@vgai/editor 0.2.0

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Files changed (519) hide show
  1. package/LICENSE +661 -0
  2. package/README.md +35 -0
  3. package/dist/a/b/c/test-nested.json +1 -0
  4. package/dist/assets/CCDIKSolver-Dz-ysxZF.js +1 -0
  5. package/dist/assets/SelectionBox-BXsv_6aH.js +1 -0
  6. package/dist/assets/browser-project-scripts-DOru4L1x.js +2 -0
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  101. package/dist/ingest/racing-game/three-r139.module.js +50617 -0
  102. package/dist/ingest/racing-game/vendor.js +179 -0
  103. package/dist/ingest/racing-game/vgai.game.json +20 -0
  104. package/dist/ingest/simcity/UPSTREAM.md +65 -0
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@@ -0,0 +1,98 @@
1
+ import { useEffect, useRef, useState } from 'react';
2
+
3
+ /**
4
+ * Type-preserving JSON input for the component inspector's raw path.
5
+ *
6
+ * Same invariant as DataPanel's `JsonCell` (W2 hardening, fd9f450c), kept as
7
+ * a separate primitive on purpose — the inspector writes the in-memory scene
8
+ * store, DataPanel writes files; the two systems stay uncoupled:
9
+ * **a commit must never widen a typed value into a JSON string.**
10
+ * `commit()` parses the draft and hands `onCommit` the PARSED value; on parse
11
+ * failure it REFUSES — draft kept, error shown, no write. Unlike the sibling
12
+ * keystroke-live inputs, this commits on blur/Enter only (mid-edit JSON is
13
+ * almost always invalid).
14
+ */
15
+ export function JsonInput({
16
+ value,
17
+ onCommit,
18
+ style,
19
+ }: {
20
+ value: unknown;
21
+ onCommit: (value: unknown) => void;
22
+ style?: React.CSSProperties;
23
+ }) {
24
+ const display = value === undefined ? '' : JSON.stringify(value);
25
+ const [draft, setDraft] = useState(display);
26
+ const [invalid, setInvalid] = useState(false);
27
+ // Escape below calls `.blur()` imperatively to drop focus, which fires the
28
+ // native blur/focusout event SYNCHRONOUSLY, inside the same handler/render —
29
+ // so the resulting `onBlur={commit}` call closes over the PRE-revert
30
+ // `draft`/`display` (React hasn't re-rendered yet) and would re-derive
31
+ // `invalid: true` right after Escape just cleared it. This ref lets Escape
32
+ // tell the nested commit to no-op instead of racing it.
33
+ const revertingRef = useRef(false);
34
+
35
+ // Re-sync when the underlying value changes (undo, another widget, reload).
36
+ useEffect(() => {
37
+ setDraft(display);
38
+ setInvalid(false);
39
+ }, [display]);
40
+
41
+ const commit = () => {
42
+ if (revertingRef.current) {
43
+ revertingRef.current = false;
44
+ return;
45
+ }
46
+ if (draft === display) {
47
+ setInvalid(false);
48
+ return;
49
+ }
50
+ let parsed: unknown;
51
+ try {
52
+ parsed = JSON.parse(draft);
53
+ } catch {
54
+ setInvalid(true); // refuse: keep the draft, no onCommit, no write
55
+ return;
56
+ }
57
+ setInvalid(false);
58
+ onCommit(parsed);
59
+ };
60
+
61
+ return (
62
+ <div>
63
+ <input
64
+ data-testid="json-input"
65
+ value={draft}
66
+ onChange={(e) => {
67
+ setDraft(e.target.value);
68
+ if (invalid) setInvalid(false);
69
+ }}
70
+ onBlur={commit}
71
+ onKeyDown={(e) => {
72
+ if (e.key === 'Enter') {
73
+ commit();
74
+ } else if (e.key === 'Escape') {
75
+ revertingRef.current = true;
76
+ setDraft(display);
77
+ setInvalid(false);
78
+ (e.target as HTMLInputElement).blur();
79
+ }
80
+ }}
81
+ style={invalid ? { ...style, borderColor: '#FF6B6B', color: '#FF6B6B' } : style}
82
+ title={
83
+ invalid
84
+ ? 'Not valid JSON — nothing written. Fix the JSON or press Escape to revert.'
