@woosh/meep-engine 3.14.5 → 3.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -0
- package/editor/Editor.d.ts +162 -0
- package/editor/Editor.d.ts.map +1 -0
- package/editor/EditorCameraNavigation.d.ts +22 -0
- package/editor/EditorCameraNavigation.d.ts.map +1 -0
- package/editor/EditorKeyMap.d.ts +28 -0
- package/editor/EditorKeyMap.d.ts.map +1 -0
- package/editor/SelectionVisualizer.d.ts +37 -0
- package/editor/SelectionVisualizer.d.ts.map +1 -0
- package/editor/actions/concrete/ActionInvalidateSampler.d.ts +18 -0
- package/editor/actions/concrete/ActionInvalidateSampler.d.ts.map +1 -0
- package/editor/actions/concrete/ActionUpdateTexture.d.ts +12 -0
- package/editor/actions/concrete/ActionUpdateTexture.d.ts.map +1 -0
- package/editor/actions/concrete/ActionUpdateTexture.js +1 -1
- package/editor/actions/concrete/ArrayCopyAction.d.ts +20 -0
- package/editor/actions/concrete/ArrayCopyAction.d.ts.map +1 -0
- package/editor/actions/concrete/ComponentAddAction.d.ts +15 -0
- package/editor/actions/concrete/ComponentAddAction.d.ts.map +1 -0
- package/editor/actions/concrete/ComponentRemoveAction.d.ts +11 -0
- package/editor/actions/concrete/ComponentRemoveAction.d.ts.map +1 -0
- package/editor/actions/concrete/EntityCreateAction.d.ts +18 -0
- package/editor/actions/concrete/EntityCreateAction.d.ts.map +1 -0
- package/editor/actions/concrete/EntityRemoveAction.d.ts +11 -0
- package/editor/actions/concrete/EntityRemoveAction.d.ts.map +1 -0
- package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts +47 -0
- package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts.map +1 -0
- package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts +38 -0
- package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts.map +1 -0
- package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts +23 -0
- package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts.map +1 -0
- package/editor/actions/concrete/PatchTerrainHeightAction.d.ts +32 -0
- package/editor/actions/concrete/PatchTerrainHeightAction.d.ts.map +1 -0
- package/editor/actions/concrete/SelectionAddAction.d.ts +19 -0
- package/editor/actions/concrete/SelectionAddAction.d.ts.map +1 -0
- package/editor/actions/concrete/SelectionClearAction.d.ts +9 -0
- package/editor/actions/concrete/SelectionClearAction.d.ts.map +1 -0
- package/editor/actions/concrete/SelectionRemoveAction.d.ts +10 -0
- package/editor/actions/concrete/SelectionRemoveAction.d.ts.map +1 -0
- package/editor/actions/concrete/TransformModifyAction.d.ts +17 -0
- package/editor/actions/concrete/TransformModifyAction.d.ts.map +1 -0
- package/editor/actions/concrete/WriteGridValueAction.d.ts +14 -0
- package/editor/actions/concrete/WriteGridValueAction.d.ts.map +1 -0
- package/editor/camera/camera_framing.d.ts +33 -0
- package/editor/camera/camera_framing.d.ts.map +1 -0
- package/editor/clipboard.d.ts +19 -0
- package/editor/clipboard.d.ts.map +1 -0
- package/editor/ecs/EditorEntity.d.ts +16 -0
- package/editor/ecs/EditorEntity.d.ts.map +1 -0
- package/editor/ecs/EditorEntitySystem.d.ts +8 -0
- package/editor/ecs/EditorEntitySystem.d.ts.map +1 -0
- package/editor/ecs/component/TypeEditor.d.ts +7 -1
- package/editor/ecs/component/TypeEditor.d.ts.map +1 -1
- package/editor/ecs/component/TypeEditor.js +5 -0
- package/editor/ecs/component/editors/ColorEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ColorEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/HTMLElementEditor.d.ts +7 -0
- package/editor/ecs/component/editors/HTMLElementEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ImagePathEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ImagePathEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/LargeStringEditor.d.ts +16 -0
- package/editor/ecs/component/editors/LargeStringEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/NumericIntervalEditor.d.ts +7 -0
- package/editor/ecs/component/editors/NumericIntervalEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ObservedEnumEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ObservedEnumEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ObservedStringEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ObservedStringEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/Sampler2DEditor.d.ts +7 -0
- package/editor/ecs/component/editors/Sampler2DEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/collection/ListEditor.d.ts +8 -0
- package/editor/ecs/component/editors/collection/ListEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts +12 -0
- package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/common/EnumEditor.d.ts +8 -0
- package/editor/ecs/component/editors/common/EnumEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/common/makeV3_editor.d.ts +15 -0
- package/editor/ecs/component/editors/common/makeV3_editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/common/noEditor.d.ts +3 -0
- package/editor/ecs/component/editors/common/noEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/common/two_way_sync.d.ts +22 -0
- package/editor/ecs/component/editors/common/two_way_sync.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts +7 -0
- package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/MinimapMarkerEditor.d.ts +14 -0
- package/editor/ecs/component/editors/ecs/MinimapMarkerEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +12 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +14 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +52 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +47 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/SGMeshEditor.d.ts +21 -0
- package/editor/ecs/component/editors/ecs/SGMeshEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.d.ts +26 -0
- package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +16 -0
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts +15 -0
- package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts +42 -0
- package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/TransformEditor.d.ts +20 -0
- package/editor/ecs/component/editors/ecs/TransformEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts +8 -0
- package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts +19 -0
- package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts +27 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts +16 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts +19 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts +18 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts +6 -0
- package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/geom/Vector1Editor.d.ts +7 -0
- package/editor/ecs/component/editors/geom/Vector1Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/geom/Vector2Editor.d.ts +6 -0
- package/editor/ecs/component/editors/geom/Vector2Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/geom/Vector3Editor.d.ts +6 -0
- package/editor/ecs/component/editors/geom/Vector3Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/geom/Vector4Editor.d.ts +6 -0
- package/editor/ecs/component/editors/geom/Vector4Editor.d.ts.map +1 -0
- package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts +8 -0
- package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts +7 -0
- package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts +7 -0
- package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/primitive/NumberEditor.d.ts +8 -0
- package/editor/ecs/component/editors/primitive/NumberEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/primitive/StringEditor.d.ts +7 -0
- package/editor/ecs/component/editors/primitive/StringEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/shade/MeshletGeometryEditor.d.ts +28 -0
- package/editor/ecs/component/editors/shade/MeshletGeometryEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/shade/ShadeImageEditor.d.ts +29 -0
- package/editor/ecs/component/editors/shade/ShadeImageEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/shade/ShadeMaterialEditor.d.ts +28 -0
- package/editor/ecs/component/editors/shade/ShadeMaterialEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/shade/ShadeTextureEditor.d.ts +41 -0
- package/editor/ecs/component/editors/shade/ShadeTextureEditor.d.ts.map +1 -0
- package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.d.ts +31 -0
- package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.d.ts.map +1 -0
- package/editor/ecs/component/prototypeObjectEditor.d.ts +2 -0
- package/editor/ecs/component/prototypeObjectEditor.d.ts.map +1 -0
- package/editor/ecs/component/registerBasicTypeEditors.d.ts +11 -0
- package/editor/ecs/component/registerBasicTypeEditors.d.ts.map +1 -0
- package/editor/ecs/component/registerEngineComponentEditors.d.ts +8 -0
- package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +1 -0
- package/editor/enableEditor.d.ts +14 -0
- package/editor/enableEditor.d.ts.map +1 -0
- package/editor/entity_world_bounds.d.ts +17 -0
- package/editor/entity_world_bounds.d.ts.map +1 -0
- package/editor/library/MeshLibrary.d.ts +13 -0
- package/editor/library/MeshLibrary.d.ts.map +1 -0
- package/editor/particles/lut_ops.d.ts +34 -0
- package/editor/particles/lut_ops.d.ts.map +1 -0
- package/editor/particles/particleEditEvents.d.ts +11 -0
- package/editor/particles/particleEditEvents.d.ts.map +1 -0
- package/editor/particles/rebuildParticleEmitter.d.ts +11 -0
- package/editor/particles/rebuildParticleEmitter.d.ts.map +1 -0
- package/editor/persistence/EditorLayoutStore.d.ts +30 -0
- package/editor/persistence/EditorLayoutStore.d.ts.map +1 -0
- package/editor/persistence/SceneMetadata.d.ts +38 -0
- package/editor/persistence/SceneMetadata.d.ts.map +1 -0
- package/editor/persistence/SceneSlotManager.d.ts +40 -0
- package/editor/persistence/SceneSlotManager.d.ts.map +1 -0
- package/editor/persistence/buildNewSceneDataset.d.ts +10 -0
- package/editor/persistence/buildNewSceneDataset.d.ts.map +1 -0
- package/editor/persistence/files.d.ts +24 -0
- package/editor/persistence/files.d.ts.map +1 -0
- package/editor/persistence/scene_import.d.ts +45 -0
- package/editor/persistence/scene_import.d.ts.map +1 -0
- package/editor/persistence/scene_serialization.d.ts +36 -0
- package/editor/persistence/scene_serialization.d.ts.map +1 -0
- package/editor/persistence/string_buffer_codec.d.ts +20 -0
- package/editor/persistence/string_buffer_codec.d.ts.map +1 -0
- package/editor/process/DisableGameUIProcess.d.ts +8 -0
- package/editor/process/DisableGameUIProcess.d.ts.map +1 -0
- package/editor/process/EditorProcess.d.ts +19 -0
- package/editor/process/EditorProcess.d.ts.map +1 -0
- package/editor/process/GridDisplayProcess.d.ts +35 -0
- package/editor/process/GridDisplayProcess.d.ts.map +1 -0
- package/editor/process/ObstacleGridDisplayProcess.d.ts +13 -0
- package/editor/process/ObstacleGridDisplayProcess.d.ts.map +1 -0
- package/editor/process/ParticleEmitterRebuildProcess.d.ts +66 -0
- package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +1 -0
- package/editor/process/ProcessEngine.d.ts +30 -0
- package/editor/process/ProcessEngine.d.ts.map +1 -0
- package/editor/process/SymbolicDisplayProcess.d.ts +23 -0
- package/editor/process/SymbolicDisplayProcess.d.ts.map +1 -0
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.d.ts +17 -0
- package/editor/process/symbolic/AudioEmitterSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/CameraSymbolicDisplay.d.ts +25 -0
