@woosh/meep-engine 2.155.0 → 2.157.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -4
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/view/ecs/ComponentControlView.d.ts +0 -9
- package/editor/view/ecs/ComponentControlView.js +2 -98
- package/editor/view/ecs/components/common/AutoCanvasView.js +100 -53
- package/editor/view/ecs/components/common/TextController.js +59 -0
- package/editor/view/node-graph/NodeGraphCamera.js +90 -0
- package/editor/view/node-graph/NodeGraphEditorView.js +121 -22
- package/editor/view/node-graph/NodeGraphSelection.js +89 -0
- package/editor/view/node-graph/NodeGraphView.js +669 -453
- package/editor/view/node-graph/NodeView.js +211 -135
- package/editor/view/node-graph/actions/ConnectionCreateAction.js +53 -0
- package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -0
- package/editor/view/node-graph/actions/NodeDeleteAction.js +88 -0
- package/editor/view/node-graph/actions/NodeParameterSetAction.js +52 -0
- package/editor/view/node-graph/actions/NodesMoveAction.js +41 -0
- package/editor/view/node-graph/actions/SelectionSetAction.js +60 -0
- package/editor/view/node-graph/connection_wire_geometry.js +107 -0
- package/package.json +1 -1
- package/samples/generation/SampleGenerator0.js +8 -1
- package/src/core/binary/32BitEncoder.js +1 -1
- package/src/core/binary/reinterpret_float32_as_uint32.d.ts +7 -0
- package/src/core/binary/reinterpret_float32_as_uint32.d.ts.map +1 -0
- package/src/core/binary/reinterpret_float32_as_uint32.js +13 -0
- package/src/core/binary/reinterpret_uint32_as_float32.d.ts +7 -0
- package/src/core/binary/reinterpret_uint32_as_float32.d.ts.map +1 -0
- package/src/core/binary/reinterpret_uint32_as_float32.js +14 -0
- package/src/core/binary/to_half_float_uint16.js +3 -3
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_for_geometry_incremental.js +1 -3
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_build_hierarchy_radix.js +275 -253
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts +12 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.d.ts.map +1 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_overlaps_sphere.js +92 -0
- package/src/core/bvh8/BVH8.d.ts +127 -0
- package/src/core/bvh8/BVH8.d.ts.map +1 -0
- package/src/core/bvh8/BVH8.js +436 -0
- package/src/core/bvh8/NOTES.md +63 -0
- package/src/core/bvh8/build/BVH8Converter.d.ts +59 -0
- package/src/core/bvh8/build/BVH8Converter.d.ts.map +1 -0
- package/src/core/bvh8/build/BVH8Converter.js +588 -0
- package/src/core/bvh8/build/NodeProxy.d.ts +66 -0
- package/src/core/bvh8/build/NodeProxy.d.ts.map +1 -0
- package/src/core/bvh8/build/NodeProxy.js +308 -0
- package/src/core/bvh8/build/TriangleCluster.d.ts +29 -0
- package/src/core/bvh8/build/TriangleCluster.d.ts.map +1 -0
- package/src/core/bvh8/build/TriangleCluster.js +123 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts +8 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.d.ts.map +1 -0
- package/src/core/bvh8/build/aabb3_compute_merge_cost.js +29 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts +10 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.d.ts.map +1 -0
- package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +18 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts +10 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.d.ts.map +1 -0
- package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -0
- package/src/core/bvh8/build/bvh8_from_proxy.d.ts +9 -0
- package/src/core/bvh8/build/bvh8_from_proxy.d.ts.map +1 -0
- package/src/core/bvh8/build/bvh8_from_proxy.js +256 -0
- package/src/core/bvh8/build/byte.d.ts +7 -0
- package/src/core/bvh8/build/byte.d.ts.map +1 -0
- package/src/core/bvh8/build/byte.js +10 -0
- package/src/core/bvh8/build/encode_bounds_e.d.ts +9 -0
- package/src/core/bvh8/build/encode_bounds_e.d.ts.map +1 -0
- package/src/core/bvh8/build/encode_bounds_e.js +12 -0
- package/src/core/bvh8/bvh8_convert_to_dot.d.ts +11 -0
- package/src/core/bvh8/bvh8_convert_to_dot.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_convert_to_dot.js +133 -0
- package/src/core/bvh8/bvh8_count_primitives.d.ts +22 -0
- package/src/core/bvh8/bvh8_count_primitives.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_count_primitives.js +98 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts +16 -0
- package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate.js +149 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts +16 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_geometry_validate_indirect.js +177 -0
- package/src/core/bvh8/bvh8_get_node_bounds.d.ts +9 -0
- package/src/core/bvh8/bvh8_get_node_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_get_node_bounds.js +35 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts +10 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_get_node_child_bounds.js +53 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.d.ts +9 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -0
- package/src/core/bvh8/bvh8_node_count_triangles.d.ts +8 -0
- package/src/core/bvh8/bvh8_node_count_triangles.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_node_count_triangles.js +28 -0
- package/src/core/bvh8/bvh8_quality.d.ts +8 -0
- package/src/core/bvh8/bvh8_quality.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_quality.js +73 -0
- package/src/core/bvh8/bvh8_validate_structure.d.ts +15 -0
- package/src/core/bvh8/bvh8_validate_structure.d.ts.map +1 -0
- package/src/core/bvh8/bvh8_validate_structure.js +87 -0
- package/src/core/cache/Cache.d.ts.map +1 -1
- package/src/core/cache/Cache.js +7 -0
- package/src/core/cache/FrequencySketch.d.ts.map +1 -1
- package/src/core/cache/FrequencySketch.js +8 -4
- package/src/core/clipboard/obtainClipBoard.d.ts +6 -0
- package/src/core/clipboard/obtainClipBoard.d.ts.map +1 -0
- package/src/core/clipboard/obtainClipBoard.js +29 -0
- package/src/core/clipboard/safeClipboardReadText.d.ts +6 -0
- package/src/core/clipboard/safeClipboardReadText.d.ts.map +1 -0
- package/src/core/clipboard/safeClipboardReadText.js +55 -0
- package/src/core/clipboard/safeClipboardWriteText.d.ts +8 -0
- package/src/core/clipboard/safeClipboardWriteText.d.ts.map +1 -0
- package/src/core/clipboard/safeClipboardWriteText.js +23 -0
- package/src/core/collection/Uint32MinHeap.d.ts +56 -0
- package/src/core/collection/Uint32MinHeap.d.ts.map +1 -0
- package/src/core/collection/Uint32MinHeap.js +109 -0
- package/src/core/collection/array/array_quick_sort_by_lookup_map.js +1 -1
- package/src/core/collection/array/array_set_diff_sorting.d.ts.map +1 -1
- package/src/core/collection/array/array_set_diff_sorting.js +4 -1
- package/src/core/collection/array/array_shuffle.d.ts.map +1 -1
- package/src/core/collection/array/array_shuffle.js +30 -27
- package/src/core/collection/array/binarySearchLowIndex.d.ts.map +1 -1
- package/src/core/collection/array/binarySearchLowIndex.js +4 -3
- package/src/core/collection/array/typed/array_buffer_hash.js +1 -1
- package/src/core/collection/array/typed/is_typed_array_equals.d.ts.map +1 -1
