@woosh/meep-engine 3.0.0 → 3.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (719) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/ecs/component/FieldDescriptor.d.ts +26 -26
  3. package/editor/ecs/component/FieldValueAdapter.d.ts +6 -6
  4. package/editor/ecs/component/TypeEditor.d.ts +24 -24
  5. package/editor/ecs/component/createFieldEditor.d.ts +8 -8
  6. package/editor/ecs/component/createObjectEditor.d.ts +13 -13
  7. package/editor/ecs/component/editors/primitive/ObjectEditor.d.ts +5 -5
  8. package/editor/ecs/component/findNearestRegisteredType.d.ts +7 -7
  9. package/editor/particles/rebuildParticleEmitter.js +8 -26
  10. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  11. package/editor/prototypeEditorShell.js +0 -2
  12. package/editor/tools/SelectionTool.js +1 -2
  13. package/editor/tools/TransformToolV2.js +2 -3
  14. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  15. package/editor/tools/v2/TransformControls.js +1 -1
  16. package/editor/view/ecs/components/color/GaugeView.d.ts +12 -12
  17. package/editor/view/ecs/components/common/AutoCanvasView.d.ts +29 -29
  18. package/editor/view/ecs/components/common/LineView.d.ts +11 -11
  19. package/editor/view/ecs/components/common/NumberController.d.ts +17 -17
  20. package/editor/view/ecs/components/common/TextController.d.ts +20 -20
  21. package/editor/view/node-graph/NodeGraphCamera.d.ts +47 -47
  22. package/editor/view/node-graph/NodeGraphEditorView.d.ts +54 -54
  23. package/editor/view/node-graph/NodeGraphSelection.d.ts +55 -55
  24. package/editor/view/node-graph/NodeGraphView.d.ts +97 -97
  25. package/editor/view/node-graph/NodeView.d.ts +25 -25
  26. package/editor/view/node-graph/PortView.d.ts +22 -22
  27. package/editor/view/node-graph/actions/ConnectionCreateAction.d.ts +33 -33
  28. package/editor/view/node-graph/actions/ConnectionDeleteAction.d.ts +25 -25
  29. package/editor/view/node-graph/actions/NodeDeleteAction.d.ts +46 -46
  30. package/editor/view/node-graph/actions/NodeParameterSetAction.d.ts +33 -33
  31. package/editor/view/node-graph/actions/NodesMoveAction.d.ts +37 -37
  32. package/editor/view/node-graph/actions/SelectionSetAction.d.ts +37 -37
  33. package/editor/view/node-graph/connection_wire_geometry.d.ts +45 -45
  34. package/package.json +94 -96
  35. package/src/avif/codec/dec/avif_dec.d.ts +3 -15
  36. package/src/avif/codec/enc/avif_enc.d.ts +3 -38
  37. package/src/avif/codec/enc/avif_enc_mt.d.ts +3 -1
  38. package/src/avif/decode.d.ts +2 -66
  39. package/src/avif/decode.d.ts.map +1 -1
  40. package/src/avif/encode.d.ts +2 -27
  41. package/src/avif/encode.d.ts.map +1 -1
  42. package/src/avif/index.d.ts +2 -2
  43. package/src/avif/index.d.ts.map +1 -1
  44. package/src/avif/meta.d.ts +23 -39
  45. package/src/avif/meta.d.ts.map +1 -1
  46. package/src/avif/utils.d.ts +16 -16
  47. package/src/avif/utils.d.ts.map +1 -1
  48. package/src/core/bvh2/visual/BVHGeometry.d.ts +13 -14
  49. package/src/core/bvh2/visual/BVHGeometry.d.ts.map +1 -1
  50. package/src/core/bvh2/visual/BVHGeometry.js +131 -129
  51. package/src/core/collection/array/typed/typed_array_value_denormalize.d.ts.map +1 -1
  52. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -47
  53. package/src/core/collection/array/typed/typed_array_value_normalize.d.ts.map +1 -1
  54. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -46
  55. package/src/core/geom/3d/aabb/AABB3.d.ts.map +1 -1
  56. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts +9 -2
  57. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
  58. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +117 -110
  59. package/src/core/geom/3d/mat4/m4_look_at.d.ts +25 -0
  60. package/src/core/geom/3d/mat4/m4_look_at.d.ts.map +1 -0
  61. package/src/core/geom/3d/mat4/m4_look_at.js +96 -0
  62. package/src/core/geom/3d/mat4/m4_make_rotation_x.d.ts +18 -0
  63. package/src/core/geom/3d/mat4/m4_make_rotation_x.d.ts.map +1 -0
  64. package/src/core/geom/3d/mat4/m4_make_rotation_x.js +47 -0
  65. package/src/core/geom/3d/mat4/m4_make_rotation_y.d.ts +18 -0
  66. package/src/core/geom/3d/mat4/m4_make_rotation_y.d.ts.map +1 -0
  67. package/src/core/geom/3d/mat4/m4_make_rotation_y.js +47 -0
  68. package/src/core/geom/3d/mat4/m4_make_rotation_z.d.ts +18 -0
  69. package/src/core/geom/3d/mat4/m4_make_rotation_z.d.ts.map +1 -0
  70. package/src/core/geom/3d/mat4/m4_make_rotation_z.js +47 -0
  71. package/src/core/geom/3d/mat4/m4_perspective.d.ts +25 -0
  72. package/src/core/geom/3d/mat4/m4_perspective.d.ts.map +1 -0
  73. package/src/core/geom/3d/mat4/m4_perspective.js +66 -0
  74. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.d.ts +14 -0
  75. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.d.ts.map +1 -0
  76. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.js +39 -0
  77. package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
  78. package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +171 -166
  79. package/src/engine/Engine.d.ts.map +1 -1
  80. package/src/engine/Engine.js +1 -2
  81. package/src/engine/EngineHarness.d.ts.map +1 -1
  82. package/src/engine/EngineHarness.js +6 -1
  83. package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts +0 -1
  84. package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
  85. package/src/engine/asset/GameAssetType.js +5 -0
  86. package/src/engine/asset/loaders/async_traverse_three_object.d.ts.map +1 -1
  87. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  88. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2045 -2052
  89. package/src/engine/ecs/fow/FogOfWarEdgeMode.d.ts +1 -1
  90. package/src/engine/ecs/fow/FogOfWarEdgeMode.js +40 -40
  91. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +2 -2
  92. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  93. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +265 -269
  94. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +1 -15
  95. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  96. package/src/engine/ecs/terrain/ecs/Terrain.js +0 -30
  97. package/src/engine/ecs/terrain/ecs/TerrainSystem.d.ts.map +1 -1
  98. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +14 -29
  99. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.d.ts.map +1 -1
  100. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +129 -126
  101. package/src/engine/ecs/transform/copy_three_transform.d.ts.map +1 -1
  102. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.d.ts +2 -2
  103. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.d.ts.map +1 -1
  104. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.js +207 -207
  105. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.d.ts +2 -2
  106. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.d.ts.map +1 -1
  107. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +151 -151
  108. package/src/engine/graphics/ecs/camera/Camera.d.ts +36 -48
  109. package/src/engine/graphics/ecs/camera/Camera.d.ts.map +1 -1
  110. package/src/engine/graphics/ecs/camera/Camera.js +165 -303
  111. package/src/engine/graphics/ecs/camera/camera_active_frustum.d.ts +14 -0
  112. package/src/engine/graphics/ecs/camera/camera_active_frustum.d.ts.map +1 -0
  113. package/src/engine/graphics/ecs/camera/camera_active_frustum.js +25 -0
  114. package/src/engine/graphics/ecs/camera/camera_find_active.d.ts +16 -0
  115. package/src/engine/graphics/ecs/camera/camera_find_active.d.ts.map +1 -0
  116. package/src/engine/graphics/ecs/camera/camera_find_active.js +28 -0
  117. package/src/engine/graphics/ecs/camera/camera_traverse_active.d.ts +12 -0
  118. package/src/engine/graphics/ecs/camera/camera_traverse_active.d.ts.map +1 -0
  119. package/src/engine/graphics/ecs/camera/camera_traverse_active.js +18 -0
  120. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +170 -170
  121. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts +5 -1
  122. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.d.ts.map +1 -1
  123. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +296 -281
  124. package/src/engine/graphics/ecs/highlight/renderer/traverseThreeObject.d.ts.map +1 -1
  125. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.d.ts.map +1 -1
  126. package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +1 -1
  127. package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +1 -1
  128. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts +22 -13
  129. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.d.ts.map +1 -1
  130. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +29 -16
  131. package/src/engine/graphics/ecs/mesh-v2/render/adapters/AbstractRenderAdapter.d.ts +1 -1
  132. package/src/engine/graphics/ecs/mesh-v2/render/adapters/AbstractRenderAdapter.d.ts.map +1 -1
  133. package/src/engine/graphics/ecs/mesh-v2/three_object_to_entity_composition.d.ts.map +1 -1
  134. package/src/engine/graphics/ecs/render_layers_compute_depth_range.d.ts +1 -1
  135. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +1 -1
  136. package/src/engine/graphics/ecs/water/Water.d.ts +6 -19
  137. package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
  138. package/src/engine/graphics/ecs/water/Water.js +104 -215
  139. package/src/engine/graphics/geometry/AttributeData.d.ts +52 -0
  140. package/src/engine/graphics/geometry/AttributeData.d.ts.map +1 -0
  141. package/src/engine/graphics/geometry/AttributeData.js +84 -0
  142. package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts.map +1 -1
  143. package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts.map +1 -1
  144. package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts.map +1 -1
  145. package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts.map +1 -1
  146. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts +5 -1
  147. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
  148. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +49 -45