- package/editor/process/symbolic/CameraSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/GridPositionSymbolicDisplay.d.ts +19 -0
- package/editor/process/symbolic/GridPositionSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/LightSymbolicDisplay.d.ts +19 -0
- package/editor/process/symbolic/LightSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts +18 -0
- package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/PathSymbolicDisplay.d.ts +20 -0
- package/editor/process/symbolic/PathSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.d.ts +25 -0
- package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/SymbolicDisplay.d.ts +48 -0
- package/editor/process/symbolic/SymbolicDisplay.d.ts.map +1 -0
- package/editor/process/symbolic/gizmo_draw_wire_box_oriented.d.ts +13 -0
- package/editor/process/symbolic/gizmo_draw_wire_box_oriented.d.ts.map +1 -0
- package/editor/process/symbolic/gizmo_draw_wire_circle.d.ts +18 -0
- package/editor/process/symbolic/gizmo_draw_wire_circle.d.ts.map +1 -0
- package/editor/prototypeEditorShell.d.ts +13 -0
- package/editor/prototypeEditorShell.d.ts.map +1 -0
- package/editor/selection/editor_pick.d.ts +43 -0
- package/editor/selection/editor_pick.d.ts.map +1 -0
- package/editor/selection/screen_rect_frustum.d.ts +32 -0
- package/editor/selection/screen_rect_frustum.d.ts.map +1 -0
- package/editor/templates/entity_templates.d.ts +19 -0
- package/editor/templates/entity_templates.d.ts.map +1 -0
- package/editor/tools/GridPaintTool.d.ts +18 -0
- package/editor/tools/GridPaintTool.d.ts.map +1 -0
- package/editor/tools/SelectionTool.d.ts +38 -0
- package/editor/tools/SelectionTool.d.ts.map +1 -0
- package/editor/tools/SelectionTool.js +2 -2
- package/editor/tools/TransformToolV2.d.ts +70 -0
- package/editor/tools/TransformToolV2.d.ts.map +1 -0
- package/editor/tools/engine/Tool.d.ts +88 -0
- package/editor/tools/engine/Tool.d.ts.map +1 -0
- package/editor/tools/engine/ToolEngine.d.ts +22 -0
- package/editor/tools/engine/ToolEngine.d.ts.map +1 -0
- package/editor/tools/engine/ToolState.d.ts +7 -0
- package/editor/tools/engine/ToolState.d.ts.map +1 -0
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts +18 -0
- package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +1 -0
- package/editor/tools/paint/TerrainPaintTool.d.ts +82 -0
- package/editor/tools/paint/TerrainPaintTool.d.ts.map +1 -0
- package/editor/tools/paint/TerrainTexturePaintTool.d.ts +19 -0
- package/editor/tools/paint/TerrainTexturePaintTool.d.ts.map +1 -0
- package/editor/tools/v2/BlenderCameraOrientationGizmo.d.ts +139 -0
- package/editor/tools/v2/BlenderCameraOrientationGizmo.d.ts.map +1 -0
- package/editor/tools/v2/GizmoNode.d.ts +21 -0
- package/editor/tools/v2/GizmoNode.d.ts.map +1 -0
- package/editor/tools/v2/TransformControls.d.ts +219 -0
- package/editor/tools/v2/TransformControls.d.ts.map +1 -0
- package/editor/tools/v2/TransformMode.d.ts +7 -0
- package/editor/tools/v2/TransformMode.d.ts.map +1 -0
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts +37 -0
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -0
- package/editor/tools/v2/handle/gizmo_draw.d.ts +14 -0
- package/editor/tools/v2/handle/gizmo_draw.d.ts.map +1 -0
- package/editor/tools/v2/handle/gizmo_handles.d.ts +160 -0
- package/editor/tools/v2/handle/gizmo_handles.d.ts.map +1 -0
- package/editor/tools/v2/handle/gizmo_ray_shapes.d.ts +103 -0
- package/editor/tools/v2/handle/gizmo_ray_shapes.d.ts.map +1 -0
- package/editor/view/GridPickCoordinateView.d.ts +22 -0
- package/editor/view/GridPickCoordinateView.d.ts.map +1 -0
- package/editor/view/ecs/ComponentControlView.d.ts +24 -0
- package/editor/view/ecs/ComponentControlView.d.ts.map +1 -0
- package/editor/view/ecs/EntityEditor.d.ts +25 -0
- package/editor/view/ecs/EntityEditor.d.ts.map +1 -0
- package/editor/view/ecs/EntityList.d.ts +22 -0
- package/editor/view/ecs/EntityList.d.ts.map +1 -0
- package/editor/view/ecs/HierarchicalEntityListView.d.ts +25 -0
- package/editor/view/ecs/HierarchicalEntityListView.d.ts.map +1 -0
- package/editor/view/ecs/components/DatGuiController.d.ts +2 -0
- package/editor/view/ecs/components/DatGuiController.d.ts.map +1 -0
- package/editor/view/ecs/components/color/GaugeView.d.ts +9 -5
- package/editor/view/ecs/components/color/GaugeView.d.ts.map +1 -1
- package/editor/view/ecs/components/color/GaugeView.js +4 -4
- package/editor/view/ecs/components/common/NumberController.d.ts +9 -5
- package/editor/view/ecs/components/common/NumberController.d.ts.map +1 -1
- package/editor/view/ecs/components/common/NumberController.js +4 -4
- package/editor/view/ecs/components/common/NumericIntervalController.d.ts +10 -0
- package/editor/view/ecs/components/common/NumericIntervalController.d.ts.map +1 -0
- package/editor/view/ecs/components/common/TextController.d.ts.map +1 -1
- package/editor/view/library/MeshLibraryView.d.ts +16 -0
- package/editor/view/library/MeshLibraryView.d.ts.map +1 -0
- package/editor/view/library/mesh_library_drag.d.ts +21 -0
- package/editor/view/library/mesh_library_drag.d.ts.map +1 -0
- package/editor/view/library/model_thumbnail_source.d.ts +12 -0
- package/editor/view/library/model_thumbnail_source.d.ts.map +1 -0
- package/editor/view/makeEntityDecorators.d.ts +6 -0
- package/editor/view/makeEntityDecorators.d.ts.map +1 -0
- package/editor/view/node-graph/NodeGraphCamera.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphEditorView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphSelection.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeView.d.ts.map +1 -1
- package/editor/view/node-graph/PortView.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionCreateAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeDeleteAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodeParameterSetAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/NodesMoveAction.d.ts.map +1 -1
- package/editor/view/node-graph/actions/SelectionSetAction.d.ts.map +1 -1
- package/editor/view/node-graph/connection_wire_geometry.d.ts.map +1 -1
- package/editor/view/particles/ColorLutGradientView.d.ts +19 -0
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- package/src/shade/renderer/particles/graph_particles.js +60 -20
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts +8 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/EmitterRegistry.js +8 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts +22 -2
- package/src/shade/renderer/particles/runtime/ProgramArena.d.ts.map +1 -1
- package/src/shade/renderer/particles/runtime/ProgramArena.js +54 -3
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_finalize.js +32 -14
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts +2 -23
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +40 -11
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts +6 -17
- package/src/shade/renderer/particles/sort/shader_particle_sort.d.ts.map +1 -1
- package/src/shade/renderer/particles/sort/shader_particle_sort.js +60 -9
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- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
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- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
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- package/src/shade/renderer/rasterize/forward/FORWARD_VERTEX_SHADER_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/FORWARD_VERTEX_SHADER_STRUCT.js +4 -4
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- package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -0
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- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_brick4.js +16 -16
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.d.ts +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_forward_shade_standard_fragment_ibl.js +17 -17
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- package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/chunk_material_side_should_draw.js +2 -2
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +3 -0
- package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/{native/oit → forward}/vertex_shader_chunk.js +4 -4
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- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +107 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +120 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +463 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +509 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_WARP_STRUCT.js +33 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_build_depth_curve.js +38 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts +38 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +130 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts +37 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/avboit_spec_support.js +73 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_counts_to_extinction.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_dilate_word.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_counts.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts +9 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_extinction_to_transmittance.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +15 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +25 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +17 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +35 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_range.js +21 -0
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- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_word_mask.js +26 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts +11 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_overflows.js +22 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_pack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +32 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts +20 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmission_tint.js +27 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_transmittance_to_extinction.d.ts +10 -0
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- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.d.ts +9 -0
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- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_unpack_counts.js +21 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_view_depth_to_physical.d.ts +9 -0
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- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts +9 -0
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- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +119 -0
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_resolve.d.ts +3 -0
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- package/src/view/DOM.d.ts.map +1 -0
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- package/src/shade/renderer/rasterize/native/oit/FORWARD_VERTEX_SHADER_STRUCT.d.ts +0 -3
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|
|
90
|
+
/** @type {number} records currently described by {@link #harvest_index} */
|
|
91
|
+
#harvest_count = 0;
|
|
92
|
+
|
|
93
|
+
/**
|
|
94
|
+
* The harvested records' action payloads, back to back. A frame's bytes have
|
|
95
|
+
* to be copied out before the frame is reopened: opening it rewinds its
|
|
96
|
+
* buffer to zero and the re-execution then writes over exactly the bytes
|
|
97
|
+
* being read.
