@vgai/editor 0.2.0

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Files changed (519) hide show
  1. package/LICENSE +661 -0
  2. package/README.md +35 -0
  3. package/dist/a/b/c/test-nested.json +1 -0
  4. package/dist/assets/CCDIKSolver-Dz-ysxZF.js +1 -0
  5. package/dist/assets/SelectionBox-BXsv_6aH.js +1 -0
  6. package/dist/assets/browser-project-scripts-DOru4L1x.js +2 -0
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  101. package/dist/ingest/racing-game/three-r139.module.js +50617 -0
  102. package/dist/ingest/racing-game/vendor.js +179 -0
  103. package/dist/ingest/racing-game/vgai.game.json +20 -0
  104. package/dist/ingest/simcity/UPSTREAM.md +65 -0
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@@ -0,0 +1,356 @@
1
+ import {
2
+ faDesktop,
3
+ faForwardStep,
4
+ faHammer,
5
+ faPause,
6
+ faPlay,
7
+ faStop,
8
+ faVolumeHigh,
9
+ faVolumeXmark,
10
+ } from '@fortawesome/free-solid-svg-icons';
11
+ import { FontAwesomeIcon } from '@fortawesome/react-fontawesome';
12
+ import { useCallback, useEffect, useRef, useState, useSyncExternalStore } from 'react';
13
+ import { useEditorStore } from '../EditorContext';
14
+ import { getIngestPlayControl, isIngestActive } from '../ingest-mode';
15
+ import {
16
+ enterPlayMode,
17
+ exitPlayMode,
18
+ getGameAudio,
19
+ pausePlayMode,
20
+ resumePlayMode,
21
+ stepPlayMode,
22
+ } from '../play-mode';
23
+
24
+ export interface Resolution {
25
+ label: string;
26
+ width: number | null;
27
+ height: number | null;
28
+ }
29
+
30
+ export const RESOLUTIONS: Resolution[] = [
31
+ { label: 'Fill', width: null, height: null },
32
+ { label: 'iPhone SE \u2014 375\u00d7667', width: 375, height: 667 },
33
+ { label: 'iPhone 14 \u2014 390\u00d7844', width: 390, height: 844 },
34
+ { label: 'iPhone 14 Pro Max \u2014 430\u00d7932', width: 430, height: 932 },
35
+ { label: 'iPad Mini \u2014 768\u00d71024', width: 768, height: 1024 },
36
+ { label: 'iPad Pro 11\u2033 \u2014 834\u00d71194', width: 834, height: 1194 },
37
+ { label: 'Laptop \u2014 1366\u00d7768', width: 1366, height: 768 },
38
+ { label: 'Desktop \u2014 1920\u00d71080', width: 1920, height: 1080 },
39
+ ];
40
+
41
+ const barStyle: React.CSSProperties = {
42
+ position: 'absolute',
43
+ top: 8,
44
+ left: '50%',
45
+ transform: 'translateX(-50%)',
46
+ display: 'flex',
47
+ alignItems: 'center',
48
+ gap: 2,
49
+ padding: '4px 6px',
50
+ background: 'rgba(36, 36, 36, 0.9)',
51
+ border: '1px solid #444',
52
+ borderRadius: 6,
53
+ backdropFilter: 'blur(8px)',
54
+ zIndex: 100,
55
+ pointerEvents: 'auto',
56
+ };
57
+
58
+ const btnBase: React.CSSProperties = {
59
+ background: 'transparent',
60
+ border: 'none',
61
+ borderRadius: 4,
62
+ padding: '4px 10px',
63
+ cursor: 'pointer',
64
+ color: '#c5c8ce',
65
+ fontSize: 14,
66
+ display: 'flex',
67
+ alignItems: 'center',
68
+ gap: 4,
69
+ };
70
+
71
+ const separator: React.CSSProperties = {
72
+ width: 1,
73
+ height: 18,
74
+ background: '#555',
75
+ margin: '0 2px',
76
+ };
77
+
78
+ const regimeStyle: React.CSSProperties = {
79
+ fontSize: 11,
80
+ color: '#9a9a9a',
81
+ padding: '0 4px',
82
+ whiteSpace: 'nowrap',
83
+ };
84
+
85
+ /**
86
+ * Wave 20 — names the active play-edit persistence regime (the previously
87
+ * invisible ephemeral-vs-overlay split, docs/MULTI-WORLD-DESIGN.md §1.F /
88
+ * MASTER-ARCHITECTURE-REVIEW §7.4 gap 4): a single-world session's edits are
89
+ * discarded on stop; a multi-world (≥2) session's edits survive via per-world
90
+ * overlays. Read-only reflection of `store.playEditRegime` (set by
91
+ * play-mode.ts from the SAME decision that picks the real persistence
92
+ * provider) — absent whenever that regime is null (not playing).