- package/src/core/collection/array/typed/is_typed_array_equals.js +12 -2
- package/src/core/collection/heap/BinaryHeap.d.ts.map +1 -1
- package/src/core/collection/heap/BinaryHeap.js +12 -2
- package/src/core/collection/list/FilteredListProjection.js +1 -1
- package/src/core/collection/queue/Deque.d.ts.map +1 -1
- package/src/core/collection/queue/Deque.js +10 -8
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +4 -2
- package/src/core/collection/table/RowFirstTableSpec.js +2 -2
- package/src/{engine/physics/island → core/collection/union-find}/union_find.d.ts +8 -5
- package/src/core/collection/union-find/union_find.d.ts.map +1 -0
- package/src/{engine/physics/island → core/collection/union-find}/union_find.js +8 -5
- package/src/core/color/operations/color_lerp.d.ts.map +1 -1
- package/src/core/color/operations/color_lerp.js +10 -3
- package/src/core/color/rgb2uint32.js +1 -1
- package/src/core/color/rgbe9995_to_rgb.js +1 -1
- package/src/core/dom/isImageBitmap.d.ts +7 -0
- package/src/core/dom/isImageBitmap.d.ts.map +1 -0
- package/src/core/dom/isImageBitmap.js +12 -0
- package/src/core/function/frameThrottle.d.ts +8 -0
- package/src/core/function/frameThrottle.d.ts.map +1 -0
- package/src/core/function/frameThrottle.js +23 -0
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +2 -1
- package/src/core/geom/2d/aabb/AABB2.d.ts.map +1 -1
- package/src/core/geom/2d/aabb/AABB2.js +12 -11
- package/src/core/geom/2d/convex-hull/convex_hull_jarvis_2d.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_jarvis_2d.js +30 -4
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +6 -2
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +388 -386
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -3
- package/src/{engine/physics/narrowphase/clip_against_axis_uv.d.ts → core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts} +3 -3
- package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.d.ts.map +1 -0
- package/src/{engine/physics/narrowphase/clip_against_axis_uv.js → core/geom/2d/polygon/polygon2_clip_axis_halfplane.js} +51 -51
- package/src/core/geom/2d/quad-tree/QuadTreeDatum.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/QuadTreeDatum.js +9 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts +3 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.d.ts.map +1 -1
- package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +3 -1
- package/src/core/geom/2d/quad-tree-binary/QuadTree.js +714 -714
- package/src/core/geom/2d/r-tree/StaticR2Tree.d.ts.map +1 -1
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +5 -4
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +33 -29
- package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +3 -1
- package/src/core/geom/3d/aabb/aabb3_signed_distance_to_aabb3.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_signed_distance_to_aabb3.js +10 -7
- package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.d.ts → core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts} +9 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -0
- package/src/{engine/physics/narrowphase/decomposition/aabb_world_to_local.js → core/geom/3d/aabb/aabb3_transform_oriented_inverse.js} +9 -7
- package/src/core/geom/3d/aabb/aabb3_transformed_compute_plane_side.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transformed_compute_plane_side.js +30 -9
- package/src/core/geom/3d/aabb/compute_aabb_from_points.js +3 -3
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts +12 -0
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.d.ts.map +1 -0
- package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +46 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.d.ts +28 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.d.ts.map +1 -0
- package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -0
- package/src/core/geom/3d/box/box3_raycast.d.ts +37 -0
- package/src/core/geom/3d/box/box3_raycast.d.ts.map +1 -0
- package/src/core/geom/3d/box/box3_raycast.js +81 -0
- package/src/core/geom/3d/capsule/capsule_raycast.d.ts +35 -0
- package/src/core/geom/3d/capsule/capsule_raycast.d.ts.map +1 -0
- package/src/core/geom/3d/capsule/capsule_raycast.js +93 -0
- package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.d.ts.map +1 -1
- package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +4 -0
- package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +1 -1
- package/src/core/geom/3d/frustum/read_cluster_frustum_corners.js +1 -1
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts +9 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.d.ts.map +1 -0
- package/src/core/geom/3d/frustum/read_frustum_corner.js +14 -0
- package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/gjk.js +430 -372
- package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.d.ts +8 -5
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/gjk_epa_penetration.js +520 -548
- package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.d.ts +5 -4
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/minkowski_support.js +71 -70
- package/src/{engine/physics → core/geom/3d}/gjk/mpr.d.ts +3 -3
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -0
- package/src/{engine/physics → core/geom/3d}/gjk/mpr.js +368 -362
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_eikonal.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_eikonal.js +3 -2
- package/src/core/geom/3d/mat4/decompose_matrix_4_array.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +12 -2
- package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +2 -2
- package/src/core/geom/3d/mat4/m4_multiply_alphatensor.d.ts +1 -1
- package/src/core/geom/3d/mat4/m4_multiply_alphatensor.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_multiply_alphatensor.js +19 -13
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts.map +1 -1
- package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.js +3 -2
- package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +3 -2
- package/src/{engine/physics/integration/quat_integrate.d.ts → core/geom/3d/quaternion/quat3_integrate.d.ts} +2 -2
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -0
- package/src/{engine/physics/integration/quat_integrate.js → core/geom/3d/quaternion/quat3_integrate.js} +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +7 -0
- package/src/{engine/physics/narrowphase/PosedShape.d.ts → core/geom/3d/shape/PosedShape3D.d.ts} +9 -8
- package/src/{engine/physics/narrowphase/PosedShape.d.ts.map → core/geom/3d/shape/PosedShape3D.d.ts.map} +1 -1
- package/src/{engine/physics/narrowphase/PosedShape.js → core/geom/3d/shape/PosedShape3D.js} +10 -9
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +15 -11
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +3 -2
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.d.ts.map +1 -1
- package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +153 -148
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_dering_optimize_positive.js +7 -0