|
|
98
|
+
* @type {BinaryBuffer}
|
|
99
|
+
*/
|
|
100
|
+
#harvest_payloads = new BinaryBuffer();
|
|
101
|
+
|
|
102
|
+
/** @type {ActionRecordCursor} */
|
|
103
|
+
#harvest_cursor = new ActionRecordCursor();
|
|
104
|
+
|
|
58
105
|
// Counters
|
|
59
106
|
/** @type {number} */
|
|
60
107
|
reconcile_count = 0;
|
|
@@ -62,6 +109,22 @@ export class ServerAuthoritativeClient {
|
|
|
62
109
|
/** @type {number} */
|
|
63
110
|
replay_frame_count = 0;
|
|
64
111
|
|
|
112
|
+
/**
|
|
113
|
+
* Records that arrived from a peer and were reapplied by a replay, over the
|
|
114
|
+
* life of this client. Zero on a client whose peers publish nothing the
|
|
115
|
+
* rewind window covers; non-zero is the fix for the discard above doing
|
|
116
|
+
* work, and is what a test can assert on rather than inferring from a value.
|
|
117
|
+
* @type {number}
|
|
118
|
+
*/
|
|
119
|
+
replayed_arrived_count = 0;
|
|
120
|
+
|
|
121
|
+
/**
|
|
122
|
+
* Reconciliations abandoned because the action log no longer held the frames
|
|
123
|
+
* the rewind needed. See {@link onReconcileAbandoned}.
|
|
124
|
+
* @type {number}
|
|
125
|
+
*/
|
|
126
|
+
reconcile_abandoned_count = 0;
|
|
127
|
+
|
|
65
128
|
/**
|
|
66
129
|
* @param {{
|
|
67
130
|
* world: EntityComponentDataset,
|
|
@@ -261,6 +324,30 @@ export class ServerAuthoritativeClient {
|
|
|
261
324
|
*/
|
|
262
325
|
this.onReconcileComplete = new Signal();
|
|
263
326
|
|
|
327
|
+
/**
|
|
328
|
+
* Fires when a reconciliation is abandoned because the action log no
|
|
329
|
+
* longer holds the frames its rewind needed. Args:
|
|
330
|
+
* `(server_frame, network_id)`.
|
|
331
|
+
*
|
|
332
|
+
* This is a real loss of replicated state and not a hiccup: state a peer
|
|
333
|
+
* does not own reaches it on the action stream, and an owner that
|
|
334
|
+
* publishes on change never sends it again — so whatever that window
|
|
335
|
+
* carried for every entity other than `network_id` is gone. The server
|
|
336
|
+
* would normally back-fill via `RECOVERY_REQUEST`/`STATE_BURST`, which
|
|
337
|
+
* is request-driven, so something has to know to ask. That is what this
|
|
338
|
+
* signal is for; {@link reconcile_abandoned_count} is the same event as
|
|
339
|
+
* a counter.
|
|
340
|
+
*
|
|
341
|
+
* A client seeing this repeatedly is running further ahead of the server
|
|
342
|
+
* frame than its `frame_capacity` covers.
|
|
343
|
+
*
|
|
344
|
+
* @type {Signal}
|
|
345
|
+
*/
|
|
346
|
+
this.onReconcileAbandoned = new Signal();
|
|
347
|
+
|
|
348
|
+
// One packet's worth of action payloads, grown on demand from there.
|
|
349
|
+
this.#harvest_payloads.setCapacity(1024);
|
|
350
|
+
|
|
264
351
|
// Wire the AUTH_STATE handler to the algorithm above.
|
|
265
352
|
this.peer.onAuthState.add((_peer_id, server_frame, network_id, buffer) => {
|
|
266
353
|
this.#handle_auth_state(server_frame, network_id, buffer);
|
|
@@ -379,17 +466,51 @@ export class ServerAuthoritativeClient {
|
|
|
379
466
|
|
|
380
467
|
// Real divergence: rewind, apply server's bytes, replay forward.
|
|
381
468
|
const rewind_target = server_frame - 1;
|
|
469
|
+
let rewound = false;
|
|
382
470
|
if (this.#current_frame > rewind_target) {
|
|
383
471
|
try {
|
|
384
472
|
this.rewind_engine.rewind_to(this.#current_frame, rewind_target);
|
|
473
|
+
rewound = true;
|
|
385
474
|
} catch (e) {
|
|
386
|
-
|
|
387
|
-
|
|
388
|
-
|
|
475
|
+
/*
|
|
476
|
+
The action_log rolled past server_frame, so the window this
|
|
477
|
+
reconciliation needs no longer exists and skipping it is the
|
|
478
|
+
only option left. Counted and announced rather than swallowed:
|
|
479
|
+
what the window carried for every entity other than this one is
|
|
480
|
+
gone for good, and an application that cannot see that happen
|
|
481
|
+
cannot ask for the back-fill that would repair it.
|
|
482
|
+
*/
|
|
483
|
+
this.reconcile_abandoned_count++;
|
|
484
|
+
this.onReconcileAbandoned.send2(server_frame, network_id);
|
|
389
485
|
return;
|
|
390
486
|
}
|
|
391
487
|
}
|
|
392
488
|
|
|
489
|
+
/*
|
|
490
|
+
Frame `server_frame` was just undone and is NOT replayed below: the
|
|
491
|
+
AUTH_STATE is the server's state at the END of it, so re-running this
|
|
492
|
+
client's own input for that frame would apply that input twice.
|
|
493
|
+
|
|
494
|
+
Its ARRIVED records are the other half of the frame, and the half that
|
|
495
|
+
was being dropped. The bytes below repair one `network_id`; every other
|
|
496
|
+
entity the frame touched has nothing else to restore it. They go back in
|
|
497
|
+
BEFORE those bytes, so the authoritative value still wins wherever the
|
|
498
|
+
two describe the same component.
|
|
499
|
+
|
|
500
|
+
In the ordinary owner-scoped arrangement this is the frame that matters
|
|
501
|
+
most: the owner's records for a frame land in the log at the owner's
|
|
502
|
+
frame number, which is at or below `server_frame`, so they sit at the
|
|
503
|
+
very bottom of the rewound window rather than inside the replay range.
|
|
504
|
+
*/
|
|
505
|
+
if (rewound && this.#harvest_arrived(server_frame) > 0) {
|
|
506
|
+
this.action_log.begin_frame(server_frame);
|
|
507
|
+
try {
|
|
508
|
+
this.#execute_harvested();
|
|
509
|
+
} finally {
|
|
510
|
+
this.action_log.end_frame();
|
|
511
|
+
}
|
|
512
|
+
}
|
|
513
|
+
|
|
393
514
|
// Apply the server's authoritative state bytes. The handler does the
|
|
394
515
|
// adapter-specific deserialize.
