@pirireis/webglobeplugins 0.17.1 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (272) hide show
  1. package/Math/{angle-calculation.js → angle-calculation.ts} +18 -14
  2. package/Math/{arc-cdf-points.js → arc-cdf-points.ts} +329 -272
  3. package/Math/{arc-generate-points-exponantial.js → arc-generate-points-exponantial.ts} +299 -254
  4. package/Math/{arc.js → arc.ts} +421 -292
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/{circle-cdf-points.js → circle-cdf-points.ts} +143 -78
  7. package/Math/{circle.js → circle.ts} +49 -33
  8. package/Math/{constants.js → constants.ts} +12 -4
  9. package/Math/contour/{quadtreecontours.js → quadtreecontours.ts} +371 -300
  10. package/Math/contour/quadtreecontours1.js +336 -298
  11. package/Math/{finite-line-2d.js → finite-line-2d.ts} +68 -58
  12. package/Math/haversine.ts +33 -0
  13. package/Math/index.js +0 -1
  14. package/Math/juction/{arc-plane.js → arc-plane.ts} +203 -143
  15. package/Math/juction/{line-sphere.js → line-sphere.ts} +32 -22
  16. package/Math/juction/{plane-plane.js → plane-plane.ts} +62 -53
  17. package/Math/{line.js → line.ts} +84 -52
  18. package/Math/matrix4.ts +0 -0
  19. package/Math/mesh/mapbox-delaunay.d.ts +74 -0
  20. package/Math/{methods.js → methods.ts} +182 -113
  21. package/Math/{plane.js → plane.ts} +92 -56
  22. package/Math/{quaternion.js → quaternion.ts} +128 -106
  23. package/Math/roadmap.md +10 -0
  24. package/Math/templete-shapes/{grid-visually-equal.js → grid-visually-equal.ts} +118 -65
  25. package/Math/tessellation/constants.ts +1 -0
  26. package/Math/tessellation/methods.ts +79 -0
  27. package/Math/tessellation/nearest-value-padding.ts +147 -0
  28. package/Math/tessellation/roadmap.md +48 -0
  29. package/Math/tessellation/spherical-triangle-area.ts +127 -0
  30. package/Math/tessellation/tile-merger.ts +578 -0
  31. package/Math/tessellation/triangle-tessellation.ts +533 -0
  32. package/Math/tessellation/types.ts +1 -0
  33. package/Math/types.ts +68 -0
  34. package/Math/utils.js +3 -2
  35. package/Math/{vec3.js → vec3.ts} +227 -151
  36. package/Math/xyz-tile.ts +26 -0
  37. package/algorithms/search-binary.js +14 -16
  38. package/altitude-locator/adaptors.js +0 -1
  39. package/altitude-locator/keymethod.js +0 -1
  40. package/altitude-locator/plugin.js +445 -345
  41. package/altitude-locator/types.js +26 -21
  42. package/compass-rose/compass-rose-padding-flat.js +274 -230
  43. package/compass-rose/{compass-text-writer.js → compass-text-writer.ts} +210 -155
  44. package/compass-rose/index.js +3 -3
  45. package/{constants.js → constants.ts} +8 -6
  46. package/heatwave/datamanager.js +168 -149
  47. package/heatwave/heatwave.js +261 -206
  48. package/heatwave/index.js +5 -5
  49. package/heatwave/isobar.js +340 -303
  50. package/heatwave/{texture-point-sampler.js → texture-point-sampler.ts} +220 -187
  51. package/investigation-tools/draw/tiles/adapters.ts +133 -0
  52. package/investigation-tools/draw/tiles/{tiles.js → tiles.ts} +162 -128
  53. package/jest.config.js +6 -7
  54. package/package.json +1 -1
  55. package/pin/pin-object-array1.js +381 -300
  56. package/pin/pin-point-totem1.js +77 -60
  57. package/programs/arrowfield/arrow-field.js +89 -60
  58. package/programs/arrowfield/logic.js +173 -141
  59. package/programs/data2legend/density-to-legend.js +86 -68
  60. package/programs/data2legend/point-to-density-texture.js +84 -67
  61. package/programs/float2legendwithratio/index.js +3 -2
  62. package/programs/float2legendwithratio/logic.js +144 -118
  63. package/programs/float2legendwithratio/object.js +141 -104
  64. package/programs/helpers/blender.js +73 -58
  65. package/programs/helpers/{fadeaway.js → fadeaway.ts} +73 -55
  66. package/programs/index.js +19 -20
  67. package/programs/line-on-globe/circle-accurate-3d.js +112 -85
  68. package/programs/line-on-globe/circle-accurate-flat.js +200 -148
  69. package/programs/line-on-globe/degree-padding-around-circle-3d.js +134 -102
  70. package/programs/line-on-globe/index.js +0 -1
  71. package/programs/line-on-globe/lines-color-instanced-flat.js +99 -80
  72. package/programs/line-on-globe/linestrip/data.ts +29 -0
  73. package/programs/line-on-globe/linestrip/{linestrip.js → linestrip.ts} +152 -93
  74. package/programs/line-on-globe/{naive-accurate-flexible.js → naive-accurate-flexible.ts} +175 -126
  75. package/programs/line-on-globe/util.js +8 -5
  76. package/programs/picking/pickable-polygon-renderer.js +129 -98
  77. package/programs/picking/pickable-renderer.js +130 -98
  78. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  79. package/programs/point-on-globe/element-point-glow.js +114 -80
  80. package/programs/point-on-globe/square-pixel-point.js +139 -120
  81. package/programs/polygon-on-globe/roadmap.md +8 -0
  82. package/programs/polygon-on-globe/texture-dem-triangles.ts +290 -0
  83. package/programs/{programcache.js → programcache.ts} +134 -126
  84. package/programs/rings/index.js +1 -1
  85. package/programs/rings/partial-ring/{piece-of-pie.js → piece-of-pie.ts} +222 -152
  86. package/programs/totems/camera-totem-attactment-interface.ts +4 -0
  87. package/programs/totems/{camerauniformblock.js → camerauniformblock.ts} +326 -230