  149. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.d.ts +36 -24
  150. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.d.ts.map +1 -1
  151. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.js +288 -288
  152. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.d.ts +19 -0
  153. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.d.ts.map +1 -0
  154. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.js +52 -0
  155. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.d.ts +1 -0
  156. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.d.ts.map +1 -1
  157. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.js +20 -32
  158. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.d.ts +1 -0
  159. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.d.ts.map +1 -1
  160. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.js +19 -30
  161. package/src/engine/graphics/geometry/compute_geometry_polycount.d.ts.map +1 -1
  162. package/src/engine/graphics/impostors/card_cluster/FacePlaneAssignment.d.ts.map +1 -1
  163. package/src/engine/graphics/impostors/octahedral/ImpostorDescription.d.ts.map +1 -1
  164. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +1 -14
  165. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +1 -1
  166. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +229 -253
  167. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +25 -12
  168. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  169. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1149 -1194
  170. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +4 -8
  171. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +1 -1
  172. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +472 -540
  173. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +19 -90
  174. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +1 -1
  175. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +135 -514
  176. package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +1 -1
  177. package/src/engine/graphics/render/layers/RenderLayer.js +95 -95
  178. package/src/engine/graphics/sh3/fromCubeRenderTarget.d.ts.map +1 -1
  179. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts +77 -0
  180. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.d.ts.map +1 -0
  181. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +507 -0
  182. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.d.ts +2 -2
  183. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.d.ts.map +1 -1
  184. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.js +161 -161
  185. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.d.ts +6 -6
  186. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.d.ts.map +1 -1
  187. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.js +31 -12
  188. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts +113 -0
  189. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.d.ts.map +1 -0
  190. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +699 -0
  191. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts +10 -0
  192. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.d.ts.map +1 -1
  193. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +73 -63
  194. package/src/engine/graphics/sh3/path_tracer/texture/sample_material.d.ts.map +1 -1
  195. package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +10 -13
  196. package/src/engine/graphics/shadows/vsm.glsl.d.ts.map +1 -1
  197. package/src/engine/graphics/shadows/vsm.glsl.js +43 -41
  198. package/src/engine/graphics/texture/computeThreeTextureInternalFormatFromDataType.d.ts.map +1 -1
  199. package/src/engine/graphics3/CameraSystem3.d.ts.map +1 -1
  200. package/src/engine/graphics3/CameraSystem3.js +10 -1
  201. package/src/engine/graphics3/GraphicsEngine3.d.ts +3 -3
  202. package/src/engine/graphics3/GraphicsEngine3.js +3 -3
  203. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +11 -0
  204. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +1 -1
  205. package/src/engine/graphics3/ParticleEmitterSystem3.js +289 -265
  206. package/src/engine/graphics3/ShadeCameraAdapter.d.ts +3 -3
  207. package/src/engine/graphics3/ShadeCameraAdapter.js +3 -3
  208. package/src/engine/graphics3/WaterSystem3.js +1 -1
  209. package/src/engine/graphics3/camera_sync_from_transform.d.ts +2 -2
  210. package/src/engine/graphics3/camera_sync_from_transform.js +2 -2
  211. package/src/engine/graphics3/shade_camera_projection_ray.js +2 -2
  212. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +2 -2
  213. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  214. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  215. package/src/shade/renderer/camera/Camera.d.ts +3 -5
  216. package/src/shade/renderer/camera/Camera.d.ts.map +1 -1
  217. package/src/shade/renderer/camera/Camera.js +281 -280
  218. package/src/shade/renderer/camera/GPUCameraContext.js +233 -233
  219. package/src/shade/renderer/geometry/Geometry.d.ts.map +1 -1
  220. package/src/shade/renderer/geometry/Geometry.js +6 -5
  221. package/src/shade/renderer/geometry/primitives/make_box_geometry.d.ts.map +1 -1
  222. package/src/shade/renderer/geometry/primitives/make_box_geometry.js +6 -1
  223. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.d.ts +19 -0
  224. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.d.ts.map +1 -0
  225. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.js +240 -0
  226. package/src/shade/renderer/geometry/primitives/make_plane_geometry.d.ts.map +1 -1
  227. package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +6 -1
  228. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.d.ts.map +1 -1
  229. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +327 -322
  230. package/src/shade/renderer/geometry/primitives/make_torus_geometry.d.ts +13 -0
  231. package/src/shade/renderer/geometry/primitives/make_torus_geometry.d.ts.map +1 -0
  232. package/src/shade/renderer/geometry/primitives/make_torus_geometry.js +107 -0
  233. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.d.ts +15 -0
  234. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.d.ts.map +1 -0
  235. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.js +165 -0
  236. package/src/shade/renderer/loader/usd/parse_usda.js +1 -1
  237. package/src/shade/renderer/loader/usd/usd_build_scene.d.ts.map +1 -1
  238. package/src/shade/renderer/loader/usd/usd_build_scene.js +658 -652
  239. package/src/shade/renderer/loader/usd/usd_compose_transform.d.ts.map +1 -1
  240. package/src/shade/renderer/loader/usd/usd_compose_transform.js +58 -23
  241. package/src/shade/renderer/particles/prototypeParticleSystem.js +450 -443
  242. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts +5 -1
  243. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.d.ts.map +1 -1
  244. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +51 -47
  245. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  246. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts +2 -0
  247. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.d.ts.map +1 -1
  248. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +225 -223
  249. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
  250. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +7 -3
  251. package/src/view/minimap/dom/MinimapCameraView.d.ts +2 -2
  252. package/src/view/minimap/dom/MinimapCameraView.js +206 -206
  253. package/editor/Editor.d.ts +0 -162
  254. package/editor/Editor.d.ts.map +0 -1
  255. package/editor/EditorCameraNavigation.d.ts +0 -21
  256. package/editor/EditorCameraNavigation.d.ts.map +0 -1
  257. package/editor/EditorKeyMap.d.ts +0 -28
  258. package/editor/EditorKeyMap.d.ts.map +0 -1
  259. package/editor/SelectionVisualizer.d.ts +0 -49
  260. package/editor/SelectionVisualizer.d.ts.map +0 -1
  261. package/editor/actions/concrete/ActionUpdateTexture.d.ts +0 -12
  262. package/editor/actions/concrete/ActionUpdateTexture.d.ts.map +0 -1
  263. package/editor/actions/concrete/ArrayCopyAction.d.ts +0 -20
  264. package/editor/actions/concrete/ArrayCopyAction.d.ts.map +0 -1
  265. package/editor/actions/concrete/ComponentAddAction.d.ts +0 -15
  266. package/editor/actions/concrete/ComponentAddAction.d.ts.map +0 -1
  267. package/editor/actions/concrete/ComponentRemoveAction.d.ts +0 -11
  268. package/editor/actions/concrete/ComponentRemoveAction.d.ts.map +0 -1
  269. package/editor/actions/concrete/EntityCreateAction.d.ts +0 -18
  270. package/editor/actions/concrete/EntityCreateAction.d.ts.map +0 -1
  271. package/editor/actions/concrete/EntityRemoveAction.d.ts +0 -11
  272. package/editor/actions/concrete/EntityRemoveAction.d.ts.map +0 -1
  273. package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts +0 -47
  274. package/editor/actions/concrete/ModifyPatchSampler2DAction.d.ts.map +0 -1
  275. package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts +0 -38
  276. package/editor/actions/concrete/ModifyPatchTextureArray2DAction.d.ts.map +0 -1
  277. package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts +0 -23
  278. package/editor/actions/concrete/PaintTerrainOverlayAction.d.ts.map +0 -1
  279. package/editor/actions/concrete/PatchTerrainHeightAction.d.ts +0 -32
  280. package/editor/actions/concrete/PatchTerrainHeightAction.d.ts.map +0 -1
  281. package/editor/actions/concrete/SelectionAddAction.d.ts +0 -19
  282. package/editor/actions/concrete/SelectionAddAction.d.ts.map +0 -1
  283. package/editor/actions/concrete/SelectionClearAction.d.ts +0 -9
  284. package/editor/actions/concrete/SelectionClearAction.d.ts.map +0 -1
  285. package/editor/actions/concrete/SelectionRemoveAction.d.ts +0 -10
  286. package/editor/actions/concrete/SelectionRemoveAction.d.ts.map +0 -1
  287. package/editor/actions/concrete/TransformModifyAction.d.ts +0 -17
  288. package/editor/actions/concrete/TransformModifyAction.d.ts.map +0 -1
  289. package/editor/actions/concrete/WriteGridValueAction.d.ts +0 -14