93
+ */
94
+ function SaveRegimeIndicator({ regime }: { regime: 'ephemeral' | 'overlay' | null }) {
95
+ if (!regime) return null;
96
+ const label =
97
+ regime === 'overlay'
98
+ ? 'Play edits: saved per world (overlay)'
99
+ : 'Play edits: discarded on stop';
100
+ return (
101
+ <span data-testid="play-edit-regime" style={regimeStyle} title={label}>
102
+ {label}
103
+ </span>
104
+ );
105
+ }
106
+
107
+ const MUTE_KEY = 'editor:muted';
108
+
109
+ function MuteButton() {
110
+ const [muted, setMuted] = useState(() => localStorage.getItem(MUTE_KEY) === '1');
111
+
112
+ useEffect(() => {
113
+ if (!muted) return;
114
+ const audio = getGameAudio();
115
+ if (audio) audio.masterGain.gain.value = 0;
116
+ });
117
+
118
+ const toggle = useCallback(() => {
119
+ const audio = getGameAudio();
120
+ if (!audio) return;
121
+ const next = !muted;
122
+ audio.masterGain.gain.value = next ? 0 : 1;
123
+ localStorage.setItem(MUTE_KEY, next ? '1' : '0');
124
+ setMuted(next);
125
+ }, [muted]);
126
+
127
+ return (
128
+ <button
129
+ style={{ ...btnBase, fontSize: 12 }}
130
+ onClick={toggle}
131
+ title={muted ? 'Unmute game audio' : 'Mute game audio'}
132
+ >
133
+ <FontAwesomeIcon icon={muted ? faVolumeXmark : faVolumeHigh} />
134
+ </button>
135
+ );
136
+ }
137
+
138
+ function ResolutionPicker({
139
+ resolution,
140
+ onResolutionChange,
141
+ scale,
142
+ }: {
143
+ resolution: Resolution;
144
+ onResolutionChange: (r: Resolution) => void;
145
+ scale: number;
146
+ }) {
147
+ const [open, setOpen] = useState(false);
148
+ const ref = useRef<HTMLDivElement>(null);
149
+
150
+ // Close on outside click
151
+ useEffect(() => {
152
+ if (!open) return;
153
+ const handler = (e: MouseEvent) => {
154
+ if (ref.current && !ref.current.contains(e.target as Node)) setOpen(false);
155
+ };
156
+ document.addEventListener('mousedown', handler);
157
+ return () => document.removeEventListener('mousedown', handler);
158
+ }, [open]);
159
+
160
+ const isFill = resolution.width === null;
161
+ const label = isFill ? 'Fill' : `${resolution.width}\u00d7${resolution.height}`;
162
+
163
+ return (
164
+ <div ref={ref} style={{ position: 'relative' }}>
165
+ <button
166
+ style={{ ...btnBase, fontSize: 11, fontFamily: 'monospace', gap: 5 }}
167
+ onClick={() => setOpen((v) => !v)}
168
+ title="Change game resolution"
169
+ >
170
+ <FontAwesomeIcon icon={faDesktop} style={{ fontSize: 11 }} />
171
+ <span>{label}</span>
172
+ {!isFill && scale < 1 && <span style={{ color: '#888' }}>{Math.round(scale * 100)}%</span>}
173
+ </button>
174
+ {open && (
175
+ <div
176
+ style={{
177
+ position: 'absolute',
178
+ top: '100%',
179
+ right: 0,
180
+ marginTop: 4,
181
+ background: '#252526',
182
+ border: '1px solid #444',
183
+ borderRadius: 4,
184
+ overflow: 'hidden',
185
+ minWidth: 200,
186
+ zIndex: 200,
187
+ }}
188
+ >
189
+ {RESOLUTIONS.map((res) => (
190
+ <button
191
+ key={res.label}
192
+ type="button"
193
+ style={{
194
+ display: 'block',
195
+ width: '100%',
196
+ textAlign: 'left',
197
+ padding: '6px 12px',
198
+ border: 'none',
199
+ background: res.label === resolution.label ? '#37373d' : 'transparent',
200
+ color: res.label === resolution.label ? '#fff' : '#ccc',
201
+ fontSize: 12,
202