  88. package/programs/totems/{canvas-webglobe-info.js → canvas-webglobe-info.ts} +147 -132
  89. package/programs/totems/dem-textures-manager.ts +368 -0
  90. package/programs/totems/{globe-changes.js → globe-changes.ts} +79 -59
  91. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  92. package/programs/totems/{index.js → index.ts} +2 -2
  93. package/programs/two-d/pixel-padding-for-compass.js +101 -87
  94. package/programs/util.js +19 -14
  95. package/programs/vectorfields/logics/{constants.js → constants.ts} +5 -4
  96. package/programs/vectorfields/logics/drawrectangleparticles.ts +182 -0
  97. package/programs/vectorfields/logics/index.js +4 -2
  98. package/programs/vectorfields/logics/particle-ubo.ts +23 -0
  99. package/programs/vectorfields/logics/{pixelbased.js → pixelbased.ts} +119 -84
  100. package/programs/vectorfields/logics/ubo.js +57 -51
  101. package/programs/vectorfields/{pingpongbuffermanager.js → pingpongbuffermanager.ts} +113 -73
  102. package/publish.bat +62 -0
  103. package/range-tools-on-terrain/bearing-line/{adapters.js → adapters.ts} +154 -114
  104. package/range-tools-on-terrain/bearing-line/{plugin.js → plugin.ts} +569 -457
  105. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  106. package/range-tools-on-terrain/circle-line-chain/{adapters.js → adapters.ts} +104 -85
  107. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.js → chain-list-map.ts} +446 -382
  108. package/range-tools-on-terrain/circle-line-chain/{plugin.js → plugin.ts} +607 -464
  109. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  110. package/range-tools-on-terrain/range-ring/{adapters.js → adapters.ts} +114 -93
  111. package/range-tools-on-terrain/range-ring/{enum.js → enum.ts} +2 -2
  112. package/range-tools-on-terrain/range-ring/{plugin.js → plugin.ts} +444 -377
  113. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  114. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  115. package/semiplugins/interface.ts +14 -0
  116. package/semiplugins/lightweight/{line-plugin.js → line-plugin.ts} +342 -221
  117. package/semiplugins/lightweight/{piece-of-pie-plugin.js → piece-of-pie-plugin.ts} +275 -200
  118. package/semiplugins/shape-on-terrain/{arc-plugin.js → arc-plugin.ts} +616 -481
  119. package/semiplugins/shape-on-terrain/{circle-plugin.js → circle-plugin.ts} +588 -444
  120. package/semiplugins/shape-on-terrain/goal.md +12 -0
  121. package/semiplugins/shape-on-terrain/{padding-1-degree.js → padding-1-degree.ts} +713 -539
  122. package/semiplugins/shape-on-terrain/terrain-polygon/adapters.ts +69 -0
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +20 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts +149 -0
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts +58 -0
  126. package/semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts +4 -0
  127. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +196 -0
  128. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +209 -0
  129. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +144 -0
  130. package/semiplugins/shape-on-terrain/terrain-polygon/data/random.ts +165 -0
  131. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +5 -0
  132. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +37 -0
  133. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts +81 -0
  134. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +146 -0
  135. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +90 -0
  136. package/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts +265 -0
  137. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +69 -0
  138. package/semiplugins/shell/bbox-renderer/index.ts +2 -0
  139. package/semiplugins/shell/bbox-renderer/{logic.js → logic.ts} +273 -249
  140. package/semiplugins/shell/bbox-renderer/object.ts +129 -0
  141. package/semiplugins/type.ts +8 -0
  142. package/semiplugins/utility/{container-plugin.js → container-plugin.ts} +126 -94
  143. package/semiplugins/utility/{object-pass-container-plugin.js → object-pass-container-plugin.ts} +101 -80
  144. package/shaders/fragment-toy/firework.js +1 -1
  145. package/shaders/fragment-toy/singularity.js +5 -2
  146. package/terrain-plugin.mmd +83 -0
  147. package/tests/Math/arc-sampling-test.js +367 -0
  148. package/tests/Math/arc-sampling-test.ts +429 -0
  149. package/tests/Math/arc.test.ts +77 -0
  150. package/tests/Math/junction/arc-limit.test.ts +7 -0
  151. package/tests/Math/junction/arc-plane-points.test.ts +196 -0
  152. package/tests/Math/junction/arc-plane.test.ts +172 -0
  153. package/tests/Math/junction/line-sphere.test.ts +127 -0
  154. package/tests/Math/junction/plane-plane.test.ts +91 -0
  155. package/tests/Math/plane-test.ts +17 -0
  156. package/tests/Math/plane.test.ts +43 -0
  157. package/tests/Math/vec3.test.ts +33 -0
  158. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  159. package/tracks/point-heat-map/index.js +0 -1
  160. package/tracks/point-heat-map/plugin-webworker.js +148 -121
  161. package/tracks/point-heat-map/point-to-heat-map-flow.js +150 -121
  162. package/tracks/point-heat-map/readme.md +15 -0
  163. package/tracks/point-tracks/key-methods.js +3 -2
  164. package/tracks/point-tracks/plugin.js +487 -394