  290. package/editor/actions/concrete/WriteGridValueAction.d.ts.map +0 -1
  291. package/editor/camera/camera_framing.d.ts +0 -30
  292. package/editor/camera/camera_framing.d.ts.map +0 -1
  293. package/editor/clipboard.d.ts +0 -19
  294. package/editor/clipboard.d.ts.map +0 -1
  295. package/editor/ecs/EditorEntity.d.ts +0 -16
  296. package/editor/ecs/EditorEntity.d.ts.map +0 -1
  297. package/editor/ecs/EditorEntitySystem.d.ts +0 -8
  298. package/editor/ecs/EditorEntitySystem.d.ts.map +0 -1
  299. package/editor/ecs/component/editors/ColorEditor.d.ts +0 -7
  300. package/editor/ecs/component/editors/ColorEditor.d.ts.map +0 -1
  301. package/editor/ecs/component/editors/HTMLElementEditor.d.ts +0 -7
  302. package/editor/ecs/component/editors/HTMLElementEditor.d.ts.map +0 -1
  303. package/editor/ecs/component/editors/ImagePathEditor.d.ts +0 -7
  304. package/editor/ecs/component/editors/ImagePathEditor.d.ts.map +0 -1
  305. package/editor/ecs/component/editors/LargeStringEditor.d.ts +0 -16
  306. package/editor/ecs/component/editors/LargeStringEditor.d.ts.map +0 -1
  307. package/editor/ecs/component/editors/NumericIntervalEditor.d.ts +0 -7
  308. package/editor/ecs/component/editors/NumericIntervalEditor.d.ts.map +0 -1
  309. package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts +0 -7
  310. package/editor/ecs/component/editors/ObservedBooleanEditor.d.ts.map +0 -1
  311. package/editor/ecs/component/editors/ObservedEnumEditor.d.ts +0 -7
  312. package/editor/ecs/component/editors/ObservedEnumEditor.d.ts.map +0 -1
  313. package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts +0 -7
  314. package/editor/ecs/component/editors/ObservedIntegerEditor.d.ts.map +0 -1
  315. package/editor/ecs/component/editors/ObservedStringEditor.d.ts +0 -7
  316. package/editor/ecs/component/editors/ObservedStringEditor.d.ts.map +0 -1
  317. package/editor/ecs/component/editors/Sampler2DEditor.d.ts +0 -7
  318. package/editor/ecs/component/editors/Sampler2DEditor.d.ts.map +0 -1
  319. package/editor/ecs/component/editors/collection/ListEditor.d.ts +0 -8
  320. package/editor/ecs/component/editors/collection/ListEditor.d.ts.map +0 -1
  321. package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts +0 -12
  322. package/editor/ecs/component/editors/common/BitFlagsEditor.d.ts.map +0 -1
  323. package/editor/ecs/component/editors/common/EnumEditor.d.ts +0 -8
  324. package/editor/ecs/component/editors/common/EnumEditor.d.ts.map +0 -1
  325. package/editor/ecs/component/editors/common/makeV3_editor.d.ts +0 -15
  326. package/editor/ecs/component/editors/common/makeV3_editor.d.ts.map +0 -1
  327. package/editor/ecs/component/editors/common/noEditor.d.ts +0 -3
  328. package/editor/ecs/component/editors/common/noEditor.d.ts.map +0 -1
  329. package/editor/ecs/component/editors/common/two_way_sync.d.ts +0 -22
  330. package/editor/ecs/component/editors/common/two_way_sync.d.ts.map +0 -1
  331. package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts +0 -7
  332. package/editor/ecs/component/editors/ecs/GridObstacleEditor.d.ts.map +0 -1
  333. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
  334. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
  335. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
  336. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
  337. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
  338. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
  339. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
  340. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
  341. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
  342. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
  343. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
  344. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
  345. package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts +0 -30
  346. package/editor/ecs/component/editors/ecs/Trail2DEditor.d.ts.map +0 -1
  347. package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts +0 -42
  348. package/editor/ecs/component/editors/ecs/Trail3DEditor.d.ts.map +0 -1
  349. package/editor/ecs/component/editors/ecs/TransformEditor.d.ts +0 -20
  350. package/editor/ecs/component/editors/ecs/TransformEditor.d.ts.map +0 -1
  351. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts +0 -8
  352. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.d.ts.map +0 -1
  353. package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts +0 -19
  354. package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.d.ts.map +0 -1
  355. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts +0 -39
  356. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.d.ts.map +0 -1
  357. package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts +0 -16
  358. package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.d.ts.map +0 -1
  359. package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts +0 -19
  360. package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.d.ts.map +0 -1
  361. package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts +0 -18
  362. package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.d.ts.map +0 -1
  363. package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts +0 -6
  364. package/editor/ecs/component/editors/geom/QuaternionEditor.d.ts.map +0 -1
  365. package/editor/ecs/component/editors/geom/Vector1Editor.d.ts +0 -7
  366. package/editor/ecs/component/editors/geom/Vector1Editor.d.ts.map +0 -1
  367. package/editor/ecs/component/editors/geom/Vector2Editor.d.ts +0 -6
  368. package/editor/ecs/component/editors/geom/Vector2Editor.d.ts.map +0 -1
  369. package/editor/ecs/component/editors/geom/Vector3Editor.d.ts +0 -6
  370. package/editor/ecs/component/editors/geom/Vector3Editor.d.ts.map +0 -1
  371. package/editor/ecs/component/editors/geom/Vector4Editor.d.ts +0 -6
  372. package/editor/ecs/component/editors/geom/Vector4Editor.d.ts.map +0 -1
  373. package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts +0 -8
  374. package/editor/ecs/component/editors/primitive/ArrayEditor.d.ts.map +0 -1
  375. package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts +0 -7
  376. package/editor/ecs/component/editors/primitive/BooleanEditor.d.ts.map +0 -1
  377. package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts +0 -7
  378. package/editor/ecs/component/editors/primitive/FunctionEditor.d.ts.map +0 -1
  379. package/editor/ecs/component/editors/primitive/NumberEditor.d.ts +0 -8
  380. package/editor/ecs/component/editors/primitive/NumberEditor.d.ts.map +0 -1
  381. package/editor/ecs/component/editors/primitive/StringEditor.d.ts +0 -7
  382. package/editor/ecs/component/editors/primitive/StringEditor.d.ts.map +0 -1
  383. package/editor/ecs/component/registerEngineComponentEditors.d.ts +0 -8
  384. package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +0 -1
  385. package/editor/enableEditor.d.ts +0 -14
  386. package/editor/enableEditor.d.ts.map +0 -1
  387. package/editor/library/MeshLibrary.d.ts +0 -13
  388. package/editor/library/MeshLibrary.d.ts.map +0 -1
  389. package/editor/particles/lut_ops.d.ts +0 -34
  390. package/editor/particles/lut_ops.d.ts.map +0 -1
  391. package/editor/particles/particleEditEvents.d.ts +0 -11
  392. package/editor/particles/particleEditEvents.d.ts.map +0 -1
  393. package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
  394. package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
  395. package/editor/persistence/EditorLayoutStore.d.ts +0 -30
  396. package/editor/persistence/EditorLayoutStore.d.ts.map +0 -1
  397. package/editor/persistence/SceneMetadata.d.ts +0 -38
  398. package/editor/persistence/SceneMetadata.d.ts.map +0 -1
  399. package/editor/persistence/SceneSlotManager.d.ts +0 -40
  400. package/editor/persistence/SceneSlotManager.d.ts.map +0 -1
  401. package/editor/persistence/buildNewSceneDataset.d.ts +0 -10
  402. package/editor/persistence/buildNewSceneDataset.d.ts.map +0 -1
  403. package/editor/persistence/files.d.ts +0 -24
  404. package/editor/persistence/files.d.ts.map +0 -1
  405. package/editor/persistence/scene_import.d.ts +0 -45
  406. package/editor/persistence/scene_import.d.ts.map +0 -1
  407. package/editor/persistence/scene_serialization.d.ts +0 -36
  408. package/editor/persistence/scene_serialization.d.ts.map +0 -1
  409. package/editor/persistence/string_buffer_codec.d.ts +0 -20
  410. package/editor/persistence/string_buffer_codec.d.ts.map +0 -1
  411. package/editor/process/DisableGameUIProcess.d.ts +0 -8
  412. package/editor/process/DisableGameUIProcess.d.ts.map +0 -1
  413. package/editor/process/EditorProcess.d.ts +0 -19
  414. package/editor/process/EditorProcess.d.ts.map +0 -1
  415. package/editor/process/GridDisplayProcess.d.ts +0 -16
  416. package/editor/process/GridDisplayProcess.d.ts.map +0 -1
  417. package/editor/process/ObstacleGridDisplayProcess.d.ts +0 -13
  418. package/editor/process/ObstacleGridDisplayProcess.d.ts.map +0 -1
  419. package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
  420. package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
  421. package/editor/process/ProcessEngine.d.ts +0 -30
  422. package/editor/process/ProcessEngine.d.ts.map +0 -1
  423. package/editor/process/SymbolicDisplayProcess.d.ts +0 -19
  424. package/editor/process/SymbolicDisplayProcess.d.ts.map +0 -1
  425. package/editor/process/symbolic/ComponentSymbolicDisplay.d.ts +0 -11
  426. package/editor/process/symbolic/ComponentSymbolicDisplay.d.ts.map +0 -1
  427. package/editor/process/symbolic/SymbolicDisplayInternalAPI.d.ts +0 -68
  428. package/editor/process/symbolic/SymbolicDisplayInternalAPI.d.ts.map +0 -1
  429. package/editor/process/symbolic/buildThreeJSHelperEntity.d.ts +0 -9
  430. package/editor/process/symbolic/buildThreeJSHelperEntity.d.ts.map +0 -1
  431. package/editor/process/symbolic/make3DSymbolicDisplay.d.ts +0 -10