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_by_direction.d.ts.map +1 -1
- package/src/core/geom/3d/sphere/harmonics/sh3_sample_by_direction.js +13 -10
- package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.d.ts +1 -1
- package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +2 -2
- package/src/core/geom/3d/sphere/sphere_raycast.d.ts +33 -0
- package/src/core/geom/3d/sphere/sphere_raycast.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/sphere_raycast.js +47 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts +24 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.d.ts.map +1 -0
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +39 -0
- package/src/core/geom/3d/tetrahedra/triangle/trace_triangular_depth_map.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/triangle/trace_triangular_depth_map.js +4 -2
- package/src/core/geom/3d/topology/bounds/computeTriangleClusterNormalBoundingCone.js +3 -3
- package/src/core/geom/3d/topology/simplify/decimate_edge_collapse_snap.js +1 -1
- package/src/core/geom/3d/topology/tm_vertex_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/topology/tm_vertex_compute_normal.js +4 -2
- package/src/core/geom/3d/util/make_justified_point_grid.d.ts.map +1 -1
- package/src/core/geom/3d/util/make_justified_point_grid.js +18 -10
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +11 -13
- package/src/core/geom/packing/max-rect/removeRedundantBoxes.d.ts.map +1 -1
- package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +19 -4
- package/src/core/geom/vec3/v3_orthonormal_matrix_from_normal.d.ts.map +1 -0
- package/src/{engine/graphics/sh3/path_tracer/sampling → core/geom/vec3}/v3_orthonormal_matrix_from_normal.js +1 -1
- package/src/core/geom/vec3/v3_quat3_apply_inverse.d.ts +1 -1
- package/src/core/geom/vec3/v3_quat3_apply_inverse.js +1 -1
- package/src/core/graph/coloring/colorizeGraph.js +2 -2
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- package/src/generation/grid/generation/grid/GridTaskGridAlignedNodeGenerator.js +0 -17
- /package/src/{engine/physics → core/geom/3d}/gjk/NOTES.md +0 -0
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* (
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* Diagonal encoding (one byte per cell): the pressure-Laplacian diagonal
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* coefficient — the number of faces that participate in the solve:
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*
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* diag = (# fluid neighbours) + (# open faces)
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*
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* where an OPEN face is one whose neighbour lies outside the grid. The domain
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* edge is an open boundary: outside pressure is the ghost value `0`
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* (Dirichlet), so the face counts toward the diagonal while contributing
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* is non-singular whenever any fluid cell touches the edge. A SOLID face is a
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* Neumann (reflecting) boundary: dropped from both the sum and the diagonal.
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* Sealed domains are therefore built explicitly, by lining the boundary with
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* solid cells — there is no "closed box" mode on the open edge itself.
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*
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* A solid cell encodes as mask `128` / diag `0`. `diag === 0` is the solvers'
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* single "no degrees of freedom — skip" test: it covers self-solid AND fluid
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* sealed on all six faces alike. A fluid cell whose neighbours are all solid
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* but which touches the domain edge still has `diag > 0` — it drains through
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* the open face.
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*
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* O(N) — two byte-writes per cell, up to six byte-reads per cell. Outputs
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* fully replace previous contents; no need to zero-init.
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*
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* @param {Uint8Array} mask Destination, fluid-neighbour bits. Length ≥ N.
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* @param {Uint8Array} diag Destination, Laplacian diagonal (0–6). Length ≥ N.
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* @param {Uint8Array} solid Source. Length ≥ N. Non-zero = solid.
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*/
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export function v3_grid_compute_solid_neighbour_mask(mask: Uint8Array, solid: Uint8Array, res_x: number, res_y: number, res_z: number): void;
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export function v3_grid_compute_solid_neighbour_mask(mask: Uint8Array, diag: Uint8Array, solid: Uint8Array, res_x: number, res_y: number, res_z: number): void;
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//# sourceMappingURL=v3_grid_compute_solid_neighbour_mask.d.ts.map
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{"version":3,"file":"v3_grid_compute_solid_neighbour_mask.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js"],"names":[],"mappings":"AAEA
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1
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{"version":3,"file":"v3_grid_compute_solid_neighbour_mask.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4CG;AACH,2DAPW,UAAU,QACV,UAAU,SACV,UAAU,SACV,MAAM,SACN,MAAM,SACN,MAAM,QA4ChB"}
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@@ -1,14 +1,13 @@
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1
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import { assert } from "../../../../core/assert.js";
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2
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/**
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* Bake
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*
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*
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* and solid-neighbour checks entirely.
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4
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* Bake the per-cell neighbourhood data consumed by the pressure solvers and
|
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5
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* the gradient subtraction: a 6-bit fluid-neighbour mask and the 7-point
|
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* Laplacian diagonal.