+ cursor: 'pointer',
203
+ fontFamily: 'inherit',
204
+ }}
205
+ onMouseEnter={(e) => {
206
+ (e.target as HTMLElement).style.background = '#3c3c3c';
207
+ }}
208
+ onMouseLeave={(e) => {
209
+ (e.target as HTMLElement).style.background =
210
+ res.label === resolution.label ? '#37373d' : 'transparent';
211
+ }}
212
+ onClick={() => {
213
+ onResolutionChange(res);
214
+ setOpen(false);
215
+ }}
216
+ >
217
+ {res.label}
218
+ </button>
219
+ ))}
220
+ </div>
221
+ )}
222
+ </div>
223
+ );
224
+ }
225
+
226
+ interface PlayBarProps {
227
+ resolution?: Resolution;
228
+ onResolutionChange?: (r: Resolution) => void;
229
+ scale?: number;
230
+ }
231
+
232
+ export function PlayBar({ resolution, onResolutionChange, scale }: PlayBarProps) {
233
+ const store = useEditorStore();
234
+ useSyncExternalStore(store.subscribe, store.getSnapshot);
235
+ const state = store.playState;
236
+ const showRes = resolution && onResolutionChange;
237
+ // F17/F21: ingest sessions get a real play surface instead of a silent
238
+ // no-op. Mounts are cold (getIngestPlayControl's doc comment); ▶ starts or
239
+ // resumes the ingested game's own loop/session, ⏸ freezes it.
240
+ const [, forceIngestRender] = useState(0);
241
+ const ingest = isIngestActive() ? getIngestPlayControl() : null;
242
+ if (ingest) {
243
+ const playing = ingest.playing;
244
+ return (
245
+ <div style={barStyle}>
246
+ {playing ? (
247
+ <button
248
+ style={btnBase}
249
+ onClick={() => {
250
+ ingest.pause();
251
+ forceIngestRender((n) => n + 1);
252
+ }}
253
+ title="Pause ingested game (freezes its own loop)"
254
+ >
255
+ <FontAwesomeIcon icon={faPause} />
256
+ </button>
257
+ ) : (
258
+ <button
259
+ style={btnBase}
260
+ onClick={() => {
261
+ ingest.play();
262
+ forceIngestRender((n) => n + 1);
263
+ }}
264
+ title="Run ingested game (starts/resumes its own loop and session)"
265
+ >
266
+ <FontAwesomeIcon icon={faPlay} />
267
+ </button>
268
+ )}
269
+ </div>
270
+ );
271
+ }
272
+
273
+ if (state === 'stopped') {
274
+ return (
275
+ <div style={barStyle}>
276
+ <button style={btnBase} onClick={() => enterPlayMode()} title="Play (run game)">
277
+ <FontAwesomeIcon icon={faPlay} />
278
+ </button>
279
+ <div style={separator} />
280
+ <button
281
+ style={{ ...btnBase, fontSize: 12 }}
282
+ onClick={() => window.dispatchEvent(new CustomEvent('editor:show-build-tab'))}
283
+ title="Build project"
284
+ >
285
+ <FontAwesomeIcon icon={faHammer} />
286
+ </button>
287
+ {showRes && (
288
+ <>
289
+ <div style={separator} />
290
+ <ResolutionPicker
291
+ resolution={resolution}
292
+ onResolutionChange={onResolutionChange}
293
+ scale={scale ?? 1}
294
+ />
295
+ </>
296
+ )}
297
+ </div>
298
+ );
299
+ }
300
+
301
+ if (state === 'playing') {
302
+ return (
303
+ <div style={barStyle}>
304
+ <button style={btnBase} onClick={() => pausePlayMode()} title="Pause">
305
+ <FontAwesomeIcon icon={faPause} />
306
+ </button>
307
+ <button style={btnBase} onClick={() => exitPlayMode()} title="Stop (Escape)">
308
+ <FontAwesomeIcon icon={faStop} />
309
+ </button>
310
+ <div style={separator} />
311
+ <MuteButton />
312
+ <div style={separator} />
313
+ <SaveRegimeIndicator regime={store.playEditRegime} />
314
+ {showRes && (