  432. package/editor/process/symbolic/make3DSymbolicDisplay.d.ts.map +0 -1
  433. package/editor/process/symbolic/makeCameraSymbolicDisplay.d.ts +0 -7
  434. package/editor/process/symbolic/makeCameraSymbolicDisplay.d.ts.map +0 -1
  435. package/editor/process/symbolic/makeGridPositionSymbolDisplay.d.ts +0 -6
  436. package/editor/process/symbolic/makeGridPositionSymbolDisplay.d.ts.map +0 -1
  437. package/editor/process/symbolic/makeHelperBoxGeometry.d.ts +0 -3
  438. package/editor/process/symbolic/makeHelperBoxGeometry.d.ts.map +0 -1
  439. package/editor/process/symbolic/makeHelperBoxGeometry.js +0 -44
  440. package/editor/process/symbolic/makeHelperSphereGeometry.d.ts +0 -9
  441. package/editor/process/symbolic/makeHelperSphereGeometry.d.ts.map +0 -1
  442. package/editor/process/symbolic/makeHelperSphereGeometry.js +0 -73
  443. package/editor/process/symbolic/makeLightSymbolicDisplay.d.ts +0 -7
  444. package/editor/process/symbolic/makeLightSymbolicDisplay.d.ts.map +0 -1
  445. package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.d.ts +0 -6
  446. package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.d.ts.map +0 -1
  447. package/editor/process/symbolic/makePathSymbolicDisplay.d.ts +0 -7
  448. package/editor/process/symbolic/makePathSymbolicDisplay.d.ts.map +0 -1
  449. package/editor/process/symbolic/makePositionedIconDisplaySymbol.d.ts +0 -9
  450. package/editor/process/symbolic/makePositionedIconDisplaySymbol.d.ts.map +0 -1
  451. package/editor/process/symbolic/makeSocketsSymbolicDisplay.d.ts +0 -7
  452. package/editor/process/symbolic/makeSocketsSymbolicDisplay.d.ts.map +0 -1
  453. package/editor/process/symbolic/makeSolidArrowGeometry.d.ts +0 -26
  454. package/editor/process/symbolic/makeSolidArrowGeometry.d.ts.map +0 -1
  455. package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.d.ts +0 -6
  456. package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.d.ts.map +0 -1
  457. package/editor/process/symbolic/synchronizeTransform.d.ts +0 -12
  458. package/editor/process/symbolic/synchronizeTransform.d.ts.map +0 -1
  459. package/editor/templates/entity_templates.d.ts +0 -19
  460. package/editor/templates/entity_templates.d.ts.map +0 -1
  461. package/editor/tools/GridPaintTool.d.ts +0 -18
  462. package/editor/tools/GridPaintTool.d.ts.map +0 -1
  463. package/editor/tools/SelectionTool.d.ts +0 -26
  464. package/editor/tools/SelectionTool.d.ts.map +0 -1
  465. package/editor/tools/engine/Tool.d.ts +0 -88
  466. package/editor/tools/engine/Tool.d.ts.map +0 -1
  467. package/editor/tools/engine/ToolEngine.d.ts +0 -22
  468. package/editor/tools/engine/ToolEngine.d.ts.map +0 -1
  469. package/editor/tools/engine/ToolState.d.ts +0 -7
  470. package/editor/tools/engine/ToolState.d.ts.map +0 -1
  471. package/editor/tools/paint/TerrainHeightPaintTool.d.ts +0 -18
  472. package/editor/tools/paint/TerrainHeightPaintTool.d.ts.map +0 -1
  473. package/editor/tools/paint/TerrainPaintTool.d.ts +0 -82
  474. package/editor/tools/paint/TerrainPaintTool.d.ts.map +0 -1
  475. package/editor/tools/paint/TerrainTexturePaintTool.d.ts +0 -19
  476. package/editor/tools/paint/TerrainTexturePaintTool.d.ts.map +0 -1
  477. package/editor/view/ecs/ComponentControlView.d.ts +0 -24
  478. package/editor/view/ecs/ComponentControlView.d.ts.map +0 -1
  479. package/editor/view/ecs/EntityEditor.d.ts +0 -25
  480. package/editor/view/ecs/EntityEditor.d.ts.map +0 -1
  481. package/editor/view/ecs/HierarchicalEntityListView.d.ts +0 -25
  482. package/editor/view/ecs/HierarchicalEntityListView.d.ts.map +0 -1
  483. package/editor/view/library/MeshLibraryView.d.ts +0 -17
  484. package/editor/view/library/MeshLibraryView.d.ts.map +0 -1
  485. package/editor/view/particles/ColorLutGradientView.d.ts +0 -19
  486. package/editor/view/particles/ColorLutGradientView.d.ts.map +0 -1
  487. package/editor/view/particles/ScalarLutCurveView.d.ts +0 -19
  488. package/editor/view/particles/ScalarLutCurveView.d.ts.map +0 -1
  489. package/editor/view/prepareMeshLibrary.d.ts +0 -7
  490. package/editor/view/prepareMeshLibrary.d.ts.map +0 -1
  491. package/editor/view/shell/EditorShellView.d.ts +0 -18
  492. package/editor/view/shell/EditorShellView.d.ts.map +0 -1
  493. package/editor/view/shell/SceneTreePanelView.d.ts +0 -17
  494. package/editor/view/shell/SceneTreePanelView.d.ts.map +0 -1
  495. package/editor/view/shell/ViewportPanelView.d.ts +0 -18
  496. package/editor/view/shell/ViewportPanelView.d.ts.map +0 -1
  497. package/editor/view/tools/ToolSettingsView.d.ts +0 -22
  498. package/editor/view/tools/ToolSettingsView.d.ts.map +0 -1
  499. package/editor/view/tools/ToolView.d.ts +0 -13
  500. package/editor/view/tools/ToolView.d.ts.map +0 -1
  501. package/samples/generation/grid/GridTags.d.ts +0 -16
  502. package/samples/generation/grid/GridTags.d.ts.map +0 -1
  503. package/samples/generation/grid/MirGridLayers.d.ts +0 -8
  504. package/samples/generation/grid/MirGridLayers.d.ts.map +0 -1
  505. package/samples/generation/rules/matcher_tag_occupied.d.ts +0 -3
  506. package/samples/generation/rules/matcher_tag_occupied.d.ts.map +0 -1
  507. package/samples/generation/rules/matcher_tag_traversable.d.ts +0 -3
  508. package/samples/generation/rules/matcher_tag_traversable.d.ts.map +0 -1
  509. package/samples/generation/rules/matcher_tag_unoccupied.d.ts +0 -3
  510. package/samples/generation/rules/matcher_tag_unoccupied.d.ts.map +0 -1
  511. package/samples/terrain/main.js +0 -115
  512. package/src/avif/emscripten-types.d.ts +0 -137
  513. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.d.ts +0 -10
  514. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.d.ts.map +0 -1
  515. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_buffer_geometry.js +0 -25
  516. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts +0 -20
  517. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.d.ts.map +0 -1
  518. package/src/core/geom/3d/topology/three/bt_mesh_from_three_buffer_geometry.js +0 -38
  519. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts +0 -22
  520. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.d.ts.map +0 -1
  521. package/src/core/geom/3d/topology/three/bt_mesh_to_three_buffer_geometry.js +0 -50
  522. package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts +0 -31
  523. package/src/engine/asset/loaders/material/StaticMaterialCache.d.ts.map +0 -1
  524. package/src/engine/asset/loaders/material/StaticMaterialCache.js +0 -82
  525. package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.d.ts +0 -6
  526. package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.d.ts.map +0 -1
  527. package/src/engine/asset/loaders/material/TextureAttachmensByMaterialType.js +0 -136
  528. package/src/engine/asset/loaders/material/TextureAttachment.d.ts +0 -23
  529. package/src/engine/asset/loaders/material/TextureAttachment.d.ts.map +0 -1
  530. package/src/engine/asset/loaders/material/TextureAttachment.js +0 -25
  531. package/src/engine/asset/loaders/material/TextureCoalescer.d.ts +0 -32
  532. package/src/engine/asset/loaders/material/TextureCoalescer.d.ts.map +0 -1
  533. package/src/engine/asset/loaders/material/TextureCoalescer.js +0 -68
  534. package/src/engine/asset/loaders/material/bitmap2sampler_gl.d.ts +0 -8
  535. package/src/engine/asset/loaders/material/bitmap2sampler_gl.d.ts.map +0 -1
  536. package/src/engine/asset/loaders/material/bitmap2sampler_gl.js +0 -25
  537. package/src/engine/asset/loaders/material/computeHashColor.d.ts +0 -6
  538. package/src/engine/asset/loaders/material/computeHashColor.d.ts.map +0 -1
  539. package/src/engine/asset/loaders/material/computeHashColor.js +0 -7
  540. package/src/engine/asset/loaders/material/computeImageBitmapEquality.d.ts +0 -15
  541. package/src/engine/asset/loaders/material/computeImageBitmapEquality.d.ts.map +0 -1
  542. package/src/engine/asset/loaders/material/computeImageBitmapEquality.js +0 -118
  543. package/src/engine/asset/loaders/material/computeImageBitmapHash.d.ts +0 -7
  544. package/src/engine/asset/loaders/material/computeImageBitmapHash.d.ts.map +0 -1
  545. package/src/engine/asset/loaders/material/computeImageBitmapHash.js +0 -41
  546. package/src/engine/asset/loaders/material/computeMaterialEquality.d.ts +0 -8
  547. package/src/engine/asset/loaders/material/computeMaterialEquality.d.ts.map +0 -1
  548. package/src/engine/asset/loaders/material/computeMaterialEquality.js +0 -131
  549. package/src/engine/asset/loaders/material/computeMaterialHash.d.ts +0 -7
  550. package/src/engine/asset/loaders/material/computeMaterialHash.d.ts.map +0 -1
  551. package/src/engine/asset/loaders/material/computeMaterialHash.js +0 -72
  552. package/src/engine/asset/loaders/material/computeTextureEquality.d.ts +0 -21
  553. package/src/engine/asset/loaders/material/computeTextureEquality.d.ts.map +0 -1
  554. package/src/engine/asset/loaders/material/computeTextureEquality.js +0 -221
  555. package/src/engine/asset/loaders/material/computeTextureEqualityById.d.ts +0 -8
  556. package/src/engine/asset/loaders/material/computeTextureEqualityById.d.ts.map +0 -1
  557. package/src/engine/asset/loaders/material/computeTextureEqualityById.js +0 -22
  558. package/src/engine/asset/loaders/material/computeTextureHash.d.ts +0 -17
  559. package/src/engine/asset/loaders/material/computeTextureHash.d.ts.map +0 -1
  560. package/src/engine/asset/loaders/material/computeTextureHash.js +0 -167
  561. package/src/engine/asset/loaders/material/planeHash.d.ts +0 -7
  562. package/src/engine/asset/loaders/material/planeHash.d.ts.map +0 -1
  563. package/src/engine/asset/loaders/material/planeHash.js +0 -10
  564. package/src/engine/asset/loaders/material/planesEqual.d.ts +0 -8
  565. package/src/engine/asset/loaders/material/planesEqual.d.ts.map +0 -1
  566. package/src/engine/asset/loaders/material/planesEqual.js +0 -9
  567. package/src/engine/asset/loaders/material/textureHashById.d.ts +0 -7