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*
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*
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* Mask encoding (one byte per cell):
|
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*
|
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11
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* bit 0 (= 1) : -x neighbour is fluid
|
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* bit 0 (= 1) : -x neighbour is fluid (in-bounds AND non-solid)
|
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11
|
* bit 1 (= 2) : +x neighbour is fluid
|
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12
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* bit 2 (= 4) : -y neighbour is fluid
|
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14
13
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* bit 3 (= 8) : +y neighbour is fluid
|
|
@@ -16,28 +15,40 @@ import { assert } from "../../../../core/assert.js";
|
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* bit 5 (= 32) : +z neighbour is fluid
|
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* bit 7 (= 128) : this cell is itself solid
|
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*
|
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19
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*
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*
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* — and an isolated fluid cell (no fluid neighbours) as `0`. Both therefore
|
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|
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* satisfy `(mask & 63) === 0`, so the SOR / PCG loops' "no fluid neighbours →
|
|
23
|
-
* skip" branch is a single `(mask & 63) === 0` comparison that covers
|
|
24
|
-
* "self-solid" and "fluid but no fluid neighbours" alike. The dedicated bit 7
|
|
25
|
-
* additionally lets {@link v3_grid_subtract_pressure_gradient} tell solid cells
|
|
26
|
-
* (zero the velocity) apart from isolated fluid (leave it) without the original
|
|
27
|
-
* `solid` array.
|
|
18
|
+
* Diagonal encoding (one byte per cell): the pressure-Laplacian diagonal
|
|
19
|
+
* coefficient — the number of faces that participate in the solve:
|
|
28
20
|
*
|
|
29
|
-
*
|
|
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|
-
* fully replaces whatever was in `mask` before; no need to zero-init.
|
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21
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* diag = (# fluid neighbours) + (# open faces)
|
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22
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*
|
|
32
|
-
*
|
|
33
|
-
*
|
|
23
|
+
* where an OPEN face is one whose neighbour lies outside the grid. The domain
|
|
24
|
+
* edge is an open boundary: outside pressure is the ghost value `0`
|
|
25
|
+
* (Dirichlet), so the face counts toward the diagonal while contributing
|
|
26
|
+
* nothing to the stencil sum — flow can exit the grid and the Poisson system
|
|
27
|
+
* is non-singular whenever any fluid cell touches the edge. A SOLID face is a
|
|
28
|
+
* Neumann (reflecting) boundary: dropped from both the sum and the diagonal.
|
|
29
|
+
* Sealed domains are therefore built explicitly, by lining the boundary with
|
|
30
|
+
* solid cells — there is no "closed box" mode on the open edge itself.
|
|
31
|
+
*
|
|
32
|
+
* A solid cell encodes as mask `128` / diag `0`. `diag === 0` is the solvers'
|
|
33
|
+
* single "no degrees of freedom — skip" test: it covers self-solid AND fluid
|
|
34
|
+
* sealed on all six faces alike. A fluid cell whose neighbours are all solid
|
|
35
|
+
* but which touches the domain edge still has `diag > 0` — it drains through
|
|
36
|
+
* the open face.
|
|
37
|
+
*
|
|
38
|
+
* O(N) — two byte-writes per cell, up to six byte-reads per cell. Outputs
|
|
39
|
+
* fully replace previous contents; no need to zero-init.
|
|
40
|
+
*
|
|
41
|
+
* @param {Uint8Array} mask Destination, fluid-neighbour bits. Length ≥ N.
|
|
42
|
+
* @param {Uint8Array} diag Destination, Laplacian diagonal (0–6). Length ≥ N.
|
|
43
|
+
* @param {Uint8Array} solid Source. Length ≥ N. Non-zero = solid.
|
|
34
44
|
* @param {number} res_x
|
|
35
45
|
* @param {number} res_y
|
|
36
46
|
* @param {number} res_z
|
|
37
47
|
*/
|
|
38
|
-
export function v3_grid_compute_solid_neighbour_mask(mask, solid, res_x, res_y, res_z) {
|
|
48
|
+
export function v3_grid_compute_solid_neighbour_mask(mask, diag, solid, res_x, res_y, res_z) {
|
|
39
49
|
const cells = res_x * res_y * res_z;
|
|
40
50
|
assert.greaterThanOrEqual(mask.length, cells, "mask covers grid");
|
|
51
|
+
assert.greaterThanOrEqual(diag.length, cells, "diag covers grid");
|
|
41
52
|
assert.greaterThanOrEqual(solid.length, cells, "solid covers grid");
|
|
42
53
|
|
|
43
54
|
const slice = res_x * res_y;
|
|
@@ -49,24 +60,30 @@ export function v3_grid_compute_solid_neighbour_mask(mask, solid, res_x, res_y,
|
|
|
49
60
|
const z_off = z * slice;
|
|
50
61
|
const has_zm = z > 0;
|
|
51
62
|
const has_zp = z < last_z;
|
|
63
|
+
// Open faces contributed by the y/z position are constant per row.
|
|
64
|
+
const open_z = (has_zm ? 0 : 1) + (has_zp ? 0 : 1);
|
|
52
65
|
for (let y = 0; y < res_y; y++) {
|
|
53
66
|
const y_off = z_off + y * res_x;
|
|
54
67
|
const has_ym = y > 0;
|
|
55
68
|
const has_yp = y < last_y;
|
|
69
|
+
const open_yz = open_z + (has_ym ? 0 : 1) + (has_yp ? 0 : 1);
|
|
56
70
|
for (let x = 0; x < res_x; x++) {
|
|
57
71
|
const c = y_off + x;
|
|
58
72
|
if (solid[c] !== 0) {
|
|
59
73
|
mask[c] = 128; // bit 7 = this cell is solid; neighbour bits stay clear
|
|
74
|
+
diag[c] = 0;
|
|
60
75
|
continue;
|
|
61
76
|
}
|
|
62
77
|
let m = 0;
|
|
63
|
-
|
|
64
|
-
if (x
|
|
65
|
-
if (
|
|
66
|
-
if (
|
|
67
|
-
if (
|
|
68
|
-
if (
|
|
78
|
+
let d = open_yz + (x > 0 ? 0 : 1) + (x < last_x ? 0 : 1);
|
|
79
|
+
if (x > 0 && solid[c - 1] === 0) { m |= 1; d++; }
|
|
80
|
+
if (x < last_x && solid[c + 1] === 0) { m |= 2; d++; }
|
|
81
|
+
if (has_ym && solid[c - res_x] === 0) { m |= 4; d++; }
|
|
82
|
+
if (has_yp && solid[c + res_x] === 0) { m |= 8; d++; }
|
|
83
|
+
if (has_zm && solid[c - slice] === 0) { m |= 16; d++; }
|
|
84
|
+
if (has_zp && solid[c + slice] === 0) { m |= 32; d++; }
|
|
69
85
|
mask[c] = m;
|
|
86
|
+
diag[c] = d;
|
|
70
87
|
}
|
|
71
88
|
}
|
|
72
89
|
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Fill the edges exposed by {@link v3_grid_shift_in_place} (with the same
|
|
3
|
+
* `(shift_x, shift_y, shift_z)`) with a constant value.
