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.d.ts.map +1 -0
  416. package/src/shade/renderer/global_illumination/probe_clipmap/GPUProbeClipmapGI.js +369 -0
  417. package/src/shade/renderer/global_illumination/probe_clipmap/PROBE_CLIPMAP_PROPOSAL_2026_10_27.md +2677 -0
  418. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts +83 -0
  419. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.d.ts.map +1 -0
  420. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSceneHolds.js +626 -0
  421. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts +265 -0
  422. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.d.ts.map +1 -0
  423. package/src/shade/renderer/global_illumination/probe_clipmap/ProbeClipmapSettings.js +475 -0
  424. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts +131 -0
  425. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.d.ts.map +1 -0
  426. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_CLIPMAP.js +181 -0
  427. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts +37 -0
  428. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.d.ts.map +1 -0
  429. package/src/shade/renderer/global_illumination/probe_clipmap/brick/BRICK_MOVERS.js +48 -0
  430. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts +223 -0
  431. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.d.ts.map +1 -0
  432. package/src/shade/renderer/global_illumination/probe_clipmap/brick/GPUBrickClipmap.js +984 -0
  433. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts +69 -0
  434. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.d.ts.map +1 -0
  435. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap.js +169 -0
  436. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts +191 -0
  437. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.d.ts.map +1 -0
  438. package/src/shade/renderer/global_illumination/probe_clipmap/brick/chunk_brick_clipmap_trace.js +590 -0
  439. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts +30 -0
  440. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.d.ts.map +1 -0
  441. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MESH_BRICK_INSTANCE_STRUCT.js +43 -0
  442. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts +35 -0
  443. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.d.ts.map +1 -0
  444. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/MeshSDFBrickProvider.js +124 -0
  445. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts +29 -0
  446. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.d.ts.map +1 -0
  447. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_instance.js +97 -0
  448. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.d.ts +21 -0
  449. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.d.ts.map +1 -0
  450. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_object.js +42 -0
  451. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts +26 -0
  452. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.d.ts.map +1 -0
  453. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/chunk_mesh_brick_texel.js +73 -0
  454. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts +35 -0
  455. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.d.ts.map +1 -0
  456. package/src/shade/renderer/global_illumination/probe_clipmap/brick/mesh/shader_mesh_brick_provider.js +247 -0
  457. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts +10 -0
  458. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.d.ts.map +1 -0
  459. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_clear.js +44 -0
  460. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts +24 -0
  461. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.d.ts.map +1 -0
  462. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_coarse.js +92 -0
  463. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts +26 -0
  464. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.d.ts.map +1 -0
  465. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_free.js +133 -0
  466. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts +21 -0
  467. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.d.ts.map +1 -0
  468. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers.js +146 -0
  469. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts +18 -0
  470. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.d.ts.map +1 -0
  471. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_movers_command.js +84 -0
  472. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts +16 -0
  473. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.d.ts.map +1 -0
  474. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_requeue.js +67 -0
  475. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts +20 -0
  476. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.d.ts.map +1 -0
  477. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_scroll.js +128 -0
  478. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts +20 -0
  479. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.d.ts.map +1 -0
  480. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_store.js +127 -0
  481. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts +20 -0
  482. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.d.ts.map +1 -0
  483. package/src/shade/renderer/global_illumination/probe_clipmap/brick/shader_brick_clipmap_take.js +79 -0
  484. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts +11 -0
  485. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.d.ts.map +1 -0
  486. package/src/shade/renderer/global_illumination/probe_clipmap/debug/ProbeClipmapDebugView.js +16 -0
  487. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts +29 -0
  488. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.d.ts.map +1 -0
  489. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_brick_clipmap.js +160 -0
  490. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts +34 -0
  491. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.d.ts.map +1 -0
  492. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_cards.js +189 -0
  493. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts +25 -0
  494. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.d.ts.map +1 -0
  495. package/src/shade/renderer/global_illumination/probe_clipmap/debug/graph_probe_clipmap_debug_mesh_sdf.js +138 -0
  496. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts +170 -0
  497. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.d.ts.map +1 -0
  498. package/src/shade/renderer/global_illumination/probe_clipmap/probe/GPUProbeClipmap.js +982 -0
  499. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts +216 -0
  500. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.d.ts.map +1 -0
  501. package/src/shade/renderer/global_illumination/probe_clipmap/probe/PROBE_CLIPMAP.js +289 -0
  502. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts +232 -0
  503. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.d.ts.map +1 -0
  504. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap.js +448 -0
  505. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts +41 -0
  506. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.d.ts.map +1 -0
  507. package/src/shade/renderer/global_illumination/probe_clipmap/probe/chunk_probe_clipmap_hit_surface.js +110 -0
  508. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts +30 -0
  509. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.d.ts.map +1 -0
  510. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_accumulate.js +261 -0
  511. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts +34 -0
  512. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.d.ts.map +1 -0
  513. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_admit.js +169 -0
  514. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts +22 -0
  515. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.d.ts.map +1 -0
  516. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_due.js +110 -0
  517. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts +10 -0
  518. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.d.ts.map +1 -0
  519. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_fill.js +39 -0
  520. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts +26 -0
  521. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.d.ts.map +1 -0
  522. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_project.js +177 -0
  523. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts +18 -0
  524. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.d.ts.map +1 -0
  525. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_publish.js +105 -0
  526. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts +25 -0
  527. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.d.ts.map +1 -0
  528. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_relocate.js +124 -0
  529. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts +21 -0
  530. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.d.ts.map +1 -0
  531. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_retire.js +118 -0
  532. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts +19 -0
  533. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.d.ts.map +1 -0
  534. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_schedule.js +72 -0
  535. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts +24 -0
  536. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.d.ts.map +1 -0
  537. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_shade.js +141 -0
  538. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts +33 -0
  539. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.d.ts.map +1 -0
  540. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace.js +203 -0
  541. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts +19 -0
  542. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.d.ts.map +1 -0
  543. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_trace_command.js +88 -0
  544. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts +27 -0
  545. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.d.ts.map +1 -0
  546. package/src/shade/renderer/global_illumination/probe_clipmap/probe/shader_probe_clipmap_want.js +199 -0
  547. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts +19 -0
  548. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.d.ts.map +1 -0
  549. package/src/shade/renderer/gpu_primitive/indirect/chunk_folded_dispatch.js +31 -0
  550. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts +33 -0
  551. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.d.ts.map +1 -0
  552. package/src/shade/renderer/gpu_primitive/slot_stack/chunk_slot_stack.js +58 -0
  553. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts +31 -0
  554. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.d.ts.map +1 -0
  555. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_fill.js +62 -0
  556. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts +21 -0
  557. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.d.ts.map +1 -0
  558. package/src/shade/renderer/gpu_primitive/slot_stack/shader_slot_stack_push_range.js +61 -0
  559. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
  560. package/src/shade/renderer/light/GPULightCollection.js +12 -11
  561. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts +0 -1
  562. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.d.ts.map +1 -1
  563. package/src/shade/renderer/light/cluster/cull/shader_cull_lights_frustum.js +117 -120
  564. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +1 -2
  565. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -1
  566. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +44 -45
  567. package/src/shade/renderer/lightmap/atlas/rescale_uvs.js +2 -2
  568. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  569. package/src/shade/renderer/material/StandardShadeMaterial.js +5 -5
  570. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +10 -4
  571. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
  572. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +112 -8
  573. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts +21 -0
  574. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.d.ts.map +1 -0
  575. package/src/shade/renderer/material/resident/RESIDENT_MATERIAL_TEXTURE_LAYOUT.js +30 -0
  576. package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts +24 -0
  577. package/src/shade/renderer/material/resident/shader_resident_texture_means.d.ts.map +1 -0
  578. package/src/shade/renderer/material/resident/shader_resident_texture_means.js +120 -0
  579. package/src/shade/renderer/particles/GPUParticleSystem.js +7 -7
  580. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts +0 -1
  581. package/src/shade/renderer/particles/graph/validate_particle_graph.d.ts.map +1 -1
  582. package/src/shade/renderer/particles/graph/validate_particle_graph.js +0 -6
  583. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  584. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +5 -6
  585. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -1
  586. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +5 -7
  587. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  588. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +3 -2
  589. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -1
  590. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +3 -2
  591. package/src/shade/renderer/particles/warmup/shader_particle_warmup.d.ts.map +1 -1
  592. package/src/shade/renderer/particles/warmup/shader_particle_warmup.js +316 -318
  593. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.d.ts.map +1 -1
  594. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.js +3 -2
  595. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.d.ts.map +1 -1
  596. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.js +2 -0
  597. package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_texture.js +1 -1