85
+ : undefined
86
+ }
87
+ />
88
+ {invalid && (
89
+ <div
90
+ data-testid="json-input-error"
91
+ style={{ fontSize: 10, color: '#FF6B6B', marginTop: 2 }}
92
+ >
93
+ Not valid JSON — nothing written. Fix the JSON or press Escape to revert.
94
+ </div>
95
+ )}
96
+ </div>
97
+ );
98
+ }
@@ -0,0 +1,164 @@
1
+ import { useEffect, useRef, useState } from 'react';
2
+ import { useInteractiveEditScope } from '../../interactive-edit-scope';
3
+
4
+ interface NumberInputProps {
5
+ value: number | null; // null = mixed (multi-edit)
6
+ onChange: (value: number) => void;
7
+ /**
8
+ * Fires once per discrete edit gesture — a drag's pointerup (with the
9
+ * drag's FINAL value) or a typed edit's blur/Enter — instead of on every
10
+ * intermediate `onChange` call (which still fires on every pointermove
11
+ * during a drag, for callers that want live feedback as the value moves).
12
+ * Optional: existing callers that only wired `onChange` are unaffected. A
13
+ * caller whose `onChange` triggers something expensive per call (a file
14
+ * write, a network POST — see DataPanel's DATA-tab number cells, #3)
15
+ * should commit through THIS instead, so a 2-second scrub fires exactly
16
+ * one commit, not dozens.
17
+ */
18
+ onChangeEnd?: (value: number) => void;
19
+ step?: number;
20
+ label?: string;
21
+ labelColor?: string;
22
+ style?: React.CSSProperties;
23
+ /** Stable test hook (set on the wrapper; the edit <input> is its descendant). */
24
+ testId?: string | undefined;
25
+ }
26
+
27
+ export function NumberInput({
28
+ value,
29
+ onChange,
30
+ onChangeEnd,
31
+ step = 0.1,
32
+ label,
33
+ labelColor,
34
+ style,
35
+ testId,
36
+ }: NumberInputProps) {
37
+ const [editing, setEditing] = useState(false);
38
+ const [text, setText] = useState('');
39
+ const dragRef = useRef({ startX: 0, startVal: 0, dragging: false, gesture: false, lastVal: 0 });
40
+ const inputRef = useRef<HTMLInputElement>(null);
41
+ const editScope = useInteractiveEditScope();
42
+
43
+ useEffect(() => {
44
+ if (editing) inputRef.current?.focus();
45
+ }, [editing]);
46
+
47
+ const isMixed = value === null;
48
+ const numValue = value ?? 0;
49
+ const display = isMixed ? '—' : Number.isFinite(numValue) ? numValue.toFixed(3) : '0.000';
50
+
51
+ const handlePointerDown = (e: React.PointerEvent) => {
52
+ dragRef.current = {
53
+ startX: e.clientX,
54
+ startVal: numValue,
55
+ dragging: false,
56
+ gesture: false,
57
+ lastVal: numValue,
58
+ };
59
+ const onMove = (me: PointerEvent) => {
60
+ const dx = me.clientX - dragRef.current.startX;
61
+ if (Math.abs(dx) > 3) dragRef.current.dragging = true;
62
+ if (dragRef.current.dragging) {
63
+ // Coalesce the whole scrub into a single undo step: open the gesture
64
+ // just before the first value change (so the snapshot is pre-drag).
65
+ if (!dragRef.current.gesture) {
66
+ dragRef.current.gesture = true;
67
+ editScope?.begin();
68
+ }
69
+ const newVal = dragRef.current.startVal + dx * step;
70
+ const rounded = Math.round(newVal / step) * step;
71
+ dragRef.current.lastVal = rounded;
72
+ onChange(rounded);
73
+ }
74
+ };
75
+ const onUp = () => {
76
+ window.removeEventListener('pointermove', onMove);
77
+ window.removeEventListener('pointerup', onUp);
78
+ if (dragRef.current.gesture) editScope?.end();
79
+ if (dragRef.current.dragging) {
80
+ // One commit for the whole gesture (#3) — `onChange` above already
81
+ // fired per pointermove for callers that want live feedback; this is
82
+ // the single "the user is done" signal, with the drag's final value.