  165. package/tracks/timetracks/adaptors-line-strip.js +79 -65
  166. package/tracks/timetracks/plugin-line-strip.js +295 -240
  167. package/tracks/timetracks/program-line-strip.js +495 -411
  168. package/tracks/timetracks/programpoint-line-strip.js +137 -109
  169. package/tracks/timetracks/readme.md +1 -0
  170. package/tsconfig.json +22 -0
  171. package/types/@pirireis/webglobe.d.ts +102 -0
  172. package/types/delaunator.d.ts +40 -0
  173. package/types/earcut.d.ts +11 -0
  174. package/types/rbush.d.ts +57 -0
  175. package/types.ts +319 -0
  176. package/util/account/bufferoffsetmanager.js +209 -176
  177. package/util/account/create-buffermap-orchastration.ts +85 -0
  178. package/util/account/index.js +6 -3
  179. package/util/account/single-attribute-buffer-management/{buffer-manager.js → buffer-manager.ts} +151 -117
  180. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.js → buffer-orchestrator.ts} +238 -212
  181. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.js → buffer-orchestrator1.ts} +184 -159
  182. package/util/account/single-attribute-buffer-management/{index.js → index.ts} +11 -4
  183. package/util/account/single-attribute-buffer-management/{object-store.js → object-store.ts} +76 -55
  184. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  185. package/util/account/util.js +22 -18
  186. package/util/algorithms/index.js +0 -1
  187. package/util/algorithms/search-binary.js +26 -25
  188. package/util/build-strategy/{static-dynamic.js → static-dynamic.ts} +50 -41
  189. package/util/check/index.js +0 -1
  190. package/util/check/typecheck.ts +74 -0
  191. package/util/{frame-counter-trigger.js → frame-counter-trigger.ts} +99 -84
  192. package/util/geometry/{index.js → index.ts} +155 -121
  193. package/util/gl-util/buffer/{attribute-loader.js → attribute-loader.ts} +84 -62
  194. package/util/gl-util/buffer/{index.js → index.ts} +6 -3
  195. package/util/gl-util/draw-options/{methods.js → methods.ts} +47 -32
  196. package/util/gl-util/uniform-block/{manager.js → manager.ts} +232 -190
  197. package/util/{webglobe/gldefaultstates.js → globe-default-gl-states.ts} +5 -4
  198. package/util/helper-methods.ts +9 -0
  199. package/util/index.js +9 -10
  200. package/util/interpolation/index.js +0 -1
  201. package/util/interpolation/timetrack/index.js +9 -2
  202. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  203. package/util/interpolation/timetrack/web-worker.js +51 -46
  204. package/util/picking/{fence.js → fence.ts} +47 -41
  205. package/util/picking/picker-displayer.ts +226 -0
  206. package/util/programs/draw-from-pixel-coords.js +201 -164
  207. package/util/programs/{draw-texture-on-canvas.js → draw-texture-on-canvas.ts} +92 -67
  208. package/util/programs/supersampletotextures.js +130 -97
  209. package/util/programs/texturetoglobe.js +153 -128
  210. package/util/shaderfunctions/{geometrytransformations.js → geometrytransformations.ts} +169 -41
  211. package/util/shaderfunctions/index.js +2 -2
  212. package/util/shaderfunctions/nodata.js +4 -2
  213. package/util/shaderfunctions/noisefunctions.js +10 -7
  214. package/util/{webglobjectbuilders.js → webglobjectbuilders.ts} +446 -358
  215. package/vectorfield/arrowfield/adaptor.js +11 -11
  216. package/vectorfield/arrowfield/index.js +3 -3
  217. package/vectorfield/arrowfield/plugin.js +128 -83
  218. package/vectorfield/waveparticles/adaptor.js +16 -15
  219. package/vectorfield/waveparticles/index.js +3 -3
  220. package/vectorfield/waveparticles/plugin.ts +506 -0
  221. package/vectorfield/wind/adapters/image-to-fields.ts +74 -0
  222. package/vectorfield/wind/adapters/types.ts +12 -0
  223. package/vectorfield/wind/{imagetovectorfieldandmagnitude.js → imagetovectorfieldandmagnitude.ts} +78 -56
  224. package/vectorfield/wind/index.js +5 -5
  225. package/vectorfield/wind/plugin-persistant copy.ts +461 -0
  226. package/vectorfield/wind/plugin-persistant.ts +483 -0
  227. package/vectorfield/wind/plugin.js +883 -685
  228. package/vectorfield/wind/vectorfieldimage.js +27 -23
  229. package/write-text/{context-text-bulk.js → context-text-bulk.ts} +285 -200
  230. package/write-text/context-text3.ts +252 -0
  231. package/write-text/{context-text4.js → context-text4.ts} +231 -146
  232. package/write-text/context-textDELETE.js +125 -94
  233. package/write-text/objectarraylabels/{index.js → index.ts} +2 -2
  234. package/write-text/objectarraylabels/objectarraylabels.d.ts +72 -0
  235. package/write-text/objectarraylabels/objectarraylabels.js +247 -200
  236. package/Math/matrix4.js +0 -1
  237. package/Math/tessellation/earcut/adapters.js +0 -37
  238. package/Math/tessellation/hybrid-triangle-tessellation-meta.js +0 -123
  239. package/Math/tessellation/methods.js +0 -46
  240. package/Math/tessellation/shred-input.js +0 -18
  241. package/Math/tessellation/tile-merger.js +0 -298
  242. package/Math/tessellation/tiler.js +0 -50
  243. package/Math/tessellation/triangle-tessellation-meta.js +0 -523
  244. package/Math/tessellation/triangle-tessellation.js +0 -14
  245. package/Math/tessellation/types.js +0 -1
  246. package/Math/tessellation/zoom-catch.js +0 -1
  247. package/Math/types.js +0 -1
  248. package/investigation-tools/draw/tiles/adapters.js +0 -67