|
|
395
516
|
this.onApplyAuthState.send3(server_frame, network_id, buffer);
|
|
@@ -397,6 +518,10 @@ export class ServerAuthoritativeClient {
|
|
|
397
518
|
// Replay forward from (server_frame + 1) through current_frame.
|
|
398
519
|
let replay_count = 0;
|
|
399
520
|
for (let f = server_frame + 1; f <= this.#current_frame; f++) {
|
|
521
|
+
// Harvested before `begin_frame`, which rewinds the frame's buffer
|
|
522
|
+
// over the bytes being read. Nothing to harvest if nothing was undone.
|
|
523
|
+
const arrived = rewound ? this.#harvest_arrived(f) : 0;
|
|
524
|
+
|
|
400
525
|
this.action_log.begin_frame(f);
|
|
401
526
|
try {
|
|
402
527
|
let input_reader = null;
|
|
@@ -405,6 +530,15 @@ export class ServerAuthoritativeClient {
|
|
|
405
530
|
input_reader.position = 0;
|
|
406
531
|
}
|
|
407
532
|
this.onReplay.send2(f, input_reader);
|
|
533
|
+
|
|
534
|
+
/*
|
|
535
|
+
After the local input, which is the order the frame was written
|
|
536
|
+
in the first time: this client's prediction was logged as it
|
|
537
|
+
ticked the frame, and the owner's mutations for that frame
|
|
538
|
+
arrived later. It also leaves the owner's value last, which is
|
|
539
|
+
the one that should win where both touch a component.
|
|
540
|
+
*/
|
|
541
|
+
if (arrived > 0) this.#execute_harvested();
|
|
408
542
|
} finally {
|
|
409
543
|
this.action_log.end_frame();
|
|
410
544
|
}
|
|
@@ -416,6 +550,115 @@ export class ServerAuthoritativeClient {
|
|
|
416
550
|
this.onReconcileComplete.send2(server_frame, replay_count);
|
|
417
551
|
}
|
|
418
552
|
|
|
553
|
+
/**
|
|
554
|
+
* Copy the records of `frame` that arrived from a peer out of the action
|
|
555
|
+
* log, ready for {@link #execute_harvested} to put back.
|
|
556
|
+
*
|
|
557
|
+
* MUST be called before `action_log.begin_frame(frame)`. Opening a frame
|
|
558
|
+
* rewinds its buffer to zero without clearing it, and the re-execution
|
|
559
|
+
* writes over exactly the bytes this reads, so the payloads are copied into
|
|
560
|
+
* {@link #harvest_payloads} rather than read in place.
|
|
561
|
+
*
|
|
562
|
+
* Provenance decides what a replay does with a record, and this client keeps
|
|
563
|
+
* a narrower set than the server does:
|
|
564
|
+
*
|
|
565
|
+
* - a CONNECTED peer's id — it arrived from that peer, and nothing else
|
|
566
|
+
* here reproduces it. `onApplyAuthState` covers one `network_id` and
|
|
567
|
+
* {@link onReplay} covers this client's own input. Kept.
|
|
568
|
+
* - `SENDER_DERIVED` — output a replay recomputes. Skipped, same as
|
|
569
|
+
* `ServerAuthoritativeServer.#read_historical` skips it.
|
|
570
|
+
* - `SENDER_LOCAL`, and this client's own peer id — its own input, which
|
|
571
|
+
* {@link onReplay} reapplies from the sampled-action ledger. Skipped:
|
|
572
|
+
* reapplying it from the log as well would apply it twice.
|
|
573
|
+
*
|
|
574
|
+
* Connectedness is the test rather than a comparison against the local peer
|
|
575
|
+
* id because it is the same question stated directly — the sender byte of an
|
|
576
|
+
* arrived record is the peer it arrived from, and a client never connects to
|
|
577
|
+
* itself, so its own records can never match.
|
|
578
|
+
*
|
|
579
|
+
* @param {number} frame
|
|
580
|
+
* @returns {number} how many records were harvested
|
|
581
|
+
* @private
|
|
582
|
+
*/
|
|
583
|
+
#harvest_arrived(frame) {
|
|
584
|
+
this.#harvest_count = 0;
|
|
585
|
+
this.#harvest_payloads.position = 0;
|
|
586
|
+
|
|
587
|
+
if (!this.action_log.has_frame(frame)) return 0;
|
|
588
|
+
|
|
589
|
+
const cursor = this.#harvest_cursor;
|
|
590
|
+
cursor.open(this.action_log, frame);
|
|
591
|
+
const bytes = cursor.buffer.raw_bytes;
|
|
592
|
+
|
|
593
|
+
while (cursor.next()) {
|
|
594
|
+
if (!this.peer.is_connected(cursor.sender_id)) continue;
|
|
595
|
+
|
|
596
|
+
if ((this.#harvest_count + 1) * HARVEST_STRIDE > this.#harvest_index.length) {
|
|
597
|
+
this.#grow_harvest_index();
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
const i = this.#harvest_count * HARVEST_STRIDE;
|
|
601
|
+
this.#harvest_index[i] = cursor.action_type_id;
|
|
602
|
+
this.#harvest_index[i + 1] = cursor.sender_id;
|
|
603
|
+
this.#harvest_index[i + 2] = this.#harvest_payloads.position;
|
|
604
|
+
this.#harvest_count++;
|
|
605
|
+
|
|
606
|
+
this.#harvest_payloads.writeBytes(bytes, cursor.payload_start, cursor.payload_len);
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
return this.#harvest_count;
|
|
610
|
+
}
|
|
611
|
+
|
|
612
|
+
/**
|
|
613
|
+
* Re-execute what {@link #harvest_arrived} took, in log order, into the
|
|
614
|
+
* currently-open frame.
|
|
615
|
+
*
|
|
616
|
+
* Going back through the executor is the point rather than an implementation
|
|
617
|
+
* detail: it captures each record's prior bytes again as it applies, so the
|
|
618
|
+
* reopened frame describes what is now live and the next rewind can undo it.
|
|
619
|
+
* A record whose action class is no longer registered is skipped — the same
|
|
620
|
+
* thing `Replicator.#apply_groups` does on the way in.
|
|
621
|
+
*
|
|
622
|
+
* @private
|
|
623
|
+
*/
|
|
624
|
+
#execute_harvested() {
|
|
625
|
+
const payloads = this.#harvest_payloads;
|
|
626
|
+
|
|
627
|
+
for (let record = 0; record < this.#harvest_count; record++) {
|
|
628
|
+
const i = record * HARVEST_STRIDE;
|
|
629
|
+
const type_id = this.#harvest_index[i];
|
|
630
|
+
const sender_id = this.#harvest_index[i + 1];
|
|
631
|
+
const payload_start = this.#harvest_index[i + 2];
|
|
632
|
+
|
|
633
|
+
const klass = this.action_registry.klass_for(type_id);
|
|
634
|
+
if (klass === undefined) continue;
|
|
635
|
+
|
|
636
|
+
const action = this.action_registry.acquire(klass);
|
|
637
|
+
try {
|
|
638
|
+
payloads.position = payload_start;
|
|
639
|
+
action.deserialize(payloads);
|
|
640
|
+
// `execute` returns false when an authorization policy rejects
|
|
641
|
+
// the action, in which case nothing was applied or logged — so
|
|
642
|
+
// the counter follows the return value rather than the attempt.
|
|
643
|
+
if (this.executor.execute(action, sender_id)) {
|
|
644
|
+
this.replayed_arrived_count++;
|
|
645
|
+
}
|
|
646
|
+
} finally {
|
|
647
|
+
this.action_registry.release(action);
|
|
648
|
+
}
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
/**
|
|
653
|
+
* @private
|
|
654
|
+
*/
|
|
655
|
+
#grow_harvest_index() {
|
|
656
|
+
const old = this.#harvest_index;
|
|
657
|
+
const next = new Int32Array(old.length * 2);
|
|
658
|
+
next.set(old);
|
|
659
|
+
this.#harvest_index = next;
|
|
660
|
+
}
|
|
661
|
+
|
|
419
662
|
/**
|
|
420
663
|
* Helper for the {@link onComputeExpected} handler: stash the
|
|
421
664
|
* computed scalar so the orchestrator can read it. Called inside the
|
|
@@ -52,6 +52,24 @@ export class Replicator {
|
|
|
52
52
|
is_entity_in_scope(peer_id: number, network_id: number): boolean;
|
|
53
53
|
};
|
|
54
54
|
});
|
|
55
|
+
/**
|
|
56
|
+
* Per-peer delivery accounting. Read it, log it, put it on a HUD, fail a test on it.