  568. package/src/engine/asset/loaders/material/textureHashById.d.ts.map +0 -1
  569. package/src/engine/asset/loaders/material/textureHashById.js +0 -12
  570. package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts +0 -16
  571. package/src/engine/asset/loaders/material/traverseMaterialTextures.d.ts.map +0 -1
  572. package/src/engine/asset/loaders/material/traverseMaterialTextures.js +0 -45
  573. package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts +0 -6
  574. package/src/engine/asset/loaders/texture/TextureAssetLoader.d.ts.map +0 -1
  575. package/src/engine/asset/loaders/texture/TextureAssetLoader.js +0 -42
  576. package/src/engine/asset/loaders/texture/cloneTexture.d.ts +0 -7
  577. package/src/engine/asset/loaders/texture/cloneTexture.d.ts.map +0 -1
  578. package/src/engine/asset/loaders/texture/cloneTexture.js +0 -13
  579. package/src/engine/asset/loaders/texture/loadStandardImageTexture.d.ts +0 -8
  580. package/src/engine/asset/loaders/texture/loadStandardImageTexture.d.ts.map +0 -1
  581. package/src/engine/asset/loaders/texture/loadStandardImageTexture.js +0 -38
  582. package/src/engine/ecs/animation/AnimationOptimizer.d.ts +0 -15
  583. package/src/engine/ecs/animation/AnimationOptimizer.d.ts.map +0 -1
  584. package/src/engine/ecs/animation/AnimationOptimizer.js +0 -132
  585. package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.d.ts +0 -7
  586. package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.d.ts.map +0 -1
  587. package/src/engine/ecs/fow/shader/screenSpaceFogOfWarShader.js +0 -217
  588. package/src/engine/graphics/context/WebGLContextFailureReason.d.ts +0 -9
  589. package/src/engine/graphics/context/WebGLContextFailureReason.d.ts.map +0 -1
  590. package/src/engine/graphics/context/WebGLContextFailureReason.js +0 -17
  591. package/src/engine/graphics/context/WebGLContextMonitor.d.ts +0 -106
  592. package/src/engine/graphics/context/WebGLContextMonitor.d.ts.map +0 -1
  593. package/src/engine/graphics/context/WebGLContextMonitor.js +0 -341
  594. package/src/engine/graphics/context/WebGLContextState.d.ts +0 -14
  595. package/src/engine/graphics/context/WebGLContextState.d.ts.map +0 -1
  596. package/src/engine/graphics/context/WebGLContextState.js +0 -24
  597. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts +0 -231
  598. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.d.ts.map +0 -1
  599. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraph.js +0 -813
  600. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.d.ts +0 -25
  601. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.d.ts.map +0 -1
  602. package/src/engine/graphics/ecs/animation/animator/graph/AnimationGraphSerializationAdapter.js +0 -62
  603. package/src/engine/graphics/ecs/camera/CameraSystem.d.ts +0 -74
  604. package/src/engine/graphics/ecs/camera/CameraSystem.d.ts.map +0 -1
  605. package/src/engine/graphics/ecs/camera/CameraSystem.js +0 -331
  606. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts +0 -10
  607. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.d.ts.map +0 -1
  608. package/src/engine/graphics/ecs/camera/auto_set_camera_clipping_planes.js +0 -105
  609. package/src/engine/graphics/ecs/camera/build_three_camera_object.d.ts +0 -7
  610. package/src/engine/graphics/ecs/camera/build_three_camera_object.d.ts.map +0 -1
  611. package/src/engine/graphics/ecs/camera/build_three_camera_object.js +0 -29
  612. package/src/engine/graphics/ecs/camera/frustum_from_camera.d.ts +0 -8
  613. package/src/engine/graphics/ecs/camera/frustum_from_camera.d.ts.map +0 -1
  614. package/src/engine/graphics/ecs/camera/frustum_from_camera.js +0 -20
  615. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.d.ts +0 -9
  616. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.d.ts.map +0 -1
  617. package/src/engine/graphics/ecs/camera/set_camera_aspect_ratio.js +0 -46
  618. package/src/engine/graphics/ecs/camera/unprojectPoint.d.ts +0 -9
  619. package/src/engine/graphics/ecs/camera/unprojectPoint.d.ts.map +0 -1
  620. package/src/engine/graphics/ecs/camera/unprojectPoint.js +0 -14
  621. package/src/engine/graphics/ecs/camera/update_camera_transform.d.ts +0 -6
  622. package/src/engine/graphics/ecs/camera/update_camera_transform.d.ts.map +0 -1
  623. package/src/engine/graphics/ecs/camera/update_camera_transform.js +0 -17
  624. package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.d.ts +0 -8
  625. package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.d.ts.map +0 -1
  626. package/src/engine/graphics/geometry/buffered/buffer_attribute_deinterleave.js +0 -41
  627. package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.d.ts +0 -8
  628. package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.d.ts.map +0 -1
  629. package/src/engine/graphics/geometry/buffered/buffer_attribute_denormalize.js +0 -66
  630. package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.d.ts +0 -9
  631. package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.d.ts.map +0 -1
  632. package/src/engine/graphics/impostors/octahedral/bake/prepare_bake_material.js +0 -114
  633. package/src/engine/graphics/material/composeCompile.d.ts +0 -8
  634. package/src/engine/graphics/material/composeCompile.d.ts.map +0 -1
  635. package/src/engine/graphics/material/composeCompile.js +0 -37
  636. package/src/engine/graphics/material/manager/AbstractMaterialTransformer.d.ts +0 -9
  637. package/src/engine/graphics/material/manager/AbstractMaterialTransformer.d.ts.map +0 -1
  638. package/src/engine/graphics/material/manager/AbstractMaterialTransformer.js +0 -10
  639. package/src/engine/graphics/material/manager/ManagedMaterial.d.ts +0 -46
  640. package/src/engine/graphics/material/manager/ManagedMaterial.d.ts.map +0 -1
  641. package/src/engine/graphics/material/manager/ManagedMaterial.js +0 -78
  642. package/src/engine/graphics/material/manager/MaterialManager.d.ts +0 -82
  643. package/src/engine/graphics/material/manager/MaterialManager.d.ts.map +0 -1
  644. package/src/engine/graphics/material/manager/MaterialManager.js +0 -215
  645. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts +0 -11
  646. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.d.ts.map +0 -1
  647. package/src/engine/graphics/material/manager/compilers/CoalesceTextures.js +0 -25
  648. package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.d.ts +0 -5
  649. package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.d.ts.map +0 -1
  650. package/src/engine/graphics/material/optimization/BUFFER_GEOMETRY_UVS.js +0 -10
  651. package/src/engine/graphics/material/optimization/MaterialDescriptor.d.ts +0 -15
  652. package/src/engine/graphics/material/optimization/MaterialDescriptor.d.ts.map +0 -1
  653. package/src/engine/graphics/material/optimization/MaterialDescriptor.js +0 -43
  654. package/src/engine/graphics/material/optimization/UvContext.d.ts +0 -14
  655. package/src/engine/graphics/material/optimization/UvContext.d.ts.map +0 -1
  656. package/src/engine/graphics/material/optimization/UvContext.js +0 -16
  657. package/src/engine/graphics/material/optimization/is_compliant_mesh.d.ts +0 -7
  658. package/src/engine/graphics/material/optimization/is_compliant_mesh.d.ts.map +0 -1
  659. package/src/engine/graphics/material/optimization/is_compliant_mesh.js +0 -71
  660. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.d.ts +0 -67
  661. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.d.ts.map +0 -1
  662. package/src/engine/graphics/particles/ecs/ParticleEmitterSystem.js +0 -291
  663. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.d.ts +0 -11
  664. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.d.ts.map +0 -1
  665. package/src/engine/graphics/particles/particular/engine/renderers/billboard/ParticleBillboardMaterial.js +0 -497
  666. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.d.ts +0 -40
  667. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.d.ts.map +0 -1
  668. package/src/engine/graphics/particles/particular/engine/shader/MaterialRecord.js +0 -47
  669. package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.d.ts +0 -21
  670. package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.d.ts.map +0 -1
  671. package/src/engine/graphics/sh3/path_tracer/prepare_scene_gltf.js +0 -109
  672. package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.d.ts +0 -7
  673. package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.d.ts.map +0 -1
  674. package/src/engine/graphics/sh3/path_tracer/three_object_to_path_traced_scene.js +0 -69
  675. package/src/engine/graphics/shaders/CopyShader.d.ts +0 -16
  676. package/src/engine/graphics/shaders/CopyShader.d.ts.map +0 -1
  677. package/src/engine/graphics/shaders/CopyShader.js +0 -48
  678. package/src/engine/graphics/texture/CheckersTexture.d.ts +0 -11
  679. package/src/engine/graphics/texture/CheckersTexture.d.ts.map +0 -1
  680. package/src/engine/graphics/texture/CheckersTexture.js +0 -25
  681. package/src/engine/graphics/texture/makeOnePixelTexture.d.ts +0 -9
  682. package/src/engine/graphics/texture/makeOnePixelTexture.d.ts.map +0 -1
  683. package/src/engine/graphics/texture/makeOnePixelTexture.js +0 -21
  684. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.d.ts +0 -7
  685. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.d.ts.map +0 -1
  686. package/src/engine/graphics/texture/sampler/writeSampler2DDataToDataTexture.js +0 -40
  687. package/src/engine/graphics/texture/whitePixelTexture.d.ts +0 -6
  688. package/src/engine/graphics/texture/whitePixelTexture.d.ts.map +0 -1
  689. package/src/engine/graphics/texture/whitePixelTexture.js +0 -9
  690. package/src/engine/graphics/three/ThreeFactory.d.ts +0 -36
  691. package/src/engine/graphics/three/ThreeFactory.d.ts.map +0 -1
  692. package/src/engine/graphics/three/ThreeFactory.js +0 -70
  693. package/src/engine/graphics/three/cloneObject3D.d.ts +0 -7
  694. package/src/engine/graphics/three/cloneObject3D.d.ts.map +0 -1