  249. package/programs/line-on-globe/linestrip/data.js +0 -4
  250. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +0 -328
  251. package/programs/polygon-on-globe/texture-dem-triangles.js +0 -268
  252. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -114
  253. package/programs/vectorfields/logics/drawrectangleparticles1.js +0 -112
  254. package/programs/vectorfields/logics/ubo-new.js +0 -25
  255. package/range-tools-on-terrain/bearing-line/types.js +0 -1
  256. package/range-tools-on-terrain/circle-line-chain/types.js +0 -1
  257. package/range-tools-on-terrain/range-ring/rangeringangletext.js +0 -331
  258. package/range-tools-on-terrain/range-ring/types.js +0 -9
  259. package/semiplugins/interface.js +0 -1
  260. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +0 -1
  261. package/semiplugins/shell/bbox-renderer/index.js +0 -2
  262. package/semiplugins/shell/bbox-renderer/object.js +0 -65
  263. package/semiplugins/type.js +0 -1
  264. package/types.js +0 -19
  265. package/util/account/create-buffermap-orchastration.js +0 -39
  266. package/util/account/single-attribute-buffer-management/types.js +0 -1
  267. package/util/check/typecheck.js +0 -66
  268. package/util/gl-util/uniform-block/types.js +0 -1
  269. package/util/picking/picker-displayer.js +0 -134
  270. package/util/webglobe/index.js +0 -2
  271. package/vectorfield/waveparticles/plugin.js +0 -290
  272. package/write-text/context-text3.js +0 -167
@@ -0,0 +1,506 @@
1
+ import { BBOXGlobeShell } from "../../semiplugins/shell/bbox-renderer/index";
2
+ import { defaultblendfunction } from "../../util/globe-default-gl-states";
3
+ import { PingPongBufferManager } from "../../programs/vectorfields/pingpongbuffermanager";
4
+ import { pixelBasedMoveProgramCache, MoveParticalProgram } from "../../programs/vectorfields/logics/pixelbased";
5
+ import { drawRectangleParticlesProgramCache, DrawRectangleParticleProgram } from "../../programs/vectorfields/logics/drawrectangleparticles";
6
+ import { FadeAwayProgramCache, FadeAwayProgram } from "../../programs/helpers/fadeaway";
7
+ import { ParticleUBO } from "../../programs/vectorfields/logics/particle-ubo";
8
+ import { Globe, UBOHandler } from "../../types";
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+
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+ /**
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+ * STEPS:
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+ * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
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+ * 2. draw particles | read b1 to drawTexture1 |
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+ * 3. globe shell drawTexture1
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+ * 4. fade drawTexture1 to drawTexture2 | swap textures
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+ */
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+
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+ const MAX_PIXELS_ON_DIMENSION = 2200;
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+
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+
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+
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+ export interface ParticalPluginOptions {
23
+ dataWidth: number;
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+ dataHeight: number;
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+ fadeOpacity: number;
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+ opacity: number;
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+ speed: number;
28
+ dropRate: number;
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+ height: number;
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+ minLon: number;
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+ minLat: number;
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+ maxLon: number;
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+ maxLat: number;
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+ particleCount: number;
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+ flipY: boolean;
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+ drawTextureMaxPixelOnDimension: number;
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+ useColorTexture: boolean;
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+ initialColorData: Uint8Array | Uint8ClampedArray | null;
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+ useSpeedTexture: boolean;
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+ tailSize: number;
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+ wingSize: number;
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+ initialSpeedTexture: Float32Array | null;
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+ minSpeedThreshold: number;
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+ maxSpeedThreshold: number;
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+ }
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+
47
+ interface BBoxParameters {
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+ minLon: number;
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+ maxLon: number;
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+ minLat: number;