  598. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -1
  599. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +75 -78
  600. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +0 -5
  601. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
  602. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +377 -382
  603. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  604. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_add_hit_irradiance.js +1 -0
  605. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts +2 -1
  606. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.d.ts.map +1 -1
  607. package/src/shade/renderer/postprocess/ssr/resolve/chunk_ssr_sample_radiance.js +3 -1
  608. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts +1 -0
  609. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.d.ts.map +1 -1
  610. package/src/shade/renderer/rasterize/forward/chunk_forward_sample_indirect.js +2 -0
  611. package/src/shade/renderer/scene/GPUSceneContext.d.ts +17 -2
  612. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  613. package/src/shade/renderer/scene/GPUSceneContext.js +38 -2
  614. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts +17 -0
  615. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.d.ts.map +1 -1
  616. package/src/shade/renderer/scene/MESH_INSTANCE_METADATA_STRUCT.js +27 -0
  617. package/src/shade/renderer/scene/bvh/StaticSceneBVH.d.ts.map +1 -1
  618. package/src/shade/renderer/scene/bvh/StaticSceneBVH.js +4 -6
  619. package/src/shade/renderer/scene/chunk_mesh_flags.d.ts +9 -0
  620. package/src/shade/renderer/scene/chunk_mesh_flags.d.ts.map +1 -0
  621. package/src/shade/renderer/scene/chunk_mesh_flags.js +22 -0
  622. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts +65 -0
  623. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.d.ts.map +1 -0
  624. package/src/shade/renderer/scene/movers/SCENE_MOVER_LAYOUT.js +87 -0
  625. package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts +42 -0
  626. package/src/shade/renderer/scene/movers/SceneMoverTracker.d.ts.map +1 -0
  627. package/src/shade/renderer/scene/movers/SceneMoverTracker.js +153 -0
  628. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts +14 -0
  629. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.d.ts.map +1 -0
  630. package/src/shade/renderer/scene/movers/chunk_scene_append_mover.js +33 -0
  631. package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts +33 -0
  632. package/src/shade/renderer/scene/movers/graph_scene_movers.d.ts.map +1 -0
  633. package/src/shade/renderer/scene/movers/graph_scene_movers.js +114 -0
  634. package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts +33 -0
  635. package/src/shade/renderer/scene/movers/shader_scene_movers.d.ts.map +1 -0
  636. package/src/shade/renderer/scene/movers/shader_scene_movers.js +197 -0
  637. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts +24 -0
  638. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.d.ts.map +1 -0
  639. package/src/shade/renderer/scene/movers/shader_scene_skinned_movers.js +112 -0
  640. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +26 -4
  641. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  642. package/src/shade/renderer/scene/rows/GPUSceneRows.js +64 -6
  643. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_nearest_point_on_surface.js +1 -1
  644. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.d.ts +1 -1
  645. package/src/shade/renderer/shader/chunk/geometry/mat4/chunk_mat4_decompose_transform.js +2 -2
  646. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.d.ts +1 -1
  647. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_decode_u32.js +1 -1
  648. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts +1 -1
  649. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +1 -1
  650. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.d.ts.map +1 -1
  651. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_mat2x4.js +10 -7
  652. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.d.ts.map +1 -1
  653. package/src/shade/renderer/shader/chunk/random/reservoir/chunk_sample_discrete_wrs_vec4.js +6 -3
  654. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts +22 -0
  655. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.d.ts.map +1 -1
  656. package/src/shade/renderer/shader/chunk/sdf/chunk_scene_sdf_raymarch.js +62 -34
  657. package/src/shade/renderer/shader/compiler/CodeChunk.d.ts +1 -1
  658. package/src/shade/renderer/shader/compiler/ShaderSwitch.d.ts +1 -1
  659. package/src/shade/renderer/shader/compiler/ShaderSwitchSet.d.ts +1 -1
  660. package/src/shade/renderer/shader/resource/ShaderResourceDescriptor.d.ts +1 -1
  661. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +4 -4
  662. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +50 -11
  663. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  664. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +188 -51
  665. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts +8 -0
  666. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.d.ts.map +1 -0
  667. package/src/shade/renderer/shadow/map/SHADOWMAP_PATCH_MIN_SIDE.js +7 -0
  668. package/src/shade/renderer/shadow/map/Shadowmap.d.ts +7 -7
  669. package/src/shade/renderer/shadow/map/Shadowmap.js +7 -7
  670. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts +17 -0
  671. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.d.ts.map +1 -1
  672. package/src/shade/renderer/shadow/map/ShadowmapResolutionPolicy.js +29 -8
  673. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts +0 -1
  674. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.d.ts.map +1 -1
  675. package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_get_light_visibility.js +0 -3
  676. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.d.ts.map +1 -1
  677. package/src/shade/renderer/shadow/sdf/SDF_DRAW_SETTINGS_STRUCT.js +2 -5
  678. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts +8 -0
  679. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.d.ts.map +1 -1
  680. package/src/shade/renderer/shadow/sdf/chunk_geometry_sdf_query_distance.js +13 -41
  681. package/src/shade/renderer/shadow/sdf/chunk_ray_query_sdf_raycast_traversal_count.js +6 -5
  682. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts +8 -0
  683. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.d.ts.map +1 -1
  684. package/src/shade/renderer/shadow/sdf/chunk_sdf_geometry_raymarch.js +20 -73
  685. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.d.ts.map +1 -1
  686. package/src/shade/renderer/shadow/sdf/chunk_sdf_mesh_raymarch.js +4 -0
  687. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts +2 -0
  688. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.d.ts.map +1 -1
  689. package/src/shade/renderer/shadow/sdf/graph_draw_sdf_shadows.js +14 -8
  690. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts +12 -0
  691. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.d.ts.map +1 -0
  692. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_LOW_LOAD_FACTOR.js +11 -0
  693. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts +9 -0
  694. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.d.ts.map +1 -0
  695. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_DYNAMIC_LOD_BIAS.js +8 -0
  696. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts +13 -0
  697. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.d.ts.map +1 -0
  698. package/src/shade/renderer/shadow/vsm/DEFAULT_VSM_MAX_LOAD_FACTOR.js +12 -0
  699. package/src/shade/renderer/shadow/vsm/PLAN.md +3 -1
  700. package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts +80 -1
  701. package/src/shade/renderer/shadow/vsm/VSMPageManager.d.ts.map +1 -1
  702. package/src/shade/renderer/shadow/vsm/VSMPageManager.js +303 -3
  703. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts +54 -3
  704. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
  705. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +418 -338
  706. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts +8 -9
  707. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.d.ts.map +1 -1
  708. package/src/shade/renderer/shadow/vsm/graph_vsm_feedback.js +9 -92
  709. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_stale.js +6 -6
  710. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts +90 -0
  711. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.d.ts.map +1 -0
  712. package/src/shade/renderer/texture/atlas/GPUTileAtlas2D.js +208 -0
  713. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts +23 -4
  714. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.d.ts.map +1 -1
  715. package/src/shade/renderer/texture/atlas/GPUTileAtlas3D.js +56 -5
  716. package/src/shade/renderer/view/GPUViewContext.js +2 -2
  717. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts +59 -0
  718. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.d.ts.map +1 -0
  719. package/src/shade/renderer/volumetrics/chunk_volumetrics_sun_shadow_group_list.js +152 -0
  720. package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
  721. package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +145 -46
  722. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts +2 -1
  723. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.d.ts.map +1 -1
  724. package/src/shade/renderer/volumetrics/irradiance_clipmap/chunk_irradiance_clipmap_gi_sample.js +3 -1
  725. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts +21 -0
  726. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.d.ts.map +1 -0
  727. package/src/shade/renderer/volumetrics/shader_volumetrics_bin_sun_shadow_media.js +125 -0
  728. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts +4 -44
  729. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
  730. package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +558 -311
  731. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts +18 -0
  732. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.d.ts.map +1 -0
  733. package/src/shade/renderer/volumetrics/shader_volumetrics_cull_sun_shadow_media.js +84 -0
  734. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts +4 -0
  735. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.d.ts.map +1 -1
  736. package/src/shade/renderer/volumetrics/shader_volumetrics_split_participating_media.js +1 -1
  737. package/src/shade/renderer/water/chunk_water_gi.d.ts +2 -2
  738. package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -1
  739. package/src/shade/renderer/water/chunk_water_gi.js +4 -2
  740. package/src/shade/renderer/water/query/GPUWaterQueries.d.ts +127 -0
  741. package/src/shade/renderer/water/query/GPUWaterQueries.d.ts.map +1 -0
  742. package/src/shade/renderer/water/query/GPUWaterQueries.js +741 -0
  743. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts +58 -0
  744. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.d.ts.map +1 -0
  745. package/src/shade/renderer/water/query/WATER_QUERY_DATABASE_SPEC.js +79 -0
  746. package/src/shade/renderer/water/query/shader_water_surface_query.d.ts +32 -0
  747. package/src/shade/renderer/water/query/shader_water_surface_query.d.ts.map +1 -0
  748. package/src/shade/renderer/water/query/shader_water_surface_query.js +227 -0
  749. package/src/shade/renderer/wind/GPUSceneWind.d.ts +1 -1
  750. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +12 -6
  751. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  752. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +20 -1
  753. package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
  754. package/src/shade/wgsl/validate_wgsl_source.js +26 -0
  755. package/src/view/common/LabelView.js +1 -1
  756. package/src/view/common/VirtualListView.js +1 -1
  757. package/src/view/elements/progress/SmoothProgressBar.js +1 -1
  758. package/src/view/tooltip/TooltipManager.js +1 -1
  759. package/editor/view/ecs/components/DatGuiController.d.ts +0 -2
  760. package/editor/view/ecs/components/DatGuiController.d.ts.map +0 -1
  761. package/editor/view/ecs/components/DatGuiController.js +0 -2
  762. package/editor/view/v2/SplitView.d.ts +0 -2
  763. package/editor/view/v2/SplitView.d.ts.map +0 -1
  764. package/editor/view/v2/SplitView.js +0 -2
  765. package/src/core/binary/hash/XXH128Hash.d.ts +0 -2
  766. package/src/core/binary/hash/XXH128Hash.d.ts.map +0 -1
  767. package/src/core/binary/hash/XXH128Hash.js +0 -4
  768. package/src/core/binary/hash/XXH3_SECRET.d.ts +0 -2
  769. package/src/core/binary/hash/XXH3_SECRET.d.ts.map +0 -1
  770. package/src/core/binary/hash/XXH3_SECRET.js +0 -4
  771. package/src/core/binary/hash/crc32.d.ts +0 -2
  772. package/src/core/binary/hash/crc32.d.ts.map +0 -1
  773. package/src/core/binary/hash/crc32.js +0 -4
  774. package/src/core/binary/hash/xxh3_128.d.ts +0 -2
  775. package/src/core/binary/hash/xxh3_128.d.ts.map +0 -1
  776. package/src/core/binary/hash/xxh3_128.js +0 -4
  777. package/src/core/binary/hash/xxh3_64.d.ts +0 -2
  778. package/src/core/binary/hash/xxh3_64.d.ts.map +0 -1
  779. package/src/core/binary/hash/xxh3_64.js +0 -4
  780. package/src/core/binary/hash/xxh3_common.d.ts +0 -2
  781. package/src/core/binary/hash/xxh3_common.d.ts.map +0 -1
  782. package/src/core/binary/hash/xxh3_common.js +0 -90
  783. package/src/core/binary/lsb_32.d.ts +0 -17
  784. package/src/core/binary/lsb_32.d.ts.map +0 -1
  785. package/src/core/binary/lsb_32.js +0 -17
  786. package/src/core/color/hex/hex2rgb.d.ts +0 -2
  787. package/src/core/color/hex/hex2rgb.d.ts.map +0 -1
  788. package/src/core/color/hex/hex2rgb.js +0 -7
  789. package/src/core/color/hex/rgb2hex.d.ts +0 -2
  790. package/src/core/color/hex/rgb2hex.d.ts.map +0 -1
  791. package/src/core/color/hex/rgb2hex.js +0 -7
  792. package/src/core/color/hsv/hsv2rgb.d.ts +0 -2
  793. package/src/core/color/hsv/hsv2rgb.d.ts.map +0 -1