|
|
4
|
+
*
|
|
5
|
+
* Companion to {@link v3_grid_patch_edges_uniform}: that one replicates the
|
|
6
|
+
* adjacent valid data (zero-gradient extrapolation — right for velocity,
|
|
7
|
+
* pressure, scalars), this one writes a known constant — right for masks and
|
|
8
|
+
* label grids where "newly scrolled-in region" has a definite meaning, e.g.
|
|
9
|
+
* `0` = fluid for the solid mask (scrolled-in space is empty until a
|
|
10
|
+
* voxelizer says otherwise).
|
|
11
|
+
*
|
|
12
|
+
* Axes are patched independently in x → y → z order; corner cells shared by
|
|
13
|
+
* several axis-edges are simply written more than once with the same value.
|
|
14
|
+
*
|
|
15
|
+
* No-ops:
|
|
16
|
+
* - All shifts zero → nothing to patch.
|
|
17
|
+
* - `|shift| >= res` on any axis → the shift primitive already zero-filled
|
|
18
|
+
* the buffer; for a non-zero `value` the caller wanted constant-fill
|
|
19
|
+
* anyway, so fill the whole buffer.
|
|
20
|
+
*
|
|
21
|
+
* @param {Float32Array|Uint8Array} buffer
|
|
22
|
+
* @param {number} res_x
|
|
23
|
+
* @param {number} res_y
|
|
24
|
+
* @param {number} res_z
|
|
25
|
+
* @param {number} shift_x integer; same value passed to v3_grid_shift_in_place
|
|
26
|
+
* @param {number} shift_y integer
|
|
27
|
+
* @param {number} shift_z integer
|
|
28
|
+
* @param {number} value constant written into every exposed cell
|
|
29
|
+
*/
|
|
30
|
+
export function v3_grid_patch_edges_constant(buffer: Float32Array | Uint8Array, res_x: number, res_y: number, res_z: number, shift_x: number, shift_y: number, shift_z: number, value: number): void;
|
|
31
|
+
//# sourceMappingURL=v3_grid_patch_edges_constant.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"v3_grid_patch_edges_constant.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_patch_edges_constant.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,qDATW,YAAY,GAAC,UAAU,SACvB,MAAM,SACN,MAAM,SACN,MAAM,WACN,MAAM,WACN,MAAM,WACN,MAAM,SACN,MAAM,QAgBhB"}
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Fill the edges exposed by {@link v3_grid_shift_in_place} (with the same
|
|
3
|
+
* `(shift_x, shift_y, shift_z)`) with a constant value.
|
|
4
|
+
*
|
|
5
|
+
* Companion to {@link v3_grid_patch_edges_uniform}: that one replicates the
|
|
6
|
+
* adjacent valid data (zero-gradient extrapolation — right for velocity,
|
|
7
|
+
* pressure, scalars), this one writes a known constant — right for masks and
|
|
8
|
+
* label grids where "newly scrolled-in region" has a definite meaning, e.g.
|
|
9
|
+
* `0` = fluid for the solid mask (scrolled-in space is empty until a
|
|
10
|
+
* voxelizer says otherwise).
|
|
11
|
+
*
|
|
12
|
+
* Axes are patched independently in x → y → z order; corner cells shared by
|
|
13
|
+
* several axis-edges are simply written more than once with the same value.
|
|
14
|
+
*
|
|
15
|
+
* No-ops:
|
|
16
|
+
* - All shifts zero → nothing to patch.
|
|
17
|
+
* - `|shift| >= res` on any axis → the shift primitive already zero-filled
|
|
18
|
+
* the buffer; for a non-zero `value` the caller wanted constant-fill
|
|
19
|
+
* anyway, so fill the whole buffer.
|
|
20
|
+
*
|
|
21
|
+
* @param {Float32Array|Uint8Array} buffer
|
|
22
|
+
* @param {number} res_x
|
|
23
|
+
* @param {number} res_y
|
|
24
|
+
* @param {number} res_z
|
|
25
|
+
* @param {number} shift_x integer; same value passed to v3_grid_shift_in_place
|
|
26
|
+
* @param {number} shift_y integer
|
|
27
|
+
* @param {number} shift_z integer
|
|
28
|
+
* @param {number} value constant written into every exposed cell
|
|
29
|
+
*/
|
|
30
|
+
export function v3_grid_patch_edges_constant(buffer, res_x, res_y, res_z, shift_x, shift_y, shift_z, value) {
|
|
31
|
+
if (shift_x === 0 && shift_y === 0 && shift_z === 0) {
|
|
32
|
+
return;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
if (Math.abs(shift_x) >= res_x || Math.abs(shift_y) >= res_y || Math.abs(shift_z) >= res_z) {
|
|
36
|
+
// Whole grid was exposed; every cell takes the constant.
|
|
37
|
+
buffer.fill(value, 0, res_x * res_y * res_z);
|
|
38
|
+
return;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
if (shift_x !== 0) patch_x(buffer, res_x, res_y, res_z, shift_x, value);
|
|
42
|
+
if (shift_y !== 0) patch_y(buffer, res_x, res_y, res_z, shift_y, value);
|
|
43
|
+
if (shift_z !== 0) patch_z(buffer, res_x, res_y, res_z, shift_z, value);
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
function patch_x(buf, rx, ry, rz, shift, value) {
|
|
47
|
+
const slice = rx * ry;
|
|
48
|
+
const n = Math.abs(shift);
|
|
49
|
+
// Exposed: x in [rx - n, rx) for positive shift, [0, n) for negative.