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+ maxLat: number;
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+ }
53
+
54
+ interface DrawTextureResolution {
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+ width: number;
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+ height: number;
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+ }
58
+
59
+ interface SetVectorFieldDataOptions {
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+ dataWidth?: number | null;
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+ dataHeight?: number | null;
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+ flipY?: boolean;
63
+ }
64
+
65
+ export default class Plugin {
66
+ id: string;
67
+ options: ParticalPluginOptions;
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+ globe!: Globe;
69
+ gl!: WebGL2RenderingContext;
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+ moveParticle!: MoveParticalProgram;
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+ drawParticle!: DrawRectangleParticleProgram;
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+ bufferManager!: PingPongBufferManager;
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+ _rgVectorFieldTexture!: WebGLTexture;
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+ globeShellWiggle!: BBOXGlobeShell;
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+ waveUbo!: UBOHandler;
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+ fadeAway!: FadeAwayProgram;
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+ _drawTextureResolution: DrawTextureResolution;
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+ _frameBuffer!: WebGLFramebuffer;
79
+ _globeshellparameters: BBoxParameters;
80
+ _stepIndex: number;
81
+ _fullCycleStepCount: number;
82
+ _isFreed: boolean;
83
+ _drawTextures: WebGLTexture[];
84
+ ____drawIndex: number;
85
+ __data: Float32Array | null = null;
86
+ _colorFieldTexture: WebGLTexture | null = null;
87
+ _initialColorFieldData: Uint8Array | Uint8ClampedArray | null = null;
88
+ _speedFieldTexture: WebGLTexture | null = null;
89
+
90
+ _initialSpeedFieldData: Float32Array | null = null;
91
+ constructor(
92
+ id: string,
93
+ options: Partial<ParticalPluginOptions>
94
+ ) {
95
+ this.id = id;
96
+ this.options = {
97
+ tailSize: options.tailSize || 1.0,
98
+ wingSize: options.wingSize || 7.0,
99
+ dataWidth: options.dataWidth || 256,
100
+ dataHeight: options.dataHeight || 256,
101
+ fadeOpacity: options.fadeOpacity ?? 0.83,
102
+ opacity: options.opacity ?? 0.75,
103
+ speed: options.speed ?? 0.6,
104
+ dropRate: options.dropRate ?? 0.007,
105
+ height: options.height ?? 0,
106
+ minLon: options.minLon ?? -180,
107
+ minLat: options.minLat ?? -90,
108
+ maxLon: options.maxLon ?? 180,
109
+ maxLat: options.maxLat ?? 90,
110
+ particleCount: options.particleCount ?? 8000,
111
+ flipY: options.flipY ?? true,
112
+ drawTextureMaxPixelOnDimension: options.drawTextureMaxPixelOnDimension ?? MAX_PIXELS_ON_DIMENSION,
113
+ useColorTexture: options.useColorTexture ?? false,
114
+ initialColorData: options.initialColorData ?? null,
115
+ useSpeedTexture: options.useSpeedTexture ?? false,
116
+ initialSpeedTexture: options.initialSpeedTexture ?? null,
117
+ minSpeedThreshold: options.minSpeedThreshold ?? 0.0,
118
+ maxSpeedThreshold: options.maxSpeedThreshold ?? 150.9,
119
+ };
120
+ console.log("WaveParticle options:", this.options);
121
+ this._drawTextureResolution = {} as DrawTextureResolution;
122
+ this._globeshellparameters = {
123
+ minLon: this.options.minLon!,
124
+ maxLon: this.options.maxLon!,
125
+ minLat: this.options.minLat!,
126
+ maxLat: this.options.maxLat!,
127
+ };
128
+ this._stepIndex = 0;
129
+ this._fullCycleStepCount = 3;
130
+ this._isFreed = false;
131
+ this._drawTextures = [];
132
+ this.____drawIndex = 0;
133
+ this._initialColorFieldData = this.options.initialColorData ?? null;
134
+ this._initialSpeedFieldData = this.options.initialSpeedTexture ?? null;
135
+ }
136
+
137
+ init(globe: any, gl: WebGL2RenderingContext): void {
138
+ this.globe = globe;
139
+ this.gl = gl;
140
+ this.moveParticle = pixelBasedMoveProgramCache.getProgram(gl);
141
+ this.drawParticle = drawRectangleParticlesProgramCache.getProgram(gl);
142
+
143
+ this.fadeAway = FadeAwayProgramCache.get(gl);
144
+
145
+ this.globeShellWiggle = new BBOXGlobeShell(gl, globe, this._globeshellparameters);
146
+ const inPositionLocation = this.moveParticle.getInPositionLocation();
147
+ this.bufferManager = new PingPongBufferManager(gl, this.options.particleCount,
148
+ inPositionLocation);
149
+ this._rgVectorFieldTexture = this._createRGTexture()!;
150
+
151
+ this.waveUbo = ParticleUBO.createUBO(gl);
152
+ if (this.options.useColorTexture) {
153
+ this.waveUbo.updateSingle("use_color_field", new Float32Array([1]));
154
+ if (this._initialColorFieldData) {
155
+ this.setColorField(this._initialColorFieldData);
156
+ this._initialColorFieldData = null;
157
+ } else {
158
+ console.warn("useColorTexture is true but initialColorData is null");
159
+ }
160
+ }
161
+ if (this.options.useSpeedTexture) {
162
+ this.waveUbo.updateSingle("use_speed_field", new Float32Array([1]));
163
+ console.log("use speed texture");
164
+ if (this._initialSpeedFieldData) {
165