315
+ <>
316
+ <div style={separator} />
317
+ <ResolutionPicker
318
+ resolution={resolution}
319
+ onResolutionChange={onResolutionChange}
320
+ scale={scale ?? 1}
321
+ />
322
+ </>
323
+ )}
324
+ </div>
325
+ );
326
+ }
327
+
328
+ // paused
329
+ return (
330
+ <div style={barStyle}>
331
+ <button style={btnBase} onClick={() => resumePlayMode()} title="Resume">
332
+ <FontAwesomeIcon icon={faPlay} />
333
+ </button>
334
+ <button style={btnBase} onClick={() => stepPlayMode()} title="Step one frame">
335
+ <FontAwesomeIcon icon={faForwardStep} />
336
+ </button>
337
+ <button style={btnBase} onClick={() => exitPlayMode()} title="Stop (Escape)">
338
+ <FontAwesomeIcon icon={faStop} />
339
+ </button>
340
+ <div style={separator} />
341
+ <MuteButton />
342
+ <div style={separator} />
343
+ <SaveRegimeIndicator regime={store.playEditRegime} />
344
+ {showRes && (
345
+ <>
346
+ <div style={separator} />
347
+ <ResolutionPicker
348
+ resolution={resolution}
349
+ onResolutionChange={onResolutionChange}
350
+ scale={scale ?? 1}
351
+ />
352
+ </>
353
+ )}
354
+ </div>
355
+ );
356
+ }
@@ -0,0 +1,201 @@
1
+ import { useCallback, useEffect, useMemo, useRef, useState } from 'react';
2
+
3
+ interface PrefabSaveDialogProps {
4
+ defaultName: string;
5
+ onSave: (path: string) => void;
6
+ onCancel: () => void;
7
+ /** File extension (sans leading dot), default `prefab.json`. E1.c
8
+ * (scene-ui-mode's UI-prefab dialog) passes `uiprefab.json` — a distinct
9
+ * file schema/folder from the 3D prefab convention this dialog defaults to. */
10
+ extension?: string;
11
+ /** Default folder shown in the dialog, default `prefabs`. */
12
+ defaultFolder?: string;
13
+ /** Dialog title, default `Save as Prefab`. */
14
+ title?: string;
15
+ }
16
+
17
+ /**
18
+ * Modal dialog that asks for a filename & folder to save a prefab.
19
+ * Path is relative to the `public/` root (e.g. "prefabs/crate.prefab.json").
20
+ */
21
+ export function PrefabSaveDialog({
22
+ defaultName,
23
+ onSave,
24
+ onCancel,
25
+ extension = 'prefab.json',
26
+ defaultFolder = 'prefabs',
27
+ title = 'Save as Prefab',
28
+ }: PrefabSaveDialogProps) {
29
+ const [folder, setFolder] = useState(defaultFolder);
30
+ const [filename, setFilename] = useState(defaultName);
31
+
32
+ const inputRef = useRef<HTMLInputElement>(null);
33
+
34
+ useEffect(() => {
35
+ inputRef.current?.select();
36
+ }, []);
37
+
38
+ const suffixPattern = useMemo(
39
+ () => new RegExp(`\\.${extension.replace(/\./g, '\\.')}$`),
40
+ [extension],
41
+ );
42
+
43
+ const handleSubmit = useCallback(() => {
44
+ const cleanName = filename.trim().replace(suffixPattern, '');
45
+ if (!cleanName) return;
46
+ const cleanFolder = folder.trim().replace(/^\/+|\/+$/g, '');
47
+ const path = cleanFolder
48
+ ? `${cleanFolder}/${cleanName}.${extension}`
49
+ : `${cleanName}.${extension}`;
50
+ onSave(path);
51
+ }, [filename, folder, onSave, extension, suffixPattern]);
52
+
53
+ const handleKeyDown = useCallback(
54
+ (e: React.KeyboardEvent) => {
55
+ if (e.key === 'Enter') {
56
+ e.preventDefault();
57
+ handleSubmit();
58
+ } else if (e.key === 'Escape') {
59
+ e.preventDefault();
60
+ onCancel();
61
+ }
62
+ },
63
+ [handleSubmit, onCancel],
64
+ );
65
+
66