  794. package/src/core/color/hsv/hsv2rgb.js +0 -8
  795. package/src/core/color/hsv/rgb2hsv.d.ts +0 -2
  796. package/src/core/color/hsv/rgb2hsv.d.ts.map +0 -1
  797. package/src/core/color/hsv/rgb2hsv.js +0 -7
  798. package/src/core/color/hunt/hpe_to_xyz.d.ts +0 -2
  799. package/src/core/color/hunt/hpe_to_xyz.d.ts.map +0 -1
  800. package/src/core/color/hunt/hpe_to_xyz.js +0 -4
  801. package/src/core/color/hunt/xyz_to_hpe.d.ts +0 -2
  802. package/src/core/color/hunt/xyz_to_hpe.d.ts.map +0 -1
  803. package/src/core/color/hunt/xyz_to_hpe.js +0 -12
  804. package/src/core/color/int2rgb.d.ts +0 -2
  805. package/src/core/color/int2rgb.d.ts.map +0 -1
  806. package/src/core/color/int2rgb.js +0 -7
  807. package/src/core/color/rgb2uint24.d.ts +0 -2
  808. package/src/core/color/rgb2uint24.d.ts.map +0 -1
  809. package/src/core/color/rgb2uint24.js +0 -7
  810. package/src/core/color/rgb2uint32.d.ts +0 -2
  811. package/src/core/color/rgb2uint32.d.ts.map +0 -1
  812. package/src/core/color/rgb2uint32.js +0 -7
  813. package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts +0 -7
  814. package/src/core/geom/2d/aabb/aabb2_array_combine.d.ts.map +0 -1
  815. package/src/core/geom/2d/aabb/aabb2_array_combine.js +0 -7
  816. package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts +0 -7
  817. package/src/core/geom/2d/aabb/aabb2_compute_area.d.ts.map +0 -1
  818. package/src/core/geom/2d/aabb/aabb2_compute_area.js +0 -7
  819. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts +0 -7
  820. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.d.ts.map +0 -1
  821. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +0 -7
  822. package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts +0 -7
  823. package/src/core/geom/2d/aabb/aabb2_compute_overlap.d.ts.map +0 -1
  824. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +0 -7
  825. package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts +0 -7
  826. package/src/core/geom/2d/aabb/aabb2_from_v2_array.d.ts.map +0 -1
  827. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +0 -7
  828. package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts +0 -7
  829. package/src/core/geom/2d/aabb/aabb2_intersects_point.d.ts.map +0 -1
  830. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +0 -7
  831. package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts +0 -7
  832. package/src/core/geom/2d/aabb/aabb2_overlap_exists.d.ts.map +0 -1
  833. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +0 -7
  834. package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts +0 -7
  835. package/src/core/geom/2d/circle/circle_compute_circle_intersection.d.ts.map +0 -1
  836. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +0 -7
  837. package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts +0 -7
  838. package/src/core/geom/2d/circle/circle_compute_circle_penetration.d.ts.map +0 -1
  839. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +0 -7
  840. package/src/core/geom/2d/circle/circle_intersects_point.d.ts +0 -7
  841. package/src/core/geom/2d/circle/circle_intersects_point.d.ts.map +0 -1
  842. package/src/core/geom/2d/circle/circle_intersects_point.js +0 -7
  843. package/src/core/geom/2d/compute_polygon_area_2d.d.ts +0 -7
  844. package/src/core/geom/2d/compute_polygon_area_2d.d.ts.map +0 -1
  845. package/src/core/geom/2d/compute_polygon_area_2d.js +0 -7
  846. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts +0 -7
  847. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.d.ts.map +0 -1
  848. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +0 -7
  849. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts +0 -7
  850. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts.map +0 -1
  851. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +0 -7
  852. package/src/core/geom/2d/convex-hull/orientation3_array.d.ts +0 -7
  853. package/src/core/geom/2d/convex-hull/orientation3_array.d.ts.map +0 -1
  854. package/src/core/geom/2d/convex-hull/orientation3_array.js +0 -7
  855. package/src/core/geom/2d/intersect_ray_2d.d.ts +0 -7
  856. package/src/core/geom/2d/intersect_ray_2d.d.ts.map +0 -1
  857. package/src/core/geom/2d/intersect_ray_2d.js +0 -7
  858. package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts +0 -7
  859. package/src/core/geom/2d/line/line2_distance_to_point_sqr.d.ts.map +0 -1
  860. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +0 -7
  861. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts +0 -7
  862. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.d.ts.map +0 -1
  863. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +0 -7
  864. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts +0 -7
  865. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.d.ts.map +0 -1
  866. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +0 -7
  867. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts +0 -7
  868. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.d.ts.map +0 -1
  869. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +0 -7
  870. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts +0 -7
  871. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.d.ts.map +0 -1
  872. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +0 -7
  873. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts +0 -7
  874. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.d.ts.map +0 -1
  875. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +0 -7
  876. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts +0 -7
  877. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.d.ts.map +0 -1
  878. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +0 -7
  879. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts +0 -7
  880. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts.map +0 -1
  881. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +0 -7
  882. package/src/core/geom/2d/rectangle_to_aabb.d.ts +0 -7
  883. package/src/core/geom/2d/rectangle_to_aabb.d.ts.map +0 -1
  884. package/src/core/geom/2d/rectangle_to_aabb.js +0 -7
  885. package/src/core/geom/2d/spline_bezier2_2d.d.ts +0 -7
  886. package/src/core/geom/2d/spline_bezier2_2d.d.ts.map +0 -1
  887. package/src/core/geom/2d/spline_bezier2_2d.js +0 -7
  888. package/src/core/geom/2d/triangle2d_compute_area.d.ts +0 -7
  889. package/src/core/geom/2d/triangle2d_compute_area.d.ts.map +0 -1
  890. package/src/core/geom/2d/triangle2d_compute_area.js +0 -7
  891. package/src/core/geom/2d/triangle2d_contains_point.d.ts +0 -7
  892. package/src/core/geom/2d/triangle2d_contains_point.d.ts.map +0 -1
  893. package/src/core/geom/2d/triangle2d_contains_point.js +0 -7
  894. package/src/core/geom/2d/triangle2d_get_barycentric.d.ts +0 -7
  895. package/src/core/geom/2d/triangle2d_get_barycentric.d.ts.map +0 -1
  896. package/src/core/geom/2d/triangle2d_get_barycentric.js +0 -7
  897. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts +0 -7
  898. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.d.ts.map +0 -1
  899. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +0 -7
  900. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts +0 -7
  901. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.d.ts.map +0 -1
  902. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +0 -7
  903. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts +0 -7
  904. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.d.ts.map +0 -1
  905. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +0 -7
  906. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts +0 -7
  907. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.d.ts.map +0 -1
  908. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +0 -7
  909. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts +0 -7
  910. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.d.ts.map +0 -1
  911. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +0 -7
  912. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts +0 -7
  913. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.d.ts.map +0 -1
  914. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +0 -7
  915. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts +0 -7
  916. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts.map +0 -1
  917. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +0 -7
  918. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts +0 -7
  919. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.d.ts.map +0 -1
  920. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +0 -7
  921. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts +0 -7
  922. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.d.ts.map +0 -1
  923. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +0 -7
  924. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts +0 -7
  925. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.d.ts.map +0 -1
  926. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +0 -7
  927. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts +0 -7
  928. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts.map +0 -1
  929. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +0 -7
  930. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts +0 -7
  931. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.d.ts.map +0 -1
  932. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +0 -7
  933. package/src/core/geom/3d/aabb/aabb3_raycast.d.ts +0 -7
  934. package/src/core/geom/3d/aabb/aabb3_raycast.d.ts.map +0 -1
  935. package/src/core/geom/3d/aabb/aabb3_raycast.js +0 -7
  936. package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts +0 -7
  937. package/src/core/geom/3d/aabb/compute_aabb_from_points.d.ts.map +0 -1
  938. package/src/core/geom/3d/aabb/compute_aabb_from_points.js +0 -7
  939. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +0 -7
  940. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +0 -1
  941. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +0 -7
  942. package/src/core/geom/3d/compute_circle_bounding_box.d.ts +0 -7
  943. package/src/core/geom/3d/compute_circle_bounding_box.d.ts.map +0 -1
  944. package/src/core/geom/3d/compute_circle_bounding_box.js +0 -7
  945. package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts +0 -7
  946. package/src/core/geom/3d/cone/computeConeBoundingBox.d.ts.map +0 -1
  947. package/src/core/geom/3d/cone/computeConeBoundingBox.js +0 -7
  948. package/src/core/geom/3d/cone/computeConePlaneSide.d.ts +0 -7
  949. package/src/core/geom/3d/cone/computeConePlaneSide.d.ts.map +0 -1
  950. package/src/core/geom/3d/cone/computeConePlaneSide.js +0 -7
  951. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts +0 -7
  952. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts.map +0 -1
  953. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +0 -7
  954. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts +0 -7
  955. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.d.ts.map +0 -1
  956. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +0 -7
  957. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts +0 -7
  958. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.d.ts.map +0 -1
  959. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +0 -7
  960. package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts +0 -7
  961. package/src/core/geom/3d/frustum/frustum_matrix4_project.d.ts.map +0 -1
  962. package/src/core/geom/3d/frustum/frustum_matrix4_project.js +0 -7
  963. package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts +0 -7
  964. package/src/core/geom/3d/frustum/hexahedron_from_aabb.d.ts.map +0 -1
  965. package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +0 -7
  966. package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts +0 -7
  967. package/src/core/geom/3d/frustum/read_three_planes_to_array.d.ts.map +0 -1
  968. package/src/core/geom/3d/frustum/read_three_planes_to_array.js +0 -7
  969. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts +0 -7
  970. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.d.ts.map +0 -1
  971. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +0 -7
  972. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts +0 -7
  973. package/src/core/geom/3d/line/line3_closest_points_segment_segment.d.ts.map +0 -1
  974. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +0 -7
  975. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts +0 -7
  976. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.d.ts.map +0 -1
  977. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +0 -7
  978. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts +0 -7
  979. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.d.ts.map +0 -1
  980. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +0 -7
  981. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts +0 -7
  982. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.d.ts.map +0 -1
  983. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +0 -7
  984. package/src/core/geom/3d/mat4/allocate_m4.d.ts +0 -7
  985. package/src/core/geom/3d/mat4/allocate_m4.d.ts.map +0 -1
  986. package/src/core/geom/3d/mat4/allocate_m4.js +0 -7
  987. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts +0 -7
  988. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.d.ts.map +0 -1
  989. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +0 -7
  990. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts +0 -7
  991. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.d.ts.map +0 -1
  992. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +0 -7
  993. package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts +0 -7
  994. package/src/core/geom/3d/mat4/compose_matrix4_array.d.ts.map +0 -1
  995. package/src/core/geom/3d/mat4/compose_matrix4_array.js +0 -7
  996. package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts +0 -7
  997. package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts.map +0 -1