  695. package/src/engine/graphics/three/cloneObject3D.js +0 -70
  696. package/src/engine/graphics/three/compare_three_objects.d.ts +0 -7
  697. package/src/engine/graphics/three/compare_three_objects.d.ts.map +0 -1
  698. package/src/engine/graphics/three/compare_three_objects.js +0 -8
  699. package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.d.ts +0 -8
  700. package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.d.ts.map +0 -1
  701. package/src/engine/graphics/three/expand_aabb_by_transformed_three_object.js +0 -46
  702. package/src/engine/graphics/three/material/iterate_three_material_textures.d.ts +0 -10
  703. package/src/engine/graphics/three/material/iterate_three_material_textures.d.ts.map +0 -1
  704. package/src/engine/graphics/three/material/iterate_three_material_textures.js +0 -33
  705. package/src/engine/graphics/three/three_object_replace_materials.d.ts +0 -7
  706. package/src/engine/graphics/three/three_object_replace_materials.d.ts.map +0 -1
  707. package/src/engine/graphics/three/three_object_replace_materials.js +0 -13
  708. package/src/engine/graphics/util/promiseMaterialLoaded.d.ts +0 -7
  709. package/src/engine/graphics/util/promiseMaterialLoaded.d.ts.map +0 -1
  710. package/src/engine/graphics/util/promiseMaterialLoaded.js +0 -28
  711. package/src/engine/graphics/util/promiseTextureLoaded.d.ts +0 -7
  712. package/src/engine/graphics/util/promiseTextureLoaded.d.ts.map +0 -1
  713. package/src/engine/graphics/util/promiseTextureLoaded.js +0 -31
  714. package/src/view/minimap/gl/MinimapTerrainGL.d.ts +0 -25
  715. package/src/view/minimap/gl/MinimapTerrainGL.d.ts.map +0 -1
  716. package/src/view/minimap/gl/MinimapTerrainGL.js +0 -188
  717. package/src/view/minimap/gl/buildMaterial.d.ts +0 -7
  718. package/src/view/minimap/gl/buildMaterial.d.ts.map +0 -1
  719. package/src/view/minimap/gl/buildMaterial.js +0 -94
@@ -1,540 +1,472 @@
1
- import { BufferAttribute, BufferGeometry, StreamDrawUsage } from 'three';
2
- import { assert } from "../../../../../../core/assert.js";
3
- import { BitSet } from "../../../../../../core/binary/BitSet.js";
4
- import {
5
- compute_typed_array_constructor_from_data_type
6
- } from "../../../../../../core/binary/type/DataType2TypedArrayConstructorMapping.js";
7
- import { typed_array_copy } from "../../../../../../core/collection/array/typed/typed_array_copy.js";
8
- import { aabb3_from_v3_array } from "../../../../../../core/geom/3d/aabb/aabb3_from_v3_array.js";
9
- import { max3 } from "../../../../../../core/math/max3.js";
10
- import ObservedValue from "../../../../../../core/model/ObservedValue.js";
11
-
12
- const SHRINK_THRESHOLD = 64;
13
- const GROW_MIN_STEP = 32;
14
-
15
- export class ParticlePool {
16
- /**
17
- *
18
- * @type {BitSet}
19
- */
20
- occupancy = new BitSet();
21
-
22
- /**
23
- *
24
- * @type {BufferAttribute[]}
25
- */
26
- attributes = [];
27
-
28
- /**
29
- * @type {ObservedValue.<BufferGeometry>}
30
- */
31
- geometry = new ObservedValue(null);
32
-
33
- /**
34
- *
35
- * @type {number}
36
- */
37
- growFactor = 1.3;
38
-
39
- /**
40
- *
41
- * @type {number}
42
- */
43
- shrinkFactor = 0.5;
44
-
45
- /**
46
- *
47
- * @type {number}
48
- */
49
- capacity = 16;
50
-
51
- /**
52
- *
53
- * @param {AttributeGroupSpec} spec
54
- * @constructor
55
- */
56
- constructor(spec) {
57
- assert.equal(spec.isAttributeGroupSpec, true, 'spec.VertexDataSpec !== true');
58
-
59
- /**
60
- *
61
- * @type {AttributeGroupSpec}
62
- */
63
- this.spec = spec;
64
-
65
-
66
- this.build();
67
- }
68
-
69
- size() {
70
- return this.occupancy.size();
71
- }
72
-
73
- /**
74
- *
75
- * @returns {number}
76
- */
77
- create() {
78
- //find an empty place in the pool
79
- const index = this.occupancy.nextClearBit(0);
80
-
81
- //reserve place
82
- this.occupancy.set(index, true);
83
-
84
- //ensure attribute arrays are large enough
85
- const min_capacity = index + 1;
86
-
87
- if (this.capacity < min_capacity) {
88
- this.growCapacity(min_capacity);
89
- }
90
-
91
- return index;
92
- }
93
-
94
- /**
95
- * Returns true if particle has discontinuous unused slots (holes)
96
- * @returns {boolean}
97
- */
98
- hasHoles() {
99
- const occupancy = this.occupancy;
100
-
101
- return occupancy.nextClearBit(0) < occupancy.size();
102
- }
103
-
104
- /**
105
- *
106
- * @param {number} index
107
- */
108
- remove(index) {
109
- this.occupancy.set(index, false);
110
- }
111
-
112
- /**
113
- * Remove holes from the occupancy set
114
- */
115
- compact() {
116
- const occupancy = this.occupancy;
117
-
118
- const specAttributes = this.spec.attributes;
119
- const numAttributes = specAttributes.length;
120
-
121
- let holeIndex, lastIndex, attributeIndex;
122
-
123
- holeIndex = occupancy.nextClearBit(0);
124
- lastIndex = occupancy.previousSetBit(occupancy.size());
125
-
126
- const attributes = this.attributes;
127
-
128
- while (holeIndex < lastIndex) {
129
-
130
- //move occupancy flag from the last to the hole
131
- occupancy.set(holeIndex, true);
132
- occupancy.set(lastIndex, false);
133
-
134
- //move attribute values
135
- for (attributeIndex = 0; attributeIndex < numAttributes; attributeIndex++) {
136
- const attribute = attributes[attributeIndex];
137
-
138
- const itemSize = attribute.itemSize;
139
-
140
- /**
141
- *
142
- * @type {Float32Array}
143
- */
144
- const attribute_array = attribute.array;
145
-
146
- //do swaps in the old array
147
- const targetIndex = holeIndex * itemSize;
148
- const sourceIndex = lastIndex * itemSize;
149
-
150
- attribute_array.copyWithin(targetIndex, sourceIndex, sourceIndex + itemSize);
151
- }
152
-
153
- //move hole and last cursors
154
- holeIndex = occupancy.nextClearBit(holeIndex + 1);
155
- lastIndex = occupancy.previousSetBit(lastIndex);
156
- }
157
-
158
- this.geometry.getValue().setDrawRange(0, occupancy.size());
159
- }
160
-
161
- updateAttributes() {
162
- const attributes = this.attributes;
163
- const numAttributes = attributes.length;
164
-
165
- const activeParticleLimit = this.occupancy.size();
166
-
167
- if (activeParticleLimit <= 0) {
168
- // no particles, no need to update attributes
169
- return;
170
- }
171
-
172
- let i = 0;
173
-
174
- for (; i < numAttributes; i++) {
175
- const attribute = attributes[i];
176
-
177
- attribute.updateRange.count = activeParticleLimit * attribute.itemSize;
178
- attribute.updateRange.offset = 0;
179
-
180
- //mark attribute for update
181
- attribute.needsUpdate = true;
182
- }
183
- }
184
-
185
- update() {
186
- //some of the particles may have died and formed holes in the data array, compaction removes them
187
- this.compact();
188
-
189
- //attempt attribute size shrinkage
190
- const size = this.occupancy.size();
191
- this.shrinkCapacity(size);
192
-
193
- this.updateAttributes();
194
- }
195
-
196
- /**
197
- * Swap two particles identified by index
198
- * NOTE: Only attributes are swapped, occupancy is unaffected.
199
- * @param {number} indexA
200
- * @param {number} indexB
201
- */
202
- swap(indexA, indexB) {
203
- //assert.ok(this.occupancy.get(indexA), `indexA=${indexA} is unoccupied`);
204
- //assert.ok(this.occupancy.get(indexB), `indexB=${indexB} is unoccupied`);
205
-
206
- const attributes = this.attributes;
207
- const numAttributes = attributes.length;
208
-
209
- let i, j;
210
-
211
- for (i = 0; i < numAttributes; i++) {
212
- const attribute = attributes[i];
213
-
214
- const itemSize = attribute.itemSize;
215
-
216
- const offsetA = indexA * itemSize;
217
- const offsetB = indexB * itemSize;
218
-
219
- const array = attribute.array;
220
-
221
- for (j = 0; j < itemSize; j++) {
222
- const addressA = offsetA + j;
223
- const addressB = offsetB + j;
224
-
225
- const temp = array[addressA];
226
-
227
- array[addressA] = array[addressB];
228
-
229
- array[addressB] = temp;
230
- }
231
- }
232
- }
233
-
234
- build() {
235
- const geometry = new BufferGeometry();
236
- geometry.dynamic = true;
237
-
238
- const spec_attributes = this.spec.attributes;
239
- const l = spec_attributes.length;
240
-
241
- for (let i = 0; i < l; i++) {
242
-
243
- /**
244
- * @type {AttributeSpec}
245
- */
246
- const attributeSpec = spec_attributes[i];
247
-
248
- const itemSize = attributeSpec.itemSize;
249
- const TypedArrayConstructor = compute_typed_array_constructor_from_data_type(attributeSpec.type);
250
-
251
- const newArrayLength = itemSize * this.capacity;
252
- const newArray = new TypedArrayConstructor(newArrayLength);
253
-
254
- const old_attribute = this.attributes[i];
255
-
256
- if (old_attribute !== undefined && old_attribute.count !== 0) {
257
- //copy old data
258
- typed_array_copy(old_attribute.array, newArray);
259
- }
260
-
261
- const newAttribute = new BufferAttribute(newArray, itemSize, attributeSpec.normalized);
262
-
263
- newAttribute.setUsage(StreamDrawUsage);
264
- newAttribute.name = attributeSpec.name;
265
-
266
- this.attributes[i] = newAttribute;
267
-
268
- geometry.setAttribute(attributeSpec.name, newAttribute);
269
- }
270
-
271
- const oldGeometry = this.geometry.getValue();
272
-
273
- this.geometry.set(geometry);
274
-
275
- if (oldGeometry !== null) {
276
- //dispose of old geometry
277
- oldGeometry.dispose();
278
- }
279
-
280
- geometry.setDrawRange(0, this.occupancy.size());
281
- }
282
-
283
- /**
284
- *
285
- * @param {number} capacity
286
- */
287
- growCapacity(capacity) {
288
- const newCapacity = Math.floor(
289
- max3(
290
- capacity,
291
- this.capacity * this.growFactor,
292
- this.capacity + GROW_MIN_STEP
293
- )
294
- );
295
-
296
- this.setCapacity(newCapacity);
297
- }
298
-
299
- /**
300
- *
301
- * @param {number} newCapacity
302
- */
303
- shrinkCapacity(newCapacity) {
304
- if (
305
- newCapacity < this.capacity * this.shrinkFactor
306
- && newCapacity < this.capacity - SHRINK_THRESHOLD
307
- ) {
308
-
309
- this.setCapacity(newCapacity);
310
-
311
- }
312
- }
313
-
314
- /**
315
- *
316