83
+ onChangeEnd?.(dragRef.current.lastVal);
84
+ } else {
85
+ setEditing(true);
86
+ setText(isMixed ? '' : display);
87
+ }
88
+ };
89
+ window.addEventListener('pointermove', onMove);
90
+ window.addEventListener('pointerup', onUp);
91
+ };
92
+
93
+ const commitEdit = () => {
94
+ setEditing(false);
95
+ const n = Number.parseFloat(text);
96
+ if (Number.isFinite(n)) {
97
+ onChange(n);
98
+ onChangeEnd?.(n);
99
+ }
100
+ };
101
+
102
+ return (
103
+ <div data-testid={testId} style={{ display: 'flex', alignItems: 'center', gap: 2, ...style }}>
104
+ {label && (
105
+ <span
106
+ style={{
107
+ fontSize: 10,
108
+ fontWeight: 700,
109
+ color: labelColor ?? '#8c8c8c',
110
+ width: 12,
111
+ textAlign: 'center',
112
+ userSelect: 'none',
113
+ }}
114
+ >
115
+ {label}
116
+ </span>
117
+ )}
118
+ {editing ? (
119
+ <input
120
+ ref={inputRef}
121
+ value={text}
122
+ onChange={(e) => setText(e.target.value)}
123
+ onBlur={commitEdit}
124
+ onKeyDown={(e) => {
125
+ if (e.key === 'Enter') commitEdit();
126
+ if (e.key === 'Escape') setEditing(false);
127
+ }}
128
+ placeholder={isMixed ? '—' : undefined}
129
+ style={{
130
+ width: '100%',
131
+ background: '#1e1e1e',
132
+ color: '#c5c8ce',
133
+ border: '1px solid #579EFF',
134
+ borderRadius: 2,
135
+ padding: '2px 4px',
136
+ fontSize: 12,
137
+ outline: 'none',
138
+ }}
139
+ />
140
+ ) : (
141
+ <div
142
+ onPointerDown={handlePointerDown}
143
+ style={{
144
+ width: '100%',
145
+ background: '#1e1e1e',
146
+ border: '1px solid #333',
147
+ borderRadius: 2,
148
+ padding: '2px 4px',
149
+ fontSize: 12,
150
+ cursor: 'ew-resize',
151
+ userSelect: 'none',
152
+ overflow: 'hidden',
153
+ textOverflow: 'ellipsis',
154
+ whiteSpace: 'nowrap',
155
+ color: isMixed ? '#666' : undefined,
156
+ fontStyle: isMixed ? 'italic' : undefined,
157
+ }}
158
+ >
159
+ {display}
160
+ </div>
161
+ )}
162
+ </div>
163
+ );
164
+ }
@@ -0,0 +1,68 @@
1
+ import type React from 'react';
2
+
3
+ interface PanelOwnProps {
4
+ name: React.ReactNode;
5
+ actions?: React.ReactNode;
6
+ onHeaderClick?: () => void;
7
+ }
8
+
9
+ type PanelProps = PanelOwnProps & Omit<React.HTMLAttributes<HTMLDivElement>, keyof PanelOwnProps>;
10
+
11
+ export function Panel({ name, actions, onHeaderClick, style, children, ...rest }: PanelProps) {
12
+ return (
13
+ <div
14
+ {...rest}
15
+ style={{
16
+ background: '#242424',
17
+ display: 'flex',
18
+ flexDirection: 'column',
19
+ pointerEvents: 'auto',
20
+ ...style,
21
+ }}
22
+ >
23
+ {/* Header */}
24
+ <div
25
+ role={onHeaderClick ? 'button' : undefined}
26
+ tabIndex={onHeaderClick ? 0 : undefined}
27
+ onClick={onHeaderClick}
28
+ onKeyDown={
29
+ onHeaderClick
30
+ ? (e) => {
31
+ if (e.key === 'Enter') onHeaderClick();
32
+ }
33
+ : undefined
34
+ }
35
+ style={{
36
+ padding: '4px 8px',
37
+ background: '#2c2c2c',