  998. package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +0 -7
  999. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts +0 -7
  1000. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.d.ts.map +0 -1
  1001. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +0 -7
  1002. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts +0 -7
  1003. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.d.ts.map +0 -1
  1004. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +0 -7
  1005. package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts +0 -7
  1006. package/src/core/geom/3d/morton/mortonEncode_LUT.d.ts.map +0 -1
  1007. package/src/core/geom/3d/morton/mortonEncode_LUT.js +0 -7
  1008. package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts +0 -7
  1009. package/src/core/geom/3d/morton/mortonEncode_magicbits.d.ts.map +0 -1
  1010. package/src/core/geom/3d/morton/mortonEncode_magicbits.js +0 -7
  1011. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts +0 -2
  1012. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.d.ts.map +0 -1
  1013. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +0 -5
  1014. package/src/core/geom/3d/plane/is_point_within_planes.d.ts +0 -7
  1015. package/src/core/geom/3d/plane/is_point_within_planes.d.ts.map +0 -1
  1016. package/src/core/geom/3d/plane/is_point_within_planes.js +0 -7
  1017. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts +0 -7
  1018. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.d.ts.map +0 -1
  1019. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +0 -7
  1020. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts +0 -7
  1021. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.d.ts.map +0 -1
  1022. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +0 -7
  1023. package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts +0 -7
  1024. package/src/core/geom/3d/plane/plane3_intersect_plane.d.ts.map +0 -1
  1025. package/src/core/geom/3d/plane/plane3_intersect_plane.js +0 -7
  1026. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts +0 -7
  1027. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.d.ts.map +0 -1
  1028. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +0 -7
  1029. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts +0 -7
  1030. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.d.ts.map +0 -1
  1031. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +0 -7
  1032. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts +0 -7
  1033. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.d.ts.map +0 -1
  1034. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +0 -7
  1035. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts +0 -7
  1036. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.d.ts.map +0 -1
  1037. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +0 -7
  1038. package/src/core/geom/3d/ray/ray3_array_compose.d.ts +0 -7
  1039. package/src/core/geom/3d/ray/ray3_array_compose.d.ts.map +0 -1
  1040. package/src/core/geom/3d/ray/ray3_array_compose.js +0 -7
  1041. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts +0 -7
  1042. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.d.ts.map +0 -1
  1043. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +0 -7
  1044. package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts +0 -7
  1045. package/src/core/geom/3d/ray/ray3_distance_to_point.d.ts.map +0 -1
  1046. package/src/core/geom/3d/ray/ray3_distance_to_point.js +0 -7
  1047. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts +0 -7
  1048. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.d.ts.map +0 -1
  1049. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +0 -7
  1050. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts +0 -7
  1051. package/src/core/geom/3d/shape/shape_mesh_from_geometry.d.ts.map +0 -1
  1052. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +0 -7
  1053. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts +0 -7
  1054. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +0 -1
  1055. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +0 -7
  1056. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts +0 -7
  1057. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.d.ts.map +0 -1
  1058. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +0 -7
  1059. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts +0 -7
  1060. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.d.ts.map +0 -1
  1061. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +0 -7
  1062. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts +0 -7
  1063. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.d.ts.map +0 -1
  1064. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +0 -7
  1065. package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts +0 -7
  1066. package/src/core/geom/3d/sphere/sphere_array_intersects_point.d.ts.map +0 -1
  1067. package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +0 -7
  1068. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts +0 -7
  1069. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.d.ts.map +0 -1
  1070. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +0 -7
  1071. package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts +0 -7
  1072. package/src/core/geom/3d/sphere/sphere_intersects_point.d.ts.map +0 -1
  1073. package/src/core/geom/3d/sphere/sphere_intersects_point.js +0 -7
  1074. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts +0 -7
  1075. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts.map +0 -1
  1076. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +0 -7
  1077. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts +0 -7
  1078. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.d.ts.map +0 -1
  1079. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +0 -7
  1080. package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts +0 -7
  1081. package/src/core/geom/3d/sphere/spherical_from_cartesian.d.ts.map +0 -1
  1082. package/src/core/geom/3d/sphere/spherical_from_cartesian.js +0 -7
  1083. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts +0 -7
  1084. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.d.ts.map +0 -1
  1085. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +0 -7
  1086. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts +0 -7
  1087. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.d.ts.map +0 -1
  1088. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +0 -7
  1089. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts +0 -7
  1090. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.d.ts.map +0 -1
  1091. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +0 -7
  1092. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts +0 -7
  1093. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts.map +0 -1
  1094. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +0 -7
  1095. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts +0 -7
  1096. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.d.ts.map +0 -1
  1097. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +0 -7
  1098. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts +0 -7
  1099. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.d.ts.map +0 -1
  1100. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +0 -7
  1101. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts +0 -7
  1102. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.d.ts.map +0 -1
  1103. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +0 -7
  1104. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts +0 -7
  1105. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.d.ts.map +0 -1
  1106. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +0 -7
  1107. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts +0 -7
  1108. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.d.ts.map +0 -1
  1109. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +0 -7
  1110. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts +0 -7
  1111. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.d.ts.map +0 -1
  1112. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +0 -7
  1113. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts +0 -7
  1114. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.d.ts.map +0 -1
  1115. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +0 -7
  1116. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts +0 -7
  1117. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.d.ts.map +0 -1
  1118. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +0 -7
  1119. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts +0 -8
  1120. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.d.ts.map +0 -1
  1121. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_count_edge_faces.js +0 -8
  1122. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts +0 -7
  1123. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.d.ts.map +0 -1
  1124. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +0 -7
  1125. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts +0 -7
  1126. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.d.ts.map +0 -1
  1127. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +0 -7
  1128. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts +0 -7
  1129. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.d.ts.map +0 -1
  1130. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +0 -7
  1131. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts +0 -7
  1132. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.d.ts.map +0 -1
  1133. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +0 -7
  1134. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts +0 -7
  1135. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.d.ts.map +0 -1
  1136. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +0 -7
  1137. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts +0 -7
  1138. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.d.ts.map +0 -1
  1139. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +0 -7
  1140. package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts +0 -7
  1141. package/src/core/geom/3d/triangle/compute_triangle_area_3d.d.ts.map +0 -1
  1142. package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +0 -7
  1143. package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts +0 -7
  1144. package/src/core/geom/3d/triangle/compute_triangle_normal.d.ts.map +0 -1
  1145. package/src/core/geom/3d/triangle/compute_triangle_normal.js +0 -7
  1146. package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts +0 -7
  1147. package/src/core/geom/3d/triangle/rayTriangleIntersection.d.ts.map +0 -1
  1148. package/src/core/geom/3d/triangle/rayTriangleIntersection.js +0 -7
  1149. package/src/core/geom/3d/triangle/triangle3_incenter.d.ts +0 -7
  1150. package/src/core/geom/3d/triangle/triangle3_incenter.d.ts.map +0 -1
  1151. package/src/core/geom/3d/triangle/triangle3_incenter.js +0 -7
  1152. package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts +0 -7
  1153. package/src/core/geom/3d/triangle/triangle_compute_plane_side.d.ts.map +0 -1
  1154. package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +0 -7
  1155. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts +0 -7
  1156. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.d.ts.map +0 -1
  1157. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +0 -7
  1158. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts +0 -7
  1159. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.d.ts.map +0 -1
  1160. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +0 -7
  1161. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts +0 -7
  1162. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.d.ts.map +0 -1
  1163. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +0 -7
  1164. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts +0 -7
  1165. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.d.ts.map +0 -1
  1166. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +0 -7
  1167. package/src/core/geom/3d/util/make_justified_point_grid.d.ts +0 -7
  1168. package/src/core/geom/3d/util/make_justified_point_grid.d.ts.map +0 -1
  1169. package/src/core/geom/3d/util/make_justified_point_grid.js +0 -7
  1170. package/src/core/geom/mat3/m3_cm_from_translation.d.ts +0 -7
  1171. package/src/core/geom/mat3/m3_cm_from_translation.d.ts.map +0 -1
  1172. package/src/core/geom/mat3/m3_cm_from_translation.js +0 -7
  1173. package/src/core/geom/mat3/m3_cm_invert.d.ts +0 -7
  1174. package/src/core/geom/mat3/m3_cm_invert.d.ts.map +0 -1
  1175. package/src/core/geom/mat3/m3_cm_invert.js +0 -7
  1176. package/src/core/geom/mat3/m3_make_rotation.d.ts +0 -2
  1177. package/src/core/geom/mat3/m3_make_rotation.d.ts.map +0 -1
  1178. package/src/core/geom/mat3/m3_make_rotation.js +0 -5
  1179. package/src/core/geom/mat3/m3_multiply_vec3.d.ts +0 -7
  1180. package/src/core/geom/mat3/m3_multiply_vec3.d.ts.map +0 -1
  1181. package/src/core/geom/mat3/m3_multiply_vec3.js +0 -7
  1182. package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts +0 -7
  1183. package/src/core/geom/packing/computeBoundingSphereOfSpheres.d.ts.map +0 -1
  1184. package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +0 -7
  1185. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts +0 -7
  1186. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.d.ts.map +0 -1
  1187. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +0 -7
  1188. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts +0 -7
  1189. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.d.ts.map +0 -1
  1190. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +0 -7
  1191. package/src/core/geom/packing/max-rect/cutArea.d.ts +0 -7
  1192. package/src/core/geom/packing/max-rect/cutArea.d.ts.map +0 -1
  1193. package/src/core/geom/packing/max-rect/cutArea.js +0 -7