+ this.setSpeedField(this._initialSpeedFieldData);
166
+ this._initialSpeedFieldData = null;
167
+ } else {
168
+ console.warn("useSpeedTexture is true but initialSpeedTexture is null");
169
+ }
170
+ }
171
+
172
+
173
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
174
+ this._frameBuffer = gl.createFramebuffer();
175
+ this.setBBox(this._globeshellparameters);
176
+ this.setOpacity(this.options.opacity!);
177
+ this.setParticleDimensions(this.options.tailSize, this.options.wingSize);
178
+ this.setParticleSpeed(this.options.speed!);
179
+ this.setDropRate(this.options.dropRate!);
180
+ this.setHeight(this.options.height!);
181
+ // ensure speed thresholds are applied to UBO on init
182
+ this.setSpeedThresholds(this.options.minSpeedThreshold!, this.options.maxSpeedThreshold!);
183
+ this.____drawIndex = 0;
184
+ }
185
+
186
+ draw3D(): void {
187
+ if (this._isFreed) return;
188
+ const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
189
+
190
+ if (!gl || !bufferManager || !globeShellWiggle || !waveUbo || !fadeAway || !_rgVectorFieldTexture) return;
191
+
192
+ gl.disable(gl.DEPTH_TEST);
193
+ switch (this._stepIndex) {
194
+ case 0:
195
+ this.waveUbo.updateSingle("random_seed", new Float32Array([Math.random()]));
196
+ moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
197
+ bufferManager.swap();
198
+ break;
199
+ case 1:
200
+ this.____drawIndex = 1 - this.____drawIndex;
201
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
202
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
203
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
204
+ drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo,
205
+ this._colorFieldTexture,
206
+ this._speedFieldTexture);
207
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
208
+ gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
209
+ break;
210
+ case 2:
211
+ gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
212
+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
213
+ gl.enable(gl.BLEND);
214
+ gl.blendFunc(gl.ONE, gl.ZERO);
215
+ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
216
+ fadeAway.draw(this._drawTextures[this.____drawIndex], this.options.fadeOpacity!);
217
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
218
+ defaultblendfunction(gl);
219
+ gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
220
+ break;
221
+ }
222
+ globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
223
+ globeShellWiggle.draw();
224
+ this._step();
225
+ gl.enable(gl.DEPTH_TEST);
226
+ }
227
+
228
+ setCycleStepCount(value: number): void {
229
+ if (value < 3) {
230
+ this._fullCycleStepCount = 3;
231
+ }
232
+ this._fullCycleStepCount = value;
233
+ }
234
+
235
+ free(): void {
236
+ if (this._isFreed) {
237
+ console.warn("WaveParticle plugin is already freed");
238
+ return;
239
+ }
240
+ this._isFreed = true;
241
+ const { gl, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
242
+
243
+ if (!gl) return;
244
+
245
+ FadeAwayProgramCache.release(gl);
246
+ globeShellWiggle?.free();
247
+ if (_rgVectorFieldTexture) gl.deleteTexture(_rgVectorFieldTexture);
248
+ pixelBasedMoveProgramCache.releaseProgram(gl);
249
+ drawRectangleParticlesProgramCache.releaseProgram(gl);
250
+ bufferManager?.free();
251
+ waveUbo?.free();
252
+ _drawTextures.forEach(texture => gl.deleteTexture(texture));
253
+ if (_frameBuffer) gl.deleteFramebuffer(_frameBuffer);
254
+
255
+ if (this._colorFieldTexture) {
256
+ gl.deleteTexture(this._colorFieldTexture);
257
+ this._colorFieldTexture = null;
258
+ }
259
+ if (this._speedFieldTexture) {
260
+ gl.deleteTexture(this._speedFieldTexture);
261
+ this._speedFieldTexture = null;
262
+ }
263
+ }
264
+
265
+ setParticleCount(value: number): void {
266
+ this.options.particleCount = value;
267
+ this.bufferManager?.setParticleCount(value);
268
+ }
269
+
270
+ setVectorFieldData(data: Float32Array, { dataWidth = null, dataHeight = null, flipY }: SetVectorFieldDataOptions = {}): void {
271
+ if (dataWidth !== null && dataHeight !== null) {
272
+ this.options.dataWidth = dataWidth;
273
+ this.options.dataHeight = dataHeight;
274
+ }
275
+ if (flipY !== undefined) {
276
+ this.options.flipY = flipY;
277
+ }
278
+ this.__data = data;
279
+ const { gl } = this;
280
+
281
+ if (!gl || !this._rgVectorFieldTexture) return;
282
+ console.log("flipY:", this.options.flipY);
283
+ gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
284
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
285
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, data);
286
+ gl.bindTexture(gl.TEXTURE_2D, null);
287
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
288
+ }
289
+
290
+ setHeight(value: number): void {
291
+ this.globeShellWiggle?.setHeight(value);
292
+ }
293
+
294
+ setDropRate(value: number): void {
295
+ this.waveUbo?.updateSingle("drop_rate", new Float32Array([value]));
296
+ }
297
+
298
+ setDrawTextureMaxPixelOnDimension(value: number): void {
299
+ this.options.drawTextureMaxPixelOnDimension = value;
300
+ this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
301
+ this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
302
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
303
+ }
304
+
305
+ setParticleSpeed(value: number): void {