|
|
50
|
+
const x_start = shift > 0 ? rx - n : 0;
|
|
51
|
+
for (let z = 0; z < rz; z++) {
|
|
52
|
+
const z_off = z * slice;
|
|
53
|
+
for (let y = 0; y < ry; y++) {
|
|
54
|
+
const row = z_off + y * rx;
|
|
55
|
+
buf.fill(value, row + x_start, row + x_start + n);
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
function patch_y(buf, rx, ry, rz, shift, value) {
|
|
61
|
+
const slice = rx * ry;
|
|
62
|
+
const n = Math.abs(shift);
|
|
63
|
+
// Exposed rows are contiguous within each slice: y in [ry - n, ry) or [0, n).
|
|
64
|
+
const y_start = shift > 0 ? ry - n : 0;
|
|
65
|
+
for (let z = 0; z < rz; z++) {
|
|
66
|
+
const start = z * slice + y_start * rx;
|
|
67
|
+
buf.fill(value, start, start + n * rx);
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
function patch_z(buf, rx, ry, rz, shift, value) {
|
|
72
|
+
const slice = rx * ry;
|
|
73
|
+
const n = Math.abs(shift);
|
|
74
|
+
// Exposed slices are one contiguous block: z in [rz - n, rz) or [0, n).
|
|
75
|
+
const z_start = shift > 0 ? rz - n : 0;
|
|
76
|
+
buf.fill(value, z_start * slice, (z_start + n) * slice);
|
|
77
|
+
}
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/**
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* Solve the pressure Poisson equation `∇²p = div(v)` by red-black Successive
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* Over-Relaxation (SOR), gated by
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* Over-Relaxation (SOR), gated by pre-baked per-cell neighbour data.
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*
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* Per cell, the update is:
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*
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* p_jacobi(c) = ( sum_of_fluid_neighbour_pressures - div(c) ) /
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* p_jacobi(c) = ( sum_of_fluid_neighbour_pressures - div(c) ) / diag(c)
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* p(c) = (1 - ω) * p(c) + ω * p_jacobi(c)
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*
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*
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*
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* {@link FluidField.recomputeSolidNeighbourMask}
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* Which faces participate is determined entirely by `neighbour_mask` and
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* `diag`, both produced by {@link v3_grid_compute_solid_neighbour_mask}
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* (via {@link FluidField.recomputeSolidNeighbourMask}):
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*
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* bit 0 (= 1) : -x neighbour is fluid
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* bit 0 (= 1) : -x neighbour is fluid — read its pressure
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* bit 1 (= 2) : +x neighbour is fluid
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* bit 2 (= 4) : -y neighbour is fluid
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* bit 3 (= 8) : +y neighbour is fluid
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@@ -20,14 +20,19 @@
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* bit 7 (= 128) : this cell is itself solid (consumed by
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* {@link v3_grid_subtract_pressure_gradient}, ignored here)
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*
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*
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* diag(c) = (# fluid neighbours) + (# open faces)
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*
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* Boundary semantics fall out of the encoding:
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* - SOLID face (in-bounds neighbour with the bit clear): Neumann/reflecting —
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* absent from both the sum and `diag`.
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* - OPEN face (out-of-bounds neighbour): Dirichlet ghost `p = 0` — absent
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* from the sum (a zero contribution) but counted in `diag`. The domain
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* edge therefore behaves as an open boundary; sealed domains are built by
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* lining the edge with solid cells.
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*
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* `diag === 0` covers "this cell is solid" AND "this fluid cell is sealed on
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* all six faces" with a single comparison, so the inner loop pays one byte
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* read and one test per skipped cell and never reads out-of-range memory.
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*
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* Cells are visited in two passes per iteration: first "red" (`(x+y+z) % 2 === 0`)
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* then "black". Adjacent cells have opposite colour, so each pass reads only
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@@ -43,10 +48,12 @@
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* @param {number} res_z
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* @param {number} iterations Number of red-black sweeps.
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* @param {number} omega SOR relaxation factor in (0, 2). Near-optimal values
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* come from {@link
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* @param {Uint8Array} neighbour_mask Length ≥ res_x*res_y*res_z.
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*
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*
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* come from {@link sor_optimal_omega}.
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* @param {Uint8Array} neighbour_mask Length ≥ res_x*res_y*res_z. Fluid-neighbour
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* bitmask (see above). MUST be recomputed whenever the underlying solid
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* mask changes.
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* @param {Uint8Array} diag Length ≥ res_x*res_y*res_z. Laplacian diagonal per
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* cell, baked by the same kernel as `neighbour_mask`.
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*/
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export function v3_grid_solve_pressure(pressure: Float32Array | Float16Array, divergence: Float32Array | Float16Array, res_x: number, res_y: number, res_z: number, iterations: number, omega: number, neighbour_mask: Uint8Array): void;
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export function v3_grid_solve_pressure(pressure: Float32Array | Float16Array, divergence: Float32Array | Float16Array, res_x: number, res_y: number, res_z: number, iterations: number, omega: number, neighbour_mask: Uint8Array, diag: Uint8Array): void;
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//# sourceMappingURL=v3_grid_solve_pressure.d.ts.map
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{"version":3,"file":"v3_grid_solve_pressure.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_solve_pressure.js"],"names":[],"mappings":"
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{"version":3,"file":"v3_grid_solve_pressure.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_solve_pressure.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwDG;AACH,iDAhBW,YAAY,eAAa,cAEzB,YAAY,eAAa,SAEzB,MAAM,SACN,MAAM,SACN,MAAM,cACN,MAAM,SACN,MAAM,kBAEN,UAAU,QAGV,UAAU,QA8EpB"}
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import { assert } from "../../../../core/assert.js";
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/**
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* Popcount lookup for the 6-bit neighbour mask. Index = mask value (0–63 used in
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* practice; the table is sized 64 so the read is a single bounded indexed access).
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* Values are the SOR denominator (number of fluid neighbours) for each mask.