  1194. package/src/core/geom/packing/max-rect/findBestContainer.d.ts +0 -7
  1195. package/src/core/geom/packing/max-rect/findBestContainer.d.ts.map +0 -1
  1196. package/src/core/geom/packing/max-rect/findBestContainer.js +0 -7
  1197. package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts +0 -7
  1198. package/src/core/geom/packing/max-rect/packMaxRectangles.d.ts.map +0 -1
  1199. package/src/core/geom/packing/max-rect/packMaxRectangles.js +0 -7
  1200. package/src/core/geom/packing/max-rect/packOneBox.d.ts +0 -7
  1201. package/src/core/geom/packing/max-rect/packOneBox.d.ts.map +0 -1
  1202. package/src/core/geom/packing/max-rect/packOneBox.js +0 -7
  1203. package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts +0 -7
  1204. package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts.map +0 -1
  1205. package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +0 -7
  1206. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts +0 -7
  1207. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.d.ts.map +0 -1
  1208. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +0 -7
  1209. package/src/core/geom/random/randomPointInBox.d.ts +0 -7
  1210. package/src/core/geom/random/randomPointInBox.d.ts.map +0 -1
  1211. package/src/core/geom/random/randomPointInBox.js +0 -7
  1212. package/src/core/geom/random/randomPointInCircle.d.ts +0 -7
  1213. package/src/core/geom/random/randomPointInCircle.d.ts.map +0 -1
  1214. package/src/core/geom/random/randomPointInCircle.js +0 -7
  1215. package/src/core/geom/random/randomPointInPoint.d.ts +0 -7
  1216. package/src/core/geom/random/randomPointInPoint.d.ts.map +0 -1
  1217. package/src/core/geom/random/randomPointInPoint.js +0 -7
  1218. package/src/core/geom/random/randomPointInSphere.d.ts +0 -7
  1219. package/src/core/geom/random/randomPointInSphere.d.ts.map +0 -1
  1220. package/src/core/geom/random/randomPointInSphere.js +0 -7
  1221. package/src/core/geom/random/randomPointOnBox.d.ts +0 -7
  1222. package/src/core/geom/random/randomPointOnBox.d.ts.map +0 -1
  1223. package/src/core/geom/random/randomPointOnBox.js +0 -7
  1224. package/src/core/geom/random/randomPointOnSphere.d.ts +0 -7
  1225. package/src/core/geom/random/randomPointOnSphere.d.ts.map +0 -1
  1226. package/src/core/geom/random/randomPointOnSphere.js +0 -7
  1227. package/src/core/geom/vec/vector_copy.d.ts +0 -7
  1228. package/src/core/geom/vec/vector_copy.d.ts.map +0 -1
  1229. package/src/core/geom/vec/vector_copy.js +0 -7
  1230. package/src/core/geom/vec/vector_scale_array.d.ts +0 -7
  1231. package/src/core/geom/vec/vector_scale_array.d.ts.map +0 -1
  1232. package/src/core/geom/vec/vector_scale_array.js +0 -7
  1233. package/src/core/geom/vec3/v3_angle_atan2_between.d.ts +0 -7
  1234. package/src/core/geom/vec3/v3_angle_atan2_between.d.ts.map +0 -1
  1235. package/src/core/geom/vec3/v3_angle_atan2_between.js +0 -7
  1236. package/src/core/geom/vec3/v3_angle_between.d.ts +0 -7
  1237. package/src/core/geom/vec3/v3_angle_between.d.ts.map +0 -1
  1238. package/src/core/geom/vec3/v3_angle_between.js +0 -7
  1239. package/src/core/geom/vec3/v3_angle_cos_between.d.ts +0 -7
  1240. package/src/core/geom/vec3/v3_angle_cos_between.d.ts.map +0 -1
  1241. package/src/core/geom/vec3/v3_angle_cos_between.js +0 -7
  1242. package/src/core/geom/vec3/v3_array_add_in_place.d.ts +0 -7
  1243. package/src/core/geom/vec3/v3_array_add_in_place.d.ts.map +0 -1
  1244. package/src/core/geom/vec3/v3_array_add_in_place.js +0 -7
  1245. package/src/core/geom/vec3/v3_array_centroid.d.ts +0 -7
  1246. package/src/core/geom/vec3/v3_array_centroid.d.ts.map +0 -1
  1247. package/src/core/geom/vec3/v3_array_centroid.js +0 -7
  1248. package/src/core/geom/vec3/v3_array_copy.d.ts +0 -7
  1249. package/src/core/geom/vec3/v3_array_copy.d.ts.map +0 -1
  1250. package/src/core/geom/vec3/v3_array_copy.js +0 -7
  1251. package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts +0 -7
  1252. package/src/core/geom/vec3/v3_array_displace_in_direction.d.ts.map +0 -1
  1253. package/src/core/geom/vec3/v3_array_displace_in_direction.js +0 -7
  1254. package/src/core/geom/vec3/v3_array_equals.d.ts +0 -7
  1255. package/src/core/geom/vec3/v3_array_equals.d.ts.map +0 -1
  1256. package/src/core/geom/vec3/v3_array_equals.js +0 -7
  1257. package/src/core/geom/vec3/v3_array_immediate_add.d.ts +0 -7
  1258. package/src/core/geom/vec3/v3_array_immediate_add.d.ts.map +0 -1
  1259. package/src/core/geom/vec3/v3_array_immediate_add.js +0 -7
  1260. package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts +0 -7
  1261. package/src/core/geom/vec3/v3_array_matrix4_rotate.d.ts.map +0 -1
  1262. package/src/core/geom/vec3/v3_array_matrix4_rotate.js +0 -7
  1263. package/src/core/geom/vec3/v3_array_normalize.d.ts +0 -7
  1264. package/src/core/geom/vec3/v3_array_normalize.d.ts.map +0 -1
  1265. package/src/core/geom/vec3/v3_array_normalize.js +0 -7
  1266. package/src/core/geom/vec3/v3_array_scale.d.ts +0 -7
  1267. package/src/core/geom/vec3/v3_array_scale.d.ts.map +0 -1
  1268. package/src/core/geom/vec3/v3_array_scale.js +0 -7
  1269. package/src/core/geom/vec3/v3_compute_interior_angle.d.ts +0 -7
  1270. package/src/core/geom/vec3/v3_compute_interior_angle.d.ts.map +0 -1
  1271. package/src/core/geom/vec3/v3_compute_interior_angle.js +0 -7
  1272. package/src/core/geom/vec3/v3_dot_array_array.d.ts +0 -7
  1273. package/src/core/geom/vec3/v3_dot_array_array.d.ts.map +0 -1
  1274. package/src/core/geom/vec3/v3_dot_array_array.js +0 -7
  1275. package/src/core/geom/vec3/v3_matrix4_rotate.d.ts +0 -7
  1276. package/src/core/geom/vec3/v3_matrix4_rotate.d.ts.map +0 -1
  1277. package/src/core/geom/vec3/v3_matrix4_rotate.js +0 -7
  1278. package/src/core/geom/vec3/v3_multiply_scalar.d.ts +0 -7
  1279. package/src/core/geom/vec3/v3_multiply_scalar.d.ts.map +0 -1
  1280. package/src/core/geom/vec3/v3_multiply_scalar.js +0 -7
  1281. package/src/core/geom/vec3/v3_quat3_apply.d.ts +0 -7
  1282. package/src/core/geom/vec3/v3_quat3_apply.d.ts.map +0 -1
  1283. package/src/core/geom/vec3/v3_quat3_apply.js +0 -7
  1284. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +0 -7
  1285. package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts.map +0 -1
  1286. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +0 -7
  1287. package/src/core/geom/vec3/v3_triple_cross_product.d.ts +0 -7
  1288. package/src/core/geom/vec3/v3_triple_cross_product.d.ts.map +0 -1
  1289. package/src/core/geom/vec3/v3_triple_cross_product.js +0 -7
  1290. package/src/core/geom/vec4/v4_multiply_mat4.d.ts +0 -7
  1291. package/src/core/geom/vec4/v4_multiply_mat4.d.ts.map +0 -1
  1292. package/src/core/geom/vec4/v4_multiply_mat4.js +0 -7
  1293. package/src/core/math/fabsf.d.ts +0 -6
  1294. package/src/core/math/fabsf.d.ts.map +0 -1
  1295. package/src/core/math/fabsf.js +0 -6
  1296. package/src/core/model/object/optional_equality.d.ts +0 -10
  1297. package/src/core/model/object/optional_equality.d.ts.map +0 -1
  1298. package/src/core/model/object/optional_equality.js +0 -10
  1299. package/src/core/primitives/strings/string_compute_byte_size.d.ts +0 -7
  1300. package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +0 -1
  1301. package/src/core/primitives/strings/string_compute_byte_size.js +0 -8
  1302. package/src/engine/graphics/FrameThrottle.d.ts +0 -2
  1303. package/src/engine/graphics/FrameThrottle.d.ts.map +0 -1
  1304. package/src/engine/graphics/FrameThrottle.js +0 -2
  1305. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts +0 -2
  1306. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.d.ts.map +0 -1
  1307. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +0 -2
  1308. package/src/engine/graphics/texture/isImageBitmap.d.ts +0 -2
  1309. package/src/engine/graphics/texture/isImageBitmap.d.ts.map +0 -1
  1310. package/src/engine/graphics/texture/isImageBitmap.js +0 -2
  1311. package/src/engine/graphics3/AnimationGraphSystem3.d.ts +0 -10
  1312. package/src/engine/graphics3/AnimationGraphSystem3.d.ts.map +0 -1
  1313. package/src/engine/graphics3/AnimationGraphSystem3.js +0 -10
  1314. package/src/engine/graphics3/AnimationSystem3.d.ts +0 -10
  1315. package/src/engine/graphics3/AnimationSystem3.d.ts.map +0 -1
  1316. package/src/engine/graphics3/AnimationSystem3.js +0 -10
  1317. package/src/engine/graphics3/CameraSystem3.d.ts +0 -10
  1318. package/src/engine/graphics3/CameraSystem3.d.ts.map +0 -1
  1319. package/src/engine/graphics3/CameraSystem3.js +0 -10
  1320. package/src/engine/graphics3/DebugDrawSystem3.d.ts +0 -10
  1321. package/src/engine/graphics3/DebugDrawSystem3.d.ts.map +0 -1
  1322. package/src/engine/graphics3/DebugDrawSystem3.js +0 -10
  1323. package/src/engine/graphics3/DecalSystem3.d.ts +0 -10
  1324. package/src/engine/graphics3/DecalSystem3.d.ts.map +0 -1
  1325. package/src/engine/graphics3/DecalSystem3.js +0 -10
  1326. package/src/engine/graphics3/FogOfWarSystem3.d.ts +0 -10
  1327. package/src/engine/graphics3/FogOfWarSystem3.d.ts.map +0 -1
  1328. package/src/engine/graphics3/FogOfWarSystem3.js +0 -10
  1329. package/src/engine/graphics3/GraphicsEngine3.d.ts +0 -10
  1330. package/src/engine/graphics3/GraphicsEngine3.d.ts.map +0 -1
  1331. package/src/engine/graphics3/GraphicsEngine3.js +0 -10
  1332. package/src/engine/graphics3/HighlightSystem.d.ts +0 -19
  1333. package/src/engine/graphics3/HighlightSystem.d.ts.map +0 -1
  1334. package/src/engine/graphics3/HighlightSystem.js +0 -27
  1335. package/src/engine/graphics3/HighlightSystem3.d.ts +0 -13
  1336. package/src/engine/graphics3/HighlightSystem3.d.ts.map +0 -1
  1337. package/src/engine/graphics3/HighlightSystem3.js +0 -15
  1338. package/src/engine/graphics3/LightSystem3.d.ts +0 -10
  1339. package/src/engine/graphics3/LightSystem3.d.ts.map +0 -1
  1340. package/src/engine/graphics3/LightSystem3.js +0 -10
  1341. package/src/engine/graphics3/MeshSystem3.d.ts +0 -10
  1342. package/src/engine/graphics3/MeshSystem3.d.ts.map +0 -1
  1343. package/src/engine/graphics3/MeshSystem3.js +0 -10
  1344. package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts +0 -10
  1345. package/src/engine/graphics3/ParticipatingMediaSystem3.d.ts.map +0 -1
  1346. package/src/engine/graphics3/ParticipatingMediaSystem3.js +0 -10
  1347. package/src/engine/graphics3/PathDisplaySystem3.d.ts +0 -10
  1348. package/src/engine/graphics3/PathDisplaySystem3.d.ts.map +0 -1
  1349. package/src/engine/graphics3/PathDisplaySystem3.js +0 -10
  1350. package/src/engine/graphics3/PickingSystem3.d.ts +0 -10
  1351. package/src/engine/graphics3/PickingSystem3.d.ts.map +0 -1
  1352. package/src/engine/graphics3/PickingSystem3.js +0 -10
  1353. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts +0 -10
  1354. package/src/engine/graphics3/ShadedGeometrySystem3.d.ts.map +0 -1
  1355. package/src/engine/graphics3/ShadedGeometrySystem3.js +0 -10
  1356. package/src/engine/graphics3/TerrainSystem3.d.ts +0 -10
  1357. package/src/engine/graphics3/TerrainSystem3.d.ts.map +0 -1
  1358. package/src/engine/graphics3/TerrainSystem3.js +0 -10
  1359. package/src/engine/graphics3/TooltipComponentSystem3.d.ts +0 -10
  1360. package/src/engine/graphics3/TooltipComponentSystem3.d.ts.map +0 -1
  1361. package/src/engine/graphics3/TooltipComponentSystem3.js +0 -10
  1362. package/src/engine/graphics3/Trail3DSystem3.d.ts +0 -10
  1363. package/src/engine/graphics3/Trail3DSystem3.d.ts.map +0 -1
  1364. package/src/engine/graphics3/Trail3DSystem3.js +0 -10
  1365. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts +0 -10
  1366. package/src/engine/graphics3/VolumetricLightMapSystem3.d.ts.map +0 -1
  1367. package/src/engine/graphics3/VolumetricLightMapSystem3.js +0 -10
  1368. package/src/engine/graphics3/WaterSystem3.d.ts +0 -10
  1369. package/src/engine/graphics3/WaterSystem3.d.ts.map +0 -1
  1370. package/src/engine/graphics3/WaterSystem3.js +0 -10
  1371. package/src/engine/network/convertPathToURL.d.ts +0 -2
  1372. package/src/engine/network/convertPathToURL.d.ts.map +0 -1
  1373. package/src/engine/network/convertPathToURL.js +0 -2
  1374. package/src/format/image/png/crc32.d.ts +0 -2
  1375. package/src/format/image/png/crc32.d.ts.map +0 -1
  1376. package/src/format/image/png/crc32.js +0 -7
  1377. package/src/shade/renderer/camera/OrbitalCameraController.d.ts +0 -2
  1378. package/src/shade/renderer/camera/OrbitalCameraController.d.ts.map +0 -1
  1379. package/src/shade/renderer/camera/OrbitalCameraController.js +0 -1
  1380. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +0 -16
  1381. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +0 -1
  1382. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +0 -17
  1383. package/src/shade/renderer/geometry/sdf/SDF_BUILD_SETTINGS_STRUCT.js +0 -8
  1384. package/src/shade/renderer/geometry/sdf/SFD_BUILD_WORKGROUP_SIZE.js +0 -1
  1385. package/src/shade/renderer/geometry/sdf/chunk_blas_query_sdf.js +0 -49
  1386. package/src/shade/renderer/geometry/sdf/chunk_blas_query_volume_sign.js +0 -90
  1387. package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +0 -126
  1388. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +0 -8
  1389. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +0 -1
  1390. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +0 -10
  1391. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.js +0 -62
  1392. package/src/shade/renderer/shadow/vsm/VSMMoverTracker.js +0 -153
  1393. package/src/shade/renderer/shadow/vsm/VSM_MOVER_LAYOUT.js +0 -75
  1394. package/src/shade/renderer/shadow/vsm/shader/chunk_vsm_append_mover.js +0 -32
  1395. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_movers.js +0 -184
  1396. package/src/shade/renderer/shadow/vsm/shader/shader_vsm_skinned_movers.js +0 -109
@@ -0,0 +1,60 @@
1
+ /**
2
+ * The constants of a geometry's sparse distance field (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §6.2–6.3).