38
+ borderBottom: '1px solid #333',
39
+ fontWeight: 600,
40
+ fontSize: 11,
41
+ textTransform: 'uppercase',
42
+ color: '#8c8c8c',
43
+ display: 'flex',
44
+ alignItems: 'center',
45
+ flexShrink: 0,
46
+ cursor: onHeaderClick ? 'pointer' : undefined,
47
+ userSelect: 'none',
48
+ pointerEvents: 'auto',
49
+ }}
50
+ >
51
+ <span style={{ flexShrink: 0 }}>{name}</span>
52
+ {actions && (
53
+ <div
54
+ style={{
55
+ marginLeft: 'auto',
56
+ display: 'flex',
57
+ alignItems: 'center',
58
+ gap: 6,
59
+ }}
60
+ >
61
+ {actions}
62
+ </div>
63
+ )}
64
+ </div>
65
+ {children}
66
+ </div>
67
+ );
68
+ }
@@ -0,0 +1,45 @@
1
+ import { faChevronDown, faChevronRight } from '@fortawesome/free-solid-svg-icons';
2
+ import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
3
+ import { useState } from 'react';
4
+
5
+ interface SectionHeaderProps {
6
+ label: string;
7
+ defaultOpen?: boolean;
8
+ children: React.ReactNode;
9
+ }
10
+
11
+ export function SectionHeader({ label, defaultOpen = true, children }: SectionHeaderProps) {
12
+ const [open, setOpen] = useState(defaultOpen);
13
+
14
+ return (
15
+ <div style={{ borderBottom: '1px solid #333' }}>
16
+ <div
17
+ role="button"
18
+ tabIndex={0}
19
+ onClick={() => setOpen(!open)}
20
+ onKeyDown={(e) => {
21
+ if (e.key === 'Enter' || e.key === ' ') {
22
+ e.preventDefault();
23
+ setOpen(!open);
24
+ }
25
+ }}
26
+ style={{
27
+ padding: '6px 8px',
28
+ cursor: 'pointer',
29
+ fontWeight: 600,
30
+ fontSize: 11,
31
+ textTransform: 'uppercase',
32
+ color: '#8c8c8c',
33
+ display: 'flex',
34
+ alignItems: 'center',
35
+ gap: 4,
36
+ userSelect: 'none',
37
+ }}
38
+ >
39
+ <FontAwesomeIcon icon={open ? faChevronDown : faChevronRight} style={{ fontSize: 8 }} />
40
+ {label}
41
+ </div>
42
+ {open && <div style={{ padding: '0 8px 8px' }}>{children}</div>}
43
+ </div>
44
+ );
45
+ }
@@ -0,0 +1,82 @@
1
+ import { useRef, useState } from 'react';
2
+
3
+ interface TooltipProps {
4
+ text: string;
5
+ hotkey?: string;
6
+ children: React.ReactNode;
7
+ position?: 'top' | 'bottom' | 'left' | 'right';
8
+ delay?: number;
9
+ }
10
+
11
+ const positionStyles: Record<string, React.CSSProperties> = {
12
+ bottom: { top: '100%', left: '50%', transform: 'translateX(-50%)', marginTop: 6 },
13
+ top: { bottom: '100%', left: '50%', transform: 'translateX(-50%)', marginBottom: 6 },
14
+ left: { right: '100%', top: '50%', transform: 'translateY(-50%)', marginRight: 6 },
15
+ right: { left: '100%', top: '50%', transform: 'translateY(-50%)', marginLeft: 6 },
16
+ };
17
+
18
+ export function Tooltip({
19
+ text,
20
+ hotkey,
21
+ children,
22
+ position = 'bottom',
23
+ delay = 400,
24
+ }: TooltipProps) {
25
+ const [visible, setVisible] = useState(false);
26
+ const timer = useRef<ReturnType<typeof setTimeout>>(null);
27
+
28
+ const show = () => {