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*
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* @type {Uint8Array}
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*/
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const POPCOUNT_6 = (function () {
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const t = new Uint8Array(64);
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for (let i = 0; i < 64; i++) {
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let c = 0;
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for (let b = 0; b < 6; b++) if (i & (1 << b)) c++;
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t[i] = c;
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}
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return t;
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})();
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/**
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4
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* Solve the pressure Poisson equation `∇²p = div(v)` by red-black Successive
|
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22
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-
* Over-Relaxation (SOR), gated by
|
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5
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+
* Over-Relaxation (SOR), gated by pre-baked per-cell neighbour data.
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23
6
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*
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24
7
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* Per cell, the update is:
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8
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*
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26
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* p_jacobi(c) = ( sum_of_fluid_neighbour_pressures - div(c) ) /
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9
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+
* p_jacobi(c) = ( sum_of_fluid_neighbour_pressures - div(c) ) / diag(c)
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10
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* p(c) = (1 - ω) * p(c) + ω * p_jacobi(c)
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*
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*
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*
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* {@link FluidField.recomputeSolidNeighbourMask}
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* Which faces participate is determined entirely by `neighbour_mask` and
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13
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+
* `diag`, both produced by {@link v3_grid_compute_solid_neighbour_mask}
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* (via {@link FluidField.recomputeSolidNeighbourMask}):
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*
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* bit 0 (= 1) : -x neighbour is fluid
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* bit 0 (= 1) : -x neighbour is fluid — read its pressure
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* bit 1 (= 2) : +x neighbour is fluid
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* bit 2 (= 4) : -y neighbour is fluid
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* bit 3 (= 8) : +y neighbour is fluid
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@@ -39,14 +22,19 @@ const POPCOUNT_6 = (function () {
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* bit 7 (= 128) : this cell is itself solid (consumed by
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* {@link v3_grid_subtract_pressure_gradient}, ignored here)
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*
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*
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*
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*
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*
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*
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*
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*
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*
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* diag(c) = (# fluid neighbours) + (# open faces)
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*
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* Boundary semantics fall out of the encoding:
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28
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* - SOLID face (in-bounds neighbour with the bit clear): Neumann/reflecting —
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29
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* absent from both the sum and `diag`.
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* - OPEN face (out-of-bounds neighbour): Dirichlet ghost `p = 0` — absent
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* from the sum (a zero contribution) but counted in `diag`. The domain
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* edge therefore behaves as an open boundary; sealed domains are built by
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* lining the edge with solid cells.
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*
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35
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* `diag === 0` covers "this cell is solid" AND "this fluid cell is sealed on
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36
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* all six faces" with a single comparison, so the inner loop pays one byte
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37
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* read and one test per skipped cell and never reads out-of-range memory.
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50
38
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*
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39
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* Cells are visited in two passes per iteration: first "red" (`(x+y+z) % 2 === 0`)
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* then "black". Adjacent cells have opposite colour, so each pass reads only
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@@ -62,18 +50,21 @@ const POPCOUNT_6 = (function () {
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* @param {number} res_z
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* @param {number} iterations Number of red-black sweeps.
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* @param {number} omega SOR relaxation factor in (0, 2). Near-optimal values
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* come from {@link
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* @param {Uint8Array} neighbour_mask Length ≥ res_x*res_y*res_z.
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*
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*
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* come from {@link sor_optimal_omega}.
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* @param {Uint8Array} neighbour_mask Length ≥ res_x*res_y*res_z. Fluid-neighbour
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* bitmask (see above). MUST be recomputed whenever the underlying solid
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* mask changes.
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* @param {Uint8Array} diag Length ≥ res_x*res_y*res_z. Laplacian diagonal per
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* cell, baked by the same kernel as `neighbour_mask`.
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*/
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export function v3_grid_solve_pressure(pressure, divergence, res_x, res_y, res_z, iterations, omega, neighbour_mask) {
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export function v3_grid_solve_pressure(pressure, divergence, res_x, res_y, res_z, iterations, omega, neighbour_mask, diag) {
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const cell_count = res_x * res_y * res_z;
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assert.notEqual(pressure, divergence, "pressure must not alias divergence");
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assert.greaterThanOrEqual(pressure.length, cell_count, "pressure covers grid");
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assert.greaterThanOrEqual(divergence.length, cell_count, "divergence covers grid");
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assert.greaterThanOrEqual(neighbour_mask.length, cell_count, "neighbour_mask covers grid");
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assert.greaterThanOrEqual(diag.length, cell_count, "diag covers grid");
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assert.isNonNegativeInteger(iterations, "iterations");
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assert.greaterThan(omega, 0, "omega");
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assert.lessThan(omega, 2, "omega");
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@@ -84,6 +75,7 @@ export function v3_grid_solve_pressure(pressure, divergence, res_x, res_y, res_z
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const slice_size = res_x * res_y;
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const one_minus_omega = 1 - omega;
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const omega_sixth = omega / 6;
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for (let iter = 0; iter < iterations; iter++) {
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@@ -104,11 +96,24 @@ export function v3_grid_solve_pressure(pressure, divergence, res_x, res_y, res_z
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const c = z_off + y_off + x;
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const mask = neighbour_mask[c];
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if (
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//
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//
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//
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//
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if (mask === 63) {
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// Full-interior fluid cell (all six neighbours fluid,
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// which implies diag === 6): branch-free body with a
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// constant diagonal and no diag-array read. The
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// overwhelmingly common case on open fields — ~91% of
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// cells at 64³ — measured 37% faster per sweep there
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// and within noise at small shallow grids.
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const sum = pressure[c - 1] + pressure[c + 1]
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+ pressure[c - res_x] + pressure[c + res_x]
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+ pressure[c - slice_size] + pressure[c + slice_size];
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pressure[c] = one_minus_omega * pressure[c] + omega_sixth * (sum - divergence[c]);
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continue;
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}
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const count = diag[c];
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if (count === 0) {
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// No degrees of freedom: solid cell or fluid sealed on
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// all six faces. Skip.
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continue;
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}
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@@ -120,7 +125,6 @@ export function v3_grid_solve_pressure(pressure, divergence, res_x, res_y, res_z
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if (mask & 16) sum += pressure[c - slice_size];
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if (mask & 32) sum += pressure[c + slice_size];
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const count = POPCOUNT_6[mask];
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const p_target = (sum - divergence[c]) / count;
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pressure[c] = one_minus_omega * pressure[c] + omega * p_target;
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}
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@@ -3,12 +3,18 @@
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* Gradient — MIC(0)-PCG.