3
+ * Fixed, not settings: the brick clipmap's bricks share the layout, and every reader takes it as is.
4
+ */
5
+ /**
6
+ * Voxels along a side of a brick. Its texels sit on the voxels' corners, so a brick is
7
+ * {@link MESH_SDF_BRICK_TEXELS} texels a side and its last texel repeats the next brick's first:
8
+ * every brick computes all of its own, and a trilinear tap never leaves its brick.
9
+ * @type {number}
10
+ */
11
+ export const MESH_SDF_BRICK_VOXELS: number;
12
+ /**
13
+ * Texels along a side of a brick: {@link MESH_SDF_BRICK_VOXELS} + 1.
14
+ * @type {number}
15
+ */
16
+ export const MESH_SDF_BRICK_TEXELS: number;
17
+ /**
18
+ * Texels in a brick: 512, one byte each.
19
+ * @type {number}
20
+ */
21
+ export const MESH_SDF_BRICK_TEXEL_COUNT: number;
22
+ /**
23
+ * The band, in voxels of the level: what a texel stores is the signed distance clamped to
24
+ * `±MESH_SDF_BAND_VOXELS` voxels, encoded `saturate(d / 2R + 0.5)` in `r8unorm`. One step of the
25
+ * encoding is 8/255 = 0.031 voxel. Unreal's mesh and global distance fields use the same band.
26
+ * @type {number}
27
+ */
28
+ export const MESH_SDF_BAND_VOXELS: number;
29
+ /**
30
+ * A brick's entry in the indirection when no texel of it is within the band, outside the surface: it
31
+ * reads as `+R`, and holds no slot. The high bit, so that no slot index reaches it: an entry at or
32
+ * past it holds no slot, and its bit 0 says which side of the surface it is on.
33
+ * @type {number}
34
+ */
35
+ export const MESH_SDF_EMPTY: number;
36
+ /**
37
+ * A brick's entry when no texel of it is within the band, inside the surface: it reads as `-R`.
38
+ * @type {number}
39
+ */
40
+ export const MESH_SDF_EMPTY_INSIDE: number;
41
+ /**
42
+ * What a geometry's header says about its field.
43
+ */
44
+ export type MeshSDFState = number;
45
+ /**
46
+ * What a geometry's header says about its field.
47
+ * @readonly
48
+ * @enum {number}
49
+ */
50
+ export const MeshSDFState: Readonly<{
51
+ /** No field: nothing has asked for one, or it was given back. A fresh header reads so. */
52
+ None: 0;
53
+ /** Its bricks are being classified, evaluated and stored; readers take it as absent. */
54
+ Baking: 1;
55
+ /** Every brick is stored or EMPTY. */
56
+ Resident: 2;
57
+ /** It has no field of its own and reads its `source`'s: a skinned clone, read in its source's bind pose. */
58
+ Alias: 3;
59
+ }>;
60
+ //# sourceMappingURL=MESH_SDF.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MESH_SDF.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/MESH_SDF.js"],"names":[],"mappings":"AAAA;;;GAGG;AAEH;;;;;GAKG;AACH,oCAFU,MAAM,CAEuB;AAEvC;;;GAGG;AACH,oCAFU,MAAM,CAEuB;AAEvC;;;GAGG;AACH,yCAFU,MAAM,CAEgG;AAEhH;;;;;GAKG;AACH,mCAFU,MAAM,CAEsB;AAEtC;;;;;GAKG;AACH,6BAFU,MAAM,CAEyB;AAEzC;;;GAGG;AACH,oCAFU,MAAM,CAEwC;;;;2BAK9C,MAAM;AAHhB;;;;GAIG;AACH;IACI,0FAA0F;;IAE1F,wFAAwF;;IAExF,sCAAsC;;IAEtC,4GAA4G;;GAE7G"}
@@ -0,0 +1,62 @@
1
+ /**
2
+ * The constants of a geometry's sparse distance field (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §6.2–6.3).
3
+ * Fixed, not settings: the brick clipmap's bricks share the layout, and every reader takes it as is.
4
+ */
5
+
6
+ /**
7
+ * Voxels along a side of a brick. Its texels sit on the voxels' corners, so a brick is
8
+ * {@link MESH_SDF_BRICK_TEXELS} texels a side and its last texel repeats the next brick's first:
9
+ * every brick computes all of its own, and a trilinear tap never leaves its brick.
10
+ * @type {number}
11
+ */
12
+ export const MESH_SDF_BRICK_VOXELS = 7;
13
+
14
+ /**
15
+ * Texels along a side of a brick: {@link MESH_SDF_BRICK_VOXELS} + 1.
16
+ * @type {number}
17
+ */
18
+ export const MESH_SDF_BRICK_TEXELS = 8;
19
+
20
+ /**
21
+ * Texels in a brick: 512, one byte each.
22
+ * @type {number}
23
+ */
24
+ export const MESH_SDF_BRICK_TEXEL_COUNT = MESH_SDF_BRICK_TEXELS * MESH_SDF_BRICK_TEXELS * MESH_SDF_BRICK_TEXELS;
25
+
26
+ /**
27
+ * The band, in voxels of the level: what a texel stores is the signed distance clamped to
28
+ * `±MESH_SDF_BAND_VOXELS` voxels, encoded `saturate(d / 2R + 0.5)` in `r8unorm`. One step of the
29
+ * encoding is 8/255 = 0.031 voxel. Unreal's mesh and global distance fields use the same band.
30
+ * @type {number}
31
+ */
32
+ export const MESH_SDF_BAND_VOXELS = 4;
33
+
34
+ /**
35
+ * A brick's entry in the indirection when no texel of it is within the band, outside the surface: it
36
+ * reads as `+R`, and holds no slot. The high bit, so that no slot index reaches it: an entry at or
37
+ * past it holds no slot, and its bit 0 says which side of the surface it is on.
38
+ * @type {number}
39
+ */
40
+ export const MESH_SDF_EMPTY = 0x80000000;
41
+
42
+ /**
43
+ * A brick's entry when no texel of it is within the band, inside the surface: it reads as `-R`.
44
+ * @type {number}
45
+ */
46
+ export const MESH_SDF_EMPTY_INSIDE = MESH_SDF_EMPTY + 1;
47
+
48
+ /**
49
+ * What a geometry's header says about its field.
50
+ * @readonly
51
+ * @enum {number}
52
+ */
53
+ export const MeshSDFState = Object.freeze({
54
+ /** No field: nothing has asked for one, or it was given back. A fresh header reads so. */
55
+ None: 0,
56
+ /** Its bricks are being classified, evaluated and stored; readers take it as absent. */
57
+ Baking: 1,
58
+ /** Every brick is stored or EMPTY. */
59
+ Resident: 2,
60
+ /** It has no field of its own and reads its `source`'s: a skinned clone, read in its source's bind pose. */
61
+ Alias: 3,
62
+ });
@@ -0,0 +1,29 @@
1
+ /**
2
+ * Every geometry's header, by geometry id.
3
+ * @type {ShaderResourceDescriptor}
4
+ */
5
+ export const MESH_SDF_HEADERS_RESOURCE: ShaderResourceDescriptor;
6
+ /**
7
+ * Every geometry's bricks, one word each: a slot of the atlas, or `MESH_SDF_EMPTY` or
8
+ * `MESH_SDF_EMPTY_INSIDE`, the side of the surface a brick with no texel within the band is on.
9
+ * @type {ShaderResourceDescriptor}
10
+ */
11
+ export const MESH_SDF_INDIRECTION_RESOURCE: ShaderResourceDescriptor;
12
+ /**
13
+ * The bricks' texels: an `r8unorm` 3-D atlas of 8³ tiles, sampled with hardware trilinear filtering.
14
+ * @type {ShaderResourceDescriptor}
15
+ */
16
+ export const MESH_SDF_ATLAS_RESOURCE: ShaderResourceDescriptor;
17
+ /**
18
+ * Linear on every axis, clamped: a tap inside a brick never reaches past it, so the clamp is never
19
+ * what decides a texel.
20
+ * @type {SamplerDescriptor}
21
+ */
22
+ export const MESH_SDF_SAMPLER: SamplerDescriptor;
23
+ /**
24
+ * @type {ShaderResourceDescriptor}
25
+ */
26
+ export const MESH_SDF_SAMPLER_RESOURCE: ShaderResourceDescriptor;
27
+ import { ShaderResourceDescriptor } from "../../shader/resource/ShaderResourceDescriptor.js";
28
+ import { SamplerDescriptor } from "../../../descriptor/texture/SamplerDescriptor.js";
29
+ //# sourceMappingURL=MESH_SDF_RESOURCES.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MESH_SDF_RESOURCES.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/MESH_SDF_RESOURCES.js"],"names":[],"mappings":"AAKA;;;GAGG;AACH,wCAFU,wBAAwB,CAEqG;AAEvI;;;;GAIG;AACH,4CAFU,wBAAwB,CAE2F;AAE7H;;;GAGG;AACH,sCAFU,wBAAwB,CAEuE;AAEzG;;;;GAIG;AACH,+BAFU,iBAAiB,CAQvB;AAEJ;;GAEG;AACH,wCAFU,wBAAwB,CAE2F;yCAvCpF,mDAAmD;kCAD1D,kDAAkD"}
@@ -0,0 +1,41 @@
1
+ import { SamplerDescriptor } from "../../../descriptor/texture/SamplerDescriptor.js";
2
+ import { ShaderResourceDescriptor } from "../../shader/resource/ShaderResourceDescriptor.js";
3
+ import { WebGPUArray } from "../../shader/type/WebGPUArray.js";
4
+ import { MESH_SDF_STRUCT } from "./MESH_SDF_STRUCT.js";
5
+
6
+ /**
7
+ * Every geometry's header, by geometry id.