- * @param {number} newCapacity
317
- */
318
- setCapacity(newCapacity) {
319
- if (this.capacity === newCapacity) {
320
- //do nothing
321
- return;
322
- }
323
-
324
- const occupancy_size = this.occupancy.size();
325
-
326
- if (newCapacity < occupancy_size) {
327
- throw new Error(`Can not set capacity (=${newCapacity}) below occupancy set size (=${occupancy_size})`);
328
- }
329
-
330
- this.capacity = newCapacity;
331
-
332
- this.build();
333
- }
334
-
335
- /**
336
- *
337
- * @param {int} particleIndex
338
- * @param {int} attributeIndex
339
- * @returns {number}
340
- */
341
- readAttributeScalar(particleIndex, attributeIndex) {
342
- const attribute = this.attributes[attributeIndex];
343
-
344
- const array = attribute.array;
345
-
346
- return array[particleIndex];
347
- }
348
-
349
- /**
350
- *
351
- * @param {int} particleIndex
352
- * @param {int} attributeIndex
353
- * @param {number} value
354
- */
355
- writeAttributeScalar(particleIndex, attributeIndex, value) {
356
- const attribute = this.attributes[attributeIndex];
357
-
358
- const array = attribute.array;
359
-
360
- array[particleIndex] = value;
361
- }
362
-
363
- /**
364
- *
365
- * @param {int} particleIndex
366
- * @param {int} attributeIndex
367
- * @param {number[]} result
368
- */
369
- readAttributeVector2(particleIndex, attributeIndex, result) {
370
- const attribute = this.attributes[attributeIndex];
371
-
372
- const address = particleIndex * 2;
373
-
374
- const array = attribute.array;
375
-
376
- result[0] = array[address];
377
- result[1] = array[address + 1];
378
- }
379
-
380
- /**
381
- *
382
- * @param {int} particleIndex
383
- * @param {int} attributeIndex
384
- * @param {number} x
385
- * @param {number} y
386
- */
387
- writeAttributeVector2(particleIndex, attributeIndex, x, y) {
388
- const attribute = this.attributes[attributeIndex];
389
-
390
- const address = particleIndex * 2;
391
-
392
- const array = attribute.array;
393
-
394
- array[address] = x;
395
- array[address + 1] = y;
396
- }
397
-
398
- /**
399
- *
400
- * @param {int} particleIndex
401
- * @param {int} attributeIndex
402
- * @param {number[]} result
403
- */
404
- readAttributeVector3(particleIndex, attributeIndex, result) {
405
- const attribute = this.attributes[attributeIndex];
406
-
407
- const address = particleIndex * 3;
408
-
409
- const array = attribute.array;
410
-
411
- result[0] = array[address];
412
- result[1] = array[address + 1];
413
- result[2] = array[address + 2];
414
- }
415
-
416
- /**
417
- *
418
- * @param {int} particleIndex
419
- * @param {int} attributeIndex
420
- * @param {number} x
421
- * @param {number} y
422
- * @param {number} z
423
- */
424
- writeAttributeVector3(particleIndex, attributeIndex, x, y, z) {
425
- const attribute = this.attributes[attributeIndex];
426
-
427
- const address = particleIndex * 3;
428
-
429
- const array = attribute.array;
430
-
431
- array[address] = x;
432
- array[address + 1] = y;
433
- array[address + 2] = z;
434
- }
435
-
436
- /**
437
- *
438
- * @param {int} particleIndex
439
- * @param {int} attributeIndex
440
- * @param {number[]} result
441
- */
442
- readAttributeVector4(particleIndex, attributeIndex, result) {
443
- const attribute = this.attributes[attributeIndex];
444
-
445
- const address = particleIndex * 4;
446
-
447
- const array = attribute.array;
448
-
449
- result[0] = array[address];
450
- result[1] = array[address + 1];
451
- result[2] = array[address + 2];
452
- result[3] = array[address + 3];
453
- }
454
-
455
- /**
456
- *
457
- * @param {int} particleIndex
458
- * @param {int} attributeIndex
459
- * @param {number} x
460
- * @param {number} y
461
- * @param {number} z
462
- * @param {number} w
463
- */
464
- writeAttributeVector4(particleIndex, attributeIndex, x, y, z, w) {
465
- const attribute = this.attributes[attributeIndex];
466
-
467
- const address = particleIndex * 4;
468
-
469
- const array = attribute.array;
470
-
471
- array[address] = x;
472
- array[address + 1] = y;
473
- array[address + 2] = z;
474
- array[address + 3] = w;
475
- }
476
-
477
- /**
478
- * Write the same attribute value for every particle.
479
- * Assumes particles are packed (no holes).
480
- * @param {number} attribute_index
481
- * @param {number[]|Float32Array|Uint8Array|Uint16Array|Int8Array|Int32Array} value
482
- */
483
- writeAttributeForAllArray(attribute_index, value) {
484
- const attribute = this.attributes[attribute_index];
485
-
486
- const itemSize = attribute.itemSize;
487
-
488
- if (value.length < itemSize) {
489
- throw new Error(`Argument underflow, attribute.itemSize is '${itemSize}', but supplier argument's length is '${value.length}'`);
490
- }
491
-
492
- const n = this.size();
493
-
494
- const destination = attribute.array;
495
-
496
- let k;
497
- for (let i = 0; i < n; i++) {
498
- const offset = i * itemSize;
499
-
500
- for (k = 0; k < itemSize; k++) {
501
- destination[offset + k] = value[k];
502
- }
503
- }
504
-
505
- // mark for update
506
- attribute.needsUpdate = true;
507
- attribute.updateRange.count = n * itemSize;
508
- attribute.updateRange.offset = 0;
509
- }
510
-
511
- /**
512
- *
513
- * @param {number} attribute_index
514
- * @param {number[]} result
515
- */
516
- computeAttributeVector3AxisAlignedBoundingBox(attribute_index, result) {
517
- const attribute = this.attributes[attribute_index];
518
- const item_size = attribute.itemSize;
519
-
520
- if (item_size !== 3) {
521
- throw new Error(`Attribute item_size is expected to be 3, instead was '${item_size}'`);
522
- }
523
-
524
- const particle_count = this.size();
525
-
526
- const data = attribute.array;
527
-
528
- aabb3_from_v3_array(result, data, particle_count * 3);
529
-
530
- }
531
-
532
- dispose() {
533
- const bufferGeometry = this.geometry.getValue();
534
-
535
- if (bufferGeometry !== null) {
536
- // release used GPU memory
537
- bufferGeometry.dispose();
538
- }
539
- }
540
- }
1
+ import { assert } from "../../../../../../core/assert.js";
2
+ import { BitSet } from "../../../../../../core/binary/BitSet.js";
3
+ import { typed_array_copy } from "../../../../../../core/collection/array/typed/typed_array_copy.js";
4
+ import { aabb3_from_v3_array } from "../../../../../../core/geom/3d/aabb/aabb3_from_v3_array.js";
5
+ import { max3 } from "../../../../../../core/math/max3.js";
6
+ import { AttributeData } from "../../../../geometry/AttributeData.js";
7
+
8
+ const SHRINK_THRESHOLD = 64;
9
+ const GROW_MIN_STEP = 32;
10
+
11
+ export class ParticlePool {
12
+ /**
13
+ *
14
+ * @type {BitSet}
15
+ */
16
+ occupancy = new BitSet();
17
+
18
+ /**
19
+ * One per attribute of {@link spec}, in the same order, each holding {@link capacity} items.
20
+ *
21
+ * @type {AttributeData[]}
22
+ */
23
+ attributes = [];
24
+
25
+ /**
26
+ *
27
+ * @type {number}
28
+ */
29
+ growFactor = 1.3;
30
+
31
+ /**
32
+ *
33
+ * @type {number}
34
+ */
35
+ shrinkFactor = 0.5;
36
+
37
+ /**
38
+ *
39
+ * @type {number}
40
+ */
41
+ capacity = 16;
42
+
43
+ /**
44
+ *
45
+ * @param {AttributeGroupSpec} spec
46
+ * @constructor
47
+ */
48
+ constructor(spec) {
49
+ assert.equal(spec.isAttributeGroupSpec, true, 'spec.VertexDataSpec !== true');
50
+
51
+ /**
52
+ *
53
+ * @type {AttributeGroupSpec}
54
+ */
55
+ this.spec = spec;
56
+
57
+
58
+ this.build();
59
+ }
60
+
61
+ size() {
62
+ return this.occupancy.size();
63
+ }
64
+
65
+ /**
66
+ *
67
+ * @returns {number}
68
+ */
69
+ create() {
70
+ //find an empty place in the pool
71
+ const index = this.occupancy.nextClearBit(0);
72
+
73
+ //reserve place
74
+ this.occupancy.set(index, true);
75
+
76
+ //ensure attribute arrays are large enough
77
+ const min_capacity = index + 1;
78
+
79
+ if (this.capacity < min_capacity) {
80
+ this.growCapacity(min_capacity);
81
+ }
82
+
83
+ return index;
84
+ }
85
+
86
+ /**
87
+ * Returns true if particle has discontinuous unused slots (holes)
88
+ * @returns {boolean}
89
+ */
90
+ hasHoles() {
91
+ const occupancy = this.occupancy;
92
+
93
+ return occupancy.nextClearBit(0) < occupancy.size();
94
+ }
95
+
96
+ /**
97
+ *
98
+ * @param {number} index
99
+ */
100
+ remove(index) {
101
+ this.occupancy.set(index, false);
102
+ }
103
+
104
+ /**
105
+ * Remove holes from the occupancy set
106
+ */
107
+ compact() {
108
+ const occupancy = this.occupancy;
109
+
110
+ const specAttributes = this.spec.attributes;
111
+ const numAttributes = specAttributes.length;
112
+
113
+ let holeIndex, lastIndex, attributeIndex;
114
+
115
+ holeIndex = occupancy.nextClearBit(0);
116
+ lastIndex = occupancy.previousSetBit(occupancy.size());
117
+
118
+ const attributes = this.attributes;
119
+
120
+ while (holeIndex < lastIndex) {
121
+
122
+ //move occupancy flag from the last to the hole
123
+ occupancy.set(holeIndex, true);
124
+ occupancy.set(lastIndex, false);
125
+
126
+ //move attribute values
127
+ for (attributeIndex = 0; attributeIndex < numAttributes; attributeIndex++) {
128
+ const attribute = attributes[attributeIndex];
129
+
130
+ const itemSize = attribute.itemSize;
131
+
132
+ /**
133
+ *
134
+ * @type {Float32Array}
135
+ */
136
+ const attribute_array = attribute.array;
137
+
138
+ //do swaps in the old array
139
+ const targetIndex = holeIndex * itemSize;
140
+ const sourceIndex = lastIndex * itemSize;
141
+
142
+ attribute_array.copyWithin(targetIndex, sourceIndex, sourceIndex + itemSize);
143
+ }
144
+
145
+ //move hole and last cursors
146
+ holeIndex = occupancy.nextClearBit(holeIndex + 1);
147
+ lastIndex = occupancy.previousSetBit(lastIndex);
148
+ }
149
+
150
+ }
151
+
152
+ update() {
153
+ //some of the particles may have died and formed holes in the data array, compaction removes them
154
+ this.compact();
155
+
156
+ //attempt attribute size shrinkage
157
+ const size = this.occupancy.size();
158
+ this.shrinkCapacity(size);
159
+ }
160
+
161
+ /**
162
+ * Swap two particles identified by index
163
+ * NOTE: Only attributes are swapped, occupancy is unaffected.