|
|
57
|
+
*
|
|
58
|
+
* `skipped_unapplied` is the one that matters: frames that reached this receiver and were
|
|
59
|
+
* dropped below the watermark without ever being applied. It should be zero. It is not zero
|
|
60
|
+
* when slices reorder on a sender pinned to the ring floor, which is what
|
|
61
|
+
* `max_packets_per_tick: 1` produces under jitter.
|
|
62
|
+
*
|
|
63
|
+
* `skipped_duplicate` is the healthy counterpart — the action stream's own redundancy arriving
|
|
64
|
+
* and being correctly ignored — and is expected to be large.
|
|
65
|
+
*
|
|
66
|
+
* @param {number} peer_id
|
|
67
|
+
* @returns {{skipped_unapplied: number, skipped_duplicate: number}}
|
|
68
|
+
*/
|
|
69
|
+
delivery_stats(peer_id: number): {
|
|
70
|
+
skipped_unapplied: number;
|
|
71
|
+
skipped_duplicate: number;
|
|
72
|
+
};
|
|
55
73
|
/**
|
|
56
74
|
* Fired after each per-frame action group is fully applied via
|
|
57
75
|
* {@link unpack_from_peer}. Args: `(peer_id, frame_number)`.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Replicator.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/replication/Replicator.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH;
|
|
1
|
+
{"version":3,"file":"Replicator.d.ts","sourceRoot":"","sources":["../../../../../src/engine/network/replication/Replicator.js"],"names":[],"mappings":"AAqBA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH;IA4JI;;;;;;;;OAQG;IACH;;;;;;wCAHiD,MAAM,cAAc,MAAM,GAAG,OAAO;;OA8BpF;IA/HD;;;;;;;;;;;;;OAaG;IACH,wBAHW,MAAM,GACJ;QAAC,iBAAiB,EAAE,MAAM,CAAC;QAAC,iBAAiB,EAAE,MAAM,CAAA;KAAC,CAUlE;IA0BD;;;;;;;;;;;;;OAaG;IACH,gBAFU,MAAM,CAEc;IAE9B;;;;;;;;;;;;;;;;;OAiBG;IACH,6BAFqB,MAAM,gBAAgB,MAAM,kBAAkB,MAAM,aAAa,YAAY,kBAAkB,MAAM,eAAe,MAAM,KAAK,IAAI,CAE/H;IAmBrB;;OAEG;IACH,sBAA4B;IAE5B;;OAEG;IACH,mCAAsC;IAEtC;;OAEG;IACH,4BAAwB;IAExB;;OAEG;IACH,iCAA4B;IAE5B;;;;OAIG;IACH;oCAFwC,MAAM,cAAc,MAAM,GAAG,OAAO;MAE5C;IAGpC;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAVW,MAAM,eACN,MAAM,aACN,MAAM,cACN,YAAY,cACZ,MAAM,GACJ,MAAM,CA4ElB;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,0BALW,MAAM,aACN,YAAY,iBACZ,MAAM,UACN;QAAC,WAAW,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,OAAO,CAAA;KAAC,GAAC,IAAI,QAmEtE;IAiND;;;;;;;OAOG;IACH,qBAFW,MAAM,QAKhB;;CA8CJ;mBA1rBkB,uCAAuC;6BAD7B,sCAAsC"}
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@@ -93,6 +93,80 @@ export class Replicator {
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93
93
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*/
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94
94
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#inbound = new Map();
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95
95
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+
/**
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97
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+
* Frames that arrived and were never applied, per peer, and the ones that were.
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98
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*
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99
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+
* **A skipped frame is not the same thing as a lost one, and until now neither was counted.**
|
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100
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+
* The action stream re-sends every unconfirmed frame each tick, so a frame arrives several
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101
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+
* times before its ack round-trips and every arrival after the first is skipped — correctly,
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102
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+
* and constantly. That is the normal case and it must not be counted as loss.
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103
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+
*
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104
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+
* What must be counted is the other one: a slice that arrives *after* a newer slice has raised
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105
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+
* the watermark past it, whose frames were therefore never applied and never will be, because
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106
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+
* its channel-level ack tells the sender they were delivered and nothing re-sends them. That is
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107
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+
* the failure `fb116d3a4` fixed for the default configuration and which
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108
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+
* `max_packets_per_tick: 1` still reproduces exactly — and the thing that made it expensive to
|
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109
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+
* find is that it is *silent*: a missing explosion looks like a rendering bug and nothing
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110
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+
* anywhere reports a shortfall.
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111
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+
*
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112
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+
* Telling the two apart needs one bit per frame in the window. `applied` is a ring of frame
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113
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+
* numbers indexed by `frame % capacity`, holding the frame that last wrote each slot, so a
|
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114
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+
* skipped frame can ask "was I ever applied?" in constant time and constant memory. A frame
|
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115
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+
* older than the window answers "no", which is right: it is beyond recovery either way.
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116
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+
*
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117
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+
* @type {Map<number, {applied: Int32Array, skipped_unapplied: number, skipped_duplicate: number}>}
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118
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+
* @private
|
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119
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+
*/
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120
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+
#delivery = new Map();
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121
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+
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122
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+
/**
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123
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+
* Per-peer delivery accounting. Read it, log it, put it on a HUD, fail a test on it.
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124
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+
*
|
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125
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+
* `skipped_unapplied` is the one that matters: frames that reached this receiver and were
|
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126
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+
* dropped below the watermark without ever being applied. It should be zero. It is not zero
|
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127
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+
* when slices reorder on a sender pinned to the ring floor, which is what
|
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128
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+
* `max_packets_per_tick: 1` produces under jitter.
|
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129
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+
*
|
|
130
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+
* `skipped_duplicate` is the healthy counterpart — the action stream's own redundancy arriving
|
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131
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+
* and being correctly ignored — and is expected to be large.
|
|
132
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+
*
|
|
133
|
+
* @param {number} peer_id
|
|
134
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+
* @returns {{skipped_unapplied: number, skipped_duplicate: number}}
|
|
135
|
+
*/
|
|
136
|
+
delivery_stats(peer_id) {
|
|
137
|
+
const d = this.#delivery.get(peer_id);
|
|
138
|
+
|
|
139
|
+
if (d === undefined) {
|
|
140
|
+
return { skipped_unapplied: 0, skipped_duplicate: 0 };
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
return { skipped_unapplied: d.skipped_unapplied, skipped_duplicate: d.skipped_duplicate };
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* @param {number} peer_id
|
|
148
|
+
* @returns {{applied: Int32Array, skipped_unapplied: number, skipped_duplicate: number}}
|
|
149
|
+
* @private
|
|
150
|
+
*/
|
|
151
|
+
#delivery_state(peer_id) {
|
|
152
|
+
let d = this.#delivery.get(peer_id);
|
|
153
|
+
|
|
154
|
+
if (d === undefined) {
|
|
155
|
+
const capacity = this.action_log.frame_capacity;
|
|
156
|
+
|
|
157
|
+
d = {
|
|
158
|
+
// -1 is "no frame has occupied this slot"; frame numbers are non-negative
|
|
159
|
+
applied: new Int32Array(capacity).fill(-1),
|
|
160
|
+
skipped_unapplied: 0,
|
|
161
|
+
skipped_duplicate: 0
|
|
162
|
+
};
|
|
163
|
+
|
|
164
|
+
this.#delivery.set(peer_id, d);
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
return d;
|
|
168
|
+
}
|
|
169
|
+
|
|
96
170
|
/**
|
|
97
171
|
* Fired after each per-frame action group is fully applied via
|
|
98
172
|
* {@link unpack_from_peer}. Args: `(peer_id, frame_number)`.
|
|
@@ -396,6 +470,25 @@ export class Replicator {
|
|
|
396
470
|
// corrupt the action-log prior-state capture (see #inbound).
|
|
397
471
|
// The read cursor must still advance past this frame's actions.
|
|
398
472
|
if (frame_number < min_frame) {
|
|
473
|
+
/*
|
|
474
|
+
Was this one already applied, or is it being lost right now?
|
|
475
|
+
|
|
476
|
+
Both look identical here — a frame below the watermark, walked past to keep the
|
|
477
|
+
read cursor aligned — and the difference is the whole of GAP-043's residual. The
|
|
478
|
+
ring says which: a slot still holding this frame number means it was applied and
|
|
479
|
+
this is the action stream's own redundancy doing its job; anything else means the
|
|
480
|
+
watermark moved past a frame that never ran, and nothing will re-send it because
|
|
481
|
+
its channel-level ack already told the sender it arrived.