8
+ * @type {ShaderResourceDescriptor}
9
+ */
10
+ export const MESH_SDF_HEADERS_RESOURCE = ShaderResourceDescriptor.storageBuffer("mesh_sdf_headers", WebGPUArray.from(MESH_SDF_STRUCT));
11
+
12
+ /**
13
+ * Every geometry's bricks, one word each: a slot of the atlas, or `MESH_SDF_EMPTY` or
14
+ * `MESH_SDF_EMPTY_INSIDE`, the side of the surface a brick with no texel within the band is on.
15
+ * @type {ShaderResourceDescriptor}
16
+ */
17
+ export const MESH_SDF_INDIRECTION_RESOURCE = ShaderResourceDescriptor.storageBuffer("mesh_sdf_indirection", WebGPUArray.u32);
18
+
19
+ /**
20
+ * The bricks' texels: an `r8unorm` 3-D atlas of 8³ tiles, sampled with hardware trilinear filtering.
21
+ * @type {ShaderResourceDescriptor}
22
+ */
23
+ export const MESH_SDF_ATLAS_RESOURCE = ShaderResourceDescriptor.texture("mesh_sdf_atlas", "float", "3d");
24
+
25
+ /**
26
+ * Linear on every axis, clamped: a tap inside a brick never reaches past it, so the clamp is never
27
+ * what decides a texel.
28
+ * @type {SamplerDescriptor}
29
+ */
30
+ export const MESH_SDF_SAMPLER = Object.freeze(SamplerDescriptor.from({
31
+ magFilter: "linear",
32
+ minFilter: "linear",
33
+ addressModeU: "clamp-to-edge",
34
+ addressModeV: "clamp-to-edge",
35
+ addressModeW: "clamp-to-edge",
36
+ }));
37
+
38
+ /**
39
+ * @type {ShaderResourceDescriptor}
40
+ */
41
+ export const MESH_SDF_SAMPLER_RESOURCE = ShaderResourceDescriptor.sampler("mesh_sdf_sampler", "filtering", MESH_SDF_SAMPLER);
@@ -0,0 +1,12 @@
1
+ /**
2
+ * A geometry's sparse distance field, as readers find it: one header per geometry id
3
+ * (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §6.3). Its layout is {@link MeshSDFLayout}'s; its bricks are
4
+ * the indirection's entries from `indirection` on, level after level.
5
+ *
6
+ * 64 bytes.
7
+ *
8
+ * @type {WebGPUStruct}
9
+ */
10
+ export const MESH_SDF_STRUCT: WebGPUStruct;
11
+ import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
12
+ //# sourceMappingURL=MESH_SDF_STRUCT.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MESH_SDF_STRUCT.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/MESH_SDF_STRUCT.js"],"names":[],"mappings":"AAGA;;;;;;;;GAQG;AACH,8BAFU,YAAY,CA0CR;6BAnDe,mCAAmC"}
@@ -0,0 +1,53 @@
1
+ import { f32, u32, vec3f, vec3u } from "../../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
2
+ import { WebGPUStruct } from "../../shader/type/WebGPUStruct.js";
3
+
4
+ /**
5
+ * A geometry's sparse distance field, as readers find it: one header per geometry id
6
+ * (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md §6.3). Its layout is {@link MeshSDFLayout}'s; its bricks are
7
+ * the indirection's entries from `indirection` on, level after level.
8
+ *
9
+ * 64 bytes.
10
+ *
11
+ * @type {WebGPUStruct}
12
+ */
13
+ export const MESH_SDF_STRUCT = WebGPUStruct.from({
14
+ /**
15
+ * The grid's smallest corner, the geometry's local units. Every level starts there.
16
+ */
17
+ origin: vec3f,
18
+ /**
19
+ * Level 0's voxel; level k's is `voxel · 2^k`.
20
+ */
21
+ voxel: f32,
22
+ /**
23
+ * Level 0's bricks along x, y and z; level k has `⌈bricks / 2^k⌉`.
24
+ */
25
+ bricks: vec3u,
26
+ level_count: u32,
27
+ /**
28
+ * The first entry of level 0 in the indirection.
29
+ */
30
+ indirection: u32,
31
+ /**
32
+ * The first word of the geometry's card layout, `GPU_DATABASE_NULL` until its cards are placed.
33
+ */
34
+ cards: u32,
35
+ /**
36
+ * `MeshSDFState`.
37
+ */
38
+ state: u32,
39
+ /**
40
+ * The geometry id whose field this one reads, when `state` is `MeshSDFState.Alias`. Not named
41
+ * `alias`, which is a WGSL keyword.
42
+ */
43
+ source: u32,
44
+ /**
45
+ * Counts the bakes of this id, so that a brick queued for one bake is not stored into the next.
46
+ */
47
+ generation: u32,
48
+ /**
49
+ * 1 when the field was baked for a holder that draws both sides: its vote counted no back face,
50
+ * so nothing is inside it.
51
+ */
52
+ two_sided: u32,
53
+ }, "MeshSDF");
@@ -0,0 +1,79 @@
1
+ /**
2
+ * Where a geometry's sparse distance field sits and how it is cut (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md
3
+ * §6.2), in the geometry's local units.
4
+ *
5
+ * **The grid box** is the geometry's bounds grown by the band, R = {@link MESH_SDF_BAND_VOXELS}
6
+ * voxels, on every side, so that the band fits. **Bricks per axis** are
7
+ * `max(2, 2·⌈E / 14v⌉)` for an extent E of that box: the size classes, two bricks at least and then
8
+ * steps of two, each axis on its own. Even counts make the first coarser level exact, and the
9
+ * minimum leaves a one-brick level. The bricks cover more than the box by up to two bricks a side;
10
+ * the spare voxels pad both sides evenly, so the bounds sit at least R inside the grid.
11
+ *
12
+ * **Past the cap** (`max_bricks` along the longest axis) the voxel grows until that axis fits, so the
13
+ * geometry is coarser than asked, which {@link coarsened} says. At the default voxel of 0.125 and the
14
+ * default cap of 18 bricks (126 voxels, 15.75 units of grid), that is a geometry more than 14.75 units
15
+ * across: the band takes 8 voxels of the grid.
16
+ *
17
+ * **Levels**: level k has voxel `v·2^k` and `⌈b / 2^k⌉` bricks along an axis of `b`, down to one brick
18
+ * along every axis: `1 + ⌈log₂ max b⌉` levels. Every level starts at the same corner.
19
+ *
20
+ * Its bricks are indexed level after level, each level x fastest, then y, then z: the order of the
21
+ * geometry's indirection, so a brick's index is its entry's offset from the geometry's first.
22
+ */
23
+ export class MeshSDFLayout {
24
+ /**
25
+ * The grid's smallest corner, local units.
26
+ * @type {Float64Array}
27
+ */
28
+ origin: Float64Array;
29
+ /**
30
+ * Level 0's voxel, local units.
31
+ * @type {number}
32
+ */
33
+ voxel: number;
34
+ /**
35
+ * Level 0's bricks along x, y and z.
36
+ * @type {Int32Array}
37
+ */
38
+ bricks: Int32Array;
39
+ /**
40
+ * @type {number}
41
+ */
42
+ level_count: number;
43
+ /**
44
+ * Whether the voxel had to grow past the one asked for, to keep within the cap.
45
+ * @type {boolean}
46
+ */
47
+ coarsened: boolean;
48
+ /**
49
+ * Bricks of every level together: the entries the geometry's indirection holds.
50
+ * @type {number}
51
+ */
52
+ brick_count: number;
53
+ /**
54
+ * @param {number} level
55
+ * @param {number} axis 0, 1 or 2
56
+ * @returns {number} the level's bricks along the axis
57
+ */
58
+ level_bricks(level: number, axis: number): number;
59
+ /**
60
+ * @param {number} level
61
+ * @returns {number} the level's bricks
62
+ */
63
+ level_brick_count(level: number): number;
64
+ /**
65
+ * @param {number} level
66
+ * @returns {number} the index of the level's first brick among the geometry's
67
+ */
68
+ level_offset(level: number): number;
69
+ /**
70
+ * Cut the field for a geometry.
71
+ *
72
+ * @param {ArrayLike<number>} bounds the geometry's box: min x, y, z, then max x, y, z, local units
73
+ * @param {number} voxel_size the voxel asked for, local units
74
+ * @param {number} max_bricks bricks along an axis before the voxel grows, even and at least 2
75
+ * @returns {MeshSDFLayout} this
76
+ */
77
+ compute(bounds: ArrayLike<number>, voxel_size: number, max_bricks: number): MeshSDFLayout;
78
+ }
79
+ //# sourceMappingURL=MeshSDFLayout.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MeshSDFLayout.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/geometry/sdf/MeshSDFLayout.js"],"names":[],"mappings":"AAGA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH;IACI;;;OAGG;IACH,QAFU,YAAY,CAEO;IAE7B;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,QAFU,UAAU,CAEO;IAE3B;;OAEG;IACH,aAFU,MAAM,CAEA;IAEhB;;;OAGG;IACH,WAFU,OAAO,CAEC;IAElB;;;OAGG;IACH,aAFU,MAAM,CAEA;IAEhB;;;;OAIG;IACH,oBAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAMlB;IAED;;;OAGG;IACH,yBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;OAGG;IACH,oBAHW,MAAM,GACJ,MAAM,CAUlB;IAED;;;;;;;OAOG;IACH,gBALW,UAAU,MAAM,CAAC,cACjB,MAAM,cACN,MAAM,GACJ,aAAa,CAuDzB;CACJ"}
@@ -0,0 +1,168 @@
1
+ import { assert } from "../../../../core/assert.js";
2
+ import { MESH_SDF_BAND_VOXELS, MESH_SDF_BRICK_VOXELS } from "./MESH_SDF.js";
3
+
4
+ /**
5
+ * Where a geometry's sparse distance field sits and how it is cut (PROBE_CLIPMAP_PROPOSAL_2026_10_27.md
6
+ * §6.2), in the geometry's local units.
7
+ *
8
+ * **The grid box** is the geometry's bounds grown by the band, R = {@link MESH_SDF_BAND_VOXELS}
9
+ * voxels, on every side, so that the band fits. **Bricks per axis** are
10
+ * `max(2, 2·⌈E / 14v⌉)` for an extent E of that box: the size classes, two bricks at least and then
11
+ * steps of two, each axis on its own. Even counts make the first coarser level exact, and the
12
+ * minimum leaves a one-brick level. The bricks cover more than the box by up to two bricks a side;
13
+ * the spare voxels pad both sides evenly, so the bounds sit at least R inside the grid.
14
+ *
15
+ * **Past the cap** (`max_bricks` along the longest axis) the voxel grows until that axis fits, so the
16
+ * geometry is coarser than asked, which {@link coarsened} says. At the default voxel of 0.125 and the
17
+ * default cap of 18 bricks (126 voxels, 15.75 units of grid), that is a geometry more than 14.75 units
18
+ * across: the band takes 8 voxels of the grid.
19
+ *
20
+ * **Levels**: level k has voxel `v·2^k` and `⌈b / 2^k⌉` bricks along an axis of `b`, down to one brick
21
+ * along every axis: `1 + ⌈log₂ max b⌉` levels. Every level starts at the same corner.
22
+ *
23
+ * Its bricks are indexed level after level, each level x fastest, then y, then z: the order of the
24
+ * geometry's indirection, so a brick's index is its entry's offset from the geometry's first.