306
+ if (typeof value !== 'number' || value <= 0) {
307
+ console.error("Particle speed must be a positive number");
308
+ return;
309
+ }
310
+ if (value > 100) {
311
+ console.warn("Particle speed is too high, it may cause performance issues");
312
+ }
313
+ this.waveUbo?.updateSingle("range", new Float32Array([value]));
314
+ }
315
+
316
+ setFadeOpacity(value: number): void {
317
+ if (typeof value !== 'number' || value < 0 || value > 1) {
318
+ console.error("Fade opacity must be a number between 0 and 1");
319
+ return;
320
+ }
321
+ this.options.fadeOpacity = value;
322
+ }
323
+
324
+ setOpacity(value: number): void {
325
+ if (typeof value !== 'number' || value < 0 || value > 1) {
326
+ console.error("Opacity must be a number between 0 and 1");
327
+ return;
328
+ }
329
+ this.globeShellWiggle?.setOpacity(value);
330
+ }
331
+
332
+ setParticleDimensions(tail: number, wing: number): void {
333
+ if (0 < tail && 0 < wing) {
334
+ this.options.tailSize = tail;
335
+ this.options.wingSize = wing;
336
+ this.waveUbo?.updateSingle("tail_wing_base_limp", new Float32Array([tail, wing]));
337
+ } else {
338
+ console.error("tail and wing must be positive numbers");
339
+ return;
340
+ }
341
+ }
342
+
343
+ setParticleColor(color: number[]): void {
344
+ if (color.length !== 3) {
345
+ console.error("color must be an array of rgb elements");
346
+ return;
347
+ }
348
+ this.waveUbo?.updateSingle("color", new Float32Array(color));
349
+ }
350
+
351
+
352
+ setColorField(data: Uint8Array | Uint8ClampedArray): void {
353
+ const { gl } = this;
354
+ if (!gl) return;
355
+ if (this.options.useColorTexture === false) {
356
+ console.warn("Color texture is not enabled.");
357
+ return;
358
+ }
359
+ if (!this._colorFieldTexture) {
360
+ this._colorFieldTexture = gl.createTexture();
361
+ }
362
+ if (data.length !== this.options.dataWidth * this.options.dataHeight * 4) {
363
+ console.error("Color field data length does not match the specified dataWidth and dataHeight.");
364
+ return;
365
+ }
366
+ gl.bindTexture(gl.TEXTURE_2D, this._colorFieldTexture);
367
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
368
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this.options.dataWidth, this.options.dataHeight, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
369
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
370
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
371
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
372
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
373
+ gl.bindTexture(gl.TEXTURE_2D, null);
374
+ }
375
+
376
+
377
+ setSpeedField(data: Float32Array): void {
378
+ const { gl } = this;
379
+ if (!gl) return;
380
+ if (!this.options.useSpeedTexture) {
381
+ console.warn("Speed texture is not enabled.");
382
+ return;
383
+ }
384
+ if (!this._speedFieldTexture) {
385
+ this._speedFieldTexture = gl.createTexture();
386
+ }
387
+ if (data.length !== this.options.dataWidth * this.options.dataHeight) {
388
+ console.error("Speed field data length does not match the specified dataWidth and dataHeight.");
389
+ return;
390
+ }
391
+
392
+ console.log(data)
393
+
394
+ gl.bindTexture(gl.TEXTURE_2D, this._speedFieldTexture);
395
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this.options.flipY!);
396
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RED, gl.FLOAT, data);
397
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
398
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
399
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
400
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
401
+ gl.bindTexture(gl.TEXTURE_2D, null);
402
+ }
403
+
404
+ /**
405
+ * Update speed thresholds used by shaders to cull particles by magnitude
406
+ */
407
+ setMinSpeedThreshold(value: number): void {
408
+ this.options.minSpeedThreshold = value;
409
+ this.waveUbo?.updateSingle("min_speed_threshold", new Float32Array([value]));
410
+ }
411
+
412
+ setMaxSpeedThreshold(value: number): void {
413
+ this.options.maxSpeedThreshold = value;
414
+ this.waveUbo?.updateSingle("max_speed_threshold", new Float32Array([value]));
415
+ }
416
+
417
+ setSpeedThresholds(min: number, max: number): void {
418
+ this.setMinSpeedThreshold(min);
419
+ this.setMaxSpeedThreshold(max);
420
+ }
421
+
422
+
423
+ setBBox({ minLon, minLat, maxLon, maxLat }: BBoxParameters): void {
424
+ this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
425
+ this.globeShellWiggle?.setBBox({ minLon, minLat, maxLon, maxLat });
426
+ this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
427
+ this.waveUbo?.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
428
+ this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()] as [WebGLTexture, WebGLTexture];
429
+ }
430
+
431
+ __readAndWriteTextureData(): void {
432
+ const { gl, _rgVectorFieldTexture } = this;
433
+
434
+ if (!gl || !_rgVectorFieldTexture) return;
435
+
436
+ gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
437
+ const textureData = new Float32Array(this.options.dataWidth * this.options.dataHeight * 2);
438
+ gl.readPixels(0, 0, this.options.dataWidth, this.options.dataHeight, gl.RG, gl.FLOAT, textureData);
439
+ gl.bindTexture(gl.TEXTURE_2D, null);
440
+
441