|
|
482
|
+
*/
|
|
483
|
+
const delivery = this.#delivery_state(peer_id);
|
|
484
|
+
const slot = frame_number % delivery.applied.length;
|
|
485
|
+
|
|
486
|
+
if (delivery.applied[slot] === frame_number) {
|
|
487
|
+
delivery.skipped_duplicate++;
|
|
488
|
+
} else {
|
|
489
|
+
delivery.skipped_unapplied++;
|
|
490
|
+
}
|
|
491
|
+
|
|
399
492
|
for (let i = 0; i < action_count; i++) {
|
|
400
493
|
if (in_buffer.position + ACTION_HEADER_BYTES > in_buffer_end) {
|
|
401
494
|
throw new MalformedPacketError(`Replicator.unpack_from_peer: action header overruns packet (skip; frame ${frame_number}, action ${i}/${action_count})`);
|
|
@@ -443,6 +536,11 @@ export class Replicator {
|
|
|
443
536
|
this.action_log.end_frame();
|
|
444
537
|
}
|
|
445
538
|
|
|
539
|
+
// Record that it ran, so a later arrival of the same frame is counted as the action
|
|
540
|
+
// stream's redundancy rather than as a loss. See #delivery.
|
|
541
|
+
const delivery = this.#delivery_state(peer_id);
|
|
542
|
+
delivery.applied[frame_number % delivery.applied.length] = frame_number;
|
|
543
|
+
|
|
446
544
|
// Fire AFTER end_frame so handlers see consistent state and can
|
|
447
545
|
// safely query the action log for the just-applied frame.
|
|
448
546
|
this.onFrameApplied.send2(peer_id, frame_number);
|
|
@@ -835,6 +835,33 @@ export class PhysicsSystem extends System<any> {
|
|
|
835
835
|
* {@link InterpolationSystem} blends consecutive ticks from these snapshots.
|
|
836
836
|
* Only awake (moving) bodies are recorded, so the log stays sparse. No-op
|
|
837
837
|
* unless {@link interpolationLog} is wired.
|
|
838
|
+
*
|
|
839
|
+
* **A body created after this pass has no snapshot for the step it was born on, and renders
|
|
840
|
+
* from one snapshot for a step.** This pass runs at the end of `fixedUpdate`, and game code
|
|
841
|
+
* runs after it — that ordering is correct, the sim must read the solved poses — so a body
|
|
842
|
+
* spawned by game code is invisible to the tick it was spawned into. Its first record is the
|
|
843
|
+
* NEXT tick, and `InterpolationLog.interpolate` handles the missing half gracefully by falling
|
|
844
|
+
* back to whichever snapshot exists. That is the right primitive behaviour and it produces a
|
|
845
|
+
* bad picture: the entity is drawn at the *newer* tick for a whole frame budget, so it appears
|
|
846
|
+
* to jump a full step's travel and then hold still for one. Measured at 165 Hz by a port
|
|
847
|
+
* (GAP-036) as four frames of a rocket parked at the muzzle, reported by a player as
|
|
848
|
+
* "projectiles move with jerks".
|
|
849
|
+
*
|
|
850
|
+
* **Why this is documented rather than fixed, which is the part worth knowing.** The obvious
|
|
851
|
+
* fix — record a body's pose when it links — does not fit this log. {@link InterpolationLog} is
|
|
852
|
+
* a strictly monotonic tick ring: `begin_tick` throws while a tick is open, pages are
|
|
853
|
+
* contiguous ranges that the next page's bytes follow immediately, and `#ticks` is keyed by
|
|
854
|
+
* tick number — so re-opening the closed tick to append one body would overwrite that tick's
|
|
855
|
+
* metadata for every other body in it. The fix that does work is to move this pass out of
|
|
856
|
+
* `fixedUpdate` into a system registered after every simulation system, which is what a
|
|
857
|
+
* consumer hitting this did; that costs a second mandatory registration, which is a trade this
|
|
858
|
+
* engine has decided against elsewhere. Closing it properly means either a per-body "first
|
|
859
|
+
* tick" the blend can consult, or a log that accepts an out-of-order record.
|
|
860
|
+
*
|
|
861
|
+
* The workaround needs no engine change: put the body on the application's own timeline via a
|
|
862
|
+
* pose recorder registered last, since `__interp_restore` does not filter by `sourceId` and
|
|
863
|
+
* `PhysicsSystem` still restores the authoritative pose before it integrates.
|
|
864
|
+
*
|
|
838
865
|
* @private
|
|
839
866
|
*/
|
|
840
867
|
private __interp_record;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PhysicsSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/PhysicsSystem.js"],"names":[],"mappings":"AAsGA;;;;;;;;;;;;;;;;;;;GAmBG;AACH;IAiRI,cAqBC;IApSD,sDAAsC;IACtC,kKAIE;IAEF;;;;OAIG;IACH,kBAHU,WAAW,CAGO;IAE5B;;;;OAIG;IACH,WAFU,GAAG,CAES;IAEtB;;;;OAIG;IACH,YAFU,GAAG,CAEU;IAEvB;;;;OAIG;IACH,oBAHU,aAAa,CAGS;IAEhC;;;;;OAKG;IACH,OAFU,QAAQ,CAEK;IAEvB;;;;OAIG;IACH,eAFU,kBAAkB,CAEa;IAEzC;;;;;OAKG;IACH,SAFU,aAAa,CAEO;IAE9B;;;;;;;;;OASG;IACH,gBAFU,eAAe,CAEc;IAEvC;;;;;;OAMG;IACH,2BAFU,MAAM,CAEiB;IAEjC;;;;OAIG;IACH,oBAFU,MAAM,CAES;IAEzB;;;;;;OAMG;IACH,UAFU,MAAM,CAEH;IAEb;;;;;OAKG;IACH,oBAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,oBAFU,MAAM,CAEO;IAEvB;;;;;;;OAOG;IACH,cAFU,MAAM,CAEE;IAElB;;;;OAIG;IACH,qBAFU,MAAM,CAES;IAEzB;;;;OAIG;IACH,0BAOE;IAEF;;;;OAIG;IACH,kBAFU,OAAO,CAEkB;IAEnC;;;;;OAKG;IACH,yBAAwB;IAExB;;;;;OAKG;IACH,UAFU,SAAS,EAAE,CAEP;IAEd;;;OAGG;IACH,uBAHU,SAAS,EAAE,CAGH;IAElB;;;;;;;;OAQG;IACH,uBAFU,MAAM,MAAM;QAAC,QAAQ,EAAE,QAAQ,CAAC;QAAC,SAAS,EAAE,SAAS,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAC,CAAC,CAAC,CAExE;IAE3B;;;;;OAKG;IACH,UAFU,OAAO,CAEH;IAEd;;;;;;OAMG;IACH,qBAAkB;IAElB;;;;;;;;;;;;;OAaG;IACH,wBAAqB;IAErB;;;;;;OAMG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,mBAFU,YAAY,CAEkB;IAExC;;;;OAIG;IACH,YAFU,OAAO,CAEC;IAElB;;;;;;;OAOG;IACH,iBAFU,YAAY,CAEgB;IAEtC;;;;;;;OAOG;IACH,kBAFU,mBAAiB,IAAI,CAEP;IAExB,yEAAyE;IACzE,gCAA4B;IAKxB;;;;OAIG;IACH,yBAA0C;IAG1C;;;;;;;;OAQG;IACH,0BAA4C;IAGhD;;;;;;;;;;;;;OAaG;IACH,sBA6BC;IAED;;;;;;;;;;;;;;OAcG;IACH,2BAGC;IAED;;;;;;;;;;OAUG;IACH,gCAOC;IAED;;;OAGG;IACH,cAFW,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAI9C;IAED;;;OAGG;IACH,+BAFqB,MAAM,WAAU,MAAM,aAAY,QAAQ,aAAY,QAAQ,KAAK,OAAO,QAI9F;IAED;;OAEG;IACH,8BAFuB,MAAM,WAAU,MAAM,aAAY,QAAQ,aAAY,QAAQ,KAAK,OAAO,CAIhG;IAED;;;;;;OAMG;IACH,iCA8BC;IAED;;;;OAIG;IACH,iCAIC;IAED;;;;;;;;;;;;;;;OAeG;IACH,yCAmBC;IAED;;;;;;;;;;OAUG;IACH,gBAJW,SAAS,aACT,SAAS,UACT,MAAM,QAkChB;IAED;;;;;;;OAOG;IACH,kBAJW,SAAS,aACT,SAAS,UACT,MAAM,QAyDhB;IAED;;;;;;;;;;;;;OAaG;IACH,6BALW,MAAM,YACN,QAAQ,aACR,SAAS,oBACT,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,6BAHW,MAAM,YACN,QAAQ,QAiClB;IAED;;;;;;;;OAQG;IACH,oCAEC;IAED;;;;;;;;;OASG;IACH,+BAyCC;IAED;;;;OAIG;IACH,iCAUC;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,MAAM,CAKlB;IAED;;;OAGG;IACH,wBAEC;IAED;;;;;;;;;OASG;IACH,wBAHW,SAAS,WACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAU9C;IAED;;;;;;;;;;;OAWG;IACH,0BALW,SAAS,aACT,SAAS,WACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,cACpC,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAwC9C;IAED;;;;;;;;OAQG;IACH,uBAHW,SAAS,UACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAY9C;IAED;;;;;;;;;;;OAWG;IACH,wBALW,SAAS,aACT,SAAS,SACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,cACpC,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAuB9C;IAED;;;;;;OAMG;IACH,sBAHW,SAAS,SACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAQ9C;IAED;;;;;OAKG;IACH,6BAHW,SAAS,KACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAO9C;IAED;;;;;;;;OAQG;IACH,8BAHW,SAAS,KACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAO9C;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,mBAJW,SAAS,YACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,YACpC,aAAW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAgE1D;IAED;;;OAGG;IACH,gBAFW,SAAS,QAInB;IAED;;;;OAIG;IACH,iBAFW,SAAS,QAkBnB;IAED;;;;;;;;;;;;;;OAcG;IACH,oBAmCC;IAED;;;;;;;;;;;;;;OAcG;IACH,oCAwCC;IAED;;;;;;;;;;;;;;OAcG;IACH,kEAJmB,MAAM,YAAW,QAAQ,KAAG,OAAO,GAEzC,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,uDALW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,iDAE7B,MAAM,YAAW,QAAQ,KAAG,OAAO,GACzC,OAAO,CAInB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,0CAVW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,YAE5B;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,UAErC,WAAW,GAAC,MAAM,EAAE,iBACpB,MAAM,oBACE,MAAM,YAAW,QAAQ,KAAG,OAAO,GAEzC,MAAM,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,YAFa,IAAI,CAMhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,qBA8DC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,0BAiCC;IAED;;;;;;;;;;;;OAYG;IACH,sBAoCC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,qBAgEC;IAED;;;;;;;;;;OAUG;IACH,kCA0FC;IAED;;;;;;;;;OASG;IACH,yBA+CC;IAED
|
|
1
|
+
{"version":3,"file":"PhysicsSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/ecs/PhysicsSystem.js"],"names":[],"mappings":"AAsGA;;;;;;;;;;;;;;;;;;;GAmBG;AACH;IAiRI,cAqBC;IApSD,sDAAsC;IACtC,kKAIE;IAEF;;;;OAIG;IACH,kBAHU,WAAW,CAGO;IAE5B;;;;OAIG;IACH,WAFU,GAAG,CAES;IAEtB;;;;OAIG;IACH,YAFU,GAAG,CAEU;IAEvB;;;;OAIG;IACH,oBAHU,aAAa,CAGS;IAEhC;;;;;OAKG;IACH,OAFU,QAAQ,CAEK;IAEvB;;;;OAIG;IACH,eAFU,kBAAkB,CAEa;IAEzC;;;;;OAKG;IACH,SAFU,aAAa,CAEO;IAE9B;;;;;;;;;OASG;IACH,gBAFU,eAAe,CAEc;IAEvC;;;;;;OAMG;IACH,2BAFU,MAAM,CAEiB;IAEjC;;;;OAIG;IACH,oBAFU,MAAM,CAES;IAEzB;;;;;;OAMG;IACH,UAFU,MAAM,CAEH;IAEb;;;;;OAKG;IACH,oBAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,oBAFU,MAAM,CAEO;IAEvB;;;;;;;OAOG;IACH,cAFU,MAAM,CAEE;IAElB;;;;OAIG;IACH,qBAFU,MAAM,CAES;IAEzB;;;;OAIG;IACH,0BAOE;IAEF;;;;OAIG;IACH,kBAFU,OAAO,CAEkB;IAEnC;;;;;OAKG;IACH,yBAAwB;IAExB;;;;;OAKG;IACH,UAFU,SAAS,EAAE,CAEP;IAEd;;;OAGG;IACH,uBAHU,SAAS,EAAE,CAGH;IAElB;;;;;;;;OAQG;IACH,uBAFU,MAAM,MAAM;QAAC,QAAQ,EAAE,QAAQ,CAAC;QAAC,SAAS,EAAE,SAAS,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAC,CAAC,CAAC,CAExE;IAE3B;;;;;OAKG;IACH,UAFU,OAAO,CAEH;IAEd;;;;;;OAMG;IACH,qBAAkB;IAElB;;;;;;;;;;;;;OAaG;IACH,wBAAqB;IAErB;;;;;;OAMG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,mBAFU,YAAY,CAEkB;IAExC;;;;OAIG;IACH,YAFU,OAAO,CAEC;IAElB;;;;;;;OAOG;IACH,iBAFU,YAAY,CAEgB;IAEtC;;;;;;;OAOG;IACH,kBAFU,mBAAiB,IAAI,CAEP;IAExB,yEAAyE;IACzE,gCAA4B;IAKxB;;;;OAIG;IACH,yBAA0C;IAG1C;;;;;;;;OAQG;IACH,0BAA4C;IAGhD;;;;;;;;;;;;;OAaG;IACH,sBA6BC;IAED;;;;;;;;;;;;;;OAcG;IACH,2BAGC;IAED;;;;;;;;;;OAUG;IACH,gCAOC;IAED;;;OAGG;IACH,cAFW,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAI9C;IAED;;;OAGG;IACH,+BAFqB,MAAM,WAAU,MAAM,aAAY,QAAQ,aAAY,QAAQ,KAAK,OAAO,QAI9F;IAED;;OAEG;IACH,8BAFuB,MAAM,WAAU,MAAM,aAAY,QAAQ,aAAY,QAAQ,KAAK,OAAO,CAIhG;IAED;;;;;;OAMG;IACH,iCA8BC;IAED;;;;OAIG;IACH,iCAIC;IAED;;;;;;;;;;;;;;;OAeG;IACH,yCAmBC;IAED;;;;;;;;;;OAUG;IACH,gBAJW,SAAS,aACT,SAAS,UACT,MAAM,QAkChB;IAED;;;;;;;OAOG;IACH,kBAJW,SAAS,aACT,SAAS,UACT,MAAM,QAyDhB;IAED;;;;;;;;;;;;;OAaG;IACH,6BALW,MAAM,YACN,QAAQ,aACR,SAAS,oBACT,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,6BAHW,MAAM,YACN,QAAQ,QAiClB;IAED;;;;;;;;OAQG;IACH,oCAEC;IAED;;;;;;;;;OASG;IACH,+BAyCC;IAED;;;;OAIG;IACH,iCAUC;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,MAAM,CAKlB;IAED;;;OAGG;IACH,wBAEC;IAED;;;;;;;;;OASG;IACH,wBAHW,SAAS,WACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAU9C;IAED;;;;;;;;;;;OAWG;IACH,0BALW,SAAS,aACT,SAAS,WACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,cACpC,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAwC9C;IAED;;;;;;;;OAQG;IACH,uBAHW,SAAS,UACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAY9C;IAED;;;;;;;;;;;OAWG;IACH,wBALW,SAAS,aACT,SAAS,SACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,cACpC,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAuB9C;IAED;;;;;;OAMG;IACH,sBAHW,SAAS,SACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAQ9C;IAED;;;;;OAKG;IACH,6BAHW,SAAS,KACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAO9C;IAED;;;;;;;;OAQG;IACH,8BAHW,SAAS,KACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAO9C;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,mBAJW,SAAS,YACT,OAAO,GAAC;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,YACpC,aAAW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAgE1D;IAED;;;OAGG;IACH,gBAFW,SAAS,QAInB;IAED;;;;OAIG;IACH,iBAFW,SAAS,QAkBnB;IAED;;;;;;;;;;;;;;OAcG;IACH,oBAmCC;IAED;;;;;;;;;;;;;;OAcG;IACH,oCAwCC;IAED;;;;;;;;;;;;;;OAcG;IACH,kEAJmB,MAAM,YAAW,QAAQ,KAAG,OAAO,GAEzC,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,uDALW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,iDAE7B,MAAM,YAAW,QAAQ,KAAG,OAAO,GACzC,OAAO,CAInB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,0CAVW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,YAE5B;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,UAErC,WAAW,GAAC,MAAM,EAAE,iBACpB,MAAM,oBACE,MAAM,YAAW,QAAQ,KAAG,OAAO,GAEzC,MAAM,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,YAFa,IAAI,CAMhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,qBA8DC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,0BAiCC;IAED;;;;;;;;;;;;OAYG;IACH,sBAoCC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,qBAgEC;IAED;;;;;;;;;;OAUG;IACH,kCA0FC;IAED;;;;;;;;;OASG;IACH,yBA+CC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,wBA6CC;IAmYL;;;OAGG;IACH,0BAFU,OAAO,CAEsB;CANtC;uBAhvEsB,qBAAqB;0BAClB,kCAAkC;0BAmCV,gBAAgB;4CArCtB,oDAAoD;yBAgCrD,eAAe;4BA5Bf,wBAAwB;oBAb/C,gCAAgC;8BAoBtB,6BAA6B;yBAHlC,2BAA2B;mCAIC,iCAAiC;8BAKxD,4BAA4B;gCAZd,4BAA4B;oBAPpD,+BAA+B;yBAiC1B,eAAe;+BAOT,qBAAqB"}
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@@ -1839,6 +1839,33 @@ export class PhysicsSystem extends System {
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1839
1839
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* {@link InterpolationSystem} blends consecutive ticks from these snapshots.