29
+ timer.current = setTimeout(() => setVisible(true), delay);
30
+ };
31
+
32
+ const hide = () => {
33
+ if (timer.current) clearTimeout(timer.current);
34
+ setVisible(false);
35
+ };
36
+
37
+ return (
38
+ <div
39
+ onMouseEnter={show}
40
+ onMouseLeave={hide}
41
+ style={{ position: 'relative', display: 'inline-flex' }}
42
+ >
43
+ {children}
44
+ {visible && (
45
+ <div
46
+ style={{
47
+ position: 'absolute',
48
+ ...positionStyles[position],
49
+ background: '#1e1e1e',
50
+ border: '1px solid #555',
51
+ borderRadius: 4,
52
+ padding: '4px 8px',
53
+ zIndex: 10000,
54
+ pointerEvents: 'none',
55
+ whiteSpace: 'nowrap',
56
+ display: 'flex',
57
+ alignItems: 'center',
58
+ gap: 8,
59
+ boxShadow: '0 2px 8px rgba(0,0,0,0.6)',
60
+ }}
61
+ >
62
+ <span style={{ fontSize: 11, color: '#c5c8ce' }}>{text}</span>
63
+ {hotkey && (
64
+ <kbd
65
+ style={{
66
+ background: '#333',
67
+ border: '1px solid #555',
68
+ borderRadius: 3,
69
+ padding: '1px 5px',
70
+ fontFamily: 'monospace',
71
+ fontSize: 10,
72
+ color: '#ccc',
73
+ }}
74
+ >
75
+ {hotkey}
76
+ </kbd>
77
+ )}
78
+ </div>
79
+ )}
80
+ </div>
81
+ );
82
+ }
@@ -0,0 +1,62 @@
1
+ import { NumberInput } from './NumberInput';
2
+
3
+ interface Vec3InputProps {
4
+ value: [number | null, number | null, number | null];
5
+ onChange: (value: [number, number, number]) => void;
6
+ /** Per-axis callback for multi-edit. When provided, takes priority over onChange. */
7
+ onAxisChange?: (axis: 0 | 1 | 2, value: number) => void;
8
+ step?: number;
9
+ /** When set, each axis field gets `data-testid="{prefix}-x|y|z"` for e2e. */
10
+ testIdPrefix?: string | undefined;
11
+ }
12
+
13
+ export function Vec3Input({
14
+ value,
15
+ onChange,
16
+ onAxisChange,
17
+ step = 0.1,
18
+ testIdPrefix,
19
+ }: Vec3InputProps) {
20
+ const tid = (axis: 'x' | 'y' | 'z') => (testIdPrefix ? `${testIdPrefix}-${axis}` : undefined);
21
+ const handleAxis = (axis: 0 | 1 | 2) => (v: number) => {
22
+ if (onAxisChange) {
23
+ onAxisChange(axis, v);
24
+ } else {
25
+ const tuple: [number, number, number] = [value[0] ?? 0, value[1] ?? 0, value[2] ?? 0];
26
+ tuple[axis] = v;
27
+ onChange(tuple);
28
+ }
29
+ };
30
+
31
+ return (
32
+ <div style={{ display: 'flex', gap: 4 }}>
33
+ <NumberInput
34
+ label="X"
35
+ labelColor="#E06178"
36
+ value={value[0]}
37
+ onChange={handleAxis(0)}
38
+ step={step}
39
+ style={{ flex: 1 }}
40
+ testId={tid('x')}
41
+ />
42
+ <NumberInput
43
+ label="Y"
44
+ labelColor="#C2ED66"
45
+ value={value[1]}
46
+ onChange={handleAxis(1)}
47
+ step={step}
48
+ style={{ flex: 1 }}
49
+ testId={tid('y')}
50
+ />
51
+ <NumberInput
52
+ label="Z"
53
+ labelColor="#6BABF5"
54
+ value={value[2]}
55
+ onChange={handleAxis(2)}
56
+ step={step}
57
+ style={{ flex: 1 }}
58
+ testId={tid('z')}
59
+ />
60
+ </div>
61
+ );
62
+ }