25
+ */
26
+ export class MeshSDFLayout {
27
+ /**
28
+ * The grid's smallest corner, local units.
29
+ * @type {Float64Array}
30
+ */
31
+ origin = new Float64Array(3);
32
+
33
+ /**
34
+ * Level 0's voxel, local units.
35
+ * @type {number}
36
+ */
37
+ voxel = 0;
38
+
39
+ /**
40
+ * Level 0's bricks along x, y and z.
41
+ * @type {Int32Array}
42
+ */
43
+ bricks = new Int32Array(3);
44
+
45
+ /**
46
+ * @type {number}
47
+ */
48
+ level_count = 0;
49
+
50
+ /**
51
+ * Whether the voxel had to grow past the one asked for, to keep within the cap.
52
+ * @type {boolean}
53
+ */
54
+ coarsened = false;
55
+
56
+ /**
57
+ * Bricks of every level together: the entries the geometry's indirection holds.
58
+ * @type {number}
59
+ */
60
+ brick_count = 0;
61
+
62
+ /**
63
+ * @param {number} level
64
+ * @param {number} axis 0, 1 or 2
65
+ * @returns {number} the level's bricks along the axis
66
+ */
67
+ level_bricks(level, axis) {
68
+ const scale = 2 ** level;
69
+
70
+ return Math.ceil(this.bricks[axis] / scale);
71
+ }
72
+
73
+ /**
74
+ * @param {number} level
75
+ * @returns {number} the level's bricks
76
+ */
77
+ level_brick_count(level) {
78
+ return this.level_bricks(level, 0) * this.level_bricks(level, 1) * this.level_bricks(level, 2);
79
+ }
80
+
81
+ /**
82
+ * @param {number} level
83
+ * @returns {number} the index of the level's first brick among the geometry's
84
+ */
85
+ level_offset(level) {
86
+ let offset = 0;
87
+
88
+ for (let k = 0; k < level; k++) {
89
+ offset += this.level_brick_count(k);
90
+ }
91
+
92
+ return offset;
93
+ }
94
+
95
+ /**
96
+ * Cut the field for a geometry.
97
+ *
98
+ * @param {ArrayLike<number>} bounds the geometry's box: min x, y, z, then max x, y, z, local units
99
+ * @param {number} voxel_size the voxel asked for, local units
100
+ * @param {number} max_bricks bricks along an axis before the voxel grows, even and at least 2
101
+ * @returns {MeshSDFLayout} this
102
+ */
103
+ compute(bounds, voxel_size, max_bricks) {
104
+ assert.isFinite(voxel_size, 'voxel_size');
105
+ assert.greaterThan(voxel_size, 0, 'voxel_size');
106
+ assert.isPositiveInteger(max_bricks, 'max_bricks');
107
+ assert.greaterThanOrEqual(max_bricks, 2, 'max_bricks');
108
+ assert.equal(max_bricks % 2, 0, 'max_bricks must be even');
109
+
110
+ let span = 0;
111
+
112
+ for (let axis = 0; axis < 3; axis++) {
113
+ assert.isFinite(bounds[axis], 'bounds');
114
+ assert.isFinite(bounds[axis + 3], 'bounds');
115
+ assert.lessThanOrEqual(bounds[axis], bounds[axis + 3], 'bounds: min past max');
116
+
117
+ span = Math.max(span, bounds[axis + 3] - bounds[axis]);
118
+ }
119
+
120
+ // The longest axis fits the cap at a voxel of span / (7·max − 2·R): its extent span + 2Rv is
121
+ // then exactly max bricks of 7v. Below that voxel it would take more.
122
+ let voxel = Math.max(voxel_size, span / (MESH_SDF_BRICK_VOXELS * max_bricks - 2 * MESH_SDF_BAND_VOXELS));
123
+
124
+ // the bound is exact in reals; let rounding not tip the longest axis past the cap
125
+ while (bricks_along(span, voxel) > max_bricks) {
126
+ voxel *= 1 + 2 ** -20;
127
+ }
128
+
129
+ this.voxel = voxel;
130
+ this.coarsened = voxel > voxel_size;
131
+
132
+ let longest = 0;
133
+
134
+ for (let axis = 0; axis < 3; axis++) {
135
+ const extent = bounds[axis + 3] - bounds[axis];
136
+ const bricks = bricks_along(extent, voxel);
137
+ const centre = (bounds[axis] + bounds[axis + 3]) * 0.5;
138
+
139
+ this.bricks[axis] = bricks;
140
+ this.origin[axis] = centre - bricks * MESH_SDF_BRICK_VOXELS * voxel * 0.5;
141
+
142
+ longest = Math.max(longest, bricks);
143
+ }
144
+
145
+ this.level_count = 1 + Math.ceil(Math.log2(longest));
146
+
147
+ let total = 0;
148
+
149
+ for (let level = 0; level < this.level_count; level++) {
150
+ total += this.level_brick_count(level);
151
+ }
152
+
153
+ this.brick_count = total;
154
+
155
+ return this;
156
+ }
157
+ }
158
+
159
+ /**
160
+ * @param {number} span the bounds' extent along an axis
161
+ * @param {number} voxel
162
+ * @returns {number} bricks along it: the extent grown by the band on both sides, in pairs of bricks
163
+ */
164
+ function bricks_along(span, voxel) {
165
+ const extent = span + 2 * MESH_SDF_BAND_VOXELS * voxel;
166
+
167
+ return Math.max(2, 2 * Math.ceil(extent / (2 * MESH_SDF_BRICK_VOXELS * voxel)));
168
+ }
@@ -0,0 +1,75 @@
1
+ /**
2
+ * Lanes of every bake workgroup: a block of a brick's texels in evaluate and store, and a run of
3
+ * classify or free threads.
4
+ * @type {number}
5
+ */
6
+ export const MESH_SDF_BAKE_WORKGROUP_SIZE: number;
7
+ /**
8
+ * Evaluate and store workgroups per brick: its texels, one a thread.
9
+ * @type {number}
10
+ */
11
+ export const MESH_SDF_GROUPS_PER_BRICK: number;
12
+ /**
13
+ * A brick's texels as staged between evaluate and store, a word a texel, so that no two threads
14
+ * write one word.
15
+ * @type {number}
16
+ */
17
+ export const MESH_SDF_STAGING_WORDS: number;
18
+ /**
19
+ * The same, in the ring's `vec4<u32>` entries.
20
+ * @type {number}
21
+ */
22
+ export const MESH_SDF_STAGING_VEC4S: number;
23
+ /**
24
+ * The distance from a brick's centre to its farthest texel, in the level's voxels: 3.5·√3 = 6.0622,
25
+ * rounded up to a sixteenth, so that float rounding never brings a texel in reach of the band past
26
+ * what classify allowed for.
27
+ * @type {number}
28
+ */
29
+ export const MESH_SDF_BRICK_HALF_DIAGONAL: number;
30
+ /** The arena's counters, from word 0: free slots on the stack. */
31
+ export const MESH_SDF_COUNTER_SLOTS: 0;
32
+ /** The arena's counters: the ring position take has consumed up to. */
33
+ export const MESH_SDF_COUNTER_HEAD: 1;
34
+ /** The arena's counters: the ring position classify appends at. */
35
+ export const MESH_SDF_COUNTER_TAIL: 2;
36
+ /** The arena's counters, in words: its first allocation. */
37
+ export const MESH_SDF_COUNTER_WORDS: 4;
38
+ /** `take`: the dispatch of evaluate and of store, three words: MESH_SDF_GROUPS_PER_BRICK a brick taken. */
39
+ export const MESH_SDF_TAKE_DISPATCH: 0;
40
+ /** `take`: the ring position of the first brick taken. */
41
+ export const MESH_SDF_TAKE_START: 3;
42
+ /** `take`: the dispatch of card placement's page pass, three words: a thread a column, as its merge found. */
43
+ export const MESH_SDF_TAKE_PLACE_DISPATCH: 4;
44
+ /** `take`, in words. */
45
+ export const MESH_SDF_TAKE_WORDS: 8;
46
+ /** `log`: bricks left on the ring after the frame's take, stale ones included. */
47
+ export const MESH_SDF_LOG_QUEUED: 0;
48
+ /** `log`: 1 when the take was held back by the free slots, which asks the host for more. */
49
+ export const MESH_SDF_LOG_STARVED: 1;
50
+ /** `log`: free slots before the take. */
51
+ export const MESH_SDF_LOG_FREE_SLOTS: 2;
52
+ /** `log`: bricks the take handed to evaluate. */
53
+ export const MESH_SDF_LOG_TAKEN: 3;
54
+ /** `log`: geometries completed this frame; their records follow the header. */
55
+ export const MESH_SDF_LOG_COMPLETIONS: 4;
56
+ /** `log`: words before the first record. */
57
+ export const MESH_SDF_LOG_HEADER_WORDS: 5;
58
+ /**
59
+ * `log`: words a record: the geometry id, the generation it was baked at, and what the record
60
+ * reports. A completion reports nothing; a placement, marked by MESH_SDF_LOG_PLACED on the id,
61
+ * reports the columns and the pages its cards took.
62
+ */
63
+ export const MESH_SDF_LOG_RECORD_WORDS: 4;
64
+ /**
65
+ * `log`: the mark on a record's geometry id that says its cards were placed. Geometry ids stay below it.
66
+ * @type {number}
67
+ */
68
+ export const MESH_SDF_LOG_PLACED: number;
69
+ /**
70
+ * A tally, a workgroup's of its lanes and a brick's of its workgroups: the low half counts those
71
+ * finished, the high half those with a texel within the band, in this unit.
72
+ * @type {number}
73
+ */
74
+ export const MESH_SDF_TALLY_BAND_UNIT: number;
75
+ //# sourceMappingURL=MESH_SDF_BAKE.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MESH_SDF_BAKE.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/geometry/sdf/bake/MESH_SDF_BAKE.js"],"names":[],"mappings":"AA2BA;;;;GAIG;AACH,2CAFU,MAAM,CAE+B;AAE/C;;;GAGG;AACH,wCAFU,MAAM,CAEmF;AAEnG;;;;GAIG;AACH,qCAFU,MAAM,CAEiD;AAEjE;;;GAGG;AACH,qCAFU,MAAM,CAEiD;AAEjE;;;;;GAKG;AACH,2CAFU,MAAM,CAE0F;AAE1G,kEAAkE;AAClE,uCAAwC;AACxC,uEAAuE;AACvE,sCAAuC;AACvC,mEAAmE;AACnE,sCAAuC;AACvC,4DAA4D;AAC5D,uCAAwC;AAExC,2GAA2G;AAC3G,uCAAwC;AACxC,0DAA0D;AAC1D,oCAAqC;AACrC,8GAA8G;AAC9G,6CAA8C;AAC9C,wBAAwB;AACxB,oCAAqC;AAErC,kFAAkF;AAClF,oCAAqC;AACrC,4FAA4F;AAC5F,qCAAsC;AACtC,yCAAyC;AACzC,wCAAyC;AACzC,iDAAiD;AACjD,mCAAoC;AACpC,+EAA+E;AAC/E,yCAA0C;AAC1C,4CAA4C;AAC5C,0CAA2C;AAC3C;;;;GAIG;AACH,0CAA2C;AAE3C;;;GAGG;AACH,kCAFU,MAAM,CAE8B;AAE9C;;;;GAIG;AACH,uCAFU,MAAM,CAE8B"}