164
+ * @param {number} indexA
165
+ * @param {number} indexB
166
+ */
167
+ swap(indexA, indexB) {
168
+ //assert.ok(this.occupancy.get(indexA), `indexA=${indexA} is unoccupied`);
169
+ //assert.ok(this.occupancy.get(indexB), `indexB=${indexB} is unoccupied`);
170
+
171
+ const attributes = this.attributes;
172
+ const numAttributes = attributes.length;
173
+
174
+ let i, j;
175
+
176
+ for (i = 0; i < numAttributes; i++) {
177
+ const attribute = attributes[i];
178
+
179
+ const itemSize = attribute.itemSize;
180
+
181
+ const offsetA = indexA * itemSize;
182
+ const offsetB = indexB * itemSize;
183
+
184
+ const array = attribute.array;
185
+
186
+ for (j = 0; j < itemSize; j++) {
187
+ const addressA = offsetA + j;
188
+ const addressB = offsetB + j;
189
+
190
+ const temp = array[addressA];
191
+
192
+ array[addressA] = array[addressB];
193
+
194
+ array[addressB] = temp;
195
+ }
196
+ }
197
+ }
198
+
199
+ build() {
200
+ const spec_attributes = this.spec.attributes;
201
+ const l = spec_attributes.length;
202
+
203
+ for (let i = 0; i < l; i++) {
204
+
205
+ /**
206
+ * @type {AttributeSpec}
207
+ */
208
+ const attributeSpec = spec_attributes[i];
209
+
210
+ const newAttribute = AttributeData.allocate(attributeSpec, this.capacity);
211
+
212
+ const old_attribute = this.attributes[i];
213
+
214
+ if (old_attribute !== undefined && old_attribute.count !== 0) {
215
+ //copy old data
216
+ typed_array_copy(old_attribute.array, newAttribute.array);
217
+ }
218
+
219
+ this.attributes[i] = newAttribute;
220
+ }
221
+ }
222
+
223
+ /**
224
+ *
225
+ * @param {number} capacity
226
+ */
227
+ growCapacity(capacity) {
228
+ const newCapacity = Math.floor(
229
+ max3(
230
+ capacity,
231
+ this.capacity * this.growFactor,
232
+ this.capacity + GROW_MIN_STEP
233
+ )
234
+ );
235
+
236
+ this.setCapacity(newCapacity);
237
+ }
238
+
239
+ /**
240
+ *
241
+ * @param {number} newCapacity
242
+ */
243
+ shrinkCapacity(newCapacity) {
244
+ if (
245
+ newCapacity < this.capacity * this.shrinkFactor
246
+ && newCapacity < this.capacity - SHRINK_THRESHOLD
247
+ ) {
248
+
249
+ this.setCapacity(newCapacity);
250
+
251
+ }
252
+ }
253
+
254
+ /**
255
+ *
256
+ * @param {number} newCapacity
257
+ */
258
+ setCapacity(newCapacity) {
259
+ if (this.capacity === newCapacity) {
260
+ //do nothing
261
+ return;
262
+ }
263
+
264
+ const occupancy_size = this.occupancy.size();
265
+
266
+ if (newCapacity < occupancy_size) {
267
+ throw new Error(`Can not set capacity (=${newCapacity}) below occupancy set size (=${occupancy_size})`);
268
+ }
269
+
270
+ this.capacity = newCapacity;
271
+
272
+ this.build();
273
+ }
274
+
275
+ /**
276
+ *
277
+ * @param {int} particleIndex
278
+ * @param {int} attributeIndex
279
+ * @returns {number}
280
+ */
281
+ readAttributeScalar(particleIndex, attributeIndex) {
282
+ const attribute = this.attributes[attributeIndex];
283
+
284
+ const array = attribute.array;
285
+
286
+ return array[particleIndex];
287
+ }
288
+
289
+ /**
290
+ *
291
+ * @param {int} particleIndex
292
+ * @param {int} attributeIndex
293
+ * @param {number} value
294
+ */
295
+ writeAttributeScalar(particleIndex, attributeIndex, value) {
296
+ const attribute = this.attributes[attributeIndex];
297
+
298
+ const array = attribute.array;
299
+
300
+ array[particleIndex] = value;
301
+ }
302
+
303
+ /**
304
+ *
305
+ * @param {int} particleIndex
306
+ * @param {int} attributeIndex
307
+ * @param {number[]} result
308
+ */
309
+ readAttributeVector2(particleIndex, attributeIndex, result) {
310
+ const attribute = this.attributes[attributeIndex];
311
+
312
+ const address = particleIndex * 2;
313
+
314
+ const array = attribute.array;
315
+
316
+ result[0] = array[address];
317
+ result[1] = array[address + 1];
318
+ }
319
+
320
+ /**
321
+ *
322
+ * @param {int} particleIndex
323
+ * @param {int} attributeIndex
324
+ * @param {number} x
325
+ * @param {number} y
326
+ */
327
+ writeAttributeVector2(particleIndex, attributeIndex, x, y) {
328
+ const attribute = this.attributes[attributeIndex];
329
+
330
+ const address = particleIndex * 2;
331
+
332
+ const array = attribute.array;
333
+
334
+ array[address] = x;
335
+ array[address + 1] = y;
336
+ }
337
+
338
+ /**
339
+ *
340
+ * @param {int} particleIndex
341
+ * @param {int} attributeIndex
342
+ * @param {number[]} result
343
+ */
344
+ readAttributeVector3(particleIndex, attributeIndex, result) {
345
+ const attribute = this.attributes[attributeIndex];
346
+
347
+ const address = particleIndex * 3;
348
+
349
+ const array = attribute.array;
350
+
351
+ result[0] = array[address];
352
+ result[1] = array[address + 1];
353
+ result[2] = array[address + 2];
354
+ }
355
+
356
+ /**
357
+ *
358
+ * @param {int} particleIndex
359
+ * @param {int} attributeIndex
360
+ * @param {number} x
361
+ * @param {number} y
362
+ * @param {number} z
363
+ */
364
+ writeAttributeVector3(particleIndex, attributeIndex, x, y, z) {
365
+ const attribute = this.attributes[attributeIndex];
366
+
367
+ const address = particleIndex * 3;
368
+
369
+ const array = attribute.array;
370
+
371
+ array[address] = x;
372
+ array[address + 1] = y;
373
+ array[address + 2] = z;
374
+ }
375
+
376
+ /**
377
+ *
378
+ * @param {int} particleIndex
379
+ * @param {int} attributeIndex
380
+ * @param {number[]} result
381
+ */
382
+ readAttributeVector4(particleIndex, attributeIndex, result) {
383
+ const attribute = this.attributes[attributeIndex];
384
+
385
+ const address = particleIndex * 4;
386
+
387
+ const array = attribute.array;
388
+
389
+ result[0] = array[address];
390
+ result[1] = array[address + 1];
391
+ result[2] = array[address + 2];
392
+ result[3] = array[address + 3];
393
+ }
394
+
395
+ /**
396
+ *
397
+ * @param {int} particleIndex
398
+ * @param {int} attributeIndex
399
+ * @param {number} x
400
+ * @param {number} y
401
+ * @param {number} z
402
+ * @param {number} w
403
+ */
404
+ writeAttributeVector4(particleIndex, attributeIndex, x, y, z, w) {
405
+ const attribute = this.attributes[attributeIndex];
406
+
407
+ const address = particleIndex * 4;
408
+
409
+ const array = attribute.array;
410
+
411
+ array[address] = x;
412
+ array[address + 1] = y;
413
+ array[address + 2] = z;
414
+ array[address + 3] = w;
415
+ }
416
+
417
+ /**
418
+ * Write the same attribute value for every particle.
419
+ * Assumes particles are packed (no holes).
420
+ * @param {number} attribute_index
421
+ * @param {number[]|Float32Array|Uint8Array|Uint16Array|Int8Array|Int32Array} value
422
+ */
423
+ writeAttributeForAllArray(attribute_index, value) {
424
+ const attribute = this.attributes[attribute_index];
425
+
426
+ const itemSize = attribute.itemSize;
427
+
428
+ if (value.length < itemSize) {
429
+ throw new Error(`Argument underflow, attribute.itemSize is '${itemSize}', but supplier argument's length is '${value.length}'`);
430
+ }
431
+
432
+ const n = this.size();
433
+
434
+ const destination = attribute.array;
435
+
436
+ let k;
437
+ for (let i = 0; i < n; i++) {
438
+ const offset = i * itemSize;
439
+
440
+ for (k = 0; k < itemSize; k++) {
441
+ destination[offset + k] = value[k];
442
+ }
443
+ }
444
+
445
+ }
446
+
447
+ /**
448
+ *
449
+ * @param {number} attribute_index
450
+ * @param {number[]} result
451
+ */
452
+ computeAttributeVector3AxisAlignedBoundingBox(attribute_index, result) {
453
+ const attribute = this.attributes[attribute_index];
454
+ const item_size = attribute.itemSize;
455
+
456
+ if (item_size !== 3) {
457
+ throw new Error(`Attribute item_size is expected to be 3, instead was '${item_size}'`);
458
+ }
459
+
460
+ const particle_count = this.size();
461
+
462
+ const data = attribute.array;
463
+
464
+ aabb3_from_v3_array(result, data, particle_count * 3);
465
+
466
+ }
467
+
468
+ dispose() {
469
+ // the pool owns nothing but its own arrays, and those go with it
470
+ this.attributes.length = 0;
471
+ }
472
+ }