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*
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* Solves `A * p = -div(v)` where A is the 7-point discrete Laplacian over fluid
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* cells (same
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*
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* cells (same matrix as {@link v3_grid_solve_pressure} — that function's SOR
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* update is exactly the splitting `A * p = -div`). Per cell:
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*
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* A[c, c] =
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* A[c, c] = diag[c] = (# fluid neighbours) + (# open faces)
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* A[c, c'] = -1 if c' is a fluid neighbour of c, else 0
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*
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* Open faces (out-of-bounds neighbours — the domain edge) carry a Dirichlet
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* ghost pressure of 0: they enlarge the diagonal without adding an
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* off-diagonal entry, exactly like a fluid neighbour whose pressure is pinned
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* at zero. Solid faces are Neumann: absent from both. See
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* {@link v3_grid_compute_solid_neighbour_mask} for the boundary model.
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*
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* PCG converges in roughly `O(√κ)` iterations where κ is the spectral condition
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* number of `M⁻¹A`. The MIC(0) preconditioner reduces κ from `O(N²)` (raw
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* Laplacian) to `O(N)`, so a single PCG iter does a lot more useful work than
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@@ -69,10 +75,22 @@
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* the hot path that prevents MIC-PCG from parallelizing onto a GPU without
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* substantial reformulation. On single-thread JS that's not a concern.
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*
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*
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*
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* the
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*
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* Null space: when NO fluid cell touches the domain edge (a fully sealed
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* domain — every boundary cell solid), A is the pure-Neumann Laplacian and has
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* the constant vector in its null space. The residual is then projected onto
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* the mean-zero subspace after every update, the standard fluids practice
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* (Bridson §5.5) — without it alpha explodes once the search direction aligns
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* with the null space. With ANY open face the system is non-singular and the
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84
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* projection is skipped (subtracting the mean there would solve a different
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* right-hand side). Caveat: a sealed sub-region inside an otherwise open
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* domain is still locally singular; its constant mode is harmless to the open
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* region but convergence inside that pocket is not guaranteed — split fields
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* rather than simulating disconnected sealed rooms in one volume.
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*
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90
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* Cells with `diag[c] === 0` — solid cells and fluid sealed on all six faces —
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* are excluded from the system: their pressure stays at whatever it was
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* (typically 0), their entries in r, z, s, As stay 0, and they contribute
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* nothing to dot products.
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*
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* @param {Float32Array|Float16Array} pressure Mutated in place. Pre-fill with 0
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* or with the previous step's solution to warm-start.
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@@ -80,9 +98,19 @@
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* @param {number} res_x
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* @param {number} res_y
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* @param {number} res_z
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* @param {number} max_iterations Cap.
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*
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101
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* @param {number} max_iterations Cap. The solve also exits as soon as the
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* tolerance is met (below), or via the implicit-zero dot product guards.
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* @param {number} relative_tolerance Convergence exit: stop when
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104
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+
* `max|r| <= relative_tolerance * max|−div|` over fluid cells (residual
|
|
105
|
+
* measured after the null-space mean subtraction, where that applies).
|
|
106
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+
* `0` disables the tolerance exit — the solve then runs to
|
|
107
|
+
* `max_iterations` exactly as the pre-tolerance implementation did.
|
|
108
|
+
* Production use: the cap is sized for the cold-start worst case, and the
|
|
109
|
+
* warm-started steady state exits in a fraction of it; without this exit
|
|
110
|
+
* every warm frame pays the cold-start budget for no quality gain.
|
|
85
111
|
* @param {Uint8Array} neighbour_mask From `v3_grid_compute_solid_neighbour_mask`.
|
|
112
|
+
* @param {Uint8Array} diag Laplacian diagonal per cell, baked by the same
|
|
113
|
+
* kernel as `neighbour_mask`.
|
|
86
114
|
* @param {Float32Array} scratch_r Length ≥ rx*ry*rz. Residual.
|
|
87
115
|
* @param {Float32Array} scratch_z Length ≥ rx*ry*rz. Preconditioned residual.
|
|
88
116
|
* @param {Float32Array} scratch_s Length ≥ rx*ry*rz. Search direction.
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|
@@ -90,5 +118,5 @@
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|
|
90
118
|
* @param {Float32Array} scratch_precon Length ≥ rx*ry*rz. Preconditioner
|
|
91
119
|
* diagonal (1/sqrt(e_c) per fluid cell, 0 for solid).
|
|
92
120
|
*/
|
|
93
|
-
export function v3_grid_solve_pressure_pcg(pressure: Float32Array | Float16Array, divergence: Float32Array | Float16Array, res_x: number, res_y: number, res_z: number, max_iterations: number, neighbour_mask: Uint8Array, scratch_r: Float32Array, scratch_z: Float32Array, scratch_s: Float32Array, scratch_As: Float32Array, scratch_precon: Float32Array): void;
|
|
121
|
+
export function v3_grid_solve_pressure_pcg(pressure: Float32Array | Float16Array, divergence: Float32Array | Float16Array, res_x: number, res_y: number, res_z: number, max_iterations: number, relative_tolerance: number, neighbour_mask: Uint8Array, diag: Uint8Array, scratch_r: Float32Array, scratch_z: Float32Array, scratch_s: Float32Array, scratch_As: Float32Array, scratch_precon: Float32Array): void;
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94
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//# sourceMappingURL=v3_grid_solve_pressure_pcg.d.ts.map
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@@ -1 +1 @@
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1
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-
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|
1
|
+
{"version":3,"file":"v3_grid_solve_pressure_pcg.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuHG;AACH,qDA1BW,YAAY,eAAa,cAEzB,YAAY,eAAa,SACzB,MAAM,SACN,MAAM,SACN,MAAM,kBACN,MAAM,sBAEN,MAAM,kBAQN,UAAU,QACV,UAAU,aAEV,YAAY,aACZ,YAAY,aACZ,YAAY,cACZ,YAAY,kBACZ,YAAY,QAgPtB"}
|