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1840
1840
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* Only awake (moving) bodies are recorded, so the log stays sparse. No-op
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1841
1841
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* unless {@link interpolationLog} is wired.
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1842
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+
*
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1843
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+
* **A body created after this pass has no snapshot for the step it was born on, and renders
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1844
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+
* from one snapshot for a step.** This pass runs at the end of `fixedUpdate`, and game code
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1845
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+
* runs after it — that ordering is correct, the sim must read the solved poses — so a body
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1846
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+
* spawned by game code is invisible to the tick it was spawned into. Its first record is the
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1847
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+
* NEXT tick, and `InterpolationLog.interpolate` handles the missing half gracefully by falling
|
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1848
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+
* back to whichever snapshot exists. That is the right primitive behaviour and it produces a
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1849
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+
* bad picture: the entity is drawn at the *newer* tick for a whole frame budget, so it appears
|
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1850
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+
* to jump a full step's travel and then hold still for one. Measured at 165 Hz by a port
|
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1851
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+
* (GAP-036) as four frames of a rocket parked at the muzzle, reported by a player as
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1852
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+
* "projectiles move with jerks".
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1853
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+
*
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1854
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+
* **Why this is documented rather than fixed, which is the part worth knowing.** The obvious
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1855
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+
* fix — record a body's pose when it links — does not fit this log. {@link InterpolationLog} is
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1856
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+
* a strictly monotonic tick ring: `begin_tick` throws while a tick is open, pages are
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1857
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+
* contiguous ranges that the next page's bytes follow immediately, and `#ticks` is keyed by
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1858
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+
* tick number — so re-opening the closed tick to append one body would overwrite that tick's
|
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1859
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+
* metadata for every other body in it. The fix that does work is to move this pass out of
|
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1860
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+
* `fixedUpdate` into a system registered after every simulation system, which is what a
|
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1861
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+
* consumer hitting this did; that costs a second mandatory registration, which is a trade this
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1862
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+
* engine has decided against elsewhere. Closing it properly means either a per-body "first
|
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1863
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+
* tick" the blend can consult, or a log that accepts an out-of-order record.
|
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1864
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+
*
|
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1865
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+
* The workaround needs no engine change: put the body on the application's own timeline via a
|
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1866
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+
* pose recorder registered last, since `__interp_restore` does not filter by `sourceId` and
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1867
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+
* `PhysicsSystem` still restores the authoritative pose before it integrates.
|
|
1868
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+
*
|
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1842
1869
|
* @private
|
|
1843
1870
|
*/
|
|
1844
1871
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__interp_record() {
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@@ -64,11 +64,11 @@ export class FluidObstacleSystem extends System<any> {
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64
64
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/**
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65
65
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* @param {FluidComponent} fluid
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|
66
66
|
*/
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|
67
|
-
static "__#
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|
67
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+
static "__#372@#refresh_masks"(fluid: FluidComponent): void;
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|
68
68
|
/**
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|
69
69
|
* @param {FluidComponent} fluid
|
|
70
70
|
*/
|
|
71
|
-
static "__#
|
|
71
|
+
static "__#372@#clear_field"(fluid: FluidComponent): void;
|
|
72
72
|
/**
|
|
73
73
|
* Mark every cell of `fluid` whose centre lies within `inflation` of the
|
|
74
74
|
* posed shape as solid. Iteration is clipped to the shape's world AABB
|
|
@@ -80,7 +80,7 @@ export class FluidObstacleSystem extends System<any> {
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|
80
80
|
* @param {number} inflation world-units SDF threshold
|
|
81
81
|
* @param {Float64Array} point length-3 scratch
|
|
82
82
|
*/
|
|
83
|
-
static "__#
|
|
83
|
+
static "__#372@#voxelize"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array): void;
|
|
84
84
|
/**
|
|
85
85
|
* Write the obstacle's translation velocity onto every face of every cell
|
|
86
86
|
* it voxelized — the moving-wall boundary condition. Runs AFTER the mask
|
|
@@ -100,7 +100,7 @@ export class FluidObstacleSystem extends System<any> {
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|
|
100
100
|
* @param {number} wvy
|
|
101
101
|
* @param {number} wvz
|
|
102
102
|
*/
|
|
103
|
-
static "__#
|
|
103
|
+
static "__#372@#stamp_wall_velocity"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array, wvx: number, wvy: number, wvz: number): void;
|
|
104
104
|
constructor();
|
|
105
105
|
dependencies: (typeof FluidObstacle)[];
|
|
106
106
|
components_used: (ResourceAccessSpecification<typeof Transform> | ResourceAccessSpecification<typeof RigidBody> | ResourceAccessSpecification<typeof Collider> | ResourceAccessSpecification<typeof FluidComponent> | ResourceAccessSpecification<typeof FluidObstacle>)[];
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@@ -13,6 +13,30 @@ declare class SoundEngine {
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|
13
13
|
sopra: SopraEngine | null;
|
|
14
14
|
context: AudioContext;
|
|
15
15
|
destination: GainNode;
|
|
16
|
+
/**
|
|
17
|
+
* @param {number} value
|
|
18
|
+
*/
|
|
19
|
+
set volume(arg: number);
|
|
20
|
+
/**
|
|
21
|
+
* The one master fader in the graph, and the only one worth reaching for.
|
|
22
|
+
*
|
|
23
|
+
* Everything is downstream of {@link destination}: {@link obtainSopra}
|
|
24
|
+
* passes it as the sopra bus tree's output, and a `ProbeReverbRenderer` is
|
|
25
|
+
* constructed against the same node, so the dry mix and the wet return both
|
|
26
|
+
* pass through this gain.
|
|
27
|
+
*
|
|
28
|
+
* The bus named `master` inside sopra is NOT this. The probe reverb's
|
|
29
|
+
* return joins the graph BELOW the bus tree, so `busGraph.setVolume('master', 0)`
|
|
30
|
+
* silences the dry signal and leaves the wet tail of every sound at full
|
|
31
|
+
* level — audible, and audible only in reverberant rooms.
|
|
32
|
+
*
|
|
33
|
+
* This was an `Object.defineProperties` block, which the declaration
|
|
34
|
+
* generator does not read, so `sound.volume = 0.5` was a compile error
|
|
35
|
+
* against a property that exists and works.
|
|
36
|
+
*
|
|
37
|
+
* @returns {number}
|
|
38
|
+
*/
|
|
39
|
+
get volume(): number;
|
|
16
40
|
/**
|
|
17
41
|
* Create and own the sopra engine, built on this SoundEngine's existing AudioContext + master
|
|
18
42
|
* destination (never a second context). Wired in by the sound systems, which supply an
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SoundEngine.d.ts","sourceRoot":"","sources":["../../../../src/engine/sound/SoundEngine.js"],"names":[],"mappings":";AAEA;;;;GAIG;AACH;IACI;;;;OAIG;IACH,OAFU,WAAW,GAAC,IAAI,CAEb;IAkBO,sBAWd;IAUF,sBAA2B;
|
|
1
|
+
{"version":3,"file":"SoundEngine.d.ts","sourceRoot":"","sources":["../../../../src/engine/sound/SoundEngine.js"],"names":[],"mappings":";AAEA;;;;GAIG;AACH;IACI;;;;OAIG;IACH,OAFU,WAAW,GAAC,IAAI,CAEb;IAkBO,sBAWd;IAUF,sBAA2B;IA4B/B;;OAEG;IACH,wBAEC;IA5BD;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBAEC;IASD;;;;;;;;;;OAUG;IACH,6CAFa,WAAW,CAQvB;IAED;;;OAGG;IACH,kBAFY,MAAM,CAIjB;IAED;;;;OAIG;IACH,iBAFa,QAAQ,IAAI,CAAC,CAMzB;IAED;;;OAGG;IACH,SAFa,QAAQ,GAAG,CAAC,CAWxB;CACJ;4BA3I2B,wBAAwB"}
|