+ const inputStyle: React.CSSProperties = {
67
+ width: '100%',
68
+ background: '#1e1e1e',
69
+ border: '1px solid #444',
70
+ borderRadius: 3,
71
+ color: '#c5c8ce',
72
+ fontSize: 12,
73
+ padding: '6px 8px',
74
+ outline: 'none',
75
+ boxSizing: 'border-box',
76
+ };
77
+
78
+ const labelStyle: React.CSSProperties = {
79
+ fontSize: 11,
80
+ color: '#8c8c8c',
81
+ marginBottom: 4,
82
+ };
83
+
84
+ return (
85
+ <div
86
+ style={{
87
+ position: 'fixed',
88
+ inset: 0,
89
+ background: 'rgba(0,0,0,0.5)',
90
+ display: 'flex',
91
+ alignItems: 'center',
92
+ justifyContent: 'center',
93
+ zIndex: 10000,
94
+ pointerEvents: 'auto',
95
+ }}
96
+ onClick={onCancel}
97
+ onKeyDown={handleKeyDown}
98
+ >
99
+ <div
100
+ style={{
101
+ background: '#2c2c2c',
102
+ border: '1px solid #444',
103
+ borderRadius: 8,
104
+ padding: 20,
105
+ minWidth: 360,
106
+ boxShadow: '0 8px 32px rgba(0,0,0,0.6)',
107
+ }}
108
+ onClick={(e) => e.stopPropagation()}
109
+ >
110
+ <div style={{ fontSize: 14, fontWeight: 600, marginBottom: 16, color: '#c5c8ce' }}>
111
+ {title}
112
+ </div>
113
+
114
+ <div style={{ marginBottom: 12 }}>
115
+ <div style={labelStyle}>Folder</div>
116
+ <input
117
+ type="text"
118
+ value={folder}
119
+ onChange={(e) => setFolder(e.target.value)}
120
+ onKeyDown={handleKeyDown}
121
+ placeholder={defaultFolder}
122
+ style={inputStyle}
123
+ />
124
+ </div>
125
+
126
+ <div style={{ marginBottom: 16 }}>
127
+ <div style={labelStyle}>Prefab name</div>
128
+ <div style={{ display: 'flex', alignItems: 'center', gap: 0 }}>
129
+ <input
130
+ ref={inputRef}
131
+ type="text"
132
+ value={filename}
133
+ onChange={(e) => setFilename(e.target.value)}
134
+ onKeyDown={handleKeyDown}
135
+ placeholder="my-prefab"
136
+ style={{ ...inputStyle, borderTopRightRadius: 0, borderBottomRightRadius: 0 }}
137
+ />
138
+ <span
139
+ style={{
140
+ background: '#333',
141
+ border: '1px solid #444',
142
+ borderLeft: 'none',
143
+ borderTopRightRadius: 3,
144
+ borderBottomRightRadius: 3,
145
+ padding: '6px 8px',
146
+ fontSize: 12,
147
+ color: '#666',
148
+ whiteSpace: 'nowrap',
149
+ }}
150
+ >
151
+ .{extension}
152
+ </span>
153
+ </div>
154
+ </div>
155
+
156
+ <div style={{ fontSize: 11, color: '#666', marginBottom: 16 }}>
157
+ Will save to:{' '}
158
+ <span style={{ color: '#8c8c8c' }}>
159
+ {folder.trim().replace(/^\/+|\/+$/g, '')}
160
+ {folder.trim() ? '/' : ''}
161
+ {filename.trim() || '...'}.{extension}
162
+ </span>
163
+ </div>
164
+
165
+ <div style={{ display: 'flex', justifyContent: 'flex-end', gap: 8 }}>
166
+ <button
167
+ type="button"
168
+ onClick={onCancel}
169
+ style={{
170
+ background: '#333',
171
+ color: '#c5c8ce',
172
+ border: '1px solid #444',
173
+ borderRadius: 4,
174
+ padding: '6px 16px',
175
+ cursor: 'pointer',
176
+ fontSize: 12,
177
+ }}
178
+ >
179
+ Cancel
180
+ </button>
181
+ <button
182
+ type="button"
183
+ onClick={handleSubmit}
184
+ style={{
185
+ background: '#3b82f6',
186
+ color: '#fff',
187
+ border: '1px solid #60a5fa',
188
+ borderRadius: 4,
189
+ padding: '6px 16px',
190
+ cursor: 'pointer',
191
+ fontSize: 12,
192
+ fontWeight: 600,
193
+ }}
194
+ >
195
+ Save Prefab
196
+ </button>
197
+ </div>
198
+ </div>
199
+ </div>
200
+ );
201
+ }