+ gl.deleteTexture(this._rgVectorFieldTexture);
442
+
443
+ this._rgVectorFieldTexture = this._createRGTexture()!;
444
+ this.setVectorFieldData(textureData);
445
+ }
446
+
447
+ _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }: BBoxParameters): DrawTextureResolution {
448
+ let horizon: number;
449
+ if (minLon > 0 && maxLon < 0) {
450
+ horizon = 360 - minLon + maxLon;
451
+ } else {
452
+ horizon = maxLon - minLon;
453
+ }
454
+ const vertical = maxLat - minLat;
455
+ let width: number, height: number;
456
+ if (horizon > vertical) {
457
+ width = this.options.drawTextureMaxPixelOnDimension!;
458
+ height = Math.floor(this.options.drawTextureMaxPixelOnDimension! * vertical / horizon);
459
+ } else {
460
+ height = this.options.drawTextureMaxPixelOnDimension!;
461
+ width = Math.floor(this.options.drawTextureMaxPixelOnDimension! * horizon / vertical);
462
+ }
463
+ return {
464
+ width,
465
+ height
466
+ };
467
+ }
468
+
469
+ _createRGTexture(): WebGLTexture | null {
470
+ const { gl } = this;
471
+
472
+ if (!gl) return null;
473
+
474
+ const texture = gl.createTexture();
475
+ gl.bindTexture(gl.TEXTURE_2D, texture);
476
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, this.options.dataWidth, this.options.dataHeight, 0, gl.RG, gl.FLOAT, null);
477
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
478
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
479
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
480
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
481
+
482
+ gl.bindTexture(gl.TEXTURE_2D, null);
483
+ return texture;
484
+ }
485
+
486
+ _createDrawTexture(): WebGLTexture | null {
487
+ const gl = this.gl;
488
+
489
+ if (!gl) return null;
490
+
491
+ const texture = gl.createTexture();
492
+ gl.bindTexture(gl.TEXTURE_2D, texture);
493
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
494
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
495
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
496
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
497
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
498
+
499
+ gl.bindTexture(gl.TEXTURE_2D, null);
500
+ return texture;
501
+ }
502
+
503
+ _step(): void {
504
+ this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
505
+ }
506
+ }
@@ -0,0 +1,74 @@
1
+ import { WindData, LegendData } from "./types.js";
2
+
3
+
4
+ export function imageToFields(data: WindData, legendData: LegendData): {
5
+ vectorFieldData: Float32Array;
6
+ speedFieldData: Float32Array;
7
+ colorFieldData: Uint8Array;
8
+ } {
9
+ const { image, uMin, vMin, uMax, vMax } = data;
10
+ const width = image.width;
11
+ const height = image.height;
12
+ const canvas = document.createElement("canvas");
13
+ canvas.width = width;
14
+ canvas.height = height;
15
+ const ctx = canvas.getContext("2d");
16
+ ctx?.drawImage(image, 0, 0);
17
+ const imageData = ctx?.getImageData(0, 0, width, height);
18
+ if (!imageData) {
19
+ throw new Error("Failed to get image data from canvas.");
20
+ }
21
+
22
+ const vectorFieldData = new Float32Array(width * height * 2);
23
+ const speedFieldData = new Float32Array(width * height);
24
+ const colorFieldData = new Uint8Array(width * height * 4);
25
+
26
+ // Pre-parse color values for better performance
27
+ const parsedColors = legendData.values.map(hex => {
28
+ const colorValue = parseInt(hex.replace("#", ""), 16);
29
+ return {
30
+ r: (colorValue >> 16) & 0xff,
31
+ g: (colorValue >> 8) & 0xff,
32
+ b: colorValue & 0xff
33
+ };
34
+ });
35
+ const uDiff = uMax - uMin;
36
+ const vDiff = vMax - vMin;
37
+
38
+ const uHeight = Math.max(Math.abs(uMin), Math.abs(uMax));
39
+ const scaler = Math.max(Math.abs(vMin), Math.abs(vMax), uHeight);
40
+
41
+ for (let y = 0; y < height; y++) {
42
+ for (let x = 0; x < width; x++) {
43
+ const index = (y * width + x) * 4;
44
+ const r = imageData.data[index];
45
+ const g = imageData.data[index + 1];
46
+ // Map texel [0,255] to actual speed values [uMin,uMax] and [vMin,vMax]
47
+ const uSpeed = uMin + (r / 255) * uDiff;
48
+ const vSpeed = vMin + (g / 255) * vDiff;
49
+ // Normalize to [-1,1] range for vector field
50
+ const u = uMin + (uDiff * r) / 255;
51
+ const v = vMin + (vDiff * g) / 255;
52
+ vectorFieldData[(y * width + x) * 2] = u / scaler;
53
+ vectorFieldData[(y * width + x) * 2 + 1] = -v / scaler;
54
+ const speed = Math.sqrt(uSpeed * uSpeed + vSpeed * vSpeed);
55
+ speedFieldData[y * width + x] = speed;
56
+
57
+ // Determine color based on speed and legendData
58
+ let colorIndex = legendData.thresholds.length - 1;
59
+ for (let i = 0; i < legendData.thresholds.length; i++) {
60
+ if (speed < legendData.thresholds[i]) {
61
+ colorIndex = i;
62
+ break;
63
+ }
64
+ }
65
+
66
+ const color = parsedColors[colorIndex];
67
+ colorFieldData[index] = color.r;
68
+ colorFieldData[index + 1] = color.g;
69
+ colorFieldData[index + 2] = color.b;
70
+ colorFieldData[index + 3] = 255; // Alpha channel
71
+ }
72
+ }
73
+ return { vectorFieldData, speedFieldData, colorFieldData };
74
+ }
@@ -0,0 +1,12 @@
1
+ export type WindData = {
2
+ image: HTMLImageElement;
3
+ uMin: number;
4
+ vMin: number;
5
+ uMax: number;
6
+ vMax: number;
7
+ }
8
+
9
+ export type LegendData = {
10
+ thresholds: number[];
11
+ values: string[];
12
+ };